Add Maces skill
This commit is contained in:
Robert Alan Chapton
2024-06-30 15:10:29 -07:00
committed by GitHub
parent 02c732bdf2
commit 971e5da0ad
38 changed files with 688 additions and 288 deletions

View File

@@ -32,95 +32,47 @@ public final class CommandRegistrationManager {
private static final String permissionsMessage = LocaleLoader.getString("mcMMO.NoPermission");
private static void registerSkillCommands() {
for (PrimarySkillType skill : PrimarySkillType.values()) {
if (skill == PrimarySkillType.MACES)
for (PrimarySkillType primarySkillType : PrimarySkillType.values()) {
if (primarySkillType == PrimarySkillType.MACES
&& !mcMMO.getCompatibilityManager().getMinecraftGameVersion().isAtLeast(1, 21, 0)) {
continue;
}
String commandName = skill.toString().toLowerCase(Locale.ENGLISH);
String localizedName = mcMMO.p.getSkillTools().getLocalizedSkillName(skill).toLowerCase(Locale.ENGLISH);
final String commandName = primarySkillType.toString().toLowerCase(Locale.ENGLISH);
final String localizedName = mcMMO.p.getSkillTools().getLocalizedSkillName(primarySkillType).toLowerCase(Locale.ENGLISH);
PluginCommand command;
final PluginCommand command = mcMMO.p.getCommand(commandName);
if (command == null) {
mcMMO.p.getLogger().severe("Command not found: " + commandName);
continue;
}
command = mcMMO.p.getCommand(commandName);
command.setDescription(LocaleLoader.getString("Commands.Description.Skill", StringUtils.getCapitalized(localizedName)));
command.setPermission("mcmmo.commands." + commandName);
command.setPermissionMessage(permissionsMessage);
command.setUsage(LocaleLoader.getString("Commands.Usage.0", commandName));
command.setUsage(command.getUsage() + "\n" + LocaleLoader.getString("Commands.Usage.2", commandName, "?", "[" + LocaleLoader.getString("Commands.Usage.Page") + "]"));
switch (skill) {
case ACROBATICS:
command.setExecutor(new AcrobaticsCommand());
break;
case ALCHEMY:
command.setExecutor(new AlchemyCommand());
break;
case ARCHERY:
command.setExecutor(new ArcheryCommand());
break;
case AXES:
command.setExecutor(new AxesCommand());
break;
case CROSSBOWS:
command.setExecutor(new CrossbowsCommand());
break;
case EXCAVATION:
command.setExecutor(new ExcavationCommand());
break;
case FISHING:
command.setExecutor(new FishingCommand());
break;
case HERBALISM:
command.setExecutor(new HerbalismCommand());
break;
case MACES:
// command.setExecutor(new MacesCommand());
break;
case MINING:
command.setExecutor(new MiningCommand());
break;
case REPAIR:
command.setExecutor(new RepairCommand());
break;
case SALVAGE:
command.setExecutor(new SalvageCommand());
break;
case SMELTING:
command.setExecutor(new SmeltingCommand());
break;
case SWORDS:
command.setExecutor(new SwordsCommand());
break;
case TAMING:
command.setExecutor(new TamingCommand());
break;
case TRIDENTS:
command.setExecutor(new TridentsCommand());
break;
case UNARMED:
command.setExecutor(new UnarmedCommand());
break;
case WOODCUTTING:
command.setExecutor(new WoodcuttingCommand());
break;
default:
throw new IllegalStateException("Unexpected value: " + skill);
switch (primarySkillType) {
case ACROBATICS -> command.setExecutor(new AcrobaticsCommand());
case ALCHEMY -> command.setExecutor(new AlchemyCommand());
case ARCHERY -> command.setExecutor(new ArcheryCommand());
case AXES -> command.setExecutor(new AxesCommand());
case CROSSBOWS -> command.setExecutor(new CrossbowsCommand());
case EXCAVATION -> command.setExecutor(new ExcavationCommand());
case FISHING -> command.setExecutor(new FishingCommand());
case HERBALISM -> command.setExecutor(new HerbalismCommand());
case MACES -> command.setExecutor(new MacesCommand());
case MINING -> command.setExecutor(new MiningCommand());
case REPAIR -> command.setExecutor(new RepairCommand());
case SALVAGE -> command.setExecutor(new SalvageCommand());
case SMELTING -> command.setExecutor(new SmeltingCommand());
case SWORDS -> command.setExecutor(new SwordsCommand());
case TAMING -> command.setExecutor(new TamingCommand());
case TRIDENTS -> command.setExecutor(new TridentsCommand());
case UNARMED -> command.setExecutor(new UnarmedCommand());
case WOODCUTTING -> command.setExecutor(new WoodcuttingCommand());
default -> throw new IllegalStateException("Unexpected value: " + primarySkillType);
}
}
}
@@ -263,7 +215,7 @@ public final class CommandRegistrationManager {
command.setPermission("mcmmo.commands.mcrank;mcmmo.commands.mcrank.others;mcmmo.commands.mcrank.others.far;mcmmo.commands.mcrank.others.offline");
command.setPermissionMessage(permissionsMessage);
command.setUsage(LocaleLoader.getString("Commands.Usage.1", "mcrank", "[" + LocaleLoader.getString("Commands.Usage.Player") + "]"));
command.setExecutor(new McrankCommand());
command.setExecutor(new McRankCommand());
}
private static void registerMcstatsCommand() {
@@ -281,7 +233,7 @@ public final class CommandRegistrationManager {
command.setPermission("mcmmo.commands.mctop"); // Only need the main one, not the individual skill ones
command.setPermissionMessage(permissionsMessage);
command.setUsage(LocaleLoader.getString("Commands.Usage.2", "mctop", "[" + LocaleLoader.getString("Commands.Usage.Skill") + "]", "[" + LocaleLoader.getString("Commands.Usage.Page") + "]"));
command.setExecutor(new MctopCommand());
command.setExecutor(new McTopCommand());
}
private static void registerMcpurgeCommand() {

View File

@@ -216,13 +216,14 @@ public final class CommandUtils {
return LocaleLoader.getString("Skills.Stats", LocaleLoader.getString(StringUtils.getCapitalized(skill.toString()) + ".Listener") + " ", profile.getSkillLevel(skill), profile.getSkillXpLevel(skill), profile.getXpToLevel(skill));
}
private static void printGroupedSkillData(Player inspectTarget, CommandSender display, String header, List<PrimarySkillType> skillGroup) {
private static void printGroupedSkillData(Player inspectTarget, CommandSender display,
String header, List<PrimarySkillType> skillGroup) {
if (UserManager.getPlayer(inspectTarget) == null)
return;
PlayerProfile profile = UserManager.getPlayer(inspectTarget).getProfile();
final PlayerProfile profile = UserManager.getPlayer(inspectTarget).getProfile();
List<String> displayData = new ArrayList<>();
final List<String> displayData = new ArrayList<>();
displayData.add(header);
for (PrimarySkillType primarySkillType : skillGroup) {

View File

@@ -28,15 +28,10 @@ public class PlatformBuilder {
}
public @Nullable Platform build() {
switch(serverSoftwareType) {
case PAPER:
case SPIGOT:
case CRAFT_BUKKIT:
return createBukkitPlatform();
default:
return null;
}
return switch (serverSoftwareType) {
case PAPER, SPIGOT, CRAFT_BUKKIT -> createBukkitPlatform();
default -> null;
};
}
private BukkitPlatform createBukkitPlatform() {

View File

@@ -85,14 +85,11 @@ public class PlatformManager {
}
public String getServerSoftwareStr() {
switch(getServerSoftware()) {
case PAPER:
return "Paper";
case SPIGOT:
return "Spigot";
default:
return "CraftBukkit";
}
return switch (getServerSoftware()) {
case PAPER -> "Paper";
case SPIGOT -> "Spigot";
default -> "CraftBukkit";
};
}
public @Nullable CompatibilityManager getCompatibilityManager() {

View File

@@ -94,4 +94,17 @@ public interface Probability {
double probabilityValue = getValue() * probabilityMultiplier;
return isSuccessfulRoll(probabilityValue);
}
/**
* Modify and then Simulate an outcome on a probability and return true or false for the result of that outcome.
*
* @param probabilityMultiplier probability will be multiplied by this before success is checked
* @param finalProbabilityMultiplier probability will be multiplied by this after the first multiplier,
* should be between 0 and 1
* @return true if the probability succeeded, false if it failed
*/
default boolean evaluate(double probabilityMultiplier, double finalProbabilityMultiplier) {
double probabilityValue = getValue() * probabilityMultiplier;
return isSuccessfulRoll(probabilityValue * finalProbabilityMultiplier);
}
}

View File

@@ -188,6 +188,45 @@ public class ProbabilityUtil {
}
}
/**
* This is one of several Skill RNG evaluation methods.
* This one specifically allows for a probability multiplier to be passed in.
* This probability multiplier is applied after any lucky modifiers, affecting the final result.
* <p>
* This helper method is for specific {@link SubSkillType},
* which help mcMMO understand where the RNG values used in our calculations come from this {@link SubSkillType}
* <p>
* 1) Determine where the RNG values come from for the passed {@link SubSkillType}
* NOTE: In the config file, there are values which are static and which are more dynamic,
* this is currently a bit hardcoded and will need to be updated manually
* <p>
* 2) Determine whether to use Lucky multiplier and influence the outcome
* <p>
* 3)
* Creates a {@link Probability} and pipes it to {@link ProbabilityUtil} which processes the result and returns it
* <p>
* This also calls a {@link SubSkillEvent} which can be cancelled, if it is cancelled this will return false
* The outcome of the probability can also be modified by this event that is called
*
* @param subSkillType target subskill
* @param mmoPlayer target player
* can be null (null players are given odds equivalent to a player with no levels or luck)
* @return true if the Skill RNG succeeds, false if it fails
*/
public static boolean isSkillRNGSuccessful(@NotNull SubSkillType subSkillType, @Nullable McMMOPlayer mmoPlayer,
double probabilityMultiplier) {
final Probability probability = getSkillProbability(subSkillType, mmoPlayer);
//Luck
boolean isLucky = mmoPlayer != null && Permissions.lucky(mmoPlayer.getPlayer(), subSkillType.getParentSkill());
if (isLucky) {
return probability.evaluate(LUCKY_MODIFIER, probabilityMultiplier);
} else {
return probability.evaluate();
}
}
/**
* Returns the {@link Probability} for a specific {@link SubSkillType} for a specific {@link Player}.
* This does not take into account perks such as lucky for the player.

View File

@@ -13,6 +13,7 @@ import com.gmail.nossr50.runnables.skills.AwardCombatXpTask;
import com.gmail.nossr50.skills.acrobatics.AcrobaticsManager;
import com.gmail.nossr50.skills.archery.ArcheryManager;
import com.gmail.nossr50.skills.axes.AxesManager;
import com.gmail.nossr50.skills.maces.MacesManager;
import com.gmail.nossr50.skills.swords.SwordsManager;
import com.gmail.nossr50.skills.taming.TamingManager;
import com.gmail.nossr50.skills.tridents.TridentsManager;
@@ -20,6 +21,7 @@ import com.gmail.nossr50.skills.unarmed.UnarmedManager;
import com.gmail.nossr50.util.*;
import com.gmail.nossr50.util.player.NotificationManager;
import com.gmail.nossr50.util.player.UserManager;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.attribute.Attribute;
@@ -58,7 +60,7 @@ public final class CombatUtils {
return;
}
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
final McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
//Make sure the profiles been loaded
if (mcMMOPlayer == null) {
@@ -72,10 +74,6 @@ public final class CombatUtils {
mcMMOPlayer.checkAbilityActivation(PrimarySkillType.SWORDS);
}
if (target.getHealth() - event.getFinalDamage() > 0) {
swordsManager.processRupture(target);
}
//Add Stab Damage
if (swordsManager.canUseStab()) {
boostedDamage += (swordsManager.getStabDamage() * mcMMOPlayer.getAttackStrength());
@@ -86,18 +84,27 @@ public final class CombatUtils {
}
if (canUseLimitBreak(player, target, SubSkillType.SWORDS_SWORDS_LIMIT_BREAK)) {
boostedDamage += (getLimitBreakDamage(player, target, SubSkillType.SWORDS_SWORDS_LIMIT_BREAK) * mcMMOPlayer.getAttackStrength());
boostedDamage += (getLimitBreakDamage
(player, target, SubSkillType.SWORDS_SWORDS_LIMIT_BREAK) * mcMMOPlayer.getAttackStrength());
}
event.setDamage(boostedDamage);
if (target.getHealth() - event.getFinalDamage() > 0) {
swordsManager.processRupture(target);
}
processCombatXP(mcMMOPlayer, target, PrimarySkillType.SWORDS);
printFinalDamageDebug(player, event, mcMMOPlayer);
}
private static void printFinalDamageDebug(@NotNull Player player, @NotNull EntityDamageByEntityEvent event, @NotNull McMMOPlayer mcMMOPlayer, @Nullable String @Nullable ... extraInfoLines) {
private static void printFinalDamageDebug(@NotNull Player player, @NotNull EntityDamageByEntityEvent event,
@NotNull McMMOPlayer mcMMOPlayer,
@Nullable String @Nullable ...extraInfoLines) {
if (mcMMOPlayer.isDebugMode()) {
player.sendMessage("Final Damage value after mcMMO modifiers: "+ event.getFinalDamage());
player.sendMessage("Your current attack strength: "+ player.getAttackCooldown());
if (extraInfoLines != null) {
for(String str : extraInfoLines) {
if (str != null)
@@ -114,14 +121,14 @@ public final class CombatUtils {
double boostedDamage = event.getDamage();
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
final McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
//Make sure the profiles been loaded
if (mcMMOPlayer == null) {
return;
}
TridentsManager tridentsManager = mcMMOPlayer.getTridentsManager();
final TridentsManager tridentsManager = mcMMOPlayer.getTridentsManager();
// if (tridentsManager.canActivateAbility()) {
// mcMMOPlayer.checkAbilityActivation(PrimarySkillType.TRIDENTS);
@@ -132,7 +139,8 @@ public final class CombatUtils {
}
if (canUseLimitBreak(player, target, SubSkillType.TRIDENTS_TRIDENTS_LIMIT_BREAK)) {
boostedDamage += (getLimitBreakDamage(player, target, SubSkillType.TRIDENTS_TRIDENTS_LIMIT_BREAK) * mcMMOPlayer.getAttackStrength());
boostedDamage += (getLimitBreakDamage(
player, target, SubSkillType.TRIDENTS_TRIDENTS_LIMIT_BREAK) * mcMMOPlayer.getAttackStrength());
}
event.setDamage(boostedDamage);
@@ -148,21 +156,21 @@ public final class CombatUtils {
double boostedDamage = event.getDamage();
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
final McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
//Make sure the profiles been loaded
if (mcMMOPlayer == null) {
return;
}
TridentsManager tridentsManager = mcMMOPlayer.getTridentsManager();
final TridentsManager tridentsManager = mcMMOPlayer.getTridentsManager();
if (SkillUtils.canUseSubskill(player, SubSkillType.TRIDENTS_IMPALE)) {
boostedDamage += (tridentsManager.impaleDamageBonus() * mcMMOPlayer.getAttackStrength());
boostedDamage += (tridentsManager.impaleDamageBonus());
}
if (canUseLimitBreak(player, target, SubSkillType.TRIDENTS_TRIDENTS_LIMIT_BREAK)) {
boostedDamage += (getLimitBreakDamage(player, target, SubSkillType.TRIDENTS_TRIDENTS_LIMIT_BREAK) * mcMMOPlayer.getAttackStrength());
boostedDamage += (getLimitBreakDamage(player, target, SubSkillType.TRIDENTS_TRIDENTS_LIMIT_BREAK));
}
event.setDamage(boostedDamage);
@@ -175,7 +183,7 @@ public final class CombatUtils {
@NotNull EntityDamageByEntityEvent event, @NotNull Arrow arrow) {
double initialDamage = event.getDamage();
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
final McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
//Make sure the profiles been loaded
if (mcMMOPlayer == null) {
@@ -210,60 +218,73 @@ public final class CombatUtils {
delayArrowMetaCleanup(arrow);
}
private static void processMacesCombat(@NotNull LivingEntity target, @NotNull Player player, @NotNull EntityDamageByEntityEvent event) {
private static void processMacesCombat(@NotNull LivingEntity target,
@NotNull Player player,
@NotNull EntityDamageByEntityEvent event) {
if (event.getCause() == DamageCause.THORNS) {
return;
}
double boostedDamage = event.getDamage();
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
final McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
//Make sure the profiles been loaded
if (mcMMOPlayer == null) {
return;
}
// MacesManager macesManager = mcMMOPlayer.getMacesManager();
final MacesManager macesManager = mcMMOPlayer.getMacesManager();
// Apply Limit Break DMG
if (canUseLimitBreak(player, target, SubSkillType.MACES_MACES_LIMIT_BREAK)) {
boostedDamage += (getLimitBreakDamage(player, target, SubSkillType.MACES_MACES_LIMIT_BREAK) * mcMMOPlayer.getAttackStrength());
boostedDamage += (getLimitBreakDamage(
player, target, SubSkillType.MACES_MACES_LIMIT_BREAK) * mcMMOPlayer.getAttackStrength());
}
event.setDamage(boostedDamage);
processCombatXP(mcMMOPlayer, target, PrimarySkillType.MACES);
// Apply Crush DMG
boostedDamage += (macesManager.getCrushDamage() * mcMMOPlayer.getAttackStrength());
event.setDamage(boostedDamage);
// Apply Cripple
if (target.getHealth() - event.getFinalDamage() > 0) {
macesManager.processCripple(target);
}
processCombatXP(mcMMOPlayer, target, PrimarySkillType.MACES);
printFinalDamageDebug(player, event, mcMMOPlayer);
}
private static void processAxeCombat(@NotNull LivingEntity target, @NotNull Player player, @NotNull EntityDamageByEntityEvent event) {
private static void processAxeCombat(@NotNull LivingEntity target, @NotNull Player player,
@NotNull EntityDamageByEntityEvent event) {
if (event.getCause() == DamageCause.THORNS) {
return;
}
double boostedDamage = event.getDamage();
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
final McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
//Make sure the profiles been loaded
if (mcMMOPlayer == null) {
return;
}
AxesManager axesManager = mcMMOPlayer.getAxesManager();
final AxesManager axesManager = mcMMOPlayer.getAxesManager();
if (axesManager.canActivateAbility()) {
mcMMOPlayer.checkAbilityActivation(PrimarySkillType.AXES);
}
if (axesManager.canUseAxeMastery()) {
boostedDamage+=axesManager.axeMastery();
boostedDamage += axesManager.axeMastery() * mcMMOPlayer.getAttackStrength();
}
if (axesManager.canImpact(target)) {
axesManager.impactCheck(target);
} else if (axesManager.canGreaterImpact(target)) {
boostedDamage+=axesManager.greaterImpact(target);
boostedDamage += axesManager.greaterImpact(target) * mcMMOPlayer.getAttackStrength();
}
if (axesManager.canUseSkullSplitter(target)) {
@@ -291,14 +312,14 @@ public final class CombatUtils {
double boostedDamage = event.getDamage();
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
final McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
//Make sure the profiles been loaded
if (mcMMOPlayer == null) {
return;
}
UnarmedManager unarmedManager = mcMMOPlayer.getUnarmedManager();
final UnarmedManager unarmedManager = mcMMOPlayer.getUnarmedManager();
if (unarmedManager.canActivateAbility()) {
mcMMOPlayer.checkAbilityActivation(PrimarySkillType.UNARMED);
@@ -317,7 +338,8 @@ public final class CombatUtils {
}
if (canUseLimitBreak(player, target, SubSkillType.UNARMED_UNARMED_LIMIT_BREAK)) {
boostedDamage+=(getLimitBreakDamage(player, target, SubSkillType.UNARMED_UNARMED_LIMIT_BREAK) * mcMMOPlayer.getAttackStrength());
boostedDamage+=(getLimitBreakDamage(
player, target, SubSkillType.UNARMED_UNARMED_LIMIT_BREAK) * mcMMOPlayer.getAttackStrength());
}
event.setDamage(boostedDamage);
@@ -331,14 +353,14 @@ public final class CombatUtils {
double boostedDamage = initialDamage;
if (master != null && master.isOnline() && master.isValid()) {
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(master);
final McMMOPlayer mcMMOPlayer = UserManager.getPlayer(master);
//Make sure the profiles been loaded
if (mcMMOPlayer == null) {
return;
}
TamingManager tamingManager = mcMMOPlayer.getTamingManager();
final TamingManager tamingManager = mcMMOPlayer.getTamingManager();
if (tamingManager.canUseFastFoodService()) {
tamingManager.fastFoodService(wolf, event.getDamage());
@@ -364,7 +386,7 @@ public final class CombatUtils {
@NotNull EntityDamageByEntityEvent event, @NotNull Arrow arrow) {
double initialDamage = event.getDamage();
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
final McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
//Make sure the profiles been loaded
if (mcMMOPlayer == null) {
@@ -372,7 +394,7 @@ public final class CombatUtils {
return;
}
ArcheryManager archeryManager = mcMMOPlayer.getArcheryManager();
final ArcheryManager archeryManager = mcMMOPlayer.getArcheryManager();
double boostedDamage = event.getDamage();
@@ -416,7 +438,9 @@ public final class CombatUtils {
*
* @param event The event to run the combat checks on.
*/
public static void processCombatAttack(@NotNull EntityDamageByEntityEvent event, @NotNull Entity painSourceRoot, @NotNull LivingEntity target) {
public static void processCombatAttack(@NotNull EntityDamageByEntityEvent event,
@NotNull Entity painSourceRoot,
@NotNull LivingEntity target) {
Entity painSource = event.getDamager();
EntityType entityType = painSource.getType();
@@ -435,8 +459,8 @@ public final class CombatUtils {
return;
}
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
AcrobaticsManager acrobaticsManager = mcMMOPlayer.getAcrobaticsManager();
final McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
final AcrobaticsManager acrobaticsManager = mcMMOPlayer.getAcrobaticsManager();
if (acrobaticsManager.canDodge(target)) {
event.setDamage(acrobaticsManager.dodgeCheck(painSourceRoot, event.getDamage()));
@@ -447,7 +471,7 @@ public final class CombatUtils {
return;
}
SwordsManager swordsManager = mcMMOPlayer.getSwordsManager();
final SwordsManager swordsManager = mcMMOPlayer.getSwordsManager();
if (swordsManager.canUseCounterAttack(painSource)) {
swordsManager.counterAttackChecks((LivingEntity) painSource, event.getDamage());
@@ -456,7 +480,6 @@ public final class CombatUtils {
}
if (painSourceRoot instanceof Player player && entityType == EntityType.PLAYER) {
if (!UserManager.hasPlayerDataKey(player)) {
return;
}
@@ -811,7 +834,7 @@ public final class CombatUtils {
NotificationManager.sendPlayerInformation((Player)entity, NotificationType.SUBSKILL_MESSAGE, "Swords.Combat.SS.Struck");
}
McMMOPlayer mmoAttacker = UserManager.getPlayer(attacker);
final McMMOPlayer mmoAttacker = UserManager.getPlayer(attacker);
if (mmoAttacker != null) {
mmoAttacker.getSwordsManager().processRupture(livingEntity);

View File

@@ -1,13 +1,14 @@
package com.gmail.nossr50.util.skills;
import com.gmail.nossr50.datatypes.interactions.NotificationType;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.util.player.NotificationManager;
import com.gmail.nossr50.util.player.UserManager;
import com.gmail.nossr50.util.sounds.SoundManager;
import com.gmail.nossr50.util.sounds.SoundType;
import org.apache.commons.lang3.RandomUtils;
import org.bukkit.Effect;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.*;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.LivingEntity;
@@ -29,7 +30,26 @@ public final class ParticleEffectUtils {
return;
}
livingEntity.getWorld().playEffect(getParticleLocation(livingEntity), Effect.STEP_SOUND, Material.REDSTONE_WIRE);
livingEntity.getWorld().playEffect(getParticleLocation(livingEntity),
Effect.STEP_SOUND, Material.REDSTONE_WIRE);
}
public static void playCrippleEffect(@NotNull LivingEntity livingEntity) {
if (!mcMMO.p.getGeneralConfig().getCrippleEffectEnabled()) {
return;
}
SoundManager.sendCategorizedSound(livingEntity.getLocation(), SoundType.CRIPPLE, SoundCategory.PLAYERS, 0.2F);
livingEntity.getWorld().playEffect(getParticleLocation(livingEntity), Effect.ANVIL_BREAK, null, 20);
if (livingEntity instanceof Player player) {
final McMMOPlayer mmoPlayer = UserManager.getPlayer(player);
boolean useChatNotification = mmoPlayer == null || mmoPlayer.useChatNotifications();
if (useChatNotification) {
NotificationManager.sendPlayerInformation(
player, NotificationType.SUBSKILL_MESSAGE, "Maces.SubSkill.Cripple.Proc");
}
}
}
private static @NotNull Location getParticleLocation(@NotNull LivingEntity livingEntity) {

View File

@@ -23,8 +23,8 @@ import java.util.*;
public class SkillTools {
private final mcMMO pluginRef;
//TODO: Figure out which ones we don't need, this was copy pasted from a diff branch
// TODO: Java has immutable types now, switch to those
// TODO: Figure out which ones we don't need, this was copy pasted from a diff branch
public final @NotNull ImmutableList<String> LOCALIZED_SKILL_NAMES;
public final @NotNull ImmutableList<String> FORMATTED_SUBSKILL_NAMES;
public final @NotNull ImmutableSet<String> EXACT_SUBSKILL_NAMES;
@@ -156,14 +156,28 @@ public class SkillTools {
* Build categorized skill lists
*/
COMBAT_SKILLS = ImmutableList.of(
PrimarySkillType.ARCHERY,
PrimarySkillType.AXES,
PrimarySkillType.CROSSBOWS,
PrimarySkillType.SWORDS,
PrimarySkillType.TAMING,
PrimarySkillType.TRIDENTS,
PrimarySkillType.UNARMED);
// We are in a game version with Maces
if (mcMMO.getCompatibilityManager().getMinecraftGameVersion().isAtLeast(1, 21, 0)) {
COMBAT_SKILLS = ImmutableList.of(
PrimarySkillType.ARCHERY,
PrimarySkillType.AXES,
PrimarySkillType.CROSSBOWS,
PrimarySkillType.MACES,
PrimarySkillType.SWORDS,
PrimarySkillType.TAMING,
PrimarySkillType.TRIDENTS,
PrimarySkillType.UNARMED);
} else {
// No Maces in this version
COMBAT_SKILLS = ImmutableList.of(
PrimarySkillType.ARCHERY,
PrimarySkillType.AXES,
PrimarySkillType.CROSSBOWS,
PrimarySkillType.SWORDS,
PrimarySkillType.TAMING,
PrimarySkillType.TRIDENTS,
PrimarySkillType.UNARMED);
}
GATHERING_SKILLS = ImmutableList.of(
PrimarySkillType.EXCAVATION,
PrimarySkillType.FISHING,

View File

@@ -9,21 +9,54 @@ import org.bukkit.World;
import org.bukkit.entity.Player;
public class SoundManager {
public static Sound CRIPPLE_SOUND;
static {
try {
CRIPPLE_SOUND = Sound.valueOf("ITEM_MACE_SMASH_GROUND");
} catch (IllegalArgumentException e) {
CRIPPLE_SOUND = Sound.BLOCK_ANVIL_PLACE;
}
}
/**
* Sends a sound to the player
* @param soundType the type of sound
*/
public static void sendSound(Player player, Location location, SoundType soundType) {
if (SoundConfig.getInstance().getIsEnabled(soundType))
player.playSound(location, getSound(soundType), SoundCategory.MASTER, getVolume(soundType), getPitch(soundType));
player.playSound(location, getSound(soundType),
SoundCategory.MASTER, getVolume(soundType), getPitch(soundType));
}
public static void sendCategorizedSound(Player player, Location location, SoundType soundType, SoundCategory soundCategory) {
public static void sendCategorizedSound(Location location, SoundType soundType, SoundCategory soundCategory) {
if (SoundConfig.getInstance().getIsEnabled(soundType)) {
final World world = location.getWorld();
if (world != null) {
world.playSound(location, getSound(soundType), soundCategory,
getVolume(soundType), getPitch(soundType));
}
}
}
public static void sendCategorizedSound(Location location, SoundType soundType, SoundCategory soundCategory,
float pitchModifier) {
if (SoundConfig.getInstance().getIsEnabled(soundType)) {
final World world = location.getWorld();
if (world != null) {
float totalPitch = Math.min(2.0F, (getPitch(soundType) + pitchModifier));
world.playSound(location, getSound(soundType), soundCategory, getVolume(soundType), totalPitch);
}
}
}
public static void sendCategorizedSound(Player player, Location location,
SoundType soundType, SoundCategory soundCategory) {
if (SoundConfig.getInstance().getIsEnabled(soundType))
player.playSound(location, getSound(soundType), soundCategory, getVolume(soundType), getPitch(soundType));
}
public static void sendCategorizedSound(Player player, Location location, SoundType soundType, SoundCategory soundCategory, float pitchModifier) {
public static void sendCategorizedSound(Player player, Location location,
SoundType soundType, SoundCategory soundCategory, float pitchModifier) {
float totalPitch = Math.min(2.0F, (getPitch(soundType) + pitchModifier));
if (SoundConfig.getInstance().getIsEnabled(soundType))
@@ -74,6 +107,7 @@ public class SoundManager {
case DEFLECT_ARROWS, BLEED -> Sound.ENTITY_ENDER_EYE_DEATH;
case GLASS -> Sound.BLOCK_GLASS_BREAK;
case ITEM_CONSUMED -> Sound.ITEM_BOTTLE_EMPTY;
case CRIPPLE -> CRIPPLE_SOUND;
};
}

View File

@@ -16,6 +16,7 @@ public enum SoundType {
BLEED,
GLASS,
ITEM_CONSUMED,
CRIPPLE,
TIRED;
public boolean usesCustomPitch() {