Add Maces skill
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Robert Alan Chapton 2024-06-30 15:10:29 -07:00 committed by GitHub
parent 02c732bdf2
commit 971e5da0ad
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GPG Key ID: B5690EEEBB952194
38 changed files with 688 additions and 288 deletions

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@ -1,3 +1,19 @@
Version 2.2.015
Added Maces skill
Added Mace to repair.vanilla.yml (see notes)
Fixed a bug where spamming attacks would still apply full bonus dmg and full chance to proc abilities (see notes)
Fixed some misc missing permissions for crossbows/tridents
NOTES:
You shouldn't need to update repair.vanilla.yml, it should update automatically
Maces is a new skill that is in early development, feedback is appreciated.
Some ideas I had for the Maces are on hold as they are lacking proper API from Spigot.
This is mostly pertaining to smash attacks, I had some ideas for enhancing them but without the proper API I will hold off for now.
While working on Maces, I noticed a bug where spamming attacks would still apply full bonus damage and full chance to proc abilities, this has been fixed.
When you swing your weapon in Minecraft, you gain an "Attack Strength" value, which is relative to your cooldown, mcMMO was supposed to be making use of this value, but at some point in the past this was broken.
I have fixed this and now mcMMO will use the attack strength value to determine the bonus damage and chance to proc abilities.
For servers modifying Minecraft combat to not have this "cooldown", mcMMO should behave as you would expect, with full damage and full chance to proc abilities.
Version 2.2.014
Fixed a bug where Luck Of The Sea was being applied for Super Breaker (and other abilities)

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@ -2,7 +2,7 @@
<modelVersion>4.0.0</modelVersion>
<groupId>com.gmail.nossr50.mcMMO</groupId>
<artifactId>mcMMO</artifactId>
<version>2.2.014</version>
<version>2.2.015-SNAPSHOT</version>
<name>mcMMO</name>
<url>https://github.com/mcMMO-Dev/mcMMO</url>
<scm>
@ -376,7 +376,7 @@
<dependency>
<groupId>org.spigotmc</groupId>
<artifactId>spigot-api</artifactId>
<version>1.20.6-R0.1-SNAPSHOT</version>
<version>1.21-R0.1-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
<dependency>

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@ -20,7 +20,7 @@ import org.jetbrains.annotations.NotNull;
import java.util.ArrayList;
import java.util.List;
public class McrankCommand implements TabExecutor {
public class McRankCommand implements TabExecutor {
@Override
public boolean onCommand(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, String[] args) {
switch (args.length) {

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@ -22,7 +22,7 @@ import org.jetbrains.annotations.NotNull;
import java.util.ArrayList;
import java.util.List;
public class MctopCommand implements TabExecutor {
public class McTopCommand implements TabExecutor {
@Override
public boolean onCommand(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, String[] args) {
PrimarySkillType skill = null;
@ -44,6 +44,12 @@ public class MctopCommand implements TabExecutor {
return true;
}
// Check if the command is for Maces but the MC version is not correct
if (skill == PrimarySkillType.MACES
&& !mcMMO.getCompatibilityManager().getMinecraftGameVersion().isAtLeast(1, 21, 0)) {
return true;
}
display(1, skill, sender, command);
return true;
@ -58,6 +64,12 @@ public class MctopCommand implements TabExecutor {
return true;
}
// Check if the command is for Maces but the MC version is not correct
if (skill == PrimarySkillType.MACES
&& !mcMMO.getCompatibilityManager().getMinecraftGameVersion().isAtLeast(1, 21, 0)) {
return true;
}
display(Math.abs(Integer.parseInt(args[1])), skill, sender, command);
return true;

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@ -1,52 +1,81 @@
//package com.gmail.nossr50.commands.skills;
//
//import com.gmail.nossr50.datatypes.player.McMMOPlayer;
//import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
//import com.gmail.nossr50.util.player.UserManager;
//import com.gmail.nossr50.util.skills.CombatUtils;
//import com.gmail.nossr50.util.skills.SkillUtils;
//import com.gmail.nossr50.util.text.TextComponentFactory;
//import net.kyori.adventure.text.Component;
//import org.bukkit.ChatColor;
//import org.bukkit.entity.Player;
//
//import java.util.ArrayList;
//import java.util.List;
//
//import static com.gmail.nossr50.datatypes.skills.SubSkillType.MACES_MACES_LIMIT_BREAK;
//
//public class MacesCommand extends SkillCommand {
//
// public MacesCommand() {
// super(PrimarySkillType.MACES);
// }
//
// @Override
// protected void dataCalculations(Player player, float skillValue) {}
//
// @Override
// protected void permissionsCheck(Player player) {}
//
// @Override
// protected List<String> statsDisplay(Player player, float skillValue, boolean hasEndurance, boolean isLucky) {
// List<String> messages = new ArrayList<>();
//
// if (SkillUtils.canUseSubskill(player, MACES_MACES_LIMIT_BREAK)) {
// messages.add(getStatMessage(MACES_MACES_LIMIT_BREAK,
// String.valueOf(CombatUtils.getLimitBreakDamageAgainstQuality(player, MACES_MACES_LIMIT_BREAK, 1000))));
// }
//
// messages.add(ChatColor.GRAY + "The Maces skill is a work in progress and is still being developed," +
// " feedback would be appreciated in the mcMMO discord server.");
// return messages;
// }
//
// @Override
// protected List<Component> getTextComponents(Player player) {
// List<Component> textComponents = new ArrayList<>();
//
// TextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkillType.MACES);
//
// return textComponents;
// }
//}
package com.gmail.nossr50.commands.skills;
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.skills.maces.MacesManager;
import com.gmail.nossr50.util.skills.CombatUtils;
import com.gmail.nossr50.util.skills.RankUtils;
import com.gmail.nossr50.util.skills.SkillUtils;
import com.gmail.nossr50.util.text.TextComponentFactory;
import net.kyori.adventure.text.Component;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import java.util.ArrayList;
import java.util.List;
import static com.gmail.nossr50.datatypes.skills.SubSkillType.MACES_CRIPPLE;
import static com.gmail.nossr50.datatypes.skills.SubSkillType.MACES_MACES_LIMIT_BREAK;
public class MacesCommand extends SkillCommand {
public MacesCommand() {
super(PrimarySkillType.MACES);
}
String crippleChanceToApply, crippleChanceToApplyLucky, crippleLengthAgainstPlayers, crippleLengthAgainstMobs;
@Override
protected void dataCalculations(Player player, float skillValue) {
if (SkillUtils.canUseSubskill(player, MACES_CRIPPLE)) {
int crippleRank = RankUtils.getRank(player, MACES_CRIPPLE);
crippleLengthAgainstPlayers = String.valueOf(MacesManager.getCrippleTickDuration(true) / 20.0D);
crippleLengthAgainstMobs = String.valueOf(MacesManager.getCrippleTickDuration(false) / 20.0D);
crippleChanceToApply = String.valueOf(mcMMO.p.getAdvancedConfig().getCrippleChanceToApplyOnHit(crippleRank) + "%");
crippleChanceToApplyLucky = String.valueOf(mcMMO.p.getAdvancedConfig().getCrippleChanceToApplyOnHit(crippleRank) * 1.33);
}
}
@Override
protected void permissionsCheck(Player player) {}
@Override
protected List<String> statsDisplay(Player player, float skillValue, boolean hasEndurance, boolean isLucky) {
final List<String> messages = new ArrayList<>();
if (SkillUtils.canUseSubskill(player, MACES_MACES_LIMIT_BREAK)) {
messages.add(getStatMessage(MACES_MACES_LIMIT_BREAK,
String.valueOf(CombatUtils.getLimitBreakDamageAgainstQuality(player,
MACES_MACES_LIMIT_BREAK, 1000))));
}
if (SkillUtils.canUseSubskill(player, MACES_CRIPPLE)) {
messages.add(getStatMessage(MACES_CRIPPLE, crippleChanceToApply)
+ (isLucky ? LocaleLoader.getString("Perks.Lucky.Bonus", crippleChanceToApplyLucky) : ""));
messages.add(getStatMessage(true, true, MACES_CRIPPLE,
crippleLengthAgainstPlayers,
crippleLengthAgainstMobs));
}
if (SkillUtils.canUseSubskill(player, SubSkillType.MACES_CRUSH)) {
messages.add(getStatMessage(SubSkillType.MACES_CRUSH,
String.valueOf(mmoPlayer.getMacesManager().getCrushDamage())));
}
messages.add(ChatColor.GRAY + "The Maces skill is a work in progress and is still being developed," +
" feedback would be appreciated in the mcMMO discord server.");
return messages;
}
@Override
protected List<Component> getTextComponents(Player player) {
List<Component> textComponents = new ArrayList<>();
TextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkillType.MACES);
return textComponents;
}
}

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@ -11,6 +11,7 @@ import java.util.ArrayList;
import java.util.List;
public class AdvancedConfig extends BukkitConfig {
int[] defaultCrippleValues = new int[]{10, 15, 20, 25};
public AdvancedConfig(File dataFolder) {
super("advanced.yml", dataFolder);
@ -937,4 +938,10 @@ public class AdvancedConfig extends BukkitConfig {
public boolean isKnockOnWoodXPOrbEnabled() {
return config.getBoolean("Skills.Woodcutting.TreeFeller.Knock_On_Wood.Add_XP_Orbs_To_Drops", true);
}
/* MACES */
public double getCrippleChanceToApplyOnHit(int rank) {
String root = "Skills.Maces.Cripple.Chance_To_Apply_On_Hit.Rank_";
return config.getDouble(root + rank, defaultCrippleValues[rank-1]);
}
}

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@ -547,6 +547,10 @@ public class GeneralConfig extends BukkitConfig {
return config.getBoolean("Particles.Bleed", true);
}
public boolean getCrippleEffectEnabled() {
return config.getBoolean("Particles.Cripple", true);
}
public boolean getDodgeEffectEnabled() {
return config.getBoolean("Particles.Dodge", true);
}

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@ -50,12 +50,12 @@ public class SoundConfig extends BukkitConfig {
public float getVolume(SoundType soundType) {
String key = "Sounds." + soundType.toString() + ".Volume";
return (float) config.getDouble(key);
return (float) config.getDouble(key, 1.0);
}
public float getPitch(SoundType soundType) {
String key = "Sounds." + soundType.toString() + ".Pitch";
return (float) config.getDouble(key);
return (float) config.getDouble(key, 1.0);
}
public boolean getIsEnabled(SoundType soundType) {

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@ -112,7 +112,6 @@ public class McMMOPlayer implements Identified {
private int respawnATS;
private int teleportATS;
private long databaseATS;
private double attackStrength; //captured during arm swing events
//private int chimeraWingLastUse;
private Location teleportCommence;
@ -151,7 +150,6 @@ public class McMMOPlayer implements Identified {
experienceBarManager = new ExperienceBarManager(this);
debugMode = false; //Debug mode helps solve support issues, players can toggle it on or off
attackStrength = 1.0D;
this.playerAuthor = new PlayerAuthor(player);
@ -227,7 +225,9 @@ public class McMMOPlayer implements Identified {
skillManagers.put(primarySkillType, new WoodcuttingManager(this));
break;
case MACES:
skillManagers.put(primarySkillType, new MacesManager(this));
if (mcMMO.getCompatibilityManager().getMinecraftGameVersion().isAtLeast(1, 21, 0)) {
skillManagers.put(primarySkillType, new MacesManager(this));
}
break;
default:
throw new InvalidSkillException("The skill named has no manager! Contact the devs!");
@ -239,7 +239,7 @@ public class McMMOPlayer implements Identified {
}
public double getAttackStrength() {
return attackStrength;
return player.getAttackCooldown();
}
public @NotNull PrimarySkillType getLastSkillShownScoreboard() {

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@ -59,6 +59,8 @@ public enum SubSkillType {
/* Maces */
MACES_MACES_LIMIT_BREAK(10),
MACES_CRUSH(4),
MACES_CRIPPLE(4),
/* Mining */
MINING_BIGGER_BOMBS(1),

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@ -162,6 +162,9 @@ public class mcMMO extends JavaPlugin {
//Filter out any debug messages (if debug/verbose logging is not enabled)
getLogger().setFilter(new LogFilter(this));
//Platform Manager
platformManager = new PlatformManager();
//Folia lib plugin instance
foliaLib = new FoliaLib(this);
InvalidTickDelayNotifier.disableNotifications = true;
@ -178,9 +181,6 @@ public class mcMMO extends JavaPlugin {
//Store this value so other plugins can check it
isRetroModeEnabled = generalConfig.getIsRetroMode();
//Platform Manager
platformManager = new PlatformManager();
MetadataConstants.MCMMO_METADATA_VALUE = new FixedMetadataValue(this, true);
PluginManager pluginManager = getServer().getPluginManager();

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@ -310,6 +310,7 @@ public final class PartyManager {
* @param party The party to remove
* @deprecated Use {@link #disbandParty(McMMOPlayer, Party)}
*/
@Deprecated
public void disbandParty(@NotNull Party party) {
requireNonNull(party, "party cannot be null!");
disbandParty(null, party);

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@ -32,7 +32,7 @@ public class McRankCommandAsyncTask extends CancellableRunnable {
public void run() {
Map<PrimarySkillType, Integer> skills = mcMMO.getDatabaseManager().readRank(playerName);
mcMMO.p.getFoliaLib().getImpl().runNextTick(new McrankCommandDisplayTask(skills, sender, playerName, useBoard, useChat));
mcMMO.p.getFoliaLib().getImpl().runNextTick(new McRankCommandDisplayTask(skills, sender, playerName, useBoard, useChat));
}
}

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@ -15,13 +15,14 @@ import java.util.Map;
/**
* Display the results of McrankCommandAsyncTask to the sender.
*/
public class McrankCommandDisplayTask extends CancellableRunnable {
public class McRankCommandDisplayTask extends CancellableRunnable {
private final Map<PrimarySkillType, Integer> skills;
private final CommandSender sender;
private final String playerName;
private final boolean useBoard, useChat;
McrankCommandDisplayTask(Map<PrimarySkillType, Integer> skills, CommandSender sender, String playerName, boolean useBoard, boolean useChat) {
McRankCommandDisplayTask(Map<PrimarySkillType, Integer> skills, CommandSender sender, String playerName,
boolean useBoard, boolean useChat) {
this.skills = skills;
this.sender = sender;
this.playerName = playerName;
@ -42,17 +43,17 @@ public class McrankCommandDisplayTask extends CancellableRunnable {
}
private void displayChat() {
// Player player = mcMMO.p.getServer().getPlayerExact(playerName);
Integer rank;
sender.sendMessage(LocaleLoader.getString("Commands.mcrank.Heading"));
sender.sendMessage(LocaleLoader.getString("Commands.mcrank.Player", playerName));
for (PrimarySkillType skill : SkillTools.NON_CHILD_SKILLS) {
// if (!mcMMO.p.getSkillTools().doesPlayerHaveSkillPermission(player, skill)) {
// continue;
// }
// Check if the command is for Maces but the MC version is not correct
if (skill == PrimarySkillType.MACES
&& !mcMMO.getCompatibilityManager().getMinecraftGameVersion().isAtLeast(1, 21, 0)) {
continue;
}
rank = skills.get(skill);
sender.sendMessage(LocaleLoader.getString("Commands.mcrank.Skill", mcMMO.p.getSkillTools().getLocalizedSkillName(skill), (rank == null ? LocaleLoader.getString("Commands.mcrank.Unranked") : rank)));
}

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@ -22,6 +22,9 @@ import org.bukkit.inventory.EntityEquipment;
import org.bukkit.inventory.ItemStack;
import org.jetbrains.annotations.NotNull;
import static com.gmail.nossr50.util.random.ProbabilityUtil.isSkillRNGSuccessful;
import static com.gmail.nossr50.util.skills.SkillUtils.handleArmorDurabilityChange;
public class AxesManager extends SkillManager {
public AxesManager(McMMOPlayer mcMMOPlayer) {
super(mcMMOPlayer, PrimarySkillType.AXES);
@ -84,7 +87,7 @@ public class AxesManager extends SkillManager {
* @param damage The amount of damage initially dealt by the event
*/
public double criticalHit(LivingEntity target, double damage) {
if (!ProbabilityUtil.isSkillRNGSuccessful(SubSkillType.AXES_CRITICAL_STRIKES, mmoPlayer)) {
if (!isSkillRNGSuccessful(SubSkillType.AXES_CRITICAL_STRIKES, mmoPlayer, mmoPlayer.getAttackStrength())) {
return 0;
}
@ -123,8 +126,8 @@ public class AxesManager extends SkillManager {
for (ItemStack armor : equipment.getArmorContents()) {
if (armor != null && ItemUtils.isArmor(armor)) {
if (ProbabilityUtil.isSkillRNGSuccessful(SubSkillType.AXES_ARMOR_IMPACT, mmoPlayer)) {
SkillUtils.handleArmorDurabilityChange(armor, durabilityDamage, 1);
if (isSkillRNGSuccessful(SubSkillType.AXES_ARMOR_IMPACT, mmoPlayer, mmoPlayer.getAttackStrength())) {
handleArmorDurabilityChange(armor, durabilityDamage, 1);
}
}
}
@ -140,15 +143,15 @@ public class AxesManager extends SkillManager {
* @param target The {@link LivingEntity} being affected by the ability
*/
public double greaterImpact(@NotNull LivingEntity target) {
//static chance (3rd param)
if (!ProbabilityUtil.isSkillRNGSuccessful(SubSkillType.AXES_GREATER_IMPACT, mmoPlayer)) {
if (!isSkillRNGSuccessful(SubSkillType.AXES_GREATER_IMPACT, mmoPlayer, mmoPlayer.getAttackStrength())) {
return 0;
}
Player player = getPlayer();
ParticleEffectUtils.playGreaterImpactEffect(target);
target.setVelocity(player.getLocation().getDirection().normalize().multiply(Axes.greaterImpactKnockbackMultiplier));
target.setVelocity(
player.getLocation().getDirection().normalize().multiply(Axes.greaterImpactKnockbackMultiplier));
if (mmoPlayer.useChatNotifications()) {
NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE, "Axes.Combat.GI.Proc");
@ -170,6 +173,6 @@ public class AxesManager extends SkillManager {
* @param damage The amount of damage initially dealt by the event
*/
public void skullSplitterCheck(@NotNull LivingEntity target, double damage) {
CombatUtils.applyAbilityAoE(getPlayer(), target, damage / Axes.skullSplitterModifier, skill);
CombatUtils.applyAbilityAoE(getPlayer(), target, (damage / Axes.skullSplitterModifier) * mmoPlayer.getAttackStrength(), skill);
}
}

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@ -1,11 +1,114 @@
package com.gmail.nossr50.skills.maces;
import com.gmail.nossr50.datatypes.interactions.NotificationType;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.skills.SkillManager;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.player.NotificationManager;
import com.gmail.nossr50.util.random.ProbabilityUtil;
import com.gmail.nossr50.util.skills.ParticleEffectUtils;
import com.gmail.nossr50.util.skills.RankUtils;
import org.bukkit.NamespacedKey;
import org.bukkit.Registry;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.potion.PotionEffectType;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.Locale;
public class MacesManager extends SkillManager {
private static @Nullable PotionEffectType slowEffectType;
public MacesManager(McMMOPlayer mmoPlayer) {
super(mmoPlayer, PrimarySkillType.MACES);
}
private static @Nullable PotionEffectType mockSpigotMatch(@NotNull String input) {
// Replicates match() behaviour for older versions lacking this API
final String filtered = input.toLowerCase(Locale.ROOT).replaceAll("\\s+", "_");
final NamespacedKey namespacedKey = NamespacedKey.fromString(filtered);
return (namespacedKey != null) ? Registry.EFFECT.get(namespacedKey) : null;
}
/**
* Get the Crush damage bonus.
*
* @return the Crush damage bonus.
*/
public double getCrushDamage() {
if (!Permissions.canUseSubSkill(mmoPlayer.getPlayer(), SubSkillType.MACES_CRUSH))
return 0;
int rank = RankUtils.getRank(getPlayer(), SubSkillType.MACES_CRUSH);
if (rank > 0) {
return (0.5D + (rank * 1.D));
}
return 0;
}
/**
* Process Cripple attack.
*
* @param target The defending entity
*/
public void processCripple(@NotNull LivingEntity target) {
// Lazy initialized to avoid some backwards compatibility issues
if (slowEffectType == null) {
if (mockSpigotMatch("slowness") == null) {
mcMMO.p.getLogger().severe("Unable to find the Slowness PotionEffectType, " +
"mcMMO will not function properly.");
throw new IllegalStateException("Unable to find the Slowness PotionEffectType!");
} else {
slowEffectType = mockSpigotMatch("slowness");
}
}
boolean isPlayerTarget = target instanceof Player;
// Don't apply Cripple if the target is already Slowed
if (slowEffectType == null || target.getPotionEffect(slowEffectType) != null) {
return;
}
if (!Permissions.canUseSubSkill(mmoPlayer.getPlayer(), SubSkillType.MACES_CRIPPLE)) {
return;
}
int crippleRank = RankUtils.getRank(getPlayer(), SubSkillType.MACES_CRIPPLE);
double crippleOdds = (mcMMO.p.getAdvancedConfig().getCrippleChanceToApplyOnHit(crippleRank)
* mmoPlayer.getAttackStrength());
if (ProbabilityUtil.isStaticSkillRNGSuccessful(PrimarySkillType.MACES, mmoPlayer, crippleOdds)) {
if (mmoPlayer.useChatNotifications()) {
NotificationManager.sendPlayerInformation(mmoPlayer.getPlayer(),
NotificationType.SUBSKILL_MESSAGE, "Maces.SubSkill.Cripple.Activated");
}
// Cripple is success, Cripple the target
target.addPotionEffect(slowEffectType.createEffect(
getCrippleTickDuration(isPlayerTarget),
getCrippleStrength(isPlayerTarget)));
ParticleEffectUtils.playCrippleEffect(target);
}
}
public static int getCrippleTickDuration(boolean isPlayerTarget) {
// TODO: Make configurable
if (isPlayerTarget) {
return 20;
} else {
return 30;
}
}
public static int getCrippleStrength(boolean isPlayerTarget) {
// TODO: Make configurable
return isPlayerTarget ? 1 : 2;
}
}

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@ -75,7 +75,8 @@ public class SwordsManager extends SkillManager {
return; //Don't apply bleed
}
double ruptureOdds = mcMMO.p.getAdvancedConfig().getRuptureChanceToApplyOnHit(getRuptureRank());
double ruptureOdds = mcMMO.p.getAdvancedConfig().getRuptureChanceToApplyOnHit(getRuptureRank())
* mmoPlayer.getAttackStrength();
if (ProbabilityUtil.isStaticSkillRNGSuccessful(PrimarySkillType.SWORDS, mmoPlayer, ruptureOdds)) {
if (target instanceof Player defender) {

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@ -22,6 +22,8 @@ import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.jetbrains.annotations.NotNull;
import static com.gmail.nossr50.util.random.ProbabilityUtil.isSkillRNGSuccessful;
public class UnarmedManager extends SkillManager {
public UnarmedManager(McMMOPlayer mcMMOPlayer) {
@ -98,7 +100,8 @@ public class UnarmedManager extends SkillManager {
* @param defender The defending player
*/
public void disarmCheck(@NotNull Player defender) {
if (ProbabilityUtil.isSkillRNGSuccessful(SubSkillType.UNARMED_DISARM, mmoPlayer) && !hasIronGrip(defender)) {
if (isSkillRNGSuccessful(SubSkillType.UNARMED_DISARM, mmoPlayer, mmoPlayer.getAttackStrength())
&& !hasIronGrip(defender)) {
if (EventUtils.callDisarmEvent(defender).isCancelled()) {
return;
}
@ -121,7 +124,7 @@ public class UnarmedManager extends SkillManager {
* Check for arrow deflection.
*/
public boolean deflectCheck() {
if (ProbabilityUtil.isSkillRNGSuccessful(SubSkillType.UNARMED_ARROW_DEFLECT, mmoPlayer)) {
if (isSkillRNGSuccessful(SubSkillType.UNARMED_ARROW_DEFLECT, mmoPlayer)) {
NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE, "Combat.ArrowDeflect");
return true;
}
@ -178,7 +181,7 @@ public class UnarmedManager extends SkillManager {
private boolean hasIronGrip(@NotNull Player defender) {
if (!Misc.isNPCEntityExcludingVillagers(defender)
&& Permissions.isSubSkillEnabled(defender, SubSkillType.UNARMED_IRON_GRIP)
&& ProbabilityUtil.isSkillRNGSuccessful(SubSkillType.UNARMED_IRON_GRIP, UserManager.getPlayer(defender))) {
&& isSkillRNGSuccessful(SubSkillType.UNARMED_IRON_GRIP, UserManager.getPlayer(defender))) {
NotificationManager.sendPlayerInformation(defender, NotificationType.SUBSKILL_MESSAGE, "Unarmed.Ability.IronGrip.Defender");
NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE, "Unarmed.Ability.IronGrip.Attacker");

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@ -32,95 +32,47 @@ public final class CommandRegistrationManager {
private static final String permissionsMessage = LocaleLoader.getString("mcMMO.NoPermission");
private static void registerSkillCommands() {
for (PrimarySkillType skill : PrimarySkillType.values()) {
if (skill == PrimarySkillType.MACES)
for (PrimarySkillType primarySkillType : PrimarySkillType.values()) {
if (primarySkillType == PrimarySkillType.MACES
&& !mcMMO.getCompatibilityManager().getMinecraftGameVersion().isAtLeast(1, 21, 0)) {
continue;
}
String commandName = skill.toString().toLowerCase(Locale.ENGLISH);
String localizedName = mcMMO.p.getSkillTools().getLocalizedSkillName(skill).toLowerCase(Locale.ENGLISH);
final String commandName = primarySkillType.toString().toLowerCase(Locale.ENGLISH);
final String localizedName = mcMMO.p.getSkillTools().getLocalizedSkillName(primarySkillType).toLowerCase(Locale.ENGLISH);
PluginCommand command;
final PluginCommand command = mcMMO.p.getCommand(commandName);
if (command == null) {
mcMMO.p.getLogger().severe("Command not found: " + commandName);
continue;
}
command = mcMMO.p.getCommand(commandName);
command.setDescription(LocaleLoader.getString("Commands.Description.Skill", StringUtils.getCapitalized(localizedName)));
command.setPermission("mcmmo.commands." + commandName);
command.setPermissionMessage(permissionsMessage);
command.setUsage(LocaleLoader.getString("Commands.Usage.0", commandName));
command.setUsage(command.getUsage() + "\n" + LocaleLoader.getString("Commands.Usage.2", commandName, "?", "[" + LocaleLoader.getString("Commands.Usage.Page") + "]"));
switch (skill) {
case ACROBATICS:
command.setExecutor(new AcrobaticsCommand());
break;
case ALCHEMY:
command.setExecutor(new AlchemyCommand());
break;
case ARCHERY:
command.setExecutor(new ArcheryCommand());
break;
case AXES:
command.setExecutor(new AxesCommand());
break;
case CROSSBOWS:
command.setExecutor(new CrossbowsCommand());
break;
case EXCAVATION:
command.setExecutor(new ExcavationCommand());
break;
case FISHING:
command.setExecutor(new FishingCommand());
break;
case HERBALISM:
command.setExecutor(new HerbalismCommand());
break;
case MACES:
// command.setExecutor(new MacesCommand());
break;
case MINING:
command.setExecutor(new MiningCommand());
break;
case REPAIR:
command.setExecutor(new RepairCommand());
break;
case SALVAGE:
command.setExecutor(new SalvageCommand());
break;
case SMELTING:
command.setExecutor(new SmeltingCommand());
break;
case SWORDS:
command.setExecutor(new SwordsCommand());
break;
case TAMING:
command.setExecutor(new TamingCommand());
break;
case TRIDENTS:
command.setExecutor(new TridentsCommand());
break;
case UNARMED:
command.setExecutor(new UnarmedCommand());
break;
case WOODCUTTING:
command.setExecutor(new WoodcuttingCommand());
break;
default:
throw new IllegalStateException("Unexpected value: " + skill);
switch (primarySkillType) {
case ACROBATICS -> command.setExecutor(new AcrobaticsCommand());
case ALCHEMY -> command.setExecutor(new AlchemyCommand());
case ARCHERY -> command.setExecutor(new ArcheryCommand());
case AXES -> command.setExecutor(new AxesCommand());
case CROSSBOWS -> command.setExecutor(new CrossbowsCommand());
case EXCAVATION -> command.setExecutor(new ExcavationCommand());
case FISHING -> command.setExecutor(new FishingCommand());
case HERBALISM -> command.setExecutor(new HerbalismCommand());
case MACES -> command.setExecutor(new MacesCommand());
case MINING -> command.setExecutor(new MiningCommand());
case REPAIR -> command.setExecutor(new RepairCommand());
case SALVAGE -> command.setExecutor(new SalvageCommand());
case SMELTING -> command.setExecutor(new SmeltingCommand());
case SWORDS -> command.setExecutor(new SwordsCommand());
case TAMING -> command.setExecutor(new TamingCommand());
case TRIDENTS -> command.setExecutor(new TridentsCommand());
case UNARMED -> command.setExecutor(new UnarmedCommand());
case WOODCUTTING -> command.setExecutor(new WoodcuttingCommand());
default -> throw new IllegalStateException("Unexpected value: " + primarySkillType);
}
}
}
@ -263,7 +215,7 @@ public final class CommandRegistrationManager {
command.setPermission("mcmmo.commands.mcrank;mcmmo.commands.mcrank.others;mcmmo.commands.mcrank.others.far;mcmmo.commands.mcrank.others.offline");
command.setPermissionMessage(permissionsMessage);
command.setUsage(LocaleLoader.getString("Commands.Usage.1", "mcrank", "[" + LocaleLoader.getString("Commands.Usage.Player") + "]"));
command.setExecutor(new McrankCommand());
command.setExecutor(new McRankCommand());
}
private static void registerMcstatsCommand() {
@ -281,7 +233,7 @@ public final class CommandRegistrationManager {
command.setPermission("mcmmo.commands.mctop"); // Only need the main one, not the individual skill ones
command.setPermissionMessage(permissionsMessage);
command.setUsage(LocaleLoader.getString("Commands.Usage.2", "mctop", "[" + LocaleLoader.getString("Commands.Usage.Skill") + "]", "[" + LocaleLoader.getString("Commands.Usage.Page") + "]"));
command.setExecutor(new MctopCommand());
command.setExecutor(new McTopCommand());
}
private static void registerMcpurgeCommand() {

View File

@ -216,13 +216,14 @@ public final class CommandUtils {
return LocaleLoader.getString("Skills.Stats", LocaleLoader.getString(StringUtils.getCapitalized(skill.toString()) + ".Listener") + " ", profile.getSkillLevel(skill), profile.getSkillXpLevel(skill), profile.getXpToLevel(skill));
}
private static void printGroupedSkillData(Player inspectTarget, CommandSender display, String header, List<PrimarySkillType> skillGroup) {
private static void printGroupedSkillData(Player inspectTarget, CommandSender display,
String header, List<PrimarySkillType> skillGroup) {
if (UserManager.getPlayer(inspectTarget) == null)
return;
PlayerProfile profile = UserManager.getPlayer(inspectTarget).getProfile();
final PlayerProfile profile = UserManager.getPlayer(inspectTarget).getProfile();
List<String> displayData = new ArrayList<>();
final List<String> displayData = new ArrayList<>();
displayData.add(header);
for (PrimarySkillType primarySkillType : skillGroup) {

View File

@ -28,15 +28,10 @@ public class PlatformBuilder {
}
public @Nullable Platform build() {
switch(serverSoftwareType) {
case PAPER:
case SPIGOT:
case CRAFT_BUKKIT:
return createBukkitPlatform();
default:
return null;
}
return switch (serverSoftwareType) {
case PAPER, SPIGOT, CRAFT_BUKKIT -> createBukkitPlatform();
default -> null;
};
}
private BukkitPlatform createBukkitPlatform() {

View File

@ -85,14 +85,11 @@ public class PlatformManager {
}
public String getServerSoftwareStr() {
switch(getServerSoftware()) {
case PAPER:
return "Paper";
case SPIGOT:
return "Spigot";
default:
return "CraftBukkit";
}
return switch (getServerSoftware()) {
case PAPER -> "Paper";
case SPIGOT -> "Spigot";
default -> "CraftBukkit";
};
}
public @Nullable CompatibilityManager getCompatibilityManager() {

View File

@ -94,4 +94,17 @@ public interface Probability {
double probabilityValue = getValue() * probabilityMultiplier;
return isSuccessfulRoll(probabilityValue);
}
/**
* Modify and then Simulate an outcome on a probability and return true or false for the result of that outcome.
*
* @param probabilityMultiplier probability will be multiplied by this before success is checked
* @param finalProbabilityMultiplier probability will be multiplied by this after the first multiplier,
* should be between 0 and 1
* @return true if the probability succeeded, false if it failed
*/
default boolean evaluate(double probabilityMultiplier, double finalProbabilityMultiplier) {
double probabilityValue = getValue() * probabilityMultiplier;
return isSuccessfulRoll(probabilityValue * finalProbabilityMultiplier);
}
}

View File

@ -188,6 +188,45 @@ public class ProbabilityUtil {
}
}
/**
* This is one of several Skill RNG evaluation methods.
* This one specifically allows for a probability multiplier to be passed in.
* This probability multiplier is applied after any lucky modifiers, affecting the final result.
* <p>
* This helper method is for specific {@link SubSkillType},
* which help mcMMO understand where the RNG values used in our calculations come from this {@link SubSkillType}
* <p>
* 1) Determine where the RNG values come from for the passed {@link SubSkillType}
* NOTE: In the config file, there are values which are static and which are more dynamic,
* this is currently a bit hardcoded and will need to be updated manually
* <p>
* 2) Determine whether to use Lucky multiplier and influence the outcome
* <p>
* 3)
* Creates a {@link Probability} and pipes it to {@link ProbabilityUtil} which processes the result and returns it
* <p>
* This also calls a {@link SubSkillEvent} which can be cancelled, if it is cancelled this will return false
* The outcome of the probability can also be modified by this event that is called
*
* @param subSkillType target subskill
* @param mmoPlayer target player
* can be null (null players are given odds equivalent to a player with no levels or luck)
* @return true if the Skill RNG succeeds, false if it fails
*/
public static boolean isSkillRNGSuccessful(@NotNull SubSkillType subSkillType, @Nullable McMMOPlayer mmoPlayer,
double probabilityMultiplier) {
final Probability probability = getSkillProbability(subSkillType, mmoPlayer);
//Luck
boolean isLucky = mmoPlayer != null && Permissions.lucky(mmoPlayer.getPlayer(), subSkillType.getParentSkill());
if (isLucky) {
return probability.evaluate(LUCKY_MODIFIER, probabilityMultiplier);
} else {
return probability.evaluate();
}
}
/**
* Returns the {@link Probability} for a specific {@link SubSkillType} for a specific {@link Player}.
* This does not take into account perks such as lucky for the player.

View File

@ -13,6 +13,7 @@ import com.gmail.nossr50.runnables.skills.AwardCombatXpTask;
import com.gmail.nossr50.skills.acrobatics.AcrobaticsManager;
import com.gmail.nossr50.skills.archery.ArcheryManager;
import com.gmail.nossr50.skills.axes.AxesManager;
import com.gmail.nossr50.skills.maces.MacesManager;
import com.gmail.nossr50.skills.swords.SwordsManager;
import com.gmail.nossr50.skills.taming.TamingManager;
import com.gmail.nossr50.skills.tridents.TridentsManager;
@ -20,6 +21,7 @@ import com.gmail.nossr50.skills.unarmed.UnarmedManager;
import com.gmail.nossr50.util.*;
import com.gmail.nossr50.util.player.NotificationManager;
import com.gmail.nossr50.util.player.UserManager;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.attribute.Attribute;
@ -58,7 +60,7 @@ public final class CombatUtils {
return;
}
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
final McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
//Make sure the profiles been loaded
if (mcMMOPlayer == null) {
@ -72,10 +74,6 @@ public final class CombatUtils {
mcMMOPlayer.checkAbilityActivation(PrimarySkillType.SWORDS);
}
if (target.getHealth() - event.getFinalDamage() > 0) {
swordsManager.processRupture(target);
}
//Add Stab Damage
if (swordsManager.canUseStab()) {
boostedDamage += (swordsManager.getStabDamage() * mcMMOPlayer.getAttackStrength());
@ -86,18 +84,27 @@ public final class CombatUtils {
}
if (canUseLimitBreak(player, target, SubSkillType.SWORDS_SWORDS_LIMIT_BREAK)) {
boostedDamage += (getLimitBreakDamage(player, target, SubSkillType.SWORDS_SWORDS_LIMIT_BREAK) * mcMMOPlayer.getAttackStrength());
boostedDamage += (getLimitBreakDamage
(player, target, SubSkillType.SWORDS_SWORDS_LIMIT_BREAK) * mcMMOPlayer.getAttackStrength());
}
event.setDamage(boostedDamage);
if (target.getHealth() - event.getFinalDamage() > 0) {
swordsManager.processRupture(target);
}
processCombatXP(mcMMOPlayer, target, PrimarySkillType.SWORDS);
printFinalDamageDebug(player, event, mcMMOPlayer);
}
private static void printFinalDamageDebug(@NotNull Player player, @NotNull EntityDamageByEntityEvent event, @NotNull McMMOPlayer mcMMOPlayer, @Nullable String @Nullable ... extraInfoLines) {
private static void printFinalDamageDebug(@NotNull Player player, @NotNull EntityDamageByEntityEvent event,
@NotNull McMMOPlayer mcMMOPlayer,
@Nullable String @Nullable ...extraInfoLines) {
if (mcMMOPlayer.isDebugMode()) {
player.sendMessage("Final Damage value after mcMMO modifiers: "+ event.getFinalDamage());
player.sendMessage("Your current attack strength: "+ player.getAttackCooldown());
if (extraInfoLines != null) {
for(String str : extraInfoLines) {
if (str != null)
@ -114,14 +121,14 @@ public final class CombatUtils {
double boostedDamage = event.getDamage();
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
final McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
//Make sure the profiles been loaded
if (mcMMOPlayer == null) {
return;
}
TridentsManager tridentsManager = mcMMOPlayer.getTridentsManager();
final TridentsManager tridentsManager = mcMMOPlayer.getTridentsManager();
// if (tridentsManager.canActivateAbility()) {
// mcMMOPlayer.checkAbilityActivation(PrimarySkillType.TRIDENTS);
@ -132,7 +139,8 @@ public final class CombatUtils {
}
if (canUseLimitBreak(player, target, SubSkillType.TRIDENTS_TRIDENTS_LIMIT_BREAK)) {
boostedDamage += (getLimitBreakDamage(player, target, SubSkillType.TRIDENTS_TRIDENTS_LIMIT_BREAK) * mcMMOPlayer.getAttackStrength());
boostedDamage += (getLimitBreakDamage(
player, target, SubSkillType.TRIDENTS_TRIDENTS_LIMIT_BREAK) * mcMMOPlayer.getAttackStrength());
}
event.setDamage(boostedDamage);
@ -148,21 +156,21 @@ public final class CombatUtils {
double boostedDamage = event.getDamage();
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
final McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
//Make sure the profiles been loaded
if (mcMMOPlayer == null) {
return;
}
TridentsManager tridentsManager = mcMMOPlayer.getTridentsManager();
final TridentsManager tridentsManager = mcMMOPlayer.getTridentsManager();
if (SkillUtils.canUseSubskill(player, SubSkillType.TRIDENTS_IMPALE)) {
boostedDamage += (tridentsManager.impaleDamageBonus() * mcMMOPlayer.getAttackStrength());
boostedDamage += (tridentsManager.impaleDamageBonus());
}
if (canUseLimitBreak(player, target, SubSkillType.TRIDENTS_TRIDENTS_LIMIT_BREAK)) {
boostedDamage += (getLimitBreakDamage(player, target, SubSkillType.TRIDENTS_TRIDENTS_LIMIT_BREAK) * mcMMOPlayer.getAttackStrength());
boostedDamage += (getLimitBreakDamage(player, target, SubSkillType.TRIDENTS_TRIDENTS_LIMIT_BREAK));
}
event.setDamage(boostedDamage);
@ -175,7 +183,7 @@ public final class CombatUtils {
@NotNull EntityDamageByEntityEvent event, @NotNull Arrow arrow) {
double initialDamage = event.getDamage();
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
final McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
//Make sure the profiles been loaded
if (mcMMOPlayer == null) {
@ -210,60 +218,73 @@ public final class CombatUtils {
delayArrowMetaCleanup(arrow);
}
private static void processMacesCombat(@NotNull LivingEntity target, @NotNull Player player, @NotNull EntityDamageByEntityEvent event) {
private static void processMacesCombat(@NotNull LivingEntity target,
@NotNull Player player,
@NotNull EntityDamageByEntityEvent event) {
if (event.getCause() == DamageCause.THORNS) {
return;
}
double boostedDamage = event.getDamage();
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
final McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
//Make sure the profiles been loaded
if (mcMMOPlayer == null) {
return;
}
// MacesManager macesManager = mcMMOPlayer.getMacesManager();
final MacesManager macesManager = mcMMOPlayer.getMacesManager();
// Apply Limit Break DMG
if (canUseLimitBreak(player, target, SubSkillType.MACES_MACES_LIMIT_BREAK)) {
boostedDamage += (getLimitBreakDamage(player, target, SubSkillType.MACES_MACES_LIMIT_BREAK) * mcMMOPlayer.getAttackStrength());
boostedDamage += (getLimitBreakDamage(
player, target, SubSkillType.MACES_MACES_LIMIT_BREAK) * mcMMOPlayer.getAttackStrength());
}
event.setDamage(boostedDamage);
processCombatXP(mcMMOPlayer, target, PrimarySkillType.MACES);
// Apply Crush DMG
boostedDamage += (macesManager.getCrushDamage() * mcMMOPlayer.getAttackStrength());
event.setDamage(boostedDamage);
// Apply Cripple
if (target.getHealth() - event.getFinalDamage() > 0) {
macesManager.processCripple(target);
}
processCombatXP(mcMMOPlayer, target, PrimarySkillType.MACES);
printFinalDamageDebug(player, event, mcMMOPlayer);
}
private static void processAxeCombat(@NotNull LivingEntity target, @NotNull Player player, @NotNull EntityDamageByEntityEvent event) {
private static void processAxeCombat(@NotNull LivingEntity target, @NotNull Player player,
@NotNull EntityDamageByEntityEvent event) {
if (event.getCause() == DamageCause.THORNS) {
return;
}
double boostedDamage = event.getDamage();
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
final McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
//Make sure the profiles been loaded
if (mcMMOPlayer == null) {
return;
}
AxesManager axesManager = mcMMOPlayer.getAxesManager();
final AxesManager axesManager = mcMMOPlayer.getAxesManager();
if (axesManager.canActivateAbility()) {
mcMMOPlayer.checkAbilityActivation(PrimarySkillType.AXES);
}
if (axesManager.canUseAxeMastery()) {
boostedDamage+=axesManager.axeMastery();
boostedDamage += axesManager.axeMastery() * mcMMOPlayer.getAttackStrength();
}
if (axesManager.canImpact(target)) {
axesManager.impactCheck(target);
} else if (axesManager.canGreaterImpact(target)) {
boostedDamage+=axesManager.greaterImpact(target);
boostedDamage += axesManager.greaterImpact(target) * mcMMOPlayer.getAttackStrength();
}
if (axesManager.canUseSkullSplitter(target)) {
@ -291,14 +312,14 @@ public final class CombatUtils {
double boostedDamage = event.getDamage();
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
final McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
//Make sure the profiles been loaded
if (mcMMOPlayer == null) {
return;
}
UnarmedManager unarmedManager = mcMMOPlayer.getUnarmedManager();
final UnarmedManager unarmedManager = mcMMOPlayer.getUnarmedManager();
if (unarmedManager.canActivateAbility()) {
mcMMOPlayer.checkAbilityActivation(PrimarySkillType.UNARMED);
@ -317,7 +338,8 @@ public final class CombatUtils {
}
if (canUseLimitBreak(player, target, SubSkillType.UNARMED_UNARMED_LIMIT_BREAK)) {
boostedDamage+=(getLimitBreakDamage(player, target, SubSkillType.UNARMED_UNARMED_LIMIT_BREAK) * mcMMOPlayer.getAttackStrength());
boostedDamage+=(getLimitBreakDamage(
player, target, SubSkillType.UNARMED_UNARMED_LIMIT_BREAK) * mcMMOPlayer.getAttackStrength());
}
event.setDamage(boostedDamage);
@ -331,14 +353,14 @@ public final class CombatUtils {
double boostedDamage = initialDamage;
if (master != null && master.isOnline() && master.isValid()) {
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(master);
final McMMOPlayer mcMMOPlayer = UserManager.getPlayer(master);
//Make sure the profiles been loaded
if (mcMMOPlayer == null) {
return;
}
TamingManager tamingManager = mcMMOPlayer.getTamingManager();
final TamingManager tamingManager = mcMMOPlayer.getTamingManager();
if (tamingManager.canUseFastFoodService()) {
tamingManager.fastFoodService(wolf, event.getDamage());
@ -364,7 +386,7 @@ public final class CombatUtils {
@NotNull EntityDamageByEntityEvent event, @NotNull Arrow arrow) {
double initialDamage = event.getDamage();
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
final McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
//Make sure the profiles been loaded
if (mcMMOPlayer == null) {
@ -372,7 +394,7 @@ public final class CombatUtils {
return;
}
ArcheryManager archeryManager = mcMMOPlayer.getArcheryManager();
final ArcheryManager archeryManager = mcMMOPlayer.getArcheryManager();
double boostedDamage = event.getDamage();
@ -416,7 +438,9 @@ public final class CombatUtils {
*
* @param event The event to run the combat checks on.
*/
public static void processCombatAttack(@NotNull EntityDamageByEntityEvent event, @NotNull Entity painSourceRoot, @NotNull LivingEntity target) {
public static void processCombatAttack(@NotNull EntityDamageByEntityEvent event,
@NotNull Entity painSourceRoot,
@NotNull LivingEntity target) {
Entity painSource = event.getDamager();
EntityType entityType = painSource.getType();
@ -435,8 +459,8 @@ public final class CombatUtils {
return;
}
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
AcrobaticsManager acrobaticsManager = mcMMOPlayer.getAcrobaticsManager();
final McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
final AcrobaticsManager acrobaticsManager = mcMMOPlayer.getAcrobaticsManager();
if (acrobaticsManager.canDodge(target)) {
event.setDamage(acrobaticsManager.dodgeCheck(painSourceRoot, event.getDamage()));
@ -447,7 +471,7 @@ public final class CombatUtils {
return;
}
SwordsManager swordsManager = mcMMOPlayer.getSwordsManager();
final SwordsManager swordsManager = mcMMOPlayer.getSwordsManager();
if (swordsManager.canUseCounterAttack(painSource)) {
swordsManager.counterAttackChecks((LivingEntity) painSource, event.getDamage());
@ -456,7 +480,6 @@ public final class CombatUtils {
}
if (painSourceRoot instanceof Player player && entityType == EntityType.PLAYER) {
if (!UserManager.hasPlayerDataKey(player)) {
return;
}
@ -811,7 +834,7 @@ public final class CombatUtils {
NotificationManager.sendPlayerInformation((Player)entity, NotificationType.SUBSKILL_MESSAGE, "Swords.Combat.SS.Struck");
}
McMMOPlayer mmoAttacker = UserManager.getPlayer(attacker);
final McMMOPlayer mmoAttacker = UserManager.getPlayer(attacker);
if (mmoAttacker != null) {
mmoAttacker.getSwordsManager().processRupture(livingEntity);

View File

@ -1,13 +1,14 @@
package com.gmail.nossr50.util.skills;
import com.gmail.nossr50.datatypes.interactions.NotificationType;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.util.player.NotificationManager;
import com.gmail.nossr50.util.player.UserManager;
import com.gmail.nossr50.util.sounds.SoundManager;
import com.gmail.nossr50.util.sounds.SoundType;
import org.apache.commons.lang3.RandomUtils;
import org.bukkit.Effect;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.*;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.LivingEntity;
@ -29,7 +30,26 @@ public final class ParticleEffectUtils {
return;
}
livingEntity.getWorld().playEffect(getParticleLocation(livingEntity), Effect.STEP_SOUND, Material.REDSTONE_WIRE);
livingEntity.getWorld().playEffect(getParticleLocation(livingEntity),
Effect.STEP_SOUND, Material.REDSTONE_WIRE);
}
public static void playCrippleEffect(@NotNull LivingEntity livingEntity) {
if (!mcMMO.p.getGeneralConfig().getCrippleEffectEnabled()) {
return;
}
SoundManager.sendCategorizedSound(livingEntity.getLocation(), SoundType.CRIPPLE, SoundCategory.PLAYERS, 0.2F);
livingEntity.getWorld().playEffect(getParticleLocation(livingEntity), Effect.ANVIL_BREAK, null, 20);
if (livingEntity instanceof Player player) {
final McMMOPlayer mmoPlayer = UserManager.getPlayer(player);
boolean useChatNotification = mmoPlayer == null || mmoPlayer.useChatNotifications();
if (useChatNotification) {
NotificationManager.sendPlayerInformation(
player, NotificationType.SUBSKILL_MESSAGE, "Maces.SubSkill.Cripple.Proc");
}
}
}
private static @NotNull Location getParticleLocation(@NotNull LivingEntity livingEntity) {

View File

@ -23,8 +23,8 @@ import java.util.*;
public class SkillTools {
private final mcMMO pluginRef;
//TODO: Figure out which ones we don't need, this was copy pasted from a diff branch
// TODO: Java has immutable types now, switch to those
// TODO: Figure out which ones we don't need, this was copy pasted from a diff branch
public final @NotNull ImmutableList<String> LOCALIZED_SKILL_NAMES;
public final @NotNull ImmutableList<String> FORMATTED_SUBSKILL_NAMES;
public final @NotNull ImmutableSet<String> EXACT_SUBSKILL_NAMES;
@ -156,14 +156,28 @@ public class SkillTools {
* Build categorized skill lists
*/
COMBAT_SKILLS = ImmutableList.of(
PrimarySkillType.ARCHERY,
PrimarySkillType.AXES,
PrimarySkillType.CROSSBOWS,
PrimarySkillType.SWORDS,
PrimarySkillType.TAMING,
PrimarySkillType.TRIDENTS,
PrimarySkillType.UNARMED);
// We are in a game version with Maces
if (mcMMO.getCompatibilityManager().getMinecraftGameVersion().isAtLeast(1, 21, 0)) {
COMBAT_SKILLS = ImmutableList.of(
PrimarySkillType.ARCHERY,
PrimarySkillType.AXES,
PrimarySkillType.CROSSBOWS,
PrimarySkillType.MACES,
PrimarySkillType.SWORDS,
PrimarySkillType.TAMING,
PrimarySkillType.TRIDENTS,
PrimarySkillType.UNARMED);
} else {
// No Maces in this version
COMBAT_SKILLS = ImmutableList.of(
PrimarySkillType.ARCHERY,
PrimarySkillType.AXES,
PrimarySkillType.CROSSBOWS,
PrimarySkillType.SWORDS,
PrimarySkillType.TAMING,
PrimarySkillType.TRIDENTS,
PrimarySkillType.UNARMED);
}
GATHERING_SKILLS = ImmutableList.of(
PrimarySkillType.EXCAVATION,
PrimarySkillType.FISHING,

View File

@ -9,21 +9,54 @@ import org.bukkit.World;
import org.bukkit.entity.Player;
public class SoundManager {
public static Sound CRIPPLE_SOUND;
static {
try {
CRIPPLE_SOUND = Sound.valueOf("ITEM_MACE_SMASH_GROUND");
} catch (IllegalArgumentException e) {
CRIPPLE_SOUND = Sound.BLOCK_ANVIL_PLACE;
}
}
/**
* Sends a sound to the player
* @param soundType the type of sound
*/
public static void sendSound(Player player, Location location, SoundType soundType) {
if (SoundConfig.getInstance().getIsEnabled(soundType))
player.playSound(location, getSound(soundType), SoundCategory.MASTER, getVolume(soundType), getPitch(soundType));
player.playSound(location, getSound(soundType),
SoundCategory.MASTER, getVolume(soundType), getPitch(soundType));
}
public static void sendCategorizedSound(Player player, Location location, SoundType soundType, SoundCategory soundCategory) {
public static void sendCategorizedSound(Location location, SoundType soundType, SoundCategory soundCategory) {
if (SoundConfig.getInstance().getIsEnabled(soundType)) {
final World world = location.getWorld();
if (world != null) {
world.playSound(location, getSound(soundType), soundCategory,
getVolume(soundType), getPitch(soundType));
}
}
}
public static void sendCategorizedSound(Location location, SoundType soundType, SoundCategory soundCategory,
float pitchModifier) {
if (SoundConfig.getInstance().getIsEnabled(soundType)) {
final World world = location.getWorld();
if (world != null) {
float totalPitch = Math.min(2.0F, (getPitch(soundType) + pitchModifier));
world.playSound(location, getSound(soundType), soundCategory, getVolume(soundType), totalPitch);
}
}
}
public static void sendCategorizedSound(Player player, Location location,
SoundType soundType, SoundCategory soundCategory) {
if (SoundConfig.getInstance().getIsEnabled(soundType))
player.playSound(location, getSound(soundType), soundCategory, getVolume(soundType), getPitch(soundType));
}
public static void sendCategorizedSound(Player player, Location location, SoundType soundType, SoundCategory soundCategory, float pitchModifier) {
public static void sendCategorizedSound(Player player, Location location,
SoundType soundType, SoundCategory soundCategory, float pitchModifier) {
float totalPitch = Math.min(2.0F, (getPitch(soundType) + pitchModifier));
if (SoundConfig.getInstance().getIsEnabled(soundType))
@ -74,6 +107,7 @@ public class SoundManager {
case DEFLECT_ARROWS, BLEED -> Sound.ENTITY_ENDER_EYE_DEATH;
case GLASS -> Sound.BLOCK_GLASS_BREAK;
case ITEM_CONSUMED -> Sound.ITEM_BOTTLE_EMPTY;
case CRIPPLE -> CRIPPLE_SOUND;
};
}

View File

@ -16,6 +16,7 @@ public enum SoundType {
BLEED,
GLASS,
ITEM_CONSUMED,
CRIPPLE,
TIRED;
public boolean usesCustomPitch() {

View File

@ -633,4 +633,11 @@ Skills:
ChanceMax: 100.0
MaxBonusLevel:
Standard: 100
RetroMode: 1000
RetroMode: 1000
Maces:
Cripple:
Chance_To_Apply_On_Hit:
Rank_1: 10
Rank_2: 15
Rank_3: 20
Rank_4: 33

View File

@ -694,6 +694,7 @@ Particles:
Flux: true
Greater_Impact: true
Call_of_the_Wild: true
Cripple: true
# These settings determine if fireworks should get launched when a player levels-up,
# this will happen by default for every 100 levels.

View File

@ -458,12 +458,22 @@ Tridents.SubSkill.TridentAbility.Name=WIP
Tridents.Listener=Tridents:
#MACES
Commands.McTop.MacesNotSupported=[[GREEN]]Maces are not supported in this version of Minecraft.
Maces.SkillName=MACES
Maces.Ability.Lower=&7You lower your mace.
Maces.Ability.Ready=&3You &6ready&3 your Mace.
Maces.SubSkill.MacesLimitBreak.Name=Maces Limit Break
Maces.SubSkill.MacesLimitBreak.Description=Breaking your limits. Increased damage against tough opponents. Intended for PVP, up to server settings for whether it will boost damage in PVE.
Maces.SubSkill.MacesLimitBreak.Stat=Limit Break Max DMG
Maces.SubSkill.Crush.Name=Crush
Maces.SubSkill.Crush.Description=Adds bonus damage to your attacks.
Maces.SubSkill.Crush.Stat=Crush Damage
Maces.SubSkill.Cripple.Proc=**CRIPPLED**
Maces.SubSkill.Cripple.Activated=CRIPPLED TARGET!
Maces.SubSkill.Cripple.Name=Cripple
Maces.SubSkill.Cripple.Description=Adds a chance to cripple your target.
Maces.SubSkill.Cripple.Stat=Cripple Chance
Maces.SubSkill.Cripple.Stat.Extra=[[DARK_AQUA]]Cripple Duration: &e{0}s&a vs Players, &e{1}s&a vs Mobs.
Maces.Listener=Maces:
#SWORDS
@ -899,6 +909,7 @@ Commands.XPGain.Crossbows=Attacking Monsters
Commands.XPGain.Excavation=Digging and finding treasures
Commands.XPGain.Fishing=Fishing (Go figure!)
Commands.XPGain.Herbalism=Harvesting Herbs
Commands.XPGain.Maces=Attacking Monsters
Commands.XPGain.Mining=Mining Stone & Ore
Commands.XPGain.Repair=Repairing
Commands.XPGain.Swords=Attacking Monsters
@ -1038,11 +1049,11 @@ Guides.Woodcutting.Section.1=&3How does Tree Feller work?\n&eTree Feller is an a
Guides.Woodcutting.Section.2=&3How does Leaf Blower work?\n&eLeaf Blower is a passive ability that will cause leaf\n&eblocks to break instantly when hit with an axe. By default,\n&ethis ability unlocks at level 100.
Guides.Woodcutting.Section.3=&3How do Double Drops work?\n&eThis passive ability gives you a chance to obtain an extra\n&eblock for every log you chop.
# Crossbows
Guides.Crossbows.Section.0=&3About Crossbows:\n&eCrossbows is all about shooting with your crossbow.\n\n&3XP GAIN:\n&eXP is gained whenever you shoot mobs with a crossbow.
Guides.Crossbows.Section.0=&3About Crossbows:\n&eCrossbows is all about shooting with your crossbow.\n\n&3XP GAIN:\n&eXP is gained whenever you shoot mobs with a crossbow.\nThis is a WIP skill and more information will be added soon.
Guides.Crossbows.Section.1=&3How does Trickshot work?\n&eTrickshot is an passive ability, you shoot your bolts at a shallow angle with a crossbow to attempt a Trickshot. This will cause the arrow to ricochet off of blocks and potentially hit a target. The number of potential bounces from a ricochet depend on the rank of Trickshot.
# Tridents
Guides.Tridents.Section.0=&3About Tridents:\n&eTridents skill involves impaling foes with your trident.\n\n&3XP GAIN:\n&eXP is gained whenever you hit mobs with a trident.
Guides.Tridents.Section.0=&3About Tridents:\n&eTridents skill involves impaling foes with your trident.\n\n&3XP GAIN:\n&eXP is gained whenever you hit mobs with a trident.\nThis is a WIP skill and more information will be added soon.
Guides.Maces.Section.0=&3About Maces:\n&eMaces is all about smashing your foes with a mace.\n\n&3XP GAIN:\n&eXP is gained whenever you hit mobs with a mace.\nThis is a WIP skill and more information will be added soon.
#INSPECT
Inspect.Offline= &cYou do not have permission to inspect offline players!

View File

@ -248,6 +248,7 @@ permissions:
mcmmo.ability.excavation.all: true
mcmmo.ability.fishing.all: true
mcmmo.ability.herbalism.all: true
mcmmo.ability.maces.all: true
mcmmo.ability.mining.all: true
mcmmo.ability.repair.all: true
mcmmo.ability.salvage.all: true
@ -479,6 +480,23 @@ permissions:
description: Allows access to the Hylian Luck ability
mcmmo.ability.herbalism.shroomthumb:
description: Allows access to the Shroom Thumb ability
mcmmo.ability.maces.*:
default: false
description: Allows access to all Maces abilities
children:
mcmmo.ability.mining.all: true
mcmmo.ability.maces.all:
description: Allows access to all Maces abilities
children:
mcmmo.ability.maces.crush: true
mcmmo.ability.maces.cripple: true
mcmmo.ability.maces.maceslimitbreak: true
mcmmo.ability.maces.maceslimitbreak:
description: Allows access to Maces Limit Break subskill
mcmmo.ability.maces.crush:
description: Allows access to the Crush ability
mcmmo.ability.maces.cripple:
description: Allows access to the Cripple ability
mcmmo.ability.mining.*:
default: false
description: Allows access to all Mining abilities
@ -870,6 +888,7 @@ permissions:
mcmmo.commands.mcscoreboard: true
mcmmo.commands.mcstats: true
mcmmo.commands.mctop.all: true
mcmmo.commands.maces: true
mcmmo.commands.mining: true
mcmmo.commands.party.all: true
mcmmo.commands.ptp.all: true
@ -1047,6 +1066,7 @@ permissions:
mcmmo.commands.mctop.excavation: true
mcmmo.commands.mctop.fishing: true
mcmmo.commands.mctop.herbalism: true
mcmmo.commands.mctop.maces: true
mcmmo.commands.mctop.mining: true
mcmmo.commands.mctop.repair: true
mcmmo.commands.mctop.salvage: true
@ -1074,6 +1094,8 @@ permissions:
description: Allows access to the mctop command for fishing
mcmmo.commands.mctop.herbalism:
description: Allows access to the mctop command for herbalism
mcmmo.commands.mctop.maces:
description: Allows access to the mctop command for maces
mcmmo.commands.mctop.mining:
description: Allows access to the mctop command for mining
mcmmo.commands.mctop.repair:
@ -1234,6 +1256,9 @@ permissions:
mcmmo.commands.skillreset.taming: true
mcmmo.commands.skillreset.unarmed: true
mcmmo.commands.skillreset.woodcutting: true
mcmmo.commands.skillreset.crossbows: true
mcmmo.commands.skillreset.tridents: true
mcmmo.commands.skillreset.maces: true
mcmmo.commands.skillreset:
description: Allows access to the skillreset command
mcmmo.commands.skillreset.acrobatics:
@ -1252,6 +1277,12 @@ permissions:
description: Allows access to the skillreset command for herbalism
mcmmo.commands.skillreset.mining:
description: Allows access to the skillreset command for mining
mcmmo.commands.skillreset.crossbows:
description: Allows access to the skillreset command for crossbows
mcmmo.commands.skillreset.tridents:
description: Allows access to the skillreset command for tridents
mcmmo.commands.skillreset.maces:
description: Allows access to the skillreset command for maces
mcmmo.commands.skillreset.others.*:
default: false
description: Implies access to all mcmmo.commands.skillreset.others permissions
@ -1276,6 +1307,9 @@ permissions:
mcmmo.commands.skillreset.others.taming: true
mcmmo.commands.skillreset.others.unarmed: true
mcmmo.commands.skillreset.others.woodcutting: true
mcmmo.commands.skillreset.others.crossbows: true
mcmmo.commands.skillreset.others.tridents: true
mcmmo.commands.skillreset.others.maces: true
mcmmo.commands.skillreset.others:
description: Allows access to the skillreset command for other players
mcmmo.commands.skillreset.others.acrobatics:
@ -1308,6 +1342,12 @@ permissions:
description: Allows access to the skillreset command for unarmed for other players
mcmmo.commands.skillreset.others.woodcutting:
description: Allows access to the skillreset command for woodcutting for other players
mcmmo.commands.skillreset.others.crossbows:
description: Allows access to the skillreset command for crossbows for other players
mcmmo.commands.skillreset.others.tridents:
description: Allows access to the skillreset command for tridents for other players
mcmmo.commands.skillreset.others.maces:
description: Allows access to the skillreset command for maces for other players
mcmmo.commands.skillreset.repair:
description: Allows access to the skillreset command for repair
mcmmo.commands.skillreset.salvage:
@ -1332,23 +1372,6 @@ permissions:
description: Allows access to the taming command
mcmmo.commands.unarmed:
description: Allows access to the unarmed command
# mcmmo.commands.vampirism.*:
# default: false
# description: Implies access to all mcmmo.commands.vampirism permissions
# children:
# mcmmo.commands.vampirism.all: true
# mcmmo.commands.vampirism.all:
# description: Implies access to all mcmmo.commands.vampirism permissions
# children:
# mcmmo.commands.vampirism: true
# mcmmo.commands.vampirism.modify: true
# mcmmo.commands.vampirism.toggle: true
# mcmmo.commands.vampirism:
# description: Allows access to the vampirism command
# mcmmo.commands.vampirism.modify:
# description: Allows access to the vampirism command to modify the vampirism rate
# mcmmo.commands.vampirism.toggle:
# description: Allows access to the vampirism command to toggle vampirism on/off
mcmmo.commands.woodcutting:
description: Allows access to the woodcutting command
mcmmo.commands.xprate.*:
@ -1482,6 +1505,7 @@ permissions:
mcmmo.perks.lucky.excavation: true
mcmmo.perks.lucky.fishing: true
mcmmo.perks.lucky.herbalism: true
mcmmo.perks.lucky.maces: true
mcmmo.perks.lucky.mining: true
mcmmo.perks.lucky.repair: true
mcmmo.perks.lucky.salvage: true
@ -1490,6 +1514,8 @@ permissions:
mcmmo.perks.lucky.taming: true
mcmmo.perks.lucky.unarmed: true
mcmmo.perks.lucky.woodcutting: true
mcmmo.perks.lucky.crossbows: true
mcmmo.perks.lucky.tridents: true
mcmmo.perks.lucky.acrobatics:
default: false
description: Gives Acrobatics abilities & skills a 33.3% better chance to activate.
@ -1514,6 +1540,9 @@ permissions:
mcmmo.perks.lucky.herbalism:
default: false
description: Gives Herbalism abilities & skills a 33.3% better chance to activate.
mcmmo.perks.lucky.maces:
default: false
description: Gives Mining abilities & skills a 33.3% better chance to activate.
mcmmo.perks.lucky.mining:
default: false
description: Gives Mining abilities & skills a 33.3% better chance to activate.
@ -1580,6 +1609,7 @@ permissions:
mcmmo.perks.xp.150percentboost.excavation: true
mcmmo.perks.xp.150percentboost.fishing: true
mcmmo.perks.xp.150percentboost.herbalism: true
mcmmo.perks.xp.150percentboost.maces: true
mcmmo.perks.xp.150percentboost.mining: true
mcmmo.perks.xp.150percentboost.repair: true
mcmmo.perks.xp.150percentboost.smelting: true
@ -1612,6 +1642,9 @@ permissions:
mcmmo.perks.xp.150percentboost.herbalism:
default: false
description: Multiplies incoming Herbalism XP by 2.5
mcmmo.perks.xp.150percentboost.maces:
default: false
description: Multiplies incoming Maces XP by 2.5
mcmmo.perks.xp.150percentboost.mining:
default: false
description: Multiplies incoming Mining XP by 2.5
@ -1658,6 +1691,7 @@ permissions:
mcmmo.perks.xp.50percentboost.excavation: true
mcmmo.perks.xp.50percentboost.fishing: true
mcmmo.perks.xp.50percentboost.herbalism: true
mcmmo.perks.xp.50percentboost.maces: true
mcmmo.perks.xp.50percentboost.mining: true
mcmmo.perks.xp.50percentboost.repair: true
mcmmo.perks.xp.50percentboost.smelting: true
@ -1690,6 +1724,9 @@ permissions:
mcmmo.perks.xp.50percentboost.herbalism:
default: false
description: Multiplies incoming Herbalism XP by 1.5
mcmmo.perks.xp.50percentboost.maces:
default: false
description: Multiplies incoming Maces XP by 1.5
mcmmo.perks.xp.50percentboost.mining:
default: false
description: Multiplies incoming Mining XP by 1.5
@ -1736,6 +1773,7 @@ permissions:
mcmmo.perks.xp.25percentboost.excavation: true
mcmmo.perks.xp.25percentboost.fishing: true
mcmmo.perks.xp.25percentboost.herbalism: true
mcmmo.perks.xp.25percentboost.maces: true
mcmmo.perks.xp.25percentboost.mining: true
mcmmo.perks.xp.25percentboost.repair: true
mcmmo.perks.xp.25percentboost.smelting: true
@ -1768,6 +1806,9 @@ permissions:
mcmmo.perks.xp.25percentboost.herbalism:
default: false
description: Multiplies incoming Herbalism XP by 1.25
mcmmo.perks.xp.25percentboost.maces:
default: false
description: Multiplies incoming Maces XP by 1.25
mcmmo.perks.xp.25percentboost.mining:
default: false
description: Multiplies incoming Mining XP by 1.25
@ -1814,6 +1855,7 @@ permissions:
mcmmo.perks.xp.10percentboost.excavation: true
mcmmo.perks.xp.10percentboost.fishing: true
mcmmo.perks.xp.10percentboost.herbalism: true
mcmmo.perks.xp.10percentboost.maces: true
mcmmo.perks.xp.10percentboost.mining: true
mcmmo.perks.xp.10percentboost.repair: true
mcmmo.perks.xp.10percentboost.smelting: true
@ -1846,6 +1888,9 @@ permissions:
mcmmo.perks.xp.10percentboost.herbalism:
default: false
description: Multiplies incoming Herbalism XP by 1.1
mcmmo.perks.xp.10percentboost.maces:
default: false
description: Multiplies incoming Maces XP by 1.1
mcmmo.perks.xp.10percentboost.mining:
default: false
description: Multiplies incoming Mining XP by 1.1
@ -1892,6 +1937,7 @@ permissions:
mcmmo.perks.xp.customboost.excavation: true
mcmmo.perks.xp.customboost.fishing: true
mcmmo.perks.xp.customboost.herbalism: true
mcmmo.perks.xp.customboost.maces: true
mcmmo.perks.xp.customboost.mining: true
mcmmo.perks.xp.customboost.repair: true
mcmmo.perks.xp.customboost.smelting: true
@ -1924,6 +1970,9 @@ permissions:
mcmmo.perks.xp.customboost.herbalism:
default: false
description: Multiplies incoming Herbalism XP by the boost amount defined in the experience config
mcmmo.perks.xp.customboost.maces:
default: false
description: Multiplies incoming Maces XP by the boost amount defined in the experience config
mcmmo.perks.xp.customboost.mining:
default: false
description: Multiplies incoming Mining XP by the boost amount defined in the experience config
@ -1970,6 +2019,7 @@ permissions:
mcmmo.perks.xp.double.excavation: true
mcmmo.perks.xp.double.fishing: true
mcmmo.perks.xp.double.herbalism: true
mcmmo.perks.xp.double.maces: true
mcmmo.perks.xp.double.mining: true
mcmmo.perks.xp.double.repair: true
mcmmo.perks.xp.double.smelting: true
@ -2002,6 +2052,9 @@ permissions:
mcmmo.perks.xp.double.herbalism:
default: false
description: Doubles incoming Herbalism XP
mcmmo.perks.xp.double.maces:
default: false
description: Doubles incoming Maces XP
mcmmo.perks.xp.double.mining:
default: false
description: Doubles incoming Mining XP
@ -2048,6 +2101,7 @@ permissions:
mcmmo.perks.xp.quadruple.excavation: true
mcmmo.perks.xp.quadruple.fishing: true
mcmmo.perks.xp.quadruple.herbalism: true
mcmmo.perks.xp.quadruple.maces: true
mcmmo.perks.xp.quadruple.mining: true
mcmmo.perks.xp.quadruple.repair: true
mcmmo.perks.xp.quadruple.smelting: true
@ -2080,6 +2134,9 @@ permissions:
mcmmo.perks.xp.quadruple.herbalism:
default: false
description: Quadruples incoming Herbalism XP
mcmmo.perks.xp.quadruple.maces:
default: false
description: Quadruples incoming Maces XP
mcmmo.perks.xp.quadruple.mining:
default: false
description: Quadruples incoming Mining XP
@ -2127,6 +2184,7 @@ permissions:
mcmmo.perks.xp.triple.fishing: true
mcmmo.perks.xp.triple.herbalism: true
mcmmo.perks.xp.triple.mining: true
mcmmo.perks.xp.triple.maces: true
mcmmo.perks.xp.triple.repair: true
mcmmo.perks.xp.triple.smelting: true
mcmmo.perks.xp.triple.swords: true
@ -2158,6 +2216,9 @@ permissions:
mcmmo.perks.xp.triple.herbalism:
default: false
description: Triples incoming Herbalism XP
mcmmo.perks.xp.triple.maces:
default: false
description: Triples incoming Maces XP
mcmmo.perks.xp.triple.mining:
default: false
description: Triples incoming Mining XP
@ -2203,6 +2264,7 @@ permissions:
mcmmo.skills.excavation: true
mcmmo.skills.fishing: true
mcmmo.skills.herbalism: true
mcmmo.skill.maces: true
mcmmo.skills.mining: true
mcmmo.skills.repair: true
mcmmo.skills.salvage: true
@ -2283,6 +2345,11 @@ permissions:
children:
mcmmo.ability.taming.all: true
mcmmo.commands.taming: true
mcmmo.skills.maces:
description: Allows access to the Maces skill
children:
mcmmo.ability.maces.all: true
mcmmo.commands.maces: true
mcmmo.skills.tridents:
description: Allows access to the Tridents skill
children:

View File

@ -284,4 +284,12 @@ Repairables:
ItemMaterialCategory: OTHER
RepairMaterial: PRISMARINE_CRYSTALS
MinimumQuantity: 16
MaximumDurability: 250
MACE:
MinimumLevel: 0
XpMultiplier: 3
ItemType: TOOL
ItemMaterialCategory: OTHER
RepairMaterial: BREEZE_ROD
MinimumQuantity: 4
MaximumDurability: 250

View File

@ -444,28 +444,51 @@ Salvage:
Rank_7: 850
Rank_8: 1000
Maces:
Standard:
Rank_1: 10
Rank_2: 20
Rank_3: 30
Rank_4: 40
Rank_5: 50
Rank_6: 60
Rank_7: 70
Rank_8: 80
Rank_9: 90
Rank_10: 100
RetroMode:
Rank_1: 100
Rank_2: 200
Rank_3: 300
Rank_4: 400
Rank_5: 500
Rank_6: 600
Rank_7: 700
Rank_8: 800
Rank_9: 900
Rank_10: 1000
MacesLimitBreak:
Standard:
Rank_1: 10
Rank_2: 20
Rank_3: 30
Rank_4: 40
Rank_5: 50
Rank_6: 60
Rank_7: 70
Rank_8: 80
Rank_9: 90
Rank_10: 100
RetroMode:
Rank_1: 100
Rank_2: 200
Rank_3: 300
Rank_4: 400
Rank_5: 500
Rank_6: 600
Rank_7: 700
Rank_8: 800
Rank_9: 900
Rank_10: 1000
Cripple:
Standard:
Rank_1: 5
Rank_2: 20
Rank_3: 40
Rank_4: 80
RetroMode:
Rank_1: 50
Rank_2: 200
Rank_3: 400
Rank_4: 800
Crush:
Standard:
Rank_1: 10
Rank_2: 25
Rank_3: 75
Rank_4: 90
RetroMode:
Rank_1: 100
Rank_2: 250
Rank_3: 750
Rank_4: 900
Mining:
MotherLode:
Standard:

View File

@ -67,4 +67,8 @@ Sounds:
BLEED:
Enable: true
Volume: 2.0
Pitch: 2.0
Pitch: 2.0
CRIPPLE:
Enable: true
Volume: 1.0
Pitch: 0.5

View File

@ -13,6 +13,8 @@ import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.util.*;
import com.gmail.nossr50.util.blockmeta.ChunkManager;
import com.gmail.nossr50.util.compat.CompatibilityManager;
import com.gmail.nossr50.util.platform.MinecraftGameVersion;
import com.gmail.nossr50.util.player.UserManager;
import com.gmail.nossr50.util.skills.RankUtils;
import com.gmail.nossr50.util.skills.SkillTools;
@ -67,8 +69,16 @@ public abstract class MMOTestEnvironment {
protected ChunkManager chunkManager;
protected MaterialMapStore materialMapStore;
protected CompatibilityManager compatibilityManager;
protected void mockBaseEnvironment(Logger logger) throws InvalidSkillException {
compatibilityManager = mock(CompatibilityManager.class);
final MinecraftGameVersion minecraftGameVersion = mock(MinecraftGameVersion.class);
when(compatibilityManager.getMinecraftGameVersion()).thenReturn(minecraftGameVersion);
// TODO: We should change minecraftGameVersion to be a passed in parameter instead of always returning true
when(minecraftGameVersion.isAtLeast(anyInt(), anyInt(), anyInt())).thenReturn(true);
mockedMcMMO = mockStatic(mcMMO.class);
when(mcMMO.getCompatibilityManager()).thenReturn(compatibilityManager);
mcMMO.p = mock(mcMMO.class);
when(mcMMO.p.getLogger()).thenReturn(logger);

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@ -17,9 +17,7 @@ import org.junit.jupiter.api.BeforeEach;
import org.junit.jupiter.api.Test;
import org.mockito.Mockito;
import java.util.Collection;
import java.util.Collections;
import java.util.List;
import static org.mockito.ArgumentMatchers.any;
import static org.mockito.ArgumentMatchers.eq;