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Ability.Generic.Refresh = [[GREEN]**SCHOPNOSTI OBNOVENY!**
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Ability.Generic.Template = [[GOLD]]{0}: [[DARK_AQUA]]{1}
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Ability.Generic.Template.Lock = [[GRAY]]{0}
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Acrobatics.Ability.Proc = [[GREEN]]**Elegantni pristani**
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Acrobatics.Combat.Proc = [[GREEN]]**Uskocil jsi**
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Acrobatics.Listener = Akrobacie:
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Acrobatics.Roll.Text = **Valis se**
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Acrobatics.SkillName = AKROBACIE
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Acrobatics.SubSkill.Dodge.Description = Sn\u00ED\u017Een\u00E9 zran\u011Bn\u00ED o polovinu
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Acrobatics.SubSkill.Dodge.Name = \u00DAhyb
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Acrobatics.SubSkill.GracefulRoll.Description = Dvojt\u00E1 effectivita ne\u017E norm\u00E1ln\u00ED
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Acrobatics.SubSkill.GracefulRoll.Name = \u0160\u0165astn\u00FD kotoul
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Acrobatics.SubSkill.Roll.Chance = \u0160ance na kotoul: [[YELLOW]]{0}
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Acrobatics.SubSkill.Roll.Description = Redukuje nebo ru\u0161\u00ED zran\u011Bn\u00ED zp\u016Fsoben\u00E9 p\u00E1dem
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Acrobatics.SubSkill.Roll.GraceChance = \u0160ance na \u0160\u0165astn\u00FD kotoul: [[YELLOW]]{0}
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Acrobatics.SubSkill.Roll.Name = Valeni
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Archery.Listener = Lukostrelba
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Archery.SkillName = LUKOSTRELBA
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Archery.SubSkill.ArrowRetrieval.Description = \u0160ance na navr\u00E1cen\u00ED \u0161\u00EDp\u016F z mrtvol.
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Archery.SubSkill.ArrowRetrieval.Name = Sb\u011Br \u0161\u00EDp\u016F
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Archery.SubSkill.Daze.Description = Dezorientuje protivn\u00EDky a zp\u016Fsob\u00ED {0} po\u0161kozen\u00ED.
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Archery.SubSkill.Daze.Name = Om\u00E1men\u00ED (Hr\u00E1\u010Di)
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Archery.SubSkill.SkillShot.Description = Zv\u00FD\u0161en\u00E9 po\u0161kozen\u00ED lukem
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Archery.SubSkill.SkillShot.Name = P\u0159esn\u00E1 trefa
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Axes.Ability.Bonus.0 = Mistr sekyr
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Axes.Ability.Bonus.1 = Bonusove zraneni {0}
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Axes.Ability.Bonus.2 = Ucinek
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Axes.Ability.Bonus.3 = Zpusobi bonusove zraneni o velkosi {0} do brneni
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Axes.Ability.Bonus.4 = Vyssi ucinek
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Axes.Ability.Bonus.5 = Zpusobi bonusove zraneni o velkosi {0} vsem neozbrojenym nepratelum
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Axes.Ability.Lower = [[GRAY]]**ODLOZIL JSI SVOU SEKERU**
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Axes.Ability.Ready = [[GREEN]]**P\u0158IPRAVUJE\u0160 SI SVOJ\u00CD SEKERU!**
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Axes.Combat.CritStruck = [[DARK_RED]]Byl jsi KRITICKY zasazen!
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Axes.Combat.CriticalHit = KRITICK\u00DD Z\u00C1SAH!
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Axes.Combat.GI.Proc = [[GREEN]]**\u00DADER VELKOU SILOU**
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Axes.Combat.GI.Struck = **ZASAZENI S VYSSIM UCINKEM**
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Axes.Listener = Sekery:
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Axes.SkillName = SEKERY
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Axes.Skills.SS.Off = **Drtic lebek byl deaktivovan**
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Axes.Skills.SS.On = [[GREEN]]**Drtic lebek byl AKTIVOVAN**
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Axes.Skills.SS.Other.Off = Drti\u010D lebek[[GREEN]] byl deaktivovan na [[YELLOW]]{0}
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Axes.Skills.SS.Other.On = [[GREEN]]{0}[[DARK_GREEN]] pouzil [[RED]]Drtice lebek!
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Axes.Skills.SS.Refresh = [[GREEN]]Schopnost [[YELLOW]]Drtic lebek [[GREEN]]byla obnovena!
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Axes.SubSkill.ArmorImpact.Description = Zas\u00E1hnout s dostate\u010Dnou silou pro rozdrcen\u00ED brn\u011Bn\u00ED
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Axes.SubSkill.ArmorImpact.Name = \u00DA\u010Dinek
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Axes.SubSkill.AxeMastery.Description = Pridava bonusove zraneni
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Axes.SubSkill.AxeMastery.Name = Mistr sekyr
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Axes.SubSkill.CriticalStrikes.Description = Dvojite zraneni
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Axes.SubSkill.CriticalStrikes.Name = Kriticky zasah
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Axes.SubSkill.GreaterImpact.Description = Zpusobi bonusove zraneni neozbrojenym nepratelum.
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Axes.SubSkill.GreaterImpact.Name = Vyssi ucinek
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Axes.SubSkill.SkullSplitter.Description = Ud\u011Bl AoE zran\u011Bn\u00ED
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Axes.SubSkill.SkullSplitter.Name = [[GREEN]]**Drtic lebek byl AKTIVOVAN**
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Combat.ArrowDeflect = [[WHITE]]**SIP VYCHYLEN**
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Combat.BeastLore = [[GREEN]]**TRADICE SELEM**
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Combat.BeastLoreHealth = [[DARK_AQUA]]Zivoty ([[GREEN]]{0}[[DARK_AQUA]]/{1})
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Combat.BeastLoreOwner = [[DARK_AQUA]]Vlastn\u00EDk ([[RED]]{0}[[DARK_AQUA]])
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Combat.Gore = [[GREEN]]**PRUNIK**
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Combat.StruckByGore = **BYL JSI PROBODNUT**
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Combat.TargetDazed = C\u00EDl byl [[DARK_RED]]Omr\u00E1\u010Den
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Combat.TouchedFuzzy = [[DARK_RED]]Nejasne dotcen. Mas zavrat.
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Commands.Ability.Off = Pou\u017Eit\u00ED schopnosti bylo [[RED]] vypnuto
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Commands.Ability.On = Pou\u017Eit\u00ED schopnosti bylo [[GREEN]]zapnuto
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Commands.AdminChat.Off = Admin chat [[RED]]Vypnuty
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Commands.AdminChat.On = Admin Chat[[GREEN]]Zapnut\u00FD
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Commands.AdminToggle = - Prepnout admin chat
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Commands.Chat.Console = *\u0158\u00EDd\u00EDc\u00ED panel*
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Commands.Description.Skill = Zobraz\u00ED detailn\u00ED mcMMO informace o skillu {0}
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Commands.Description.addlevels = P\u0159id\u00E1v\u00E1 u\u017Eivatelsk\u00E9 mcMMO \u00FArovn\u011B
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Commands.Description.addxp = P\u0159id\u00E1 u\u017Eivateli mcMMO XP
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Commands.Description.adminchat = Zap\u00EDn\u00E1/vyp\u00EDn\u00E1 mcMMO administr\u00E1torsk\u00FD chat nebo odes\u00EDl\u00E1 administr\u00E1torsk\u00E9 chatov\u00E9 zpr\u00E1vy
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Commands.Description.hardcore = Upravuje mcMMO hardcore procentu\u00E1lnost nebo zap\u00EDn\u00E1/vyp\u00EDn\u00E1 hardcore m\u00F3d
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Commands.Description.inspect = Zobraz\u00ED detailn\u00ED mcMMO info jin\u00E9ho hr\u00E1\u010De
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Commands.Description.mcability = Zap\u00EDn\u00E1/vyp\u00EDna p\u0159ipraven\u00ED mcMMO schopnost\u00ED kliknut\u00EDm prav\u00E9ho tla\u010D\u00EDtka my\u0161i
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Commands.Description.mcgod = Zap\u00EDn\u00E1/vyp\u00EDn\u00E1 mcMMO nesmrteln\u00FD m\u00F3d
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Commands.Description.mchud = Zm\u011Bn\u00ED tv\u016Fj mcMMO HUD styl
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Commands.Description.mcmmo = Zobraz\u00ED stru\u010Dn\u00FD popis mcMMO
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Commands.Description.mcnotify = P\u0159ep\u00EDn\u00E1 zobrazov\u00E1n\u00ED upozor\u0148ov\u00E1n\u00ED mcMMO schopnost\u00ED v chatu na zapnuto/vypnuto
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Commands.Description.mcpurge = Pro\u010Dist\u00ED u\u017Eivatele bez mcMMO \u00FArovn\u00ED a u\u017Eivatele kter\u00E9 se nep\u0159ipojili za posledn\u00EDch {0} m\u011Bs\u00EDc\u016F z mcMMO datab\u00E1ze.
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Commands.Description.mcrank = Zobraz\u00ED hr\u00E1\u010Dsk\u00E9 mcMMO \u017Eeb\u0159\u00ED\u010Dky
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Commands.Description.mcrefresh = Obnovuje v\u0161echny mcMMO cooldowny
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Commands.Description.mcremove = Odstranit u\u017Eivatele z datab\u00E1ze mcMMO
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Commands.Description.mcstats = Zobraz\u00ED tv\u00E9 mcMMO \u00FArovn\u011B a XP
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Commands.Description.mctop = Zobraz\u00ED mcMMO \u017Eeb\u0159\u00ED\u010Dky
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Commands.Description.mmoedit = Upravuje u\u017Eivatelsk\u00E9 mcMMO \u00FArovn\u011B
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Commands.Description.mmoshowdb = Zobraz\u00ED n\u00E1zev aktu\u00E1ln\u00ED datab\u00E1ze (p\u0159\u00ED\u0161t\u011B pou\u017E\u00EDjte /mmoupdate)
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Commands.Description.mmoupdate = P\u0159esouv\u00E1n\u00ED mcMMO datab\u00E1ze ze star\u00E9 do datab\u00E1ze nov\u00E9
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Commands.Description.party = Nastavuje r\u016Fzn\u00E9 mcMMO nastaven\u00ED party
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Commands.Description.partychat = Zap\u00EDn\u00E1/vyp\u00EDn\u00E1 mcMMO chat party nebo odes\u00EDl\u00E1 chatov\u00E9 zpr\u00E1vy
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Commands.Description.ptp = Teleport k mcMMO clenovi party
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Commands.Description.skillreset = Resetuje u\u017Eivatelsk\u00E9 mcMMO \u00FArovn\u011B
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Commands.Description.vampirism = Upravuje mcMMO procenta up\u00EDrstv\u00ED nebo zap\u00EDn\u00E1/vyp\u00EDna up\u00EDrsk\u00FD m\u00F3d
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Commands.Description.xplock = Nastav\u00ED tv\u016Fj mcMMO XP bar na konkr\u00E9tn\u00ED mcMMO skill
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Commands.Description.xprate = Upravuje mcMMO XP n\u00E1sobek nebo spou\u0161t\u00ED mcMMO XP ud\u00E1lost
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Commands.Disabled = Tento prikaz je vypnuty.
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Commands.DoesNotExist = Hrac se v databaze nenachazi!
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Commands.GodMode.Disabled = mcMMO Godmod vypnuty
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Commands.GodMode.Enabled = mcMMO Godmod aktivovan
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Commands.GodMode.Forbidden = [mcMMO] M\u00F3d B\u016Fh nen\u00ED povolen v tomto sv\u011Bt\u011B (pod\u00EDvej se do Povolen\u00ED)
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Commands.Inspect = <player> [[RED]]- Shl\u00E9dni detailn\u00ED informace o hr\u00E1\u010Di
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Commands.Invite.Success = [[GREEN]]Pozv\u00E1nka \u00FAspesne odesl\u00E1na.
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Commands.Leaderboards = <skill> <page> [[RED]]- Tabulka nejlep\u0161\u00EDch
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Commands.ModDescription = - Precti si strucny popis pluginu
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Commands.NoConsole = Tento prikaz nepodporuje pouziti z konzole.
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Commands.Notifications.Off = Oznamov\u00E1n\u00ED schopnost\u00ED [[RED]]vypnuto
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Commands.Notifications.On = Oznamov\u00E1n\u00ED schopnost\u00ED [[GREEN]]zapnuto
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Commands.Offline = Tento p\u0159\u00EDkaz nefunguje pro offline hr\u00E1\u010De.
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Commands.Other = [[GREEN]]--OSTATNI PRIKAZY--
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Commands.Party.Accept = - Potvrdit pozvanku do party
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Commands.Party.AlreadyExists = [[DARK_RED]]Parta {0} u\u017E existuje!
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Commands.Party.Chat.Off = Chat jenom pro partu [[RED]]Vypnuty
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Commands.Party.Chat.On = Party chat [[RED]]Off
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Commands.Party.Commands = [[GREEN]]--P\u0158\u00CDKAZY PARTY--
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Commands.Party.Create = [[GRAY]]Vytvo\u0159ena parta: {0}
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Commands.Party.ExpShare = [[GRAY]]EXP [[DARK_AQUA]]({0})
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Commands.Party.Header = -----[][[GREEN]]PARTA[[RED]][]-----
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Commands.Party.Invite = - Poslat pozv\u00E1nku do party
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Commands.Party.Invite.0 = VAROVANI: [[GREEN]]Obdrzel jsi pozvanku do party {0} od {1}
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Commands.Party.Invite.1 = Napi\u0161te [[GREEN]]/party accept[[YELLOW]] abyste p\u0159ijali pozv\u00E1nku
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Commands.Party.Invite.Accepted = [[GREEN]]Pozvanka prijata. Pridal jsi se k party {0}
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Commands.Party.ItemShare = [[GRAY]]P\u0158EDM\u011AT [[DARK_AQUA]]({0})
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Commands.Party.ItemShareCategories = [[DARK_GRAY]]Sd\u00EDl\u00EDm p\u0159edm\u011Bty: [[GRAY]][[ITALIC]]{0}
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Commands.Party.Join = [[GRAY]]P\u0159idal/a jste se do party: {0}
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Commands.Party.Kick = Byl jsi vyhozen z party {0}!
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Commands.Party.Leave = Opustil jsi party
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Commands.Party.Members.Header = -----[][[GREEN]]\u010CLENOV\u00C9[[RED]][]-----
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Commands.Party.MembersNear = [[DARK_GRAY]]BL\u00CDZKO TEBE[[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1}
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Commands.Party.None = [RED]]Nejsi v zadne party.
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Commands.Party.Quit = - Opustil jsi svoji aktualni partu
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Commands.Party.Rename = [[GRAY]]Jm\u00E9no party zm\u011Bn\u011Bno na: [[WHITE]]{0}
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Commands.Party.SetSharing = [[GRAY]]Parta {0} sd\u00EDl\u00ED nastaven\u00ED na: [[DARK_AQUA]]{1}
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Commands.Party.ShareMode = [[DARK_GRAY]]M\u00D3D SD\u00CDLEN\u00CD:
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Commands.Party.Status = [[DARK_GRAY]]JM\u00C9NO: [[WHITE]]{0} {1}
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Commands.Party.Teleport = <hrac> [[RED]]- Teleport ke clenovi party
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Commands.Party.Toggle = - Zapnout party chat
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Commands.Party.ToggleShareCategory = [[GRAY]]Sd\u00EDlen\u00ED v\u011Bc\u00ED v part\u011B pro [[GOLD]]{0} [[GRAY]]bylo [[DARK_AQUA]]{1}
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Commands.PowerLevel = [[DARK_RED]]CELKOVY LEVEL: [[GREEN]]{0}
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Commands.PowerLevel.Capped = [[DARK_RED]]CELKOV\u00C1 \u00DAROVE\u0147: [[GREEN]]{0} [[DARK_RED]]MAXIM\u00C1LN\u00CD \u00DAROVE\u0147: [[YELLOW]]{1}
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Commands.PowerLevel.Leaderboard = --mcMMO[[BLUE]] Rebricek [[YELLOW]]Celkovych levelu--
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Commands.Reset = Resetov\u00E1n\u00ED zku\u0161enost\u00ED na level 0
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Commands.Reset.All = [[GREEN]] Vsechny vase dovednosti byly uspesne resetov\u00E1ny.
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Commands.Reset.Single = [[GREEN]]Tvoje dovednost {0} byla uspesne restartovana.
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Commands.Skill.Invalid = Neplatny nazev dovednosti!
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Commands.Skill.Leaderboard = --mcMMO [[BLUE]]{0}[[YELLOW]] Tabulka nejlepsich--
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Commands.SkillInfo = - Shl\u00E9dnout detailn\u00ED informace o dovednosti
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Commands.Stats = - Shl\u00E9dnout svoje mcMMO statistiky
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Commands.ToggleAbility = - Aktivace schopnosti prav\u00FDm tla\u010D\u00EDtkem.
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Commands.Usage.0 = Spr\u00E1vn\u00E9 pou\u017Eit\u00ED je /{0}
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Commands.Usage.1 = Spr\u00E1vn\u00E9 pou\u017Eit\u00ED je /{0} {1}
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Commands.Usage.2 = Spr\u00E1vn\u00E9 pou\u017Eit\u00ED je /{0} {1} {2}
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Commands.Usage.3 = Spr\u00E1vn\u00E9 pou\u017Eit\u00ED je /{0} {1} {2} {3}
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Commands.Usage.Level = \u00DArove\u0148
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Commands.Usage.Message = zprava
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Commands.Usage.Page = stranka
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Commands.Usage.PartyName = jm\u00E9no
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Commands.Usage.Password = heslo
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Commands.Usage.Player = hrac
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Commands.Usage.Rate = hodnota
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Commands.Usage.Skill = Dovednost
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Commands.Usage.XP = Zku\u0161enostn\u00ED body
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Commands.XPGain = [[DARK_GRAY]]Zisk dovednosti: [[WHITE]]{0}
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Commands.XPGain.Acrobatics = Padani
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Commands.XPGain.Archery = Zabijen\u00ED monster.
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Commands.XPGain.Axes = Utoceni na monstra
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Commands.XPGain.Child = Z\u00EDsk\u00E1v\u00E1 \u00FArovn\u011B z rodi\u010Dovsk\u00FDch dovednost\u00ED
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Commands.XPGain.Excavation = Kopani a nalezani pokladu
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Commands.XPGain.Fishing = Rybareni (Bez zjistit!)
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Commands.XPGain.Herbalism = Sklizeni rostlin
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Commands.XPGain.Mining = Tezba kamene a rudy
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Commands.XPGain.Repair = Opravovani
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Commands.XPGain.Swords = Zabijenim monster.
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Commands.XPGain.Taming = Ochoceni zvirat nebo boj s vlky
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Commands.XPGain.Unarmed = Zabijenim monster.
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Commands.XPGain.Woodcutting = K\u00E1cen\u00ED strom\u016F
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Commands.addlevels.AwardAll.1 = [[GREEN]]Bylo v\u00E1m ud\u011Bleno {0} \u00FArovn\u00ED ve v\u0161ech dovednostech!
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Commands.addlevels.AwardAll.2 = V\u0161echny schopnosti byly zm\u011Bn\u011Bny na {0}.
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Commands.addlevels.AwardSkill.1 = [[GREEN]]Tvoje dovednost {1} je nyn\u00ED {0}!
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Commands.addlevels.AwardSkill.2 = {0} bylo upraveno pro {1}.
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Commands.addxp.AwardAll = [[GREEN]]Bylo v\u00E1m ud\u011Bleno {0} zku\u0161enost\u00ED ve v\u0161ech skillech!
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Commands.addxp.AwardSkill = [[GREEN]]Z\u00EDskal si {0} zku\u0161enost\u00ED v {1}!
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Commands.mcc.Header = ---[][[YELLOW]]mcMMO P\u0159\u00EDkazy[[RED]][]---
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Commands.mcgod = - Prepnout GodMod
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Commands.mchud.Invalid = Nespr\u00E1vn\u00FD typ HUD.
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Commands.mcpurge.Success = [[GREEN]]Datab\u00E1ze byla \u00FAsp\u011B\u0161n\u011B vy\u010Dist\u011Bna!
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Commands.mcrank.Heading = [[GOLD]]-=OSOBN\u00CD HODNOCEN\u00CD=-
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Commands.mcrank.Overall = Celkov\u00E1[[GREEN]] - [[GOLD]]Hodnost [[WHITE]]#[[GREEN]]{0}
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Commands.mcrank.Player = C\u00CDL: [[WHITE]]{0}
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Commands.mcrank.Skill = {0}[[GREEN]] - [[GOLD]]Hodnost [[WHITE]]#[[GREEN]]{1}
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Commands.mcrank.Unranked = [[WHITE]]Bez hodnosti
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Commands.mcrefresh.Success = {0}'' schopnosti obnoveny.
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Commands.mcremove.Success = [[GREEN]]{0} byl \u00FAsp\u011B\u0161n\u011B vymaz\u00E1n z datab\u00E1ze!
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Commands.mctop.Tip = [[GOLD]]Tip: Pro osobn\u00ED statistiky pou\u017Eij [[RED]]/mcrank[[GOLD]]!
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Commands.mmoedit = [player] <skill> <newvalue> [[RED]] - Modify target
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Commands.mmoedit.AllSkills.1 = [[GREEN]]Tv\u00E1 \u00FArove\u0148 ve v\u0161ech skillech byla nastavena na {0}!
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Commands.mmoedit.Modified.1 = [[GREEN]]Tv\u016Fj skill v {0} byl pozm\u011Bn\u011Bn na {1}!
|
||||
Commands.mmoedit.Modified.2 = {0} bylo upraveno pro {1}.
|
||||
Commands.mmoshowdb = Aktu\u00E1ln\u00ED pou\u017E\u00EDvan\u00E1 datab\u00E1ze je [[GREEN]]{0}
|
||||
Commands.ptp.AcceptAny.Disabled = Potvrzen\u00ED teleportu party [[RED]]vypnuto
|
||||
Commands.ptp.AcceptAny.Enabled = Potvrzen\u00ED teleportu party [[GREEN]]zapnut
|
||||
Commands.ptp.Disabled = Teleportace paret [[RED]]vypnut\u00E1
|
||||
Commands.ptp.Enabled = Teleportace paret [[GREEN]]zapnut\u00E1
|
||||
Commands.ptp.NoRequests = V tuto chv\u00EDli nem\u00E1te \u017E\u00E1dne po\u017Eadavky o teleport
|
||||
Commands.ptp.NoWorldPermissions = [mcMMO] Nem\u00E1\u0161 opr\u00E1vn\u011Bn\u00ED pro teleportaci do sv\u011Bta {0}.
|
||||
Commands.ptp.Request1 = {0} [[GREEN]]po\u017E\u00E1dal ,aby se k v\u00E1m mohl teleportovat.
|
||||
Commands.ptp.Request2 = [[GREEN]]K teleportu napi\u0161te [[YELLOW]]/ptp accept. [[GREEN]]Po\u017Eadavek vypr\u0161\u00ED za [[RED]]{0} [[GREEN]]sekund.
|
||||
Commands.ptp.RequestExpired = Po\u017Eadavek o teleport party vypr\u0161el!
|
||||
Commands.xplock.locked = [[GOLD]]Tvuj XP bar byl uzamcen na {0}!
|
||||
Commands.xplock.unlocked = [[GOLD]]Tvuj XP bar je nyni [[GREEN]]ODEMCEN[[GOLD]]!
|
||||
Commands.xprate.modified = Sazba zku\u0161enostn\u00EDch bod\u016F byla zm\u011Bn\u011Bna na {0}
|
||||
Commands.xprate.over = mcMMO Event na XP N\u00E1sobek ZKON\u010CIL!
|
||||
Commands.xprate.proper.0 = Spravne pouziti prikazu pro zmenu sazby dovednosti je /xprate <integer> <true/false>
|
||||
Commands.xprate.proper.1 = Spravne pou\u017Eit\u00ED k obnov\u011B urovn\u011B XP na v\u00FDchoz\u00ED hodnotu je /xprate reset
|
||||
Commands.xprate.proper.2 = Uvedte prosim true nebo false pro rozliseni zda-li se jedna o udalost na zisk dovednosti nebo ne
|
||||
Commands.xprate.started.0 = [[GOLD]]XP EVENT PRO mcMMO ZA\u010CAL!
|
||||
Commands.xprate.started.1 = [[GOLD]]mcMMO XP N\u00C1SOBEK JE NYN\u00CD {0}x!
|
||||
|
||||
Effects.Effects = EFEKTY
|
||||
Effects.Parent = [[GOLD]]{0} -
|
||||
Effects.Template = [[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||
|
||||
Excavation.Ability.Lower = [[GRAY]]**Sklonil jsi svoji lopatu**
|
||||
Excavation.Ability.Ready = [[GREEN]]**PRIPRAVIL JSI SVOU LOPATU**
|
||||
Excavation.Listener = Kopani:
|
||||
Excavation.SkillName = KOPANI
|
||||
Excavation.Skills.GigaDrillBreaker.Off = **Giga vrta\u010Dka selhala**
|
||||
Excavation.Skills.GigaDrillBreaker.On = [[GREEN]]**GIGA DRILL BREAKER BYL AKTIVOVAN**
|
||||
Excavation.Skills.GigaDrillBreaker.Other.Off = Ni\u010Ditel hl\u00EDny[[GREEN]] je vy\u010Derp\u00E1n do [[YELLOW]]{0}
|
||||
Excavation.Skills.GigaDrillBreaker.Other.On = [[GREEN]]{0}[[DARK_GREEN]] pou\u017Eil [[RED]]Giga Vrta\u010Dku!
|
||||
Excavation.Skills.GigaDrillBreaker.Refresh = [[GREEN]]Tvoje schopnost [[YELLOW]]Giga Vrta\u010Dka [[GREEN]]byla obnovena!
|
||||
Excavation.SubSkill.GigaDrillBreaker.Description = 3x Drop Rate, 3x EXP, +Speed
|
||||
Excavation.SubSkill.GigaDrillBreaker.Name = Giga Vrtacka (SCHOPNOST)
|
||||
|
||||
Fishing.Ability.Info = Magick\u00FD lovec: [[GRAY]] **Zvy\u0161uje se s dovednost\u00ED Lovec poklad\u016F**
|
||||
Fishing.Ability.Locked.0 = Uzam\u010Deno do {0}+ schopnosti (Prot\u0159ep\u00E1n\u00ED)
|
||||
Fishing.Ability.Locked.1 = UZAM\u010CENO DOKU\u010E {0}+ DOVEDNOST (RYBA\u0158EN\u00CD V LEDU)
|
||||
Fishing.Ability.TH.MagicFound = [[GRAY]]C\u00EDt\u00EDte dotek magie s t\u00EDmto \u00FAlovkem...
|
||||
Fishing.Chance.Raining = [[BLUE]] De\u0161\u0165ov\u00FD bonus
|
||||
Fishing.Listener = Rybareni:
|
||||
Fishing.SkillName = RYBARENI
|
||||
Fishing.SubSkill.FishermansDiet.Description = Zlep\u0161uje dopl\u0148ov\u00E1n\u00ED hladu z naryba\u0159en\u00FDch j\u00EDdel
|
||||
Fishing.SubSkill.FishermansDiet.Name = Ryb\u00E1\u0159\u016Fv apetit
|
||||
Fishing.SubSkill.IceFishing.Description = Umo\u017E\u0148uje v\u00E1m ryba\u0159it v ledov\u00FDch prost\u0159ed\u00EDch
|
||||
Fishing.SubSkill.IceFishing.Name = Ryba\u0159en\u00ED v ledu
|
||||
Fishing.SubSkill.MagicHunter.Description = Na\u0161el si o\u010Darovanou v\u011Bc
|
||||
Fishing.SubSkill.MagicHunter.Name = Magicky Lovec
|
||||
Fishing.SubSkill.MasterAngler.Description = Zvy\u0161uje \u0161anci zah\u00E1knut\u00ED ryby p\u0159i ryba\u0159en\u00ED
|
||||
Fishing.SubSkill.MasterAngler.Name = Mistr Ryb\u00E1\u0159
|
||||
Fishing.SubSkill.Shake.Description = Vyklepni p\u0159edm\u011Bty z p\u0159\u00ED\u0161er s prutem
|
||||
Fishing.SubSkill.Shake.Name = Shake (vs. Entities)
|
||||
Fishing.SubSkill.TreasureHunter.Description = Fish up misc. objects
|
||||
Fishing.SubSkill.TreasureHunter.Name = Lovec pokladu (pasivni)
|
||||
|
||||
Guides.Available = [[GRAY]]N\u00E1vod k {0} - napi\u0161te /{1} ? [page]
|
||||
Guides.Header = [[GOLD]]-=[[GREEN]]{0} N\u00E1vod[[GOLD]]=-
|
||||
Guides.Page.Invalid = Nespr\u00E1vn\u00E9 \u010D\u00EDslo str\u00E1nky!
|
||||
Guides.Page.OutOfRange = Tato str\u00E1nka neexistuje, je tu pouze {0} str\u00E1nek.
|
||||
Guides.Smelting.Section.0 = Ji\u017E brzy...
|
||||
Guides.Usage = Pou\u017Eit\u00ED je /{0} ? [page]
|
||||
|
||||
Herbalism.Ability.GTe.NeedMore = Bude\u0161 pot\u0159ebovat v\u00EDc sem\u00EDnek pro Green Tera.
|
||||
Herbalism.Ability.GTh = [[GREEN]]**ZAHRADNIK**
|
||||
Herbalism.Ability.GTh.Fail = **ZAHRADN\u00CDK SELHAL**
|
||||
Herbalism.Ability.Lower = [[GRAY]]**SKLONIL JSI SVOJI MOTYKU**
|
||||
Herbalism.Ability.Ready = [[GREEN]]**PRIPRAVIL JSI SVOU MOTYKU**
|
||||
Herbalism.Ability.ShroomThumb.Fail = **HOUBA\u0158 SELHAL**
|
||||
Herbalism.HylianLuck = [[GREEN]]The luck of Hyrule t\u011B doprov\u00E1z\u00ED!
|
||||
Herbalism.Listener = Bylinarstvi:
|
||||
Herbalism.SkillName = Bylinkarstvi
|
||||
Herbalism.Skills.GTe.On = [[GREEN]]**ZELEN\u00C1 TERRA AKTIVOV\u00C1NA**
|
||||
Herbalism.Skills.GTe.Other.Off = Green Terra[[GREEN]] byla deaktivovana [[YELLOW]]{0}
|
||||
Herbalism.Skills.GTe.Other.On = [[GREEN]]{0}[[DARK_GREEN]] pou\u017Eil [[RED]Green Terra!
|
||||
Herbalism.Skills.GTe.Refresh = [[GREEN]]Schopnost [[YELLOW]]Green Terra [[GREEN]]je obnovena!
|
||||
Herbalism.SubSkill.DoubleDrops.Description = Zdvojnasobi normalni zisk
|
||||
Herbalism.SubSkill.DoubleDrops.Name = Dvojnasobny zisk (vsechny byliny)
|
||||
Herbalism.SubSkill.FarmersDiet.Description = Zvysuje obnovu hladu ze sklizenych jidel
|
||||
Herbalism.SubSkill.FarmersDiet.Name = Farm\u00E1\u0159\u016Fv apetit
|
||||
Herbalism.SubSkill.GreenTerra.Description = \u0160\u00ED\u0159en\u00ED planety, 3x v\u00EDce drop\u016F
|
||||
Herbalism.SubSkill.GreenTerra.Name = Green Terra (SCHOPNOST)
|
||||
Herbalism.SubSkill.GreenThumb.Description = Automaticky sazi plodiny pri sklizeni
|
||||
Herbalism.SubSkill.GreenThumb.Description.2 = Zar\u016Fst cihly mechem, nebo nebo nechat vyr\u016Fst tr\u00E1vu
|
||||
Herbalism.SubSkill.GreenThumb.Name = Zahradnik (Wheat)
|
||||
Herbalism.SubSkill.HylianLuck.Description = D\u00E1v\u00E1 malou \u0161anci naj\u00EDt vz\u00E1cn\u00E9 p\u0159edm\u011Bty
|
||||
Herbalism.SubSkill.HylianLuck.Name = Hyliansk\u00E9 \u0161t\u011Bst\u00ED
|
||||
Herbalism.SubSkill.ShroomThumb.Description = Roz\u0161i\u0159te podhoub\u00ED do tr\u00E1vy a hl\u00EDny
|
||||
Herbalism.SubSkill.ShroomThumb.Name = Houba\u0159
|
||||
|
||||
Inspect.Offline = Nem\u00E1\u0161 pr\u00E1va kontrolovat hr\u00E1\u010De co nejsou online!
|
||||
Inspect.OfflineStats = mcMMO Statistiky pro offline hrace [[YELLOW]]{0}
|
||||
Inspect.Stats = [[GREEN]]mcMMO Statistiky pro [[YELLOW]]{0}
|
||||
Inspect.TooFar = Jsi moc daleko pro prozkoum\u00E1n\u00ED tohoto hr\u00E1\u010De.
|
||||
|
||||
Item.ChimaeraWing.Fail = **K\u0158\u00CDDLO CHIM\u00C9RY SELHALO!**
|
||||
Item.ChimaeraWing.Lore = [[GRAY]]Teleportuje v\u00E1s k va\u0161\u00ED posteli.
|
||||
Item.ChimaeraWing.Name = K\u0159\u00EDdlo chim\u00E9ry
|
||||
Item.ChimaeraWing.Pass = **KRIDLO CHIMERY**
|
||||
Item.Generic.Wait = Mus\u00ED\u0161 po\u010Dkat ne\u017E to zas bude\u0161 moci pou\u017E\u00EDt! [[YELLOW]]({0}s)
|
||||
Item.Injured.Wait = Predchvili jsi byl zranen a musis pockat az budes moci pouzit tuto schopnost. [[YELLOW]]({0}s)
|
||||
|
||||
MOTD.Donate = [[DARK_AQUA]]Informace o p\u0159\u00EDsp\u011Bvc\u00EDch:
|
||||
MOTD.Hardcore.DeathStatLoss.Stats = [[GOLD]][mcMMO] [[DARK_AQUA]]Dovednost\u00ED penalizace kv\u016Fli smrti : [[DARK_RED]]{0}%
|
||||
MOTD.Hardcore.Vampirism.Stats = [GOLD]][mcMMO] [[DARK_AQUA]]Up\u00EDrsk\u00E9 Cizen\u00ED Stat\u016F: [[DARK_RED]]{0}%
|
||||
MOTD.PerksPrefix = [mcMMO Perky]
|
||||
MOTD.Version = [[GOLD]][mcMMO] - verze [[DARK_AQUA]]{0}
|
||||
MOTD.Website = [[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - Web mcMMO
|
||||
|
||||
Mining.Ability.Locked.0 = Zam\u010Deno doku\u010F {0}+ DOVEDNOST (T\u011A\u017DEN\u00CD V\u00DDBUCHEM)
|
||||
Mining.Ability.Locked.1 = Zamknuto doku\u010F {0}+ DOVEDNOST (V\u011AT\u0160\u00CD BOMBY)
|
||||
Mining.Ability.Locked.2 = ZAM\u010CENO DOKU\u010E{0}+ DOVEDNOST (DEMOLI\u010CN\u00CD ODBORNOST)
|
||||
Mining.Ability.Lower = [[GRAY]]**SLOZIL SI SVUJ KRUMPAC**
|
||||
Mining.Ability.Ready = [[GREEN]]**KRUMPAC PRIPRAVEN**
|
||||
Mining.Blast.Boom = [[GRAY]]**VYBUCH**
|
||||
Mining.Blast.Effect = +{0} v\u00FDnos rudy, -{1} v\u00FDnos trosek, {2}x ko\u0159ist
|
||||
Mining.Blast.Other.On = [[GREEN]]{0}[[DARK_GREEN]] pou\u017Eil [[RED]]V\u00FDbu\u0161n\u00E9 T\u011B\u017Een\u00ED!
|
||||
Mining.Blast.Refresh = [[GREEN]]Dovednost [[YELLOW]]Dolovani vybuchem [[GREEN]]je nyni obnovena!
|
||||
Mining.Listener = Dolovani:
|
||||
Mining.SkillName = DOLOVANI
|
||||
Mining.Skills.SuperBreaker.Off = **Super Ni\u010Den\u00ED vyprchalo**
|
||||
Mining.Skills.SuperBreaker.On = [[GREEN]]**SUPER BREAKER BYL AKTIVOVAN**
|
||||
Mining.Skills.SuperBreaker.Other.Off = Super Breaker[[GREEN]] byl deaktivovan [[YELLOW]]{0}
|
||||
Mining.Skills.SuperBreaker.Other.On = [[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Mega Ni\u010Den\u00ED
|
||||
Mining.Skills.SuperBreaker.Refresh = [[GREEN]]Schopnost [[YELLOW]]Super Breaker [[GREEN]]obnovena!
|
||||
Mining.SubSkill.BiggerBombs.Description = Navysuje vzdalenost exploze TNT
|
||||
Mining.SubSkill.BiggerBombs.Name = V\u011Bt\u0161\u00ED bomby
|
||||
Mining.SubSkill.BlastMining.Description = Bonusy za tezeni s TNT
|
||||
Mining.SubSkill.BlastMining.Name = Tezeni vybuchem
|
||||
Mining.SubSkill.DemolitionsExpertise.Description = Snizuje zraneni zpusobene vybuchem TNT
|
||||
Mining.SubSkill.DemolitionsExpertise.Name = Odborn\u00E1 demolice
|
||||
Mining.SubSkill.DoubleDrops.Description = Zdvojnasobi normalni zisk
|
||||
Mining.SubSkill.DoubleDrops.Name = Dvojn\u00E1sobn\u00FD zisk
|
||||
Mining.SubSkill.SuperBreaker.Description = Rychlost+, sance na trojnasobny zisk
|
||||
Mining.SubSkill.SuperBreaker.Name = Super Breaker (SCHOPNOST)
|
||||
|
||||
Party.Disband = [[GRAY]]Parta se rozpadla
|
||||
Party.Forbidden = [mcMMO] Party nejsou povoleny (pod\u00EDvej se do Povolen\u00ED)
|
||||
Party.Help.0 = Spr\u00E1vn\u00E9 pou\u017Eit\u00ED je [[DARK_AQUA]]{0} <player> [password].
|
||||
Party.Help.1 = Pro vytvo\u0159en\u00ED party, pou\u017Eij [[DARK_AQUA]]{0} <name> [password].
|
||||
Party.Help.10 = Pou\u017Eij [[DARK_AQUA]]{0} [[RED]]k zapnut\u00ED sd\u00EDlen\u00ED zku\u0161enostn\u00EDch bod\u016F se \u010Dleny party
|
||||
Party.Help.2 = Pora\u010F se s [[DARK_AQUA]]{0} [[RED]]pro v\u00EDce informac\u00ED
|
||||
Party.Help.3 = Pou\u017Eij [[DARK_AQUA]]{0} <player> [password] [[RED]]pro vstup nebo [[DARK_AQUA]]{1} [[RED]]pro opu\u0161t\u011Bn\u00ED
|
||||
Party.Help.4 = Pro uzam\u010Den\u00ED nebo odem\u010Den\u00ED tv\u00E9 party, pou\u017Eij [[DARK_AQUA]]{0}
|
||||
Party.Help.5 = Pro ochr\u00E1n\u011Bn\u00ED va\u0161\u00ED party heslem, pou\u017Eij [[DARK_AQUA]]{0} <password>
|
||||
Party.Help.6 = Pro vykopnut\u00ED hr\u00E1\u010De z tv\u00E9 party, pou\u017Eij [[DARK_AQUA]]{0} <player>
|
||||
Party.Help.7 = Pro p\u0159esunut\u00ED v\u016Fdcovstv\u00ED tv\u00E9 party, pou\u017Eij [[DARK_AQUA]]{0} <player>
|
||||
Party.Help.8 = Pro zru\u0161en\u00ED va\u0161\u00ED party pou\u017Eij [[DARK_AQUA]]{0}
|
||||
Party.Help.9 = Pou\u017Eijte[[DARK_AQUA]]{0} [[RED]]abyste sd\u00EDlel v\u011Bci se \u010Dleny party.
|
||||
Party.InformedOnJoin = {0} [[GREEN]]se p\u0159idal do va\u0161\u00ED party
|
||||
Party.InformedOnNameChange = [[GOLD]]{0} [[GREEN]]nastavil jm\u00E9no party na [[WHITE]]{1}
|
||||
Party.InformedOnQuit = {0} [[GREEN]]opustil va\u0161\u00ED partu
|
||||
Party.InvalidName = [[DARK_RED]]Toto nen\u00ED mo\u017En\u00E9 jm\u00E9no pro partu.
|
||||
Party.Invite.Self = Nem\u016F\u017Ee\u0161 pozvat s\u00E1m sebe!
|
||||
Party.IsLocked = Tahla parta je ji\u017E uzamknuta!
|
||||
Party.IsntLocked = Tato parta je zamknuta!
|
||||
Party.ItemShare.Category.Herbalism = Bylink\u00E1\u0159stv\u00ED
|
||||
Party.ItemShare.Category.Loot = Ko\u0159ist
|
||||
Party.ItemShare.Category.Mining = T\u011B\u017Een\u00ED
|
||||
Party.ItemShare.Category.Misc = R\u016Fzn\u00E9
|
||||
Party.ItemShare.Category.Woodcutting = D\u0159evorubectv\u00ED
|
||||
Party.Join.Self = Nem\u016F\u017Ee\u0161 nabrat sebe!
|
||||
Party.Locked = Parta je zamnuta, pouze velitel party t\u011B m\u016F\u017Ee p\u0159izvat.
|
||||
Party.NotInYourParty = [[DARK_RED]]{0} nen\u00ED ve tv\u00E9 part\u011B.
|
||||
Party.NotOnline = [[DARK_RED]]{0} nen\u00ED online!
|
||||
Party.NotOwner = [[DARK_RED]]Nejste v\u016Fdcem party.
|
||||
Party.Owner.New = [[GREEN]]{0} se stal v\u016Fdce party.
|
||||
Party.Owner.NotLeader = [[DARK_RED]]U\u017E nejsi v\u016Fdce party.
|
||||
Party.Owner.Player = [[GREEN]]Nyn\u00ED jsi v\u016Fdce party.
|
||||
Party.Password.Incorrect = Heslo k part\u011B je \u0161patn\u011B!
|
||||
Party.Password.None = Tato parta je zaheslov\u00E1na. Pros\u00EDm napi\u0161te heslo pro vstup.
|
||||
Party.Password.Removed = [[GREEN]]Heslo party bylo vy\u010Di\u0161t\u011Bno.
|
||||
Party.Password.Set = [[GREEN]]Heslo do party nastaveno na {0}
|
||||
Party.Player.InSameParty = {0} u\u017E je na va\u0161\u00ED party!
|
||||
Party.Player.Invalid = Tohle neni platny hrac.
|
||||
Party.PlayerNotInParty = [[DARK_RED]]{0} nen\u00ED na party
|
||||
Party.Rename.Same = Toto u\u017E je jm\u00E9no va\u0161\u00ED party!
|
||||
Party.ShareMode.Equal = STEJN\u00DD
|
||||
Party.ShareMode.None = \u017D\u00C1DN\u00DD
|
||||
Party.ShareMode.Random = N\u00C1HODN\u00DD
|
||||
Party.ShareType.Item = P\u0158EDM\u011AT
|
||||
Party.ShareType.Xp = EXP
|
||||
Party.Specify = Mus\u00ED\u0161 specifikovat partu.
|
||||
Party.Status.Locked = [[DARK_RED]](POUZE POZV\u00C1NKY)
|
||||
Party.Status.Unlocked = [[DARK_GREEN]](OTEV\u0158\u00CDT)
|
||||
Party.Teleport.Dead = Nemuzes se teleportovat k mrtvemu hraci.
|
||||
Party.Teleport.Disabled = {0} neumo\u017E\u0148uje teleportace paret
|
||||
Party.Teleport.Hurt = Byl jsi zran\u011Bn v posledn\u00EDch {0} sekund\u00E1ch a nem\u016F\u017Ee\u0161 se teleportovat.
|
||||
Party.Teleport.Player = [[GREEN]]Byl jsi teleportovan k {0}.
|
||||
Party.Teleport.Self = Nem\u016F\u017Ee\u0161 se teleportovat s\u00E1m na sebe!
|
||||
Party.Teleport.Target = [[GREEN]]{0} se k tobe teleportoval.
|
||||
Party.Unlocked = [[GRAY]]Party je odemknuta
|
||||
|
||||
Perks.ActivationTime.Bonus = [[GOLD]] ({0} s perkem V\u00FDdr\u017Enost)
|
||||
Perks.ActivationTime.Desc = Prodlu\u017Euje pou\u017Eit\u00ED schopnosti na {0} sekund.
|
||||
Perks.ActivationTime.Name = Vytrvalost
|
||||
Perks.Cooldowns.Desc = Zmen\u0161\u00ED dobu znovunabit\u00ED schopnosti o {0}.
|
||||
Perks.Cooldowns.Name = Rychle zotaveni
|
||||
Perks.Lucky.Bonus = [[GOLD]] ({0} s perkem \u0160\u0165astlivec)
|
||||
Perks.Lucky.Desc = D\u00E1v\u00E1 {0} dovednostem a schopnostem o 33,3% lep\u0161\u00ED \u0161anci na aktivaci.
|
||||
Perks.Lucky.Desc.Login = D\u00E1v\u00E1 ur\u010Dit\u00FDm dovednostem a schopnostem o 33,3% lep\u0161\u00ED \u0161anci na aktivaci.
|
||||
Perks.Lucky.Name = \u0160test\u00ED
|
||||
Perks.XP.Desc = Obdrzene {0}x Zkusenosti
|
||||
Perks.XP.Name = Zku\u0161enost
|
||||
|
||||
Repair.Arcane.Downgrade = Magick\u00E1 s\u00EDla tohoto p\u0159edm\u011Btu zesl\u00E1bla.
|
||||
Repair.Arcane.Fail = Predmet ztratil navzdy svou magickou silu.
|
||||
Repair.Arcane.Lost = Nemel jsi dostatocnou dovednost pro zachovani ocarovani predmetu.
|
||||
Repair.Arcane.Perfect = [[GREEN]]Udr\u017Eel jsi nezn\u00E1mou enegii v tomto p\u0159edm\u011Btu.
|
||||
Repair.Error = [[DARK_RED]]V mcMMO do\u0161lo k chyb\u011B p\u0159i oprav\u011B tohoto itemu!
|
||||
Repair.Listener = Opravovani:
|
||||
Repair.Listener.Anvil = [[DARK_RED]]Polo\u017Eil si kovadlinu, na kovadlin\u011B m\u016F\u017Ee\u0161 opravovat n\u00E1stroje a zbroj.
|
||||
Repair.Pretty.Name = Oprava
|
||||
Repair.SkillName = OPRAVOVANI
|
||||
Repair.Skills.Adept = Mus\u00ED\u0161 m\u00EDt level [[YELLOW]]{0}[[RED]] k oprav\u011B [[YELLOW]]{1}
|
||||
Repair.Skills.AdeptDiamond = [[DARK_RED]]Nemas dostatek dovednosti pro opravu Diamantovych predmetu.
|
||||
Repair.Skills.AdeptGold = [[DARK_RED]]Nemas dostatek dovednosti pro opravu Zlatych predmetu.
|
||||
Repair.Skills.AdeptIron = [[DARK_RED]]Nejsi dostatecne zkuseny na opravu s Ironem.
|
||||
Repair.Skills.AdeptStone = [[DARK_RED]]Nemas dostatek dovednosti pro opravu Kamennych predmetu.
|
||||
Repair.Skills.FeltEasy = [[GRAY]]To bylo snadn\u00E9.
|
||||
Repair.Skills.FullDurability = [[GRAY]]Tento p\u0159edm\u011Bt nen\u00ED po\u0161kozen\u00FD.
|
||||
Repair.Skills.StackedItems = [[DARK_RED]]Nem\u016F\u017Ee\u0161 opravovat nestackovan\u00E9 p\u0159edm\u011Bty.
|
||||
Repair.SubSkill.ArcaneForging.Description = Oprava enchantovanych predmetu
|
||||
Repair.SubSkill.ArcaneForging.Name = Tajemne kovani
|
||||
Repair.SubSkill.DiamondRepair.Description = Oprava diamantovych nastroju a brneni
|
||||
Repair.SubSkill.DiamondRepair.Name = Oprava diamantovych predmetu ({0}+ SKILL)
|
||||
Repair.SubSkill.GoldRepair.Description = Oprava zlat\u00FDch n\u00E1stroj\u016F a brn\u011Bn\u00ED
|
||||
Repair.SubSkill.GoldRepair.Name = Oprava zlata ({0}+ SKILL)
|
||||
Repair.SubSkill.IronRepair.Description = Oprava \u017Eelezn\u00FDch nastroju a brneni
|
||||
Repair.SubSkill.IronRepair.Name = Oprava \u017Eeleza ({0}+ SKILL)
|
||||
Repair.SubSkill.Repair.Description = Oprava zbroje a n\u00E1stroj\u016F
|
||||
Repair.SubSkill.Repair.Name = Opravovani
|
||||
Repair.SubSkill.RepairMastery.Description = Zvysena efektivita opravy
|
||||
Repair.SubSkill.RepairMastery.Name = Mistrovstvi v opravovani
|
||||
Repair.SubSkill.StoneRepair.Description = Oprava kamenn\u00FDch n\u00E1stroj\u016F
|
||||
Repair.SubSkill.StoneRepair.Name = Oprava kamene ({0}+ SKILL)
|
||||
Repair.SubSkill.SuperRepair.Description = Dvojita efektivita
|
||||
Repair.SubSkill.SuperRepair.Name = Superopravovani
|
||||
|
||||
Salvage.Pretty.Name = Zachr\u00E1nit
|
||||
|
||||
Scoreboard.Header.PlayerInspect = mcMMO Staty:
|
||||
Scoreboard.Header.PlayerRank = mcMMO Ranky
|
||||
Scoreboard.Header.PlayerStats = mcMMO Staty
|
||||
Scoreboard.Misc.CurrentXP = Aktualn\u00ED XP
|
||||
Scoreboard.Misc.Level = Level
|
||||
Scoreboard.Misc.Overall = Celkov\u011B
|
||||
Scoreboard.Misc.RemainingXP = Zb\u00FDvaj\u00EDc\u00ED XP
|
||||
|
||||
Skills.Cancelled = {0} zru\u0161eno!
|
||||
Skills.Child = [[GOLD]](D\u011Btsk\u00E1 dovednost)
|
||||
Skills.ConfirmOrCancel = [[GREEN]Stiskn\u011Bte znovu prav\u00E9 tla\u010D\u00EDtko pro potvrzen\u00ED [[GOLD]]{0}[[GREEN]]. Lev\u00E9 tla\u010D\u00EDtko ke zru\u0161en\u00ED.
|
||||
Skills.Disarmed = [[DARK_RED]]Byl jsi odzbrojen!
|
||||
Skills.Header = -----[][[GREEN]]{0}[[RED]][]-----
|
||||
Skills.NeedMore = [[DARK_RED]]Potrebujes vic
|
||||
Skills.Parents = RODI\u010CE
|
||||
Skills.Stats = {0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
|
||||
Skills.TooTired = Si moc unaveny na pouziti teto schopnosti znovu.
|
||||
|
||||
Smelting.Ability.Locked.0 = ZAM\u010CENO DOKU\u010E {0}+ DOVEDNOST (Z\u00C1KLADN\u00CD ZKU\u0160ENOSTN\u00CD ZES\u00CDLEN\u00CD)
|
||||
Smelting.Ability.Locked.1 = UZAM\u010CENO DOKU\u010E {0}+ DOVEDNOST (T\u011B\u017Eba vrt\u00E1kem)
|
||||
Smelting.Effect.4 = Zku\u0161enostn\u00ED zes\u00EDlen\u00ED z p\u016Fvodn\u00EDho minecraftu
|
||||
Smelting.Effect.5 = Zvy\u0161uje po\u010Det zku\u0161enost\u00ED z\u00EDskan\u00FDch p\u0159i taven\u00ED
|
||||
Smelting.Listener = Taven\u00ED:
|
||||
Smelting.SkillName = TAVEN\u00CD
|
||||
Smelting.SubSkill.FluxMining.Description = \u0160ance aby byla ruda instant\u011B ztavena p\u0159i t\u011B\u017Eb\u011B
|
||||
Smelting.SubSkill.FluxMining.Name = T\u011B\u017Eba Vrt\u00E1kem
|
||||
Smelting.SubSkill.FuelEfficiency.Description = Zvy\u0161uje dobu ho\u0159en\u00ED paliva v pec\u00EDch p\u0159i taven\u00ED
|
||||
Smelting.SubSkill.FuelEfficiency.Name = V\u00FDkonnost paliva
|
||||
Smelting.SubSkill.SecondSmelt.Description = Zvy\u0161uje zdroje z\u00EDskan\u00E9 z taven\u00ED
|
||||
Smelting.SubSkill.SecondSmelt.Name = Druh\u00E1 ztavenina
|
||||
|
||||
Stats.Header.Combat = [[GOLD]]-=BOJOVE DOVEDNOSTI=-
|
||||
Stats.Header.Gathering = [[GOLD]]-=SHROMAZDOVACI DOVEDNOSTI=-
|
||||
Stats.Header.Misc = Ostatni schopnosti
|
||||
Stats.Own.Stats = [[GREEN]][mcMMO] Statistiky
|
||||
|
||||
Swords.Ability.Lower = [[GRAY]]**ODLOZIL JSI SVUJ MEC**
|
||||
Swords.Ability.Ready = [[GREEN]]**PRIPRAVIL JSI SVUJ MEC**
|
||||
Swords.Combat.Bleeding = [[GREEN]]**NEPRITEL KRVACI**
|
||||
Swords.Combat.Bleeding.Started = [[DARK_RED]] Krv\u00E1c\u00ED\u0161!
|
||||
Swords.Combat.Bleeding.Stopped = [[GRAY]]Krvaceni bylo [[GREEN]]zastaveno[[GRAY]]!
|
||||
Swords.Combat.Counter.Hit = [[DARK_RED]]Zasa\u017Een proti\u00FAtokem!
|
||||
Swords.Combat.Countered = [[GREEN]]**PROTIUTOK**
|
||||
Swords.Combat.SS.Struck = [[DARK_RED]]Zasazen Hrozivym utokem!
|
||||
Swords.Effect.4 = Hrozivy utok krvaceni+
|
||||
Swords.Effect.5 = {0} Tikav\u00E9 Krv\u00E1cen\u00ED
|
||||
Swords.Listener = Mece:
|
||||
Swords.SkillName = MECE
|
||||
Swords.Skills.SS.Off = **Hroziv\u00FD \u00FAtok byl deaktivov\u00E1n**
|
||||
Swords.Skills.SS.On = [[GREEN]]**HROZIVY UTOK BYL AKTIVOVAN**
|
||||
Swords.Skills.SS.Other.Off = Hrozivy utok[[GREEN]] byl deaktivovan [[YELLOW]]{0}
|
||||
Swords.Skills.SS.Other.On = [[GREEN]]{0}[[DARK_GREEN]] pouzil [[RED]]Hrozivy utok!
|
||||
Swords.Skills.SS.Refresh = [[GREEN]]Tvoje schopnost [[YELLOW]]Serrated Strikes [[GREEN]]je obnovena!
|
||||
Swords.SubSkill.CounterAttack.Description = Sance k reflektovani obdrzeneho poskozeni pri braneni {0}
|
||||
Swords.SubSkill.CounterAttack.Name = Protiutok
|
||||
Swords.SubSkill.SerratedStrikes.Description = {0} Po\u0161kozen\u00ED \u00FAtok do okol\u00ED, Krv\u00E1cen\u00ED+ \u00FAtok do okol\u00ED
|
||||
Swords.SubSkill.SerratedStrikes.Name = Hrozivy utok (SCHOPNOST)
|
||||
|
||||
Taming.Ability.Bonus.0 = Ekologicky informovane
|
||||
Taming.Ability.Bonus.1 = Vlci, vyhn\u011Bte se nebezpe\u010D\u00ED
|
||||
Taming.Ability.Bonus.10 = Svat\u00FD Chrt
|
||||
Taming.Ability.Bonus.11 = Obnovuje zdrav\u00ED p\u0159i zran\u011Bn\u00ED magi\u00ED nebo lektvarem
|
||||
Taming.Ability.Bonus.2 = Husta srst
|
||||
Taming.Ability.Bonus.3 = 1/{0} Po\u0161kozen\u00ED, Odolnost proti ohni
|
||||
Taming.Ability.Bonus.4 = Otresuvzdorny
|
||||
Taming.Ability.Bonus.5 = V\u00FDbu\u0161niny d\u011Blaj\u00ED 1/{0} norm\u00E1ln\u00EDho po\u0161kozen\u00ED
|
||||
Taming.Ability.Bonus.6 = Nabrousene drapy
|
||||
Taming.Ability.Bonus.7 = +{0} Po\u0161kozen\u00ED
|
||||
Taming.Ability.Bonus.8 = Rychl\u00E9 Ob\u010Derstven\u00ED
|
||||
Taming.Ability.Bonus.9 = {0} \u0161ance na vyl\u00E9\u010Den\u00ED p\u0159i \u00FAtoku
|
||||
Taming.Ability.Locked.0 = ZAM\u010CENO DOKU\u010E{0}+ DOVEDNOST (UV\u011ADOM\u011AL\u00DD O SV\u00C9M OKOL\u00CD)
|
||||
Taming.Ability.Locked.1 = ZAM\u010CENO DOKU\u010E {0}+ DOVEDNOST (HUST\u00C1 SRST)
|
||||
Taming.Ability.Locked.2 = ZAM\u010CENO DOKU\u010E {0}+DOVEDNOST (OT\u0158ESUVZDORN\u00DD)
|
||||
Taming.Ability.Locked.3 = ZAM\u010CENO DOKUD {0}+ DOVEDNOST (NABROU\u0160EN\u00C9 DR\u00C1PY)
|
||||
Taming.Ability.Locked.4 = ZAM\u010CENO DOKU\u010E{0}+ DOVEDNOST (RYCHL\u00C9 OB\u010CERSTVEN\u00CD)
|
||||
Taming.Ability.Locked.5 = UZAM\u010CENO DOKU\u010E {0}+ DOVEDNOST (Svat\u00FD Chrt)
|
||||
Taming.Combat.Chance.Gore = \u0160ance na nabodnut\u00ED: [[YELLOW]]{0}
|
||||
Taming.Listener = Ochocovani:
|
||||
Taming.Listener.Wolf = [[DARK_GRAY]]Vlk vlk pribehl zpatky k tobe...
|
||||
Taming.SkillName = OCHOCOVANI
|
||||
Taming.SubSkill.BeastLore.Description = Na\u0159\u00EDznut\u00ED kost\u00ED kontroluje vlky & oceloty
|
||||
Taming.SubSkill.BeastLore.Name = Tradice \u0161elem
|
||||
Taming.SubSkill.CallOfTheWild.Description = Privolej zvirata na svou stranu
|
||||
Taming.SubSkill.CallOfTheWild.Description.2 = [[GRAY]]COTW (Ocelot): Skrc se a levym-klikem s {0} rybami v ruce
|
||||
Taming.SubSkill.CallOfTheWild.Name = Vol\u00E1n\u00ED divociny
|
||||
Taming.SubSkill.EnvironmentallyAware.Description = Kaktusov\u00E1/L\u00E1vov\u00E1 f\u00F3bie, Imunita proti zran\u011Bn\u00ED p\u00E1dem
|
||||
Taming.SubSkill.EnvironmentallyAware.Name = Ekologicky informovane
|
||||
Taming.SubSkill.FastFoodService.Description = \u0160ance na vyl\u00E9\u010Den\u00ED vlka p\u0159i \u00FAtoku
|
||||
Taming.SubSkill.FastFoodService.Name = Rychl\u00E9 Ob\u010Derstven\u00ED
|
||||
Taming.SubSkill.Gore.Description = Kritick\u00FD \u00FAder, kter\u00FD aplikuje krv\u00E1cen\u00ED
|
||||
Taming.SubSkill.Gore.Name = Krveprolit\u00ED
|
||||
Taming.SubSkill.HolyHound.Description = Uzdraven Magi\u00ED & Lektvarem
|
||||
Taming.SubSkill.HolyHound.Name = Svat\u00FD Chrt
|
||||
Taming.SubSkill.SharpenedClaws.Description = Bonus k zran\u011Bn\u00ED
|
||||
Taming.SubSkill.SharpenedClaws.Name = Nabrousene drapy
|
||||
Taming.SubSkill.ShockProof.Description = Po\u0161kozen\u00ED Exploz\u00ED Sn\u00ED\u017Eeno
|
||||
Taming.SubSkill.ShockProof.Name = Otresuvzdorny
|
||||
Taming.SubSkill.ThickFur.Description = Sn\u00ED\u017Een\u00E9 zran\u011Bn\u00ED,Odolnost proti ohni
|
||||
Taming.SubSkill.ThickFur.Name = Husta srst
|
||||
Taming.Summon.Complete = [[GREEN]]Vyvol\u00E1n\u00ED hotovo
|
||||
Taming.Summon.Fail.Ocelot = M\u00E1\u0161 pobl\u00ED\u0161 p\u0159\u00EDli\u0161 moc, abys povolal dal\u0161\u00EDho.
|
||||
Taming.Summon.Fail.Wolf = M\u00E1\u0161 p\u0159\u00EDli\u0161 mnoho vlk\u016F v okol\u00ED k tomu, aby jsi p\u0159ivolal dal\u0161\u00ED.
|
||||
Taming.Summon.Name.Format = {0}s {1}
|
||||
|
||||
Teleport.Cancelled = [[DARK_RED]]Teleportace zru\u0161ena
|
||||
Teleport.Commencing = [[GRAY]]Zah\u00E1jen\u00ED teleportu za[[GOLD]]({0}) [[GRAY]]sekund, pros\u00EDm st\u016Fj klidn\u011B...
|
||||
|
||||
Unarmed.Ability.Bonus.0 = Styl \u017Eelezn\u00E9 pa\u017Ee
|
||||
Unarmed.Ability.Bonus.1 = +{0} Zv\u00FD\u0161en\u00ED zran\u011Bn\u00ED
|
||||
Unarmed.Ability.IronGrip.Attacker = Tv\u016Fj soupe\u0159 m\u00E1 \u017Eelezn\u00E9 sev\u0159en\u00ED!
|
||||
Unarmed.Ability.IronGrip.Defender = [[GREEN]]Tv\u016Fj \u017Eelezny stisk zabr\u00E1nil tomu abys byl odzbrojen!
|
||||
Unarmed.Ability.Lower = [[GRAY]]**SKL\u00C1N\u00CD\u0160 SV\u00C9 P\u011ASTI**
|
||||
Unarmed.Ability.Ready = [[GREEN]]**PRIPRAVIL JSI SVOJE PESTI**
|
||||
Unarmed.Listener = Neozbrojeny:
|
||||
Unarmed.SkillName = NEOZBROJENY
|
||||
Unarmed.Skills.Berserk.Off = **Besneni bylo deaktivovano**
|
||||
Unarmed.Skills.Berserk.On = [[GREEN]]**BESNENI AKTIVOVANO**
|
||||
Unarmed.Skills.Berserk.Other.Off = Besneni[[GREEN]] bylo deaktivovano [[YELLOW]]{0}
|
||||
Unarmed.Skills.Berserk.Other.On = [[GREEN]]{0}[[DARK_GREEN]] pouzil [[RED]]Besneni!
|
||||
Unarmed.Skills.Berserk.Refresh = [[GREEN]]Tvoje [[YELLOW]]schopnost B\u011Bsn\u011Bn\u00ED [[GREEN]]byla obnovena!
|
||||
Unarmed.SubSkill.ArrowDeflect.Description = Odrazeni sipu
|
||||
Unarmed.SubSkill.ArrowDeflect.Name = Vych\u00FDlen\u00ED \u0161\u00EDpu
|
||||
Unarmed.SubSkill.Berserk.Description = +50% DMG, Nici slabsi materiali
|
||||
Unarmed.SubSkill.Berserk.Name = B\u011Bsn\u011Bn\u00ED (SCHOPNOST)
|
||||
Unarmed.SubSkill.Disarm.Description = Vyraz\u00ED nep\u0159\u00E1tel\u016Fm p\u0159edm\u011Bt kter\u00FD dr\u017E\u00ED v ruce
|
||||
Unarmed.SubSkill.Disarm.Name = Odzbrojit (Hr\u00E1ce)
|
||||
Unarmed.SubSkill.IronArmStyle.Description = Na \u010Das ti zatvrd\u00ED ruku
|
||||
Unarmed.SubSkill.IronArmStyle.Name = Styl \u017Eelezn\u00E9 pa\u017Ee
|
||||
Unarmed.SubSkill.IronGrip.Description = Zabra\u0148uje va\u0161emu odzbrojen\u00ED
|
||||
Unarmed.SubSkill.IronGrip.Name = \u017Delezn\u00FD stisk
|
||||
|
||||
UpdateChecker.NewAvailable = Nov\u00E1 verze dostupn\u00E1 na BukkitDevu.
|
||||
UpdateChecker.Outdated = Pou\u017E\u00EDv\u00E1\u0161 zastaralou verzi mcMMO!
|
||||
|
||||
Woodcutting.Ability.0 = Vyfoukavac
|
||||
Woodcutting.Ability.1 = Odfoukne listi
|
||||
Woodcutting.Ability.Locked.0 = ZAM\u010CENO DOKUD {0}+ DOVEDNOST (FOUKA\u010C LIST\u00CD)
|
||||
Woodcutting.Listener = D\u0159evorubectv\u00ED:
|
||||
Woodcutting.SkillName = DREVORUBECTVI
|
||||
Woodcutting.Skills.TreeFeller.Off = Valec stromu[[GREEN]] byl deaktivovan [[YELLOW]]{0} t
|
||||
Woodcutting.Skills.TreeFeller.On = [[GREEN]]**V\u00C1LE\u010C STROM\u016E AKTIVOV\u00C1NO**
|
||||
Woodcutting.Skills.TreeFeller.Other.Off = Valec stromu[[GREEN]] byl deaktivovan [[YELLOW]]{0}
|
||||
Woodcutting.Skills.TreeFeller.Other.On = [[GREEN]]{0}[[DARK_GREEN]] pouzil [[RED]]Valece stromu!
|
||||
Woodcutting.Skills.TreeFeller.Refresh = [[GREEN]]Schopnost [[YELLOW]]Valec stromu [[GREEN]]byla obnovena!
|
||||
Woodcutting.Skills.TreeFeller.Splinter = TVOJE SEKERA SE ROZLETELA NA TISICE KOUSKU!
|
||||
Woodcutting.Skills.TreeFeller.Threshold = Tento strom je p\u0159\u00EDli\u0161 velk\u00FD!
|
||||
Woodcutting.SubSkill.HarvestLumber.Description = Zdvojnasobi normalni zisk
|
||||
Woodcutting.SubSkill.HarvestLumber.Name = Dvojnasobne zisky
|
||||
Woodcutting.SubSkill.LeafBlower.Description = Odfoukne listi
|
||||
Woodcutting.SubSkill.LeafBlower.Name = Vyfoukavac
|
||||
Woodcutting.SubSkill.TreeFeller.Description = Odp\u00E1l\u00ED strom
|
||||
Woodcutting.SubSkill.TreeFeller.Name = Ni\u010Ditel strom\u016F (ABILITA)
|
||||
|
||||
XPRate.Event = [[GOLD]]mcMMO je nyni v modu zmeneneho pomeru ziskavani dovednosti! Nasobek pomeru dovednosti je {0}x!
|
||||
|
||||
mcMMO.Description = [[DARK_AQUA]]O [[YELLOW]]mcMMO[[DARK_AQUA]] Projekt:,[[GOLD]]mcMMO je [[RED]]open source[[GOLD]] RPG m\u00F3d vytvo\u0159en\u00FD v \u00FAnoru 2011,[[GOLD]]autorem [[BLUE]]nossr50[[GOLD]]. C\u00EDl projektu je poskytnout kvalitu RPG.,[[DARK_AQUA]]Tipy:,[[GOLD]] - [[GREEN]]Pou\u017Eij [[RED]]/mcmmo help[[GREEN]] pro zobrazen\u00ED dostupn\u00FDch p\u0159\u00EDkaz\u016F,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] pro zobrazen\u00ED detailn\u00EDch informac\u00ED o skillu,[[DARK_AQUA]]V\u00FDvoj\u00E1\u0159i:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Majitel),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Vedouc\u00ED projektu),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](V\u00FDvoj\u00E1\u0159),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](V\u00FDvoj\u00E1\u0159),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](V\u00FDvoj\u00E1\u0159),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](V\u00FDvoj\u00E1\u0159),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](V\u00FDvoj\u00E1\u0159),[[DARK_AQUA]]U\u017Eite\u010Dn\u00E9 odkazy:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Nahla\u0161ov\u00E1n\u00ED Chyb,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,
|
||||
mcMMO.NoInvites = Momentalne nemas zadne pozvanky
|
||||
mcMMO.NoPermission = [[DARK_RED]]Nedostatecna prava
|
||||
mcMMO.NoSkillNote = [[DARK_GRAY]]Pokud nemas pristup k schopnosti, nebude zobrazena.
|
@ -1,431 +0,0 @@
|
||||
|
||||
Ability.Generic.Refresh = [[GREEN]]**ABILITIES REFRESHED!**
|
||||
Ability.Generic.Template = [[GOLD]]{0}: [[DARK_AQUA]]{1}
|
||||
Ability.Generic.Template.Lock = [[GRAY]]{0}
|
||||
|
||||
Acrobatics.Ability.Proc = [[GREEN]]**Graceful Landing**
|
||||
Acrobatics.Combat.Proc = [[GREEN]] **osgoi'r**
|
||||
Acrobatics.Listener = Acrobateg
|
||||
Acrobatics.Roll.Text = **Rolled**
|
||||
Acrobatics.SkillName = ACROBATEG
|
||||
Acrobatics.SubSkill.Dodge.Description = Reduce attack damage by half
|
||||
Acrobatics.SubSkill.Dodge.Name = Dodge
|
||||
Acrobatics.SubSkill.GracefulRoll.Description = Twice as effective as a normal Roll
|
||||
Acrobatics.SubSkill.GracefulRoll.Name = Graceful Roll
|
||||
Acrobatics.SubSkill.Roll.Chance = Roll Chance: [[YELLOW]]{0}
|
||||
Acrobatics.SubSkill.Roll.Description = Reduces or Negates fall damage
|
||||
Acrobatics.SubSkill.Roll.GraceChance = Graceful Roll Chance: [[YELLOW]]{0}
|
||||
Acrobatics.SubSkill.Roll.Name = Roll
|
||||
|
||||
Archery.Listener = Archery:
|
||||
Archery.SkillName = ARCHERY
|
||||
Archery.SubSkill.ArrowRetrieval.Description = Chance to retrieve arrows from corpses
|
||||
Archery.SubSkill.ArrowRetrieval.Name = Arrow Retrieval
|
||||
Archery.SubSkill.Daze.Name = Daze (Players)
|
||||
Archery.SubSkill.SkillShot.Description = Increases damage done with bows
|
||||
Archery.SubSkill.SkillShot.Name = Skill Shot
|
||||
|
||||
Axes.Ability.Bonus.0 = Axe Mastery
|
||||
Axes.Ability.Bonus.1 = Bonus {0} damage
|
||||
Axes.Ability.Bonus.2 = Impact
|
||||
Axes.Ability.Bonus.3 = Deal {0} Bonus DMG to armor
|
||||
Axes.Ability.Bonus.4 = Greater Impact
|
||||
Axes.Ability.Bonus.5 = Deal {0} Bonus DMG to unarmored foes
|
||||
Axes.Ability.Lower = [[GRAY]]**YOU LOWER YOUR AXE**
|
||||
Axes.Ability.Ready = [[GREEN]]**YOU READY YOUR AXE**
|
||||
Axes.Combat.CritStruck = [[DARK_RED]]You were CRITICALLY hit!
|
||||
Axes.Combat.CriticalHit = CRITICAL HIT!
|
||||
Axes.Combat.GI.Proc = [[GREEN]]**STRUCK WITH GREAT FORCE**
|
||||
Axes.Combat.GI.Struck = ** ** BRIFO GAN EFFAITH FWYAF
|
||||
Axes.Listener = Axes:
|
||||
Axes.SkillName = AXES
|
||||
Axes.Skills.SS.Off = **Skull Splitter has worn off**
|
||||
Axes.Skills.SS.On = actifadu Penglog Llorweddol
|
||||
Axes.Skills.SS.Other.Off = Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}
|
||||
Axes.Skills.SS.Other.On = [[GREEN]] {0} [[DARK_GREEN]] wedi defnyddio [[RED]] Llorweddol Benglog!
|
||||
Axes.Skills.SS.Refresh = [[GREEN]] Eich [[YELLOW]] Penglog Llorweddol [[GREEN]] gallu ei hadnewyddu!
|
||||
Axes.SubSkill.ArmorImpact.Description = Strike with enough force to shatter armor
|
||||
Axes.SubSkill.ArmorImpact.Name = Impact
|
||||
Axes.SubSkill.AxeMastery.Description = Adds bonus DMG
|
||||
Axes.SubSkill.AxeMastery.Name = Axe Mastery
|
||||
Axes.SubSkill.CriticalStrikes.Description = Double Damage
|
||||
Axes.SubSkill.CriticalStrikes.Name = Critical Strikes
|
||||
Axes.SubSkill.GreaterImpact.Description = Deal bonus damage to unarmored foes
|
||||
Axes.SubSkill.GreaterImpact.Name = Greater Impact
|
||||
Axes.SubSkill.SkullSplitter.Description = Deal AoE Damage
|
||||
Axes.SubSkill.SkullSplitter.Name = Skull Splitter
|
||||
|
||||
Combat.ArrowDeflect = [[WHITE]]**ARROW DEFLECT**
|
||||
Combat.BeastLore = [[GREEN]] ** bwystfil ll\u00EAn **
|
||||
Combat.BeastLoreHealth = [[DARK_AQUA]] Iechyd ([[GREEN]] {0} [[DARK_AQUA]] / {1})
|
||||
Combat.BeastLoreOwner = [[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])
|
||||
Combat.Gore = [[GREEN]]**GORED**
|
||||
Combat.StruckByGore = **YOU HAVE BEEN GORED**
|
||||
Combat.TargetDazed = Target was [[DARK_RED]]Dazed
|
||||
Combat.TouchedFuzzy = [[DARK_RED]] cyffwrdd Fuzzy. Teimlo benysgafn.
|
||||
|
||||
Commands.Ability.Off = Ability use toggled [[RED]]off
|
||||
Commands.Ability.On = Ability use toggled [[GREEN]]on
|
||||
Commands.AdminChat.Off = Admin Sgwrs unig [[RED]] Oddi ar
|
||||
Commands.AdminChat.On = Admin Chat only [[GREEN]]On
|
||||
Commands.AdminToggle = - sgwrs gweinyddol Toggle
|
||||
Commands.Chat.Console = *Console*
|
||||
Commands.Disabled = Mae'r gorchymyn yn anabl.
|
||||
Commands.DoesNotExist = nid Chwaraewr yn bodoli yn y gronfa ddata!
|
||||
Commands.GodMode.Disabled = mcMMO Godmode Disabled
|
||||
Commands.GodMode.Enabled = mcMMO Godmode Enabled
|
||||
Commands.GodMode.Forbidden = [mcMMO] God Mode not permitted on this world (See Permissions)
|
||||
Commands.Inspect = <player> [[RED]]- View detailed player info
|
||||
Commands.Invite.Success = [[GREEN]]Invite sent successfully.
|
||||
Commands.Leaderboards = <skill> <page> [[RED]]- Leaderboards
|
||||
Commands.ModDescription = - Read brief mod description
|
||||
Commands.NoConsole = This command does not support console usage.
|
||||
Commands.Other = [[GREEN]]--OTHER COMMANDS--
|
||||
Commands.Party.Accept = - Accept party invite
|
||||
Commands.Party.Chat.Off = Party Chat only [[RED]]Off
|
||||
Commands.Party.Chat.On = Party Chat only [[GREEN]]On
|
||||
Commands.Party.Commands = [[GREEN]]--PARTY COMMANDS--
|
||||
Commands.Party.Invite.0 = RHYBUDD: [[GREEN]] fod wedi derbyn gwahoddiad i barti {0} o {1}
|
||||
Commands.Party.Invite.Accepted = [[GREEN]] Gwahodd Derbyniwyd. Yr ydych wedi ymuno parti {0}
|
||||
Commands.Party.Kick = oeddech yn cicio o blaid {0}!
|
||||
Commands.Party.Leave = Yr ydych wedi gadael y blaid honno
|
||||
Commands.Party.None = You are not in a party.
|
||||
Commands.Party.Quit = - Leave your current party
|
||||
Commands.Party.Teleport = <player> [[RED]]- Teleport to party member
|
||||
Commands.Party.Toggle = - Toggle Party Chat
|
||||
Commands.PowerLevel = [[DARK_RED]]POWER LEVEL: [[GREEN]]{0}
|
||||
Commands.PowerLevel.Leaderboard = --mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--
|
||||
Commands.Reset = Reset a skill's level to 0
|
||||
Commands.Reset.All = [[GREEN]]All of your skill levels have been reset successfully.
|
||||
Commands.Reset.Single = [[GREEN]]Your {0} skill level has been reset successfully.
|
||||
Commands.Skill.Invalid = That is not a valid skillname!
|
||||
Commands.Skill.Leaderboard = --mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--
|
||||
Commands.Stats = - View your mcMMO stats
|
||||
Commands.ToggleAbility = - Toggle ability activation with right click
|
||||
Commands.Usage.1 = Proper usage is /{0} {1}
|
||||
Commands.Usage.2 = Proper usage is /{0} {1} {2}
|
||||
Commands.Usage.3 = Proper usage is /{0} {1} {2} {3}
|
||||
Commands.Usage.Level = level
|
||||
Commands.Usage.Message = message
|
||||
Commands.Usage.Page = page
|
||||
Commands.Usage.Player = player
|
||||
Commands.Usage.Skill = skill
|
||||
Commands.Usage.XP = xp
|
||||
Commands.XPGain = [[DARK_GRAY]] Cael Profiad: [[WHITE]] {0}
|
||||
Commands.XPGain.Acrobatics = Falling
|
||||
Commands.XPGain.Archery = Attacking Monsters
|
||||
Commands.XPGain.Axes = Attacking Monsters
|
||||
Commands.XPGain.Excavation = Cloddio a dod o hyd i drysorau
|
||||
Commands.XPGain.Fishing = Pysgota (Ewch ffigur!)
|
||||
Commands.XPGain.Herbalism = Perlysiau cynaeafu
|
||||
Commands.XPGain.Mining = Mwyngloddio Cerrig a Mwyn
|
||||
Commands.XPGain.Repair = Repairing
|
||||
Commands.XPGain.Swords = Angenfilod ymosod
|
||||
Commands.XPGain.Taming = Anifeiliaid Taming, neu ymladd \u00E2'ch bleiddiaid
|
||||
Commands.XPGain.Unarmed = Attacking Monsters
|
||||
Commands.XPGain.Woodcutting = Chopping down trees
|
||||
Commands.addlevels.AwardAll.1 = [[GREEN]]You were awarded {0} levels in all skills!
|
||||
Commands.addlevels.AwardAll.2 = All skills have been modified for {0}.
|
||||
Commands.addlevels.AwardSkill.1 = [[GREEN]]You were awarded {0} levels in {1}!
|
||||
Commands.addlevels.AwardSkill.2 = {0} has been modified for {1}.
|
||||
Commands.addxp.AwardAll = [[GREEN]]You were awarded {0} experience in all skills!
|
||||
Commands.addxp.AwardSkill = [[GREEN]]You were awarded {0} experience in {1}!
|
||||
Commands.mcc.Header = ---[][[YELLOW]]mcMMO Commands[[RED]][]---
|
||||
Commands.mcgod = - Toggle GodMode
|
||||
Commands.mchud.Invalid = That is not a valid HUD type.
|
||||
Commands.mcpurge.Success = [[GREEN]]The database was successfully purged!
|
||||
Commands.mcrank.Heading = [[GOLD]]-=PERSONAL RANKINGS=-
|
||||
Commands.mcrank.Overall = Overall[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{0}
|
||||
Commands.mcrank.Player = TARGET: [[WHITE]]{0}
|
||||
Commands.mcrank.Skill = {0}[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{1}
|
||||
Commands.mcrank.Unranked = [[WHITE]]Unranked
|
||||
Commands.mcremove.Success = [[GREEN]]{0} was successfully removed from the database!
|
||||
Commands.mctop.Tip = [[GOLD]]Tip: Use [[RED]]/mcrank[[GOLD]] to view all of your personal rankings!
|
||||
Commands.mmoedit = [chwaraewr] <skill> <newvalue> [[RED]] - Targed addasu
|
||||
Commands.mmoedit.Modified.1 = [[GREEN]]Your level in {0} was set to {1}!
|
||||
Commands.mmoedit.Modified.2 = {0} has been modified for {1}.
|
||||
Commands.xplock.locked = [[GOLD]]Your XP BAR is now locked to {0}!
|
||||
Commands.xplock.unlocked = [[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!
|
||||
Commands.xprate.modified = The XP RATE was modified to {0}
|
||||
Commands.xprate.over = mcMMO XP Rate Event is OVER!!
|
||||
Commands.xprate.proper.0 = Proper usage to change the XP rate is /xprate <integer> <true/false>
|
||||
Commands.xprate.proper.1 = Proper usage to restore the XP rate to default is /xprate reset
|
||||
Commands.xprate.proper.2 = Please specify true or false to indicate if this is an xp event or not
|
||||
Commands.xprate.started.0 = [[GOLD]]XP EVENT FOR mcMMO HAS STARTED!
|
||||
Commands.xprate.started.1 = [[GOLD]]mcMMO XP RATE IS NOW {0}x!
|
||||
|
||||
Effects.Effects = EFFEITHIAU
|
||||
Effects.Template = [[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||
|
||||
Excavation.Ability.Lower = [[GRAY]]**YOU LOWER YOUR SHOVEL**
|
||||
Excavation.Ability.Ready = [[GREEN]]**YOU READY YOUR SHOVEL**
|
||||
Excavation.Listener = Cloddio:
|
||||
Excavation.SkillName = CLODDIO
|
||||
Excavation.Skills.GigaDrillBreaker.Off = **Giga Drill Breaker has worn off**
|
||||
Excavation.Skills.GigaDrillBreaker.On = [[GREEN]]**GIGA DRILL BREAKER ACTIVATED**
|
||||
Excavation.Skills.GigaDrillBreaker.Other.Off = Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
|
||||
Excavation.Skills.GigaDrillBreaker.Other.On = [[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!
|
||||
Excavation.Skills.GigaDrillBreaker.Refresh = [[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!
|
||||
Excavation.SubSkill.GigaDrillBreaker.Description = 3x Drop Rate, 3x EXP, +Speed
|
||||
Excavation.SubSkill.GigaDrillBreaker.Name = Giga Drill Breaker
|
||||
|
||||
Fishing.Ability.Info = Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
|
||||
Fishing.Ability.Locked.0 = LOCKED UNTIL {0}+ SKILL (SHAKE)
|
||||
Fishing.Ability.TH.MagicFound = [[GRAY]]You feel a touch of magic with this catch...
|
||||
Fishing.Chance.Raining = [[BLUE]] Rain Bonus
|
||||
Fishing.Listener = Fishing:
|
||||
Fishing.SkillName = FISHING
|
||||
Fishing.SubSkill.FishermansDiet.Description = Improves hunger restored from fished foods
|
||||
Fishing.SubSkill.FishermansDiet.Name = Fisherman's Diet
|
||||
Fishing.SubSkill.MagicHunter.Description = Find Enchanted Items
|
||||
Fishing.SubSkill.MagicHunter.Name = Magic Hunter
|
||||
Fishing.SubSkill.Shake.Description = Shake items off of mobs w/ fishing pole
|
||||
Fishing.SubSkill.Shake.Name = Shake (vs. Entities)
|
||||
Fishing.SubSkill.TreasureHunter.Description = Fish up misc. objects
|
||||
Fishing.SubSkill.TreasureHunter.Name = Treasure Hunter (Passive)
|
||||
|
||||
Guides.Available = [[GRAY]]Guide for {0} available - type /{1} ? [page]
|
||||
Guides.Header = [[GOLD]]-=[[GREEN]]{0} Guide[[GOLD]]=-
|
||||
Guides.Page.Invalid = Not a valid page number!
|
||||
Guides.Usage = Usage is /{0} ? [page]
|
||||
|
||||
Herbalism.Ability.GTe.NeedMore = You need more seeds to spread Green Terra.
|
||||
Herbalism.Ability.GTh = [[GREEN]]**GREEN THUMB**
|
||||
Herbalism.Ability.GTh.Fail = **GREEN THUMB FAIL**
|
||||
Herbalism.Ability.Lower = [[GRAY]]**YOU LOWER YOUR HOE**
|
||||
Herbalism.Ability.Ready = [[GREEN]]**YOU READY YOUR HOE**
|
||||
Herbalism.Listener = Meddygaeth lysieuol:
|
||||
Herbalism.SkillName = HERBALISM
|
||||
Herbalism.Skills.GTe.On = [[GREEN]]**GREEN TERRA ACTIVATED**
|
||||
Herbalism.Skills.GTe.Other.Off = Green terra [[GREEN]] wedi gwisgo i ffwrdd ar gyfer [[YELLOW]] {0}
|
||||
Herbalism.Skills.GTe.Other.On = [[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!
|
||||
Herbalism.Skills.GTe.Refresh = [[GREEN]] Eich [[YELLOW]] Green Terra [[GREEN]] gallu ei hadnewyddu!
|
||||
Herbalism.SubSkill.DoubleDrops.Description = Double the normal loot
|
||||
Herbalism.SubSkill.DoubleDrops.Name = Double Drops (All Herbs)
|
||||
Herbalism.SubSkill.FarmersDiet.Description = Improves hunger restored from farmed foods
|
||||
Herbalism.SubSkill.FarmersDiet.Name = Farmer's Diet
|
||||
Herbalism.SubSkill.GreenTerra.Description = Spread the Terra, 3x Drops
|
||||
Herbalism.SubSkill.GreenTerra.Name = Green Terra
|
||||
Herbalism.SubSkill.GreenThumb.Description = Auto-Plants crops when harvesting
|
||||
Herbalism.SubSkill.GreenThumb.Description.2 = Make bricks mossy, or make grass grow
|
||||
Herbalism.SubSkill.GreenThumb.Name = Green Thumb (Wheat)
|
||||
|
||||
Inspect.Offline = You do not have permission to inspect offline players!
|
||||
Inspect.OfflineStats = mcMMO Stats for Offline Player [[YELLOW]]{0}
|
||||
Inspect.Stats = [[GREEN]]mcMMO Stats for [[YELLOW]]{0}
|
||||
Inspect.TooFar = You are too far away to inspect that player!
|
||||
|
||||
Item.ChimaeraWing.Fail = **CHIMAERA WING FAILED!**
|
||||
Item.ChimaeraWing.Pass = **CHIMAERA ADAIN**
|
||||
Item.Injured.Wait = You were injured recently and must wait to use this. [[YELLOW]]({0}s)
|
||||
|
||||
MOTD.Donate = [[DARK_AQUA]]Donation Info:
|
||||
MOTD.Hardcore.DeathStatLoss.Stats = [[GOLD]][mcMMO] [[DARK_AQUA]]Skill Death Penalty: [[DARK_RED]]{0}%
|
||||
MOTD.Hardcore.Vampirism.Stats = [[GOLD]][mcMMO] [[DARK_AQUA]]Vampirism Stat Leech: [[DARK_RED]]{0}%
|
||||
MOTD.PerksPrefix = [mcMMO Perks]
|
||||
MOTD.Version = [[GOLD]][mcMMO] Running version [[DARK_AQUA]]{0}
|
||||
MOTD.Website = [[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO Website
|
||||
|
||||
Mining.Ability.Locked.0 = LOCKED UNTIL {0}+ SKILL (BLAST MINING)
|
||||
Mining.Ability.Locked.1 = LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS)
|
||||
Mining.Ability.Locked.2 = LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE)
|
||||
Mining.Ability.Lower = [[GRAY]]You lower your Pickaxe.
|
||||
Mining.Ability.Ready = [[GREEN]] ** CHI'N BAROD EICH PICKAXE **
|
||||
Mining.Blast.Boom = [[GRAY]]**BOOM**
|
||||
Mining.Blast.Other.On = [[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
|
||||
Mining.Blast.Refresh = [[GREEN]] Eich [[YELLOW]] Mwyngloddio Chwyth [[GREEN]] gallu ei hadnewyddu!
|
||||
Mining.Listener = Mwyngloddio:
|
||||
Mining.SkillName = MINING
|
||||
Mining.Skills.SuperBreaker.Off = **Super Breaker has worn off**
|
||||
Mining.Skills.SuperBreaker.On = [[GREEN]]**SUPER BREAKER ACTIVATED**
|
||||
Mining.Skills.SuperBreaker.Other.Off = Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
|
||||
Mining.Skills.SuperBreaker.Other.On = [[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!
|
||||
Mining.Skills.SuperBreaker.Refresh = [[GREEN]] Eich [[YELLOW]] Super Torri'r [[GREEN]] gallu ei hadnewyddu!
|
||||
Mining.SubSkill.BiggerBombs.Description = Increases TNT explosion radius
|
||||
Mining.SubSkill.BiggerBombs.Name = Bigger Bombs
|
||||
Mining.SubSkill.BlastMining.Description = Bonuses to mining with TNT
|
||||
Mining.SubSkill.BlastMining.Name = Blast Mining
|
||||
Mining.SubSkill.DemolitionsExpertise.Description = Decreases damage from TNT explosions
|
||||
Mining.SubSkill.DemolitionsExpertise.Name = Demolitions Expertise
|
||||
Mining.SubSkill.DoubleDrops.Description = Double the normal loot
|
||||
Mining.SubSkill.DoubleDrops.Name = Double Drops
|
||||
Mining.SubSkill.SuperBreaker.Description = Speed+, Triple Drop Chance
|
||||
Mining.SubSkill.SuperBreaker.Name = Super Breaker
|
||||
|
||||
Party.Forbidden = [mcMMO] Parties not permitted on this world (See Permissions)
|
||||
Party.InvalidName = [[DARK_RED]]That is not a valid party name.
|
||||
Party.IsLocked = This party is already locked!
|
||||
Party.IsntLocked = This party is not locked!
|
||||
Party.Locked = Party is locked, only party leader may invite.
|
||||
Party.NotInYourParty = [[DARK_RED]]{0} is not in your party
|
||||
Party.NotOwner = [[DARK_RED]]You are not the party owner
|
||||
Party.Owner.New = [[GREEN]]{0} is the new party leader.
|
||||
Party.Owner.NotLeader = [[DARK_RED]]You are no longer the party leader.
|
||||
Party.Owner.Player = [[GREEN]]You are now the party leader.
|
||||
Party.Password.Incorrect = Party password is incorrect.
|
||||
Party.Password.Set = [[GREEN]] Blaid cyfrinair wedi ei osod i {0}
|
||||
Party.Player.Invalid = Nid yw hynny'n chwaraewr ddilys.
|
||||
Party.Teleport.Dead = Ni allwch teleport y chwaraewr yn farw.
|
||||
Party.Teleport.Player = [[GREEN]]You have teleported to {0}.
|
||||
Party.Teleport.Self = You can't teleport to yourself!
|
||||
Party.Teleport.Target = [[GREEN]] {0} wedi teleported i chi.
|
||||
Party.Unlocked = [[GRAY]] Blaid yn cael ei gloi
|
||||
|
||||
Perks.ActivationTime.Bonus = [[GOLD]] ({0}s with Endurance Perk)
|
||||
Perks.ActivationTime.Desc = Increases ability activation time by {0} seconds.
|
||||
Perks.ActivationTime.Name = Endurance
|
||||
Perks.Cooldowns.Desc = Cuts cooldown duration by {0}.
|
||||
Perks.Cooldowns.Name = Fast Recovery
|
||||
Perks.Lucky.Bonus = [[GOLD]] ({0} with Lucky Perk)
|
||||
Perks.Lucky.Desc = Gives {0} skills and abilities a 33.3% better chance to activate.
|
||||
Perks.Lucky.Desc.Login = Gives certain skills and abilities a 33.3% better chance to activate.
|
||||
Perks.Lucky.Name = Luck
|
||||
Perks.XP.Desc = Receive {0}x XP.
|
||||
Perks.XP.Name = Experience
|
||||
|
||||
Repair.Arcane.Downgrade = Arcane power has decreased for this item.
|
||||
Repair.Arcane.Fail = P\u0175er dirgel wedi gadael yr eitem barhaol
|
||||
Repair.Arcane.Lost = You were not skilled enough to keep any enchantments.
|
||||
Repair.Arcane.Perfect = [[GREEN]]You have sustained the arcane energies in this item.
|
||||
Repair.Error = [[DARK_RED]]mcMMO encountered an error attempting to repair this item!
|
||||
Repair.Listener = Atgyweirio:
|
||||
Repair.Listener.Anvil = [[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.
|
||||
Repair.SkillName = ATGYWEIRIO:
|
||||
Repair.Skills.Adept = You must be level [[YELLOW]]{0}[[RED]] to repair [[YELLOW]]{1}
|
||||
Repair.Skills.AdeptDiamond = [[DARK_RED]] Dydych chi ddim yn ddigon medrus i drwsio Diemwnt.
|
||||
Repair.Skills.AdeptGold = [[DARK RED]] Dydych chi ddim yn ddigon medrus i drwsio Aur.
|
||||
Repair.Skills.AdeptIron = [[DARK_RED]]You're not skilled enough to repair Iron.
|
||||
Repair.Skills.AdeptStone = [[DARK_RED]] Dydych chi ddim yn ddigon medrus i drwsio cerrig.
|
||||
Repair.Skills.FeltEasy = [[GRAY]]That felt easy.
|
||||
Repair.Skills.FullDurability = [[GRAY]]That is at full durability.
|
||||
Repair.Skills.StackedItems = [[DARK_RED]]You can't repair stacked items.
|
||||
Repair.SubSkill.ArcaneForging.Description = Atgyweiriwch eitemau sydd hud
|
||||
Repair.SubSkill.ArcaneForging.Name = Arcane Forging
|
||||
Repair.SubSkill.DiamondRepair.Description = Repair Diamond Tools & Armor
|
||||
Repair.SubSkill.DiamondRepair.Name = Diamond Repair ({0}+ SKILL)
|
||||
Repair.SubSkill.GoldRepair.Description = Repair Gold Tools & Armor
|
||||
Repair.SubSkill.GoldRepair.Name = Gold Repair ({0}+ SKILL)
|
||||
Repair.SubSkill.IronRepair.Description = Repair Iron Tools & Armor
|
||||
Repair.SubSkill.IronRepair.Name = Iron Repair ({0}+ SKILL)
|
||||
Repair.SubSkill.Repair.Description = Repair Tools & Armor
|
||||
Repair.SubSkill.Repair.Name = Repair
|
||||
Repair.SubSkill.RepairMastery.Description = Increased repair amount
|
||||
Repair.SubSkill.RepairMastery.Name = Repair Mastery
|
||||
Repair.SubSkill.StoneRepair.Description = Repair Stone Tools
|
||||
Repair.SubSkill.StoneRepair.Name = Stone Repair ({0}+ SKILL)
|
||||
Repair.SubSkill.SuperRepair.Description = Double effectiveness
|
||||
Repair.SubSkill.SuperRepair.Name = Super Repair
|
||||
|
||||
Skills.Disarmed = [[DARK_RED]] Rydych wedi cael eich diarfogi!
|
||||
Skills.Header = -----[][[GREEN]]{0}[[RED]][]-----
|
||||
Skills.NeedMore = [[DARK_RED]] y bydd angen mwy o [[GRAY]]{0}
|
||||
Skills.Stats = {0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
|
||||
Skills.TooTired = Yr ydych yn rhy flinedig i ddefnyddio'r gallu eto. [[YELLOW]]({0}s)
|
||||
|
||||
Stats.Header.Combat = [GOLD]] - = GWRTHSEFYLL SGILIAU = -
|
||||
Stats.Header.Gathering = [[GOLD]] -= CASGLU SGILIAU = = -
|
||||
Stats.Header.Misc = [[GOLD]]-=MISC SKILLS=-
|
||||
Stats.Own.Stats = [[GREEN]][mcMMO] Ystadegau
|
||||
|
||||
Swords.Ability.Lower = [[GRAY]] ** I LEIHAU EICH CLEDDYF **
|
||||
Swords.Ability.Ready = [[GREEN]] ** CHI'N BAROD EICH SWORD **
|
||||
Swords.Combat.Bleeding = [[GREEN]]** GELYN GWAEDU'N**
|
||||
Swords.Combat.Bleeding.Started = [[DARK_RED]] You're bleeding!
|
||||
Swords.Combat.Bleeding.Stopped = [[GRAY]] y gwaedu wedi [[GREEN]] rhoi'r gorau i [[GRAY]]!
|
||||
Swords.Combat.Counter.Hit = [[DARK_RED]]Hit with a counter-attack!
|
||||
Swords.Combat.Countered = [[GREEN]] ** GWRTH-YMOSOD **
|
||||
Swords.Combat.SS.Struck = [[DARK_RED]] Taro gan Streiciau danheddog!
|
||||
Swords.Effect.4 = Serrated Strikes Bleed+
|
||||
Swords.Listener = Swords:
|
||||
Swords.SkillName = SWORDS
|
||||
Swords.Skills.SS.Off = **Serrated Strikes has worn off**
|
||||
Swords.Skills.SS.On = [[GREEN]] ** Streiciau danheddog actifadu **
|
||||
Swords.Skills.SS.Other.Off = Streiciau danheddog [[GREEN]] wedi gwisgo i ffwrdd ar gyfer [[YELLOW]] {0}
|
||||
Swords.Skills.SS.Other.On = [[GREEN]] {0} [[DARK_GREEN]] wedi defnyddio [[RED]] Streiciau danheddog!
|
||||
Swords.Skills.SS.Refresh = [[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!
|
||||
Swords.SubSkill.CounterAttack.Name = Counter Attack
|
||||
Swords.SubSkill.SerratedStrikes.Name = Serrated Strikes
|
||||
|
||||
Taming.Ability.Bonus.0 = Environmentally Aware
|
||||
Taming.Ability.Bonus.1 = Wolves avoid danger
|
||||
Taming.Ability.Bonus.2 = Ffwr Trwchus
|
||||
Taming.Ability.Bonus.4 = Shock Proof
|
||||
Taming.Ability.Bonus.6 = Sharpened Claws
|
||||
Taming.Ability.Bonus.8 = Fast Food Service
|
||||
Taming.Ability.Bonus.9 = {0}% Chance for heal on attack
|
||||
Taming.Ability.Locked.0 = LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE)
|
||||
Taming.Ability.Locked.1 = LOCKED UNTIL {0}+ SKILL (THICK FUR)
|
||||
Taming.Ability.Locked.2 = LOCKED UNTIL {0}+ SKILL (SHOCK PROOF)
|
||||
Taming.Ability.Locked.3 = LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS)
|
||||
Taming.Ability.Locked.4 = LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE)
|
||||
Taming.Combat.Chance.Gore = Gore Chance: [[YELLOW]]{0}
|
||||
Taming.Listener = Taming:
|
||||
Taming.Listener.Wolf = [[DARK_GRAY]] Eich sgrialu i blaidd yn \u00F4l i chi ...
|
||||
Taming.SkillName = TAMING
|
||||
Taming.SubSkill.BeastLore.Description = Bone-whacking inspects wolves & ocelots
|
||||
Taming.SubSkill.BeastLore.Name = Beast Lore
|
||||
Taming.SubSkill.CallOfTheWild.Description = Summon an animal to your side
|
||||
Taming.SubSkill.CallOfTheWild.Description.2 = [[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand
|
||||
Taming.SubSkill.CallOfTheWild.Name = Call of the Wild
|
||||
Taming.SubSkill.EnvironmentallyAware.Description = Cactus/Lava Phobia, Fall DMG Immune
|
||||
Taming.SubSkill.EnvironmentallyAware.Name = Environmentally Aware
|
||||
Taming.SubSkill.FastFoodService.Description = Chance for wolves to heal on attack
|
||||
Taming.SubSkill.FastFoodService.Name = Fast Food Service
|
||||
Taming.SubSkill.Gore.Description = Critical Strike that applies Bleed
|
||||
Taming.SubSkill.Gore.Name = Gore
|
||||
Taming.SubSkill.SharpenedClaws.Description = Damage Bonus
|
||||
Taming.SubSkill.SharpenedClaws.Name = Sharpened Claws
|
||||
Taming.SubSkill.ShockProof.Description = Explosive Damage Reduction
|
||||
Taming.SubSkill.ShockProof.Name = Shock Proof
|
||||
Taming.SubSkill.ThickFur.Description = DMG Reduction, Fire Resistance
|
||||
Taming.SubSkill.ThickFur.Name = Thick Fur
|
||||
Taming.Summon.Complete = [[GREEN]]Summoning complete
|
||||
Taming.Summon.Fail.Ocelot = You have too many ocelots nearby to summon any more.
|
||||
Taming.Summon.Fail.Wolf = You have too many wolves nearby to summon any more.
|
||||
|
||||
Unarmed.Ability.Bonus.0 = Iron Arm Style
|
||||
Unarmed.Ability.Bonus.1 = +{0} DMG Upgrade
|
||||
Unarmed.Ability.IronGrip.Attacker = Your opponent has an iron grip!
|
||||
Unarmed.Ability.IronGrip.Defender = [[GREEN]]Your iron grip kept you from being disarmed!
|
||||
Unarmed.Ability.Lower = [[GRAY]]**YOU LOWER YOUR FISTS**
|
||||
Unarmed.Ability.Ready = [[GREEN]]**YOU READY YOUR FISTS**
|
||||
Unarmed.Listener = Dim Arfau:
|
||||
Unarmed.SkillName = UNARMED
|
||||
Unarmed.Skills.Berserk.Off = ** arno\\'i hun wedi gwisgo i ffwrdd **
|
||||
Unarmed.Skills.Berserk.On = [[GREEN]]**BERSERK ACTIVATED**
|
||||
Unarmed.Skills.Berserk.Other.Off = arno'i hun [[GREEN]] wedi gwisgo i ffwrdd ar gyfer [[YELLOW]] {0}
|
||||
Unarmed.Skills.Berserk.Other.On = [[GREEN]] {0} [[DARK_GREEN]] wedi defnyddio [[RED]] arno'i hun!
|
||||
Unarmed.Skills.Berserk.Refresh = [[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!
|
||||
Unarmed.SubSkill.ArrowDeflect.Description = Deflect arrows
|
||||
Unarmed.SubSkill.ArrowDeflect.Name = Arrow Deflect
|
||||
Unarmed.SubSkill.Berserk.Description = +50% DMG, Breaks weak materials
|
||||
Unarmed.SubSkill.Berserk.Name = Berserk
|
||||
Unarmed.SubSkill.Disarm.Description = Drops the foes item held in hand
|
||||
Unarmed.SubSkill.Disarm.Name = Disarm (Players)
|
||||
Unarmed.SubSkill.IronArmStyle.Description = Hardens your arm over time
|
||||
Unarmed.SubSkill.IronArmStyle.Name = Iron Arm Style
|
||||
|
||||
Woodcutting.Ability.0 = Chwythwr o ddail
|
||||
Woodcutting.Ability.1 = Chwythu i ffwrdd yn gadael
|
||||
Woodcutting.Ability.Locked.0 = LOCKED UNTIL {0}+ SKILL (LEAF BLOWER)
|
||||
Woodcutting.Listener = Woodcutting:
|
||||
Woodcutting.SkillName = Torri coed
|
||||
Woodcutting.Skills.TreeFeller.Off = **Tree Feller has worn off**
|
||||
Woodcutting.Skills.TreeFeller.On = [[GREEN]]**TREE FELLER ACTIVATED**
|
||||
Woodcutting.Skills.TreeFeller.Other.Off = Feller Coed [[GREEN]] wedi gwisgo i ffwrdd ar gyfer [[YELLOW]] {0}
|
||||
Woodcutting.Skills.TreeFeller.Other.On = [[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!
|
||||
Woodcutting.Skills.TreeFeller.Refresh = [[GREEN]] Eich [[YELLOW]] Feller Coed [[GREEN]] gallu ei hadnewyddu!
|
||||
Woodcutting.Skills.TreeFeller.Splinter = EICH AXE GWAHANU I DDWSINAU O DARNAU!
|
||||
Woodcutting.Skills.TreeFeller.Threshold = That tree is too large!
|
||||
Woodcutting.SubSkill.HarvestLumber.Description = Double the normal loot
|
||||
Woodcutting.SubSkill.HarvestLumber.Name = Double Drops
|
||||
Woodcutting.SubSkill.LeafBlower.Description = Blow Away Leaves
|
||||
Woodcutting.SubSkill.LeafBlower.Name = Leaf Blower
|
||||
Woodcutting.SubSkill.TreeFeller.Description = Make trees explode
|
||||
Woodcutting.SubSkill.TreeFeller.Name = Tree Feller
|
||||
|
||||
XPRate.Event = [[GOLD]] mcMMO ar hyn o bryd mewn digwyddiad gyfradd XP! Gyfradd yn XP {0} x!
|
||||
|
||||
mcMMO.NoInvites = You have no invites at this time
|
||||
mcMMO.NoPermission = [[DARK_RED]]Insufficient permissions.
|
||||
mcMMO.NoSkillNote = [[DARK_GRAY]]If you don't have access to a skill it will not be shown here.
|
@ -1,432 +0,0 @@
|
||||
|
||||
Ability.Generic.Refresh = [[GREEN]]**EVNER GENINDL\u00C6ST!**
|
||||
Ability.Generic.Template = [[GOLD]]{0}: [[DARK_AQUA]]{1}
|
||||
Ability.Generic.Template.Lock = [[GRAY]]{0}
|
||||
|
||||
Acrobatics.Ability.Proc = [[GREEN]]**Yndefuld Landing**
|
||||
Acrobatics.Combat.Proc = [[GREEN]]**Undviget**
|
||||
Acrobatics.Listener = Akrobatik:
|
||||
Acrobatics.Roll.Text = **Rullede**
|
||||
Acrobatics.SkillName = AKROBATIK
|
||||
Acrobatics.SubSkill.Dodge.Description = Reducer angrebs skade med halvdelen
|
||||
Acrobatics.SubSkill.Dodge.Name = Afv\u00E6rg
|
||||
Acrobatics.SubSkill.GracefulRoll.Description = Dobbelt s\u00E5 effektiv som en normal rulning
|
||||
Acrobatics.SubSkill.GracefulRoll.Name = Yndefuldt Rul
|
||||
Acrobatics.SubSkill.Roll.Chance = Rulle Chance: [[YELLOW]]{0}
|
||||
Acrobatics.SubSkill.Roll.Description = Reducerer eller omvender Fald skade
|
||||
Acrobatics.SubSkill.Roll.GraceChance = Yndefuldt Rul Chance: [[YELLOW]]{0}
|
||||
Acrobatics.SubSkill.Roll.Name = Rul
|
||||
|
||||
Archery.Listener = Bueskydning:
|
||||
Archery.SkillName = BUESKYDNING
|
||||
Archery.SubSkill.ArrowRetrieval.Description = Chance for at tage pile ud af lig
|
||||
Archery.SubSkill.ArrowRetrieval.Name = Genbrug Pile
|
||||
Archery.SubSkill.Daze.Name = Lam (Spillere)
|
||||
Archery.SubSkill.SkillShot.Description = For\u00F8ger skade for\u00E5rsaget med buer
|
||||
Archery.SubSkill.SkillShot.Name = Evne Skud
|
||||
|
||||
Axes.Ability.Bonus.0 = \u00D8kse Mestring
|
||||
Axes.Ability.Bonus.1 = Bonus {0} skade
|
||||
Axes.Ability.Bonus.2 = Rustnings Effekt
|
||||
Axes.Ability.Bonus.3 = P\u00E5f\u00F8r {0} Bonus Skade til rustning
|
||||
Axes.Ability.Bonus.4 = St\u00F8rre Slag
|
||||
Axes.Ability.Bonus.5 = P\u00E5f\u00F8r {0} Bonus Skade til ubev\u00E6bnede fjender
|
||||
Axes.Ability.Lower = [[GRAY]]**DU S\u00C6NKER DIN \u00D8KSE**
|
||||
Axes.Ability.Ready = [[GREEN]]**DU G\u00D8R DIN \u00D8KSE KLAR**
|
||||
Axes.Combat.CritStruck = [[DARK_RED]]Du er blevet KRITISK ramt!
|
||||
Axes.Combat.CriticalHit = KRITISK SLAG!
|
||||
Axes.Combat.GI.Proc = [[GREEN]]**RAMT AF STOR KRAFT**
|
||||
Axes.Combat.GI.Struck = **RAMT AF ST\u00D8RRE SLAG**
|
||||
Axes.Listener = \u00D8kser:
|
||||
Axes.SkillName = \u00D8KSER
|
||||
Axes.Skills.SS.Off = **Berserker er aftaget**
|
||||
Axes.Skills.SS.On = [[GREEN]]**Kranie Knuser AKTIVERET**
|
||||
Axes.Skills.SS.Other.Off = Kranie Knuser[[GREEN]] er aftaget i [[YELLOW]]{0}
|
||||
Axes.Skills.SS.Other.On = [[GREEN]]{0}[[DARK_GREEN]] har brugt [[RED]]Kranie Splitter!
|
||||
Axes.Skills.SS.Refresh = [[GREEN]]Din [[YELLOW]]Kranie Splitter [[GREEN]]evne er genindl\u00E6st!
|
||||
Axes.SubSkill.ArmorImpact.Description = Ram med nok kraft for at smadre rustningen
|
||||
Axes.SubSkill.ArmorImpact.Name = Rustnings Effekt
|
||||
Axes.SubSkill.AxeMastery.Description = Tilf\u00F8jer bonus skade
|
||||
Axes.SubSkill.AxeMastery.Name = \u00D8kse Mestring
|
||||
Axes.SubSkill.CriticalStrikes.Description = Fordoblet Skade
|
||||
Axes.SubSkill.CriticalStrikes.Name = Kritiske Slag
|
||||
Axes.SubSkill.GreaterImpact.Description = Giv bonus skade til ubev\u00E6bnede fjender
|
||||
Axes.SubSkill.GreaterImpact.Name = St\u00F8rre Slag
|
||||
Axes.SubSkill.SkullSplitter.Description = For\u00E5rsag Omr\u00E5de Skade
|
||||
Axes.SubSkill.SkullSplitter.Name = Kranie Splitter (Evne)
|
||||
|
||||
Combat.ArrowDeflect = [[WHITE]]**UNDVIGER PIL**
|
||||
Combat.BeastLore = [[GREEN]]**TIGGENDE MONSTER**
|
||||
Combat.BeastLoreHealth = [[DARK_AQUA]]Liv ([[GREEN]]{0}[[DARK_AQUA]]/{1})
|
||||
Combat.BeastLoreOwner = [[DARK_AQUA]]Ejer ([[RED]]{0}[[DARK_AQUA]])
|
||||
Combat.Gore = [[GREEN]]**SPIDDET**
|
||||
Combat.StruckByGore = **DU ER BLEVET SPIDDET**
|
||||
Combat.TargetDazed = M\u00E5let er nu [[DARK_RED]]Bed\u00F8vet
|
||||
Combat.TouchedFuzzy = [[DARK_RED]]R\u00F8rte Plysse. F\u00F8lte mig svimmel.
|
||||
|
||||
Commands.Ability.Off = Evne brug sat til [[GREEN]]Sand
|
||||
Commands.Ability.On = Evne brug sat til [[GREEN]]Sand
|
||||
Commands.AdminChat.Off = Admin Chat kun [[RED]]Slukket
|
||||
Commands.AdminChat.On = Kun Admin Chat [[GREEN]]Rigtigt
|
||||
Commands.AdminToggle = - Skift admin chatten
|
||||
Commands.Chat.Console = *Konsol*
|
||||
Commands.Disabled = Denne kommando er sl\u00E5et fra.
|
||||
Commands.DoesNotExist = Spiller eksisterer ikke i databasen!
|
||||
Commands.GodMode.Disabled = mcMMO GudeTilstand Slukket
|
||||
Commands.GodMode.Enabled = mcMMO GudeTilstand Aktiveret
|
||||
Commands.GodMode.Forbidden = [mcMMO] Gude Tilstand er ikke tilladt i denne verden (Se Tilladelser)
|
||||
Commands.Inspect = <player> [[RED]]- Se detaljeret spiller Info
|
||||
Commands.Invite.Success = [[GREEN]]Invitation sendt successfuldt
|
||||
Commands.Leaderboards = <skill> <page> [[RED]]- Ranglister
|
||||
Commands.ModDescription = - L\u00E6s den korte mod beskrivelse
|
||||
Commands.NoConsole = Denne kommando er ikke supported af konsollen.
|
||||
Commands.Other = [[GREEN]]--ANDRE KOMMANDOER--
|
||||
Commands.Party.Accept = - Accepter gruppe invitation
|
||||
Commands.Party.Chat.Off = Gruppe Chat kun [[RED]]Slukket
|
||||
Commands.Party.Chat.On = Kun Gruppe Chat [[GREEN]]Rigtigt
|
||||
Commands.Party.Commands = [[GREEN]]--GRUPPE KOMMANDOER--
|
||||
Commands.Party.Invite.0 = INFORMATION: [[GREEN]]Du har modtaget en gruppe invitation for {0} from {1}
|
||||
Commands.Party.Invite.Accepted = [[GREEN]]Invitation Accepteret. Du har sluttet dig til en gruppe {0}
|
||||
Commands.Party.Kick = Du er blevet fjernet fra gruppen {0}!
|
||||
Commands.Party.Leave = Du har forladt denne gruppe
|
||||
Commands.Party.None = Du er ikke i en gruppe.
|
||||
Commands.Party.Quit = - Forlad din nuv\u00E6rende Gruppe
|
||||
Commands.Party.Teleport = <player> [[RED]]- Teleporter til gruppe medlem
|
||||
Commands.Party.Toggle = - Skift Gruppe Chat
|
||||
Commands.PowerLevel = [[DARK_RED]]Kraft level: [[GREEN]]{0}
|
||||
Commands.PowerLevel.Capped = [[DARK_RED]]KRAFT LEVEL: [[GREEN]]{0} [[DARK_RED]]MAX LEVEL: [[YELLOW]]{1}
|
||||
Commands.PowerLevel.Leaderboard = --mcMMO[[BLUE]] Kraft Level [[YELLOW]]Rangliste--
|
||||
Commands.Reset = Genindl\u00E6s en evnes level til 0
|
||||
Commands.Reset.All = [[GREEN]]Dine {0} Evne levels er blevet gendannet succesfuldt
|
||||
Commands.Reset.Single = [[GREEN]]Dine {0} Evne levels er blevet gendannet succesfuldt
|
||||
Commands.Skill.Invalid = Det er ikke et brugbart evnenavn!
|
||||
Commands.Skill.Leaderboard = --mcMMO [[BLUE]]{0}[[YELLOW]] Rangliste--
|
||||
Commands.Stats = - Se dine mcMMO statistikker.
|
||||
Commands.ToggleAbility = - Skift evne aktivering med h\u00F8jre-click
|
||||
Commands.Usage.1 = Korrekt brug er /{0} {1}
|
||||
Commands.Usage.2 = Korrekt brug er /{0} {1} {2}
|
||||
Commands.Usage.3 = Korrekt brug er /{0} {1} {2} {3}
|
||||
Commands.Usage.Level = Level
|
||||
Commands.Usage.Message = besked
|
||||
Commands.Usage.Page = side
|
||||
Commands.Usage.Player = spiller
|
||||
Commands.Usage.Skill = Evne
|
||||
Commands.Usage.XP = xp
|
||||
Commands.XPGain = [[DARK_GRAY]]XP FORTJENST: [[WHITE]]{0}
|
||||
Commands.XPGain.Acrobatics = Falder
|
||||
Commands.XPGain.Archery = Angriber Monstre
|
||||
Commands.XPGain.Axes = Angriver Monstre
|
||||
Commands.XPGain.Excavation = Graver og finder skatte
|
||||
Commands.XPGain.Fishing = Fiskning (Brug nu hovedet!)
|
||||
Commands.XPGain.Herbalism = Samler Urter
|
||||
Commands.XPGain.Mining = Udvinde Sten & Malm
|
||||
Commands.XPGain.Repair = Repererer
|
||||
Commands.XPGain.Swords = Angriber Monstre
|
||||
Commands.XPGain.Taming = Dyret\u00E6mning, eller kamp m/ dine ulve
|
||||
Commands.XPGain.Unarmed = Angriber Monstre
|
||||
Commands.XPGain.Woodcutting = Hugger tr\u00E6er ned
|
||||
Commands.addlevels.AwardAll.1 = [[GREEN]]Du har f\u00E5et {0} Exp i alle evner!
|
||||
Commands.addlevels.AwardAll.2 = Alle evner er blevet \u00E6ndret til {0}.
|
||||
Commands.addlevels.AwardSkill.1 = [[GREEN]]Du har f\u00E5et{0} levels i {1}!
|
||||
Commands.addlevels.AwardSkill.2 = {0} er blevet \u00E6ndret for {1}.
|
||||
Commands.addxp.AwardAll = [[GREEN]]Du har f\u00E5et {0} Exp i alle evner!
|
||||
Commands.addxp.AwardSkill = [[GREEN]]Du har f\u00E5et {0} Exp i {1}!
|
||||
Commands.mcc.Header = ---[][[YELLOW]]mcMMO Kommandoer[[RED]][]---
|
||||
Commands.mcgod = - Skift GudeTilstand
|
||||
Commands.mchud.Invalid = Det er ikke en tilladt HUD type.
|
||||
Commands.mcpurge.Success = [[GREEN]]Databasen er blevet succesfuldt renset!
|
||||
Commands.mcrank.Heading = [[GOLD]]-=PERSONLIGE RANGLISTER=-
|
||||
Commands.mcrank.Overall = Overall[[GREEN]] - [[GOLD]]Rang [[WHITE]]#[[GREEN]]{0}
|
||||
Commands.mcrank.Player = M\u00C5L: [[WHITE]]{0}
|
||||
Commands.mcrank.Skill = {0}[[GREEN]] - [[GOLD]]Rang [[WHITE]]#[[GREEN]]{1}
|
||||
Commands.mcrank.Unranked = [[WHITE]]Degraderet
|
||||
Commands.mcrefresh.Success = {0}''s nedk\u00F8ling er blevet genindl\u00E6st.
|
||||
Commands.mcremove.Success = [[GREEN]]{0} er succesfuldt fjernet fra databasen!
|
||||
Commands.mctop.Tip = [[GOLD]]Tip: Brug [[RED]]/mcrank[[GOLD]] for at se all dine personlige rangs!
|
||||
Commands.mmoedit = [player] <skill> <newvalue> [[RED]] - \u00C6ndrer m\u00E5let
|
||||
Commands.mmoedit.Modified.1 = [[GREEN]]Dit level i {0} er sat til {1}!
|
||||
Commands.mmoedit.Modified.2 = {0} er blevet \u00E6ndret for {1}.
|
||||
Commands.xplock.locked = [[GOLD]]Din XP BAR er nu l\u00E5st til {0}!
|
||||
Commands.xplock.unlocked = [[GOLD]]Din XP BAR er nu [[GREEN]]\u00C5BEN[[GOLD]]!
|
||||
Commands.xprate.modified = The XP er blevet \u00E6ndret til {0}
|
||||
Commands.xprate.over = mcMMO XP bed\u00F8mnings begivenhed er SLUT!!
|
||||
Commands.xprate.proper.0 = Den rigtige m\u00E5de at \u00E6ndre XP ratio er /xprate <integer> <true/false>
|
||||
Commands.xprate.proper.1 = Rigtig brug for at s\u00E6tte XP level til 0 er /xprate reset
|
||||
Commands.xprate.proper.2 = V\u00E6lg sandt eller falsk for at vise om dette er en XP begivenhed eller ikke
|
||||
Commands.xprate.started.0 = [[GOLD]]XP BEGIVENHEDER FOR mcMMO ER STARTET!
|
||||
Commands.xprate.started.1 = [[GOLD]]mcMMO XP BED\u00D8MMELSE ER NU {0}x!
|
||||
|
||||
Effects.Effects = Effekter
|
||||
Effects.Template = [[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||
|
||||
Excavation.Ability.Lower = [[GRAY]]**DU S\u00C6NKER DIN SKOVL**
|
||||
Excavation.Ability.Ready = [[GREEN]]**DU G\u00D8R DIN SKOVL KLAR**
|
||||
Excavation.Listener = Udgravning:
|
||||
Excavation.SkillName = UDVINDING
|
||||
Excavation.Skills.GigaDrillBreaker.Off = **Giga Borer er aftaget**
|
||||
Excavation.Skills.GigaDrillBreaker.On = [[GREEN]]**Super Bor AKTIVERET**
|
||||
Excavation.Skills.GigaDrillBreaker.Other.Off = Giga Borer[[GREEN]] er aftaget i [[YELLOW]]{0}
|
||||
Excavation.Skills.GigaDrillBreaker.Other.On = [[GREEN]]{0}[[DARK_GREEN]] har brugt [[RED]]Giga Borer!
|
||||
Excavation.Skills.GigaDrillBreaker.Refresh = [[GREEN]]Din [[YELLOW]]Giga Borer [[GREEN]]evne er genindl\u00E6st!
|
||||
Excavation.SubSkill.GigaDrillBreaker.Description = 3x Tabs ratio for blokke, 3x EXP, +Fart
|
||||
Excavation.SubSkill.GigaDrillBreaker.Name = Giga Borer (EVNE)
|
||||
|
||||
Fishing.Ability.Info = Magisk J\u00E6ger: [[GRAY]] **Forbedres med skattejagts ranken**
|
||||
Fishing.Ability.Locked.0 = L\u00C5ST INDTIL {0}+ EVNE (RYST)
|
||||
Fishing.Ability.TH.MagicFound = [[GRAY]]Du f\u00F8ler et strejf a magi med denne fangst...
|
||||
Fishing.Chance.Raining = [[BLUE]] Regn Bonus
|
||||
Fishing.Listener = Fiskeri:
|
||||
Fishing.SkillName = FISKER
|
||||
Fishing.SubSkill.FishermansDiet.Description = Forbedrer Sult genoprettet af Fisked mad
|
||||
Fishing.SubSkill.FishermansDiet.Name = Fiskers Diet
|
||||
Fishing.SubSkill.MagicHunter.Description = Find Fortryllede Ting.
|
||||
Fishing.SubSkill.MagicHunter.Name = Magi J\u00E6ger
|
||||
Fishing.SubSkill.Shake.Description = Ryst ting ud af monstre med en fiskestang
|
||||
Fishing.SubSkill.Shake.Name = Ryst (Mod V\u00E6sner)
|
||||
Fishing.SubSkill.TreasureHunter.Description = Fisk diverse objekter op.
|
||||
Fishing.SubSkill.TreasureHunter.Name = Skatte J\u00E6ger (Passiv)
|
||||
|
||||
Guides.Available = [[GRAY]]Guide for {0} tilg\u00E6ngelige - skriv /{1} ? [page]
|
||||
Guides.Header = [[GOLD]]-=[[GREEN]]{0} Guide[[GOLD]]=-
|
||||
Guides.Page.Invalid = Ikke et gyldigt side nummer!
|
||||
Guides.Usage = Korrekt brug er /{0} ? [page]
|
||||
|
||||
Herbalism.Ability.GTe.NeedMore = Du mangler flere fr\u00F8 for at sprede Gr\u00F8n Terra.
|
||||
Herbalism.Ability.GTh = [[GREEN]]**GR\u00D8NNE FINGRE**
|
||||
Herbalism.Ability.GTh.Fail = **GR\u00D8NNE FINGRE MISLYKKEDES**
|
||||
Herbalism.Ability.Lower = [[GRAY]]**DU S\u00C6NKER DIt LUGEJERN**
|
||||
Herbalism.Ability.Ready = [[GREEN]]**DU G\u00D8R DIT LUGEJERN KLAR**
|
||||
Herbalism.Listener = Urtekundskab
|
||||
Herbalism.SkillName = NATURMEDICIN
|
||||
Herbalism.Skills.GTe.On = [[GREEN]]**GR\u00D8N TERRA AKTIVERET**
|
||||
Herbalism.Skills.GTe.Other.Off = Gr\u00F8n Terra[[GREEN]] er aftaget i [[YELLOW]]{0}
|
||||
Herbalism.Skills.GTe.Other.On = [[GREEN]]{0}[[DARK_GREEN]] har brugt [[RED]]Gr\u00F8n Terra!
|
||||
Herbalism.Skills.GTe.Refresh = [[GREEN]Din [[YELLOW]]Gr\u00F8nne Terra [[GREEN]]evne er genindl\u00E6st!
|
||||
Herbalism.SubSkill.DoubleDrops.Description = G\u00F8r din normale udbytte dobblet s\u00E5 stort
|
||||
Herbalism.SubSkill.DoubleDrops.Name = Dobble tab (alle planter)
|
||||
Herbalism.SubSkill.FarmersDiet.Description = Forbedrer Sult genoprettet af farmed mad
|
||||
Herbalism.SubSkill.FarmersDiet.Name = Farmer's Diet
|
||||
Herbalism.SubSkill.GreenTerra.Description = Spred Terra, 3x Tab
|
||||
Herbalism.SubSkill.GreenTerra.Name = Gr\u00F8n Terra (EVNE)
|
||||
Herbalism.SubSkill.GreenThumb.Description = Auto-Planter afgr\u00F8der mens du h\u00F8ster
|
||||
Herbalism.SubSkill.GreenThumb.Description.2 = Lav Mursten Mossede, eller f\u00E5 gr\u00E6s til at gro
|
||||
Herbalism.SubSkill.GreenThumb.Name = Gr\u00F8nne Fingre (Hvede)
|
||||
|
||||
Inspect.Offline = Du har ikke tilladelse til at inspicere offline spillere!
|
||||
Inspect.OfflineStats = mcMMO Stats for Offline Spillere [[YELLOW]]{0}
|
||||
Inspect.Stats = [[GREEN]]mcMMO F\u00E6rdigheder for [[YELLOW]]{0}
|
||||
Inspect.TooFar = Du er for langt v\u00E6k til at inspicere denne spiller!
|
||||
|
||||
Item.ChimaeraWing.Fail = **KIM\u00C6RE VINGE FEJLEDE!**
|
||||
Item.ChimaeraWing.Pass = **KIM\u00C6RE VINGE**
|
||||
Item.Injured.Wait = Du var for nylig skadet og m\u00E5 derfor vente med at bruge dette. [[YELLOW]]({0}s)
|
||||
|
||||
MOTD.Donate = [[DARK_AQUA]]Donations Info:
|
||||
MOTD.Hardcore.DeathStatLoss.Stats = [[GOLD]][mcMMO] [[DARK_AQUA]]Evne d\u00F8ds straf: [[DARK_RED]]{0}%
|
||||
MOTD.Hardcore.Vampirism.Stats = [[GOLD]][mcMMO] [[DARK_AQUA]Vampyr Statistik Igle: [[DARK_RED]]{0}%
|
||||
MOTD.PerksPrefix = [mcMMO Frynsegoder]
|
||||
MOTD.Version = [[GOLD]][mcMMO] K\u00F8rer version [[DARK_AQUA]]{0}
|
||||
MOTD.Website = [[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO Hjemmeside
|
||||
|
||||
Mining.Ability.Locked.0 = L\u00C5ST INDTIL {0}+ EVNE (BLAST MINING)
|
||||
Mining.Ability.Locked.1 = L\u00C5ST INDTIL {0}+ EVNE (ST\u00D8RRE BOMBER)
|
||||
Mining.Ability.Locked.2 = L\u00C5ST INDTIL {0}+ EVNE (NEDRIVNINGS EXPERTISE)
|
||||
Mining.Ability.Lower = [[GRAY]]**DU S\u00C6NKER DIN HAKKE**
|
||||
Mining.Ability.Ready = [[GREEN]]**DU G\u00D8R DIN HAKKE KLAR**
|
||||
Mining.Blast.Boom = [[GRAY]]**BOOM**
|
||||
Mining.Blast.Other.On = [[GREEN]]{0}[[DARK_GREEN]] her brugt [[RED]]Blast Mining!
|
||||
Mining.Blast.Refresh = [[GREEN]]Din [[YELLOW]]Spring Mining [[GREEN]]evne er genindl\u00E6st!
|
||||
Mining.Listener = Minedrift:
|
||||
Mining.SkillName = MINER
|
||||
Mining.Skills.SuperBreaker.Off = **Super \u00D8del\u00E6gger er aftaget**
|
||||
Mining.Skills.SuperBreaker.On = [[GREEN]]**SUPER \u00D8DEL\u00C6GGER AKTIVERET**
|
||||
Mining.Skills.SuperBreaker.Other.Off = Super \u00D8del\u00E6gger[[GREEN]] er aftaget i [[YELLOW]]{0}
|
||||
Mining.Skills.SuperBreaker.Other.On = [[GREEN]]{0}[[DARK_GREEN]] har brugt [[RED]]Super \u00D8del\u00E6gger!
|
||||
Mining.Skills.SuperBreaker.Refresh = [[GREEN]]Din [[YELLOW]]Super Smadrer [[GREEN]]evne er genindl\u00E6st!
|
||||
Mining.SubSkill.BiggerBombs.Description = Forbedrer TNT explosions radius
|
||||
Mining.SubSkill.BiggerBombs.Name = St\u00F8rre Bomber
|
||||
Mining.SubSkill.BlastMining.Description = Bonuser for at mine med TNT
|
||||
Mining.SubSkill.BlastMining.Name = Blast Mining
|
||||
Mining.SubSkill.DemolitionsExpertise.Description = Formindsker skade fra TNT explotioner
|
||||
Mining.SubSkill.DemolitionsExpertise.Name = Nedrivnings Expertise
|
||||
Mining.SubSkill.DoubleDrops.Description = Fordobble det normale udbytte
|
||||
Mining.SubSkill.DoubleDrops.Name = Dobble Tab
|
||||
Mining.SubSkill.SuperBreaker.Description = Fart+, 3x Tabs chance
|
||||
Mining.SubSkill.SuperBreaker.Name = Super \u00D8del\u00E6gger (EVNE)
|
||||
|
||||
Party.Forbidden = [mcMMO] grupper er ikke tilladt i denne verden (Se Tilladelser)
|
||||
Party.InvalidName = [[DARK_RED]]Dette er ikke et gruppe navn.
|
||||
Party.IsLocked = Denne gruppe er allerede l\u00E5st!
|
||||
Party.IsntLocked = Denne gruppe er ikke l\u00E5st!
|
||||
Party.Locked = Festen er l\u00E5st, kun gruppe lederen kan invitere.
|
||||
Party.NotInYourParty = [[DARK_RED]]{0} er ikke i din gruppe
|
||||
Party.NotOwner = [[DARK_RED]]Du er ikke gruppe lederen.
|
||||
Party.Owner.New = [[GREEN]]{0} er den nye gruppe leder.
|
||||
Party.Owner.NotLeader = [[DARK_RED]]Du er ikke l\u00E6ngere gruppens leder.
|
||||
Party.Owner.Player = [[GREEN]]Du er nu gruppe lederen.
|
||||
Party.Password.Incorrect = Gruppe kodeord er forkert.
|
||||
Party.Password.Set = [[GREEN]]Gruppe adgangskode sat til {0}
|
||||
Party.Player.Invalid = Dette er ikke en rigtig spiller.
|
||||
Party.Teleport.Dead = Du kan ikke teleportere til en d\u00F8d spiller.
|
||||
Party.Teleport.Player = [[GREEN]]Du har teleporteret til {0}.
|
||||
Party.Teleport.Self = Du kan ikke teleportere dig selv!
|
||||
Party.Teleport.Target = [[GREEN]]{0} har teleporteret til dig.
|
||||
Party.Unlocked = [[GRAY]]Gruppe er \u00E5ben
|
||||
|
||||
Perks.ActivationTime.Bonus = [[GOLD]] ({0}s med Udholdenheds Frynsegode)
|
||||
Perks.ActivationTime.Desc = Forl\u00E6nger evne aktivations tid med {0} sekunder
|
||||
Perks.ActivationTime.Name = Udholdenhed
|
||||
Perks.Cooldowns.Desc = Sk\u00E6rer Nedk\u00F8lings tiden ned med {0}.
|
||||
Perks.Cooldowns.Name = Hurtig Bedring
|
||||
Perks.Lucky.Bonus = [[GOLD]] ({0} med heldig frynsegode)
|
||||
Perks.Lucky.Desc = Giver {0} Evner en 33.3% bedre chance for at aktivere.
|
||||
Perks.Lucky.Desc.Login = Giver visse Evner en 33.3% bedre chance for at aktivere.
|
||||
Perks.Lucky.Name = Held
|
||||
Perks.XP.Desc = Modtag {0}x XP.
|
||||
Perks.XP.Name = Erfaring
|
||||
|
||||
Repair.Arcane.Downgrade = Magisk magt er nedsat for dette objekt.
|
||||
Repair.Arcane.Fail = Magisk energi har forladt genstanden for altid.
|
||||
Repair.Arcane.Lost = Du har ikke evner nok til at beholde nogle fortryllelser.
|
||||
Repair.Arcane.Perfect = [[GREEN]]Du har vedligeholdt de magiske energier i dette objekt.
|
||||
Repair.Error = [[DARK_RED]]mcMMO m\u00F8dte en fejl mens den fors\u00F8gte at reparere dette objekt!
|
||||
Repair.Listener = Reparer:
|
||||
Repair.Listener.Anvil = [[DARK_RED]]Du har placeret en armbolt, armbolte kan reparere v\u00E6rkt\u00F8j og rustning.
|
||||
Repair.SkillName = REPARER
|
||||
Repair.Skills.Adept = Du skal v\u00E6re level [[YELLOW]]{0}[[RED]] for at reparere [[YELLOW]]{1}
|
||||
Repair.Skills.AdeptDiamond = [[DARK_RED]]Du er ikke kvalificeret nok til at reparere diamant.
|
||||
Repair.Skills.AdeptGold = [[DARK_RED]]Du er ikke kvalificeret nok til at reparere guld.
|
||||
Repair.Skills.AdeptIron = [[DARK_RED]]Du har ikke evner nok til at reparere Jern.
|
||||
Repair.Skills.AdeptStone = [[DARK_RED]]Du er ikke kvalificeret nok til at reparere sten.
|
||||
Repair.Skills.FeltEasy = [[GRAY]]Det var nemt.
|
||||
Repair.Skills.FullDurability = [[GRAY]]Det er p\u00E5 fuld holdbarhed
|
||||
Repair.Skills.StackedItems = [[DARK_RED]]Du kan ikke reparere ting i stabler.
|
||||
Repair.SubSkill.ArcaneForging.Description = Reparer magiske genstande
|
||||
Repair.SubSkill.ArcaneForging.Name = Mystisk Smedning
|
||||
Repair.SubSkill.DiamondRepair.Description = Reparer Diamant V\u00E6rkt\u00F8jer & udstyr
|
||||
Repair.SubSkill.DiamondRepair.Name = Diamant reperation ({0}+ SKILL)
|
||||
Repair.SubSkill.GoldRepair.Description = Reparer Guld V\u00E6rkt\u00F8jer & Rustning
|
||||
Repair.SubSkill.GoldRepair.Name = Guld Reparer ({0}+ EVNE)
|
||||
Repair.SubSkill.IronRepair.Description = Reparer Jern V\u00E6rkt\u00F8jer & Rustning
|
||||
Repair.SubSkill.IronRepair.Name = Jern Reparer ({0}+ EVNE)
|
||||
Repair.SubSkill.Repair.Description = Reparer V\u00E6rkt\u00F8jer & Rustning
|
||||
Repair.SubSkill.Repair.Name = Reparer
|
||||
Repair.SubSkill.RepairMastery.Description = For\u00F8get reperations m\u00E6ngde
|
||||
Repair.SubSkill.RepairMastery.Name = Reperations Beherskelse
|
||||
Repair.SubSkill.StoneRepair.Description = Reparer Sten V\u00E6rkt\u00F8jer
|
||||
Repair.SubSkill.StoneRepair.Name = Sten Reparer ({0}+ EVNE)
|
||||
Repair.SubSkill.SuperRepair.Description = Dobble effektivitet
|
||||
Repair.SubSkill.SuperRepair.Name = Super Reparering
|
||||
|
||||
Skills.Disarmed = [[DARK_RED]]Du er blevet afv\u00E6bnet!
|
||||
Skills.Header = -----[][[GREEN]]{0}[[RED]][]-----
|
||||
Skills.NeedMore = [[DARK_RED]]Du mangler mere
|
||||
Skills.Stats = {0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
|
||||
Skills.TooTired = Du er for udmattet til at bruge denne evne igen.
|
||||
|
||||
Stats.Header.Combat = [[GOLD]]-=KAMP EVNER=-
|
||||
Stats.Header.Gathering = [[GOLD]]-=INDSAMLINGS EVNER=-
|
||||
Stats.Header.Misc = [[GOLD]]-=MISC SKILLS=-
|
||||
Stats.Own.Stats = [[GREEN]][mcMMO] F\u00E6rdigheder
|
||||
|
||||
Swords.Ability.Lower = [[GRAY]]**DU S\u00C6NKER DIT SV\u00C6RD**
|
||||
Swords.Ability.Ready = [[GREEN]]**DU HAR FORBEREDT DIT SV\u00C6RD**
|
||||
Swords.Combat.Bleeding = [[GREEN]]**MODSTANDEREN BL\u00D8DER**
|
||||
Swords.Combat.Bleeding.Started = [[DARK_RED]] Du Bl\u00F8der!
|
||||
Swords.Combat.Bleeding.Stopped = [[GRAY]]Bl\u00F8dningen er [[GREEN]]stoppet[[GRAY]]!
|
||||
Swords.Combat.Counter.Hit = [[DARK_RED]]Angrib med et modangreb!
|
||||
Swords.Combat.Countered = [[GREEN]]**MODANGREBET**
|
||||
Swords.Combat.SS.Struck = [[DARK_RED]]Ramt af F\u00E6gtekunstens S\u00E5r!
|
||||
Swords.Effect.4 = F\u00E6gteKunst Bl\u00F8dning+
|
||||
Swords.Listener = Sv\u00E6rd:
|
||||
Swords.SkillName = SV\u00C6RD
|
||||
Swords.Skills.SS.Off = **Fokuseret F\u00E6gtekunst er aftaget**
|
||||
Swords.Skills.SS.On = [[GREEN]]**F\u00C6GTEKUNST AKTIVERET**
|
||||
Swords.Skills.SS.Other.Off = F\u00E6gtekunst[[GREEN]] er aftaget i [[YELLOW]]{0}
|
||||
Swords.Skills.SS.Other.On = [[GREEN]]{0}[[DARK_GREEN]] har brugt [[RED]]F\u00C6GTEKUNST!
|
||||
Swords.Skills.SS.Refresh = [[GREEN]]Din [[YELLOW]]F\u00E6gtekunst [[GREEN]]evne er genindl\u00E6st!
|
||||
Swords.SubSkill.CounterAttack.Name = Modangreb
|
||||
Swords.SubSkill.SerratedStrikes.Name = F\u00E6gteKunst (Evne)
|
||||
|
||||
Taming.Ability.Bonus.0 = Omgivelses bevidst
|
||||
Taming.Ability.Bonus.1 = Ulve undviger fare
|
||||
Taming.Ability.Bonus.2 = Tyk Pels
|
||||
Taming.Ability.Bonus.4 = Shock Sikker
|
||||
Taming.Ability.Bonus.6 = Sk\u00E6rpet Kl\u00F8er
|
||||
Taming.Ability.Bonus.8 = Fast Food Service
|
||||
Taming.Ability.Locked.0 = L\u00C5ST INDTIL {0}+ EVNE (OMGIVELSES BEVIDST)
|
||||
Taming.Ability.Locked.1 = L\u00C5ST INDTIL {0}+ EVNE (TYK PELS)
|
||||
Taming.Ability.Locked.2 = L\u00C5ST INDTIL {0}+ EVNE (SHOCK SIKKER)
|
||||
Taming.Ability.Locked.3 = L\u00C5ST INDTIL {0}+ EVNE (SK\u00C6RPEDE KL\u00D8ER)
|
||||
Taming.Ability.Locked.4 = L\u00C5ST INDTIL {0}+ EVNE (FAST FOOD SERVICE)
|
||||
Taming.Combat.Chance.Gore = Spidnings Chance: [[YELLOW]]{0}
|
||||
Taming.Listener = T\u00E6mning:
|
||||
Taming.Listener.Wolf = [[DARK_GRAY]]Din ulv smutter tilbage til dig...
|
||||
Taming.SkillName = T\u00C6MMER
|
||||
Taming.SubSkill.BeastLore.Description = Sl\u00E5 p\u00E5 Ulve & Ocelotter med en Knogle for at incpicere dem.
|
||||
Taming.SubSkill.BeastLore.Name = [[GREEN]]**TIGGENDE MONSTER**
|
||||
Taming.SubSkill.CallOfTheWild.Description = Lav et dyr ved din side
|
||||
Taming.SubSkill.CallOfTheWild.Description.2 = [[GRAY]]COTW (Ocelot): Crouch og venstre-click med {0} en Fisk i h\u00E5nden
|
||||
Taming.SubSkill.CallOfTheWild.Name = Kaldet fra Naturen.
|
||||
Taming.SubSkill.EnvironmentallyAware.Description = Kaktus/Lava Phobi, Immun mod Fald Skade
|
||||
Taming.SubSkill.EnvironmentallyAware.Name = Omgivelses bevidst
|
||||
Taming.SubSkill.FastFoodService.Description = Chance for Ulve liver op n\u00E5r de angriber
|
||||
Taming.SubSkill.FastFoodService.Name = Fast Food Service
|
||||
Taming.SubSkill.Gore.Description = Kritisk slag some f\u00E5r dig til at Bl\u00F8de
|
||||
Taming.SubSkill.Gore.Name = M\u00E5l Punkt.
|
||||
Taming.SubSkill.SharpenedClaws.Description = Skade Bonus
|
||||
Taming.SubSkill.SharpenedClaws.Name = Sk\u00E6rpet Kl\u00F8er
|
||||
Taming.SubSkill.ShockProof.Description = Explosiv Skades Reduktion
|
||||
Taming.SubSkill.ShockProof.Name = Shock Sikker
|
||||
Taming.SubSkill.ThickFur.Description = Skades Reduktion, Ild Modstand
|
||||
Taming.SubSkill.ThickFur.Name = Tyk Pels
|
||||
Taming.Summon.Complete = [[GREEN]]Skabelse Komplet
|
||||
Taming.Summon.Fail.Ocelot = Der er for mange Ocelotter i n\u00E6rheden af dig til at du kan spawne flere.
|
||||
Taming.Summon.Fail.Wolf = Der er for mange Ulve i n\u00E6rheden af dig til at du kan spawne flere.
|
||||
|
||||
Unarmed.Ability.Bonus.0 = Jern Arm Stil
|
||||
Unarmed.Ability.Bonus.1 = +{0} DMG Upgradering
|
||||
Unarmed.Ability.IronGrip.Attacker = Din modstander har et Jerngreb!
|
||||
Unarmed.Ability.IronGrip.Defender = [[GREEN]]Dit Jerngreb lod dig modst\u00E5 afv\u00E6bning!
|
||||
Unarmed.Ability.Lower = [[GRAY]]**DU S\u00C6NKER DINE N\u00C6VER**
|
||||
Unarmed.Ability.Ready = [[GREEN]]**DU KLARG\u00D8R DIN N\u00C6VE**
|
||||
Unarmed.Listener = Ubev\u00E6bnet:
|
||||
Unarmed.SkillName = UBEV\u00C6BNET
|
||||
Unarmed.Skills.Berserk.Off = **Berserker er nu aftaget**
|
||||
Unarmed.Skills.Berserk.On = [[GREEN]]**BERSERKER AKTIVERET**
|
||||
Unarmed.Skills.Berserk.Other.Off = Berserker[[GREEN]] er aftaget i [[YELLOW]]{0}
|
||||
Unarmed.Skills.Berserk.Other.On = [[GREEN]]{0}[[DARK_GREEN]] har brugt [[RED]]Berserker!
|
||||
Unarmed.Skills.Berserk.Refresh = [[GREEN]]Dine [[YELLOW]]Berserker [[GREEN]]evner er genindl\u00E6st!
|
||||
Unarmed.SubSkill.ArrowDeflect.Description = Undvig Pile
|
||||
Unarmed.SubSkill.ArrowDeflect.Name = Pile Undvigning
|
||||
Unarmed.SubSkill.Berserk.Description = +50% skade, \u00F8del\u00E6gger svage materialer
|
||||
Unarmed.SubSkill.Berserk.Name = Berserker (EVNE)
|
||||
Unarmed.SubSkill.Disarm.Description = F\u00E5 objektet i din fjendes h\u00E5nd til at ryge ned p\u00E5 jorden.
|
||||
Unarmed.SubSkill.Disarm.Name = Afv\u00E6bn (Spiller)
|
||||
Unarmed.SubSkill.IronArmStyle.Description = Forst\u00E6rker din arm over tiden
|
||||
Unarmed.SubSkill.IronArmStyle.Name = Jern Arm Stil
|
||||
|
||||
Woodcutting.Ability.0 = Blad Bl\u00E6ser
|
||||
Woodcutting.Ability.1 = Bl\u00E6s blade v\u00E6k
|
||||
Woodcutting.Ability.Locked.0 = L\u00C5ST INDTIL {0}+ EVNE (BLAD BL\u00C6SER)
|
||||
Woodcutting.Listener = Tr\u00E6f\u00E6ldning:
|
||||
Woodcutting.SkillName = TR\u00C6F\u00C6LDNING
|
||||
Woodcutting.Skills.TreeFeller.Off = **Tr\u00E6 Hugger er nu aftaget**
|
||||
Woodcutting.Skills.TreeFeller.On = [[GREEN]]**TR\u00C6 HUGGER AKTIVERET**
|
||||
Woodcutting.Skills.TreeFeller.Other.Off = Tr\u00E6 hugger[[GREEN]] er aftaget i [[YELLOW]]{0}
|
||||
Woodcutting.Skills.TreeFeller.Other.On = [[GREEN]]{0}[[DARK_GREEN]] har brugt [[RED]]Tr\u00E6 hugger!
|
||||
Woodcutting.Skills.TreeFeller.Refresh = [[GREEN]]Din [[YELLOW]]Tr\u00E6 Hugger [[GREEN]]evne er genindl\u00E6st!
|
||||
Woodcutting.Skills.TreeFeller.Splinter = DIN \u00D8KSE SPLINTRER I TUSINDER AF STYKKER!
|
||||
Woodcutting.Skills.TreeFeller.Threshold = Det tr\u00E6 er for stort!
|
||||
Woodcutting.SubSkill.HarvestLumber.Description = Dobbel det normale udbytte
|
||||
Woodcutting.SubSkill.HarvestLumber.Name = Dobbel tab
|
||||
Woodcutting.SubSkill.LeafBlower.Description = Spr\u00E6ng blade v\u00E6k
|
||||
Woodcutting.SubSkill.LeafBlower.Name = Blad Bl\u00E6ser
|
||||
Woodcutting.SubSkill.TreeFeller.Description = F\u00E5r tr\u00E6er til at explodere
|
||||
Woodcutting.SubSkill.TreeFeller.Name = Tr\u00E6 Hugger (EVNE)
|
||||
|
||||
XPRate.Event = [[GOLD]]mcMMO er lige nu i gang med et XP bed\u00F8mnings begivenhed! XP bed\u00F8mning er {0}x!
|
||||
|
||||
mcMMO.NoInvites = Du har ingen invitationer p\u00E5 nuv\u00E6rende tidspunkt
|
||||
mcMMO.NoPermission = [[DARK_RED]]Ikke nok Tilladelser.
|
||||
mcMMO.NoSkillNote = [[DARK_GRAY]]Hvis du ikke har adgang til en evne, vil den evne ikke blive vist her.
|
File diff suppressed because it is too large
Load Diff
@ -1,630 +0,0 @@
|
||||
|
||||
Ability.Generic.Refresh = [[GREEN]]**\u00A1HABILIDADES REFRESCADAS!**
|
||||
Ability.Generic.Template = [[GOLD]]{0}: [[DARK_AQUA]]{1}
|
||||
Ability.Generic.Template.Lock = [[GRAY]]{0}
|
||||
|
||||
Acrobatics.Ability.Proc = [[GREEN]]**Aterrizaje Agraciado**
|
||||
Acrobatics.Combat.Proc = [[GREEN]]**Esquivado**
|
||||
Acrobatics.Listener = Acrobacias:
|
||||
Acrobatics.Roll.Text = **Rodado**
|
||||
Acrobatics.SkillName = ACROBACIAS
|
||||
Acrobatics.SubSkill.Dodge.Description = Reduce el da\u00F1o de ataque a la mitad
|
||||
Acrobatics.SubSkill.Dodge.Name = Esquivar
|
||||
Acrobatics.SubSkill.GracefulRoll.Description = El doble de efectivo que una rodada normal
|
||||
Acrobatics.SubSkill.GracefulRoll.Name = Rodada Majestuosa
|
||||
Acrobatics.SubSkill.Roll.Chance = Probabilidad de Rodar: [[YELLOW]]{0}%
|
||||
Acrobatics.SubSkill.Roll.Description = Reduce o Elimina el da\u00F1o de caida
|
||||
Acrobatics.SubSkill.Roll.GraceChance = Probabilidad de Rodada Majestuosa: [[YELLOW]]{0}%
|
||||
Acrobatics.SubSkill.Roll.Name = Rodada
|
||||
|
||||
Archery.Listener = Arquer\u00EDa:
|
||||
Archery.SkillName = ARQUER\u00CDA
|
||||
Archery.SubSkill.ArrowRetrieval.Description = Probabilidad de recuperar flechas de los cadaveres
|
||||
Archery.SubSkill.ArrowRetrieval.Name = Recuperaci\u00F3n de Flecha
|
||||
Archery.SubSkill.Daze.Description = Desorienta a los enemigos y inflige {0} DMG
|
||||
Archery.SubSkill.Daze.Name = Aturdir (Jugadores)
|
||||
Archery.SubSkill.SkillShot.Description = Incrementar da\u00F1o hecho con arcos
|
||||
Archery.SubSkill.SkillShot.Name = Habilidad de Tiro
|
||||
|
||||
Axes.Ability.Bonus.0 = Dominio del Hacha
|
||||
Axes.Ability.Bonus.1 = {0} de Da\u00F1o Bonus
|
||||
Axes.Ability.Bonus.2 = Impacto
|
||||
Axes.Ability.Bonus.3 = Aplicar un bonus de {0} de da\u00F1o a la armadura
|
||||
Axes.Ability.Bonus.4 = Gran Impacto
|
||||
Axes.Ability.Bonus.5 = Hacer {0} de da\u00F1o bonus a los enemigos sin armadura
|
||||
Axes.Ability.Lower = [[GRAY]]**BAJAS TU HACHA**
|
||||
Axes.Ability.Ready = [[GREEN]]**PREPARAS TU HACHA**
|
||||
Axes.Combat.CritStruck = [[DARK_RED]]\u00A1Fuiste golpeado CR\u00CDTICAMENTE!
|
||||
Axes.Combat.CriticalHit = \u00A1GOLPE CR\u00CDTICO!
|
||||
Axes.Combat.GI.Proc = [[GREEN]]**GOLPEADO CON GRAN FUERZA**
|
||||
Axes.Combat.GI.Struck = **GOLPEADO POR IMPACTO MAYOR**
|
||||
Axes.Combat.SS.Struck = [[DARK_RED]]Golpeado mediante DIVISOR DE CRANEOS!
|
||||
Axes.Listener = Hachas:
|
||||
Axes.SkillName = HACHAS
|
||||
Axes.Skills.SS.Off = **Parte Cr\u00E1neos ha expirado**
|
||||
Axes.Skills.SS.On = [[GREEN]]**PARTE CR\u00C1NEOS ACTIVADO**
|
||||
Axes.Skills.SS.Other.Off = Parte Cr\u00E1neos[[GREEN]] le ha expirado a [[YELLOW]]{0}
|
||||
Axes.Skills.SS.Other.On = [[GREEN]]\u00A1{0}[[DARK_GREEN]] us\u00F3 [[RED]]Parte Cr\u00E1neos!
|
||||
Axes.Skills.SS.Refresh = [[GREEN]]\u00A1Tu habilidad [[YELLOW]]Parte Cr\u00E1neos [[GREEN]]est\u00E1 refrescada!
|
||||
Axes.SubSkill.ArmorImpact.Description = Golpear con fuerza como para destruir armaduras
|
||||
Axes.SubSkill.ArmorImpact.Name = Impacto
|
||||
Axes.SubSkill.AxeMastery.Description = Agrega da\u00F1o bonus
|
||||
Axes.SubSkill.AxeMastery.Name = Dominio del Hacha
|
||||
Axes.SubSkill.CriticalStrikes.Description = Da\u00F1o Doble
|
||||
Axes.SubSkill.CriticalStrikes.Name = Golpes Cr\u00EDticos
|
||||
Axes.SubSkill.GreaterImpact.Description = Hacer da\u00F1o bonus a los enemigos sin armadura
|
||||
Axes.SubSkill.GreaterImpact.Name = Gran Impacto
|
||||
Axes.SubSkill.SkullSplitter.Description = Distribuir Da\u00F1o en el \u00C1rea de Cobertura
|
||||
Axes.SubSkill.SkullSplitter.Name = Parte Cr\u00E1neos (HABILIDAD)
|
||||
|
||||
Combat.ArrowDeflect = [[WHITE]]**FLECHA DESVIADA**
|
||||
Combat.BeastLore = [[GREEN]]**CONOCIMIENTO DE LA BESTIA**
|
||||
Combat.BeastLoreHealth = [[DARK_AQUA]]Salud ([[GREEN]]{0}[[DARK_AQUA]]/{1})
|
||||
Combat.BeastLoreOwner = [[DARK_AQUA]]Due\u00F1o ([[RED]]{0}[[DARK_AQUA]])
|
||||
Combat.Gore = [[GREEN]]**MORDISCO**
|
||||
Combat.StruckByGore = **FUISTE MORDISQUEADO**
|
||||
Combat.TargetDazed = El objetivo fue [[DARK_RED]]aturdido
|
||||
Combat.TouchedFuzzy = [[DARK_RED]]Est\u00E1s confuso. Te sientes mareado.
|
||||
|
||||
Commands.Ability.Off = Habilidades [[RED]]desactivadas
|
||||
Commands.Ability.On = Habilidades [[GREEN]]activadas
|
||||
Commands.AdminChat.Off = Chat s\u00F3lo para Admins [[RED]]desactivado
|
||||
Commands.AdminChat.On = Chat s\u00F3lo para Admins [[GREEN]]activado
|
||||
Commands.AdminToggle = - Alternar chat de admin
|
||||
Commands.Chat.Console = *Consola*
|
||||
Commands.Description.Skill = Ver informacion detallada de la habilidades {0}
|
||||
Commands.Description.addlevels = A\u00F1adir niveles mcMMO a un usuario
|
||||
Commands.Description.addxp = A\u00F1adir XP mcMMO a un usuario
|
||||
Commands.Description.adminchat = Activa/Desactiva el chat de administarcion mcMMO o envia mensajes de chat de administraci\u00F3n
|
||||
Commands.Description.hardcore = Modifica el porcentaje de mcMMO Hardcore o Activa/Desactiva el modo hardcore
|
||||
Commands.Description.inspect = Ver informacion mcMMO detallada de un jugador
|
||||
Commands.Description.mcability = Activar/Desactivar habilidades mcMMO en boton derecho del raton
|
||||
Commands.Description.mcconvert = Convierte tipos de basa de datos o tipos de formulas de experiencia.
|
||||
Commands.Description.mcgod = Activa/Desactiva modo dios mcMMO
|
||||
Commands.Description.mchud = Cambiar el estilo de mcMMO HUD
|
||||
Commands.Description.mcmmo = Mostrar una breve descripci\u00F3n de mcMMO
|
||||
Commands.Description.mcnotify = Activa/Desactiva las notificaciones de habilidad
|
||||
Commands.Description.mcpurge = Purgar usuarios con ningun nivel mcMMO y usuarios que no se han conectado en {0} meses de la base de datos
|
||||
Commands.Description.mcrank = Mostrar las estadisticas mcMMO de un jugador
|
||||
Commands.Description.mcrefresh = Actualizar todos los tiempos de reutilizaci\u00F3n para mcMMO
|
||||
Commands.Description.mcremove = Elimina a un usuario de la base de datos de mcMMO
|
||||
Commands.Description.mcstats = Muestra tu nivel y XP mcMMO
|
||||
Commands.Description.mctop = Mostrar tablas de clasificaci\u00F3n mcMMO
|
||||
Commands.Description.mmoedit = Editar niveles mcMMO de un usuario
|
||||
Commands.Description.mmoshowdb = Muestra el nombre del tipo de base de datos actual(para mas tarde usarla con /mmoupdate)
|
||||
Commands.Description.mmoupdate = Migrar la base de datos mcMMO de una base de datos antigua a una nueva actual
|
||||
Commands.Description.party = Controlar varias configuraciones de los grupos mcMMO
|
||||
Commands.Description.partychat = Activar/Desactivar el chat de grupo o enviar mensajes por el chat de grupo
|
||||
Commands.Description.ptp = Teletransportate a un mienbro de tu grupo mcMMO
|
||||
Commands.Description.skillreset = Resetear el nivel mcMMO de un usuario
|
||||
Commands.Description.vampirism = Modifica el porcentaje de vampirismo mcMMO o Activa/Desactiva el modo vampiro
|
||||
Commands.Description.xplock = Bloquear la barra de experiencia mcMMO de una habilidad especifica
|
||||
Commands.Description.xprate = Modifica la velocidad del mcMMO XP o comieza un evento de mcMMO XP
|
||||
Commands.Disabled = Este comando est\u00E1 deshabilitado.
|
||||
Commands.DoesNotExist = \u00A1El jugador no existe en la base de datos!
|
||||
Commands.GodMode.Disabled = mcMMO Modo Dios Desactivado
|
||||
Commands.GodMode.Enabled = mcMMO Modo Dios Activado
|
||||
Commands.GodMode.Forbidden = [mcMMO] No se permite Modo Dios en este mundo (Ver permisos)
|
||||
Commands.Inspect = <jugador> [[RED]]-Ver informaci\u00F3n detallada del jugador
|
||||
Commands.Invite.Success = [[GREEN]]Invitaci\u00F3n enviada satisfactoriamente
|
||||
Commands.Leaderboards = <habilidad> <p\u00E1gina> [[RED]]- Tabla de posiciones
|
||||
Commands.ModDescription = - Lea la descripci\u00F3n breve del mod
|
||||
Commands.NoConsole = Este comando no es soportado desde la consola.
|
||||
Commands.Notifications.Off = Notificaciones de habilidad [[RED]]desactivadas
|
||||
Commands.Notifications.On = Notificaciones de habilidad [[GREEN]]activadas
|
||||
Commands.Offline = Este comando no sirve para jugadores desconectados
|
||||
Commands.Other = [[GREEN]]--OTROS COMANDOS--
|
||||
Commands.Party.Accept = - Aceptar invitaci\u00F3n al grupo
|
||||
Commands.Party.AlreadyExists = [[DARK_RED]]El grupo {0} ya existe!
|
||||
Commands.Party.Chat.Off = S\u00F3lo chat de grupo [[RED]]desactivado
|
||||
Commands.Party.Chat.On = S\u00F3lo chat de grupo [[RED]]activado
|
||||
Commands.Party.Commands = [[GREEN]]--COMANDOS DEL GRUPO--
|
||||
Commands.Party.Create = [[GRAY]]Grupo creado: {0}
|
||||
Commands.Party.ExpShare = [[GRAY]]EXP [[DARK_AQUA]]({0})
|
||||
Commands.Party.Header = -----[][[GREEN]]GRUPO[[RED]][]-----
|
||||
Commands.Party.Invite = [RED]]- Invitacion de grupo enviada
|
||||
Commands.Party.Invite.0 = ATENCI\u00D3N: [[GREEN]]Fuiste invitado al grupo {0} por {1}
|
||||
Commands.Party.Invite.1 = Teclea [[GREEN]]/party accept[[YELLOW]] para aceptar la invitacion al grupo
|
||||
Commands.Party.Invite.Accepted = [[GREEN]]Invitaci\u00F3n Aceptada. Te uniste al grupo {0}
|
||||
Commands.Party.ItemShare = [[GRAY]]OBJETO [[DARK_AQUA]]({0})
|
||||
Commands.Party.ItemShareCategories = [[DARK_GRAY]]Compartiendo objetos: [[GRAY]][[ITALIC]]{0}
|
||||
Commands.Party.Join = [[GRAY]]Unido al grupo: {0}
|
||||
Commands.Party.Kick = \u00A1Fuiste expulsado del grupo {0}!
|
||||
Commands.Party.Leave = Abandonaste el grupo
|
||||
Commands.Party.Members.Header = -----[][[GREEN]]MIEMBROS[[RED]][]-----
|
||||
Commands.Party.MembersNear = [[DARK_GRAY]]CERCA DE TI [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1}
|
||||
Commands.Party.None = No est\u00E1s en un grupo.
|
||||
Commands.Party.Quit = - Abandona tu grupo actual
|
||||
Commands.Party.Rename = [[GRAY]]el nombre del grupo ha cambiado a: [[WHITE]]{0}
|
||||
Commands.Party.SetSharing = [[GRAY]]Grupo {0} compartir establecido a: [[DARK_AQUA]]{1}
|
||||
Commands.Party.ShareMode = [[DARK_GRAY]]MODO COMPARTIR:
|
||||
Commands.Party.Status = [[DARK_GRAY]]NOMBRE: [[WHITE]]{0} {1}
|
||||
Commands.Party.Teleport = <jugador> [[RED]]- Teletransportarse al miembro del grupo
|
||||
Commands.Party.Toggle = - Alternar chat de grupo
|
||||
Commands.Party.ToggleShareCategory = [[GRAY]]Objetos de grupo compartiendo por[[GOLD]]{0} [[GRAY]]ha sido [[DARK_AQUA]]{1}
|
||||
Commands.PowerLevel = [[DARK_RED]]NIVEL DE PODER: [[GREEN]]{0}
|
||||
Commands.PowerLevel.Capped = [[DARK_RED]]NIVEL DE PODER: [[GREEN]]{0} [[DARK_RED]]MAXIMO PODER: [[YELLOW]]{1}
|
||||
Commands.PowerLevel.Leaderboard = --mcMMO-- Tabla de L\u00EDderes: [[BLUE]]Nivel de Poder
|
||||
Commands.Reset = Resetea el nivel de una habilidad a 0
|
||||
Commands.Reset.All = [[GREEN]]Todos los niveles de tus habilidades se resetearon correctamente
|
||||
Commands.Reset.Single = [GREEN]]Tu {0} nivel de skill se reseteo correctamente.
|
||||
Commands.Skill.Invalid = \u00A1Esa no es una habilidad v\u00E1lida!
|
||||
Commands.Skill.Leaderboard = --mcMMO-- Tabla de L\u00EDderes: [[BLUE]]{0}
|
||||
Commands.SkillInfo = - Ver informacion detallada sobre habilidades
|
||||
Commands.Stats = - Ver tus estad\u00EDsticas de mcMMO
|
||||
Commands.ToggleAbility = - Alternar activaci\u00F3n de habilidades con click derecho
|
||||
Commands.Usage.0 = El uso correcto es /{0}
|
||||
Commands.Usage.1 = El uso adecuado es /{0} {1}
|
||||
Commands.Usage.2 = El uso correcto es /{0} {1} {2}
|
||||
Commands.Usage.3 = El uso correcto es /{0} {1} {2} {3}
|
||||
Commands.Usage.FullClassName = Clase
|
||||
Commands.Usage.Level = Nivel
|
||||
Commands.Usage.Message = mensaje
|
||||
Commands.Usage.Page = pagina
|
||||
Commands.Usage.PartyName = nombre
|
||||
Commands.Usage.Password = Contrase\u00F1a
|
||||
Commands.Usage.Player = Jugador
|
||||
Commands.Usage.Rate = Velocidad
|
||||
Commands.Usage.Skill = Habilidad
|
||||
Commands.Usage.XP = XP
|
||||
Commands.XPGain = [[DARK_GRAY]]OBTENCI\u00D3N DE EXPERIENCIA: [[WHITE]]{0}
|
||||
Commands.XPGain.Acrobatics = Cayendo
|
||||
Commands.XPGain.Archery = Atacando a Monstruos
|
||||
Commands.XPGain.Axes = Atacando a Monstruos
|
||||
Commands.XPGain.Child = Niveles obtenidos de las habilidades padre
|
||||
Commands.XPGain.Excavation = Excavar y encontrar tesoros
|
||||
Commands.XPGain.Fishing = Pesca (\u00A1Imag\u00EDnate!)
|
||||
Commands.XPGain.Herbalism = Recolectando hierbas
|
||||
Commands.XPGain.Mining = Minando Piedra y Minerales
|
||||
Commands.XPGain.Repair = Reparando
|
||||
Commands.XPGain.Swords = Atacando a Monstruos
|
||||
Commands.XPGain.Taming = Domando animales, o combatiendo con tus lobos
|
||||
Commands.XPGain.Unarmed = Atacando a Monstruos
|
||||
Commands.XPGain.Woodcutting = Tala de arboles
|
||||
Commands.addlevels.AwardAll.1 = [[GREEN]]Fuistes recompensado con {0} niveles en todas las habilidades!
|
||||
Commands.addlevels.AwardAll.2 = Todas las Skins han sido mofificadas por {0}.
|
||||
Commands.addlevels.AwardSkill.1 = [[GREEN]]Fuistes recompensado con {0} niveles en {1}!
|
||||
Commands.addlevels.AwardSkill.2 = {0} ha sido modificado por {1}.
|
||||
Commands.addxp.AwardAll = [[GREEN]]Fuistes recompensado con {0} experiencia en todas las habilidades!
|
||||
Commands.addxp.AwardSkill = [[GREEN]]Fuistes recompensado con {0} experiencia en {1}!
|
||||
Commands.mcc.Header = ---[][[YELLOW]]Comandos mcMMO[[RED]][]---
|
||||
Commands.mcconvert.Database.Finish = [[GRAY]]Migracion de la base de datos completada; La base datos {1} ahora tiene todos los datos de la base de datos {0}.
|
||||
Commands.mcconvert.Database.InvalidType = {0} no en un tipo de base de datos valido.
|
||||
Commands.mcconvert.Database.Same = Ya estas usando la base de datos {0}
|
||||
Commands.mcconvert.Database.Start = [[GRAY]]Comenzando conversion de {0} a {1}...
|
||||
Commands.mcconvert.Experience.Finish = [[GRAY]]Formula de conversion completa; ahora usando la curva XP {0}.
|
||||
Commands.mcconvert.Experience.Invalid = Tipo de formula desconocidaa Los tipos validos son: [[GREEN]]LINEAR [[RED]]y [[GREEN]]EXPONENTIAL.
|
||||
Commands.mcconvert.Experience.Same = Ya esta usando el tipo de formula {0}
|
||||
Commands.mcconvert.Experience.Start = [[GRAY]]Comenznado converso de la curva {0} a {1}
|
||||
Commands.mcgod = - Alternar Modo Dios
|
||||
Commands.mchud.Invalid = Ese no es un tipo valido de HUD.
|
||||
Commands.mcpurge.Success = [[GREEN]]La base de datos fue purgada exitosamente!
|
||||
Commands.mcrank.Heading = [[GOLD]]-=CLASIFICACION PERSONAL=-
|
||||
Commands.mcrank.Overall = Conjunto[[GREEN]] - [[GOLD]]Clasificacion [[WHITE]]#[[GREEN]]{0}
|
||||
Commands.mcrank.Player = OBJETIVO: [[WHITE]]{0}
|
||||
Commands.mcrank.Skill = {0}[[GREEN]] - [[GOLD]]Clasificacion [[WHITE]]#[[GREEN]]{1}
|
||||
Commands.mcrank.Unranked = [[WHITE]]Sin clasificar
|
||||
Commands.mcrefresh.Success = {0}''s del tiempo de reutilizacion ha sido renovado.
|
||||
Commands.mcremove.Success = [[GREEN]]{0} fue eliminado de la base de datos exitosamente!!
|
||||
Commands.mctop.Tip = [[GOLD]]Tip: Usa [[RED]]/mcrank[[GOLD]] para ver todas tus estadisticas!
|
||||
Commands.mmoedit = [jugador] <habilidad> <nuevo valor> [[RED]] - Modificar habilidad
|
||||
Commands.mmoedit.AllSkills.1 = [[GREEN]]tu nivel en todas las habilidades fue cambiado a {0}!
|
||||
Commands.mmoedit.Modified.1 = [[GREEN]]Tu nivel en {0} fue modificado a {1}!
|
||||
Commands.mmoedit.Modified.2 = {0} ha sido modificado por {1}.
|
||||
Commands.mmoshowdb = La base de datos usada actualmente es [[GREEN]]{0}
|
||||
Commands.ptp.AcceptAny.Disabled = Confirmacion de la peticion de teletransportacion del grupo [[GREEN]]deshabilitada
|
||||
Commands.ptp.AcceptAny.Enabled = Confirmacion de la peticion de teletransportacion del grupo [[GREEN]]habilitada
|
||||
Commands.ptp.Disabled = Teletransportacion de grupo [[RED]]desactivada
|
||||
Commands.ptp.Enabled = Teletransportacion de grupo [[GREEN]]activada
|
||||
Commands.ptp.NoRequests = No tienes ninguna peticion de teletransporte ahora mismo
|
||||
Commands.ptp.NoWorldPermissions = [mcMMO] No tienes permiso para teletransportarte al mundo {0}.
|
||||
Commands.ptp.Request1 = {0} [[GREEN]]ha pedido teletransportarse a tu posicion.
|
||||
Commands.ptp.Request2 = [[GREEN]]Para teletransportarse, teclea [[YELLOW]]/ptp accept. [[GREEN]]La peticion expira en [[RED]]{0} [[GREEN]]segundos.
|
||||
Commands.ptp.RequestExpired = La peticion de teletransporte del grupo ha expirado!
|
||||
Commands.xplock.locked = [[GOLD]]Tu BARRA DE EXP esta bloqueada a {0}!
|
||||
Commands.xplock.unlocked = [[GOLD]]Tu BARRA DE EXP esta ahora [[GREEN]]DESBLOQUEADA[[GOLD]]!
|
||||
Commands.xprate.modified = La probabilidad de XP fue modificada a {0}
|
||||
Commands.xprate.over = mcMMO EXP Rate Event TERMINO!!
|
||||
Commands.xprate.proper.0 = [[DARK_AQUA]]El uso correcto es /xprate <n\u00FAmero entero> <true:false>
|
||||
Commands.xprate.proper.1 = Uso correcto para restaurar el ratio de EXP por defecto es /xprate reset
|
||||
Commands.xprate.proper.2 = Por favor especifique true o false para indicar si este es un evento de experiencia o no
|
||||
Commands.xprate.started.0 = [[GOLD]]\u00A1EL EVENTO DE EXP DE mcMMO HA COMENZADO!
|
||||
Commands.xprate.started.1 = [[GOLD]]\u00A1mcMMO est\u00E1 ahora en un evento de EXP! \u00A1El ratio de EXP es x{0}!
|
||||
|
||||
Effects.Effects = EFECTOS
|
||||
Effects.Parent = [[GOLD]]{0} -
|
||||
Effects.Template = [[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||
|
||||
Excavation.Ability.Lower = [[GRAY]]**BAJAS TU PALA**
|
||||
Excavation.Ability.Ready = [[GREEN]]**PREPARAS TU PALA**
|
||||
Excavation.Listener = Excavaci\u00F3n:
|
||||
Excavation.SkillName = EXCAVACI\u00D3N
|
||||
Excavation.Skills.GigaDrillBreaker.Off = **Ultra Taladro Destructor ha expirado**
|
||||
Excavation.Skills.GigaDrillBreaker.On = [[GREEN]]**GIGA DRILL BREAKER ACTIVADO**
|
||||
Excavation.Skills.GigaDrillBreaker.Other.Off = Ultra Taladro Destructor[[GREEN]] le ha expirado a [[YELLOW]]{0}
|
||||
Excavation.Skills.GigaDrillBreaker.Other.On = [[GREEN]]\u00A1{0}[[DARK_GREEN]] us\u00F3 [[RED]]Ultra Taladro Destructor!
|
||||
Excavation.Skills.GigaDrillBreaker.Refresh = [[GREEN]]\u00A1Tu habilidad de [[YELLOW]]Ultra Taladro Destructor [[GREEN]]fue refrescada!
|
||||
Excavation.SubSkill.GigaDrillBreaker.Description = Triple Drop, Tripe EXP, M\u00E1s Velocidad
|
||||
Excavation.SubSkill.GigaDrillBreaker.Name = Ultra Taladro Destructor (HABILIDAD)
|
||||
|
||||
Fishing.Ability.Info = Cazador M\u00E1gico: [[GRAY]] **Mejora con Rango de Buscador de Tesoros**
|
||||
Fishing.Ability.Locked.0 = Bloqueado hasta {0}+ habilidad (sacudir)
|
||||
Fishing.Ability.Locked.1 = Bloqueado hasta {0}+ HABILIDAD (PESCA DE HIELO)
|
||||
Fishing.Ability.TH.MagicFound = [[GRAY]]Sientes un toque de magia con esta pesca...
|
||||
Fishing.Chance.Raining = [[BLUE]] Lluvia de Bonus
|
||||
Fishing.Listener = Pescador:
|
||||
Fishing.SkillName = PESCADOR
|
||||
Fishing.SubSkill.FishermansDiet.Description = Mejora el hambre restaurada a partir de alimentos pescados
|
||||
Fishing.SubSkill.FishermansDiet.Name = Dieta del pescador
|
||||
Fishing.SubSkill.IceFishing.Description = Te permite pescar en biomas de hielo
|
||||
Fishing.SubSkill.IceFishing.Name = Pesca de hielo
|
||||
Fishing.SubSkill.MagicHunter.Description = Encuentra Objetos Encantados
|
||||
Fishing.SubSkill.MagicHunter.Name = Cazador M\u00E1gico
|
||||
Fishing.SubSkill.MasterAngler.Description = Aumenta la probabilidad de ser mordido mientras se pesca
|
||||
Fishing.SubSkill.MasterAngler.Name = Maestro pescador
|
||||
Fishing.SubSkill.Shake.Description = Sacudir los items fuera de los monstruos con la ca\u00F1a de pescar
|
||||
Fishing.SubSkill.Shake.Name = Sacudir (contra Entidades)
|
||||
Fishing.SubSkill.TreasureHunter.Description = Pescar objetos miscel\u00E1neos
|
||||
Fishing.SubSkill.TreasureHunter.Name = Cazador de Tesoros (Pasivo)
|
||||
|
||||
Guides.Available = [[GRAY]]Guia para {0} disponible - tipo /{1} ? [page]
|
||||
Guides.Header = [[GOLD]]-=[[GREEN]]{0} Guia[[GOLD]]=-
|
||||
Guides.Page.Invalid = Numero de pagina no disponible
|
||||
Guides.Page.OutOfRange = La pagina no existe, solo hay {0} paginas en total
|
||||
Guides.Smelting.Section.0 = Muy pronto...
|
||||
Guides.Usage = El uso es /{0} ? [page]
|
||||
|
||||
Hardcore.DeathStatLoss.Name = Bonus de pena de muerte.
|
||||
Hardcore.DeathStatLoss.PercentageChanged = [[GOLD]][mcMMO] El porcentaje de perdida de stats fue cambiado a {0}.
|
||||
Hardcore.DeathStatLoss.PlayerDeath = [[GOLD]][mcMMO] [[DARK_RED]]Has perdido [[BLUE]]{0}[[DARK_RED]] de la muerte.
|
||||
Hardcore.Mode.Disabled = [[GOLD]][mcMMO] Modo hardcore {0} desactivado. {1}
|
||||
Hardcore.Mode.Enabled = [[GOLD]][mcMMO] Modo dhrdcore {0} activado. {1}
|
||||
Hardcore.Vampirism.Killer.Failure = [GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] era demasiado inexperto para concederte algo de sabiduria.
|
||||
Hardcore.Vampirism.Killer.Success = [[GOLD]][mcMMO] [[DARK_AQUA]]Has robado [[BLUE]]{0}[[DARK_AQUA]] niveles de [[YELLOW]]{1}.
|
||||
Hardcore.Vampirism.Name = Vampirismo
|
||||
Hardcore.Vampirism.PercentageChanged = [[GOLD]][mcMMO] El porcentaje de sanguijuela fue cambiado a {0}.
|
||||
Hardcore.Vampirism.Victim.Failure = [[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] fue incapaz de robarte sabiduria!
|
||||
Hardcore.Vampirism.Victim.Success = [[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] te ha robado [[BLUE]]{1}[[DARK_RED]] niveles!
|
||||
|
||||
Herbalism.Ability.GTe.NeedMore = Necesitas mas semillas para esparcir tierra verde
|
||||
Herbalism.Ability.GTh = [[GREEN]]**PULGAR VERDE**
|
||||
Herbalism.Ability.GTh.Fail = **PULGAR VERDE FALL\u00D3**
|
||||
Herbalism.Ability.Lower = [[GRAY]]**BAJAS TU AZADA**
|
||||
Herbalism.Ability.Ready = [[GREEN]]**PREPARASTE TU AZADA**
|
||||
Herbalism.Ability.ShroomThumb.Fail = **PULGAR HONGO FALLIDO**
|
||||
Herbalism.Effect.4 = Pulgar verde (Bloques)
|
||||
Herbalism.HylianLuck = [[GREEN]]La suerte de Hyrule esta contigo hoy!
|
||||
Herbalism.Listener = Herbalismo:
|
||||
Herbalism.SkillName = HERBALISMO
|
||||
Herbalism.Skills.GTe.On = [[GREEN]]**TIERRA VERDE ACTIVADO**
|
||||
Herbalism.Skills.GTe.Other.Off = Tierra Verde[[GREEN]] le ha expirado a [[YELLOW]]{0}
|
||||
Herbalism.Skills.GTe.Other.On = [[GREEN]]\u00A1{0}[[DARK_GREEN]] us\u00F3 [[RED]]Tierra Verde!
|
||||
Herbalism.Skills.GTe.Refresh = [[GREEN]]\u00A1Tu habilidad [[YELLOW]]Tierra Verde [[GREEN]]est\u00E1 refrescada!
|
||||
Herbalism.SubSkill.DoubleDrops.Description = El doble del bot\u00EDn normal
|
||||
Herbalism.SubSkill.DoubleDrops.Name = Doble Drops (Todas las Hierbas)
|
||||
Herbalism.SubSkill.FarmersDiet.Description = Aumenta el hambre restaurada por la comida cultivada
|
||||
Herbalism.SubSkill.FarmersDiet.Name = Dieta del Granjero
|
||||
Herbalism.SubSkill.GreenTerra.Description = Arar la Tierra, Triple Drops
|
||||
Herbalism.SubSkill.GreenTerra.Name = Tierra Verde (HABILIDAD)
|
||||
Herbalism.SubSkill.GreenThumb.Description = Autoplantar semillas cuando estas cosechando
|
||||
Herbalism.SubSkill.GreenThumb.Description.2 = Haces ladrillos mohosos o hacer crecer el pasto
|
||||
Herbalism.SubSkill.GreenThumb.Name = Pulgar Verde (Trigo)
|
||||
Herbalism.SubSkill.HylianLuck.Description = Da una peque\u00F1a posibilidad de encontrar objetos raros
|
||||
Herbalism.SubSkill.HylianLuck.Name = Suerte de Hylian
|
||||
Herbalism.SubSkill.ShroomThumb.Description = Esparcir micelio a tierra e hierva.
|
||||
Herbalism.SubSkill.ShroomThumb.Name = Pulgar Hongo
|
||||
|
||||
Inspect.Offline = \u00A1No tienen permiso para inspeccionar jugadores fuera de linea!
|
||||
Inspect.OfflineStats = Estad\u00EDsticas de mcMMO para el Jugador Desconectado [[YELLOW]]{0}
|
||||
Inspect.Stats = [[GREEN]]Estad\u00EDsticas de mcMMO para [[YELLOW]]{0}
|
||||
Inspect.TooFar = \u00A1Est\u00E1s demasiado lejos como para inspeccionar a ese jugador!
|
||||
|
||||
Item.ChimaeraWing.Fail = **\u00A1LAS ALAS DE QUIMERA FALLARON!**
|
||||
Item.ChimaeraWing.Lore = [[GRAY]]Teletransportate a tu cama.
|
||||
Item.ChimaeraWing.Name = Ala de quimera
|
||||
Item.ChimaeraWing.Pass = **\u00A1ALAS DE QUIMERA!**
|
||||
Item.Generic.Wait = Tienes que esperar hasta que puedas usar esto de nuevo! [[YELLOW]]({0}s)
|
||||
Item.Injured.Wait = Te lesionaste recientemente y ten\u00E9s que esperar para usar esto. [[YELLOW]]({0}seg)
|
||||
|
||||
MOTD.Donate = [[DARK_AQUA]]Informacion de la donacion:
|
||||
MOTD.Hardcore.DeathStatLoss.Stats = [[GOLD]][mcMMO] [[DARK_AQUA]]Penalizacion de habilidad por muerte: [[DARK_RED]]{0}%
|
||||
MOTD.Hardcore.Enabled = [[GOLD]][mcMMO] [[DARK_AQUA]]Modo hardcore activado: [[DARK_RED]]{0}
|
||||
MOTD.Hardcore.Vampirism.Stats = [[GOLD]][mcMMO] [[DARK_AQUA]]Estadisticas de sanguijuela vampirica: [[DARK_RED]]{0}%
|
||||
MOTD.PerksPrefix = [mcMMO Beneficios]
|
||||
MOTD.Version = [[GOLD]][mcMMO] Utilizando la version [[DARK_AQUA]]{0}
|
||||
MOTD.Website = [[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - Pagina web de mcMMO
|
||||
|
||||
Mining.Ability.Locked.0 = Bloqueado hasta {0} + HABILIDAD (MINERIA EXPLOSIVA)
|
||||
Mining.Ability.Locked.1 = Bloqueado hasta {0} + HABILIDAD (MAYORES BOMBAS)
|
||||
Mining.Ability.Locked.2 = Bloqueado hasta {0} + HABILIDAD (EXPERTO EN DEMOLICIONES)
|
||||
Mining.Ability.Lower = [[GRAY]]**BAJASTE TU PICO**
|
||||
Mining.Ability.Ready = [[GREEN]]**PREPARAS TU PICO**
|
||||
Mining.Blast.Boom = [[GRAY]]**BOOM**
|
||||
Mining.Blast.Effect = + {0} mineral de rendimiento, - {1} rendimiento de los desechos, {2} x drops
|
||||
Mining.Blast.Other.On = [[GREEN]]\u00A1{0}[[DARK_GREEN]] us\u00F3 [[RED]]Miner\u00EDa Explosiva!
|
||||
Mining.Blast.Refresh = [[GREEN]]\u00A1Tu habilidad de [[YELLOW]]Miner\u00EDa Explosiva [[GREEN]]est\u00E1 refrescada!
|
||||
Mining.Listener = Miner\u00EDa:
|
||||
Mining.SkillName = MINER\u00CDA
|
||||
Mining.Skills.SuperBreaker.Off = **S\u00FAper Destructor ha expirado**
|
||||
Mining.Skills.SuperBreaker.On = [[GREEN]]**S\u00DAPER DESTRUCTOR ACTIVADO**
|
||||
Mining.Skills.SuperBreaker.Other.Off = S\u00FAper Destructor[[GREEN]] le ha expirado a [[YELLOW]]{0}
|
||||
Mining.Skills.SuperBreaker.Other.On = [[GREEN]]\u00A1{0}[[DARK_GREEN]] us\u00F3 [[RED]]Super Destructor!
|
||||
Mining.Skills.SuperBreaker.Refresh = [[GREEN]]\u00A1Tu habilidad de [[YELLOW]]S\u00FAper Destructor [[GREEN]]est\u00E1 refrescada!
|
||||
Mining.SubSkill.BiggerBombs.Description = Incrementa el radio de la explosi\u00F3n de TNT
|
||||
Mining.SubSkill.BiggerBombs.Name = Mayores Bombas
|
||||
Mining.SubSkill.BlastMining.Description = Bonuses a la miner\u00EDa con TNT
|
||||
Mining.SubSkill.BlastMining.Name = Miner\u00EDa Explosiva
|
||||
Mining.SubSkill.DemolitionsExpertise.Description = Reduce el da\u00F1o de las explosiones de TNT
|
||||
Mining.SubSkill.DemolitionsExpertise.Name = Experto en Demoliciones
|
||||
Mining.SubSkill.DoubleDrops.Description = El doble del bot\u00EDn normal
|
||||
Mining.SubSkill.DoubleDrops.Name = Doble Drops
|
||||
Mining.SubSkill.SuperBreaker.Description = Aumento de Velocidad, Probabilidad de Triple Drop
|
||||
Mining.SubSkill.SuperBreaker.Name = S\u00FAper Destructor (HABILIDAD)
|
||||
|
||||
Party.Disband = [[GRAY]]El grupo ha sido eliminado
|
||||
Party.Forbidden = [mcMMO] No se permiten grupos en este mundo (Ver permisos)
|
||||
Party.Help.0 = El uso adecuado es[[DARK_AQUA]]{0} <player> [password].
|
||||
Party.Help.1 = Para crear un grupo, usa [[DARK_AQUA]]{0} <name> [password].
|
||||
Party.Help.10 = Usa [[DARK_AQUA]]{0} [[RED]]para activar la XP compartida con los miembros del grupo.
|
||||
Party.Help.2 = Consulta [[DARK_AQUA]]{0} [[RED]]para mas informacion
|
||||
Party.Help.3 = Usa [[DARK_AQUA]]{0} <player> [password] [[RED]]para entrar o [[DARK_AQUA]]{1} [[RED]]salir
|
||||
Party.Help.4 = Para bloquear o desbloquear tu grupo, usa [[DARK_AQUA]]{0}
|
||||
Party.Help.5 = Para proteger el grupo con contrase\u00F1a, usa [[DARK_AQUA]]{0} <password>
|
||||
Party.Help.6 = Para echar a un jugador del grupo usa, use [[DARK_AQUA]]{0} <player>
|
||||
Party.Help.7 = Para pasar el lider a otro, usa [[DARK_AQUA]]{0} <player>
|
||||
Party.Help.8 = Para eliminar tu grupo, usa [[DARK_AQUA]]{0}
|
||||
Party.Help.9 = Usa [[DARK_AQUA]]{0} [[RED]]para compartir objetos con los miembros del grupo
|
||||
Party.InformedOnJoin = {0} [[GREEN]]ha entrado en tu grupo
|
||||
Party.InformedOnNameChange = [[GOLD]]{0} [[GREEN]]ha cambiado el nombre del grupo a [[WHITE]]{1}
|
||||
Party.InformedOnQuit = {0} [[GREEN]]ha salido de tu grupo
|
||||
Party.InvalidName = [[DARK_RED]]Ese no es un nombre de grupo v\u00E1lido.
|
||||
Party.Invite.Self = No puedes invitarte a ti mismo!
|
||||
Party.IsLocked = \u00A1Este grupo ya est\u00E1 bloqueado!
|
||||
Party.IsntLocked = \u00A1Este grupo no est\u00E1 bloqueado!
|
||||
Party.ItemShare.Category.Herbalism = Herbolaria
|
||||
Party.ItemShare.Category.Loot = Saquear
|
||||
Party.ItemShare.Category.Mining = Mineria
|
||||
Party.ItemShare.Category.Misc = Misc
|
||||
Party.ItemShare.Category.Woodcutting = Tala de arboles
|
||||
Party.Join.Self = No puedes te puedes unir a ti mismo!
|
||||
Party.Locked = El grupo est\u00E1 bloqueado, solo el l\u00EDder puede invitarte
|
||||
Party.NotInYourParty = [[DARK_RED]]{0} no esta en tu fiesta
|
||||
Party.NotOnline = [[DARK_RED]]{0} no esta conectado!
|
||||
Party.NotOwner = [[DARK_RED]]No eres el lider del grupo
|
||||
Party.Owner.New = [[GREEN]]{0} es el nuevo lider del grupo.
|
||||
Party.Owner.NotLeader = [[DARK_RED]]Ya no eres el lider del grupo.
|
||||
Party.Owner.Player = [[GREEN]]Ahora eres el lider del grupo
|
||||
Party.Password.Incorrect = La contrase\u00F1a del grupo es incorrecta
|
||||
Party.Password.None = Este grupo esta protegido por contrase\u00F1a. Escribala para poder entrar.
|
||||
Party.Password.Removed = [[GREEN]]La contrase\u00F1a del grupo ha sido eliminada.
|
||||
Party.Password.Set = [[GREEN]]Contrase\u00F1a del grupo establecida: [[RED]]{0}
|
||||
Party.Player.InSameParty = {0} ya esta en tu grupo!
|
||||
Party.Player.Invalid = Ese no es un jugador v\u00E1lido.
|
||||
Party.PlayerNotInParty = [[DARK_RED]]{0} no esta en un grupo
|
||||
Party.Rename.Same = Ese es ya el nombre de tu grupo!
|
||||
Party.ShareMode.Equal = IGUAL
|
||||
Party.ShareMode.None = NINGUNO
|
||||
Party.ShareMode.Random = ALEATORIO
|
||||
Party.ShareType.Item = OBJETO
|
||||
Party.ShareType.Xp = EXP
|
||||
Party.Specify = Debes especificar un grupo
|
||||
Party.Status.Locked = [[DARK_RED]](Solo para invitados)
|
||||
Party.Status.Unlocked = [[DARK_GREEN]](Abierto)
|
||||
Party.Teleport.Dead = No te puedes teletransportar a un jugador muerto.
|
||||
Party.Teleport.Disabled = {0} no permite teletransportacion de grupo.
|
||||
Party.Teleport.Hurt = Has sido herido en los ultimos {0} segundos y no te puedes teletransportar.
|
||||
Party.Teleport.Player = [[GREEN]]Te teletransportaste a {0}.
|
||||
Party.Teleport.Self = No puedes teletransportarte a ti mismo!
|
||||
Party.Teleport.Target = [[GREEN]]{0} se teletransport\u00F3 a ti.
|
||||
Party.Unlocked = [[GRAY]]El grupo est\u00E1 desbloqueado
|
||||
|
||||
Perks.ActivationTime.Bonus = [[GOLD]] ({0}s con beneficio de resistencia)
|
||||
Perks.ActivationTime.Desc = Aumenta el tiempo de activaci\u00F3n de la capacidad por {0} segundos.
|
||||
Perks.ActivationTime.Name = Resistencia
|
||||
Perks.Cooldowns.Desc = Acorta la duraci\u00F3n de tiempo de reutilizaci\u00F3n {0}
|
||||
Perks.Cooldowns.Name = Recuperaci\u00F3n rapida
|
||||
Perks.Lucky.Bonus = [[GOLD]] ({0} con suerte de beneficios adicionales)
|
||||
Perks.Lucky.Desc = Da {0} destrezas y habilidades de un 33,3% m\u00E1s posibilidades de activar.
|
||||
Perks.Lucky.Desc.Login = Da ciertas destrezas y habilidades de un 33,3% m\u00E1s posibilidades de activar.
|
||||
Perks.Lucky.Name = Suerte
|
||||
Perks.XP.Desc = Recibes un impulso de XP en ciertas habilidades.
|
||||
Perks.XP.Name = Experiencia
|
||||
|
||||
Repair.Arcane.Downgrade = El poder Arcano de este objeto ha disminu\u00EDdo.
|
||||
Repair.Arcane.Fail = El objeto ha perdido permanentemente sus poderes Arcanos
|
||||
Repair.Arcane.Lost = No tienes habilidad suficiente para mantener ning\u00FAn tipo de encantamientos.
|
||||
Repair.Arcane.Perfect = [[GREEN]]Has logrado mantener las energ\u00EDas Arcanas de este objeto.
|
||||
Repair.Error = [[DARK_RED]]mcMMO encontro un error al intentar reparar este objeto!
|
||||
Repair.Listener = Reparaci\u00F3n:
|
||||
Repair.Listener.Anvil = [[DARK_RED]]Has colocado un yunque y estos pueden usarse para reparar herramientas y armaduras.
|
||||
Repair.Pretty.Name = Reparar
|
||||
Repair.SkillName = REPARACI\u00D3N
|
||||
Repair.Skills.Adept = Debes ser nivel [[YELLOW]]{0}[[RED]] para reparar [[YELLOW]]{1}
|
||||
Repair.Skills.AdeptDiamond = [[DARK_RED]]No tienes la suficiente habilidad para reparar Diamante.
|
||||
Repair.Skills.AdeptGold = [[DARK_RED]]No tienes la suficiente habilidad para reparar Oro.
|
||||
Repair.Skills.AdeptIron = [[DARK_RED]]No tienes la suficiente habilidad para reparar Hierro.
|
||||
Repair.Skills.AdeptStone = [[DARK_RED]]No tienes la suficiente habilidad para reparar Piedra.
|
||||
Repair.Skills.FeltEasy = [[GRAY]]Eso ha sido f\u00E1cil.
|
||||
Repair.Skills.FullDurability = [[GRAY]]Esto est\u00E1 nuevo.
|
||||
Repair.Skills.StackedItems = [[DARK_RED]]No puedes reparar items apilados.
|
||||
Repair.SubSkill.ArcaneForging.Description = Reparar objetos m\u00E1gicos
|
||||
Repair.SubSkill.ArcaneForging.Name = Forjado Arcano
|
||||
Repair.SubSkill.DiamondRepair.Description = Reparar Herramientas y Armaduras de Diamante
|
||||
Repair.SubSkill.DiamondRepair.Name = Reparaci\u00F3n de Diamante ({0}+ SKILL)
|
||||
Repair.SubSkill.GoldRepair.Description = Reparar Herramientas y Armaduras de Oro
|
||||
Repair.SubSkill.GoldRepair.Name = Reparar Oro (HABILIDAD {0}+)
|
||||
Repair.SubSkill.IronRepair.Description = Reparar Herramientas y Armaduras de Metal
|
||||
Repair.SubSkill.IronRepair.Name = Reparar Metal (HABILIDAD {0}+)
|
||||
Repair.SubSkill.Repair.Description = Reparar Herramientas y Armaduras
|
||||
Repair.SubSkill.Repair.Name = Reparaci\u00F3n
|
||||
Repair.SubSkill.RepairMastery.Description = Cantidad de reparaci\u00F3n Incrementada
|
||||
Repair.SubSkill.RepairMastery.Name = Maestr\u00EDa de la Reparaci\u00F3n
|
||||
Repair.SubSkill.StoneRepair.Description = Reparar Herramientas de Piedra
|
||||
Repair.SubSkill.StoneRepair.Name = Reparar Piedra (HABILIDAD {0}+)
|
||||
Repair.SubSkill.SuperRepair.Description = Doble Efectividad
|
||||
Repair.SubSkill.SuperRepair.Name = S\u00FAper Reparaci\u00F3n
|
||||
|
||||
Salvage.Pretty.Name = Objetos salvados
|
||||
|
||||
Scoreboard.Header.PlayerInspect = Estadisticas mcMMO:
|
||||
Scoreboard.Header.PlayerRank = Rankings de mcMMO
|
||||
Scoreboard.Header.PlayerStats = Estadisticas de mcMMO
|
||||
Scoreboard.Header.PowerLevel = Nivel de poder
|
||||
Scoreboard.Misc.CurrentXP = XP actual
|
||||
Scoreboard.Misc.Level = Nivel
|
||||
Scoreboard.Misc.Overall = Total
|
||||
Scoreboard.Misc.PowerLevel = Nivel de poder
|
||||
Scoreboard.Misc.RemainingXP = XP restante
|
||||
|
||||
Skills.Cancelled = {0} cancelado!
|
||||
Skills.Child = [[GOLD]](HABILIDAD HIJA)
|
||||
Skills.ConfirmOrCancel = [[GREEN]]Click derecho otra vez para confirmar [[GOLD]]{0}[[GREEN]]. Click izquierdo para cancelar.
|
||||
Skills.Disarmed = [[DARK_RED]]\u00A1Has sido desarmado!
|
||||
Skills.Header = -----[][[GREEN]]{0}[[RED]][]-----
|
||||
Skills.NeedMore = [[DARK_RED]]Necesitas m\u00E1s
|
||||
Skills.Parents = PADRES
|
||||
Skills.Stats = {0}[[GREEN]]{1}[[DARK_AQUA]] EXP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
|
||||
Skills.TooTired = Est\u00E1s demasiado cansado como para utilizar esa habilidad de nuevo.
|
||||
|
||||
Smelting.Ability.Locked.0 = Bloqueado hasta {0}+ HABILIDAD (IMPULSO DE XP VANILLA)
|
||||
Smelting.Ability.Locked.1 = Bloqueado hasta {0}+ HABILIDAD (MINERIA FLUIDA)
|
||||
Smelting.Effect.4 = Impulso de XP Vamilla
|
||||
Smelting.Effect.5 = Aumento de la XP VANILLA obtenida mientras de funde
|
||||
Smelting.Listener = Fusion
|
||||
Smelting.SkillName = FUNDIENDO
|
||||
Smelting.SubSkill.FluxMining.Description = Probabilidad de que los minerales sean automaticamente fundidos mientras se mina (toque de seda)
|
||||
Smelting.SubSkill.FluxMining.Name = Mineria fluida
|
||||
Smelting.SubSkill.FuelEfficiency.Description = Aumente el tiempo de quemado de combustible utilizado en los hornos mientras se funde.
|
||||
Smelting.SubSkill.FuelEfficiency.Name = Eficiencia del combustible
|
||||
Smelting.SubSkill.SecondSmelt.Description = Recursos dobles obtenidos por fusion
|
||||
Smelting.SubSkill.SecondSmelt.Name = Seunda fusion
|
||||
|
||||
Stats.Header.Combat = [[GOLD]]-=HABILIDADES DE COMBATE=-
|
||||
Stats.Header.Gathering = [[GOLD]]-=HABILIDADES DE RECOLECCI\u00D3N=-
|
||||
Stats.Header.Misc = [[GOLD]]-=HABILIDADES VARIAS=-
|
||||
Stats.Own.Stats = [[GREEN]][mcMMO] Estad\u00EDsticas
|
||||
|
||||
Swords.Ability.Lower = [[GRAY]]**BAJAS TU ESPADA**
|
||||
Swords.Ability.Ready = [[GREEN]]**PREPARASTE TU ESPADA**
|
||||
Swords.Combat.Bleeding = [[GREEN]]**ENEMIGO SANGRANDO**
|
||||
Swords.Combat.Bleeding.Started = [[GREEN]]**ENEMIGO SANGRANDO**
|
||||
Swords.Combat.Bleeding.Stopped = [[GRAY]]\u00A1El sangrado ha [[GREEN]]parado[[GRAY]]!
|
||||
Swords.Combat.Counter.Hit = [[DARK_RED]]\u00A1Alcanzado por un contra ataque!
|
||||
Swords.Combat.Countered = [[GREEN]]**CONTRA-ATACADO**
|
||||
Swords.Combat.SS.Struck = [[DARK_RED]]\u00A1Golpeado por ATAQUE DENTADO!
|
||||
Swords.Effect.4 = Ataque Dentado Sangriento+
|
||||
Swords.Effect.5 = {0} marca de sangrado
|
||||
Swords.Listener = Espadas:
|
||||
Swords.SkillName = ESPADAS
|
||||
Swords.Skills.SS.Off = **Ataque Dentado ha expirado**
|
||||
Swords.Skills.SS.On = [[GREEN]]**ATAQUE DENTADO ACTIVADO**
|
||||
Swords.Skills.SS.Other.Off = Ataque Dentado[[GREEN]] le ha expirado a [[YELLOW]]{0}
|
||||
Swords.Skills.SS.Other.On = [[GREEN]]\u00A1{0}[[DARK_GREEN]] us\u00F3 [[RED]]Ataque Dentado!
|
||||
Swords.Skills.SS.Refresh = [[GREEN]]\u00A1Tu habilidad de [[YELLOW]]Golpe Dentado [[GREEN]]fue refrescada!
|
||||
Swords.SubSkill.CounterAttack.Description = Refleja {0} del da\u00F1o tomando mientras se bloquea
|
||||
Swords.SubSkill.CounterAttack.Name = Contra Ataque
|
||||
Swords.SubSkill.SerratedStrikes.Description = {0} DMG AoE, Sangrado + AoE
|
||||
Swords.SubSkill.SerratedStrikes.Name = Ataque Dentado (HABILIDAD)
|
||||
|
||||
Taming.Ability.Bonus.0 = Consciente del Entorno
|
||||
Taming.Ability.Bonus.1 = Lobos evitan peligros
|
||||
Taming.Ability.Bonus.10 = Sabueso divino
|
||||
Taming.Ability.Bonus.11 = Recuperar vida cuando eres da\u00F1ado por magia o veneno
|
||||
Taming.Ability.Bonus.2 = Piel Gruesa
|
||||
Taming.Ability.Bonus.3 = 1/{0}Da\u00F1o, Resistencia al fuego
|
||||
Taming.Ability.Bonus.4 = A Prueba de Golpes
|
||||
Taming.Ability.Bonus.5 = Los explosivos hacen un 1/{0} de da\u00F1o normal.
|
||||
Taming.Ability.Bonus.6 = Garras Afiladas
|
||||
Taming.Ability.Bonus.7 = +{0} Da\u00F1o
|
||||
Taming.Ability.Bonus.8 = Servicio de Comida R\u00E1pida
|
||||
Taming.Ability.Bonus.9 = {0} Posibilidad de curarse durante el ataque
|
||||
Taming.Ability.Locked.0 = Bloqueado hasta {0} + HABILIDAD (CONCIENCIADO CON EL MEDIOAMBIENTE)
|
||||
Taming.Ability.Locked.1 = Bloqueado hasta {0} + HABILIDAD (PIEL GRUESA)
|
||||
Taming.Ability.Locked.2 = Bloqueado hasta {0} + HABILIDAD (A PRUEBA DE GOLPES)
|
||||
Taming.Ability.Locked.3 = Bloqueado hasta {0} + HABILIDAD (GARRAS AFILADAS)
|
||||
Taming.Ability.Locked.4 = Bloqueado hasta {0} + HABILIDAD (SERVICIO DE COMIDA RAPIDA)
|
||||
Taming.Ability.Locked.5 = Bloqueado hasta {0}+ HABILIDAD (SABUESO DIVINO)
|
||||
Taming.Combat.Chance.Gore = Probabilidad de Gore: [[YELLOW]]{0}
|
||||
Taming.Listener = Domador:
|
||||
Taming.Listener.Wolf = [[DARK_GRAY]]T\u00FA lobo se escabulle hacia t\u00ED...
|
||||
Taming.SkillName = DOMADOR
|
||||
Taming.SubSkill.BeastLore.Description = Golpear con un hueso para inspeccionar los lobos y ocelotes
|
||||
Taming.SubSkill.BeastLore.Name = Conocimiento de la Bestia
|
||||
Taming.SubSkill.CallOfTheWild.Description = Convocar a un animal a tu lado
|
||||
Taming.SubSkill.CallOfTheWild.Description.2 = [[GRAY]]TIP (Ocelote): Agacharse y hacer click izquierdo con {0} pescados en la mano
|
||||
Taming.SubSkill.CallOfTheWild.Name = Llamado a la Naturaleza
|
||||
Taming.SubSkill.EnvironmentallyAware.Description = Fobia al Cactus y a la Lava, Inmune al Da\u00F1o por Ca\u00EDdas
|
||||
Taming.SubSkill.EnvironmentallyAware.Name = Consciente del Entorno
|
||||
Taming.SubSkill.FastFoodService.Description = Probabilidad de que los lobos se curen en ataque
|
||||
Taming.SubSkill.FastFoodService.Name = Servicio de Comida R\u00E1pida
|
||||
Taming.SubSkill.Gore.Description = Golpe Cr\u00EDtico que aplica Sangrado
|
||||
Taming.SubSkill.Gore.Name = Mordisco
|
||||
Taming.SubSkill.HolyHound.Description = Curado por magia y veneno
|
||||
Taming.SubSkill.HolyHound.Name = Sabueso divino
|
||||
Taming.SubSkill.SharpenedClaws.Description = Da\u00F1o Bonus
|
||||
Taming.SubSkill.SharpenedClaws.Name = Garras Afiladas
|
||||
Taming.SubSkill.ShockProof.Description = Reducci\u00F3n de Da\u00F1o por Explosiones
|
||||
Taming.SubSkill.ShockProof.Name = A Prueba de Golpes
|
||||
Taming.SubSkill.ThickFur.Description = Da\u00F1o Reducido, Resistencia al Fuego
|
||||
Taming.SubSkill.ThickFur.Name = Piel Gruesa
|
||||
Taming.Summon.Complete = [[GREEN]]Invocaci\u00F3n completada
|
||||
Taming.Summon.Fail.Horse = Tienes cerca demasiados caballos para poder invocar a uno.
|
||||
Taming.Summon.Fail.Ocelot = Tienes demasiados ocelotes cerca como para convocar m\u00E1s.
|
||||
Taming.Summon.Fail.Wolf = Tienes demasiados lobos cerca como para convocar m\u00E1s.
|
||||
Taming.Summon.Name.Format = {0}s {1}
|
||||
|
||||
Teleport.Cancelled = [[DARK_RED]]Teletransportacion cancelada!
|
||||
Teleport.Commencing = [[GRAY]]Comenzando el teletransporte en [[GOLD]]({0}) [[GRAY]]segundos, por favor mantente hasta...
|
||||
|
||||
Unarmed.Ability.Bonus.0 = Estilo del Pu\u00F1o de Hierro
|
||||
Unarmed.Ability.Bonus.1 = +{0} Mejora de DA\u00D1O
|
||||
Unarmed.Ability.IronGrip.Attacker = Tu oponente tiene agarre de hierro!
|
||||
Unarmed.Ability.IronGrip.Defender = [[GREEN]]Tu agarre de hierro te salvo de ser desarmado!
|
||||
Unarmed.Ability.Lower = [[GRAY]]**BAJAS TUS PU\u00D1OS**
|
||||
Unarmed.Ability.Ready = [[GREEN]]**LEVANTASTE LA GUARDIA**
|
||||
Unarmed.Listener = Desarmado:
|
||||
Unarmed.SkillName = DESARMADO
|
||||
Unarmed.Skills.Berserk.Off = **Enloquecido ha expirado**
|
||||
Unarmed.Skills.Berserk.On = [[GREEN]]**ENLOQUECIDO ACTIVADO**
|
||||
Unarmed.Skills.Berserk.Other.Off = Enloquecido[[GREEN]] le ha expirado a [[YELLOW]]{0}
|
||||
Unarmed.Skills.Berserk.Other.On = [[GREEN]]\u00A1{0}[[DARK_GREEN]] us\u00F3 [[RED]]Enloquecido!
|
||||
Unarmed.Skills.Berserk.Refresh = [[GREEN]]\u00A1T\u00FA habilidad [[YELLOW]]Enloquecido [[GREEN]]est\u00E1 refrescada!
|
||||
Unarmed.SubSkill.ArrowDeflect.Description = Desviar flechas
|
||||
Unarmed.SubSkill.ArrowDeflect.Name = Flecha Desviada
|
||||
Unarmed.SubSkill.Berserk.Description = +50% de Da\u00F1o, Rompe materiales d\u00E9biles
|
||||
Unarmed.SubSkill.Berserk.Name = Enloquecido (HABILIDAD)
|
||||
Unarmed.SubSkill.Disarm.Description = Hace soltar el item que un enemigo lleva en la mano
|
||||
Unarmed.SubSkill.Disarm.Name = Desarmar (Jugadores)
|
||||
Unarmed.SubSkill.IronArmStyle.Description = Endurece su brazo con el tiempo
|
||||
Unarmed.SubSkill.IronArmStyle.Name = Estilo del Pu\u00F1o de Hierro
|
||||
Unarmed.SubSkill.IronGrip.Description = Te previene de ser desarmado
|
||||
Unarmed.SubSkill.IronGrip.Name = Agarre de hierro
|
||||
|
||||
UpdateChecker.NewAvailable = Hay una nueva version disponible en BukkitDev
|
||||
UpdateChecker.Outdated = Estas usando una version de mcMMO antigua!
|
||||
|
||||
Woodcutting.Ability.0 = Soplador de Hojas
|
||||
Woodcutting.Ability.1 = Remover hojas
|
||||
Woodcutting.Ability.Locked.0 = Bloqueado hasta {0} + HABILIDAD (soplador de hojas)
|
||||
Woodcutting.Listener = Le\u00F1ador:
|
||||
Woodcutting.SkillName = LE\u00D1ADOR
|
||||
Woodcutting.Skills.TreeFeller.Off = **Caida de \u00C1rbol ha expirado**
|
||||
Woodcutting.Skills.TreeFeller.On = [[GREEN]]**CA\u00CDDA DE \u00C1RBOL ACTIVADA**
|
||||
Woodcutting.Skills.TreeFeller.Other.Off = Ca\u00EDda de \u00C1rbol[[GREEN]] le ha expirado a [[YELLOW]]{0}
|
||||
Woodcutting.Skills.TreeFeller.Other.On = [[GREEN]]\u00A1{0}[[DARK_GREEN]] us\u00F3 [[RED]]Ca\u00EDda de \u00C1rbol!
|
||||
Woodcutting.Skills.TreeFeller.Refresh = [[GREEN]]\u00A1Tu habilidad [[YELLOW]]Ca\u00EDda de \u00C1rbol [[GREEN]]est\u00E1 refrescada!
|
||||
Woodcutting.Skills.TreeFeller.Splinter = \u00A1TU HACHA EXPLOT\u00D3 EN MILES DE PEDAZOS!
|
||||
Woodcutting.Skills.TreeFeller.Threshold = \u00A1Ese \u00E1rbol es demasiado grande!
|
||||
Woodcutting.SubSkill.HarvestLumber.Description = El doble del bot\u00EDn normal
|
||||
Woodcutting.SubSkill.HarvestLumber.Name = Doble Drops
|
||||
Woodcutting.SubSkill.LeafBlower.Description = Remover Hojas
|
||||
Woodcutting.SubSkill.LeafBlower.Name = Soplador de Hojas
|
||||
Woodcutting.SubSkill.TreeFeller.Description = Hace que el \u00E1rbol explote
|
||||
Woodcutting.SubSkill.TreeFeller.Name = Ca\u00EDda de \u00C1rbol (HABILIDAD)
|
||||
|
||||
XPRate.Event = [[GOLD]]\u00A1mcMMO est\u00E1 ahora en un evento de rate de EXP! \u00A1El rate de EXP es {0}x!
|
||||
|
||||
mcMMO.Description = [[DARK_AQUA]]Sobre el proyecto[[YELLOW]]mcMMO[[DARK_AQUA]]:,[[GOLD]]mcMMO es un mod RPG de[[RED]codigo abierto[[GOLD]] creado en Febrero de 2011, [[GOLD]]por [[BLUE]]nossr50[[GOLD]]. La meta es proveer una experiencia igual a la de los RPG.,[[DARK_AQUA]]Consejos:,[[GOLD]] - [[GREEN]]Usa [[RED]]/mcmmo help[[GREEN]] para ver los comandos,[[GOLD]] - [[GREEN]]Teclea [[RED]]/SKILLNAME[[GREEN]]para ver informacion detalada de las habilidades,[[DARK_AQUA]]Desarrolladores:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Founder & Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Former Project Lead),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Developer),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Reporte de fallos,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,
|
||||
mcMMO.NoInvites = No tienes invitaciones en este momento
|
||||
mcMMO.NoPermission = [[DARK_RED]]Permisos insuficientes.
|
||||
mcMMO.NoSkillNote = [[DARK_GRAY]]Si no tienes acceso a una habilidad no ser\u00E1 mostrada aqu\u00ED.
|
@ -1,202 +0,0 @@
|
||||
|
||||
Acrobatics.Ability.Proc = [[GREEN]]**Sulava Laskeutuminen**
|
||||
Acrobatics.Combat.Proc = [[GREEN]]**V\u00E4ist\u00F6liike**
|
||||
Acrobatics.Listener = Akrobatia:
|
||||
Acrobatics.SkillName = AKROBATIA
|
||||
|
||||
Archery.SubSkill.ArrowRetrieval.Description = Mahdollisuus saada nuolia takaisin ruumiilta
|
||||
Archery.SubSkill.SkillShot.Description = Parantaa jousien aiheuttamaa vahinkoa
|
||||
Archery.SubSkill.SkillShot.Name = Taitolaukaus
|
||||
|
||||
Axes.Ability.Lower = [[GRAY]]**LASKET KIRVEESI ALAS**
|
||||
Axes.Ability.Ready = [[GREEN]]**KOHOTAT KIRVEESI**
|
||||
Axes.Combat.CritStruck = [[DARK_RED]]Sinuun iskettiin KRITIKAALISESTI!
|
||||
Axes.Combat.CriticalHit = KRIITTINEN OSUMA!
|
||||
Axes.Combat.GI.Proc = [[GREEN]]**OSUI SUURELLA VOIMALLA**
|
||||
Axes.Combat.GI.Struck = **OSUNUT SUUREMMALLA VOIMALLA**
|
||||
Axes.Listener = Kirveet:
|
||||
Axes.SkillName = KIRVEET
|
||||
Axes.Skills.SS.On = [[GREEN]]**Kallonhalkaisija AKTIVOITU**
|
||||
Axes.Skills.SS.Other.On = [[GREEN]]{0}[[DARK_GREEN]] on k\u00E4ytt\u00E4nyt [[RED]] Kallonhalkaisijaa!
|
||||
Axes.Skills.SS.Refresh = [[GREEN]]Sinun[[YELLOW]]Kallonhalkaisu [[GREEN]]taito on latautunut!
|
||||
Axes.SubSkill.ArmorImpact.Description = Ly\u00F6 panssarin rikkovalla voimalla
|
||||
Axes.SubSkill.AxeMastery.Description = Lis\u00E4\u00E4 vahinkoa
|
||||
Axes.SubSkill.CriticalStrikes.Description = Kaksinkertainen Vahinko
|
||||
Axes.SubSkill.CriticalStrikes.Name = Kriittiset Iskut
|
||||
Axes.SubSkill.GreaterImpact.Description = Tee enemm\u00E4n vahinkoa panssaroimattomiin vihollisiin
|
||||
Axes.SubSkill.GreaterImpact.Name = Suurempi osumisvoima
|
||||
Axes.SubSkill.SkullSplitter.Name = Kallonhalkaisija (Kyky)
|
||||
|
||||
Combat.ArrowDeflect = [[WHITE]]**NUOLI TORJUTTU**
|
||||
Combat.BeastLore = [[GREEN]]**BEAST LORE**
|
||||
Combat.BeastLoreHealth = [[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1})
|
||||
Combat.BeastLoreOwner = [[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])
|
||||
Combat.Gore = [[GREEN]]**PISTO**
|
||||
Combat.StruckByGore = **SINUA ON PISTETTY**
|
||||
Combat.TargetDazed = Kohde [[DARK_RED]]tyrm\u00E4tty
|
||||
Combat.TouchedFuzzy = [[DARK_RED]]T\u00F6kk\u00E4sit P\u00F6rr\u00F6\u00E4. Tunsit huimauksen.
|
||||
|
||||
Commands.AdminChat.Off = Ainoastaan Yll\u00E4pit\u00E4jien keskustelu [[RED]]pois p\u00E4\u00E4lt\u00E4
|
||||
Commands.AdminToggle = Kytke adminchat p\u00E4\u00E4lle/pois
|
||||
Commands.Disabled = T\u00E4m\u00E4 komento ei ole k\u00E4ytett\u00E4viss\u00E4.
|
||||
Commands.DoesNotExist = Player does not exist in the database!
|
||||
Commands.Invite.Success = [[GREEN]]Kutsu l\u00E4hetettiin onnistuneesti.
|
||||
Commands.NoConsole = This command does not support console usage.
|
||||
Commands.Other = [[GREEN]]--MUUT KOMENNOT--
|
||||
Commands.Party.Accept = - Hyv\u00E4ksy kutsu ryhm\u00E4\u00E4n
|
||||
Commands.Party.Commands = [[GREEN]]--RYHM\u00C4KOMENNOT--
|
||||
Commands.Party.Invite.0 = HUOMIO: [[GREEN]]Sait kutsun ryhm\u00E4\u00E4n {0} pelaajalta {1}
|
||||
Commands.Party.Invite.Accepted = [[GREEN]]Kutsu hyv\u00E4ksytty. Liityit ryhm\u00E4\u00E4n {0}
|
||||
Commands.Party.Kick = Sinut on potkittu ryhm\u00E4st\u00E4 {0}!
|
||||
Commands.Party.Leave = Sin\u00E4 l\u00E4hdit ryhm\u00E4st\u00E4
|
||||
Commands.Party.None = Et ole miss\u00E4\u00E4n ryhm\u00E4ss\u00E4.
|
||||
Commands.Party.Quit = - J\u00E4t\u00E4 nykyinen ryhm\u00E4si
|
||||
Commands.PowerLevel = [[DARK_RED]]Voimataso: [[GREEN]]{0}
|
||||
Commands.PowerLevel.Leaderboard = --mcMMO[[BLUE]] Voimataso [[YELLOW]]Leaderboard--
|
||||
Commands.XPGain = [[DARK_GRAY]]XP SAATAVUUS: [[WHITE]]{0}
|
||||
Commands.XPGain.Acrobatics = Tippuminen
|
||||
Commands.XPGain.Axes = Hy\u00F6kk\u00E4\u00E4v\u00E4t Hirvi\u00F6t
|
||||
Commands.XPGain.Excavation = Kaivaminen ja aarteidenl\u00F6yt\u00E4minen
|
||||
Commands.XPGain.Fishing = Kalastus
|
||||
Commands.XPGain.Herbalism = Yrttien sadonkorjuu
|
||||
Commands.XPGain.Mining = Kiven ja malmin louhiminen
|
||||
Commands.XPGain.Swords = Hy\u00F6kk\u00E4\u00E4vi\u00E4 Hirvi\u00F6it\u00E4
|
||||
Commands.XPGain.Taming = El\u00E4inten kesytt\u00E4minen tai taisteleminen susiesi kanssa.
|
||||
Commands.mmoedit = [player] <skill> <newvalue> [[RED]] - Muokkaa kohdetta
|
||||
Commands.xplock.locked = [[GOLD]]Your XP BAR is now locked to {0}!
|
||||
Commands.xplock.unlocked = [[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!
|
||||
Commands.xprate.over = mcMMO XP Rate Event is OVER!!
|
||||
|
||||
Effects.Effects = TEHOSTEET
|
||||
Effects.Template = [[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||
|
||||
Excavation.Ability.Lower = [[GRAY]]**LASKET LAPIOSI ALAS**
|
||||
Excavation.Ability.Ready = [[GREEN]]**KOHOTAT LAPIOSI**
|
||||
Excavation.Listener = Kaivuu:
|
||||
Excavation.SkillName = KAIVANTO
|
||||
Excavation.Skills.GigaDrillBreaker.On = [[GREEN]]**TEHO PORA HAJOITUS AKTIVOITU**
|
||||
|
||||
Fishing.Ability.TH.MagicFound = [[GRAY]]You feel a touch of magic with this catch...
|
||||
Fishing.Listener = Kalastus:
|
||||
Fishing.SkillName = KALASTUS
|
||||
Fishing.SubSkill.TreasureHunter.Name = Aarteenmets\u00E4st\u00E4j\u00E4 (Passiivinen)
|
||||
|
||||
Herbalism.Ability.GTh = [[GREEN]]**VIHERPEUKALO**
|
||||
Herbalism.Ability.GTh.Fail = **VIHERPEUKALO EP\u00C4ONNISTUI**
|
||||
Herbalism.Ability.Lower = [[GRAY]]**LASKET KUOKKASI ALAS**
|
||||
Herbalism.Ability.Ready = [[GREEN]]**KOHOTAT KUOKKASI**
|
||||
Herbalism.Listener = Yrttitietous:
|
||||
Herbalism.Skills.GTe.Other.Off = Viherpaukalo taito[[GREEN]] kului loppuun ajaksi [[YELLOW]]{0}
|
||||
Herbalism.Skills.GTe.Refresh = [[GREEN]]Sinun [[YELLOW]]Viherpeukalo [[GREEN]]taito on latautunut!
|
||||
|
||||
Inspect.OfflineStats = mcMMO Stats for Offline Player [[YELLOW]]{0}
|
||||
Inspect.Stats = [[GREEN]]mcMMO Stats for [[YELLOW]]{0}
|
||||
Inspect.TooFar = You are too far away to inspect that player!
|
||||
|
||||
Item.ChimaeraWing.Pass = **SILLIKUNINGAS SIIPI**
|
||||
Item.Injured.Wait = Loukkaannuit \u00E4skett\u00E4in ja sinun tulee odottaa hetki. [[YELLOW]]({0}s)
|
||||
|
||||
Mining.Ability.Lower = [[GRAY]]**LASKIT HAKKUSI**
|
||||
Mining.Ability.Ready = [[GREEN]]**VALMISTAUDUT ISKEM\u00C4\u00C4N HAKULLASI**
|
||||
Mining.Blast.Boom = [[GRAY]]**BOOM**
|
||||
Mining.Blast.Refresh = [[GREEN]]Sinun [[YELLOW] R\u00E4j\u00E4ht\u00E4v\u00E4 Kaivuu [[GREEN]]-kyky on uudelleenlatautunut!
|
||||
Mining.Listener = Louhinta:
|
||||
Mining.SkillName = LOUHINTA
|
||||
Mining.Skills.SuperBreaker.Other.Off = Tehostettu hajoitus[[GREEN]] kului loppuun ajaksi [[YELLOW]]{0}
|
||||
Mining.Skills.SuperBreaker.Refresh = [[GREEN]]Sinun [[YELLOW]Superrikkomis [[GREEN]]-taito on uudelleenlatautunut!
|
||||
|
||||
Party.Forbidden = [mcMMO] Parties not permitted on this world (See Permissions)
|
||||
Party.IsLocked = T\u00E4m\u00E4 ryhm\u00E4 on jo lukittu!
|
||||
Party.IsntLocked = T\u00E4m\u00E4 ryhm\u00E4 ei ole lukittu!
|
||||
Party.Locked = Party is locked, only party leader may invite.
|
||||
Party.NotInYourParty = [[DARK_RED]]{0} is not in your party
|
||||
Party.Password.Set = [[GREEN]]Party password set to {0}
|
||||
Party.Player.Invalid = Tuo ei ole kelvollinen pelaaja.
|
||||
Party.Teleport.Dead = Et voi teleportata kuolleeseen pelaajaan.
|
||||
Party.Teleport.Target = [[GREEN]]{0} teleporttasi luoksesi.
|
||||
Party.Unlocked = [[GRAY]]Party is unlocked
|
||||
|
||||
Repair.Arcane.Fail = Taikavoima on h\u00E4ipynyt esineest\u00E4 pysyv\u00E4sti.
|
||||
Repair.Arcane.Lost = Et ollut tarpeeksi taitava pit\u00E4\u00E4ksesi lumouksia.
|
||||
Repair.Listener = Korjaus:
|
||||
Repair.Listener.Anvil = [[DARK_RED]]Olet asettanut alasimen paikalleen, voit korjata ty\u00F6kalusi ja haarniskasi sill\u00E4.
|
||||
Repair.SkillName = KORJAA
|
||||
Repair.Skills.AdeptDiamond = [[DARK_RED]]Et ole tarpeeksi taitava korjataksesi timanttia.
|
||||
Repair.Skills.AdeptGold = [[DARK_RED]]Et ole tarpeeksi taitava korjataksesi kultaa.
|
||||
Repair.Skills.AdeptIron = [[DARK_RED]]Et ole tarpeeksi taitava korjataksesi rautaa.
|
||||
Repair.Skills.AdeptStone = Et ole tarpeeksi taitava korjataksesi kive\u00E4.
|
||||
Repair.Skills.FeltEasy = [[GRAY]]Seh\u00E4n tuntui helpolta.
|
||||
Repair.Skills.StackedItems = [[DARK_RED]]Et voi korjata p\u00E4\u00E4llekk\u00E4isi\u00E4 tavaroita.
|
||||
Repair.SubSkill.ArcaneForging.Description = Korjaa lumottuja esineit\u00E4
|
||||
Repair.SubSkill.ArcaneForging.Name = Mystinen Korjaus
|
||||
Repair.SubSkill.DiamondRepair.Description = Korjaa Timantti ty\u00F6kaluja & haarniskoita
|
||||
Repair.SubSkill.DiamondRepair.Name = Timantti Korjaus ({0}+ TAITO)
|
||||
Repair.SubSkill.Repair.Name = Korjaus
|
||||
Repair.SubSkill.RepairMastery.Description = Korotettu korjaus taso
|
||||
Repair.SubSkill.RepairMastery.Name = Korjaus Mestaruus
|
||||
Repair.SubSkill.SuperRepair.Description = Kaksinkertainen tehokkuus
|
||||
Repair.SubSkill.SuperRepair.Name = Tehostettu Korjaus
|
||||
|
||||
Skills.Disarmed = [[DARK_RED]]Sinut on riisuttu aseista!
|
||||
Skills.TooTired = You are too tired to use that ability again.
|
||||
|
||||
Stats.Header.Combat = [[GOLD]]-=TAISTELUTAIDOT=-
|
||||
Stats.Header.Gathering = [[GOLD]]-=Resurssinkeruutaidot=-
|
||||
Stats.Header.Misc = [[GOLD]]-=SEKALAISET TAIDOT=-
|
||||
Stats.Own.Stats = [[GREEN]][mcMMO] Tilastot
|
||||
|
||||
Swords.Ability.Lower = [[GRAY]]**LASKIT MIEKKASI**
|
||||
Swords.Ability.Ready = [[GREEN]]**VALMISTAUDUT ISKEM\u00C4\u00C4N MIEKALLASI**
|
||||
Swords.Combat.Bleeding = [[GREEN]]**Vihollinen vuotaa verta**
|
||||
Swords.Combat.Bleeding.Stopped = [[GRAY]]Verenvuodatus on [[GREEN]]loppunut[[GRAY]]!
|
||||
Swords.Combat.Countered = [[GREEN]]**VASTAISKU**
|
||||
Swords.Combat.SS.Struck = [[DARK_RED]]Sinua iskettiin SAHALAITA ISKULLA!
|
||||
Swords.Effect.4 = Sahalaitaiset Iskut Verenvuoto+
|
||||
Swords.Listener = Miekkailu:
|
||||
Swords.Skills.SS.On = [[GREEN]]**SAHALAITAISET ISKUT AKTIVOITU**
|
||||
Swords.Skills.SS.Other.Off = Sahalaita Isku[[GREEN]] kului loppuun ajaksi [[YELLOW]]{0}
|
||||
Swords.Skills.SS.Other.On = [[GREEN]]{0}[[DARK_GREEN]] on k\u00E4ytt\u00E4nyt [[RED]]Sahalaita iskua!
|
||||
Swords.SubSkill.CounterAttack.Name = Vastaisku
|
||||
|
||||
Taming.Ability.Bonus.1 = Sudet v\u00E4ltt\u00E4v\u00E4t vaaraa
|
||||
Taming.Ability.Bonus.2 = Paksu Turkki
|
||||
Taming.Ability.Bonus.6 = Teroitetut Kynnet
|
||||
Taming.Listener = Kesytt\u00E4minen:
|
||||
Taming.Listener.Wolf = [[DARK_GRAY]]Sutesi kipitt\u00E4\u00E4 takaisin luoksesi...
|
||||
Taming.SkillName = KESYTT\u00C4MINEN
|
||||
Taming.SubSkill.CallOfTheWild.Description = Kutsu el\u00E4in puolellesi
|
||||
Taming.SubSkill.CallOfTheWild.Name = Er\u00E4maan Kutsu
|
||||
Taming.SubSkill.FastFoodService.Name = Pikaruokapalvelu
|
||||
Taming.SubSkill.Gore.Description = Kriittinen Isku joka saa aikaan Verenvuodon.
|
||||
Taming.SubSkill.ShockProof.Description = R\u00E4j\u00E4hdysvahingon v\u00E4hent\u00E4minen
|
||||
Taming.SubSkill.ShockProof.Name = Shokin Kest\u00E4v\u00E4
|
||||
Taming.SubSkill.ThickFur.Name = Paksu Turkki
|
||||
Taming.Summon.Complete = [[GREEN]]Kutsuminen valmis
|
||||
|
||||
Unarmed.Ability.Bonus.0 = Rautak\u00E4sityyli
|
||||
Unarmed.Ability.Bonus.1 = +{0} Vahinkoparannus
|
||||
Unarmed.Ability.Lower = [[GRAY]]**LASKET NYRKKISI ALAS**
|
||||
Unarmed.Listener = Aseeton:
|
||||
Unarmed.SkillName = ASEETON
|
||||
Unarmed.Skills.Berserk.Off = **Berserkki on deaktivoitunut**
|
||||
Unarmed.Skills.Berserk.On = [[GREEN]]**BERSERK AKTIVOITU**
|
||||
Unarmed.Skills.Berserk.Other.Off = Sekop\u00E4\u00E4[[GREEN]] kului loppuun ajaksi [[YELLOW]]{0}
|
||||
Unarmed.Skills.Berserk.Other.On = [[GREEN]]{0}[[DARK_GREEN]] on k\u00E4ytt\u00E4nyt [[RED]]berserkki\u00E4!
|
||||
|
||||
Woodcutting.Ability.0 = Lehtipuhallin
|
||||
Woodcutting.Ability.1 = Puhaltaa lehti\u00E4 pois
|
||||
Woodcutting.Listener = Puunhakkuu:
|
||||
Woodcutting.SkillName = Puunhakkuu
|
||||
Woodcutting.Skills.TreeFeller.On = [[GREEN]]**PUUNKAATAJA AKTIVOITU**
|
||||
Woodcutting.Skills.TreeFeller.Other.Off = Puunhakkuu[[GREEN]] kului loppuun ajaksi [[YELLOW]]{0}
|
||||
Woodcutting.Skills.TreeFeller.Other.On = [[GREEN]]{0}[[DARK_GREEN]] on k\u00E4ytt\u00E4nyt [[RED]]Puunkaatajaa!
|
||||
Woodcutting.Skills.TreeFeller.Refresh = [[GREEN]]Sinun [[YELLOW]]Puunhakkuu [[GREEN]]taito on latautunut!
|
||||
Woodcutting.Skills.TreeFeller.Splinter = SINUN KIRVES HAJOSI TUHANSIIN OSIIN!
|
||||
Woodcutting.Skills.TreeFeller.Threshold = Puu on liian suuri!
|
||||
Woodcutting.SubSkill.LeafBlower.Name = Lehtien Puhaltaja
|
||||
Woodcutting.SubSkill.TreeFeller.Description = Saa puut r\u00E4j\u00E4ht\u00E4m\u00E4\u00E4n
|
||||
Woodcutting.SubSkill.TreeFeller.Name = Puunkaataja (KYKY)
|
||||
|
||||
XPRate.Event = [[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
|
||||
|
||||
mcMMO.NoSkillNote = [[DARK_GRAY]]Jos sinulla ei ole oikeutta k\u00E4ytt\u00E4\u00E4 jotain taitoa, sit\u00E4 ei n\u00E4ytet\u00E4 t\u00E4ss\u00E4.
|
@ -1,811 +0,0 @@
|
||||
|
||||
Ability.Generic.Refresh = [[GREEN]]**COMP\u00C9TENCES RAFRA\u00CECHIES !**
|
||||
Ability.Generic.Template = {0} : [[YELLOW]]{1}
|
||||
Ability.Generic.Template.Lock = [[GRAY]]{0}
|
||||
|
||||
Acrobatics.Ability.Proc = [[GREEN]]**Atterrissage gracieux**
|
||||
Acrobatics.Combat.Proc = [[GREEN]]**Esquiv\u00E9**
|
||||
Acrobatics.Listener = Acrobatie :
|
||||
Acrobatics.Roll.Text = **ROULADE**
|
||||
Acrobatics.SkillName = ACROBATIE
|
||||
Acrobatics.SubSkill.Dodge.Description = R\u00E9duit de moiti\u00E9 les d\u00E9g\u00E2ts re\u00E7us
|
||||
Acrobatics.SubSkill.Dodge.Name = Esquive
|
||||
Acrobatics.SubSkill.GracefulRoll.Description = Deux fois plus efficace qu'une roulade classique
|
||||
Acrobatics.SubSkill.GracefulRoll.Name = Roulade gracieuse
|
||||
Acrobatics.SubSkill.Roll.Chance = Probabilit\u00E9 de roulade : [[YELLOW]]{0}
|
||||
Acrobatics.SubSkill.Roll.Description = R\u00E9duit ou annule les d\u00E9g\u00E2ts de chute
|
||||
Acrobatics.SubSkill.Roll.GraceChance = Probabilit\u00E9 de roulade gracieuse : [[YELLOW]]{0}
|
||||
Acrobatics.SubSkill.Roll.Name = Roulade
|
||||
|
||||
Alchemy.Ability.Locked.0 = Bloqu\u00E9 jusqu'\u00E0 {0}+ niveaux de talent (CATALYSE)
|
||||
Alchemy.Listener = Alchimie
|
||||
Alchemy.SkillName = ALCHIMIE
|
||||
Alchemy.SubSkill.Catalysis.Description = Augmente la vitesse de confection des potions
|
||||
Alchemy.SubSkill.Catalysis.Name = Catalyse
|
||||
Alchemy.SubSkill.Concoctions.Description = Confection des potions avec plus d\u2019ingr\u00E9dients
|
||||
Alchemy.SubSkill.Concoctions.Name = Concoctions
|
||||
|
||||
Archery.Listener = Archerie :
|
||||
Archery.SkillName = ARCHERIE
|
||||
Archery.SubSkill.ArrowRetrieval.Description = Probabilit\u00E9 de r\u00E9cup\u00E9rer des fl\u00E8ches sur les corps
|
||||
Archery.SubSkill.ArrowRetrieval.Name = R\u00E9cup\u00E9ration de fl\u00E8che
|
||||
Archery.SubSkill.Daze.Description = D\u00E9soriente les adversaires en leur faisant {0} dommages
|
||||
Archery.SubSkill.Daze.Name = Chance de d\u00E9sorienter : [[YELLOW]]{0}%
|
||||
Archery.SubSkill.SkillShot.Description = Augmente les d\u00E9g\u00E2ts inflig\u00E9s
|
||||
Archery.SubSkill.SkillShot.Name = Tir pr\u00E9cis
|
||||
|
||||
Axes.Ability.Bonus.0 = Ma\u00EEtrise des haches
|
||||
Axes.Ability.Bonus.1 = {0} de d\u00E9g\u00E2ts en plus
|
||||
Axes.Ability.Bonus.2 = Impact
|
||||
Axes.Ability.Bonus.3 = Inflige {0} de d\u00E9g\u00E2ts \u00E0 l'armure
|
||||
Axes.Ability.Bonus.4 = Impact puissant
|
||||
Axes.Ability.Bonus.5 = Inflige {0} de d\u00E9g\u00E2ts en plus aux ennemis sans armure
|
||||
Axes.Ability.Lower = [[GRAY]]**VOUS ABAISSEZ VOTRE HACHE**
|
||||
Axes.Ability.Ready = [[GREEN]]**VOUS LEVEZ VOTRE HACHE**
|
||||
Axes.Combat.CritStruck = [[DARK_RED]]Vous avez re\u00E7u un coup critique !
|
||||
Axes.Combat.CriticalHit = COUP CRITIQUE !
|
||||
Axes.Combat.GI.Proc = [[GREEN]]**FRAPP\u00C9 D'UNE VIOLENTE INOU\u00CFE**
|
||||
Axes.Combat.GI.Struck = **TOUCH\u00C9 PAR UN IMPACT PUISSANT**
|
||||
Axes.Combat.SS.Struck = [[DARK_RED]]Bloqu\u00E9 par TRANCHE-CR\u00C2NE !
|
||||
Axes.Listener = Haches :
|
||||
Axes.SkillName = HACHES
|
||||
Axes.Skills.SS.Off = **Tranche-cr\u00E2ne est termin\u00E9**
|
||||
Axes.Skills.SS.On = [[GREEN]]**TRANCHE-CR\u00C2NE ACTIV\u00C9**
|
||||
Axes.Skills.SS.Other.Off = Tranche-cr\u00E2ne[[GREEN]] s'est termin\u00E9 pour [[YELLOW]]{0}
|
||||
Axes.Skills.SS.Other.On = [[GREEN]]{0}[[DARK_GREEN]] a utilis\u00E9 [[RED]]Tranche-cr\u00E2ne !
|
||||
Axes.Skills.SS.Refresh = [[GREEN]]Votre comp\u00E9tence [[YELLOW]]Tranche-cr\u00E2ne [[GREEN]]est pr\u00EAte !
|
||||
Axes.SubSkill.ArmorImpact.Description = Frappe avec suffisamment de force pour briser l'armure
|
||||
Axes.SubSkill.ArmorImpact.Name = Impact
|
||||
Axes.SubSkill.AxeMastery.Description = Ajoute des d\u00E9g\u00E2ts
|
||||
Axes.SubSkill.AxeMastery.Name = Ma\u00EEtrise des haches
|
||||
Axes.SubSkill.CriticalStrikes.Description = D\u00E9g\u00E2ts doubl\u00E9s
|
||||
Axes.SubSkill.CriticalStrikes.Name = Coup critique
|
||||
Axes.SubSkill.GreaterImpact.Description = Inflige des d\u00E9g\u00E2ts bonus aux ennemis sans armure
|
||||
Axes.SubSkill.GreaterImpact.Name = Impact puissant
|
||||
Axes.SubSkill.SkullSplitter.Description = Inflige des d\u00E9g\u00E2ts de zone
|
||||
Axes.SubSkill.SkullSplitter.Name = Tranche-cr\u00E2ne (Comp\u00E9tence)
|
||||
|
||||
Combat.ArrowDeflect = [[WHITE]]**FL\u00C8CHE DEVI\u00C9E**
|
||||
Combat.BeastLore = [[GREEN]]**CONNAISSANCE DES B\u00CATES**
|
||||
Combat.BeastLoreHealth = [[DARK_AQUA]]Vie ([[GREEN]]{0}[[DARK_AQUA]]/{1})
|
||||
Combat.BeastLoreOwner = [[DARK_AQUA]]Propri\u00E9taire ([[RED]]{0}[[DARK_AQUA]])
|
||||
Combat.Gore = [[GREEN]]**SANG**
|
||||
Combat.StruckByGore = **FRAPP\u00C9 JUSQU'AU SANG**
|
||||
Combat.TargetDazed = La cible a \u00E9t\u00E9 [[DARK_RED]]\u00C9tourdi
|
||||
Combat.TouchedFuzzy = [[DARK_RED]]Vous voyez flou. Vous vous sentez \u00E9tourdi.
|
||||
|
||||
Commands.Ability.Off = Utilisation des comp\u00E9tences [[RED]]Off
|
||||
Commands.Ability.On = Utilisation des comp\u00E9tences [[GREEN]]On
|
||||
Commands.Ability.Toggle = L'utilisation des capacit\u00E9s a \u00E9t\u00E9 modifi\u00E9e pour [[YELLOW]]{0}
|
||||
Commands.AdminChat.Off = Canal admin [[RED]]Off
|
||||
Commands.AdminChat.On = Canal admin [[GREEN]]On
|
||||
Commands.AdminToggle = [[GREEN]]- Active/d\u00E9sactive le tchat admin
|
||||
Commands.Chat.Console = *Console*
|
||||
Commands.Cooldowns.Header = [[GOLD]]--= [[GREEN]]Temps d'attente des capacit\u00E9s McMMO[[GOLD]] =--
|
||||
Commands.Cooldowns.Row.N = \ [[RED]]{0}[[WHITE]] - [[GOLD]]{1} secondes restantes
|
||||
Commands.Cooldowns.Row.Y = \ [[AQUA]]{0}[[WHITE]] - [[DARK_GREEN]] Pr\u00EAt !
|
||||
Commands.Database.Cooldown = Vous devez attendre 1 seconde avant de pouvoir utiliser cette commande de nouveau.
|
||||
Commands.Database.Processing = Votre commande pr\u00E9c\u00E9dente est toujours en ex\u00E9cution. Veuillez patienter.
|
||||
Commands.Description.Skill = Affiche des infos d\u00E9taill\u00E9es du talent McMMO {0}
|
||||
Commands.Description.addlevels = Ajouter des niveaux McMMO a un utilisateur
|
||||
Commands.Description.addxp = Ajoute de l'EXP McMMO \u00E0 un utilisateur
|
||||
Commands.Description.adminchat = Modifie le tchat McMMO admin en activ\u00E9/d\u00E9sactiv\u00E9 ou envoie des messages dans le tchat admin
|
||||
Commands.Description.hardcore = Modifier le pourcentage de difficult\u00E9 de mcMMO ou activer ou non le mode hardcore
|
||||
Commands.Description.inspect = Voir les infos d\u00E9taill\u00E9es d'un autre joueur
|
||||
Commands.Description.mcability = Modifie la possibilit\u00E9 que les capacit\u00E9s McMMO soient pr\u00EAtes par un clic droit en activ\u00E9/d\u00E9sactiv\u00E9
|
||||
Commands.Description.mcconvert = Convertie les types de base de donn\u00E9es ou les types de formule d'experience
|
||||
Commands.Description.mccooldown = Voir tous les temps d'attentes des capacit\u00E9s McMMO
|
||||
Commands.Description.mcgod = Modifie le mode Dieu de McMMO en activ\u00E9/d\u00E9sactiv\u00E9
|
||||
Commands.Description.mchud = Change le style du HUD McMMO
|
||||
Commands.Description.mcmmo = Montre une br\u00E8ve description de McMMO
|
||||
Commands.Description.mcnotify = Modifie l'affichage des notifications dans le tchat des capacit\u00E9s mcMMO en activ\u00E9/d\u00E9sactiv\u00E9
|
||||
Commands.Description.mcpurge = Purge les utilisateurs avec aucun niveaux McMMO et les utilisateurs qui ne se sont pas connect\u00E9s dans les {0} derniers mois de la base de donn\u00E9es McMMO.
|
||||
Commands.Description.mcrank = Montre le classement McMMO d'un joueur
|
||||
Commands.Description.mcrefresh = Rafra\u00EEchi tous les temps d'attente McMMO
|
||||
Commands.Description.mcremove = Enl\u00E8ve un utilisateur de la base de donn\u00E9es
|
||||
Commands.Description.mcscoreboard = Modifiez votre tableau des scores McMMO
|
||||
Commands.Description.mcstats = Montre vos niveaux McMMO et votre EXP
|
||||
Commands.Description.mctop = Montre le classement McMMO
|
||||
Commands.Description.mmoedit = Modifie les niveaux McMMO pour un utilisateur
|
||||
Commands.Description.mmoshowdb = Montre le nom de la base de donn\u00E9es actuellement utilis\u00E9e (vous pouvez obtenir la derni\u00E8re avec /mmoupdate)
|
||||
Commands.Description.mmoupdate = Migration de la base de donn\u00E9es mcMMO \u00E0 partir d'une ancienne vers l'actuelle.
|
||||
Commands.Description.party = Contr\u00F4le les divers r\u00E9glages des guildes McMMO
|
||||
Commands.Description.partychat = Modifie le tchat McMMO de la guilde en activ\u00E9/d\u00E9sactiv\u00E9 ou envoie des messages dans le tchat de la guilde.
|
||||
Commands.Description.ptp = Vous t\u00E9l\u00E9porte \u00E0 un membre de votre groupe mcMMO
|
||||
Commands.Description.skillreset = Remet \u00E0 0 tous les niveaux McMMO pour un utilisateur
|
||||
Commands.Description.vampirism = Modifie le mode Dieu de McMMO en activ\u00E9/d\u00E9sactiv\u00E9
|
||||
Commands.Description.xplock = Bloque votre barre d'EXP McMMO pour un talent sp\u00E9cifique
|
||||
Commands.Description.xprate = Modifie le taux d'EXP McMMO ou d\u00E9bute un event XP McMMO
|
||||
Commands.Disabled = Cette commande est d\u00E9sactiv\u00E9e.
|
||||
Commands.DoesNotExist = Ce joueur est absent de la base de donn\u00E9es !
|
||||
Commands.GodMode.Disabled = mcMMO Godmode d\u00E9sactiv\u00E9
|
||||
Commands.GodMode.Enabled = mcMMO Godmode activ\u00E9
|
||||
Commands.GodMode.Forbidden = [mcMMO] Le Godmode n'est pas permis sur ce monde (voir les permissions)
|
||||
Commands.GodMode.Toggle = Le mode Dieu a \u00E9t\u00E9 modifi\u00E9 pour [[YELLOW]]{0}
|
||||
Commands.Healthbars.Changed.BAR = [mcMMO] Le type d'affichage de la barre de vie a \u00E9t\u00E9 chang\u00E9 en [[YELLOW]]Bo\u00EEtes[[WHITE]].
|
||||
Commands.Healthbars.Changed.DISABLED = [mcMMO] La barre de vie des entit\u00E9s a \u00E9t\u00E9 [[GRAY]]d\u00E9sactiv\u00E9e[[WHITE]].
|
||||
Commands.Healthbars.Changed.HEARTS = [mcMMO] Le type d'affichage de la barre de vie a \u00E9t\u00E9 chang\u00E9 en [[RED]]C\u0153urs[[WHITE]].
|
||||
Commands.Healthbars.Invalid = Type de barre de vie invalide !
|
||||
Commands.Inspect = <joueur> [[GREEN]]- Voir les infos d\u00E9taill\u00E9es sur le joueur
|
||||
Commands.Invite.Success = [[GREEN]]Invitation envoy\u00E9e.
|
||||
Commands.Leaderboards = <talent> <page> [[GREEN]]- Classement
|
||||
Commands.ModDescription = [[GREEN]]- Lire la br\u00E8ve description du mod
|
||||
Commands.NoConsole = Cette commande ne peut \u00EAtre utilis\u00E9e via la console.
|
||||
Commands.NotLoaded = Le profil du joueur n'est pas encore charg\u00E9.
|
||||
Commands.Notifications.Off = Les notifications des capacit\u00E9s ont \u00E9t\u00E9 [[RED]]d\u00E9sactiv\u00E9es
|
||||
Commands.Notifications.On = Les notifications des capacit\u00E9s ont \u00E9t\u00E9 [[GREEN]]activ\u00E9es
|
||||
Commands.Offline = Cette commande ne fonctionne pas sur les joueurs non connect\u00E9s.
|
||||
Commands.Other = ---[][[GREEN]]AUTRES COMMANDES[[RED]][]---
|
||||
Commands.Party.Accept = [[GREEN]]- Accepter l'invitation de la guilde
|
||||
Commands.Party.Alliance.Ally = [[WHITE]]{0} [[DARK_GRAY]]EST ALLI\u00C9 AVEC : [[WHITE]]{1}
|
||||
Commands.Party.Alliance.AlreadyAllies = Votre groupe a d\u00E9j\u00E0 une alliance. D\u00E9faites-la avec [[DARK_AQUA]]/party alliance disband
|
||||
Commands.Party.Alliance.Header = -----[][[GREEN]]ALLIANCE DE LA GUILDE[[RED]][]-----
|
||||
Commands.Party.Alliance.Help.0 = Cette guilde n'a pas form\u00E9 d'alliance. Invitez un chef de groupe.
|
||||
Commands.Party.Alliance.Help.1 = \u00E0 une alliance [[DARK_AQUA]]/party alliance invite <joueur>[[RED]].
|
||||
Commands.Party.Alliance.Invite.0 = ALERTE: [[GREEN]]Vous avez re\u00E7u une invitation d'alliance de guilde de {1} pour {0}
|
||||
Commands.Party.Alliance.Invite.1 = Tapez [[GREEN]]/party alliance accept[[YELLOW]] pour accepter l'invitation
|
||||
Commands.Party.Alliance.Invite.Accepted = [[GREEN]]Invitation d'alliance accept\u00E9e.
|
||||
Commands.Party.Alliance.Members.Header = -----[][[GREEN]]MEMBRES DE L'ALLIANCE[[RED]][]-----
|
||||
Commands.Party.Alliance.None = Votre groupe n'a pas d'alli\u00E9.
|
||||
Commands.Party.AlreadyExists = [[DARK_RED]]La guilde {0} existe d\u00E9j\u00E0!
|
||||
Commands.Party.Chat.Off = Canal guilde [[RED]]d\u00E9sactiv\u00E9
|
||||
Commands.Party.Chat.On = Canal guilde [[RED]]activ\u00E9
|
||||
Commands.Party.Commands = ---[][[GREEN]]COMMANDES DE GUILDE[[RED]][]---
|
||||
Commands.Party.Create = [[GRAY]]Groupe Cr\u00E9\u00E9: {0}
|
||||
Commands.Party.ExpShare = [[GRAY]]EXP [[DARK_AQUA]]({0})
|
||||
Commands.Party.Features.Header = -----[][[GREEN]]FONCTIONALIT\u00C9S[[RED]][]-----
|
||||
Commands.Party.Header = -----[][[GREEN]]GUILDE[[RED]][]-----
|
||||
Commands.Party.Invite = [[GREEN]]- Envoyer une invitation de groupe.
|
||||
Commands.Party.Invite.0 = ALERT: [[GREEN]]Vous avez re\u00E7u une invitation de {1} pour rejoindre la guilde {0}
|
||||
Commands.Party.Invite.1 = Tapez [[GREEN]]/party accept[[YELLOW]] pour accepter l'invitation de guilde
|
||||
Commands.Party.Invite.Accepted = [[GREEN]]Invitation accept\u00E9e. Vous avez rejoint la guilde {0}
|
||||
Commands.Party.ItemShare = [[GRAY]]OBJETS [[DARK_AQUA]]({0})
|
||||
Commands.Party.ItemShareCategories = [[DARK_GRAY]]Partage d'objets: [[GRAY]][[ITALIC]]{0}
|
||||
Commands.Party.Join = [[GRAY]]a rejoint la guilde: {0}
|
||||
Commands.Party.Kick = Vous avez \u00E9t\u00E9 \u00E9ject\u00E9 du groupe {0} !
|
||||
Commands.Party.Leave = Vous avez quitt\u00E9 la guilde.
|
||||
Commands.Party.Members.Header = -----[][[GREEN]]MEMBRES[[RED]][]-----
|
||||
Commands.Party.MembersNear = [[DARK_GRAY]]A C\u00D4T\u00C9 DE VOUS [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1}
|
||||
Commands.Party.None = Vous n'\u00EAtes pas dans une guilde.
|
||||
Commands.Party.Quit = [[GREEN]]- Quitter votre pr\u00E9sente guilde
|
||||
Commands.Party.Rename = [[GRAY]]Le nom de la guilde a \u00E9t\u00E9 chang\u00E9 en : [[WHITE]]{0}
|
||||
Commands.Party.SetSharing = [[GRAY]]Le partage des {0} de la guilde a \u00E9t\u00E9 mis \u00E0: [[DARK_AQUA]]{1}
|
||||
Commands.Party.ShareMode = [[DARK_GRAY]]MODE PARTAGE :
|
||||
Commands.Party.Status = [[DARK_GRAY]]NOM: [[WHITE]]{0} {1} [[DARK_GRAY]]NIVEAU: [[DARK_AQUA]]{2}
|
||||
Commands.Party.Status.Alliance = [[DARK_GRAY]]ALLIANCES: [[WHITE]]{0}
|
||||
Commands.Party.Teleport = [[GREEN]]- Vous t\u00E9l\u00E9porte \u00E0 un membre de la guilde
|
||||
Commands.Party.Toggle = [[GREEN]]- Active/d\u00E9sactive le tchat de guilde
|
||||
Commands.Party.ToggleShareCategory = [[GRAY]]Le partage d'objets de guilde [[GOLD]]{0} [[GRAY]]a \u00E9t\u00E9 [[DARK_AQUA]]{1}
|
||||
Commands.Party.UnlockedFeatures = [[DARK_GRAY]]Fonctionnalit\u00E9s D\u00E9bloqu\u00E9es: [[GRAY]][[ITALIC]]{0}
|
||||
Commands.Party1 = [[GREEN]]- Cr\u00E9er une nouvelle guilde
|
||||
Commands.Party2 = [[GREEN]]- Rejoindre une guilde
|
||||
Commands.PowerLevel = [[DARK_RED]]NIVEAU GLOBAL : [[GREEN]]{0}
|
||||
Commands.PowerLevel.Capped = [[DARK_RED]]NIVEAU GLOBAL: [[GREEN]]{0} [[DARK_RED]]NIVEAU MAX ATTEINT: [[YELLOW]]{1}
|
||||
Commands.PowerLevel.Leaderboard = --Classement mcMMO ([[BLUE]]Niveau Global[[YELLOW]])--
|
||||
Commands.Reset = [[GREEN]]- Remise \u00E0 0 d'un talent
|
||||
Commands.Reset.All = [[GREEN]]Toutes vos comp\u00E9tences ont \u00E9t\u00E9 remises \u00E0 zero.
|
||||
Commands.Reset.Single = [[GREEN]]Ta comp\u00E9tence {0} a \u00E9t\u00E9 remise \u00E0 zero.
|
||||
Commands.Scoreboard.Clear = [[DARK_AQUA]]Le tableau des scores McMMO a \u00E9t\u00E9 enlev\u00E9.
|
||||
Commands.Scoreboard.Help.0 = [[GOLD]] == [[GREEN]]Aide pour [[RED]]/mcscoreboard[[GOLD]] ==
|
||||
Commands.Scoreboard.Help.1 = [[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - enl\u00E8ve le tableau des scores McMMO
|
||||
Commands.Scoreboard.Help.2 = [[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - Garde le tableau des scores affich\u00E9
|
||||
Commands.Scoreboard.Help.3 = [[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - enl\u00E8ve le tableau des scores McMMO apr\u00E8s [[LIGHT_PURPLE]]n[[WHITE]] secondes
|
||||
Commands.Scoreboard.Keep = [[DARK_AQUA]]Le tableau des scores McMMO restera affich\u00E9 tant que vous n'utiliserez pas [[GREEN]]/mcscoreboard clear[[DARK_AQUA]].
|
||||
Commands.Scoreboard.NoBoard = Le tableau des scores McMMO n'est pas actif.
|
||||
Commands.Scoreboard.Timer = [[DARK_AQUA]]Le tableau des scores mcMMO sera enlev\u00E9 dans [[GOLD]]{0}[[DARK_AQUA]] secondes \u00E0 compter de maintenant.
|
||||
Commands.Scoreboard.Tip.Clear = [[GOLD]]Astuce : Utilisez [[RED]]/mcscoreboard clear[[GOLD]] pour de d\u00E9barrasser du tableau des scores.
|
||||
Commands.Scoreboard.Tip.Keep = [[GOLD]]Astuce : Utilisez [[RED]]/mcscoreboard keep[[GOLD]] quand le tableau des scores est affich\u00E9 pour l'emp\u00EAcher de s'en aller.
|
||||
Commands.Skill.Invalid = Ce talent n'existe pas !
|
||||
Commands.Skill.Leaderboard = --Classement mcMMO ([[BLUE]]{0}[[YELLOW]])--
|
||||
Commands.SkillInfo = [[GREEN]]- Voir des informations d\u00E9taill\u00E9es \u00E0 propos d'un talent
|
||||
Commands.Stats = [[GREEN]]- Voir vos statistiques McMMO
|
||||
Commands.ToggleAbility = [[GREEN]]- Active/D\u00E9sactive la possibilit\u00E9 d'activation d'une capacit\u00E9 avec un clic droit
|
||||
Commands.Usage.0 = L'utilisation correcte est /{0}
|
||||
Commands.Usage.1 = L'utilisation correcte est /{0} {1}
|
||||
Commands.Usage.2 = L'utilisation correcte est /{0} {1} {2}
|
||||
Commands.Usage.3 = L'utilisation correcte est /{0} {1} {2} {3}
|
||||
Commands.Usage.FullClassName = nom de classe
|
||||
Commands.Usage.Level = niveau
|
||||
Commands.Usage.Message = message
|
||||
Commands.Usage.Page = page
|
||||
Commands.Usage.PartyName = nom
|
||||
Commands.Usage.Password = mot de passe
|
||||
Commands.Usage.Player = joueur
|
||||
Commands.Usage.Rate = taux
|
||||
Commands.Usage.Skill = Comp\u00E9tence
|
||||
Commands.Usage.XP = exp
|
||||
Commands.XPGain = [[DARK_GRAY]]Gain d'exp\u00E9rience: [[WHITE]]{0}
|
||||
Commands.XPGain.Acrobatics = Chuter
|
||||
Commands.XPGain.Alchemy = Confection de potions
|
||||
Commands.XPGain.Archery = Attaquer des monstres
|
||||
Commands.XPGain.Axes = Attaquer des monstres
|
||||
Commands.XPGain.Child = Gagne les niveaux des Talents Parents
|
||||
Commands.XPGain.Excavation = Creuser et d\u00E9couvrir des tr\u00E9sors
|
||||
Commands.XPGain.Fishing = P\u00EAcher
|
||||
Commands.XPGain.Herbalism = Cueillette de v\u00E9g\u00E9taux
|
||||
Commands.XPGain.Mining = Miner de la Pierre & des Minerais
|
||||
Commands.XPGain.Repair = R\u00E9paration
|
||||
Commands.XPGain.Swords = Attaquer des monstres
|
||||
Commands.XPGain.Taming = Apprivoisement d'Animaux, ou combat avec vous loups
|
||||
Commands.XPGain.Unarmed = Attaquer des monstres
|
||||
Commands.XPGain.Woodcutting = Abbatage de bois
|
||||
Commands.addlevels.AwardAll.1 = [[GREEN]]Vous avez \u00E9t\u00E9 r\u00E9compens\u00E9 de {0} niveau(x) dans tous les talents !
|
||||
Commands.addlevels.AwardAll.2 = Tous les talents ont \u00E9t\u00E9 modifi\u00E9s pour {0}.
|
||||
Commands.addlevels.AwardSkill.1 = [[GREEN]]Vous avez re\u00E7u {0} niveau dans {1}!
|
||||
Commands.addlevels.AwardSkill.2 = {0} a \u00E9t\u00E9 modifi\u00E9 pour {1}.
|
||||
Commands.addxp.AwardAll = [[GREEN]]Vous avez \u00E9t\u00E9 r\u00E9compens\u00E9 de {0} experiences dans chaque comp\u00E9tences!
|
||||
Commands.addxp.AwardSkill = [[GREEN]]Vous avez \u00E9t\u00E9 r\u00E9compens\u00E9 de {0} experiences dans {1} !
|
||||
Commands.mcc.Header = ---[][[GREEN]]Commandes McMMO[[RED]][]---
|
||||
Commands.mcconvert.Database.Finish = [[GRAY]]La migration de la base de donn\u00E9es a \u00E9t\u00E9 achev\u00E9e; la {1} base de donn\u00E9es a d\u00E9sormais toutes les donn\u00E9es de/du {0} base de donn\u00E9es.
|
||||
Commands.mcconvert.Database.InvalidType = {0} n'est pas un type de base de donn\u00E9es valide.
|
||||
Commands.mcconvert.Database.Same = Vous utilisez d\u00E9j\u00E0 le/la {0} base de donn\u00E9es !
|
||||
Commands.mcconvert.Database.Start = [[GRAY]]Commencement de la conversion de {0} \u00E0 {1}...
|
||||
Commands.mcconvert.Experience.Finish = [[GRAY]]Changement de formule appliqu\u00E9; utilisation d\u00E9sormais de {0} pour la courbe d'EXP.
|
||||
Commands.mcconvert.Experience.Invalid = Type de formule inconnu! Les types valides sont: [[GREEN]]LINEAR [[RED]]and [[GREEN]]EXPONENTIAL.
|
||||
Commands.mcconvert.Experience.Same = Vous utilisez d\u00E9j\u00E0 une formule type {0}
|
||||
Commands.mcconvert.Experience.Start = [[GRAY]]Commencement de la conversion de {0} \u00E0 {1}...
|
||||
Commands.mcgod = [[GREEN]]- Active/D\u00E9sactive le "Mode Dieu"
|
||||
Commands.mchud.Invalid = Ce n'est pas un type valide d'HUD.
|
||||
Commands.mcpurge.Success = [[GREEN]]La base de donn\u00E9es a \u00E9t\u00E9 purg\u00E9e avec succ\u00E8s !
|
||||
Commands.mcrank.Heading = [[GOLD]]-=CLASSEMENT PERSONNEL=-
|
||||
Commands.mcrank.Overall = Toutes competences confondues[[GREEN]] - [[GOLD]]Classement [[WHITE]]#[[GREEN]]{0}
|
||||
Commands.mcrank.Player = CIBLE : [[WHITE]]{0}
|
||||
Commands.mcrank.Skill = {0}[[GREEN]] - [[GOLD]]Classement [[WHITE]]#[[GREEN]]{1}
|
||||
Commands.mcrank.Unranked = [[WHITE]]Non class\u00E9
|
||||
Commands.mcrefresh.Success = Le temps d'attente de {0} a \u00E9t\u00E9 refra\u00EEchi.
|
||||
Commands.mcremove.Success = [[GREEN]]{0} a \u00E9t\u00E9 enlev\u00E9(e) de la base de donn\u00E9es avec succ\u00E8s !
|
||||
Commands.mctop.Tip = [[GOLD]]Astuce : Utilisez [[RED]]/mcrank[[GOLD]] pour voir vos positions dans les diff\u00E9rents classements !
|
||||
Commands.mmoedit = [joueur] <comp\u00E9tence> <nouvellevaleur> [[GREEN]] - Modifie la cible
|
||||
Commands.mmoedit.AllSkills.1 = [[GREEN]]Le niveau de tous vos talents a \u00E9t\u00E9 mis \u00E0 {0} !
|
||||
Commands.mmoedit.Modified.1 = [[GREEN]]Votre niveau en {0} a \u00E9t\u00E9 modifi\u00E9 \u00E0 {1}!
|
||||
Commands.mmoedit.Modified.2 = {0} a \u00E9t\u00E9 modifi\u00E9 pour {1}.
|
||||
Commands.mmoshowdb = La base de donn\u00E9es actuellement utilis\u00E9e est [[GREEN]]{0}
|
||||
Commands.ptp.AcceptAny.Disabled = Confirmation de la demande de t\u00E9l\u00E9portation du guilde [[RED]]d\u00E9sactiv\u00E9e
|
||||
Commands.ptp.AcceptAny.Enabled = Confirmation de la demande de t\u00E9l\u00E9portation de guilde [[GREEN]]activ\u00E9e
|
||||
Commands.ptp.Disabled = T\u00E9l\u00E9portation de guilde [[RED]]d\u00E9sactiv\u00E9e
|
||||
Commands.ptp.Enabled = T\u00E9l\u00E9portation de guilde [[GREEN]]activ\u00E9e
|
||||
Commands.ptp.NoRequests = Vous n'avez pas de requ\u00EAtes de t\u00E9l\u00E9portation en ce moment
|
||||
Commands.ptp.NoWorldPermissions = [mcMMO] Vous n'avez pas la permission de vous t\u00E9l\u00E9porter dans le monde {0}.
|
||||
Commands.ptp.Request1 = {0} [[GREEN]] vous a envoy\u00E9 une requ\u00EAte de t\u00E9l\u00E9portation vers vous.
|
||||
Commands.ptp.Request2 = [[GREEN]]pour vous t\u00E9l\u00E9porter, tapez [[YELLOW]]/ptp accept[[GREEN]]. La requ\u00EAte expire dans [[RED]]{0} [[GREEN]]secondes.
|
||||
Commands.ptp.RequestExpired = La requ\u00EAte de t\u00E9l\u00E9portation de guilde a expir\u00E9!
|
||||
Commands.xplock.locked = [[GOLD]]Votre barre d'XP est maintenant verrouill\u00E9e sur {0} !
|
||||
Commands.xplock.unlocked = [[GOLD]]Votre barre d'XP est maintenant [[GREEN]]D\u00C9VERROUILL\u00C9E[[GOLD]] !!
|
||||
Commands.xprate.modified = Le TAUX D'EXP a \u00E9t\u00E9 pass\u00E9 \u00E0 {0}
|
||||
Commands.xprate.over = L\u2019\u00E9v\u00E9nement de bonus d'XP mcMMO est TERMIN\u00C9 !!
|
||||
Commands.xprate.proper.0 = L'usage correct pour changer le taux d'XP est /xprate <valeur> <true/false>
|
||||
Commands.xprate.proper.1 = L'usage correct pour restaurer le taux d'XP est /xprate reset
|
||||
Commands.xprate.proper.2 = Veuillez sp\u00E9cifier true ou false pour indiquer si il s'agit ou pas d'un \u00E9v\u00E9nement temporaire
|
||||
Commands.xprate.started.0 = [[GOLD]]L\u2019\u00C9V\u00C9NEMENT BONUS D'XP mcMMO VIENT DE COMMENCER !
|
||||
Commands.xprate.started.1 = [[GOLD]]Le bonus d'XP mcMMO est maintenant de {0}x !
|
||||
|
||||
Effects.Effects = EFFETS
|
||||
Effects.Parent = [[GOLD]]{0} -
|
||||
Effects.Template = [[DARK_AQUA]]{0} : [[GREEN]]{1}
|
||||
|
||||
Excavation.Ability.Lower = [[GRAY]]**VOUS ABAISSEZ VOTRE PELLE**
|
||||
Excavation.Ability.Ready = [[GREEN]]**VOUS LEVEZ VOTRE PELLE**
|
||||
Excavation.Listener = Excavation:
|
||||
Excavation.SkillName = EXCAVATION
|
||||
Excavation.Skills.GigaDrillBreaker.Off = **Votre comp\u00E9tence Foreur est termin\u00E9e**
|
||||
Excavation.Skills.GigaDrillBreaker.On = [[GREEN]]**FOREUR ACTIV\u00C9**
|
||||
Excavation.Skills.GigaDrillBreaker.Other.Off = Foreur[[GREEN]] est termin\u00E9 pour [[YELLOW]]{0}
|
||||
Excavation.Skills.GigaDrillBreaker.Other.On = [[GREEN]]{0}[[DARK_GREEN]] a utilis\u00E9 [[RED]]Foreur !
|
||||
Excavation.Skills.GigaDrillBreaker.Refresh = [[GREEN]]Votre comp\u00E9tence [[YELLOW]]Foreur [[GREEN]]est pr\u00EAte !
|
||||
Excavation.SubSkill.GigaDrillBreaker.Description = Drops x3, XP x3, plus rapide
|
||||
Excavation.SubSkill.GigaDrillBreaker.Name = Foreur (Comp\u00E9tence)
|
||||
|
||||
Fishing.Ability.Info = P\u00EAche magique : [[GRAY]] **S'am\u00E9liore via Chasseur de tr\u00E9sors**
|
||||
Fishing.Ability.Locked.0 = BLOCKE JUSQU'A {0}+ COMPETENCE (SHAKE)
|
||||
Fishing.Ability.Locked.1 = Bloqu\u00E9 jusqu'\u00E0 {0}+ niveaux de talent (PECHEUR SUR GLACE)
|
||||
Fishing.Ability.Locked.2 = Bloqu\u00E9 jusqu'\u00E0 {0}+ niveau(x) (Ma\u00EEtre P\u00EAcheur)
|
||||
Fishing.Ability.TH.Boom = [[GRAY]]TEMPS D'EXPLOSION !!!
|
||||
Fishing.Ability.TH.MagicFound = [[GRAY]]Vous ressentez quelque chose de magique dans cette prise...
|
||||
Fishing.Ability.TH.Poison = [[GRAY]]Quelque chose n'a pas bien cuit...
|
||||
Fishing.Chance.Raining = [[BLUE]] Bonus de pluie
|
||||
Fishing.Listener = P\u00EAche :
|
||||
Fishing.SkillName = P\u00CACHE
|
||||
Fishing.SubSkill.FishermansDiet.Description = Am\u00E9liore la nutrition des produits de la ferme
|
||||
Fishing.SubSkill.FishermansDiet.Name = R\u00E9gime de fermier
|
||||
Fishing.SubSkill.IceFishing.Description = Vous permet de p\u00EAcher dans les biomes glac\u00E9s
|
||||
Fishing.SubSkill.IceFishing.Name = P\u00EAche sur Glace
|
||||
Fishing.SubSkill.MagicHunter.Description = Remonte des objets magiques
|
||||
Fishing.SubSkill.MagicHunter.Name = P\u00EAche magique
|
||||
Fishing.SubSkill.MasterAngler.Description = Augmente les chances que \u00E7a morde lors de la p\u00EAche
|
||||
Fishing.SubSkill.MasterAngler.Name = Ma\u00EEtre P\u00EAcheur
|
||||
Fishing.SubSkill.Shake.Description = Fait tomber des objets des monstres avec une canne \u00E0 p\u00EAche
|
||||
Fishing.SubSkill.Shake.Name = Secousse (sur monstres)
|
||||
Fishing.SubSkill.TreasureHunter.Description = Remonte des objets inhabituels
|
||||
Fishing.SubSkill.TreasureHunter.Name = Chasseur de tr\u00E9sors
|
||||
|
||||
Guides.Acrobatics.Section.0 = [[DARK_AQUA]]A propos de l'Acrobatie:\n[[YELLOW]]L'acrobatie est l'art de bouger gracieusement dans mcMMO.\n[[YELLOW]]Donne des bonus au combat et de r\u00E9sistance aux d\u00E9g\u00E2ts physiques.\n[[DARK_AQUA]]GAIN D'XP:\n[[YELLOW]]Pour gagner de l'exp\u00E9rience, vous devez esquiver des d\u00E9g\u00E2ts\n[[YELLOW]]en combat ou encaisser des d\u00E9g\u00E2ts de chute.
|
||||
Guides.Acrobatics.Section.1 = [[DARK_AQUA]]Comment fonctionne la Roulade?\n[[YELLOW]]Vous avez une chance, lorsque vous prenez des d\u00E9g\u00E2ts dus \u00E0 une chute,\n[[YELLOW]]d'esquiver ces d\u00E9g\u00E2ts. Maintenez la touche pour s'accroupir\n[[YELLOW]]pour doubler les chances d'esquiver ces d\u00E9g\u00E2ts.\n[[YELLOW]]Cette manipulation activera la Roulade Gracieuse. \n[[YELLOW]]La Roulade Gracieuse fonctionne comme une Roulade classique,\n[[YELLOW]]mais vous avez deux fois plus de chance d'\u00E9chapper aux d\u00E9g\u00E2ts.\n[[YELLOW]]Votre pourcentage de chance de Roulade d\u00E9pend du niveau de votre Comp\u00E9tence.
|
||||
Guides.Acrobatics.Section.2 = [[DARK_AQUA]]Comment fonctionne l'esquive?\n[[YELLOW]]L'esquive est une capacit\u00E9 passive qui peut vous permettre de\n[[YELLOW]]diminuer les d\u00E9g\u00E2ts de moiti\u00E9 lorsque vous \u00EAtes bless\u00E9 au combat.\n[[YELLOW]]Les chances d'esquiver sont fonction de votre niveau de comp\u00E9tence.
|
||||
Guides.Alchemy.Section.0 = [[DARK_AQUA]]A propos de l'alchimie:\n[[YELLOW]]L'alchimie est l'art de pr\u00E9parer des potions.\n[[YELLOW]]Donne des bonus de vitesse \u00E0 la pr\u00E9paration des potions mais aussi\n[[YELLOW]]l'ajout de nouvelles potions (pr\u00E9c\u00E8demment) incraftables.\n[[DARK_AQUA]]GAIN D'XP:\n[[YELLOW]]Pour gagner de l'exp\u00E9rience vous devez pr\u00E9parer des potions.
|
||||
Guides.Alchemy.Section.1 = [[DARK_AQUA]]Comment fonctionne Catalyse?\n[[YELLOW]]Catalyse acc\u00E8lere le processus de pr\u00E9paration des potions,\n[[YELLOW]]jusqu'\u00E0 4x plus vite au niveau 1000.\n[[YELLOW]]Par d\u00E9faut, cette capacit\u00E9 est d\u00E9bloqu\u00E9e au niveau 100.
|
||||
Guides.Alchemy.Section.2 = [[DARK_AQUA]]Comment fonctionne Concoction?\n[[YELLOW]]Concoction vous permet de pr\u00E9parer plus de potions \u00E0 l'aide [[YELLOW]]d'ingr\u00E9dients sp\u00E9ciaux..\n[[YELLOW]]Les ingr\u00E9dients que vous pouvez utiliser sont d\u00E9termin\u00E9s\n[[YELLOW]]par votre rang. Il y a 8 rangs \u00E0 d\u00E9bloquer.
|
||||
Guides.Alchemy.Section.3 = [[DARK_AQUA]]Ingr\u00E9dients pour la confections de niveau 4 :\n[[YELLOW]]Poudre d'Incendiaire, \u0152il Ferment\u00E9 d\u2019Araign\u00E9e, Larme de Ghast, Redstone,\n[[YELLOW]]Poudre de Pierre Lumineuse, Sucre, Melon Scintillant, Carotte Dor\u00E9e,\n[[YELLOW]]Cr\u00E8me de Magma, Verrue du Nether, \u0152il d'Araign\u00E9e, Poudre \u00E0 Canon, N\u00E9nuphar,\n[[YELLOW]]Poisson-Globe\n[[YELLOW]](Potions de Minecraft Vanilla)
|
||||
Guides.Alchemy.Section.4 = [[DARK_AQUA]]Ingr\u00E9dients pour la confections de niveau 2 :\n[[YELLOW]]Carotte (Potion de H\u00E2te)\n[[YELLOW]]Boule de Slime (Potion de Lassitude)\n[[DARK_AQUA]]Ingr\u00E9dients pour la confections de niveau 3 :\n[[YELLOW]]Quartz (Potion d'Absorption)\n[[YELLOW]]Champignon Rouge (Potion de Saut Boost\u00E9)
|
||||
Guides.Alchemy.Section.5 = [[DARK_AQUA]]Ingr\u00E9dients pour la confections de niveau 4 :\n[[YELLOW]]Pomme (Potion de Boost de Vie)\n[[YELLOW]]Viande Putr\u00E9fi\u00E9e (Potion de Faim)\n[[DARK_AQUA]]Ingr\u00E9dients pour la confections de niveau 5 :\n[[YELLOW]]Champignon Brun (Potion de Naus\u00E9e)\n[[YELLOW]]Poche d'Encre (Potion d'Aveuglement)
|
||||
Guides.Alchemy.Section.6 = [[DARK_AQUA]]Ingr\u00E9dients pour la confections de niveau 6 :\n[[YELLOW]]Herbes Hautes (Potion de Saturation)\n[[DARK_AQUA]]Ingr\u00E9dients pour la confections de niveau 7 :\n[[YELLOW]]Patate Empoisonn\u00E9e (Potion de Wither)\n[[DARK_AQUA]]Ingr\u00E9dients pour la confections de niveau 8 :\n[[YELLOW]]Pomme d'or normale (Potion de R\u00E9sistance)
|
||||
Guides.Archery.Section.0 = [[DARK_AQUA]]A propos de l'Archerie:\n[[YELLOW]]L'archerie est l'art du tir \u00E0 l'arc.\n[[YELLOW]]Cette comp\u00E9tence fournit divers bonus de combat, par exemple une\n[[YELLOW]]augmentation des d\u00E9g\u00E2ts proportionelle \u00E0 votre niveau, la capacit\u00E9\n[[YELLOW]]de rendre confus d'autres joueurs en PvP,etc. En plus de cela, vous\n[[YELLOW]]pouvez aussi r\u00E9cup\u00E9rer quelques fl\u00E8ches des corps de vos ennemis.\n[[DARK_AQUA]]GAIN D'XP:\n[[YELLOW]]Pour gagner de l'exp\u00E9rience dans cette discipline vous devez infliger\n[[YELLOW]]des d\u00E9g\u00E2ts \u00E0 l'aide de vos fl\u00E8ches.
|
||||
Guides.Archery.Section.1 = [[DARK_AQUA]]Comment fonctionne tir pr\u00E9cis?\n[[YELLOW]]Tir pr\u00E9cis augmente les d\u00E9g\u00E2ts de vos tirs.\n[[YELLOW]]L'augmentation des d\u00E9g\u00E2ts est fonction de\n[[YELLOW]]votre niveau en tir \u00E0 l'arc..\n[[YELLOW]]Par d\u00E9faut, vos d\u00E9g\u00E2ts augmentent de 10% tous les\n[[YELLOW]]50 niveaux, jusqu'\u00E0 un maximum de 200% de bonus.
|
||||
Guides.Archery.Section.2 = [[DARK_AQUA]]Comment fonctionne d\u00E9sorienter?\n[[YELLOW]]Vous avez une chance de d\u00E9sorienter votre cible lorsque vous lui\n[[YELLOW]]tirez dessus. Sous l'effet de d\u00E9sorienter, votre cible regarde droit\n[[YELLOW]]vers le ciel pendant une courte dur\u00E9e.\n[[YELLOW]]Un tir qui d\u00E9soriente inflige 4 d\u00E9g\u00E2ts suppl\u00E9mentaires (2 coeurs).
|
||||
Guides.Archery.Section.3 = [[DARK_AQUA]]Comment fonctionne la r\u00E9cup\u00E9ration de fl\u00E8ches?\n[[YELLOW]]Vous avez une chance de r\u00E9cup\u00E9rer certaines de vos fl\u00E8ches\n[[YELLOW]]lorsque vous tuez un mob \u00E0 l'arc.\n[[YELLOW]]Cette chance augmente avec votre niveau en Tir \u00E0 l'arc.\n[[YELLOW]]Cette capacit\u00E9 augmente de 0.1% par niveau, jusqu'\u00E0 100%\n[[YELLOW]]au niveau 1000.
|
||||
Guides.Available = [[GRAY]]Guide pour le/la {0} est disponible - \u00E9crivez /{1} ? [page]
|
||||
Guides.Axes.Section.0 = [[DARK_AQUA]]Concernant les Haches:\n[[YELLOW]]Avec la comp\u00E9tence Hache vous pouvez utiliser votre Hache pour bien plus\n[[YELLOW]]que de la d\u00E9forestation! Vous pourrez d\u00E9couper des mobs et des joueurs\n[[YELLOW]]pour gagner de l'exp\u00E9rience, attaquer des mobs avec un effet de recul\n[[YELLOW]]et infliger des coups critiques MORTELS sur mobs et joueurs.\n[[YELLOW]]Votre hache devient aussi un outil redoutable pour perforer\n[[YELLOW]]l'armure de vos ennemis au fur et \u00E0 mesure que votre niveau\n[[YELLOW]]augmente.\n[[DARK_AQUA]]Gain d'exp\u00E9rience:\n[[YELLOW]]Pour gagner de l'exp\u00E9rience, il vous faut attaquer un joueur ou un mob\n[[YELLOW]]avec une Hache.
|
||||
Guides.Axes.Section.1 = [[DARK_AQUA]]Comment fonctionne le Pourfendeur de Cr\u00E2nes?\n[[YELLOW]]Cette capacit\u00E9 vous permet d'infliger des d\u00E9g\u00E2ts de zone.\n[[YELLOW]]Ce d\u00E9g\u00E2t de zone infligera la moiti\u00E9 de ce que vous avez inflig\u00E9 \u00E0 votre\n[[YELLOW]]cible principale et s'av\u00E8re donc utile pour s'attaquer \u00E0 des hordes de mobs.
|
||||
Guides.Axes.Section.2 = [[DARK_AQUA]]Comment fonctionne le Coup Critique?\n[[YELLOW]]Le Coup Critique est une capacit\u00E9 automatique qui donne une chance\n[[YELLOW]]d'infliger des d\u00E9g\u00E2ts suppl\u00E9mentaires.\n[[YELLOW]]Par d\u00E9faut, par pallier de 2 niveaux dans la Comp\u00E9tence Hache, vous gagnez\n[[YELLOW]]0.1% de chance de porter le Coup Critique, causant 2 fois plus de d\u00E9g\u00E2ts aux mobs\n[[YELLOW]]ou 1.5 fois de d\u00E9g\u00E2ts aux joueurs.
|
||||
Guides.Axes.Section.3 = [[DARK_AQUA]]Comment fonctionne la Ma\u00EEtrise de la Hache?\n[[YELLOW]] la Ma\u00EEtrise de la Hache est une capacit\u00E9 automatique qui permet d'infliger plus de d\u00E9g\u00E2ts\n[[YELLOW]]\u00E0 vos cibles en utilisant une Hache.\n[[YELLOW]]Par d\u00E9faut, ce bonus augmente vos d\u00E9g\u00E2t inflig\u00E9s de 1 par pallier de 50 niveaux\n[[YELLOW]]pour atteindre un maximum de 4 au niveau 200.
|
||||
Guides.Axes.Section.4 = [[DARK_AQUA]]Comment fonctionne l'Impact d'Armure?\n[[YELLOW]]Frappez avez suffisamment de force pour briser une armure!\n[[YELLOW]]Cette capacit\u00E9 a une chance passive de d\u00E9t\u00E9riorer l'armure de votre ennemi.\n[[YELLOW]] de votre ennemi. Ces d\u00E9g\u00E2ts augmentent avec votre niveau de la Comp\u00E9tence Haches.
|
||||
Guides.Axes.Section.5 = [[DARK_AQUA]]Comment fonctionne l'Impact Am\u00E9lior\u00E9?\n[[YELLOW]]Vous avez une chance, automatique, pour obtenir un impact plus important\n[[YELLOW]]lorsque vous attaquez avec votre hache.\n[[YELLOW]]Par d\u00E9faut cette chance est de 25%. Cette capacit\u00E9 a\n[[YELLOW]]un effet de recul consid\u00E9rable, similaire \u00E0 l\u2019enchantement Frappe II.\n[[YELLOW]]En plus, les d\u00E9g\u00E2ts sont augment\u00E9s avec cette capacit\u00E9.
|
||||
Guides.Excavation.Section.0 = [[DARK_AQUA]]A propos de l'Excavation :\n[[YELLOW]]L'Excavation est l'action de creuser la terre pour y trouver des tr\u00E9sors.\n[[YELLOW]]En excavant le monde, vous trouverez des tr\u00E9sors.\n[[YELLOW]]Plus vous effectuerez ceci, plus vous pourrez trouver de tr\u00E9sors.\n[[DARK_AQUA]]Gain d'exp\u00E9rience:\n[[YELLOW]]Pour gagner de l'exp\u00E9rience dans cette comp\u00E9tence vous devez creuser avec une pelle en main.\n[[YELLOW]]Seulement certains mat\u00E9riaux peuvent \u00EAtre creus\u00E9s pour des tr\u00E9sors et de l'exp\u00E9rience.
|
||||
Guides.Excavation.Section.1 = [[DARK_AQUA]]Mat\u00E9riaux compatibles:\n[[YELLOW]]Herbe, Terre, Sable, Argile, Gravier, Mycelium, Sable des \u00E2mes
|
||||
Guides.Excavation.Section.2 = [[DARK_AQUA]]Comment utiliser le Giga Broyeur:\n[[YELLOW]]Avec une pioche dans votre main, faites clic droit pour pr\u00E9parer votre outil.\n[[YELLOW]]Une fois cela fait, vous avez jusqu'\u00E0 4 secondes pour commencer \u00E0 miner\n[[YELLOW]]des mat\u00E9riaux compatibles, ce qui activera le Broyeur.
|
||||
Guides.Excavation.Section.3 = [[DARK_AQUA]]Comment fonctionne Foreur?\n[[YELLOW]]Foreur est une capacit\u00E9 avec temps de recharge, li\u00E9e\n[[YELLOW]]\u00E0 votre comp\u00E9tence d'excavation. Cela triple les chances\n[[YELLOW]]de trouver des tr\u00E9sors et d\u00E9truis instantan\u00E9ment les\n[[YELLOW]]blocs excavables.
|
||||
Guides.Excavation.Section.4 = [[DARK_AQUA]]Comment fonctionne Chasseur de Tr\u00E9sors?\n[[YELLOW]]Les tr\u00E9sors r\u00E9cup\u00E9rables requi\u00E8rent d'avoir un certain niveau\n[[YELLOW]]en excavation pour avoir une chance de les faire tomber, en [[YELLOW]]cons\u00E9quence de quoi il est difficile d'estimer son utilit\u00E9.\n[[YELLOW]]Mais gardez \u00E0 l'esprit que plus votre niveau est \u00E9lev\u00E9,\n[[YELLOW]]plus vous pourrez trouver de tr\u00E9sors diff\u00E9rents.\n[[YELLOW]]Rappelez vous aussi que chaque type de bloc excavable\n[[YELLOW]]contient sa propre liste de tr\u00E9sors uniques.\n[[YELLOW]]En d'autres termes, vous trouverez des tr\u00E9sors diff\u00E9rents en creusant\n[[YELLOW]]du sable plut\u00F4t que du gravier (par exemple).
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Guides.Excavation.Section.5 = [[DARK_AQUA]]Notes sur l'Excavation:\n[[YELLOW]]Les loots de l'excavation sont enti\u00E8rement modifiables\n[[YELLOW]]donc les r\u00E9sultats varient selon les serveurs.
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Guides.Fishing.Section.0 = [[DARK_AQUA]]Concernant la P\u00EAche:\n[[YELLOW]]La Comp\u00E9tence P\u00EAche rend la P\u00EAche int\u00E9ressante!\n[[YELLOW]]Trouvez des tr\u00E9sors cach\u00E9s, et d\u00E9robez des objets aux mobs!\n[[DARK_AQUA]]Gain d'Exp\u00E9rience:\n[[YELLOW]]P\u00EAchez des poissons!
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Guides.Fishing.Section.1 = [[DARK_AQUA]]Comment fonctionne le Chasseur de Tr\u00E9sors?\n[[YELLOW]]Cette capacit\u00E9 vous permet de trouver des tr\u00E9sors en p\u00EAchant\n[[YELLOW]]avec une petite chance de trouver des objets enchant\u00E9s.\n[[YELLOW]]Tous les tr\u00E9sors possibles sont trouvables \u00E0 n'importe\n[[YELLOW]]quel niveau de la Comp\u00E9tence P\u00EAche. Trouver un objet\n[[YELLOW]]d\u00E9pend n\u00E9anmoins de la raret\u00E9 de ce dernier.\n[[YELLOW]]Plus votre Comp\u00E9tence P\u00EAche est \u00E9lev\u00E9e, plus\n[[YELLOW]]vous aurez de chances de trouver de meilleurs tr\u00E9sors!
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Guides.Fishing.Section.2 = [[DARK_AQUA]]Comment fonctionne la P\u00EAche sur Glace?\n[[YELLOW]]Cette capacit\u00E9 passive vous permet de p\u00EAcher sur des lacs gel\u00E9s!\n[[YELLOW]]Lancez votre cane \u00E0 p\u00EAche dans un lac gel\u00E9 et cette capacit\u00E9\n[[YELLOW]]cr\u00E9era un trou dans la glace pour p\u00EAcher.
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Guides.Fishing.Section.3 = [[DARK_AQUA]]Comment fonctionne Ma\u00EEtre P\u00EAcheur?\n[[YELLOW]]Cette capacit\u00E9 passive augmente la chance d'une touche sur votre ligne de p\u00EAche.\n[[YELLOW]]Lorsque vous avez d\u00E9bloqu\u00E9 cette capacit\u00E9, en p\u00EAchant dans un bateau\n[[YELLOW]]ou lorsque vous \u00EAtes dans un biome oc\u00E9an, la chance d'une touche est doubl\u00E9e.
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Guides.Fishing.Section.4 = [[DARK_AQUA]]Comment fonctionne la Secousse?\n[[YELLOW]]Cette capacit\u00E9 active vous permet de r\u00E9cup\u00E9rer des objets sur les mobs\n[[YELLOW]]en les crochetant avec une cane \u00E0 p\u00EAche.\n[[YELLOW]]Les mobs feront alors tomber au sol ce qu'ils laisseraient normalement \u00E0 leur mort.\n[[YELLOW]]Il est aussi possible de r\u00E9cup\u00E9rer des cr\u00E2nes de mobs, qui sont normalement\n[[YELLOW]]non r\u00E9cup\u00E9rables.
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Guides.Fishing.Section.5 = [[DARK_AQUA]]Comment fonctionne le Repas du P\u00EAcheur?\n[[YELLOW]]Cette capacit\u00E9 passive vous permet d'augmenter la vie r\u00E9cup\u00E9r\u00E9e\n[[YELLOW]]en mangeant du poisson.
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Guides.Fishing.Section.6 = [[DARK_AQUA]]Notes sur la P\u00EAche:\n[[YELLOW]]Les loots de la P\u00EAche sont enti\u00E8rement modifiables\n[[YELLOW]]donc les r\u00E9sultats varient selon les serveurs.
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Guides.Header = [[GOLD]]-=[[GREEN]]{0} Guide[[GOLD]]=-
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Guides.Herbalism.Section.0 = [[DARK_AQUA]]A propos de l'herboristerie:\n[[YELLOW]]L'herboristerie concerne la culture et la r\u00E9colte de plantes et d'herbes.\n[[DARK_AQUA]]GAIN D'XP:\n[[YELLOW]]R\u00E9colte de plantes et d'herbes.
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Guides.Herbalism.Section.1 = [[DARK_AQUA]]Blocs compatibles\n[[YELLOW]]Bl\u00E9, Potatoes, Carrotes, Melons, \n[[YELLOW]]Citrouilles, Canne \u00E0 sucre, F\u00E8ves de Cacao, Fleurs, Cactus, Champignons,\n[[YELLOW]]Verrues du Nether, N\u00E9nuphars, et Lianes.
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Guides.Herbalism.Section.2 = [[DARK_AQUA]]Comment fonctionne Main Verte?\n[[YELLOW]]Main Verte est une capacit\u00E9 activ\u00E9e, gr\u00E2ce \u00E0 un clic-droit\n[[YELLOW]]lorsque vous tenez une houe.\n[[YELLOW]]Main Verte donne au joueur une chance de r\u00E9cup\u00E9rer 3x ce que\n[[YELLOW]]donnerai la plante r\u00E9colt\u00E9e. Vous pouvez \u00E9galement utiliser des\n[[YELLOW]]graines pour insufler la vie \u00E0 certains blocs \n[[YELLOW]]afin de les transformer.
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Guides.Herbalism.Section.3 = [[DARK_AQUA]]Comment Mains Vertes (Plantations) fonctionne ?\n[[YELLOW]]Cette capacit\u00E9 passive va automatiquement replanter les \n[[YELLOW]]plantations lorsque celles-ci ont \u00E9t\u00E9 r\u00E9colt\u00E9es.\n[[YELLOW]]Les chances de succ\u00E8es d\u00E9pendent de votre talent Herborisme.
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Guides.Herbalism.Section.4 = [[DARK_AQUA]]Comment Mains Vertes (Pierre/Briques de Pierre/Terre) fonctionent-elles ?\n[[YELLOW]]Cette cpacit\u00E9 active vous permet de transformer les blocs dans leur\n[[YELLOW]]forme homologue (Pierre Moussue/Brique de Pierre Moussue/Herbe).\n[[YELLOW]]Vous pouvez faire ceci en effectuant un clic droit\n[[YELLOW]]sur le bloc, en tenant des graines. une graine sera alors consomm\u00E9e.
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Guides.Herbalism.Section.5 = [[DARK_AQUA]]Comment fonctionne r\u00E9gime fermier?\n[[YELLOW]]Cette capacit\u00E9 passive augmente le montant d'\u00E9nergie rendue \n[[YELLOW]]lorsque vous mangez du pain, cookies, past\u00E8que, soupe \n[[YELLOW]]de champignons, carottes et patates.
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Guides.Herbalism.Section.6 = [[DARK_AQUA]]Comment fonctione Chance d'Hyrule?\n[[YELLOW]]Cette capacit\u00E9 passive vous donne une chance de trouver des\n[[YELLOW]]objets rares lorsque vous cassez certains blocs avec une \u00E9p\u00E9e.
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Guides.Herbalism.Section.7 = [[DARK_AQUA]]Comment fonctionne Double Drops?\n[[YELLOW]]Cette capacit\u00E9 passive donne au joueur\n[[YELLOW]]plus d'objets lors de ses r\u00E9coltes.
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Guides.Mining.Section.0 = [[DARK_AQUA]]A propos du Minage:\n[[YELLOW]]Le Minage consiste \u00E0 miner de la pierre et des minerais.\n[[YELLOW]]Il occtroie des bonus sur le nombre de minerais obtenus lors du minage.\n[[DARK_AQUA]]Gain d'exp\u00E9rience:\n[[YELLOW]]Pour gagner de l'exp\u00E9rience dans cette comp\u00E9tence, vous devez simplement miner avec une pioche.\n[[YELLOW]]Seulement certains blocs rapportent de l'exp\u00E9rience.
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Guides.Mining.Section.1 = [[DARK_AQUA]]Mat\u00E9riaux compatibles:\n[[YELLOW]]Pierre lisse, Minerais de Charbon, Minerais de Fer, Minerais d'Or, Minerais de Diamant, Minerais de Redstone,\n[[YELLOW]]Minerais de Lapis, Obsidienne, Pierre Moussue, Pierre de l'End,\n[[YELLOW]]Pierre Lumineuse, et Netherrack.
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Guides.Mining.Section.2 = [[DARK_AQUA]]Comment utiliser le Broyeur:\n[[YELLOW]]Avec une pioche dans votre main, faites clic droit pour pr\u00E9parer votre outil.\n[[YELLOW]]Une fois cela fait, vous avez jusqu'\u00E0 4 secondes pour commencer \u00E0 miner\n[[YELLOW]]des mat\u00E9riaux compatibles, ce qui activera le Broyeur.
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Guides.Mining.Section.3 = [[DARK_AQUA]]Qu'est-ce que le Super Briseur?\n[[YELLOW]]Le Super Briseur est une capacit\u00E9 avec un temps de r\u00E9cup\u00E9ration li\u00E9 \u00E0 la Comp\u00E9tence\n[[YELLOW]]minage. Il triple vos chances de r\u00E9cup\u00E9rer des objets et\n[[YELLOW]]permet la casse instantan\u00E9e sur des minerais.
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Guides.Mining.Section.4 = [[DARK_AQUA]]Comment utiliser le Minage Explosif:\n[[YELLOW]]Avec un d\u00E9tonateur en main, \u00E0 savoir un briquet par d\u00E9faut,\n[[YELLOW]]s'accroupir et faire un clic droit sur de la TNT \u00E0 distance. Ceci fera\n[[YELLOW]]exploser instantan\u00E9ment la TNT.
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Guides.Mining.Section.5 = [[DARK_AQUA]]Comment fonctionne le Minage par Explosions?\n[[YELLOW]]Le Minage par Explosions est une capacit\u00E9 avec un temps de recharge li\u00E9 au talent\n[[YELLOW]]de Minage. Il donne des bonus lors de l'utilisation nde TNT pour le minage et vous permet\n[[YELLOW]]de contr\u00F4ler l'explosion de TNT. Il y a 3 parties du Minage par Explosions.\n[[YELLOW]]La premi\u00E8re est les Grosses Bombes. Elle vous permet d'augmenter le rayon d'explosion.\n[[YELLOW]]La seconde est la Demolition Experte, qui diminue les d\u00E9g\u00E2ts provenants des explosions de TNT\n[[YELLOW]]La troisi\u00E8me augmente le nombre de minerais obtenus par la TNT et diminue les pertes.
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Guides.Page.Invalid = Le num\u00E9ro de page est invalide
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Guides.Page.OutOfRange = Cette page n'existe pas, il y a seulement {0} pages totales.
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Guides.Repair.Section.0 = [[DARK_AQUA]]A propos de la R\u00E9paration :\n[[YELLOW]]La r\u00E9paration vous permet d'utiliser un bloc de fer pour r\u00E9parer\n[[YELLOW]]des armures et des outils.\n[[DARK_AQUA]]Gain d'exp\u00E9rience:\n[[YELLOW]]R\u00E9parer des outils ou des armures en utilisant l'enclume de mcMMO.\n[[YELLOW]]C'est un bloc de fer par d\u00E9faut et il ne doit pas \u00EAtre confondu avec\n[[YELLOW]]l'enclume de Minecraft Vanilla.
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Guides.Repair.Section.1 = [[DARK_AQUA]]Comment utiliser R\u00E9paration?\n[[YELLOW]]Placez une enclume mcMMO et faites un clic droit pour r\u00E9parer l'objet\n[[YELLOW]]que vous avez en main. Ceci consomme 1 objet \u00E0 chaque utilisation.
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Guides.Repair.Section.2 = [[DARK_AQUA]]Comment fonctionne Ma\u00EEtrise de la Forge?\n[[YELLOW]]Ma\u00EEtrise de la Forge augmente la quantit\u00E9 de r\u00E9parations effectu\u00E9es.\n[[YELLOW]]La quantit\u00E9 de durabilit\u00E9 suppl\u00E9mentaire attribu\u00E9e est fonction de \n[[YELLOW]]votre niveau en R\u00E9paration.
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Guides.Repair.Section.3 = [[DARK_AQUA]]Comment fonctionne la Super R\u00E9paration?\n[[YELLOW]]La Super R\u00E9paration est une capacit\u00E9 passive . Lors de la r\u00E9paration d'un \u00E9l\u00E9ment ,\n[[YELLOW]]elle accorde aux joueurs une chance de r\u00E9parer un \u00E9l\u00E9ment avec\n[[YELLOW]]une double efficacit\u00E9.
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Guides.Repair.Section.4 = [[DARK_AQUA]]Comment fonctionne Forge arcanique?\n[[YELLOW]]Cette capacit\u00E9 passive vous permet de r\u00E9parer des objets avec une\n[[YELLOW]]certaine chance de conserver les enchantements. Ces derniers\n[[YELLOW]]pourrons \u00EAtre conserv\u00E9 \u00E0 leur niveau, rendus \u00E0 un niveau inf\u00E9rieur\n[[YELLOW]]ou compl\u00E8tement perdus.
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Guides.Salvage.Section.0 = [[DARK_AQUA]]A propos du Recyclage:\n[[YELLOW]]Le Recyclage vous permet d'utiliser un bloc d'or pour r\u00E9cup\u00E9rer des mati\u00E8res premi\u00E8res\n[[YELLOW]]sur de l'armure ou des outils.\n[[DARK_AQUA]]Gain d'Exp\u00E9rience:\n[[YELLOW]]Le Recyclage est une Comp\u00E9tence enfant des comp\u00E9tences R\u00E9paration et P\u00EAche, votre niveau\n[[YELLOW]]de Recyclage est donc bas\u00E9 sur les niveaux des comp\u00E9tences R\u00E9paration et P\u00EAche.
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Guides.Salvage.Section.1 = [[DARK_AQUA]]Comment utiliser le Recyclage?\n[[YELLOW]]Placez une Enclume de Recyclage mcMMO et faites un clic-droit pour recycler \n[[YELLOW]]l'objet que vous avez en main. Ceci cassera votre objet\n[[YELLOW]]et vous rendra les mat\u00E9riaux qui composent l'objet.\n[[YELLOW]]Par exemple, recycler une pioche en fer vous rendra des barres de fer.
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Guides.Salvage.Section.2 = [[DARK_AQUA]]Comment fonctionne le Recyclage Avanc\u00E9?\n[[YELLOW]]Lorsque d\u00E9bloqu\u00E9e, cette capacit\u00E9 vous permet de recycler des objets d\u00E9t\u00E9rior\u00E9s.\n[[YELLOW]]Votre pourcentage de r\u00E9cup\u00E9ration de mat\u00E9riaux augmente avec votre niveau. Un pourcentage\n[[YELLOW]]plus \u00E9lev\u00E9 signifie que vous pouvez r\u00E9cup\u00E9rer davantage de mat\u00E9riaux.\n[[YELLOW]]Avec le Recyclage Avanc\u00E9 vous r\u00E9cup\u00E9rerez toujours un mat\u00E9riaux \n[[YELLOW]]sauf si l'objet est trop endommag\u00E9. Vous n'aurez donc pas \u00E0 vous\n[[YELLOW]]soucier de casser des objets sans avoir rien r\u00E9cup\u00E9r\u00E9.
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Guides.Salvage.Section.3 = [[DARK_AQUA]]Voici une illustration pour expliquer comment cela fonctionne:\n[[YELLOW]]Disons que nous recyclons une pioche en or endommag\u00E9e \u00E0 20%,\n[[YELLOW]]ce qui veux dire que le montant maximum que vous pouvez r\u00E9cup\u00E9rer est 2 (66%).\n[[YELLOW]](parce que la pioche est constitu\u00E9e de 3 lingots, valant chacun\n[[YELLOW]]33,33% de durabilit\u00E9). Si votre pourcentage de r\u00E9cup\u00E9ration de mat\u00E9riaux\n[[YELLOW]]est en dessous de 66% vous ne pourrez pas r\u00E9cup\u00E9rer 2 lingots.\n[[YELLOW]]Si ce pourcentage est au dessus de 66% vous pourrez r\u00E9cup\u00E9rer le\n[[YELLOW]]"montant maximum", donc 2 lingots.
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Guides.Salvage.Section.4 = [[DARK_AQUA]]Comment fonctionne le Recyclage Arcanique?\n[[YELLOW]]Cette capacit\u00E9 vous permet de r\u00E9cup\u00E9rer des livres enchant\u00E9s lors que vous recyclez\n[[YELLOW]]des objets enchant\u00E9s. En fonction de votre niveau, la chance de r\u00E9cup\u00E9rer avec succ\u00E8s\n[[YELLOW]]des enchantements entiers ou partiels varie.\n[[YELLOW]]Lorsqu'un enchantement est partiellement r\u00E9cup\u00E9r\u00E9, le livre enchant\u00E9\n[[YELLOW]]aura un niveau d'enchantement plus bas compar\u00E9 \u00E0 l'enchantement\n[[YELLOW]]de l'objet que recyclez.
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Guides.Smelting.Section.0 = Arrive bient\u00F4t...
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Guides.Swords.Section.0 = [[DARK_AQUA]]A propos du combat \u00E0 l'\u00E9p\u00E9e::\n[[YELLOW]]Cette comp\u00E9tence octroie un bonus si vous combattez avec\n[[YELLOW]]une \u00E9p\u00E9e.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Le gain d'XP est bas\u00E9 sur le montant des d\u00E9gats inflig\u00E9s aux mobs \n[[YELLOW]]et autres joueurs avec une \u00E9p\u00E9e.
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Guides.Swords.Section.1 = [[DARK_AQUA]]Comment fonctionne coups d\u00E9chirants?\n[[YELLOW]]Coups d\u00E9chirants est une capacit\u00E9 acitv\u00E9e, vous pouvez l'activer\n[[YELLOW]]avec un clic droit, une \u00E9p\u00E9e \u00E0 la main. Cette capacit\u00E9 vous permet \n[[YELLOW]]d'infliger des d\u00E9g\u00E2ts de zone (AoE). Cette AoE inflige un bonus de 25%\n[[YELLOW]]de dommage et fais saigner la cilbe pendant 5 ticks.
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Guides.Swords.Section.2 = [[DARK_AQUA]]Comment fonctionne la Contre-Attaque?\n[[YELLOW]]La Contre-Attaque est une capacit\u00E9 active. En bloquant les attaques\n[[YELLOW]]des mobs, vous avez une chance de repousser 50% des\n[[YELLOW]]d\u00E9g\u00E2ts qui vous sont inflig\u00E9s.
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Guides.Swords.Section.3 = [[DARK_AQUA]]Comment fonctionne le Saignement?\n[[YELLOW]]Le Saignement fait saigner vos ennemis, perdant de la vie toutes les deux secondes.\n[[YELLOW]]La cible saignera jusqu'\u00E0 ce que l'effet s'estompe, ou qu'il meure,\n[[YELLOW]]en fonction de ce qui arrive en premier!\n[[YELLOW]]La durabilit\u00E9 du Saignement est augment\u00E9 avec votre Comp\u00E9tence \u00C9p\u00E9e.
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Guides.Taming.Section.0 = [[DARK_AQUA]]A propos de l'Apprivoisement:\n[[YELLOW]]L'apprivoisement conf\u00E8re au joueur divers bonus de combat\n[[YELLOW]]lorsqu'il utilise un animal (loup/ocelot).\n[[DARK_AQUA]]GAIN D'XP:\n[[YELLOW]]Pour gagner de l'exp\u00E9rience, vous devez apprivoiser des loups ou des\n[[YELLOW]]ocelots
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Guides.Taming.Section.1 = [[DARK_AQUA]]Comment fonctionne l'Appel de la Nature?\n[[YELLOW]]Appel de la Nature est une capacit\u00E9 active qui vous permet de faire appel\n[[YELLOW]]\u00E0 un loup ou un ocelot. Vous pouvez faire ceci en faisant\n[[YELLOW]]un clic gauche en tenant des os ou du poisson.
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Guides.Taming.Section.2 = [[DARK_AQUA]]Comment fonctionne connaissance des b\u00EAtes?\n[[YELLOW]]Connaissance des b\u00EAtes permet au joueur d'inspecter les stats\n[[YELLOW]]de ses animaux. Cliquez gauche un loup ou un ocelot pour\n[[YELLOW]]utiliser Connaissance des b\u00EAtes.
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Guides.Taming.Section.3 = [[DARK_AQUA]]Comment fonctione Gore?\n[[YELLOW]]Gore est une capacit\u00E9 passive qui a une chance d'infliger un effet\n[[YELLOW]]de saignement sur la cible de votre loup.
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Guides.Taming.Section.4 = [[DARK_AQUA]]Comment fonctionne Griffes aiguis\u00E9es?\n[[YELLOW]]Griffes aiguis\u00E9es ajoute un bonus de d\u00E9g\u00E2ts inflig\u00E9s par votre loup.\n[[YELLOW]]Le bonus de d\u00E9g\u00E2ts d\u00E9pend de votre niveau en Apprivoisement.
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Guides.Taming.Section.5 = [[DARK_AQUA]]Comment fonctionne Attentif \u00E0 l'environnement?\n[[YELLOW]]Cette capacit\u00E9 passive permet \u00E0 votre loup de se t\u00E9l\u00E9porter sur vous\n[[YELLOW]]lorsqu'il se rapproche de dangers (cactus, lave, etc). Cela lui donne\n[[YELLOW]]\u00E9galemment l'immunit\u00E9 contre les d\u00E9g\u00E2ts de chute.
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Guides.Taming.Section.6 = [[DARK_AQUA]]Comment fonctionne Poil \u00C9pais?\n[[YELLOW]]Cette capacit\u00E9 passive rend vos loups moins vuln\u00E9rables\n[[YELLOW]]et r\u00E9sistants au feu.
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Guides.Taming.Section.7 = [[DARK_AQUA]]Comment fonctionne r\u00E9sistance aux chocs?\n[[YELLOW]]Cette capacit\u00E9 passive r\u00E9duit les d\u00E9g\u00E2ts inflig\u00E9s \u00E0 vos loups\n[[YELLOW]]par les explosions.
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Guides.Taming.Section.8 = [[DARK_AQUA]]Comment fonctionne Service Fast Food?\n[[YELLOW]]Cette capacit\u00E9 passive donne \u00E0 vos loups une chance de\n[[YELLOW]]se soigner lorsqu'ils effectuent une attaque.
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Guides.Unarmed.Section.0 = [[DARK_AQUA]]A propos des Poings:\n[[YELLOW]]Utiliser ses Poings pour se battre donnera des bonus divers lorsque\n[[YELLOW]]vous combattez.\n[[DARK_AQUA]]Gain d'Exp\u00E9rience:\n[[YELLOW]]Vous gagnez de l'exp\u00E9rience en fonction des d\u00E9g\u00E2ts inflig\u00E9s aux mobs\n[[YELLOW]]ou aux autres joueurs lors d'un combat avec vos Poings.
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Guides.Unarmed.Section.1 = [[DARK_AQUA]]Comment fonctionne la Furie?\n[[YELLOW]]Furie est une capacit\u00E9 active qui est activ\u00E9e en faisant un clic-droit,\n[[YELLOW]]en n'ayant rien \u00E0 la main. En mode Furie, vous infligerez 50% plus\n[[YELLOW]]de d\u00E9g\u00E2ts et vous pourrez casser des mat\u00E9riaux faibles instantan\u00E9ment,\n[[YELLOW]]comme l'Herbe et la Terre.
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Guides.Unarmed.Section.2 = [[DARK_AQUA]]Comment fonctionne le Bras de Fer?\n[[YELLOW]]Bras de Fer augmente les d\u00E9g\u00E2ts inflig\u00E9s lorsque vous attaquez des mobs ou\n[[YELLOW]]des joueurs avec les Poings.
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Guides.Unarmed.Section.3 = [[DARK_AQUA]]Comment fonctionne la D\u00E9viation de Fl\u00E8che?\n[[YELLOW]]La D\u00E9viation de Fl\u00E8che est une capacit\u00E9 \n[[YELLOW]]qui permet de d\u00E9vier une fl\u00E8che tir\u00E9e par un Squelette ou un joueur.\n[[YELLOW]]Cette fl\u00E8che tombera alors au sol, inoffensive.
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Guides.Unarmed.Section.4 = [[DARK_AQUA]]Comment fonctionne la Poigne de Fer?\n[[YELLOW]]Poigne de Fer est une capacit\u00E9 passive qui contre le d\u00E9sarmement. En am\u00E9liorant\n[[YELLOW]]votre comp\u00E9tence Poings, la chance de parer un d\u00E9sarmement augmente.
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Guides.Unarmed.Section.5 = [[DARK_AQUA]]Comment fonctionne d\u00E9sarmement?\n[[YELLOW]]Cette capacit\u00E9 passive permet le joueur de d\u00E9sarmer d'autres joueurs,\n[[YELLOW]]provoquant la chute au sol de ses objets \u00E9quip\u00E9s.
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Guides.Usage = L'utilisation est /{0} ? [page]
|
||||
Guides.Woodcutting.Section.0 = [[DARK_AQUA]]A propos de b\u00FBcheronnage:\n[[YELLOW]]Le b\u00FBcheronnage concerne l'abattement d'arbres.\n[[DARK_AQUA]]Gain d'Exp\u00E9rience:\n[[YELLOW]]Vous gagniez de l'exp\u00E9rience pour chaque bloc de bois cass\u00E9.
|
||||
Guides.Woodcutting.Section.1 = [[DARK_AQUA]]Comment fonctionne le Fendeur d'Arbres?\n[[YELLOW]]Le Fendage d'Arbres est une capacit\u00E9 active, en faisant un clic-droit\n[[YELLOW]]avec une hache \u00E0 la main, vous activerez cette capacit\u00E9. Ceci vous\n[[YELLOW]]permettra d'abattre un arbre int\u00E9gralement, en r\u00E9cup\u00E9rant\n[[YELLOW]]toutes les b\u00FBches d'un coup.
|
||||
Guides.Woodcutting.Section.2 = [[DARK_AQUA]]Comment fonctionne le Souffleur de Feuilles?\n[[YELLOW]]Souffleur de Feuilles est une capacit\u00E9 passive qui permet de casser un\n[[YELLOW]]bloc de feuilles instantan\u00E9ment quand vous les cassez avec un hache. Par d\u00E9faut,\n[[YELLOW]]cette capacit\u00E9 est disponible au niveau 100 de la Comp\u00E9tence B\u00FBcheronnage.
|
||||
Guides.Woodcutting.Section.3 = [[DARK_AQUA]]Comment fonctionne Double Bois?\n[[YELLOW]]Cette capacit\u00E9 passive vous donne une chance\n[[YELLOW]]de r\u00E9cup\u00E9rer une b\u00FBche suppl\u00E9mentaire par bloc de bois cass\u00E9.
|
||||
|
||||
Hardcore.DeathStatLoss.Name = P\u00E9nalit\u00E9s sur les talents lors de la mort
|
||||
Hardcore.DeathStatLoss.PercentageChanged = [[GOLD]][mcMMO] Le pourcentage de perte de statistiques a \u00E9t\u00E9 chang\u00E9 \u00E0 {0}.
|
||||
Hardcore.DeathStatLoss.PlayerDeath = [[GOLD]][mcMMO] [[DARK_RED]]Vous avez perdu [[BLUE]]{0}[[DARK_RED]] niveau(x) dans votre mort.
|
||||
Hardcore.Mode.Disabled = [[GOLD]][mcMMO] Le mode Hardcore {0} a \u00E9t\u00E9 d\u00E9sactiv\u00E9 pour {1}.
|
||||
Hardcore.Mode.Enabled = [[GOLD]][mcMMO] Le mode Hardcore {0} a \u00E9t\u00E9 activ\u00E9 pour {1}.
|
||||
Hardcore.Vampirism.Killer.Failure = [[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] \u00E9tait trop maladroit pour am\u00E9liorer votre connaissance.
|
||||
Hardcore.Vampirism.Killer.Success = [[GOLD]][mcMMO] [[DARK_AQUA]]Vous avez vol\u00E9 [[BLUE]]{0}[[DARK_AQUA]] niveau(x) de [[YELLOW]]{1}.
|
||||
Hardcore.Vampirism.Name = Vampirisme
|
||||
Hardcore.Vampirism.PercentageChanged = [[GOLD]][mcMMO] Le pourcentage de perte de statistiques a \u00E9t\u00E9 chang\u00E9 \u00E0 {0}.
|
||||
Hardcore.Vampirism.Victim.Failure = [[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] Il n'a pas \u00E9t\u00E9 capable de vous voler votre connaissance !
|
||||
Hardcore.Vampirism.Victim.Success = [[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] a vol\u00E9 [[BLUE]]{1}[[DARK_RED]] de vos niveaux !
|
||||
|
||||
Herbalism.Ability.GTe.NeedMore = Vous avez besoin de plus de graines pour r\u00E9pandre la terre verte
|
||||
Herbalism.Ability.GTh = [[GREEN]]**DOIGTS VERTS**
|
||||
Herbalism.Ability.GTh.Fail = **MAINS VERTES \u00C9CHOU\u00C9ES**
|
||||
Herbalism.Ability.Lower = [[GRAY]]**VOUS ABAISSEZ VOTRE HOUE**
|
||||
Herbalism.Ability.Ready = [[GREEN]]**VOUS LEVEZ VOTRE HOUE**
|
||||
Herbalism.Ability.ShroomThumb.Fail = **DOIGTS VERTS \u00C9CHOU\u00C9**
|
||||
Herbalism.Effect.4 = Mains Vertes (Blocs)
|
||||
Herbalism.HylianLuck = [[GREEN]]la chance d'Hyrule est avec vous aujourd'hui !
|
||||
Herbalism.Listener = Herboristerie :
|
||||
Herbalism.SkillName = HERBORISTERIE
|
||||
Herbalism.Skills.GTe.Off = **Votre comp\u00E9tence Main verte est termin\u00E9e**
|
||||
Herbalism.Skills.GTe.On = [[GREEN]]**MAIN VERTE ACTIV\u00C9**
|
||||
Herbalism.Skills.GTe.Other.Off = Main verte[[GREEN]] est termin\u00E9 pour [[YELLOW]]{0}
|
||||
Herbalism.Skills.GTe.Other.On = [[GREEN]]{0}[[DARK_GREEN]] a utilis\u00E9 [[RED]]Main verte !
|
||||
Herbalism.Skills.GTe.Refresh = [[GREEN]]Votre comp\u00E9tence [[YELLOW]]Main verte [[GREEN]]est pr\u00EAte !
|
||||
Herbalism.SubSkill.DoubleDrops.Description = Double la quantit\u00E9 r\u00E9colt\u00E9e
|
||||
Herbalism.SubSkill.DoubleDrops.Name = Double drops
|
||||
Herbalism.SubSkill.FarmersDiet.Description = Am\u00E9liore la nutrition des produits de la ferme
|
||||
Herbalism.SubSkill.FarmersDiet.Name = R\u00E9gime de fermier
|
||||
Herbalism.SubSkill.GreenTerra.Description = Propage les plantes / triple drops
|
||||
Herbalism.SubSkill.GreenTerra.Name = Main verte (Comp\u00E9tence)
|
||||
Herbalism.SubSkill.GreenThumb.Description = Plantation automatique apres recolte du champ
|
||||
Herbalism.SubSkill.GreenThumb.Description.2 = Faire des briques avec mousse ou faire pousser l'herbe
|
||||
Herbalism.SubSkill.GreenThumb.Name = Mains Vertes (Bl\u00E9)
|
||||
Herbalism.SubSkill.HylianLuck.Description = Donne une petite chance de trouver de rares objets
|
||||
Herbalism.SubSkill.HylianLuck.Name = Chance d'Hylian
|
||||
Herbalism.SubSkill.ShroomThumb.Description = Etend le mycelium sur la terre et l'herbe
|
||||
Herbalism.SubSkill.ShroomThumb.Name = Doigts \u00E0 Champignons
|
||||
|
||||
Inspect.Offline = Tu n'as pas la permission d'inspecter un joueur hors ligne!
|
||||
Inspect.OfflineStats = mcMMO Stats for Offline Player [[YELLOW]]{0}
|
||||
Inspect.Stats = [[GREEN]]mcMMO Stats for [[YELLOW]]{0}
|
||||
Inspect.TooFar = Vous \u00EAtes trop \u00E9loign\u00E9 de ce joueur pour l'inspecter !
|
||||
|
||||
Item.ChimaeraWing.Fail = **\u00C9CHEC D'AILE DE CHIM\u00C8RE !**
|
||||
Item.ChimaeraWing.Lore = [[GRAY]]Vous t\u00E9l\u00E9porte \u00E0 votre lit.
|
||||
Item.ChimaeraWing.Name = Aile de Chim\u00E8re
|
||||
Item.ChimaeraWing.Pass = **AILE DE CHIM\u00C8RE**
|
||||
Item.FluxPickaxe.Lore.1 = [[GRAY]]A une chance de fondre des minerais instantan\u00E9ment.
|
||||
Item.FluxPickaxe.Lore.2 = [[GRAY]]Requi\u00E8re niveau de Forge {0}+
|
||||
Item.FluxPickaxe.Name = Pioche de Flux
|
||||
Item.Generic.Wait = Vous devez attendre avant de pouvoir utiliser cela de nouveau ! [[YELLOW]]({0}s)
|
||||
Item.Injured.Wait = Vous avez \u00E9t\u00E9 bless\u00E9 r\u00E9cemment et devez attendre pour utiliser cela. [[YELLOW]]({0}s)
|
||||
|
||||
MOTD.Donate = [[DARK_AQUA]]Donation Info:
|
||||
MOTD.Hardcore.DeathStatLoss.Stats = [[GOLD]][mcMMO] [[DARK_AQUA]]P\u00E9nalit\u00E9s sur les talents lors de la mort : [[DARK_RED]]{0}%
|
||||
MOTD.Hardcore.Enabled = [[GOLD]][mcMMO] [[DARK_AQUA]]Mode Hardcore activ\u00E9 : [[DARK_RED]]{0}
|
||||
MOTD.Hardcore.Vampirism.Stats = [[GOLD]][mcMMO] [[DARK_AQUA]]Pourcentage de perte de statistiques de Vampirisme: [[DARK_RED]]{0}%
|
||||
MOTD.PerksPrefix = [mcMMO Comp\u00E9tences]
|
||||
MOTD.Version = [[GOLD]][mcMMO] Version [[DARK_AQUA]]{0}
|
||||
MOTD.Website = [[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO Website
|
||||
|
||||
Mining.Ability.Locked.0 = Bloqu\u00E9 jusqu'\u00E0 {0}+ niveaux du talent (MINAGE PAR EXPLOSIONS)
|
||||
Mining.Ability.Locked.1 = Bloqu\u00E9 jusqu'\u00E0 {0}+ niveau(x) (Grosses Explosions)
|
||||
Mining.Ability.Locked.2 = Bloqu\u00E9 jusqu'\u00E0 {0}+ niveau(x) (Expert en d\u00E9molition)
|
||||
Mining.Ability.Lower = [[GRAY]]**VOUS ABAISSEZ VOTRE PIOCHE**
|
||||
Mining.Ability.Ready = [[GREEN]]**VOUS LEVEZ VOTRE PIOCHE**
|
||||
Mining.Blast.Boom = [[GRAY]]**BOUM**
|
||||
Mining.Blast.Effect = +{0} de r\u00E9colte des minerais, -{1} de r\u00E9colte des d\u00E9bris, {2}x les r\u00E9compenses
|
||||
Mining.Blast.Other.On = [[GREEN]]{0}[[DARK_GREEN]] a utilis\u00E9 [[RED]]Minage explosif !
|
||||
Mining.Blast.Refresh = [[GREEN]]Votre capacit\u00E9 [[YELLOW]]Minage Explosif[[GREEN]] est pr\u00EAte !
|
||||
Mining.Listener = Minage :
|
||||
Mining.SkillName = MINAGE
|
||||
Mining.Skills.SuperBreaker.Off = **Votre comp\u00E9tence Broyeur est termin\u00E9e**
|
||||
Mining.Skills.SuperBreaker.On = [[GREEN]]**BROYEUR ACTIV\u00C9**
|
||||
Mining.Skills.SuperBreaker.Other.Off = Broyeur[[GREEN]] est termin\u00E9 pour [[YELLOW]]{0}
|
||||
Mining.Skills.SuperBreaker.Other.On = [[GREEN]]{0}[[DARK_GREEN]] a utilis\u00E9 [[RED]]Broyeur !
|
||||
Mining.Skills.SuperBreaker.Refresh = [[GREEN]]Votre comp\u00E9tence [[YELLOW]]Broyeur [[GREEN]]est pr\u00EAte !
|
||||
Mining.SubSkill.BiggerBombs.Description = Augmente le rayon d'explosion de la TNT
|
||||
Mining.SubSkill.BiggerBombs.Name = Grosses explosions
|
||||
Mining.SubSkill.BlastMining.Description = Bonus au minage \u00E0 l'explosif
|
||||
Mining.SubSkill.BlastMining.Name = Minage explosif
|
||||
Mining.SubSkill.DemolitionsExpertise.Description = R\u00E9duit les d\u00E9g\u00E2ts provenant de la TNT
|
||||
Mining.SubSkill.DemolitionsExpertise.Name = Expert en d\u00E9molition
|
||||
Mining.SubSkill.DoubleDrops.Description = Double la quantit\u00E9 r\u00E9colt\u00E9e
|
||||
Mining.SubSkill.DoubleDrops.Name = Double drops
|
||||
Mining.SubSkill.SuperBreaker.Description = Plus rapide, chance de triple drops
|
||||
Mining.SubSkill.SuperBreaker.Name = Broyeur (Comp\u00E9tence)
|
||||
|
||||
Party.Alliance.Disband = [[GRAY]]Votre groupe n'est d\u00E9sormais plus alli\u00E9 avec [[RED]]{0}
|
||||
Party.Alliance.Formed = [[GRAY]]Votre groupe est d\u00E9sormais alli\u00E9 avec [[GREEN]]{0}
|
||||
Party.Disband = [[GRAY]]La guilde a \u00E9t\u00E9 dissoute
|
||||
Party.Feature.Alliance = Alliances
|
||||
Party.Feature.Chat = Tchat de guilde
|
||||
Party.Feature.Disabled.1 = Le tchat de guilde n'est pas d\u00E9bloqu\u00E9 pour le moment.
|
||||
Party.Feature.Disabled.2 = La t\u00E9l\u00E9portation de guilde n'est pas d\u00E9bloqu\u00E9e pour le moment.
|
||||
Party.Feature.Disabled.3 = Les alliances de guilde ne sont pas d\u00E9bloqu\u00E9es pour le moment.
|
||||
Party.Feature.Disabled.4 = Le partage d'objets avec la guilde n'est pas d\u00E9bloqu\u00E9 pour le moment.
|
||||
Party.Feature.Disabled.5 = Le partage d'EXP gr\u00E2ce \u00E0 la guilde n'est pas d\u00E9bloqu\u00E9 pour le moment.
|
||||
Party.Feature.ItemShare = Partage d'objets
|
||||
Party.Feature.Locked.Alliance = Bloqu\u00E9 jusqu'\u00E0 {0}+ (Alliances)
|
||||
Party.Feature.Locked.Chat = Bloqu\u00E9 jusqu'\u00E0 {0}+ (Tchat de guilde)
|
||||
Party.Feature.Locked.ItemShare = Bloqu\u00E9 jusqu'\u00E0 {0}+ (Partage d'objets)
|
||||
Party.Feature.Locked.Teleport = Bloqu\u00E9 jusqu'\u00E0 {0}+ (T\u00E9l\u00E9portation de guilde)
|
||||
Party.Feature.Locked.XpShare = Bloqu\u00E9 jusqu'\u00E0 {0}+ (Partage d'EXP)
|
||||
Party.Feature.Teleport = T\u00E9l\u00E9portation de guilde
|
||||
Party.Feature.XpShare = Partage d'EXP
|
||||
Party.Forbidden = [mcMMO] Les groupes ne sont pas permis dans ce monde (voir les permissions)
|
||||
Party.Help.0 = L'utilisation correcte est [[DARK_AQUA]]{0} <joueur> [mot de passe].
|
||||
Party.Help.1 = pour cr\u00E9er une guilde, utilisez [[DARK_AQUA]]{0} <name> [mot de passe].
|
||||
Party.Help.10 = Utilisez [[DARK_AQUA]]{0} [[RED]]pour activer le partage d'EXP entre les membres du groupe.
|
||||
Party.Help.2 = Consultez [[DARK_AQUA]]{0} [[RED]]pour plus d'informations
|
||||
Party.Help.3 = Utilisez [[DARK_AQUA]]{0} <player> [motdepasse] [[RED]]pour rejoindre, ou [[DARK_AQUA]]{1} [[RED]]pour quitter
|
||||
Party.Help.4 = Pour bloquer ou d\u00E9bloquer votre groupe, utilisez [[DARK_AQUA]]{0}
|
||||
Party.Help.5 = Pour prot\u00E9ger votre guilde avec un mot de passe, utilisez [[DARK_AQUA]]{0} <password>
|
||||
Party.Help.6 = Pour expulser un joueur de la guilde, utilisez [[DARK_AQUA]]{0} <player>
|
||||
Party.Help.7 = Pour transmettre la possession de votre groupe, utilisez [[DARK_AQUA]]{0} <player>
|
||||
Party.Help.8 = Pour d\u00E9faire le groupe, utilisez [[DARK_AQUA]]{0}
|
||||
Party.Help.9 = Utilisez [[DARK_AQUA]]{0} [[RED]]pour partager des objets avec les membres du groupe
|
||||
Party.InformedOnJoin = {0} [[GREEN]]a rejoint votre groupe
|
||||
Party.InformedOnNameChange = [[GOLD]]{0} [[GREEN]]a modifi\u00E9 le nom du groupe en [[WHITE]]{1}
|
||||
Party.InformedOnQuit = {0} [[GREEN]]a quitt\u00E9 votre groupe
|
||||
Party.InvalidName = [[DARK_RED]]Ce n'est pas un nom valide de guilde.
|
||||
Party.Invite.Self = Vous ne pouvez pas vous inviter vous-m\u00EAme !
|
||||
Party.IsLocked = Ce groupe est d\u00E9j\u00E0 verrouill\u00E9 !
|
||||
Party.IsntLocked = Cette guilde n'est pas verrouill\u00E9e !
|
||||
Party.ItemShare.Category.Herbalism = Herboristerie
|
||||
Party.ItemShare.Category.Loot = R\u00E9compenses
|
||||
Party.ItemShare.Category.Mining = Minage
|
||||
Party.ItemShare.Category.Misc = Divers
|
||||
Party.ItemShare.Category.Woodcutting = B\u00FBcheronnage
|
||||
Party.Join.Self = Vous ne pouvez pas vous rejoindre vous-m\u00EAme !
|
||||
Party.LevelUp = Le niveau de votre guilde a \u00E9t\u00E9 augment\u00E9 de {0}. Total ({1})
|
||||
Party.Locked = Le groupe est verrouill\u00E9, seul le chef de groupe peut inviter.
|
||||
Party.NotInYourParty = [[DARK_RED]]{0} n'est pas dans votre guilde.
|
||||
Party.NotOnline = [[DARK_RED]]{0} n'est pas connect\u00E9 !
|
||||
Party.NotOwner = [[DARK_RED]]Vous n'\u00EAtes pas le chef de cette guilde.
|
||||
Party.Owner.New = [[GREEN]]{0} est le nouveau chef de la guilde.
|
||||
Party.Owner.NotLeader = [[DARK_RED]]Vous n'\u00EAtes d\u00E9sormais plus le chef de la guilde.
|
||||
Party.Owner.Player = [[GREEN]]Vous \u00EAtes d\u00E9sormais le chef de la guilde.
|
||||
Party.Password.Incorrect = Le mot de passe de la guilde est incorrect.
|
||||
Party.Password.None = Cette guilde est prot\u00E9g\u00E9e par un mot de passe. S'il vous pla\u00EEt, renseignez le mot de passe pour la rejoindre.
|
||||
Party.Password.Removed = [[GREEN]]Le mot de passe du groupe a \u00E9t\u00E9 enlev\u00E9.
|
||||
Party.Password.Set = [[GREEN]]Mot de passe de la guilde r\u00E9gl\u00E9 \u00E0 {0}
|
||||
Party.Player.InSameParty = {0} est d\u00E9j\u00E0 dans votre guilde !
|
||||
Party.Player.Invalid = Ce joueur n'existe pas.
|
||||
Party.PlayerNotInParty = [[DARK_RED]]{0} n'est pas dans votre guilde
|
||||
Party.Rename.Same = C'est d\u00E9j\u00E0 le nom de votre groupe!
|
||||
Party.ShareMode.Equal = EGAL
|
||||
Party.ShareMode.None = AUCUN
|
||||
Party.ShareMode.Random = Al\u00E9atoire
|
||||
Party.ShareType.Item = OBJET
|
||||
Party.ShareType.Xp = EXP
|
||||
Party.Specify = Vous devez sp\u00E9cifier une guilde.
|
||||
Party.Status.Locked = [[DARK_RED]](INVITATION-SEULEMENT)
|
||||
Party.Status.Unlocked = [[DARK_GREEN]](OUVERT)
|
||||
Party.Target.NotOwner = [[DARK_RED]]{0} n'est pas le chef de la guilde.
|
||||
Party.Teleport.Dead = Vous ne pouvez pas vous t\u00E9l\u00E9porter sur un joueur mort.
|
||||
Party.Teleport.Disabled = {0} n'a pas rendu possible la t\u00E9l\u00E9portation.
|
||||
Party.Teleport.Hurt = Vous avez \u00E9t\u00E9 bless\u00E9 dans les derni\u00E8res {0} secondes et vous ne pouvez par cons\u00E9quent pas \u00EAtre t\u00E9l\u00E9port\u00E9.
|
||||
Party.Teleport.Player = [[GREEN]]Vous vous \u00EAtes t\u00E9l\u00E9port\u00E9 sur {0}.
|
||||
Party.Teleport.Self = Vous ne pouvez pas vous t\u00E9l\u00E9porter \u00E0 vous m\u00EAme !
|
||||
Party.Teleport.Target = [[GREEN]]{0} s'est t\u00E9l\u00E9port\u00E9 sur vous.
|
||||
Party.Unlocked = [[GRAY]]Le groupe est d\u00E9verrouill\u00E9.
|
||||
|
||||
Perks.ActivationTime.Bonus = [[GOLD]] ({0}s avec votre avantage d'endurance)
|
||||
Perks.ActivationTime.Desc = Augmente la dur\u00E9e de l'abil\u00E9t\u00E9 de {0} secondes.
|
||||
Perks.ActivationTime.Name = Endurance
|
||||
Perks.Cooldowns.Desc = Temps d'attente r\u00E9duits de {0}.
|
||||
Perks.Cooldowns.Name = Reg\u00E9n\u00E9ration rapide
|
||||
Perks.Lucky.Bonus = [[GOLD]] ({0} avec votre avantage de chance)
|
||||
Perks.Lucky.Desc = Donnes {0} comp\u00E9tences et abilet\u00E9s 33.3% de chance d'\u00EAtre activ\u00E9es.
|
||||
Perks.Lucky.Desc.Login = Donne \u00E0 certaines comp\u00E9tences 33.3% de chance d'\u00EAtre activ\u00E9es.
|
||||
Perks.Lucky.Name = Chance
|
||||
Perks.XP.Desc = Gain d'EXP boost\u00E9 dans certains talents.
|
||||
Perks.XP.Name = Exp\u00E9rience
|
||||
|
||||
Profile.Loading.AdminFailureNotice = [[DARK_RED]][A][[RED]] McMMO a \u00E9t\u00E9 incapable de charger les donn\u00E9es du joueur [[YELLOW]]{0}[[RED]]. [[LIGHT_PURPLE]]Veuillez inspecter votre installation de la base de donn\u00E9es.
|
||||
Profile.Loading.Failure = McMMO ne peut toujours pas charger vos donn\u00E9es. Vous devriez sans doute [[AQUA]]contacter le possesseur du serveur.\n[[YELLOW]]Vous pouvez toujours jouer sur le serveur, mais vous n'aurez [[BOLD]]pas de niveaux McMMO[[YELLOW]] et chaque EXP obtenu[[BOLD]]ne sera pas sauvergard\u00E9[[YELLOW]].
|
||||
Profile.Loading.Success = [[GREEN]]G\u00E9nial! Vos donn\u00E9es McMMO ont \u00E9t\u00E9 charg\u00E9es.
|
||||
|
||||
Repair.Arcane.Downgrade = Les \u00E9nergies arcaniques ont \u00E9t\u00E9 affaiblies sur cet objet.
|
||||
Repair.Arcane.Fail = Les \u00E9nergies arcaniques ont quitt\u00E9 cet objet.
|
||||
Repair.Arcane.Lost = Vous n'\u00E9tiez pas suffisamment comp\u00E9tent pour pr\u00E9server les enchantements.
|
||||
Repair.Arcane.Perfect = [[GREEN]]Vous avez pr\u00E9serv\u00E9 les \u00E9nergies arcaniques de cet objet.
|
||||
Repair.Error = [[DARK_RED]]McMMO a rencontr\u00E9 une erreur en essayant de r\u00E9parer cet objet !
|
||||
Repair.Listener = R\u00E9paration :
|
||||
Repair.Listener.Anvil = [[DARK_RED]]Vous venez de poser une enclume, elle peut \u00EAtre utilis\u00E9e pour r\u00E9parer votre \u00E9quipement.
|
||||
Repair.Pretty.Name = R\u00E9paration
|
||||
Repair.SkillName = R\u00C9PARATION
|
||||
Repair.Skills.Adept = Vous devez avoir le niveau [[YELLOW]]{0}[[RED]] pour pouvoir r\u00E9parer [[YELLOW]]{1}
|
||||
Repair.Skills.AdeptDiamond = [[DARK_RED]]Vous n'\u00EAtes pas suffisamment comp\u00E9tent pour r\u00E9parer le diamant.
|
||||
Repair.Skills.AdeptGold = [[DARK_RED]]Vous n'\u00EAtes pas suffisamment comp\u00E9tent pour r\u00E9parer l'or.
|
||||
Repair.Skills.AdeptIron = [[DARK_RED]]Vous n'\u00EAtes pas suffisamment comp\u00E9tent pour r\u00E9parer le fer.
|
||||
Repair.Skills.AdeptStone = [[DARK_RED]]Vous n'\u00EAtes pas suffisamment comp\u00E9tent pour r\u00E9parer la pierre.
|
||||
Repair.Skills.FeltEasy = [[GRAY]]Plut\u00F4t facile.
|
||||
Repair.Skills.FullDurability = [[GRAY]]C'est d\u00E9j\u00E0 r\u00E9par\u00E9.
|
||||
Repair.Skills.StackedItems = [[DARK_RED]]Vous ne pouvez pas r\u00E9parer les objets empil\u00E9s.
|
||||
Repair.SubSkill.ArcaneForging.Description = R\u00E9pare les objets magiques
|
||||
Repair.SubSkill.ArcaneForging.Name = Forge arcanique
|
||||
Repair.SubSkill.DiamondRepair.Description = R\u00E9pare les outils et armures en diamant
|
||||
Repair.SubSkill.DiamondRepair.Name = R\u00E9paration du diamant (talent {0}+)
|
||||
Repair.SubSkill.GoldRepair.Description = R\u00E9parer Outils & Armures en Or
|
||||
Repair.SubSkill.GoldRepair.Name = R\u00E9paration d'Or ({0}+ SKILL)
|
||||
Repair.SubSkill.IronRepair.Description = R\u00E9paration Outils & Armures en Fer
|
||||
Repair.SubSkill.IronRepair.Name = R\u00E9paration en Fer ({0}+ SKILL)
|
||||
Repair.SubSkill.Repair.Description = R\u00E9parer Outils & Armures
|
||||
Repair.SubSkill.Repair.Name = R\u00E9paration
|
||||
Repair.SubSkill.RepairMastery.Description = Am\u00E9liore la r\u00E9paration
|
||||
Repair.SubSkill.RepairMastery.Name = Ma\u00EEtrise de la forge
|
||||
Repair.SubSkill.StoneRepair.Description = R\u00E9parer Outils en Pierre
|
||||
Repair.SubSkill.StoneRepair.Name = R\u00E9paration en Pierre ({0}+ SKILL)
|
||||
Repair.SubSkill.SuperRepair.Description = Double l'efficacit\u00E9
|
||||
Repair.SubSkill.SuperRepair.Name = Superbe r\u00E9paration
|
||||
|
||||
Salvage.Ability.Bonus.0 = Recyclage Avanc\u00E9
|
||||
Salvage.Ability.Bonus.1 = Rendement maximal {0} objet(s) d\u00E9truit(s)
|
||||
Salvage.Ability.Locked.0 = Bloqu\u00E9 jusqu'\u00E0 {0}+ niveau(x) du talent (Recyclage Avanc\u00E9)
|
||||
Salvage.Arcane.ExtractFull = [[GRAY]]Recyclage Arcanique : Chance d'un enchantement complet
|
||||
Salvage.Arcane.ExtractPartial = [[GRAY]]Recyclage Arcanique : Chance d'un enchantement partiel
|
||||
Salvage.Listener = Recyclage:
|
||||
Salvage.Listener.Anvil = [[DARK_RED]]Vous avez plac\u00E9 une enclume de r\u00E9paration, utilisez-la pour recycler vos outils et vos armures.
|
||||
Salvage.Pretty.Name = Recyclage
|
||||
Salvage.SkillName = RECYCLAGE
|
||||
Salvage.Skills.Adept.Damaged = [[DARK_RED]]Vous n'\u00EAtes pas assez talentueux pour recycler des objets endommag\u00E9s.
|
||||
Salvage.Skills.Adept.Level = Vous devez \u00EAtre niveau [[YELLOW]]{0}[[RED]] pour recycler [[YELLOW]]{1}
|
||||
Salvage.Skills.ArcaneFailed = Vous avez \u00E9t\u00E9 incapable d'extraire la connaissance contenue dans cet objet.
|
||||
Salvage.Skills.ArcanePartial = Vous avez \u00E9t\u00E9 capable d'extraire toute la connaissance contenue dans cet objet.
|
||||
Salvage.Skills.ArcaneSuccess = [[GREEN]]Vous avez \u00E9t\u00E9 capable d'extraire toute la connaissance contenue dans cet objet.
|
||||
Salvage.Skills.Success = [[GREEN]]Objet recycl\u00E9 !
|
||||
Salvage.Skills.TooDamaged = [[DARK_RED]]C'est objet est trop endommag\u00E9 pour \u00EAtre recycl\u00E9.
|
||||
Salvage.SubSkill.AdvancedSalvage.Description = Recyclage des objets endommag\u00E9s
|
||||
Salvage.SubSkill.AdvancedSalvage.Name = Recyclage Avanc\u00E9
|
||||
|
||||
Scoreboard.Header.PlayerCooldowns = Temps d'attente McMMO
|
||||
Scoreboard.Header.PlayerInspect = Statistiques McMMO: {0}
|
||||
Scoreboard.Header.PlayerRank = Classement McMMO
|
||||
Scoreboard.Header.PlayerStats = Statistiques McMMO
|
||||
Scoreboard.Header.PowerLevel = Niveau de puissance
|
||||
Scoreboard.Misc.Ability = Capacit\u00E9
|
||||
Scoreboard.Misc.Cooldown = [[LIGHT_PURPLE]]Temps d'attente
|
||||
Scoreboard.Misc.CurrentXP = [[GREEN]]EXP actuelle
|
||||
Scoreboard.Misc.Level = [[DARK_AQUA]]Niveau
|
||||
Scoreboard.Misc.Overall = [[GOLD]]Global
|
||||
Scoreboard.Misc.PowerLevel = [[GOLD]]Niveau de puissance
|
||||
Scoreboard.Misc.RemainingXP = EXP restante
|
||||
|
||||
Skills.Cancelled = {0} annul\u00E9(e) !
|
||||
Skills.Child = [[GOLD]](TALENT ENFANT)
|
||||
Skills.ChildStats = {0}[[GREEN]]{1}
|
||||
Skills.ConfirmOrCancel = [[GREEN]]Fa\u00EEtes de nouveau un clic droit pour confirmer [[GOLD]]{0}[[GREEN]]. Clic gauche pour annuler.
|
||||
Skills.Disarmed = [[DARK_RED]]Vous avez \u00E9t\u00E9 d\u00E9sarm\u00E9 !
|
||||
Skills.Header = -----[][[GREEN]]{0}[[RED]][]-----
|
||||
Skills.NeedMore = [[DARK_RED]]Vous devez en avoir plus
|
||||
Skills.Parents = PARENTS
|
||||
Skills.Stats = {0}[[GREEN]]{1}[[DARK_AQUA]] XP ([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
|
||||
Skills.TooTired = Vous \u00EAtes trop fatigu\u00E9 pour r\u00E9utiliser cette comp\u00E9tence maintenant.
|
||||
|
||||
Smelting.Ability.Locked.0 = Bloqu\u00E9 jusqu'\u00E0 {0}+ niveaux de talent (BOOST D'EXPERIENCE VANILLA)
|
||||
Smelting.Ability.Locked.1 = Bloqu\u00E9 jusqu'\u00E0 {0}+ niveaux du talent (MINAGE PAR EXPLOSIONS)
|
||||
Smelting.Effect.4 = Bonus d'experience Vanilla
|
||||
Smelting.Effect.5 = Augmente l'EXP Vanilla aquise lors des cuissons
|
||||
Smelting.Listener = Cuisson:
|
||||
Smelting.SkillName = FONTE
|
||||
Smelting.SubSkill.FluxMining.Description = Chance pour que les minerais soient instantan\u00E9ment cuits lors de leur minage
|
||||
Smelting.SubSkill.FluxMining.Name = Minage en Flux
|
||||
Smelting.SubSkill.FuelEfficiency.Description = Augmente la dur\u00E9e de vie du combustible utilis\u00E9 dans les fours lors des cuissons
|
||||
Smelting.SubSkill.FuelEfficiency.Name = Efficacit\u00E9 du combustible
|
||||
Smelting.SubSkill.SecondSmelt.Description = Double les ressources obtenues par cuisson
|
||||
Smelting.SubSkill.SecondSmelt.Name = Seconde Cuisson
|
||||
|
||||
Stats.Header.Combat = [[GOLD]]-=COMP\u00C9TENCES DE COMBAT=-
|
||||
Stats.Header.Gathering = [[GOLD]]-=COMP\u00C9TENCES DE R\u00C9COLTE=-
|
||||
Stats.Header.Misc = [[GOLD]]-=AUTRES TALENTS=-
|
||||
Stats.Own.Stats = [[GREEN]][mcMMO] Statistiques
|
||||
|
||||
Swords.Ability.Lower = [[GRAY]]**VOUS ABAISSEZ VOTRE \u00C9P\u00C9E**
|
||||
Swords.Ability.Ready = [[GREEN]]**VOUS LEVEZ VOTRE \u00C9P\u00C9E**
|
||||
Swords.Combat.Bleeding = [[GREEN]]**L'ENNEMI SAIGNE**
|
||||
Swords.Combat.Bleeding.Started = [[DARK_RED]] Tu saignes!
|
||||
Swords.Combat.Bleeding.Stopped = [[GRAY]]Le saignement s'est [[GREEN]]arr\u00EAt\u00E9[[GRAY]] !
|
||||
Swords.Combat.Counter.Hit = [[DARK_RED]]Touch\u00E9 par une contre-attaque !
|
||||
Swords.Combat.Countered = [[GREEN]]**CONTRE-ATTAQUE**
|
||||
Swords.Combat.SS.Struck = [[DARK_RED]]Frapp\u00E9 par ATTAQUE D\u00C9CHIRANTE !
|
||||
Swords.Effect.4 = Saignement d'Attaque d\u00E9chirante
|
||||
Swords.Effect.5 = {0} Intervale entre les saignements
|
||||
Swords.Listener = \u00C9p\u00E9es :
|
||||
Swords.SkillName = \u00C9P\u00C9ES
|
||||
Swords.Skills.SS.Off = **Votre comp\u00E9tence Attaque d\u00E9chirante est termin\u00E9e**
|
||||
Swords.Skills.SS.On = [[GREEN]]**ATTAQUE D\u00C9CHIRANTE ACTIV\u00C9E**
|
||||
Swords.Skills.SS.Other.Off = Attaque d\u00E9chirante[[GREEN]] s'est termin\u00E9 pour [[YELLOW]]{0}
|
||||
Swords.Skills.SS.Other.On = [[GREEN]]{0}[[DARK_GREEN]] a utilis\u00E9 [[RED]]Attaque d\u00E9chirante !
|
||||
Swords.Skills.SS.Refresh = [[GREEN]]Votre comp\u00E9tence [[YELLOW]]Attaque d\u00E9chirante [[GREEN]]est pr\u00EAte !
|
||||
Swords.SubSkill.CounterAttack.Description = Renvoie {0} des dommages pris en bloquant
|
||||
Swords.SubSkill.CounterAttack.Name = Contre-attaque
|
||||
Swords.SubSkill.SerratedStrikes.Description = {0} DMG AoE, Saignement+ AoE
|
||||
Swords.SubSkill.SerratedStrikes.Name = Attaque D\u00E9chirante (Capacit\u00E9)
|
||||
|
||||
Taming.Ability.Bonus.0 = Attentif \u00E0 l'environnement
|
||||
Taming.Ability.Bonus.1 = Les loups \u00E9vitent les dangers
|
||||
Taming.Ability.Bonus.10 = Super chien de chasse
|
||||
Taming.Ability.Bonus.11 = Regagne de la vie lorsqu'endommag\u00E9 par de la magie ou du poison
|
||||
Taming.Ability.Bonus.2 = Fourrure \u00E9paisse
|
||||
Taming.Ability.Bonus.3 = R\u00E9duction de d\u00E9g\u00E2t, r\u00E9sistance au feu
|
||||
Taming.Ability.Bonus.4 = R\u00E9sistance aux chocs
|
||||
Taming.Ability.Bonus.5 = Les explosifs font 1/{0} compar\u00E9 au dommage normal
|
||||
Taming.Ability.Bonus.6 = Griffes ac\u00E9r\u00E9es
|
||||
Taming.Ability.Bonus.7 = +{0} Damage
|
||||
Taming.Ability.Bonus.8 = Fast food
|
||||
Taming.Ability.Bonus.9 = {0} Chance d'etre soign\u00E9 lors de d'une attaque
|
||||
Taming.Ability.Locked.0 = Attentif \u00E0 l'environnement
|
||||
Taming.Ability.Locked.1 = Fourrure \u00E9paisse
|
||||
Taming.Ability.Locked.2 = R\u00E9sistance aux chocs
|
||||
Taming.Ability.Locked.3 = Griffes ac\u00E9r\u00E9es
|
||||
Taming.Ability.Locked.4 = Bloqu\u00E9 jusqu'\u00E0 {0}+ niveau(x) (SERVICE FAST FOOD)
|
||||
Taming.Ability.Locked.5 = Bloqu\u00E9 jusqu'\u00E0 {0}+ niveaux du talent (Super chien de chasse)
|
||||
Taming.Combat.Chance.Gore = Chance Gore: [[YELLOW]]{0}
|
||||
Taming.Listener = Apprivoisement :
|
||||
Taming.Listener.Wolf = [[DARK_GRAY]]Votre loup se pr\u00E9cipite \u00E0 vos c\u00F4t\u00E9s...
|
||||
Taming.SkillName = APPRIVOISEMENT
|
||||
Taming.SubSkill.BeastLore.Description = Bone-whacking inspects wolves & ocelots
|
||||
Taming.SubSkill.BeastLore.Name = Connaissances des b\u00EAtes
|
||||
Taming.SubSkill.CallOfTheWild.Description = Appelle un animal \u00E0 vos c\u00F4t\u00E9s
|
||||
Taming.SubSkill.CallOfTheWild.Description.2 = [[GRAY]]COTW: Accroupissez vous et faites un clic-gauche avec\n{0} {1} (Ocelot), {2} {3} (Loup), {4} {5} (Cheval)
|
||||
Taming.SubSkill.CallOfTheWild.Name = Appel de la nature
|
||||
Taming.SubSkill.EnvironmentallyAware.Description = Phobie des cactus et de la lave, immunis\u00E9 aux chutes
|
||||
Taming.SubSkill.EnvironmentallyAware.Name = Attentif \u00E0 l'environnement
|
||||
Taming.SubSkill.FastFoodService.Description = Probabilit\u00E9 de voler la vie en attaquant
|
||||
Taming.SubSkill.FastFoodService.Name = Fast food
|
||||
Taming.SubSkill.Gore.Description = Coup critique faisant saigner
|
||||
Taming.SubSkill.Gore.Name = Morsure
|
||||
Taming.SubSkill.HolyHound.Description = Soign\u00E9 par la Magie et le Poison
|
||||
Taming.SubSkill.HolyHound.Name = Super chien de chasse
|
||||
Taming.SubSkill.SharpenedClaws.Description = Bonus aux d\u00E9g\u00E2ts
|
||||
Taming.SubSkill.SharpenedClaws.Name = Griffes ac\u00E9r\u00E9es
|
||||
Taming.SubSkill.ShockProof.Description = R\u00E9duction des d\u00E9g\u00E2ts explosifs
|
||||
Taming.SubSkill.ShockProof.Name = R\u00E9sistance aux chocs
|
||||
Taming.SubSkill.ThickFur.Description = R\u00E9duction de d\u00E9g\u00E2t, r\u00E9sistance au feu
|
||||
Taming.SubSkill.ThickFur.Name = Fourrure \u00E9paisse
|
||||
Taming.Summon.Complete = [[GREEN]]Appel r\u00E9ussi
|
||||
Taming.Summon.Fail.Horse = Il y a d\u00E9j\u00E0 trop de chevaux dans les environs.
|
||||
Taming.Summon.Fail.Ocelot = Il y a d\u00E9j\u00E0 trop d'ocelots dans les environs.
|
||||
Taming.Summon.Fail.TooMany = Vous ne pouvez pas appeler plus d'animaux \u00E0 vos c\u00F4t\u00E9s. [[YELLOW]]({0})
|
||||
Taming.Summon.Fail.Wolf = Il y a d\u00E9j\u00E0 trop de loups dans les environs.
|
||||
Taming.Summon.Lifespan = (Dur\u00E9e de vie: {0}s)
|
||||
Taming.Summon.Name.Format = {1} de {0}
|
||||
|
||||
Teleport.Cancelled = [[DARK_RED]]T\u00E9l\u00E9portation annul\u00E9e !
|
||||
Teleport.Commencing = [[GRAY]]La t\u00E9l\u00E9portation commence dans [[GOLD]]({0}) [[GRAY]]secondes, pri\u00E8re de ne pas bouger...
|
||||
|
||||
Unarmed.Ability.Bonus.0 = Poings de fer
|
||||
Unarmed.Ability.Bonus.1 = +{0} de d\u00E9g\u00E2ts
|
||||
Unarmed.Ability.IronGrip.Attacker = Votre adversaire a une poigne de fer !
|
||||
Unarmed.Ability.IronGrip.Defender = Votre poigne de fer vous a emp\u00EAch\u00E9 d'\u00EAtre d\u00E9sarm\u00E9 !
|
||||
Unarmed.Ability.Lower = [[GRAY]]**VOUS ABAISSEZ VOS POINGS**
|
||||
Unarmed.Ability.Ready = [[GREEN]]**VOUS LEVEZ VOS POINGS**
|
||||
Unarmed.Listener = Poings :
|
||||
Unarmed.SkillName = POINGS
|
||||
Unarmed.Skills.Berserk.Off = **Votre capacit\u00E9 Furie est termin\u00E9e**
|
||||
Unarmed.Skills.Berserk.On = [[GREEN]]**BERSERK ACTIV\u0081\u00C9**
|
||||
Unarmed.Skills.Berserk.Other.Off = Berserk[[GREEN]] s'est termin\u00E9 pour [[YELLOW]]{0}
|
||||
Unarmed.Skills.Berserk.Other.On = [[GREEN]]{0}[[DARK_GREEN]] a utilis\u00E9 [[RED]]Furie !
|
||||
Unarmed.Skills.Berserk.Refresh = [[GREEN]]Votre comp\u00E9tence [[YELLOW]]Berserk [[GREEN]]est pr\u00EAte !
|
||||
Unarmed.SubSkill.ArrowDeflect.Description = D\u00E9vie les fl\u00E8ches
|
||||
Unarmed.SubSkill.ArrowDeflect.Name = D\u00E9viation de fl\u00E8che
|
||||
Unarmed.SubSkill.Berserk.Description = +50% de d\u00E9g\u00E2ts, casse les mat\u00E9riaux souples
|
||||
Unarmed.SubSkill.Berserk.Name = Berserk (Comp\u00E9tence)
|
||||
Unarmed.SubSkill.Disarm.Description = Fait tomber l'arme des ennemis
|
||||
Unarmed.SubSkill.Disarm.Name = D\u00E9sarmement (sur joueurs)
|
||||
Unarmed.SubSkill.IronArmStyle.Description = Durcit vos poings au fil du temps
|
||||
Unarmed.SubSkill.IronArmStyle.Name = Poings de fer
|
||||
Unarmed.SubSkill.IronGrip.Description = Vous emp\u00EAche d'\u00EAtre d\u00E9sarm\u00E9
|
||||
Unarmed.SubSkill.IronGrip.Name = Poigne de Fer
|
||||
|
||||
UpdateChecker.NewAvailable = Une nouvelle version est disponible sur BukkitDev.
|
||||
UpdateChecker.Outdated = Vous utilisez une ancienne version de McMMO !
|
||||
|
||||
Woodcutting.Ability.0 = Souffleur de Feuilles
|
||||
Woodcutting.Ability.1 = Souffle les feuilles
|
||||
Woodcutting.Ability.Locked.0 = Bloqu\u00E9 jusqu'\u00E0 {0}+ niveaux du talent (EXPLOSEUR DE FEUILLES)
|
||||
Woodcutting.Listener = B\u00FBcheronnage :
|
||||
Woodcutting.SkillName = B\u00DBCHERONNAGE
|
||||
Woodcutting.Skills.TreeFeller.Off = **Votre comp\u00E9tence Abatteur est termin\u00E9e**
|
||||
Woodcutting.Skills.TreeFeller.On = [[GREEN]]**ABATTEUR ACTIV\u00C9**
|
||||
Woodcutting.Skills.TreeFeller.Other.Off = Abatteur[[GREEN]] est termin\u00E9 pour [[YELLOW]]{0}
|
||||
Woodcutting.Skills.TreeFeller.Other.On = [[GREEN]]{0}[[DARK_GREEN]] a utilis\u00E9 [[RED]]Abatteur !
|
||||
Woodcutting.Skills.TreeFeller.Refresh = [[GREEN]]Votre comp\u00E9tence [[YELLOW]]Abatteur [[GREEN]]est pr\u00EAte !
|
||||
Woodcutting.Skills.TreeFeller.Splinter = VOTRE HACHE SE BRISE EN MILLE MORCEAUX !
|
||||
Woodcutting.Skills.TreeFeller.Threshold = Cet arbre est trop large!
|
||||
Woodcutting.SubSkill.HarvestLumber.Description = Double la quantit\u00E9 r\u00E9colt\u00E9e
|
||||
Woodcutting.SubSkill.HarvestLumber.Name = Double drops
|
||||
Woodcutting.SubSkill.LeafBlower.Description = Souffle les feuilles
|
||||
Woodcutting.SubSkill.LeafBlower.Name = Soufflage
|
||||
Woodcutting.SubSkill.TreeFeller.Description = Fait exploser les arbres
|
||||
Woodcutting.SubSkill.TreeFeller.Name = Abatteur (Comp\u00E9tence)
|
||||
|
||||
XPRate.Event = [[GOLD]]Un \u00E9v\u00E9nement bonus d'Exp\u00E9rience est actuellement lanc\u00E9 ! Le bonus est de {0}x !
|
||||
|
||||
mcMMO.Description = [[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcmmo help[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Founder & Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Former Project Lead),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Developer),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,
|
||||
mcMMO.NoInvites = Vous n'avez pas \u00E9t\u00E9 invit\u00E9
|
||||
mcMMO.NoPermission = [[DARK_RED]]Vous n'avez pas les droits.
|
||||
mcMMO.NoSkillNote = [[DARK_GRAY]]Si vous n'avez pas les droits pour une comp\u00E9tence, il n'appara\u00EEtra pas ici.
|
File diff suppressed because it is too large
Load Diff
@ -1,859 +0,0 @@
|
||||
#Generated by ResourceBundle Editor (http://essiembre.github.io/eclipse-rbe/)
|
||||
#ACROBATICS
|
||||
|
||||
#ABILITIY
|
||||
##generic
|
||||
Ability.Generic.Refresh = [[GREEN]]**CAPACIT\u00C0 RIGENERATE!**
|
||||
Ability.Generic.Template = [[GOLD]]{0}: [[DARK_AQUA]]{1}
|
||||
Ability.Generic.Template.Lock = [[GRAY]]{0}
|
||||
|
||||
Acrobatics.Ability.Proc = [[GREEN]]**Atterraggio Aggraziato**
|
||||
Acrobatics.Combat.Proc = [[GREEN]]**Schivato**
|
||||
Acrobatics.Listener = Acrobatica:
|
||||
Acrobatics.Roll.Text = **Capriola Eseguita**
|
||||
Acrobatics.SkillName = ACROBATICA
|
||||
Acrobatics.SubSkill.Dodge.Description = Riduce il danno degli attacchi della met\u00E0
|
||||
Acrobatics.SubSkill.Dodge.Name = Schivata
|
||||
Acrobatics.SubSkill.GracefulRoll.Description = Il doppio pi\u00F9 efficiente di una normale Capriola
|
||||
Acrobatics.SubSkill.GracefulRoll.Name = Capriola Aggraziata
|
||||
Acrobatics.SubSkill.Roll.Chance = Possibilit\u00E0 di Capriola: [[YELLOW]]{0}
|
||||
Acrobatics.SubSkill.Roll.Description = Riduce o annulla il danno da caduta
|
||||
Acrobatics.SubSkill.Roll.GraceChance = Possibilit\u00E0 di Capriola Aggraziata: [[YELLOW]]{0}
|
||||
Acrobatics.SubSkill.Roll.Name = Capriola
|
||||
|
||||
Alchemy.Ability.Locked.0 = BLOCCATO FINO AD ABILIT\u00C0 {0}+ (CATALISI)
|
||||
Alchemy.Listener = Alchimia:
|
||||
Alchemy.SkillName = ALCHIMIA
|
||||
Alchemy.SubSkill.Catalysis.Description = Aumenta la velocit\u00E0 di produzione delle pozioni
|
||||
#ALCHEMY
|
||||
Alchemy.SubSkill.Catalysis.Name = Catalisi
|
||||
Alchemy.SubSkill.Concoctions.Description = Crea pozioni con pi\u00F9 ingredienti
|
||||
Alchemy.SubSkill.Concoctions.Name = Intrugli
|
||||
|
||||
Archery.Listener = Tiro con l'Arco:
|
||||
Archery.SkillName = Arco
|
||||
Archery.SubSkill.ArrowRetrieval.Description = Probabilit\u00E0 di recuperare frecce dai cadaveri
|
||||
Archery.SubSkill.ArrowRetrieval.Name = Recupero Frecce
|
||||
Archery.SubSkill.Daze.Description = Disorienta i nemici e infligge {0} Danni
|
||||
Archery.SubSkill.Daze.Name = Stordire (Giocatori)
|
||||
Archery.SubSkill.SkillShot.Description = Aumenta il danno fatto con gli archi
|
||||
Archery.SubSkill.SkillShot.Name = Tiro da Maestro
|
||||
|
||||
#AXES
|
||||
Axes.Ability.Bonus.0 = Maestria con l'Ascia
|
||||
Axes.Ability.Bonus.1 = {0} Danni Bonus
|
||||
Axes.Ability.Bonus.2 = Sfonda Armature
|
||||
Axes.Ability.Bonus.3 = Infliggi {0} Danni Bonus alle armature
|
||||
Axes.Ability.Bonus.4 = Impatto Maggiore
|
||||
Axes.Ability.Bonus.5 = Infliggi {0} danni bonus ai nemici senza armatura
|
||||
Axes.Ability.Lower = [[GRAY]]**ABBASSI L'ASCIA**
|
||||
Axes.Ability.Ready = [[GREEN]]**PREPARI L'ASCIA**
|
||||
Axes.Combat.CritStruck = [[DARK_RED]]Hai subito un colpo CRITICO!
|
||||
Axes.Combat.CriticalHit = COLPO CRITICO!
|
||||
Axes.Combat.GI.Proc = [[GREEN]]**COLPITO CON GRANDE FORZA**
|
||||
Axes.Combat.GI.Struck = **COLPITO DA IMPATTO MAGGIORE**
|
||||
Axes.Combat.SS.Struck = [[DARK_RED]]Colpito da SPACCA CRANI!
|
||||
Axes.Listener = Asce:
|
||||
Axes.SkillName = ASCE
|
||||
Axes.Skills.SS.Off = **Spacca Crani si \u00E8 esaurito**
|
||||
Axes.Skills.SS.On = [[GREEN]]**Spacca Crani ATTIVATA**
|
||||
Axes.Skills.SS.Other.Off = Spacca Crani[[GREEN]] si \u00E8 esaurito per [[YELLOW]]{0}
|
||||
Axes.Skills.SS.Other.On = [[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Spacca Crani!
|
||||
Axes.Skills.SS.Refresh = [[GREEN]]La tua capacit\u00E0 [[YELLOW]]Spacca Crani [[GREEN]]si \u00E8 rigenerata!
|
||||
Axes.SubSkill.ArmorImpact.Description = Colpisci con forza sufficiente da fracassare le armature
|
||||
Axes.SubSkill.ArmorImpact.Name = Sfonda Armature
|
||||
Axes.SubSkill.AxeMastery.Description = Aggiunge Danni bonus
|
||||
Axes.SubSkill.AxeMastery.Name = Maestria con l'Ascia
|
||||
Axes.SubSkill.CriticalStrikes.Description = Doppio Danno
|
||||
Axes.SubSkill.CriticalStrikes.Name = Colpi Critici
|
||||
Axes.SubSkill.GreaterImpact.Description = Infligge danno bonus ai nemici senza armatura
|
||||
Axes.SubSkill.GreaterImpact.Name = Impatto Maggiore
|
||||
Axes.SubSkill.SkullSplitter.Description = Infligge Danno ad Area
|
||||
Axes.SubSkill.SkullSplitter.Name = Spacca Crani (Capacit\u00E0)
|
||||
|
||||
#COMBAT
|
||||
Combat.ArrowDeflect = [[WHITE]]**FRECCIA DEVIATA**
|
||||
Combat.BeastLore = [[GREEN]]**CONOSCENZA DELLE BESTIE**
|
||||
Combat.BeastLoreHealth = [[DARK_AQUA]]Salute ([[GREEN]]{0}[[DARK_AQUA]]/{1})
|
||||
Combat.BeastLoreOwner = [[DARK_AQUA]]Proprietario ([[RED]]{0}[[DARK_AQUA]])
|
||||
Combat.Gore = [[GREEN]]**SBRANATO**
|
||||
Combat.StruckByGore = **SEI STATO SBRANATO**
|
||||
Combat.TargetDazed = Il bersaglio \u00E8 rimasto [[DARK_RED]]Stordito
|
||||
Combat.TouchedFuzzy = Urto Stordino. Vado nel Pallone.
|
||||
|
||||
Commands.Ability.Off = Uso delle capacit\u00E0 [[RED]]disattivato
|
||||
Commands.Ability.On = Uso delle capacit\u00E0 [[GREEN]]attivato
|
||||
Commands.Ability.Toggle = L'uso delle abilit\u00E0 \u00E8 stato attivato/disattivato per [[YELLOW]]{0}
|
||||
Commands.AdminChat.Off = Chat solo Amministratori [[RED]]Inattiva
|
||||
Commands.AdminChat.On = Chat solo Amministratori [[GREEN]]Attiva
|
||||
Commands.AdminToggle = [[GREEN]]- Attiva/disattiva la chat amministratori
|
||||
Commands.Chat.Console = *Console*
|
||||
Commands.Cooldowns.Header = [[GOLD]]--= [[GREEN]]Ricariche Abilit\u00E0 mcMMO[[GOLD]] =--
|
||||
Commands.Cooldowns.Row.N = \ [[RED]]{0}[[WHITE]] - [[GOLD]]{1} secondi rimanenti
|
||||
Commands.Cooldowns.Row.Y = \ [[AQUA]]{0}[[WHITE]] - [[DARK_GREEN]]Pronto!
|
||||
Commands.Database.Cooldown = Devi aspettare {0} secondi prima di poter usare questo comando ancora.
|
||||
Commands.Database.Processing = Il comando precedente \u00E8 ancora in fase di elaborazione. Attendere prego.
|
||||
Commands.Description.Skill = Visualizza informazioni dettagliate sull'abilit\u00E0 mcMMO {0}
|
||||
#COMMAND DESCRIPTIONS
|
||||
Commands.Description.addlevels = Aggiungi XP di mcMMO a un utente
|
||||
Commands.Description.addxp = Aggiunge XP mcMMO a un utente
|
||||
Commands.Description.adminchat = Attiva o disattiva la chat amministratori di mcMMO o invia messaggi in chat amministratori
|
||||
Commands.Description.hardcore = Modifica la percentuale hardcore di mcMMO o attiva/disattiva la modalit\u00E0 hardcore
|
||||
Commands.Description.inspect = Visualizza dettagliate informazioni mcMMO su un altro giocatore
|
||||
Commands.Description.mcability = Attiva o disattiva il fatto che le capacit\u00E0 mcMMO vengano preparate con un clic destro.
|
||||
Commands.Description.mcconvert = Converte tipi di database oppure tipi di formule esperienza
|
||||
Commands.Description.mccooldown = Vedi tutto sulle ricariche delle abilit\u00E0 mcMMO
|
||||
Commands.Description.mcgod = Attiva o Disattiva la modalit\u00E0 dio mcMMO
|
||||
Commands.Description.mchud = Cambia il tuo stile di HUD di mcMMO
|
||||
Commands.Description.mcmmo = Mostra una breve descrizione di mcMMO
|
||||
Commands.Description.mcnotify = Attiva o disattiva la visualizzazione delle notifiche delle capacit\u00E0 di mcMMO in chat
|
||||
Commands.Description.mcpurge = Elimina dal database mcMMO gli utenti senza livelli mcMMO e quelli che non si sono connessi negli ultimi {0} mesi.
|
||||
Commands.Description.mcrank = Mostra la graduatoria mcMMO di un giocatore
|
||||
Commands.Description.mcrefresh = Rigenera tutte le ricariche di mcMMO
|
||||
Commands.Description.mcremove = Rimuovi un utente dal database mcMMO
|
||||
Commands.Description.mcscoreboard = Gestisci la tua Scoreboard mcMMO
|
||||
Commands.Description.mcstats = Mostra i tuoi livelli e XP mcMMO
|
||||
Commands.Description.mctop = Mostra le classifiche mcMMO
|
||||
Commands.Description.mmoedit = Modifica i livelli mcMMO di un utente
|
||||
Commands.Description.mmoshowdb = Mostra il nome dell'attuale tipo di database (per uso successivo con /mmoupdate)
|
||||
Commands.Description.mmoupdate = Migra un database mcMMO da un database vecchio a quello attuale
|
||||
Commands.Description.party = Controlla varie impostazioni del gruppo mcMMO
|
||||
Commands.Description.partychat = Attiva o disattiva la chat del gruppo mcMMO o invia un messaggio in chat gruppo
|
||||
Commands.Description.ptp = Teletrasportati da un membro del gruppo mcMMO
|
||||
Commands.Description.skillreset = Azzera i livelli mcMMO di un utente
|
||||
Commands.Description.vampirism = Modify the mcMMO vampirism percentage or toggle vampirism mode on/off
|
||||
Commands.Description.xplock = Blocca la tua barra XP di mcMMO su una specifica abilit\u00E0 di mcMMO
|
||||
Commands.Description.xprate = Modifica il tasso XP di mcMMO o d\u00E0 inizio a un evento XP mcMMO.
|
||||
Commands.Disabled = Questo comando \u00E8 disabilitato.
|
||||
Commands.DoesNotExist = Il giocatore non esiste nel database!
|
||||
Commands.GodMode.Disabled = Modalit\u00E0 Dio di mcMMO Disabilitata
|
||||
Commands.GodMode.Enabled = Modalit\u00E0 Dio di mcMMO Abilitata
|
||||
Commands.GodMode.Forbidden = [mcMMO] Modalit\u00E0 Dio non permessa in questo mondo (Vedi i Permessi)
|
||||
Commands.GodMode.Toggle = La modalit\u00E0 Dio \u00E8 stata attivata/disattivata per [[YELLOW]]{0}
|
||||
Commands.Healthbars.Changed.BAR = [mcMMO] Il tuo tipo di barra della salute \u00E8 stato cambiato a [[YELLOW]]Caselle[[WHITE]].
|
||||
Commands.Healthbars.Changed.DISABLED = [mcMMO] Le tue barre di salute dei mob sono state [[GRAY]]disabilitate[[WHITE]].
|
||||
Commands.Healthbars.Changed.HEARTS = [mcMMO] Il tuo tipo di barra della salute \u00E8 stato cambiato a [[RED]]Cuori[[WHITE]].
|
||||
Commands.Healthbars.Invalid = Tipo di barra della salute non valido!
|
||||
Commands.Inspect = <giocatore> [[GREEN]]- Visualizza informazioni dettagliate sul giocatore
|
||||
Commands.Invite.Success = [[GREEN]]Invito inviato con successo.
|
||||
Commands.Leaderboards = <abilit\u00E0> <pagina> [[GREEN]]- Classifiche
|
||||
Commands.ModDescription = [[GREEN]]- Leggi breve descrizione di mod
|
||||
Commands.NoConsole = Questo comando non supporta l'uso da console.
|
||||
Commands.NotLoaded = Il profilo del giocatore non \u00E8 stato ancora caricato.
|
||||
Commands.Notifications.Off = Notifiche delle capacit\u00E0 [[RED]]disattivate
|
||||
Commands.Notifications.On = Notifiche delle capacit\u00E0 [[GREEN]]attivate
|
||||
Commands.Offline = Questo comando non funziona per i giocatori offline.
|
||||
Commands.Other = ---[][[GREEN]]ALTRI COMANDI[[RED]][]---
|
||||
Commands.Party.Accept = [[GREEN]]- Accetta l'invito di un gruppo
|
||||
Commands.Party.Alliance.Ally = [[WHITE]]{0} [[DARK_GRAY]]\u00C8 ALLEATO CON: [[WHITE]]{1}
|
||||
Commands.Party.Alliance.AlreadyAllies = Il tuo gruppo ha gi\u00E0 un'alleato. Sciogli l'alleanza con [[DARK_AQUA]]/party alliance disband
|
||||
Commands.Party.Alliance.Header = -----[][[GREEN]]ALLEANZA DEL GRUPPO[[RED]][]-----
|
||||
Commands.Party.Alliance.Help.0 = Questo gruppo non ha formato un'alleanza. Invita un capo gruppo.
|
||||
Commands.Party.Alliance.Help.1 = fai un'alleanza con [[DARK_AQUA]]/party alliance invite <giocatore>[[RED]].
|
||||
Commands.Party.Alliance.Invite.0 = AVVISO: [[GREEN]]Hai ricevuto un invito di alleanza del gruppo per {0} da {1}
|
||||
Commands.Party.Alliance.Invite.1 = Digita [[GREEN]]/party alliance accept[[YELLOW]] per accettare l'invito
|
||||
Commands.Party.Alliance.Invite.Accepted = [[GREEN]]Invito di alleanza accettato.
|
||||
Commands.Party.Alliance.Members.Header = -----[][[GREEN]]MEMBRI ALLEANZA[[RED]][]-----
|
||||
Commands.Party.Alliance.None = Il tuo gruppo non ha un alleato.
|
||||
Commands.Party.AlreadyExists = [[DARK_RED]]Il gruppo {0} esiste gi\u00E0!
|
||||
Commands.Party.Chat.Off = Chat Gruppo [[GREEN]]Inattiva
|
||||
Commands.Party.Chat.On = Chat Gruppo [[GREEN]]Attiva
|
||||
Commands.Party.Commands = ---[][[GREEN]]COMANDI GRUPPO[[RED]][]---
|
||||
Commands.Party.Create = [[GRAY]]Creato il Gruppo: {0}
|
||||
Commands.Party.ExpShare = [[GRAY]]ESPERIENZA [[DARK_AQUA]]({0})
|
||||
Commands.Party.Features.Header = -----[][[GREEN]]CARATTERISTICHE[[RED]][]-----
|
||||
Commands.Party.Header = -----[][[GREEN]]GRUPPO[[RED]][]-----
|
||||
Commands.Party.Invite = [[GREEN]]- Invia un invito a entrare nel gruppo
|
||||
Commands.Party.Invite.0 = AVVISO: [[GREEN]]Hai ricevuto un invito ad unirti al gruppo {0} da {1}
|
||||
Commands.Party.Invite.1 = Digita [[GREEN]]/party accept[[YELLOW]] per accettare l'invito
|
||||
Commands.Party.Invite.Accepted = [[GREEN]]Invito Accettato. Ti sei unito al gruppo {0}
|
||||
Commands.Party.ItemShare = [[GRAY]]OGGETTI [[DARK_AQUA]]({0})
|
||||
Commands.Party.ItemShareCategories = [[DARK_GRAY]]Condivisione Oggetti: [[GRAY]][[ITALIC]]{0}
|
||||
Commands.Party.Join = [[GRAY]]Ti sei unito al Gruppo: {0}
|
||||
Commands.Party.Kick = Sei stato espulso dal gruppo {0}!
|
||||
Commands.Party.Leave = Hai abbandonato quel gruppo
|
||||
Commands.Party.Members.Header = -----[][[GREEN]]MEMBRI[[RED]][]-----
|
||||
Commands.Party.MembersNear = [[DARK_GRAY]]VICINO A TE [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1}
|
||||
Commands.Party.None = Non sei in un gruppo.
|
||||
Commands.Party.Quit = [[GREEN]]- Abbandona il tuo gruppo attuale
|
||||
Commands.Party.Rename = [[GRAY]]Nome del gruppo cambiato a: [[WHITE]]{0}
|
||||
Commands.Party.SetSharing = [[GRAY]]Modalit\u00E0 spartizione del gruppo {0} impostata a: [[DARK_AQUA]]{1}
|
||||
Commands.Party.ShareMode = [[DARK_GRAY]]MODALIT\u00C0 SPARTIZIONE:
|
||||
Commands.Party.Status = [[DARK_GRAY]]NOME: [[WHITE]]{0} {1} [[DARK_GRAY]]LIVELLO: [[DARK_AQUA]]{2}
|
||||
Commands.Party.Status.Alliance = [[DARK_GRAY]]ALLEATO: [[WHITE]]{0}
|
||||
Commands.Party.Teleport = [[GREEN]]- Teletrasportati da un membro del gruppo
|
||||
Commands.Party.Toggle = [[GREEN]]- Attiva/disattiva la Chat Gruppo
|
||||
Commands.Party.ToggleShareCategory = [[GRAY]]La condivisione oggetti del gruppo per [[GOLD]]{0} [[GRAY]]\u00E8 stata [[DARK_AQUA]]{1}
|
||||
Commands.Party.UnlockedFeatures = [[DARK_GRAY]]Caratteristiche sbloccate: [[GRAY]][[ITALIC]]{0}
|
||||
Commands.Party1 = [[GREEN]]- Crea un nuovo gruppo
|
||||
Commands.Party2 = [[GREEN]]- Unisciti a un gruppo di giocatori
|
||||
Commands.PowerLevel = [[DARK_RED]]LIVELLO DI POTERE: [[GREEN]]{0}
|
||||
Commands.PowerLevel.Capped = [[DARK_RED]]LIVELLO DI POTERE: [[GREEN]]{0} [[DARK_RED]]LIVELLO MASSIMO: [[YELLOW]]{1}
|
||||
Commands.PowerLevel.Leaderboard = --Classifica mcMMO dei [[BLUE]]Livelli di Potere[[YELLOW]]--
|
||||
Commands.Reset = [[GREEN]]- Reimposta un livello di abilit\u00E0 a 0
|
||||
Commands.Reset.All = [[GREEN]]Tutti i tuoi livelli di abilit\u00E0 sono stati azzerati con successo.
|
||||
Commands.Reset.Single = [[GREEN]]La tua abilit\u00E0 {0} \u00E8 stata azzerata con successo.
|
||||
Commands.Scoreboard.Clear = [[DARK_AQUA]]scoreboard mcMMO cancellata.
|
||||
Commands.Scoreboard.Help.0 = [[GOLD]] == [[GREEN]]Aiuto per [[RED]]/mcscoreboard[[GOLD]] ==
|
||||
Commands.Scoreboard.Help.1 = [[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - cancella la scoreboard McMMO
|
||||
Commands.Scoreboard.Help.2 = [[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - mantiene la scoreboard mcMMO attiva
|
||||
Commands.Scoreboard.Help.3 = [[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - cancella la scoreboard McMMO dopo [[LIGHT_PURPLE]]n[[WHITE]] secondi
|
||||
Commands.Scoreboard.Keep = [[DARK_AQUA]]La scoreboard mcMMO rimmarr\u00E0 fino a quando non userai [[GREEN]]/mcscoreboard clear[[DARK_AQUA]].
|
||||
Commands.Scoreboard.NoBoard = La scoreboard mcMMO non \u00E8 attiva.
|
||||
Commands.Scoreboard.Timer = [[DARK_AQUA]]La scoreboard mcMMO sar\u00E0 cancellata tra [[GOLD]]{0}[[DARK_AQUA]] secondi da adesso.
|
||||
Commands.Scoreboard.Tip.Clear = [[GOLD]]Suggerimento: Usa [[RED]]/mcscoreboard clear[[GOLD]] per sbarazzarti della scoreboard.
|
||||
Commands.Scoreboard.Tip.Keep = [[GOLD]]Suggerimento: Usa [[RED]]/mcscoreboard keep[[GOLD]] mentre la scoreboard \u00E8 attiva per evitare che vada via.
|
||||
Commands.Skill.Invalid = Questo non \u00E8 un nome di abilit\u00E0 valido!
|
||||
Commands.Skill.Leaderboard = --Classifica mcMMO di [[BLUE]]{0}[[YELLOW]]--
|
||||
Commands.SkillInfo = [[GREEN]]- Vedi informazioni dettagliate su un'abilit\u00E0
|
||||
Commands.Stats = [[GREEN]]- Visualizza le tue statistiche mcMMO
|
||||
Commands.ToggleAbility = [[GREEN]]- Attiva o disattiva l'attivazione delle abilit\u00E0 con click destro
|
||||
Commands.Usage.0 = [[RED]]L'uso appropriato \u00E8 /{0}
|
||||
Commands.Usage.1 = L'uso appropriato \u00E8 /{0} {1}
|
||||
Commands.Usage.2 = L'uso appropriato \u00E8 /{0} {1} {2}
|
||||
Commands.Usage.3 = L'uso appropriato \u00E8 /{0} {1} {2} {3}
|
||||
Commands.Usage.FullClassName = nome classe
|
||||
Commands.Usage.Level = livello
|
||||
Commands.Usage.Message = messaggio
|
||||
Commands.Usage.Page = pagina
|
||||
Commands.Usage.PartyName = nome
|
||||
Commands.Usage.Password = password
|
||||
Commands.Usage.Player = giocatore
|
||||
Commands.Usage.Rate = tasso
|
||||
Commands.Usage.Skill = abilit\u00E0
|
||||
Commands.Usage.XP = xp
|
||||
Commands.XPGain = [[DARK_GRAY]]GUADAGNO XP: [[WHITE]]{0}
|
||||
##xp
|
||||
Commands.XPGain.Acrobatics = Cadere
|
||||
Commands.XPGain.Alchemy = Preparazione Pozioni
|
||||
Commands.XPGain.Archery = Attaccare Mostri
|
||||
Commands.XPGain.Axes = Attaccando Mostri
|
||||
Commands.XPGain.Child = Ottiene livelli dalle Abilit\u00E0 Madri
|
||||
Commands.XPGain.Excavation = Scavare e trovare tesori
|
||||
Commands.XPGain.Fishing = Pescare (ma va'?!)
|
||||
Commands.XPGain.Herbalism = Raccogliere Piante
|
||||
Commands.XPGain.Mining = Estrarre Pietra e Minerali Grezzi
|
||||
Commands.XPGain.Repair = Riparare
|
||||
Commands.XPGain.Swords = Attaccare Mostri
|
||||
Commands.XPGain.Taming = Addomesticare Animali, o combattere con i tuoi lupi
|
||||
Commands.XPGain.Unarmed = Attaccare Mostri
|
||||
Commands.XPGain.Woodcutting = Abbattere alberi
|
||||
Commands.addlevels.AwardAll.1 = [[GREEN]]Ti sono stati aggiudicati {0} livelli in tutte le abilit\u00E0!
|
||||
Commands.addlevels.AwardAll.2 = Tutte le abilit\u00E0 sono state modificate per {0}.
|
||||
Commands.addlevels.AwardSkill.1 = [[GREEN]]Ti sono stati aggiudicati {0} livelli in {1}!
|
||||
Commands.addlevels.AwardSkill.2 = {0} \u00E8 stata modificata per {1}.
|
||||
Commands.addxp.AwardAll = [[GREEN]]Ti sono stati aggiudicati {0} punti esperienza in tutte le abilit\u00E0!
|
||||
Commands.addxp.AwardSkill = [[GREEN]]Ti sono stati aggiudicati {0} punti esperienza in {1}!
|
||||
Commands.mcc.Header = ---[][[GREEN]]Comandi di mcMMO[[RED]][]---
|
||||
Commands.mcconvert.Database.Finish = [[GRAY]]Migrazione del database completa; il database {1} ora ha tutti i dati dal database {0}.
|
||||
Commands.mcconvert.Database.InvalidType = {0} non \u00E8 un tipo di database valido.
|
||||
Commands.mcconvert.Database.Same = Stai gi\u00E0 usando il database {0}!
|
||||
Commands.mcconvert.Database.Start = [[GRAY]]Avviando la conversione da {0} a {1}...
|
||||
Commands.mcconvert.Experience.Finish = [[GRAY]]Conversione formula completata; adesso in uso {0} XP.
|
||||
Commands.mcconvert.Experience.Invalid = Tipo di formula sconosciuta! I tipi validi sono: [[GREEN]]LINEAR [[RED]]e [[GREEN]]EXPONENTIAL.
|
||||
Commands.mcconvert.Experience.Same = Tipo di formula {0} gi\u00E0 in uso
|
||||
Commands.mcconvert.Experience.Start = [[GRAY]]Avviando conversione da {0} a {1}
|
||||
Commands.mcgod = [[GREEN]]- Attiva o disattiva la Modalit\u00E0 Dio
|
||||
Commands.mchud.Invalid = Quello non \u00E8 un tipo di HUD valido.
|
||||
Commands.mcpurge.Success = [[GREEN]]Il database \u00E8 stato ripulito con successo!
|
||||
Commands.mcrank.Heading = [[GOLD]]-=GRADUATORIA PERSONALE=-
|
||||
Commands.mcrank.Overall = Complessivo[[GREEN]] - [[GOLD]]Grado [[WHITE]]#[[GREEN]]{0}
|
||||
Commands.mcrank.Player = BERSAGLIO: [[WHITE]]{0}
|
||||
Commands.mcrank.Skill = {0}[[GREEN]] - [[GOLD]]Grado [[WHITE]]#[[GREEN]]{1}
|
||||
Commands.mcrank.Unranked = [[WHITE]]Non Classificato
|
||||
Commands.mcrefresh.Success = Le ricariche di {0} sono stati rigenerate.
|
||||
Commands.mcremove.Success = [[GREEN]]{0} \u00E8 stato rimosso con successo dal database!
|
||||
Commands.mctop.Tip = [[GOLD]]Suggerimento: Usa [[RED]]/mcrank[[GOLD]] per visualizzare tutte le tue graduatorie personali!
|
||||
Commands.mmoedit = [giocatore] <abilit\u00E0> <nuovovalore> [[GREEN]] - Modifica il bersaglio
|
||||
Commands.mmoedit.AllSkills.1 = [[GREEN]]Il tuo livello in tutte le abilit\u00E0 \u00E8 stato portato a {0}!
|
||||
Commands.mmoedit.Modified.1 = [[GREEN]]Il tuo livello di {0} \u00E8 stato portato a {1}!
|
||||
Commands.mmoedit.Modified.2 = {0} \u00E8 stata modificata per {1}.
|
||||
Commands.mmoshowdb = Il database attualmente in uso \u00E8 [[GREEN]]{0}
|
||||
Commands.ptp.AcceptAny.Disabled = Conferma delle richieste di teletrasporto del gruppo [[RED]]disabilitata
|
||||
Commands.ptp.AcceptAny.Enabled = Conferma delle richieste di teletrasporto del gruppo [[GREEN]]abilitata
|
||||
Commands.ptp.Disabled = Teletrasporto del gruppo [[RED]]disabilitato
|
||||
Commands.ptp.Enabled = Teletrasporto del gruppo [[GREEN]]abilitato
|
||||
Commands.ptp.NoRequests = Non hai richieste di teletrasporto in questo momento
|
||||
Commands.ptp.NoWorldPermissions = [mcMMO] Non hai il permesso di teletrasportarti verso il mondo {0}.
|
||||
Commands.ptp.Request1 = {0} [[GREEN]]ha richiesto di teletrasportarsi da te.
|
||||
Commands.ptp.Request2 = [[GREEN]]Per teletrasportarti digita [[YELLOW]]/ptp accept[[GREEN]]. La richiesta scadr\u00E0 tra [[RED]]{0} [[GREEN]]secondi.
|
||||
Commands.ptp.RequestExpired = La richiesta di teletrasporto del gruppo \u00E8 scaduta!
|
||||
Commands.xplock.locked = [[GOLD]]La tua BARRA XP \u00E8 ora bloccata a {0}!
|
||||
Commands.xplock.unlocked = [[GOLD]]La tua BARRA XP \u00E8 ora [[GREEN]]SBLOCCATA[[GOLD]]!
|
||||
Commands.xprate.modified = Il TASSO XP \u00E8 stato portato a {0}
|
||||
Commands.xprate.over = L'evento mcMMO di tasso XP \u00E8 FINITO!!
|
||||
Commands.xprate.proper.0 = L'uso corretto per cambiare il tasso di XP \u00E8 /xprate <numero intero> <true/false>
|
||||
Commands.xprate.proper.1 = L'uso corretto per ripristinare il tasso di XP al valore originale \u00E8 /xprate reset
|
||||
Commands.xprate.proper.2 = Per favore specifica "true" o "false" per indicare se questo \u00E8 un evento XP o meno
|
||||
Commands.xprate.started.0 = [[GOLD]]\u00C8 INIZIATO UN EVENTO XP PER mcMMO!
|
||||
Commands.xprate.started.1 = [[GOLD]]IL TASSO DI XP DI mcMMO ORA \u00C8 {0}x!
|
||||
|
||||
#EFFECTS
|
||||
##generic
|
||||
Effects.Effects = EFFETTI
|
||||
Effects.Parent = [[GOLD]]{0} -
|
||||
Effects.Template = [[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||
|
||||
#EXCAVATION
|
||||
Excavation.Ability.Lower = [[GRAY]]**ABBASSI LA PALA**
|
||||
Excavation.Ability.Ready = [[GREEN]]**PREPARI LA PALA**
|
||||
Excavation.Listener = Escavazione:
|
||||
Excavation.SkillName = ESCAVAZIONE
|
||||
Excavation.Skills.GigaDrillBreaker.Off = **Giga-Trivella Demolitrice si \u00E8 esaurita**
|
||||
Excavation.Skills.GigaDrillBreaker.On = [[GREEN]]**GIGA-TRIVELLA DEMOLITRICE ATTIVATA**
|
||||
Excavation.Skills.GigaDrillBreaker.Other.Off = Giga-Trivella Demolitrice[[GREEN]] si \u00E8 esaurita per [[YELLOW]]{0}
|
||||
Excavation.Skills.GigaDrillBreaker.Other.On = [[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Giga-Trivella Demolitrice!
|
||||
Excavation.Skills.GigaDrillBreaker.Refresh = [[GREEN]]La tua capacit\u00E0 [[YELLOW]]Giga-Trivella Demolitrice [[GREEN]]si \u00E8 rigenerata!
|
||||
Excavation.SubSkill.GigaDrillBreaker.Description = Drop x3, XP x3, +Velocit\u00E0
|
||||
Excavation.SubSkill.GigaDrillBreaker.Name = Giga-Trivella Demolitrice (CAPACIT\u00C0)
|
||||
|
||||
Fishing.Ability.Info = Cacciatore di Magia: [[GRAY]] **Migliora insieme al Grado di Cacciatore di Tesori**
|
||||
Fishing.Ability.Locked.0 = BLOCCATO FINO AD ABILIT\u00C0 {0}+ (SCUOTERE)
|
||||
Fishing.Ability.Locked.1 = BLOCCATO FINO AD ABILIT\u00C0 {0}+ (PESCA SUL GHIACCIO)
|
||||
Fishing.Ability.Locked.2 = BLOCCATO FINO AD ABILIT\u00C0 {0}+ (PESCATORE PROVETTO)
|
||||
Fishing.Ability.TH.Boom = [[GRAY]]TEMPO DI BOOM!!!
|
||||
Fishing.Ability.TH.MagicFound = [[GRAY]]Senti un tocco di magia in questa cattura...
|
||||
Fishing.Ability.TH.Poison = [[GRAY]]C'\u00E8 qualcosa che non va bene...
|
||||
Fishing.Chance.Raining = [[BLUE]] Bonus Pioggia
|
||||
Fishing.Listener = Pesca:
|
||||
Fishing.SkillName = PESCA
|
||||
Fishing.SubSkill.FishermansDiet.Description = Aumenta la fame recuperata tramite cibi pescati
|
||||
Fishing.SubSkill.FishermansDiet.Name = Dieta del Pescatore
|
||||
Fishing.SubSkill.IceFishing.Description = Ti permette di pescare nei biomi ghiacciati
|
||||
Fishing.SubSkill.IceFishing.Name = Pesca sul Ghiaccio
|
||||
Fishing.SubSkill.MagicHunter.Description = Trova Oggetti Incantati
|
||||
Fishing.SubSkill.MagicHunter.Name = Cacciatore di Magia
|
||||
Fishing.SubSkill.MasterAngler.Description = Migliora le possibilit\u00E0 di ricevere un morso mentre si pesca
|
||||
Fishing.SubSkill.MasterAngler.Name = Pescatore Provetto
|
||||
Fishing.SubSkill.Shake.Description = Scrolla oggetti di dosso ai mob con una canna da pesca
|
||||
Fishing.SubSkill.Shake.Name = Scuotere (contro Entit\u00E0)
|
||||
Fishing.SubSkill.TreasureHunter.Description = Ripesca oggetti vari
|
||||
Fishing.SubSkill.TreasureHunter.Name = Cacciatore di Tesori (Passivo)
|
||||
|
||||
##Acrobatics
|
||||
Guides.Acrobatics.Section.0 = [[DARK_AQUA]]Riguardo L'Acrobatica:\n[[YELLOW]]L'Acrobatica \u00E8 l'arte di muoversi con grazia in mcMMO.\n[[YELLOW]]Essa fornisce bonus di combattimento e bonus di danni ambientali.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Per guadagnare XP in questa abilit\u00E0 \u00E8 necessario\n[[YELLOW]]eseguire schivate in combattimento\n[[YELLOW]]o sopravvivere a cadute che danneggiano.
|
||||
Guides.Acrobatics.Section.1 = [[DARK_AQUA]]Come funziona Rotolamento?\n[[YELLOW]]Hai una possibilit\u00E0 passiva quando prendi danni da caduta\n[[YELLOW]]di annullare il danno subito. Puoi tenere premuto il pulsante di\n[[YELLOW]]accovacciata per raddoppiare la possibilit\u00E0 durante la caduta.\n[[YELLOW]]Questo attiva una Capriola Aggraziata invece di quella\n[[YELLOW]]standard. Le Capriole Aggraziate sono come quelle normali\n[[YELLOW]]ma hanno il doppio delle probabilit\u00E0 di verificarsi e forniscono\n[[YELLOW]]pi\u00F9 sicurezza. La possibilit\u00E0 di capriola \u00E8 legata al livello abilit\u00E0
|
||||
Guides.Acrobatics.Section.2 = [[DARK_AQUA]]Come funziona la Schivata?\n[[YELLOW]]La Schivata \u00E8 una possibilit\u00E0 passiva quando si \u00E8\n[[YELLOW]]feriti in combattimento di dimezzare il danno preso.\n[[YELLOW]]\u00C8 legato al tuo livello di abilit\u00E0.
|
||||
##Alchemy
|
||||
Guides.Alchemy.Section.0 = [[DARK_AQUA]]Riguardo l'Alchimia:\n[[YELLOW]]L'Alchimia riguarda il preparare pozioni.\n[[YELLOW]]Fornisce un aumento di velocit\u00E0 nella produzione di pozioni, cos\u00EC\n[[YELLOW]]come l'aggiunta di nuove (prima) pozioni introvabili.\n\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Per guadagnare XP in questa abilit\u00E0 devi preparare pozioni.
|
||||
Guides.Alchemy.Section.1 = [[DARK_AQUA]]Come funziona la Catalisi?\n[[YELLOW]]La Catalisi accelera il processo di preparazione,\n[[YELLOW]]con una velocit\u00E0 massima di 4x al livello 1000.\n[[YELLOW]]Questa abilit\u00E0 \u00E8 sbloccata al livello 100 di default.
|
||||
Guides.Alchemy.Section.2 = [[DARK_AQUA]]Come funziona Intrugli?\n[[YELLOW]]Intrugli consente di preparare pi\u00F9 pozioni con ingredienti\n[[YELLOW]]personalizzati. Quali ingredienti speciali sono sbloccati\n[[YELLOW]]\u00C8 determinato dal tuo Grado. Ci sono 8 Gradi da sbloccare.
|
||||
Guides.Alchemy.Section.3 = [[DARK_AQUA]]Ingredienti Intrugli livello 1:\n[[YELLOW]]Polvere di Blaze, Occhio di Ragno Fermentato, Lacrima di Ghast,\n[[YELLOW]]Polvere di Luminite, Zucchero, Melone Luccicante,\n[[YELLOW]]Carota d'Oro, Crema di Magma, Verruca del Nether,\n[[YELLOW]]Occhio di Ragno, Zolfo, Ninfea, Pesce Palla\n[[YELLOW]](Pozioni Vanilla)
|
||||
Guides.Alchemy.Section.4 = [[DARK_AQUA]]Ingredienti Intrugli livello 2:\n[[YELLOW]]Carota (Pozione della Velocit\u00E0)\n[[YELLOW]]Palla di Gelatina (Pozione di Noia)\n\n[[DARK_AQUA]]Ingredienti Intrugli livello 3:\n[[YELLOW]]Quarzo (Pozione di Assorbimento)\n[[YELLOW]]Fungo Rosso (Pozione del Salto)
|
||||
Guides.Alchemy.Section.5 = [[DARK_AQUA]]Ingredienti Intrugli livello 4:\n[[YELLOW]]Mela (Pozione di Potenziamento Salute)\n[[YELLOW]]Carne Marcia (Pozione della Fame)\n\n[[DARK_AQUA]]Ingredienti Intrugli livello 5:\n[[YELLOW]]Fungo Marrone (Pozione di Nausea)\n[[YELLOW]]Sacca d'Inchiostro (Pozione di Cecit\u00E0)
|
||||
Guides.Alchemy.Section.6 = [[DARK_AQUA]]Ingredienti Intrugli livello 6:\n[[YELLOW]]Felce (Pozione di Saturazione)\n\n[[DARK_AQUA]]Ingredienti Intrugli livello 7:\n[[YELLOW]]Patata Velenosa (Pozione di Decadimento)\n\n[[DARK_AQUA]]Concoctions tier 8 ingredients:\n[[YELLOW]]Mela d'Oro (Pozione di Resistenza)
|
||||
##Archery
|
||||
Guides.Archery.Section.0 = [[DARK_AQUA]]Riguardo Tiro con l'Arco:\n[[YELLOW]]Tiro con l'Arco riguarda il tirare con arco e freccia.\n[[YELLOW]]Fornisce vari bonus di combattimento, come un incremento\n[[YELLOW]]di danno che scala con il livello e l'abilit\u00E0 di stordire i tuoi\n[[YELLOW]]avversari in PvP. Inoltre puoi recuperare alcune delle\n[[YELLOW]]frecce spese dai cadaveri dei tuoi nemici.\n\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Per guadagnare XP in questa abilit\u00E0 \u00E8 necessario\n[[YELLOW]]colpire i mob o gli altri giocatori.
|
||||
Guides.Archery.Section.1 = [[DARK_AQUA]]Come funziona Tiro da Maestro?\n[[YELLOW]]Tiro da Maestro fornisce un danno aggiuntivo ai tuoi colpi.\n[[YELLOW]]Il danno bonus da Tiro da Maestro aumenta\n[[YELLOW]]all'aumentare del livello di Tiro con l'Arco.\n[[YELLOW]]Con le impostazioni di default, il danno dei tiri con l'arco\n[[YELLOW]]aumenta del 10% ogni 50 livelli, fino a un massimo del 200%.
|
||||
Guides.Archery.Section.2 = [[DARK_AQUA]]Come funziona Stordire?\n[[YELLOW]]Hai una possibilit\u00E0 passiva di stordire gli altri giocatori quando\n[[YELLOW]]li colpisci. Quando Stordire si innesca costringe gli avversari\n[[YELLOW]]a guardare verso l'alto per una breve durata.\n[[YELLOW]]Un colpo di Stordire procura anche ulteriori 4 danni (2 cuori).
|
||||
Guides.Archery.Section.3 = [[DARK_AQUA]]Come funziona Recupero Frecce?\n[[YELLOW]]Hai una possibilit\u00E0 passiva di recuperare alcune\n[[YELLOW]]delle tue frecce quando uccidi un mob con l'arco.\n[[YELLOW]]Questa possibilit\u00E0 \u00E8 aumentata dal livello in Tiro con l'Arco.\n[[YELLOW]Di default, questa capacit\u00E0 aumenta di 0.1% per livello,\n[[YELLOW]]fino al 100% al livello 1000.
|
||||
#GUIDES
|
||||
Guides.Available = [[GRAY]]Guida per {0} disponibile - digita /{1} ? [pagina]
|
||||
##Axes
|
||||
Guides.Axes.Section.0 = [[DARK_AQUA]]Riguardo Asce:\n[[YELLOW]]Con l'abilit\u00E0 Asce \u00E8 possibile utilizzare l'ascia per molto di\n[[YELLOW]]pi\u00F9 che solo deforestare! \u00E8 possibile incidere e sgretolare\n[[YELLOW]]mob e giocatori per guadagnare XP, colpire mob con l'effetto\n[[YELLOW]]di contraccolpo e infliggere danni critici MORTALI sui mob e\n[[YELLOW]]giocatori. La tua ascia diventa anche un biotrituratore\n[[YELLOW]]portatile, abbattendo l'armatura del nemico con facilit\u00E0 con\n[[YELLOW]]l'aumentare del livello.\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Per guadagnare XP in questa abilit\u00E0 devi colpire mob\n[[YELLOW]]o altri giocatori con la tua Ascia.
|
||||
Guides.Axes.Section.1 = [[DARK_AQUA]]Come funziona Spacca Crani?\n[[YELLOW]]Questa capacit\u00E0 consente di fare un colpo EaA\n[[YELLOW]](Effetto ad Area). Questo EaA infligger\u00E0 la met\u00E0 del danno\n[[YELLOW]]fatto all'obbiettivo principale, quindi \u00E8 ottimo per sgombrare\n[[YELLOW]]grandi mucchi di mob.
|
||||
Guides.Axes.Section.2 = [[DARK_AQUA]]Come funziona Colpi Critici?\n[[YELLOW]]Colpi Critici \u00E8 una capacit\u00E0 passiva che d\u00E0 ai giocatori\n[[YELLOW]]la possibilit\u00E0 di fare danno aggiuntivo.\n[[YELLOW]]Con le impostazioni predefinite, ogni 2 livelli in Asce aggiudica\n[[YELLOW]]lo 0.1% di possibilit\u00E0 di fare un Colpo Critico, causando 2 volte\n[[YELLOW]]il danno ai mob, o 1.5 volte il danno agli altri giocatori.
|
||||
Guides.Axes.Section.3 = [[DARK_AQUA]]Come funziona Mestria con l'Ascia?\n[[YELLOW]]Maestria con l'Ascia \u00E8 una capacit\u00E0 passiva\n[[YELLOW]]che aggiunge danno ai tuoi colpi quando usi delle Asce.\n[[YELLOW]]Di default il bonus danno aumenta di 1 ogni 50 livelli,\n[[YELLOW]]fino a 4 danni extra al livello 200.
|
||||
Guides.Axes.Section.4 = [[DARK_AQUA]]Come funziona Sfonda Armature?\n[[YELLOW]]Un attacco con abbastanza forza da frantumare un armatura!\n[[YELLOW]]Sfonda Armature ha una possibilit\u00E0 passiva di danneggiare\n[[YELLOW]]l'armatura dell'avversario. Il livello in Asce aumenta il danno.
|
||||
Guides.Axes.Section.5 = [[DARK_AQUA]]Come funziona Impatto Maggiore?\n[[YELLOW]]Hai una possibilit\u00E0 passiva di ottenere un maggiore impatto\n[[YELLOW]]colpendo i mob o i giocatori con un'ascia.\n[[YELLOW]]Di default la possibilit\u00E0 \u00E8 del 25%. Questa capacit\u00E0\n[[YELLOW]]ha un estremo effetto contraccolpo, simile all'incantesimo\n[[YELLOW]]Contraccolpo. Inoltre, infligge danno bonus al bersaglio.
|
||||
##Excavation
|
||||
Guides.Excavation.Section.0 = [[DARK_AQUA]]Riguardo l'Escavazione:\n[[YELLOW]]L'Escavazione \u00E8 l'atto di scavare per trovare tesori.\n[[YELLOW]]Scavando la terra si trovano tesori.\n[[YELLOW]]Quanto pi\u00F9 si esegue questa operazione\n[[YELLOW]]pi\u00F9 tesori si possono trovare.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Per guadagnare XP devi scavare con una pala in mano.\n[[YELLOW]]Solo alcuni materiali possono essere scavati per tesori e XP.
|
||||
Guides.Excavation.Section.1 = [[DARK_AQUA]]Materiali Compatibili:\n[[YELLOW]]Erba, Terra, Sabbia, Argilla, Ghiaia, Micelio,\n[[YELLOW]]Sabbia delle Anime, Neve
|
||||
Guides.Excavation.Section.2 = [[DARK_AQUA]]Come usare Giga-Trivella Demolitrice:\n[[YELLOW]]Con una pala in mano tasto destro del mouse per preparare\n[[YELLOW]]lo strumento. Una volta in questo stato si dispone di circa\n[[YELLOW]]4 secondi per fare contatto con i materiali compatibili,\n[[YELLOW]]questo attiver\u00E0 Giga-Trivella Demolitrice.
|
||||
Guides.Excavation.Section.3 = [[DARK_AQUA]]Cos'\u00E8 Giga-Trivella Demolitrice?\n[[YELLOW]]Giga-Trivella Demolitrice \u00E8 una capacit\u00E0 con raffreddamento\n[[YELLOW]]legata all'abilit\u00E0 Escavazione. Triplica la possibilit\u00E0\n[[YELLOW]]di trovare tesori e abilita la rottura istantanea\n[[YELLOW]]sui materiali di Escavazione.
|
||||
Guides.Excavation.Section.4 = [[DARK_AQUA]]Come funziona Cacciatore di Tesori?\n[[YELLOW]]Ogni possibile tesoro per Escavazione ha il suo livello\n[[YELLOW]]di abilit\u00E0 richiesto per essere droppato, di conseguenza \u00E8\n[[YELLOW]]difficile dire quanto ti sta aiutando.\n[[YELLOW]]Basta tenere a mente che pi\u00F9 alta \u00E8 l'abilit\u00E0 di Escavazione,\n[[YELLOW]]pi\u00F9 tesori si possono trovare.\n[[YELLOW]]E anche tenere a mente che ogni tipo di materiale\n[[YELLOW]]di Escavazione compatibile ha la sua lista di tesori unici.\n[[YELLOW]]In altre parole si trovano diversi tesori nella Terra\n[[YELLOW]]da quelli che si troverebbero nella Ghiaia.
|
||||
Guides.Excavation.Section.5 = [[DARK_AQUA]]Note sull'Escavazione:\n[[YELLOW]]I drop dell'Escavazione sono completamente personalizzabili\n[[YELLOW]]Quindi, i risultati variano da server a server.
|
||||
##Fishing
|
||||
Guides.Fishing.Section.0 = [[DARK_AQUA]]Riguardo la Pesca:\n[[YELLOW]]Con l'abilit\u00E0 Pesca, pescare \u00E8 di nuovo emozionante!\n[[YELLOW]]Trovare tesori nascosti, e scrollare oggetti dai mob.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Catturare pesci.
|
||||
Guides.Fishing.Section.1 = [[DARK_AQUA]]Come funziona Cacciatore di Tesori?\n[[YELLOW]]Questa capacit\u00E0 consente di trovare tesori pescando\n[[YELLOW]]con una piccola possibilit\u00E0 di oggetti incantati.\n[[YELLOW]]Ogni possibile tesoro di pesca ha una possibilit\u00E0\n[[YELLOW]]di uscire a ogni livello. Dipende per\u00F2 dalla\n[[YELLOW]]rarit\u00E0 dell'oggetto ogni quanto esce.\n[[YELLOW]]Pi\u00F9 \u00E8 alta la tua abilit\u00E0 di Pesca, maggiori\n[[YELLOW]]sono le possibilit\u00E0 di trovare tesori migliori.
|
||||
Guides.Fishing.Section.2 = [[DARK_AQUA]]Come funziona Pesca sul Ghiaccio?\n[[YELLOW]]Questa capacit\u00E0 passiva permette di pescare nei laghi\n[[YELLOW]]ghiacciati! Lancia la tua canna da pesca e la capacit\u00E0\n[[YELLOW]]creer\u00E0 un piccolo buco nel ghiaccio dove pescare.
|
||||
Guides.Fishing.Section.3 = [[DARK_AQUA]]Come funziona Pescatore Provetto?\n[[YELLOW]]Questa capacit\u00E0 passiva aumenta la possibilit\u00E0 di far abboccare\n[[YELLOW]]mentre si pesca. Quando hai sbloccato questa capacit\u00E0,\n[[YELLOW]]pescare in barca o in un bioma oceano raddoppia\n[[YELLOW]]la possibilit\u00E0 di far abboccare.
|
||||
Guides.Fishing.Section.4 = [[DARK_AQUA]]Come funziona Scuotere?\n[[YELLOW]]Questa capacit\u00E0 attiva consente di scrollare oggetti sciolti\n[[YELLOW]]dai mob agganciandoli con una canna da pesca.\n[[YELLOW]]I mob dropperanno gli oggetti che normalmente droppano\n[[YELLOW]]alla morte. \u00C8 anche possibile acquisire le teste dei mob,\n[[YELLOW]]che sono normalmente inottenibili in modalit\u00E0 sopravvivenza.
|
||||
Guides.Fishing.Section.5 = [[DARK_AQUA]]Come funziona Dieta del Pescatore?\n[[YELLOW]]Questa capacit\u00E0 passiva aumenta la fame ripristinata \n[[YELLOW]]mangiando pesce.
|
||||
Guides.Fishing.Section.6 = [[DARK_AQUA]]Note sulla Pesca:\n[[YELLOW]]I drop di pesca sono completamente personalizzabili,\n[[YELLOW]]quindi variano da server a server.
|
||||
Guides.Header = [[GOLD]]-=[[GREEN]]{0} Guida[[GOLD]]=-
|
||||
##Herbalism
|
||||
Guides.Herbalism.Section.0 = [[DARK_AQUA]]Riguardo l'Erboristeria:\n[[YELLOW]]L'Erboristeria riguarda il raccogliere le erbe e le piante.\n\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Raccogliendo piante ed erbe.
|
||||
Guides.Herbalism.Section.1 = [[DARK_AQUA]]Blocchi Compatibili\n[[YELLOW]]Grano, Patate, Carote, Meloni, \n[[YELLOW]]Zucchine, Canne da Zucchero, Fave di Cacao, Fiori, Cactus,\n[[YELLOW]]Funghi, Verruche del Nether, Ninfee, e Rampicanti.
|
||||
Guides.Herbalism.Section.2 = [[DARK_AQUA]]Come funziona Terra Verde?\n[[YELLOW]]Terra Verde \u00E8 una capacit\u00E0 attiva, puoi fare tasto destro\n[[YELLOW]]mentre tieni in mano una zappa per attivare Terra Verde.\n[[YELLOW]]Terra Verde concede una possibilit\u00E0 di ottenere drop 3x\n[[YELLOW]]dalle piante raccolte. D\u00E0 anche ai giocatori la capacit\u00E0\n[[YELLOW]]di diffondere la vita nei blocchi e trasformarli utilizzando\n[[YELLOW]]semi dal tuo inventario.
|
||||
Guides.Herbalism.Section.3 = [[DARK_AQUA]]Come funziona Pollice Verde (Colture)?\n[[YELLOW]]Questa abilit\u00E0 passiva ripianta le colture quando\n[[YELLOW]]vengono raccolte.\n[[YELLOW]]Questa possibilit\u00E0 dipende dal tuo livello in Erboristeria.
|
||||
Guides.Herbalism.Section.4 = [[DARK_AQUA]]Come funziona Pollice Verde (Pietre/Mattoni di Pietra/Terra)?\n[[YELLOW]]Questa capacit\u00E0 attiva consente di trasformare i blocchi nelle\n[[YELLOW]]controparti "piante correlate". Puoi farlo con click destro\n[[YELLOW]]su un blocco, con in mano dei semi. Consumer\u00E0 1 seme.
|
||||
Guides.Herbalism.Section.5 = [[DARK_AQUA]]Come funziona Dieta del Contadino?\n[[YELLOW]]Questa capacit\u00E0 passiva aumenta la fame ripristinata \n[[YELLOW]]mangiando Pane, Biscotti, Meloni, Zuppe di Funghi, Carote,\n[[YELLOW]]e Patate.
|
||||
Guides.Herbalism.Section.6 = [[DARK_AQUA]]Come funziona Fortuna Hylian?\n[[YELLOW]]Questa capacit\u00E0 passiva d\u00E0 una possibilit\u00E0 di trovare\n[[YELLOW]]oggetti rari quando certi blocchi sono rotti con una spada.
|
||||
Guides.Herbalism.Section.7 = [[DARK_AQUA]]Come funziona il Doppio Drop?\n[[YELLOW]]Questa abilit\u00E0 passiva d\u00E0 ai giocatori pi\u00F9 resa\n[[YELLOW]]dai loro raccolti.
|
||||
##Mining
|
||||
Guides.Mining.Section.0 = [[DARK_AQUA]]Riguardo l'Estrazione:\n[[YELLOW]]L'Estrazione consiste nell'estrarre pietra e minerali.\n[[YELLOW]]Fornisce bonus alla quantit\u00E0 di materiali droppati minando.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Per guadagnare XP in questa abilit\u00E0, devi minare con un piccone.\n[[YELLOW]]Solo alcuni blocchi assegnano XP.
|
||||
Guides.Mining.Section.1 = [[DARK_AQUA]]Materiali compatibili:\n[[YELLOW]]Pietra, Carbone Grezzo, Ferro Grezzo, Oro Grezzo, Diamante Grezzo, Pietrarossa Grezza,\n[[YELLOW]]Lapislazzuli Grezzo, Ossidiana, Pietra Muschiosa, Pietra dell'End,\n[[YELLOW]]Luminite e Netherrack.
|
||||
Guides.Mining.Section.2 = [[DARK_AQUA]]Come usare il Super Demolitore:\n[[YELLOW]]Con un piccone in mano, tasto destro del mouse\n[[YELLOW]]per preparare lo strumento.\n[[YELLOW]]Una volta in questo stato si dispone di 4 secondi\n[[YELLOW]]per entrare in contatto con i materiali compatibili,\n[[YELLOW]]che attiveranno il Super Demolitore.
|
||||
Guides.Mining.Section.3 = [[DARK_AQUA]]Cos'\u00E8 il Super Demolitore?\n[[YELLOW]]Il Super Demolitore \u00E8 una capacit\u00E0 a tempo legata all'abilit\u00E0\n[[YELLOW]]Estrazione. Triplica la possibilit\u00E0 di drop di oggetti extra e\n[[YELLOW]]abilita la rottura istantanea dei materiali estratti.
|
||||
Guides.Mining.Section.4 = [[DARK_AQUA]]Come usare l'Estrazione Esplosiva:\n[[YELLOW]]Con un detonatore in mano, un acciarino di default,\n[[YELLOW]]accovacciati e fai click destro su TNT a distanza. Questo causer\u00E0\n[[YELLOW]]l'esplosione istantanea della TNT.
|
||||
Guides.Mining.Section.5 = [[DARK_AQUA]]Come funziona Estrazione Esplosiva?\n[[YELLOW]]Estrazione Esplosiva \u00E8 una capacit\u00E0 legata all'abilit\u00E0\n[[YELLOW]]Estrazione. Da bonus minando con la TNT e consente di\n[[YELLOW]]detonare da lontano la TNT. Ci sono tre parti di Estrazione\n[[YELLOW]]Esplosiva. La prima parte \u00E8 Bombe Pi\u00F9 Grandi, che aumenta il\n[[YELLOW]]raggio d'esplosione. La seconda parte \u00E8 Esperto di Demolizioni,\n[[YELLOW]]che riduce il danno dalle esplosioni di TNT. La terza parte\n[[YELLOW]]aumenta semplicemente la quantit\u00E0 di minerali droppati dalla \n[[YELLOW]]TNT e riduce i detriti droppati.
|
||||
Guides.Page.Invalid = Non \u00E8 un numero di pagina valido!
|
||||
Guides.Page.OutOfRange = Quella pagina non esiste, ci sono solo {0} pagine in totale.
|
||||
##Repair
|
||||
Guides.Repair.Section.0 = [[DARK_AQUA]]Riguardo la Riparazione:\n[[YELLOW]]La Riparazione consente di utilizzare un blocco di ferro\n[[YELLOW]]per riparare armature e strumenti.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Riparando strumenti e armature con l'incudine mcMMO.\n[[YELLOW]]Questa \u00E8 di default un blocco di ferro e non deve essere\n[[YELLOW]]confusa con l'incudine di Minecraft Vanilla.
|
||||
Guides.Repair.Section.1 = [[DARK_AQUA]]Come posso usare Riparazione?\n[[YELLOW]]Piazza un'incudine mcMMO e fai click destro per riparare \n[[YELLOW]]l'oggetto in mano. Questo consuma 1 oggetto per ogni uso.
|
||||
Guides.Repair.Section.2 = [[DARK_AQUA]]Come funziona Maestria nella Riparazione?\n[[YELLOW]]Maestria nella Riparazione aumenta la quantit\u00E0 di riparazione.\n[[YELLOW]]La riparazione extra dipende dal tuo livello di Riparazione.
|
||||
Guides.Repair.Section.3 = [[DARK_AQUA]]Come funziona Super Riparazione?\n[[YELLOW]]Super Riparazione \u00E8 una capacit\u00E0 passiva. Riparando un oggetto,\n[[YELLOW]]concede ai giocatori una possibilit\u00E0 di riparare un oggetto con\n[[YELLOW]]doppia efficacia.
|
||||
Guides.Repair.Section.4 = [[DARK_AQUA]]Come funziona Forgiatura Arcana?\n[[YELLOW]]Questa capacit\u00E0 passiva consente di riparare oggetti con\n[[YELLOW]]una certa possibilit\u00E0 di mantenere i suoi incantesimi. Gli\n[[YELLOW]]incantesimi possono essere mantenuti ai loro livelli,\n[[YELLOW]]degradati a livelli pi\u00F9 bassi, o persi del tutto.
|
||||
##Salvage
|
||||
Guides.Salvage.Section.0 = [[DARK_AQUA]]Riguardo la Rottamazione:\n[[YELLOW]]La Rottamazione consente di usare un blocco d'oro\n[[YELLOW]]per rottamare armature e strumenti.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Rottamazione \u00E8 un'abilit\u00E0 figlia di Riparazione\n[[YELLOW]]e Pesca, il livello di abilit\u00E0 \u00E8 basato sui livelli\n[[YELLOW]]di Pesca e Riparazione.
|
||||
Guides.Salvage.Section.1 = [[DARK_AQUA]]Come posso usare la Rottamazione?\n[[YELLOW]]Piazza un'incudine di Rottamazione mcMMO e facci click\n[[YELLOW]]destro per rottamare l'oggetto che hai in mano. Esso si\n[[YELLOW]]romper\u00E0 e restituir\u00E0 i materiali usati per costruirlo.\n\n[[YELLOW]]Per esempio, rottamando un piccone di ferro dar\u00E0 lingotti\n[[YELLOW]]di ferro.
|
||||
Guides.Salvage.Section.2 = [[DARK_AQUA]]Come funziona la Rottamazione Avanzata?\n[[YELLOW]]Quando sbloccata, questa capacit\u00E0 consente di rottamare\n[[YELLOW]]oggetti danneggiati. La percentuale di resa aumenta con\n[[YELLOW]]il salire di livello. Una resa maggiore significa che si possono\n[[YELLOW]]ottenere pi\u00F9 materiali indietro. Con la Rottamazione\n[[YELLOW]]Avanzata si otterr\u00E0 sempre 1 materiale indietro, a meno che\n[[YELLOW]]non sia troppo danneggiato. Quindi non ci si deve preoccupare\n[[YELLOW]]di distruggere oggetti senza ottenere nulla in cambio.
|
||||
Guides.Salvage.Section.3 = [[DARK_AQUA]]Per illustrare come funziona, ecco un esempio:\n[[YELLOW]]Diciamo che rottamiamo un piccone d'oro danneggiato per il 20%,\n[[YELLOW]]ci\u00F2 significa che l'importo massimo che potrebbe ottenere solo 2\n[[YELLOW]](Perch\u00E9 il piccone \u00E8 fatto con 3 lingotti - ciascuno del valore di\n[[YELLOW]]33,33% durabilit\u00E0) che \u00E8 uguale a 66%. Se la percentuale di\n[[YELLOW]]resa \u00E8 sotto il 66% non si \u00E8 in grado di ottenere 2 lingotti.\n[[YELLOW]]Se \u00E8 al di sopra di questo valore si \u00E8 in grado di ottenere lo\n[[YELLOW]]"intero importo", il che significa che si otterranno 2 lingotti.
|
||||
Guides.Salvage.Section.4 = [[DARK_AQUA]]Come funziona la Rottamazione Arcana?\n[[YELLOW]]Questa capacit\u00E0 consente di ottenere libri incantati\n[[YELLOW]]durante la rottamazione di oggetti incantati. A seconda del\n[[YELLOW]]livello la possibilit\u00E0 di estrarre con successo\n[[YELLOW]]un incantesimo totale o parziale varia.\n\n[[YELLOW]]Quando un incantesimo \u00E8 parzialmente estratto, il libro\n[[YELLOW]]incantato avr\u00E0 un livello inferiore.
|
||||
##Smelting
|
||||
Guides.Smelting.Section.0 = Prossimamente...
|
||||
##Swords
|
||||
Guides.Swords.Section.0 = [[DARK_AQUA]]Riguardo Spade:\n[[YELLOW]]Questa abilit\u00E0 d\u00E0 bonus di combattimento a chi\n[[YELLOW]]combatte con una spada.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Il guadagno degli XP \u00E8 basato sul danno inflitto\n[[YELLOW]]ai mob o ad altri giocatori con una spada.
|
||||
Guides.Swords.Section.1 = [[DARK_AQUA]]Come funziona Colpi Seghettati?\n[[YELLOW]]Colpi Seghettati \u00E8 una capacit\u00E0 attiva, puoi attivarla facendo\n[[YELLOW]]click destro con una spada. Questa capacit\u00E0 permette di fare\n[[YELLOW]]un colpo EaA (Effetto ad Area). Questo EaA far\u00E0 il 25% in pi\u00F9\n[[YELLOW]]di danni e infligger\u00E0 un effetto di sanguinamento che dura 5 tick.
|
||||
Guides.Swords.Section.2 = [[DARK_AQUA]]Come funziona Contrattacco?\n[[YELLOW]]Contrattacco \u00E8 una capacit\u00E0 attiva. Quando si ricevono\n[[YELLOW]]colpi dai mob, hai una possibilit\u00E0 di riflettere il 50% \n[[YELLOW]]del danno preso.
|
||||
Guides.Swords.Section.3 = [[DARK_AQUA]]Come funziona Emorragia?\n[[YELLOW]]Emorragia causa ai nemici danno ogni due secondi. Il \n[[YELLOW]]bersaglio sanguina fino allo svanire dell'effetto,\n[[YELLOW]]o alla morte, quello che viene prima.\n[[YELLOW]]La durata dell'Emorragia \u00E8 aumentata dall'abilit\u00E0 Spade.
|
||||
##Taming
|
||||
Guides.Taming.Section.0 = [[DARK_AQUA]]Riguardo l'Addomesticamento:\n[[YELLOW]]L'Addomesticamento dar\u00E0 ai giocatori vari bonus di combattimento\n[[YELLOW]]quando si usano lupi addomesticati.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Per guadagnare XP in questa abilit\u00E0, devi addomesticare\n[[YELLOW]]lupi/ocelot o entrare in combattimento con i tuoi lupi.
|
||||
Guides.Taming.Section.1 = [[DARK_AQUA]]Come funziona Richiamo della Natura?\n[[YELLOW]]Richiamo della Natura \u00E8 una capacit\u00E0 attiva che consente\n[[YELLOW]]di evocare un lupo o un ocelot al proprio fianco. Puoi\n[[YELLOW]]farlo facendo click sinistro con in mano ossa o pesce.
|
||||
Guides.Taming.Section.2 = [[DARK_AQUA]]Come funziona Conoscenza delle Bestie?\n[[YELLOW]]Conoscenza delle Bestie consente ai giocatori di ispezionare\n[[YELLOW]]gli animali da compagnia e controllare lo stato di lupi\n[[YELLOW]]e ocelot. Click-sinistro su un lupo o un ocelot\n[[YELLOW]]per usare Conoscenza delle Bestie.
|
||||
Guides.Taming.Section.3 = [[DARK_AQUA]]Come funziona Sbranare?\n[[YELLOW]]Sbranare \u00E8 una capacit\u00E0 passiva che ha una possibilit\u00E0\n[[YELLOW]]di infliggere un effetto sanguinamento ai bersagli dei lupi.
|
||||
Guides.Taming.Section.4 = [[DARK_AQUA]]Come funziona Artigli Affilati?\n[[YELLOW]]Artigli Affilati offre un bonus di danni al danno inflitto\n[[YELLOW]]dai lupi. Il bonus danni dipende dal livello di Addomesticamento.
|
||||
Guides.Taming.Section.5 = [[DARK_AQUA]]Come funziona Sicurezza Ambientale?\n[[YELLOW]]Questa capacit\u00E0 passiva consente ai lupi di teletrasportarsi\n[[YELLOW]]da te quando si trovano vicino ai pericoli come Cactus/Lava.\n[[YELLOW]]D\u00E0 anche ai lupi l'immunit\u00E0 alle cadute.
|
||||
Guides.Taming.Section.6 = [[DARK_AQUA]]Come funziona Pelliccia Folta?\n[[YELLOW]]Questa capacit\u00E0 passiva riduce il danno\n[[YELLOW]]e rende i lupi resistenti al fuoco.
|
||||
Guides.Taming.Section.7 = [[DARK_AQUA]]Come funziona A Prova d'Urto?\n[[YELLOW]]Questa capacit\u00E0 passiva riduce il danno fatto ai lupi\n[[YELLOW]]dalle esplosioni.
|
||||
Guides.Taming.Section.8 = [[DARK_AQUA]]Come funziona il Servizio Fast Food?\n[[YELLOW]]Questa capacit\u00E0 passiva d\u00E0 ai lupi la possibilit\u00E0 di guarire\n[[YELLOW]]ogni volta che fanno un attacco.
|
||||
##Unarmed
|
||||
Guides.Unarmed.Section.0 = [[DARK_AQUA]]Riguardo la Lotta:\n[[YELLOW]]La Lotta dar\u00E0 ai giocatori vari bonus di combattimento\n[[YELLOW]]quando si usano i pugni come arma.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Gli XP si ottengono in base alla quantit\u00E0 di danno\n[[YELLOW]]inflitto ai mob o agli altri giocatori senza armi.
|
||||
Guides.Unarmed.Section.1 = [[DARK_AQUA]]Come funziona Furore?\n[[YELLOW]]Furore \u00E8 una capacit\u00E0 attiva che si attiva con il click\n[[YELLOW]]destro. In modalit\u00E0 Furore, Fai il 50% di danni\n[[YELLOW]]in pi\u00F9 e puoi rompere istantaneamente i materiali\n[[YELLOW]]deboli, come Terra ed Erba.
|
||||
Guides.Unarmed.Section.2 = [[DARK_AQUA]]Come funziona Braccio di Ferro?\n[[YELLOW]]Braccio di Ferro aumenta il danno quando si colpiscono\n[[YELLOW]]mob o giocatori con i pugni.
|
||||
Guides.Unarmed.Section.3 = [[DARK_AQUA]]Come funziona Deviazione Frecce?\n[[YELLOW]]Deviare Frecce \u00E8 una capacit\u00E0 passiva che d\u00E0 la\n[[YELLOW]]possibilit\u00E0 di deviare frecce tirate da Scheletri o altri\n[[YELLOW]]giocatori. La freccia cadr\u00E0 a terra innocuamente.
|
||||
Guides.Unarmed.Section.4 = [[DARK_AQUA]]Come funziona Presa di Ferro?\n[[YELLOW]]Presa di Ferro \u00E8 una capacit\u00E0 passiva che disarma.\n[[YELLOW]]Come sale il livello di lotta, aumenta la possibilit\u00E0\n[[YELLOW]]di prevenire un disarmo.
|
||||
Guides.Unarmed.Section.5 = [[DARK_AQUA]]Come funziona Disarmo?\n[[YELLOW]]Questa capacit\u00E0 passiva permette ai giocatori di\n[[YELLOW]]disarmare gli altri giocatori, facendo cadere\n[[YELLOW]]a terra l'oggetto in mano del bersaglio.
|
||||
Guides.Usage = L'uso \u00E8 /{0} ? [pagina]
|
||||
##Woodcutting
|
||||
Guides.Woodcutting.Section.0 = [[DARK_AQUA]]Riguardo Taglialegna:\n[[YELLOW]]Taglialegna sta tutto nell'abbattere alberi.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Gli XP si guadagnano ogni volta che si rompono ceppi di legno.
|
||||
Guides.Woodcutting.Section.1 = [[DARK_AQUA]]Come funziona Abbattitore d'Alberi?\n[[YELLOW]]Abbattitore d'Alberi \u00E8 una capacit\u00E0 attiva, puoi fare\n[[YELLOW]]click destro con in mano un'Ascia. Questo causer\u00E0\n[[YELLOW]]la rottura istantanea dell'albero, droppando tutto\n[[YELLOW]]il suo legno contemporaneamente.
|
||||
Guides.Woodcutting.Section.2 = [[DARK_AQUA]]Come funziona Soffia Foglie?\n[[YELLOW]]Soffia Foglie \u00E8 una capacit\u00E0 passiva che causer\u00E0 la\n[[YELLOW]]rottura istantanea dei blocchi di foglie colpiti con un ascia.\n[[YELLOW]]Di default, questa capacit\u00E0 si sblocca al livello 100.
|
||||
Guides.Woodcutting.Section.3 = [[DARK_AQUA]]Come funziona Doppi Drop?\n[[YELLOW]]Questa \u00E8 una capacit\u00E0 passiva che permette di ottenere\n[[YELLOW]]un blocco extra per ogni ceppo di legno che si taglia.
|
||||
|
||||
Hardcore.DeathStatLoss.Name = Penalit\u00E0 alle Abilit\u00E0 per Morte
|
||||
Hardcore.DeathStatLoss.PercentageChanged = [[GOLD]][mcMMO] La percentuale di perdita delle statistiche \u00E8 stata portata a {0}.
|
||||
Hardcore.DeathStatLoss.PlayerDeath = [[GOLD]][mcMMO] [[DARK_RED]]Hai perso [[BLUE]]{0}[[DARK_RED]] livelli dalla morte.
|
||||
#HARDCORE
|
||||
Hardcore.Mode.Disabled = [[GOLD]][mcMMO] Modalit\u00E0 Hardcore {0} disattivata per {1}.
|
||||
Hardcore.Mode.Enabled = [[GOLD]][mcMMO] Modalit\u00E0 Hardcore {0} attivata per {1}.
|
||||
Hardcore.Vampirism.Killer.Failure = [[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] era troppo inesperto per concedere alcuna conoscenza.
|
||||
Hardcore.Vampirism.Killer.Success = [[GOLD]][mcMMO] [[DARK_AQUA]]Hai rubato [[BLUE]]{0}[[DARK_AQUA]] livelli da [[YELLOW]]{1}.
|
||||
Hardcore.Vampirism.Name = Vampirismo
|
||||
Hardcore.Vampirism.PercentageChanged = [[GOLD]][mcMMO] La percentuale di perdita \u00E8 cambiata a {0}.
|
||||
Hardcore.Vampirism.Victim.Failure = [[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] non \u00E8 riuscito a rubarti ci\u00F2 che conosci!
|
||||
Hardcore.Vampirism.Victim.Success = [[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] ti ha rubato [[BLUE]]{1}[[DARK_RED]] livelli!
|
||||
|
||||
Herbalism.Ability.GTe.NeedMore = Ti servono pi\u00F9 semi per diffondere Terra Verde.
|
||||
Herbalism.Ability.GTh = [[GREEN]]**POLLICE VERDE**
|
||||
Herbalism.Ability.GTh.Fail = [[RED]]**POLLICE VERDE FALLITO**
|
||||
Herbalism.Ability.Lower = [[GRAY]]**ABBASSI LA ZAPPA**
|
||||
Herbalism.Ability.Ready = [[GREEN]]**PREPARI LA ZAPPA**
|
||||
Herbalism.Ability.ShroomThumb.Fail = **POLLICE FUNGO FALLITO**
|
||||
Herbalism.Effect.4 = Pollice Verde (Blocchi)
|
||||
Herbalism.HylianLuck = [[GREEN]]Oggi la fortuna di Hyrule \u00E8 con te!
|
||||
Herbalism.Listener = Erboristeria:
|
||||
Herbalism.SkillName = ERBORISTERIA
|
||||
Herbalism.Skills.GTe.Off = **Terra Verde si \u00E8 esaurita**
|
||||
Herbalism.Skills.GTe.On = [[GREEN]]**TERRA VERDE ATTIVATA**
|
||||
Herbalism.Skills.GTe.Other.Off = Terra Verde[[GREEN]] si \u00E8 esaurita per [[YELLOW]]{0}
|
||||
Herbalism.Skills.GTe.Other.On = [[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Terra Verde!
|
||||
Herbalism.Skills.GTe.Refresh = [[GREEN]]La tua abilit\u00E0 [[YELLOW]]Terra Verde [[GREEN]]si \u00E8 rigenerata!
|
||||
Herbalism.SubSkill.DoubleDrops.Description = Raddoppia il normale drop
|
||||
Herbalism.SubSkill.DoubleDrops.Name = Doppi Drop (Ogni Pianta)
|
||||
Herbalism.SubSkill.FarmersDiet.Description = Aumenta la fame recuperata tramite cibi coltivati
|
||||
Herbalism.SubSkill.FarmersDiet.Name = Dieta del Contadino
|
||||
Herbalism.SubSkill.GreenTerra.Description = Diffonde il Verde, Drop x3
|
||||
Herbalism.SubSkill.GreenTerra.Name = Terra Verde (CAPACIT\u00C0)
|
||||
Herbalism.SubSkill.GreenThumb.Description = Auto-Pianta il grano quando viene raccolto
|
||||
Herbalism.SubSkill.GreenThumb.Description.2 = Rende i mattoni muscosi, o fa crescere l'erba
|
||||
Herbalism.SubSkill.GreenThumb.Name = Pollice Verde (Grano)
|
||||
Herbalism.SubSkill.HylianLuck.Description = D\u00E0 una modesta possibilit\u00E0 di trovare oggetti rari
|
||||
Herbalism.SubSkill.HylianLuck.Name = Fortuna Hylian
|
||||
Herbalism.SubSkill.ShroomThumb.Description = Diffonde il micelio su terra & erba
|
||||
Herbalism.SubSkill.ShroomThumb.Name = Pollice Fungo
|
||||
|
||||
#INSPECT
|
||||
Inspect.Offline = Non hai il permesso di esaminare giocatori disconnessi!
|
||||
Inspect.OfflineStats = Statistiche mcMMO del Giocatore Disconnesso [[YELLOW]]{0}
|
||||
Inspect.Stats = [[GREEN]]Statistiche mcMMO di [[YELLOW]]{0}
|
||||
Inspect.TooFar = Sei troppo lontano da quel giocatore per esaminarlo!
|
||||
|
||||
#ITEMS
|
||||
Item.ChimaeraWing.Fail = **ALA CHIMERICA FALLITA!**
|
||||
Item.ChimaeraWing.Lore = [[GRAY]]Ti teletrasporta al tuo letto.
|
||||
Item.ChimaeraWing.Name = Ala Chimerica
|
||||
Item.ChimaeraWing.Pass = **ALA CHIMERICA**
|
||||
Item.FluxPickaxe.Lore.1 = [[GRAY]]Ha la possibilit\u00E0 di fusione immediata dei minerali.
|
||||
Item.FluxPickaxe.Lore.2 = [[GRAY]]Richiede livello di Fusione {0}+
|
||||
Item.FluxPickaxe.Name = Piccone Cuocente
|
||||
Item.Generic.Wait = Devi aspettare prima di poterlo usare di nuovo! [[YELLOW]]({0}s)
|
||||
Item.Injured.Wait = Sei stato ferito di recente e devi aspettare per usarlo. [[YELLOW]]({0}s)
|
||||
|
||||
#MOTD
|
||||
MOTD.Donate = [[DARK_AQUA]]Info Donazioni:
|
||||
MOTD.Hardcore.DeathStatLoss.Stats = [[GOLD]][mcMMO] [[DARK_AQUA]]Penalit\u00E0 alle Abilit\u00E0 causa Morte: [[DARK_RED]]{0}%
|
||||
MOTD.Hardcore.Enabled = [[GOLD]][mcMMO] [[DARK_AQUA]]Modalit\u00E0 hardcore abilitata: [[DARK_RED]]{0}
|
||||
MOTD.Hardcore.Vampirism.Stats = [[GOLD]][mcMMO] [[DARK_AQUA]]Salasso di Statistiche da Vampirismo: [[DARK_RED]]{0}%
|
||||
MOTD.PerksPrefix = [Vantaggi mcMMO]
|
||||
MOTD.Version = [[GOLD]][mcMMO] versione [[DARK_AQUA]]{0}
|
||||
MOTD.Website = [[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - Sito di mcMMO
|
||||
|
||||
Mining.Ability.Locked.0 = BLOCCATO FINO AD ABILIT\u00C0 {0}+ (ESTRAZIONE ESPLOSIVA)
|
||||
Mining.Ability.Locked.1 = BLOCCATO FINO AD ABILIT\u00C0 {0} (BOMBE PI\u00D9 GRANDI)
|
||||
Mining.Ability.Locked.2 = BLOCCATO FINO AD ABILIT\u00C0 {0}+ (PERIZIA NELLE DEMOLIZIONI)
|
||||
Mining.Ability.Lower = [[GRAY]]**ABBASSI IL PICCONE**
|
||||
Mining.Ability.Ready = [[GREEN]]**PREPARI IL PICCONE**
|
||||
#Blast Mining
|
||||
Mining.Blast.Boom = [[GRAY]]**BOOM**
|
||||
Mining.Blast.Effect = +{0} minerale raccolto, -{1} macerie prodotte, drop x{2}
|
||||
Mining.Blast.Other.On = [[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Estrazione Esplosiva!
|
||||
Mining.Blast.Refresh = [[GREEN]]La tua capacit\u00E0 [[YELLOW]]Estrazione Esplosiva [[GREEN]]si \u00E8 rigenerata!
|
||||
Mining.Listener = Estrazione:
|
||||
Mining.SkillName = ESTRAZIONE
|
||||
Mining.Skills.SuperBreaker.Off = **Super Demolitore si \u00E8 esaurito**
|
||||
Mining.Skills.SuperBreaker.On = [[GREEN]]**SUPER DEMOLITORE ATTIVATO**
|
||||
Mining.Skills.SuperBreaker.Other.Off = Super Demolitore[[GREEN]] si \u00E8 esaurito per [[YELLOW]]{0}
|
||||
Mining.Skills.SuperBreaker.Other.On = [[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Super Demolitore!
|
||||
Mining.Skills.SuperBreaker.Refresh = [[GREEN]]La tua capacit\u00E0 [[YELLOW]]Super Demolitore [[GREEN]]si \u00E8 rigenerata!
|
||||
Mining.SubSkill.BiggerBombs.Description = Incrementa il raggio di esplosione del TNT
|
||||
Mining.SubSkill.BiggerBombs.Name = Bombe Pi\u00F9 Grandi
|
||||
Mining.SubSkill.BlastMining.Description = Bonus a estrarre minerali col TNT
|
||||
Mining.SubSkill.BlastMining.Name = Estrazione Esplosiva
|
||||
Mining.SubSkill.DemolitionsExpertise.Description = Riduce il danno da esplosioni di TNT
|
||||
Mining.SubSkill.DemolitionsExpertise.Name = Perizia nelle Demolizioni
|
||||
Mining.SubSkill.DoubleDrops.Description = Raddoppia il normale drop
|
||||
Mining.SubSkill.DoubleDrops.Name = Doppi Drop
|
||||
Mining.SubSkill.SuperBreaker.Description = + Velocit\u00E0, Possibilit\u00E0 di Triplo Drop
|
||||
Mining.SubSkill.SuperBreaker.Name = Super Demolitore (CAPACIT\u00C0)
|
||||
|
||||
Party.Alliance.Disband = [[GRAY]]Il tuo gruppo non \u00E8 pi\u00F9 alleato con [[RED]]{0}
|
||||
Party.Alliance.Formed = [[GRAY]]Il tuo gruppo \u00E8 ora alleato con [[GREEN]]{0}
|
||||
Party.Disband = [[GRAY]]Il gruppo \u00E8 stato sciolto
|
||||
Party.Feature.Alliance = Alleanze
|
||||
Party.Feature.Chat = Chat Gruppo
|
||||
Party.Feature.Disabled.1 = La chat del gruppo non \u00E8 stata ancora sbloccata.
|
||||
Party.Feature.Disabled.2 = Il teletrasporto del gruppo non \u00E8 stato ancora sbloccato.
|
||||
Party.Feature.Disabled.3 = Le alleanze del gruppo non sono ancora state sbloccate.
|
||||
Party.Feature.Disabled.4 = La condivisione del gruppo degli oggetti non \u00E8 ancora sbloccata.
|
||||
Party.Feature.Disabled.5 = La condivisione di XP del gruppo non \u00E8 stata ancora sbloccata.
|
||||
Party.Feature.ItemShare = Condivisione Oggetti
|
||||
Party.Feature.Locked.Alliance = BLOCCATO FINO A {0}+ (ALLEANZE)
|
||||
Party.Feature.Locked.Chat = BLOCCATO FINO A {0}+ (CHAT GRUPPO)
|
||||
Party.Feature.Locked.ItemShare = BLOCCATO FINO A {0}+ (CONDIVISIONE OGGETTI)
|
||||
Party.Feature.Locked.Teleport = BLOCCATO FINO A {0}+ (TELETRASPORTO DEL GRUPPO)
|
||||
Party.Feature.Locked.XpShare = BLOCCATO FINO A {0}+ (CONDIVISIONE XP)
|
||||
Party.Feature.Teleport = Teletrasporto del Gruppo
|
||||
Party.Feature.XpShare = Condivisione XP
|
||||
##party
|
||||
Party.Forbidden = [mcMMO] I gruppi non sono permessi in questo mondo (vedi i Permessi)
|
||||
Party.Help.0 = L'uso appropriato \u00E8 [[DARK_AQUA]]{0} <giocatore> [password].
|
||||
Party.Help.1 = Per creare un gruppo, usa [[DARK_AQUA]]{0} <nome> [password].
|
||||
Party.Help.10 = Usa [[DARK_AQUA]]{0} [[RED]]per abilitare la condivisione di XP con i membri del tuo gruppo
|
||||
Party.Help.2 = Consulta [[DARK_AQUA]]{0} [[RED]]per maggiori informazioni
|
||||
Party.Help.3 = Usa [[DARK_AQUA]]{0} <giocatore> [password] [[RED]]per unirti o [[DARK_AQUA]]{1} [[RED]]per congedarti
|
||||
Party.Help.4 = Per chiudere o aprire il tuo gruppo, usa [[DARK_AQUA]]{0}
|
||||
Party.Help.5 = Per proteggere il tuo gruppo con una password, usa [[DARK_AQUA]]{0} <password>
|
||||
Party.Help.6 = Per espellere un giocatore dal tuo gruppo, usa [[DARK_AQUA]]{0} <giocatore>
|
||||
Party.Help.7 = Per trasferire la propriet\u00E0 del tuo gruppo, usa [[DARK_AQUA]]{0} <giocatore>
|
||||
Party.Help.8 = Per sciogliere il tuo gruppo, usa [[DARK_AQUA]]{0}
|
||||
Party.Help.9 = Usa [[DARK_AQUA]]{0} [[RED]]per condividere oggetti con i membri del tuo gruppo
|
||||
Party.InformedOnJoin = {0} [[GREEN]]si \u00E8 unito al tuo gruppo
|
||||
Party.InformedOnNameChange = [[GOLD]]{0} [[GREEN]]ha impostato il nome del gruppo a [[WHITE]]{1}
|
||||
Party.InformedOnQuit = {0} [[GREEN]]ha abbandonato il tuo gruppo
|
||||
Party.InvalidName = [[DARK_RED]]Questo non \u00E8 un nome di gruppo valido.
|
||||
Party.Invite.Self = Non puoi invitare te stesso!
|
||||
Party.IsLocked = Questo gruppo \u00E8 gi\u00E0 chiuso!
|
||||
Party.IsntLocked = Questo gruppo non \u00E8 chiuso!
|
||||
Party.ItemShare.Category.Herbalism = Erboristeria
|
||||
Party.ItemShare.Category.Loot = Bottino
|
||||
Party.ItemShare.Category.Mining = Estrazione
|
||||
Party.ItemShare.Category.Misc = Varie
|
||||
Party.ItemShare.Category.Woodcutting = Taglialegna
|
||||
Party.Join.Self = Non puoi unirti a te stesso!
|
||||
Party.LevelUp = Livello del gruppo aumentato di {0}. Totale ({1})
|
||||
Party.Locked = Il gruppo \u00E8 chiuso, solo il capo del gruppo pu\u00F2 fare inviti.
|
||||
Party.NotInYourParty = [[DARK_RED]]{0} non \u00E8 nel tuo gruppo
|
||||
Party.NotOnline = [[DARK_RED]]{0} non \u00E8 online!
|
||||
Party.NotOwner = [[DARK_RED]]Non sei il capo del gruppo.
|
||||
Party.Owner.New = [[GREEN]]{0} \u00E8 il nuovo capo del gruppo.
|
||||
Party.Owner.NotLeader = [[DARK_RED]]Non sei pi\u00F9 il capo del gruppo.
|
||||
Party.Owner.Player = [[GREEN]]Ora sei il capo del gruppo.
|
||||
Party.Password.Incorrect = La password del gruppo \u00E8 errata.
|
||||
Party.Password.None = Questo gruppo \u00E8 protetto da password. Sei pregato di fornire una password per unirti ad esso.
|
||||
Party.Password.Removed = [[GREEN]]La password del gruppo \u00E8 stata rimossa.
|
||||
Party.Password.Set = [[GREEN]]Password del gruppo impostata a {0}
|
||||
Party.Player.InSameParty = {0} \u00E8 gi\u00E0 nel tuo gruppo!
|
||||
Party.Player.Invalid = Quello non \u00E8 un giocatore valido.
|
||||
Party.PlayerNotInParty = [[DARK_RED]]{0} non \u00E8 in un gruppo
|
||||
Party.Rename.Same = Questo \u00E8 gi\u00E0 il nome del tuo gruppo!
|
||||
Party.ShareMode.Equal = EQUA
|
||||
Party.ShareMode.None = NESSUNA
|
||||
Party.ShareMode.Random = CASUALE
|
||||
Party.ShareType.Item = OGGETTO
|
||||
Party.ShareType.Xp = XP
|
||||
Party.Specify = Devi specificare un gruppo.
|
||||
Party.Status.Locked = [[DARK_RED]](SOLO SU INVITO)
|
||||
Party.Status.Unlocked = [[DARK_GREEN]](APERTO)
|
||||
Party.Target.NotOwner = [[DARK_RED]]{0} non \u00E8 il capo del gruppo.
|
||||
Party.Teleport.Dead = Non puoi teletrasportarti da un giocatore morto.
|
||||
Party.Teleport.Disabled = {0} non consente il teletrasporto del gruppo.
|
||||
Party.Teleport.Hurt = Sei stato ferito negli ultimi {0} secondi e non puoi teletrasportarti.
|
||||
Party.Teleport.Player = [[GREEN]]Ti sei teletrasportato da {0}.
|
||||
Party.Teleport.Self = Non puoi teletrasportarti verso te stesso!
|
||||
Party.Teleport.Target = [[GREEN]]{0} ti ha teletrasportato.
|
||||
Party.Unlocked = [[GRAY]]Il gruppo \u00E8 aperto
|
||||
|
||||
Perks.ActivationTime.Bonus = [[GOLD]] ({0}s con il Vantaggio Resistenza)
|
||||
Perks.ActivationTime.Desc = Incrementa il tempo di attivazione della capacit\u00E0 di {0} secondi.
|
||||
Perks.ActivationTime.Name = Resistenza
|
||||
Perks.Cooldowns.Desc = Riduce la durata della ricarica di {0}.
|
||||
Perks.Cooldowns.Name = Recupero Rapido
|
||||
Perks.Lucky.Bonus = [[GOLD]] ({0} con il Vantaggio Fortuna)
|
||||
Perks.Lucky.Desc = Aumenta del 33.3% le probabilit\u00E0 di attivarsi delle abilit\u00E0 e capacit\u00E0 di {0}.
|
||||
Perks.Lucky.Desc.Login = Aumenta del 33.3% le probabilit\u00E0 di attivarsi di certe abilit\u00E0 e capacit\u00E0.
|
||||
Perks.Lucky.Name = Fortuna
|
||||
Perks.XP.Desc = Ricevi XP incrementati in determinate abilit\u00E0.
|
||||
#PERKS
|
||||
Perks.XP.Name = Esperienza
|
||||
|
||||
Profile.Loading.AdminFailureNotice = [[DARK_RED]][A][[RED]] mcMMO non \u00E8 stato in grado di caricare i dati del giocatore [[YELLOW]]{0}[[RED]]. [[LIGHT_PURPLE]]Si prega di controllare la configurazione del database.
|
||||
Profile.Loading.Failure = mcMMO non pu\u00F2 ancora caricare i tuoi dati. Si consiglia di [[AQUA]]contattare il proprietario del server.\n[[YELLOW]]Puoi ancora giocare sul server, ma non avrai [[BOLD]]livelli mcMMO[[YELLOW]] e gli XP che otterrai [[BOLD]]non verranno salvati[[YELLOW]].
|
||||
#DATABASE RECOVERY
|
||||
Profile.Loading.Success = [[GREEN]]Il tuo profilo mcMMO \u00E8 stato caricato.
|
||||
|
||||
Repair.Arcane.Downgrade = Il potere arcano di questo oggetto \u00E8 diminuito.
|
||||
Repair.Arcane.Fail = Il potere arcano ha abbandonato l'oggetto permanentemente.
|
||||
Repair.Arcane.Lost = Non sei stato abbastanza abile da mantenere alcun incantesimo.
|
||||
Repair.Arcane.Perfect = [GREEN]]Hai mantenuto le energie arcane in questo oggetto.
|
||||
Repair.Error = [[DARK_RED]]mcMMO si \u00E8 imbattuto in un errore mentre tentava di riparare questo oggetto!
|
||||
Repair.Listener = Riparazione:
|
||||
Repair.Listener.Anvil = [[DARK_RED]]Hai piazzato un'incudine; le incudini possono riparare attrezzi e armature.
|
||||
Repair.Pretty.Name = Riparazione
|
||||
Repair.SkillName = RIPARAZIONE
|
||||
Repair.Skills.Adept = Devi essere di livello [[YELLOW]]{0}[[RED]] per riparare [[YELLOW]]{1}
|
||||
Repair.Skills.AdeptDiamond = [[DARK_RED]]Non sei abbastanza abile da riparare il Diamante.
|
||||
Repair.Skills.AdeptGold = [[DARK_RED]]Non sei abbastanza abile da riparare l'Oro.
|
||||
Repair.Skills.AdeptIron = [[DARK_RED]]Non sei abbastanza abile da riparare il Ferro.
|
||||
Repair.Skills.AdeptStone = [[DARK_RED]]Non sei abbastanza abile da riparare la Pietra.
|
||||
Repair.Skills.FeltEasy = [[GRAY]]Ti \u00E8 sembrato facile.
|
||||
Repair.Skills.FullDurability = [[GRAY]]\u00C8 gi\u00E0 a piena durevolezza.
|
||||
Repair.Skills.StackedItems = [[DARK_RED]]Non puoi riparare oggetti ammucchiati.
|
||||
Repair.SubSkill.ArcaneForging.Description = Ripara oggetti magici
|
||||
Repair.SubSkill.ArcaneForging.Name = Forgiatura Arcana
|
||||
Repair.SubSkill.DiamondRepair.Description = Ripara Attrezzi & Armature di Diamante
|
||||
Repair.SubSkill.DiamondRepair.Name = Ripara Diamante (ABILIT\u00C0 {0}+)
|
||||
Repair.SubSkill.GoldRepair.Description = Ripara Attrezzi & Armature d'Oro
|
||||
Repair.SubSkill.GoldRepair.Name = Riparazione Oro (ABILIT\u00C0 {0}+)
|
||||
Repair.SubSkill.IronRepair.Description = Ripara Attrezzi & Armature di Ferro
|
||||
Repair.SubSkill.IronRepair.Name = Riparazione Ferro (ABILIT\u00C0 {0}+)
|
||||
Repair.SubSkill.Repair.Description = Ripara Attrezzi & Armature
|
||||
#REPAIR
|
||||
Repair.SubSkill.Repair.Name = Riparazione
|
||||
Repair.SubSkill.RepairMastery.Description = Riparazione incrementata
|
||||
Repair.SubSkill.RepairMastery.Name = Maestria nella Riparazione
|
||||
Repair.SubSkill.StoneRepair.Description = Ripara Attrezzi di Pietra
|
||||
Repair.SubSkill.StoneRepair.Name = Riparazione Pietra (ABILIT\u00C0 {0}+)
|
||||
Repair.SubSkill.SuperRepair.Description = Doppia efficacia
|
||||
Repair.SubSkill.SuperRepair.Name = Super Riparazione
|
||||
|
||||
Salvage.Ability.Bonus.0 = Rottamazione Avanzata
|
||||
Salvage.Ability.Bonus.1 = Massima resa {0} oggetti distrutti
|
||||
Salvage.Ability.Locked.0 = BLOCCATO FINO AD ABILIT\u00C0 {0}+ (ROTTAMAZIONE AVANZATA)
|
||||
Salvage.Arcane.ExtractFull = [[GRAY]]Probabilit\u00E0 di incantamento AS completo
|
||||
Salvage.Arcane.ExtractPartial = [[GRAY]]Probabilit\u00E0 di incantamento AS parziale
|
||||
Salvage.Listener = Rottamazione:
|
||||
Salvage.Listener.Anvil = [[DARK_RED]]Hai piazzato un'incudine da Rottamazione, usala per Rottamare attrezzi e armature.
|
||||
#SALVAGE
|
||||
Salvage.Pretty.Name = Rottamazione
|
||||
Salvage.SkillName = ROTTAMAZIONE
|
||||
Salvage.Skills.Adept.Damaged = [[DARK_RED]]Non sei abbastanza abile da rottamare gli oggetti danneggiati.
|
||||
Salvage.Skills.Adept.Level = Devi essere di livello [[YELLOW]]{0}[[RED]] per rottamare [[YELLOW]]{1}
|
||||
Salvage.Skills.ArcaneFailed = Non sei stato capace di estrarre la conoscenza contenuta in questo oggetto.
|
||||
Salvage.Skills.ArcanePartial = Sei stato solo in grado di estrarre alcune delle conoscenze contenute all'interno di questo oggetto.
|
||||
Salvage.Skills.ArcaneSuccess = [[GREEN]]Sei in grado di estrarre tutte le conoscenze contenute in questo oggetto!
|
||||
Salvage.Skills.Success = [[GREEN]]Oggetto rottamato!
|
||||
Salvage.Skills.TooDamaged = [[DARK_RED]]Questo oggetto \u00E8 troppo danneggiato per essere rottamato.
|
||||
Salvage.SubSkill.AdvancedSalvage.Description = Rottama oggetti danneggiati
|
||||
Salvage.SubSkill.AdvancedSalvage.Name = Rottamazione Avanzata
|
||||
|
||||
Scoreboard.Header.PlayerCooldowns = Ricariche mcMMO
|
||||
Scoreboard.Header.PlayerInspect = Statistiche mcMMO: {0}
|
||||
Scoreboard.Header.PlayerRank = Graduatorie McMMO
|
||||
#SCOREBOARD HEADERS
|
||||
Scoreboard.Header.PlayerStats = Statistiche mcMMO
|
||||
Scoreboard.Header.PowerLevel = Livello di Potere
|
||||
Scoreboard.Misc.Ability = Capacit\u00E0
|
||||
Scoreboard.Misc.Cooldown = [[LIGHT_PURPLE]]Ricarica
|
||||
Scoreboard.Misc.CurrentXP = [[GREEN]]XP attuali
|
||||
Scoreboard.Misc.Level = [[DARK_AQUA]]Livello
|
||||
Scoreboard.Misc.Overall = [[GOLD]]Complessivo
|
||||
Scoreboard.Misc.PowerLevel = [[GOLD]]Livello di Potere
|
||||
Scoreboard.Misc.RemainingXP = XP restanti
|
||||
|
||||
Skills.Cancelled = {0} annullata!
|
||||
#SKILLS
|
||||
Skills.Child = [[GOLD]](ABILIT\u00C0 FIGLIA)
|
||||
Skills.ChildStats = {0}[[GREEN]]{1}
|
||||
Skills.ConfirmOrCancel = [[GREEN]]Clicca ancora col destro per confermare [[GOLD]]{0}[[GREEN]]. Clicca col sinistro per annullare.
|
||||
Skills.Disarmed = [[DARK_RED]]Sei stato disarmato!
|
||||
Skills.Header = -----[][[GREEN]]{0}[[RED]][]-----
|
||||
Skills.NeedMore = [[DARK_RED]]Hai bisogno di pi\u00F9 [[GRAY]]{0}
|
||||
Skills.Parents = ABILIT\u00C0 MADRI
|
||||
Skills.Stats = {0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
|
||||
Skills.TooTired = Sei troppo stanco per usare ancora questa capacit\u00E0. [[YELLOW]]({0}s)
|
||||
|
||||
Smelting.Ability.Locked.0 = BLOCCATO FINO AD ABILIT\u00C0 {0}+ (INCREMENTO XP VANILLA)
|
||||
Smelting.Ability.Locked.1 = BLOCCATO FINO AD ABILIT\u00C0 {0}+ (ESTRAZIONE CUOCENTE)
|
||||
Smelting.Effect.4 = Incremento XP Vanilla
|
||||
Smelting.Effect.5 = Aumenta i normali XP ottenuti fondendo
|
||||
Smelting.Listener = Fusione:
|
||||
Smelting.SkillName = FUSIONE
|
||||
Smelting.SubSkill.FluxMining.Description = Probabilit\u00E0 che i minerali siano fusi istantaneamente mentre li si estrae
|
||||
Smelting.SubSkill.FluxMining.Name = Estrazione Cuocente
|
||||
Smelting.SubSkill.FuelEfficiency.Description = Aumenta il tempo di combustione del carburante usato nelle fornaci
|
||||
Smelting.SubSkill.FuelEfficiency.Name = Efficienza Combustibile
|
||||
Smelting.SubSkill.SecondSmelt.Description = Raddoppia le risorse guadagnate con la fusione
|
||||
Smelting.SubSkill.SecondSmelt.Name = Seconda Fusione
|
||||
|
||||
#STATISTICS
|
||||
Stats.Header.Combat = [[GOLD]]-=ABILIT\u00C0 DI COMBATTIMENTO=-
|
||||
Stats.Header.Gathering = [[GOLD]]-=ABILIT\u00C0 DI RACCOLTA=-
|
||||
Stats.Header.Misc = [[GOLD]]-=ABILIT\u00C0 VARIE=-
|
||||
Stats.Own.Stats = [[GREEN]][mcMMO] Statistiche
|
||||
|
||||
#SWORDS
|
||||
Swords.Ability.Lower = [[GRAY]]**ABBASSI LA SPADA**
|
||||
Swords.Ability.Ready = [[GREEN]]**PREPARI LA SPADA**
|
||||
Swords.Combat.Bleeding = [[GREEN]]**IL NEMICO HA UN'EMORRAGIA**
|
||||
Swords.Combat.Bleeding.Started = [[DARK_RED]] Stai sanguinando!
|
||||
Swords.Combat.Bleeding.Stopped = [[GRAY]]L'emorragia si \u00E8 [[GREEN]]fermata[[GRAY]]!
|
||||
Swords.Combat.Counter.Hit = [[DARK_RED]]Colpisci con un contrattacco!
|
||||
Swords.Combat.Countered = [[GREEN]]**CONTRATTACCATO**
|
||||
Swords.Combat.SS.Struck = [[DARK_RED]]Colpito da COLPI SEGHETTATI!
|
||||
Swords.Effect.4 = Colpi Seghettati Emorragia+
|
||||
Swords.Effect.5 = {0} Tick di Emorragia
|
||||
Swords.Listener = Spade:
|
||||
Swords.SkillName = SPADE
|
||||
Swords.Skills.SS.Off = **Colpi Seghettati si \u00E8 esaurito**
|
||||
Swords.Skills.SS.On = [[GREEN]]**SERRATED STRIKES ACTIVATED**
|
||||
Swords.Skills.SS.Other.Off = Colpi Seghettati[[GREEN]] si \u00E8 esaurito per [[YELLOW]]{0}
|
||||
Swords.Skills.SS.Other.On = [[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Colpi Seghettati!
|
||||
Swords.Skills.SS.Refresh = [[GREEN]]La tua capacit\u00E0 [[YELLOW]]Colpi Seghettati [[GREEN]]si \u00E8 rigenerata!
|
||||
Swords.SubSkill.CounterAttack.Description = Riflette il {0} del danno sub\u00ECto mentre si blocca
|
||||
Swords.SubSkill.CounterAttack.Name = Contrattacco
|
||||
Swords.SubSkill.SerratedStrikes.Description = {0} Danni EaA, Emorragia+ EaA
|
||||
Swords.SubSkill.SerratedStrikes.Name = Colpi Seghettati (CAPACIT\u00C0)
|
||||
|
||||
#TAMING
|
||||
Taming.Ability.Bonus.0 = Sicurezza Ambientale
|
||||
Taming.Ability.Bonus.1 = I lupi evitano il pericolo
|
||||
Taming.Ability.Bonus.10 = Segugio del Cielo
|
||||
Taming.Ability.Bonus.11 = Recupera salute quando viene danneggiato da magia o veleno
|
||||
Taming.Ability.Bonus.2 = Pelliccia Folta
|
||||
Taming.Ability.Bonus.3 = 1/{0} Danno, Resistenza al Fuoco
|
||||
Taming.Ability.Bonus.4 = A Prova d'Urto
|
||||
Taming.Ability.Bonus.5 = Gli esplosivi fanno 1/{0} del normale danno
|
||||
Taming.Ability.Bonus.6 = Artigli Affilati
|
||||
Taming.Ability.Bonus.7 = +{0} al Danno
|
||||
Taming.Ability.Bonus.8 = Servizio Fast Food
|
||||
Taming.Ability.Bonus.9 = {0} Probabilit\u00E0 di guarire quando si attacca
|
||||
Taming.Ability.Locked.0 = BLOCCATO FINO AD ABILIT\u00C0 {0}+ (SICUREZZA AMBIENTALE)
|
||||
Taming.Ability.Locked.1 = BLOCCATO FINO AD ABILIT\u00C0 {0}+ (PELLICCIA FOLTA)
|
||||
Taming.Ability.Locked.2 = BLOCCATO FINO AD ABILIT\u00C0 {0}+ (A PROVA D'URTO)
|
||||
Taming.Ability.Locked.3 = BLOCCATO FINO AD ABILIT\u00C0 {0}+ (ARTIGLI AFFILATI)
|
||||
Taming.Ability.Locked.4 = BLOCCATO FINO AD ABILIT\u00C0 {0}+ (SERVIZIO FAST FOOD)
|
||||
Taming.Ability.Locked.5 = BLOCCATO FINO AD ABILIT\u00C0 {0}+ (SEGUGIO DEL CIELO)
|
||||
Taming.Combat.Chance.Gore = Possibilit\u00E0 di Sbranare: [[YELLOW]]{0}
|
||||
Taming.Listener = Addomesticamento:
|
||||
Taming.Listener.Wolf = [[DARK_GRAY]]Il tuo lupo si precipita da te...
|
||||
Taming.SkillName = ADDOMESTICAMENTO
|
||||
Taming.SubSkill.BeastLore.Description = Esamina lupi e ocelot picchiandoli con un osso
|
||||
Taming.SubSkill.BeastLore.Name = Conoscenza delle Bestie
|
||||
Taming.SubSkill.CallOfTheWild.Description = Evoca un animale al tuo fianco
|
||||
Taming.SubSkill.CallOfTheWild.Description.2 = [[GRAY]]COTW: Accovacciati e fai click destro con\n {0} {1} (Ocelot), {2} {3} (Lupo), {4} {5} (Cavallo)
|
||||
Taming.SubSkill.CallOfTheWild.Name = Richiamo della Natura
|
||||
Taming.SubSkill.EnvironmentallyAware.Description = Evita Cactus/Lava, Immune alle Cadute
|
||||
Taming.SubSkill.EnvironmentallyAware.Name = Sicurezza Ambientale
|
||||
Taming.SubSkill.FastFoodService.Description = Probabilit\u00E0 per i lupi di guarire quando attaccano
|
||||
Taming.SubSkill.FastFoodService.Name = Servizio Fast Food
|
||||
Taming.SubSkill.Gore.Description = Colpo Critico che applica Emorragia
|
||||
Taming.SubSkill.Gore.Name = Sbranare
|
||||
Taming.SubSkill.HolyHound.Description = Guarito da Magia & Veleno
|
||||
Taming.SubSkill.HolyHound.Name = Segugio del Cielo
|
||||
Taming.SubSkill.SharpenedClaws.Description = Danno Bonus
|
||||
Taming.SubSkill.SharpenedClaws.Name = Artigli Affilati
|
||||
Taming.SubSkill.ShockProof.Description = Riduzione del Danno da Esplosione.
|
||||
Taming.SubSkill.ShockProof.Name = A Prova d'Urto
|
||||
Taming.SubSkill.ThickFur.Description = Riduzione del Danno, Resistenza al Fuoco
|
||||
Taming.SubSkill.ThickFur.Name = Pelliccia Folta
|
||||
Taming.Summon.Complete = [[GREEN]]Evocazione completa
|
||||
Taming.Summon.Fail.Horse = Hai troppi cavalli nelle vicinanze per evocarne altri.
|
||||
Taming.Summon.Fail.Ocelot = Hai troppi ocelot vicino per poterne evocare degli altri.
|
||||
Taming.Summon.Fail.TooMany = Hai raggiunto il limite massimo di animali evocabili. [[YELLOW]]({0})
|
||||
Taming.Summon.Fail.Wolf = Hai troppi lupi vicino per poterne evocare degli altri.
|
||||
Taming.Summon.Lifespan = (Durata: {0}s)
|
||||
Taming.Summon.Name.Format = {1} di {0}
|
||||
|
||||
Teleport.Cancelled = [[DARK_RED]]Teletrasporto annullato!
|
||||
#TELEPORTATION
|
||||
Teleport.Commencing = [[GRAY]]Il teletrasporto avr\u00E0 inizio fra [[GOLD]]({0}) [[GRAY]]secondi, resta fermo per favore...
|
||||
|
||||
Unarmed.Ability.Bonus.0 = Stile del Braccio di Ferro
|
||||
Unarmed.Ability.Bonus.1 = Potenziamento Danno +{0}
|
||||
Unarmed.Ability.IronGrip.Attacker = Il tuo avversario ha una presa di ferro!
|
||||
Unarmed.Ability.IronGrip.Defender = [[GREEN]]La tua presa di ferro ha evitato che venissi disarmato!
|
||||
Unarmed.Ability.Lower = [[GRAY]]**ABBASSI I PUGNI**
|
||||
Unarmed.Ability.Ready = [[GREEN]]**PREPARI I PUGNI**
|
||||
Unarmed.Listener = Lotta:
|
||||
Unarmed.SkillName = LOTTA
|
||||
Unarmed.Skills.Berserk.Off = **Furore si \u00E8 esaurito**
|
||||
Unarmed.Skills.Berserk.On = [[GREEN]]**FURORE ATTIVATO**
|
||||
Unarmed.Skills.Berserk.Other.Off = Furore[[GREEN]] si \u00E8 esaurito per [[YELLOW]]{0}
|
||||
Unarmed.Skills.Berserk.Other.On = [[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Furore!
|
||||
Unarmed.Skills.Berserk.Refresh = [[GREEN]]La tua capacit\u00E0 [[YELLOW]]Furore [[GREEN]]si \u00E8 rigenerata!
|
||||
Unarmed.SubSkill.ArrowDeflect.Description = Deviare frecce
|
||||
Unarmed.SubSkill.ArrowDeflect.Name = Deviazione Frecce
|
||||
Unarmed.SubSkill.Berserk.Description = +50% Danni, Rompe materiali fragili
|
||||
Unarmed.SubSkill.Berserk.Name = Furore (CAPACIT\u00C0)
|
||||
Unarmed.SubSkill.Disarm.Description = Fa cadere l'oggetto tenuto in mano dal nemico
|
||||
Unarmed.SubSkill.Disarm.Name = Disarmare (Giocatori)
|
||||
Unarmed.SubSkill.IronArmStyle.Description = Ti indurisce il braccio col passare del tempo
|
||||
Unarmed.SubSkill.IronArmStyle.Name = Stile del Braccio di Ferro
|
||||
Unarmed.SubSkill.IronGrip.Description = Ti impedisce di venire disarmato
|
||||
Unarmed.SubSkill.IronGrip.Name = Presa di Ferro
|
||||
|
||||
UpdateChecker.NewAvailable = \u00C8 disponibile una nuova versione su BukkitDev.
|
||||
#UPDATE CHECKER
|
||||
UpdateChecker.Outdated = Stai usando una versione non aggiornata di mcMMO!
|
||||
|
||||
#WOODCUTTING
|
||||
Woodcutting.Ability.0 = Soffia Foglie
|
||||
Woodcutting.Ability.1 = Soffia via le foglie
|
||||
Woodcutting.Ability.Locked.0 = BLOCCATO FINO AD ABILIT\u00C0 {0}+ (SOFFIA FOGLIE)
|
||||
Woodcutting.Listener = Taglialegna:
|
||||
Woodcutting.SkillName = TAGLIALEGNA
|
||||
Woodcutting.Skills.TreeFeller.Off = **Abbattitore d'Alberi si \u00E8 esaurito**
|
||||
Woodcutting.Skills.TreeFeller.On = [[GREEN]]**ABBATTITORE D'ALBERI ATTIVATO**
|
||||
Woodcutting.Skills.TreeFeller.Other.Off = Abbattitore d'Alberi[[GREEN]] si \u00E8 esaurito per [[YELLOW]]{0}
|
||||
Woodcutting.Skills.TreeFeller.Other.On = [[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Abbattitore d'Alberi!
|
||||
Woodcutting.Skills.TreeFeller.Refresh = [[GREEN]]La tua capacit\u00E0 [[YELLOW]]Abbattitore d'Alberi [[GREEN]]si \u00E8 rigenerata!
|
||||
Woodcutting.Skills.TreeFeller.Splinter = LA TUA ASCIA SI FRANTUMA IN DECINE DI PEZZI!
|
||||
Woodcutting.Skills.TreeFeller.Threshold = Quell'albero \u00E8 troppo grande!
|
||||
Woodcutting.SubSkill.HarvestLumber.Description = Raddoppia il normale drop
|
||||
Woodcutting.SubSkill.HarvestLumber.Name = Doppi Drop
|
||||
Woodcutting.SubSkill.LeafBlower.Description = Soffia via le foglie
|
||||
Woodcutting.SubSkill.LeafBlower.Name = Soffia Foglie
|
||||
Woodcutting.SubSkill.TreeFeller.Description = Fa esplodere gli alberi
|
||||
Woodcutting.SubSkill.TreeFeller.Name = Abbattitore d'Alberi (CAPACIT\u00C0)
|
||||
|
||||
XPRate.Event = [[GOLD]]\u00C8 in corso un evento mcMMO sul tasso XP! Il tasso XP \u00E8 {0}x!
|
||||
|
||||
#COMMANDS
|
||||
##generic
|
||||
mcMMO.Description = [[DARK_AQUA]]Riguardo il [[DARK_AQUA]]Progetto [[YELLOW]]mcMMO:,[[GOLD]]mcMMO \u00E8 una mod GdR [[RED]]open source[[GOLD]] creata nel Febbraio 2011,[[GOLD]]da [[BLUE]]nossr50[[GOLD]]. L'obiettivo \u00E8 quello di fornire un'esperienza GdR di qualit\u00E0.,[[DARK_AQUA]]Suggerimenti:,[[GOLD]] - [[GREEN]]Usa [[RED]]/mcmmo help[[GREEN]] per vedere i comandi,[[GOLD]] - [[GREEN]]Digita [[RED]]/NOMEABILIT\u00C0[[GREEN]] per vedere informazioni dettagliate su un'abilit\u00E0,[[DARK_AQUA]]Sviluppatori:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Fondatore),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Capo Progetto),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Sviluppatore),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Sviluppatore),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Sviluppatore),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Sviluppatore),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Sviluppatore),[[DARK_AQUA]]Link Utili:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Segnalazione Bug,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,
|
||||
mcMMO.NoInvites = Non hai inviti in questo momento
|
||||
mcMMO.NoPermission = [[DARK_RED]]Permessi insufficienti.
|
||||
mcMMO.NoSkillNote = [[DARK_GRAY]]Se non hai accesso a un'abilit\u00E0 non sar\u00E0 mostrata qui.
|
@ -1,127 +0,0 @@
|
||||
|
||||
Ability.Generic.Template = [[GOLD]]{0}: [[DARK_AQUA]]{1}
|
||||
Ability.Generic.Template.Lock = [[GRAY]]{0}
|
||||
|
||||
Acrobatics.Combat.Proc = [[GREEN]]**\u907F\u3051\u3089\u308C\u307E\u3059**
|
||||
Acrobatics.Listener = \u30A2\u30AF\u30ED\u30D0\u30C6\u30A3\u30C3\u30AF:
|
||||
Acrobatics.SkillName = \u30A2\u30AF\u30ED\u30D0\u30C3\u30C8
|
||||
|
||||
Archery.Listener = \u5F13\u77E2:
|
||||
|
||||
Axes.Skills.SS.Other.On = [[GREEN]]{0}[[DARK_GREEN]] \u306F [[RED]]\u30B9\u30AB\u30EB\u30B9\u30D7\u30EA\u30C3\u30BF\u30FC[[DARK_GREEN]]\u3092\u4F7F\u7528\u3057\u305F\uFF01
|
||||
Axes.SubSkill.CriticalStrikes.Description = \u30C0\u30D6\u30EB\u30C0\u30E1\u30FC\u30B8
|
||||
|
||||
Combat.BeastLoreHealth = [[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||
Combat.TouchedFuzzy = [[DARK_RED]]\u3042\u3044\u307E\u3044\u306A\u611F\u3058\u304C\u3057\u307E\u3057\u305F\u3002\u30D5\u30A7\u30EB\u30C8\u30FB\u30C7\u30A3\u30B8\u30FC\u3002
|
||||
|
||||
Commands.AdminChat.Off = \u7BA1\u7406\u8005\u5C02\u7528\u30C1\u30E3\u30C3\u30C8\u306F[[RED]]off[[WHITE]]\u3067\u3059\u3002
|
||||
Commands.AdminToggle = - \u7BA1\u7406\u8005\u30C1\u30E3\u30C3\u30C8\u306B\u5207\u308A\u66FF\u3048
|
||||
Commands.Description.mcremove = mcMMO\u306E\u30C7\u30FC\u30BF\u30D9\u30FC\u30B9\u304B\u3089\u30E6\u30FC\u30B6\u3092\u524A\u9664\u3057\u307E\u3059\u3002
|
||||
Commands.Disabled = \u3053\u306E\u30B3\u30DE\u30F3\u30C9\u306F\u7121\u52B9\u5316\u3055\u308C\u3066\u3044\u307E\u3059\u3002
|
||||
Commands.DoesNotExist = \u305D\u306E\u30D7\u30EC\u30FC\u30E4\u30FC\u306E\u30C7\u30FC\u30BF\u30D9\u30FC\u30B9\u304C\u5B58\u5728\u3057\u307E\u305B\u3093\u3002
|
||||
Commands.Party.Invite.Accepted = [[GREEN]]\u62DB\u5F85\u304C\u627F\u8A8D\u3055\u308C\u307E\u3057\u305F\u3002\u30D1\u30FC\u30C6\u30A3\u30FC {0} \u306B\u53C2\u52A0\u3057\u307E\u3057\u305F\u3002
|
||||
Commands.Party.Kick = \u3042\u306A\u305F\u306F\u3001\u30D1\u30FC\u30C6\u30A3\u30FC{0}\u304B\u3089\u8FFD\u3044\u51FA\u3055\u308C\u307E\u3057\u305F
|
||||
Commands.Party.Leave = \u30D1\u30FC\u30C6\u30A3\u30FC\u304B\u3089\u8131\u9000\u3057\u307E\u3057\u305F\u3002
|
||||
Commands.PowerLevel = [[DARK_RED]]\u30D1\u30EF\u30FC\u30EC\u30D9\u30EB:[[GREEN]]{0}
|
||||
Commands.PowerLevel.Leaderboard = [[DARK_RED]]\u30D1\u30EF\u30FC\u30EC\u30D9\u30EB:[[GREEN]]{0}
|
||||
Commands.Usage.PartyName = \u540D\u524D
|
||||
Commands.Usage.Password = \u30D1\u30B9\u30EF\u30FC\u30C9
|
||||
Commands.XPGain = [[DARK_GRAY]]\u7D4C\u9A13\u5024\u3092\u624B\u306B\u5165\u308C\u305F: [[WHITE]]{0}
|
||||
Commands.XPGain.Excavation = \u6398\u524A\u3057\u3066\u5B9D\u7269\u3092\u898B\u3064\u3051\u3088\u3046
|
||||
Commands.XPGain.Herbalism = Harvesting Herbs
|
||||
Commands.XPGain.Mining = \u9271\u696D\u77F3\u3068\u9271\u77F3
|
||||
Commands.XPGain.Taming = \u52D5\u7269\u3092\u98FC\u3044\u6163\u3089\u3059\u3001\u307E\u305F\u306F\u6226\u95D8\u3092\u3059\u308B/\u3042\u306A\u305F\u306E\u72FC
|
||||
Commands.mcgod = - GodMode\u306E\u5207\u308A\u66FF\u3048
|
||||
Commands.mmoedit = [player] <skill> <newvalue> [[RED]] - \u30BF\u30FC\u30B2\u30C3\u30C8\u3092\u5909\u66F4\u3057\u307E\u3059
|
||||
Commands.xprate.proper.0 = XP\u30EC\u30FC\u30C8\u3092\u5909\u66F4\u3059\u308B\u9069\u5207\u306A\u65B9\u6CD5\u306F /xprate <integer> <true/false>
|
||||
|
||||
Effects.Effects = \u52B9\u679C
|
||||
Effects.Template = [[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||
|
||||
Excavation.Ability.Lower = [[GRAY]]**\u30B7\u30E3\u30D9\u30EB\u3092\u4E0B\u3052\u305F**
|
||||
Excavation.Ability.Ready = [[GREEN]]**\u30B7\u30E3\u30D9\u30EB\u3092\u69CB\u3048\u305F**
|
||||
Excavation.Listener = \u767A\u6398
|
||||
Excavation.SkillName = \u767A\u6398
|
||||
|
||||
Fishing.SubSkill.IceFishing.Name = \u30A2\u30A4\u30B9\u30D5\u30A3\u30C3\u30B7\u30F3\u30B0
|
||||
|
||||
Herbalism.Listener = \u85AC\u8349\u5B66\uFF1A
|
||||
Herbalism.Skills.GTe.Other.Off = \u304D\u3053\u308A[[GREEN]]\u30B9\u30AD\u30EB\u306F\u3042\u3068[[YELLOW]]{0}\u79D2\u9593[[GREEN]]\u4F7F\u3048\u307E\u305B\u3093\u3002
|
||||
Herbalism.Skills.GTe.Other.On = [[\u7DD1]] {0} [[DARK_GREEN]]\u306F[[RED]]\u30B9\u30AB\u30EB\u30B9\u30D7\u30EA\u30C3\u30BF\u30FC[[DARK_GREEN]]\u3092\u4F7F\u7528\u3057\u305F\uFF01
|
||||
Herbalism.Skills.GTe.Refresh = [[GREEN]]\u3042\u306A\u305F\u306E[[YELLOW]]\u30B0\u30EA\u30FC\u30F3\u30C6\u30E9[[GREEN]]\u30A2\u30D3\u30EA\u30C6\u30A3\u304C\u4F7F\u3048\u308B\u3088\u3046\u306B\u306A\u308A\u307E\u3057\u305F\uFF01
|
||||
|
||||
Item.ChimaeraWing.Name = \u30AD\u30E1\u30E9\u306E\u7FBD
|
||||
Item.ChimaeraWing.Pass = **\u30AD\u30DE\u30A4\u30E9\u306E\u7FFC**
|
||||
|
||||
Mining.Ability.Ready = [[GREEN]]**\u30C4\u30EB\u30CF\u30B7\u3092\u69CB\u3048\u305F**
|
||||
Mining.Blast.Refresh = [[GREEN]]\u3042\u306A\u305F\u306E[[YELLOW]]\u30D6\u30E9\u30B9\u30C8\u30DE\u30A4\u30CB\u30F3\u30B0[[GREEN]]\u30A2\u30D3\u30EA\u30C6\u30A3\u306F\u30EA\u30D5\u30EC\u30C3\u30B7\u30E5\u3055\u308C\u307E\u3057\u305F\uFF01
|
||||
Mining.Listener = \u30DE\u30A4\u30CB\u30F3\u30B0:
|
||||
Mining.Skills.SuperBreaker.Refresh = [[GREEN]]\u3042\u306A\u305F\u306E[[YELLOW]]\u30B9\u30FC\u30D1\u30FC\u30D6\u30EC\u30A4\u30AB\u30FC[[GREEN]]\u30A2\u30D3\u30EA\u30C6\u30A3\u304C\u518D\u4F7F\u7528\u53EF\u80FD\u306B\u306A\u308A\u307E\u3057\u305F\uFF01
|
||||
|
||||
Party.ItemShare.Category.Mining = \u9271\u696D
|
||||
Party.ItemShare.Category.Woodcutting = \u4F10\u63A1
|
||||
Party.Player.Invalid = \u6709\u52B9\u306A\u30D7\u30EC\u30FC\u30E4\u30FC\u3067\u306F\u3042\u308A\u307E\u305B\u3093\u3002
|
||||
Party.Teleport.Dead = \u6B7B\u3093\u3060\u30D7\u30EC\u30A4\u30E4\u30FC\u306E\u5834\u6240\u306B\u30C6\u30EC\u30DD\u30FC\u30C8\u3059\u308B\u3053\u3068\u306F\u3067\u304D\u307E\u305B\u3093\u3002
|
||||
Party.Teleport.Target = [[GREEN]]{0} \u306F\u3042\u306A\u305F\u306E\u5834\u6240\u306B\u30C6\u30EC\u30DD\u30FC\u30C8\u3057\u307E\u3057\u305F\u3002
|
||||
Party.Unlocked = [[GRAY]]\u30D1\u30FC\u30C6\u30A3\u30FC\u306E\u30ED\u30C3\u30AF\u304C\u89E3\u9664\u3055\u308C\u305F
|
||||
|
||||
Repair.Arcane.Fail = \u79D8\u5100\u30D1\u30EF\u30FC\u304C\u6C38\u4E45\u30A2\u30A4\u30C6\u30E0\u3092\u6B8B\u3057\u3066\u3044\u308B\u3002
|
||||
Repair.Listener = \u4FEE\u7E55:
|
||||
Repair.Pretty.Name = \u4FEE\u7406
|
||||
Repair.SkillName = \u4FEE\u7E55
|
||||
Repair.Skills.AdeptDiamond = [[DARK_RED]]\u30C0\u30A4\u30E4\u30E2\u30F3\u30C9\u30C4\u30FC\u30EB\u3092\u4FEE\u5FA9\u3059\u308B\u70BA\u306E\u5341\u5206\u306A\u30B9\u30AD\u30EB\u304C\u3042\u308A\u307E\u305B\u3093\uFF01
|
||||
Repair.Skills.AdeptGold = [[DARK_RED]]\u3042\u306A\u305F\u306F\u91D1\u3092\u4FEE\u5FA9\u3059\u308B\u305F\u3081\u306B\u5341\u5206\u306A\u30B9\u30AD\u30EB\u3092\u6301\u3063\u3066\u3044\u306A\u3044\u3002
|
||||
Repair.Skills.AdeptStone = [[DARK_RED]]\u77F3\u30C4\u30FC\u30EB\u3092\u4FEE\u5FA9\u3059\u308B\u70BA\u306E\u5341\u5206\u306A\u30B9\u30AD\u30EB\u304C\u3042\u308A\u307E\u305B\u3093\uFF01
|
||||
Repair.SubSkill.ArcaneForging.Description = \u9B54\u6CD5\u306E\u30A2\u30A4\u30C6\u30E0\u3092\u4FEE\u5FA9
|
||||
Repair.SubSkill.DiamondRepair.Description = \u30C0\u30A4\u30E4\u30E2\u30F3\u30C9\u306E\u30C4\u30FC\u30EB & \u9632\u5177\u3092\u4FEE\u7E55
|
||||
Repair.SubSkill.Repair.Name = \u4FEE\u7E55
|
||||
Repair.SubSkill.SuperRepair.Name = \u30B9\u30FC\u30D1\u30FC\u30EA\u30DA\u30A2
|
||||
|
||||
Salvage.Pretty.Name = \u30B5\u30EB\u30D9\u30FC\u30B8
|
||||
|
||||
Scoreboard.Header.PlayerInspect = McMMO \u30B9\u30C6\u30FC\u30BF\u30B9\uFF1A
|
||||
Scoreboard.Header.PlayerRank = \uFF4D\uFF43MMO \u30E9\u30F3\u30AD\u30F3\u30B0
|
||||
Scoreboard.Header.PlayerStats = mcMMO \u30B9\u30C6\u30FC\u30BF\u30B9
|
||||
Scoreboard.Header.PowerLevel = \u30D1\u30EF\u30FC\u30EC\u30D9\u30EB
|
||||
Scoreboard.Misc.Level = \u30EC\u30D9\u30EB
|
||||
Scoreboard.Misc.PowerLevel = \u30D1\u30EF\u30FC\u30EC\u30D9\u30EB
|
||||
Scoreboard.Misc.RemainingXP = \u6B8B\u308AXP
|
||||
|
||||
Skills.Disarmed = [[DARK_RED]]\u3042\u306A\u305F\u306F\u65E2\u306B\u6B66\u88C5\u89E3\u9664\u3057\u3066\u3044\u307E\u3059!
|
||||
|
||||
Stats.Header.Combat = [[GOLD]]\u6226\u95D8\u306E\u6280\u8853
|
||||
Stats.Header.Gathering = [[GOLD]]-=\u53CE\u96C6\u30B9\u30AD\u30EB=-
|
||||
Stats.Own.Stats = [[GREEN]][mcMMO] \u7D71\u8A08\u60C5\u5831
|
||||
|
||||
Swords.Ability.Lower = [[GRAY]]**\u5263\u3092\u4E0B\u3052\u305F**
|
||||
Swords.Combat.Bleeding = [[GREEN]]**\u6575\u304C\u51FA\u8840**
|
||||
Swords.Combat.Bleeding.Stopped = [[GRAY]]\u51FA\u8840\u306F [[GREEN]]\u6B62\u307E\u308A\u307E\u3057\u305F[[GRAY]]!
|
||||
Swords.Combat.Countered = [[GREEN]]**\u30AB\u30A6\u30F3\u30BF\u30FC\u30A2\u30BF\u30C3\u30AF\uFF01**
|
||||
Swords.Combat.SS.Struck = [[GREEN]]**\u8D77\u52D5\u3059\u308B\u30AE\u30B6\u30AE\u30B6\u306E\u30B9\u30C8\u30E9\u30A4\u30AD**
|
||||
Swords.Listener = Swords(\u5263\u30B9\u30AD\u30EB):
|
||||
Swords.SkillName = SWORDS(\u5263\u30B9\u30AD\u30EB)
|
||||
Swords.Skills.SS.On = [[GREEN]]**\u8D77\u52D5\u3059\u308B\u30AE\u30B6\u30AE\u30B6\u306E\u30B9\u30C8\u30E9\u30A4\u30AD**
|
||||
Swords.Skills.SS.Other.Off = \u304D\u3053\u308A[[GREEN]]\u30B9\u30AD\u30EB\u306F\u3042\u3068[[YELLOW]]{0}\u79D2\u9593[[GREEN]]\u4F7F\u3048\u307E\u305B\u3093\u3002
|
||||
Swords.Skills.SS.Other.On = [[GREEN]]{0}[[DARK_GREEN]] \u306F [[RED]]\u30B9\u30AB\u30EB\u30B9\u30D7\u30EA\u30C3\u30BF\u30FC[[DARK_GREEN]]\u3092\u4F7F\u7528\u3057\u305F\uFF01
|
||||
Swords.SubSkill.SerratedStrikes.Name = [[\u7DD1]] **\u8D77\u52D5\u3059\u308B\u30AE\u30B6\u30AE\u30B6\u306E\u30B9\u30C8\u30E9\u30A4\u30AD**
|
||||
|
||||
Taming.Ability.Bonus.2 = \u539A\u3044\u6BDB\u76AE
|
||||
Taming.Listener.Wolf = [[DARK_GRAY]]\u3042\u306A\u305F\u306E\u72FC\u306F\u3042\u306A\u305F\u306B\u3064\u3044\u3066\u3044\u304D\u307E\u3059
|
||||
|
||||
Unarmed.Listener = \u7D20\u624B:
|
||||
Unarmed.Skills.Berserk.Off = **\u30D0\u30FC\u30B5\u30FC\u30AF\u304C\u30AA\u30D5\u306B\u306A\u308A\u307E\u3057\u305F**
|
||||
Unarmed.Skills.Berserk.Other.Off = \u304D\u3053\u308A[[GREEN]]\u30B9\u30AD\u30EB\u306F\u3042\u3068[[YELLOW]]{0}\u79D2\u9593[[GREEN]]\u4F7F\u3048\u307E\u305B\u3093\u3002
|
||||
Unarmed.Skills.Berserk.Other.On = [[GREEN]]{0}[[DARK_GREEN]] \u306F [[RED]]\u30B9\u30AB\u30EB\u30B9\u30D7\u30EA\u30C3\u30BF\u30FC[[DARK_GREEN]]\u3092\u4F7F\u7528\u3057\u305F\uFF01
|
||||
|
||||
UpdateChecker.NewAvailable = BukkitDev\u306B\u65B0\u3057\u3044\u30D0\u30FC\u30B8\u30E7\u30F3\u304C\u3042\u308A\u307E\u3059\u3002
|
||||
UpdateChecker.Outdated = \u53E4\u3044\u30D0\u30FC\u30B8\u30E7\u30F3\u306EmcMMO\u3092\u4F7F\u7528\u3057\u3066\u3044\u307E\u3059!
|
||||
|
||||
Woodcutting.Ability.0 = \u30EA\u30FC\u30D5\u30D6\u30ED\u30EF\u30FC
|
||||
Woodcutting.Ability.1 = \u8449\u3063\u3071\u3092\u5439\u304D\u98DB\u3070\u3059
|
||||
Woodcutting.Listener = \u6728\u3053\u308A:
|
||||
Woodcutting.SkillName = \u304D\u3053\u308A
|
||||
Woodcutting.Skills.TreeFeller.Other.Off = \u304D\u3053\u308A[[GREEN]]\u30B9\u30AD\u30EB\u306F\u3042\u3068[[YELLOW]]{0}\u79D2\u9593[[GREEN]]\u4F7F\u3048\u307E\u305B\u3093\u3002
|
||||
Woodcutting.Skills.TreeFeller.Refresh = [[GREEN]]\u3042\u306A\u305F\u306E[[YELLOW]]\u30C4\u30EA\u30FC\u30D5\u30A3\u30E9\u30FC[[GREEN]]\u30A2\u30D3\u30EA\u30C6\u30A3\u304C\u4F7F\u3048\u308B\u3088\u3046\u306B\u306A\u308A\u307E\u3057\u305F\uFF01
|
||||
Woodcutting.Skills.TreeFeller.Splinter = \u3042\u306A\u305F\u306E\u65A7\u306F\u5341\u6570\u500B\u306E\u7834\u7247\u306B\u306A\u3063\u305F\uFF01
|
||||
|
||||
XPRate.Event = [[GOLD]]mcMMO\u306F\u4ECAEX\u30EC\u30FC\u30C8\u30A4\u30D9\u30F3\u30C8\u3092\u958B\u50AC\u4E2D\uFF01EX\u306E\u30EC\u30FC\u30C8\u306F {0}\u500D\u3067\u3059\uFF01
|
@ -1,868 +0,0 @@
|
||||
#Generated by ResourceBundle Editor (http://essiembre.github.io/eclipse-rbe/)
|
||||
# korean locale file v2.0
|
||||
# -----------------
|
||||
# Setting up a new standard for string names, for easier localization.
|
||||
# SkillName.SubType.LocalEffect.Increment
|
||||
# Skill name, such as ACROBATICS, MINING.
|
||||
# Sub-type, such as EFFECT, ABILITY, COMBAT.
|
||||
# Local Effect, local text for Skill Name; ACROBATICS_ROLL, IGNITIONTIME,GRACECHANCE.
|
||||
# Increment, for multi-line or array-like lists.
|
||||
# ######
|
||||
#
|
||||
# EXAMPLES:
|
||||
#
|
||||
# Acrobatics.Ability.Proc
|
||||
# Axes.Ability.Refresh.1
|
||||
#
|
||||
# --wolfwork
|
||||
|
||||
#ABILITIY
|
||||
##generic
|
||||
Ability.Generic.Refresh = [[GREEN]]**\uB2A5\uB825\uC774 \uC7AC \uACF5\uAE09 \uB418\uC5C8\uC2B5\uB2C8\uB2E4!**
|
||||
Ability.Generic.Template = [[GOLD]]{0}: [[DARK_AQUA]]{1}
|
||||
Ability.Generic.Template.Lock = [[GRAY]]{0}
|
||||
|
||||
#ACROBATICS
|
||||
Acrobatics.Ability.Proc = [[GREEN]]**\uC6B0\uC544\uD55C \uAD6C\uB974\uAE30**
|
||||
Acrobatics.Combat.Proc = [[GREEN]]**\uD68C\uD53C**
|
||||
Acrobatics.Listener = \uACE1\uC608(ACROBATICS):
|
||||
Acrobatics.Roll.Text = **\uAD6C\uB974\uAE30**
|
||||
Acrobatics.SkillName = \uACE1\uC608
|
||||
Acrobatics.SubSkill.Dodge.Description = \uB099\uD558 \uB370\uBBF8\uC9C0 \uC808\uBC18 \uAC10\uC18C
|
||||
Acrobatics.SubSkill.Dodge.Name = \uD68C\uD53C
|
||||
Acrobatics.SubSkill.GracefulRoll.Description = \uAD6C\uB974\uAE30 2\uBC30 \uD6A8\uACFC
|
||||
Acrobatics.SubSkill.GracefulRoll.Name = \uC6B0\uC544\uD55C \uAD6C\uB974\uAE30
|
||||
Acrobatics.SubSkill.Roll.Chance = \uAD6C\uB974\uAE30 \uD655\uB960: [[YELLOW]]{0}
|
||||
Acrobatics.SubSkill.Roll.Description = \uCD94\uB77D \uB370\uBBF8\uC9C0 \uAC10\uC18C \uB610\uB294 \uBB34\uD6A8
|
||||
Acrobatics.SubSkill.Roll.GraceChance = \uC6B0\uC544\uD55C \uAD6C\uB974\uAE30 \uD655\uB960: [[YELLOW]]{0}
|
||||
Acrobatics.SubSkill.Roll.Name = \uAD6C\uB974\uAE30
|
||||
|
||||
Alchemy.Ability.Locked.0 = {0}\uB808\uBCA8 \uB54C \uAE30\uC220\uD574\uC81C (\uCD09\uB9E4)
|
||||
Alchemy.Listener = \uC5F0\uAE08\uC220(ALCHEMY):
|
||||
Alchemy.SkillName = \uC5F0\uAE08\uC220
|
||||
Alchemy.SubSkill.Catalysis.Description = \uD3EC\uC158 \uC591\uC870 \uC18D\uB3C4 \uC99D\uAC00
|
||||
#ALCHEMY
|
||||
Alchemy.SubSkill.Catalysis.Name = \uCD09\uB9E4
|
||||
Alchemy.SubSkill.Concoctions.Description = \uB354 \uB9CE\uC740 \uC131\uBD84\uC758 \uD3EC\uC158 \uC591\uC870
|
||||
Alchemy.SubSkill.Concoctions.Name = \uD63C\uD569
|
||||
|
||||
Archery.Listener = \uAD81\uC220(ARCHERY):
|
||||
Archery.SkillName = \uAD81\uC220
|
||||
Archery.SubSkill.ArrowRetrieval.Description = \uC2DC\uCCB4\uC5D0\uC11C \uD654\uC0B4 \uD68C\uC218 \uD655\uB960 \uC99D\uAC00
|
||||
Archery.SubSkill.ArrowRetrieval.Name = \uD654\uC0B4 \uD68C\uC218
|
||||
Archery.SubSkill.Daze.Description = \uC801\uC5D0\uAC8C \uD63C\uB780, {0} \uD53C\uD574 \uCD94\uAC00
|
||||
Archery.SubSkill.Daze.Name = \uD604\uD639 (\uD50C\uB808\uC774\uC5B4)
|
||||
Archery.SubSkill.SkillShot.Description = \uD65C \uD53C\uD574 \uC601\uAD6C \uC99D\uAC00
|
||||
Archery.SubSkill.SkillShot.Name = \uC3D8\uAE30 \uC19C\uC528
|
||||
|
||||
#AXES
|
||||
Axes.Ability.Bonus.0 = \uB3C4\uB07C \uB9C8\uC2A4\uD130\uB9AC
|
||||
Axes.Ability.Bonus.1 = {0} \uCD94\uAC00 \uD53C\uD574
|
||||
Axes.Ability.Bonus.2 = \uAC11\uC637 \uCDA9\uACA9
|
||||
Axes.Ability.Bonus.3 = \uBC29\uC5B4\uAD6C \uCD94\uAC00 \uD53C\uD574: {0}
|
||||
Axes.Ability.Bonus.4 = \uC5C4\uCCAD\uB09C \uCDA9\uACA9
|
||||
Axes.Ability.Bonus.5 = \uBE44\uBB34\uC7A5 \uCD94\uAC00 \uD53C\uD574: {0}
|
||||
Axes.Ability.Lower = [[GRAY]]**\uB3C4\uB07C \uC900\uBE44 \uD574\uC81C**
|
||||
Axes.Ability.Ready = [[GREEN]]**\uB3C4\uB07C \uC900\uBE44 \uC644\uB8CC**
|
||||
Axes.Combat.CritStruck = [[DARK_RED]]\uD06C\uB9AC\uD2F0\uCEEC \uD788\uD2B8\uC5D0 \uB9DE\uC558\uC2B5\uB2C8\uB2E4!
|
||||
Axes.Combat.CriticalHit = \uD06C\uB9AC\uD2F0\uCEEC \uD788\uD2B8!
|
||||
Axes.Combat.GI.Proc = [[GREEN]]**\uCD5C\uACE0\uC758 \uAC15\uD0C0\uB97C \uB54C\uB838\uC2B5\uB2C8\uB2E4**
|
||||
Axes.Combat.GI.Struck = **\uC5C4\uCCAD\uB09C \uCDA9\uACA9\uC744 \uBC1B\uC558\uC2B5\uB2C8\uB2E4**
|
||||
Axes.Combat.SS.Struck = [[DARK_RED]]\uBF08 \uCABC\uAC1C\uAE30\uC5D0 \uB9DE\uC558\uC2B5\uB2C8\uB2E4!
|
||||
Axes.Listener = \uBD80\uC220(AXES):
|
||||
Axes.SkillName = \uBD80\uC220
|
||||
Axes.Skills.SS.Off = **\uBF08 \uCABC\uAC1C\uAE30 \uBC1C\uB3D9 \uD574\uC81C**
|
||||
Axes.Skills.SS.On = [[GREEN]]**\uBF08 \uCABC\uAC1C\uAE30 \uBC1C\uB3D9**
|
||||
Axes.Skills.SS.Other.Off = {0}\uB2D8\uC774 [[RED]]\uBF08 \uCABC\uAC1C\uAE30\uB97C[[GREEN]] \uC900\uBE44 \uD574\uC81C\uD588\uC2B5\uB2C8\uB2E4
|
||||
Axes.Skills.SS.Other.On = [[GREEN]]{0}[[DARK_GREEN]]\uB2D8\uC774 [[RED]]\uBF08 \uCABC\uAC1C\uAE30\uB97C \uC0AC\uC6A9\uD588\uC2B5\uB2C8\uB2E4!
|
||||
Axes.Skills.SS.Refresh = [[GREEN]]\uB2F9\uC2E0\uC758 [[YELLOW]]\uBF08 \uCABC\uAC1C\uAE30 [[GREEN]]\uAE30\uC220\uC740 \uC774\uC81C \uC0AC\uC6A9 \uAC00\uB2A5\uD569\uB2C8\uB2E4!
|
||||
Axes.SubSkill.ArmorImpact.Description = \uAC11\uC637 \uD30C\uAD34 \uACF5\uACA9
|
||||
Axes.SubSkill.ArmorImpact.Name = \uAC11\uC637 \uCDA9\uACA9
|
||||
Axes.SubSkill.AxeMastery.Description = \uCD94\uAC00 \uD2B9\uD61C \uD53C\uD574
|
||||
Axes.SubSkill.AxeMastery.Name = \uB3C4\uB07C \uB9C8\uC2A4\uD130\uB9AC
|
||||
Axes.SubSkill.CriticalStrikes.Description = \uD53C\uD574 2\uBC30
|
||||
Axes.SubSkill.CriticalStrikes.Name = \uD06C\uB9AC\uD2F0\uCEEC \uC2A4\uD2B8\uB77C\uC774\uD06C
|
||||
Axes.SubSkill.GreaterImpact.Description = \uBE44\uBB34\uC7A5 \uCD94\uAC00 \uD53C\uD574
|
||||
Axes.SubSkill.GreaterImpact.Name = \uC5C4\uCCAD\uB09C \uCDA9\uACA9
|
||||
Axes.SubSkill.SkullSplitter.Description = \uAD11\uC5ED \uCD94\uAC00 \uD53C\uD574
|
||||
Axes.SubSkill.SkullSplitter.Name = \uBF08 \uCABC\uAC1C\uAE30 (\uB2A5\uB825)
|
||||
|
||||
#COMBAT
|
||||
Combat.ArrowDeflect = [[WHITE]]**\uD654\uC0B4 \uD68C\uD53C**
|
||||
Combat.BeastLore = [[GREEN]]**\uC9D0\uC2B9\uC758 \uD3EC\uD6A8**
|
||||
Combat.BeastLoreHealth = [[DARK_AQUA]]\uCCB4\uB825: ([[GREEN]]{0}[[DARK_AQUA]]/{1})
|
||||
Combat.BeastLoreOwner = [[DARK_AQUA]]\uC8FC\uC778: ([[RED]]{0}[[DARK_AQUA]])
|
||||
Combat.Gore = [[GREEN]]**\uB3CC\uC9C4**
|
||||
Combat.StruckByGore = **\uB3CC\uC9C4\uC5D0 \uB9DE\uC558\uC2B5\uB2C8\uB2E4**
|
||||
Combat.TargetDazed = \uBAA9\uD45C\uAC00 [[DARK_RED]]\uD63C\uB780\uC2A4\uB7EC\uC6CC\uD569\uB2C8\uB2E4
|
||||
Combat.TouchedFuzzy = [[DARK_RED]]\uD63C\uB780\uC774 \uC77C\uC5B4\uB0AC\uC2B5\uB2C8\uB2E4. \uC544~ \uC5B4\uC9C0\uB7EC\uC6CC.
|
||||
|
||||
Commands.Ability.Off = \uB2A5\uB825 \uC0AC\uC6A9\uC774 [[RED]]\uAEBC\uC84C\uC2B5\uB2C8\uB2E4
|
||||
Commands.Ability.On = \uB2A5\uB825 \uC0AC\uC6A9\uC774 [[GREEN]]\uCF1C\uC84C\uC2B5\uB2C8\uB2E4
|
||||
Commands.Ability.Toggle = \uB2A5\uB825 \uC0AC\uC6A9\uC740 [[YELLOW]]{0}(\uC73C)\uB85C \uC804\uD658\uB418\uC5C8\uC2B5\uB2C8\uB2E4
|
||||
Commands.AdminChat.Off = \uAD00\uB9AC\uC790 \uCC44\uD305\uC774 [[RED]]\uAEBC\uC84C\uC2B5\uB2C8\uB2E4
|
||||
Commands.AdminChat.On = \uAD00\uB9AC\uC790 \uCC44\uD305\uC774 [[GREEN]]\uCF1C\uC84C\uC2B5\uB2C8\uB2E4
|
||||
Commands.AdminToggle = [[GREEN]]- \uAD00\uB9AC\uC790 \uCC44\uD305\uC744 \uCF1C\uAE30/\uB044\uAE30\uD569\uB2C8\uB2E4
|
||||
Commands.Chat.Console = *\uC2DC\uC2A4\uD15C*
|
||||
Commands.Cooldowns.Header = [[GOLD]]--= [[GREEN]]mcMMO \uB2A5\uB825 \uC7AC \uC0AC\uC6A9 \uB300\uAE30\uC2DC\uAC04[[GOLD]] =--
|
||||
Commands.Cooldowns.Row.N = \ [[RED]]{0}[[WHITE]] - [[GOLD]]{1}\uCD08 \uB0A8\uC74C
|
||||
Commands.Cooldowns.Row.Y = \ [[AQUA]]{0}[[WHITE]] - [[DARK_GREEN]]\uC900\uBE44!
|
||||
Commands.Database.Cooldown = \uC774 \uBA85\uB839\uC5B4\uB97C \uB2E4\uC2DC \uCE58\uAE30\uC804\uC5D0 1\uCD08\uB97C \uAE30\uB2EC\uB824\uC57C\uB9CC \uD569\uB2C8\uB2E4.
|
||||
Commands.Database.Processing = \uB2F9\uC2E0\uC758 \uC774\uC804 \uBA85\uB839\uC5B4\uB294 \uC5EC\uC804\uD788 \uC791\uC5C5\uC911\uC785\uB2C8\uB2E4. \uAE30\uB2E4\uB824\uC8FC\uC138\uC694.
|
||||
Commands.Description.Skill = mcMMO \uAE30\uC220 {0}\uC758 \uC790\uC138\uD55C \uC815\uBCF4 \uBCF4\uAE30
|
||||
#COMMAND DESCRIPTIONS
|
||||
Commands.Description.addlevels = mcMMO \uB808\uBCA8\uC744 \uC720\uC800\uC5D0\uAC8C \uCD94\uAC00
|
||||
Commands.Description.addxp = mcMMO \uACBD\uD5D8\uCE58\uB97C \uC720\uC800\uC5D0\uAC8C \uCD94\uAC00
|
||||
Commands.Description.adminchat = mcMMO \uAD00\uB9AC\uC790 \uCC44\uD305 \uCF1C\uAE30/\uB044\uAE30\uB098 \uAD00\uB9AC\uC790 \uCC44\uD305 \uBA54\uC138\uC9C0 \uBCF4\uB0B4\uAE30
|
||||
Commands.Description.hardcore = mcMMO \uD558\uB4DC\uCF54\uC5B4 \uD655\uB960 \uC218\uC815\uC774\uB098 \uD558\uB4DC\uCF54\uC5B4 \uBAA8\uB4DC \uCF1C\uAE30/\uB044\uAE30
|
||||
Commands.Description.inspect = \uB2E4\uB978 \uD50C\uB808\uC774\uC5B4\uC758 mcMMO \uC790\uC138\uD55C \uC815\uBCF4 \uBCF4\uAE30
|
||||
Commands.Description.mcability = mcMMO \uC6B0-\uD074\uB9AD \uB2A5\uB825 \uCF1C\uAE30/\uB044\uAE30
|
||||
Commands.Description.mcconvert = \uB370\uC774\uD130\uBCA0\uC774\uC2A4 \uD0C0\uC785 \uB610\uB294 \uACBD\uD5D8 \uACF5\uC2DD \uD0C0\uC785 \uC804\uD658
|
||||
Commands.Description.mccooldown = \uBAA8\uB4E0 mcMMO \uB2A5\uB825 \uC7AC \uC0AC\uC6A9 \uB300\uAE30\uC2DC\uAC04 \uBCF4\uAE30
|
||||
Commands.Description.mcgod = mcMMO \uBD88\uC0AC\uC2E0-\uBAA8\uB4DC \uCF1C\uAE30/\uB044\uAE30
|
||||
Commands.Description.mchud = mcMMO HUD \uBC29\uC2DD \uBCC0\uACBD
|
||||
Commands.Description.mcmmo = mcMMO \uC81C\uC791\uC790 \uC124\uBA85 \uBCF4\uAE30
|
||||
Commands.Description.mcnotify = mcMMO \uB2A5\uB825 \uCC44\uD305 \uC54C\uB9BC \uBCF4\uAE30 \uCF1C\uAE30/\uB044\uAE30
|
||||
Commands.Description.mcpurge = {0} \uB2EC \uC774\uC0C1 \uC811\uC18D\uC548\uD55C \uC720\uC800\uC758 mcMMO \uB808\uBCA8\uACFC \uC720\uC800\uB97C mcMMO \uB370\uC774\uD130\uBCA0\uC774\uC2A4\uC5D0\uC11C \uCD08\uAE30\uD654\uC2DC\uD0B4
|
||||
Commands.Description.mcrank = \uD50C\uB808\uC774\uC5B4 mcMMO \uC21C\uC704 \uBCF4\uAE30
|
||||
Commands.Description.mcrefresh = \uBAA8\uB4E0 mcMMO \uCFE8\uB2E4\uC6B4 \uCD08\uAE30\uD654
|
||||
Commands.Description.mcremove = \uC720\uC800 mcMMO \uB370\uC774\uD130\uBCA0\uC774\uC2A4 \uC0AD\uC81C
|
||||
Commands.Description.mcscoreboard = \uB2F9\uC2E0\uC758 mcMMO \uC810\uC218\uD310 \uAD00\uB9AC
|
||||
Commands.Description.mcstats = \uC790\uC2E0\uC758 mcMMO \uB808\uBCA8\uACFC XP \uBCF4\uAE30
|
||||
Commands.Description.mctop = mcMMO \uC810\uC218\uD45C \uBCF4\uAE30
|
||||
Commands.Description.mmoedit = \uC720\uC800\uC758 mcMMO \uB808\uBCA8 \uC218\uC815
|
||||
Commands.Description.mmoshowdb = \uD604\uC7AC \uB370\uC774\uD130\uBCA0\uC774\uC2A4 \uD0C0\uC785 \uC774\uB984 \uBCF4\uAE30(\uB098\uC911\uC5D0 /mmoupdate\uC640 \uD568\uAED8 \uC4F0\uC785\uB2C8\uB2E4)
|
||||
Commands.Description.mmoupdate = mcMMO \uB370\uC774\uD130\uBCA0\uC774\uC2A4\uB97C flatfile\uC5D0\uC11C MySQL\uB85C \uC804\uD658
|
||||
Commands.Description.party = \uB2E4\uC591\uD55C mcMMO \uD30C\uD2F0 \uC124\uC815 \uAD00\uB9AC
|
||||
Commands.Description.partychat = mcMMO \uD30C\uD2F0 \uCC44\uD305 \uCF1C\uAE30/\uB044\uAE30\uB098 \uD30C\uD2F0 \uCC44\uD305 \uBA54\uC138\uC9C0 \uBCF4\uB0B4\uAE30
|
||||
Commands.Description.ptp = mcMMO \uD30C\uD2F0 \uB9F4\uBC84 \uD154\uB808\uD3EC\uD2B8
|
||||
Commands.Description.skillreset = \uC720\uC800\uC758 mcMMO \uB808\uBCA8 \uC7AC\uC124\uC815
|
||||
Commands.Description.vampirism = mcMMO \uBC40\uD30C\uC774\uC5B4\uB9AC\uC810 \uBE44\uC728\uC774\uB098 \uBC40\uD30C\uC774\uC5B4\uB9AC\uC810 \uBAA8\uB4DC \uCF1C\uAE30/\uB044\uAE30
|
||||
Commands.Description.xplock = \uBA85\uD655\uD55C mcMMO \uAE30\uC220\uC758 mcMMO xp \uBC14\uB97C \uC7A0\uAE08
|
||||
Commands.Description.xprate = mcMMO XP \uBC30\uC728 \uC218\uC815\uC774\uB098 mcMMO XP \uC774\uBCA4\uD2B8 \uC2DC\uC791
|
||||
Commands.Disabled = \uC774 \uBA85\uB839\uC5B4\uB294 \uBE44\uD65C\uC131\uD654 \uB418\uC788\uC2B5\uB2C8\uB2E4.
|
||||
Commands.DoesNotExist = [[RED]]\uD50C\uB808\uC774\uC5B4\uB294 \uB370\uC774\uD130\uBCA0\uC774\uC2A4\uC5D0 \uC874\uC7AC\uD558\uC9C0 \uC54A\uC2B5\uB2C8\uB2E4!
|
||||
Commands.GodMode.Disabled = mcMMO \uBD88\uC0AC\uC2E0 \uBAA8\uB4DC \uBE44\uD65C\uC131\uD654
|
||||
Commands.GodMode.Enabled = mcMMO \uBD88\uC0AC\uC2E0 \uBAA8\uB4DC \uD65C\uC131\uD654
|
||||
Commands.GodMode.Forbidden = [mcMMO] \uC774 \uC6D4\uB4DC\uC5D0\uC11C \uBD88\uC0AC\uC2E0 \uBAA8\uB4DC\uB294 \uD5C8\uC6A9 \uAE08\uC9C0\uC785\uB2C8\uB2E4 (\uD384\uBBF8\uC120 \uD655\uC778)
|
||||
Commands.GodMode.Toggle = \uBD88\uC0AC\uC2E0 \uBAA8\uB4DC\uB294 [[YELLOW]]{0}[[WHITE]](\uC73C)\uB85C \uC804\uD658\uB418\uC5C8\uC2B5\uB2C8\uB2E4
|
||||
Commands.Healthbars.Changed.BAR = [mcMMO] \uB2F9\uC2E0\uC758 \uCCB4\uB825\uBC14 \uBCF4\uAE30 \uBC29\uC2DD\uC740 [[YELLOW]]\uBC15\uC2A4[[WHITE]]\uB85C \uBCC0\uACBD\uB418\uC5C8\uC2B5\uB2C8\uB2E4.
|
||||
Commands.Healthbars.Changed.DISABLED = [mcMMO] \uB2F9\uC2E0\uC758 \uBAB9 \uCCB4\uB825\uBC14\uB294 [[GRAY]]\uBE44\uD65C\uC131\uD654[[WHITE]] \uB418\uC5C8\uC2B5\uB2C8\uB2E4.
|
||||
Commands.Healthbars.Changed.HEARTS = [mcMMO] \uB2F9\uC2E0\uC758 \uCCB4\uB825\uBC14 \uBCF4\uAE30 \uBC29\uC2DD\uC740 [[RED]]\uD558\uD2B8[[WHITE]]\uB85C \uBCC0\uACBD\uB418\uC5C8\uC2B5\uB2C8\uB2E4.
|
||||
Commands.Healthbars.Invalid = \uC798\uBABB\uB41C \uCCB4\uB825\uBC14 \uD0C0\uC785!
|
||||
Commands.Inspect = <\uD50C\uB808\uC774\uC5B4> [[GREEN]]- \uC0C1\uC138\uD55C \uD50C\uB808\uC774\uC5B4 \uC815\uBCF4\uB97C \uBD05\uB2C8\uB2E4
|
||||
Commands.Invite.Success = [[GREEN]]\uCD08\uB300\uB97C \uC131\uACF5\uC801\uC73C\uB85C \uBCF4\uB0C8\uC2B5\uB2C8\uB2E4.
|
||||
Commands.Leaderboards = <\uC2A4\uD0AC> <\uD398\uC774\uC9C0> [[GREEN]]- mcMMO \uC2A4\uD0AC \uC815\uBCF4
|
||||
Commands.ModDescription = [[GREEN]]- \uD50C\uB7EC\uADF8\uC778\uC5D0 \uB300\uD55C \uC815\uBCF4\uB97C \uBD05\uB2C8\uB2E4
|
||||
Commands.NoConsole = \uC774 \uBA85\uB839\uC5B4\uB294 \uCF58\uC194\uC5D0\uC11C\uC758 \uC0AC\uC6A9\uC744 \uC9C0\uC6D0\uD558\uC9C0 \uC54A\uC2B5\uB2C8\uB2E4.
|
||||
Commands.NotLoaded = \uD50C\uB808\uC774\uC5B4 \uD504\uB85C\uD30C\uC77C\uC740 \uBD88\uB7EC\uC640\uC9C0\uC9C0 \uC54A\uC558\uC2B5\uB2C8\uB2E4Player profile is not loaded yet.
|
||||
Commands.Notifications.Off = \uB2A5\uB825 \uC54C\uB9BC\uC774 [[RED]]\uCF1C\uC84C\uC2B5\uB2C8\uB2E4
|
||||
Commands.Notifications.On = \uB2A5\uB825 \uC54C\uB9BC\uC774 [[GREEN]]\uAEBC\uC84C\uC2B5\uB2C8\uB2E4
|
||||
Commands.Offline = \uC774 \uBA85\uB839\uC5B4\uB294 \uC624\uD504\uB77C\uC778 \uD50C\uB808\uC774\uC5B4\uC5D0\uAC8C \uB3D9\uC791\uD558\uC9C0 \uC54A\uC2B5\uB2C8\uB2E4.
|
||||
Commands.Other = ---[][[GREEN]]\uAE30\uD0C0 \uBA85\uB839\uC5B4[[RED]][]---
|
||||
Commands.Party.Accept = [[GREEN]]- \uD30C\uD2F0 \uCD08\uB300 \uD5C8\uC6A9
|
||||
Commands.Party.Alliance.Ally = [[WHITE]]{0} [[DARK_GRAY]]\uD30C\uD2F0\uC758 \uB3D9\uB9F9: [[WHITE]]{1}
|
||||
Commands.Party.Alliance.AlreadyAllies = \uB2F9\uC2E0\uC758 \uD30C\uD2F0\uB294 \uC774\uBBF8 \uB3D9\uB9F9\uC744 \uAC00\uC9C0\uACE0 \uC788\uC2B5\uB2C8\uB2E4. \uAD00\uACC4\uB97C \uD574\uC9C0\uD558\uB824\uBA74 [[DARK_AQUA]]/party alliance disband
|
||||
Commands.Party.Alliance.Header = -----[][[GREEN]]\uD30C\uD2F0 \uB3D9\uB9F9[[RED]][]-----
|
||||
Commands.Party.Alliance.Help.0 = \uC774 \uD30C\uD2F0\uB294 \uB3D9\uB9F9 \uD615\uD0DC\uB97C \uAC00\uC9C0\uACE0 \uC788\uC9C0 \uC54A\uC2B5\uB2C8\uB2E4. \uD30C\uD2F0\uC7A5\uC744 \uCD08\uB300\uD558\uC138\uC694
|
||||
Commands.Party.Alliance.Help.1 = \uB3D9\uB9F9\uC744 \uD558\uB824\uBA74 [[DARK_AQUA]]/party alliance invite <player>[[RED]].
|
||||
Commands.Party.Alliance.Invite.0 = \uC54C\uB9BC: [[GREEN]]{1} \uD30C\uD2F0\uB85C\uBD80\uD130 {0} \uD30C\uD2F0\uC640\uC758 \uB3D9\uB9F9 \uCD08\uB300\uB97C \uBC1B\uC558\uC2B5\uB2C8\uB2E4
|
||||
Commands.Party.Alliance.Invite.1 = \uD0C0\uC785 [[GREEN]]/party alliance accept[[YELLOW]] \uCD08\uB300\uC5D0 \uC218\uB77D\uD569\uB2C8\uB2E4
|
||||
Commands.Party.Alliance.Invite.Accepted = [[GREEN]]\uB3D9\uB9F9 \uCD08\uB300 \uC218\uB77D\uB428.
|
||||
Commands.Party.Alliance.Members.Header = -----[][[GREEN]]\uB3D9\uB9F9 \uAD6C\uC131\uC6D0[[RED]][]-----
|
||||
Commands.Party.Alliance.None = \uB2F9\uC2E0\uC740 \uB3D9\uB9F9\uC744 \uAC00\uC9C0\uACE0 \uC788\uC9C0 \uC54A\uC2B5\uB2C8\uB2E4.
|
||||
Commands.Party.AlreadyExists = [[DARK_RED]]{0} \uD30C\uD2F0\uC740/\uB294 \uC774\uBBF8 \uC874\uC7AC\uD569\uB2C8\uB2E4!
|
||||
Commands.Party.Chat.Off = \uD30C\uD2F0 \uCC44\uD305\uC744 [[RED]]\uB055\uB2C8\uB2E4
|
||||
Commands.Party.Chat.On = \uD30C\uD2F0 \uCC44\uD305\uC744 [[GREEN]]\uCF2D\uB2C8\uB2E4
|
||||
Commands.Party.Commands = ---[][[GREEN]]\uD30C\uD2F0 \uBA85\uB839\uC5B4[[RED]][]---
|
||||
Commands.Party.Create = [[GRAY]]\uB9CC\uB4E4\uC5B4\uC9C4 \uD30C\uD2F0: {0}
|
||||
Commands.Party.ExpShare = [[GRAY]]EXP [[DARK_AQUA]]({0})
|
||||
Commands.Party.Features.Header = -----[][[GREEN]]\uD2B9\uC9D5[[RED]][]-----
|
||||
Commands.Party.Header = -----[][[GREEN]]\uD30C\uD2F0[[RED]][]-----
|
||||
Commands.Party.Invite = <\uD50C\uB808\uC774\uC5B4> [[GREEN]]- \uD30C\uD2F0 \uCD08\uB300\uB97C \uBCF4\uB0C5\uB2C8\uB2E4
|
||||
Commands.Party.Invite.0 = \uC54C\uB9BC: [[GREEN]]\uB2F9\uC2E0\uC740 {1} \uB2D8\uC73C\uB85C\uBD80\uD130 {0} \uD30C\uD2F0 \uCD08\uB300\uC5D0 \uAD8C\uC720\uBC1B\uC558\uC2B5\uB2C8\uB2E4
|
||||
Commands.Party.Invite.1 = \uD0C0\uC785 [[GREEN]]/party accept[[YELLOW]] \uBA85\uB839\uC5B4\uB97C \uCE58\uBA74 \uD30C\uD2F0 \uCD08\uB300\uC5D0 \uC2B9\uB099\uB429\uB2C8\uB2E4
|
||||
Commands.Party.Invite.Accepted = [[GREEN]]\uCD08\uB300 \uC218\uB77D\uB428. \uB2F9\uC2E0\uC740 {0} \uD30C\uD2F0\uC5D0 \uAC00\uC785\uB418\uC5C8\uC2B5\uB2C8\uB2E4
|
||||
Commands.Party.ItemShare = [[GRAY]]\uC544\uC774\uD15C [[DARK_AQUA]]({0})
|
||||
Commands.Party.ItemShareCategories = [[DARK_GRAY]]\uACF5\uC720\uC911\uC778 \uC544\uC774\uD15C: [[GRAY]][[ITALIC]]{0}
|
||||
Commands.Party.Join = \uCC38\uC5EC\uB41C \uD30C\uD2F0: {0}
|
||||
Commands.Party.Kick = \uB2F9\uC2E0\uC740 {0} \uD30C\uD2F0\uC5D0\uC11C \uCD94\uBC29 \uB2F9\uD558\uC600\uC2B5\uB2C8\uB2E4.
|
||||
Commands.Party.Leave = \uD30C\uD2F0\uB97C \uB5A0\uB0AC\uC2B5\uB2C8\uB2E4
|
||||
Commands.Party.Members.Header = -----[][[GREEN]]\uB9F4\uBC84\uB4E4[[RED]][]-----
|
||||
Commands.Party.MembersNear = [[DARK_GRAY]]\uB2F9\uC2E0\uC758 \uADFC\uCC98 [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1}
|
||||
Commands.Party.None = \uB2F9\uC2E0\uC740 \uD30C\uD2F0\uC5D0 \uCC38\uC5EC\uB418\uC5B4 \uC788\uC9C0 \uC54A\uC2B5\uB2C8\uB2E4.
|
||||
Commands.Party.Quit = [[GREEN]]- \uD604\uC7AC \uCC38\uC5EC \uB418\uC5B4\uC788\uB294 \uD30C\uD2F0\uB97C \uB098\uAC11\uB2C8\uB2E4
|
||||
Commands.Party.Rename = [[GRAY]]\uBCC0\uACBD\uB41C \uD30C\uD2F0 \uC774\uB984: [[WHITE]]{0}
|
||||
Commands.Party.SetSharing = [[GRAY]]\uD30C\uD2F0 {0} \uACF5\uC720 \uC124\uC815: [[DARK_AQUA]]{1}
|
||||
Commands.Party.ShareMode = [[DARK_GRAY]]\uACF5\uC720 \uBAA8\uB4DC:
|
||||
Commands.Party.Status = [[DARK_GRAY]]\uC774\uB984: [[WHITE]]{0} {1} [[DARK_GRAY]]\uB808\uBCA8: [[DARK_AQUA]]{2}
|
||||
Commands.Party.Status.Alliance = [[DARK_GRAY]]\uB3D9\uB9F9: [[WHITE]]{0}
|
||||
Commands.Party.Teleport = [[GREEN]]- \uD30C\uD2F0 \uB9F4\uBC84\uD55C\uD14C \uD154\uB808\uD3EC\uD2B8\uD569\uB2C8\uB2E4
|
||||
Commands.Party.Toggle = [[GREEN]]- \uD30C\uD2F0 \uCC44\uD305\uC744 \uCF1C\uAE30/\uB044\uAE30 \uD569\uB2C8\uB2E4
|
||||
Commands.Party.ToggleShareCategory = [[GRAY]]\uD30C\uD2F0 \uC544\uC774\uD15C \uACF5\uC720 [[GOLD]]{0} [[GRAY]]\uAC00 [[DARK_AQUA]]{1}\uB418\uC5C8\uC2B5\uB2C8\uB2E4
|
||||
Commands.Party.UnlockedFeatures = [[DARK_GRAY]]\uD574\uC81C\uB41C \uD2B9\uC9D5: [[GRAY]][[ITALIC]]{0}
|
||||
Commands.Party1 = [[GREEN]]- \uC0C8 \uD30C\uD2F0\uB97C \uB9CC\uB4ED\uB2C8\uB2E4
|
||||
Commands.Party2 = [[GREEN]]- \uD50C\uB808\uC774\uC5B4\uAC00 \uD30C\uD2F0\uC5D0 \uAC00\uC785\uD569\uB2C8\uB2E4
|
||||
Commands.PowerLevel = [[DARK_RED]]\uCD1D \uB808\uBCA8: [[GREEN]]{0}
|
||||
Commands.PowerLevel.Capped = [[DARK_RED]]\uCD1D \uB808\uBCA8: [[GREEN]]{0} [[DARK_RED]]\uCD5C\uB300 \uB808\uBCA8: [[YELLOW]]{1}
|
||||
Commands.PowerLevel.Leaderboard = --mcMMO[[BLUE]] \uCD1D \uB808\uBCA8 [[YELLOW]]\uC810\uC218\uD45C--
|
||||
Commands.Reset = [[GREEN]]\uC2A4\uD0AC \uB808\uBCA8\uC744 0\uC73C\uB85C \uCD08\uAE30\uD654 \uC2DC\uD0B5\uB2C8\uB2E4
|
||||
Commands.Reset.All = [[GREEN]]\uB2F9\uC2E0\uC758 \uBAA8\uB4E0 \uC2A4\uD0AC\uC774 \uC131\uACF5\uC801\uC73C\uB85C \uCD08\uAE30\uD654\uB418\uC5C8\uC2B5\uB2C8\uB2E4.
|
||||
Commands.Reset.Single = [[GREEN]]\uB2F9\uC2E0\uC758 {0} \uC2A4\uD0AC\uC774 \uC131\uACF5\uC801\uC73C\uB85C \uCD08\uAE30\uD654\uB418\uC5C8\uC2B5\uB2C8\uB2E4.
|
||||
Commands.Scoreboard.Clear = [[DARK_AQUA]]mcMMO \uC810\uC218\uD310 \uCCAD\uC18C\uB428.
|
||||
Commands.Scoreboard.Help.0 = [[GOLD]] == [[RED]]/mcscoreboard [[GREEN]]\uB3C4\uC6C0\uB9D0[[GOLD]] ==
|
||||
Commands.Scoreboard.Help.1 = [[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - McMMO \uC810\uC218\uD310\uC744 \uCCAD\uC18C\uD568
|
||||
Commands.Scoreboard.Help.2 = [[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - McMMO \uC810\uC218\uD310\uC744 \uC720\uC9C0\uD568
|
||||
Commands.Scoreboard.Help.3 = [[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - McMMO \uC810\uC218\uD310\uC744 [[LIGHT_PURPLE]]n[[WHITE]]\uCD08 \uD6C4\uC5D0 \uCCAD\uC18C\uD568
|
||||
Commands.Scoreboard.Keep = [[DARK_AQUA]]mcMMO \uC810\uC218\uD310\uC740 \uB2F9\uC2E0\uC774 [[GREEN]]/mcscoreboard clear[[DARK_AQUA]]\uB97C \uC0AC\uC6A9\uD560 \uB54C\uAE4C\uC9C0 \uC720\uC9C0\uB420 \uAC83\uC784.
|
||||
Commands.Scoreboard.NoBoard = mcMMO \uC810\uC218\uD310\uC774 \uD65C\uC131\uD654 \uB418\uC5B4\uC788\uC9C0 \uC54A\uC74C.
|
||||
Commands.Scoreboard.Timer = [[DARK_AQUA]]mcMMO \uC810\uC218\uD310\uC740 \uC9C0\uAE08\uC73C\uB85C\uBD80\uD130 [[GOLD]]{0}[[DARK_AQUA]]\uCD08 \uB0B4\uC5D0 \uCCAD\uC18C\uB420 \uC608\uC815\uC784.
|
||||
Commands.Scoreboard.Tip.Clear = [[GOLD]]\uD301: [[RED]]/mcscoreboard clear[[GOLD]] \uC810\uC218\uD310 \uAC10\uCDA4.
|
||||
Commands.Scoreboard.Tip.Keep = [[GOLD]]\uD301: [[RED]]/mcscoreboard keep[[GOLD]] \uC810\uC218\uD310\uC744 \uBCF4\uC774\uAC8C \uD56D\uC0C1 \uC720\uC9C0.
|
||||
Commands.Skill.Invalid = \uC798\uBABB\uB41C \uC2A4\uD0AC \uC774\uB984 \uC785\uB2C8\uB2E4!
|
||||
Commands.Skill.Leaderboard = --mcMMO [[BLUE]]{0}[[YELLOW]] \uC810\uC218\uD45C--
|
||||
Commands.SkillInfo = [[GREEN]]- \uC2A4\uD0AC\uC5D0 \uB300\uD55C \uC790\uC138\uD55C \uC815\uBCF4\uB97C \uBD05\uB2C8\uB2E4
|
||||
Commands.Stats = [[GREEN]]- \uB2F9\uC2E0\uC758 mcMMO \uD1B5\uACC4 \uBCF4\uAE30
|
||||
Commands.ToggleAbility = [[GREEN]]- \uC6B0\uD074\uB9AD\uC2DC \uC0AC\uC6A9\uB418\uB294 \uC2A4\uD0AC\uB4E4\uC744 \uCF1C\uAE30/\uB044\uAE30 \uD569\uB2C8\uB2E4
|
||||
Commands.Usage.0 = \uC62C\uBC14\uB978 \uC0AC\uC6A9\uBC95 /{0}
|
||||
Commands.Usage.1 = \uC62C\uBC14\uB978 \uC0AC\uC6A9\uBC95 /{0} {1}
|
||||
Commands.Usage.2 = \uC62C\uBC14\uB978 \uC0AC\uC6A9\uBC95 /{0} {1} {2}
|
||||
Commands.Usage.3 = \uC62C\uBC14\uB978 \uC0AC\uC6A9\uBC95 /{0} {1} {2} {3}
|
||||
Commands.Usage.FullClassName = \uD074\uB808\uC2A4\uC774\uB984
|
||||
Commands.Usage.Level = \uB808\uBCA8
|
||||
Commands.Usage.Message = \uBA54\uC138\uC9C0
|
||||
Commands.Usage.Page = \uD398\uC774\uC9C0
|
||||
Commands.Usage.PartyName = \uC774\uB984
|
||||
Commands.Usage.Password = \uBE44\uBC00\uBC88\uD638
|
||||
Commands.Usage.Player = \uD50C\uB808\uC774\uC5B4
|
||||
Commands.Usage.Rate = \uBC30\uC728
|
||||
Commands.Usage.Skill = \uC2A4\uD0AC
|
||||
Commands.Usage.XP = xp
|
||||
Commands.XPGain = [[DARK_GRAY]]\uACBD\uD5D8\uCE58 \uC5BB\uB294 \uBC29\uBC95: [[WHITE]]{0}
|
||||
##xp
|
||||
Commands.XPGain.Acrobatics = \uB5A8\uC5B4\uC9C0\uAE30
|
||||
Commands.XPGain.Alchemy = \uD3EC\uC158 \uC591\uC870\uD558\uAE30
|
||||
Commands.XPGain.Archery = \uBAAC\uC2A4\uD130 \uACF5\uACA9\uD558\uAE30
|
||||
Commands.XPGain.Axes = \uBAAC\uC2A4\uD130 \uACF5\uACA9\uD558\uAE30
|
||||
Commands.XPGain.Child = \uC0C1\uC704 \uC2A4\uD0AC\uB4E4\uB85C \uBD80\uD130 \uB808\uBCA8\uB4E4\uC744 \uC5BB\uC2B5\uB2C8\uB2E4
|
||||
Commands.XPGain.Excavation = \uB545 \uD30C\uAC70\uB098 \uBCF4\uBB3C \uBC1C\uACAC\uD558\uAE30
|
||||
Commands.XPGain.Fishing = \uB09A\uC2DC\uD558\uAE30
|
||||
Commands.XPGain.Herbalism = \uC2DD\uBB3C \uC218\uC9D1\uD558\uAE30
|
||||
Commands.XPGain.Mining = \uB3CC\uC774\uB098 \uAD11\uC11D \uCE90\uAE30
|
||||
Commands.XPGain.Repair = \uC218\uB9AC\uD558\uAE30
|
||||
Commands.XPGain.Swords = \uBAAC\uC2A4\uD130 \uACF5\uACA9\uD558\uAE30
|
||||
Commands.XPGain.Taming = \uB3D9\uBB3C\uC744 \uC870\uB828\uD558\uAC70\uB098, \uC870\uB828\uB41C \uB3D9\uBB3C\uB85C \uC0AC\uB0E5\uD558\uAE30
|
||||
Commands.XPGain.Unarmed = \uBAAC\uC2A4\uD130 \uACF5\uACA9\uD558\uAE30
|
||||
Commands.XPGain.Woodcutting = \uB098\uBB34 \uC790\uB974\uAE30
|
||||
Commands.addlevels.AwardAll.1 = [[GREEN]]\uB2F9\uC2E0\uC740 \uBAA8\uB4E0 \uC2A4\uD0AC\uC5D0 {0} \uB808\uBCA8\uC744 \uC9C0\uAE09\uD588\uC2B5\uB2C8\uB2E4!
|
||||
Commands.addlevels.AwardAll.2 = \uBAA8\uB4E0 \uC2A4\uD0AC\uC774 {0}\uB85C \uBCC0\uACBD\uB418\uC5C8\uC2B5\uB2C8\uB2E4
|
||||
Commands.addlevels.AwardSkill.1 = [[GREEN]]\uB2F9\uC2E0\uC740 {0} \uB808\uBCA8\uC744 {1}\uC5D0 \uC9C0\uAE09\uD558\uC600\uC2B5\uB2C8\uB2E4!
|
||||
Commands.addlevels.AwardSkill.2 = {1} \uB2D8\uC740 {0}\uC744/\uB97C \uC218\uC815\uD558\uC600\uC2B5\uB2C8\uB2E4
|
||||
Commands.addxp.AwardAll = [[GREEN]]\uB2F9\uC2E0\uC740 \uBAA8\uB4E0 \uC2A4\uD0AC\uC5D0 {0} \uACBD\uD5D8\uCE58\uB97C \uC9C0\uAE09\uD588\uC2B5\uB2C8\uB2E4!
|
||||
Commands.addxp.AwardSkill = [[GREEN]]\uB2F9\uC2E0\uC740 {0} \uACBD\uD5D8\uCE58\uB97C {1}\uC5D0 \uC9C0\uAE09\uD558\uC600\uC2B5\uB2C8\uB2E4!
|
||||
Commands.mcc.Header = ---[][[GREEN]]mcMMO \uBA85\uB839\uC5B4[[RED]][]---
|
||||
Commands.mcconvert.Database.Finish = [[GRAY]]\uB370\uC774\uD130\uBCA0\uC774\uC2A4 \uC774\uB3D9 \uC644\uB8CC; {1} \uB370\uC774\uD130\uBCA0\uC774\uC2A4\uB294 \uC774\uC81C {0} \uB370\uC774\uD130\uBCA0\uC774\uC2A4\uB85C\uBD80\uD130 \uBAA8\uB4E0 \uC790\uB8CC\uB97C \uAC00\uC9D1\uB2C8\uB2E4.
|
||||
Commands.mcconvert.Database.InvalidType = {0} \uC740/\uB294 \uC798\uBABB\uB41C \uB370\uC774\uD130\uBCA0\uC774\uC2A4 \uD0C0\uC785\uC785\uB2C8\uB2E4.
|
||||
Commands.mcconvert.Database.Same = \uB2F9\uC2E0\uC740 \uC774\uBBF8 {0} \uB370\uC774\uD130\uBCA0\uC774\uC2A4\uB97C \uC0AC\uC6A9\uC911\uC785\uB2C8\uB2E4!
|
||||
Commands.mcconvert.Database.Start = [[GRAY]]{0}\uC5D0\uC11C {1}(\uC73C)\uB85C \uC804\uD658 \uC2DC\uC791\uC911...
|
||||
Commands.mcconvert.Experience.Finish = [[GRAY]]\uACF5\uC2DD \uBCC0\uD658 \uC644\uB8CC; \uC774\uC81C {0} XP \uACE1\uC120\uC785\uB2C8\uB2E4.
|
||||
Commands.mcconvert.Experience.Invalid = \uC798\uBABB\uB41C \uACF5\uC2DD \uD0C0\uC785! \uC62C\uBC14\uB978 \uD0C0\uC785: [[GREEN]]LINEAR [[RED]]\uADF8\uB9AC\uACE0 [[GREEN]]EXPONENTIAL.
|
||||
Commands.mcconvert.Experience.Same = \uC774\uBBF8 {0} \uACF5\uC2DD\uC744 \uC0AC\uC6A9\uC911\uC785\uB2C8\uB2E4
|
||||
Commands.mcconvert.Experience.Start = [[GRAY]]{0} \uC5D0\uC11C {1} \uACE1\uC120\uC73C\uB85C \uBCC0\uD658 \uC2DC\uC791
|
||||
Commands.mcgod = [[GREEN]]- \uBD88\uC0AC\uC2E0 \uBAA8\uB4DC \uCF1C\uAE30/\uB044\uAE30
|
||||
Commands.mchud.Invalid = HUD \uD0C0\uC785\uC774 \uC62C\uBC14\uB974\uC9C0 \uC54A\uC2B5\uB2C8\uB2E4.
|
||||
Commands.mcpurge.Success = [[GREEN]]\uB370\uC774\uD130\uBCA0\uC774\uC2A4\uAC00 \uC131\uACF5\uC801\uC73C\uB85C \uCD08\uAE30\uD654\uB42C\uC2B5\uB2C8\uB2E4!
|
||||
Commands.mcrank.Heading = [[GOLD]]-=\uAC1C\uC778 \uC21C\uC704=-
|
||||
Commands.mcrank.Overall = \uC885\uD569[[GREEN]] - [[GOLD]]\uB7AD\uD06C [[WHITE]]#[[GREEN]]{0}
|
||||
Commands.mcrank.Player = \uD0C0\uAC9F: [[WHITE]]{0}
|
||||
Commands.mcrank.Skill = {0}[[GREEN]] - [[GOLD]]\uB7AD\uD06C [[WHITE]]#[[GREEN]]{1}
|
||||
Commands.mcrank.Unranked = [[WHITE]]\uB7AD\uD06C\uC5C6\uC74C
|
||||
Commands.mcrefresh.Success = {0}\uC758 \uCFE8\uB2E4\uC6B4\uC774 \uCD08\uAE30\uD654\uB418\uC5C8\uC2B5\uB2C8\uB2E4.
|
||||
Commands.mcremove.Success = [[GREEN]]{0}\uB2D8\uC758 \uB370\uC774\uD130\uBCA0\uC774\uC2A4\uAC00 \uC131\uACF5\uC801\uC73C\uB85C \uC0AD\uC81C\uB418\uC5C8\uC2B5\uB2C8\uB2E4!
|
||||
Commands.mctop.Tip = [[GOLD]]\uD301: [[RED]]/mcrank[[GOLD]] \uBA85\uB839\uC5B4\uB97C \uC0AC\uC6A9\uD558\uBA74 \uBAA8\uB4E0 \uAC1C\uC778 \uC21C\uC704\uB97C \uBCFC\uC218 \uC788\uC2B5\uB2C8\uB2E4!
|
||||
Commands.mmoedit = [\uD50C\uB808\uC774\uC5B4] <\uC2A4\uD0AC> <\uC0C8\uAC12> [[GREEN]] - \uB300\uC0C1\uC744 \uC218\uC815\uD569\uB2C8\uB2E4
|
||||
Commands.mmoedit.AllSkills.1 = [[GREEN]]\uB2F9\uC2E0\uC758 \uBAA8\uB4E0 \uC2A4\uD0AC \uB808\uBCA8\uC774 {0}\uB85C \uC124\uC815\uB418\uC5C8\uC2B5\uB2C8\uB2E4!
|
||||
Commands.mmoedit.Modified.1 = [[GREEN]]\uB2F9\uC2E0\uC758 {0} \uB808\uBCA8\uC774 {1}\uB85C \uC124\uC815\uB418\uC5C8\uC2B5\uB2C8\uB2E4!
|
||||
Commands.mmoedit.Modified.2 = {0}\uB2D8\uC740 {1}\uB97C \uC218\uC815\uD588\uC2B5\uB2C8\uB2E4.
|
||||
Commands.mmoshowdb = \uD604\uC7AC \uC0AC\uC6A9\uD558\uB294 \uB370\uC774\uD130\uBCA0\uC774\uC2A4: [[GREEN]]{0}
|
||||
Commands.ptp.AcceptAny.Disabled = \uD30C\uD2F0 \uD154\uB808\uD3EC\uD2B8 \uC694\uCCAD \uD655\uC778 [[RED]]\uBE44\uD65C\uC131\uD654\uB428
|
||||
Commands.ptp.AcceptAny.Enabled = \uD30C\uD2F0 \uD154\uB808\uD3EC\uD2B8 \uC694\uCCAD \uD655\uC778 [[GREEN]]\uD65C\uC131\uD654\uB428
|
||||
Commands.ptp.Disabled = \uD30C\uD2F0 \uD154\uB808\uD3EC\uD2B8 [[RED]]\uBE44\uD65C\uC131\uD654\uB428
|
||||
Commands.ptp.Enabled = \uD30C\uD2F0 \uD154\uB808\uD3EC\uD2B8 [[GREEN]]\uD65C\uC131\uD654\uB428
|
||||
Commands.ptp.NoRequests = \uB2F9\uC2E0\uC740 \uC774 \uC2DC\uAC04\uC5D0 \uD154\uB808\uD3EC\uD2B8 \uC694\uCCAD\uC744 \uD558\uC2E4 \uC218 \uC5C6\uC2B5\uB2C8\uB2E4
|
||||
Commands.ptp.NoWorldPermissions = [mcMMO] \uB2F9\uC2E0\uC740 \uC6D4\uB4DC {0}(\uC73C)\uB85C \uD154\uB808\uD3EC\uD2B8\uD560 \uAD8C\uD55C\uC774 \uC5C6\uC2B5\uB2C8\uB2E4.
|
||||
Commands.ptp.Request1 = {0} [[GREEN]]\uB2D8\uC774 \uB2F9\uC2E0\uC5D0\uAC8C \uD154\uB808\uD3EC\uD2B8\uB97C \uC2E0\uCCAD\uD588\uC2B5\uB2C8\uB2E4.
|
||||
Commands.ptp.Request2 = [[GREEN]]\uD154\uB808\uD3EC\uD2B8\uD558\uB824\uBA74, \uD0C0\uC785 [[YELLOW]]/ptp accept[[GREEN]]. [[RED]]{0}[[GREEN]]\uCD08\uC5D0 \uC694\uCCAD\uC774 \uB9CC\uAE30\uB429\uB2C8\uB2E4.
|
||||
Commands.ptp.RequestExpired = \uD30C\uD2F0 \uD154\uB808\uD3EC\uD2B8 \uC694\uCCAD\uC774 \uB9CC\uAE30\uB428!
|
||||
Commands.xplock.locked = [[GOLD]]\uB2F9\uC2E0\uC758 \uACBD\uD5D8\uCE58 \uBC14\uB294 {0}\uB85C \uC7A0\uACBC\uC2B5\uB2C8\uB2E4!
|
||||
Commands.xplock.unlocked = [[GOLD]]\uB2F9\uC2E0\uC758 \uACBD\uD5D8\uCE58 \uBC14\uB294 [[GREEN]]\uC7A0\uAE08 \uD574\uC81C\uB418\uC5C8\uC2B5\uB2C8\uB2E4[[GOLD]]!
|
||||
Commands.xprate.modified = \uACBD\uD5D8\uCE58 \uBC30\uC728\uC774 {0}\uBC30\uB85C \uC218\uC815\uB418\uC5C8\uC2B5\uB2C8\uB2E4
|
||||
Commands.xprate.over = mcMMO \uACBD\uD5D8\uCE58 \uC774\uBCA4\uD2B8\uAC00 \uC885\uB8CC\uB418\uC5C8\uC2B5\uB2C8\uB2E4!!
|
||||
Commands.xprate.proper.0 = \uACBD\uD5D8\uCE58 \uBC30\uC728 \uC774\uBCA4\uD2B8\uB97C \uC0AC\uC6A9\uBC95: [[WHITE]]/xprate <\uBC30\uC728> <true/false>
|
||||
Commands.xprate.proper.1 = \uACBD\uD5D8\uCE58 \uBC30\uC728\uC744 \uCD08\uAE30\uD654 \uBC29\uBC95: [[WHITE]]/xprate reset
|
||||
Commands.xprate.proper.2 = \uC774\uAC83\uC740 XP \uC774\uBCA4\uD2B8\uC778\uC9C0 \uC544\uB2CC\uC9C0 true \uB610\uB294 false\uB85C \uB098\uD0C0\uB0B4\uAE30 \uC704\uD574 \uC9C0\uC815\uD558\uC2ED\uC2DC\uC624
|
||||
Commands.xprate.started.0 = [[GOLD]]mcMMO \uACBD\uD5D8\uCE58 \uC774\uBCA4\uD2B8\uAC00 \uC2DC\uC791\uB418\uC5C8\uC2B5\uB2C8\uB2E4!
|
||||
Commands.xprate.started.1 = [[GOLD]]mcMMO \uACBD\uD5D8\uCE58 \uBC30\uC728\uC740 {0}\uBC30 \uC785\uB2C8\uB2E4!
|
||||
|
||||
#EFFECTS
|
||||
##generic
|
||||
Effects.Effects = \uD6A8\uACFC
|
||||
Effects.Parent = [[GOLD]]{0} -
|
||||
Effects.Template = [[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||
|
||||
#EXCAVATION
|
||||
Excavation.Ability.Lower = [[GRAY]]**\uC0BD \uC900\uBE44 \uD574\uC81C**
|
||||
Excavation.Ability.Ready = [[GREEN]]**\uC0BD \uC900\uBE44 \uC644\uB8CC**
|
||||
Excavation.Listener = \uBC1C\uAD74(EXCAVATION):
|
||||
Excavation.SkillName = \uBC1C\uAD74
|
||||
Excavation.Skills.GigaDrillBreaker.Off = **\uAE30\uAC00 \uB4DC\uB9B4 \uBC84\uC11C\uCEE4 \uBC1C\uB3D9 \uD574\uC81C**
|
||||
Excavation.Skills.GigaDrillBreaker.On = [[GREEN]]**\uAE30\uAC00 \uB4DC\uB9B4 \uBC84\uC11C\uCEE4 \uBC1C\uB3D9**
|
||||
Excavation.Skills.GigaDrillBreaker.Other.Off = {0}[[DARK_GREEN]]\uB2D8\uC740 [[RED]]\uAE30\uAC00 \uB4DC\uB9B4 \uBC84\uC11C\uCEE4\uB97C \uC0AC\uC6A9\uD588\uC2B5\uB2C8\uB2E4!
|
||||
Excavation.Skills.GigaDrillBreaker.Other.On = [[GREEN]]{0}[[DARK_GREEN]]\uB2D8\uC740 [[RED]]\uAE30\uAC00 \uB4DC\uB9B4 \uBC84\uC11C\uCEE4\uB97C \uC0AC\uC6A9 \uD588\uC2B5\uB2C8\uB2E4!
|
||||
Excavation.Skills.GigaDrillBreaker.Refresh = [[GREEN]]\uB2F9\uC2E0\uC758 [[YELLOW]]\uAE30\uAC00 \uB4DC\uB9B4 \uBC84\uC11C\uCEE4 [[GREEN]]\uAE30\uC220\uC740 \uC774\uC81C \uC0AC\uC6A9 \uAC00\uB2A5\uD569\uB2C8\uB2E4!
|
||||
Excavation.SubSkill.GigaDrillBreaker.Description = \uB4DC\uB86D \uC18D\uB3C4 3\uBC30, \uACBD\uD5D8\uCE58 3\uBC30, \uC18D\uB3C4 \uC99D\uAC00
|
||||
Excavation.SubSkill.GigaDrillBreaker.Name = \uAE30\uAC00 \uB4DC\uB9B4 \uBC84\uC11C\uCEE4 (\uB2A5\uB825)
|
||||
|
||||
Fishing.Ability.Info = \uB9E4\uC9C1 \uD5CC\uD130: [[GRAY]] **\uD2B8\uB808\uC838 \uD5CC\uD130 \uB7AD\uD06C \uD5A5\uC0C1**
|
||||
Fishing.Ability.Locked.0 = {0}\uB808\uBCA8 \uB54C \uAE30\uC220 \uD574\uC81C (\uD754\uB4E4\uAE30)
|
||||
Fishing.Ability.Locked.1 = {0}\uB808\uBCA8 \uB54C \uAE30\uC220 \uD574\uC81C (\uC5BC\uC74C \uB09A\uC2DC)
|
||||
Fishing.Ability.Locked.2 = {0}\uB808\uBCA8 \uB54C \uAE30\uC220 \uD574\uC81C (\uB09A\uC2DC\uAFBC \uC7A5\uC778)
|
||||
Fishing.Ability.TH.Boom = [[GRAY]]\uD3ED\uBC1C \uC2DC\uAC04!!!
|
||||
Fishing.Ability.TH.MagicFound = [[GRAY]]\uC774 \uC785\uC9C8\uC5D0\uC11C \uB9C8\uBC95\uC774 \uB290\uAEF4\uC9D1\uB2C8\uB2E4...
|
||||
Fishing.Ability.TH.Poison = [[GRAY]]\uB08C\uC0C8\uAC00 \uC88B\uC9C0 \uC54A\uC2B5\uB2C8\uB2E4...
|
||||
Fishing.Chance.Raining = [[BLUE]] \uBE44 \uD2B9\uD61C
|
||||
Fishing.Listener = \uB09A\uC2DC(FISHING):
|
||||
Fishing.SkillName = \uB09A\uC2DC
|
||||
Fishing.SubSkill.FishermansDiet.Description = \uC5B4\uB958 \uC74C\uC2DD \uD5C8\uAE30 \uD68C\uBCF5 \uC99D\uAC00
|
||||
Fishing.SubSkill.FishermansDiet.Name = \uC5B4\uBD80\uC758 \uB2E4\uC774\uC5B4\uD2B8
|
||||
Fishing.SubSkill.IceFishing.Description = \uC5BC\uC74C\uC774 \uB36E\uD600\uC788\uB294 \uD658\uACBD\uC5D0\uC11C \uB09A\uC2DC \uAC00\uB2A5
|
||||
Fishing.SubSkill.IceFishing.Name = \uC5BC\uC74C \uB09A\uC2DC
|
||||
Fishing.SubSkill.MagicHunter.Description = \uC778\uCC48\uD2B8 \uC544\uC774\uD15C \uBC1C\uACAC
|
||||
Fishing.SubSkill.MagicHunter.Name = \uB9E4\uC9C1 \uD5CC\uD130
|
||||
Fishing.SubSkill.MasterAngler.Description = \uB09A\uC2DC\uC911 \uC785\uC9C8 \uD655\uB960 \uC99D\uAC00
|
||||
Fishing.SubSkill.MasterAngler.Name = \uB09A\uC2DC\uAFBC \uC7A5\uC778
|
||||
Fishing.SubSkill.Shake.Description = \uC544\uC774\uD15C\uC744 \uBAB9\uC774\uB098 \uB09A\uC2DC\uC5D0\uC11C \uC5BB\uC74C
|
||||
Fishing.SubSkill.Shake.Name = \uD754\uB4E4\uAE30 (vs. \uB3C5\uB9BD\uCCB4)
|
||||
Fishing.SubSkill.TreasureHunter.Description = \uBB3C\uAC74(\uADF8\uC678) \uB09A\uC2DC
|
||||
Fishing.SubSkill.TreasureHunter.Name = \uD2B8\uB808\uC838 \uD5CC\uD130 (\uD328\uC2DC\uBE0C)
|
||||
|
||||
##Acrobatics
|
||||
Guides.Acrobatics.Section.0 = [[DARK_AQUA]]\uACE1\uC608\uC5D0 \uB300\uD558\uC5EC:\n[[YELLOW]]\uACE1\uC608\uB294 mcMMO\uC758 \uC6B0\uC640\uD558\uAC8C \uC6C0\uC9C1\uC774\uB294 \uC608\uC220\uC785\uB2C8\uB2E4.\n[[YELLOW]]\uC804\uD22C \uD2B9\uD61C\uC640 \uD658\uACBD \uC190\uC0C1 \uD2B9\uD61C\uB97C \uC99D\uAC00\uC2DC\uD0B5\uB2C8\uB2E4.\n\n[[DARK_AQUA]]XP \uC5BB\uAE30:\n[[YELLOW]]\uC774 \uC2A4\uD0AC\uC758 XP\uB97C \uC5BB\uC744\uB824\uBA74 \uC804\uD22C\uB098 \uC0DD\uC874\uC5D0\uC11C \uD53C\uD574\uB97C \n[[YELLOW]]\uC785\uB294 \uB099\uD558\uC5D0\uC11C \uCC29\uC9C0 \uD589\uB3D9\uC774 \uC694\uAD6C\uB429\uB2C8\uB2E4.
|
||||
Guides.Acrobatics.Section.1 = [[DARK_AQUA]]\uC5B4\uB5BB\uAC8C \uAD6C\uB974\uAE30\uB97C \uD558\uB098\uC694?\n[[YELLOW]]\uB2F9\uC2E0\uC774 \uB099\uD558 \uD53C\uD574\uB97C \uBC1B\uC744 \uB54C \uD53C\uD574\uB97C \uBB34\uD6A8\uD654\uD560\n[[YELLOW]]\uC9C0\uC18D\uC801\uC778 \uAE30\uD68C\uB97C \uAC00\uC9C0\uAC8C \uB429\uB2C8\uB2E4. \uCB48\uAD6C\uB9AC\uAE30 \uBC84\uD2BC\uC744 \uB204\uB974\uACE0 \uC788\uC73C\uBA74\n[[YELLOW]]\uB5A8\uC5B4\uC9C0\uB294 \uB3D9\uC548 \uB450\uBC30\uC758 \uAE30\uD68C\uB97C \uAC00\uC9C0\uAC8C \uB429\uB2C8\uB2E4.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level
|
||||
Guides.Acrobatics.Section.2 = [[DARK_AQUA]]\uC5B4\uB5BB\uAC8C \uD68C\uD53C\uB97C \uD558\uB098\uC694?\n[[YELLOW]]\uD68C\uD53C\uB294 \uB2F9\uC2E0\uC774 \uC804\uD22C\uC5D0\uC11C \uC0C1\uCC98\uB97C \uC785\uC744 \uB54C \uC785\uB294\n[[YELLOW]]\uD53C\uD574\uB97C \uBC18\uAC10\uC2DC\uD0A4\uB294 \uC9C0\uC18D\uC801\uC778 \uAE30\uD68C\uC785\uB2C8\uB2E4.\n[[YELLOW]]\uC774\uAC83\uC740 \uB2F9\uC2E0\uC758 \uC2A4\uD0AC \uB808\uBCA8\uACFC \uC5F0\uACB0\uB429\uB2C8\uB2E4.
|
||||
##Alchemy
|
||||
Guides.Alchemy.Section.0 = [[DARK_AQUA]]About Alchemy:\n[[YELLOW]]Alchemy is about brewing potions.\n[[YELLOW]]It provides a speed increase in the potion brew time, as well\n[[YELLOW]]as the addition of new (previously) unobtainable potions.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to brew potions.
|
||||
Guides.Alchemy.Section.1 = [[DARK_AQUA]]How does Catalysis work?\n[[YELLOW]]Catalysis speeds of the brewing process, with a\n[[YELLOW]]max speed of 4x at level 1000.\n[[YELLOW]]This ability is unlocked at level 100 by default.
|
||||
Guides.Alchemy.Section.2 = [[DARK_AQUA]]How does Concoctions work?\n[[YELLOW]]Concoctions allows brewing of more potions with custom ingredients.\n[[YELLOW]]Which special ingredients are unlocked is determined\n[[YELLOW]]by your Rank. There are 8 ranks to unlock.
|
||||
Guides.Alchemy.Section.3 = [[DARK_AQUA]]Concoctions tier 1 ingredients:\n[[YELLOW]]Blaze Powder, Fermented Spider Eye, Ghast Tear, Redstone,\n[[YELLOW]]Glowstone Dust, Sugar, Glistering Melon, Golden Carrot,\n[[YELLOW]]Magma Cream, Nether Wart, Spider Eye, Suplhur, Water Lily,\n[[YELLOW]]Pufferfish\n[[YELLOW]](Vanilla Potions)
|
||||
Guides.Alchemy.Section.4 = [[DARK_AQUA]]Concoctions tier 2 ingredients:\n[[YELLOW]]Carrot (Potion of Haste)\n[[YELLOW]]Slimeball (Potion of Dullness)\n\n[[DARK_AQUA]]Concoctions tier 3 ingredients:\n[[YELLOW]]Quartz (Potion of Absorption)\n[[YELLOW]]Red Mushroom (Potion of Leaping)
|
||||
Guides.Alchemy.Section.5 = [[DARK_AQUA]]Concoctions tier 4 ingredients:\n[[YELLOW]]Apple (Potion of Health Boost)\n[[YELLOW]]Rotten Flesh (Potion of Hunger)\n\n[[DARK_AQUA]]Concoctions tier 5 ingredients:\n[[YELLOW]]Brown Mushroom (Potion of Nausea)\n[[YELLOW]]Ink Sack (Potion of Blindness)
|
||||
Guides.Alchemy.Section.6 = [[DARK_AQUA]]Concoctions tier 6 ingredients:\n[[YELLOW]]Fern (Potion of Saturation)\n\n[[DARK_AQUA]]Concoctions tier 7 ingredients:\n[[YELLOW]]Poisonous Potato (Potion of Decay)\n\n[[DARK_AQUA]]Concoctions tier 8 ingredients:\n[[YELLOW]]Regular Golden Apple (Potion of Resistance)
|
||||
##Archery
|
||||
Guides.Archery.Section.0 = [[DARK_AQUA]]\uAD81\uC220\uC5D0 \uB300\uD558\uC5EC:\n[[YELLOW]]\uAD81\uC220\uC740 \uD65C\uACFC \uD654\uC0B4\uB85C \uC3D8\uB294 \uAC83\uC744 \uB73B\uD569\uB2C8\uB2E4.\n[[YELLOW]]\uAD81\uC220\uC740 PVP\uC5D0\uC11C \uB2F9\uC2E0\uC774 \uC801\uC744 \uD604\uD639\uC2DC\uD0A4\uB294 \uB2A5\uB825\uACFC\n[[YELLOW]]\uB808\uBCA8 \uD06C\uAE30\uC758 \uB370\uBBF8\uC9C0 \uBD80\uC2A4\uD130\uB97C \uAC19\uC740 \uAC83\uC73C\uB85C\n[[YELLOW]]\uC804\uD22C \uBCF4\uB108\uC2A4\uB97C \uC81C\uACF5\uD569\uB2C8\uB2E4. In addition to this, you can retrieve\n[[YELLOW]]some of your spent arrows from the corpses of your foes.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to shoot mobs or\n[[YELLOW]]other players.
|
||||
Guides.Archery.Section.1 = [[DARK_AQUA]]How does Skill Shot work?\n[[YELLOW]]Skill Shot provides additional damage to your shots.\n[[YELLOW]]The bonus damage from Skill Shot increases as you\n[[YELLOW]]level in Archery.\n[[YELLOW]]With the default settings, your archery damage increases 10%\n[[YELLOW]]every 50 levels, to a maximum of 200% bonus damage.
|
||||
Guides.Archery.Section.2 = [[DARK_AQUA]]How does Daze work?\n[[YELLOW]]You have a passive chance to daze other players when\n[[YELLOW]]you shoot them. When Daze triggers it forces your opponents\n[[YELLOW]]to look straight up for a short duration.\n[[YELLOW]]A Daze shot also deals an additional 4 damage (2 hearts).
|
||||
Guides.Archery.Section.3 = [[DARK_AQUA]]How does Arrow Retrieval work?\n[[YELLOW]]You have a passive chance to retrieve some of your arrows\n[[YELLOW]]when you kill a mob with your bow.\n[[YELLOW]]This chance increases as you level in Archery.\n[[YELLOW]]By default, this ability increases by 0.1% per level, up to 100%\n[[YELLOW]]at level 1000.
|
||||
#GUIDES
|
||||
Guides.Available = [[GRAY]]{0} \uAC00\uC774\uB4DC\uAC00 \uC788\uC2B5\uB2C8\uB2E4 - \uD0C0\uC785 /{1} ? [\uD398\uC774\uC9C0]
|
||||
##Axes
|
||||
Guides.Axes.Section.0 = [[DARK_AQUA]]About Axes:\n[[YELLOW]]With the Axes skill you can use your axe for much more then\n[[YELLOW]]just deforesting! You can hack and chop away at mobs\n[[YELLOW]]and players to gain XP, hitting mobs with the effect of\n[[YELLOW]]knockback and inflicting DEADLY criticals on mobs and players.\n[[YELLOW]]Your axe also becomes a hand-held woodchipper,\n[[YELLOW]]breaking down the enemy's armor with ease as your level\n[[YELLOW]]increases.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need hit other mobs or players\n[[YELLOW]]with an Axe.
|
||||
Guides.Axes.Section.1 = [[DARK_AQUA]]How does Skull Splitter work?\n[[YELLOW]]This ability allows you to deal an AoE (Area of Effect) hit.\n[[YELLOW]]This AoE hit will deal half as much damage as you did to the\n[[YELLOW]]main target, so it's great for clearing out large piles of mobs.
|
||||
Guides.Axes.Section.2 = [[DARK_AQUA]]How does Critical Strikes work?\n[[YELLOW]]Critical Strikes is a passive ability which gives players a\n[[YELLOW]]chance to deal additional damage.\n[[YELLOW]]With the default settings, every 2 skill levels in Axes awards a\n[[YELLOW]]0.1% chance to deal a Critical Strike, causing 2.0 times damage\n[[YELLOW]]to mobs or 1.5 times damage against other players.
|
||||
Guides.Axes.Section.3 = [[DARK_AQUA]]How does Axe Mastery work?\n[[YELLOW]]Axe Mastery is a passive ability that will add additional damage\n[[YELLOW]]to your hits when using Axes.\n[[YELLOW]]By default, the bonus damage increases by 1 every 50 levels,\n[[YELLOW]]up to a cap of 4 extra damage at level 200.
|
||||
Guides.Axes.Section.4 = [[DARK_AQUA]]How does Armor Impact work?\n[[YELLOW]]Strike with enough force to shatter armor!\n[[YELLOW]]Armor Impact has a passive chance to damage your\n[[YELLOW]]opponent's armor. This damage increases as you level in Axes.
|
||||
Guides.Axes.Section.5 = [[DARK_AQUA]]How does Greater Impact work?\n[[YELLOW]]You have a passive chance to achieve a greater impact when\n[[YELLOW]]hitting mobs or players with your axe.\n[[YELLOW]]By default this chance is 25%. This passive ability has an\n[[YELLOW]]extreme knockback effect, similar to the Knockback II\n[[YELLOW]]enchantment. In addition, it deals bonus damage to the target.
|
||||
##Excavation
|
||||
Guides.Excavation.Section.0 = [[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.
|
||||
Guides.Excavation.Section.1 = [[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand, Snow
|
||||
Guides.Excavation.Section.2 = [[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.
|
||||
Guides.Excavation.Section.3 = [[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.
|
||||
Guides.Excavation.Section.4 = [[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.
|
||||
Guides.Excavation.Section.5 = [[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
|
||||
##Fishing
|
||||
Guides.Fishing.Section.0 = [[DARK_AQUA]]About Fishing:\n[[YELLOW]]With the Fishing skill, Fishing is exciting again!\n[[YELLOW]]Find hidden treasures, and shake items off mobs.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Catch fish.
|
||||
Guides.Fishing.Section.1 = [[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]This ability allows you to find treasure from fishing \n[[YELLOW]]with a small chance of the items being enchanted.\n[[YELLOW]]Every possible treasure for Fishing has a chance\n[[YELLOW]]to drop on any level. It depends however\n[[YELLOW]]what the rarity of the item is how often it will drop.\n[[YELLOW]]The higher your Fishing skill is, the better\n[[YELLOW]]your chances are to find better treasures.
|
||||
Guides.Fishing.Section.2 = [[DARK_AQUA]]How does Ice Fishing work?\n[[YELLOW]]This passive skill allows you to fish in ice lakes!\n[[YELLOW]]Cast your fishing rod in an ice lake and the ability will\n[[YELLOW]]create a small hole in the ice to fish in.
|
||||
Guides.Fishing.Section.3 = [[DARK_AQUA]]How does Master Angler work?\n[[YELLOW]]This passive skill increases the bite chance while fishing.\n[[YELLOW]]When you've unlocked this ability, fishing while in\n[[YELLOW]]a boat or when an ocean biome doubles the bite chance.
|
||||
Guides.Fishing.Section.4 = [[DARK_AQUA]]How does Shake work?\n[[YELLOW]]This active ability allows you to shake items loose from mobs\n[[YELLOW]]by hooking them with the fishing rod. \n[[YELLOW]]Mobs will drop items they would normally drop on death.\n[[YELLOW]]It is also possible to acquire mob skulls, which are normally \n[[YELLOW]]unobtainable in survival mode.
|
||||
Guides.Fishing.Section.5 = [[DARK_AQUA]]How does Fisherman's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]from eating fish.
|
||||
Guides.Fishing.Section.6 = [[DARK_AQUA]]Notes about Fishing:\n[[YELLOW]]Fishing drops are completely customizable,\n[[YELLOW]]so results vary server to server.
|
||||
Guides.Header = [[GOLD]]-=[[GREEN]]{0} \uAC00\uC774\uB4DC[[GOLD]]=-
|
||||
##Herbalism
|
||||
Guides.Herbalism.Section.0 = [[DARK_AQUA]]About Herbalism:\n[[YELLOW]]Herbalism is about collecting herbs and plants.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Collect plants and herbs.
|
||||
Guides.Herbalism.Section.1 = [[DARK_AQUA]]Compatible Blocks\n[[YELLOW]]Wheat, Potatoes, Carrots, Melons, \n[[YELLOW]]Pumpkins, Sugar Canes, Cocoa Beans, Flowers, Cacti, Mushrooms,\n[[YELLOW]]Nether Wart, Lily Pads, and Vines.
|
||||
Guides.Herbalism.Section.2 = [[DARK_AQUA]]How does Green Terra work?\n[[YELLOW]]Green Terra is an active ability, you can right-click\n[[YELLOW]]while holding a hoe to activate Green Terra.\n[[YELLOW]]Green Terra grants players a chance to get 3x drops from\n[[YELLOW]]harvesting plants. It also gives players the ability to\n[[YELLOW]]spread life into blocks and transform them using seeds\n[[YELLOW]]from your inventory.
|
||||
Guides.Herbalism.Section.3 = [[DARK_AQUA]]How does Green Thumb (Crops) work?\n[[YELLOW]]This passive ability will automatically replant crops when\n[[YELLOW]]harvesting.\n[[YELLOW]]Your chance of success depends on your Herbalism skill.
|
||||
Guides.Herbalism.Section.4 = [[DARK_AQUA]]How does Green Thumb (Cobble/Stone Brick/Dirt) work?\n[[YELLOW]]This active ability allows you to turn blocks into their\n[[YELLOW]]"plant-related" counterparts. You can do this by right-clicking\n[[YELLOW]]a block, while holding seeds. This will consume 1 seed.
|
||||
Guides.Herbalism.Section.5 = [[DARK_AQUA]]How does Farmer's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]when eating Bread, Cookies, Melons, Mushroom Soup, Carrots,\n[[YELLOW]]and Potatoes.
|
||||
Guides.Herbalism.Section.6 = [[DARK_AQUA]]How does Hylian Luck work?\n[[YELLOW]]This passive ability gives you a chance to find rare items\n[[YELLOW]]when certain blocks are broken with a sword.
|
||||
Guides.Herbalism.Section.7 = [[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives players more yield from their\n[[YELLOW]]harvests.
|
||||
##Mining
|
||||
Guides.Mining.Section.0 = [[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.
|
||||
Guides.Mining.Section.1 = [[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.
|
||||
Guides.Mining.Section.2 = [[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.
|
||||
Guides.Mining.Section.3 = [[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.
|
||||
Guides.Mining.Section.4 = [[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]crouch and right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.
|
||||
Guides.Mining.Section.5 = [[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
|
||||
Guides.Page.Invalid = \uC62C\uBC14\uB978 \uD398\uC774\uC9C0 \uBC88\uD638\uAC00 \uC544\uB2D9\uB2C8\uB2E4!
|
||||
Guides.Page.OutOfRange = \uADF8 \uD398\uC774\uC9C0\uB294 \uC874\uC7AC\uD558\uC9C0 \uC54A\uC2B5\uB2C8\uB2E4, \uC624\uC9C1 \uCD1D {0} \uD398\uC774\uC9C0\uAC00 \uC788\uC2B5\uB2C8\uB2E4.
|
||||
##Repair
|
||||
Guides.Repair.Section.0 = [[DARK_AQUA]]About Repair:\n[[YELLOW]]Repair allows you to use an iron block to repair armor and\n[[YELLOW]]tools, or a gold block to salvage armor and tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Repair tools or armor using the mcMMO Anvil. This is an\n[[YELLOW]]iron block by default and should not be confused with\n[[YELLOW]]the Vanilla Minecraft Anvil.
|
||||
Guides.Repair.Section.1 = [[DARK_AQUA]]How can I use Repair?\n[[YELLOW]]Place down a mcMMO Anvil and right-click to repair the item \n[[YELLOW]]you're currently holding. This consumes 1 item on every use.
|
||||
Guides.Repair.Section.2 = [[DARK_AQUA]]How does Repair Mastery work?\n[[YELLOW]]Repair Mastery increases the repair amount. The extra amount\n[[YELLOW]]repaired is influenced by your Repair skill level.
|
||||
Guides.Repair.Section.3 = [[DARK_AQUA]]How does Super Repair work?\n[[YELLOW]]Super Repair is a passive ability. When repairing an item,\n[[YELLOW]]it grants players a chance to repair an item with\n[[YELLOW]]double effectiveness.
|
||||
Guides.Repair.Section.4 = [[DARK_AQUA]]How does Arcane Forging work?\n[[YELLOW]]This passive ability allows you to repair items with a certain\n[[YELLOW]]chance of maintaining its enchantments. The enchants may be\n[[YELLOW]]kept at their existing levels, downgraded to a lower level,\n[[YELLOW]]or lost entirely.
|
||||
##Salvage
|
||||
Guides.Salvage.Section.0 = [[DARK_AQUA]]About Salvage:\n[[YELLOW]]Salvage allows you to use an gold block to salvage armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Salvage is a child skill of Repair and Fishing, your Salvage\n[[YELLOW]]skill level is based on your Fishing and Repair skill levels.
|
||||
Guides.Salvage.Section.1 = [[DARK_AQUA]]How can I use Salvage?\n[[YELLOW]]Place down a mcMMO Salvage Anvil and right-click to salvage\n[[YELLOW]]the item you're currently holding. This will break apart the item,\n[[YELLOW]]and give back materials used to craft the item.\n\n[[YELLOW]]For example, salvaging an iron pickaxe will give you iron bars.
|
||||
Guides.Salvage.Section.2 = [[DARK_AQUA]]How does Advanced Salvage work?\n[[YELLOW]]When unlocked, this ability allows you to salvage damaged items.\n[[YELLOW]]The yield percentage increases as you level up. A higher yield\n[[YELLOW]]means that you can get more materials back.\n[[YELLOW]]With advanced salvage you will always get 1 material back,\n[[YELLOW]]unless the item is too damaged. So you don't have to worry\n[[YELLOW]]about destroying items without getting anything in return.
|
||||
Guides.Salvage.Section.3 = [[DARK_AQUA]]To illustrate how this works, here's an example:\n[[YELLOW]]Let's say we salvage a gold pickaxe which is damaged for 20%,\n[[YELLOW]]this means that the maximum amount you could get is only 2\n[[YELLOW]](because the pick is crafted with 3 ingots - each worth\n[[YELLOW]]33,33% durability) which is equal to 66%. If your yield\n[[YELLOW]]percentage is below 66% you are not able to get 2 ingots.\n[[YELLOW]]If it is above this value you are able to gain the "full amount",\n[[YELLOW]]which means that you will get 2 ingots.
|
||||
Guides.Salvage.Section.4 = [[DARK_AQUA]]How does Arcane Salvage work?\n[[YELLOW]]This ability allows you to get enchanted books when salvaging\n[[YELLOW]]enchanted items. Depending on your level the chance of\n[[YELLOW]]successfully extracting a full or partial enchantment varies.\n\n[[YELLOW]]When an enchantment is partially extracted, the enchantment\n[[YELLOW]]book will have a lower level enchantment compared to what\n[[YELLOW]]it was on the item.
|
||||
##Smelting
|
||||
Guides.Smelting.Section.0 = Coming soon...
|
||||
##Swords
|
||||
Guides.Swords.Section.0 = [[DARK_AQUA]]About Swords:\n[[YELLOW]]This skill awards combat bonuses to anyone fighting with a\n[[YELLOW]]sword.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs or \n[[YELLOW]]other players when wielding a sword.
|
||||
Guides.Swords.Section.1 = [[DARK_AQUA]]How does Serrated Strikes work?\n[[YELLOW]]Serrated Strikes is an active ability, you can activate it by\n[[YELLOW]]right-clicking with a sword. This ability allows you to deal \n[[YELLOW]]an AoE (Area of Effect) hit. This AoE will do a bonus 25%\n[[YELLOW]]damage and will inflict a bleed effect that lasts for 5 ticks.
|
||||
Guides.Swords.Section.2 = [[DARK_AQUA]]How does Counter Attack work?\n[[YELLOW]]Counter Attack is an active ability. When blocking and taking\n[[YELLOW]]hits from mobs, you will have a chance to reflect 50% of \n[[YELLOW]]the damage that was taken.
|
||||
Guides.Swords.Section.3 = [[DARK_AQUA]]How does Bleed work?\n[[YELLOW]]Bleed causes enemies to take damage every two seconds. The \n[[YELLOW]]target will bleed until the effect wears off, or death, \n[[YELLOW]]whichever comes first.\n[[YELLOW]]The duration of the bleed is increased by your sword skill.
|
||||
##Taming
|
||||
Guides.Taming.Section.0 = [[DARK_AQUA]]About Taming:\n[[YELLOW]]Taming will give players various combat bonuses when using\n[[YELLOW]]tamed wolves.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you need to tame wolves/ocelots or\n[[YELLOW]]get into combat with your wolves.
|
||||
Guides.Taming.Section.1 = [[DARK_AQUA]]How does Call of the Wild work?\n[[YELLOW]]Call of the Wild is an active ability that will allow you to summon\n[[YELLOW]]a wolf or an ocelot by your side. You can do this by\n[[YELLOW]]left-clicking while holding bones or fish.
|
||||
Guides.Taming.Section.2 = [[DARK_AQUA]]How does Beast Lore work?\n[[YELLOW]]Beast Lore allows players to inspect pets and to check the\n[[YELLOW]]stats of wolves and ocelots. Left-click a wolf or ocelot to use\n[[YELLOW]]Beast Lore.
|
||||
Guides.Taming.Section.3 = [[DARK_AQUA]]How does Gore work?\n[[YELLOW]]Gore is a passive ability that has a chance of inflicting a\n[[YELLOW]]bleeding effect on your wolves' targets.
|
||||
Guides.Taming.Section.4 = [[DARK_AQUA]]How does Sharpened Claws work?\n[[YELLOW]]Sharpened Claws provides a damage bonus to damage dealt\n[[YELLOW]]by wolves. The damage bonus depends on your Taming level.
|
||||
Guides.Taming.Section.5 = [[DARK_AQUA]]How does Environmentally Aware work?\n[[YELLOW]]This passive ability will allow wolves to teleport to you when\n[[YELLOW]]they get near hazards, such as Cacti/Lava. It will also give\n[[YELLOW]]wolves fall damage immunity.
|
||||
Guides.Taming.Section.6 = [[DARK_AQUA]]How does Thick Fur work?\n[[YELLOW]]This passive ability will reduce damage and make wolves\n[[YELLOW]]fire resistant.
|
||||
Guides.Taming.Section.7 = [[DARK_AQUA]]How does Shock Proof work?\n[[YELLOW]]This passive ability reduces damage done to wolves\n[[YELLOW]]from explosions.
|
||||
Guides.Taming.Section.8 = [[DARK_AQUA]]How does Fast Food Service work?\n[[YELLOW]]This passive ability gives wolves a chance to heal whenever\n[[YELLOW]]they perform an attack.
|
||||
##Unarmed
|
||||
Guides.Unarmed.Section.0 = [[DARK_AQUA]]About Unarmed:\n[[YELLOW]]Unarmed will give players various combat bonuses when using\n[[YELLOW]]your fists as a weapon. \n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs \n[[YELLOW]]or other players when unarmed.
|
||||
Guides.Unarmed.Section.1 = [[DARK_AQUA]]How does Berserk work?\n[[YELLOW]]Beserk is an active ability that is activated by\n[[YELLOW]]right-clicking. While in Beserk mode, you deal 50% more\n[[YELLOW]]damage and you can break weak materials instantly, such as\n[[YELLOW]]Dirt and Grass.
|
||||
Guides.Unarmed.Section.2 = [[DARK_AQUA]]How does Iron Arm work?\n[[YELLOW]]Iron Arm increases the damage dealt when hitting mobs or\n[[YELLOW]]players with your fists.
|
||||
Guides.Unarmed.Section.3 = [[DARK_AQUA]]How does Arrow Deflect work?\n[[YELLOW]]Arrow Deflect is a passive ability that gives you a chance\n[[YELLOW]]to deflect arrows shot by Skeletons or other players.\n[[YELLOW]]The arrow will fall harmlessly to the ground.
|
||||
Guides.Unarmed.Section.4 = [[DARK_AQUA]]How does Iron Grip work?\n[[YELLOW]]Iron Grip is a passive ability that counters disarm. As your\n[[YELLOW]]unarmed level increases, the chance of preventing a disarm increases.
|
||||
Guides.Unarmed.Section.5 = [[DARK_AQUA]]How does Disarm work?\n[[YELLOW]]This passive ability allows players to disarm other players,\n[[YELLOW]]causing the target's equipped item to fall to the ground.
|
||||
Guides.Usage = \uC0AC\uC6A9\uBC95 /{0} ? [\uD398\uC774\uC9C0]
|
||||
##Woodcutting
|
||||
Guides.Woodcutting.Section.0 = [[DARK_AQUA]]About Woodcutting:\n[[YELLOW]]Woodcutting is all about chopping down trees.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained whenever you break log blocks.
|
||||
Guides.Woodcutting.Section.1 = [[DARK_AQUA]]How does Tree Feller work?\n[[YELLOW]]Tree Feller is an active ability, you can right-click\n[[YELLOW]]while holding an ax to activate Tree Feller. This will\n[[YELLOW]]cause the entire tree to break instantly, dropping all\n[[YELLOW]]of its logs at once.
|
||||
Guides.Woodcutting.Section.2 = [[DARK_AQUA]]How does Leaf Blower work?\n[[YELLOW]]Leaf Blower is a passive ability that will cause leaf\n[[YELLOW]]blocks to break instantly when hit with an axe. By default,\n[[YELLOW]]this ability unlocks at level 100.
|
||||
Guides.Woodcutting.Section.3 = [[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives you a chance to obtain an extra\n[[YELLOW]]block for every log you chop.
|
||||
|
||||
Hardcore.DeathStatLoss.Name = \uC2A4\uD0AC \uB370\uC2A4 \uD328\uB110\uD2F0
|
||||
Hardcore.DeathStatLoss.PercentageChanged = [[GOLD]][mcMMO] \uC2A4\uD15F \uAC10\uC18C \uBE44\uC728\uC774 {0}\uB85C \uBCC0\uACBD\uB418\uC5C8\uC2B5\uB2C8\uB2E4..
|
||||
Hardcore.DeathStatLoss.PlayerDeath = [[GOLD]][mcMMO] [[DARK_RED]]\uB2F9\uC2E0\uC740 \uC8FD\uC5B4\uC11C [[BLUE]]{0}[[DARK_RED]] \uB808\uBCA8\uC744 \uC783\uC5C8\uC2B5\uB2C8\uB2E4.
|
||||
#HARDCORE
|
||||
Hardcore.Mode.Disabled = [[GOLD]][mcMMO] \uD558\uB4DC\uCF54\uC5B4 \uBAA8\uB4DC {0}\uAC00 {1}\uC5D0 \uBE44\uD65C\uC131\uD654\uB428.
|
||||
Hardcore.Mode.Enabled = [[GOLD]][mcMMO] \uD558\uB4DC\uCF54\uC5B4 \uBAA8\uB4DC {0}\uAC00 {1}\uC5D0 \uD65C\uC131\uD654\uB428.
|
||||
Hardcore.Vampirism.Killer.Failure = [[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]]\uB2D8\uC740 \uD2B9\uBCC4\uD55C \uAE30\uC220\uC744 \uAC00\uC9C0\uACE0 \uC788\uC9C0\uC54A\uC544 \uB2F9\uC2E0\uC774 \uAC00\uC838\uAC08 \uC9C0\uC2DD\uC774 \uC5C6\uC2B5\uB2C8\uB2E4.
|
||||
Hardcore.Vampirism.Killer.Success = [[GOLD]][mcMMO] [[DARK_AQUA]]\uB2F9\uC2E0\uC740 [[YELLOW]]{1}[[DARK_AQUA]]\uB2D8\uC73C\uB85C\uBD80\uD130 [[BLUE]]{0}[[DARK_AQUA]] \uB808\uBCA8\uC744 \uD6D4\uCCE4\uC2B5\uB2C8\uB2E4.
|
||||
Hardcore.Vampirism.Name = \uBC40\uD30C\uC774\uC5B4\uB9AC\uC810
|
||||
Hardcore.Vampirism.PercentageChanged = [[GOLD]][mcMMO] \uC2A4\uD15F \uD761\uD608 \uBE44\uC728\uC774 {0}\uB85C \uBCC0\uACBD\uB418\uC5C8\uC2B5\uB2C8\uB2E4.
|
||||
Hardcore.Vampirism.Victim.Failure = [[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]]\uB2D8\uC740 \uB2F9\uC2E0\uC758 \uC9C0\uC2DD\uC744 \uAC00\uC838\uAC08\uC218 \uC5C6\uC5C8\uC2B5\uB2C8\uB2E4!
|
||||
Hardcore.Vampirism.Victim.Success = [[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]]\uB2D8\uC740 \uB2F9\uC2E0\uC5D0\uAC8C\uC11C [[BLUE]]{1}[[DARK_RED]] \uB808\uBCA8\uC744 \uD6D4\uCCD0\uAC14\uC2B5\uB2C8\uB2E4!
|
||||
|
||||
Herbalism.Ability.GTe.NeedMore = \uC7AC\uBC30\uC758 \uB300\uC9C0\uC5D0 \uBFCC\uB9B4 \uC528\uAC00 \uC880\uB354 \uD544\uC694\uD569\uB2C8\uB2E4.
|
||||
Herbalism.Ability.GTh = [[GREEN]]**\uC7AC\uBC30\uC758 \uC7AC\uB2A5**
|
||||
Herbalism.Ability.GTh.Fail = **\uC7AC\uBC30\uC758 \uC7AC\uB2A5 \uC2E4\uD328**
|
||||
Herbalism.Ability.Lower = [[GRAY]]**\uD638\uBBF8 \uC900\uBE44 \uD574\uC81C**
|
||||
Herbalism.Ability.Ready = [[GREEN]]**\uD638\uBBF8 \uC900\uBE44 \uC644\uB8CC**
|
||||
Herbalism.Ability.ShroomThumb.Fail = **\uBC84\uC12F\uC7AC\uBC30\uC790\uC758 \uC228\uACB0 \uC2E4\uD328**
|
||||
Herbalism.Effect.4 = \uC7AC\uBC30\uC758 \uC7AC\uB2A5 (\uBE14\uB85D\uB4E4)
|
||||
Herbalism.HylianLuck = [[GREEN]]\uD558\uC774\uB784\uC758 \uD589\uC6B4\uC774 \uC624\uB298 \uB108\uC5D0\uAC8C \uB530\uB974\uB294\uAD6C\uB098!
|
||||
Herbalism.Listener = \uC57D\uCD08\uD559(HERBALISM):
|
||||
Herbalism.SkillName = \uC57D\uCD08\uD559
|
||||
Herbalism.Skills.GTe.Off = **\uC7AC\uBC30\uC758 \uB300\uC9C0 \uBE44\uD65C\uC131\uD654\uB428**
|
||||
Herbalism.Skills.GTe.On = [[GREEN]]**\uC7AC\uBC30\uC758 \uB300\uC9C0 \uD65C\uC131\uD654\uB428**
|
||||
Herbalism.Skills.GTe.Other.Off = {0}[[DARK_GREEN]]\uB2D8\uC740 [[RED]]\uC7AC\uBC30\uC758 \uB300\uC9C0\uB97C \uC0AC\uC6A9\uD588\uC2B5\uB2C8\uB2E4!
|
||||
Herbalism.Skills.GTe.Other.On = [[GREEN]]{0}[[DARK_GREEN]]\uB2D8\uC740 [[RED]]\uC7AC\uBC30\uC758 \uB300\uC9C0\uB97C \uC0AC\uC6A9\uD588\uC2B5\uB2C8\uB2E4!
|
||||
Herbalism.Skills.GTe.Refresh = [[GREEN]]\uB2F9\uC2E0\uC758 [[YELLOW]]\uC7AC\uBC30\uC758 \uB300\uC9C0 [[GREEN]]\uAE30\uC220\uC740 \uC774\uC81C \uC0AC\uC6A9 \uAC00\uB2A5\uD569\uB2C8\uB2E4!
|
||||
Herbalism.SubSkill.DoubleDrops.Description = \uD56D\uC0C1 \uB4DC\uB86D 2\uBC30
|
||||
Herbalism.SubSkill.DoubleDrops.Name = 2\uBC30 \uB4DC\uB86D (\uBAA8\uB4E0 \uC791\uBB3C)
|
||||
Herbalism.SubSkill.FarmersDiet.Description = \uB18D\uC791\uBB3C \uBC30\uACE0\uD488 \uD68C\uBCF5 \uD5A5\uC0C1
|
||||
Herbalism.SubSkill.FarmersDiet.Name = \uB18D\uBD80\uC758 \uB2E4\uC774\uC5B4\uD2B8
|
||||
Herbalism.SubSkill.GreenTerra.Description = \uB300\uC9C0 \uBFCC\uB9AC\uAE30, \uB4DC\uB86D 3\uBC30
|
||||
Herbalism.SubSkill.GreenTerra.Name = \uC7AC\uBC30\uC758 \uB300\uC9C0 (\uB2A5\uB825)
|
||||
Herbalism.SubSkill.GreenThumb.Description = \uC218\uD655\uC2DC \uC790\uB3D9 \uC528 \uC2EC\uAE30
|
||||
Herbalism.SubSkill.GreenThumb.Description.2 = \uC774\uB07C\uB080 \uBE14\uB85D \uB9CC\uB4E4\uAE30, \uC794\uB514 \uC790\uB77C\uAC8C\uD558\uAE30
|
||||
Herbalism.SubSkill.GreenThumb.Name = \uC7AC\uBC30\uC758 \uC7AC\uB2A5 (\uBC00)
|
||||
Herbalism.SubSkill.HylianLuck.Description = \uC801\uC740 \uD655\uB960\uB85C \uB808\uC5B4\uC544\uC774\uD15C \uC5BB\uC74C
|
||||
Herbalism.SubSkill.HylianLuck.Name = \uD558\uC77C\uB9AC\uC548\uC758 \uD589\uC6B4
|
||||
Herbalism.SubSkill.ShroomThumb.Description = \uD759 & \uC794\uB514\uC5D0 \uADE0\uC0AC\uCCB4 \uC0B4\uD3EC
|
||||
Herbalism.SubSkill.ShroomThumb.Name = \uBC84\uC12F\uC7AC\uBC30\uC790\uC758 \uC228\uACB0
|
||||
|
||||
#INSPECT
|
||||
Inspect.Offline = [[RED]]\uADF8 \uD50C\uB808\uC774\uC5B4\uB294 \uC624\uD504\uB77C\uC778 \uC785\uB2C8\uB2E4, \uC624\uC9C1 op\uB4E4\uB9CC \uAC80\uC0AC\uD560 \uC218 \uC788\uC2B5\uB2C8\uB2E4!
|
||||
Inspect.OfflineStats = mcMMO \uC624\uD504\uB77C\uC778 \uC720\uC800 \uC2A4\uD15F\uC740 [[YELLOW]]{0} \uC785\uB2C8\uB2E4
|
||||
Inspect.Stats = [[GREEN]]mcMMO \uC2A4\uD15F\uC740 [[YELLOW]]{0} \uC785\uB2C8\uB2E4
|
||||
Inspect.TooFar = \uB2F9\uC2E0\uC740 \uADF8 \uD50C\uB808\uC774\uC5B4\uC640 \uB108\uBB34 \uBA40\uB9AC \uB5A8\uC5B4\uC838 \uC788\uC5B4 \uAC80\uC0AC\uD560 \uC218 \uC5C6\uC2B5\uB2C8\uB2E4!
|
||||
|
||||
#ITEMS
|
||||
Item.ChimaeraWing.Fail = **\uD0A4\uBA54\uB77C\uC758 \uB0A0\uAC1C \uC2E4\uD328!**
|
||||
Item.ChimaeraWing.Lore = [[GRAY]]\uB2F9\uC2E0\uC758 \uCE68\uB300\uB85C \uD154\uB808\uD3EC\uD2B8\uD569\uB2C8\uB2E4.
|
||||
Item.ChimaeraWing.Name = \uD0A4\uBA54\uB77C \uB0A0\uAC1C
|
||||
Item.ChimaeraWing.Pass = **\uD0A4\uBA54\uB77C \uB0A0\uAC1C**
|
||||
Item.FluxPickaxe.Lore.1 = [[GRAY]]\uAD11\uBB3C\uC744 \uC989\uC2DC \uC81C\uB828\uD560 \uAE30\uD68C\uB97C \uAC00\uC9D1\uB2C8\uB2E4.
|
||||
Item.FluxPickaxe.Lore.2 = [[GRAY]]\uC81C\uB828 \uC694\uAD6C \uB808\uBCA8 {0} \uC774\uC0C1
|
||||
Item.FluxPickaxe.Name = \uC6A9\uD574 \uACE1\uAD2D\uC774
|
||||
Item.Generic.Wait = \uD0A4\uBA54\uB77C\uC758 \uB0A0\uAC1C\uB97C \uB2E4\uC2DC \uC0AC\uC6A9\uD560\uB824\uBA74 [[YELLOW]]({0}\uCD08) [[RED]]\uAE30\uB2EC\uB824\uC57C \uD569\uB2C8\uB2E4!
|
||||
Item.Injured.Wait = \uB2F9\uC2E0\uC740 \uCD5C\uADFC\uC5D0 \uBD80\uC0C1\uC744 \uB2F9\uD588\uACE0 \uC0AC\uC6A9\uD560\uB824\uBA74 [[YELLOW]]({0}\uCD08) [[WHITE]]\uAE30\uB2EC\uB824\uC57C \uD569\uB2C8\uB2E4
|
||||
|
||||
#MOTD
|
||||
MOTD.Donate = [[DARK_AQUA]]\uAE30\uBD80 \uC815\uBCF4:
|
||||
MOTD.Hardcore.DeathStatLoss.Stats = [[GOLD]][mcMMO] [[DARK_AQUA]]\uB370\uC2A4 \uD328\uB110\uD2F0 \uB2A5\uB825: [[DARK_RED]]{0}%
|
||||
MOTD.Hardcore.Enabled = [[GOLD]][mcMMO] [[DARK_AQUA]]\uD558\uB4DC\uCF54\uC5B4 \uBAA8\uB4DC \uD65C\uC131\uD654\uB428: [[DARK_RED]]{0}
|
||||
MOTD.Hardcore.Vampirism.Stats = [[GOLD]][mcMMO] [[DARK_AQUA]]\uBC40\uD30C\uC774\uC5B4\uB9AC\uC810 \uC2A4\uD15F \uD761\uC218: [[DARK_RED]]{0}%
|
||||
MOTD.PerksPrefix = [mcMMO \uD2B9\uC804]
|
||||
MOTD.Version = [[GOLD]][mcMMO] \uAD6C\uB3D9\uC911\uC778 \uBC84\uC804 [[DARK_AQUA]]{0}
|
||||
MOTD.Website = [[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO \uC6F9\uC0AC\uC774\uD2B8
|
||||
|
||||
Mining.Ability.Locked.0 = {0}\uB808\uBCA8 \uB54C \uAE30\uC220 \uD574\uC81C (\uD3ED\uBC1C \uCC44\uAD74)
|
||||
Mining.Ability.Locked.1 = {0}\uB808\uBCA8 \uB54C \uAE30\uC220 \uD574\uC81C (\uAC70\uB300 \uD3ED\uBC1C)
|
||||
Mining.Ability.Locked.2 = {0}\uB808\uBCA8 \uB54C \uAE30\uC220 \uD574\uC81C (\uC804\uBB38 \uD3ED\uD30C)
|
||||
Mining.Ability.Lower = [[GRAY]]**\uACE1\uAD2D\uC774 \uC900\uBE44 \uD574\uC81C**
|
||||
Mining.Ability.Ready = [[GREEN]]**\uACE1\uAD2D\uC774 \uC900\uBE44 \uC644\uB8CC**
|
||||
#Blast Mining
|
||||
Mining.Blast.Boom = [[GRAY]]**\uD3ED\uBC1C**
|
||||
Mining.Blast.Effect = +{0} \uAD11\uBB3C \uC774\uC775, -{1} \uD30C\uD3B8 \uC0B0\uCD9C, {2}x \uB4DC\uB86D
|
||||
Mining.Blast.Other.On = [[GREEN]]{0}[[DARK_GREEN]]\uB2D8\uC740 [[RED]]\uD3ED\uBC1C \uCC44\uAD74\uC744 \uC0AC\uC6A9\uD558\uC168\uC2B5\uB2C8\uB2E4!
|
||||
Mining.Blast.Refresh = [[GREEN]]\uB2F9\uC2E0\uC758 [[YELLOW]]\uD3ED\uBC1C \uCC44\uAD74 [[GREEN]]\uAE30\uC220\uC740 \uC774\uC81C \uC0AC\uC6A9 \uAC00\uB2A5\uD569\uB2C8\uB2E4!
|
||||
Mining.Listener = \uCC44\uAD11(MINING):
|
||||
Mining.SkillName = \uCC44\uAD11
|
||||
Mining.Skills.SuperBreaker.Off = **\uD30C\uAD34\uC790 \uBC1C\uB3D9 \uD574\uC81C**
|
||||
Mining.Skills.SuperBreaker.On = [[GREEN]]**\uD30C\uAD34\uC790 \uBC1C\uB3D9**
|
||||
Mining.Skills.SuperBreaker.Other.Off = {0}[[DARK_GREEN]]\uB2D8\uC740 [[RED]]\uD30C\uAD34\uC790\uB97C \uC0AC\uC6A9\uD588\uC2B5\uB2C8\uB2E4!
|
||||
Mining.Skills.SuperBreaker.Other.On = [[GREEN]]{0}[[DARK_GREEN]]\uB2D8\uC740 [[RED]]\uD30C\uAD34\uC790\uB97C \uC0AC\uC6A9\uD588\uC2B5\uB2C8\uB2E4!
|
||||
Mining.Skills.SuperBreaker.Refresh = [[GREEN]]\uB2F9\uC2E0\uC758 [[YELLOW]]\uD30C\uAD34\uC790\uB294 [[GREEN]]\uC774\uC81C \uC0AC\uC6A9 \uAC00\uB2A5\uD569\uB2C8\uB2E4!
|
||||
Mining.SubSkill.BiggerBombs.Description = TNT \uD3ED\uBC1C\uAC70\uB9AC \uC99D\uAC00
|
||||
Mining.SubSkill.BiggerBombs.Name = \uAC70\uB300 \uD3ED\uBC1C
|
||||
Mining.SubSkill.BlastMining.Description = TNT\uB85C \uCC44\uAD74\uC2DC \uCD94\uAC00 \uAD11\uBB3C
|
||||
Mining.SubSkill.BlastMining.Name = \uD3ED\uBC1C \uCC44\uAD74
|
||||
Mining.SubSkill.DemolitionsExpertise.Description = TNT \uD3ED\uBC1C \uD53C\uD574 \uAC10\uC18C
|
||||
Mining.SubSkill.DemolitionsExpertise.Name = \uC804\uBB38 \uD3ED\uD30C
|
||||
Mining.SubSkill.DoubleDrops.Description = \uD56D\uC0C1 \uB4DC\uB86D 2\uBC30
|
||||
Mining.SubSkill.DoubleDrops.Name = \uB4DC\uB86D 2\uBC30
|
||||
Mining.SubSkill.SuperBreaker.Description = \uC18D\uB3C4 \uD5A5\uC0C1, \uB4DC\uB86D \uD655\uB960 3\uBC30
|
||||
Mining.SubSkill.SuperBreaker.Name = \uD30C\uAD34\uC790 (\uB2A5\uB825)
|
||||
|
||||
Party.Alliance.Disband = [[GRAY]]\uB2F9\uC2E0\uC758 \uD30C\uD2F0\uB294 \uB354 \uC774\uC0C1 [[RED]]{0} \uD30C\uD2F0\uC640 \uB3D9\uB9F9\uC774 \uC544\uB2D9\uB2C8\uB2E4
|
||||
Party.Alliance.Formed = [[GRAY]]\uB2F9\uC2E0\uC758 \uD30C\uD2F0\uB294 \uC774\uC81C [[GREEN]]{0} \uD30C\uD2F0\uC640 \uB3D9\uB9F9\uC785\uB2C8\uB2E4
|
||||
Party.Disband = [[GRAY]]\uADF8 \uD30C\uD2F0\uAC00 \uD574\uCCB4\uB418\uC5C8\uC2B5\uB2C8\uB2E4
|
||||
Party.Feature.Alliance = \uB3D9\uB9F9
|
||||
Party.Feature.Chat = \uD30C\uD2F0 \uCC44\uD305
|
||||
Party.Feature.Disabled.1 = \uD30C\uD2F0 \uCC44\uD305\uC740 \uC544\uC9C1 \uD574\uC81C\uB418\uC9C0 \uC54A\uC558\uC2B5\uB2C8\uB2E4.
|
||||
Party.Feature.Disabled.2 = \uD30C\uD2F0 \uD154\uB808\uD3EC\uD2B8\uB294 \uC544\uC9C1 \uD574\uC81C\uB418\uC9C0 \uC54A\uC558\uC2B5\uB2C8\uB2E4.
|
||||
Party.Feature.Disabled.3 = \uD30C\uD2F0 \uB3D9\uB9F9\uC740 \uC544\uC9C1 \uD574\uC81C\uB418\uC9C0 \uC54A\uC558\uC2B5\uB2C8\uB2E4.
|
||||
Party.Feature.Disabled.4 = \uC544\uC774\uD15C \uACF5\uC720\uB294 \uC544\uC9C1 \uD574\uC81C\uB418\uC9C0 \uC54A\uC558\uC2B5\uB2C8\uB2E4.
|
||||
Party.Feature.Disabled.5 = \uACBD\uD5D8\uCE58 \uACF5\uC720\uB294 \uC544\uC9C1 \uD574\uC81C\uB418\uC9C0 \uC54A\uC558\uC2B5\uB2C8\uB2E4.
|
||||
Party.Feature.ItemShare = \uC544\uC774\uD15C \uACF5\uC720
|
||||
Party.Feature.Locked.Alliance = {0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uD574\uC81C (\uB3D9\uB9F9)
|
||||
Party.Feature.Locked.Chat = {0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uD574\uC81C (\uD30C\uD2F0 \uCC44\uD305)
|
||||
Party.Feature.Locked.ItemShare = {0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uD574\uC81C (\uC544\uC774\uD15C \uACF5\uC720)
|
||||
Party.Feature.Locked.Teleport = {0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uD574\uC81C (\uD30C\uD2F0 \uD154\uB808\uD3EC\uD2B8)
|
||||
Party.Feature.Locked.XpShare = {0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uD574\uC81C (\uACBD\uD5D8\uCE58 \uACF5\uC720)
|
||||
Party.Feature.Teleport = \uD30C\uD2F0 \uD154\uB808\uD3EC\uD2B8
|
||||
Party.Feature.XpShare = \uACBD\uD5D8\uCE58 \uACF5\uC720
|
||||
##party
|
||||
Party.Forbidden = [mcMMO] \uC774 \uC6D4\uB4DC\uC5D0\uC11C \uD30C\uD2F0\uB97C \uD558\uC2E4 \uC218 \uC5C6\uC2B5\uB2C8\uB2E4 (\uD384\uBBF8\uC120 \uD655\uC778)
|
||||
Party.Help.0 = \uC62C\uBC14\uB978 \uC0AC\uC6A9\uBC95 [[DARK_AQUA]]{0} <\uD50C\uB808\uC774\uC5B4> [\uBE44\uBC00\uBC88\uD638].
|
||||
Party.Help.1 = \uD30C\uD2F0\uB97C \uB9CC\uB4E4\uB824\uBA74, [[DARK_AQUA]]{0} <\uC774\uB984> [\uBE44\uBC00\uBC88\uD638].
|
||||
Party.Help.10 = \uD30C\uD2F0 \uB9F4\uBC84\uB4E4\uACFC \uACBD\uD5D8\uCE58 \uACF5\uC720\uB97C \uD65C\uC131\uD654\uD654\uB824\uBA74 [[DARK_AQUA]]{0}
|
||||
Party.Help.2 = \uD30C\uD2F0 \uC815\uBCF4\uB97C \uBCFC\uB824\uBA74 [[DARK_AQUA]]{0}
|
||||
Party.Help.3 = \uD30C\uD2F0\uC5D0 \uAC00\uC785\uD560\uB824\uBA74 [[DARK_AQUA]]{0} <\uD50C\uB808\uC774\uC5B4> [\uBE44\uBC00\uBC88\uD638] [[RED]]\uB098\uAC08\uB824\uBA74 [[DARK_AQUA]]{1}
|
||||
Party.Help.4 = \uD30C\uD2F0\uB97C \uC7A0\uAE08/\uC7A0\uAE08\uD574\uC81C \uD560\uB824\uBA74, [[DARK_AQUA]]{0}
|
||||
Party.Help.5 = \uBE44\uBC00\uBC88\uD638\uB85C \uD30C\uD2F0\uB97C \uBCF4\uD638\uD560\uB824\uBA74, [[DARK_AQUA]]{0} <\uBE44\uBC00\uBC88\uD638>
|
||||
Party.Help.6 = \uD30C\uD2F0\uC5D0\uC11C \uD50C\uB808\uC774\uC5B4\uB97C \uCD94\uBC29\uC2DC\uD0AC\uB824\uBA74, [[DARK_AQUA]]{0} <\uD50C\uB808\uC774\uC5B4>
|
||||
Party.Help.7 = \uD30C\uD2F0\uC7A5\uC744 \uAD50\uCCB4\uD560\uB824\uBA74, [[DARK_AQUA]]{0} <\uD50C\uB808\uC774\uC5B4>
|
||||
Party.Help.8 = \uD30C\uD2F0\uB97C \uD574\uCCB4\uD560\uB824\uBA74, [[DARK_AQUA]]{0}
|
||||
Party.Help.9 = \uD30C\uD2F0 \uB9F4\uBC84\uB4E4\uACFC \uC544\uC774\uD15C\uC744 \uACF5\uC720\uD558\uB824\uBA74 [[DARK_AQUA]]{0}
|
||||
Party.InformedOnJoin = {0} [[GREEN]]\uB2D8\uC774 \uB2F9\uC2E0\uC758 \uD30C\uD2F0\uC5D0 \uCC38\uC5EC\uD588\uC2B5\uB2C8\uB2E4
|
||||
Party.InformedOnNameChange = [[GOLD]]{0} [[GREEN]]\uB2D8\uC774 \uD30C\uD2F0 \uC774\uB984\uC744 [[WHITE]]{1}\uB85C \uC124\uC815\uD588\uC2B5\uB2C8\uB2E4
|
||||
Party.InformedOnQuit = {0} [[GREEN]]\uB2D8\uC774 \uB2F9\uC2E0\uC758 \uD30C\uD2F0\uC5D0\uC11C \uB5A0\uB0AC\uC2B5\uB2C8\uB2E4
|
||||
Party.InvalidName = [[DARK_RED]]\uC798\uBABB\uB41C \uD30C\uD2F0 \uC774\uB984\uC785\uB2C8\uB2E4.
|
||||
Party.Invite.Self = \uC790\uAE30\uC790\uC2E0\uC744 \uCD08\uB300\uD560 \uC218\uB294 \uC5C6\uC2B5\uB2C8\uB2E4!
|
||||
Party.IsLocked = \uC774 \uD30C\uD2F0\uB294 \uC774\uBBF8 \uC7A0\uACA8\uC838 \uC788\uC2B5\uB2C8\uB2E4!
|
||||
Party.IsntLocked = \uC774 \uD30C\uD2F0\uB294 \uC7A0\uACA8\uC838 \uC788\uC9C0 \uC54A\uC2B5\uB2C8\uB2E4!
|
||||
Party.ItemShare.Category.Herbalism = \uC57D\uCD08\uD559
|
||||
Party.ItemShare.Category.Loot = \uAC15\uD0C8
|
||||
Party.ItemShare.Category.Mining = \uCC44\uAD11
|
||||
Party.ItemShare.Category.Misc = \uAE30\uD0C0
|
||||
Party.ItemShare.Category.Woodcutting = \uBC8C\uBAA9
|
||||
Party.Join.Self = \uC790\uAE30\uC790\uC2E0\uC744 \uAC00\uC785\uC2DC\uD0AC\uC218 \uC5C6\uC2B5\uB2C8\uB2E4!
|
||||
Party.LevelUp = \uD30C\uD2F0 \uB808\uBCA8\uC774 {0} \uC62C\uB77C \uCD1D {1} \uB808\uBCA8\uC774 \uB418\uC5C8\uC2B5\uB2C8\uB2E4
|
||||
Party.Locked = \uD30C\uD2F0\uAC00 \uC7A0\uACBC\uC2B5\uB2C8\uB2E4, \uC624\uC9C1 \uD30C\uD2F0\uC7A5\uB9CC\uC774 \uCD08\uB300\uB97C \uD560 \uC218 \uC788\uC2B5\uB2C8\uB2E4.
|
||||
Party.NotInYourParty = [[DARK_RED]]{0}\uB2D8\uC740 \uB2F9\uC2E0\uC758 \uD30C\uD2F0\uC5D0 \uC5C6\uC2B5\uB2C8\uB2E4
|
||||
Party.NotOnline = [[DARK_RED]]{0}\uB2D8\uC740 \uC811\uC18D\uC911\uC774 \uC544\uB2D9\uB2C8\uB2E4!
|
||||
Party.NotOwner = [[DARK_RED]]\uB2F9\uC2E0\uC740 \uD30C\uD2F0\uC7A5\uC774 \uC544\uB2D9\uB2C8\uB2E4.
|
||||
Party.Owner.New = [[GREEN]]{0}\uB2D8\uC774 \uC0C8 \uD30C\uD2F0\uC7A5\uC774 \uB418\uC5C8\uC2B5\uB2C8\uB2E4.
|
||||
Party.Owner.NotLeader = [[DARK_RED]]\uB2F9\uC2E0\uC740 \uC774\uC81C \uD30C\uD2F0\uC7A5\uC774 \uC544\uB2D9\uB2C8\uB2E4.
|
||||
Party.Owner.Player = [[GREEN]]\uB2F9\uC2E0\uC740 \uC774\uC81C \uD30C\uD2F0\uC7A5\uC785\uB2C8\uB2E4.
|
||||
Party.Password.Incorrect = \uD30C\uD2F0 \uBE44\uBC00\uBC88\uD638\uAC00 \uC62C\uBC14\uB974\uC9C0 \uC54A\uC2B5\uB2C8\uB2E4.
|
||||
Party.Password.None = \uC774 \uD30C\uD2F0\uB294 \uBE44\uBC00\uBC88\uD638\uB85C \uBCF4\uD638\uB418\uACE0 \uC788\uC2B5\uB2C8\uB2E4. \uAC00\uC785\uD560\uB54C \uBE44\uBC00\uBC88\uD638\uB97C \uC81C\uACF5\uD574\uC8FC\uC138\uC694.
|
||||
Party.Password.Removed = [[GREEN]]\uD30C\uD2F0 \uBE44\uBC00\uBC88\uD638\uAC00 \uCCAD\uC18C\uB418\uC5C8\uC2B5\uB2C8\uB2E4.
|
||||
Party.Password.Set = [[GREEN]]\uC124\uC815\uD55C \uD30C\uD2F0 \uBE44\uBC00\uBC88\uD638\uB294 {0} \uC785\uB2C8\uB2E4
|
||||
Party.Player.InSameParty = {0}\uB2D8\uC740 \uC774\uBBF8 \uB2F9\uC2E0\uC758 \uD30C\uD2F0\uC5D0 \uC788\uC2B5\uB2C8\uB2E4!
|
||||
Party.Player.Invalid = \uADF8 \uD50C\uB808\uC774\uC5B4\uB294 \uC62C\uBC14\uB974\uC9C0 \uC54A\uC2B5\uB2C8\uB2E4.
|
||||
Party.PlayerNotInParty = [[DARK_RED]]{0}\uB2D8\uC740 \uD30C\uD2F0\uC5D0 \uC5C6\uC2B5\uB2C8\uB2E4
|
||||
Party.Rename.Same = \uC774\uBBF8 \uB2F9\uC2E0\uC758 \uD30C\uD2F0 \uC774\uB984\uC785\uB2C8\uB2E4!
|
||||
Party.ShareMode.Equal = \uADE0\uB4F1
|
||||
Party.ShareMode.None = \uC5C6\uC74C
|
||||
Party.ShareMode.Random = \uBB34\uC791\uC704
|
||||
Party.ShareType.Item = \uC544\uC774\uD15C
|
||||
Party.ShareType.Xp = \uACBD\uD5D8\uCE58
|
||||
Party.Specify = \uB2F9\uC2E0\uC740 \uD30C\uD2F0\uB97C \uBA85\uAE30\uD574\uC57C\uD569\uB2C8\uB2E4.
|
||||
Party.Status.Locked = [[DARK_RED]](\uCD08\uB300\uB9CC-\uD5C8\uC6A9)
|
||||
Party.Status.Unlocked = [[DARK_GREEN]](\uAC1C\uBC29)
|
||||
Party.Target.NotOwner = [[DARK_RED]]{0}\uB2D8\uC740 \uD30C\uD2F0\uC7A5\uC774 \uC544\uB2D9\uB2C8\uB2E4.
|
||||
Party.Teleport.Dead = \uB2F9\uC2E0\uC740 \uC8FD\uC740 \uD50C\uB808\uC774\uC5B4\uC5D0\uAC8C\uB85C \uD154\uB808\uD3EC\uD2B8 \uD560 \uC218 \uC5C6\uC2B5\uB2C8\uB2E4.
|
||||
Party.Teleport.Disabled = {0}\uB2D8\uC740 \uD30C\uD2F0 \uD154\uB808\uD3EC\uD2B8\uB97C \uD5C8\uC6A9\uD558\uACE0 \uC788\uC9C0 \uC54A\uC2B5\uB2C8\uB2E4.
|
||||
Party.Teleport.Hurt = \uB2F9\uC2E0\uC740 \uB9C8\uC9C0\uB9C9\uC73C\uB85C {0}\uCD08\uC5D0 \uB2E4\uCCD0 \uD154\uB808\uD3EC\uD2B8 \uD560 \uC218 \uC5C6\uC2B5\uB2C8\uB2E4.
|
||||
Party.Teleport.Player = [[GREEN]]\uB2F9\uC2E0\uC740 {0}\uB85C \uD154\uB808\uD3EC\uD2B8\uD588\uC2B5\uB2C8\uB2E4.
|
||||
Party.Teleport.Self = \uC790\uAE30\uC790\uC2E0\uD55C\uD14C \uD154\uB808\uD3EC\uD2B8 \uD560 \uC218 \uC5C6\uC2B5\uB2C8\uB2E4!
|
||||
Party.Teleport.Target = [[GREEN]]{0}\uB2D8\uC774 \uB2F9\uC2E0\uC5D0\uAC8C\uB85C \uD154\uB808\uD3EC\uD2B8\uD588\uC2B5\uB2C8\uB2E4.
|
||||
Party.Unlocked = [[GRAY]]\uD30C\uD2F0\uAC00 \uC7A0\uAE08\uD574\uC81C \uB418\uC5C8\uC2B5\uB2C8\uB2E4
|
||||
|
||||
Perks.ActivationTime.Bonus = [[GOLD]] ({0}\uCD08\uC758 \uC778\uB0B4\uB825 \uD2B9\uC804)
|
||||
Perks.ActivationTime.Desc = \uB2A5\uB825 \uD65C\uC131 \uC2DC\uAC04\uC774 {0}\uCD08\uB85C \uC99D\uAC00\uD569\uB2C8\uB2E4.
|
||||
Perks.ActivationTime.Name = \uC778\uB0B4\uB825
|
||||
Perks.Cooldowns.Desc = \uC7AC\uC0AC\uC6A9\uB300\uAE30\uC2DC\uAC04\uC744 {0}\uB9CC\uD07C \uC904\uC785\uB2C8\uB2E4
|
||||
Perks.Cooldowns.Name = \uBE60\uB978 \uD68C\uBCF5
|
||||
Perks.Lucky.Bonus = [[GOLD]] ({0} \uC6B4\uC88B\uC740 \uD2B9\uC804\uACFC \uD568\uAED8)
|
||||
Perks.Lucky.Desc = {0} \uC2A4\uD0AC\uACFC \uB2A5\uB825\uC5D0 33.3%\uC758 \uB354 \uB9CE\uC740 \uD65C\uC131\uD654 \uD655\uB960\uC744 \uBD80\uC5EC\uD569\uB2C8\uB2E4.
|
||||
Perks.Lucky.Desc.Login = \uD2B9\uC815 \uC2A4\uD0AC\uACFC \uB2A5\uB825\uC5D0 33.3%\uC758 \uB354 \uB9CE\uC740 \uD65C\uC131\uD654 \uD655\uB960\uC744 \uBD80\uC5EC\uD569\uB2C8\uB2E4.
|
||||
Perks.Lucky.Name = \uD589\uC6B4
|
||||
Perks.XP.Desc = \uD2B9\uC815 \uC2A4\uD0AC\uC5D0 \uACBD\uD5D8\uCE58 \uBD80\uC2A4\uD2B8\uB97C \uBC1B\uC74C.
|
||||
#PERKS
|
||||
Perks.XP.Name = \uACBD\uD5D8\uCE58
|
||||
|
||||
Profile.Loading.AdminFailureNotice = [[DARK_RED]][A][[RED]] mcMMO\uB294 [[YELLOW]]{0}[[RED]] \uD50C\uB808\uC774\uC5B4 \uB370\uC774\uD130 \uC77D\uAE30\uAC00 \uBD88\uAC00\uB2A5\uD569\uB2C8\uB2E4. [[LIGHT_PURPLE]]\uB2F9\uC2E0\uC758 \uB370\uC774\uD130\uBCA0\uC774\uC2A4 \uC124\uCE58\uB97C \uAC80\uC0AC\uD574\uC8FC\uC138\uC694.
|
||||
Profile.Loading.Failure = mcMMO\uB294 \uC5EC\uC804\uD788 \uB2F9\uC2E0\uC758 \uB370\uC774\uD130\uB97C \uC77D\uC744 \uC218 \uC5C6\uC2B5\uB2C8\uB2E4. \uB2F9\uC2E0\uC740 \uC544\uB9C8\uB3C4 [[AQUA]]\uC11C\uBC84\uAD00\uB9AC\uC790\uC640 \uC5F0\uB77D[[RED]]\uD558\uAE30\uB97C \uC6D0\uD560 \uAC83\uC785\uB2C8\uB2E4.\n[[YELLOW]]\uB2F9\uC2E0\uC740 \uC5EC\uC804\uD788 \uC11C\uBC84\uC5D0\uC11C \uAC8C\uC784\uC911\uC774\uC9C0\uB9CC, \uB2F9\uC2E0\uC740 [[BOLD]]mcMMO \uB808\uBCA8\uC774 \uC5C6\uACE0[[YELLOW]] \uB2F9\uC2E0\uC774 \uC5BB\uC740 \uC5B4\uB290 XP\uB3C4 [[BOLD]]\uC800\uC7A5\uB418\uC9C0 \uC54A\uC744 \uAC81\uB2C8\uB2E4[[YELLOW]].
|
||||
#DATABASE RECOVERY
|
||||
Profile.Loading.Success = [[GREEN]]\uB2F9\uC2E0\uC758 mcMMO \uD504\uB85C\uD30C\uC77C\uC774 \uBD88\uB7EC\uC640\uC84C\uC2B5\uB2C8\uB2E4.
|
||||
|
||||
Repair.Arcane.Downgrade = \uC774 \uC544\uC774\uD15C\uC758 \uC778\uCC48\uD2B8\uB294 \uAC10\uC18C\uD588\uC2B5\uB2C8\uB2E4.
|
||||
Repair.Arcane.Fail = \uC774 \uC544\uC774\uD15C\uC758 \uC778\uCC48\uD2B8\uB294 \uC601\uAD6C\uC801\uC73C\uB85C \uC18C\uBA78\uB418\uC5C8\uC2B5\uB2C8\uB2E4.
|
||||
Repair.Arcane.Lost = \uB2F9\uC2E0\uC740 \uBAA8\uB4E0 \uC778\uCC48\uD2B8\uB97C \uC720\uC9C0\uD560 \uAE30\uC220\uC774 \uCDA9\uBD84\uCE58 \uC54A\uC2B5\uB2C8\uB2E4.
|
||||
Repair.Arcane.Perfect = [[GREEN]]\uC774 \uC544\uC774\uD15C\uC758 \uC778\uCC48\uD2B8\uB97C \uC9C0\uC18D\uC2DC\uCF30\uC2B5\uB2C8\uB2E4.
|
||||
Repair.Error = [[DARK_RED]]mcMMO\uC774 \uC544\uC774\uD15C\uC744 \uC218\uB9AC\uD558\uB824\uACE0 \uC2DC\uB3C4\uD558\uB294 \uB3D9\uC548 \uC624\uB958\uAC00 \uBC1C\uC0DD\uD588\uC2B5\uB2C8\uB2E4!
|
||||
Repair.Listener = \uC218\uB9AC(REPAIR):
|
||||
Repair.Listener.Anvil = [[DARK_RED]]\uB2F9\uC2E0\uC740 \uBAA8\uB8E8\uB97C \uB193\uC558\uC2B5\uB2C8\uB2E4, \uBAA8\uB8E8\uB294 \uB3C4\uAD6C\uB4E4\uACFC \uBC29\uC5B4\uAD6C\uB97C \uC218\uB9AC\uD560 \uC218 \uC788\uC2B5\uB2C8\uB2E4.
|
||||
Repair.Pretty.Name = \uC218\uB9AC
|
||||
Repair.SkillName = \uC218\uB9AC
|
||||
Repair.Skills.Adept = \uB2F9\uC2E0\uC740 [[YELLOW]]{1}\uC744/\uB97C \uC218\uB9AC\uD560\uB824\uBA74 [[YELLOW]]{0}[[RED]]\uB808\uBCA8\uC774 \uD544\uC694\uD569\uB2C8\uB2E4
|
||||
Repair.Skills.AdeptDiamond = [[DARK_RED]]\uB2F9\uC2E0\uC740 \uC544\uC9C1 \uB2E4\uC774\uC544\uBAAC\uB4DC\uB97C \uC218\uB9AC\uD560 \uC218 \uC788\uB294 \uAE30\uC220\uC744 \uBC30\uC6B0\uC9C0 \uC54A\uC558\uC2B5\uB2C8\uB2E4.
|
||||
Repair.Skills.AdeptGold = [[DARK_RED]]\uB2F9\uC2E0\uC740 \uC544\uC9C1 \uAE08\uC744 \uC218\uB9AC\uD560 \uC218 \uC788\uB294 \uAE30\uC220\uC744 \uBC30\uC6B0\uC9C0 \uC54A\uC558\uC2B5\uB2C8\uB2E4.
|
||||
Repair.Skills.AdeptIron = [[DARK_RED]]\uB2F9\uC2E0\uC740 \uC544\uC9C1 \uCCA0\uC744 \uC218\uB9AC\uD560 \uC218 \uC788\uB294 \uAE30\uC220\uC744 \uBC30\uC6B0\uC9C0 \uC54A\uC558\uC2B5\uB2C8\uB2E4.
|
||||
Repair.Skills.AdeptStone = [[DARK_RED]]\uB2F9\uC2E0\uC740 \uC544\uC9C1 \uB3CC\uC744 \uC218\uB9AC\uD560 \uC218 \uC788\uB294 \uAE30\uC220\uC744 \uBC30\uC6B0\uC9C0 \uC54A\uC558\uC2B5\uB2C8\uB2E4.
|
||||
Repair.Skills.FeltEasy = [[GRAY]]\uC26C\uC6B4 \uB290\uB08C~
|
||||
Repair.Skills.FullDurability = [[GRAY]]\uB0B4\uAD6C\uB3C4\uAC00 \uAF49 \uCC3C\uC2B5\uB2C8\uB2E4.
|
||||
Repair.Skills.StackedItems = [[DARK_RED]]\uD55C\uBC88\uC5D0 \uB9CE\uC740 \uC544\uC774\uD15C\uC744 \uC218\uB9AC\uD560 \uC218 \uC5C6\uC2B5\uB2C8\uB2E4.
|
||||
Repair.SubSkill.ArcaneForging.Description = \uB9C8\uBC95 \uC544\uC774\uD15C \uC218\uB9AC
|
||||
Repair.SubSkill.ArcaneForging.Name = \uC778\uCC48\uD2B8 \uC544\uC774\uD15C \uC218\uB9AC
|
||||
Repair.SubSkill.DiamondRepair.Description = \uB2E4\uC774\uC544\uBAAC\uB4DC \uB3C4\uAD6C & \uBC29\uC5B4\uAD6C \uC218\uB9AC
|
||||
Repair.SubSkill.DiamondRepair.Name = \uB2E4\uC774\uC544\uBAAC\uB4DC \uC218\uB9AC ({0} \uB808\uBCA8)
|
||||
Repair.SubSkill.GoldRepair.Description = \uAE08 \uB3C4\uAD6C & \uBC29\uC5B4\uAD6C \uC218\uB9AC
|
||||
Repair.SubSkill.GoldRepair.Name = \uAE08 \uC218\uB9AC ({0}\uB808\uBCA8 \uC774\uC0C1)
|
||||
Repair.SubSkill.IronRepair.Description = \uCCA0 \uB3C4\uAD6C & \uBC29\uC5B4\uAD6C \uC218\uB9AC
|
||||
Repair.SubSkill.IronRepair.Name = \uCCA0 \uC218\uB9AC ({0}\uB808\uBCA8 \uC774\uC0C1)
|
||||
Repair.SubSkill.Repair.Description = \uB3C4\uAD6C & \uBC29\uC5B4\uAD6C \uC218\uB9AC
|
||||
#REPAIR
|
||||
Repair.SubSkill.Repair.Name = \uC218\uB9AC
|
||||
Repair.SubSkill.RepairMastery.Description = \uC218\uB9AC \uC591 \uC99D\uAC00
|
||||
Repair.SubSkill.RepairMastery.Name = \uC218\uB9AC \uB9C8\uC2A4\uD130\uB9AC
|
||||
Repair.SubSkill.StoneRepair.Description = \uB3CC \uB3C4\uAD6C \uC218\uB9AC
|
||||
Repair.SubSkill.StoneRepair.Name = \uB3CC \uC218\uB9AC ({0}\uB808\uBCA8 \uC774\uC0C1)
|
||||
Repair.SubSkill.SuperRepair.Description = \uD6A8\uC728 2\uBC30
|
||||
Repair.SubSkill.SuperRepair.Name = \uC288\uD37C \uC218\uB9AC
|
||||
|
||||
Salvage.Ability.Bonus.0 = \uC804\uBB38\uC801\uC778 \uD68C\uC218
|
||||
Salvage.Ability.Bonus.1 = \uBD80\uC154\uC9C4 \uC544\uC774\uD15C\uC758 \uCD5C\uB300 \uCD94\uCD9C\uB7C9 {0}
|
||||
Salvage.Ability.Locked.0 = {0} \uB808\uBCA8 \uB54C \uAE30\uC220\uD574\uC81C (\uC804\uBB38\uC801\uC778 \uD68C\uC218)
|
||||
Salvage.Arcane.ExtractFull = [[GRAY]]\uCD5C\uB300-\uC778\uCC48\uD2B8 \uAE30\uD68C \uBD80\uACFC
|
||||
Salvage.Arcane.ExtractPartial = [[GRAY]]\uC77C\uBD80-\uC778\uCC48\uD2B8 \uAE30\uD68C \uBD80\uACFC
|
||||
Salvage.Listener = \uD68C\uC218(SALVAGE):
|
||||
Salvage.Listener.Anvil = [[DARK_RED]]\uB2F9\uC2E0\uC740 \uD68C\uC218 \uBAA8\uB8E8\uB97C \uB193\uC558\uC2B5\uB2C8\uB2E4, \uB3C4\uAD6C\uB098 \uBC29\uC5B4\uAD6C \uD68C\uC218\uC5D0 \uC4F0\uC785\uB2C8\uB2E4.
|
||||
#SALVAGE
|
||||
Salvage.Pretty.Name = \uD68C\uC218
|
||||
Salvage.SkillName = \uD68C\uC218
|
||||
Salvage.Skills.Adept.Damaged = [[DARK_RED]]\uC190\uC0C1\uB41C \uC544\uC774\uD15C\uC744 \uD68C\uC218\uD560 \uB2A5\uB825\uC774 \uC5C6\uC2B5\uB2C8\uB2E4.
|
||||
Salvage.Skills.Adept.Level = {1}\uB97C [[RED]]\uD68C\uC218\uD558\uB824\uBA74 [[YELLOW]]{0}[[RED]] \uB808\uBCA8\uC774 \uB418\uC57C\uD569\uB2C8\uB2E4
|
||||
Salvage.Skills.ArcaneFailed = \uB2F9\uC2E0\uC740 \uC774 \uC544\uC774\uD15C \uC18D\uC758 \uC9C0\uC2DD\uC744 \uCD94\uCD9C\uD560 \uC218 \uC5C6\uC2B5\uB2C8\uB2E4.
|
||||
Salvage.Skills.ArcanePartial = \uB2F9\uC2E0\uC740 \uC774 \uC544\uC774\uD15C \uC18D\uC758 \uC9C0\uC2DD\uC758 \uC77C\uBD80\uB9CC \uCD94\uCD9C\uD560 \uC218 \uC788\uC5C8\uC2B5\uB2C8\uB2E4.
|
||||
Salvage.Skills.ArcaneSuccess = [[GREEN]]\uB2F9\uC2E0\uC740 \uC774 \uC544\uC774\uD15C\uC758 \uBAA8\uB4E0 \uC9C0\uC2DD\uC744 \uCD94\uCD9C\uD560 \uC218 \uC788\uC2B5\uB2C8\uB2E4!
|
||||
Salvage.Skills.Success = [[GREEN]]\uC544\uC774\uD15C \uD68C\uC218\uB428!
|
||||
Salvage.Skills.TooDamaged = [[DARK_RED]]\uC774 \uC544\uC774\uD15C\uC740 \uC2EC\uD558\uAC8C \uC190\uC0C1\uB418\uC5B4 \uD68C\uC218\uD560 \uC218 \uC5C6\uC2B5\uB2C8\uB2E4.
|
||||
Salvage.SubSkill.AdvancedSalvage.Description = \uC190\uC0C1\uB41C \uC544\uC774\uD15C \uD68C\uC218
|
||||
Salvage.SubSkill.AdvancedSalvage.Name = \uC804\uBB38\uC801\uC778 \uD68C\uC218
|
||||
|
||||
Scoreboard.Header.PlayerCooldowns = mcMMO \uC7AC \uC0AC\uC6A9 \uB300\uAE30\uC2DC\uAC04
|
||||
Scoreboard.Header.PlayerInspect = mcMMO \uC2A4\uD15F:
|
||||
Scoreboard.Header.PlayerRank = mcMMO \uC21C\uC704
|
||||
#SCOREBOARD HEADERS
|
||||
Scoreboard.Header.PlayerStats = mcMMO \uC2A4\uD15F
|
||||
Scoreboard.Header.PowerLevel = \uCD1D \uB808\uBCA8
|
||||
Scoreboard.Misc.Cooldown = [[LIGHT_PURPLE]]\uC7AC \uC0AC\uC6A9 \uB300\uAE30\uC2DC\uAC04
|
||||
Scoreboard.Misc.CurrentXP = [[GREEN]]\uD604\uC7AC XP
|
||||
Scoreboard.Misc.Level = [[DARK_AQUA]]\uB808\uBCA8
|
||||
Scoreboard.Misc.Overall = [[GOLD]]\uC885\uD569
|
||||
Scoreboard.Misc.PowerLevel = [[GOLD]]\uCD1D \uB808\uBCA8
|
||||
Scoreboard.Misc.RemainingXP = \uB0A8\uC740 XP
|
||||
|
||||
Skills.Cancelled = {0} \uCDE8\uC18C\uB428!
|
||||
#SKILLS
|
||||
Skills.Child = [[GOLD]](\uD558\uC704 \uC2A4\uD0AC)
|
||||
Skills.ChildStats = {0}[[GREEN]]{1}
|
||||
Skills.ConfirmOrCancel = [[GREEN]]\uB2E4\uC2DC \uC6B0-\uD074\uB9AD\uC744 \uD558\uBA74 \uD655\uC778 [[GOLD]]{0}[[GREEN]]. \uC88C-\uD074\uB9AD\uC744 \uD558\uBA74 \uCDE8\uC18C\uAC00 \uB429\uB2C8\uB2E4.
|
||||
Skills.Disarmed = [[DARK_RED]]\uB2F9\uC2E0\uC740 \uBB34\uC7A5 \uD574\uC81C\uB418\uC5C8\uC2B5\uB2C8\uB2E4!
|
||||
Skills.Header = -----[][[GREEN]]{0}[[RED]][]-----
|
||||
Skills.NeedMore = [[DARK_RED]]\uB2F9\uC2E0\uC740 [[GRAY]]{0}\uAC00 \uB354 \uD544\uC694\uD569\uB2C8\uB2E4
|
||||
Skills.Parents = \uC0C1\uC704\uB4E4
|
||||
Skills.Stats = {0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
|
||||
Skills.TooTired = \uC2A4\uD0AC \uC7AC \uC0AC\uC6A9 \uB300\uAE30\uC2DC\uAC04: ({0}\uCD08)
|
||||
|
||||
Smelting.Ability.Locked.0 = {0}\uB808\uBCA8 \uB54C \uAE30\uC220\uC774 \uD574\uC81C\uB429\uB2C8\uB2E4 (\uBC14\uB2D0\uB77C XP \uBD80\uC2A4\uD2B8)
|
||||
Smelting.Ability.Locked.1 = {0}\uB808\uBCA8 \uB54C \uAE30\uC220\uC774 \uD574\uC81C\uB429\uB2C8\uB2E4 (\uC720\uB3D9 \uCC44\uAD74)
|
||||
Smelting.Effect.4 = \uBC14\uB2D0\uB77C XP \uBD80\uC2A4\uD2B8
|
||||
Smelting.Effect.5 = \uC81C\uB828\uC911 \uBC14\uB2D0\uB77C XP \uC5BB\uAE30 \uC99D\uAC00
|
||||
Smelting.Listener = \uC81C\uB828(Smelting):
|
||||
Smelting.SkillName = \uC81C\uB828
|
||||
Smelting.SubSkill.FluxMining.Description = \uCC44\uAD74\uC911 \uAD11\uBB3C \uC989\uC2DC \uC7AC\uB828 \uD655\uB960
|
||||
Smelting.SubSkill.FluxMining.Name = \uC720\uB3D9 \uCC44\uAD74
|
||||
Smelting.SubSkill.FuelEfficiency.Description = \uD654\uB85C\uC5D0\uC11C \uC7AC\uB828\uC2DC \uC5F0\uB8CC \uC5F0\uC18C \uC2DC\uAC04 \uC99D\uAC00
|
||||
Smelting.SubSkill.FuelEfficiency.Name = \uC720\uB3D9 \uD6A8\uC728\uC131
|
||||
Smelting.SubSkill.SecondSmelt.Description = \uC81C\uB828\uC2DC \uC5BB\uB294 \uC790\uC6D0 2\uBC30
|
||||
Smelting.SubSkill.SecondSmelt.Name = \uB450\uBC88\uC9F8 \uC81C\uB828
|
||||
|
||||
#STATISTICS
|
||||
Stats.Header.Combat = [[GOLD]]-=\uC804\uD22C \uC2A4\uD0AC=-
|
||||
Stats.Header.Gathering = [[GOLD]]-=\uC218\uC9D1 \uC2A4\uD0AC=-
|
||||
Stats.Header.Misc = [[GOLD]]-=\uAE30\uD0C0 \uC2A4\uD0AC=-
|
||||
Stats.Own.Stats = [[GREEN]][mcMMO] \uC2A4\uD15F
|
||||
|
||||
#SWORDS
|
||||
Swords.Ability.Lower = [[GRAY]]**\uAC80 \uC900\uBE44 \uD574\uC81C**
|
||||
Swords.Ability.Ready = [[GREEN]]**\uAC80 \uC900\uBE44 \uC644\uB8CC**
|
||||
Swords.Combat.Bleeding = [[GREEN]]**\uCD9C\uD608**
|
||||
Swords.Combat.Bleeding.Started = [[DARK_RED]] \uB2F9\uC2E0\uC740 \uD53C\uB97C \uD758\uB9AC\uACE0 \uC788\uC2B5\uB2C8\uB2E4!
|
||||
Swords.Combat.Bleeding.Stopped = [[GRAY]]\uCD9C\uD608\uC774 [[GREEN]]\uBA48\uCDC4\uC2B5\uB2C8\uB2E4[[GRAY]]!
|
||||
Swords.Combat.Counter.Hit = [[DARK_RED]]\uCE74\uC6B4\uD130 \uC5B4\uD0DD\uC5D0 \uB9DE\uC558\uC2B5\uB2C8\uB2E4!
|
||||
Swords.Combat.Countered = [[GREEN]]**\uCE74\uC6B4\uD130-\uC5B4\uD0DD**
|
||||
Swords.Combat.SS.Struck = [[DARK_RED]]\uD1B1\uB0A0 \uACF5\uACA9\uC5D0 \uB9DE\uC558\uC2B5\uB2C8\uB2E4!
|
||||
Swords.Effect.4 = \uD1B1\uB0A0 \uACF5\uACA9 \uCD9C\uD608 \uC99D\uAC00
|
||||
Swords.Effect.5 = {0} \uD2F1 \uCD9C\uD608
|
||||
Swords.Listener = \uAC80\uC220(SWORDS):
|
||||
Swords.SkillName = \uAC80\uC220
|
||||
Swords.Skills.SS.Off = **\uD1B1\uB0A0 \uACF5\uACA9 \uBC1C\uB3D9 \uD574\uC81C**
|
||||
Swords.Skills.SS.On = [[GREEN]]**\uD1B1\uB0A0 \uACF5\uACA9 \uBC1C\uB3D9**
|
||||
Swords.Skills.SS.Other.Off = {0}[[DARK_GREEN]]\uB2D8\uC740 [[RED]]\uD1B1\uB0A0 \uACF5\uACA9 \uC2A4\uD0AC\uC744 \uC0AC\uC6A9 \uD574\uC81C\uD588\uC2B5\uB2C8\uB2E4!
|
||||
Swords.Skills.SS.Other.On = [[GREEN]]{0}[[DARK_GREEN]]\uB2D8\uC740 [[RED]]\uD1B1\uB0A0 \uACF5\uACA9 \uC2A4\uD0AC\uC744 \uC0AC\uC6A9\uD588\uC2B5\uB2C8\uB2E4!
|
||||
Swords.Skills.SS.Refresh = [[GREEN]]\uB2F9\uC2E0\uC758 [[YELLOW]]\uD1B1\uB0A0 \uACF5\uACA9 [[GREEN]]\uC2A4\uD0AC\uC740 \uC774\uC81C \uC0AC\uC6A9 \uAC00\uB2A5\uD569\uB2C8\uB2E4!
|
||||
Swords.SubSkill.CounterAttack.Description = {0} \uD53C\uD574 \uBC18\uC0AC
|
||||
Swords.SubSkill.CounterAttack.Name = \uCE74\uC6B4\uD130 \uC5B4\uD0DD
|
||||
Swords.SubSkill.SerratedStrikes.Description = \uD53C\uD574 {0} \uC99D\uAC00, \uCD9C\uD608 \uC99D\uAC00
|
||||
Swords.SubSkill.SerratedStrikes.Name = \uD1B1\uB0A0 \uACF5\uACA9 (\uB2A5\uB825)
|
||||
|
||||
#TAMING
|
||||
Taming.Ability.Bonus.0 = \uD658\uACBD \uC778\uC2DD
|
||||
Taming.Ability.Bonus.1 = \uB291\uB300 \uC704\uD5D8 \uD68C\uD53C
|
||||
Taming.Ability.Bonus.10 = \uC2E0\uC131\uD55C \uC0AC\uB0E5\uAC1C
|
||||
Taming.Ability.Bonus.11 = \uB9C8\uBC95\uC774\uB098 \uB3C5\uC73C\uB85C \uC778\uD55C \uC190\uC0C1 \uD68C\uBCF5
|
||||
Taming.Ability.Bonus.2 = \uB450\uAEBC\uC6B4 \uD138
|
||||
Taming.Ability.Bonus.3 = 1/{0} \uD53C\uD574, \uB0B4\uD654\uC131(\uBD88\uC800\uD56D\uB825)
|
||||
Taming.Ability.Bonus.4 = \uCDA9\uACA9 \uC99D\uBA85
|
||||
Taming.Ability.Bonus.5 = \uD56D\uC0C1 1/{0} \uD3ED\uBC1C \uD53C\uD574
|
||||
Taming.Ability.Bonus.6 = \uB0A0\uCE74\uB85C\uC6B4 \uBC1C\uD1B1
|
||||
Taming.Ability.Bonus.7 = +{0} \uD53C\uD574
|
||||
Taming.Ability.Bonus.8 = \uBE60\uB978 \uC74C\uC2DD \uC81C\uACF5
|
||||
Taming.Ability.Bonus.9 = {0} \uD655\uB960\uB85C \uACF5\uACA9\uC2DC \uD68C\uBCF5
|
||||
Taming.Ability.Locked.0 = {0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uD574\uC81C (\uD658\uACBD \uC778\uC2DD)
|
||||
Taming.Ability.Locked.1 = {0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uD574\uC81C (\uB450\uAEBC\uC6B4 \uD138)
|
||||
Taming.Ability.Locked.2 = {0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uD574\uC81C (\uCDA9\uACA9 \uC99D\uBA85)
|
||||
Taming.Ability.Locked.3 = {0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uD574\uC81C (\uB0A0\uCE74\uB85C\uC6B4 \uBC1C\uD1B1)
|
||||
Taming.Ability.Locked.4 = {0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uD574\uC81C (\uBE60\uB978 \uC74C\uC2DD \uC81C\uACF5)
|
||||
Taming.Ability.Locked.5 = {0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uD574\uC81C (\uC2E0\uC131\uD55C \uC0AC\uB0E5\uAC1C)
|
||||
Taming.Combat.Chance.Gore = \uB3CC\uC9C4 \uD655\uB960: [[YELLOW]]{0}
|
||||
Taming.Listener = \uC870\uB828(TAMING):
|
||||
Taming.Listener.Wolf = [[DARK_GRAY]]\uB291\uB300\uAC00 \uB2F9\uC2E0\uC5D0\uAC8C \uB418\uB3CC\uC544\uAC10...
|
||||
Taming.SkillName = \uC870\uB828
|
||||
Taming.SubSkill.BeastLore.Description = \uBF08\uB85C \uB291\uB300/\uC624\uC140\uB86F \uAC80\uC0AC
|
||||
Taming.SubSkill.BeastLore.Name = \uC9D0\uC2B9\uC758 \uD3EC\uD6A8
|
||||
Taming.SubSkill.CallOfTheWild.Description = \uC606\uC5D0 \uB3D9\uBB3C \uC18C\uD658
|
||||
Taming.SubSkill.CallOfTheWild.Description.2 = [[GRAY]]COTW (\uC624\uC140\uB86F): \uCB48\uADF8\uB9AC\uBA74\uC11C \uBB3C\uACE0\uAE30\uB97C \uB4E4\uACE0 {0}\uBC88 \uC88C \uD074\uB9AD
|
||||
Taming.SubSkill.CallOfTheWild.Name = \uC9D0\uC2B9\uC758 \uD3EC\uD6A8
|
||||
Taming.SubSkill.EnvironmentallyAware.Description = \uC120\uC778\uC7A5/\uC6A9\uC554 \uACF5\uD3EC\uC99D, \uB099\uC0AC \uD53C\uD574 \uAC10\uC18C
|
||||
Taming.SubSkill.EnvironmentallyAware.Name = \uD658\uACBD \uC778\uC2DD
|
||||
Taming.SubSkill.FastFoodService.Description = \uACF5\uACA9\uC2DC \uCE58\uB8CC \uAE30\uD68C
|
||||
Taming.SubSkill.FastFoodService.Name = \uBE60\uB978 \uC74C\uC2DD \uC81C\uACF5
|
||||
Taming.SubSkill.Gore.Description = \uD06C\uB9AC\uD2F0\uCEEC \uC2A4\uD06C\uB77C\uC774\uD06C \uCD9C\uD608 \uC801\uC6A9
|
||||
Taming.SubSkill.Gore.Name = \uB3CC\uC9C4
|
||||
Taming.SubSkill.HolyHound.Description = \uB9C8\uBC95 & \uB3C5 \uD53C\uD574 \uCE58\uB8CC
|
||||
Taming.SubSkill.HolyHound.Name = \uC2E0\uC131\uD55C \uC0AC\uB0E5\uAC1C
|
||||
Taming.SubSkill.SharpenedClaws.Description = \uCD94\uAC00 \uD53C\uD574
|
||||
Taming.SubSkill.SharpenedClaws.Name = \uB0A0\uCE74\uB85C\uC6B4 \uBC1C\uD1B1
|
||||
Taming.SubSkill.ShockProof.Description = \uD3ED\uBC1C \uD53C\uD574 \uC808\uAC10
|
||||
Taming.SubSkill.ShockProof.Name = \uCDA9\uACA9 \uC99D\uBA85
|
||||
Taming.SubSkill.ThickFur.Description = \uD53C\uD574 \uAC10\uC18C, \uB0B4\uD654\uC131(\uBD88\uC800\uD56D\uB825)
|
||||
Taming.SubSkill.ThickFur.Name = \uB450\uAEBC\uC6B4 \uD138
|
||||
Taming.Summon.Complete = [[GREEN]]\uC18C\uD658 \uC644\uB8CC
|
||||
Taming.Summon.Fail.Horse = \uB2F9\uC2E0 \uADFC\uCC98\uC5D0 \uC774\uBBF8 \uB9CE\uC740 \uB9D0\uC774 \uC788\uC5B4 \uB354\uB294 \uC18C\uD658\uC2DC\uD0AC \uC218 \uC5C6\uC2B5\uB2C8\uB2E4.
|
||||
Taming.Summon.Fail.Ocelot = \uB2F9\uC2E0 \uADFC\uCC98\uC5D0 \uC774\uBBF8 \uB9CE\uC740 \uC624\uC140\uB86F\uC774 \uC788\uC5B4 \uB354\uB294 \uC18C\uD658\uC2DC\uD0AC \uC218 \uC5C6\uC2B5\uB2C8\uB2E4.
|
||||
Taming.Summon.Fail.Wolf = \uB2F9\uC2E0 \uADFC\uCC98\uC5D0 \uC774\uBBF8 \uB9CE\uC740 \uB291\uB300\uAC00 \uC788\uC5B4 \uB354\uB294 \uC18C\uD658\uC2DC\uD0AC \uC218 \uC5C6\uC2B5\uB2C8\uB2E4.
|
||||
Taming.Summon.Name.Format = {0}\uC758 {1}
|
||||
|
||||
Teleport.Cancelled = [[DARK_RED]]\uD154\uB808\uD3EC\uD2B8 \uCDE8\uC18C\uB428!
|
||||
#TELEPORTATION
|
||||
Teleport.Commencing = [[GRAY]]\uD154\uB808\uD3EC\uD2B8\uAC00 [[GOLD]]({0}) [[GRAY]]\uCD08\uC548\uC5D0 \uC2DC\uC791\uB429\uB2C8\uB2E4, \uAC00\uB9CC\uD788 \uAE30\uB2EC\uB824\uC8FC\uC138\uC694...
|
||||
|
||||
Unarmed.Ability.Bonus.0 = \uC544\uC774\uC5B8 \uC554 \uC2A4\uD0C0\uC77C
|
||||
Unarmed.Ability.Bonus.1 = +{0} \uD53C\uD574 \uC5C5\uADF8\uB808\uC774\uB4DC
|
||||
Unarmed.Ability.IronGrip.Attacker = \uC0C1\uB300\uB294 \uAC15\uCCA0 \uC8FC\uBA39\uC744 \uAC00\uC9C0\uACE0 \uC788\uC2B5\uB2C8\uB2E4!
|
||||
Unarmed.Ability.IronGrip.Defender = [[GREEN]]\uAC15\uCCA0 \uC8FC\uBA39\uC758 \uBE44\uBB34\uC7A5\uC744 \uC77C\uC2DC\uC801\uC73C\uB85C \uBC29\uC5B4\uD588\uC2B5\uB2C8\uB2E4!
|
||||
Unarmed.Ability.Lower = [[GRAY]]**\uC190 \uC900\uBE44 \uD574\uC81C**
|
||||
Unarmed.Ability.Ready = [[GREEN]]**\uC190 \uC900\uBE44 \uC644\uB8CC**
|
||||
Unarmed.Listener = \uBE44\uBB34\uC7A5(UNARMED):
|
||||
Unarmed.SkillName = \uBE44\uBB34\uC7A5
|
||||
Unarmed.Skills.Berserk.Off = **\uBC84\uC11C\uCEE4 \uBC1C\uB3D9 \uD574\uC81C**
|
||||
Unarmed.Skills.Berserk.On = [[GREEN]]**\uBC84\uC11C\uCEE4 \uBC1C\uB3D9**
|
||||
Unarmed.Skills.Berserk.Other.Off = {0}[[DARK_GREEN]]\uB2D8\uC740 [[RED]]\uBC84\uC11C\uCEE4\uB97C \uC0AC\uC6A9\uD588\uC2B5\uB2C8\uB2E4!
|
||||
Unarmed.Skills.Berserk.Other.On = [[GREEN]]{0}[[DARK_GREEN]]\uB2D8\uC740 [[RED]]\uBC84\uC11C\uCEE4\uB97C \uC0AC\uC6A9\uD569\uB2C8\uB2E4!
|
||||
Unarmed.Skills.Berserk.Refresh = [[GREEN]]\uB2F9\uC2E0\uC758 [[YELLOW]]\uBC84\uC11C\uCEE4 [[GREEN]]\uC2A4\uD0AC\uC740 \uC774\uC81C \uC0AC\uC6A9 \uAC00\uB2A5\uD569\uB2C8\uB2E4!
|
||||
Unarmed.SubSkill.ArrowDeflect.Description = \uD68C\uD53C \uD654\uC0B4
|
||||
Unarmed.SubSkill.ArrowDeflect.Name = \uD654\uC0B4 \uD68C\uD53C
|
||||
Unarmed.SubSkill.Berserk.Description = +50% \uD53C\uD574, \uC57D\uD55C \uAD11\uBB3C\uB4E4\uC744 \uBD80\uC228
|
||||
Unarmed.SubSkill.Berserk.Name = \uBC84\uC11C\uCEE4 (\uB2A5\uB825)
|
||||
Unarmed.SubSkill.Disarm.Description = \uC801\uC774 \uB4E4\uACE0\uC788\uB294 \uC544\uC774\uD15C \uB4DC\uB86D
|
||||
Unarmed.SubSkill.Disarm.Name = \uBE44\uBB34\uC7A5 (\uD50C\uB808\uC774\uC5B4)
|
||||
Unarmed.SubSkill.IronArmStyle.Description = \uACAC\uACE0\uD574\uC9C0\uB294 \uD314
|
||||
Unarmed.SubSkill.IronArmStyle.Name = \uAC15\uCCA0 \uD314 \uD615\uD0DC
|
||||
Unarmed.SubSkill.IronGrip.Description = \uBE44\uBB34\uC7A5 \uC0C1\uD0DC \uBC29\uC9C0
|
||||
Unarmed.SubSkill.IronGrip.Name = \uC544\uC774\uC5B8 \uADF8\uB9BD
|
||||
|
||||
#WOODCUTTING
|
||||
Woodcutting.Ability.0 = \uB098\uBB47\uC78E \uB5A8\uC5B4\uD2B8\uB9AC\uAE30
|
||||
Woodcutting.Ability.1 = \uB098\uBB47\uC78E \uCCAD\uC18C
|
||||
Woodcutting.Ability.Locked.0 = {0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uC774 \uD574\uC81C\uB429\uB2C8\uB2E4 (\uB098\uBB47\uC78E \uBC14\uB78C)
|
||||
Woodcutting.Listener = \uBC8C\uBAA9(WOODCUTTING):
|
||||
Woodcutting.SkillName = \uBC8C\uBAA9
|
||||
Woodcutting.Skills.TreeFeller.Off = **\uB098\uBB34\uAFBC \uBC1C\uB3D9 \uD574\uC81C**
|
||||
Woodcutting.Skills.TreeFeller.On = [[GREEN]]**\uB098\uBB34\uAFBC \uBC1C\uB3D9**
|
||||
Woodcutting.Skills.TreeFeller.Other.Off = {0}[[DARK_GREEN]]\uB2D8\uC740 [[RED]]\uB098\uBB34\uAFBC \uC2A4\uD0AC\uC744 \uC0AC\uC6A9 \uD574\uC81C\uD588\uC2B5\uB2C8\uB2E4!
|
||||
Woodcutting.Skills.TreeFeller.Other.On = [[GREEN]]{0}[[DARK_GREEN]]\uB2D8\uC740 [[RED]]\uB098\uBB34\uAFBC \uC2A4\uD0AC\uC744 \uC0AC\uC6A9\uD588\uC2B5\uB2C8\uB2E4!
|
||||
Woodcutting.Skills.TreeFeller.Refresh = [[GREEN]]\uB2F9\uC2E0\uC758 [[YELLOW]]\uB098\uBB34\uAFBC [[GREEN]]\uC2A4\uD0AC\uC740 \uC774\uC81C \uC0AC\uC6A9 \uAC00\uB2A5\uD569\uB2C8\uB2E4!
|
||||
Woodcutting.Skills.TreeFeller.Splinter = \uB3C4\uB07C \uD30C\uD3B8 \uC870\uAC01 \uC218\uC9D1!
|
||||
Woodcutting.Skills.TreeFeller.Threshold = \uADF8 \uB098\uBB34\uB294 \uB108\uBB34 \uD07D\uB2C8\uB2E4!
|
||||
Woodcutting.SubSkill.HarvestLumber.Description = \uD56D\uC0C1 \uB4DC\uB86D 2\uBC30
|
||||
Woodcutting.SubSkill.HarvestLumber.Name = \uB4DC\uB86D 2\uBC30
|
||||
Woodcutting.SubSkill.LeafBlower.Description = \uB098\uBB47\uC78E \uCCAD\uC18C
|
||||
Woodcutting.SubSkill.LeafBlower.Name = \uB098\uBB47\uC78E \uB5A8\uC5B4\uD2B8\uB9AC\uAE30
|
||||
Woodcutting.SubSkill.TreeFeller.Description = \uB098\uBB34 \uD3ED\uBC1C\uC2DC\uD0A4\uAE30
|
||||
Woodcutting.SubSkill.TreeFeller.Name = \uB098\uBB34\uAFBC (\uB2A5\uB825)
|
||||
|
||||
XPRate.Event = [[GOLD]]mcMMO \uB294 \uD604\uC7AC \uACBD\uD5D8\uCE58 \uC774\uBCA4\uD2B8 \uC911\uC785\uB2C8\uB2E4! \uACBD\uD5D8\uCE58\uB294 {0}\uBC30 \uC785\uB2C8\uB2E4!
|
||||
|
||||
#COMMANDS
|
||||
##generic
|
||||
mcMMO.Description = mcMMO[[DARK_AQUA]] \uD504\uB85C\uC81D\uD2B8\uC5D0 \uB300\uD574\uC11C:,[[GOLD]]mcMMO\uB294 \uD55C [[RED]]\uC624\uD508 \uC18C\uC2A4[[GOLD]] RPG \uBAA8\uB4DC\uB85C 2011\uB144 2\uC6D4\uC5D0 [[BLUE]]nossr50[[GOLD]]\uB2D8\uC774 \uB9CC\uB4E4\uC5C8\uC2B5\uB2C8\uB2E4. \uBAA9\uD45C\uB294 \uC9C8\uC88B\uC740 RPG \uACBD\uD5D8\uC744 \uC81C\uACF5\uD558\uB294 \uAC83 \uC785\uB2C8\uB2E4.,[[DARK_AQUA]]\uD301:,[[GOLD]] - [[RED]]/mcmmo help[[GREEN]] \uBA85\uB839\uC5B4\uB4E4\uC744 \uBD05\uB2C8\uB2E4,[[GOLD]] - [[GREEN]]\uD0C0\uC785 [[RED]]/\uC2A4\uD0AC\uC774\uB984[[GREEN]] \uC790\uC138\uD55C \uC2A4\uD0AC \uC815\uBCF4\uB97C \uBD05\uB2C8\uB2E4,[[DARK_AQUA]]\uAC1C\uBC1C\uC790\uB4E4:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](\uC81C\uC791\uC790),[[GOLD]] - [[GREEN]]GJ [[BLUE]](\uD504\uB85C\uC81D\uD2B8 \uC8FC\uC7A5),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](\uAC1C\uBC1C\uC790),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](\uAC1C\uBC1C\uC790),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](\uAC1C\uBC1C\uC790),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](\uAC1C\uBC1C\uC790),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](\uAC1C\uBC1C\uC790),[[DARK_AQUA]]\uC720\uC6A9\uD55C \uB9C1\uD06C:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] \uBC84\uADF8 \uBCF4\uACE0,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC \uCC44\uD305,
|
||||
mcMMO.NoInvites = \uC774 \uC2DC\uAC04\uC5D0 \uB2F9\uC2E0\uC740 \uCD08\uB300\uD558\uC9C0 \uBABB\uD569\uB2C8\uB2E4
|
||||
mcMMO.NoPermission = [[DARK_RED]]\uAD8C\uD55C\uC774 \uBD80\uC871\uD569\uB2C8\uB2E4.
|
||||
mcMMO.NoSkillNote = [[DARK_GRAY]]\uB9CC\uC57D \uB2F9\uC2E0\uC774 \uC2A4\uD0AC\uC744 \uC0AC\uC6A9\uD560 \uC218 \uC5C6\uB2E4\uBA74 \uC5EC\uAE30\uC5D0 \uD45C\uC2DC\uB418\uC9C0 \uC54A\uC2B5\uB2C8\uB2E4.
|
@ -1,429 +0,0 @@
|
||||
|
||||
Ability.Generic.Refresh = [[GREEN]]**ABILITIES VERVEST!**
|
||||
Ability.Generic.Template = [[GOLD]]{0}: [[DARK_AQUA]]{1}
|
||||
Ability.Generic.Template.Lock = [[GRAY]]{0}
|
||||
|
||||
Acrobatics.Ability.Proc = [[GREEN]]**VeiligeLanding**
|
||||
Acrobatics.Combat.Proc = [[GREEN]]**Ontweken**
|
||||
Acrobatics.Listener = Acrobatiek
|
||||
Acrobatics.Roll.Text = **Gerold**
|
||||
Acrobatics.SkillName = ACROBATIEK
|
||||
Acrobatics.SubSkill.Dodge.Name = Ontwijken
|
||||
Acrobatics.SubSkill.GracefulRoll.Name = Veilige Roll
|
||||
Acrobatics.SubSkill.Roll.Chance = Rol Kans: [[YELLOW]]{0}
|
||||
Acrobatics.SubSkill.Roll.GraceChance = Elegante Rol Kans: [[YELLOW]]{0}
|
||||
Acrobatics.SubSkill.Roll.Name = Rollen
|
||||
|
||||
Archery.Listener = Boogschieten:
|
||||
Archery.SkillName = BOOGSCHIETEN
|
||||
Archery.SubSkill.ArrowRetrieval.Description = Kans om pijlen te krijgen van lijken
|
||||
Archery.SubSkill.Daze.Description = Verward tegenstanders en doet {0} schade
|
||||
Archery.SubSkill.Daze.Name = Verdoven (Spelers)
|
||||
Archery.SubSkill.SkillShot.Description = Neemt de schade van bogen toe
|
||||
Archery.SubSkill.SkillShot.Name = Ervaringsschot
|
||||
|
||||
Axes.Ability.Bonus.0 = Bijl Meesterschap
|
||||
Axes.Ability.Bonus.1 = Bonus {0} schade
|
||||
Axes.Ability.Bonus.4 = Grotere impact
|
||||
Axes.Ability.Lower = [[GREEN]]**JE STOP JE BIJL WEER WEG**
|
||||
Axes.Ability.Ready = [[GREEN]]**JE HOUDT JE BIJL GEREED**
|
||||
Axes.Combat.CritStruck = [[DARK_RED]]Je bent KRITISCH geraakt
|
||||
Axes.Combat.CriticalHit = Kritische Klap
|
||||
Axes.Combat.GI.Proc = [[GREEN]] ** GESLAGEN MET GROTE KRACHT **
|
||||
Axes.Combat.GI.Struck = **GETROFFEN MET MEER SCHADE**
|
||||
Axes.Listener = Bijlen
|
||||
Axes.SkillName = BIJLEN
|
||||
Axes.Skills.SS.Off = ** Skull Splitter is uitgewerkt **
|
||||
Axes.Skills.SS.On = [[GREEN]]**SCHEDEL SPLIJTER GEACTIVEERD**
|
||||
Axes.Skills.SS.Other.Off = Skull Splitter [[GREEN]]is uitgewerkt voor [[GEEL]]{0}
|
||||
Axes.Skills.SS.Other.On = [[GREEN]]{0}[[DARK_GREEN]] heeft [[RED]]Schedel Splijter[[DARK_GREEN]]gebruikt!
|
||||
Axes.Skills.SS.Refresh = [[GREEN]]Je [[YELLOW]]Schedel Splijter [[GREEN]]kracht is hersteld!
|
||||
Axes.SubSkill.ArmorImpact.Description = Slag met genoeg kracht om armor te verbrijzelen
|
||||
Axes.SubSkill.AxeMastery.Description = Voegt DMG bonus toe
|
||||
Axes.SubSkill.AxeMastery.Name = Bijl Meesterschap
|
||||
Axes.SubSkill.CriticalStrikes.Description = Verdubbelde Schade
|
||||
Axes.SubSkill.CriticalStrikes.Name = Kritieke Slag
|
||||
Axes.SubSkill.GreaterImpact.Description = Deal bonus schade aan unarmored vijanden
|
||||
Axes.SubSkill.GreaterImpact.Name = Grotere impact
|
||||
Axes.SubSkill.SkullSplitter.Description = Veroorzaak AoE Schade
|
||||
Axes.SubSkill.SkullSplitter.Name = Schedel Splijter
|
||||
|
||||
Combat.ArrowDeflect = [[WHITE]]**PIJL AFGEWEERD**
|
||||
Combat.BeastLore = [[GREEN]]**WOLFINSPECTIE**
|
||||
Combat.BeastLoreHealth = [[DARK_AQUA]]Levens ([[GREEN]]{0}[[DARK_AQUA]]/{1})
|
||||
Combat.BeastLoreOwner = [[DARK_AQUA]]Eigenaar ([[RED]]{0}[[DARK_AQUA]])
|
||||
Combat.Gore = [[GREEN]]**GESTOLD BLOED**
|
||||
Combat.StruckByGore = **VAST DOOR GESTOLD BLOED**
|
||||
Combat.TargetDazed = Doelwit was [[DARK_RED]]versuft
|
||||
Combat.TouchedFuzzy = [[DARK_RED]]Je raakte Fuzzy aan. Je voelt je duizelig.
|
||||
|
||||
Commands.AdminChat.Off = Alleen Admin gesprek[[RED]]Uit
|
||||
Commands.AdminChat.On = Alleen Admin gesprek[[RED]]Aan
|
||||
Commands.AdminToggle = - Zet Admin Chat aan/uit
|
||||
Commands.Chat.Console = *Console*
|
||||
Commands.Description.mcstats = Toon je mcMMO niveaus en XP
|
||||
Commands.Description.party = Beheer verscheidene mcMMO groep instellingen
|
||||
Commands.Description.ptp = Teleport naar een groepslid
|
||||
Commands.Disabled = Deze opdracht is gedeactiveerd.
|
||||
Commands.DoesNotExist = Speler bestaat niet in de database!
|
||||
Commands.GodMode.Disabled = mcMMO GodModus Uitgeschakeld
|
||||
Commands.GodMode.Enabled = mcMMO Godmode ag zet het tog uit...
|
||||
Commands.GodMode.Forbidden = [mcMMO] God Modus is niet toegestaan in deze wereld (Zie Permissions)
|
||||
Commands.Invite.Success = [[GREEN]]Uitnodiging verstuurd!
|
||||
Commands.ModDescription = - Lees instructie mod beschrijving
|
||||
Commands.NoConsole = Deze commando wordt niet ondersteund vanuit de console.
|
||||
Commands.Other = [[GREEN]]--OVERIGE COMMANDS--
|
||||
Commands.Party.Accept = - Accepteer groep uitnodiging
|
||||
Commands.Party.AlreadyExists = [[DARK_RED]]Groep {0} bestaat al!
|
||||
Commands.Party.Chat.Off = Groep's Chat [[RED]]Uit
|
||||
Commands.Party.Chat.On = Groep's Chat [[GREEN]]Aan
|
||||
Commands.Party.Commands = [[GREEN]]--GROEP COMMANDOS--
|
||||
Commands.Party.Create = [[GRAY]]Groep aangemaakt: {0}
|
||||
Commands.Party.ExpShare = [[GRAY]]EXP [[DARK_AQUA]]({0})
|
||||
Commands.Party.Header = -----[][[GREEN]]GROEP[[RED]][]-----
|
||||
Commands.Party.Invite = - Verstuur groepsuitnodiging
|
||||
Commands.Party.Invite.0 = ALERT: [[GREEN]]Jij hebt een groep uitnodiging ontvangen voor {0} van {1}
|
||||
Commands.Party.Invite.Accepted = [[GREEN]]Uitnodiging geacepteerd. Jij hebt de groep {0} betreden
|
||||
Commands.Party.Join = [[GRAY]]heeft zich aangesloten bij de groep: {0}
|
||||
Commands.Party.Kick = Je bent verwijderd uit de groep {0}!
|
||||
Commands.Party.Leave = Je hebt de groep verlaten
|
||||
Commands.Party.Members.Header = -----[][[GREEN]]LEDEN[[RED]][]-----
|
||||
Commands.Party.None = Je bent niet in een groep.
|
||||
Commands.Party.Quit = - Verlaat je huidige groep
|
||||
Commands.Party.Rename = [[GRAY]]Groep's naan veranderd naar: [[WHITE]]{0}
|
||||
Commands.Party.ShareMode = [[DARK_GRAY]]DEEL MODUS:
|
||||
Commands.Party.Status = [[DARK_GRAY]]NAAM: [[WHITE]]{0} {1}
|
||||
Commands.Party.Teleport = <player> [[RED]]- Teleport naar een groepslid
|
||||
Commands.Party.Toggle = - Zet Party Chat aan/uit
|
||||
Commands.Party.ToggleShareCategory = [[GRAY]]Groep item delen in [[GOLD]]{0} [[GRAY]]is nu [[DARK_AQUA]]{1}
|
||||
Commands.PowerLevel = [[DARK_RED]]KRACHT LEVEL: [[GREEN]]{0}
|
||||
Commands.PowerLevel.Leaderboard = --mcMMO[[BLUE]] Kracht Level [[YELLOW]]Leiderbord--
|
||||
Commands.Reset = Reset een niveau level naar 0
|
||||
Commands.Skill.Invalid = Dat is geen geldig skillname!
|
||||
Commands.Skill.Leaderboard = --mcMMO [[BLUE]]{0}[[YELLOW]] Ranglijst --
|
||||
Commands.Stats = - Laat je mcMMO statussen zien
|
||||
Commands.ToggleAbility = - Toggle Kracht activering met rechts klikken
|
||||
Commands.Usage.Level = niveau
|
||||
Commands.Usage.Message = bericht
|
||||
Commands.Usage.PartyName = naam
|
||||
Commands.Usage.Password = wachtwoord
|
||||
Commands.Usage.Player = speler
|
||||
Commands.Usage.Skill = Niveau
|
||||
Commands.Usage.XP = xp
|
||||
Commands.XPGain = [[DARK_GRAY]]XP GEWONNEN: [[WHITE]]{0}
|
||||
Commands.XPGain.Acrobatics = Vallen
|
||||
Commands.XPGain.Archery = Monsters aanvallen
|
||||
Commands.XPGain.Axes = Monsters aanvallen
|
||||
Commands.XPGain.Excavation = Graven en schatten vinden
|
||||
Commands.XPGain.Fishing = Vissen (Wat denk je zelf?)
|
||||
Commands.XPGain.Herbalism = Kruiden Verzamelen
|
||||
Commands.XPGain.Mining = Het Mijnen van Steen & Erts
|
||||
Commands.XPGain.Repair = Repareren
|
||||
Commands.XPGain.Swords = Monsters aanvallen
|
||||
Commands.XPGain.Taming = Dieren Temmen, of vechten met je wolven
|
||||
Commands.XPGain.Unarmed = Monsters aanvallen
|
||||
Commands.XPGain.Woodcutting = Bomen omhakken
|
||||
Commands.mcc.Header = ---[][[YELLOW]]mcMMO Commando's[[RED]][]---
|
||||
Commands.mcconvert.Database.InvalidType = {0} is geen geldig soort database.
|
||||
Commands.mcconvert.Database.Same = Je makt al gebruik van de {0} database!
|
||||
Commands.mcgod = - GodModus Schakelen
|
||||
Commands.mcrank.Player = DOELWIT: [[WHITE]]{0}
|
||||
Commands.mmoedit = [player] <Kracht> <Nieuwe waarde> [[RED]] - Pas doel aan
|
||||
Commands.mmoedit.Modified.1 = [[GREEN]]Uw level in {0} is veranderd naar {1}
|
||||
Commands.mmoedit.Modified.2 = {0} is aangepast voor {1}.
|
||||
Commands.ptp.NoRequests = Je hebt geen teleporteren aanvragen op dit moment
|
||||
Commands.ptp.RequestExpired = Groep's teleport verzoek is verlopen!
|
||||
Commands.xplock.locked = [[GOLD]]Jou XP BALK is nu bevroren op {0}!
|
||||
Commands.xplock.unlocked = [[GOLD]]Jou XP BALK is nu[[GREEN]]ONTGRENDELD[[GOLD]]!
|
||||
Commands.xprate.over = mcMMO XP Verdubbeling Evenement is VOORBIJ!!
|
||||
Commands.xprate.proper.0 = Juiste gebruiking om de XP snelheid te veranderen is /xprate <integer> <true/false>
|
||||
Commands.xprate.proper.1 = De juiste manier om de XP rate te herstellen is /xprate reset
|
||||
Commands.xprate.started.0 = [[GOLD]]XP EVENEMENT VOOR MCMMO IS BEGONNEN!
|
||||
|
||||
Effects.Effects = EFFECTEN
|
||||
Effects.Parent = [[GOLD]]{0} -
|
||||
Effects.Template = [[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||
|
||||
Excavation.Ability.Lower = [[GRAY]]**JE STOP JE SCHEP WEER WEG**
|
||||
Excavation.Ability.Ready = [[GREEN]]**JE HOUDT JE SCHEP GEREED**
|
||||
Excavation.Listener = Uitgraving:
|
||||
Excavation.SkillName = Uitgraving
|
||||
Excavation.Skills.GigaDrillBreaker.Off = ** Giga Drill Breeker is uitgewerkt **
|
||||
Excavation.Skills.GigaDrillBreaker.On = [[GREEN]]**GIGA DRILL BREKER GEACTIVEERD**
|
||||
Excavation.Skills.GigaDrillBreaker.Other.Off = Giga Drill Breaker [[GREEN]] is uitgewerkt voor [[GEEL]] {0}
|
||||
Excavation.Skills.GigaDrillBreaker.Other.On = [[GREEN]]{0}[[DARK_GREEN]] heeft [[RED]]Giga Drill Breaker [[DARK_GREEN]]gebruikt!
|
||||
Excavation.Skills.GigaDrillBreaker.Refresh = [[GREEN]]Je [[YELLOW]]Giga Drill Breeker [[GREEN]] kracht is hersteld!
|
||||
Excavation.SubSkill.GigaDrillBreaker.Description = 3x Drop Rate, 3x EXP, +Speed
|
||||
Excavation.SubSkill.GigaDrillBreaker.Name = Giga Drill Breker
|
||||
|
||||
Fishing.Ability.Info = Magische Jager: [[GRAY]] ** verbetert bij Treasure Hunter Rank **
|
||||
Fishing.Ability.TH.MagicFound = [[GRAY]]Jij voelt een vleugje magie met deze vangst...
|
||||
Fishing.Chance.Raining = [[BLUE]] Regen Bonus
|
||||
Fishing.Listener = Vissen:
|
||||
Fishing.SkillName = VISSEN
|
||||
Fishing.SubSkill.FishermansDiet.Description = Verbetert de honger hersteld vanaf geviste voedingsmiddelen
|
||||
Fishing.SubSkill.FishermansDiet.Name = Visserman's dieet
|
||||
Fishing.SubSkill.IceFishing.Description = Stelt je in staat om te vissen in de ijzige biomen
|
||||
Fishing.SubSkill.IceFishing.Name = Ijs Vissen
|
||||
Fishing.SubSkill.MagicHunter.Description = Vind Enchanted Spullen
|
||||
Fishing.SubSkill.MagicHunter.Name = Magische Jager
|
||||
Fishing.SubSkill.MasterAngler.Description = Verbetert de kans op het bijten tijdens het vissen
|
||||
Fishing.SubSkill.MasterAngler.Name = Meester Hengelaar
|
||||
Fishing.SubSkill.Shake.Description = Schud items af van mobs w/ hengel
|
||||
Fishing.SubSkill.Shake.Name = Schudden (vs. Wezens)
|
||||
Fishing.SubSkill.TreasureHunter.Description = Vis misc. objecten op
|
||||
Fishing.SubSkill.TreasureHunter.Name = Schatten Jager (Passief)
|
||||
|
||||
Guides.Header = [[GOLD]]-=[[GREEN]]{0} Handleiding[[GOLD]]=-
|
||||
Guides.Page.Invalid = Geen geldig paginanummer!
|
||||
Guides.Page.OutOfRange = Deze pagina bestaat niet, er zijn in totaal {0} pagina's.
|
||||
Guides.Smelting.Section.0 = Komt binnenkort...
|
||||
|
||||
Hardcore.Vampirism.Name = Vampirisme
|
||||
|
||||
Herbalism.Ability.GTh = [[GREEN]]**GROEN DUIMPJE**
|
||||
Herbalism.Ability.Lower = [[GRAY]]**JE STOP JE ZEIS WEER WEG**
|
||||
Herbalism.Ability.Ready = [[GREEN]]**JE HOUDT JE ZEIS GEREED**
|
||||
Herbalism.Listener = Kruidenkunde:
|
||||
Herbalism.SkillName = Kruidenkunde
|
||||
Herbalism.Skills.GTe.On = [[GREEN]]**GREEN TERRA GEACTIVEERD**
|
||||
Herbalism.Skills.GTe.Other.Off = Green Terra[[GREEN]]is uitgewerkt voor [[YELLOW]]{0}
|
||||
Herbalism.Skills.GTe.Other.On = [[GREEN]]{0}[[DARK_GREEN]]heeft[[RED]]Groene Aarde[[DARK_GREEN]]gebruikt!
|
||||
Herbalism.Skills.GTe.Refresh = [[GREEN]]Je [[YELLOW]]Green Terra [[GREEN]]kracht is hersteld!
|
||||
Herbalism.SubSkill.DoubleDrops.Description = Het dubbele van de normale buit
|
||||
Herbalism.SubSkill.DoubleDrops.Name = Dubbele drops (Alle Kruiden)
|
||||
Herbalism.SubSkill.FarmersDiet.Description = Verbetert de honger herstel van gekweekte voedingsmiddelen
|
||||
Herbalism.SubSkill.FarmersDiet.Name = Boeren dieet
|
||||
Herbalism.SubSkill.GreenThumb.Description.2 = Maak stenen bemost, of laat gras groeien
|
||||
Herbalism.SubSkill.GreenThumb.Name = Groene Duim (Graan)
|
||||
Herbalism.SubSkill.HylianLuck.Description = Geeft een kleine kans om zeldzame voorwerpen te vinden
|
||||
Herbalism.SubSkill.HylianLuck.Name = Hylian Geluk
|
||||
|
||||
Inspect.OfflineStats = mcMMO statistieken voor offline-speler [[YELLOW]]{0}
|
||||
Inspect.Stats = [[GREEN]]mcMMO Statistieken voor [[YELLOW]]{0}
|
||||
Inspect.TooFar = Jij bent te ver weg om deze speler te inspecteren!
|
||||
|
||||
Item.ChimaeraWing.Fail = **CHIMAERA VLEUGEL MISLUKT**
|
||||
Item.ChimaeraWing.Lore = [[GRAY]] Teleporteert je naar je bed.
|
||||
Item.ChimaeraWing.Name = Chimaera Vleugel
|
||||
Item.ChimaeraWing.Pass = **CHIMAERA VLEUGEL**
|
||||
Item.Injured.Wait = Je bent recent gewond geraakt en je moet wachter om dit te gebruiken. [[YELLOW]]({0}s)
|
||||
|
||||
MOTD.Donate = [[DARK_AQUA]]Donatie Info:
|
||||
|
||||
Mining.Ability.Lower = [[GREEN]]**JE STOP JE PIKHOUWEL WEER WEG *
|
||||
Mining.Ability.Ready = [[GREEN]]**JE HOUDT JE PIKHOUWEEL GEREED**
|
||||
Mining.Blast.Boom = [[GRAY]]**BOEM**
|
||||
Mining.Blast.Other.On = [[GREEN]]{0}[[DARK_GREEN]] heeft [[RED]] Blast Mining![DARK_GREEN] gebruikt
|
||||
Mining.Blast.Refresh = [[GREEN]]Je [[YELLOW]]explosie mijn [[GREEN]]kracht is hersteld!
|
||||
Mining.Listener = Mijnbouw:
|
||||
Mining.SkillName = MIJNBOUW
|
||||
Mining.Skills.SuperBreaker.Off = ** Super Breaker is uitgewerkt **
|
||||
Mining.Skills.SuperBreaker.Other.Off = Super Breker [[GREEN]]is uitgewerkt voor [[YELLOW]]{0}
|
||||
Mining.Skills.SuperBreaker.Refresh = [[GREEN]]Je[[YELLOW]]Super Breeker [[GREEN]]kracht is hersteld!
|
||||
Mining.SubSkill.BiggerBombs.Description = Verhoogt TNT explosie radius
|
||||
Mining.SubSkill.BiggerBombs.Name = Grotere bommen
|
||||
Mining.SubSkill.BlastMining.Description = Bonussen voor het minen met TNT
|
||||
Mining.SubSkill.BlastMining.Name = Explosie Mining
|
||||
Mining.SubSkill.DemolitionsExpertise.Description = Vermindert schade door TNT explosies
|
||||
Mining.SubSkill.DoubleDrops.Description = Het dubbele van de normale buit
|
||||
Mining.SubSkill.DoubleDrops.Name = Dubbele Drops
|
||||
|
||||
Party.Disband = [[GRAY]] De partij werd ontbonden
|
||||
Party.Forbidden = [mcMMO] Groepen zijn niet toegestaan in deze wereld (zie Machtigingen)
|
||||
Party.Help.1 = Maak een groep aan met [[DARK_AQUA]]{0} <name> [password].
|
||||
Party.Help.10 = Gebruik [[DARK_AQUA]]{0} [[RED]]om XP delen met groepsleden te activeren
|
||||
Party.InformedOnJoin = {0} [[GREEN]]heeft zich aangesloten bij je groep
|
||||
Party.InformedOnQuit = {0} [[GREEN]]heeft de groep verlaten
|
||||
Party.InvalidName = [[DARK_RED]]Dat is geen geldige groep's naam.
|
||||
Party.Invite.Self = Je kan jezelf niet uitnodigen!
|
||||
Party.IsLocked = Deze groep is al gesloten!
|
||||
Party.IsntLocked = Deze groep is niet gesloten!
|
||||
Party.ItemShare.Category.Herbalism = Kruidenkunde
|
||||
Party.ItemShare.Category.Loot = Buit
|
||||
Party.ItemShare.Category.Mining = Mijnbouw
|
||||
Party.ItemShare.Category.Woodcutting = Houthakken
|
||||
Party.Join.Self = Je kan niet meedoen met jezelf!
|
||||
Party.Locked = De groep is gesloten, alleen de groepsleider kan spelers uitnodigen.
|
||||
Party.NotInYourParty = [[DARK_RED]]{0} zit niet in jou groep
|
||||
Party.NotOnline = [[DARK_RED]]{0} is niet online!
|
||||
Party.NotOwner = [[DARK_RED]]Jij bent niet de groepsleider.
|
||||
Party.Owner.New = [[GREEN]]{0} is de nieuwe groep leider.
|
||||
Party.Owner.NotLeader = [[DARK_RED]]Jij bent niet meer de groepsleider.
|
||||
Party.Owner.Player = [[GREEN]]Jij bent nu de groep eigenaar.
|
||||
Party.Password.Incorrect = Groeps- wachtwoord is incorrect.
|
||||
Party.Password.None = Deze groep is vergrendeld met een wachtwoord. Voer het wachtwoord in om in deze groep te komen.
|
||||
Party.Password.Removed = [[GREEN]]Groepswachtwoord is verwijderd.
|
||||
Party.Password.Set = [[GREEN]]Groep wachtwoord veranderd in {0}
|
||||
Party.Player.InSameParty = {0} zit al in uw groep!
|
||||
Party.Player.Invalid = Dat is geen geldige speler.
|
||||
Party.PlayerNotInParty = [[DARK_RED]]{0} zit niet in een groep
|
||||
Party.Rename.Same = Dat is al de naam van uw groep!
|
||||
Party.ShareMode.Equal = GELIJK
|
||||
Party.ShareMode.None = NIKS
|
||||
Party.ShareMode.Random = WILLEKEURIG
|
||||
Party.ShareType.Item = ITEM
|
||||
Party.ShareType.Xp = EXP
|
||||
Party.Specify = Je moet een groep invullen.
|
||||
Party.Status.Locked = [[DARK_RED]](ALLEEN-UITNODIGING)
|
||||
Party.Status.Unlocked = [[DARK_GREEN]](OPEN)
|
||||
Party.Teleport.Dead = [RED]Je kan niet naar een dode speler teleporteren.
|
||||
Party.Teleport.Disabled = {0} staat groeps-teleportaties niet toe.
|
||||
Party.Teleport.Hurt = Je hebt schade opgelopen in de afgelopen {0} seconden en je kan niet teleporten.
|
||||
Party.Teleport.Player = [[GREEN]] Je hebt geteleporteerd naar {0}.
|
||||
Party.Teleport.Target = [[GREEN]]{0} is naar jou toe gedeporteerd.
|
||||
Party.Unlocked = [[GRAY]]Groep is ontgrendeld
|
||||
|
||||
Perks.ActivationTime.Desc = Verhoogt het vermogen activering tijd met {0} seconden.
|
||||
Perks.ActivationTime.Name = Uithoudingsvermogen
|
||||
Perks.Cooldowns.Desc = Vermindert de cooldown duur met {0}.
|
||||
Perks.Cooldowns.Name = Snel Herstel
|
||||
Perks.Lucky.Bonus = [[GOLD]] ({0} met Geluks Perk)
|
||||
Perks.Lucky.Name = Geluk
|
||||
Perks.XP.Desc = Ontvangt meer XP in bepaalde vaardigheden.
|
||||
Perks.XP.Name = Ervaring
|
||||
|
||||
Repair.Arcane.Fail = Mysterieuze kracht heeft het voorwerp voorgoed verlaten.
|
||||
Repair.Arcane.Lost = Je hebt niet genoeg ervaring om de betoveringen te behouden
|
||||
Repair.Listener = Repareer:
|
||||
Repair.Listener.Anvil = [[DARK.RED]]Je hebt een aambeeld geplaatst, met een aambeeld kun je je gereedschappen en pantser mee repareren
|
||||
Repair.Pretty.Name = Repareer
|
||||
Repair.SkillName = REPAREER
|
||||
Repair.Skills.AdeptDiamond = [[DARK_RED]]Je bent nog niet sterk genoeg om diamant te repareren.
|
||||
Repair.Skills.AdeptGold = [[DARK_RED]]Je bent niet goed genoeg om goud te repareren.
|
||||
Repair.Skills.AdeptIron = [[DARK_RED]]Je bent niet vaardig genoeg om Ijzer te repareren.
|
||||
Repair.Skills.AdeptStone = [[DARK_RED]]Je bent nog niet sterk genoeg om steen te repareren.
|
||||
Repair.Skills.FeltEasy = [[GRAY]]Dat voelde makkelijk.
|
||||
Repair.Skills.FullDurability = [[GRIJS]] Dat is bij volledige duurzaamheid.
|
||||
Repair.SubSkill.ArcaneForging.Description = Magische voorwerpen repareren
|
||||
Repair.SubSkill.ArcaneForging.Name = Arcane Smeden
|
||||
Repair.SubSkill.DiamondRepair.Description = Repareer Diamanten Gereedschap & Wapenuitrusting
|
||||
Repair.SubSkill.DiamondRepair.Name = Diamanten Reparatie ({0}+ SKILL)
|
||||
Repair.SubSkill.GoldRepair.Description = Repareer Goude Gereedschap & Wapenuitrusting
|
||||
Repair.SubSkill.GoldRepair.Name = Goud Repareren ({0}+ SKILL)
|
||||
Repair.SubSkill.IronRepair.Description = Repareer Ijzere Gereedschap & Wapenuitrusting
|
||||
Repair.SubSkill.IronRepair.Name = Ijzer Repareren ({0}+ SKILL)
|
||||
Repair.SubSkill.Repair.Description = Repareer Diamanten Gereedschap & Wapenuitrusting
|
||||
Repair.SubSkill.Repair.Name = Repareren
|
||||
Repair.SubSkill.RepairMastery.Description = Toegenomen reparatie aantal
|
||||
Repair.SubSkill.RepairMastery.Name = Reparatie Meesterschap
|
||||
Repair.SubSkill.StoneRepair.Description = Repareer Stenen Gereedschap & Wapenuitrusting
|
||||
Repair.SubSkill.StoneRepair.Name = Stenen Repareren ({0}+ SKILL)
|
||||
Repair.SubSkill.SuperRepair.Description = Verdubbelde effectiefheid
|
||||
Repair.SubSkill.SuperRepair.Name = Super Reparatie
|
||||
|
||||
Scoreboard.Header.PlayerInspect = mcMMO Status:
|
||||
Scoreboard.Header.PlayerRank = mcMMO Ranglijsten
|
||||
Scoreboard.Header.PlayerStats = mcMMO Status
|
||||
Scoreboard.Header.PowerLevel = Power Niveau
|
||||
Scoreboard.Misc.CurrentXP = Huidige XP
|
||||
Scoreboard.Misc.Level = Niveau
|
||||
Scoreboard.Misc.Overall = Globaal
|
||||
Scoreboard.Misc.PowerLevel = Power Niveau
|
||||
Scoreboard.Misc.RemainingXP = Resterende XP
|
||||
|
||||
Skills.Disarmed = [[DARK_RED]]Je bent ontwapend!
|
||||
Skills.NeedMore = [[DARK_RED]]Jij hebt te weinig [[GRAY]]{0}
|
||||
Skills.TooTired = Jij bent te moe om die kracht opnieuw te gebruiken. [[YELLOW]]({0}s)
|
||||
|
||||
Smelting.Listener = Smelten:
|
||||
Smelting.SkillName = SMELTEN
|
||||
Smelting.SubSkill.FuelEfficiency.Name = Brandstof Effici\u00EBntie
|
||||
|
||||
Stats.Header.Combat = [[GOLD]]-=Strijd Ervaring=-
|
||||
Stats.Header.Gathering = [[GOLD]]-=VERZAMELAAR VAARDIGHEDEN=-
|
||||
Stats.Header.Misc = [[GOLD]]-=MISC ERVARING=-
|
||||
Stats.Own.Stats = [[GREEN]][mcMMO] Stats
|
||||
|
||||
Swords.Ability.Lower = [[GREEN]]**JE STOP JE ZWAARD WEER WEG**
|
||||
Swords.Ability.Ready = [[GREEN]]**JIJ HOUD JOU WAPEN GEREED**
|
||||
Swords.Combat.Bleeding = [[GREEN]]**VIJAND BLOED**
|
||||
Swords.Combat.Bleeding.Started = [[DARK_RED]] Jij bloedt!
|
||||
Swords.Combat.Bleeding.Stopped = [[GRAY]]Het bloeden is [[GREEN]]Gestopt[[GRAY]]!
|
||||
Swords.Combat.Counter.Hit = [[DARK_RED]]Geraakt door een tegenaanval
|
||||
Swords.Combat.Countered = [[GREEN]]**TEGEN-AANVAL**
|
||||
Swords.Combat.SS.Struck = [[DARK_RED]]Geraakt door GEKARTELDE SLAG!
|
||||
Swords.Effect.4 = Gekartelde Slag Bloed+
|
||||
Swords.Effect.5 = {0} Tick Bloeden
|
||||
Swords.Listener = Zwaarden:
|
||||
Swords.SkillName = ZWAARDEN
|
||||
Swords.Skills.SS.Off = **Serrated Strikes is uitgewerkt**
|
||||
Swords.Skills.SS.On = [[GREEN]]**GEKARTELDE SLAG GEACTIVEERD**
|
||||
Swords.Skills.SS.Other.Off = Gekartelde Slag[[GREEN]] is uitgewerkt voor [[YELLOW]]{0}
|
||||
Swords.Skills.SS.Other.On = [[GREEN]]{0}[[DARK_GREEN]] heeft [[RED]]Gekartelde Slag[[DARK_GREEN]]gebruikt!
|
||||
Swords.Skills.SS.Refresh = [[GREEN]]Je [[YELLOW]]Gekarteld Slag [[GREEN]] kracht is hersteld!
|
||||
Swords.SubSkill.CounterAttack.Name = Tegenaanval
|
||||
Swords.SubSkill.SerratedStrikes.Description = {0} DMG AoE, Bloeden+ AoE
|
||||
Swords.SubSkill.SerratedStrikes.Name = Gekartelde Slag (Vermogen)
|
||||
|
||||
Taming.Ability.Bonus.0 = Omgevings bewust
|
||||
Taming.Ability.Bonus.1 = Wolven vermijden gevaar
|
||||
Taming.Ability.Bonus.2 = Dikke Vacht
|
||||
Taming.Ability.Bonus.4 = Schok Proef
|
||||
Taming.Ability.Bonus.6 = Geslepen Klauwen
|
||||
Taming.Ability.Bonus.7 = +{0} Schade
|
||||
Taming.Ability.Bonus.8 = Snel Eten Service
|
||||
Taming.Listener = Temmen:
|
||||
Taming.Listener.Wolf = [[DARK_GRAY]]Jouw wolf dribbelt terug naar je...
|
||||
Taming.SkillName = TEMMEN
|
||||
Taming.SubSkill.CallOfTheWild.Description = Roep een dier aan je zijde op
|
||||
Taming.SubSkill.CallOfTheWild.Description.2 = [[GRAY]]COTW (Ocelot): Buk en linkermuisknop met {0} Vis in je hand
|
||||
Taming.SubSkill.CallOfTheWild.Name = Roep van het WIld
|
||||
Taming.SubSkill.EnvironmentallyAware.Name = Omgevings bewust
|
||||
Taming.SubSkill.FastFoodService.Description = Kans voor wolven na een aanval te regeneren
|
||||
Taming.SubSkill.FastFoodService.Name = Fast Food Service
|
||||
Taming.SubSkill.Gore.Description = Kritische Slag dat Blood toepast
|
||||
Taming.SubSkill.SharpenedClaws.Description = Schade Bonus
|
||||
Taming.SubSkill.SharpenedClaws.Name = Geslepen Klauwen
|
||||
Taming.SubSkill.ShockProof.Description = Explosieve Schade Verkleining
|
||||
Taming.SubSkill.ShockProof.Name = Schokbestendig
|
||||
Taming.SubSkill.ThickFur.Name = Dikke Vacht
|
||||
Taming.Summon.Complete = [[GREEN]]Oproepen voltooid
|
||||
Taming.Summon.Fail.Ocelot = Je hebt te veel ocelots in de buurt om nog meer op te roepen.
|
||||
Taming.Summon.Fail.Wolf = Je hebt te veel wolven in de buurt om nog meer op te roepen.
|
||||
|
||||
Teleport.Commencing = [[GRAY]]Teleport poging in [[GOLD]]({0}) [[GRAY]]seconden, Sta stil AUB...
|
||||
|
||||
Unarmed.Ability.Lower = [[GRAY]]**JE STOP JE HAND WEER WEG**
|
||||
Unarmed.Ability.Ready = [[GREEN]]**JE HOUDT JE HAND GEREED**
|
||||
Unarmed.Listener = Ongewapend:
|
||||
Unarmed.SkillName = Ongewapend
|
||||
Unarmed.Skills.Berserk.Off = **Razernij is uitgewerkt**
|
||||
Unarmed.Skills.Berserk.On = [[GREEN]]**RAZERNIJ GEACTIVEERD**
|
||||
Unarmed.Skills.Berserk.Other.Off = Razernij [[GREEN]]is uitgewerkt voor [[YELLOW]]{0}
|
||||
Unarmed.Skills.Berserk.Other.On = [[GREEN]]{0}[[DARK_GREEN]] heeft [[RED]]Razernij [[DARK_GREEN]]gebruikt!
|
||||
Unarmed.Skills.Berserk.Refresh = [[GREEN]]Je [[YELLOW]]Razernij [[GREEN]]kracht is hersteld!
|
||||
Unarmed.SubSkill.ArrowDeflect.Description = Pijlen afweren
|
||||
Unarmed.SubSkill.ArrowDeflect.Name = Pijlen afweren
|
||||
Unarmed.SubSkill.Berserk.Name = Razernij (KRACHT)
|
||||
Unarmed.SubSkill.Disarm.Name = Ontwapen (spelers)
|
||||
Unarmed.SubSkill.IronArmStyle.Description = Verhardt uw arm in de loop van de tijd
|
||||
Unarmed.SubSkill.IronGrip.Description = Voorkomt dat je ontwapend wordt
|
||||
Unarmed.SubSkill.IronGrip.Name = Ijzeren Grip
|
||||
|
||||
UpdateChecker.NewAvailable = Er is een nieuwe versie beschikbaar op BukkitDev.
|
||||
UpdateChecker.Outdated = U gebruikt een verouderde versie van mcMMO!
|
||||
|
||||
Woodcutting.Ability.0 = Bladblazer
|
||||
Woodcutting.Ability.1 = Bladeren wegblazen
|
||||
Woodcutting.Ability.Locked.0 = Vergrendeld totdat {0}+ VAARDIGHEID (BLADBLAZER)
|
||||
Woodcutting.Listener = Houthakken:
|
||||
Woodcutting.SkillName = Houthakken
|
||||
Woodcutting.Skills.TreeFeller.Off = ** Boom Feller is uitgewerkt **
|
||||
Woodcutting.Skills.TreeFeller.On = [[GREEN]]**BOOM FELLER GEACTIVEERD**
|
||||
Woodcutting.Skills.TreeFeller.Other.Off = Boom Feller [[GREEN]] is uitgewerkt voor [[GEEL]]{0}
|
||||
Woodcutting.Skills.TreeFeller.Other.On = [[GREEN]]{0}[[DARK)GREEN]]heeft[[RED]]Tree Feller[[DARK_GREEN]]gebruikt!
|
||||
Woodcutting.Skills.TreeFeller.Refresh = [[GREEN]]Je [[YELLOW]]Boom Feller [[GREEN]]kracht is hersteld!
|
||||
Woodcutting.Skills.TreeFeller.Splinter = JOU BIJL SPLINTERT IN DUIZENDEN STUKJES!
|
||||
Woodcutting.Skills.TreeFeller.Threshold = Die boom is te groot!
|
||||
Woodcutting.SubSkill.HarvestLumber.Description = Het dubbele van de normale buit
|
||||
Woodcutting.SubSkill.HarvestLumber.Name = Dubbele drops
|
||||
Woodcutting.SubSkill.LeafBlower.Description = Blaas alle bladeren weg
|
||||
Woodcutting.SubSkill.LeafBlower.Name = Bladblazer
|
||||
Woodcutting.SubSkill.TreeFeller.Description = Laat bomen ontploffen
|
||||
Woodcutting.SubSkill.TreeFeller.Name = Tree Feller
|
||||
|
||||
XPRate.Event = [[GOLD]]mcMMO is momenteel in een XP verdubbeling evenement! XP verdubbeling is {0}x!
|
||||
|
||||
mcMMO.NoPermission = [[DARK_RED]]Te wijning permissions.
|
||||
mcMMO.NoSkillNote = [[DARK_GRAY]]als je geen toegang hebt tot een vermogen, wordt die hier niet getoont
|
@ -1,532 +0,0 @@
|
||||
|
||||
Ability.Generic.Refresh = [[GREEN]]**UMIEJ\u0118TNO\u015ACI DOST\u0118PNE!**
|
||||
Ability.Generic.Template = [[GOLD]]{0}: [[DARK_AQUA]]{1}
|
||||
Ability.Generic.Template.Lock = [[GRAY]]{0}
|
||||
|
||||
Acrobatics.Ability.Proc = [[GREEN]]**Mi\u0119kkie L\u0105dowanie**
|
||||
Acrobatics.Combat.Proc = [[GREEN]]**Unikni\u0119to**
|
||||
Acrobatics.Listener = Akrobatyka:
|
||||
Acrobatics.Roll.Text = **Przewr\u00F3t**
|
||||
Acrobatics.SkillName = AKROBATYKA
|
||||
Acrobatics.SubSkill.Dodge.Description = Redukuje obra\u017Cenia o po\u0142owe
|
||||
Acrobatics.SubSkill.Dodge.Name = Unik
|
||||
Acrobatics.SubSkill.GracefulRoll.Description = Dwukrotnie bardziej efektywne niz zwykly Przewrot
|
||||
Acrobatics.SubSkill.GracefulRoll.Name = \u0141agodny Przewr\u00F3t
|
||||
Acrobatics.SubSkill.Roll.Chance = Szansa na Przewr\u00F3t: [[YELLOW]]{0}
|
||||
Acrobatics.SubSkill.Roll.Description = Redukuje lub te\u017C ca\u0142kowicie usuwa obra\u017Cenia od upadku
|
||||
Acrobatics.SubSkill.Roll.GraceChance = Szansa na \u0141agodny Przewr\u00F3t: [[YELLOW]]{0}
|
||||
Acrobatics.SubSkill.Roll.Name = Przewr\u00F3t
|
||||
|
||||
Archery.Listener = Lucznictwo
|
||||
Archery.SkillName = LUCZNICTWO
|
||||
Archery.SubSkill.ArrowRetrieval.Description = Szansa na wyci\u0105gni\u0119cie strza\u0142 z martwego cia\u0142a
|
||||
Archery.SubSkill.ArrowRetrieval.Name = Odzyskiwanie Strza\u0142
|
||||
Archery.SubSkill.Daze.Description = Oszalamia, straszy i zadaje {0} obrazen.
|
||||
Archery.SubSkill.Daze.Name = Oszo\u0142omienie
|
||||
Archery.SubSkill.SkillShot.Description = Zwi\u0119ksza obra\u017Cenia zadane z \u0142uku
|
||||
Archery.SubSkill.SkillShot.Name = Umiej\u0119tno\u015B\u0107 Aktywna
|
||||
|
||||
Axes.Ability.Bonus.0 = Mistrzostwo pos\u0142ugiwania si\u0119 siekier\u0105
|
||||
Axes.Ability.Bonus.1 = {0} Bonusowych obra\u017Ce\u0144
|
||||
Axes.Ability.Bonus.2 = Wstrz\u0105s od Zbroi
|
||||
Axes.Ability.Bonus.3 = Zadaje {0} dodatkowych obra\u017Ce\u0144 dla opancerzonych cel\u00F3w
|
||||
Axes.Ability.Bonus.4 = Trafienie Krytyczne
|
||||
Axes.Ability.Bonus.5 = Zadaje {0} dodatkowych obra\u017Ce\u0144 dla nieopancerzonych cel\u00F3w
|
||||
Axes.Ability.Lower = [[GRAY]]**CHOWASZ SIEKIERE**
|
||||
Axes.Ability.Ready = [[GREEN]]**PRZYGOTOWUJESZ SWOJ\u0104 SIEKIERE**
|
||||
Axes.Combat.CritStruck = [[DARK_RED]]Trafiono cie krytycznie!
|
||||
Axes.Combat.CriticalHit = TRAFIENIE KRYTYCZNE!
|
||||
Axes.Combat.GI.Proc = [[GREEN]]**UDERZONO Z WIELK\u0104 MOC\u0104**
|
||||
Axes.Combat.GI.Struck = TRAFIENIE KRYTYCZNE!
|
||||
Axes.Listener = Siekiery:
|
||||
Axes.SkillName = TOPORY
|
||||
Axes.Skills.SS.Off = **\u0141amacz Czaszek si\u0119 sko\u0144czy\u0142**
|
||||
Axes.Skills.SS.On = [[GREEN]]**\u0141amacz Czaszek AKTYWOWANY**
|
||||
Axes.Skills.SS.Other.Off = \u0141amacz Czaszek[[GREEN]] si\u0119 sko\u0144czy\u0142 [[YELLOW]]{0}
|
||||
Axes.Skills.SS.Other.On = [[GREEN]]{0}[[DARK_GREEN]] u\u017Cy\u0142 [[RED]]\u0141amacza Czaszki!
|
||||
Axes.Skills.SS.Refresh = [[GREEN]]Twoja zdolno\u015B\u0107 [[YELLOW]]\u0141amacz Czaszek [[GREEN]]jest ju\u017C dost\u0119pna!
|
||||
Axes.SubSkill.ArmorImpact.Description = Uderz z odpowiedni\u0105 si\u0142a aby przebi\u0107 zbroj\u0119
|
||||
Axes.SubSkill.ArmorImpact.Name = Wstrz\u0105s od Zbroi
|
||||
Axes.SubSkill.AxeMastery.Description = Dodaje bonus do obrazen
|
||||
Axes.SubSkill.AxeMastery.Name = Mistrzostwo pos\u0142ugiwania si\u0119 siekier\u0105
|
||||
Axes.SubSkill.CriticalStrikes.Description = Podwojne obrazania
|
||||
Axes.SubSkill.CriticalStrikes.Name = Krytyczne Uderzenia
|
||||
Axes.SubSkill.GreaterImpact.Description = Zadaje dodatkowe obra\u017Cenia nieopancerzonym celom
|
||||
Axes.SubSkill.GreaterImpact.Name = Trafienie Krytyczne
|
||||
Axes.SubSkill.SkullSplitter.Description = Zadaje obra\u017Cenia obszarowe
|
||||
Axes.SubSkill.SkullSplitter.Name = \u0141amacz Czaszek
|
||||
|
||||
Combat.ArrowDeflect = [[WHITE]]**ODBICIE STRZALY**
|
||||
Combat.BeastLore = [[GREEN]]**WIEDZA O ZWIERZETACH**
|
||||
Combat.BeastLoreHealth = [[DARK_AQUA]]\u017Bycie ([[GREEN]]{0}[[DARK_AQUA]]/{1})
|
||||
Combat.BeastLoreOwner = [[DARK_AQUA]]Wlasciciel ([[RED]]{0}[[DARK_AQUA]])
|
||||
Combat.Gore = [[GREEN]]**KRWOTOK**
|
||||
Combat.StruckByGore = **WYKRWAWIASZ SI\u0118**
|
||||
Combat.TargetDazed = Cel zostal [[DARK_RED]]oszolomiony.
|
||||
Combat.TouchedFuzzy = [[DARK_RED]]Zostales oszolomiony.
|
||||
|
||||
Commands.Ability.Off = Umiej\u0119tno\u015B\u0107 wy\u0142\u0105czona [[RED]]
|
||||
Commands.Ability.On = Umiej\u0119tno\u015B\u0107 w\u0142\u0105czona [[GREEN]]
|
||||
Commands.AdminChat.Off = Czat tylko dla adminow [[RED]] Wylaczony
|
||||
Commands.AdminChat.On = Czat tylko dla adminow [[RED]] W\u0142\u0105czony
|
||||
Commands.AdminToggle = - Wlacza/wylacza czat adminow
|
||||
Commands.Chat.Console = "Konsola"
|
||||
Commands.Description.adminchat = Wlacza/wylacza czat admin\u00F3w lub wysyla wiadomosc na czat admin\u00F3w
|
||||
Commands.Description.mcnotify = Wlacza/wylacza informacje na temat umiejetnosci mcMMO na czacie
|
||||
Commands.Description.vampirism = Zmodyfikuj wartosc procentowa na aktywowanie wampiryzmu mcMMO lub go wlacz/wylacz
|
||||
Commands.Disabled = Komenda ta jest wylaczona.
|
||||
Commands.DoesNotExist = Nie ma takiego gracza!
|
||||
Commands.GodMode.Disabled = Nie\u015Bmiertelno\u015B\u0107 wy\u0142\u0105czona
|
||||
Commands.GodMode.Enabled = Nie\u015Bmiertelno\u015B\u0107 w\u0142\u0105czona
|
||||
Commands.GodMode.Forbidden = [mcMMO] Nie\u015Bmiertelno\u015B\u0107 nie jest dozwolona na tym \u015Bwiecie.
|
||||
Commands.Inspect = <player> [[RED]]- Pokazuje informacje o graczu
|
||||
Commands.Invite.Success = [[GREEN]]Pomyslnie wyslano zaproszenie
|
||||
Commands.Leaderboards = <skill> <page> [[RED]]- Rankingi
|
||||
Commands.ModDescription = - Przeczytaj opis
|
||||
Commands.NoConsole = Konsola nie obs\u0142uguje tej komendy.
|
||||
Commands.Notifications.Off = Informacje na temat umiejetnosci [[RED]]wylaczone
|
||||
Commands.Notifications.On = Informacje na temat umiejetnosci [[GREEN]]wlaczone
|
||||
Commands.Other = [[GREEN]]--POZOSTA\u0141E KOMENDY--
|
||||
Commands.Party.Accept = - Akceptuje zaproszenie grupy
|
||||
Commands.Party.AlreadyExists = [[DARK_RED]]Druzyna {0} juz istnieje!
|
||||
Commands.Party.Chat.Off = Czat wy\u0142acznie dla dru\u017Cyny [[RED]]Off
|
||||
Commands.Party.Chat.On = Czat wy\u0142acznie dla dru\u017Cyny w\u0142\u0105czony [[RED]]
|
||||
Commands.Party.Commands = [[GREEN]]--KOMENDY DLA DRU\u017BYN--
|
||||
Commands.Party.Create = [[GRAY]]Utworzono druzyne: {0}
|
||||
Commands.Party.ExpShare = [[GRAY]]EXP [[DARK_AQUA]]({0})
|
||||
Commands.Party.Header = -----[][[GREEN]]DRUZYNA[[RED]][]-----
|
||||
Commands.Party.Invite = - Wysyla zaproszenie do druzyny
|
||||
Commands.Party.Invite.0 = ALERT: [[GREEN]]Otrzyma\u0142e\u015B zaproszenie do dru\u017Cyny {0} od {1}
|
||||
Commands.Party.Invite.1 = Wpisz [[GREEN]]/party accept[[YELLOW]] by akceptowac zaproszenie
|
||||
Commands.Party.Invite.Accepted = [[GREEN]]Zaproszenie zaakceptowane. Do\u0142\u0105czy\u0142e\u015B do dru\u017Cyny {0}
|
||||
Commands.Party.ItemShare = [[GRAY]]PRZEDMIOT [[DARK_AQUA]]({0})
|
||||
Commands.Party.Join = [[GRAY]]Dolaczono do druzyny: {0}
|
||||
Commands.Party.Kick = Zosta\u0142e\u015B wyrzucony z dru\u017Cyny {0}!
|
||||
Commands.Party.Leave = Opu\u015Bci\u0142e\u015B dru\u017Cyn\u0119.
|
||||
Commands.Party.Members.Header = -----[][[GREEN]]CZLONKOWIE[[RED]][]-----
|
||||
Commands.Party.MembersNear = [[DARK_GRAY]]OBOK CIEBIE [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1}
|
||||
Commands.Party.None = Nie jestes w druzynie.
|
||||
Commands.Party.Quit = - Opuszcza obecn\u0105 dru\u017Cyne
|
||||
Commands.Party.Rename = [[GRAY]]Nazwa druzyny zmieniona na: [[WHITE]]{0}
|
||||
Commands.Party.SetSharing = [[GRAY]]Druzyny {0} dzielenie sie przedmiotami ustawiono na: [[DARK_AQUA]]{1}
|
||||
Commands.Party.ShareMode = [[DARK_GRAY]]TRYB DZIELENIA SIE:
|
||||
Commands.Party.Teleport = <player> [[RED]]- Teleportacja do czlonka grupy.
|
||||
Commands.Party.Toggle = - W\u0142\u0105cza/Wy\u0142\u0105cza czat dla dru\u017Cyn
|
||||
Commands.PowerLevel = [[DARK_RED]]POZIOM MOCY: [[GREEN]]{0}
|
||||
Commands.PowerLevel.Capped = [[DARK_RED]]POZIOM MOCY: [[GREEN]]{0} [[DARK_RED]]MAKSYMALNY POZIOM: [[YELLOW]]{1}
|
||||
Commands.PowerLevel.Leaderboard = --mcMMO[[BLUE]] Poziom Mocy [[YELLOW]]Ranking--
|
||||
Commands.Reset = Resetuje poziom umiej\u0119tno\u015Bci do 0
|
||||
Commands.Reset.All = [[GREEN]]Wszystkie twoje umiej\u0119tno\u015Bci zosta\u0142y zresetowane.
|
||||
Commands.Reset.Single = [[GREEN]]Tw\u00F3j poziom w {0} zosta\u0142 zresetowany.
|
||||
Commands.Skill.Invalid = Nie ma takiej umiej\u0119tno\u015Bci!
|
||||
Commands.Skill.Leaderboard = --mcMMO [[BLUE]]{0}[[YELLOW]] Ranking--
|
||||
Commands.SkillInfo = - Zobacz szczeg\u00F3lowe informacje na temat tej umiejetnosci
|
||||
Commands.Stats = - Zobacz swoje statystyki
|
||||
Commands.ToggleAbility = - W\u0142\u0105cza/Wy\u0142\u0105cza zdolno\u015B\u0107 PPM
|
||||
Commands.Usage.1 = W\u0142a\u015Bciwa komenda to /{0} {1}
|
||||
Commands.Usage.2 = W\u0142a\u015Bciwa komenda to /{0} {1} {2}
|
||||
Commands.Usage.3 = W\u0142a\u015Bciwa komenda to /{0} {1} {2} {3}
|
||||
Commands.Usage.Level = poziom
|
||||
Commands.Usage.Message = wiadomo\u015B\u0107
|
||||
Commands.Usage.Page = strona
|
||||
Commands.Usage.Password = haslo
|
||||
Commands.Usage.Player = gracz
|
||||
Commands.Usage.Skill = zdolno\u015B\u0107
|
||||
Commands.Usage.XP = xp
|
||||
Commands.XPGain = [[DARK_GRAY]Zdobyte do\u015Bwiadczenie: [[WHITE]]{0}
|
||||
Commands.XPGain.Acrobatics = Upadanie
|
||||
Commands.XPGain.Archery = Atak potworow
|
||||
Commands.XPGain.Axes = Atak potworow
|
||||
Commands.XPGain.Child = Podnosi poziomy z nadrzednych umiejetnosci
|
||||
Commands.XPGain.Excavation = Kopanie i odnajdywanie skarb\u00F3w
|
||||
Commands.XPGain.Fishing = Rybactwo
|
||||
Commands.XPGain.Herbalism = Zbieranie Zi\u00F3\u0142
|
||||
Commands.XPGain.Mining = Wydobywa Kamie\u0144 i Surowce
|
||||
Commands.XPGain.Repair = Naprawianie
|
||||
Commands.XPGain.Swords = Atak potworow
|
||||
Commands.XPGain.Taming = Oswoj zwierze, lub walcz ze swoimi wilkami.
|
||||
Commands.XPGain.Unarmed = Atak potworow
|
||||
Commands.XPGain.Woodcutting = \u015Acina drzewa
|
||||
Commands.addlevels.AwardAll.1 = [[GREEN]]Otrzyma\u0142e\u015B {0} poziom\u00F3w we wszystkich dziedzinach!
|
||||
Commands.addlevels.AwardAll.2 = Wszystkie dziedziny zosta\u0142y zmienione na poziom {0}.
|
||||
Commands.addlevels.AwardSkill.1 = [[GREEN]]Zdoby\u0142e\u015B {0} poziom\u00F3w w dziedzinie {1}!
|
||||
Commands.addlevels.AwardSkill.2 = {0} zosta\u0142 zmieniony dla {1}.
|
||||
Commands.addxp.AwardAll = [[GREEN]]Otrzyma\u0142e\u015B {0} XP'a we wszystkich dziedzinach!
|
||||
Commands.addxp.AwardSkill = [[GREEN]]Otrzyma\u0142e\u015B {0} XP'a we dziedzinie {1}!
|
||||
Commands.mcc.Header = ---[][[YELLOW]]mcMMO Komendy[[RED]][]---
|
||||
Commands.mcgod = - W\u0142\u0105cza/Wy\u0142\u0105cza Nie\u015Bmiertelno\u015B\u0107
|
||||
Commands.mchud.Invalid = Nie ma takiego Typu Interfejsu.
|
||||
Commands.mcpurge.Success = [[GREEN]]Baza danych zosta\u0142a wyczyszczona!
|
||||
Commands.mcrank.Heading = [[GOLD]]-=OSOBISTE RANKINGI=-
|
||||
Commands.mcrank.Overall = Og\u00F3lne Statystyki[[GREEN]] - [[GOLD]]Ranga [[WHITE]]#[[GREEN]]{0}
|
||||
Commands.mcrank.Player = CEL: [[WHITE]]{0}
|
||||
Commands.mcrank.Skill = {0}[[GREEN]] - [[GOLD]]Ranga [[WHITE]]#[[GREEN]]{1}
|
||||
Commands.mcrank.Unranked = [[WHITE]]Bez Rangi
|
||||
Commands.mcrefresh.Success = Umiejetnosci [[RED]]{0} zostaly odnowione.
|
||||
Commands.mcremove.Success = [[GREEN]]{0} zosta\u0142 usuni\u0119ty z bazy danych!
|
||||
Commands.mctop.Tip = [[GOLD]]Porada: Wpisz [[RED]]/mcrank[[GOLD]] aby zobaczy\u0107 swoje rankingi!
|
||||
Commands.mmoedit = [player] <skill> <newvalue> [[RED]] - Modyfikuje cel
|
||||
Commands.mmoedit.Modified.1 = [[GREEN]]Tw\u00F3j poziom w {0} zosta\u0142 zmieniony na {1}!
|
||||
Commands.mmoedit.Modified.2 = {0} zosta\u0142 zmieniony na {1}.
|
||||
Commands.ptp.AcceptAny.Disabled = Potwierdzenie zadania teleportacji druzynowej [[RED]]wylaczone
|
||||
Commands.ptp.Disabled = Teleportacja druzynowa [[RED]]wylaczona
|
||||
Commands.ptp.Enabled = Teleportacja druzynowa [[GREEN]]aktywna
|
||||
Commands.ptp.NoRequests = Nie masz zadnych zadan teleportacji w tym momencie
|
||||
Commands.ptp.NoWorldPermissions = [mcMMO] Nie masz uprawnien do teleportacji do swiata {0}.
|
||||
Commands.ptp.Request1 = {0} [[GREEN]]chce sie steleportowac do Ciebie.
|
||||
Commands.ptp.Request2 = [[GREEN]]By sie steleportowac, wpisz [[YELLOW]]/ptp accept. [[GREEN]]Zadanie wygasa po [[RED]]{0} [[GREEN]]sekundach.
|
||||
Commands.ptp.RequestExpired = Zadanie druzynowego teleportu wygaslo!
|
||||
Commands.xplock.locked = [[GOLD]]Tw\u00F3j pasek XP'a jest zablokowany {0}!
|
||||
Commands.xplock.unlocked = [[GOLD]]Tw\u00F3j pasek XP'a jest odblokowany {0}!
|
||||
Commands.xprate.modified = Modyfikator zdobywania do\u015Bwiadczenia zosta\u0142 zmieniony na {0}
|
||||
Commands.xprate.over = [[GOLD]]Event[[RED]] zwi\u0119kszonego zdobywania XP'a jest zako\u0144czony!
|
||||
Commands.xprate.proper.0 = Aby zmieni\u0107 mno\u017Cnik XP - /xprate <mno\u017Cnik> <true/false>
|
||||
Commands.xprate.proper.1 = Aby przywr\u00F3ci\u0107 normalny mno\u017Cnik zdobywania XP'a - /xprate reset
|
||||
Commands.xprate.proper.2 = Wpisz true/false aby okre\u015Bli\u0107 czy jest to EVENT czy te\u017C nie
|
||||
Commands.xprate.started.0 = [[GOLD]]EVENT zwi\u0119kszonego zdobywania XP'a w\u0142a\u015Bnie si\u0119 zacz\u0105\u0142!
|
||||
Commands.xprate.started.1 = [[GOLD]]Mno\u017Cnik zdobywania XP'a wynosi {0}x!
|
||||
|
||||
Effects.Effects = EFEKTY
|
||||
Effects.Parent = [[GOLD]]{0} -
|
||||
Effects.Template = [[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||
|
||||
Excavation.Ability.Lower = [[GRAY]]**CHOWASZ \u0141OPAT\u0118**
|
||||
Excavation.Ability.Ready = [[GREEN]]**PRZYGOTOWUJESZ SWOJ\u0104 \u0141OPAT\u0118**
|
||||
Excavation.Listener = Wykopaliska:
|
||||
Excavation.SkillName = KOPANIE
|
||||
Excavation.Skills.GigaDrillBreaker.Off = **Mia\u017Cdz\u0105ce Wiert\u0142o si\u0119 sko\u0144czy\u0142o**
|
||||
Excavation.Skills.GigaDrillBreaker.On = [[GREEN]]**MIA\u017BDZ\u0104CE WIERT\u0141O AKTYWOWANE**
|
||||
Excavation.Skills.GigaDrillBreaker.Other.Off = Mia\u017Cdz\u0105ce Wiert\u0142o[[GREEN]] si\u0119 sko\u0144czy\u0142o [[YELLOW]]{0}
|
||||
Excavation.Skills.GigaDrillBreaker.Other.On = [[GREEN]]{0}[[DARK_GREEN]] u\u017Cy\u0142 [[RED]]Mia\u017Cdz\u0105ce Wiert\u0142o!
|
||||
Excavation.Skills.GigaDrillBreaker.Refresh = [[GREEN]]Twoja zdolno\u015B\u0107 [[YELLOW]]Mia\u017Cdz\u0105ce Wiert\u0142o [[GREEN]]jest ju\u017C dost\u0119pna!
|
||||
Excavation.SubSkill.GigaDrillBreaker.Description = 3x Szansa na znalezienie przedmiotu, 3x mno\u017Cnik zdobywania do\u015Bwiadczenia, +pr\u0119dko\u015B\u0107
|
||||
Excavation.SubSkill.GigaDrillBreaker.Name = Mia\u017Cdz\u0105ce Wiert\u0142o
|
||||
|
||||
Fishing.Ability.Info = Magiczny \u0141owca: [[GRAY]] **Ulepsza si\u0119 wraz z rang\u0105 Poszukiwacza Skarb\u00F3w**
|
||||
Fishing.Ability.Locked.0 = ZABLOKOWANY DO POZIOMU {0}+ SKILL
|
||||
Fishing.Ability.Locked.1 = DOSTEPNE OD POZIOMU {0}+ (LODOWE LOWIENIE RYB)
|
||||
Fishing.Ability.TH.MagicFound = [[GRAY]]Wyczuwasz w pobli\u017Cu \u017Ar\u00F3d\u0142o magii...
|
||||
Fishing.Chance.Raining = [[BLUE]] Bonus od Deszczu
|
||||
Fishing.Listener = Rybactwo
|
||||
Fishing.SkillName = RYBACTWO
|
||||
Fishing.SubSkill.FishermansDiet.Description = Zwi\u0119ksza nasycenie posi\u0142k\u00F3w (ryby)
|
||||
Fishing.SubSkill.FishermansDiet.Name = Dieta Rybaka
|
||||
Fishing.SubSkill.IceFishing.Description = Pozwala na lowienie ryb w zimowych biomach
|
||||
Fishing.SubSkill.IceFishing.Name = Lodowe lowienie ryb
|
||||
Fishing.SubSkill.MagicHunter.Description = Znajdowanie Zakletych Przedmiotow
|
||||
Fishing.SubSkill.MagicHunter.Name = Magiczny Lowca
|
||||
Fishing.SubSkill.MasterAngler.Description = Zwieksza szanse na zlapanie ryby na haczyk
|
||||
Fishing.SubSkill.Shake.Description = Okradaj potwory z przedmiot\u00F3w u\u017Cywaj\u0105c w\u0119dki.
|
||||
Fishing.SubSkill.Shake.Name = Potrz\u0105\u015Bni\u0119cie (przeciwko jednostkom)
|
||||
Fishing.SubSkill.TreasureHunter.Description = \u0141owi\u0107 r\u00F3\u017Cne obiekty
|
||||
Fishing.SubSkill.TreasureHunter.Name = Lowca Skarbow (Pasywna)
|
||||
|
||||
Guides.Available = [[GRAY]]Przewodnik dla {0} jest dost\u0119pny - wpisz /{1} ? [strona]
|
||||
Guides.Header = [[GOLD]]-=[[GREEN]]{0} Przewodnik[[GOLD]]=-
|
||||
Guides.Page.Invalid = Niew\u0142a\u015Bciwa strona!
|
||||
Guides.Page.OutOfRange = Ta strona nie istnieje, jest tylko {0} stron.
|
||||
Guides.Smelting.Section.0 = Wkrotce...
|
||||
Guides.Usage = W\u0142a\u015Bciwa Komenda to /{0} ? [strona]
|
||||
|
||||
Herbalism.Ability.GTe.NeedMore = Potrzebujesz wi\u0119cej nasion aby u\u017Cy\u0107 Zielonego \u017Bycia.
|
||||
Herbalism.Ability.GTh = [[GREEN]]**ZIELONY PALEC**
|
||||
Herbalism.Ability.GTh.Fail = [[GREEN]]**ZIELONY PALEC SI\u0118 NIE UDA\u0141**
|
||||
Herbalism.Ability.Lower = [[GRAY]]**CHOWASZ SWOJ\u0104 MOTYKE**
|
||||
Herbalism.Ability.Ready = [[GREEN]]**PRZYGOTOWUJESZ MOTYKE**
|
||||
Herbalism.HylianLuck = [[GREEN]]Szczescie Hyrule jest dzisiaj z Toba!
|
||||
Herbalism.Listener = Zielarstwo
|
||||
Herbalism.SkillName = ZIELARSTWO
|
||||
Herbalism.Skills.GTe.On = [[GREEN]]**?GREEN TERRA? AKTYWOWANA**
|
||||
Herbalism.Skills.GTe.Other.Off = ?Green Terra?[[GREEN]] si\u0119 sko\u0144czy\u0142o [[YELLOW]]{0}
|
||||
Herbalism.Skills.GTe.Other.On = [[GREEN]]{0}[[DARK_GREEN]] u\u017Cy\u0142 [[RED]]?Green Terra?!
|
||||
Herbalism.Skills.GTe.Refresh = [[GREEN]]Twoja zdolno\u015B\u0107 [[YELLOW]]?Green Terra?[[GREEN]]jest ju\u017C gotowa!
|
||||
Herbalism.SubSkill.DoubleDrops.Description = Podwaja ilo\u015B\u0107 zdobywanych przedmiot\u00F3w
|
||||
Herbalism.SubSkill.DoubleDrops.Name = Podw\u00F3jny Drop (Wszystkie Zielska)
|
||||
Herbalism.SubSkill.FarmersDiet.Description = Zwi\u0119ksza nasycenie posi\u0142k\u00F3w
|
||||
Herbalism.SubSkill.FarmersDiet.Name = Dieta Farmerska
|
||||
Herbalism.SubSkill.GreenTerra.Description = Rozprzestrzenia \u017Cycie na powierzchni, 3x wi\u0119ksza szansa na zdobycie przedmiot\u00F3w
|
||||
Herbalism.SubSkill.GreenTerra.Name = Zielone \u017Bycie (ZDOLNO\u015A\u0106)
|
||||
Herbalism.SubSkill.GreenThumb.Description = Automatycznie zasadza ro\u015Bliny podczas ich zbierania
|
||||
Herbalism.SubSkill.GreenThumb.Description.2 = Oplata ceg\u0142y zieleni\u0105, lub te\u017C wspomaga rozw\u00F3j trawy.
|
||||
Herbalism.SubSkill.GreenThumb.Name = Zielony palec (Pszenica)
|
||||
Herbalism.SubSkill.HylianLuck.Description = Daje niewielka szanse na znalezienie rzadkich przedmiot\u00F3w
|
||||
Herbalism.SubSkill.HylianLuck.Name = Szczescie Hylian
|
||||
|
||||
Inspect.Offline = Nie masz odpowiednich uprawnie\u0144 aby przygl\u0105da\u0107 si\u0119 graczom offline!
|
||||
Inspect.OfflineStats = Statystyki Gracza Offline [[YELLOW]]{0}
|
||||
Inspect.Stats = [[GREEN]]Statystyki Gracza [[YELLOW]]{0}
|
||||
Inspect.TooFar = Jeste\u015B zbyt daleko aby przyjrze\u0107 si\u0119 temu graczowi!
|
||||
|
||||
Item.ChimaeraWing.Fail = **U\u017BYCIE SKRZYD\u0141A CHIMERY NIE POWIOD\u0141O SI\u0118**
|
||||
Item.ChimaeraWing.Lore = [[GRAY]]Teleportuje Cie do Twojego l\u00F3zka.
|
||||
Item.ChimaeraWing.Name = Skrzydlo Chimery
|
||||
Item.ChimaeraWing.Pass = **SKRZYD\u0141O CHIMERY**
|
||||
Item.Generic.Wait = Musisz poczekac, nim bedziesz m\u00F3gl uzyc tego ponownie! [[YELLOW]]({0}s)
|
||||
Item.Injured.Wait = Zosta\u0142e\u015B ostatnio ranny i musisz poczeka\u0107 aby tego u\u017Cy\u0107. [[YELLOW]]({0}s)
|
||||
|
||||
MOTD.Donate = [[DARK_AQUA]]Informacje o Dotacji:
|
||||
MOTD.Hardcore.DeathStatLoss.Stats = [[GOLD]][mcMMO] [[DARK_AQUA]]Kara za \u015Amier\u0107: [[DARK_RED]]{0}%
|
||||
MOTD.Hardcore.Vampirism.Stats = [[GOLD]][mcMMO] [[DARK_AQUA]]Statystyki Wampirycznych Pijawek: [[DARK_RED]]{0}%
|
||||
MOTD.PerksPrefix = [mcMMO Zdolno\u015Bci]
|
||||
MOTD.Version = [[GOLD]][mcMMO] Obecna Wersja [[DARK_AQUA]]{0}
|
||||
MOTD.Website = [[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - Strona mcMMO
|
||||
|
||||
Mining.Ability.Locked.0 = ZABLOKOWANE DO POZIOMU {0}+ SKILL
|
||||
Mining.Ability.Locked.1 = ZABLOKOWANE DO POZIOMU {0}+ SKILL
|
||||
Mining.Ability.Locked.2 = ZABLOKOWANE DO POZIOMU {0}+ SKILL
|
||||
Mining.Ability.Lower = [[GRAY]]**CHOWASZ SW\u00D3J KILOF**
|
||||
Mining.Ability.Ready = [[GREEN]]**PRZYGOTOWUJESZ SWOJA SIEKIERE**
|
||||
Mining.Blast.Boom = [[GRAY]]**BOOM**
|
||||
Mining.Blast.Other.On = [[GREEN]]{0}[[DARK_GREEN]] u\u017Cy\u0142 [[RED]]Szybkiego Kopacza!
|
||||
Mining.Blast.Refresh = [[GREEN]]Twoja zdolno\u015B\u0107 [[YELLOW]]B\u0142yskawiczny Kopacz [[GREEN]]jest ju\u017C dost\u0119pna!
|
||||
Mining.Listener = G\u00F3rnictwo
|
||||
Mining.SkillName = GORNICTWO
|
||||
Mining.Skills.SuperBreaker.Off = **Super \u0141amacz si\u0119 sko\u0144czy\u0142**
|
||||
Mining.Skills.SuperBreaker.On = [[GREEN]]**SUPER \u0141AMACZ AKTYWOWANY**
|
||||
Mining.Skills.SuperBreaker.Other.Off = Super Kopacz[[GREEN]] si\u0119 sko\u0144czy\u0142 [[YELLOW]]{0}
|
||||
Mining.Skills.SuperBreaker.Other.On = [[GREEN]]{0}[[DARK_GREEN]] u\u017Cy\u0142 [[RED]]Super Kopacza!
|
||||
Mining.Skills.SuperBreaker.Refresh = [[GREEN]]Twoja zdolno\u015B\u0107 [[YELLOW]]Super \u0141amacz [[GREEN]]jest ju\u017C dost\u0119pna!
|
||||
Mining.SubSkill.BiggerBombs.Description = Zwieksza zasieg wybuchu TNT
|
||||
Mining.SubSkill.BiggerBombs.Name = Wieksze bomby
|
||||
Mining.SubSkill.BlastMining.Description = Bonus do wydobycia z TNT
|
||||
Mining.SubSkill.BlastMining.Name = Szybki Kopacz
|
||||
Mining.SubSkill.DemolitionsExpertise.Description = Zmniejsza obrazenia od explozji TNT
|
||||
Mining.SubSkill.DemolitionsExpertise.Name = Mistrzostwo w pos\u0142ugiwaniu si\u0119 materia\u0142ami wybuchowymi
|
||||
Mining.SubSkill.DoubleDrops.Description = Podwaja ilo\u015B\u0107 zdobywanych przedmiot\u00F3w
|
||||
Mining.SubSkill.DoubleDrops.Name = Podwojny Drop
|
||||
Mining.SubSkill.SuperBreaker.Description = Szybko\u015B\u0107+, Szansa potr\u00F3jnego dropa
|
||||
Mining.SubSkill.SuperBreaker.Name = Super \u0141amacz (ZDOLNO\u015A\u0106)
|
||||
|
||||
Party.Disband = [[GRAY]]Druzyna zostala rozwiazana
|
||||
Party.Forbidden = [mcMMO] Dru\u017Cyny nie s\u0105 dozwolone na tym \u015Bwiecie
|
||||
Party.Help.10 = Uzyj [[DARK_AQUA]]{0} [[RED]]by aktywowac dzielenie sie XP z czlonkami druzyny
|
||||
Party.Help.9 = Uzyj [[DARK_AQUA]]{0} [[RED]]by dzielic sie przedmiotami z czlonkami druzyny
|
||||
Party.InformedOnJoin = {0} [[GREEN]]dolaczyl do Twojej druzyny
|
||||
Party.InformedOnNameChange = [[GOLD]]{0} [[GREEN]]zmienil nazwe druzyny na [[WHITE]]{1}
|
||||
Party.InformedOnQuit = {0} [[GREEN]]opuscil Twoja druzyne
|
||||
Party.InvalidName = [[DARK_RED]]Nie istnieje dru\u017Cyna o takiej nazwie!
|
||||
Party.Invite.Self = Nie mozesz zaprosic siebie samego!
|
||||
Party.IsLocked = Ta grupa jest juz zamknieta!
|
||||
Party.IsntLocked = Ta grupa nie jest zamkni\u0119ta!
|
||||
Party.ItemShare.Category.Herbalism = Zielarstwo
|
||||
Party.ItemShare.Category.Loot = Loot
|
||||
Party.ItemShare.Category.Mining = G\u00F3rnictwo
|
||||
Party.ItemShare.Category.Misc = R\u00F3zne
|
||||
Party.ItemShare.Category.Woodcutting = Scinanie drzew
|
||||
Party.Join.Self = Nie mozesz dolaczyc do samego siebie!
|
||||
Party.Locked = Grupa jest zamknieta, tylko wlasciciel moze dodac graczy.
|
||||
Party.NotInYourParty = [[DARK_RED]]{0} nie jest cz\u0142onkiem twojej dru\u017Cyny.
|
||||
Party.NotOnline = [[DARK_RED]]{0} jest offline!
|
||||
Party.NotOwner = [[DARK_RED]]Nie jeste\u015B liderem grupy.
|
||||
Party.Owner.New = [[GREEN]]{0} jest nowym liderem grupy.
|
||||
Party.Owner.NotLeader = [[DARK_RED]]Nie jeste\u015B ju\u017C liderem grupy.
|
||||
Party.Owner.Player = [[GREEN]]Jeste\u015B teraz liderem grupy.
|
||||
Party.Password.Incorrect = Has\u0142o grupy nieprawid\u0142owe.
|
||||
Party.Password.Removed = [[GREEN]]Haslo druzyny zostalo wyczyszczone.
|
||||
Party.Password.Set = [[GREEN]]Haslo grupy zmienione na: {0}
|
||||
Party.Player.InSameParty = {0} juz jest w Twojej druzynie!
|
||||
Party.Player.Invalid = Nie ma takiego gracza.
|
||||
Party.PlayerNotInParty = [[DARK_RED]]{0} nie jest w druzynie
|
||||
Party.Rename.Same = Taka juz jest wlasnie nazwa Twojej druzyny!
|
||||
Party.ShareMode.Equal = R\u00D3WNY
|
||||
Party.ShareMode.Random = LOSOWY
|
||||
Party.ShareType.Item = PRZEDMIOTOWY
|
||||
Party.ShareType.Xp = EXP
|
||||
Party.Status.Locked = [[DARK_RED]](TYLKO NA ZAPROSZENIE)
|
||||
Party.Teleport.Dead = Nie mo\u017Cesz si\u0119 teleportowa\u0107 do zmar\u0142ego gracza.
|
||||
Party.Teleport.Disabled = {0} nie zezwala na teleportacje druzynowa.
|
||||
Party.Teleport.Hurt = Zostales ranny przed {0} sekundami i nie mozesz sie steleportowac.
|
||||
Party.Teleport.Player = [[GREEN]]Teleportowa\u0142e\u015B si\u0119 do {0}.
|
||||
Party.Teleport.Self = Nie mo\u017Cesz teleportowa\u0107 si\u0119 do samego siebie!
|
||||
Party.Teleport.Target = [[GREEN]]{0} teleportowa\u0142 si\u0119 do Ciebie.
|
||||
Party.Unlocked = [[GRAY]]Grupa jest otwarta dla wszystkich.
|
||||
|
||||
Perks.ActivationTime.Bonus = [[GOLD]] ({0}s ze zdolno\u015Bci\u0105 Wytrzyma\u0142o\u015Bci)
|
||||
Perks.ActivationTime.Desc = Zwi\u0119ksza czas na u\u017Cycie zdolno\u015Bci o {0} sekund.
|
||||
Perks.ActivationTime.Name = Wytrzyma\u0142o\u015B\u0107
|
||||
Perks.Cooldowns.Desc = Zmniejsza czas odnowienia zdolno\u015Bci o {0}.
|
||||
Perks.Cooldowns.Name = Szybka Regeneracja
|
||||
Perks.Lucky.Bonus = [[GOLD]] ({0} ze zdolno\u015Bci\u0105 Szcz\u0119\u015Bcia)
|
||||
Perks.Lucky.Desc = Daje {0} i umiej\u0119tno\u015Bciom o 33.3% lepsz\u0105 szanse na aktywacj\u0119.
|
||||
Perks.Lucky.Desc.Login = Daje wybranym skillom i umiej\u0119tno\u015Bciom o 33.3% lepsz\u0105 szanse na aktywacj\u0119.
|
||||
Perks.Lucky.Name = Szcz\u0119\u015Bcie
|
||||
Perks.XP.Desc = Otrzymuje {0}x XP'a.
|
||||
Perks.XP.Name = Do\u015Bwiadczenie
|
||||
|
||||
Repair.Arcane.Downgrade = Energia magiczna tego przedmiotu spad\u0142a.
|
||||
Repair.Arcane.Fail = Moc Arcane na zawsze opuscila przedmiot !
|
||||
Repair.Arcane.Lost = Nie posiada\u0142e\u015B wystarczaj\u0105co du\u017Co do\u015Bwiadczenia aby zatrzyma\u0107 ulepszenia.
|
||||
Repair.Arcane.Perfect = [[GREEN]]Nasyci\u0142e\u015B ten przedmiot magiczn\u0105 moc\u0105.
|
||||
Repair.Error = [[DARK_RED]]mcMMO napotka\u0142 problem pr\u00F3buj\u0105c naprawi\u0107 ten przedmiot!
|
||||
Repair.Listener = Naprawa:
|
||||
Repair.Listener.Anvil = [[DARK_RED]]Postawi\u0142e\u015B kowad\u0142o - kowad\u0142a s\u0142u\u017C\u0105 do naprawiania narz\u0119dzi i zbroi.
|
||||
Repair.Pretty.Name = Naprawa
|
||||
Repair.SkillName = Naprawa
|
||||
Repair.Skills.Adept = Musisz mie\u0107 [[YELLOW]]{0}[[RED]] poziom \u017Ceby naprawi\u0107 [[YELLOW]]{1}
|
||||
Repair.Skills.AdeptDiamond = [[DARK_RED]]Masz za niski poziom aby naprawia\u0107 diament.
|
||||
Repair.Skills.AdeptGold = [[DARK_RED]]Masz za niski poziom aby naprawia\u0107 z\u0142oto.
|
||||
Repair.Skills.AdeptIron = [[DARK_RED]]Masz za niski poziom aby naprawia\u0107 \u017Celazo.
|
||||
Repair.Skills.AdeptStone = [[DARK_RED]]Masz za niski poziom aby naprawi\u0107 kamie\u0144.
|
||||
Repair.Skills.FeltEasy = [[GRAY]]Bu\u0142ka z mas\u0142em.
|
||||
Repair.Skills.FullDurability = [[GRAY]]Ten przedmiot jest ju\u017C w pe\u0142ni sprawny.
|
||||
Repair.Skills.StackedItems = [[DARK_RED]]Nie mo\u017Cesz naprawia\u0107 zestackowanych przedmiot\u00F3w.
|
||||
Repair.SubSkill.ArcaneForging.Description = Naprawa rzeczy magicznych
|
||||
Repair.SubSkill.ArcaneForging.Name = Kowalstwo Ezoteryczne
|
||||
Repair.SubSkill.DiamondRepair.Description = Naprawa diamentowych narzedzi i pancerza
|
||||
Repair.SubSkill.DiamondRepair.Name = Naprawa Diamentu ({0}+ SKILL)
|
||||
Repair.SubSkill.GoldRepair.Description = Naprawa Z\u0142otych Narz\u0119dzi i Pancerza
|
||||
Repair.SubSkill.GoldRepair.Name = Naprawa Z\u0142ota ({0}+ SKILL)
|
||||
Repair.SubSkill.IronRepair.Description = Naprawa \u017Belaznych Narz\u0119dzi i Pancerza
|
||||
Repair.SubSkill.IronRepair.Name = Naprawa \u017Belaza ({0}+ SKILL)
|
||||
Repair.SubSkill.Repair.Description = Naprawa Narz\u0119dzi i Pancerza
|
||||
Repair.SubSkill.Repair.Name = Naprawa
|
||||
Repair.SubSkill.RepairMastery.Description = Zwi\u0119kszono ilo\u015B\u0107 napraw
|
||||
Repair.SubSkill.RepairMastery.Name = Mistrzostwo napraw
|
||||
Repair.SubSkill.StoneRepair.Description = Naprawa Kamiennych Narz\u0119dzi
|
||||
Repair.SubSkill.StoneRepair.Name = Naprawa Kamienia ({0}+ SKILL)
|
||||
Repair.SubSkill.SuperRepair.Description = Podw\u00F3jnia efektywno\u015B\u0107
|
||||
Repair.SubSkill.SuperRepair.Name = Super Naprawa
|
||||
|
||||
Salvage.Pretty.Name = Przetapianie
|
||||
|
||||
Skills.ConfirmOrCancel = [[GREEN]]Prawy-klik ponownie by potwierdzic [[GOLD]]{0}[[GREEN]]. Lewy-klik by anulowac.
|
||||
Skills.Disarmed = [[DARK_RED]]Zostales rozbrojony!
|
||||
Skills.Header = -----[][[GREEN]]{0}[[RED]][]-----
|
||||
Skills.NeedMore = [[DARK_RED]]Potrzebujesz wiecej
|
||||
Skills.Stats = {0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
|
||||
Skills.TooTired = Musisz odpoczac zanim ponownie uzyjesz tej umiejetnosci.
|
||||
|
||||
Smelting.Ability.Locked.0 = DOSTEPNE OD POZIOMU {0}+ (VANILLA XP BOOST)
|
||||
Smelting.Ability.Locked.1 = DOSTEPNE OD POZIOMU {0}+ (FLUX MINING)
|
||||
Smelting.Effect.4 = Vanilla XP Boost
|
||||
Smelting.Effect.5 = Zwieksza XP zdobywane poprzez przetapianie
|
||||
Smelting.Listener = Przetapianie:
|
||||
Smelting.SkillName = PRZETAPIANIE
|
||||
Smelting.SubSkill.FluxMining.Description = Szansa dla zl\u00F3z by zostaly natychmiastowo przetopione podczas wykopywania
|
||||
Smelting.SubSkill.FuelEfficiency.Description = Zwieksza czas spalania sie paliwa w piecu podczas przetapiania
|
||||
Smelting.SubSkill.FuelEfficiency.Name = Wydajnosc paliwa
|
||||
Smelting.SubSkill.SecondSmelt.Description = Podwaja zasoby zdobyte z przetapiania
|
||||
Smelting.SubSkill.SecondSmelt.Name = Drugie przetopienie
|
||||
|
||||
Stats.Header.Combat = [[GOLD]]-=UMIEJ\u0118TNO\u015ACI BOJOWE=-
|
||||
Stats.Header.Gathering = [[GOLD]]-=UMIEJ\u0118TNO\u015ACI ZBIERANIA=-
|
||||
Stats.Header.Misc = [[GOLD]]-=ROZNE UMIEJETNOSCI=-
|
||||
Stats.Own.Stats = [[GREEN]][mcMMO] Statystyki
|
||||
|
||||
Swords.Ability.Lower = [[GRAY]]**CHOWASZ SW\u00D3J MIECZ**
|
||||
Swords.Ability.Ready = [[GREEN]] **PODNIOSLES SWOJ MIECZ**
|
||||
Swords.Combat.Bleeding = [[GREEN]]**PRZECIWNIK KRAWI**
|
||||
Swords.Combat.Bleeding.Started = [[DARK_RED]] Krwawisz!
|
||||
Swords.Combat.Bleeding.Stopped = [[GRAY]]Krwawienie [[GREEN]]usta\u0142o[[GRAY]]!
|
||||
Swords.Combat.Counter.Hit = [[DARK_RED]]Kontratak!
|
||||
Swords.Combat.Countered = [[GREEN]]**KONTR-ATAK**
|
||||
Swords.Combat.SS.Struck = [[DARK_RED]]Zosta\u0142e\u015B powalony przez Z\u0104BKOWANY ATAK!
|
||||
Swords.Effect.4 = Z\u0105bkowany Atak spowodowa\u0142 krwawienie
|
||||
Swords.Effect.5 = {0} Czas miedzy krawieniem
|
||||
Swords.Listener = Miecze
|
||||
Swords.SkillName = MIECZE
|
||||
Swords.Skills.SS.Off = **Z\u0105bkowany Atak si\u0119 sko\u0144czy\u0142**
|
||||
Swords.Skills.SS.On = [[GREEN]]**?Z\u0104BKOWANY? ATAK AKTYWOWANY**
|
||||
Swords.Skills.SS.Other.Off = Z\u0105bkowany Atak[[GREEN]] si\u0119 sko\u0144czy\u0142 [[YELLOW]]{0}
|
||||
Swords.Skills.SS.Other.On = [[GREEN]]{0}[[DARK_GREEN]] u\u017Cy\u0142 [[RED]]Z\u0105bkowanego Ciosu!
|
||||
Swords.Skills.SS.Refresh = [[GREEN]]Tw\u00F3j [[YELLOW]]Z\u0105bkowany Atak [[GREEN]]jest ju\u017C dost\u0119pny!
|
||||
Swords.SubSkill.CounterAttack.Name = Kontratak
|
||||
Swords.SubSkill.SerratedStrikes.Description = {0} obrazen obszarowych, Krawienie+ obszarowo
|
||||
Swords.SubSkill.SerratedStrikes.Name = Z\u0105bkowany Atak (ZDOLNO\u015A\u0106)
|
||||
|
||||
Taming.Ability.Bonus.0 = Przyjazne dla \u015Brodowiska
|
||||
Taming.Ability.Bonus.1 = Wilki unikn\u0119\u0142y zagro\u017Cenia
|
||||
Taming.Ability.Bonus.11 = Odzyskuj zdrowie podczas otrzymania obrazen od magii czy trucizny
|
||||
Taming.Ability.Bonus.2 = Grube Futro
|
||||
Taming.Ability.Bonus.3 = 1/{0} Obrazenia, Odpornosc na ogien
|
||||
Taming.Ability.Bonus.4 = Odporno\u015B\u0107 na wstrz\u0105sy
|
||||
Taming.Ability.Bonus.5 = Eksplozje powoduja 1/{0} typowych obrazen
|
||||
Taming.Ability.Bonus.6 = Zaostrzone Pazury
|
||||
Taming.Ability.Bonus.7 = +{0} Obrazen
|
||||
Taming.Ability.Bonus.8 = Serwis FastFood'u
|
||||
Taming.Ability.Bonus.9 = {0} Szansa przy ataku na odnowienie \u017Cycia
|
||||
Taming.Ability.Locked.0 = ZABLOKOWANE DO POZIOMU {0}+ SKILL
|
||||
Taming.Ability.Locked.1 = ZABLOKOWANE DO POZIOMU {0}+ SKILL
|
||||
Taming.Ability.Locked.2 = ZABLOKOWANE DO POZIOMU {0}+ SKILL
|
||||
Taming.Ability.Locked.3 = ZABLOKOWANE DO POZIOMU {0}+ SKILL
|
||||
Taming.Ability.Locked.4 = ZABLOKOWANE DO POZIOMU {0}+ SKILL
|
||||
Taming.Combat.Chance.Gore = Szansa na Brutalno\u015B\u0107: [[YELLOW]]{0}
|
||||
Taming.Listener = Oswajanie:
|
||||
Taming.Listener.Wolf = [[DARK_GRAY]]Tw\u00F3j wilk biegnie do ciebie...
|
||||
Taming.SkillName = OSWAJANIE
|
||||
Taming.SubSkill.BeastLore.Description = Ko\u015B\u0107 - przyci\u0105ga uwag\u0119 wilk\u00F3w i ocelot\u00F3w
|
||||
Taming.SubSkill.BeastLore.Name = Wiedza o zwierz\u0119tach
|
||||
Taming.SubSkill.CallOfTheWild.Description = Przywo\u0142uje zwierze po twojej stronie
|
||||
Taming.SubSkill.CallOfTheWild.Description.2 = [[GRAY]]COTW (Ocelot): Kucnij i kliknij LPM {0} z ryb\u0105 w r\u0119ce
|
||||
Taming.SubSkill.CallOfTheWild.Name = Wezwanie Dzikich
|
||||
Taming.SubSkill.EnvironmentallyAware.Description = Strach przed Kaktusami/Law\u0105, Odporno\u015B\u0107 obra\u017Cenia ze spadania
|
||||
Taming.SubSkill.EnvironmentallyAware.Name = Przyjazne dla \u015Brodowiska
|
||||
Taming.SubSkill.FastFoodService.Description = Szansa dla wilk\u00F3w na odnowienie \u017Cycia przy ataku
|
||||
Taming.SubSkill.FastFoodService.Name = Serwis FastFood'u
|
||||
Taming.SubSkill.Gore.Description = Cios krytyczny kt\u00F3ry wywo\u0142uje krwawienie
|
||||
Taming.SubSkill.Gore.Name = Brutalno\u015B\u0107
|
||||
Taming.SubSkill.SharpenedClaws.Description = Dodatkowe Obra\u017Cenia
|
||||
Taming.SubSkill.SharpenedClaws.Name = Zaostrzone Pazury
|
||||
Taming.SubSkill.ShockProof.Description = Redukcja obra\u017Ce\u0144 wybuchowych
|
||||
Taming.SubSkill.ShockProof.Name = Odporno\u015B\u0107 na wstrz\u0105sy
|
||||
Taming.SubSkill.ThickFur.Description = Redukcja Obra\u017Ce\u0144, Odporno\u015B\u0107 na ogie\u0144
|
||||
Taming.SubSkill.ThickFur.Name = Grube Futro
|
||||
Taming.Summon.Complete = [[GREEN]]Przywo\u0142ywanie uko\u0144czone
|
||||
Taming.Summon.Fail.Ocelot = Obecnie masz przy sobie zbyt du\u017Co ocelot\u00F3w aby przywo\u0142a\u0107 kolejnego.
|
||||
Taming.Summon.Fail.Wolf = Obecnie masz przy sobie zbyt du\u017Co wilk\u00F3w aby przywo\u0142a\u0107 kolejnego.
|
||||
|
||||
Teleport.Cancelled = [[DARK_RED]]Teleportacja anulowana!
|
||||
Teleport.Commencing = [[GRAY]]Teleportacja za [[GOLD]]({0}) [[GRAY]]sekund, nie ruszaj sie...
|
||||
|
||||
Unarmed.Ability.Bonus.0 = Styl \u017Belaznej D\u0142oni
|
||||
Unarmed.Ability.Bonus.1 = Ulepszenie obra\u017Ce\u0144 +{0}
|
||||
Unarmed.Ability.IronGrip.Attacker = Tw\u00F3j przeciwnik ma \u017Celazny u\u015Bcisk!
|
||||
Unarmed.Ability.IronGrip.Defender = [[GREEN]]Tw\u00F3j \u017Belazny Uchwyt uchroni\u0142 ci\u0119 przed Rozbrojeniem!
|
||||
Unarmed.Ability.Lower = [[GRAY]]**OPUSZCZASZ SWOJE PI\u0118\u015ACI**
|
||||
Unarmed.Ability.Ready = [[GREEN]]**PRZYGOTOWUJESZ SWOJE PIESCI**
|
||||
Unarmed.Listener = NIEUZBROJONY
|
||||
Unarmed.SkillName = NIEUZBROJONY
|
||||
Unarmed.Skills.Berserk.Off = **Berserk si\u0119 sko\u0144czy\u0142**
|
||||
Unarmed.Skills.Berserk.On = [[GREEN]]**BERSERK AKTYWOWANY**
|
||||
Unarmed.Skills.Berserk.Other.Off = Berserk[[GREEN]] si\u0119 sko\u0144czy\u0142 [[YELLOW]]{0}
|
||||
Unarmed.Skills.Berserk.Other.On = [[GREEN]]{0}[[DARK_GREEN]] u\u017Cy\u0142 [[RED]]Berserka!
|
||||
Unarmed.Skills.Berserk.Refresh = [[GREEN]]Twoja zdolno\u015B\u0107 [[YELLOW]]Berserka [[GREEN]]jest ju\u017C dost\u0119pna!
|
||||
Unarmed.SubSkill.ArrowDeflect.Description = Odbijanie strzal
|
||||
Unarmed.SubSkill.ArrowDeflect.Name = Odbicie strzaly
|
||||
Unarmed.SubSkill.Berserk.Description = +50% DMG, Niszczy slabe materialy
|
||||
Unarmed.SubSkill.Berserk.Name = Berserk (Zdolnosc)
|
||||
Unarmed.SubSkill.Disarm.Description = Rozbraja przeciwnika z przedmiotu trzymanego przez niego w r\u0119ku
|
||||
Unarmed.SubSkill.Disarm.Name = Rozbrojenie
|
||||
Unarmed.SubSkill.IronArmStyle.Description = Wzmacnia twoj\u0105 d\u0142o\u0144 w czasie
|
||||
Unarmed.SubSkill.IronArmStyle.Name = Styl zelaznego ramienia
|
||||
Unarmed.SubSkill.IronGrip.Description = Zapobiega przed Twoim rozbrojeniem
|
||||
Unarmed.SubSkill.IronGrip.Name = Zelazny Chwyt
|
||||
|
||||
UpdateChecker.NewAvailable = Dostepna jest nowa wersja na BukkitDev.
|
||||
UpdateChecker.Outdated = Uzywasz przestarzalej wersji mcMMO!
|
||||
|
||||
Woodcutting.Ability.0 = Dmucharka do li\u015Bci
|
||||
Woodcutting.Ability.1 = Zdmuchuje li\u015Bcie
|
||||
Woodcutting.Ability.Locked.0 = ZABLOKOWANY DO POZIOMU {0}+ SKILL
|
||||
Woodcutting.Listener = \u015ACINANIE DRZEW
|
||||
Woodcutting.SkillName = \u015ACINANIE DRZEW
|
||||
Woodcutting.Skills.TreeFeller.Off = **Powalacz Drzew si\u0119 sko\u0144czy\u0142**
|
||||
Woodcutting.Skills.TreeFeller.On = [[GREEN]]**POWALACZ DRZEW AKTYWOWANY**
|
||||
Woodcutting.Skills.TreeFeller.Other.Off = Powalenie Drzewa[[GREEN]] si\u0119 sko\u0144czy\u0142o [[YELLOW]]{0}
|
||||
Woodcutting.Skills.TreeFeller.Other.On = [[GREEN]]{0}[[DARK_GREEN]] u\u017Cy\u0142 [[RED]]Powalacza Drzew!
|
||||
Woodcutting.Skills.TreeFeller.Refresh = [[GREEN]]Twoja zdolno\u015B\u0107 [[YELLOW]]Powalacz Drzew [[GREEN]] jest ju\u017C dost\u0119pna!
|
||||
Woodcutting.Skills.TreeFeller.Splinter = TWOJA SIEKIERA ROZPAD\u0141A SI\u0118 NA DRZAZGI!
|
||||
Woodcutting.Skills.TreeFeller.Threshold = To drzewo jest zbyt du\u017Ce!
|
||||
Woodcutting.SubSkill.HarvestLumber.Description = Podwaja ilo\u015B\u0107 zdobywanych przedmiot\u00F3w
|
||||
Woodcutting.SubSkill.HarvestLumber.Name = Podwojny Drop
|
||||
Woodcutting.SubSkill.LeafBlower.Description = Zdmuchuje li\u015Bcie
|
||||
Woodcutting.SubSkill.LeafBlower.Name = Dmucharka do li\u015Bci
|
||||
Woodcutting.SubSkill.TreeFeller.Description = Sprawia, i\u017C drzewa eksploduj\u0105
|
||||
Woodcutting.SubSkill.TreeFeller.Name = Powalacz Drzew
|
||||
|
||||
XPRate.Event = [[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
|
||||
|
||||
mcMMO.Description = [[DARK_AQUA]]O [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO jest [[RED]]open source[[GOLD]] modem RPG stworzonym w lutym 2011 r.,[[GOLD]]przez [[BLUE]]nossr50[[GOLD]]. Celem jest wprowadzenie doswiadczen RPG.,[[DARK_AQUA]]Porady:,[[GOLD]] - [[GREEN]]Uzywaj [[RED]]/mcmmo help[[GREEN]] by zobaczyc komendy,[[GOLD]] - [[GREEN]]Pisz [[RED]]/NAZWA_UMIEJETNOSCI[[GREEN]] by zobaczyc informacje na jej temat,[[DARK_AQUA]]Programisci:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Zalozyciel),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Manager projektu),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Developer),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Developer),[[DARK_AQUA]]Przydatne linki:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Zglaszanie bled\u00F3w,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,
|
||||
mcMMO.NoInvites = Nie masz zadnych zaproszen
|
||||
mcMMO.NoPermission = [[DARK_RED]]Nie wystarczaj\u0105ce uprawnienia.
|
||||
mcMMO.NoSkillNote = [[DARK_GRAY]]Je\u015Bli nie posiadasz dost\u0119pu do zdolno\u015Bci, nie b\u0119dzie ona tu ukazana.
|
@ -1,204 +0,0 @@
|
||||
|
||||
Ability.Generic.Template = {0}:[[YELLOW]]{1}
|
||||
|
||||
Acrobatics.Combat.Proc = [[GREEN]]**Esquivou**
|
||||
Acrobatics.Listener = Acrobacias:
|
||||
Acrobatics.Roll.Text = **Rolou**
|
||||
Acrobatics.SkillName = Acrobacia
|
||||
Acrobatics.SubSkill.Dodge.Name = Esquivou
|
||||
Acrobatics.SubSkill.Roll.Name = Rolar
|
||||
|
||||
Archery.Listener = Arqueiro
|
||||
Archery.SkillName = ARQUEIRO
|
||||
Archery.SubSkill.ArrowRetrieval.Description = Chance de recuperar flechas dos corpos
|
||||
Archery.SubSkill.SkillShot.Description = Aumenta o dano feito com arcos
|
||||
Archery.SubSkill.SkillShot.Name = Tiro Habilidoso
|
||||
|
||||
Axes.Ability.Bonus.0 = Machado
|
||||
Axes.Ability.Lower = [[GRAY]]**VOCE ABAIXA SEU MACHADO**
|
||||
Axes.Ability.Ready = [[GREEN]]**VOCE PREPARA SEU MACHADO**
|
||||
Axes.Combat.GI.Struck = **GOLPEADO POR UM GRANDE IMPACTO**
|
||||
Axes.Listener = Machados:
|
||||
Axes.SkillName = Machado
|
||||
Axes.Skills.SS.On = [[GREEN]]**Racha Cranio ATIVADO**
|
||||
Axes.Skills.SS.Other.On = [[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Racha Cranios!
|
||||
Axes.Skills.SS.Refresh = [[GREEN]]Sua [[YELLOW]] Racha Cranio [[GREEN]] habilidade esta pronta.
|
||||
Axes.SubSkill.AxeMastery.Description = Adiciona dano extra
|
||||
Axes.SubSkill.CriticalStrikes.Description = Dano Duplo
|
||||
|
||||
Combat.ArrowDeflect = [[WHITE]]*DESVIOU A FLECHA*
|
||||
Combat.BeastLore = [[GREEN]]*CONHECIMENTO DE ANIMAIS*
|
||||
Combat.BeastLoreHealth = [[DARK_AQUA]]Vida ([[GREEN]]{0}[[DARK_AQUA]]/{1})
|
||||
Combat.BeastLoreOwner = [[DARK_AQUA]]Dono ([[RED]]{0}[[DARK_AQUA]])
|
||||
Combat.Gore = [[GREEN]]*MORDIDA*
|
||||
Combat.StruckByGore = *ATINGIDO POR MORDIDA*
|
||||
Combat.TargetDazed = Alvo foi [[DARK_RED]]Atordoado
|
||||
Combat.TouchedFuzzy = [[DARK_RED]]Visao turva. Sente Tonturas.
|
||||
|
||||
Commands.AdminChat.Off = Chat Admin [[RED]]Desligado
|
||||
Commands.AdminChat.On = Chat de Admin [[GREEN]]Ligado
|
||||
Commands.AdminToggle = - Liga o Admin chat
|
||||
Commands.Disabled = Este comando esta desabilitado.
|
||||
Commands.DoesNotExist = Player nao existe na database!
|
||||
Commands.GodMode.Disabled = mcMMO Modo God desabilitado
|
||||
Commands.GodMode.Enabled = mcMMO Godmode Ligado
|
||||
Commands.ModDescription = - Leia a descricao breve do mod
|
||||
Commands.NoConsole = Esse comando nao suporta uso no console
|
||||
Commands.Party.Accept = - Aceitar convite de grupo
|
||||
Commands.Party.Chat.Off = Chat de grupo [[RED]]Desligado
|
||||
Commands.Party.Commands = [[GREEN]]--COMANDOS DE GRUPO--
|
||||
Commands.Party.Invite.0 = ALERTA: [[GREEN]]Voce recebeu um convite para o grupo {0} de {1}
|
||||
Commands.Party.Kick = Voce foi kickado do grupo {0}!
|
||||
Commands.Party.Leave = Voce saiu do grupo
|
||||
Commands.Party.None = Voce nao esta em um grupo.
|
||||
Commands.Party.Quit = - Deixe seu grupo atual
|
||||
Commands.PowerLevel = [[DARK_RED]]N\u00CDVEL DE PODER: [[GREEN]]{0}
|
||||
Commands.PowerLevel.Leaderboard = --mcMMO[[BLUE]] Nivel de Poder [[YELLOW]]Podium--
|
||||
Commands.Scoreboard.Clear = [[DARK_AQUA]]mcMMO scoreboard sumiu.
|
||||
Commands.Scoreboard.Help.0 = [[GOLD]] == [[GREEN]]Ajuda para [[RED]]/mcscoreboard[[GOLD]] ==
|
||||
Commands.Scoreboard.Help.1 = [[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - oculta o McMMO scoreboard
|
||||
Commands.Scoreboard.Help.2 = [[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - mantem o McMMO scoreboard visivel
|
||||
Commands.Scoreboard.Help.3 = [[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - oculta o McMMO scoreboard depois de [[LIGHT_PURPLE]]n[[WHITE]] segundos
|
||||
Commands.Scoreboard.Keep = [[DARK_AQUA]]O mcMMO scoreboard vai estar visivel ate voce usar [[GREEN]]/mcscoreboard clear[[DARK_AQUA]].
|
||||
Commands.Scoreboard.NoBoard = The mcMMO scoreboard nao esta ativo.
|
||||
Commands.Scoreboard.Timer = [[DARK_AQUA]]O mcMMO scoreboard vai sumir em [[GOLD]]{0}[[DARK_AQUA]] segundos.
|
||||
Commands.Scoreboard.Tip.Clear = [[GOLD]]Dica: Use [[RED]]/mcscoreboard clear[[GOLD]] para ocultar o McMMO scoreboard.
|
||||
Commands.Scoreboard.Tip.Keep = [[GOLD]]Dica: Use [[RED]]/mcscoreboard keep[[GOLD]] enquanto ele estiver visivel para fazer com que ele fique sempre visivel .
|
||||
Commands.XPGain = [[DARK_GRAY]]XP ADQUIRIDO: [[WHITE]]{0}
|
||||
Commands.XPGain.Acrobatics = CAINDO
|
||||
Commands.XPGain.Archery = Atacando Monstros
|
||||
Commands.XPGain.Axes = Atacando Monstros
|
||||
Commands.XPGain.Excavation = Cavando e achando tesouros
|
||||
Commands.XPGain.Herbalism = Colhendo Ervas
|
||||
Commands.XPGain.Mining = Minerar Pedra & Min\u00E9rio
|
||||
Commands.XPGain.Swords = Atacando Monstros
|
||||
Commands.XPGain.Taming = Domesticar animais, ou combater com os seus lobos
|
||||
Commands.addlevels.AwardAll.1 = [[GREEN]]Voce ganhou {0} leveis em todas suas skills!
|
||||
Commands.addlevels.AwardAll.2 = Todas suas skills foram alteradas para {0}.
|
||||
Commands.addlevels.AwardSkill.1 = [[GREEN]]Voce ganhou {0} leveis em {1}!
|
||||
Commands.addlevels.AwardSkill.2 = {0} foi modificado para {1}.
|
||||
Commands.addxp.AwardAll = [[GREEN]]Voce ganhou {0} experiencias em todas skills!
|
||||
Commands.addxp.AwardSkill = [[GREEN]]Voce ganhou {0} experiencias em {1}!
|
||||
Commands.mmoedit = [player] <skill> <newvalue> [[RED]] - Modifica alvo
|
||||
Commands.xplock.locked = [[GOLD]]Sua barra de XP BAR est\u00E1 travada em {0}!
|
||||
Commands.xplock.unlocked = [[GOLD]]Sua barra de XP foi [[GREEN]]DESTRAVADA[[GOLD]]!
|
||||
Commands.xprate.over = Evento de XP Rate acabou!!
|
||||
|
||||
Effects.Effects = EFEITOS
|
||||
|
||||
Excavation.Ability.Lower = [[GRAY]]**VOCE ABAIXA SUA PA**
|
||||
Excavation.Ability.Ready = [[GREEN]]**VOCE PREPARA SUA PA**
|
||||
Excavation.Listener = Escavacao:
|
||||
Excavation.SkillName = Escava\u00E7\u00E3o
|
||||
|
||||
Fishing.Ability.TH.MagicFound = [[GRAY]]You feel a touch of magic with this catch...
|
||||
Fishing.Listener = Pescaria:
|
||||
Fishing.SkillName = PESCARIA
|
||||
|
||||
Herbalism.Ability.GTh = [[GREEN]]**DEDAO VERDE**
|
||||
Herbalism.Ability.Lower = [[GRAY]]**VOCE ABAIXA SUA ENXADA**
|
||||
Herbalism.Ability.Ready = [[GREEN]]**VOCE PREPARA SUA ENXADA**
|
||||
Herbalism.Listener = Herbalismo
|
||||
Herbalism.SkillName = HERBALISMO
|
||||
Herbalism.Skills.GTe.Other.Off = Terra Verde[[GREEN]] acabou para o [[YELLOW]]{0}
|
||||
Herbalism.Skills.GTe.Refresh = [[GREEN]]Sua [[YELLOW]]pronta sua habilidade de [[GREEN]]Terra Verde
|
||||
|
||||
Inspect.OfflineStats = Estatisticas do mcMMO para o player offline [[YELLOW]]{0}
|
||||
Inspect.Stats = [[GREEN]]Estatisticas do mcMMO para [[YELLOW]]{0}
|
||||
Inspect.TooFar = Voce esta muito longe para inspecionar este Player!
|
||||
|
||||
Item.ChimaeraWing.Fail = **ASAS DE QUIMERA FALHARAM!**
|
||||
Item.ChimaeraWing.Pass = **ASAS DE QUIMERA**
|
||||
Item.Injured.Wait = Voce foi ferido recentemente e deve esperar para usar isto. [[YELLOW]]({0}s)
|
||||
|
||||
Mining.Ability.Lower = [[GRAY]]**VOCE ABAIXA SUA PICARETA**
|
||||
Mining.Ability.Ready = [[GREEN]]**VOCE PREPARA SUA PICARETA**
|
||||
Mining.Blast.Boom = [[GRAY]]**BOOM**
|
||||
Mining.Blast.Refresh = [[GREEN]]A tua [[YELLOW]]habilidade de explosao [[GREEN]]esta pronta!
|
||||
Mining.Listener = Mineracao:
|
||||
Mining.SkillName = MINERAR
|
||||
Mining.Skills.SuperBreaker.Refresh = [[GREEN]]A tua [[YELLOW]]habilidade Super Partir [[GREEN]]esta pronta!
|
||||
|
||||
Party.Forbidden = [mcMMO] Parties not permitted on this world (See Permissions)
|
||||
Party.InvalidName = [[DARK_RED]]Isto nao e um nome valido.
|
||||
Party.Locked = Equipe esta bloqueada, soh o lider pode convidar.
|
||||
Party.NotInYourParty = [[DARK_RED]]{0} nao est\u00E1 na sua equipe
|
||||
Party.Password.Set = [[GREEN]]Senha da equipe: {0}
|
||||
Party.Player.Invalid = Isto nao e um jogador valido.
|
||||
Party.Teleport.Dead = Voce nao pode teleportar para um jogador morto.
|
||||
Party.Teleport.Player = [[GREEN]]Voce teleportou para {0}.
|
||||
Party.Teleport.Target = [[GREEN]]{0} teleportou-se para voce.
|
||||
Party.Unlocked = [[GRAY]]Equipe foi Destrancada
|
||||
|
||||
Repair.Arcane.Fail = Poder misterioso saiu permanentemente do item.
|
||||
Repair.Arcane.Lost = Voce nao foi habilidoso o suficiente para manter os encantamentos.
|
||||
Repair.Listener = Reparar:
|
||||
Repair.SkillName = REPARAR
|
||||
Repair.Skills.AdeptDiamond = [[DARK_RED]]Voce nao tem nivel suficiente pra reparar Diamante.
|
||||
Repair.Skills.AdeptGold = [[DARK_RED]]Voc\u00EA n\u00E3o tem nivel suficiente pra reparar Ouro.
|
||||
Repair.Skills.AdeptStone = [[DARK_RED]]Voce nao tem nivel suficiente pra reparar Pedra.
|
||||
Repair.Skills.FeltEasy = [[GRAY]]Isso pareceu facil.
|
||||
Repair.SubSkill.ArcaneForging.Description = Reparar itens magicos
|
||||
Repair.SubSkill.DiamondRepair.Description = Reparar ferramentas e armadura de Diamante
|
||||
Repair.SubSkill.DiamondRepair.Name = Reparar Diamante ({0}+ SKILL)
|
||||
Repair.SubSkill.Repair.Name = Reparar
|
||||
Repair.SubSkill.SuperRepair.Name = Super Reparo
|
||||
|
||||
Scoreboard.Header.PlayerCooldowns = mcMMO Restantes
|
||||
Scoreboard.Misc.Cooldown = [[LIGHT_PURPLE]]Faltando
|
||||
Scoreboard.Misc.CurrentXP = [[GREEN]]XP Atual
|
||||
Scoreboard.Misc.Overall = [[GOLD]]Geral
|
||||
Scoreboard.Misc.RemainingXP = XP Restante
|
||||
|
||||
Skills.Cancelled = {0} cancelado!
|
||||
Skills.Disarmed = [[DARK_RED]]Voc\u00EA foi Desarmado!
|
||||
Skills.NeedMore = [[DARK_RED]]Voc\u00EA precisa de mais
|
||||
Skills.TooTired = Voc\u00EA est\u00E1 cansado pra usar essa habilidade.
|
||||
|
||||
Stats.Header.Combat = [[GOLD]]-=SKILLS DE COMBATE=-
|
||||
Stats.Header.Gathering = [[GOLD]]-=SKILLS DE RECOLHA=-
|
||||
Stats.Header.Misc = [[GOLD]]-=OUTRAS SKILLS=-
|
||||
|
||||
Swords.Ability.Lower = [[GRAY]]**VOCE ABAIXA SUA ESPADA**
|
||||
Swords.Ability.Ready = [[GREEN]]**VOCE PREPARA SUA ESPADA**
|
||||
Swords.Combat.Bleeding = [[GREEN]]**INIMIGO A SANGRAR**
|
||||
Swords.Combat.Bleeding.Stopped = [[GRAY]]O sangramento[[GREEN]]parou[[GRAY]]!
|
||||
Swords.Combat.Countered = [[GREEN]]**CONTRA-ATACADO**
|
||||
Swords.Listener = Espadas:
|
||||
Swords.SkillName = Espada
|
||||
Swords.Skills.SS.On = [[GREEN]]**ATAQUE DE SERRA ACTIVADO**
|
||||
Swords.Skills.SS.Other.Off = Ataque de cerra[[GREEN]] acabou para [[YELLOW]]{0}
|
||||
Swords.Skills.SS.Other.On = [[GREEN]]{0}[[DARK_GREEN]] usou [[RED]] quebra rapida!
|
||||
Swords.SubSkill.CounterAttack.Name = Contra-ataque
|
||||
|
||||
Taming.Ability.Bonus.1 = Lobos evitam o perigo
|
||||
Taming.Ability.Bonus.6 = Garras Afiadas
|
||||
Taming.Listener = Domar
|
||||
Taming.Listener.Wolf = [[DARK_GRAY]]O seu lobo correu de volta ate voce...
|
||||
Taming.SkillName = DOMAR
|
||||
Taming.SubSkill.CallOfTheWild.Description = Invoca um animal ao seu lado
|
||||
Taming.SubSkill.CallOfTheWild.Name = Chamado da Selva
|
||||
Taming.SubSkill.FastFoodService.Description = Chance dos lobos se curarem ao atacarem
|
||||
Taming.SubSkill.SharpenedClaws.Description = Dano Bonus
|
||||
Taming.SubSkill.SharpenedClaws.Name = Garras Afiadas
|
||||
Taming.SubSkill.ShockProof.Description = Reducao de dano explosivo
|
||||
|
||||
Unarmed.Listener = Desarmado:
|
||||
Unarmed.SkillName = DESARMAR
|
||||
Unarmed.Skills.Berserk.Off = **Berserk acabou**
|
||||
Unarmed.Skills.Berserk.Other.Off = Quebra rapida[[GREEN]] acabou para [[YELLOW]]{0}
|
||||
Unarmed.Skills.Berserk.Other.On = [[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Berserk!
|
||||
|
||||
Woodcutting.Ability.0 = Soprador de Folhas
|
||||
Woodcutting.Ability.1 = Soprar Folhas
|
||||
Woodcutting.Listener = Lenhador
|
||||
Woodcutting.SkillName = Lenhador
|
||||
Woodcutting.Skills.TreeFeller.Other.Off = Corta Arvores[[GREEN]] acabou para o [[YELLOW]]{0}
|
||||
Woodcutting.Skills.TreeFeller.Splinter = SEU MACHADO SE QUEBROU EM DEZENAS DE PEDACOS!
|
||||
Woodcutting.Skills.TreeFeller.Threshold = Essa arvore e muito grande!
|
||||
Woodcutting.SubSkill.HarvestLumber.Name = Drops duplos
|
||||
Woodcutting.SubSkill.TreeFeller.Description = Faz arvores explodirem.
|
||||
|
||||
XPRate.Event = [[GOLD]]mcMMO esta em um evento de XP aumentada! O aumento de XP e {0}x!
|
||||
|
||||
mcMMO.NoPermission = [[DARK_RED]]Permissoes insuficientes.
|
@ -1,726 +0,0 @@
|
||||
|
||||
Ability.Generic.Refresh = [[GREEN]]**\u0423\u041C\u0415\u041D\u0418\u042F \u0412\u041E\u0421\u0421\u0422\u0410\u041D\u041E\u0412\u041B\u0415\u041D\u042B!**
|
||||
Ability.Generic.Template = [[GOLD]]{0}: [[DARK_AQUA]]{1}
|
||||
Ability.Generic.Template.Lock = [[GRAY]]{0}
|
||||
|
||||
Acrobatics.Ability.Proc = [[GREEN]]**\u0418\u0437\u044F\u0449\u043D\u043E\u0435 \u041F\u0440\u0438\u0437\u0435\u043C\u043B\u0435\u043D\u0438\u0435 **
|
||||
Acrobatics.Combat.Proc = [[GREEN]]**\u0423\u043A\u043B\u043E\u043D\u0435\u043D\u0438\u0435**
|
||||
Acrobatics.Listener = \u0410\u043A\u0440\u043E\u0431\u0430\u0442\u0438\u043A\u0430:
|
||||
Acrobatics.Roll.Text = **\u0421\u043A\u043E\u043B\u044C\u0436\u0435\u043D\u0438\u0435**
|
||||
Acrobatics.SkillName = \u0410\u041A\u0420\u041E\u0411\u0410\u0422\u0418\u041A\u0410
|
||||
Acrobatics.SubSkill.Dodge.Description = \u0423\u043C\u0435\u043D\u044C\u0448\u0430\u0435\u0442 \u0423\u0440\u043E\u043D \u0432 \u0434\u0432\u0430 \u0440\u0430\u0437\u0430
|
||||
Acrobatics.SubSkill.Dodge.Name = \u0423\u043A\u043B\u043E\u043D\u0435\u043D\u0438\u0435
|
||||
Acrobatics.SubSkill.GracefulRoll.Description = \u042D\u0444\u0444\u0435\u043A\u0442\u0438\u0432\u043D\u0435\u0435 \u043E\u0431\u044B\u0447\u043D\u043E\u0433\u043E \u0441\u043A\u043E\u043B\u044C\u0436\u0435\u043D\u0438\u044F \u0432 \u0434\u0432\u0430 \u0440\u0430\u0437\u0430.
|
||||
Acrobatics.SubSkill.GracefulRoll.Name = \u0418\u0437\u044F\u0449\u043D\u043E\u0435 \u0421\u043A\u043E\u043B\u044C\u0436\u0435\u043D\u0438\u0435
|
||||
Acrobatics.SubSkill.Roll.Chance = \u0428\u0430\u043D\u0441 \u0421\u043A\u043E\u043B\u044C\u0436\u0435\u043D\u0438\u044F: [[YELLOW]]{0} %
|
||||
Acrobatics.SubSkill.Roll.Description = \u0423\u043C\u0435\u043D\u044C\u0448\u0430\u0435\u0442 \u0438\u043B\u0438 \u0438\u0433\u043D\u043E\u0440\u0438\u0440\u0443\u0435\u0442 \u043F\u043E\u0432\u0440\u0435\u0436\u0434\u0435\u043D\u0438\u044F \u043E\u0442 \u043F\u0430\u0434\u0435\u043D\u0438\u044F
|
||||
Acrobatics.SubSkill.Roll.GraceChance = \u0428\u0430\u043D\u0441 \u0418\u0437\u044F\u0449\u043D\u043E\u0433\u043E \u0421\u043A\u043E\u043B\u044C\u0436\u0435\u043D\u0438\u044F: [[YELLOW]]{0} %
|
||||
Acrobatics.SubSkill.Roll.Name = \u0421\u043A\u043E\u043B\u044C\u0436\u0435\u043D\u0438\u0435
|
||||
|
||||
Archery.Listener = \u0421\u0442\u0440\u0435\u043B\u044C\u0431\u0430 \u0438\u0437 \u043B\u0443\u043A\u0430:
|
||||
Archery.SkillName = \u0421\u0422\u0420\u0415\u041B\u042C\u0411\u0410 \u0418\u0417 \u041B\u0423\u041A\u0410
|
||||
Archery.SubSkill.ArrowRetrieval.Description = \u0428\u0430\u043D\u0441 \u0438\u0437\u0432\u043B\u0435\u0447\u044C \u0441\u0442\u0440\u0435\u043B\u044B \u0438\u0437 \u0442\u0440\u0443\u043F\u043E\u0432
|
||||
Archery.SubSkill.ArrowRetrieval.Name = \u0412\u043E\u0437\u0432\u0440\u0430\u0449\u0435\u043D\u0438\u0435 \u0421\u0442\u0440\u0435\u043B
|
||||
Archery.SubSkill.Daze.Description = \u0414\u0435\u0437\u043E\u0440\u0435\u043D\u0442\u0438\u0440\u0443\u0435\u0442 \u0432\u0440\u0430\u0433\u043E\u0432 \u0438 \u043D\u0430\u043D\u043E\u0441\u0438\u0442 {0} \u0443\u0440\u043E\u043D\u0430
|
||||
Archery.SubSkill.Daze.Name = \u0428\u043E\u043A\u0438\u0440\u043E\u0432\u0430\u043D\u0438\u0435 (\u0418\u0433\u0440\u043E\u043A\u043E\u0432)
|
||||
Archery.SubSkill.SkillShot.Description = \u0423\u0432\u0435\u043B\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0443\u0440\u043E\u043D \u043D\u0430\u043D\u043E\u0441\u0438\u043C\u044B\u0439 \u043B\u0443\u043A\u043E\u043C
|
||||
Archery.SubSkill.SkillShot.Name = \u0423\u043C\u0435\u043B\u044B\u0439 \u0412\u044B\u0441\u0442\u0440\u0435\u043B
|
||||
|
||||
Axes.Ability.Bonus.0 = \u041C\u0430\u0441\u0442\u0435\u0440 \u0422\u043E\u043F\u043E\u0440\u0430
|
||||
Axes.Ability.Bonus.1 = \u041D\u0430\u043D\u043E\u0441\u0438\u0442 {0} \u0414\u043E\u043F\u043E\u043B\u043D\u0438\u0442\u0435\u043B\u044C\u043D\u043E\u0433\u043E \u0423\u0440\u043E\u043D\u0430
|
||||
Axes.Ability.Bonus.2 = \u0411\u0440\u043E\u043D\u0435\u0431\u043E\u0439\u043D\u044B\u0439 \u0423\u0434\u0430\u0440
|
||||
Axes.Ability.Bonus.3 = \u041D\u0430\u043D\u043E\u0441\u0438\u0442 {0} \u0414\u043E\u043F\u043E\u043D\u0438\u0442\u0435\u043B\u044C\u043D\u043E\u0433\u043E \u0423\u0440\u043E\u043D\u0430 \u0431\u0440\u043E\u043D\u0435
|
||||
Axes.Ability.Bonus.4 = \u0412\u0435\u043B\u0438\u043A\u0438\u0439 \u0423\u0434\u0430\u0440
|
||||
Axes.Ability.Bonus.5 = \u041D\u0430\u043D\u043E\u0441\u0438\u0442 {0} \u0414\u043E\u043F\u043E\u043B\u043D\u0438\u0442\u0435\u043B\u044C\u043D\u043E\u0433\u043E \u0423\u0440\u043E\u043D\u0430 \u0431\u0435\u0437\u043E\u0440\u0443\u0436\u043D\u044B\u043C \u0432\u0440\u0430\u0433\u0430\u043C
|
||||
Axes.Ability.Lower = [[GREEN]]**\u0422\u041E\u041F\u041E\u0420 \u0412 \u041E\u0411\u042B\u0427\u041D\u041E\u041C \u0421\u041E\u0421\u0422\u041E\u042F\u041D\u0418\u0418**
|
||||
Axes.Ability.Ready = [[GREEN]]**\u0422\u041E\u041F\u041E\u0420 \u0412 \u0421\u041E\u0421\u0422\u041E\u042F\u041D\u0418\u0418 \u0413\u041E\u0422\u041E\u0412\u041D\u041E\u0421\u0422\u0418**
|
||||
Axes.Combat.CritStruck = [[DARK_RED]]\u0412\u0430\u043C \u043D\u0430\u043D\u0435\u0441\u0435\u043D\u043E \u041A\u0420\u0418\u0422\u0418\u0427\u0415\u0421\u041A\u041E\u0415 \u043F\u043E\u0432\u0440\u0435\u0436\u0434\u0435\u043D\u0438\u0435!
|
||||
Axes.Combat.CriticalHit = \u041A\u0420\u0418\u0422\u0418\u0427\u0415\u0421\u041A\u0418\u0419 \u0423\u0414\u0410\u0420!
|
||||
Axes.Combat.GI.Proc = [[GREEN]]**\u0423\u0414\u0410\u0420 \u0421 \u041E\u0413\u0420\u041E\u041C\u041D\u041E\u0419 \u0421\u0418\u041B\u041E\u0419**
|
||||
Axes.Combat.GI.Struck = **\u041F\u041E\u0420\u0410\u0416\u0415\u041D \u0412\u0415\u041B\u0418\u041A\u0418\u041C \u0423\u0414\u0410\u0420\u041E\u041C**
|
||||
Axes.Combat.SS.Struck = [[DARK_RED]]\u041F\u043E\u0440\u0430\u0436\u0435\u043D \u0420\u0410\u0421\u041A\u0410\u041B\u042B\u0412\u0410\u0422\u0415\u041B\u0415\u041C \u0427\u0415\u0420\u0415\u041F\u041E\u0412!
|
||||
Axes.Listener = \u0412\u043B\u0430\u0434\u0435\u043D\u0438\u0435 \u0422\u043E\u043F\u043E\u0440\u043E\u043C:
|
||||
Axes.SkillName = \u0412\u041B\u0410\u0414\u0415\u041D\u0418\u0415 \u0422\u041E\u041F\u041E\u0420\u041E\u041C
|
||||
Axes.Skills.SS.Off = **\u0423\u043C\u0435\u043D\u0438\u0435 "\u0420\u0430\u0441\u043A\u0430\u043B\u044B\u0432\u0430\u0442\u0435\u043B\u044C \u0427\u0435\u0440\u0435\u043F\u043E\u0432" \u043F\u0440\u0435\u043A\u0440\u0430\u0442\u0438\u043B\u043E \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435**
|
||||
Axes.Skills.SS.On = [[GREEN]]**\u0423\u043C\u0435\u043D\u0438\u0435 "\u0420\u0430\u0441\u043A\u0430\u043B\u044B\u0432\u0430\u0442\u0435\u043B\u044C \u0427\u0435\u0440\u0435\u043F\u043E\u0432" \u0410\u041A\u0422\u0418\u0412\u0418\u0420\u041E\u0412\u0410\u041D\u041E**
|
||||
Axes.Skills.SS.Other.Off = \u0423\u043C\u0435\u043D\u0438\u0435 "\u0420\u0430\u0441\u043A\u0430\u043B\u044B\u0432\u0430\u0442\u0435\u043B\u044C \u0427\u0435\u0440\u0435\u043F\u043E\u0432"[[GREEN]] \u043F\u0440\u0435\u043A\u0440\u0430\u0442\u0438\u043B\u043E \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435 \u0443 [[YELLOW]]{0}
|
||||
Axes.Skills.SS.Other.On = [[GREEN]]{0}[[DARK_GREEN]] \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u043B \u0443\u043C\u0435\u043D\u0438\u0435[[RED]]"\u0420\u0430\u0441\u043A\u0430\u043B\u044B\u0432\u0430\u0442\u0435\u043B\u044C \u0427\u0435\u0440\u0435\u043F\u043E\u0432"!
|
||||
Axes.Skills.SS.Refresh = [[GREEN]]\u0412\u0430\u0448\u0435 \u0443\u043C\u0435\u043D\u0438\u0435 [[YELLOW]]"\u0420\u0430\u0441\u043A\u0430\u043B\u044B\u0432\u0430\u0442\u0435\u043B\u044C\u0427\u0435\u0440\u0435\u043F\u043E\u0432" [[GREEN]]\u0432\u043E\u0441\u0441\u0442\u0430\u043D\u043E\u0432\u043B\u0435\u043D\u043E!
|
||||
Axes.SubSkill.ArmorImpact.Description = \u0423\u0434\u0430\u0440 \u0441 \u0442\u0430\u043A\u043E\u0439 \u0441\u0438\u043B\u043E\u0439, \u0447\u0442\u043E \u0440\u0430\u0437\u0440\u0443\u0448\u0430\u0435\u0442 \u0431\u0440\u043E\u043D\u044E
|
||||
Axes.SubSkill.ArmorImpact.Name = \u0411\u0440\u043E\u043D\u0435\u0431\u043E\u0439\u043D\u044B\u0439 \u0423\u0434\u0430\u0440
|
||||
Axes.SubSkill.AxeMastery.Description = \u041D\u0430\u043D\u043E\u0441\u0438\u0442 \u0434\u043E\u043F\u043E\u043B\u043D\u0438\u0442\u0435\u043B\u044C\u043D\u044B\u0439 \u0443\u0440\u043E\u043D
|
||||
Axes.SubSkill.AxeMastery.Name = \u041C\u0430\u0441\u0442\u0435\u0440 \u0422\u043E\u043F\u043E\u0440\u0430
|
||||
Axes.SubSkill.CriticalStrikes.Description = \u0414\u0432\u043E\u0439\u043D\u043E\u0439 \u0423\u0440\u043E\u043D
|
||||
Axes.SubSkill.CriticalStrikes.Name = \u041A\u0440\u0438\u0442\u0438\u0447\u0435\u0441\u043A\u0438\u0439 \u0423\u0434\u0430\u0440
|
||||
Axes.SubSkill.GreaterImpact.Description = \u041D\u0430\u043D\u043E\u0441\u0438\u0442 \u0414\u043E\u043F\u043E\u043B\u043D\u0438\u0442\u0435\u043B\u044C\u043D\u044B\u0439 \u0423\u0440\u043E\u043D \u0431\u0435\u0437\u043E\u0440\u0443\u0436\u043D\u044B\u043C \u0432\u0440\u0430\u0433\u0430\u043C
|
||||
Axes.SubSkill.GreaterImpact.Name = \u0412\u0435\u043B\u0438\u043A\u0438\u0439 \u0423\u0434\u0430\u0440
|
||||
Axes.SubSkill.SkullSplitter.Description = \u041D\u0430\u043D\u043E\u0441\u0438\u0442 \u0421\u043F\u043B\u044D\u0448 \u0423\u0434\u0430\u0440
|
||||
Axes.SubSkill.SkullSplitter.Name = \u0420\u0430\u0441\u043A\u0430\u043B\u044B\u0432\u0430\u0442\u0435\u043B\u044C \u0427\u0435\u0440\u0435\u043F\u043E\u0432 (\u0423\u043C\u0435\u043D\u0438\u0435)
|
||||
|
||||
Combat.ArrowDeflect = [[WHITE]]**\u0421\u0422\u0420\u0415\u041B\u0410 \u041E\u0422\u0421\u041A\u041E\u0427\u0418\u041B\u0410**
|
||||
Combat.BeastLore = [[GREEN]]**\u0423\u043C\u0435\u043D\u0438\u0435 "\u0417\u043D\u0430\u043D\u0438\u0435 \u0417\u0432\u0435\u0440\u0435\u0439" \u0410\u041A\u0422\u0418\u0412\u0418\u0420\u041E\u0412\u0410\u041D\u041E**
|
||||
Combat.BeastLoreHealth = [[DARK_AQUA]]\u0417\u0434\u043E\u0440\u043E\u0432\u044C\u0435 ([[GREEN]]{0}[[DARK_AQUA]]/{1})
|
||||
Combat.BeastLoreOwner = [[DARK_AQUA]]\u0412\u043B\u0430\u0434\u0435\u043B\u0435\u0446 ([[RED]]{0}[[DARK_AQUA]])
|
||||
Combat.Gore = [[GREEN]]**\u0423\u041A\u0423\u0428\u0415\u041D**
|
||||
Combat.StruckByGore = **\u0412\u042B \u0411\u042B\u041B\u0418 \u0423\u041A\u0423\u0428\u0415\u041D\u042B**
|
||||
Combat.TargetDazed = \u0412\u0430\u0448\u0430 \u0446\u0435\u043B\u044C [[DARK_RED]]\u0428\u043E\u043A\u0438\u0440\u043E\u0432\u0430\u043D\u0430
|
||||
Combat.TouchedFuzzy = [[DARK_RED]]\u0412\u044B \u0438\u0441\u0442\u0435\u043A\u0430\u0435\u0442\u0435 \u043A\u0440\u043E\u0432\u044C\u044E. \u041A\u0440\u0443\u0436\u0438\u0442\u0441\u044F \u0433\u043E\u043B\u043E\u0432\u0430.
|
||||
|
||||
Commands.Ability.Off = \u0412\u043E\u0437\u043C\u043E\u0436\u043D\u043E\u0441\u0442\u044C \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u0442\u044C \u0443\u043C\u0435\u043D\u0438\u044F [[RED]]\u043E\u0442\u043A\u043B\u044E\u0447\u0435\u043D\u0430
|
||||
Commands.Ability.On = \u0412\u043E\u0437\u043C\u043E\u0436\u043D\u043E\u0441\u0442\u044C \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u0442\u044C \u0443\u043C\u0435\u043D\u0438\u044F [[GREEN]]\u0432\u043A\u043B\u044E\u0447\u0435\u043D\u0430
|
||||
Commands.Ability.Toggle = \u0412\u043E\u0437\u043C\u043E\u0436\u043D\u043E\u0441\u0442\u044C \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u0442\u044C \u0443\u043C\u0435\u043D\u0438\u044F \u0432\u043A\u043B./\u043E\u0442\u043A\u043B. \u0434\u043B\u044F [[YELLOW]]{0}
|
||||
Commands.AdminChat.Off = \u0420\u0435\u0436\u0438\u043C \u0447\u0430\u0442\u0430 \u0442\u043E\u043B\u044C\u043A\u043E \u043C\u0435\u0436\u0434\u0443 \u0430\u0434\u043C\u0438\u043D\u0430\u043C\u0438 [[RED]]\u043E\u0442\u043A\u043B\u044E\u0447\u0435\u043D
|
||||
Commands.AdminChat.On = \u0420\u0435\u0436\u0438\u043C \u0447\u0430\u0442\u0430 \u0442\u043E\u043B\u044C\u043A\u043E \u043C\u0435\u0436\u0434\u0443 \u0430\u0434\u043C\u0438\u043D\u0430\u043C\u0438 [[RED]]\u0432\u043A\u043B\u044E\u0447\u0435\u043D
|
||||
Commands.AdminToggle = - \u0412\u043A\u043B./\u043E\u0442\u043A\u043B. \u0440\u0435\u0436\u0438\u043C \u0447\u0430\u0442\u0430 \u0442\u043E\u043B\u044C\u043A\u043E \u043C\u0435\u0436\u0434\u0443 \u0430\u0434\u043C\u0438\u043D\u0430\u043C\u0438
|
||||
Commands.Chat.Console = *\u041A\u043E\u043D\u0441\u043E\u043B\u044C*
|
||||
Commands.Cooldowns.Header = [[GOLD]]--= [[GREEN]]\u041A\u0443\u043B\u0434\u0430\u0443\u043D\u044B \u0423\u043C\u0435\u043D\u0438\u0439 mcMMO[[GOLD]] =--
|
||||
Commands.Cooldowns.Row.N = \\ [[RED]]{0}[[WHITE]] - [[GOLD]]{1} \u0441\u0435\u043A\u0443\u043D\u0434 \u043E\u0441\u0442\u0430\u043B\u043E\u0441\u044C
|
||||
Commands.Cooldowns.Row.Y = \\ [[AQUA]]{0}[[WHITE]] - [[DARK_GREEN]]\u0413\u043E\u0442\u043E\u0432!
|
||||
Commands.Database.Cooldown = \u0412\u044B \u0434\u043E\u043B\u0436\u043D\u044B \u043F\u043E\u0434\u043E\u0436\u0434\u0430\u0442\u044C 1 \u0441\u0435\u043A\u0443\u043D\u0434\u0443 \u043F\u0440\u0435\u0436\u0434\u0435 \u0447\u0435\u043C \u043E\u043F\u044F\u0442\u044C \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u0442\u044C \u044D\u0442\u0443 \u043A\u043E\u043C\u0430\u043D\u0434\u0443.
|
||||
Commands.Description.Skill = \u041F\u043E\u043A\u0430\u0437\u0430\u0442\u044C \u0434\u0435\u0442\u0430\u043B\u044C\u043D\u0443\u044E \u0438\u043D\u0444\u043E\u0440\u043C\u0430\u0446\u0438\u044E \u043E \u043D\u0430\u0432\u044B\u043A\u0430\u0445 mcMMO \u0434\u043B\u044F {0}
|
||||
Commands.Description.addlevels = \u0414\u043E\u0431\u0430\u0432\u0438\u0442\u044C mcMMO \u0443\u0440\u043E\u0432\u043D\u0435\u0439 \u0434\u043B\u044F \u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u0442\u0435\u043B\u0435\u0439
|
||||
Commands.Description.addxp = \u0414\u043E\u0431\u0430\u0432\u0438\u0442\u044C \u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u0442\u0435\u043B\u044E \u043E\u043F\u044B\u0442 mcMMO
|
||||
Commands.Description.adminchat = \u0412\u043A\u043B./\u043E\u0442\u043A\u043B. \u0440\u0435\u0436\u0438\u043C \u0447\u0430\u0442\u0430 \u0442\u043E\u043B\u044C\u043A\u043E \u043C\u0435\u0436\u0434\u0443 \u0430\u0434\u043C\u0438\u043D\u0430\u043C\u0438 \u0438\u043B\u0438 \u043F\u043E\u0441\u043B\u0430\u0442\u044C \u0430\u0434\u043C\u0438\u043D\u0441\u043A\u043E\u0435 \u0441\u043E\u043E\u0431\u0449\u0435\u043D\u0438\u0435
|
||||
Commands.Description.hardcore = \u0418\u0437\u043C\u0435\u043D\u0438\u0442\u044C \u043F\u0440\u043E\u0446\u0435\u043D\u0442 \u0441\u043B\u043E\u0436\u043D\u043E\u0441\u0442\u0438 \u0432 mcMMO \u0438\u043B\u0438 \u0432\u043A\u043B./\u043E\u0442\u043A\u043B. \u0440\u0435\u0436\u0438\u043C \u0445\u0430\u0440\u0434\u043A\u043E\u0440
|
||||
Commands.Description.inspect = \u041F\u043E\u0441\u043C\u043E\u0442\u0440\u0435\u0442\u044C \u0434\u0435\u0442\u0430\u043B\u044C\u043D\u0443\u044E mcMMO \u0438\u043D\u0444\u043E\u0440\u043C\u0430\u0446\u0438\u044E \u043E \u0434\u0440\u0443\u0433\u043E\u043C \u0438\u0433\u0440\u043E\u043A\u0435
|
||||
Commands.Description.mcability = \u0412\u043A\u043B./\u043E\u0442\u043A\u043B. \u0430\u043A\u0442\u0438\u0432\u0430\u0446\u0438\u044E \u0443\u043C\u0435\u043D\u0438\u0439 mcMMO \u043A\u043B\u0438\u043A\u043E\u043C \u041F\u041A\u041C
|
||||
Commands.Description.mcconvert = \u041A\u043E\u043D\u0432\u0435\u0440\u0442\u0438\u0440\u0443\u0435\u0442 \u0442\u0438\u043F \u0431\u0430\u0437\u044B \u0434\u0430\u043D\u043D\u044B\u0445 \u0438\u043B\u0438 \u0442\u0438\u043F \u0444\u043E\u0440\u043C\u0443\u043B\u044B \u043E\u043F\u044B\u0442\u0430
|
||||
Commands.Description.mccooldown = \u041F\u043E\u0441\u043C\u043E\u0442\u0440\u0435\u0442\u044C \u0432\u0441\u0435 \u043A\u0443\u043B\u0434\u0430\u0443\u043D\u044B \u0443\u043C\u0435\u043D\u0438\u0439 mcMMO
|
||||
Commands.Description.mcgod = \u0412\u043A\u043B./\u043E\u0442\u043A\u043B. \u0440\u0435\u0436\u0438\u043C-\u0431\u043E\u0433\u0430 mcMMO
|
||||
Commands.Description.mchud = \u0418\u0437\u043C\u0435\u043D\u0438\u0442\u044C \u0441\u0442\u0438\u043B\u044C \u041F\u0430\u043D\u0435\u043B\u0438 \u0412\u0430\u0436\u043D\u043E\u0439 \u0418\u043D\u0444\u043E\u0440\u043C\u0430\u0446\u0438\u0438 mcMMO!
|
||||
Commands.Description.mcmmo = \u041F\u043E\u043A\u0430\u0437\u0430\u0442\u044C \u043A\u0440\u0430\u0442\u043A\u043E\u0435 \u043E\u043F\u0438\u0441\u0430\u043D\u0438\u0435 mcMMO
|
||||
Commands.Description.mcnotify = \u0412\u043A\u043B./\u043E\u0442\u043A\u043B. \u043E\u0442\u043E\u0431\u0440\u0430\u0436\u0435\u043D\u0438\u0435 \u0432 \u0447\u0430\u0442\u0435 \u0443\u0432\u0435\u0434\u043E\u043C\u043B\u0435\u043D\u0438\u0439 \u043E\u0431 \u0443\u043C\u0435\u043D\u0438\u044F\u0445 mcMMO
|
||||
Commands.Description.mcpurge = \u0423\u0434\u0430\u043B\u0438\u0442\u044C \u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u0442\u0435\u043B\u0435\u0439 \u0431\u0435\u0437 \u0443\u0440\u043E\u0432\u043D\u0435\u0439 mcMMO \u0438 \u0442\u0435\u0445, \u043A\u0442\u043E \u043D\u0435 \u043F\u043E\u0434\u043A\u043B\u044E\u0447\u0430\u043B\u0438\u0441\u044C \u0431\u043E\u043B\u044C\u0448\u0435 {0} \u043C\u0435\u0441\u044F\u0446\u0435\u0432 \u0438\u0437 \u0431\u0430\u0437\u044B \u0434\u0430\u043D\u043D\u044B\u0445 mcMMO.
|
||||
Commands.Description.mcrank = \u041F\u043E\u043A\u0430\u0437\u0430\u0442\u044C mcMMO \u0440\u0435\u0439\u0442\u0438\u043D\u0433 \u0438\u0433\u0440\u043E\u043A\u0430
|
||||
Commands.Description.mcrefresh = \u041E\u0431\u043D\u043E\u0432\u0438\u0442\u044C \u0432\u0441\u0435 \u043A\u0443\u043B\u0434\u0430\u0443\u043D\u044B \u0434\u043B\u044F mcMMO
|
||||
Commands.Description.mcremove = \u0423\u0434\u0430\u043B\u0438\u0442\u044C \u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u0442\u0435\u043B\u044F \u0438\u0437 \u0431\u0430\u0437\u044B \u0434\u0430\u043D\u043D\u044B\u0445 mcMMO
|
||||
Commands.Description.mcscoreboard = \u0423\u043F\u0440\u0430\u0432\u043B\u044F\u0439\u0442\u0435 \u0432\u0430\u0448\u0435\u0439 \u0442\u0430\u0431\u043B\u0438\u0446\u0435\u0439 \u0440\u0435\u0437\u0443\u043B\u044C\u0442\u0430\u0442\u043E\u0432 mcMMO
|
||||
Commands.Description.mcstats = \u041F\u043E\u043A\u0430\u0437\u0430\u0442\u044C \u0432\u0430\u0448\u0438 mcMMO \u0443\u0440\u043E\u0432\u043D\u0438 \u0438 \u043E\u043F\u044B\u0442
|
||||
Commands.Description.mctop = \u041F\u043E\u043A\u0430\u0437\u0430\u0442\u044C \u0441\u043F\u0438\u0441\u043E\u043A \u043B\u0438\u0434\u0435\u0440\u043E\u0432 mcMMO
|
||||
Commands.Description.mmoedit = \u0418\u0437\u043C\u0435\u043D\u0438\u0442\u044C mcMMO \u0443\u0440\u043E\u0432\u043D\u044F \u0434\u043B\u044F \u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u0442\u0435\u043B\u0435\u0439
|
||||
Commands.Description.mmoshowdb = \u041F\u043E\u043A\u0430\u0437\u0430\u0442\u044C \u043D\u0430\u0437\u0432\u0430\u043D\u0438\u0435 \u0442\u0435\u043A\u0443\u0449\u0435\u0433\u043E \u0442\u0438\u043F\u0430 \u0431\u0430\u0437\u044B \u0434\u0430\u043D\u043D\u044B\u0445 (\u0434\u043B\u044F \u0434\u0430\u043B\u044C\u043D\u0435\u0439\u0448\u0435\u0433\u043E \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u043D\u0438\u044F \u0441 \u043F\u043E\u043C\u043E\u0449\u044C\u044E /mmoupdate)
|
||||
Commands.Description.mmoupdate = \u041C\u0438\u0433\u0440\u0430\u0446\u0438\u044F \u0431\u0430\u0437\u044B \u0434\u0430\u043D\u043D\u044B\u0445 mcMMO \u0438\u0437 \u0441\u0442\u0430\u0440\u043E\u0439 \u0432 \u0442\u0435\u043A\u0443\u0449\u0443\u044E
|
||||
Commands.Description.party = \u0423\u043F\u0440\u0430\u0432\u043B\u044F\u0442\u044C \u0440\u0430\u0437\u043B\u0438\u0447\u043D\u044B\u043C\u0438 \u043D\u0430\u0441\u0442\u0440\u043E\u0439\u043A\u0430\u043C\u0438 \u043F\u0430\u0442\u0438 mcMMO
|
||||
Commands.Description.partychat = \u0412\u043A\u043B./\u043E\u0442\u043A\u043B. \u0433\u0440\u0443\u043F\u043F\u043E\u0432\u043E\u0439 \u0447\u0430\u0442 \u0438\u043B\u0438 \u043E\u0442\u043E\u0441\u043B\u0430\u0442\u044C \u0433\u0440\u0443\u043F\u043F\u043E\u0432\u043E\u0435 \u0441\u043E\u043E\u0431\u0449\u0435\u043D\u0438\u0435.
|
||||
Commands.Description.ptp = \u0422\u0435\u043B\u0435\u043F\u043E\u0440\u0442 \u043A mcMMO \u0447\u043B\u0435\u043D\u0430\u043C \u0433\u0440\u0443\u043F\u043F\u044B
|
||||
Commands.Description.skillreset = \u0421\u0431\u0440\u043E\u0441\u0438\u0442\u044C \u0443\u0440\u043E\u0432\u043D\u0438 mcMMO \u0434\u043B\u044F \u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u0442\u0435\u043B\u044F
|
||||
Commands.Description.vampirism = \u0418\u0437\u043C\u0435\u043D\u0438\u0442\u044C \u043F\u0440\u043E\u0446\u0435\u043D\u0442 \u0432\u0430\u043C\u043F\u0438\u0440\u0438\u0437\u043C\u0430 \u0432 mcMMO \u0438\u043B\u0438 \u0432\u043A\u043B./\u043E\u0442\u043A\u043B. \u0440\u0435\u0436\u0438\u043C \u0432\u0430\u043C\u043F\u0438\u0440\u0438\u0437\u043C\u0430
|
||||
Commands.Description.xplock = \u0417\u0430\u0431\u043B\u043E\u043A\u0438\u0440\u043E\u0432\u0430\u0442\u044C \u041F\u0430\u043D\u0435\u043B\u044C \u041E\u043F\u044B\u0442\u0430 mcMMO \u0434\u043B\u044F \u043E\u043F\u0440\u0435\u0434\u0435\u043B\u0435\u043D\u043D\u043E\u0433\u043E \u043D\u0430\u0432\u044B\u043A\u0430.
|
||||
Commands.Description.xprate = \u0418\u0437\u043C\u0435\u043D\u0438\u0442\u044C \u0441\u043A\u043E\u0440\u043E\u0441\u0442\u044C \u043F\u043E\u043B\u0443\u0447\u0435\u043D\u0438\u044F \u043E\u043F\u044B\u0442\u0430 mcMMO
|
||||
Commands.Disabled = \u042D\u0442\u0430 \u043A\u043E\u043C\u0430\u043D\u0434\u0430 \u043E\u0442\u043A\u043B\u044E\u0447\u0435\u043D\u0430.
|
||||
Commands.DoesNotExist = \u0418\u0433\u0440\u043E\u043A\u0430 \u043D\u0435 \u0441\u0443\u0449\u0435\u0441\u0442\u0432\u0443\u0435\u0442 \u0432 \u0431\u0430\u0437\u0435 \u0434\u0430\u043D\u043D\u044B\u0445!
|
||||
Commands.GodMode.Disabled = \u0420\u0435\u0436\u0438\u043C-\u0431\u043E\u0433\u0430 mcMMO \u041E\u0442\u043A\u043B\u044E\u0447\u0435\u043D
|
||||
Commands.GodMode.Enabled = \u0420\u0435\u0436\u0438\u043C-\u0431\u043E\u0433\u0430 mcMMO \u0412\u043A\u043B\u044E\u0447\u0435\u043D
|
||||
Commands.GodMode.Forbidden = [mcMMO] \u0420\u0435\u0436\u0438\u043C \u0411\u043E\u0433\u0430 \u043D\u0435 \u0440\u0430\u0437\u0440\u0435\u0448\u0435\u043D \u0432 \u044D\u0442\u043E\u043C \u043C\u0438\u0440\u0435 (\u0421\u043C\u043E\u0442\u0440\u0438 Permissions)
|
||||
Commands.GodMode.Toggle = \u0420\u0435\u0436\u0438\u043C \u0411\u043E\u0433\u0430 \u0432\u043A\u043B./\u043E\u0442\u043A\u043B. \u0434\u043B\u044F [[YELLOW]]{0}
|
||||
Commands.Healthbars.Changed.BAR = [mcMMO] \u0422\u0438\u043F \u043E\u0442\u043E\u0431\u0440\u0430\u0436\u0435\u043D\u0438\u044F \u0448\u043A\u0430\u043B\u044B \u0437\u0434\u043E\u0440\u043E\u0432\u044C\u044F \u0431\u044B\u043B \u0438\u0437\u043C\u0435\u043D\u0435\u043D \u043D\u0430 [[YELLOW]]\u041A\u0432\u0430\u0434\u0440\u0430\u0442\u044B[[WHITE]].
|
||||
Commands.Healthbars.Changed.DISABLED = [mcMMO] \u041E\u0442\u043E\u0431\u0440\u0430\u0436\u0435\u043D\u0438\u0435 \u0448\u043A\u0430\u043B\u044B \u0437\u0434\u043E\u0440\u043E\u0432\u044C\u044F \u043C\u043E\u0431\u043E\u0432 [[GRAY]]\u043E\u0442\u043A\u043B\u044E\u0447\u0435\u043D\u043E[[WHITE]].
|
||||
Commands.Healthbars.Changed.HEARTS = [mcMMO] \u0422\u0438\u043F \u043E\u0442\u043E\u0431\u0440\u0430\u0436\u0435\u043D\u0438\u044F \u0448\u043A\u0430\u043B\u044B \u0437\u0434\u043E\u0440\u043E\u0432\u044C\u044F \u0431\u044B\u043B \u0438\u0437\u043C\u0435\u043D\u0435\u043D \u043D\u0430 [[YELLOW]]\u0421\u0435\u0440\u0434\u0446\u0430[[WHITE]].
|
||||
Commands.Healthbars.Invalid = \u041D\u0435\u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0442\u0435\u043B\u044C\u043D\u044B\u0439 \u0442\u0438\u043F \u0448\u043A\u0430\u043B\u044B \u0437\u0434\u043E\u0440\u043E\u0432\u044C\u044F!
|
||||
Commands.Inspect = <player> [[RED]]- \u041F\u043E\u0441\u043C\u043E\u0442\u0440\u0435\u0442\u044C \u0434\u0435\u0442\u0430\u043B\u044C\u043D\u0443\u044E \u0438\u043D\u0444\u043E\u0440\u043C\u0430\u0446\u0438\u044E \u043E \u0438\u0433\u0440\u043E\u043A\u0435
|
||||
Commands.Invite.Success = [[GREEN]]\u041F\u0440\u0438\u0433\u043B\u0430\u0448\u0435\u043D\u0438\u0435 \u0443\u0441\u043F\u0435\u0448\u043D\u043E \u043E\u0442\u043F\u0440\u0430\u0432\u043B\u0435\u043D\u043E.
|
||||
Commands.Leaderboards = <skill> <page> [[RED]]- \u0421\u043F\u0438\u0441\u043A\u0438 \u041B\u0438\u0434\u0435\u0440\u043E\u0432
|
||||
Commands.ModDescription = - \u041F\u0440\u043E\u0447\u0438\u0442\u0430\u0442\u044C \u043A\u0440\u0430\u0442\u043A\u043E\u0435 \u043E\u043F\u0438\u0441\u0430\u043D\u0438\u0435 \u043C\u043E\u0434\u0430
|
||||
Commands.NoConsole = \u042D\u0442\u0430 \u043A\u043E\u043C\u0430\u043D\u0434\u0430 \u043D\u0435 \u043F\u043E\u0434\u0434\u0435\u0440\u0436\u0438\u0432\u0430\u0435\u0442 \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u043D\u0438\u044F \u0441 \u043A\u043E\u043D\u0441\u043E\u043B\u0438
|
||||
Commands.Notifications.Off = \u0423\u0432\u0435\u0434\u043E\u043C\u043B\u0435\u043D\u0438\u044F \u043E\u0431 \u0443\u043C\u0435\u043D\u0438\u044F\u0445 [[RED]]\u043E\u0442\u043A\u043B\u044E\u0447\u0435\u043D\u044B
|
||||
Commands.Notifications.On = \u0412\u043E\u0437\u043C\u043E\u0436\u043D\u043E\u0441\u0442\u044C \u0443\u0432\u0435\u0434\u043E\u043C\u043B\u0435\u043D\u0438\u044F \u043F\u0435\u0440\u0435\u043A\u043B\u044E\u0447\u0435\u043D\u043E [[GREEN]] \u043D\u0430
|
||||
Commands.Offline = [RED]] \u042D\u0442\u0430 \u043A\u043E\u043C\u0430\u043D\u0434\u0430 \u043D\u0435 \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442 \u0432 \u0430\u0432\u0442\u043E\u043D\u043E\u043C\u043D\u043E\u043C \u0440\u0435\u0436\u0438\u043C\u0435 \u0438\u0433\u0440\u043E\u043A\u043E\u0432.
|
||||
Commands.Other = [[GREEN]]--\u0414\u0420\u0423\u0413\u0418\u0415 \u041A\u041E\u041C\u0410\u041D\u0414\u042B--
|
||||
Commands.Party.Accept = - \u041F\u0440\u0438\u043D\u044F\u0442\u044C \u043F\u0440\u0438\u0433\u043B\u0430\u0448\u0435\u043D\u0438\u0435 \u0432 \u0433\u0440\u0443\u043F\u043F\u0443
|
||||
Commands.Party.AlreadyExists = [[DARK_RED]]\u0413\u0440\u0443\u043F\u043F\u0430 {0} \u0443\u0436\u0435 \u0441\u0443\u0449\u0435\u0441\u0442\u0432\u0443\u0435\u0442!
|
||||
Commands.Party.Chat.Off = \u0413\u0440\u0443\u043F\u043F\u043E\u0432\u043E\u0439 \u0427\u0430\u0442 [[RED]]\u043E\u0442\u043A\u043B\u044E\u0447\u0435\u043D
|
||||
Commands.Party.Chat.On = \u0413\u0440\u0443\u043F\u043F\u043E\u0432\u043E\u0439 \u0427\u0430\u0442 [[RED]]\u0432\u043A\u043B\u044E\u0447\u0435\u043D
|
||||
Commands.Party.Commands = [[GREEN]]--\u0413\u0420\u0423\u041F\u041F\u041E\u0412\u042B\u0415 \u041A\u041E\u041C\u0410\u041D\u0414\u042B--
|
||||
Commands.Party.Create = [[GRAY]]\u0421\u043E\u0437\u0434\u0430\u043D\u0430 \u0413\u0440\u0443\u043F\u043F\u0430: {0}
|
||||
Commands.Party.ExpShare = [[GRAY]]\u041E\u041F\u042B\u0422 [[DARK_AQUA]]({0})
|
||||
Commands.Party.Header = -----[][[GREEN]]\u0413\u0420\u0423\u041F\u041F\u0410[[RED]][]-----
|
||||
Commands.Party.Invite = - \u041E\u0442\u043F\u0440\u0430\u0432\u0438\u0442\u044C \u043F\u0440\u0438\u0433\u043B\u0430\u0448\u0435\u043D\u0438\u0435 \u0432 \u0433\u0440\u0443\u043F\u043F\u0443
|
||||
Commands.Party.Invite.0 = \u0412\u041D\u0418\u041C\u0410\u041D\u0418\u0415: [[GREEN]]\u0412\u044B \u043F\u043E\u043B\u0443\u0447\u0438\u043B\u0438 \u043F\u0440\u0438\u0433\u043B\u0430\u0448\u0435\u043D\u0438\u0435 \u0432 \u0433\u0440\u0443\u043F\u043F\u0443 {0} \u043E\u0442 {1}
|
||||
Commands.Party.Invite.1 = \u041D\u0430\u043F\u0435\u0447\u0430\u0442\u0430\u0439\u0442\u0435 [[GREEN]]/party accept[[YELLOW]], \u0447\u0442\u043E\u0431\u044B \u043F\u0440\u0438\u043D\u044F\u0442\u044C \u043F\u0440\u0438\u0433\u043B\u0430\u0448\u0435\u043D\u0438\u0435 \u0432 \u0433\u0440\u0443\u043F\u043F\u0443
|
||||
Commands.Party.Invite.Accepted = [[GREEN]]\u041F\u0440\u0438\u0433\u043B\u0430\u0448\u0435\u043D\u0438\u0435 \u043F\u0440\u0438\u043D\u044F\u0442\u043E. \u0412\u044B \u043F\u0440\u0438\u0441\u043E\u0435\u0434\u0435\u043D\u0438\u043B\u0438\u0441\u044C \u043A \u0433\u0440\u0443\u043F\u0435 {0}
|
||||
Commands.Party.ItemShare = [[GRAY]]\u041F\u0420\u0415\u0414\u041C\u0415\u0422 [[DARK_AQUA]]({0})
|
||||
Commands.Party.ItemShareCategories = [[DARK_GRAY]]\u0414\u0435\u043B\u0435\u0436 \u041F\u0440\u0435\u0434\u043C\u0435\u0442\u043E\u0432: [[GRAY]][[ITALIC]]{0}
|
||||
Commands.Party.Join = [[GRAY]]\u0423\u0447\u0430\u0441\u0442\u043D\u0438\u043A \u0413\u0440\u0443\u043F\u043F\u044B: {0}
|
||||
Commands.Party.Kick = \u0412\u044B \u0432\u044B\u0433\u043D\u0430\u043D\u044B \u0438\u0437 \u0433\u0440\u0443\u043F\u043F\u044B {0}!
|
||||
Commands.Party.Leave = \u0412\u044B \u043F\u043E\u043A\u0438\u043D\u0443\u043B\u0438 \u0433\u0440\u0443\u043F\u043F\u0443
|
||||
Commands.Party.Members.Header = -----[][[GREEN]]\u0423\u0427\u0410\u0421\u0422\u041D\u0418\u041A\u0418[[RED]][]-----
|
||||
Commands.Party.MembersNear = [[DARK_GRAY]]\u0412\u041E\u0417\u041B\u0415 \u0412\u0410\u0421 [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1}
|
||||
Commands.Party.None = \u0412\u044B \u043D\u0435 \u0432 \u0433\u0440\u0443\u043F\u043F\u0435.
|
||||
Commands.Party.Quit = - \u041F\u043E\u043A\u0438\u043D\u0443\u0442\u044C \u0442\u0435\u043A\u0443\u0449\u0443\u044E \u0433\u0440\u0443\u043F\u043F\u0443
|
||||
Commands.Party.Rename = [[GRAY]]\u041D\u0430\u0437\u0432\u0430\u043D\u0438\u0435 \u0433\u0440\u0443\u043F\u043F\u044B \u0438\u0437\u043C\u0435\u043D\u0435\u043D\u043E \u043D\u0430: [[WHITE]]{0}
|
||||
Commands.Party.SetSharing = [[GRAY]]\u0423 \u0433\u0440\u0443\u043F\u043F\u044B {0} \u0432 \u0441\u043E\u0432\u043C\u0435\u0441\u0442\u043D\u043E\u043C \u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u043D\u0438\u0438: [[DARK_AQUA]]{1}
|
||||
Commands.Party.ShareMode = [[DARK_GRAY]]\u0420\u0415\u0416\u0418\u041C \u0421\u041E\u0412\u041C\u0415\u0421\u0422\u041D\u041E\u0413\u041E \u041F\u041E\u041B\u042C\u0417\u041E\u0412\u0410\u041D\u0418\u042F:
|
||||
Commands.Party.Status = [[DARK_GRAY]]\u041D\u0410\u0417\u0412\u0410\u041D\u0418\u0415: [[WHITE]]{0} {1}
|
||||
Commands.Party.Teleport = <player> [[RED]]- \u0422\u0435\u043B\u0435\u043F\u043E\u0440\u0442\u0438\u0440\u043E\u0432\u0430\u0442\u044C\u0441\u044F \u043A \u0447\u043B\u0435\u043D\u0443 \u0433\u0440\u0443\u043F\u043F\u044B
|
||||
Commands.Party.Toggle = - \u0412\u043A\u043B./\u043E\u0442\u043A\u043B. \u0433\u0440\u0443\u043F\u043F\u043E\u0432\u043E\u0439 \u0447\u0430\u0442
|
||||
Commands.Party.ToggleShareCategory = [[GRAY]]\u0414\u0435\u043B\u0435\u0436 \u043F\u0440\u0435\u0434\u043C\u0435\u0442\u0430\u043C\u0438 \u0432 \u0433\u0440\u0443\u043F\u0435 \u0434\u043B\u044F [[GOLD]]{0} [[GRAY]] [[DARK_AQUA]]{1}
|
||||
Commands.PowerLevel = [[DARK_RED]]\u041E\u0411\u0429\u0418\u0419 \u0423\u0420\u041E\u0412\u0415\u041D\u042C: [[GREEN]]{0}
|
||||
Commands.PowerLevel.Capped = [[DARK_RED]]\u041E\u0411\u0429\u0418\u0419 \u0423\u0420\u041E\u0412\u0415\u041D\u042C: [[GREEN]]{0} [[DARK_RED]]\u041C\u0410\u041A\u0421\u0418\u041C\u0410\u041B\u042C\u041D\u042B\u0419 \u0423\u0420\u041E\u0412\u0415\u041D\u042C: [[YELLOW]]{1}
|
||||
Commands.PowerLevel.Leaderboard = --\u0421\u043F\u0438\u0441\u043E\u043A \u041B\u0438\u0434\u0435\u0440\u043E\u0432 mcMMO \u043F\u043E[[BLUE]] \u041E\u0431\u0449\u0435\u043C\u0443 \u0423\u0440\u043E\u0432\u043D\u044E [[YELLOW]]--
|
||||
Commands.Reset = \u0421\u0431\u0440\u043E\u0441 \u0443\u0440\u043E\u0432\u043D\u044F \u043D\u0430\u0432\u044B\u043A\u0430 \u0434\u043E 0
|
||||
Commands.Reset.All = [[GREEN]]\u0412\u0441\u0435 \u0432\u0430\u0448\u0438 \u0443\u0440\u043E\u0432\u043D\u0438 \u043D\u0430\u0432\u044B\u043A\u043E\u0432 \u0431\u044B\u043B\u0438 \u0441\u0431\u0440\u043E\u0448\u0435\u043D\u044B \u0443\u0441\u043F\u0435\u0448\u043D\u043E.
|
||||
Commands.Reset.Single = [[GREEN]]\u0412\u0430\u0448 {0} \u0443\u0440\u043E\u0432\u0435\u043D\u044C \u043D\u0430\u0432\u044B\u043A\u0430 \u0431\u044B\u043B \u0441\u0431\u0440\u043E\u0448\u0435\u043D \u0443\u0441\u043F\u0435\u0448\u043D\u043E.
|
||||
Commands.Scoreboard.Clear = [[DARK_AQUA]]\u0422\u0430\u0431\u043B\u0438\u0446\u0430 \u0440\u0435\u0437\u0443\u043B\u044C\u0442\u0430\u0442\u043E\u0432 mcMMO \u0443\u0431\u0440\u0430\u043D\u0430.
|
||||
Commands.Scoreboard.Help.0 = [[GOLD]] == [[GREEN]]\u041F\u043E\u043C\u043E\u0449\u044C \u043F\u043E [[RED]]/mcscoreboard[[GOLD]] ==
|
||||
Commands.Scoreboard.Help.1 = [[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - \u0443\u0431\u0440\u0430\u0442\u044C \u0442\u0430\u0431\u043B\u0438\u0446\u0443 \u0440\u0435\u0437\u0443\u043B\u044C\u0442\u0430\u0442\u043E\u0432 McMMO
|
||||
Commands.Scoreboard.Help.2 = [[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - \u043F\u043E\u0441\u0442\u043E\u044F\u043D\u043D\u043E \u043E\u0442\u043E\u0431\u0440\u0430\u0436\u0430\u0442\u044C \u0442\u0430\u0431\u043B\u0438\u0446\u0443 \u0440\u0435\u0437\u0443\u043B\u044C\u0442\u0430\u0442\u043E\u0432 mcMMO
|
||||
Commands.Scoreboard.Help.3 = [[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - \u0443\u0431\u0440\u0430\u0442\u044C \u0442\u0430\u0431\u043B\u0438\u0446\u0443 \u0440\u0435\u0437\u0443\u043B\u044C\u0442\u0430\u0442\u043E\u0432 McMMO \u0447\u0435\u0440\u0435\u0437 [[LIGHT_PURPLE]]n[[WHITE]] \u0441\u0435\u043A\u0443\u043D\u0434
|
||||
Commands.Scoreboard.Keep = [[DARK_AQUA]]\u0422\u0430\u0431\u043B\u0438\u0446\u0430 \u0440\u0435\u0437\u0443\u043B\u044C\u0442\u0430\u0442\u043E\u0432 mcMMO \u0431\u0443\u0434\u0435\u0442 \u043E\u0442\u043E\u0431\u0440\u0430\u0436\u0430\u0442\u044C\u0441\u044F \u0434\u043E \u0442\u0435\u0445 \u043F\u043E\u0440 \u043F\u043E\u043A\u0430 \u0432\u044B \u043D\u0435 \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u0443\u0435\u0442\u0435 [[GREEN]]/mcscoreboard clear[[DARK_AQUA]].
|
||||
Commands.Scoreboard.NoBoard = \u0422\u0430\u0431\u043B\u0438\u0446\u0430 \u0440\u0435\u0437\u0443\u043B\u044C\u0442\u0430\u0442\u043E\u0432 mcMMO \u043D\u0435 \u0430\u043A\u0442\u0438\u0432\u043D\u0430.
|
||||
Commands.Scoreboard.Timer = [[DARK_AQUA]]\u0422\u0430\u0431\u043B\u0438\u0446\u0430 \u0440\u0435\u0437\u0443\u043B\u044C\u0442\u0430\u0442\u043E\u0432 mcMMO \u0438\u0441\u0447\u0435\u0437\u043D\u0435\u0442 \u0447\u0435\u0440\u0435\u0437 [[GOLD]]{0}[[DARK_AQUA]] \u0441\u0435\u043A\u0443\u043D\u0434.
|
||||
Commands.Scoreboard.Tip.Clear = [[GOLD]]\u041F\u043E\u0434\u0441\u043A\u0430\u0437\u043A\u0430: \u0418\u0441\u043F\u043E\u043B\u044C\u0437\u0443\u0439\u0442\u0435 [[RED]]/mcscoreboard clear[[GOLD]] \u0447\u0442\u043E\u0431\u044B \u0443\u0431\u0440\u0430\u0442\u044C \u0442\u0430\u0431\u043B\u0438\u0446\u0443 \u0440\u0435\u0437\u0443\u043B\u044C\u0442\u0430\u0442\u043E\u0432.
|
||||
Commands.Scoreboard.Tip.Keep = [[GOLD]]\u041F\u043E\u0434\u0441\u043A\u0430\u0437\u043A\u0430: \u0418\u0441\u043F\u043E\u043B\u044C\u0437\u0443\u0439\u0442\u0435 [[RED]]/mcscoreboard keep[[GOLD]] \u0432\u043E \u0432\u0440\u0435\u043C\u044F \u043F\u0440\u043E\u0441\u043C\u043E\u0442\u0440\u0430 \u0442\u0430\u0431\u043B\u0438\u0446\u044B \u0440\u0435\u0437\u0443\u043B\u044C\u0442\u0430\u0442\u043E\u0432, \u0447\u0442\u043E\u0431\u044B \u043E\u043D\u0430 \u043D\u0435 \u0438\u0441\u0447\u0435\u0437\u0430\u043B\u0430.
|
||||
Commands.Skill.Invalid = \u042D\u0442\u043E \u043D\u0435\u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0442\u0435\u043B\u044C\u043D\u043E\u0435 \u043D\u0430\u0437\u0432\u0430\u043D\u0438\u0435 \u043D\u0430\u0432\u044B\u043A\u0430!
|
||||
Commands.Skill.Leaderboard = --mcMMO [[BLUE]]{0}[[YELLOW]] \u0421\u043F\u0438\u0441\u043E\u043A \u041B\u0438\u0434\u0435\u0440\u043E\u0432--
|
||||
Commands.SkillInfo = - \u041F\u043E\u0441\u043C\u043E\u0442\u0440\u0435\u0442\u044C \u0434\u0435\u0442\u0430\u043B\u044C\u043D\u0443\u044E \u0438\u043D\u0444\u043E\u0440\u043C\u0430\u0446\u0438\u044E \u043E \u043D\u0430\u0432\u044B\u043A\u0435
|
||||
Commands.Stats = - \u041F\u043E\u0441\u043C\u043E\u0442\u0440\u0435\u0442\u044C \u0412\u0430\u0448\u0443 mcMMO \u0441\u0442\u0430\u0442\u0438\u0441\u0442\u0438\u043A\u0443
|
||||
Commands.ToggleAbility = - \u0412\u043A\u043B./\u043E\u0442\u043A\u043B. \u0432\u043E\u0437\u043C\u043E\u0436\u043D\u043E\u0441\u0442\u044C \u0430\u043A\u0442\u0438\u0432\u0438\u0440\u043E\u0432\u0430\u0442\u044C \u0443\u043C\u0435\u043D\u0438\u0435 \u0441 \u043F\u043E\u043C\u043E\u0449\u044C\u044E \u043F\u0440\u0430\u0432\u043E\u0439 \u043A\u043D\u043E\u043F\u043A\u0438 \u043C\u044B\u0448\u0438
|
||||
Commands.Usage.0 = \u041F\u0440\u0430\u0432\u0438\u043B\u044C\u043D\u043E\u0435 \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u043D\u0438\u0435 /{0}
|
||||
Commands.Usage.1 = \u041F\u0440\u0430\u0432\u0438\u043B\u044C\u043D\u043E\u0435 \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u043D\u0438\u0435 /{0} {1}
|
||||
Commands.Usage.2 = \u041F\u0440\u0430\u0432\u0438\u043B\u044C\u043D\u043E\u0435 \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u043D\u0438\u0435 /{0} {1} {2}
|
||||
Commands.Usage.3 = \u041F\u0440\u0430\u0432\u0438\u043B\u044C\u043D\u043E\u0435 \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u043D\u0438\u0435 /{0} {1} {2} {3}
|
||||
Commands.Usage.FullClassName = classname
|
||||
Commands.Usage.Level = level
|
||||
Commands.Usage.Message = message
|
||||
Commands.Usage.Page = page
|
||||
Commands.Usage.PartyName = \u0438\u043C\u044F
|
||||
Commands.Usage.Password = password
|
||||
Commands.Usage.Player = player
|
||||
Commands.Usage.Rate = rate
|
||||
Commands.Usage.Skill = skill
|
||||
Commands.Usage.XP = xp
|
||||
Commands.XPGain = [[DARK_GRAY]]\u041F\u041E\u041B\u0423\u0427\u0415\u041D\u041E \u041E\u041F\u042B\u0422\u0410: [[WHITE]]{0}
|
||||
Commands.XPGain.Acrobatics = \u041F\u0440\u044B\u0433\u0430\u0439\u0442\u0435 \u0441 \u0432\u044B\u0441\u043E\u0442\u044B
|
||||
Commands.XPGain.Archery = \u0410\u0442\u0430\u043A\u0443\u0439\u0442\u0435 \u041C\u043E\u043D\u0441\u0442\u0440\u043E\u0432
|
||||
Commands.XPGain.Axes = \u0410\u0442\u0430\u043A\u0443\u0439\u0442\u0435 \u041C\u043E\u043D\u0441\u0442\u0440\u043E\u0432
|
||||
Commands.XPGain.Child = \u041F\u0435\u0440\u0435\u0434\u0430\u0435\u0442 \u0443\u0440\u043E\u0432\u043D\u0438 \u0438\u0437 \u0420\u043E\u0434\u0438\u0442\u0435\u043B\u044C\u0441\u043A\u043E\u0433\u043E \u041D\u0430\u0432\u044B\u043A\u0430
|
||||
Commands.XPGain.Excavation = \u0428\u0430\u0445\u0442\u0435\u0440\u0441\u0442\u0432\u043E \u0438 \u043F\u043E\u0438\u0441\u043A \u0441\u043E\u043A\u0440\u043E\u0432\u0438\u0449
|
||||
Commands.XPGain.Fishing = \u041D\u0443\u0436\u043D\u043E \u043F\u043E\u0440\u044B\u0431\u0430\u0447\u0438\u0442\u044C
|
||||
Commands.XPGain.Herbalism = \u0421\u0431\u043E\u0440 \u0440\u0430\u0441\u0442\u0435\u043D\u0438\u0439
|
||||
Commands.XPGain.Mining = \u0414\u043E\u0431\u044B\u0432\u0430\u0439\u0442\u0435 \u043A\u0430\u043C\u0435\u043D\u044C \u0438 \u0440\u0443\u0434\u044B
|
||||
Commands.XPGain.Repair = \u0420\u0435\u043C\u043E\u043D\u0442\u0438\u0440\u0443\u0439\u0442\u0435 \u0432\u0435\u0449\u0438
|
||||
Commands.XPGain.Swords = \u0410\u0442\u0430\u043A\u0443\u0439\u0442\u0435 \u041C\u043E\u043D\u0441\u0442\u0440\u043E\u0432
|
||||
Commands.XPGain.Taming = \u0423\u043A\u0440\u043E\u0449\u0430\u0439\u0442\u0435 \u0436\u0438\u0432\u043E\u0442\u043D\u044B\u0445 \u0438\u043B\u0438 \u0441\u0440\u0430\u0436\u0430\u0439\u0442\u0435\u0441\u044C \u043F\u0440\u0438 \u043F\u043E\u043C\u043E\u0449\u0438 \u0441\u0432\u043E\u0438\u0445 \u0432\u043E\u043B\u043A\u043E\u0432
|
||||
Commands.XPGain.Unarmed = \u0410\u0442\u0430\u043A\u0443\u0439\u0442\u0435 \u041C\u043E\u043D\u0441\u0442\u0440\u043E\u0432
|
||||
Commands.XPGain.Woodcutting = \u0420\u0443\u0431\u0438\u0442\u0435 \u0434\u0435\u0440\u0435\u0432\u044C\u044F
|
||||
Commands.addlevels.AwardAll.1 = [[GREEN]]\u0412\u044B \u0431\u044B\u043B\u0438 \u043D\u0430\u0433\u0440\u0430\u0436\u0434\u0435\u043D\u044B {0} \u043E\u0447\u043A\u0430\u043C\u0438 \u043E\u043F\u044B\u0442\u0430 \u0432\u043E \u0432\u0441\u0435\u0445 \u043D\u0430\u0432\u044B\u043A\u0430\u0445!
|
||||
Commands.addlevels.AwardAll.2 = \u0412\u0441\u0435 \u043D\u0430\u0432\u044B\u043A\u0438 \u0431\u044B\u043B\u0438 \u0443\u0441\u0442\u0430\u043D\u043E\u0432\u043B\u0435\u043D\u044B \u043D\u0430 {0}.
|
||||
Commands.addlevels.AwardSkill.1 = [[GREEN]]\u0412\u044B \u0431\u044B\u043B\u0438 \u043D\u0430\u0433\u0440\u0430\u0436\u0434\u0435\u043D\u044B {0} \u0443\u0440\u043E\u0432\u043D\u044F\u043C\u0438 \u0432 {1}!
|
||||
Commands.addlevels.AwardSkill.2 = {0} \u0431\u044B\u043B\u043E \u043C\u043E\u0434\u0438\u0444\u0438\u0446\u0438\u0440\u043E\u0432\u0430\u043D\u043E \u0434\u043B\u044F {1}.
|
||||
Commands.addxp.AwardAll = [[GREEN]]\u0412\u044B \u0431\u044B\u043B\u0438 \u043D\u0430\u0433\u0440\u0430\u0436\u0434\u0435\u043D\u044B {0} \u043E\u0447\u043A\u0430\u043C\u0438 \u043E\u043F\u044B\u0442\u0430 \u0432\u043E \u0432\u0441\u0435\u0445 \u043D\u0430\u0432\u044B\u043A\u0430\u0445!
|
||||
Commands.addxp.AwardSkill = [[GREEN]]\u0412\u044B \u0431\u044B\u043B\u0438 \u043D\u0430\u0433\u0440\u0430\u0436\u0434\u0435\u043D\u044B {0} \u043E\u0447\u043A\u0430\u043C\u0438 \u043E\u043F\u044B\u0442\u0430 \u0432 {1}!
|
||||
Commands.mcc.Header = ---[][[YELLOW]]\u041A\u043E\u043C\u0430\u043D\u0434\u044B mcMMO[[RED]][]---
|
||||
Commands.mcconvert.Database.Finish = [[GRAY]]\u041C\u0438\u0433\u0440\u0430\u0446\u0438\u044F \u0431\u0430\u0437\u044B \u0434\u0430\u043D\u043D\u044B\u0445 \u0437\u0430\u0432\u0435\u0440\u0448\u0435\u043D\u0430; \u0431\u0430\u0437\u0430 \u0434\u0430\u043D\u043D\u044B\u0445 {1} \u0442\u0435\u043F\u0435\u0440\u044C \u0432\u043A\u043B\u044E\u0447\u0430\u0435\u0442 \u0432\u0441\u0435 \u0434\u0430\u043D\u043D\u044B\u0435 \u0438\u0437 {0}.
|
||||
Commands.mcconvert.Database.InvalidType = {0} \u044F\u0432\u043B\u044F\u0435\u0442\u0441\u044F \u043D\u0435\u0434\u043E\u043F\u0443\u0441\u0442\u0438\u043C\u044B\u043C \u0442\u0438\u043F\u043E\u043C \u0431\u0430\u0437\u044B \u0434\u0430\u043D\u043D\u044B\u0445.
|
||||
Commands.mcconvert.Database.Same = \u0412\u044B \u0443\u0436\u0435 \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u0443\u0435\u0442\u0435 \u0431\u0430\u0437\u0443 \u0434\u0430\u043D\u043D\u044B\u0445 {0}!
|
||||
Commands.mcconvert.Database.Start = [[GRAY]]\u041D\u0430\u0447\u0430\u043B\u043E \u043A\u043E\u043D\u0432\u0435\u0440\u0442\u0430\u0446\u0438\u0438 \u0438\u0437 {0} \u0432 {1}...
|
||||
Commands.mcconvert.Experience.Finish = [[GRAY]]\u041A\u043E\u043D\u0432\u0435\u0440\u0442\u0430\u0446\u0438\u044F \u0444\u043E\u0440\u043C\u0443\u043B\u044B \u0437\u0430\u0432\u0435\u0440\u0448\u0435\u043D\u0430; \u0442\u0435\u043F\u0435\u0440\u044C \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u0443\u0435\u0442\u0441\u044F \u043A\u0440\u0438\u0432\u0430\u044F \u043E\u043F\u044B\u0442\u0430 {0}.
|
||||
Commands.mcconvert.Experience.Invalid = \u041D\u0435\u0438\u0437\u0432\u0435\u0441\u0442\u043D\u044B\u0439 \u0442\u0438\u043F \u0444\u043E\u0440\u043C\u0443\u043B\u044B! \u0414\u043E\u0441\u0442\u0443\u043F\u043D\u044B\u0435 \u0442\u0438\u043F\u044B: [[GREEN]]\u041B\u0418\u041D\u0415\u0419\u041D\u0418\u0419 [[RED]]\u0438 [[GREEN]]\u042D\u041A\u0421\u041F\u041E\u041D\u0415\u041D\u0426\u0418\u0410\u041B\u042C\u041D\u042B\u0419.
|
||||
Commands.mcconvert.Experience.Same = \u0423\u0436\u0435 \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u0443\u0435\u0442\u0441\u044F \u0442\u0438\u043F \u0444\u043E\u0440\u043C\u0443\u043B\u044B {0}
|
||||
Commands.mcconvert.Experience.Start = [[GRAY]]\u041D\u0430\u0447\u0430\u043B\u043E \u043A\u043E\u043D\u0432\u0435\u0440\u0442\u0430\u0446\u0438\u0438 \u0438\u0437 {0} \u0432 \u043A\u0440\u0438\u0432\u0443\u044E {1}
|
||||
Commands.mcgod = - \u0412\u043A\u043B./\u043E\u0442\u043A\u043B. \u0440\u0435\u0436\u0438\u043C-\u0431\u043E\u0433\u0430 mcMMO
|
||||
Commands.mchud.Invalid = \u042D\u0442\u043E \u043D\u0435\u043F\u0440\u0430\u0432\u0438\u043B\u044C\u043D\u044B\u0439 \u0442\u0438\u043F \u041F\u0430\u043D\u0435\u043B\u0438 \u0412\u0430\u0436\u043D\u043E\u0439 \u0418\u043D\u0444\u043E\u0440\u043C\u0430\u0446\u0438\u0438.
|
||||
Commands.mcpurge.Success = [[GREEN]]\u0411\u0430\u0437\u0430 \u0434\u0430\u043D\u043D\u044B\u0445 \u0431\u044B\u043B\u0430 \u0443\u0441\u043F\u0435\u0448\u043D\u043E \u043E\u0431\u043D\u043E\u0432\u043B\u0435\u043D\u0430!
|
||||
Commands.mcrank.Heading = [[GOLD]]-=\u041F\u0415\u0420\u0421\u041E\u041D\u0410\u041B\u042C\u041D\u042B\u0415 \u0420\u0410\u041D\u0413\u0418=-
|
||||
Commands.mcrank.Overall = \u041E\u0431\u0449\u0438\u0439[[GREEN]] - [[GOLD]]\u0420\u0430\u043D\u0433 [[WHITE]]#[[GREEN]]{0}
|
||||
Commands.mcrank.Player = \u0426\u0415\u041B\u042C: [[WHITE]]{0}
|
||||
Commands.mcrank.Skill = {0}[[GREEN]] - [[GOLD]]\u0420\u0430\u043D\u0433 [[WHITE]]#[[GREEN]]{1}
|
||||
Commands.mcrank.Unranked = [[WHITE]]\u0420\u044F\u0434\u043E\u0432\u043E\u0439
|
||||
Commands.mcrefresh.Success = {0} \u043E\u0447\u043A\u043E\u0432 \u0443\u043C\u0435\u043D\u0438\u0439 \u0432\u043E\u0441\u0441\u0442\u0430\u043D\u043E\u0432\u043B\u0435\u043D\u043E
|
||||
Commands.mcremove.Success = [[GREEN]]{0} \u0431\u044B\u043B \u0443\u0441\u043F\u0435\u0448\u043D\u043E \u0443\u0434\u0430\u043B\u0435\u043D \u0438\u0437 \u0431\u0430\u0437\u044B \u0434\u0430\u043D\u043D\u044B\u0445!
|
||||
Commands.mctop.Tip = [[GOLD]]\u041F\u043E\u0434\u0441\u043A\u0430\u0437\u043A\u0430: \u0418\u0441\u043F\u043E\u043B\u044C\u0437\u0443\u0439\u0442\u0435 [[RED]]/mcrank[[GOLD]] \u0447\u0442\u043E\u0431\u044B \u043F\u043E\u0441\u043C\u043E\u0442\u0440\u0435\u0442\u044C \u0432\u0441\u0435 \u0432\u0430\u0448\u0438 \u043F\u0435\u0440\u0441\u043E\u043D\u0430\u043B\u044C\u043D\u044B\u0435 \u0440\u0430\u043D\u0433\u0438!
|
||||
Commands.mmoedit = [player] <skill> <newvalue> [[RED]] - \u041C\u043E\u0434\u0438\u0444\u0438\u0446\u0438\u0440\u043E\u0432\u0430\u0442\u044C \u0445\u0430\u0440\u0430\u043A\u0442\u0435\u0440\u0438\u0441\u0442\u0438\u043A\u0438 \u0446\u0435\u043B\u0438
|
||||
Commands.mmoedit.AllSkills.1 = [[GREEN]]\u0412\u0430\u0448 \u0443\u0440\u043E\u0432\u0435\u043D\u044C \u0432\u043E \u0432\u0441\u0435\u0445 \u043D\u0430\u0432\u044B\u043A\u0430\u0445 \u0431\u044B\u043B \u0443\u0441\u0442\u0430\u043D\u043E\u0432\u043B\u0435\u043D \u043D\u0430 {0}!
|
||||
Commands.mmoedit.Modified.1 = [[GREEN]]\u0412\u0430\u0448 \u0443\u0440\u043E\u0432\u0435\u043D\u044C \u0432 {0} \u0431\u044B\u043B \u0443\u0441\u0442\u0430\u043D\u043E\u0432\u043B\u0435\u043D \u043D\u0430 {1}!
|
||||
Commands.mmoedit.Modified.2 = {0} \u0431\u044B\u043B\u043E \u043C\u043E\u0434\u0438\u0444\u0438\u0446\u0438\u0440\u043E\u0432\u0430\u043D\u043E \u0434\u043B\u044F {1}.
|
||||
Commands.mmoshowdb = \u0422\u0435\u043A\u0443\u0449\u0430\u044F \u0431\u0430\u0437\u0430 \u0434\u0430\u043D\u043D\u044B\u0445 [[GREEN]]{0}
|
||||
Commands.ptp.AcceptAny.Disabled = \u041F\u043E\u0434\u0442\u0432\u0435\u0440\u0436\u0434\u0435\u043D\u0438\u0435 \u0437\u0430\u043F\u0440\u043E\u0441\u0430 \u043D\u0430 \u0442\u0435\u043B\u0435\u043F\u043E\u0440\u0442\u0430\u0446\u0438\u044E [[RED]]\u043E\u0442\u043A\u043B\u044E\u0447\u0435\u043D\u043E
|
||||
Commands.ptp.AcceptAny.Enabled = \u041F\u043E\u0434\u0442\u0432\u0435\u0440\u0436\u0434\u0435\u043D\u0438\u0435 \u0437\u0430\u043F\u0440\u043E\u0441\u0430 \u043D\u0430 \u0442\u0435\u043B\u0435\u043F\u043E\u0440\u0442\u0430\u0446\u0438\u044E [[GREEN]]\u0432\u043A\u043B\u044E\u0447\u0435\u043D\u043E
|
||||
Commands.ptp.Disabled = \u0422\u0435\u043B\u0435\u043F\u043E\u0440\u0442\u0430\u0446\u0438\u044F \u043A \u0443\u0447\u0430\u0441\u0442\u043D\u0438\u043A\u0430\u043C \u0433\u0440\u0443\u043F\u043F\u044B [[RED]]\u043E\u0442\u043A\u043B\u044E\u0447\u0435\u043D\u0430
|
||||
Commands.ptp.Enabled = \u0422\u0435\u043B\u0435\u043F\u043E\u0440\u0442\u0430\u0446\u0438\u044F \u043A \u0443\u0447\u0430\u0441\u0442\u043D\u0438\u043A\u0430\u043C \u0433\u0440\u0443\u043F\u043F\u044B [[GREEN]]\u0432\u043A\u043B\u044E\u0447\u0435\u043D\u0430
|
||||
Commands.ptp.NoRequests = \u041D\u0430 \u0434\u0430\u043D\u043D\u044B\u0439 \u043C\u043E\u043C\u0435\u043D\u0442 \u0437\u0430\u043F\u0440\u043E\u0441\u043E\u0432 \u043D\u0430 \u0442\u0435\u043B\u0435\u043F\u043E\u0440\u0442\u0430\u0446\u0438\u044E \u043A \u0432\u0430\u043C \u043D\u0435\u0442
|
||||
Commands.ptp.NoWorldPermissions = [mcMMO] \u0423 \u0432\u0430\u0441 \u043D\u0435\u0442 \u043F\u0440\u0430\u0432 \u0434\u043B\u044F \u0442\u0435\u043B\u0435\u043F\u043E\u0440\u0442\u0430\u0446\u0438\u0438 \u0432 \u044D\u0442\u043E\u0442 \u043C\u0438\u0440 {0}.
|
||||
Commands.ptp.Request1 = {0} [[GREEN]]\u0437\u0430\u043F\u0440\u0430\u0448\u0438\u0432\u0430\u0435\u0442 \u0440\u0430\u0437\u0440\u0435\u0448\u0435\u043D\u0438\u0435 \u043D\u0430 \u0442\u0435\u043B\u0435\u043F\u043E\u0440\u0442\u0430\u0446\u0438\u044E \u043A \u0432\u0430\u043C.
|
||||
Commands.ptp.Request2 = [[GREEN]]\u0414\u043B\u044F \u043F\u0440\u0438\u043D\u044F\u0442\u0438\u044F \u0437\u0430\u043F\u0440\u043E\u0441\u0430 \u043D\u0430 \u0442\u0435\u043B\u0435\u043F\u043E\u0440\u0442\u0430\u0446\u0438\u044E \u043D\u0430\u043F\u0438\u0448\u0438\u0442\u0435 [[YELLOW]]/ptp accept. [[GREEN]]\u0417\u0430\u043F\u0440\u043E\u0441 \u0431\u0443\u0434\u0435\u0442 \u043F\u0440\u043E\u0441\u0440\u043E\u0447\u0435\u043D \u0447\u0435\u0440\u0435\u0437 [[RED]]{0} [[GREEN]]\u0441\u0435\u043A\u0443\u043D\u0434.
|
||||
Commands.ptp.RequestExpired = \u0417\u0430\u043F\u0440\u043E\u0441 \u043D\u0430 \u0442\u0435\u043B\u0435\u043F\u043E\u0440\u0442\u0430\u0446\u0438\u044E \u043F\u0440\u043E\u0441\u0440\u043E\u0447\u0435\u043D!
|
||||
Commands.xplock.locked = [[GOLD]]\u0412\u0430\u0448\u0430 \u041F\u0430\u043D\u0435\u043B\u044C \u041E\u043F\u044B\u0442\u0430 \u0442\u0435\u043F\u0435\u0440\u044C \u0437\u0430\u0431\u043B\u043E\u043A\u0438\u0440\u043E\u0432\u0430\u043D\u0430 \u043D\u0430 {0}!
|
||||
Commands.xplock.unlocked = [[GOLD]]\u0412\u0430\u0448\u0430 \u043F\u0430\u043D\u0435\u043B\u044C \u043E\u043F\u044B\u0442\u0430 \u0442\u0435\u043F\u0435\u0440\u044C [[GREEN]]\u0420\u0410\u0417\u0411\u041B\u041E\u041A\u0418\u0420\u041E\u0412\u0410\u041D\u0410[[GOLD]]!
|
||||
Commands.xprate.modified = \u0412\u0430\u0448 \u0423\u0440\u043E\u0432\u0435\u043D\u044C \u041E\u043F\u044B\u0442\u0430 \u0431\u044B\u043B \u0443\u0441\u0442\u0430\u043D\u043E\u0432\u043B\u0435\u043D \u043D\u0430 {0}
|
||||
Commands.xprate.over = \u041F\u043E\u043B\u0443\u0447\u0435\u043D\u0438\u0435 \u043E\u043F\u044B\u0442\u0430 \u0441\u043D\u043E\u0432\u0430 \u043F\u0440\u043E\u0438\u0441\u0445\u043E\u0434\u0438\u0442 \u0432 \u043E\u0431\u044B\u0447\u043D\u043E\u043C \u0440\u0435\u0436\u0438\u043C\u0435!
|
||||
Commands.xprate.proper.0 = \u0427\u0442\u043E\u0431\u044B \u0438\u0437\u043C\u0435\u043D\u0438\u0442\u044C \u0441\u043A\u043E\u0440\u043E\u0441\u0442\u044C \u043F\u043E\u043B\u0443\u0447\u0435\u043D\u0438\u044F \u043E\u043F\u044B\u0442\u0430 \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u0443\u0439\u0442\u0435 /xprate <integer> <true/false>
|
||||
Commands.xprate.proper.1 = \u0427\u0442\u043E\u0431\u044B \u0432\u043E\u0441\u0441\u0442\u0430\u043D\u043E\u0432\u0438\u0442\u044C \u0441\u0442\u0430\u043D\u0434\u0430\u0440\u0442\u043D\u0443\u044E \u0441\u043A\u043E\u0440\u043E\u0441\u0442\u044C \u043F\u043E\u043B\u0443\u0447\u0435\u043D\u0438\u044F \u043E\u043F\u044B\u0442\u0430 \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u0443\u0439\u0442\u0435 /xprate reset
|
||||
Commands.xprate.proper.2 = \u041F\u043E\u0436\u0430\u043B\u0443\u0439\u0441\u0442\u0430, \u0432\u044B\u0431\u0435\u0440\u0438\u0442\u0435 true \u0438\u043B\u0438 false \u0447\u0442\u043E\u0431\u044B \u0443\u043A\u0430\u0437\u0430\u0442\u044C \u044F\u0432\u043B\u044F\u0435\u0442\u0441\u044F \u043B\u0438 \u044D\u0442\u043E \u0440\u0435\u0436\u0438\u043C\u043E\u043C \u0441\u043A\u043E\u0440\u043E\u0441\u0442\u043D\u043E\u0433\u043E \u043F\u043E\u043B\u0443\u0447\u0435\u043D\u0438\u044F \u043E\u043F\u044B\u0442\u0430
|
||||
Commands.xprate.started.0 = [[GOLD]]\u0421\u041A\u041E\u0420\u041E\u0421\u0422\u042C \u041F\u041E\u041B\u0423\u0427\u0415\u041D\u0418\u042F \u041E\u041F\u042B\u0422\u0410 \u0423\u0412\u0415\u041B\u0418\u0427\u0415\u041D\u0410!
|
||||
Commands.xprate.started.1 = [[GOLD]]\u0421\u043A\u043E\u0440\u043E\u0441\u0442\u044C \u043F\u043E\u043B\u0443\u0447\u0435\u043D\u0438\u044F \u043E\u043F\u044B\u0442\u0430 \u0441\u0435\u0439\u0447\u0430\u0441 {0}x!
|
||||
|
||||
Effects.Effects = \u042D\u0424\u0424\u0415\u041A\u0422\u042B
|
||||
Effects.Parent = [[GOLD]]{0} -
|
||||
Effects.Template = [[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||
|
||||
Excavation.Ability.Lower = [[GREEN]]**\u041B\u041E\u041F\u0410\u0422\u0410 \u0412 \u041E\u0411\u042B\u0427\u041D\u041E\u041C \u0421\u041E\u0421\u0422\u041E\u042F\u041D\u0418\u0418**
|
||||
Excavation.Ability.Ready = [[GREEN]]**\u041B\u041E\u041F\u0410\u0422\u0410 \u0412 \u0421\u041E\u0421\u0422\u041E\u042F\u041D\u0418\u0418 \u0413\u041E\u0422\u041E\u0412\u041D\u041E\u0421\u0422\u0418**
|
||||
Excavation.Listener = \u0420\u0430\u0441\u043A\u043E\u043F\u043A\u0438:
|
||||
Excavation.SkillName = \u0420\u0430\u0441\u043A\u043E\u043F\u043A\u0430
|
||||
Excavation.Skills.GigaDrillBreaker.Off = **\u0423\u043C\u0435\u043D\u0438\u0435 "\u041C\u0435\u0433\u0430 \u0411\u0443\u0440" \u043F\u0440\u0435\u043A\u0440\u0430\u0442\u0438\u043B\u043E \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435**
|
||||
Excavation.Skills.GigaDrillBreaker.On = [[GREEN]]**\u0423\u043C\u0435\u043D\u0438\u0435 "\u041C\u0435\u0433\u0430 \u0411\u0443\u0440" \u0410\u041A\u0422\u0418\u0412\u0418\u0420\u041E\u0412\u0410\u041D\u041E**
|
||||
Excavation.Skills.GigaDrillBreaker.Other.Off = \u0423\u043C\u0435\u043D\u0438\u0435 "\u041C\u0435\u0433\u0430 \u0411\u0443\u0440"[[GREEN]] \u043F\u0440\u0435\u043A\u0440\u0430\u0442\u0438\u043B\u043E \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435 \u0443 [[YELLOW]]{0}
|
||||
Excavation.Skills.GigaDrillBreaker.Other.On = [[GREEN]]{0}[[DARK_GREEN]] \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u043B \u0443\u043C\u0435\u043D\u0438\u0435[[RED]]"\u041C\u0435\u0433\u0430 \u0411\u0443\u0440"!
|
||||
Excavation.Skills.GigaDrillBreaker.Refresh = [[GREEN]]\u0412\u0430\u0448\u0435 \u0443\u043C\u0435\u043D\u0438\u0435 [[YELLOW]]"\u041C\u0435\u0433\u0430 \u0411\u0443\u0440" [[GREEN]]\u0432\u043E\u0441\u0441\u0442\u0430\u043D\u043E\u0432\u043B\u0435\u043D\u043E!
|
||||
Excavation.SubSkill.GigaDrillBreaker.Description = \u0422\u0440\u043E\u0439\u043D\u043E\u0439 \u0414\u0440\u043E\u043F, \u0422\u0440\u043E\u0439\u043D\u043E\u0439 \u041E\u043F\u044B\u0442, \u0443\u0432\u0435\u043B\u0438\u0447\u0435\u043D\u0430\u044F \u0421\u043A\u043E\u0440\u043E\u0441\u0442\u044C \u0420\u0430\u0441\u043A\u043E\u043F\u043E\u043A
|
||||
Excavation.SubSkill.GigaDrillBreaker.Name = \u041C\u0435\u0433\u0430 \u0411\u0443\u0440 (\u0423\u041C\u0415\u041D\u0418\u0415)
|
||||
|
||||
Fishing.Ability.Info = \u041E\u0445\u043E\u0442\u043D\u0438\u043A \u0417\u0430 \u041C\u0430\u0433\u0438\u0435\u0439: [[GRAY]] **\u0423\u0441\u043E\u0432\u0435\u0440\u0448\u0435\u043D\u0441\u0442\u0432\u0443\u0435\u0442\u0441\u044F \u0441 \u0440\u0430\u0437\u0432\u0438\u0442\u0438\u0435\u043C \u0440\u0430\u043D\u0433\u0430 \u041E\u0445\u043E\u0442\u043D\u0438\u043A\u0430 \u0437\u0430 \u0421\u043E\u043A\u0440\u043E\u0432\u0438\u0449\u0430\u043C\u0438**
|
||||
Fishing.Ability.Locked.0 = \u0417\u0410\u0411\u041B\u041E\u041A\u0418\u0420\u041E\u0412\u0410\u041D\u041E \u0414\u041E \u0414\u041E\u0421\u0422\u0418\u0416\u0415\u041D\u0418\u042F {0}+ \u0423\u0420\u041E\u0412\u041D\u042F \u041D\u0410\u0412\u042B\u041A\u0410 (\u0412\u0421\u0422\u0420\u042F\u0421\u041A\u0410)
|
||||
Fishing.Ability.Locked.1 = \u0417\u0410\u0411\u041B\u041E\u041A\u0418\u0420\u041E\u0412\u0410\u041D\u041E \u0414\u041E \u0414\u041E\u0421\u0422\u0418\u0416\u0415\u041D\u0418\u042F {0}+ \u0423\u0420\u041E\u0412\u041D\u042F \u041D\u0410\u0412\u042B\u041A\u0410 (\u041F\u041E\u0414\u041B\u0415\u0414\u041D\u0410\u042F \u0420\u042B\u0411\u0410\u041B\u041A\u0410)
|
||||
Fishing.Ability.Locked.2 = \u0417\u0410\u0411\u041B\u041E\u041A\u0418\u0420\u041E\u0412\u0410\u041D\u041E \u0414\u041E \u0414\u041E\u0421\u0422\u0418\u0416\u0415\u041D\u0418\u042F {0}+ \u0423\u0420\u041E\u0412\u041D\u042F \u041D\u0410\u0412\u042B\u041A\u0410 (\u041C\u0410\u0421\u0422\u0415\u0420 \u0420\u042B\u0411\u041E\u041B\u041E\u0412)
|
||||
Fishing.Ability.TH.Boom = [[GRAY]]\u0412\u0420\u0415\u041C\u042F \u0412\u0417\u0420\u042B\u0412\u0410\u0422\u042C!!!
|
||||
Fishing.Ability.TH.MagicFound = [[GRAY]]You feel a touch of magic with this catch...
|
||||
Fishing.Ability.TH.Poison = [[GRAY]]\u0427\u0442\u043E-\u0442\u043E \u0441\u0434\u0435\u0441\u044C \u043D\u0435 \u0442\u0430\u043A...
|
||||
Fishing.Chance.Raining = [[BLUE]] \u0411\u043E\u043D\u0443\u0441 \u0414\u043E\u0436\u0434\u044F
|
||||
Fishing.Listener = \u0420\u044B\u0431\u043E\u043B\u043E\u0432\u0441\u0442\u0432\u043E:
|
||||
Fishing.SkillName = \u0420\u042B\u0411\u041E\u041B\u041E\u0412\u0421\u0422\u0412\u041E
|
||||
Fishing.SubSkill.FishermansDiet.Description = \u0423\u0432\u0435\u043B\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0443\u0442\u043E\u043B\u0435\u043D\u0438\u0435 \u0433\u043E\u043B\u043E\u0434\u0430 \u0441 \u043F\u043E\u043C\u043E\u0449\u044C\u044E \u0440\u044B\u0431\u0430\u0446\u043A\u043E\u0439 \u0435\u0434\u044B
|
||||
Fishing.SubSkill.FishermansDiet.Name = \u0420\u044B\u0431\u0430\u0446\u043A\u0430\u044F \u0414\u0438\u0435\u0442\u0430
|
||||
Fishing.SubSkill.IceFishing.Description = \u041F\u043E\u0437\u0432\u043E\u043B\u044F\u0435\u0442 \u0432\u0430\u043C \u0440\u044B\u0431\u0430\u0447\u0438\u0442\u044C \u0432 \u0441\u043D\u0435\u0436\u043D\u044B\u0445 \u0431\u0438\u043E\u043C\u0430\u0445
|
||||
Fishing.SubSkill.IceFishing.Name = \u041F\u043E\u0434\u043B\u0435\u0434\u043D\u0430\u044F \u0420\u044B\u0431\u0430\u043B\u043A\u0430
|
||||
Fishing.SubSkill.MagicHunter.Description = \u041D\u0430\u0445\u043E\u0434\u043A\u0430 \u0417\u0430\u0447\u0430\u0440\u043E\u0432\u0430\u043D\u044B\u0445 \u041F\u0440\u0435\u0434\u043C\u0435\u0442\u043E\u0432
|
||||
Fishing.SubSkill.MagicHunter.Name = \u041E\u0445\u043E\u0442\u043D\u0438\u043A \u0417\u0430 \u041C\u0430\u0433\u0438\u0435\u0439
|
||||
Fishing.SubSkill.MasterAngler.Description = \u0423\u0432\u0435\u043B\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0448\u0430\u043D\u0441 \u043F\u043E\u043A\u043B\u0435\u0432\u043A\u0438 \u0432\u043E \u0432\u0440\u0435\u043C\u044F \u0440\u044B\u0431\u0430\u043B\u043A\u0438
|
||||
Fishing.SubSkill.MasterAngler.Name = \u041C\u0430\u0441\u0442\u0435\u0440 \u0420\u044B\u0431\u043E\u043B\u043E\u0432
|
||||
Fishing.SubSkill.Shake.Description = \u0412\u044B\u0442\u0440\u044F\u0445\u0438\u0432\u0430\u0439\u0442\u0435 \u0432\u0435\u0449\u0438 \u0438\u0437 \u043C\u043E\u0431\u043E\u0432 \u0441 \u043F\u043E\u043C\u043E\u0449\u044C\u044E \u0443\u0434\u043E\u0447\u043A\u0438
|
||||
Fishing.SubSkill.Shake.Name = \u0412\u0441\u0442\u0440\u044F\u0441\u043A\u0430 (\u0421\u0443\u0449\u0435\u0441\u0442\u0432)
|
||||
Fishing.SubSkill.TreasureHunter.Description = \u041B\u043E\u0432\u043B\u044F \u0440\u0430\u0437\u043D\u044B\u0445 \u043F\u0440\u0435\u0434\u043C\u0435\u0442\u043E\u0432
|
||||
Fishing.SubSkill.TreasureHunter.Name = \u041E\u0445\u043E\u0442\u043D\u0438\u043A \u0437\u0430 \u0421\u043E\u043A\u0440\u043E\u0432\u0438\u0449\u0430\u043C\u0438 (\u041F\u0430\u0441\u0441\u0438\u0432\u043D\u043E\u0435)
|
||||
|
||||
Guides.Acrobatics.Section.0 = [[DARK_AQUA]]\u041E \u043D\u0430\u0432\u044B\u043A\u0435 \u0410\u043A\u0440\u043E\u0431\u0430\u0442\u0438\u043A\u0430:\n[[YELLOW]]\u0410\u043A\u0440\u043E\u0431\u0430\u0442\u0438\u043A\u0430 - \u044D\u0442\u043E \u043D\u0430\u0432\u044B\u043A \u0433\u0440\u0430\u0446\u0438\u043E\u0437\u043D\u043E\u0433\u043E \u043F\u0435\u0440\u0435\u0434\u0432\u0438\u0436\u0435\u043D\u0438\u044F \u0432 mcMMO.\n[[YELLOW]]\u041E\u043D \u0434\u0430\u0435\u0442 \u0431\u043E\u043D\u0443\u0441\u044B \u0432 \u0431\u043E\u044E \u0438 \u0437\u0430\u0449\u0438\u0449\u0430\u0435\u0442 \u043E\u0442 \u043F\u0440\u0438\u0440\u043E\u0434\u043D\u044B\u0445 \u043F\u043E\u0432\u0440\u0435\u0436\u0434\u0435\u043D\u0438\u0439.\n\n[[DARK_AQUA]]\u041F\u043E\u043B\u0443\u0447\u0435\u043D\u0438\u0435 \u043E\u043F\u044B\u0442\u0430:\n[[YELLOW]]\u0427\u0442\u043E\u0431\u044B \u043F\u043E\u043B\u0443\u0447\u0430\u0442\u044C \u043E\u043F\u044B\u0442 \u0432 \u044D\u0442\u043E\u043C \u043D\u0430\u0432\u044B\u043A\u0435, \u043D\u0443\u0436\u043D\u043E \u0432\u044B\u043F\u043E\u043B\u043D\u044F\u0442\u044C \u0443\u043A\u043B\u043E\u043D\u0435\u043D\u0438\u044F \n[[YELLOW]]\u0432 \u0431\u043E\u044E \u0438\u043B\u0438 \u043F\u0430\u0434\u0430\u0442\u044C \u0441 \u0431\u043E\u043B\u044C\u0448\u043E\u0439 \u0432\u044B\u0441\u043E\u0442\u044B, \u043F\u043E\u043B\u0443\u0447\u0430\u044F \u0443\u0440\u043E\u043D.
|
||||
Guides.Acrobatics.Section.1 = [[DARK_AQUA]]\u041A\u0430\u043A \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442 \u0443\u043C\u0435\u043D\u0438\u0435 \u041F\u0440\u044B\u0436\u043E\u043A?\n[[YELLOW]]\u0423 \u0432\u0430\u0441 \u0435\u0441\u0442\u044C \u0448\u0430\u043D\u0441 \u0441\u0432\u0435\u0441\u0442\u0438 \u043D\u0430 \u043D\u0435\u0442 \u0443\u0440\u043E\u043D \u043F\u043E\u043B\u0443\u0447\u0435\u043D\u043D\u044B\u0439 \u043F\u0440\u0438 \u043F\u0430\u0434\u0435\u043D\u0438\u0438.\n[[YELLOW]]\u0415\u0441\u043B\u0438 \u0432\u043E \u0432\u0440\u0435\u043C\u044F \u043F\u0440\u044B\u0436\u043A\u0430 \u0434\u0435\u0440\u0436\u0430\u0442\u044C \u043A\u043D\u043E\u043F\u043A\u0443 \u043A\u0440\u0430\u0441\u0442\u044C\u0441\u044F (Left Shift),\n[[YELLOW]]\u0442\u043E \u043C\u043E\u0436\u043D\u043E \u0443\u0434\u0432\u043E\u0438\u0442\u044C \u044D\u0442\u043E\u0442 \u0448\u0430\u043D\u0441.\n[[YELLOW]]\u042D\u0442\u043E \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435 \u0432\u044B\u0437\u043E\u0432\u0435\u0442 \u0418\u0437\u044F\u0449\u043D\u044B\u0439 \u041F\u0440\u044B\u0436\u043E\u043A \u0432\u043C\u0435\u0441\u0442\u043E \u0441\u0442\u0430\u043D\u0434\u0430\u0440\u0442\u043D\u043E\u0433\u043E.\n[[YELLOW]]\u0418\u0437\u044F\u0449\u043D\u044B\u0435 \u041F\u0440\u044B\u0436\u043A\u0438 \u043F\u043E\u0445\u043E\u0436\u0438 \u043D\u0430 \u043E\u0431\u044B\u0447\u043D\u044B\u0435, \u043D\u043E \u043F\u0440\u043E\u0438\u0441\u0445\u043E\u0434\u044F\u0442 \u0432 \u0434\u0432\u0430\n[[YELLOW]]\u0440\u0430\u0437\u0430 \u0440\u0435\u0436\u0435 \u0438 \u0434\u0430\u044E\u0442 \u0431\u043E\u043B\u044C\u0448\u0443\u044E \u0437\u0430\u0449\u0438\u0442\u0443 \u043F\u0440\u0438 \u043F\u0430\u0434\u0435\u043D\u0438\u0438.\n[[YELLOW]]\u0428\u0430\u043D\u0441 \u043D\u0430 \u0443\u0434\u0430\u0447\u043D\u044B\u0439 \u043F\u0440\u044B\u0436\u043E\u043A \u0437\u0430\u0432\u0438\u0441\u0438\u0442 \u043E\u0442 \u0432\u0430\u0448\u0435\u0433\u043E \u0443\u0440\u043E\u0432\u043D\u044F \u043D\u0430\u0432\u044B\u043A\u0430.
|
||||
Guides.Acrobatics.Section.2 = [[DARK_AQUA]]\u041A\u0430\u043A \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442 \u0443\u043C\u0435\u043D\u0438\u0435 \u0423\u043A\u043B\u043E\u043D\u0435\u043D\u0438\u0435?\n[[YELLOW]]\u0411\u043B\u0430\u0433\u043E\u0434\u0430\u0440\u044F \u044D\u0442\u043E\u043C\u0443 \u0443\u043C\u0435\u043D\u0438\u044E \u0443 \u0432\u0430\u0441 \u0435\u0441\u0442\u044C \u043F\u0430\u0441\u0441\u0438\u0432\u043D\u044B\u0439 \u0448\u0430\u043D\u0441 \u0443\u043A\u043B\u043E\u043D\u0438\u0442\u044C\u0441\u044F\n[[YELLOW]]\u0432\u043E \u0432\u0440\u0435\u043C\u044F \u0431\u044B\u0442\u0432\u044B, \u0447\u0442\u043E \u0432\u0434\u0432\u043E\u0435 \u0443\u043C\u0435\u043D\u044C\u0448\u0438\u0442 \u043F\u043E\u043B\u0443\u0447\u0435\u043D\u043D\u044B\u0439 \u0443\u0440\u043E\u043D.\n[[YELLOW]]\u0428\u0430\u043D\u0441 \u043D\u0430 \u0443\u0434\u0430\u0447\u043D\u043E\u0435 \u0443\u043A\u043B\u043E\u043D\u0435\u043D\u0438\u0435 \u0437\u0430\u0432\u0438\u0441\u0438\u0442 \u043E\u0442 \u0432\u0430\u0448\u0435\u0433\u043E \u0443\u0440\u043E\u0432\u043D\u044F \u043D\u0430\u0432\u044B\u043A\u0430.
|
||||
Guides.Archery.Section.0 = [[DARK_AQUA]]\u041E \u043D\u0430\u0432\u044B\u043A\u0435 \u0421\u0442\u0440\u0435\u043B\u044C\u0431\u0430 \u0438\u0437 \u041B\u0443\u043A\u0430:\n[[YELLOW]]\u041D\u0430\u0432\u044B\u043A \u0421\u0442\u0440\u0435\u043B\u044C\u0431\u044B \u0438\u0437 \u041B\u0443\u043A\u0430 \u0434\u0430\u0435\u0442 \u0440\u0430\u0437\u043B\u0438\u0447\u043D\u044B\u0435 \u0431\u043E\u043D\u0443\u0441\u044B, \u0442\u0430\u043A\u0438\u0435 \u043A\u0430\u043A\n[[YELLOW]]\u0443\u0432\u0435\u043B\u0438\u0447\u0435\u043D\u0438\u0435 \u0443\u0440\u043E\u043D\u0430, \u043A\u043E\u0442\u043E\u0440\u044B\u0439 \u0437\u0430\u0432\u0438\u0441\u0438\u0442 \u043E\u0442 \u0443\u0440\u043E\u0432\u043D\u044F \u043D\u0430\u0432\u044B\u043A\u0430 \u0421\u0442\u0440\u0435\u043B\u044C\u0431\u044B \u0438\u0437 \u041B\u0443\u043A\u0430,\n[[YELLOW]]\u0438\u043B\u0438 \u0443\u043C\u0435\u043D\u0438\u0435 \u0448\u043E\u043A\u0438\u0440\u043E\u0432\u0430\u0442\u044C \u0432\u0430\u0448\u0438\u0445 \u043E\u043F\u043F\u043E\u043D\u0435\u043D\u0442\u043E\u0432 \u0432 \u041F\u0432\u041F.\n[[YELLOW]]\u0422\u0430\u043A\u0436\u0435 \u0432\u044B \u0441\u043C\u043E\u0436\u0435\u0442\u0435 \u0432\u0435\u0440\u043D\u0443\u0442\u044C \u0432\u0430\u0448\u0438 \u0441\u0442\u0440\u0435\u043B\u044B \u0438\u0437 \u043F\u043E\u0432\u0435\u0440\u0436\u0435\u043D\u043D\u044B\u0445 \u0432\u0440\u0430\u0433\u043E\u0432.\n\n[[DARK_AQUA]]\u041F\u043E\u043B\u0443\u0447\u0435\u043D\u0438\u0435 \u043E\u043F\u044B\u0442\u0430:\n[[YELLOW]]\u0427\u0442\u043E\u0431\u044B \u043F\u043E\u043B\u0443\u0447\u0430\u0442\u044C \u043E\u043F\u044B\u0442 \u0437\u0430 \u044D\u0442\u043E\u0442 \u043D\u0430\u0432\u044B\u043A \u0441\u0442\u0440\u0435\u043B\u044F\u0439\u0442\u0435 \u0432 \u043C\u043E\u0431\u043E\u0432 \u0438\u043B\u0438 \u0434\u0440\u0443\u0433\u0438\u0445 \u0438\u0433\u0440\u043E\u043A\u043E\u0432.
|
||||
Guides.Archery.Section.1 = [[DARK_AQUA]]\u041A\u0430\u043A \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442 \u0443\u043C\u0435\u043D\u0438\u0435 \u0423\u043C\u0435\u043B\u044B\u0439 \u0412\u044B\u0441\u0442\u0440\u0435\u043B?\n[[YELLOW]]\u0423\u043C\u0435\u043B\u044B\u0439 \u0412\u044B\u0441\u0442\u0440\u0435\u043B \u0434\u0430\u0435\u0442 \u0434\u043E\u043F\u043E\u043B\u043D\u0438\u0442\u0435\u043B\u044C\u043D\u044B\u0439 \u0443\u0440\u043E\u043D \u043F\u0440\u0438 \u0441\u0442\u0440\u0435\u043B\u044C\u0431\u0435.\n[[YELLOW]]\u0414\u043E\u043F\u043E\u043B\u043D\u0438\u0442\u0435\u043B\u044C\u043D\u044B\u0439 \u0443\u0440\u043E\u043D \u043F\u0440\u0438 \u0423\u043C\u0435\u043B\u043E\u043C \u0412\u044B\u0441\u0442\u0440\u0435\u043B\u0435 \u0440\u0430\u0441\u0442\u0435\u0442 \u0443\u0440\u043E\u0432\u043D\u0435\u043C\n[[YELLOW]]\u043D\u0430\u0432\u044B\u043A\u0430 \u0421\u0442\u0440\u0435\u043B\u044C\u0431\u044B \u0438\u0437 \u041B\u0443\u043A\u0430. \u041F\u043E \u0443\u043C\u043E\u043B\u0447\u0430\u043D\u0438\u044E, \u0443\u0440\u043E\u043D \u043E\u0442 \u0441\u0442\u0440\u0435\u043B\u044C\u0431\u044B \n[[YELLOW]]\u0443\u0432\u0435\u043B\u0438\u0447\u0438\u0432\u0430\u0435\u0442\u0441\u044F \u043D\u0430 10% \u043A\u0430\u0436\u0434\u044B\u0435 50 \u0443\u0440\u043E\u0432\u043D\u0435\u0439, \u0434\u043E \u043C\u0430\u043A\u0441\u0438\u043C\u0430\u043B\u044C\u043D\u043E\u0433\u043E\n[[YELLOW]]\u043F\u043E\u043A\u0430\u0437\u0430\u0442\u0435\u043B\u044F \u0432 200% \u0431\u043E\u043D\u0443\u0441\u043D\u043E\u0433\u043E \u0443\u0440\u043E\u043D\u0430.
|
||||
Guides.Archery.Section.2 = [[DARK_AQUA]]\u041A\u0430\u043A \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442 \u0443\u043C\u0435\u043D\u0438\u0435 \u0428\u043E\u043A\u0438\u0440\u043E\u0432\u0430\u043D\u0438\u0435?\n[[YELLOW]]\u0412\u044B \u0438\u043C\u0435\u0435\u0442\u0435 \u043F\u0430\u0441\u0441\u0438\u0432\u043D\u044B\u0439 \u0448\u0430\u043D\u0441 \u0448\u043E\u043A\u0438\u0440\u043E\u0432\u0442\u044C \u0434\u0440\u0443\u0433\u0438\u0445 \u0438\u0433\u0440\u043E\u043A\u043E\u0432,\n[[YELLOW]]\u0441\u0442\u0440\u0435\u043B\u044F\u044F \u0432 \u043D\u0438\u0445. \u0428\u043E\u043A\u0438\u0440\u043E\u0432\u0430\u043D\u0438\u0435 \u0432\u044B\u043D\u0443\u0436\u0434\u0430\u0435\u0442 \u0432\u0430\u0448\u0435\u0433\u043E \u043E\u043F\u043F\u043E\u043D\u0435\u043D\u0442\u0430 \n[[YELLOW]]\u0441\u043C\u043E\u0442\u0440\u0435\u0442\u044C \u0441\u0442\u0440\u043E\u0433\u043E \u0432\u0432\u0435\u0440\u0445 \u043D\u0430 \u043F\u0440\u043E\u0442\u044F\u0436\u0435\u043D\u0438\u0438 \u043D\u0435\u043A\u043E\u0442\u043E\u0440\u043E\u0433\u043E \u0432\u0440\u0435\u043C\u0435\u043D\u0438.\n[[YELLOW]]\u0428\u043E\u043A\u0438\u0440\u0443\u044E\u0449\u0438\u0439 \u0432\u044B\u0441\u0442\u0440\u0435\u043B \u0442\u0430\u043A\u0436\u0435 \u043D\u0430\u043D\u043E\u0441\u0438\u0442 +4 \u0443\u0440\u043E\u043D\u0430.
|
||||
Guides.Archery.Section.3 = [[DARK_AQUA]]\u041A\u0430\u043A \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442 \u0443\u043C\u0435\u043D\u0438\u0435 \u0412\u043E\u0437\u0432\u0440\u0430\u0449\u0435\u043D\u0438\u0435 \u0421\u0442\u0440\u0435\u043B?\n[[YELLOW]]\u0412\u044B \u0438\u043C\u0435\u0435\u0442\u0435 \u043F\u0430\u0441\u0441\u0438\u0432\u043D\u044B\u0439 \u0448\u0430\u043D\u0441 \u0432\u0435\u0440\u043D\u0443\u0442\u044C \u0441\u0432\u043E\u0438 \u0441\u0442\u0440\u0435\u043B\u044B, \u043A\u043E\u0433\u0434\u0430\n[[YELLOW]]\u0443\u0431\u0438\u0432\u0430\u0435\u0442\u0435 \u043C\u043E\u0431\u0430 \u0441 \u043F\u043E\u043C\u043E\u0449\u044C\u044E \u0432\u0430\u0448\u0435\u0433\u043E \u043B\u0443\u043A\u0430. \u042D\u0442\u043E\u0442 \u0448\u0430\u043D\u0441 \u0440\u0430\u0441\u0442\u0435\u0442\n[[YELLOW]]\u0441 \u0443\u0440\u043E\u0432\u043D\u0435\u043C \u043D\u0430\u0432\u044B\u043A\u0430 \u0421\u0442\u0440\u0435\u043B\u044C\u0431\u044B \u0438\u0437 \u041B\u0443\u043A\u0430. \u041F\u043E \u0443\u043C\u043E\u043B\u0447\u0430\u043D\u0438\u044E, \u044D\u0442\u043E\n[[YELLOW]]\u0443\u043C\u0435\u043D\u0438\u0435 \u0440\u0430\u0441\u0442\u0435\u0442 \u043D\u0430 0.1% \u0441 \u043A\u0430\u0436\u0434\u044B\u043C \u0443\u0440\u043E\u0432\u043D\u0435\u043C, \u0434\u043E \u043C\u0430\u043A\u0441\u0438\u043C\u0430\u043B\u044C\u043D\u044B\u0445\n[[YELLOW]]100% \u043D\u0430 1000 \u0443\u0440\u043E\u0432\u043D\u0435.
|
||||
Guides.Available = [[GRAY]]\u0420\u0443\u043A\u043E\u0432\u043E\u0434\u0441\u0442\u0432\u043E \u0434\u043B\u044F {0} \u0434\u043E\u0441\u0442\u0443\u043F\u043D\u043E - \u043D\u0430\u043F\u0438\u0448\u0438\u0442\u0435 /{1} ? [\u0441\u0442\u0440\u0430\u043D\u0438\u0446\u0430]
|
||||
Guides.Axes.Section.0 = [[DARK_AQUA]]\u041E \u043D\u0430\u0432\u044B\u043A\u0435 \u0412\u043B\u0430\u0434\u0435\u043D\u0438\u044F \u0422\u043E\u043F\u043E\u0440\u043E\u043C:\n[[YELLOW]]\u0421 \u044D\u0442\u0438\u043C \u043D\u0430\u0432\u044B\u043A\u043E\u043C \u0432\u044B \u0441\u043C\u043E\u0436\u0435\u0442\u0435 \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u0442\u044C \u0441\u0432\u043E\u0439 \u0442\u043E\u043F\u043E\u0440 \u043D\u0435 \u0442\u043E\u043B\u044C\u043A\u043E\n[[YELLOW]]\u0434\u043B\u044F \u0440\u0443\u0431\u043A\u0438 \u043B\u0435\u0441\u0430! \u0412\u044B \u0442\u0430\u043A\u0436\u0435 \u043C\u043E\u0436\u0435\u0442\u0435 \u043A\u0440\u043E\u043C\u0441\u0430\u0442\u044C \u043C\u043E\u0431\u043E\u0432\n[[YELLOW]]\u0438 \u0438\u0433\u0440\u043E\u043A\u043E\u0432 \u0434\u043B\u044F \u043F\u043E\u043B\u0443\u0447\u0435\u043D\u0438\u044F \u043E\u043F\u044B\u0442\u0430, \u043D\u0430\u043D\u043E\u0441\u0438\u0442\u044C \u0438\u043C \u0441\u043C\u0435\u0440\u0442\u0435\u043B\u044C\u043D\u044B\u0435\n[[YELLOW]]\u043A\u0440\u0438\u0442\u0438\u0447\u0435\u0441\u043A\u0438\u0435 \u043F\u043E\u0432\u0440\u0435\u0436\u0434\u0435\u043D\u0438\u044F \u0438 \u043E\u0442\u0431\u0440\u0430\u0441\u044B\u0432\u0430\u0442\u044C \u043E\u0442 \u0441\u0435\u0431\u044F.\n[[YELLOW]]\u0422\u0430\u043A\u0436\u0435 \u0432\u0430\u0448 \u0442\u043E\u043F\u043E\u0440 \u0441\u0442\u0430\u043D\u043E\u0432\u0438\u0442\u0441\u044F \u0438\u043D\u0441\u0442\u0440\u0443\u043C\u0435\u043D\u0442\u043E\u043C \u0434\u043B\u044F \u0431\u044B\u0441\u0442\u0440\u043E\u0433\u043E \u0438\n[[YELLOW]]\u043B\u0435\u0433\u043A\u043E\u0433\u043E \u0440\u0430\u0437\u0440\u0443\u0448\u0435\u043D\u0438\u044F \u0431\u0440\u043E\u043D\u0438 \u043F\u0440\u043E\u0442\u0438\u0432\u043D\u0438\u043A\u043E\u0432.\n[[YELLOW]]\u0427\u0435\u043C \u0432\u044B\u0448\u0435 \u0432\u0430\u0448 \u0443\u0440\u043E\u0432\u0435\u043D\u044C \u043D\u0430\u0432\u044B\u043A\u0430, \u0442\u0435\u043C \u0431\u044B\u0441\u0442\u0440\u0435\u0435 \u0440\u0430\u0437\u0440\u0443\u0448\u0430\u0435\u0442\u0441\u044F \u0431\u0440\u043E\u043D\u044F.\n[[DARK_AQUA]]\u041F\u043E\u043B\u0443\u0447\u0435\u043D\u0438\u0435 \u043E\u043F\u044B\u0442\u0430:\n[[YELLOW]]\u0427\u0442\u043E\u0431\u044B \u043F\u043E\u043B\u0443\u0447\u0430\u0442\u044C \u043E\u043F\u044B\u0442 \u0432 \u044D\u0442\u043E\u043C \u043D\u0430\u0432\u044B\u043A\u0435, \u0432\u044B \u0434\u043E\u043B\u0436\u043D\u044B \u0442\u043E\u043F\u043E\u0440\u043E\u043C \n[[YELLOW]]\u043D\u0430\u043D\u043E\u0441\u0438\u0442\u044C \u043F\u043E\u0432\u0440\u0435\u0436\u0434\u0435\u043D\u0438\u044F \u043C\u043E\u0431\u0430\u043C \u0438\u043B\u0438 \u0434\u0440\u0443\u0433\u0438\u043C \u0438\u0433\u0440\u043E\u043A\u0430\u043C.
|
||||
Guides.Axes.Section.1 = [[DARK_AQUA]]\u041A\u0430\u043A \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442 \u0443\u043C\u0435\u043D\u0438\u0435 \u0420\u0430\u0441\u043A\u0430\u043B\u044B\u0432\u0430\u0442\u0435\u043B\u044C \u0427\u0435\u0440\u0435\u043F\u043E\u0432?\n[[YELLOW]]\u042D\u0442\u043E \u0443\u043C\u0435\u043D\u0438\u0435 \u043F\u043E\u0437\u0432\u043E\u043B\u044F\u0435\u0442 \u0432\u0430\u043C \u043D\u0430\u043D\u043E\u0441\u0438\u0442\u044C \u0443\u0434\u0430\u0440 \u043F\u043E \u043E\u0431\u043B\u0430\u0441\u0442\u0438. \u041F\u043E\u0441\u043B\u0435 \u044D\u0442\u043E\u0433\u043E \u0443\u0434\u0430\u0440\u0430\n[[YELLOW]]\u0432\u0441\u0435 \u0432 \u043E\u0431\u043B\u0430\u0441\u0442\u0438 \u043F\u043E\u043B\u0443\u0447\u0430\u0442 \u043F\u043E\u043B\u043E\u0432\u0438\u043D\u0443 \u0443\u0440\u043E\u043D\u0430, \u043D\u0430\u043D\u0435\u0441\u0435\u043D\u043D\u043E\u0433\u043E \u0432\u0430\u043C\u0438 \u0433\u043B\u0430\u0432\u043D\u043E\u0439 \u0446\u0435\u043B\u0438,\n[[YELLOW]]\u0442\u0430\u043A \u0447\u0442\u043E \u044D\u0442\u043E \u0445\u043E\u0440\u043E\u0448\u0438\u0439 \u0441\u043F\u043E\u0441\u043E\u0431 \u0431\u044B\u0441\u0442\u0440\u043E \u0443\u043D\u0438\u0447\u0442\u043E\u0436\u0430\u0442\u044C \u0441\u043A\u043E\u043F\u043B\u0435\u043D\u0438\u044F \u043C\u043E\u0431\u043E\u0432.
|
||||
Guides.Axes.Section.2 = [[DARK_AQUA]]\u041A\u0430\u043A \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442 \u0443\u043C\u0435\u043D\u0438\u0435 \u041A\u0440\u0438\u0442\u0438\u0447\u0435\u0441\u043A\u0438\u0439 \u0423\u0434\u0430\u0440?\n[[YELLOW]]\u041A\u0440\u0438\u0442\u0438\u0447\u0435\u0441\u043A\u0438\u0439 \u0423\u0434\u0430\u0440 - \u044D\u0442\u043E \u043F\u0430\u0441\u0441\u0438\u0432\u043D\u043E\u0435 \u0443\u043C\u0435\u043D\u0438\u0435, \u043A\u043E\u0442\u043E\u0440\u043E\u0435 \u0434\u0430\u0435\u0442 \u0432\u0430\u043C \u0448\u0430\u043D\u0441\n[[YELLOW]]\u043D\u0430\u043D\u0435\u0441\u0442\u0438 \u0434\u043E\u043F\u043E\u043B\u043D\u0438\u0442\u0435\u043B\u044C\u043D\u044B\u0439 \u0443\u0440\u043E\u043D. \u041F\u043E \u0443\u043C\u043E\u043B\u0447\u0430\u043D\u0438\u044E, \n[[YELLOW]]\u043A\u0430\u0436\u0434\u044B\u0435 2 \u0443\u0440\u043E\u0432\u043D\u044F \u043D\u0430\u0432\u044B\u043A\u0430 \u0412\u043B\u0430\u0434\u0435\u043D\u0438\u044F \u0422\u043E\u043F\u043E\u0440\u043E\u043C \u0434\u0430\u044E\u0442 \u0432\u0430\u043C +0.1%\n[[YELLOW]]\u0448\u0430\u043D\u0441 \u043D\u0430\u043D\u0435\u0441\u0442\u0438 \u041A\u0440\u0438\u0442\u0438\u0447\u0435\u0441\u043A\u0438\u0439 \u0423\u0434\u0430\u0440, \u0438\u0437-\u0437\u0430 \u043A\u043E\u0442\u043E\u0440\u043E\u0433\u043E \u043C\u043E\u0431\u044B \u043F\u043E\u043B\u0443\u0447\u0430\u0442\n[[YELLOW]]\u0434\u0432\u043E\u0439\u043D\u043E\u0439 \u0443\u0440\u043E\u043D, \u0430 \u0434\u0440\u0443\u0433\u0438\u0435 \u0438\u0433\u0440\u043E\u043A\u0438 \u043F\u043E\u043B\u0443\u0442\u043E\u0440\u043D\u044B\u0439.
|
||||
Guides.Axes.Section.3 = [[DARK_AQUA]]\u041A\u0430\u043A \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442 \u0443\u043C\u0435\u043D\u0438\u0435 \u041C\u0430\u0441\u0442\u0435\u0440 \u0422\u043E\u043F\u043E\u0440\u0430?\n[[YELLOW]]\u041C\u0430\u0441\u0442\u0435\u0440 \u0422\u043E\u043F\u043E\u0440\u0430 - \u044D\u0442\u043E \u043F\u0430\u0441\u0441\u0438\u0432\u043D\u043E\u0435 \u0443\u043C\u0435\u043D\u0438\u0435, \u043A\u043E\u0442\u043E\u0440\u043E\u0435 \u0434\u043E\u0431\u0430\u0432\u043B\u044F\u0435\u0442\n[[YELLOW]]\u0434\u043E\u043F\u043E\u043B\u043D\u0438\u0442\u0435\u043B\u044C\u043D\u044B\u0439 \u0443\u0440\u043E\u043D \u043A \u0432\u0430\u0448\u0438\u043C \u0430\u0442\u0430\u043A\u0430\u043C \u0442\u043E\u043F\u043E\u0440\u043E\u043C.\n[[YELLOW]]\u041F\u043E \u0443\u043C\u043E\u043B\u0447\u0430\u043D\u0438\u044E, \u0431\u043E\u043D\u0443\u0441\u043D\u044B\u0439 \u0443\u0440\u043E\u043D \u0432\u043E\u0437\u0440\u0430\u0441\u0442\u0430\u0435\u0442 \u043D\u0430 1 \u043A\u0430\u0436\u0434\u044B\u0435 50 \u0443\u0440\u043E\u0432\u043D\u0435\u0439\n[[YELLOW]]\u043D\u0430\u0432\u044B\u043A\u0430, \u0434\u043E \u043C\u0430\u043A\u0441\u0438\u043C\u0430\u043B\u044C\u043D\u043E\u0433\u043E \u043F\u043E\u043A\u0430\u0437\u0430\u0442\u0435\u043B\u044F 4 \u043D\u0430 200 \u0443\u0440\u043E\u0432\u043D\u0435.
|
||||
Guides.Axes.Section.4 = [[DARK_AQUA]]\u041A\u0430\u043A \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442 \u0443\u043C\u0435\u043D\u0438\u0435 \u0411\u0440\u043E\u043D\u0435\u0431\u043E\u0439\u043D\u044B\u0439 \u0423\u0434\u0430\u0440?\n[[YELLOW]]\u0411\u0435\u0439\u0442\u0435 \u0441 \u0442\u0430\u043A\u043E\u0439 \u0441\u0438\u043B\u043E\u0439, \u0447\u0442\u043E\u0431\u044B \u0441\u043E\u043A\u0440\u0443\u0448\u0430\u0442\u044C \u0431\u0440\u043E\u043D\u044E \u0432\u0440\u0430\u0433\u043E\u0432!\n[[YELLOW]]\u0423\u043C\u0435\u043D\u0438\u0435 \u0411\u0440\u043E\u043D\u0435\u0431\u043E\u0439\u043D\u044B\u0439 \u0423\u0434\u0430\u0440 \u0434\u0430\u0435\u0442 \u0432\u0430\u043C \u043F\u0430\u0441\u0441\u0438\u0432\u043D\u044B\u0439 \u0448\u0430\u043D\u0441 \u043F\u043E\u0432\u0440\u0435\u0434\u0438\u0442\u044C \u0431\u0440\u043E\u043D\u044E\n[[YELLOW]]\u0432\u0430\u0448\u0435\u0433\u043E \u043E\u043F\u043F\u043E\u043D\u0435\u043D\u0442\u0430. \u0421\u0438\u043B\u0430 \u043F\u043E\u0432\u0440\u0435\u0436\u0434\u0435\u043D\u0438\u0439 \u0437\u0430\u0432\u0438\u0441\u0438\u0442 \u043E\u0442 \u0432\u0430\u0448\u0435\u0433\u043E \u0443\u0440\u043E\u0432\u043D\u044F \u043D\u0430\u0432\u044B\u043A\u0430.
|
||||
Guides.Axes.Section.5 = [[DARK_AQUA]]\u041A\u0430\u043A \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442 \u0443\u043C\u0435\u043D\u0438\u0435 \u0412\u0435\u043B\u0438\u043A\u0438\u0439 \u0423\u0434\u0430\u0440?\n[[YELLOW]]\u0412\u044B \u0438\u043C\u0435\u0435\u0442\u0435 \u043F\u0430\u0441\u0441\u0438\u0432\u043D\u044B\u0439 \u0448\u0430\u043D\u0441 \u043D\u0430\u043D\u0435\u0441\u0442\u0438 \u0412\u0435\u043B\u0438\u043A\u0438\u0439 \u0423\u0434\u0430\u0440, \u0441\u0440\u0430\u0436\u0430\u044F\u0441\u044C \u0441 \n[[YELLOW]]\u0442\u043E\u043F\u043E\u0440\u043E\u043C \u043F\u0440\u043E\u0442\u0438\u0432 \u043C\u043E\u0431\u043E\u0432 \u0438\u043B\u0438 \u0434\u0440\u0443\u0433\u0438\u0445 \u0438\u0433\u0440\u043E\u043A\u043E\u0432. \u041F\u043E \u0443\u043C\u043E\u043B\u0447\u0430\u043D\u0438\u044E, \n[[YELLOW]]\u044D\u0442\u043E\u0442 \u0448\u0430\u043D\u0441 \u0440\u0430\u0432\u0435\u043D 25%. \u042D\u0442\u043E \u043F\u0430\u0441\u0441\u0438\u0432\u043D\u043E\u0435 \u0443\u043C\u0435\u043D\u0438\u0435 \u0434\u0430\u0435\u0442 \u0432\u0430\u043C \u044D\u0444\u0444\u0435\u043A\u0442\n[[YELLOW]]\u044D\u043A\u0441\u0442\u0440\u0438\u043C\u0430\u043B\u044C\u043D\u043E\u0433\u043E \u043E\u0442\u0431\u0440\u0430\u0441\u044B\u0432\u0430\u043D\u0438\u044F, \u043A\u0430\u043A \u043F\u0440\u0438 \u0437\u0430\u0447\u0430\u0440\u043E\u0432\u0430\u043D\u0438\u0438 \u041E\u0442\u0431\u0440\u0430\u0441\u044B\u0432\u0430\u043D\u0438\u0435 II\n[[YELLOW]]\u041F\u043B\u044E\u0441 \u043A\u043E \u0432\u0441\u0435\u043C\u0443, \u044D\u0442\u043E\u0442 \u0443\u0434\u0430\u0440 \u043D\u0430\u043D\u043E\u0441\u0438\u0442 \u0434\u043E\u043F\u043E\u043B\u043D\u0438\u0442\u0435\u043B\u044C\u043D\u044B\u0435 \u043F\u043E\u0432\u0440\u0435\u0436\u0434\u0435\u043D\u0438\u044F.
|
||||
Guides.Excavation.Section.0 = [[DARK_AQUA]]\u041E \u043D\u0430\u0432\u044B\u043A\u0435 \u0420\u0430\u0441\u043A\u043E\u043F\u043A\u0438:\n[[YELLOW]]\u0420\u0430\u0441\u043A\u043E\u043F\u043A\u0438 \u044F\u0432\u043B\u044F\u044E\u0442\u0441\u044F \u043F\u0440\u043E\u0446\u0435\u0441\u0441\u043E\u043C \u043A\u043E\u043F\u0430\u043D\u0438\u044F \u0441\u044B\u043F\u0443\u0447\u0438\u0445 \u043C\u0430\u0442\u0435\u0440\u0438\u0430\u043B\u043E\u0432.\n[[YELLOW]]\u0412 \u043F\u0440\u043E\u0446\u0435\u0441\u0441\u0435 \u0440\u0430\u0441\u043A\u043E\u043F\u043E\u043A \u0432\u044B \u043C\u043E\u0436\u0435\u0442\u0435 \u043D\u0430\u0439\u0442\u0438 \u0441\u043E\u043A\u0440\u043E\u0432\u0438\u0449\u0430.\n[[YELLOW]]\u0427\u0435\u043C \u0431\u043E\u043B\u044C\u0448\u0435 \u0432\u044B \u043A\u043E\u043F\u0430\u0435\u0442\u0435, \u0442\u0435\u043C \u0431\u043E\u043B\u044C\u0448\u0435 \u0441\u043E\u043A\u0440\u043E\u0432\u0438\u0449 \u0432\u044B \u0441\u043C\u043E\u0436\u0435\u0442\u0435 \u043D\u0430\u0439\u0442\u0438.\n\n[[DARK_AQUA]]\u041F\u043E\u043B\u0443\u0447\u0435\u043D\u0438\u0435 \u043E\u043F\u044B\u0442\u0430:\n[[YELLOW]]\u0427\u0442\u043E\u0431\u044B \u043F\u043E\u043B\u0443\u0447\u0430\u0442\u044C \u043E\u043F\u044B\u0442 \u0437\u0430 \u044D\u0442\u043E\u0442 \u043D\u0430\u0432\u044B\u043A, \u0432\u044B \u0434\u043E\u043B\u0436\u043D\u044B \u043A\u043E\u043F\u0430\u0442\u044C \u0441 \u043B\u043E\u043F\u0430\u0442\u043E\u0439 \u0432 \u0440\u0443\u043A\u0435.\n[[YELLOW]]\u0422\u043E\u043B\u044C\u043A\u043E \u043E\u043F\u0440\u0435\u0434\u0435\u043B\u0435\u043D\u043D\u044B\u0435 \u0431\u043B\u043E\u043A\u0438 \u043F\u0440\u0438 \u043A\u043E\u043F\u0430\u043D\u0438\u0438 \u0434\u0430\u044E\u0442 \u043E\u043F\u044B\u0442 \u0438 \u0441\u043E\u0434\u0435\u0440\u0436\u0430\u0442 \u0441\u043E\u043A\u0440\u043E\u0432\u0438\u0449\u0430.
|
||||
Guides.Excavation.Section.1 = [[DARK_AQUA]]\u0421\u043E\u0432\u043C\u0435\u0441\u0442\u0438\u043C\u044B\u0435 \u043C\u0430\u0442\u0435\u0440\u0438\u0430\u043B\u044B:\n[[YELLOW]]\u0422\u0440\u0430\u0432\u0430, \u0413\u0440\u044F\u0437\u044C, \u041F\u0435\u0441\u043E\u043A, \u0413\u043B\u0438\u043D\u0430, \u0413\u0440\u0430\u0432\u0438\u0439, \u041C\u0438\u0446\u0435\u043B\u0438\u0439, \u041F\u0435\u0441\u043E\u043A \u0414\u0443\u0448.
|
||||
Guides.Excavation.Section.2 = [[DARK_AQUA]]\u041A\u0430\u043A \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u0442\u044C \u0443\u043C\u0435\u043D\u0438\u0435 \u041C\u0435\u0433\u0430 \u0411\u0443\u0440:\n[[YELLOW]]\u0421 \u043B\u043E\u043F\u0430\u0442\u043E\u0439 \u0432 \u0440\u0443\u043A\u0435 \u043A\u043B\u0438\u043A\u043D\u0438\u0442\u0435 \u041F\u041A\u041C \u0447\u0442\u043E\u0431\u044B \u043F\u0440\u0438\u0433\u043E\u0442\u043E\u0432\u0438\u0442\u044C \u0438\u043D\u0441\u0442\u0440\u0443\u043C\u0435\u043D\u0442.\n[[YELLOW]]\u041F\u043E\u0441\u043B\u0435 \u044D\u0442\u043E\u0433\u043E \u0443 \u0432\u0430\u0441 \u0435\u0441\u0442\u044C \u043E\u043A\u043E\u043B\u043E 4 \u0441\u0435\u043A\u0443\u043D\u0434 \u0434\u043B\u044F \u0440\u0430\u0441\u043A\u043E\u043F\u043E\u043A\n[[YELLOW]]\u0441\u043E\u0432\u043C\u0435\u0441\u0442\u0438\u043C\u044B\u0445 \u0431\u043B\u043E\u043A\u043E\u0432 \u0441 \u043F\u043E\u043C\u043E\u0449\u044C\u044E \u0443\u043C\u0435\u043D\u0438\u044F \u041C\u0435\u0433\u0430 \u0411\u0443\u0440.
|
||||
Guides.Excavation.Section.3 = [[DARK_AQUA]]\u0427\u0442\u043E \u0442\u0430\u043A\u043E\u0435 \u041C\u0435\u0433\u0430 \u0411\u0443\u0440?\n[[YELLOW]]\u041C\u0435\u0433\u0430 \u0411\u0443\u0440 - \u044D\u0442\u043E \u0443\u043C\u0435\u043D\u0438\u0435, \u0441\u0432\u044F\u0437\u0430\u043D\u043D\u043E\u0435 \u0441 \u043D\u0430\u0432\u044B\u043A\u043E\u043C \u0420\u0430\u0441\u043A\u043E\u043F\u043A\u0438.\n[[YELLOW]]\u041E\u043D\u043E \u0443\u0442\u0440\u0430\u0438\u0432\u0430\u0435\u0442 \u0448\u0430\u043D\u0441 \u043D\u0430\u0439\u0442\u0438 \u0441\u043E\u043A\u0440\u043E\u0432\u0438\u0449\u0430 \u0438 \u0434\u0430\u0435\u0442 \u0432\u043E\u0437\u043C\u043E\u0436\u043D\u043E\u0441\u0442\u044C\n[[YELLOW]]\u0440\u0430\u0437\u0440\u0443\u0448\u0430\u0442\u044C \u0441\u043E\u0432\u043C\u0435\u0441\u0442\u0438\u043C\u044B\u0435 \u0431\u043B\u043E\u043A\u0438 \u0441 \u043E\u0434\u043D\u043E\u0433\u043E \u0443\u0434\u0430\u0440\u0430.
|
||||
Guides.Excavation.Section.4 = [[DARK_AQUA]]\u041A\u0430\u043A \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442 \u0443\u043C\u0435\u043D\u0438\u0435 \u041E\u0445\u043E\u0442\u043D\u0438\u043A \u0437\u0430 \u0421\u043E\u043A\u0440\u043E\u0432\u0438\u0449\u0430\u043C\u0438?\n[[YELLOW]]\u0412\u0441\u0435 \u0441\u043E\u043A\u0440\u043E\u0432\u0438\u0449\u0430, \u043A\u043E\u0442\u043E\u0440\u044B\u0435 \u043C\u043E\u0433\u0443\u0442 \u0431\u044B\u0442\u044C \u043D\u0430\u0439\u0434\u0435\u043D\u044B \u0441 \u043F\u043E\u043C\u043E\u0449\u044C\u044E\n[[YELLOW]]\u043D\u0430\u0432\u044B\u043A\u0430 \u0420\u0430\u0441\u043A\u043E\u043F\u043A\u0438, \u0438\u043C\u0435\u044E\u0442 \u0441\u0432\u043E\u0438 \u0442\u0440\u0435\u0431\u043E\u0432\u0430\u043D\u0438\u044F \u0443\u0440\u043E\u0432\u043D\u044F \u043C\u0430\u0441\u0442\u0435\u0440\u0441\u0442\u0432\u0430\n[[YELLOW]]\u0447\u0442\u043E\u0431\u044B \u0438\u0445 \u043D\u0430\u0439\u0442\u0438. \u0421\u043B\u0435\u0434\u043E\u0432\u0430\u0442\u0435\u043B\u044C\u043D\u043E, \u0442\u0440\u0443\u0434\u043D\u043E \u0441\u043A\u0430\u0437\u0430\u0442\u044C, \u043D\u0430\u0441\u043A\u043E\u043B\u044C\u043A\u043E \u0432\u0430\u043C\n[[YELLOW]]\u043F\u043E\u043C\u043E\u0436\u0435\u0442 \u044D\u0442\u043E\u0442 \u043D\u0430\u0432\u044B\u043A. \u041F\u0440\u043E\u0441\u0442\u043E \u0437\u043D\u0430\u0439\u0442\u0435, \u0447\u0435\u043C \u0432\u044B\u0448\u0435 \u0432\u0430\u0448 \u0443\u0440\u043E\u0432\u0435\u043D\u044C \u0420\u0430\u0441\u043A\u043E\u043F\u043E\u043A,\n[[YELLOW]]\u0442\u0435\u043C \u0431\u043E\u043B\u044C\u0448\u0435 \u0441\u043E\u043A\u0440\u043E\u0432\u0438\u0449 \u043C\u043E\u0436\u0435\u0442 \u0431\u044B\u0442\u044C \u043D\u0430\u0439\u0434\u0435\u043D\u043E, \u0438 \u0442\u0435\u043C \u0446\u0435\u043D\u043D\u0435\u0435 \u043E\u043D\u0438 \u0431\u0443\u0434\u0443\u0442.\n[[YELLOW]]\u0422\u0430\u043A \u0436\u0435 \u0438\u043C\u0435\u0439\u0442\u0435 \u0432\u0432\u0438\u0434\u0443, \u0447\u0442\u043E \u043A\u0430\u0436\u0434\u044B\u0439 \u0442\u0438\u043F \u043C\u0430\u0442\u0435\u0440\u0438\u0430\u043B\u043E\u0432 \u0420\u0430\u0441\u043A\u043E\u043F\u043E\u043A \u0438\u043C\u0435\u0435\u0442 \u0441\u0432\u043E\u0439\n[[YELLOW]]\u0441\u043E\u0431\u0441\u0442\u0432\u0435\u043D\u043D\u044B\u0439 \u0441\u043F\u0438\u0441\u043E\u043A \u0441\u043E\u043A\u0440\u043E\u0432\u0438\u0449. \u0414\u0440\u0443\u0433\u0438\u043C\u0438 \u0441\u043B\u043E\u0432\u0430\u043C\u0438, \u0441\u043E\u043A\u0440\u043E\u0432\u0438\u0449\u0430, \u043A\u043E\u0442\u043E\u0440\u044B\u0435 \n[[YELLOW]]\u043C\u043E\u0433\u0443\u0442 \u0431\u044B\u0442\u044C \u043D\u0430\u0439\u0434\u0435\u043D\u043D\u044B\u0435 \u0432 \u0417\u0435\u043C\u043B\u0435, \u0431\u0443\u0434\u0443\u0442 \u043E\u0442\u043B\u0438\u0447\u0430\u0442\u044C\u0441\u044F \u043E\u0442 \u0442\u0435\u0445, \u0447\u0442\u043E \u0432\u044B\n[[YELLOW]]\u043C\u043E\u0436\u0435\u0442\u0435 \u043D\u0430\u0439\u0442\u0438 \u0432 \u0413\u0440\u0430\u0432\u0438\u0438.
|
||||
Guides.Excavation.Section.5 = [[DARK_AQUA]]\u0417\u0430\u043C\u0435\u0442\u043A\u0438 \u043E \u043D\u0430\u0432\u044B\u043A\u0435 \u0420\u0430\u0441\u043A\u043E\u043F\u043A\u0438:\n[[YELLOW]]\u041D\u0430\u0445\u043E\u0434\u0438\u043C\u044B\u0435 \u0441\u043E\u043A\u0440\u043E\u0432\u0438\u0449\u0430 \u043F\u0440\u0438 \u0420\u0430\u0441\u043A\u043E\u043F\u043A\u0430\u0445 \u043F\u043E\u043B\u043D\u043E\u0441\u0442\u044C\u044E \u043D\u0430\u0441\u0442\u0440\u0430\u0438\u0432\u0430\u0435\u043C\u044B\u0435.\n[[YELLOW]]\u0422\u0430\u043A \u0447\u0442\u043E, \u043D\u0430 \u0440\u0430\u0437\u043D\u044B\u0445 \u0441\u0435\u0440\u0432\u0435\u0440\u0430\u0445 \u043D\u0430\u0445\u043E\u0434\u043A\u0438 \u043C\u043E\u0433\u0443\u0442 \u0441\u0438\u043B\u044C\u043D\u043E \u043E\u0442\u043B\u0438\u0447\u0430\u0442\u044C\u0441\u044F.
|
||||
Guides.Fishing.Section.0 = [[DARK_AQUA]]\u041E \u043D\u0430\u0432\u044B\u043A\u0435 \u0420\u044B\u0431\u043E\u043B\u043E\u0432\u0441\u0442\u0432\u043E:\n[[YELLOW]]\u0421 \u044D\u0442\u0438\u043C \u043D\u0430\u0432\u044B\u043A\u043E\u043C \u0440\u044B\u0431\u0430\u043B\u043A\u0430 \u0441\u0442\u0430\u043D\u043E\u0432\u0438\u0442\u0441\u044F \u0437\u0430\u0445\u0432\u0430\u0442\u044B\u0432\u0430\u044E\u0449\u0435\u0439!\n[[YELLOW]]\u041D\u0430\u0445\u043E\u0434\u0438\u0442\u0435 \u0441\u043E\u043A\u0440\u043E\u0432\u0438\u0449\u0430 \u0438 \u0432\u044B\u0442\u0440\u044F\u0445\u0438\u0432\u0430\u0439\u0442\u0435 \u043F\u0440\u0435\u0434\u043C\u0435\u0442\u044B \u0438\u0437 \u043C\u043E\u0431\u043E\u0432!\n\n[[DARK_AQUA]]\u041F\u043E\u043B\u0443\u0447\u0435\u043D\u0438\u0435 \u043E\u043F\u044B\u0442\u0430:\n[[YELLOW]]\u0412\u0441\u0435 \u043F\u0440\u043E\u0441\u0442\u043E - \u043B\u043E\u0432\u0438\u0442\u0435 \u0440\u044B\u0431\u0443.
|
||||
Guides.Fishing.Section.1 = [[DARK_AQUA]]\u041A\u0430\u043A \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442 \u0443\u043C\u0435\u043D\u0438\u0435 \u041E\u0445\u043E\u0442\u043D\u0438\u043A \u0437\u0430 \u0421\u043E\u043A\u0440\u043E\u0432\u0438\u0449\u0430\u043C\u0438?\n[[YELLOW]]\u042D\u0442\u043E \u0443\u043C\u0435\u043D\u0438\u0435 \u043F\u043E\u0437\u0432\u043E\u043B\u044F\u0435\u0442 \u043D\u0430\u0445\u043E\u0434\u0438\u0442\u044C \u0441\u043E\u043A\u0440\u043E\u0432\u0438\u0449\u0430 \u0432\u043E \u0432\u0440\u0435\u043C\u044F \u0440\u044B\u0431\u0430\u043B\u043A\u0438,\n[[YELLOW]]\u0435\u0441\u0442\u044C \u0448\u0430\u043D\u0441, \u0447\u0442\u043E \u043E\u043D\u0438 \u0431\u0443\u0434\u0443\u0442 \u0437\u0430\u0447\u0430\u0440\u043E\u0432\u0430\u043D\u043D\u044B\u043C\u0438. \u041A\u0430\u0436\u0434\u043E\u0435 \u0432\u043E\u0437\u043C\u043E\u0436\u043D\u043E\u0435\n[[YELLOW]]\u0441\u043E\u043A\u0440\u043E\u0432\u0438\u0449\u0435 \u0438\u043C\u0435\u0435\u0442 \u0441\u0432\u043E\u0435 \u0442\u0440\u0435\u0431\u043E\u0432\u0430\u043D\u0438\u0435 \u043F\u043E \u043D\u0430\u0432\u044B\u043A\u0443 \u0420\u044B\u0431\u043E\u043B\u043E\u0432\u0441\u0442\u0432\u043E,\n[[YELLOW]]\u0447\u0442\u043E\u0431\u044B \u0435\u0433\u043E \u043D\u0430\u0439\u0442\u0438.\n\n[[YELLOW]]\u0427\u0435\u043C \u0431\u043E\u043B\u044C\u0448\u0435 \u0443\u0440\u043E\u0432\u0435\u043D\u044C \u043D\u0430\u0432\u044B\u043A\u0430 \u0420\u044B\u0431\u043E\u043B\u043E\u0432\u0441\u0442\u0432\u043E,\n[[YELLOW]]\u0442\u0435\u043C \u0431\u043E\u043B\u044C\u0448\u0435 \u0441\u043E\u043A\u0440\u043E\u0432\u0438\u0449 \u043C\u043E\u0436\u043D\u043E \u043D\u0430\u0439\u0442\u0438.
|
||||
Guides.Fishing.Section.2 = [[DARK_AQUA]]\u041A\u0430\u043A \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442 \u0443\u043C\u0435\u043D\u0438\u0435 \u041F\u043E\u0434\u043B\u0435\u0434\u043D\u0430\u044F \u0420\u044B\u0431\u0430\u043B\u043A\u0430?\n[[YELLOW]]\u042D\u0442\u043E \u043F\u0430\u0441\u0441\u0438\u0432\u043D\u043E\u0435 \u0443\u043C\u0435\u043D\u0438\u0435 \u043F\u043E\u0437\u0432\u043E\u043B\u044F\u0435\u0442 \u0432\u0430\u043C \u0440\u044B\u0431\u0430\u0447\u0438\u0442\u044C \u0432\n[[YELLOW]]\u043B\u0435\u0434\u044F\u043D\u044B\u0445 \u0432\u043E\u0434\u043E\u0435\u043C\u0430\u0445. \u041F\u0440\u043E\u0441\u0442\u043E \u0437\u0430\u0431\u0440\u043E\u0441\u044C\u0442\u0435 \u0443\u0434\u043E\u0447\u043A\u0443 \u043D\u0430 \u043B\u0435\u0434\n[[YELLOW]]\u0438 \u0442\u0430\u043C \u043E\u0431\u0440\u0430\u0437\u0443\u0435\u0442\u0441\u044F \u043F\u0440\u043E\u0440\u0443\u0431\u044C \u0434\u043B\u044F \u043B\u043E\u0432\u043B\u0438 \u0440\u044B\u0431\u044B.
|
||||
Guides.Fishing.Section.3 = [[DARK_AQUA]]\u041A\u0430\u043A \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442 \u0443\u043C\u0435\u043D\u0438\u0435 \u0420\u044B\u0431\u0430\u0446\u043A\u0430\u044F \u0414\u0438\u0435\u0442\u0430?\n[[YELLOW]]\u042D\u0442\u043E \u0443\u043C\u0435\u043D\u0438\u0435 \u0443\u0432\u0435\u043B\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u043A\u0430\u0447\u0435\u0441\u0442\u0432\u043E \u0443\u0442\u043E\u043B\u0435\u043D\u0438\u044F \u0433\u043E\u043B\u043E\u0434\u0430\n[[YELLOW]]\u043F\u0440\u0438 \u043F\u043E\u0435\u0434\u0430\u043D\u0438\u0438 \u0440\u044B\u0431\u044B.
|
||||
Guides.Fishing.Section.4 = [[DARK_AQUA]]\u041A\u0430\u043A \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442 \u0443\u043C\u0435\u043D\u0438\u0435 \u0412\u0441\u0442\u0440\u044F\u0441\u043A\u0430?\n[[YELLOW]]\u042D\u0442\u043E \u0443\u043C\u0435\u043D\u0438\u0435 \u043F\u043E\u0437\u0432\u043E\u043B\u044F\u0435\u0442 \u0432\u044B\u0442\u0440\u044F\u0445\u0438\u0432\u0430\u0442\u044C \u043F\u0440\u0435\u0434\u043C\u0435\u0442\u044B \u0438\u0437 \u043C\u043E\u0431\u043E\u0432,\n[[YELLOW]]\u0437\u0430\u0446\u0435\u043F\u0430\u044F \u0438\u0445 \u0443\u0434\u043E\u0447\u043A\u043E\u0439. \u042D\u0442\u043E \u0431\u0443\u0434\u0443\u0442 \u043F\u0440\u0435\u0434\u043C\u0435\u0442\u044B, \u043A\u043E\u0442\u043E\u0440\u044B\u0435 \u043E\u0431\u044B\u0447\u043D\u043E\n[[YELLOW]]\u0432\u044B\u043F\u0430\u0434\u0430\u044E\u0442 \u0438\u0437 \u043D\u0438\u0445 \u043F\u0440\u0438 \u0441\u043C\u0435\u0440\u0442\u0438. \u0422\u0430\u043A \u0436\u0435 \u043C\u043E\u0436\u043D\u043E \u043F\u043E\u043B\u0443\u0447\u0438\u0442\u044C \n[[YELLOW]]\u043D\u0435\u0434\u043E\u0441\u0442\u0443\u043F\u043D\u044B\u0435 \u043E\u0431\u044B\u0447\u043D\u043E \u0432 \u0440\u0435\u0436\u0438\u043C\u0435 \u0432\u044B\u0436\u0438\u0432\u0430\u043D\u0438\u044F \u0433\u043E\u043B\u043E\u0432\u044B \u043C\u043E\u0431\u043E\u0432.
|
||||
Guides.Fishing.Section.5 = [[DARK_AQUA]]\u041A\u0430\u043A \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442 \u0443\u043C\u0435\u043D\u0438\u0435 \u0420\u044B\u0431\u0430\u0446\u043A\u0430\u044F \u0414\u0438\u0435\u0442\u0430?\n[[YELLOW]]\u042D\u0442\u043E \u0443\u043C\u0435\u043D\u0438\u0435 \u0443\u0432\u0435\u043B\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u043A\u0430\u0447\u0435\u0441\u0442\u0432\u043E \u0443\u0442\u043E\u043B\u0435\u043D\u0438\u044F \u0433\u043E\u043B\u043E\u0434\u0430\n[[YELLOW]]\u043F\u0440\u0438 \u043F\u043E\u0435\u0434\u0430\u043D\u0438\u0438 \u0440\u044B\u0431\u044B.
|
||||
Guides.Fishing.Section.6 = [[DARK_AQUA]]\u0417\u0430\u043C\u0435\u0442\u043A\u0438 \u043E \u043D\u0430\u0432\u044B\u043A\u0435 \u0420\u044B\u0431\u043E\u043B\u043E\u0432\u0441\u0442\u0441\u0432\u043E:\n[[YELLOW]]\u0414\u0440\u043E\u043F \u0432\u0435\u0449\u0435\u0439 \u043F\u0440\u0438 \u0440\u044B\u0431\u0430\u043B\u043A\u0435 \u043F\u043E\u043B\u043D\u043E\u0441\u0442\u044C\u044E \u043D\u0430\u0441\u0442\u0440\u0430\u0435\u0432\u0430\u0435\u043C\u044B\u0439,\n[[YELLOW]]\u0442\u0430\u043A \u0447\u0442\u043E \u043D\u0430 \u0440\u0430\u0437\u043D\u044B\u0445 \u0441\u0435\u0440\u0432\u0435\u0440\u0430\u0445 \u0440\u0435\u0437\u0443\u043B\u044C\u0442\u0430\u0442\u044B \u043C\u043E\u0433\u0443\u0442 \u0431\u044B\u0442\u044C \u0440\u0430\u0437\u043D\u044B\u0435.
|
||||
Guides.Header = [[GOLD]]-=[[GREEN]]{0} \u0420\u0443\u043A\u043E\u0432\u043E\u0434\u0441\u0442\u0432\u043E[[GOLD]]=-
|
||||
Guides.Herbalism.Section.0 = [[DARK_AQUA]]\u041E \u043D\u0430\u0432\u044B\u043A\u0435 \u0422\u0440\u0430\u0432\u043D\u0438\u0447\u0435\u0441\u0442\u0432\u043E:\n[[YELLOW]]\u0422\u0440\u0430\u0432\u043D\u0438\u0447\u0435\u0441\u0442\u0432\u043E - \u044D\u0442\u043E \u0432\u0441\u0435 \u0447\u0442\u043E \u043A\u0430\u0441\u0430\u0435\u0442\u0441\u044F \u0441\u0431\u043E\u0440\u0430 \u0442\u0440\u0430\u0432 \u0438 \u0440\u0430\u0441\u0442\u0435\u043D\u0438\u0439.\n\n[[DARK_AQUA]]\u041F\u043E\u043B\u0443\u0447\u0435\u043D\u0438\u0435 \u043E\u043F\u044B\u0442\u0430:\n[[YELLOW]]\u0421\u043E\u0431\u0438\u0440\u0430\u0439\u0442\u0435 \u0442\u0440\u0430\u0432\u044B \u0438 \u0440\u0430\u0441\u0442\u0435\u043D\u0438\u044F.
|
||||
Guides.Herbalism.Section.1 = [[DARK_AQUA]]\u0421\u043E\u0432\u043C\u0435\u0441\u0442\u0438\u043C\u044B\u0435 \u0440\u0430\u0441\u0442\u0435\u043D\u0438\u044F:\n[[YELLOW]]\u041F\u0448\u0435\u043D\u0438\u0446\u0430, \u041A\u0430\u0440\u0442\u043E\u0448\u043A\u0430, \u041C\u043E\u0440\u043A\u043E\u0432\u044C, \u0410\u0440\u0431\u0443\u0437\u044B, \n[[YELLOW]]\u0422\u044B\u043A\u0432\u044B, \u0421\u0430\u0445\u0430\u0440\u043D\u044B\u0435 \u0422\u0440\u043E\u0441\u043D\u0438\u043A\u0438, \u041A\u0430\u043A\u0430\u043E \u0411\u043E\u0431\u044B, \u0426\u0432\u0435\u0442\u044B, \u041A\u0430\u043A\u0442\u0443\u0441\u044B,\n[[YELLOW]]\u0413\u0440\u0438\u0431\u044B, \u0410\u0434\u0441\u043A\u0438\u0435 \u041D\u0430\u0440\u043E\u0441\u0442\u044B, \u041A\u0443\u0432\u0448\u0438\u043D\u043A\u0438, \u041B\u0438\u0430\u043D\u044B.
|
||||
Guides.Herbalism.Section.2 = [[DARK_AQUA]]\u041A\u0430\u043A \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442 \u0443\u043C\u0435\u043D\u0438\u0435 \u041E\u0437\u0435\u043B\u0435\u043D\u0435\u043D\u0438\u0435?\n[[YELLOW]]\u041E\u0437\u0435\u043B\u0435\u043D\u0435\u043D\u0438\u0435 - \u044D\u0442\u043E \u0430\u043A\u0442\u0438\u0432\u043D\u043E\u0435 \u0443\u043C\u0435\u043D\u0438\u0435, \u043A\u043E\u0442\u043E\u0440\u043E\u0435 \u0430\u043A\u0442\u0438\u0432\u0438\u0440\u0443\u0435\u0442\u0441\u044F\n[[YELLOW]]\u043D\u0430\u0436\u0430\u0442\u0438\u0435\u043C \u041F\u041A\u041C \u0441 \u043C\u043E\u0442\u044B\u0433\u043E\u0439 \u0432 \u0440\u0443\u043A\u0435. \u041E\u0437\u0435\u043B\u0435\u043D\u0435\u043D\u0438\u0435 \u0434\u0430\u0435\u0442 \u0432\u0430\u043C \n[[YELLOW]]\u0448\u0430\u043D\u0441 \u0442\u0440\u043E\u0439\u043D\u043E\u0433\u043E \u0434\u0440\u043E\u043F\u0430 \u0440\u0430\u0441\u0442\u0435\u043D\u0438\u0439, \u0430 \u0442\u0430\u043A\u0436\u0435 \u0434\u0430\u0435\u0442 \u0432\u043E\u0437\u043C\u043E\u0436\u043D\u043E\u0441\u0442\u044C \n[[YELLOW]]\u0432\u0441\u0435\u043B\u0438\u0442\u044C \u0436\u0438\u0437\u043D\u044C \u0432 \u043C\u0435\u0440\u0442\u0432\u044B\u0435 \u0431\u043B\u043E\u043A\u0438, \u0442\u0440\u0430\u043D\u0441\u0444\u043E\u0440\u043C\u0438\u0440\u043E\u0432\u0430\u0442\u044C \u0438\u0445 \n[[YELLOW]]\u0438\u0441\u043F\u043E\u043B\u044C\u0437\u0443\u044F \u0441\u0435\u043C\u0435\u043D\u0430 \u0438\u0437 \u0432\u0430\u0448\u0435\u0433\u043E \u0438\u043D\u0432\u0435\u043D\u0442\u0430\u0440\u044F. \u041D\u0430\u043F\u0440\u0438\u043C\u0435\u0440,\n[[YELLOW]]\u043C\u043E\u0436\u043D\u043E \u043F\u0440\u0435\u0432\u0440\u0430\u0442\u0438\u0442\u044C \u043E\u0431\u044B\u0447\u043D\u044B\u0439 \u0431\u0443\u043B\u044B\u0436\u043D\u0438\u043A \u0432 \u0437\u0430\u043C\u0448\u0435\u043B\u044B\u0439.
|
||||
Guides.Herbalism.Section.3 = [[DARK_AQUA]]\u041A\u0430\u043A \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442 \u0443\u043C\u0435\u043D\u0438\u0435 \u0416\u0438\u0432\u0438\u0442\u0435\u043B\u044C\u043D\u043E\u0435 \u041F\u0440\u0438\u043A\u043E\u0441\u043D\u043E\u0432\u0435\u043D\u0438\u0435 (\u043D\u0430 \u0443\u0440\u043E\u0436\u0430\u0439)?\n[[YELLOW]]\u042D\u0442\u043E \u043F\u0430\u0441\u0441\u0438\u0432\u043D\u043E\u0435 \u0443\u043C\u0435\u043D\u0438\u0435 \u0434\u0430\u0435\u0442 \u0432\u0430\u043C \u0448\u0430\u043D\u0441 \u0430\u0432\u0442\u043E\u043C\u0430\u0442\u0438\u0447\u0435\u0441\u043A\u0438\n[[YELLOW]]\u043F\u043E\u0441\u0430\u0434\u0438\u0442\u044C \u043D\u043E\u0432\u044B\u0435 \u0440\u0430\u0441\u0442\u0435\u043D\u0438\u044F \u043F\u0440\u0438 \u0441\u0431\u043E\u0440\u0435 \u0443\u0436\u0435 \u0441\u043E\u0437\u0440\u0435\u0432\u0448\u0438\u0445. \n[[YELLOW]]\u042D\u0442\u043E\u0442 \u0448\u0430\u043D\u0441 \u0437\u0430\u0432\u0438\u0441\u0438\u0442 \u043E\u0442 \u0443\u0440\u043E\u0432\u043D\u044F \u043D\u0430\u0432\u044B\u043A\u0430 \u0422\u0440\u0430\u0432\u043D\u0438\u0447\u0435\u0441\u0442\u0432\u043E.
|
||||
Guides.Herbalism.Section.4 = [[DARK_AQUA]]\u041A\u0430\u043A \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442 \u0443\u043C\u0435\u043D\u0438\u0435 \u0416\u0438\u0432\u0438\u0442\u0435\u043B\u044C\u043D\u043E\u0435 \u041F\u0440\u0438\u043A\u043E\u0441\u043D\u043E\u0432\u0435\u043D\u0438\u0435 (\u043D\u0430 \u043A\u0430\u043C\u0435\u043D\u044C/\u0433\u0440\u044F\u0437\u044C)?\n[[YELLOW]]\u042D\u0442\u043E \u0430\u043A\u0442\u0438\u0432\u043D\u043E\u0435 \u0443\u043C\u0435\u043D\u0438\u0435 \u043F\u043E\u0437\u0432\u043E\u043B\u044F\u0435\u0442 \u0432\u0430\u043C \u043F\u0440\u0435\u0432\u0440\u0430\u0449\u0430\u0442\u044C \u043C\u0435\u0440\u0442\u0432\u044B\u0435 \u0431\u043B\u043E\u043A\u0438 \u0432 \u0438\u0445\n[[YELLOW]]\u0436\u0438\u0432\u044B\u0435 \u0441\u043E\u043E\u0442\u0432\u0435\u0442\u0441\u0442\u0432\u0438\u044F. \u0412\u044B \u043C\u043E\u0436\u0435\u0442\u0435 \u0441\u0434\u0435\u043B\u0430\u0442\u044C \u044D\u0442\u043E \u043A\u043B\u0438\u043A\u043D\u0443\u0432 \u041F\u041A\u041C\n[[YELLOW]]\u043D\u0430 \u0431\u043B\u043E\u043A \u0441 \u0441\u0435\u043C\u0435\u043D\u0430\u043C\u0438 \u0432 \u0440\u0443\u043A\u0435. \u042D\u0442\u043E \u043F\u043E\u0442\u0440\u0430\u0442\u0438\u0442 1 \u0441\u0435\u043C\u044F\u0447\u043A\u043E.
|
||||
Guides.Herbalism.Section.5 = [[DARK_AQUA]]\u041A\u0430\u043A \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442 \u0443\u043C\u0435\u043D\u0438\u0435 \u0424\u0435\u0440\u043C\u0435\u0440\u0441\u043A\u0430\u044F \u0414\u0438\u0435\u0442\u0430?\n[[YELLOW]]\u042D\u0442\u043E \u0443\u043C\u0435\u043D\u0438\u0435 \u0443\u0432\u0435\u043B\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u043A\u0430\u0447\u0435\u0441\u0442\u0432\u043E \u0443\u0442\u043E\u043B\u0435\u043D\u0438\u044F \u0433\u043E\u043B\u043E\u0434\u0430\n[[YELLOW]]\u043F\u0440\u0438 \u043F\u043E\u0435\u0434\u0430\u043D\u0438\u0438 \u0425\u043B\u0435\u0431\u0430, \u041F\u0435\u0447\u0435\u043D\u044C\u044F, \u0410\u0440\u0431\u0443\u0437\u0430, \u0413\u0440\u0438\u0431\u043D\u043E\u0433\u043E \u0421\u0443\u043F\u0430,\n[[YELLOW]]\u041C\u043E\u0440\u043A\u043E\u0432\u0438 \u0438 \u041A\u0430\u0440\u0442\u043E\u0448\u043A\u0438.
|
||||
Guides.Herbalism.Section.6 = [[DARK_AQUA]]\u041A\u0430\u043A \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442 \u0443\u043C\u0435\u043D\u0438\u0435 \u0425\u0430\u0439\u043B\u0438\u0430\u043D\u0441\u043A\u0430\u044F \u0423\u0434\u0430\u0447\u0430?\n[[YELLOW]]\u042D\u0442\u043E \u043F\u0430\u0441\u0441\u0438\u0432\u043D\u043E\u0435 \u0443\u043C\u0435\u043D\u0438\u0435 \u0434\u0430\u0435\u0442 \u0432\u0430\u043C \u0448\u0430\u043D\u0441 \u043D\u0430\u0439\u0442\u0438 \u0440\u0435\u0434\u043A\u0438\u0435\n[[YELLOW]]\u043F\u0440\u0435\u0434\u043C\u0435\u0442\u044B, \u043B\u043E\u043C\u0430\u044F \u043C\u0435\u0447\u0435\u043C \u043E\u043F\u0440\u0435\u0434\u0435\u043B\u0435\u043D\u043D\u044B\u0435 \u0431\u043B\u043E\u043A\u0438.
|
||||
Guides.Herbalism.Section.7 = [[DARK_AQUA]]\u041A\u0430\u043A \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442 \u0443\u043C\u0435\u043D\u0438\u0435 \u0414\u0432\u043E\u0439\u043D\u043E\u0439 \u0414\u0440\u043E\u043F?\n[[YELLOW]]\u042D\u0442\u043E \u043F\u0430\u0441\u0441\u0438\u0432\u043D\u043E\u0435 \u0443\u043C\u0435\u043D\u0438\u0435 \u0434\u0430\u0435\u0442 \u0431\u043E\u043B\u044C\u0448\u0438\u0439 \u0432\u044B\u0445\u043E\u0434 \u043F\u0440\u0438 \u0441\u0431\u043E\u0440\u0435 \u0443\u0440\u043E\u0436\u0430\u044F.
|
||||
Guides.Mining.Section.0 = [[DARK_AQUA]]\u041E \u043D\u0430\u0432\u044B\u043A\u0435 \u0428\u0430\u0445\u0442\u0435\u0440\u0441\u0442\u0432\u043E:\n[[YELLOW]]\u0428\u0430\u0445\u0442\u0435\u0440\u0441\u0442\u0432\u043E \u0432\u043A\u043B\u044E\u0447\u0430\u0435\u0442 \u0432 \u0441\u0435\u0431\u044F \u0434\u043E\u0431\u044B\u0447\u0443 \u043A\u0430\u043C\u043D\u044F \u0438 \u0440\u0443\u0434. \u041E\u043D\u043E \u0434\u0430\u0435\u0442 \u0448\u0430\u043D\u0441,\n[[YELLOW]]\u0447\u0442\u043E \u043D\u0435\u043A\u043E\u0442\u043E\u0440\u044B\u0435 \u0440\u0435\u0434\u043A\u0438\u0435 \u043C\u0430\u0442\u0435\u0440\u0438\u0430\u043B\u044B \u0431\u0443\u0434\u0443\u0442 \u043D\u0430\u0439\u0434\u0435\u043D\u044B \u0432\u043E \u0432\u0440\u0435\u043C\u044F \u0434\u043E\u0431\u044B\u0447\u0438.\n\n[[DARK_AQUA]]\u041F\u043E\u043B\u0443\u0447\u0435\u043D\u0438\u0435 \u043E\u043F\u044B\u0442\u0430:\n[[YELLOW]]\u0427\u0442\u043E\u0431\u044B \u043F\u043E\u043B\u0443\u0447\u0430\u0442\u044C \u043E\u043F\u044B\u0442, \u0432\u044B \u0434\u043E\u043B\u0436\u043D\u044B \u0432\u0435\u0441\u0442\u0438 \u0434\u043E\u0431\u044B\u0447\u0443 \u0441 \u043A\u0438\u0440\u043A\u043E\u0439 \u0432 \u0440\u0443\u043A\u0435.\n[[YELLOW]]\u041E\u043F\u044B\u0442 \u0434\u0430\u0435\u0442\u0441\u044F \u0437\u0430 \u0434\u043E\u0431\u044B\u0447\u0443 \u043E\u043F\u0440\u0435\u0434\u0435\u043B\u0435\u043D\u043D\u044B\u0445 \u0431\u043B\u043E\u043A\u043E\u0432.
|
||||
Guides.Mining.Section.1 = [[DARK_AQUA]]\u0421\u043E\u0432\u043C\u0435\u0441\u0442\u0438\u043C\u044B\u0435 \u0411\u043B\u043E\u043A\u0438:\n[[YELLOW]]\u041A\u0430\u043C\u0435\u043D\u044C, \u0423\u0433\u043E\u043B\u044C, \u0416\u0435\u043B\u0435\u0437\u043D\u0430\u044F \u0420\u0443\u0434\u0430, \u0417\u043E\u043B\u043E\u0442\u0430\u044F \u0420\u0443\u0434\u0430, \u0410\u043B\u043C\u0430\u0437\u043D\u0430\u044F \u0420\u0443\u0434\u0430, \u0420\u0435\u0434\u0441\u0442\u043E\u0443\u043D,\n[[YELLOW]]\u041B\u0430\u0437\u0443\u0440\u0438\u0442\u043E\u0432\u0430\u044F \u0420\u0443\u0434\u0430, \u041E\u0431\u0441\u0438\u0434\u0438\u0430\u043D, \u0417\u0430\u043C\u0448\u043B\u0435\u043D\u043D\u044B\u0439 \u0431\u0443\u043B\u044B\u0436\u043D\u0438\u043A, \u041A\u0430\u043C\u0435\u043D\u044C \u041A\u0440\u0430\u044F,\n[[YELLOW]]\u0421\u0432\u0435\u0442\u044F\u0449\u0438\u0439\u0441\u044F \u041A\u0430\u043C\u0435\u043D\u044C \u0438 \u0410\u0434\u0441\u043A\u0438\u0439 \u041A\u0430\u043C\u0435\u043D\u044C.
|
||||
Guides.Mining.Section.2 = [[DARK_AQUA]]\u041A\u0430\u043A \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u0442\u044C \u0443\u043C\u0435\u043D\u0438\u0435 \u0421\u0443\u043F\u0435\u0440 \u0414\u0440\u043E\u0431\u0438\u043B\u043A\u0430:\n[[YELLOW]]\u0421 \u043A\u0438\u0440\u043A\u043E\u0439 \u0432 \u0440\u0443\u043A\u0435 \u043A\u043B\u0438\u043A\u043D\u0438\u0442\u0435 \u041F\u041A\u041C \u0447\u0442\u043E\u0431\u044B \u043F\u0440\u0438\u0433\u043E\u0442\u043E\u0432\u0438\u0442\u044C \u0438\u043D\u0441\u0442\u0440\u0443\u043C\u0435\u043D\u0442.\n[[YELLOW]]\u041F\u043E\u0441\u043B\u0435 \u044D\u0442\u043E\u0433\u043E \u0443 \u0432\u0430\u0441 \u0435\u0441\u0442\u044C \u043E\u043A\u043E\u043B\u043E 4 \u0441\u0435\u043A\u0443\u043D\u0434 \u0434\u043B\u044F \u0434\u043E\u0431\u044B\u0447\u0438\n[[YELLOW]]\u0441\u043E\u0432\u043C\u0435\u0441\u0442\u0438\u043C\u044B\u0445 \u0431\u043B\u043E\u043A\u043E\u0432 \u0441 \u043F\u043E\u043C\u043E\u0449\u044C\u044E \u0443\u043C\u0435\u043D\u0438\u044F \u0421\u0443\u043F\u0435\u0440 \u0414\u0440\u043E\u0431\u0438\u043B\u043A\u0430.
|
||||
Guides.Mining.Section.3 = [[DARK_AQUA]]\u0427\u0442\u043E \u0442\u0430\u043A\u043E\u0435 \u0421\u0443\u043F\u0435\u0440 \u0414\u0440\u043E\u0431\u0438\u043B\u043A\u0430?\n[[YELLOW]]\u0421\u0443\u043F\u0435\u0440 \u0414\u0440\u043E\u0431\u0438\u043B\u043A\u0430 - \u044D\u0442\u043E \u0443\u043C\u0435\u043D\u0438\u0435, \u0441\u0432\u044F\u0437\u0430\u043D\u043D\u043E\u0435 \u0441 \u043D\u0430\u0432\u044B\u043A\u043E\u043C \u0428\u0430\u0445\u0442\u0435\u0440\u0441\u0442\u0432\u043E.\n[[YELLOW]]\u041E\u043D\u043E \u0443\u0442\u0440\u0430\u0438\u0432\u0430\u0435\u0442 \u0448\u0430\u043D\u0441 \u043D\u0430\u0439\u0442\u0438 \u0441\u043E\u043A\u0440\u043E\u0432\u0438\u0449\u0430 \u0438 \u0434\u0430\u0435\u0442 \u0432\u043E\u0437\u043C\u043E\u0436\u043D\u043E\u0441\u0442\u044C\n[[YELLOW]]\u0440\u0430\u0437\u0440\u0443\u0448\u0430\u0442\u044C \u0431\u043B\u043E\u043A\u0438 \u0441 \u043E\u0434\u043D\u043E\u0433\u043E \u0443\u0434\u0430\u0440\u0430.
|
||||
Guides.Mining.Section.4 = [[DARK_AQUA]]\u041A\u0430\u043A \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u0442\u044C \u0443\u043C\u0435\u043D\u0438\u0435 \u041F\u043E\u0434\u0440\u044B\u0432\u043D\u0430\u044F \u0414\u043E\u0431\u044B\u0447\u0430:\n[[YELLOW]]\u0421 \u0434\u0435\u0442\u043E\u043D\u0430\u0442\u043E\u0440\u043E\u043C \u0432 \u0440\u0443\u043A\u0435 (\u0437\u0430\u0436\u0438\u0433\u0430\u043B\u043A\u0430 \u043F\u043E \u0443\u043C\u043E\u043B\u0447\u0430\u043D\u0438\u044E), \u0441\u043E\u0431\u043B\u044E\u0434\u0430\u044F\n[[YELLOW]]\u0434\u0438\u0441\u0442\u0430\u043D\u0446\u0438\u044E, \u043F\u0440\u0438\u0441\u044F\u0434\u044C\u0442\u0435, \u043D\u0430\u0432\u0435\u0434\u0438\u0442\u0435 \u043F\u0435\u0440\u0435\u043A\u0440\u0435\u0441\u0442\u0438\u0435 \u043D\u0430 TNT \u0438 \n[[YELLOW]]\u043A\u043B\u0438\u043A\u043D\u0438\u0442\u0435 \u041F\u041A\u041C, \u044D\u0442\u043E \u043F\u0440\u0438\u0432\u0435\u0434\u0435\u0442 \u043A \u0435\u0433\u043E \u043C\u0433\u043D\u043E\u0432\u0435\u043D\u043D\u043E\u043C\u0443 \u0432\u0437\u0440\u044B\u0432\u0443.
|
||||
Guides.Mining.Section.5 = [[DARK_AQUA]]\u041A\u0430\u043A \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442 \u0443\u043C\u0435\u043D\u0438\u0435 \u041F\u043E\u0434\u0440\u044B\u0432\u043D\u0430\u044F \u0414\u043E\u0431\u044B\u0447\u0430?\n[[YELLOW]]\u041F\u043E\u0434\u0440\u044B\u0432\u043D\u0430\u044F \u0414\u043E\u0431\u044B\u0447\u0430 - \u044D\u0442\u043E \u0443\u043C\u0435\u043D\u0438\u0435, \u0441\u0432\u044F\u0437\u0430\u043D\u043D\u043E\u0435 \u0441 \u043D\u0430\u0432\u044B\u043A\u043E\u043C\n[[YELLOW]]\u0428\u0430\u0445\u0442\u0435\u0440\u0441\u0442\u0432\u043E. \u041E\u043D\u043E \u0434\u0430\u0435\u0442 \u0431\u043E\u043D\u0443\u0441\u044B \u043F\u0440\u0438 \u0432\u0437\u0440\u044B\u0432\u0435 TNT \u0438 \u043F\u043E\u0437\u0432\u043E\u043B\u044F\u0435\u0442\n[[YELLOW]]\u0432\u0437\u0440\u044B\u0432\u0430\u0442\u044C \u0435\u0433\u043E \u043D\u0430 \u0440\u0430\u0441\u0441\u0442\u043E\u044F\u043D\u0438\u0438. \u0415\u0441\u0442\u044C \u0442\u0440\u0438 \u043E\u0441\u0431\u0435\u043D\u043D\u043E\u0441\u0442\u0438 \u041F\u043E\u0434\u0440\u044B\u0432\u043D\u043E\u0439 \u0414\u043E\u0431\u044B\u0447\u0438. \n[[YELLOW]]\u041F\u0435\u0440\u0432\u0430\u044F - \u044D\u0442\u043E \u0443\u043C\u0435\u043D\u0438\u0435 \u0411\u043E\u043B\u044C\u0448\u0438\u0435 \u0411\u043E\u043C\u0431\u044B, \u043A\u043E\u0442\u043E\u0440\u043E\u0435 \u0443\u0432\u0435\u043B\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0440\u0430\u0434\u0438\u0443\u0441\n[[YELLOW]]\u0432\u0437\u0440\u044B\u0432\u0430 TNT. \u0412\u0442\u043E\u0440\u0430\u044F - \u0443\u043C\u0435\u043D\u0438\u0435 \u042D\u043A\u0441\u043F\u0435\u0440\u0442 \u0412\u0437\u0440\u044B\u0432\u043E\u0432, \u043A\u043E\u0442\u043E\u0440\u043E\u0435 \u0443\u043C\u0435\u043D\u044C\u0448\u0430\u0435\u0442 \n[[YELLOW]]\u043F\u043E\u043B\u0443\u0447\u0435\u043D\u043D\u044B\u0435 \u0432\u0430\u043C\u0438 \u043F\u043E\u0432\u0440\u0435\u0436\u0434\u0435\u043D\u0438\u044F \u043E\u0442 \u0432\u0437\u0440\u044B\u0432\u0430 TNT. \u0422\u0440\u0435\u0442\u044C\u044F - \u0443\u043C\u0435\u043D\u044C\u0448\u0435\u043D\u0438\u0435\n[[YELLOW]]\u0434\u0440\u043E\u043F\u0430 \u043F\u0440\u043E\u0441\u0442\u044B\u0445 \u043A\u0430\u043C\u043D\u0435\u0439, \u0438 \u0443\u0432\u0435\u043B\u0438\u0447\u0435\u043D\u0438\u0435 \u0434\u0440\u043E\u043F\u0430 \u043F\u043E\u043B\u0435\u0437\u043D\u044B\u0445 \u0440\u0443\u0434.
|
||||
Guides.Page.Invalid = \u041D\u0435\u043F\u0440\u0430\u0432\u0438\u043B\u044C\u043D\u044B\u0439 \u043D\u043E\u043C\u0435\u0440 \u0441\u0442\u0440\u0430\u043D\u0438\u0446\u044B!
|
||||
Guides.Page.OutOfRange = \u042D\u0442\u0430 \u0441\u0442\u0440\u0430\u043D\u0438\u0446\u0430 \u043D\u0435 \u0441\u0443\u0449\u0435\u0441\u0442\u0432\u0443\u0435\u0442, \u0432\u0441\u0435\u0433\u043E \u0435\u0441\u0442\u044C {0} \u0441\u0442\u0440\u0430\u043D\u0438\u0446.
|
||||
Guides.Repair.Section.0 = [[DARK_AQUA]]\u041E \u043D\u0430\u0432\u044B\u043A\u0435 \u0420\u0435\u043C\u043E\u043D\u0442:\n[[YELLOW]]\u0420\u0435\u043C\u043E\u043D\u0442 \u043F\u043E\u0437\u0432\u043E\u043B\u044F\u0435\u0442 \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u0442\u044C \u0436\u0435\u043B\u0435\u0437\u043D\u044B\u0439 \u0431\u043B\u043E\u043A \u0434\u043B\u044F \u043F\u043E\u0447\u0438\u043D\u043A\u0438 \u0431\u0440\u043E\u043D\u0438\n[[YELLOW]]\u0438 \u0438\u043D\u0441\u0442\u0440\u0443\u043C\u0435\u043D\u0442\u043E\u0432, \u0438\u043B\u0438 \u0436\u0435 \u0437\u043E\u043B\u043E\u0442\u043E\u0439 \u0431\u043B\u043E\u043A \u0434\u043B\u044F \u0438\u0445 \u0440\u0430\u0437\u0431\u043E\u0440\u043A\u0438 \u043D\u0430 \u0441\u044B\u0440\u044C\u0435. \n\n[[DARK_AQUA]]\u041F\u043E\u043B\u0443\u0447\u0435\u043D\u0438\u0435 \u043E\u043F\u044B\u0442\u0430:\n[[YELLOW]]\u0427\u0438\u043D\u0438\u0442\u0435 \u0438\u043D\u0441\u0442\u0440\u0443\u043C\u0435\u043D\u0442\u044B \u0438 \u0431\u0440\u043E\u043D\u044E, \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u0443\u044F mcMMO \u043D\u0430\u043A\u043E\u0432\u0430\u043B\u044C\u043D\u044E. \n[[YELLOW]]\u041F\u043E \u0443\u043C\u043E\u043B\u0447\u0430\u043D\u0438\u044E, \u044D\u0442\u043E \u0436\u0435\u043B\u0435\u0437\u043D\u044B\u0439 \u0431\u043B\u043E\u043A \u0438 \u044D\u0442\u0443 \n[[YELLOW]]\u043D\u0430\u043A\u043E\u0432\u0430\u043B\u044C\u043D\u044E \u043D\u0435 \u0441\u043B\u0435\u0434\u0443\u0435\u0442 \u043F\u0443\u0442\u0430\u0442\u044C \u0441 \u043E\u0440\u0438\u0433\u0438\u043D\u0430\u043B\u044C\u043D\u043E\u0439.
|
||||
Guides.Repair.Section.1 = [[DARK_AQUA]]\u041A\u0430\u043A \u0440\u0435\u043C\u043E\u043D\u0442\u0438\u0440\u043E\u0432\u0430\u0442\u044C \u0432\u0435\u0449\u0438?\n[[YELLOW]]\u0420\u0430\u0437\u043C\u0435\u0441\u0442\u0438\u0442\u0435 mcMMO \u043D\u0430\u043A\u043E\u0432\u0430\u043B\u044C\u043D\u044E \u0438 \u043A\u043B\u0438\u043A\u043D\u0438\u0442\u0435 \u043F\u043E \u043D\u0435\u0439 \u041F\u041A\u041C \n[[YELLOW]]\u0434\u043B\u044F \u043F\u043E\u0447\u0438\u043D\u043A\u0438 \u043F\u0440\u0435\u0434\u043C\u0435\u0442\u0430 \u0432 \u0440\u0443\u043A\u0435. \u042D\u0442\u043E \u0441\u0442\u043E\u0438\u0442 \u0435\u0434\u0435\u043D\u0438\u0446\u0443 \u0441\u044B\u0440\u044C\u044F.
|
||||
Guides.Repair.Section.2 = [[DARK_AQUA]]\u041A\u0430\u043A \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442 \u0443\u043C\u0435\u043D\u0438\u0435 \u041C\u0430\u0441\u0442\u0435\u0440 \u0420\u0435\u043C\u043E\u043D\u0442\u0430?\n[[YELLOW]]\u0423\u043C\u0435\u043D\u0438\u0435 \u041C\u0430\u0441\u0442\u0435\u0440 \u0420\u0435\u043C\u043E\u043D\u0442\u0430 \u043F\u043E\u0432\u044B\u0448\u0430\u0435\u0442 \u044D\u0444\u0444\u0435\u043A\u0442\u0438\u0432\u043D\u043E\u0441\u0442\u044C \u043F\u043E\u0447\u0438\u043D\u043A\u0438.\n[[YELLOW]]\u042D\u0444\u0444\u0435\u043A\u0442\u0438\u0432\u043D\u043E\u0441\u0442\u044C \u0437\u0430\u0432\u0438\u0441\u0438\u0442 \u043E\u0442 \u0443\u0440\u043E\u0432\u043D\u044F \u043D\u0430\u0432\u044B\u043A\u0430 \u0420\u0435\u043C\u043E\u043D\u0442\u0430.
|
||||
Guides.Repair.Section.3 = [[DARK_AQUA]]\u041A\u0430\u043A \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442 \u0443\u043C\u0435\u043D\u0438\u0435 \u0421\u0443\u043F\u0435\u0440 \u0420\u0435\u043C\u043E\u043D\u0442?\n[[YELLOW]]\u0421\u0443\u043F\u0435\u0440 \u0420\u0435\u043C\u043E\u043D\u0442 - \u044D\u0442\u043E \u043F\u0430\u0441\u0441\u0438\u0432\u043D\u043E\u0435 \u0443\u043C\u0435\u043D\u0438\u0435. \u041F\u0440\u0438 \u043F\u043E\u0447\u0438\u043D\u043A\u0435\n[[YELLOW]]\u043F\u0440\u0435\u0434\u043C\u0435\u0442\u0430 \u043E\u043D\u043E \u0434\u0430\u0435\u0442 \u0432\u0430\u043C \u0448\u0430\u043D\u0441 \u043E\u0442\u0440\u0435\u043C\u043E\u043D\u0442\u0438\u0440\u043E\u0432\u0430\u0442\u044C \u0435\u0433\u043E\n[[YELLOW]]\u0441 \u0434\u0432\u043E\u0439\u043D\u043E\u0439 \u044D\u0444\u0444\u0435\u043A\u0442\u0438\u0432\u043D\u043E\u0441\u0442\u044C\u044E.
|
||||
Guides.Repair.Section.4 = [[DARK_AQUA]]\u041A\u0430\u043A \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442 \u0443\u043C\u0435\u043D\u0438\u0435 \u0412\u043E\u043B\u0448\u0435\u0431\u043D\u0430\u044F \u041A\u043E\u0432\u043A\u0430?\n[[YELLOW]]\u042D\u0442\u043E \u043F\u0430\u0441\u0441\u0438\u0432\u043D\u043E\u0435 \u0443\u043C\u0435\u043D\u0438\u0435 \u043F\u043E\u0437\u0432\u043E\u043B\u044F\u0435\u0442 \u0432\u0430\u043C \u0440\u0435\u043C\u043E\u043D\u0442\u0438\u0440\u043E\u0432\u0430\u0442\u044C \u043F\u0440\u0435\u0434\u043C\u0435\u0442\u044B\n[[YELLOW]]\u0441 \u043E\u043F\u0440\u0435\u0434\u0435\u043B\u043B\u0435\u043D\u043D\u044B\u043C\u0448\u0430\u043D\u0441\u043E\u043C \u0441\u043E\u0445\u0440\u0430\u043D\u0438\u0442\u044C \u0438\u0445 \u0437\u0430\u0447\u0430\u0440\u043E\u0432\u0430\u043D\u0438\u0435. \n[[YELLOW]]\u042D\u0442\u043E \u0437\u0430\u0447\u0430\u0440\u043E\u0432\u0430\u043D\u0438\u0435 \u043C\u043E\u0436\u0435\u0442 \u043E\u0441\u0442\u0430\u0442\u044C\u0441\u044F \u043D\u0430 \u043F\u0440\u0435\u0436\u043D\u0435\u043C \u0443\u0440\u043E\u0432\u043D\u0435,\n[[YELLOW]]\u0441\u043D\u0438\u0437\u0438\u0442\u044C\u0441\u044F \u0438\u043B\u0438 \u0438\u0441\u0447\u0435\u0437\u043D\u0443\u0442\u044C.
|
||||
Guides.Smelting.Section.0 = \u0421\u043A\u043E\u0440\u043E \u0431\u0443\u0434\u0435\u0442...
|
||||
Guides.Swords.Section.0 = [[DARK_AQUA]]\u041E \u043D\u0430\u0432\u044B\u043A\u0435 \u0412\u043B\u0430\u0434\u0435\u043D\u0438\u044F \u041C\u0435\u0447\u0435\u043C:\n[[YELLOW]]\u042D\u0442\u043E\u0442 \u043D\u0430\u0432\u044B\u043A \u0434\u0430\u0435\u0442 \u0440\u0430\u0437\u043B\u0438\u0447\u043D\u044B\u0435 \u0431\u043E\u043D\u0443\u0441\u044B \u043F\u0440\u0438 \u0431\u0438\u0442\u0432\u0435 \u043C\u0435\u0447\u0435\u043C.\n\n[[DARK_AQUA]]\u041F\u043E\u043B\u0443\u0447\u0435\u043D\u0438\u0435 \u043E\u043F\u044B\u0442\u0430:\n[[YELLOW]]\u041E\u043F\u044B\u0442 \u043D\u0430\u0447\u0438\u0441\u043B\u044F\u0435\u0442\u0441\u044F \u0432 \u0437\u0430\u0432\u0438\u0441\u0438\u043C\u043E\u0441\u0442\u0438 \u043E\u0442 \u0443\u0440\u043E\u043D\u0430, \u043D\u0430\u043D\u0435\u0441\u0435\u043D\u043D\u043E\u0433\u043E \n[[YELLOW]]\u043C\u043E\u0431\u0430\u043C \u0438\u043B\u0438 \u0434\u0440\u0443\u0433\u0438\u043C \u0438\u0433\u0440\u043E\u043A\u0430\u043C \u043F\u0440\u0438 \u043F\u043E\u043C\u043E\u0449\u0438 \u043C\u0435\u0447\u0430.
|
||||
Guides.Swords.Section.1 = [[DARK_AQUA]]\u041A\u0430\u043A \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442 \u0443\u043C\u0435\u043D\u0438\u0435 \u0420\u0435\u0436\u0443\u0449\u0438\u0439 \u0423\u0434\u0430\u0440?\n[[YELLOW]]\u0420\u0435\u0436\u0443\u0449\u0438\u0439 \u0423\u0434\u0430\u0440 - \u044D\u0442\u043E \u0430\u043A\u0442\u0438\u0432\u043D\u043E\u0435 \u0443\u043C\u0435\u043D\u0438\u0435, \u043A\u043E\u0442\u043E\u0440\u043E\u0435 \u0430\u043A\u0442\u0438\u0432\u0438\u0440\u0443\u0435\u0442\u0441\u044F \n[[YELLOW]]\u043D\u0430\u0436\u0430\u0442\u0438\u0435\u043C \u041F\u041A\u041C \u0441 \u043C\u0435\u0447\u0435\u043C \u0432 \u0440\u0443\u043A\u0435. \u042D\u0442\u043E \u0443\u043C\u0435\u043D\u0438\u0435 \u043F\u043E\u0437\u0432\u043E\u043B\u044F\u0435\u0442 \u0441\u043E\u0432\u0435\u0440\u0448\u0438\u0442\u044C \n[[YELLOW]]\u0443\u0434\u0430\u0440 \u043F\u043E \u043E\u0431\u043B\u0430\u0441\u0442\u0438, \u0447\u0442\u043E \u043D\u0430\u043D\u0435\u0441\u0435\u0442 \u0434\u043E\u043F\u043E\u043B\u043D\u0438\u0442\u0435\u043B\u044C\u043D\u043E 25% \u0443\u0440\u043E\u043D\u0430\n[[YELLOW]]\u0438 \u0432\u044B\u0437\u043E\u0432\u0435\u0442 \u044D\u0444\u0444\u0435\u043A\u0442 \u043A\u0440\u043E\u0432\u043E\u0442\u0435\u0447\u0435\u043D\u0438\u044F, \u043A\u043E\u0442\u043E\u0440\u044B\u0439 \u043F\u0440\u043E\u0434\u043B\u0438\u0442\u0441\u044F 5 \u0442\u0438\u043A\u043E\u0432.
|
||||
Guides.Swords.Section.2 = [[DARK_AQUA]]\u041A\u0430\u043A \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442 \u0443\u043C\u0435\u043D\u0438\u0435 \u041A\u043E\u043D\u0442\u0440\u0430\u0442\u0430\u043A\u0430?\n[[YELLOW]]\u041A\u043E\u043D\u0442\u0440\u0430\u0442\u0430\u043A\u0430 - \u044D\u0442\u043E \u0430\u043A\u0442\u0438\u0432\u043D\u043E\u0435 \u0443\u043C\u0435\u043D\u0438\u0435, \u043A\u043E\u0442\u043E\u0440\u043E\u0435 \u0434\u0430\u0435\u0442 \u0448\u0430\u043D\u0441 \u043F\u0440\u0438\n[[YELLOW]]\u043F\u0440\u0438 \u0431\u043B\u043E\u043A\u0438\u0440\u043E\u0432\u0430\u043D\u0438\u0438 \u0443\u0434\u0430\u0440\u043E\u0432 \u043E\u0442\u0440\u0430\u0437\u0438\u0442\u044C 50% \u043F\u043E\u043B\u0443\u0447\u0435\u043D\u043D\u043E\u0433\u043E \u0443\u0440\u043E\u043D\u0430.
|
||||
Guides.Swords.Section.3 = [[DARK_AQUA]]\u041A\u0430\u043A \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442 \u0443\u043C\u0435\u043D\u0438\u0435 \u041A\u0440\u043E\u0432\u043E\u0442\u0435\u0447\u0435\u043D\u0438\u0435?\n[[YELLOW]]\u041A\u0440\u043E\u0432\u043E\u0442\u0435\u0447\u0435\u043D\u0438\u0435 \u0437\u0430\u0441\u0442\u0430\u0432\u043B\u044F\u0435\u0442 \u0432\u0440\u0430\u0433\u043E\u0432 \u043F\u043E\u043B\u0443\u0447\u0430\u0442\u044C \u0443\u0440\u043E\u043D \u043A\u0430\u0436\u0434\u044B\u0435 2 \u0441\u0435\u043A\u0443\u043D\u0434\u044B.\n[[YELLOW]]\u0426\u0435\u043B\u044C \u0431\u0443\u0434\u0435\u0442 \u043A\u0440\u043E\u0432\u043E\u0442\u043E\u0447\u0438\u0442\u044C \u043F\u043E\u043A\u0430 \u043D\u0435 \u043F\u0440\u0435\u043A\u0440\u0430\u0442\u0438\u0442\u0441\u044F \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435 \u044D\u0444\u0444\u0435\u043A\u0442\u0430\n[[YELLOW]]\u0438\u043B\u0438 \u043D\u0435 \u043D\u0430\u0441\u0442\u0443\u043F\u0438\u0442 \u0441\u043C\u0435\u0440\u0442\u044C. \u041F\u0440\u043E\u0434\u043E\u043B\u0436\u0438\u0442\u0435\u043B\u044C\u043D\u043E\u0441\u0442\u044C \u044D\u0444\u0444\u0435\u043A\u0442\u0430\n[[YELLOW]]\u0437\u0430\u0432\u0438\u0441\u0438\u0442 \u043E\u0442 \u0443\u0440\u043E\u0432\u043D\u044F \u043D\u0430\u0432\u044B\u043A\u0430 \u0412\u043B\u0430\u0434\u0435\u043D\u0438\u044F \u041C\u0435\u0447\u0435\u043C.
|
||||
Guides.Taming.Section.0 = [[DARK_AQUA]]\u041E \u043D\u0430\u0432\u044B\u043A\u0435 \u0423\u043A\u0440\u043E\u0449\u0435\u043D\u0438\u0435:\n[[YELLOW]]\u041D\u0430\u0432\u044B\u043A \u0423\u043A\u0440\u043E\u0449\u0435\u043D\u0438\u0435 \u0434\u0430\u0435\u0442 \u0438\u0433\u0440\u043E\u043A\u0430\u043C \u0440\u0430\u0437\u043B\u0438\u0447\u043D\u044B\u0435 \u0431\u043E\u043D\u0443\u0441\u044B \u0432 \u0431\u0438\u0442\u0432\u0435\n[[YELLOW]]\u0441 \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u043D\u0438\u0435\u043C \u0437\u0432\u0435\u0440\u0435\u0439.\n\n[[DARK_AQUA]]\u041F\u043E\u043B\u0443\u0447\u0435\u043D\u0438\u0435 \u043E\u043F\u044B\u0442\u0430:\n[[YELLOW]]\u0427\u0442\u043E\u0431\u044B \u043F\u043E\u043B\u0443\u0447\u0430\u0442\u044C \u043E\u043F\u044B\u0442 \u0432 \u044D\u0442\u043E\u043C \u043D\u0430\u0432\u044B\u043A\u0435, \u0432\u0430\u043C \u043D\u0443\u0436\u043D\u043E \u043F\u0440\u0438\u0440\u0443\u0447\u0430\u0442\u044C \u0432\u043E\u043B\u043A\u043E\u0432\n[[YELLOW]]\u0438\u043B\u0438 \u043E\u0446\u0435\u043B\u043E\u0442\u043E\u0432, \u0430 \u0442\u0430\u043A\u0436\u0435 \u0441\u0440\u0430\u0436\u0430\u0442\u044C\u0441\u044F \u043F\u0440\u0438 \u043F\u043E\u043C\u043E\u0449\u0438 \u0432\u043E\u043B\u043A\u043E\u0432.
|
||||
Guides.Taming.Section.1 = [[DARK_AQUA]]\u041A\u0430\u043A \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442 \u0443\u043C\u0435\u043D\u0438\u0435 \u0417\u043E\u0432 \u041F\u0440\u0435\u0434\u043A\u043E\u0432?\n[[YELLOW]]\u0417\u043E\u0432 \u041F\u0440\u0435\u0434\u043A\u043E\u0432 - \u044D\u0442\u043E \u0430\u043A\u0442\u0438\u0432\u043D\u043E\u0435 \u0443\u043C\u0435\u043D\u0438\u0435, \u043A\u043E\u0442\u043E\u0440\u043E\u0435 \u043F\u043E\u0437\u0432\u043E\u043B\u044F\u0435\u0442 \u0432\u0430\u043C\n[[YELLOW]]\u043F\u0440\u0438\u0437\u044B\u0432\u0430\u0442\u044C \u043A \u0441\u0435\u0431\u0435 \u043F\u0440\u0438\u0440\u0443\u0447\u0435\u043D\u043D\u044B\u0445 \u0432\u043E\u043B\u043A\u043E\u0432 \u0438\u043B\u0438 \u043E\u0446\u0435\u043B\u043E\u0442\u043E\u0432. \u042D\u0442\u043E \u043C\u043E\u0436\u043D\u043E\n[[YELLOW]]\u0441\u0434\u0435\u043B\u0430\u0442\u044C \u043D\u0430\u0436\u0430\u0432 \u041B\u041A\u041C, \u0434\u0435\u0440\u0436\u0430 \u0432 \u0440\u0443\u043A\u0435 \u043A\u043E\u0441\u0442\u0438 \u0438\u043B\u0438 \u0440\u044B\u0431\u0443.
|
||||
Guides.Taming.Section.2 = [[DARK_AQUA]]\u041A\u0430\u043A \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442 \u0443\u043C\u0435\u043D\u0438\u0435 \u0417\u043D\u0430\u043D\u0438\u0435 \u0417\u0432\u0435\u0440\u0435\u0439?\n[[YELLOW]]\u0417\u043D\u0430\u043D\u0438\u0435 \u0417\u0432\u0435\u0440\u0435\u0439 \u043F\u043E\u0437\u0432\u043E\u043B\u044F\u0435\u0442 \u0438\u0433\u0440\u043E\u043A\u0430\u043C \u043F\u0440\u043E\u0432\u0435\u0440\u044F\u0442\u044C \u0437\u0434\u043E\u0440\u043E\u0432\u044C\u0435 \u0438\u0445 \u043F\u0438\u0442\u043E\u043C\u0446\u0435\u0432\n[[YELLOW]]\u0438 \u043F\u043E\u043B\u0443\u0447\u0430\u0442\u044C \u0440\u0430\u0437\u043B\u0438\u0447\u043D\u0443\u044E \u0438\u043D\u0444\u043E\u0440\u043C\u0430\u0446\u0438\u044E \u043E \u043D\u0438\u0445. \u041A\u043B\u0438\u043A\u043D\u0438\u0442\u0435 \u041B\u041A\u041C \u043F\u043E \u0432\u043E\u043B\u043A\u0443 \u0438\u043B\u0438 \n[[YELLOW]]\u043E\u0446\u0435\u043B\u043E\u0442\u0443, \u0447\u0442\u043E\u0431\u044B \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u0442\u044C \u0443\u043C\u0435\u043D\u0438\u0435 \u0417\u043D\u0430\u043D\u0438\u0435 \u0417\u0432\u0435\u0440\u0435\u0439.
|
||||
Guides.Taming.Section.3 = [[DARK_AQUA]]\u041A\u0430\u043A \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442 \u0443\u043C\u0435\u043D\u0438\u0435 \u0423\u043A\u0443\u0441?\n[[YELLOW]]\u0423\u043A\u0443\u0441 - \u044D\u0442\u043E \u043F\u0430\u0441\u0441\u0438\u0432\u043D\u043E\u0435 \u0443\u043C\u0435\u043D\u0438\u0435, \u043A\u043E\u0442\u043E\u0440\u043E\u0435 \u0434\u0430\u0435\u0442 \u0448\u0430\u043D\u0441 \u0447\u0442\u043E \u0430\u0442\u0430\u043A\u0430\n[[YELLOW]]\u0432\u0430\u0448\u0438\u0445 \u0432\u043E\u043B\u043A\u043E\u0432 \u043F\u0440\u0438\u0432\u0435\u0434\u0435\u0442 \u043A \u043A\u0440\u043E\u0432\u043E\u0442\u0435\u0447\u0435\u043D\u0438\u044E \u0446\u0435\u043B\u0438.
|
||||
Guides.Taming.Section.4 = [[DARK_AQUA]]\u041A\u0430\u043A \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442 \u0443\u043C\u0435\u043D\u0438\u0435 \u041E\u0441\u0442\u0440\u044B\u0435 \u041A\u043E\u0433\u0442\u0438?\n[[YELLOW]]\u0423\u043C\u0435\u043D\u0438\u0435 \u041E\u0441\u0442\u0440\u044B\u0435 \u041A\u043E\u0433\u0442\u0438 \u043F\u043E\u0437\u0432\u043E\u043B\u044F\u0435\u0442 \u0432\u0430\u0448\u0438\u043C\u0438 \u0432\u043E\u043B\u043A\u0430\u043C \u043D\u0430\u043D\u043E\u0441\u0438\u0442\u044C\n[[YELLOW]]\u0434\u043E\u043F\u043E\u043B\u043D\u0438\u0442\u0435\u043B\u044C\u043D\u044B\u0439 \u0443\u0440\u043E\u043D, \u043A\u043E\u0442\u043E\u0440\u044B\u0439 \u0437\u0430\u0432\u0438\u0441\u0438\u0442 \u043E\u0442 \u0443\u0440\u043E\u0432\u043D\u044F \u043D\u0430\u0432\u044B\u043A\u0430 \u0423\u043A\u0440\u043E\u0449\u0435\u043D\u0438\u0435.
|
||||
Guides.Taming.Section.5 = [[DARK_AQUA]]\u041A\u0430\u043A \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442 \u0443\u043C\u0435\u043D\u0438\u0435 \u0417\u043D\u0430\u043D\u0438\u0435 \u041E\u043A\u0440\u0443\u0436\u0430\u044E\u0449\u0435\u0439 \u0421\u0440\u0435\u0434\u044B?\n[[YELLOW]]\u042D\u0442\u043E \u043F\u0430\u0441\u0441\u0438\u0432\u043D\u043E\u0435 \u0443\u043C\u0435\u043D\u0438\u0435 \u043F\u043E\u0437\u0432\u043E\u043B\u044F\u0435\u0442 \u0432\u0430\u0448\u0438\u043C \u0432\u043E\u043B\u043A\u0430\u043C \u0442\u0435\u043B\u0435\u043F\u043E\u0440\u0442\u0438\u0440\u043E\u0432\u0430\u0442\u0441\u044F\n[[YELLOW]]\u043A \u0432\u0430\u043C,\u0435\u0441\u043B\u0438 \u0438\u043C \u0443\u0433\u0440\u043E\u0436\u0430\u0435\u0442 \u043E\u043F\u0430\u0441\u043D\u043E\u0441\u0442\u044C, \u043D\u0430\u043F\u0440\u0438\u043C\u0435\u0440 \u041A\u0430\u043A\u0442\u0443\u0441/\u041B\u0430\u0432\u0430. \u041E\u043D\u043E \u0442\u0430\u043A\u0436\u0435\n[[YELLOW]]\u0434\u0430\u0435\u0442 \u0432\u0430\u0448\u0438\u043C \u0432\u043E\u043B\u043A\u0430\u043C \u0437\u0430\u0449\u0438\u0442\u0443 \u043E\u0442 \u043F\u043E\u043B\u0443\u0447\u0435\u043D\u0438\u044F \u0443\u0440\u043E\u043D\u0430 \u043F\u0440\u0438 \u043F\u0430\u0434\u0435\u043D\u0438\u0438.
|
||||
Guides.Taming.Section.6 = [[DARK_AQUA]]\u041A\u0430\u043A \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442 \u0443\u043C\u0435\u043D\u0438\u0435 \u0413\u0443\u0441\u0442\u043E\u0439 \u041C\u0435\u0445?\n[[YELLOW]]\u042D\u0442\u043E \u043F\u0430\u0441\u0441\u0438\u0432\u043D\u043E\u0435 \u0443\u043C\u0435\u043D\u0438\u0435 \u0443\u043C\u0435\u043D\u044C\u0448\u0430\u0435\u0442 \u043F\u043E\u043B\u0443\u0447\u0430\u0435\u043C\u044B\u0439 \u0432\u0430\u0448\u0438\u043C\u0438 \u0432\u043E\u043B\u043A\u0430\u043C\u0438\n[[YELLOW]]\u0443\u0440\u043E\u043D \u0438 \u043D\u0430\u0434\u0435\u043B\u044F\u0435\u0442 \u0438\u0445 \u043E\u0433\u043D\u0435\u0441\u0442\u043E\u0439\u043A\u043E\u0441\u0442\u044C\u044E.
|
||||
Guides.Taming.Section.7 = [[DARK_AQUA]]\u041A\u0430\u043A \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442 \u0443\u043C\u0435\u043D\u0438\u0435 \u041D\u0430\u0434\u0435\u0436\u043D\u0430\u044F \u0417\u0430\u0449\u0438\u0442\u0430?\n[[YELLOW]]\u042D\u0442\u043E \u043F\u0430\u0441\u0441\u0438\u0432\u043D\u043E\u0435 \u0443\u043C\u0435\u043D\u0438\u0435 \u0443\u043C\u0435\u043D\u044C\u0448\u0430\u0435\u0442 \u043F\u043E\u043B\u0443\u0447\u0430\u0435\u043C\u044B\u0439 \u0432\u0430\u0448\u0438\u043C\u0438\n[[YELLOW]]\u0432\u043E\u043B\u043A\u0430\u043C\u0438 \u0443\u0440\u043E\u043D \u043F\u0440\u0438 \u0432\u0437\u0440\u044B\u0432\u0430\u0445.
|
||||
Guides.Taming.Section.8 = [[DARK_AQUA]]\u041A\u0430\u043A \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442 \u0443\u043C\u0435\u043D\u0438\u0435 \u0411\u044B\u0441\u0442\u0440\u043E\u0435 \u041F\u0438\u0442\u0430\u043D\u0438\u0435?\n[[YELLOW]]\u042D\u0442\u043E \u043F\u0430\u0441\u0441\u0438\u0432\u043D\u043E\u0435 \u0443\u043C\u0435\u043D\u0438\u0435 \u0434\u0430\u0435\u0442 \u0432\u0430\u0448\u0438\u043C \u0432\u043E\u043B\u043A\u0430\u043C \u0448\u0430\u043D\u0441\n[[YELLOW]]\u0438\u0441\u0446\u0435\u043B\u0438\u0442\u044C\u0441\u044F, \u043A\u043E\u0433\u0434\u0430 \u043E\u043D\u0438 \u0430\u0442\u0430\u043A\u0443\u044E\u0442 \u043A\u043E\u0433\u043E-\u043B\u0438\u0431\u043E.
|
||||
Guides.Unarmed.Section.0 = [[DARK_AQUA]]\u041E \u043D\u0430\u0432\u044B\u043A\u0435 \u0411\u0435\u0437\u043E\u0440\u0443\u0436\u043D\u044B\u0439:\n[[YELLOW]]\u041D\u0430\u0432\u044B\u043A \u0411\u0435\u0437\u043E\u0440\u0443\u0436\u043D\u044B\u0439 \u0434\u0430\u0435\u0442 \u0440\u0430\u0437\u043B\u0438\u0447\u043D\u044B\u0435 \u0431\u043E\u0435\u0432\u044B\u0435 \u0431\u043E\u043D\u0443\u0441\u044B, \u043A\u043E\u0433\u0434\u0430\n[[YELLOW]]\u0432\u044B \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u0443\u0435\u0442\u0435 \u0432\u0430\u0448\u0438 \u043A\u0443\u043B\u0430\u043A\u0438 \u043A\u0430\u043A \u043E\u0440\u0443\u0436\u0438\u0435.\n\n[[DARK_AQUA]]\u041F\u043E\u043B\u0443\u0447\u0435\u043D\u0438\u0435 \u043E\u043F\u044B\u0442\u0430:\n[[YELLOW]]\u041A\u043E\u043B\u0438\u0447\u0435\u0441\u0442\u0432\u043E \u043F\u043E\u043B\u0443\u0447\u0430\u0435\u043C\u043E\u0433\u043E \u043E\u043F\u044B\u0442\u0430 \u0437\u0430\u0432\u0438\u0441\u0438\u0442 \u043E\u0442 \u0443\u0440\u043E\u043D\u0430, \u043D\u0430\u043D\u0435\u0441\u0435\u043D\u043D\u043E\u0433\u043E\n[[YELLOW]]\u043A\u0443\u043B\u0430\u043A\u0430\u043C\u0438 \u043C\u043E\u0431\u0430\u043C \u0438\u043B\u0438 \u0434\u0440\u0443\u0433\u0438\u043C \u0438\u0433\u0440\u043E\u043A\u0430\u043C.
|
||||
Guides.Unarmed.Section.1 = [[DARK_AQUA]]\u041A\u0430\u043A \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442 \u0443\u043C\u0435\u043D\u0438\u0435 \u0411\u0435\u0440\u0441\u0435\u0440\u043A?\n[[YELLOW]]\u0411\u0435\u0440\u0441\u0435\u0440\u043A - \u044D\u0442\u043E \u0430\u043A\u0442\u0438\u0432\u043D\u043E\u0435 \u0443\u043C\u0435\u043D\u0438\u0435, \u043A\u043E\u0442\u043E\u0440\u043E\u0435 \u0430\u043A\u0442\u0438\u0432\u0438\u0440\u0443\u0435\u0442\u0441\u044F \u043D\u0430\u0436\u0430\u0442\u0438\u0435\u043C \u041F\u041A\u041C.\n[[YELLOW]]\u041A\u043E\u0433\u0434\u0430 \u043E\u043D\u043E \u0430\u043A\u0442\u0438\u0432\u043D\u043E \u0432\u044B \u0431\u0443\u0434\u0435\u0442\u0435 \u043D\u0430\u043D\u043E\u0441\u0438\u0442\u044C \u043D\u0430 50% \u0431\u043E\u043B\u044C\u0448\u0435 \u0443\u0440\u043E\u043D\u0430 \u0438\n[[YELLOW]]\u0441\u043C\u043E\u0436\u0435\u0442\u0435 \u043C\u0433\u043D\u043E\u0432\u0435\u043D\u043D\u043E \u0440\u0430\u0437\u0440\u0443\u0448\u0430\u0442\u044C \u0445\u0440\u0443\u043F\u043A\u0438\u0435 \u0431\u043B\u043E\u043A\u0438, \u043A\u0430\u043A \u0413\u0440\u044F\u0437\u044C \u0438 \u0422\u0440\u0430\u0432\u0430.
|
||||
Guides.Unarmed.Section.2 = [[DARK_AQUA]]\u041A\u0430\u043A \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442 \u0443\u043C\u0435\u043D\u0438\u0435 \u0416\u0435\u043B\u0435\u0437\u043D\u044B\u0439 \u041A\u0443\u043B\u0430\u043A?\n[[YELLOW]]\u0423\u043C\u0435\u043D\u0438\u0435 \u0416\u0435\u043B\u0435\u0437\u043D\u044B\u0439 \u041A\u0443\u043B\u0430\u043A \u0443\u0432\u0435\u043B\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0443\u0440\u043E\u043D, \u043D\u0430\u043D\u043E\u0441\u0438\u043C\u044B\u0439\n[[YELLOW]]\u043A\u0443\u043B\u0430\u043A\u0430\u043C\u0438 \u043C\u043E\u0431\u0430\u043C \u0438 \u0434\u0440\u0443\u0433\u0438\u043C \u0438\u0433\u0440\u043E\u043A\u0430\u043C.
|
||||
Guides.Unarmed.Section.3 = [[DARK_AQUA]]\u041A\u0430\u043A \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442 \u0443\u043C\u0435\u043D\u0438\u0435 \u041E\u0442\u0440\u0430\u0436\u0435\u043D\u0438\u0435 \u0421\u0442\u0440\u0435\u043B?\n[[YELLOW]]\u041E\u0442\u0440\u0430\u0436\u0435\u043D\u0438\u0435 \u0421\u0442\u0440\u0435\u043B - \u044D\u0442\u043E \u043F\u0430\u0441\u0441\u0438\u0432\u043D\u043E\u0435 \u0443\u043C\u0435\u043D\u0438\u0435, \u043A\u043E\u0442\u043E\u0440\u043E\u0435 \u0434\u0430\u0435\u0442 \u0432\u0430\u043C \u0448\u0430\u043D\u0441\n[[YELLOW]]\u043E\u0442\u0440\u0430\u0436\u0430\u0442\u044C \u0441\u0442\u0440\u0435\u043B\u044B, \u0432\u044B\u043F\u0443\u0449\u0435\u043D\u044B\u0435 \u0421\u043A\u0435\u043B\u0435\u0442\u0430\u043C\u0438 \u0438\u043B\u0438 \u0434\u0440\u0443\u0433\u0438\u043C\u0438 \u0438\u0433\u0440\u043E\u043A\u0430\u043C\u0438.\n[[YELLOW]]\u0421\u0442\u0440\u0435\u043B\u0430 \u0443\u043F\u0430\u0434\u0435\u0442 \u043D\u0430 \u0437\u0435\u043C\u043B\u044E \u0431\u0435\u0437 \u043F\u0440\u0438\u0447\u0435\u043D\u0435\u043D\u0438\u044F \u0432\u0430\u043C \u0432\u0440\u0435\u0434\u0430.
|
||||
Guides.Unarmed.Section.4 = [[DARK_AQUA]]\u041A\u0430\u043A \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442 \u0443\u043C\u0435\u043D\u0438\u0435 \u0416\u0435\u043B\u0435\u0437\u043D\u0430\u044F \u0425\u0432\u0430\u0442\u043A\u0430?\n[[YELLOW]]\u0416\u0435\u043B\u0435\u0437\u043D\u0430\u044F \u0425\u0432\u0430\u0442\u043A\u0430 - \u044D\u0442\u043E \u043F\u0430\u0441\u0441\u0438\u0432\u043D\u043E\u0435 \u0443\u043C\u0435\u043D\u0438\u0435, \u043A\u043E\u0442\u043E\u0440\u043E\u0435 \u043F\u0440\u0435\u043F\u044F\u0442\u0441\u0442\u0432\u0443\u0435\u0442\n[[YELLOW]]\u0440\u0430\u0437\u043E\u0440\u0443\u0436\u0435\u043D\u0438\u044E. \u0428\u0430\u043D\u0441 \u0440\u0430\u0441\u0442\u0435\u0442 \u0432\u043C\u0435\u0441\u0442\u0435 \u0441 \u0443\u0440\u043E\u0432\u043D\u0435\u043C \u043D\u0430\u0432\u044B\u043A\u0430 \u0411\u0435\u0437\u043E\u0440\u0443\u0436\u043D\u044B\u0439.
|
||||
Guides.Unarmed.Section.5 = [[DARK_AQUA]]\u041A\u0430\u043A \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442 \u0443\u043C\u0435\u043D\u0438\u0435 \u0420\u0430\u0437\u043E\u0440\u0443\u0436\u0435\u043D\u0438\u0435?\n[[YELLOW]]\u042D\u0442\u043E \u043F\u0430\u0441\u0441\u0438\u0432\u043D\u043E\u0435 \u0443\u043C\u0435\u043D\u0438\u0435 \u043F\u043E\u0437\u0432\u043E\u043B\u044F\u0435\u0442 \u0440\u0430\u0437\u043E\u0440\u0443\u0436\u0430\u0442\u044C \u0434\u0440\u0443\u0433\u0438\u0445 \u0438\u0433\u0440\u043E\u043A\u043E\u0432,\n[[YELLOW]]\u0442\u043E \u0435\u0441\u0442\u044C \u043F\u0440\u0438\u0432\u043E\u0434\u0438\u0442 \u043A \u0432\u044B\u043F\u0430\u0434\u0435\u043D\u0438\u044E \u043D\u0430 \u0437\u0435\u043C\u043B\u044E \u043E\u0440\u0443\u0436\u0438\u044F \u043F\u0440\u043E\u0442\u0438\u0432\u043D\u0438\u043A\u0430.
|
||||
Guides.Usage = \u0418\u0441\u043F\u043E\u043B\u044C\u0437\u0443\u0439\u0442\u0435 /{0} ? [\u0441\u0442\u0440\u0430\u043D\u0438\u0446\u0430]
|
||||
Guides.Woodcutting.Section.0 = [[DARK_AQUA]]\u041E \u043D\u0430\u0432\u044B\u043A\u0435 \u041B\u0435\u0441\u043E\u0440\u0443\u0431\u0441\u0442\u0432\u043E:\n[[YELLOW]]\u041B\u0435\u0441\u043E\u0440\u0443\u0431\u0441\u0442\u0432\u043E - \u044D\u0442\u043E \u0432\u0441\u0435 \u0447\u0442\u043E \u043A\u0430\u0441\u0430\u0435\u0442\u0441\u044F \u0440\u0443\u0431\u043A\u0438 \u0434\u0435\u0440\u0435\u0432\u044C\u0435\u0432.\n\n[[DARK_AQUA]]\u041F\u043E\u043B\u0443\u0447\u0435\u043D\u0438\u0435 \u043E\u043F\u044B\u0442\u0430:\n[[YELLOW]]\u041E\u043F\u044B\u0442 \u0434\u0430\u0435\u0442\u0441\u044F \u043F\u0440\u0438 \u0440\u0430\u0437\u0440\u0443\u0448\u0435\u043D\u0438\u0438 \u0431\u043B\u043E\u043A\u043E\u0432 \u0434\u0440\u0435\u0432\u0435\u0441\u0438\u043D\u044B.
|
||||
Guides.Woodcutting.Section.1 = [[DARK_AQUA]]\u041A\u0430\u043A \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442 \u0443\u043C\u0435\u043D\u0438\u0435 \u041B\u0435\u0441\u043E\u0440\u0443\u0431?\n[[YELLOW]]\u041B\u0435\u0441\u043E\u0440\u0443\u0431 - \u044D\u0442\u043E \u0430\u043A\u0442\u0438\u0432\u043D\u043E\u0435 \u0443\u043C\u0435\u043D\u0438\u0435, \u043A\u043E\u0442\u043E\u0440\u043E\u0435 \u0430\u043A\u0442\u0438\u0432\u0438\u0440\u0443\u0435\u0442\u0441\u044F\n[[YELLOW]]\u043D\u0430\u0436\u0430\u0442\u0438\u0435\u043C \u041F\u041A\u041C \u0441 \u0442\u043E\u043F\u043E\u0440\u043E\u043C \u0432 \u0440\u0443\u043A\u0435. \u042D\u0442\u043E \u043F\u0440\u0438\u0432\u0435\u0434\u0435\u0442 \u043A \u0442\u043E\u043C\u0443, \n[[YELLOW]]\u0447\u0442\u043E \u0432\u0441\u0435 \u0434\u0435\u0440\u0435\u0432\u043E \u0432\u043C\u0438\u0433 \u0431\u0443\u0434\u0435\u0442 \u0441\u0440\u0443\u0431\u043B\u0435\u043D\u043E, \u0438 \u0432\u0441\u0435 \u0431\u043B\u043E\u043A\u0438 \u0434\u0440\u0435\u0432\u0435\u0441\u0438\u043D\u044B\n[[YELLOW]]\u0432\u044B\u043F\u0430\u0434\u0443\u0442 \u0437\u0430 \u0440\u0430\u0437.
|
||||
Guides.Woodcutting.Section.2 = [[DARK_AQUA]]\u041A\u0430\u043A \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442 \u0443\u043C\u0435\u043D\u0438\u0435 \u0421\u0434\u0443\u0432\u0430\u0442\u0435\u043B\u044C \u041B\u0438\u0441\u0442\u044C\u0435\u0432?\n[[YELLOW]]\u0421\u0434\u0443\u0432\u0430\u0442\u0435\u043B\u044C \u041B\u0438\u0441\u0442\u044C\u0435\u0432 - \u044D\u0442\u043E \u043F\u0430\u0441\u0441\u0438\u0432\u043D\u043E\u0435 \u0443\u043C\u0435\u043D\u0438\u0435, \u043A\u043E\u0442\u043E\u0440\u043E\u0435 \u043F\u0440\u0438\u0432\u043E\u0434\u0438\u0442\n[[YELLOW]]\u043A \u0442\u043E\u043C\u0443, \u0447\u0442\u043E \u0431\u043B\u043E\u043A\u0438 \u043B\u0438\u0441\u0442\u0432\u044B \u0432\u043C\u0438\u0433 \u0440\u0430\u0437\u0440\u0443\u0448\u0430\u044E\u0442\u0441\u044F \u043F\u0440\u0438 \u0443\u0434\u0430\u0440\u0435 \u0442\u043E\u043F\u043E\u0440\u043E\u043C. \n[[YELLOW]]\u041F\u043E \u0443\u043C\u043E\u043B\u0447\u0430\u043D\u0438\u044E, \u044D\u0442\u043E \u0443\u043C\u0435\u043D\u0438\u0435 \u0440\u0430\u0437\u0431\u043B\u043E\u043A\u0438\u0440\u0443\u0435\u0442\u0441\u044F \u043D\u0430 \u0443\u0440\u043E\u0432\u043D\u0435 100.
|
||||
Guides.Woodcutting.Section.3 = [[DARK_AQUA]]\u041A\u0430\u043A \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442 \u0443\u043C\u0435\u043D\u0438\u0435 \u0414\u0432\u043E\u0439\u043D\u043E\u0439 \u0414\u0440\u043E\u043F?\n[[YELLOW]]\u042D\u0442\u043E \u043F\u0430\u0441\u0441\u0438\u0432\u043D\u043E\u0435 \u0443\u043C\u0435\u043D\u0438\u0435 \u0434\u0430\u0435\u0442 \u0448\u0430\u043D\u0441 \u0432\u044B\u043F\u0430\u0434\u0435\u043D\u0438\u044F\n[[YELLOW]]\u0434\u043E\u043F\u043E\u043B\u043D\u0438\u0442\u0435\u043B\u044C\u043D\u043E\u0433\u043E \u0431\u043B\u043E\u043A\u0430 \u0434\u0440\u0435\u0432\u0435\u0441\u0438\u043D\u044B \u043F\u0440\u0438 \u0440\u0443\u0431\u043A\u0435.
|
||||
|
||||
Hardcore.DeathStatLoss.Name = \u0412\u0437\u044B\u0441\u043A\u0430\u043D\u0438\u0435 \u0437\u043D\u0430\u043D\u0438\u0439 \u043F\u0440\u0438 \u0441\u043C\u0435\u0440\u0442\u0438.
|
||||
Hardcore.DeathStatLoss.PercentageChanged = [[GOLD]][mcMMO] \u041F\u0440\u043E\u0446\u0435\u043D\u0442 \u043F\u043E\u0442\u0435\u0440\u0438 \u0437\u043D\u0430\u043D\u0438\u0439 \u0431\u044B\u043B \u0438\u0437\u043C\u0435\u043D\u0435\u043D \u043D\u0430 {0}.
|
||||
Hardcore.DeathStatLoss.PlayerDeath = [[GOLD]][mcMMO] [[DARK_RED]]\u0412\u044B \u043F\u043E\u0442\u0435\u0440\u044F\u043B\u0438 [[BLUE]]{0}[[DARK_RED]] \u043F\u0440\u0438 \u0441\u043C\u0435\u0440\u0442\u0438.
|
||||
Hardcore.Mode.Disabled = [[GOLD]][mcMMO] \u0420\u0435\u0436\u0438\u043C \u0425\u0430\u0440\u0434\u043A\u043E\u0440 {0} \u043E\u0442\u043A\u043B\u044E\u0447\u0435\u043D. {1}
|
||||
Hardcore.Mode.Enabled = [[GOLD]][mcMMO] \u0420\u0435\u0436\u0438\u043C \u0425\u0430\u0440\u0434\u043A\u043E\u0440 {0} \u0432\u043A\u043B\u044E\u0447\u0435\u043D. {1}
|
||||
Hardcore.Vampirism.Killer.Failure = [[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] \u0431\u044B\u043B \u0441\u043B\u0438\u0448\u043A\u043E\u043C \u043D\u0435\u043E\u043F\u044B\u0442\u0435\u043D, \u0447\u0442\u043E\u0431\u044B \u043F\u0440\u0435\u0434\u043E\u0441\u0442\u0430\u0432\u0438\u0442\u044C \u0432\u0430\u043C \u043A\u0430\u043A\u0438\u0435-\u043B\u0438\u0431\u043E \u0437\u043D\u0430\u043D\u0438\u044F.
|
||||
Hardcore.Vampirism.Killer.Success = [[GOLD]][mcMMO] [[DARK_AQUA]]\u0412\u044B \u0443\u043A\u0440\u0430\u043B\u0438 [[BLUE]]{0}[[DARK_AQUA]] \u0443\u0440\u043E\u0432\u043D\u0435\u0439 \u0443 [[YELLOW]]{1}.
|
||||
Hardcore.Vampirism.Name = \u0412\u0430\u043C\u043F\u0438\u0440\u0438\u0437\u043C
|
||||
Hardcore.Vampirism.PercentageChanged = [[GOLD]][mcMMO] \u041F\u0440\u043E\u0446\u0435\u043D\u0442 \u043F\u043E\u0433\u043B\u043E\u0449\u0435\u043D\u0438\u044F \u0437\u043D\u0430\u043D\u0438\u0439 \u0431\u044B\u043B \u0438\u0437\u043C\u0435\u043D\u0435\u043D \u043D\u0430 {0}.
|
||||
Hardcore.Vampirism.Victim.Failure = [[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] \u0431\u044B\u043B \u043D\u0435\u0441\u043F\u043E\u0441\u043E\u0431\u0435\u043D \u0443\u043A\u0440\u0430\u0441\u0442\u044C \u0432\u0430\u0448\u0438 \u0437\u043D\u0430\u043D\u0438\u044F!
|
||||
Hardcore.Vampirism.Victim.Success = [[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] \u0443\u043A\u0440\u0430\u043B \u0443 \u0432\u0430\u0441 [[BLUE]]{1}[[DARK_RED]] \u0443\u0440\u043E\u0432\u043D\u0435\u0439!
|
||||
|
||||
Herbalism.Ability.GTe.NeedMore = \u0412\u0430\u043C \u043D\u0443\u0436\u043D\u043E \u0431\u043E\u043B\u044C\u0448\u0435 \u0441\u0435\u043C\u044F\u043D \u0434\u043B\u044F \u0440\u0430\u0441\u043F\u0440\u043E\u0441\u0442\u0440\u0430\u043D\u0435\u043D\u0438\u044F \u041E\u0437\u0435\u043B\u0435\u043D\u0435\u043D\u0438\u044F.
|
||||
Herbalism.Ability.GTh = [[GREEN]]**\u0416\u0418\u0412\u0418\u0422\u0415\u041B\u042C\u041D\u041E\u0415 \u041F\u0420\u0418\u041A\u041E\u0421\u041D\u041E\u0412\u0415\u041D\u0418\u0415**
|
||||
Herbalism.Ability.GTh.Fail = **\u0416\u0418\u0412\u0418\u0422\u0415\u041B\u042C\u041D\u041E\u0415 \u041F\u0420\u0418\u041A\u041E\u0421\u041D\u041E\u0412\u0415\u041D\u0418\u0415 \u041D\u0415 \u0423\u0414\u0410\u041B\u041E\u0421\u042C**
|
||||
Herbalism.Ability.Lower = [[GREEN]]**\u041C\u041E\u0422\u042B\u0413\u0410 \u0412 \u041E\u0411\u042B\u0427\u041D\u041E\u041C \u0421\u041E\u0421\u0422\u041E\u042F\u041D\u0418\u0418**
|
||||
Herbalism.Ability.Ready = [[GREEN]]**\u041C\u041E\u0422\u042B\u0413\u0410 \u0412 \u0421\u041E\u0421\u0422\u041E\u042F\u041D\u0418\u0418 \u0413\u041E\u0422\u041E\u0412\u041D\u041E\u0421\u0422\u0418**
|
||||
Herbalism.Ability.ShroomThumb.Fail = **\u0413\u0420\u0418\u0411\u041D\u041E\u0415 \u041F\u0420\u0418\u041A\u041E\u0421\u041D\u041E\u0412\u0415\u041D\u0418\u0415**
|
||||
Herbalism.Effect.4 = \u0416\u0438\u0432\u0438\u0442\u0435\u043B\u044C\u043D\u043E\u0435 \u041F\u0440\u0438\u043A\u043E\u0441\u043D\u043E\u0432\u0435\u043D\u0438\u0435 (\u0411\u043B\u043E\u043A\u0438)
|
||||
Herbalism.HylianLuck = [[GREEN]]\u0423\u0434\u0430\u0447\u0430 \u0425\u0430\u0439\u0440\u0443\u043B\u0430 \u0441\u0435\u0433\u043E\u0434\u043D\u044F \u0441 \u0442\u043E\u0431\u043E\u0439!
|
||||
Herbalism.Listener = \u0422\u0440\u0430\u0432\u043D\u0438\u0447\u0435\u0441\u0442\u0432\u043E:
|
||||
Herbalism.SkillName = \u0422\u0420\u0410\u0412\u041D\u0418\u0427\u0415\u0421\u0422\u0412\u041E
|
||||
Herbalism.Skills.GTe.On = [[GREEN]]**\u0423\u043C\u0435\u043D\u0438\u0435 "\u041E\u0437\u0435\u043B\u0435\u043D\u0435\u043D\u0438\u0435" \u0410\u041A\u0422\u0418\u0412\u0418\u0420\u041E\u0412\u0410\u041D\u041E**
|
||||
Herbalism.Skills.GTe.Other.Off = [[GREEN]] \u0423\u043C\u0435\u043D\u0438\u0435 "[[RED]]\u041E\u0437\u0435\u043B\u0435\u043D\u0435\u043D\u0438\u0435[[GREEN]] " \u043F\u0440\u0435\u043A\u0440\u0430\u0442\u0438\u043B\u043E \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435 \u0443 [[YELLOW]]{0}
|
||||
Herbalism.Skills.GTe.Other.On = [[GREEN]]{0}[[DARK_GREEN]] \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u043B \u0443\u043C\u0435\u043D\u0438\u0435 [[RED]] "\u041E\u0437\u0435\u043B\u0435\u043D\u0435\u043D\u0438\u0435"!
|
||||
Herbalism.Skills.GTe.Refresh = [[GREEN]]\u0412\u0430\u0448\u0435 \u0443\u043C\u0435\u043D\u0438\u0435 [[YELLOW]]"\u041E\u0437\u0435\u043B\u0435\u043D\u0435\u043D\u0438\u0435" [[GREEN]]\u0432\u043E\u0441\u0441\u0442\u0430\u043D\u043E\u0432\u043B\u0435\u043D\u043E!
|
||||
Herbalism.SubSkill.DoubleDrops.Description = \u0423\u0434\u0432\u0430\u0438\u0432\u0430\u0435\u0442 \u043D\u043E\u0440\u043C\u0430\u043B\u044C\u043D\u044B\u0439 \u0434\u043E\u0445\u043E\u0434
|
||||
Herbalism.SubSkill.DoubleDrops.Name = \u0414\u0432\u043E\u0439\u043D\u043E\u0439 \u0414\u0440\u043E\u043F (\u0412\u0441\u0435\u0445 \u0420\u0430\u0441\u0442\u0435\u043D\u0438\u0439)
|
||||
Herbalism.SubSkill.FarmersDiet.Description = \u0423\u0432\u0435\u043B\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0443\u0442\u043E\u043B\u0435\u043D\u0438\u0435 \u0433\u043E\u043B\u043E\u0434\u0430 \u0441 \u043F\u043E\u043C\u043E\u0449\u044C\u044E \u0444\u0435\u0440\u043C\u0435\u0440\u0441\u043A\u043E\u0439 \u0435\u0434\u044B
|
||||
Herbalism.SubSkill.FarmersDiet.Name = \u0424\u0435\u0440\u043C\u0435\u0440\u0441\u043A\u0430\u044F \u0414\u0438\u0435\u0442\u0430
|
||||
Herbalism.SubSkill.GreenTerra.Description = \u0420\u0430\u0441\u043F\u0440\u043E\u0441\u0442\u0440\u0430\u043D\u0435\u043D\u0438\u0435 \u0417\u0435\u043C\u043B\u0438, \u0422\u0440\u043E\u0439\u043D\u043E\u0439 \u0414\u0440\u043E\u043F
|
||||
Herbalism.SubSkill.GreenTerra.Name = \u041E\u0437\u0435\u043B\u0435\u043D\u0435\u043D\u0438\u0435 (\u0423\u041C\u0415\u041D\u0418\u0415)
|
||||
Herbalism.SubSkill.GreenThumb.Description = \u0410\u0432\u0442\u043E-\u041F\u043E\u0441\u0430\u0434\u043A\u0430 \u0440\u0430\u0441\u0442\u0435\u043D\u0438\u0439 \u043F\u0440\u0438 \u0443\u0431\u043E\u0440\u043A\u0435 \u0443\u0440\u043E\u0436\u0430\u044F
|
||||
Herbalism.SubSkill.GreenThumb.Description.2 = \u0412\u043E\u0437\u043C\u043E\u0436\u043D\u043E\u0441\u0442\u044C \u0437\u0430\u043C\u0448\u043B\u044F\u0442\u044C \u043A\u0430\u043C\u0435\u043D\u044C \u0438\u043B\u0438 \u0440\u0430\u0441\u0442\u0438\u0442\u044C \u0442\u0440\u0430\u0432\u0443
|
||||
Herbalism.SubSkill.GreenThumb.Name = \u0416\u0438\u0432\u0438\u0442\u0435\u043B\u044C\u043D\u043E\u0435 \u041F\u0440\u0438\u043A\u043E\u0441\u043D\u043E\u0432\u0435\u043D\u0438\u0435 (\u041F\u0448\u0435\u043D\u0438\u0446\u0430)
|
||||
Herbalism.SubSkill.HylianLuck.Description = \u0414\u0430\u0435\u0442 \u043D\u0435\u0431\u043E\u043B\u044C\u0448\u043E\u0439 \u0448\u0430\u043D\u0441 \u043D\u0430\u0439\u0442\u0438 \u0440\u0435\u0434\u043A\u0438\u0435 \u043F\u0440\u0435\u0434\u043C\u0435\u0442\u044B
|
||||
Herbalism.SubSkill.HylianLuck.Name = \u0425\u0430\u0439\u043B\u0438\u0430\u043D\u0441\u043A\u0430\u044F \u0423\u0434\u0430\u0447\u0430
|
||||
Herbalism.SubSkill.ShroomThumb.Description = \u0420\u0430\u0441\u043F\u0440\u043E\u0441\u0442\u0440\u0430\u043D\u0435\u043D\u0438\u0435 \u043C\u0438\u0446\u0435\u043B\u0438\u044F \u043D\u0430 \u0433\u0440\u044F\u0437\u044C \u0438 \u0442\u0440\u0430\u0432\u0443
|
||||
Herbalism.SubSkill.ShroomThumb.Name = \u0413\u0440\u0438\u0431\u043D\u043E\u0435 \u041F\u0440\u0438\u043A\u043E\u0441\u043D\u043E\u0432\u0435\u043D\u0438\u0435
|
||||
|
||||
Inspect.Offline = \u0423 \u0412\u0430\u0441 \u043D\u0435\u0442 \u043F\u0440\u0430\u0432, \u0447\u0442\u043E\u0431\u044B \u043F\u0440\u043E\u0432\u0435\u0440\u044F\u0442\u044C \u043E\u0444\u0444\u043B\u0430\u0439\u043D \u0438\u0433\u0440\u043E\u043A\u043E\u0432!
|
||||
Inspect.OfflineStats = mcMMO \u0421\u0442\u0430\u0442\u0438\u0441\u0442\u0438\u043A\u0430 \u0434\u043B\u044F \u041E\u0444\u0444\u043B\u0430\u0439\u043D \u0418\u0433\u0440\u043E\u043A\u043E\u0432 [[YELLOW]]{0}
|
||||
Inspect.Stats = [[GREEN]]mcMMO \u0421\u0442\u0430\u0442\u0438\u0441\u0442\u0438\u043A\u0430 \u0434\u043B\u044F [[YELLOW]]{0}
|
||||
Inspect.TooFar = \u0412\u044B \u0441\u043B\u0438\u0448\u043A\u043E\u043C \u0434\u0430\u043B\u0435\u043A\u043E \u0447\u0442\u043E\u0431\u044B \u0438\u043D\u0441\u043F\u0435\u043A\u0442\u0438\u0440\u043E\u0432\u0430\u0442\u044C \u044D\u0442\u043E\u0433\u043E \u0438\u0433\u0440\u043E\u043A\u0430!
|
||||
|
||||
Item.ChimaeraWing.Fail = **\u041A\u0420\u042B\u041B\u042C\u042F \u0425\u0418\u041C\u0415\u0420\u042B \u041D\u0415 \u0421\u041C\u041E\u0413\u041B\u0418 \u0423\u041D\u0415\u0421\u0422\u0418 \u0412\u0410\u0421!**
|
||||
Item.ChimaeraWing.Lore = [[GRAY]]\u0422\u0435\u043B\u0435\u043F\u043E\u0440\u0442\u0438\u0440\u0443\u0435\u0442 \u0432\u0430\u0441 \u043A \u0432\u0430\u0448\u0435\u0439 \u043A\u0440\u043E\u0432\u0430\u0442\u0438.
|
||||
Item.ChimaeraWing.Name = \u041A\u0440\u044B\u043B\u044C\u044F \u0425\u0438\u043C\u0435\u0440\u044B
|
||||
Item.ChimaeraWing.Pass = **\u041A\u0420\u042B\u041B\u042C\u042F \u0425\u0418\u041C\u0415\u0420\u042B \u0423\u041D\u0415\u0421\u041B\u0418 \u0412\u0410\u0421!**
|
||||
Item.Generic.Wait = \u0412\u0430\u043C \u043D\u0443\u0436\u043D\u043E \u043F\u043E\u0434\u043E\u0436\u0434\u0430\u0442\u044C \u043F\u0440\u0435\u0436\u0434\u0435 \u0447\u0435\u043C \u0432\u044B \u0441\u043C\u043E\u0436\u0435\u0442\u0435 \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u0442\u044C \u044D\u0442\u043E \u0441\u043D\u043E\u0432\u0430! [[YELLOW]]({0}\u0441)
|
||||
Item.Injured.Wait = \u0412\u044B \u0431\u044B\u043B\u0438 \u0440\u0430\u043D\u0435\u043D\u044B \u0438 \u0434\u043E\u043B\u0436\u043D\u044B \u043F\u043E\u0434\u043E\u0436\u0434\u0430\u0442\u044C \u043F\u0440\u0435\u0436\u0434\u0435 \u0447\u0435\u043C \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u0442\u044C \u044D\u0442\u043E. [[YELLOW]]({0}s)
|
||||
|
||||
MOTD.Donate = [[DARK_AQUA]]\u0418\u043D\u0444\u043E\u0440\u043C\u0430\u0446\u0438\u044F \u043E \u043F\u043E\u0436\u0435\u0440\u0442\u0432\u043E\u0432\u0430\u043D\u0438\u044F\u0445:
|
||||
MOTD.Hardcore.DeathStatLoss.Stats = [[GOLD]][mcMMO] [[DARK_AQUA]]\u041D\u0430\u0432\u044B\u043A \u0421\u043C\u0435\u0440\u0442\u043D\u043E\u0439 \u041A\u0430\u0437\u043D\u0438: [[DARK_RED]]{0}%
|
||||
MOTD.Hardcore.Enabled = [[GOLD]][mcMMO] [[DARK_AQUA]]\u0420\u0435\u0436\u0438\u043C \u0425\u0430\u0440\u0434\u043A\u043E\u0440 \u0432\u043A\u043B\u044E\u0447\u0435\u043D: [[DARK_RED]]{0}
|
||||
MOTD.Hardcore.Vampirism.Stats = [[GOLD]][mcMMO] [[DARK_AQUA]]\u0412\u0430\u043C\u043F\u0438\u0440\u0438\u0447\u0435\u0441\u043A\u043E\u0435 \u041F\u043E\u0433\u043B\u043E\u0449\u0435\u043D\u0438\u0435 \u041E\u043F\u044B\u0442\u0430: [[DARK_RED]]{0}%
|
||||
MOTD.PerksPrefix = [mcMMO Perks]
|
||||
MOTD.Version = [[GOLD]][mcMMO] \u0418\u0441\u043F\u043E\u043B\u044C\u0437\u0443\u0435\u0442\u0441\u044F \u0432\u0435\u0440\u0441\u0438\u044F [[DARK_AQUA]]{0}
|
||||
MOTD.Website = [[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - \u0421\u0430\u0439\u0442 mcMMO
|
||||
|
||||
Mining.Ability.Locked.0 = \u0417\u0410\u0411\u041B\u041E\u041A\u0418\u0420\u041E\u0412\u0410\u041D\u041E \u0414\u041E \u0414\u041E\u0421\u0422\u0418\u0416\u0415\u041D\u0418\u042F {0}+ \u0423\u0420\u041E\u0412\u041D\u042F \u041D\u0410\u0412\u042B\u041A\u0410 (\u041F\u041E\u0414\u0420\u042B\u0412\u041D\u0410\u042F \u0414\u041E\u0411\u042B\u0427\u0410)
|
||||
Mining.Ability.Locked.1 = \u0417\u0410\u0411\u041B\u041E\u041A\u0418\u0420\u041E\u0412\u0410\u041D\u041E \u0414\u041E \u0414\u041E\u0421\u0422\u0418\u0416\u0415\u041D\u0418\u042F {0}+ \u0423\u0420\u041E\u0412\u041D\u042F \u041D\u0410\u0412\u042B\u041A\u0410 (\u0411\u041E\u041B\u042C\u0428\u0418\u0415 \u0411\u041E\u041C\u0411\u042B)
|
||||
Mining.Ability.Locked.2 = \u0417\u0410\u0411\u041B\u041E\u041A\u0418\u0420\u041E\u0412\u0410\u041D\u041E \u0414\u041E \u0414\u041E\u0421\u0422\u0418\u0416\u0415\u041D\u0418\u042F {0}+ \u0423\u0420\u041E\u0412\u041D\u042F \u041D\u0410\u0412\u042B\u041A\u0410 (\u042D\u041A\u0421\u041F\u0415\u0420\u0422 \u0412\u0417\u0420\u042B\u0412\u041E\u0412)
|
||||
Mining.Ability.Lower = [[GREEN]]**\u041A\u0418\u0420\u041A\u0410 \u0412 \u041E\u0411\u042B\u0427\u041D\u041E\u041C \u0421\u041E\u0421\u0422\u041E\u042F\u041D\u0418\u0418**
|
||||
Mining.Ability.Ready = [[GREEN]]**\u041A\u0418\u0420\u041A\u0410 \u041F\u041E\u0414\u0413\u041E\u0422\u041E\u0412\u041B\u0415\u041D\u0410**
|
||||
Mining.Blast.Boom = [[GRAY]]**\u0411\u0423\u041C**
|
||||
Mining.Blast.Effect = +{0} \u0440\u0443\u0434\u044B, -{1} \u043C\u0443\u0441\u043E\u0440\u0430, {2}x \u0434\u0440\u043E\u043F
|
||||
Mining.Blast.Other.On = [[GREEN]]{0}[[DARK_GREEN]] \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u043B \u0443\u043C\u0435\u043D\u0438\u0435 [[RED]]"\u041F\u043E\u0434\u0440\u044B\u0432\u043D\u0430\u044F \u0414\u043E\u0431\u044B\u0447\u0430"!
|
||||
Mining.Blast.Refresh = [[GREEN]]\u0412\u0430\u0448\u0435 \u0443\u043C\u0435\u043D\u0438\u0435 [[YELLOW]]"\u041F\u043E\u0434\u0440\u044B\u0432\u043D\u0430\u044F \u0414\u043E\u0431\u044B\u0447\u0430" [[GREEN]]\u0432\u043E\u0441\u0441\u0442\u0430\u043D\u043E\u0432\u043B\u0435\u043D\u043E!
|
||||
Mining.Listener = \u0428\u0430\u0445\u0442\u0451\u0440\u0441\u0442\u0432\u043E:
|
||||
Mining.SkillName = \u0428\u0410\u0425\u0422\u0415\u0420\u0421\u0422\u0412\u041E
|
||||
Mining.Skills.SuperBreaker.Off = **\u0423\u043C\u0435\u043D\u0438\u0435 "\u0421\u0443\u043F\u0435\u0440 \u0414\u0440\u043E\u0431\u0438\u043B\u043A\u0430" \u043F\u0440\u0435\u043A\u0440\u0430\u0442\u0438\u043B\u043E \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435**
|
||||
Mining.Skills.SuperBreaker.On = [[GREEN]]**\u0423\u043C\u0435\u043D\u0438\u0435 "\u0421\u0443\u043F\u0435\u0440 \u0414\u0440\u043E\u0431\u0438\u043B\u043A\u0430" \u0410\u041A\u0422\u0418\u0412\u0418\u0420\u041E\u0412\u0410\u041D\u041E**
|
||||
Mining.Skills.SuperBreaker.Other.Off = \u0423\u043C\u0435\u043D\u0438\u0435 "\u0421\u0443\u043F\u0435\u0440 \u0414\u0440\u043E\u0431\u0438\u043B\u043A\u0430"[[GREEN]] \u043F\u0440\u0435\u043A\u0440\u0430\u0442\u0438\u043B\u043E \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435 \u0443 [[YELLOW]]{0}
|
||||
Mining.Skills.SuperBreaker.Other.On = [[GREEN]]{0}[[DARK_GREEN]] \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u043B \u0443\u043C\u0435\u043D\u0438\u0435 [[RED]]"\u0421\u0443\u043F\u0435\u0440 \u0414\u0440\u043E\u0431\u0438\u043B\u043A\u0430"!
|
||||
Mining.Skills.SuperBreaker.Refresh = [[GREEN]]\u0412\u0430\u0448\u0430 \u0441\u043F\u043E\u0441\u043E\u0431\u043D\u043E\u0441\u0442\u044C [[YELLOW]]\u041A\u043E\u043F\u0430\u0442\u0435\u043B\u044C [[GREEN]]\u0432\u043E\u0441\u0441\u0442\u0430\u043D\u043E\u0432\u043B\u0435\u043D\u0430!
|
||||
Mining.SubSkill.BiggerBombs.Description = \u0423\u0432\u0435\u043B\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0440\u0430\u0434\u0438\u0443\u0441 \u0432\u0437\u0440\u044B\u0432\u0430 \u0414\u0438\u043D\u0430\u043C\u0438\u0442\u0430
|
||||
Mining.SubSkill.BiggerBombs.Name = \u0411\u043E\u043B\u044C\u0448\u0438\u0435 \u0411\u043E\u043C\u0431\u044B
|
||||
Mining.SubSkill.BlastMining.Description = \u0423\u0432\u0435\u043B\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0434\u043E\u0431\u044B\u0447\u0443 \u0441 \u043F\u043E\u043C\u043E\u0449\u044C\u044E \u0414\u0438\u043D\u0430\u043C\u0438\u0442\u0430
|
||||
Mining.SubSkill.BlastMining.Name = \u041F\u043E\u0434\u0440\u044B\u0432\u043D\u0430\u044F \u0414\u043E\u0431\u044B\u0447\u0430
|
||||
Mining.SubSkill.DemolitionsExpertise.Description = \u0423\u043C\u0435\u043D\u044C\u0448\u0430\u0435\u0442 \u0443\u0440\u043E\u043D \u043E\u0442 \u0432\u0437\u0440\u044B\u0432\u0430 \u0414\u0438\u043D\u0430\u043C\u0438\u0442\u0430
|
||||
Mining.SubSkill.DemolitionsExpertise.Name = \u042D\u043A\u0441\u043F\u0435\u0440\u0442 \u0412\u0437\u0440\u044B\u0432\u043E\u0432
|
||||
Mining.SubSkill.DoubleDrops.Description = \u0423\u0434\u0432\u0430\u0438\u0432\u0430\u0435\u0442 \u043D\u043E\u0440\u043C\u0430\u043B\u044C\u043D\u044B\u0439 \u0434\u043E\u0445\u043E\u0434
|
||||
Mining.SubSkill.DoubleDrops.Name = \u0414\u0432\u043E\u0439\u043D\u043E\u0439 \u0414\u0440\u043E\u043F
|
||||
Mining.SubSkill.SuperBreaker.Description = \u0428\u0430\u043D\u0441 \u0422\u0440\u043E\u0439\u043D\u043E\u0433\u043E \u0414\u0440\u043E\u043F\u0430, \u0443\u0432\u0435\u043B\u0438\u0447\u0435\u043D\u043D\u0430\u044F \u0421\u043A\u043E\u0440\u043E\u0441\u0442\u044C
|
||||
Mining.SubSkill.SuperBreaker.Name = \u0421\u0443\u043F\u0435\u0440 \u0414\u0440\u043E\u0431\u0438\u043B\u043A\u0430 (\u0423\u041C\u0415\u041D\u0418\u0415)
|
||||
|
||||
Party.Disband = [[GRAY]\u0413\u0440\u0443\u043F\u043F\u0430 \u0431\u044B\u043B\u0430 \u0440\u0430\u0441\u043F\u0443\u0449\u0435\u043D\u0430
|
||||
Party.Forbidden = [mcMMO] \u0413\u0440\u0443\u043F\u043F\u044B \u043D\u0435 \u0440\u0430\u0437\u0440\u0435\u0448\u0435\u043D\u044B \u0432 \u044D\u0442\u043E\u043C \u043C\u0438\u0440\u0435 (\u0421\u043C\u043E\u0442\u0440\u0438 Permissions)
|
||||
Party.Help.0 = \u041F\u0440\u0430\u0432\u0438\u043B\u044C\u043D\u043E\u0435 \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u043D\u0438\u0435 [[DARK_AQUA]]{0} <player> [password].
|
||||
Party.Help.1 = \u0427\u0442\u043E\u0431\u044B \u0441\u043E\u0437\u0434\u0430\u0442\u044C \u0433\u0440\u0443\u043F\u043F\u0443 \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u0443\u0439\u0442\u0435 [[DARK_AQUA]]{0} <name> [password].
|
||||
Party.Help.10 = \u0418\u0441\u043F\u043E\u043B\u044C\u0437\u0443\u0439\u0442\u0435 [[DARK_AQUA]]{0} [[RED]]\u0447\u0442\u043E\u0431\u044B \u0432\u043A\u043B\u044E\u0447\u0438\u0442\u044C \u0434\u0435\u043B\u0435\u0436 \u043E\u043F\u044B\u0442\u0430 \u043C\u0435\u0436\u0434\u0443 \u0443\u0447\u0430\u0441\u0442\u043D\u0438\u043A\u0430\u043C\u0438 \u0433\u0440\u0443\u043F\u043F\u044B
|
||||
Party.Help.2 = \u0418\u0441\u043F\u043E\u043B\u044C\u0437\u0443\u0439\u0442\u0435 [[DARK_AQUA]]{0} [[RED]]\u0434\u043B\u044F \u043F\u043E\u043B\u0443\u0447\u0435\u043D\u0438\u044F \u043F\u043E\u0434\u0440\u043E\u0431\u043D\u043E\u0439 \u0438\u043D\u0444\u043E\u0440\u043C\u0430\u0446\u0438\u0438.
|
||||
Party.Help.3 = \u0418\u0441\u043F\u043E\u043B\u044C\u0437\u0443\u0439\u0442\u0435 [[DARK_AQUA]]{0} <player> [password] [[RED]]\u0447\u0442\u043E\u0431\u044B \u043F\u0440\u0438\u0441\u043E\u0435\u0434\u0435\u043D\u0438\u0442\u044C\u0441\u044F \u0438\u043B\u0438 [[DARK_AQUA]]{1} [[RED]]\u0447\u0442\u043E\u0431\u044B \u0432\u044B\u0439\u0442\u0438
|
||||
Party.Help.4 = \u0427\u0442\u043E\u0431\u044B \u0437\u0430\u0431\u043B\u043E\u043A\u0438\u0440\u043E\u0432\u0430\u0442\u044C \u0438\u043B\u0438 \u0440\u0430\u0437\u0431\u043B\u043E\u043A\u0438\u0440\u043E\u0432\u0430\u0442\u044C \u0432\u0430\u0448\u0443 \u0433\u0440\u0443\u043F\u043F\u0443 \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u0443\u0439\u0442\u0435 [[DARK_AQUA]]{0}
|
||||
Party.Help.5 = \u0427\u0442\u043E\u0431\u044B \u0437\u0430\u0449\u0438\u0442\u0438\u0442\u044C \u043F\u0430\u0440\u043E\u043B\u0435\u043C \u0432\u0430\u0448\u0443 \u0433\u0440\u0443\u043F\u043F\u0443 \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u0443\u0439\u0442\u0435 [[DARK_AQUA]]{0} <password>
|
||||
Party.Help.6 = \u0427\u0442\u043E\u0431\u044B \u0432\u044B\u0433\u043D\u0430\u0442\u044C \u0438\u0433\u0440\u043E\u043A\u0430 \u0438\u0437 \u0432\u0430\u0448\u0435\u0439 \u043F\u0430\u0442\u0438, \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u0443\u0439\u0442\u0435 [[DARK_AQUA]] {0} <player>
|
||||
Party.Help.7 = \u0427\u0442\u043E\u0431\u044B \u043F\u0435\u0440\u0435\u0434\u0430\u0442\u044C \u043F\u0440\u0430\u0432\u043E \u0443\u043F\u0440\u0430\u0432\u043B\u0435\u043D\u0438\u044F \u0432\u0430\u0448\u0435\u0439 \u0433\u0440\u0443\u043F\u043F\u043E\u0439 \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u0443\u0439\u0442\u0435 [[DARK_AQUA]]{0} <player>
|
||||
Party.Help.8 = \u0427\u0442\u043E\u0431\u044B \u0440\u0430\u0441\u043F\u0443\u0441\u0442\u0438\u0442\u044C \u0432\u0430\u0448\u0443 \u0433\u0440\u0443\u043F\u043F\u0443 \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u0443\u0439\u0442\u0435 [[DARK_AQUA]]{0}
|
||||
Party.Help.9 = \u0418\u0441\u043F\u043E\u043B\u044C\u0437\u0443\u0439\u0442\u0435 [[DARK_AQUA]]{0} [[RED]]\u0434\u043B\u044F \u0434\u0435\u043B\u0435\u0436\u0430 \u043F\u0440\u0435\u0434\u043C\u0435\u0442\u0430\u043C\u0438 \u043C\u0435\u0436\u0434\u0443 \u0443\u0447\u0430\u0441\u0442\u043D\u0438\u043A\u0430\u043C\u0438 \u0433\u0440\u0443\u043F\u043F\u044B
|
||||
Party.InformedOnJoin = {0} [[GREEN]]\u043F\u0440\u0438\u0441\u043E\u0435\u0434\u0435\u043D\u0438\u043B\u0441\u044F \u043A \u0432\u0430\u0448\u0435\u0439 \u0433\u0440\u0443\u043F\u043F\u0435
|
||||
Party.InformedOnNameChange = [[GOLD]]{0} [[GREEN]]\u0443\u0441\u0442\u0430\u043D\u043E\u0432\u0438\u043B \u043D\u0430\u0437\u0432\u0430\u043D\u0438\u0435 \u0433\u0440\u0443\u043F\u043F\u044B \u043D\u0430 [[WHITE]]{1}
|
||||
Party.InformedOnQuit = {0} [[GREEN]]\u043F\u043E\u043A\u0438\u043D\u0443\u043B \u0432\u0430\u0448\u0443 \u0433\u0440\u0443\u043F\u043F\u0443
|
||||
Party.InvalidName = [[DARK_RED]]\u041D\u0435\u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0442\u0435\u043B\u044C\u043D\u043E\u0435 \u043D\u0430\u0437\u0432\u0430\u043D\u0438\u0435 \u0433\u0440\u0443\u043F\u043F\u044B.
|
||||
Party.Invite.Self = \u0412\u044B \u043D\u0435 \u043C\u043E\u0436\u0435\u0442\u0435 \u043F\u0440\u0438\u0433\u043B\u0430\u0441\u0438\u0442\u044C \u0441\u0430\u043C\u0438 \u0441\u0435\u0431\u044F!
|
||||
Party.IsLocked = \u042D\u0442\u0430 \u0433\u0440\u0443\u043F\u043F\u0430 \u0443\u0436\u0435 \u0437\u0430\u043A\u0440\u044B\u0442\u0430!
|
||||
Party.IsntLocked = \u042D\u0442\u0430 \u0433\u0440\u0443\u043F\u043F\u0430 \u043D\u0435 \u0437\u0430\u043A\u0440\u044B\u0442\u0430!
|
||||
Party.ItemShare.Category.Herbalism = \u0422\u0440\u0430\u0432\u043D\u0438\u0447\u0435\u0441\u0442\u0432\u043E
|
||||
Party.ItemShare.Category.Loot = \u0414\u043E\u0431\u044B\u0447\u0430
|
||||
Party.ItemShare.Category.Mining = \u0428\u0430\u0445\u0442\u0451\u0440\u0441\u0442\u0432\u043E
|
||||
Party.ItemShare.Category.Misc = \u0420\u0430\u0437\u043D\u043E\u0435
|
||||
Party.ItemShare.Category.Woodcutting = \u041B\u0435\u0441\u043E\u0440\u0443\u0431\u0441\u0442\u0432\u043E
|
||||
Party.Join.Self = \u0412\u044B \u043D\u0435 \u043C\u043E\u0436\u0435\u0442\u0435 \u043F\u0440\u0438\u0441\u043E\u0435\u0434\u0438\u043D\u0438\u0442\u044C\u0441\u044F \u043A \u0441\u0430\u043C\u043E\u043C\u0443 \u0441\u0435\u0431\u0435!
|
||||
Party.Locked = \u0413\u0440\u0443\u043F\u043F\u0430 \u0437\u0430\u043F\u0430\u0440\u043E\u043B\u0435\u043D\u0430, \u0442\u043E\u043B\u044C\u043A\u043E \u043B\u0438\u0434\u0435\u0440 \u0433\u0440\u0443\u043F\u043F\u044B \u043C\u043E\u0436\u0435\u0442 \u043F\u0440\u0438\u0433\u043B\u0430\u0448\u0430\u0442\u044C.
|
||||
Party.NotInYourParty = [[DARK_RED]]{0} \u043D\u0435 \u0432 \u0433\u0440\u0443\u043F\u043F\u0435
|
||||
Party.NotOnline = [[DARK_RED]]{0} \u043D\u0435 \u0432 \u043E\u043D\u043B\u0430\u0439\u043D\u0435!
|
||||
Party.NotOwner = [[DARK_RED]]\u0412\u044B \u043D\u0435 \u043B\u0438\u0434\u0435\u0440 \u0433\u0440\u0443\u043F\u043F\u044B.
|
||||
Party.Owner.New = [[GREEN]]{0} \u0442\u0435\u043F\u0435\u0440\u044C \u043D\u043E\u0432\u044B\u0439 \u043B\u0438\u0434\u0435\u0440 \u0433\u0440\u0443\u043F\u043F\u044B.
|
||||
Party.Owner.NotLeader = [[DARK_RED]]\u0412\u044B \u0431\u043E\u043B\u044C\u0448\u0435 \u043D\u0435 \u043B\u0438\u0434\u0435\u0440 \u0433\u0440\u0443\u043F\u043F\u044B.
|
||||
Party.Owner.Player = [[GREEN]]\u0422\u0435\u043F\u0435\u0440\u044C \u0432\u044B \u043B\u0438\u0434\u0435\u0440 \u0433\u0440\u0443\u043F\u043F\u044B.
|
||||
Party.Password.Incorrect = \u041F\u0430\u0440\u043E\u043B\u044C \u0433\u0440\u0443\u043F\u043F\u044B \u043D\u0435\u043F\u0440\u0430\u0432\u0438\u043B\u044C\u043D\u044B\u0439.
|
||||
Party.Password.None = \u042D\u0442\u0430 \u0433\u0440\u0443\u043F\u043F\u0430 \u0437\u0430\u0449\u0438\u0449\u0435\u043D\u0430 \u043F\u0430\u0440\u043E\u043B\u0435\u043C. \u041F\u043E\u0436\u0430\u043B\u0443\u0439\u0441\u0442\u0430 \u0432\u0432\u0435\u0434\u0438\u0442\u0435 \u043F\u0430\u0440\u043E\u043B\u044C \u0447\u0442\u043E\u0431\u044B \u043F\u0440\u0438\u0441\u043E\u0435\u0434\u0435\u043D\u0438\u0442\u044C\u0441\u044F.
|
||||
Party.Password.Removed = [[GREEN]]\u041F\u0430\u0440\u043E\u043B\u044C \u0433\u0440\u0443\u043F\u043F\u044B \u0431\u044B\u043B \u0443\u0434\u0430\u043B\u0435\u043D.
|
||||
Party.Password.Set = [[GREEN]]\u041F\u0430\u0440\u043E\u043B\u044C \u0433\u0440\u0443\u043F\u043F\u044B \u0443\u0441\u0442\u0430\u043D\u043E\u0432\u043B\u0435\u043D {0}
|
||||
Party.Player.InSameParty = {0} \u0443\u0436\u0435 \u0432 \u0432\u0430\u0448\u0435\u0439 \u0433\u0440\u0443\u043F\u043F\u0435!
|
||||
Party.Player.Invalid = \u042D\u0442\u043E \u043D\u0435\u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0442\u0435\u043B\u044C\u043D\u044B\u0439 \u0438\u0433\u0440\u043E\u043A.
|
||||
Party.PlayerNotInParty = [[DARK_RED]]{0} \u043D\u0435 \u0441\u043E\u0441\u0442\u043E\u0438\u0442 \u0432 \u0433\u0440\u0443\u043F\u043F\u0435
|
||||
Party.Rename.Same = \u042D\u0442\u043E \u0443\u0436\u0435 \u044F\u0432\u043B\u044F\u0435\u0442\u0441\u044F \u043D\u0430\u0437\u0432\u0430\u043D\u0438\u0435\u043C \u0432\u0430\u0448\u0435\u0439 \u0433\u0440\u0443\u043F\u043F\u044B!
|
||||
Party.ShareMode.Equal = \u0420\u0410\u0412\u041D\u042B\u0419
|
||||
Party.ShareMode.None = \u041D\u0418\u0427\u0415\u0413\u041E
|
||||
Party.ShareMode.Random = \u0421\u041B\u0423\u0427\u0410\u0419\u041D\u041E
|
||||
Party.ShareType.Item = \u041F\u0420\u0415\u0414\u041C\u0415\u0422
|
||||
Party.ShareType.Xp = \u041E\u041F\u042B\u0422
|
||||
Party.Specify = \u0412\u044B \u0434\u043E\u043B\u0436\u043D\u044B \u0443\u043A\u0430\u0437\u0430\u0442\u044C \u0433\u0440\u0443\u043F\u043F\u0443.
|
||||
Party.Status.Locked = [[DARK_RED]](\u0422\u041E\u041B\u042C\u041A\u041E \u041F\u041E \u041F\u0420\u0418\u0413\u041B\u0410\u0428\u0415\u041D\u0418\u042E)
|
||||
Party.Status.Unlocked = [[DARK_GREEN]](\u041E\u0422\u041A\u0420\u042B\u0422\u041E)
|
||||
Party.Teleport.Dead = \u0412\u044B \u043D\u0435 \u043C\u043E\u0436\u0435\u0442\u0435 \u0442\u0435\u043B\u0435\u043F\u043E\u0440\u0442\u0438\u0440\u043E\u0432\u0430\u0442\u0441\u044F \u043A \u043C\u0435\u0440\u0442\u0432\u043E\u043C\u0443 \u0438\u0433\u0440\u043E\u043A\u0443.
|
||||
Party.Teleport.Disabled = \u0422\u0435\u043B\u0435\u043F\u043E\u0440\u0442\u0430\u0446\u0438\u044F \u043A \u0443\u0447\u0430\u0441\u0442\u043D\u0438\u043A\u0430\u043C \u0433\u0440\u0443\u043F\u043F\u044B {0} \u0437\u0430\u043F\u0440\u0435\u0449\u0435\u043D\u0430
|
||||
Party.Teleport.Hurt = \u0412\u0430\u043C \u0431\u044B\u043B \u043D\u0430\u043D\u0435\u0441\u0435\u043D \u0443\u0440\u043E\u043D \u043D\u0430 \u043F\u0440\u043E\u0442\u044F\u0436\u0435\u043D\u0438\u0438 \u043F\u043E\u0441\u043B\u0435\u0434\u043D\u0438\u0445 {0} \u0441\u0435\u043A\u0443\u043D\u0434, \u0442\u0430\u043A \u0447\u0442\u043E \u0432\u044B \u043D\u0435 \u043C\u043E\u0436\u0435\u0442\u0435 \u0442\u0435\u043B\u0435\u043F\u043E\u0440\u0442\u0438\u0440\u043E\u0432\u0430\u0442\u044C\u0441\u044F.
|
||||
Party.Teleport.Player = [[GREEN]]\u0412\u044B \u0442\u0435\u043B\u0435\u043F\u043E\u0440\u0442\u0438\u0440\u043E\u0432\u0430\u043B\u0438\u0441\u044C \u043A {0}.
|
||||
Party.Teleport.Self = \u0412\u044B \u043D\u0435 \u043C\u043E\u0436\u0435\u0442\u0435 \u0442\u0435\u043B\u0435\u043F\u043E\u0440\u0442\u0438\u0440\u043E\u0432\u0430\u0442\u044C\u0441\u044F \u043A \u0441\u0430\u043C\u043E\u043C\u0443 \u0441\u0435\u0431\u0435!
|
||||
Party.Teleport.Target = [[GREEN]]{0} \u0442\u0435\u043B\u0435\u043F\u043E\u0440\u0442\u0438\u0440\u043E\u0432\u0430\u043B\u0441\u044F \u043A \u0412\u0430\u043C.
|
||||
Party.Unlocked = [[GRAY]]\u0413\u0440\u0443\u043F\u043F\u0430 \u0440\u0430\u0437\u0431\u043B\u043E\u043A\u0438\u0440\u043E\u0432\u0430\u043D\u0430
|
||||
|
||||
Perks.ActivationTime.Bonus = [[GOLD]] ({0}% \u0441 \u0421\u0447\u0430\u0441\u0442\u043B\u0438\u0432\u044B\u043C \u041F\u0435\u0440\u043A\u043E\u043C)
|
||||
Perks.ActivationTime.Desc = \u0423\u0432\u0435\u043B\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0432\u0440\u0435\u043C\u044F \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u044F \u0443\u043C\u0435\u043D\u0438\u044F \u043D\u0430 {0} \u0441\u0435\u043A\u0443\u043D\u0434.
|
||||
Perks.ActivationTime.Name = \u0412\u044B\u043D\u043E\u0441\u043B\u0438\u0432\u043E\u0441\u0442\u044C
|
||||
Perks.Cooldowns.Desc = \u0423\u043C\u0435\u043D\u044C\u0448\u0430\u0435\u0442 \u043F\u0440\u043E\u0434\u043E\u043B\u0436\u0438\u0442\u0435\u043B\u044C\u043D\u043E\u0441\u0442\u044C \u0432\u043E\u0441\u0441\u0442\u0430\u043D\u043E\u0432\u043B\u0435\u043D\u0438\u044F \u0443\u043C\u0435\u043D\u0438\u044F \u043D\u0430 {0}.
|
||||
Perks.Cooldowns.Name = \u0411\u044B\u0441\u0442\u0440\u043E\u0435 \u0412\u043E\u0441\u0441\u0442\u0430\u043D\u043E\u0432\u043B\u0435\u043D\u0438\u0435
|
||||
Perks.Lucky.Bonus = [[GOLD]] ({0} \u0441\u043E \u0421\u0447\u0430\u0441\u0442\u043B\u0438\u0432\u044B\u043C \u041F\u0435\u0440\u043A\u043E\u043C)
|
||||
Perks.Lucky.Desc = \u0414\u0430\u0435\u0442 \u043D\u0430 33.3% \u0431\u043E\u043B\u044C\u0448\u0435 \u0448\u0430\u043D\u0441\u043E\u0432 \u0430\u043A\u0442\u0438\u0432\u0430\u0446\u0438\u0438 \u043D\u0430\u0432\u044B\u043A\u043E\u0432 \u0438 \u0443\u043C\u0435\u043D\u0438\u0439 {0}.
|
||||
Perks.Lucky.Desc.Login = \u0414\u0430\u0435\u0442 \u043D\u0430 33.3% \u0431\u043E\u043B\u044C\u0448\u0435 \u0448\u0430\u043D\u0441\u043E\u0432 \u0430\u043A\u0442\u0438\u0432\u0430\u0446\u0438\u0438 \u043E\u043F\u0440\u0435\u0434\u0435\u043B\u0435\u043D\u043D\u044B\u0445 \u043D\u0430\u0432\u044B\u043A\u043E\u0432 \u0438 \u0443\u043C\u0435\u043D\u0438\u0439.
|
||||
Perks.Lucky.Name = \u0423\u0434\u0430\u0447\u0430
|
||||
Perks.XP.Desc = \u041F\u043E\u043B\u0443\u0447\u0430\u0435\u043C\u044B\u0439 \u043E\u043F\u044B\u0442 \u0443\u043C\u043D\u043E\u0436\u0430\u0435\u0442\u0441\u044F \u043D\u0430 {0}.
|
||||
Perks.XP.Name = \u041E\u043F\u044B\u0442
|
||||
|
||||
Repair.Arcane.Downgrade = \u0412\u043E\u043B\u0448\u0435\u0431\u043D\u0430\u044F \u0441\u0438\u043B\u0430 \u044D\u0442\u043E\u0433\u043E \u043F\u0440\u0435\u0434\u043C\u0435\u0442\u0430 \u0443\u043C\u0435\u043D\u044C\u0448\u0430\u0435\u0442\u0441\u044F.
|
||||
Repair.Arcane.Fail = \u0412\u043E\u043B\u0448\u0435\u0431\u043D\u0430\u044F \u0441\u0438\u043B\u0430 \u043D\u0430\u0432\u0441\u0435\u0433\u0434\u0430 \u043F\u043E\u043A\u0438\u043D\u0443\u043B\u0430 \u043F\u0440\u0435\u0434\u043C\u0435\u0442.
|
||||
Repair.Arcane.Lost = \u0412\u044B \u043D\u0435 \u0440\u0430\u0437\u0432\u0438\u0442\u044B \u0434\u043E\u0441\u0442\u0430\u0442\u043E\u0447\u043D\u043E, \u0447\u0442\u043E\u0431\u044B \u0441\u043E\u0445\u0440\u0430\u043D\u044F\u0442\u044C \u0437\u0430\u0447\u0430\u0440\u043E\u0432\u0430\u043D\u0438\u044F.
|
||||
Repair.Arcane.Perfect = [[GREEN]]\u0412\u044B \u043F\u043E\u0434\u0434\u0435\u0440\u0436\u0430\u043B\u0438 \u0432\u043E\u043B\u0448\u0435\u0431\u043D\u0443\u044E \u0441\u0438\u043B\u0443 \u044D\u0442\u043E\u0433\u043E \u043F\u0440\u0435\u0434\u043C\u0435\u0442\u0430.
|
||||
Repair.Error = [[DARK_RED]]mcMMO \u043E\u0431\u043D\u0430\u0440\u0443\u0436\u0438\u043B \u043E\u0448\u0438\u0431\u043A\u0443 \u043F\u044B\u0442\u0430\u044F\u0441\u044C \u043F\u043E\u0447\u0438\u043D\u0438\u0442\u044C \u044D\u0442\u043E\u0442 \u043F\u0440\u0435\u0434\u043C\u0435\u0442!
|
||||
Repair.Listener = \u0420\u0435\u043C\u043E\u043D\u0442:
|
||||
Repair.Listener.Anvil = [[DARK_RED]]\u0412\u044B \u0440\u0430\u0437\u043C\u0435\u0441\u0442\u0438\u043B\u0438 \u043D\u0430\u043A\u043E\u0432\u0430\u043B\u044C\u043D\u044E \u043D\u0430 \u043A\u043E\u0442\u043E\u0440\u043E\u0439 \u043C\u043E\u0436\u0435\u0442\u0435 \u0447\u0438\u043D\u0438\u0442\u044C \u0438\u043D\u0441\u0442\u0440\u0443\u043C\u0435\u043D\u0442\u044B \u0438 \u0431\u0440\u043E\u043D\u044E.
|
||||
Repair.Pretty.Name = \u0420\u0435\u043C\u043E\u043D\u0442
|
||||
Repair.SkillName = \u0420\u0415\u041C\u041E\u041D\u0422
|
||||
Repair.Skills.Adept = \u0423 \u0412\u0430\u0441 \u0434\u043E\u043B\u0436\u0435\u043D \u0431\u044B\u0442\u044C \u0443\u0440\u043E\u0432\u0435\u043D\u044C [[YELLOW]]{0}[[RED]], \u0447\u0442\u043E\u0431\u044B \u043E\u0442\u0440\u0435\u043C\u043E\u043D\u0442\u0438\u0440\u043E\u0432\u0430\u0442\u044C [[YELLOW]]{1}
|
||||
Repair.Skills.AdeptDiamond = [[DARK_RED]]\u0412\u044B \u043D\u0435\u0434\u043E\u0441\u0442\u0430\u0442\u043E\u0447\u043D\u043E \u043E\u043F\u044B\u0442\u043D\u044B, \u0447\u0442\u043E\u0431\u044B \u0447\u0438\u043D\u0438\u0442\u044C \u0430\u043B\u043C\u0430\u0437\u043D\u044B\u0435 \u0432\u0435\u0449\u0438.
|
||||
Repair.Skills.AdeptGold = [[DARK_RED]]\u0412\u044B \u043D\u0435\u0434\u043E\u0441\u0442\u0430\u0442\u043E\u0447\u043D\u043E \u043E\u043F\u044B\u0442\u043D\u044B, \u0447\u0442\u043E\u0431\u044B \u0447\u0438\u043D\u0438\u0442\u044C \u0437\u043E\u043B\u043E\u0442\u044B\u0435 \u0432\u0435\u0449\u0438.
|
||||
Repair.Skills.AdeptIron = [[DARK_RED]]\u0412\u044B \u043D\u0435\u0434\u043E\u0441\u0442\u0430\u0442\u043E\u0447\u043D\u043E \u043E\u043F\u044B\u0442\u043D\u044B, \u0447\u0442\u043E\u0431\u044B \u0447\u0438\u043D\u0438\u0442\u044C \u0436\u0435\u043B\u0435\u0437\u043D\u044B\u0435 \u0432\u0435\u0449\u0438.
|
||||
Repair.Skills.AdeptStone = [[DARK_RED]]\u0412\u044B \u043D\u0435\u0434\u043E\u0441\u0442\u0430\u0442\u043E\u0447\u043D\u043E \u043E\u043F\u044B\u0442\u043D\u044B, \u0447\u0442\u043E\u0431\u044B \u0447\u0438\u043D\u0438\u0442\u044C \u043A\u0430\u043C\u0435\u043D\u043D\u044B\u0435 \u0432\u0435\u0449\u0438.
|
||||
Repair.Skills.FeltEasy = [[GRAY]]\u042D\u0442\u043E \u0431\u044B\u043B\u043E \u043B\u0435\u0433\u043A\u043E.
|
||||
Repair.Skills.FullDurability = [[GRAY]]\u042D\u0442\u043E \u0443\u0436\u0435 \u043C\u0430\u043A\u0441\u0438\u043C\u0430\u043B\u044C\u043D\u0430\u044F \u043F\u0440\u043E\u0447\u043D\u043E\u0441\u0442\u044C.
|
||||
Repair.Skills.StackedItems = [[DARK_RED]]\u0412\u044B \u043D\u0435 \u043C\u043E\u0436\u0435\u0442\u0435 \u0440\u0435\u043C\u043E\u043D\u0442\u0438\u0440\u043E\u0432\u0430\u0442\u044C \u0432\u0435\u0449\u0438 \u0432 \u0441\u0442\u0430\u043A\u0430\u0445.
|
||||
Repair.SubSkill.ArcaneForging.Description = \u0420\u0435\u043C\u043E\u043D\u0442 \u0432\u043E\u043B\u0448\u0435\u0431\u043D\u044B\u0445 \u0432\u0435\u0449\u0435\u0439
|
||||
Repair.SubSkill.ArcaneForging.Name = \u0412\u043E\u043B\u0448\u0435\u0431\u043D\u0430\u044F \u041A\u043E\u0432\u043A\u0430
|
||||
Repair.SubSkill.DiamondRepair.Description = \u0420\u0435\u043C\u043E\u043D\u0442 \u0410\u043B\u043C\u0430\u0437\u043D\u044B\u0445 \u0418\u043D\u0441\u0442\u0440\u0443\u043C\u0435\u043D\u0442\u043E\u0432 \u0438 \u0411\u0440\u043E\u043D\u0438
|
||||
Repair.SubSkill.DiamondRepair.Name = \u0420\u0435\u043C\u043E\u043D\u0442 \u0410\u043B\u043C\u0430\u0437\u043D\u044B\u0445 \u0432\u0435\u0449\u0435\u0439 ({0}+ \u0443\u0440\u043E\u0432\u0435\u043D\u044C)
|
||||
Repair.SubSkill.GoldRepair.Description = \u0420\u0435\u043C\u043E\u043D\u0442 \u0417\u043E\u043B\u043E\u0442\u044B\u0445 \u0418\u043D\u0441\u0442\u0440\u0443\u043C\u0435\u043D\u0442\u043E\u0432 \u0438 \u0411\u0440\u043E\u043D\u0438
|
||||
Repair.SubSkill.GoldRepair.Name = \u0420\u0435\u043C\u043E\u043D\u0442 \u0417\u043E\u043B\u043E\u0442\u044B\u0445 \u0432\u0435\u0449\u0435\u0439 ({0}+ \u0443\u0440\u043E\u0432\u0435\u043D\u044C)
|
||||
Repair.SubSkill.IronRepair.Description = \u0420\u0435\u043C\u043E\u043D\u0442 \u0416\u0435\u043B\u0435\u0437\u043D\u044B\u0445 \u0418\u043D\u0441\u0442\u0440\u0443\u043C\u0435\u043D\u0442\u043E\u0432 \u0438 \u0411\u0440\u043E\u043D\u0438
|
||||
Repair.SubSkill.IronRepair.Name = \u0420\u0435\u043C\u043E\u043D\u0442 \u0416\u0435\u043B\u0435\u0437\u043D\u044B\u0445 \u0432\u0435\u0449\u0435\u0439 ({0}+ \u0443\u0440\u043E\u0432\u0435\u043D\u044C)
|
||||
Repair.SubSkill.Repair.Description = \u0420\u0435\u043C\u043E\u043D\u0442 \u0418\u043D\u0441\u0442\u0440\u0443\u043C\u0435\u043D\u0442\u043E\u0432 \u0438 \u0411\u0440\u043E\u043D\u0438
|
||||
Repair.SubSkill.Repair.Name = \u0420\u0435\u043C\u043E\u043D\u0442
|
||||
Repair.SubSkill.RepairMastery.Description = \u0423\u0432\u0435\u043B\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u043A\u0430\u0447\u0435\u0441\u0442\u0432\u043E \u0440\u0435\u043C\u043E\u043D\u0442\u0430
|
||||
Repair.SubSkill.RepairMastery.Name = \u041C\u0430\u0441\u0442\u0435\u0440 \u0420\u0435\u043C\u043E\u043D\u0442\u0430
|
||||
Repair.SubSkill.StoneRepair.Description = \u0420\u0435\u043C\u043E\u043D\u0442 \u041A\u0430\u043C\u0435\u043D\u043D\u044B\u0445 \u0418\u043D\u0441\u0442\u0440\u0443\u043C\u0435\u043D\u0442\u043E\u0432
|
||||
Repair.SubSkill.StoneRepair.Name = \u0420\u0435\u043C\u043E\u043D\u0442 \u041A\u0430\u043C\u0435\u043D\u043D\u044B\u0445 \u0432\u0435\u0449\u0435\u0439 ({0}+ \u0443\u0440\u043E\u0432\u0435\u043D\u044C)
|
||||
Repair.SubSkill.SuperRepair.Description = \u0414\u0432\u043E\u0439\u043D\u0430\u044F \u044D\u0444\u0444\u0435\u043A\u0442\u0438\u0432\u043D\u043E\u0441\u0442\u044C
|
||||
Repair.SubSkill.SuperRepair.Name = \u0421\u0443\u043F\u0435\u0440 \u0420\u0435\u043C\u043E\u043D\u0442
|
||||
|
||||
Salvage.Pretty.Name = \u0423\u0442\u0438\u043B\u0438\u0437\u0430\u0446\u0438\u044F
|
||||
|
||||
Scoreboard.Header.PlayerCooldowns = \u041A\u0443\u043B\u0434\u0430\u0443\u043D\u044B mcMMO
|
||||
Scoreboard.Header.PlayerInspect = \u0421\u0442\u0430\u0442\u0438\u0441\u0442\u0438\u043A\u0430 mcMMO:
|
||||
Scoreboard.Header.PlayerRank = \u0420\u0430\u043D\u0436\u0438\u0440\u043E\u0432\u0430\u043D\u0438\u0435 mcMMO
|
||||
Scoreboard.Header.PlayerStats = \u0421\u0442\u0430\u0442\u0438\u0441\u0442\u0438\u043A\u0430 mcMMO
|
||||
Scoreboard.Header.PowerLevel = \u0423\u0440\u043E\u0432\u0435\u043D\u044C \u0421\u0438\u043B\u044B
|
||||
Scoreboard.Misc.Cooldown = [[LIGHT_PURPLE]]\u041A\u0443\u043B\u0434\u0430\u0443\u043D
|
||||
Scoreboard.Misc.CurrentXP = \u0422\u0435\u043A\u0443\u0449\u0438\u0439 \u043E\u043F\u044B\u0442
|
||||
Scoreboard.Misc.Level = \u0423\u0440\u043E\u0432\u0435\u043D\u044C
|
||||
Scoreboard.Misc.Overall = \u041E\u0431\u0449\u0438\u0439
|
||||
Scoreboard.Misc.PowerLevel = \u0423\u0440\u043E\u0432\u0435\u043D\u044C \u0421\u0438\u043B\u044B
|
||||
Scoreboard.Misc.RemainingXP = \u041E\u0441\u0442\u0430\u043B\u044C\u043D\u043E\u0439 \u043E\u043F\u044B\u0442
|
||||
|
||||
Skills.Cancelled = {0} \u043E\u0442\u043C\u0435\u043D\u0435\u043D\u043E!
|
||||
Skills.Child = [[GOLD]](\u041D\u0410\u0421\u041B\u0415\u0414\u0421\u0422\u0412\u0415\u041D\u041D\u042B\u0419 \u041D\u0410\u0412\u042B\u041A)
|
||||
Skills.ChildStats = {0}[[GREEN]]{1}
|
||||
Skills.ConfirmOrCancel = [[GREEN]]\u041D\u0430\u0436\u043C\u0438\u0442\u0435 \u041F\u041A\u041C \u0435\u0449\u0435 \u0440\u0430\u0437 \u0434\u043B\u044F \u043F\u043E\u0434\u0442\u0432\u0435\u0440\u0436\u0434\u0435\u043D\u0438\u044F [[GOLD]]{0}[[GREEN]]. \u041B\u041A\u041C \u0434\u043B\u044F \u043E\u0442\u043C\u0435\u043D\u044B.
|
||||
Skills.Disarmed = [[DARK_RED]]\u0412\u044B \u043E\u0431\u0435\u0437\u043E\u0440\u0443\u0436\u0435\u043D\u044B!
|
||||
Skills.Header = -----[][[GREEN]]{0}[[RED]][]-----
|
||||
Skills.NeedMore = [[DARK_RED]]\u041D\u0443\u0436\u043D\u043E \u0431\u043E\u043B\u044C\u0448\u0435 \u043C\u0430\u0442\u0435\u0440\u0438\u0430\u043B\u0430
|
||||
Skills.Parents = \u0420\u041E\u0414\u0418\u0422\u0415\u041B\u042C\u0421\u041A\u0418\u0419
|
||||
Skills.Stats = {0}[[GREEN]]{1}[[DARK_AQUA]] \u041E\u041F\u042B\u0422([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
|
||||
Skills.TooTired = \u0412\u044B \u0441\u043B\u0438\u0448\u043A\u043E\u043C \u0443\u0441\u0442\u0430\u043B\u0438, \u0447\u0442\u043E\u0431\u044B \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u0442\u044C \u0443\u043C\u0435\u043D\u0438\u0435 \u0435\u0449\u0451 \u0440\u0430\u0437.
|
||||
|
||||
Smelting.Ability.Locked.0 = \u0417\u0410\u0411\u041B\u041E\u041A\u0418\u0420\u041E\u0412\u0410\u041D\u041E \u0414\u041E \u0414\u041E\u0421\u0422\u0418\u0416\u0415\u041D\u0418\u042F {0}+ \u0423\u0420\u041E\u0412\u041D\u042F \u041D\u0410\u0412\u042B\u041A\u0410 (\u0423\u0412\u0415\u041B\u0418\u0427\u0415\u041D\u0418\u0415 \u041E\u041F\u042B\u0422\u0410)
|
||||
Smelting.Ability.Locked.1 = \u0417\u0410\u0411\u041B\u041E\u041A\u0418\u0420\u041E\u0412\u0410\u041D\u041E \u0414\u041E \u0414\u041E\u0421\u0422\u0418\u0416\u0415\u041D\u0418\u042F {0}+ \u0423\u0420\u041E\u0412\u041D\u042F \u041D\u0410\u0412\u042B\u041A\u0410 (\u041F\u041E\u0422\u041E\u041A\u041E\u0412\u0410\u042F \u0414\u041E\u0411\u042B\u0427\u0410)
|
||||
Smelting.Effect.4 = \u0423\u0432\u0435\u043B\u0438\u0447\u0435\u043D\u0438\u0435 \u043E\u043F\u044B\u0442\u0430
|
||||
Smelting.Effect.5 = \u0423\u0432\u0435\u043B\u0438\u0447\u0435\u043D\u0438\u0435 \u043E\u043F\u044B\u0442\u0430 \u043F\u043E\u043B\u0443\u0447\u0430\u0435\u043C\u043E\u0433\u043E \u043F\u0440\u0438 \u0432\u044B\u043F\u043B\u0430\u0432\u043A\u0435
|
||||
Smelting.Listener = \u0412\u044B\u043F\u043B\u0430\u0432\u043A\u0430:
|
||||
Smelting.SkillName = \u0412\u042B\u041F\u041B\u0410\u0412\u041A\u0410
|
||||
Smelting.SubSkill.FluxMining.Description = \u0428\u0430\u043D\u0441 \u0447\u0442\u043E \u0440\u0443\u0434\u0430 \u043F\u0435\u0440\u0435\u043F\u043B\u0430\u0432\u0438\u0442\u0441\u044F \u043F\u0440\u0438 \u0434\u043E\u0431\u044B\u0447\u0435
|
||||
Smelting.SubSkill.FluxMining.Name = \u041F\u043E\u0442\u043E\u043A\u043E\u0432\u0430\u044F \u0414\u043E\u0431\u044B\u0447\u0430
|
||||
Smelting.SubSkill.FuelEfficiency.Description = \u0423\u0432\u0435\u043B\u0438\u0447\u0435\u043D\u0438\u0435 \u0432\u0440\u0435\u043C\u0435\u043D\u0438 \u0433\u043E\u0440\u0435\u043D\u0438\u044F \u0442\u043E\u043F\u043B\u0438\u0432\u0430, \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u0443\u0435\u043C\u043E\u0433\u043E \u043F\u0440\u0438 \u0432\u044B\u043F\u043B\u0430\u0432\u043A\u0435 \u0432 \u043F\u0435\u0447\u043A\u0435
|
||||
Smelting.SubSkill.FuelEfficiency.Name = \u042D\u0444\u0444\u0435\u043A\u0442\u0438\u0432\u043D\u043E\u0441\u0442\u044C \u0422\u043E\u043F\u043B\u0438\u0432\u0430
|
||||
Smelting.SubSkill.SecondSmelt.Description = \u0423\u0434\u0432\u043E\u0435\u043D\u0438\u0435 \u0440\u0435\u0441\u0443\u0440\u0441\u043E\u0432, \u043F\u043E\u043B\u0443\u0447\u0430\u0435\u043C\u044B\u0445 \u043F\u0440\u0438 \u0432\u044B\u043F\u043B\u0430\u0432\u043A\u0435
|
||||
Smelting.SubSkill.SecondSmelt.Name = \u0412\u0442\u043E\u0440\u0430\u044F \u0412\u044B\u043F\u043B\u0430\u0432\u043A\u0430
|
||||
|
||||
Stats.Header.Combat = [[GOLD]]-=\u0411\u041E\u0415\u0412\u042B\u0415 \u041D\u0410\u0412\u042B\u041A\u0418=-
|
||||
Stats.Header.Gathering = [[GOLD]]-=\u041D\u0410\u0412\u042B\u041A\u0418 \u0421\u0411\u041E\u0420\u0410=-
|
||||
Stats.Header.Misc = [[GOLD]]-=\u0420\u0410\u0417\u041D\u042B\u0415 \u041D\u0410\u0412\u042B\u041A\u0418=-
|
||||
Stats.Own.Stats = [[GREEN]][mcMMO] \u0421\u0442\u0430\u0442\u0438\u0441\u0442\u0438\u043A\u0430
|
||||
|
||||
Swords.Ability.Lower = [[GREEN]]**\u041C\u0415\u0427 \u0412 \u041E\u0411\u042B\u0427\u041D\u041E\u041C \u0421\u041E\u0421\u0422\u041E\u042F\u041D\u0418\u0418**
|
||||
Swords.Ability.Ready = [[GREEN]]**\u041C\u0415\u0427 \u0412 \u0421\u041E\u0421\u0422\u041E\u042F\u041D\u0418\u0418 \u0413\u041E\u0422\u041E\u0412\u041D\u041E\u0421\u0422\u0418**
|
||||
Swords.Combat.Bleeding = [[GREEN]]**\u0412\u0420\u0410\u0413 \u0418\u0421\u0422\u0415\u041A\u0410\u0415\u0422 \u041A\u0420\u041E\u0412\u042C\u042E**
|
||||
Swords.Combat.Bleeding.Started = [[DARK_RED]] \u0412\u044B \u0438\u0441\u0442\u0435\u043A\u0430\u0435\u0442\u0435 \u043A\u0440\u043E\u0432\u044C\u044E!
|
||||
Swords.Combat.Bleeding.Stopped = [[GRAY]]\u041A\u0440\u043E\u0432\u043E\u0442\u0435\u0447\u0435\u043D\u0438\u0435 [[GREEN]]\u043F\u0440\u0435\u043A\u0440\u0430\u0442\u0438\u043B\u043E\u0441\u044C[[GRAY]]!
|
||||
Swords.Combat.Counter.Hit = [[DARK_RED]]\u041F\u043E\u0440\u0430\u0436\u0435\u043D \u043A\u043E\u043D\u0442\u0440\u0430\u0442\u0430\u043A\u043E\u0439!
|
||||
Swords.Combat.Countered = [[GREEN]]**\u041A\u041E\u041D\u0422\u0420\u0410\u0422\u0410\u041A\u0410**
|
||||
Swords.Combat.SS.Struck = [[DARK_RED]]\u041F\u043E\u0440\u0430\u0436\u0435\u043D \u0420\u0415\u0416\u0423\u0429\u0418\u041C \u0423\u0414\u0410\u0420\u041E\u041C!
|
||||
Swords.Effect.4 = \u0414\u043E\u043F\u043E\u043B\u043D\u0438\u0442\u0435\u043B\u044C\u043D\u043E\u0435 \u041A\u0440\u043E\u0432\u043E\u0442\u0435\u0447\u0435\u043D\u0438\u0435 \u043F\u0440\u0438 \u0420\u0435\u0436\u0443\u0449\u0435\u043C \u0423\u0434\u0430\u0440\u0435
|
||||
Swords.Effect.5 = {0} \u0422\u0438\u043A\u043E\u0432 \u041A\u0440\u043E\u0432\u043E\u0442\u0435\u0447\u0435\u043D\u0438\u0435
|
||||
Swords.Listener = \u0412\u043B\u0430\u0434\u0435\u043D\u0438\u0435 \u043C\u0435\u0447\u0430\u043C\u0438:
|
||||
Swords.SkillName = \u0412\u041B\u0410\u0414\u0415\u041D\u0418\u0415 \u041C\u0415\u0427\u0415\u041C
|
||||
Swords.Skills.SS.Off = **\u0423\u043C\u0435\u043D\u0438\u0435 "\u0420\u0435\u0436\u0443\u0449\u0438\u0439 \u0443\u0434\u0430\u0440" \u043F\u0440\u0435\u043A\u0440\u0430\u0442\u0438\u043B\u043E \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435**
|
||||
Swords.Skills.SS.On = [[GREEN]]**\u0423\u043C\u0435\u043D\u0438\u0435 "\u0420\u0435\u0436\u0443\u0449\u0438\u0439 \u0443\u0434\u0430\u0440" \u0430\u043A\u0442\u0438\u0432\u0438\u0440\u043E\u0432\u0430\u043D\u043E**
|
||||
Swords.Skills.SS.Other.Off = [[GREEN]]\u0423\u043C\u0435\u043D\u0438\u0435 "[[RED]]\u0420\u0435\u0436\u0443\u0449\u0438\u0439 \u0443\u0434\u0430\u0440[[GREEN]]" \u043F\u0440\u0435\u043A\u0440\u0430\u0442\u0438\u043B\u043E \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435 \u0443 [[YELLOW]]{0}
|
||||
Swords.Skills.SS.Other.On = [[GREEN]]{0}[[DARK_GREEN]] \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u043B \u0443\u043C\u0435\u043D\u0438\u0435 [[RED]]"\u0420\u0435\u0436\u0443\u0449\u0438\u0439 \u0423\u0434\u0430\u0440"!
|
||||
Swords.Skills.SS.Refresh = [[GREEN]]\u0412\u0430\u0448\u0435 \u0443\u043C\u0435\u043D\u0438\u0435 [[YELLOW]]"\u0420\u0435\u0436\u0443\u0449\u0438\u0439 \u0423\u0434\u0430\u0440" [[GREEN]]\u0432\u043E\u0441\u0441\u0442\u0430\u043D\u043E\u0432\u043B\u0435\u043D\u043E!
|
||||
Swords.SubSkill.CounterAttack.Description = \u041E\u0442\u0440\u0430\u0436\u0435\u043D\u0438\u0435 {0} \u043F\u043E\u043B\u0443\u0447\u0435\u043D\u043D\u043E\u0433\u043E \u0443\u0440\u043E\u043D\u0430 \u043F\u0440\u0438 \u0431\u043B\u043E\u043A\u0438\u0440\u043E\u0432\u0430\u043D\u0438\u0438
|
||||
Swords.SubSkill.CounterAttack.Name = \u041A\u043E\u043D\u0442\u0440\u0430\u0442\u0430\u043A\u0430
|
||||
Swords.SubSkill.SerratedStrikes.Description = {0} \u0423\u0440\u043E\u043D\u0430 \u043E\u0442 \u0421\u043F\u043B\u044D\u0448 \u0423\u0434\u0430\u0440\u0430, \u0434\u043E\u043F\u043E\u043B\u043D\u0438\u0442\u0435\u043B\u044C\u043D\u043E\u0435 \u041A\u0440\u043E\u0432\u043E\u0442\u0435\u0447\u0435\u043D\u0438\u0435
|
||||
Swords.SubSkill.SerratedStrikes.Name = \u0420\u0435\u0436\u0443\u0449\u0438\u0439 \u0423\u0434\u0430\u0440 (\u0423\u041C\u0415\u041D\u0418\u0415)
|
||||
|
||||
Taming.Ability.Bonus.0 = \u0417\u043D\u0430\u043D\u0438\u0435 \u041E\u043A\u0440\u0443\u0436\u0430\u044E\u0449\u0435\u0439 \u0421\u0440\u0435\u0434\u044B
|
||||
Taming.Ability.Bonus.1 = \u0412\u043E\u043B\u043A\u0438 \u0438\u0437\u0431\u0435\u0433\u0430\u044E\u0442 \u043E\u043F\u0430\u0441\u043D\u043E\u0441\u0442\u0438
|
||||
Taming.Ability.Bonus.10 = \u0421\u0432\u044F\u0442\u043E\u0439 \u041F\u0435\u0441
|
||||
Taming.Ability.Bonus.11 = \u0412\u043E\u0441\u0441\u0442\u0430\u043D\u043E\u0432\u043B\u0435\u043D\u0438\u0435 \u0437\u0434\u043E\u0440\u043E\u0432\u044C\u044F \u043F\u0440\u0438 \u0443\u0440\u043E\u043D\u0435 \u043C\u0430\u0433\u0438\u0435\u0439 \u0438\u043B\u0438 \u0437\u0435\u043B\u044C\u0435\u043C.
|
||||
Taming.Ability.Bonus.2 = \u0413\u0443\u0441\u0442\u043E\u0439 \u041C\u0435\u0445
|
||||
Taming.Ability.Bonus.3 = 1/{0} \u0423\u0440\u043E\u043D\u0430, \u041E\u0433\u043D\u0435\u0441\u0442\u043E\u0439\u043A\u043E\u0441\u0442\u044C
|
||||
Taming.Ability.Bonus.4 = \u041D\u0430\u0434\u0435\u0436\u043D\u0430\u044F \u0417\u0430\u0449\u0438\u0442\u0430
|
||||
Taming.Ability.Bonus.5 = \u0412\u0437\u0440\u044B\u0432\u044B \u043D\u0430\u043D\u043E\u0441\u044F\u0442 1/{0} \u043D\u043E\u0440\u043C\u0430\u043B\u044C\u043D\u043E\u0433\u043E \u0443\u0440\u043E\u043D\u0430
|
||||
Taming.Ability.Bonus.6 = \u041E\u0441\u0442\u0440\u044B\u0435 \u041A\u043E\u0433\u0442\u0438
|
||||
Taming.Ability.Bonus.7 = +{0} \u0423\u0440\u043E\u043D\u0430
|
||||
Taming.Ability.Bonus.8 = \u0411\u044B\u0441\u0442\u0440\u043E\u0435 \u041F\u0438\u0442\u0430\u043D\u0438\u0435
|
||||
Taming.Ability.Bonus.9 = {0}% \u0428\u0430\u043D\u0441 \u0432\u044B\u043B\u0435\u0447\u0438\u0442\u044C\u0441\u044F \u043F\u0440\u0438 \u0430\u0442\u0430\u043A\u0435
|
||||
Taming.Ability.Locked.0 = \u0417\u0410\u0411\u041B\u041E\u041A\u0418\u0420\u041E\u0412\u0410\u041D\u041E \u0414\u041E \u0414\u041E\u0421\u0422\u0418\u0416\u0415\u041D\u0418\u042F {0}+ \u0423\u0420\u041E\u0412\u041D\u042F \u041D\u0410\u0412\u042B\u041A\u0410 (\u0417\u041D\u0410\u041D\u0418\u0415 \u041E\u041A\u0420\u0423\u0416\u0410\u042E\u0429\u0415\u0419 \u0421\u0420\u0415\u0414\u042B)
|
||||
Taming.Ability.Locked.1 = \u0417\u0410\u0411\u041B\u041E\u041A\u0418\u0420\u041E\u0412\u0410\u041D\u041E \u0414\u041E \u0414\u041E\u0421\u0422\u0418\u0416\u0415\u041D\u0418\u042F {0}+ \u0423\u0420\u041E\u0412\u041D\u042F \u041D\u0410\u0412\u042B\u041A\u0410 (\u0413\u0423\u0421\u0422\u041E\u0419 \u041C\u0415\u0425)
|
||||
Taming.Ability.Locked.2 = \u0417\u0410\u0411\u041B\u041E\u041A\u0418\u0420\u041E\u0412\u0410\u041D\u041E \u0414\u041E \u0414\u041E\u0421\u0422\u0418\u0416\u0415\u041D\u0418\u042F {0}+ \u0423\u0420\u041E\u0412\u041D\u042F \u041D\u0410\u0412\u042B\u041A\u0410 (\u041D\u0410\u0414\u0415\u0416\u041D\u0410\u042F \u0417\u0410\u0429\u0418\u0422\u0410)
|
||||
Taming.Ability.Locked.3 = \u0417\u0410\u0411\u041B\u041E\u041A\u0418\u0420\u041E\u0412\u0410\u041D\u041E \u0414\u041E \u0414\u041E\u0421\u0422\u0418\u0416\u0415\u041D\u0418\u042F {0}+ \u0423\u0420\u041E\u0412\u041D\u042F \u041D\u0410\u0412\u042B\u041A\u0410 (\u041E\u0421\u0422\u0420\u042B\u0415 \u041A\u041E\u0413\u0422\u0418)
|
||||
Taming.Ability.Locked.4 = \u0417\u0410\u0411\u041B\u041E\u041A\u0418\u0420\u041E\u0412\u0410\u041D\u041E \u0414\u041E \u0414\u041E\u0421\u0422\u0418\u0416\u0415\u041D\u0418\u042F {0}+ \u0423\u0420\u041E\u0412\u041D\u042F \u041D\u0410\u0412\u042B\u041A\u0410 (\u0411\u042B\u0421\u0422\u0420\u041E\u0415 \u041F\u0418\u0422\u0410\u041D\u0418\u0415)
|
||||
Taming.Ability.Locked.5 = \u0417\u0410\u0411\u041B\u041E\u041A\u0418\u0420\u041E\u0412\u0410\u041D\u041E \u0414\u041E \u0414\u041E\u0421\u0422\u0418\u0416\u0415\u041D\u0418\u042F {0}+ \u0423\u0420\u041E\u0412\u041D\u042F \u041D\u0410\u0412\u042B\u041A\u0410 (\u0421\u0412\u042F\u0422\u041E\u0419 \u041F\u0415\u0421)
|
||||
Taming.Combat.Chance.Gore = \u0428\u0430\u043D\u0441 \u0423\u043A\u0443\u0441\u0430: [[YELLOW]]{0}
|
||||
Taming.Listener = \u0423\u043A\u0440\u043E\u0449\u0435\u043D\u0438\u0435:
|
||||
Taming.Listener.Wolf = [[DARK_GRAY]]\u0412\u0430\u0448 \u0432\u043E\u043B\u043A \u0445\u043E\u0447\u0435\u0442 \u0432\u0435\u0440\u043D\u0443\u0442\u0441\u044F \u043A \u0412\u0430\u043C...
|
||||
Taming.SkillName = \u0423\u041A\u0420\u041E\u0429\u0415\u041D\u0418\u0415
|
||||
Taming.SubSkill.BeastLore.Description = \u0423\u0434\u0430\u0440 \u043A\u043E\u0441\u0442\u044C\u044E \u0434\u043B\u044F \u043F\u0440\u043E\u0432\u0435\u0440\u043A\u0438 \u0432\u043E\u043B\u043A\u043E\u0432 \u0438 \u043E\u0446\u0435\u043B\u043E\u0442\u043E\u0432
|
||||
Taming.SubSkill.BeastLore.Name = \u0417\u043D\u0430\u043D\u0438\u0435 \u0417\u0432\u0435\u0440\u0435\u0439
|
||||
Taming.SubSkill.CallOfTheWild.Description = \u041F\u0440\u0438\u0437\u044B\u0432 \u0436\u0438\u0432\u043E\u0442\u043D\u044B\u0445 \u043D\u0430 \u0441\u0432\u043E\u044E \u0441\u0442\u043E\u0440\u043E\u043D\u0443
|
||||
Taming.SubSkill.CallOfTheWild.Description.2 = [[GRAY]]COTW (\u041E\u0446\u0435\u043B\u043E\u0442): \u041F\u0440\u0438\u0441\u044F\u0434\u044C\u0442\u0435 \u0438 \u043A\u043B\u0438\u043A\u043D\u0438\u0442\u0435 \u043B\u0435\u0432\u043E\u0439 \u043A\u043D\u043E\u043F\u043A\u043E\u0439 \u043C\u044B\u0448\u0438 \u0441 {0} \u0420\u044B\u0431\u043E\u0439 \u0432 \u0440\u0443\u043A\u0435
|
||||
Taming.SubSkill.CallOfTheWild.Name = \u0417\u043E\u0432 \u041F\u0440\u0435\u0434\u043A\u043E\u0432
|
||||
Taming.SubSkill.EnvironmentallyAware.Description = \u0411\u043E\u044F\u0437\u043D\u044C \u041A\u0430\u043A\u0442\u0443\u0441\u043E\u0432 \u0438 \u041B\u0430\u0432\u044B, \u0418\u043C\u0443\u043D\u0438\u0442\u0435\u0442 \u043A \u0423\u0440\u043E\u043D\u0443 \u043E\u0442 \u041F\u0430\u0434\u0435\u043D\u0438\u044F
|
||||
Taming.SubSkill.EnvironmentallyAware.Name = \u0417\u043D\u0430\u043D\u0438\u0435 \u041E\u043A\u0440\u0443\u0436\u0430\u044E\u0449\u0435\u0439 \u0421\u0440\u0435\u0434\u044B
|
||||
Taming.SubSkill.FastFoodService.Description = \u0423 \u0432\u043E\u043B\u043A\u043E\u0432 \u0435\u0441\u0442\u044C \u0448\u0430\u043D\u0441 \u0432\u044B\u043B\u0435\u0447\u0438\u0442\u044C\u0441\u044F \u043F\u0440\u0438 \u0430\u0442\u0430\u043A\u0435
|
||||
Taming.SubSkill.FastFoodService.Name = \u0411\u044B\u0441\u0442\u0440\u043E\u0435 \u041F\u0438\u0442\u0430\u043D\u0438\u0435
|
||||
Taming.SubSkill.Gore.Description = \u041A\u0440\u0438\u0442\u0438\u0447\u0435\u0441\u043A\u0438 \u0423\u0434\u0430\u0440, \u0438\u0437-\u0437\u0430 \u043A\u043E\u0442\u043E\u0440\u043E\u0433\u043E \u043D\u0430\u0447\u0438\u043D\u0430\u0435\u0442\u0441\u044F \u041A\u0440\u043E\u0432\u043E\u0442\u0435\u0447\u0435\u043D\u0438\u0435
|
||||
Taming.SubSkill.Gore.Name = \u0423\u043A\u0443\u0441
|
||||
Taming.SubSkill.HolyHound.Description = \u0418\u0437\u043B\u0435\u0447\u0435\u043D \u0412\u043E\u043B\u0448\u0435\u0431\u0441\u0442\u0432\u043E\u043C \u0438 \u042F\u0434\u043E\u043C
|
||||
Taming.SubSkill.HolyHound.Name = \u0421\u0432\u044F\u0442\u043E\u0439 \u041F\u0435\u0441
|
||||
Taming.SubSkill.SharpenedClaws.Description = \u0414\u043E\u043F\u043E\u043B\u043D\u0438\u0442\u0435\u043B\u044C\u043D\u044B\u0439 \u0423\u0440\u043E\u043D
|
||||
Taming.SubSkill.SharpenedClaws.Name = \u041E\u0441\u0442\u0440\u044B\u0435 \u041A\u043E\u0433\u0442\u0438
|
||||
Taming.SubSkill.ShockProof.Description = \u0421\u043D\u0438\u0436\u0435\u043D\u0438\u0435 \u0443\u0440\u043E\u043D\u0430 \u043E\u0442 \u0432\u0437\u0440\u044B\u0432\u043E\u0432
|
||||
Taming.SubSkill.ShockProof.Name = \u041D\u0430\u0434\u0435\u0436\u043D\u0430\u044F \u0417\u0430\u0449\u0438\u0442\u0430
|
||||
Taming.SubSkill.ThickFur.Description = \u0421\u043D\u0438\u0436\u0435\u043D\u0438\u0435 \u0423\u0440\u043E\u043D\u0430, \u041E\u0433\u043D\u0435\u0441\u0442\u043E\u0439\u043A\u043E\u0441\u0442\u044C
|
||||
Taming.SubSkill.ThickFur.Name = \u0413\u0443\u0441\u0442\u043E\u0439 \u041C\u0435\u0445
|
||||
Taming.Summon.Complete = [[GREEN]]\u0412\u044B\u0437\u043E\u0432 \u0437\u0430\u0432\u0435\u0440\u0448\u0435\u043D
|
||||
Taming.Summon.Fail.Horse = \u0412\u043E\u043A\u0440\u0443\u0433 \u0432\u0430\u0441 \u0441\u043B\u0438\u0448\u043A\u043E\u043C \u043C\u043D\u043E\u0433\u043E \u043B\u043E\u0448\u0430\u0434\u0435\u0439 \u0447\u0442\u043E\u0431\u044B \u043F\u0440\u0438\u0437\u0432\u0430\u0442\u044C \u0435\u0449\u0435.
|
||||
Taming.Summon.Fail.Ocelot = \u0412\u043E\u043A\u0440\u0443\u0433 \u0412\u0430\u0441 \u0441\u043B\u0438\u0448\u043A\u043E\u043C \u043C\u043D\u043E\u0433\u043E \u043E\u0446\u0435\u043B\u043E\u0442\u043E\u0432.
|
||||
Taming.Summon.Fail.Wolf = \u0412\u043E\u043A\u0440\u0443\u0433 \u0412\u0430\u0441 \u0441\u043B\u0438\u0448\u043A\u043E\u043C \u043C\u043D\u043E\u0433\u043E \u0432\u043E\u043B\u043A\u043E\u0432, \u0447\u0442\u043E\u0431\u044B \u043F\u0440\u0438\u0437\u0432\u0430\u0442\u044C \u0435\u0449\u0435.
|
||||
Taming.Summon.Name.Format = {0}s {1}
|
||||
|
||||
Teleport.Cancelled = [[DARK_RED]]\u0422\u0435\u043B\u0435\u043F\u043E\u0440\u0442\u0430\u0446\u0438\u044F \u043E\u0442\u043C\u0435\u043D\u0435\u043D\u0430!
|
||||
Teleport.Commencing = [[GRAY]]\u0422\u0435\u043B\u0435\u043F\u043E\u0440\u0442\u0430\u0446\u0438\u044F \u0447\u0435\u0440\u0435\u0437 [[GOLD]]({0}) [[GRAY]]\u0441\u0435\u043A\u0443\u043D\u0434, \u043F\u043E\u0436\u0430\u043B\u0443\u0439\u0441\u0442\u0430 \u043D\u0435 \u0434\u0432\u0438\u0433\u0430\u0439\u0442\u0435\u0441\u044C...
|
||||
|
||||
Unarmed.Ability.Bonus.0 = \u0421\u0442\u0438\u043B\u044C "\u0416\u0435\u043B\u0435\u0437\u043D\u044B\u0439 \u041A\u0443\u043B\u0430\u043A"
|
||||
Unarmed.Ability.Bonus.1 = \u0423\u0432\u0435\u043B\u0438\u0447\u0435\u043D\u0438\u0435 \u0423\u0440\u043E\u043D\u0430 \u043D\u0430 {0}
|
||||
Unarmed.Ability.IronGrip.Attacker = \u0423 \u0432\u0430\u0448\u0435\u0433\u043E \u043E\u043F\u043F\u043E\u043D\u0435\u043D\u0442\u0430 \u0436\u0435\u043B\u0435\u0437\u043D\u0430\u044F \u0445\u0432\u0430\u0442\u043A\u0430!
|
||||
Unarmed.Ability.IronGrip.Defender = [[GREEN]]\u0412\u0430\u0448\u0430 \u0436\u0435\u043B\u0435\u0437\u043D\u0430\u044F \u0445\u0432\u0430\u0442\u043A\u0430 \u043F\u0440\u0435\u0434\u043E\u0442\u0432\u0440\u0430\u0442\u0438\u043B\u0430 \u0440\u0430\u0437\u043E\u0440\u0443\u0436\u0435\u043D\u0438\u0435!
|
||||
Unarmed.Ability.Lower = [[GREEN]]**\u041A\u0423\u041B\u0410\u041A\u0418 \u0412 \u041E\u0411\u042B\u0427\u041D\u041E\u041C \u0421\u041E\u0421\u0422\u041E\u042F\u041D\u0418\u0418**
|
||||
Unarmed.Ability.Ready = [[GREEN]]**\u041A\u0423\u041B\u0410\u041A\u0418 \u0412 \u0421\u041E\u0421\u0422\u041E\u042F\u041D\u0418\u0418 \u0413\u041E\u0422\u041E\u0412\u041D\u041E\u0421\u0422\u0418**
|
||||
Unarmed.Listener = \u0411\u0435\u0437\u043E\u0440\u0443\u0436\u043D\u044B\u0439:
|
||||
Unarmed.SkillName = \u0411\u0415\u0417\u041E\u0420\u0423\u0416\u041D\u042B\u0419
|
||||
Unarmed.Skills.Berserk.Off = **\u0423\u043C\u0435\u043D\u0438\u0435 "\u0411\u0435\u0440\u0441\u0435\u0440\u043A" \u043F\u0440\u0435\u043A\u0440\u0430\u0442\u0438\u043B\u043E \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435**
|
||||
Unarmed.Skills.Berserk.On = [[GREEN]]**\u0423\u043C\u0435\u043D\u0438\u0435 "\u0411\u0435\u0440\u0441\u0435\u0440\u043A" \u0410\u041A\u0422\u0418\u0412\u0418\u0420\u041E\u0412\u0410\u041D\u041E**
|
||||
Unarmed.Skills.Berserk.Other.Off = [[GREEN]]\u0423\u043C\u0435\u043D\u0438\u0435 "[[RED]]\u0411\u0435\u0440\u0441\u0435\u0440\u043A[[GREEN]]" \u043F\u0440\u0435\u043A\u0440\u0430\u0442\u0438\u043B\u043E \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435 \u0443 [[YELLOW]]{0}
|
||||
Unarmed.Skills.Berserk.Other.On = [[GREEN]]{0}[[DARK_GREEN]] \u0432\u043A\u043B\u044E\u0447\u0438\u043B [[RED]]\u0443\u043C\u0435\u043D\u0438\u0435 "\u0411\u0435\u0440\u0441\u0435\u0440\u043A"!
|
||||
Unarmed.Skills.Berserk.Refresh = [[GREEN]]\u0412\u0430\u0448\u0435 \u0443\u043C\u0435\u043D\u0438\u0435 [[YELLOW]]"\u0411\u0435\u0440\u0441\u0435\u0440\u043A" [[GREEN]]\u0432\u043E\u0441\u0441\u0442\u0430\u043D\u043E\u0432\u043B\u0435\u043D\u043E!
|
||||
Unarmed.SubSkill.ArrowDeflect.Description = \u041E\u0442\u0440\u0430\u0436\u0435\u043D\u0438\u0435 \u0441\u0442\u0440\u0435\u043B
|
||||
Unarmed.SubSkill.ArrowDeflect.Name = \u041E\u0442\u0440\u0430\u0436\u0435\u043D\u0438\u0435 \u0421\u0442\u0440\u0435\u043B
|
||||
Unarmed.SubSkill.Berserk.Description = +50% \u043A \u0423\u0440\u043E\u043D\u0443, \u0420\u0430\u0437\u0440\u0443\u0448\u0435\u043D\u0438\u0435 \u043C\u044F\u0433\u043A\u0438\u0445 \u043C\u0430\u0442\u0435\u0440\u0438\u0430\u043B\u043E\u0432
|
||||
Unarmed.SubSkill.Berserk.Name = \u0411\u0435\u0440\u0441\u0435\u0440\u043A (\u0423\u041C\u0415\u041D\u0418\u0415)
|
||||
Unarmed.SubSkill.Disarm.Description = \u0412\u044B\u0431\u0438\u0432\u0430\u0435\u0442 \u043F\u0440\u0435\u0434\u043C\u0435\u0442 \u0438\u0437 \u0440\u0443\u043A \u0432\u0440\u0430\u0433\u0430
|
||||
Unarmed.SubSkill.Disarm.Name = \u0420\u0430\u0437\u043E\u0440\u0443\u0436\u0435\u043D\u0438\u0435 (\u0418\u0433\u0440\u043E\u043A\u043E\u0432)
|
||||
Unarmed.SubSkill.IronArmStyle.Description = \u0421\u043E \u0432\u0440\u0435\u043C\u0435\u043D\u0435\u043C \u0443\u043A\u0440\u0435\u043F\u043B\u044F\u0435\u0442 \u0412\u0430\u0448\u0438 \u0440\u0443\u043A\u0438
|
||||
Unarmed.SubSkill.IronArmStyle.Name = \u0421\u0442\u0438\u043B\u044C "\u0416\u0435\u043B\u0435\u0437\u043D\u044B\u0439 \u041A\u0443\u043B\u0430\u043A"
|
||||
Unarmed.SubSkill.IronGrip.Description = \u041F\u0440\u0435\u043F\u044F\u0442\u0441\u0442\u0432\u0443\u0435\u0442 \u0440\u0430\u0437\u043E\u0440\u0443\u0436\u0435\u043D\u0438\u044E \u0432\u0430\u0441 \u043F\u0440\u043E\u0442\u0438\u0432\u043D\u0438\u043A\u043E\u043C
|
||||
Unarmed.SubSkill.IronGrip.Name = \u0416\u0435\u043B\u0435\u0437\u043D\u0430\u044F \u0425\u0432\u0430\u0442\u043A\u0430
|
||||
|
||||
UpdateChecker.NewAvailable = \u0415\u0441\u0442\u044C \u043D\u043E\u0432\u0430\u044F \u0432\u0435\u0440\u0441\u0438\u044F, \u0434\u043E\u0441\u0442\u0443\u043F\u043D\u0430\u044F \u043D\u0430 BukkitDev.
|
||||
UpdateChecker.Outdated = \u0412\u044B \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u0443\u0435\u0442\u0435 \u0443\u0441\u0442\u0430\u0440\u0435\u0432\u0448\u0443\u044E \u0432\u0435\u0440\u0441\u0438\u044E mcMMO!
|
||||
|
||||
Woodcutting.Ability.0 = \u0421\u0434\u0443\u0432\u0430\u0442\u0435\u043B\u044C \u041B\u0438\u0441\u0442\u044C\u0435\u0432
|
||||
Woodcutting.Ability.1 = \u0421\u0434\u0443\u0432\u0430\u0439\u0442\u0435 \u043B\u0438\u0441\u0442\u044C\u044F \u043F\u0440\u043E\u0447\u044C!
|
||||
Woodcutting.Ability.Locked.0 = \u0417\u0410\u0411\u041B\u041E\u041A\u0418\u0420\u041E\u0412\u0410\u041D\u041E \u0414\u041E \u0414\u041E\u0421\u0422\u0418\u0416\u0415\u041D\u0418\u042F {0}+ \u0423\u0420\u041E\u0412\u041D\u042F \u041D\u0410\u0412\u042B\u041A\u0410 (\u0421\u0414\u0423\u0412\u0410\u0422\u0415\u041B\u042C \u041B\u0418\u0421\u0422\u042C\u0415\u0412)
|
||||
Woodcutting.Listener = \u041B\u0435\u0441\u043E\u0440\u0443\u0431\u0441\u0442\u0432\u043E:
|
||||
Woodcutting.SkillName = \u041B\u0415\u0421\u041E\u0420\u0423\u0411\u0421\u0422\u0412\u041E
|
||||
Woodcutting.Skills.TreeFeller.Off = [RED]]**\u0423\u043C\u0435\u043D\u0438\u0435 "\u041B\u0435\u0441\u043E\u0440\u0443\u0431" \u043F\u0440\u0435\u043A\u0440\u0430\u0442\u0438\u043B\u043E \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435**
|
||||
Woodcutting.Skills.TreeFeller.On = [[GREEN]]**\u0423\u043C\u0435\u043D\u0438\u0435 "\u041B\u0435\u0441\u043E\u0440\u0443\u0431" \u0410\u041A\u0422\u0418\u0412\u0418\u0420\u041E\u0412\u0410\u041D\u041E**
|
||||
Woodcutting.Skills.TreeFeller.Other.Off = [[GREEN]]\u0423\u043C\u0435\u043D\u0438\u0435 "[[RED]]\u041B\u0435\u0441\u043E\u0440\u0443\u0431[[GREEN]]" \u043F\u0440\u0435\u043A\u0440\u0430\u0442\u0438\u043B\u043E \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435 \u0443 [[YELLOW]]{0}
|
||||
Woodcutting.Skills.TreeFeller.Other.On = [[GREEN]]{0}[[DARK_GREEN]] \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u043B \u0443\u043C\u0435\u043D\u0438\u0435 [[RED]]"\u041B\u0435\u0441\u043E\u0440\u0443\u0431"!
|
||||
Woodcutting.Skills.TreeFeller.Refresh = [[GREEN]]\u0412\u0430\u0448\u0435 \u0443\u043C\u0435\u043D\u0438\u0435 [[YELLOW]]"\u041B\u0435\u0441\u043E\u0440\u0443\u0431" [[GREEN]]\u0432\u043E\u0441\u0441\u0442\u0430\u043D\u043E\u0432\u043B\u0435\u043D\u043E!
|
||||
Woodcutting.Skills.TreeFeller.Splinter = \u0412\u0410\u0428 \u0422\u041E\u041F\u041E\u0420 \u0420\u0410\u0421\u041A\u041E\u041B\u041E\u041B\u0421\u042F \u041D\u0410 \u0414\u0415\u0421\u042F\u0422\u041A\u0418 \u041A\u0423\u0421\u041A\u041E\u0412!
|
||||
Woodcutting.Skills.TreeFeller.Threshold = \u042D\u0442\u043E \u0434\u0435\u0440\u0435\u0432\u043E \u0441\u043B\u0438\u0448\u043A\u043E\u043C \u0434\u043B\u0438\u043D\u043D\u043E\u0435!
|
||||
Woodcutting.SubSkill.HarvestLumber.Description = \u0423\u0434\u0432\u0430\u0438\u0432\u0430\u0435\u0442 \u043A\u043E\u043B\u0438\u0447\u0435\u0441\u0442\u0432\u043E \u0432\u044B\u043F\u0430\u0434\u0430\u044E\u0449\u0438\u0445 \u043F\u0440\u0435\u0434\u043C\u0435\u0442\u043E\u0432.
|
||||
Woodcutting.SubSkill.HarvestLumber.Name = \u0414\u0432\u043E\u0439\u043D\u043E\u0439 \u0414\u0440\u043E\u043F
|
||||
Woodcutting.SubSkill.LeafBlower.Description = \u0421\u0434\u0443\u0432\u0430\u0442\u044C \u043B\u0438\u0441\u0442\u044C\u044F
|
||||
Woodcutting.SubSkill.LeafBlower.Name = \u0421\u0434\u0443\u0432\u0430\u0442\u0435\u043B\u044C \u041B\u0438\u0441\u0442\u044C\u0435\u0432
|
||||
Woodcutting.SubSkill.TreeFeller.Description = \u0412\u0437\u0440\u044B\u0432\u0430\u0435\u0442 \u0434\u0435\u0440\u0435\u0432\u044C\u044F
|
||||
Woodcutting.SubSkill.TreeFeller.Name = \u041B\u0435\u0441\u043E\u0440\u0443\u0431 (\u0423\u041C\u0415\u041D\u0418\u0415)
|
||||
|
||||
XPRate.Event = [[GOLD]]\u041F\u043E\u043B\u0443\u0447\u0435\u043D\u0438\u0435 \u043E\u043F\u044B\u0442\u0430 \u0432\u0440\u0435\u043C\u0435\u043D\u043D\u043E \u0443\u0432\u0435\u043B\u0438\u0447\u0435\u043D\u043E! \u041C\u043D\u043E\u0436\u0438\u0442\u0435\u043B\u044C \u043E\u043F\u044B\u0442\u0430 - {0}x!
|
||||
|
||||
mcMMO.Description = [[DARK_AQUA]]\u041E \u043F\u0440\u043E\u044D\u043A\u0442\u0435 [[YELLOW]]mcMMO[[DARK_AQUA]]:,[[GOLD]]mcMMO \u044D\u0442\u043E [[RED]]\u043E\u0442\u043A\u0440\u044B\u0442\u044B\u0439[[GOLD]] RPG \u043C\u043E\u0434, \u0441\u043E\u0437\u0434\u0430\u043D\u043D\u044B\u0439 \u0432 \u0444\u0435\u0432\u0440\u0430\u043B\u0435 2011,[[GOLD]]\u043A\u043E\u043C\u043C\u0430\u043D\u0434\u043E\u0439 [[BLUE]]nossr50[[GOLD]]. \u0415\u0433\u043E \u0446\u0435\u043B\u044C\u044E \u044F\u0432\u043B\u044F\u0435\u0442\u0441\u044F \u043E\u0431\u0435\u0441\u043F\u0435\u0447\u0435\u043D\u0438\u0435 \u043A\u0430\u0447\u0435\u0441\u0442\u0432\u0435\u043D\u043D\u043E\u0433\u043E RPG \u043E\u043F\u044B\u0442\u0430 \u0432 \u0438\u0433\u0440\u0435.,[[DARK_AQUA]]\u041F\u043E\u0434\u0441\u043A\u0430\u0437\u043A\u0438:,[[GOLD]] - [[GREEN]]\u0418\u0441\u043F\u043E\u043B\u044C\u0437\u0443\u0439\u0442\u0435 [[RED]]/mcmmo help[[GREEN]] \u0447\u0442\u043E\u0431\u044B \u0443\u0432\u0438\u0434\u0435\u0442\u044C \u0434\u043E\u0441\u0442\u0443\u043F\u043D\u044B\u0435 \u043A\u043E\u043C\u043C\u0430\u043D\u0434\u044B,[[GOLD]] - [[GREEN]]\u041D\u0430\u043F\u0435\u0447\u0430\u0442\u0430\u0439\u0442\u0435 [[RED]]/SKILLNAME[[GREEN]] \u0447\u0442\u043E\u0431\u044B \u0443\u0432\u0438\u0434\u0435\u0442\u044C \u0434\u0435\u0442\u0430\u043B\u044C\u043D\u0443\u044E \u0438\u043D\u0444\u043E\u0440\u043C\u0430\u0446\u0438\u044E \u043E \u043D\u0430\u0432\u044B\u043A\u0435,[[DARK_AQUA]]\u0420\u0430\u0437\u0440\u0430\u0431\u043E\u0442\u0447\u0438\u043A\u0438:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](\u041E\u0441\u043D\u043E\u0432\u0430\u0442\u0435\u043B\u044C),[[GOLD]] - [[GREEN]]GJ [[BLUE]](\u041B\u0438\u0434\u0435\u0440 \u041F\u0440\u043E\u044D\u043A\u0442\u0430),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](\u0420\u0430\u0437\u0440\u0430\u0431\u043E\u0442\u0447\u0438\u043A),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](\u0420\u0430\u0437\u0440\u0430\u0431\u043E\u0442\u0447\u0438\u043A),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](\u0420\u0430\u0437\u0440\u0430\u0431\u043E\u0442\u0447\u0438\u043A),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]]\u0420\u0430\u0437\u0440\u0430\u0431\u043E\u0442\u0447\u0438\u043A),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](\u0420\u0430\u0437\u0440\u0430\u0431\u043E\u0442\u0447\u0438\u043A),[[DARK_AQUA]]\u041F\u043E\u043B\u0435\u0437\u043D\u044B\u0435 \u0441\u0441\u044B\u043B\u043A\u0438:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] \u041E\u0442\u0447\u0435\u0442\u044B \u043E \u0431\u0430\u0433\u0430\u0445,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC \u0447\u0430\u0442,
|
||||
mcMMO.NoInvites = \u0421\u0435\u0439\u0447\u0430\u0441 \u0443 \u0412\u0430\u0441 \u043D\u0435\u0442 \u043F\u0440\u0438\u0433\u043B\u0430\u0448\u0435\u043D\u0438\u0439
|
||||
mcMMO.NoPermission = [[DARK_RED]]\u041D\u0435\u0434\u043E\u0441\u0442\u0430\u0442\u043E\u0447\u043D\u043E \u043F\u0440\u0430\u0432.
|
||||
mcMMO.NoSkillNote = [[DARK_GRAY]]\u0415\u0441\u043B\u0438 \u0443 \u0432\u0430\u0441 \u043D\u0435\u0442 \u0434\u043E\u0441\u0442\u0443\u043F\u0430 \u043A \u043D\u0430\u0432\u044B\u043A\u0443, \u0442\u043E \u043E\u043D \u043D\u0435 \u0431\u0443\u0434\u0435\u0442 \u0437\u0434\u0435\u0441\u044C \u043E\u0442\u043E\u0431\u0440\u0430\u0436\u0451\u043D.
|
@ -1,157 +0,0 @@
|
||||
|
||||
Ability.Generic.Template = [[GOLD]]{0}: [[DARK_AQUA]]{1}
|
||||
Ability.Generic.Template.Lock = [[GRAY]]{0}
|
||||
|
||||
Acrobatics.Combat.Proc = [[GREEN]]**Duckade**
|
||||
Acrobatics.Listener = Akrobatik:
|
||||
Acrobatics.SkillName = AKROBATIK
|
||||
|
||||
Archery.Listener = B\u00E5gskytte:
|
||||
Archery.SubSkill.ArrowRetrieval.Description = Chans f\u00F6r att \u00E5terta pilar fr\u00E5n kroppar
|
||||
Archery.SubSkill.Daze.Name = F\u00F6rvirra (Players)
|
||||
Archery.SubSkill.SkillShot.Description = \u00D6kad skada med b\u00E5gar
|
||||
Archery.SubSkill.SkillShot.Name = D\u00F6dsskott
|
||||
|
||||
Axes.Ability.Bonus.0 = Yxm\u00E4stare
|
||||
Axes.Ability.Lower = [[GRAY]]**DU S\u00C4NKER FIN YXA**
|
||||
Axes.Combat.CritStruck = [[DARK_RED]]Du var KRITISKT skadad
|
||||
Axes.Combat.GI.Struck = **SLAGEN AV ST\u00D6RRE EFFEKT**
|
||||
Axes.SkillName = YXOR
|
||||
Axes.Skills.SS.On = [[GREEN]]**Skallsplittrare AKTIVERAD**
|
||||
Axes.Skills.SS.Other.On = [[GREEN]]{0}[[DARK_GREEN]] har anv\u00E4nt [[RED]]Skallsplittrare!
|
||||
Axes.Skills.SS.Refresh = [[GREEN]]Your [[YELLOW]Skallsplittrar [[GREEN]]f\u00F6rm\u00E5gan \u00E4r vederkvickad!
|
||||
Axes.SubSkill.AxeMastery.Description = L\u00E4gger till bonus skada
|
||||
Axes.SubSkill.CriticalStrikes.Description = Dubbel Skada
|
||||
|
||||
Combat.BeastLore = [[GREEN]]**MONSTERKUNSKAP**
|
||||
Combat.BeastLoreHealth = [[DARK_AQUA]]H\u00E4lsa ([[GREEN]]{0}[[DARK_AQUA]]/{1})
|
||||
Combat.TouchedFuzzy = [[DARK_RED]]R\u00F6rde luddigt. K\u00E4nde suddigt.
|
||||
|
||||
Commands.AdminChat.Off = Admin chatt endast [[RED]]Av
|
||||
Commands.AdminToggle = - V\u00E4xla admin chat
|
||||
Commands.Disabled = Det h\u00E4r kommandot \u00E4r avst\u00E4ngt.
|
||||
Commands.DoesNotExist = Spelaren finns inte i databasen!
|
||||
Commands.GodMode.Disabled = mcMMO Gudsl\u00E4ge avaktiverat
|
||||
Commands.ModDescription = - L\u00E4s sammanfattad mod beskrivning.
|
||||
Commands.Party.Accept = - Acceptera gruppinbjudan
|
||||
Commands.Party.Chat.Off = Endast Gruppchat [[RED]]av.
|
||||
Commands.Party.Invite.0 = VARNING: [[GREEN]]Du har f\u00E5tt en gruppinbjudan till {0} fr\u00E5n {1}
|
||||
Commands.Party.Invite.Accepted = [[GREEN]]F\u00F6rfr\u00E5gan accepterad. Du har nu g\u00E5tt med i gruppen {0}
|
||||
Commands.Party.Kick = Du blev kickad fr\u00E5n gruppen {0}!
|
||||
Commands.Party.Leave = Du har l\u00E4mnat gruppen
|
||||
Commands.PowerLevel = [[DARK_RED]]KRAFTNIV\u00C5: [[GREEN]]{0}
|
||||
Commands.PowerLevel.Leaderboard = --mcMMO[[BLUE]] Kraftniv\u00E5[[YELLOW]]Leaderboard--
|
||||
Commands.ToggleAbility = - V\u00E4xla aktiv egenskap med h\u00F6gerklick.
|
||||
Commands.XPGain = [[DARK_GRAY]]XP \u00D6KAT: [[WHITE]]{0}
|
||||
Commands.XPGain.Axes = Anfallande monster
|
||||
Commands.XPGain.Excavation = Gr\u00E4va och hitta skatter
|
||||
Commands.XPGain.Fishing = Fiske (Ta reda p\u00E5 det!)
|
||||
Commands.XPGain.Herbalism = Sk\u00F6rda \u00F6rter
|
||||
Commands.XPGain.Mining = Hugger Sten & Mineraler
|
||||
Commands.XPGain.Swords = Attackerar Monster
|
||||
Commands.XPGain.Taming = Djurt\u00E4mjning, eller sl\u00E5ss m/ dina vargar
|
||||
Commands.mcgod = - V\u00E4xla till gudsl\u00E4ge
|
||||
Commands.mmoedit = [player] <skill> <newvalue> [[RED]] - \u00C4ndra m\u00E5l
|
||||
Commands.xprate.proper.0 = Riktigt anv\u00E4ndande f\u00F6r att \u00E4ndra XP graden \u00E4r /xprate <integer> <true/false>
|
||||
|
||||
Effects.Effects = EFFEKTER
|
||||
Effects.Template = [[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||
|
||||
Excavation.Ability.Ready = [[GREEN]]**DU H\u00D6JER DIN SPADE**
|
||||
Excavation.Listener = Gr\u00E4vning:
|
||||
Excavation.SkillName = Gr\u00E4vning
|
||||
Excavation.Skills.GigaDrillBreaker.On = [[GREEN]]**GIGA BORR KROSSAREN AKTIVERAD**
|
||||
|
||||
Fishing.Ability.TH.MagicFound = [[GRAY]] Du f\u00E5r en k\u00E4nsla av magi med denna f\u00E5ngst....
|
||||
|
||||
Herbalism.Ability.GTh = [[GREEN]]**GR\u00D6NA FINGRAR**
|
||||
Herbalism.Ability.Ready = [[GREEN]]**DU H\u00D6JER DIN SKYFFEL**
|
||||
Herbalism.Listener = V\u00E4xtk\u00E4nnedom:
|
||||
Herbalism.Skills.GTe.Other.Off = [[RED]Gr\u00F6na fingrar[GREEN]] har avklingat f\u00F6r [[YELLOW]]{0}
|
||||
Herbalism.Skills.GTe.Other.On = [[GREEN]]{0}[[DARK_GREEN]] har anv\u00E4nt [[RED]]Gr\u00F6n Jord!
|
||||
Herbalism.Skills.GTe.Refresh = [[GREEN]]Dina[[YELLOW]]Gr\u00F6na fingrar [[GREEN]]f\u00F6rm\u00E5ga \u00E4r vederkvickad!
|
||||
|
||||
Item.ChimaeraWing.Pass = **CHIMAERA VINGE**
|
||||
Item.Injured.Wait = Du blev skadad f\u00F6r en liten stund sedan och m\u00E5ste v\u00E4nta med att anv\u00E4nda den h\u00E4r skillen. [[YELLOW]]({0}s)
|
||||
|
||||
Mining.Ability.Lower = [[GRAY]]**DU S\u00C4NKER DIN HACKA**
|
||||
Mining.Ability.Ready = [[GREEN]]**DU F\u00D6RBEREDER DIN HACKA**
|
||||
Mining.Blast.Other.On = [[GREEN]]{0}[[DARK_GREEN]] har anv\u00E4nt [[RED]]Explosions Gruvdrift
|
||||
Mining.Blast.Refresh = [[GREEN]]Din [[YELLOW]]Explosionshacknings [[GREEN]]f\u00F6rm\u00E5ga har vederkvickas!
|
||||
Mining.Listener = Gruvdrift:
|
||||
Mining.Skills.SuperBreaker.Other.Off = Supebrytning[[GREEN]] har avklingat f\u00F6r [[YELLOW]]{0}
|
||||
Mining.Skills.SuperBreaker.Refresh = [[GREEN]]Din [[YELLOW]]Superbrytar [[GREEN]]f\u00F6rm\u00E5ga har uppdaterats!
|
||||
|
||||
Party.Player.Invalid = Det \u00E4r ingen giltlig spelare.
|
||||
Party.Teleport.Dead = Du kan inte teleportera dig till en d\u00F6d spelare.
|
||||
Party.Teleport.Target = [[GREEN]]{0} har teleporterat till dig.
|
||||
Party.Unlocked = [[GRAY]]Gruppen \u00E4r nu uppl\u00E5st
|
||||
|
||||
Repair.Arcane.Fail = Sv\u00E5rbegriplig kraft har permanent l\u00E4mnat f\u00F6rem\u00E5let.
|
||||
Repair.Arcane.Lost = Du har inte f\u00E4rdigheter nog f\u00F6r att beh\u00E5lla n\u00E5gra f\u00F6rtrollningar
|
||||
Repair.Listener = Reparera
|
||||
Repair.SkillName = Reparera
|
||||
Repair.Skills.AdeptDiamond = [[DARK_RED]]Du \u00E4r inte skicklig nog f\u00F6r att reparera Diamant.
|
||||
Repair.Skills.AdeptGold = [[DARK_RED]]Du \u00E4r inte skicklig nog f\u00F6r att reparera Guld.
|
||||
Repair.Skills.AdeptStone = [[DARK_RED]]Du \u00E4r inte skicklig nog f\u00F6r att reparera Sten.
|
||||
Repair.SubSkill.ArcaneForging.Description = Reparera magiska objekt
|
||||
Repair.SubSkill.ArcaneForging.Name = Magisk smide
|
||||
Repair.SubSkill.DiamondRepair.Description = Reparera Diamant-verktyg och rustning
|
||||
Repair.SubSkill.DiamondRepair.Name = Diamant Reparation ({0}+ SKILL)
|
||||
Repair.SubSkill.Repair.Name = Reparera
|
||||
Repair.SubSkill.RepairMastery.Description = \u00D6kad reparationsm\u00E4ngd
|
||||
Repair.SubSkill.RepairMastery.Name = Reparationsm\u00E4stare
|
||||
Repair.SubSkill.SuperRepair.Description = Dubbel effektivitet
|
||||
Repair.SubSkill.SuperRepair.Name = Super reparation
|
||||
|
||||
Skills.Disarmed = [[DARK_RED]]Du har avv\u00E4pnats!
|
||||
|
||||
Stats.Header.Combat = [[GOLD]]-=Stridsf\u00E4rdigheter=-
|
||||
Stats.Header.Gathering = [[GOLD]]-=SAMLA F\u00D6RM\u00C5GOR=-
|
||||
Stats.Header.Misc = [[GOLD]]-=Varierande F\u00E4rdogheter=-
|
||||
Stats.Own.Stats = [[GREEN]][mcMMO] Stats
|
||||
|
||||
Swords.Ability.Lower = [[GRAY]]**DU S\u00C4NKER DITT SV\u00C4RD**
|
||||
Swords.Ability.Ready = [[GREEN]]**DU G\u00D6R DIG REDO MED SV\u00C4RDET**
|
||||
Swords.Combat.Bleeding = [[GREEN]]**FIENDEN BL\u00D6DER**
|
||||
Swords.Combat.Bleeding.Stopped = [[GRAY]]F\u00F6rbl\u00F6dningen har [[GREEN]]stoppats[[GRAY]]!
|
||||
Swords.Combat.Counter.Hit = [[DARK_RED]]Tr\u00E4ff med en motattack
|
||||
Swords.Combat.Countered = [[GREEN]]**MOTATTACK**
|
||||
Swords.Combat.SS.Struck = [[DARK_RED]]Tr\u00E4ffad av S\u00C5GTANDAT SLAG:
|
||||
Swords.Effect.4 = S\u00E5gtandat slag bl\u00F6dning+
|
||||
Swords.Listener = Sv\u00E4rd:
|
||||
Swords.SkillName = SV\u00C4RD
|
||||
Swords.Skills.SS.On = [[GREEN]]**S\u00C5GTANDADE SLAG AKTIVERADE**
|
||||
Swords.Skills.SS.Other.Off = S\u00E5gtandat slag[[GREEN]] hat avklingat h\u00E4r f\u00F6r [[YELLOW]]{0}
|
||||
Swords.Skills.SS.Other.On = [[GREEN]]{0}[[DARK_GREEN]] har anv\u00E4nt [[RED]]S\u00E5gtandat slag!
|
||||
Swords.Skills.SS.Refresh = [[GREEN]]Dina [[YELLOW]]Bl\u00F6dande slag [[GREEN]]har vederkvickas!
|
||||
Swords.SubSkill.SerratedStrikes.Name = Bl\u00F6dande slag
|
||||
|
||||
Taming.Ability.Bonus.2 = Tjock P\u00E4ls
|
||||
Taming.Listener = T\u00E4mja:
|
||||
Taming.Listener.Wolf = [[DARK_GRAY]]din varg rusar tillbaka till dig...
|
||||
Taming.SubSkill.CallOfTheWild.Description = Frammana ett djur till din sida
|
||||
Taming.SubSkill.CallOfTheWild.Description.2 = [[GRAY]]COTW (Ocelot): Huka och v\u00E4nster-klicka med {0} Fisk i handen
|
||||
Taming.SubSkill.CallOfTheWild.Name = Det vildas rop
|
||||
Taming.SubSkill.FastFoodService.Description = Chans f\u00F6r vargar att l\u00E4ka vid attak
|
||||
Taming.SubSkill.FastFoodService.Name = Snabbmattj\u00E4nst.
|
||||
Taming.SubSkill.ShockProof.Description = Explotionsskademinskning
|
||||
Taming.SubSkill.ShockProof.Name = Shocks\u00E4ker
|
||||
|
||||
Unarmed.Listener = Obev\u00E4pnad
|
||||
Unarmed.Skills.Berserk.Off = **B\u00E4rs\u00E4rk slut**
|
||||
Unarmed.Skills.Berserk.Other.Off = B\u00E4rs\u00E4rk[[GREEN]] har avklingat f\u00F6r [[YELLOW]]{0}
|
||||
Unarmed.Skills.Berserk.Other.On = [[GREEN]]{0}[[DARK_GREEN]] har anv\u00E4nt [[RED]]B\u00E4rs\u00E4rk!
|
||||
|
||||
Woodcutting.Ability.0 = L\u00F6vbl\u00E5sare
|
||||
Woodcutting.Ability.1 = Bl\u00E5s bort l\u00F6v
|
||||
Woodcutting.SkillName = TR\u00C4DHUGGNING
|
||||
Woodcutting.Skills.TreeFeller.Off = **Tr\u00E4df\u00E4llning har avklingat**
|
||||
Woodcutting.Skills.TreeFeller.Other.Off = tr\u00E5df\u00E4llning[[GREEN]] har avklingat f\u00F6r [[YELLOW]]{0}
|
||||
Woodcutting.Skills.TreeFeller.Other.On = [[GREEN]]{0}[[DARK_GREEN]] har anv\u00E4nt [[RED]]Tr\u00E4d f\u00E4llare
|
||||
Woodcutting.Skills.TreeFeller.Refresh = [[GREEN]Din [[YELLOW]]tr\u00E4df\u00E4llarkraft [[GREEN]]har vederkvickats!
|
||||
Woodcutting.Skills.TreeFeller.Splinter = DIN YXA SPLITTRAS I TUSEN BITAR!
|
||||
|
||||
XPRate.Event = [[GOLD]]mcMMO \u00E4r f\u00F6rnuvarande med i ett XP evenemang! XP f\u00F6rh\u00E5llandet ligger p\u00E5 {0}x!
|
||||
|
||||
mcMMO.NoSkillNote = [[DARK_GRAY]]Om du inte har tillg\u00E5ng till en f\u00E4rdighet visas den inte h\u00E4r.
|
@ -1,589 +0,0 @@
|
||||
|
||||
Ability.Generic.Refresh = [[GREEN]]**\u0E43\u0E0A\u0E49\u0E17\u0E31\u0E01\u0E29\u0E30 ABILITIES REFRESHED!**
|
||||
Ability.Generic.Template = [[GOLD]]{0}: [[DARK_AQUA]]{1}
|
||||
Ability.Generic.Template.Lock = [[GRAY]]{0}
|
||||
|
||||
Acrobatics.Ability.Proc = [[GREEN]]**\u0E43\u0E0A\u0E49\u0E17\u0E31\u0E01\u0E29\u0E30 Graceful Landing**
|
||||
Acrobatics.Combat.Proc = [[GREEN]]**Dodged**
|
||||
Acrobatics.Listener = \u0E17\u0E31\u0E01\u0E29\u0E30 Acrobatics:
|
||||
Acrobatics.Roll.Text = **\u0E43\u0E0A\u0E49\u0E17\u0E31\u0E01\u0E29\u0E30 Rolled**
|
||||
Acrobatics.SkillName = ACROBATICS
|
||||
Acrobatics.SubSkill.Dodge.Description = \u0E25\u0E14\u0E01\u0E32\u0E23\u0E44\u0E14\u0E49\u0E23\u0E31\u0E1A\u0E04\u0E27\u0E32\u0E21\u0E40\u0E2A\u0E35\u0E22\u0E2B\u0E32\u0E22\u0E04\u0E23\u0E36\u0E48\u0E07\u0E2B\u0E19\u0E36\u0E48\u0E07
|
||||
Acrobatics.SubSkill.Dodge.Name = Dodge
|
||||
Acrobatics.SubSkill.GracefulRoll.Description = \u0E40\u0E1E\u0E34\u0E48\u0E21\u0E1B\u0E23\u0E30\u0E2A\u0E34\u0E17\u0E18\u0E34\u0E20\u0E32\u0E1E\u0E2A\u0E2D\u0E07\u0E40\u0E17\u0E48\u0E32
|
||||
Acrobatics.SubSkill.GracefulRoll.Name = Graceful Roll
|
||||
Acrobatics.SubSkill.Roll.Chance = Roll \u0E42\u0E2D\u0E01\u0E32\u0E2A: [[YELLOW]]{0}
|
||||
Acrobatics.SubSkill.Roll.Description = \u0E25\u0E14\u0E04\u0E27\u0E32\u0E21\u0E40\u0E2A\u0E35\u0E22\u0E2B\u0E32\u0E22\u0E40\u0E21\u0E37\u0E48\u0E2D\u0E15\u0E01\u0E08\u0E32\u0E01\u0E17\u0E35\u0E48\u0E2A\u0E39\u0E07
|
||||
Acrobatics.SubSkill.Roll.GraceChance = Graceful Roll \u0E42\u0E2D\u0E01\u0E32\u0E2A: [[YELLOW]]{0}
|
||||
Acrobatics.SubSkill.Roll.Name = Roll
|
||||
|
||||
Archery.Listener = \u0E17\u0E31\u0E01\u0E29\u0E30 Archery:
|
||||
Archery.SkillName = ARCHERY
|
||||
Archery.SubSkill.ArrowRetrieval.Description = \u0E21\u0E35\u0E42\u0E2D\u0E01\u0E32\u0E2A\u0E44\u0E14\u0E49\u0E23\u0E31\u0E1A\u0E18\u0E19\u0E39\u0E04\u0E37\u0E19\u0E2B\u0E25\u0E31\u0E07\u0E01\u0E32\u0E23\u0E2A\u0E31\u0E07\u0E2B\u0E32\u0E23
|
||||
Archery.SubSkill.ArrowRetrieval.Name = Arrow Retrieval
|
||||
Archery.SubSkill.Daze.Description = Disorients \u0E28\u0E31\u0E15\u0E23\u0E39\u0E40\u0E1E\u0E34\u0E48\u0E21\u0E04\u0E27\u0E32\u0E21\u0E40\u0E2A\u0E35\u0E22\u0E2B\u0E32\u0E22 {0}
|
||||
Archery.SubSkill.Daze.Name = (Players) \u0E16\u0E39\u0E01\u0E17\u0E33\u0E43\u0E2B\u0E49\u0E21\u0E36\u0E19\u0E07\u0E07
|
||||
Archery.SubSkill.SkillShot.Description = \u0E04\u0E27\u0E32\u0E21\u0E40\u0E2A\u0E35\u0E22\u0E2B\u0E32\u0E22\u0E14\u0E49\u0E27\u0E22\u0E18\u0E19\u0E39\u0E40\u0E1E\u0E34\u0E48\u0E21\u0E02\u0E36\u0E49\u0E19
|
||||
Archery.SubSkill.SkillShot.Name = Skill Shot
|
||||
|
||||
Axes.Ability.Bonus.0 = \u0E17\u0E31\u0E01\u0E29\u0E30 Axe Mastery
|
||||
Axes.Ability.Bonus.1 = \u0E40\u0E1E\u0E34\u0E48\u0E21\u0E04\u0E27\u0E32\u0E21\u0E40\u0E2A\u0E35\u0E22\u0E2B\u0E32\u0E22 {0}
|
||||
Axes.Ability.Bonus.2 = Armor Impact
|
||||
Axes.Ability.Bonus.3 = \u0E40\u0E1E\u0E34\u0E48\u0E21\u0E04\u0E27\u0E32\u0E21\u0E40\u0E2A\u0E35\u0E22\u0E2B\u0E32\u0E22 {0} \u0E43\u0E2B\u0E49\u0E01\u0E31\u0E1A\u0E40\u0E01\u0E23\u0E32\u0E30
|
||||
Axes.Ability.Bonus.4 = Greater Impact
|
||||
Axes.Ability.Bonus.5 = \u0E40\u0E1E\u0E34\u0E48\u0E21\u0E04\u0E27\u0E32\u0E21\u0E40\u0E2A\u0E35\u0E22\u0E2B\u0E32\u0E22 {0} \u0E43\u0E2B\u0E49\u0E17\u0E31\u0E01\u0E29\u0E30 unarmored
|
||||
Axes.Ability.Lower = [[GRAY]]**\u0E22\u0E01\u0E40\u0E25\u0E34\u0E01\u0E01\u0E32\u0E23\u0E43\u0E0A\u0E49\u0E17\u0E31\u0E01\u0E29\u0E30\u0E02\u0E2D\u0E07 Axe**
|
||||
Axes.Ability.Ready = [[GREEN]]**\u0E04\u0E38\u0E13\u0E1E\u0E23\u0E49\u0E2D\u0E21\u0E17\u0E35\u0E48\u0E08\u0E30\u0E43\u0E0A\u0E49\u0E17\u0E31\u0E01\u0E29\u0E30\u0E02\u0E2D\u0E07 Axe**
|
||||
Axes.Combat.CritStruck = [[DARK_RED]]\u0E04\u0E38\u0E13\u0E44\u0E14\u0E49\u0E17\u0E33 CRITICALLY HIT \u0E43\u0E2A\u0E48\u0E1C\u0E39\u0E49\u0E40\u0E25\u0E48\u0E19!
|
||||
Axes.Combat.CriticalHit = \u0E42\u0E08\u0E21\u0E15\u0E35 CRITICAL!
|
||||
Axes.Combat.GI.Proc = [[GREEN]]**\u0E17\u0E33\u0E04\u0E27\u0E32\u0E21\u0E40\u0E2A\u0E35\u0E22\u0E2B\u0E32\u0E22\u0E14\u0E49\u0E27\u0E22 GREAT FORCE**
|
||||
Axes.Combat.GI.Struck = **\u0E42\u0E08\u0E21\u0E15\u0E35\u0E14\u0E49\u0E27\u0E22 GREATER IMPACT**
|
||||
Axes.Listener = \u0E17\u0E31\u0E01\u0E29\u0E30 Axes:
|
||||
Axes.SkillName = AXES
|
||||
Axes.Skills.SS.Off = **\u0E17\u0E31\u0E01\u0E29\u0E30 Skull Splitter \u0E2B\u0E21\u0E14\u0E2A\u0E20\u0E32\u0E1E**
|
||||
Axes.Skills.SS.On = [[GREEN]]**\u0E43\u0E0A\u0E49\u0E17\u0E31\u0E01\u0E29\u0E30 Skull Splitter**
|
||||
Axes.Skills.SS.Other.Off = Skull Splitter[[GREEN]] \u0E23\u0E2D\u0E01\u0E32\u0E23\u0E04\u0E39\u0E25\u0E14\u0E32\u0E27\u0E19\u0E4C [[YELLOW]]{0}
|
||||
Axes.Skills.SS.Other.On = [[GREEN]]{0}[[DARK_GREEN]] \u0E44\u0E14\u0E49\u0E43\u0E0A\u0E49\u0E17\u0E31\u0E01\u0E29\u0E30 [[RED]]Skull Splitter!
|
||||
Axes.Skills.SS.Refresh = [[GREEN]]\u0E04\u0E27\u0E32\u0E21\u0E2A\u0E32\u0E21\u0E32\u0E23\u0E16\u0E17\u0E31\u0E01\u0E29\u0E30 [[YELLOW]]Skull Splitter [[GREEN]]\u0E04\u0E39\u0E25\u0E14\u0E32\u0E27\u0E19\u0E4C\u0E40\u0E2A\u0E23\u0E47\u0E08\u0E41\u0E25\u0E49\u0E27!
|
||||
Axes.SubSkill.ArmorImpact.Description = \u0E42\u0E08\u0E21\u0E15\u0E35\u0E40\u0E02\u0E49\u0E32\u0E40\u0E2A\u0E37\u0E49\u0E2D\u0E40\u0E01\u0E23\u0E32\u0E30\u0E17\u0E33\u0E43\u0E2B\u0E49\u0E40\u0E01\u0E23\u0E32\u0E30\u0E40\u0E2A\u0E35\u0E22\u0E2B\u0E32\u0E22\u0E21\u0E32\u0E01
|
||||
Axes.SubSkill.ArmorImpact.Name = Armor Impact
|
||||
Axes.SubSkill.AxeMastery.Description = \u0E40\u0E1E\u0E34\u0E48\u0E21\u0E42\u0E1A\u0E19\u0E31\u0E2A\u0E04\u0E27\u0E32\u0E21\u0E40\u0E2A\u0E35\u0E22\u0E2B\u0E32\u0E22
|
||||
Axes.SubSkill.AxeMastery.Name = \u0E17\u0E31\u0E01\u0E29\u0E30 Axe Mastery
|
||||
Axes.SubSkill.CriticalStrikes.Description = \u0E01\u0E32\u0E23\u0E42\u0E08\u0E21\u0E15\u0E35\u0E40\u0E1E\u0E34\u0E48\u0E21\u0E02\u0E36\u0E49\u0E19
|
||||
Axes.SubSkill.CriticalStrikes.Name = Critical Strikes
|
||||
Axes.SubSkill.GreaterImpact.Description = \u0E40\u0E1E\u0E34\u0E48\u0E21\u0E04\u0E27\u0E32\u0E21\u0E40\u0E2A\u0E35\u0E22\u0E2B\u0E32\u0E22\u0E43\u0E2B\u0E49\u0E01\u0E31\u0E1A\u0E17\u0E31\u0E01\u0E29\u0E30 Unarmored
|
||||
Axes.SubSkill.GreaterImpact.Name = Greater Impact
|
||||
Axes.SubSkill.SkullSplitter.Description = \u0E17\u0E33\u0E04\u0E27\u0E32\u0E21\u0E40\u0E2A\u0E35\u0E22\u0E2B\u0E32\u0E22\u0E27\u0E07\u0E01\u0E27\u0E49\u0E32\u0E07
|
||||
Axes.SubSkill.SkullSplitter.Name = Skull Splitter
|
||||
|
||||
Combat.ArrowDeflect = [[WHITE]]**\u0E43\u0E0A\u0E49\u0E17\u0E31\u0E01\u0E29\u0E30 ARROW DEFLECT**
|
||||
Combat.BeastLore = [[GREEN]]**\u0E43\u0E0A\u0E49\u0E17\u0E31\u0E01\u0E29\u0E30 BEAST LORE**
|
||||
Combat.BeastLoreHealth = [[DARK_AQUA]]\u0E23\u0E30\u0E14\u0E31\u0E1A\u0E40\u0E25\u0E37\u0E2D\u0E14 ([[GREEN]]{0}[[DARK_AQUA]]/{1})
|
||||
Combat.BeastLoreOwner = [[DARK_AQUA]]\u0E40\u0E08\u0E49\u0E32\u0E02\u0E2D\u0E07 ([[RED]]{0}[[DARK_AQUA]])
|
||||
Combat.Gore = [[GREEN]]**\u0E43\u0E0A\u0E49\u0E17\u0E31\u0E01\u0E29\u0E30 GORED**
|
||||
Combat.StruckByGore = **\u0E04\u0E38\u0E13\u0E16\u0E39\u0E01\u0E17\u0E31\u0E01\u0E29\u0E30 Gored**
|
||||
Combat.TargetDazed = \u0E40\u0E1B\u0E49\u0E32\u0E2B\u0E21\u0E32\u0E22\u0E17\u0E35\u0E48 [[DARK_RED]]\u0E21\u0E36\u0E19\u0E07\u0E07
|
||||
Combat.TouchedFuzzy = [[DARK_RED]]\u0E04\u0E38\u0E13\u0E23\u0E39\u0E49\u0E2A\u0E36\u0E01\u0E21\u0E36\u0E19 \u0E40\u0E1E\u0E23\u0E32\u0E30 \u0E17\u0E31\u0E01\u0E29\u0E30 Touched Fuzzy.
|
||||
|
||||
Commands.Ability.Off = Ability \u0E2D\u0E22\u0E39\u0E48\u0E43\u0E19\u0E42\u0E2B\u0E21\u0E14[[GREEN]]\u0E1B\u0E34\u0E14
|
||||
Commands.Ability.On = Ability \u0E2D\u0E22\u0E39\u0E48\u0E43\u0E19\u0E42\u0E2B\u0E21\u0E14[[GREEN]]\u0E40\u0E1B\u0E34\u0E14
|
||||
Commands.AdminChat.Off = Admin Chat [[RED]]\u0E16\u0E39\u0E01\u0E1B\u0E34\u0E14
|
||||
Commands.AdminChat.On = Admin Chat [[GREEN]]\u0E40\u0E1B\u0E34\u0E14\u0E43\u0E0A\u0E49\u0E07\u0E32\u0E19
|
||||
Commands.AdminToggle = - \u0E40\u0E1B\u0E25\u0E35\u0E48\u0E22\u0E19\u0E42\u0E2B\u0E21\u0E14 admin chat
|
||||
Commands.Chat.Console = *Console*
|
||||
Commands.Description.Skill = \u0E41\u0E2A\u0E14\u0E07\u0E02\u0E49\u0E2D\u0E21\u0E39\u0E25\u0E23\u0E32\u0E22\u0E25\u0E30\u0E40\u0E2D\u0E35\u0E22\u0E14\u0E17\u0E31\u0E01\u0E29\u0E30 mcMMO {0}
|
||||
Commands.Description.addlevels = \u0E40\u0E1E\u0E34\u0E48\u0E21\u0E23\u0E30\u0E14\u0E31\u0E1A\u0E43\u0E2B\u0E49\u0E01\u0E31\u0E1A\u0E1C\u0E39\u0E49\u0E43\u0E0A\u0E49 mcMMO
|
||||
Commands.Description.addxp = \u0E40\u0E1E\u0E34\u0E48\u0E21 mcMMO EXP \u0E43\u0E2B\u0E49\u0E01\u0E31\u0E1A\u0E1C\u0E39\u0E49\u0E43\u0E0A\u0E49
|
||||
Commands.Description.adminchat = \u0E2A\u0E25\u0E31\u0E1A mcMMO \u0E1C\u0E39\u0E49\u0E14\u0E39\u0E41\u0E25\u0E23\u0E30\u0E1A\u0E1A\u0E41\u0E0A\u0E17\u0E1A\u0E19 on/off \u0E2B\u0E23\u0E37\u0E2D\u0E2A\u0E48\u0E07\u0E02\u0E49\u0E2D\u0E04\u0E27\u0E32\u0E21\u0E2A\u0E19\u0E17\u0E19\u0E32\u0E1C\u0E39\u0E49\u0E14\u0E39\u0E41\u0E25\u0E23\u0E30\u0E1A\u0E1A
|
||||
Commands.Description.hardcore = \u0E41\u0E01\u0E49\u0E44\u0E02\u0E23\u0E49\u0E2D\u0E22\u0E25\u0E30 Hardcore mcMMO \u0E2B\u0E23\u0E37\u0E2D\u0E42\u0E2B\u0E21\u0E14 Hardcore \u0E2A\u0E25\u0E31\u0E1A on/off
|
||||
Commands.Description.inspect = \u0E14\u0E39\u0E02\u0E49\u0E2D\u0E21\u0E39\u0E25\u0E23\u0E32\u0E22\u0E25\u0E30\u0E40\u0E2D\u0E35\u0E22\u0E14\u0E40\u0E01\u0E35\u0E48\u0E22\u0E27\u0E01\u0E31\u0E1A mcMMO \u0E1C\u0E39\u0E49\u0E40\u0E25\u0E48\u0E19\u0E04\u0E19\u0E2D\u0E37\u0E48\u0E19
|
||||
Commands.Description.mcability = \u0E04\u0E27\u0E32\u0E21\u0E2A\u0E32\u0E21\u0E32\u0E23\u0E16\u0E43\u0E19\u0E01\u0E32\u0E23\u0E2A\u0E25\u0E31\u0E1A mcMMO \u0E01\u0E32\u0E23\u0E40\u0E15\u0E23\u0E35\u0E22\u0E21\u0E40\u0E21\u0E37\u0E48\u0E2D\u0E04\u0E25\u0E34\u0E01\u0E02\u0E27\u0E32 on/off
|
||||
Commands.Description.mcgod = \u0E2A\u0E25\u0E31\u0E1A mcMMO GodMode on/off
|
||||
Commands.Description.mchud = \u0E40\u0E1B\u0E25\u0E35\u0E48\u0E22\u0E19\u0E2A\u0E44\u0E15\u0E25\u0E4C\u0E02\u0E2D\u0E07\u0E04\u0E38\u0E13 mcMMO HUD
|
||||
Commands.Description.mcmmo = \u0E41\u0E2A\u0E14\u0E07\u0E04\u0E33\u0E2D\u0E18\u0E34\u0E1A\u0E32\u0E22\u0E2A\u0E31\u0E49\u0E19\u0E40\u0E01\u0E35\u0E48\u0E22\u0E27\u0E01\u0E31\u0E1A mcMMO
|
||||
Commands.Description.mcnotify = \u0E04\u0E27\u0E32\u0E21\u0E2A\u0E32\u0E21\u0E32\u0E23\u0E16\u0E43\u0E19\u0E01\u0E32\u0E23\u0E2A\u0E25\u0E31\u0E1A mcMMO \u0E2A\u0E19\u0E17\u0E19\u0E32\u0E01\u0E32\u0E23\u0E41\u0E08\u0E49\u0E07\u0E40\u0E15\u0E37\u0E2D\u0E19\u0E01\u0E32\u0E23\u0E41\u0E2A\u0E14\u0E07\u0E1C\u0E25 on/off
|
||||
Commands.Description.mcpurge = \u0E1C\u0E39\u0E49\u0E43\u0E0A\u0E49\u0E17\u0E35\u0E48\u0E44\u0E21\u0E48\u0E21\u0E35\u0E04\u0E27\u0E32\u0E21\u0E2A\u0E30\u0E2D\u0E32\u0E14\u0E23\u0E30\u0E14\u0E31\u0E1A mcMMO \u0E41\u0E25\u0E30\u0E1C\u0E39\u0E49\u0E43\u0E0A\u0E49\u0E17\u0E35\u0E48\u0E22\u0E31\u0E07\u0E44\u0E21\u0E48\u0E44\u0E14\u0E49\u0E40\u0E0A\u0E37\u0E48\u0E2D\u0E21\u0E15\u0E48\u0E2D\u0E43\u0E19\u0E0A\u0E48\u0E27\u0E07\u0E2B\u0E25\u0E32\u0E22\u0E40\u0E14\u0E37\u0E2D\u0E19\u0E17\u0E35\u0E48 {0} \u0E08\u0E32\u0E01\u0E10\u0E32\u0E19\u0E02\u0E49\u0E2D\u0E21\u0E39\u0E25 mcMMO
|
||||
Commands.Description.mcrank = \u0E41\u0E2A\u0E14\u0E07\u0E01\u0E32\u0E23\u0E08\u0E31\u0E14\u0E2D\u0E31\u0E19\u0E14\u0E31\u0E1A mcMMO \u0E2A\u0E33\u0E2B\u0E23\u0E31\u0E1A\u0E1C\u0E39\u0E49\u0E40\u0E25\u0E48\u0E19
|
||||
Commands.Description.mcrefresh = \u0E23\u0E35\u0E40\u0E1F\u0E23\u0E0A\u0E04\u0E39\u0E25\u0E14\u0E32\u0E27\u0E19\u0E4C\u0E17\u0E31\u0E49\u0E07\u0E2B\u0E21\u0E14\u0E2A\u0E33\u0E2B\u0E23\u0E31\u0E1A mcMMO
|
||||
Commands.Description.mcremove = \u0E25\u0E1A\u0E1C\u0E39\u0E49\u0E43\u0E0A\u0E49\u0E08\u0E32\u0E01\u0E10\u0E32\u0E19\u0E02\u0E49\u0E2D\u0E21\u0E39\u0E25 mcMMO
|
||||
Commands.Description.mcstats = \u0E41\u0E2A\u0E14\u0E07\u0E23\u0E30\u0E14\u0E31\u0E1A mcMMO \u0E02\u0E2D\u0E07\u0E04\u0E38\u0E13\u0E41\u0E25\u0E30 EXP
|
||||
Commands.Description.mctop = \u0E41\u0E2A\u0E14\u0E07\u0E01\u0E23\u0E30\u0E14\u0E32\u0E19\u0E1C\u0E39\u0E49\u0E19\u0E33 mcMMO
|
||||
Commands.Description.mmoedit = \u0E41\u0E01\u0E49\u0E44\u0E02\u0E23\u0E30\u0E14\u0E31\u0E1A mcMMO \u0E2A\u0E33\u0E2B\u0E23\u0E31\u0E1A\u0E1C\u0E39\u0E49\u0E43\u0E0A\u0E49
|
||||
Commands.Description.party = \u0E04\u0E27\u0E1A\u0E04\u0E38\u0E21\u0E01\u0E32\u0E23\u0E15\u0E31\u0E49\u0E07\u0E04\u0E48\u0E32\u0E15\u0E48\u0E32\u0E07\u0E46 Party
|
||||
Commands.Description.partychat = \u0E2A\u0E25\u0E31\u0E1A mcMMO Party \u0E01\u0E32\u0E23\u0E41\u0E0A\u0E17\u0E2B\u0E23\u0E37\u0E2D\u0E2A\u0E48\u0E07\u0E02\u0E49\u0E2D\u0E04\u0E27\u0E32\u0E21\u0E2A\u0E19\u0E17\u0E19\u0E32\u0E02\u0E2D\u0E07\u0E1A\u0E38\u0E04\u0E04\u0E25
|
||||
Commands.Description.ptp = Teleport \u0E44\u0E1B\u0E2B\u0E32\u0E2A\u0E21\u0E32\u0E0A\u0E34\u0E01 Party
|
||||
Commands.Description.skillreset = \u0E15\u0E31\u0E49\u0E07\u0E04\u0E48\u0E32\u0E23\u0E30\u0E14\u0E31\u0E1A mcMMO \u0E2A\u0E33\u0E2B\u0E23\u0E31\u0E1A\u0E1C\u0E39\u0E49\u0E43\u0E0A\u0E49
|
||||
Commands.Description.vampirism = \u0E41\u0E01\u0E49\u0E44\u0E02\u0E23\u0E49\u0E2D\u0E22\u0E25\u0E30 vampirism mcMMO \u0E2B\u0E23\u0E37\u0E2D\u0E42\u0E2B\u0E21\u0E14\u0E2A\u0E25\u0E31\u0E1A vampirism on/off
|
||||
Commands.Description.xplock = \u0E25\u0E47\u0E2D\u0E04 mcMMO \u0E1A\u0E32\u0E23\u0E4C\u0E02\u0E2D\u0E07\u0E04\u0E38\u0E13 EXP \u0E17\u0E31\u0E01\u0E29\u0E30 mcMMO \u0E40\u0E09\u0E1E\u0E32\u0E30
|
||||
Commands.Description.xprate = \u0E41\u0E01\u0E49\u0E44\u0E02\u0E2D\u0E31\u0E15\u0E23\u0E32 mcMMO EXP \u0E2B\u0E23\u0E37\u0E2D\u0E40\u0E23\u0E34\u0E48\u0E21\u0E15\u0E49\u0E19\u0E40\u0E2B\u0E15\u0E38\u0E01\u0E32\u0E23\u0E13\u0E4C mcMMO EXP
|
||||
Commands.Disabled = \u0E04\u0E33\u0E2A\u0E31\u0E48\u0E07\u0E19\u0E35\u0E49\u0E16\u0E39\u0E01\u0E1B\u0E34\u0E14\u0E44\u0E27\u0E49.
|
||||
Commands.DoesNotExist = \u0E44\u0E21\u0E48\u0E1E\u0E1A\u0E1C\u0E39\u0E49\u0E40\u0E25\u0E48\u0E19\u0E43\u0E19\u0E10\u0E32\u0E19\u0E02\u0E49\u0E2D\u0E21\u0E39\u0E25!
|
||||
Commands.GodMode.Disabled = mcMMO \u0E42\u0E2B\u0E21\u0E14 God \u0E16\u0E39\u0E01\u0E1B\u0E34\u0E14\u0E2D\u0E22\u0E39\u0E48
|
||||
Commands.GodMode.Enabled = mcMMO \u0E42\u0E2B\u0E21\u0E14 God \u0E16\u0E39\u0E01\u0E40\u0E1B\u0E34\u0E14
|
||||
Commands.GodMode.Forbidden = [mcMMO] \u0E04\u0E38\u0E13\u0E44\u0E21\u0E48\u0E44\u0E14\u0E49\u0E23\u0E31\u0E1A\u0E2D\u0E19\u0E38\u0E0D\u0E32\u0E15\u0E1A\u0E19\u0E42\u0E25\u0E01\u0E19\u0E35\u0E49 (\u0E14\u0E39 Permissions)
|
||||
Commands.Inspect = <player> [[RED]]- \u0E14\u0E39\u0E02\u0E49\u0E2D\u0E21\u0E39\u0E25\u0E23\u0E32\u0E22\u0E25\u0E30\u0E40\u0E2D\u0E35\u0E22\u0E14\u0E02\u0E2D\u0E07\u0E1C\u0E39\u0E49\u0E40\u0E25\u0E48\u0E19
|
||||
Commands.Invite.Success = [[GREEN]]\u0E2A\u0E48\u0E07\u0E04\u0E33\u0E40\u0E0A\u0E34\u0E0D\u0E41\u0E25\u0E49\u0E27\u0E1B\u0E23\u0E30\u0E2A\u0E1A\u0E04\u0E27\u0E32\u0E21\u0E2A\u0E33\u0E40\u0E23\u0E47\u0E08.
|
||||
Commands.Leaderboards = <skill> <page> [[RED]]- Leaderboards
|
||||
Commands.ModDescription = - \u0E2D\u0E48\u0E32\u0E19\u0E04\u0E33\u0E2D\u0E18\u0E34\u0E1A\u0E32\u0E22
|
||||
Commands.NoConsole = \u0E04\u0E33\u0E2A\u0E31\u0E48\u0E07\u0E19\u0E35\u0E49\u0E08\u0E30\u0E44\u0E21\u0E48\u0E2A\u0E19\u0E31\u0E1A\u0E2A\u0E19\u0E38\u0E19\u0E01\u0E32\u0E23\u0E43\u0E0A\u0E49\u0E04\u0E2D\u0E19\u0E42\u0E0B\u0E25.
|
||||
Commands.Notifications.Off = \u0E01\u0E32\u0E23\u0E41\u0E08\u0E49\u0E07\u0E40\u0E15\u0E37\u0E2D\u0E19\u0E04\u0E27\u0E32\u0E21\u0E2A\u0E32\u0E21\u0E32\u0E23\u0E16\u0E43\u0E19\u0E01\u0E32\u0E23\u0E2A\u0E25\u0E31\u0E1A [[RED]]\u0E16\u0E39\u0E01\u0E1B\u0E34\u0E14
|
||||
Commands.Notifications.On = \u0E01\u0E32\u0E23\u0E41\u0E08\u0E49\u0E07\u0E40\u0E15\u0E37\u0E2D\u0E19\u0E04\u0E27\u0E32\u0E21\u0E2A\u0E32\u0E21\u0E32\u0E23\u0E16\u0E43\u0E19\u0E01\u0E32\u0E23\u0E2A\u0E25\u0E31\u0E1A [[RED]]\u0E16\u0E39\u0E01\u0E40\u0E1B\u0E34\u0E14
|
||||
Commands.Offline = \u0E04\u0E33\u0E2A\u0E31\u0E48\u0E07\u0E19\u0E35\u0E49\u0E08\u0E30\u0E44\u0E21\u0E48\u0E17\u0E33\u0E07\u0E32\u0E19\u0E2A\u0E33\u0E2B\u0E23\u0E31\u0E1A\u0E1C\u0E39\u0E49\u0E40\u0E25\u0E48\u0E19 Offline.
|
||||
Commands.Other = [[GREEN]]--\u0E04\u0E33\u0E2A\u0E31\u0E48\u0E07\u0E2D\u0E37\u0E48\u0E19\u0E46--
|
||||
Commands.Party.Accept = - \u0E22\u0E34\u0E19\u0E22\u0E2D\u0E21\u0E04\u0E33\u0E40\u0E0A\u0E34\u0E0D
|
||||
Commands.Party.AlreadyExists = [[DARK_RED]]Party {0} \u0E21\u0E35\u0E2D\u0E22\u0E39\u0E48\u0E41\u0E25\u0E49\u0E27!
|
||||
Commands.Party.Chat.Off = Party Chat [[RED]]\u0E16\u0E39\u0E01\u0E1B\u0E34\u0E14
|
||||
Commands.Party.Chat.On = Party Chat [[GREEN]]\u0E40\u0E1B\u0E34\u0E14
|
||||
Commands.Party.Commands = [[GREEN]]--\u0E04\u0E33\u0E2A\u0E31\u0E48\u0E07 PARTY--
|
||||
Commands.Party.Create = [[GRAY]]\u0E2A\u0E23\u0E49\u0E32\u0E07 Party: {0}
|
||||
Commands.Party.ExpShare = [[GRAY]]EXP [[DARK_AQUA]]({0})
|
||||
Commands.Party.Header = -----[][[GREEN]]PARTY[[RED]][]-----
|
||||
Commands.Party.Invite = - \u0E2A\u0E48\u0E07\u0E04\u0E33\u0E40\u0E0A\u0E34\u0E0D Party
|
||||
Commands.Party.Invite.0 = ALERT: [[GREEN]]\u0E04\u0E38\u0E13\u0E16\u0E39\u0E01\u0E40\u0E0A\u0E34\u0E0D\u0E40\u0E02\u0E49\u0E32 party {0} \u0E08\u0E32\u0E01 {1}
|
||||
Commands.Party.Invite.1 = \u0E43\u0E0A\u0E49 [[GREEN]]/party accept[[YELLOW]] \u0E40\u0E1E\u0E34\u0E48\u0E2D\u0E22\u0E2D\u0E21\u0E23\u0E31\u0E1A\u0E01\u0E32\u0E23\u0E23\u0E31\u0E1A\u0E40\u0E0A\u0E34\u0E0D
|
||||
Commands.Party.Invite.Accepted = [[GREEN]]\u0E22\u0E34\u0E19\u0E22\u0E2D\u0E21\u0E01\u0E32\u0E23\u0E23\u0E31\u0E1A\u0E40\u0E0A\u0E34\u0E0D. \u0E04\u0E38\u0E13\u0E44\u0E14\u0E49\u0E40\u0E02\u0E49\u0E32 party {0}
|
||||
Commands.Party.ItemShare = [[GRAY]]\u0E2A\u0E34\u0E48\u0E07\u0E02\u0E2D\u0E07 [[DARK_AQUA]]({0})
|
||||
Commands.Party.ItemShareCategories = [[DARK_GRAY]]\u0E41\u0E1A\u0E48\u0E07\u0E1B\u0E31\u0E19\u0E2A\u0E34\u0E48\u0E07\u0E02\u0E2D\u0E07: [[GRAY]][[ITALIC]]{0}
|
||||
Commands.Party.Join = [[GRAY]]\u0E44\u0E14\u0E49\u0E40\u0E02\u0E49\u0E32\u0E23\u0E48\u0E27\u0E21 Party: {0}
|
||||
Commands.Party.Kick = \u0E04\u0E38\u0E13\u0E16\u0E39\u0E01\u0E19\u0E33\u0E2D\u0E2D\u0E01\u0E08\u0E32\u0E01 party{0}!
|
||||
Commands.Party.Leave = \u0E04\u0E38\u0E13\u0E44\u0E14\u0E49\u0E2D\u0E2D\u0E01\u0E08\u0E32\u0E01 party
|
||||
Commands.Party.Members.Header = -----[][[GREEN]]\u0E2A\u0E21\u0E32\u0E0A\u0E34\u0E01[[RED]][]-----
|
||||
Commands.Party.MembersNear = [[DARK_GRAY]]\u0E17\u0E35\u0E48\u0E2D\u0E22\u0E39\u0E48\u0E43\u0E01\u0E25\u0E49\u0E04\u0E38\u0E13 [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1}
|
||||
Commands.Party.None = \u0E04\u0E38\u0E13\u0E44\u0E21\u0E48\u0E44\u0E14\u0E49\u0E2D\u0E22\u0E39\u0E48\u0E43\u0E19 party.
|
||||
Commands.Party.Quit = - \u0E2D\u0E2D\u0E01\u0E08\u0E32\u0E01\u0E07\u0E32\u0E19 party \u0E02\u0E2D\u0E07\u0E04\u0E38\u0E13\u0E43\u0E19\u0E1B\u0E31\u0E08\u0E08\u0E38\u0E1A\u0E31\u0E19
|
||||
Commands.Party.Rename = [[GRAY]]\u0E0A\u0E37\u0E48\u0E2D Party \u0E40\u0E1B\u0E25\u0E35\u0E48\u0E22\u0E19\u0E40\u0E1B\u0E47\u0E19: [[WHITE]]{0}
|
||||
Commands.Party.SetSharing = [[GRAY]]Party {0} \u0E41\u0E1A\u0E48\u0E07\u0E1B\u0E31\u0E19\u0E16\u0E39\u0E01\u0E15\u0E31\u0E49\u0E07\u0E40\u0E1B\u0E47\u0E19: [[DARK_AQUA]]{1}
|
||||
Commands.Party.ShareMode = [[DARK_GRAY]]\u0E42\u0E2B\u0E21\u0E14\u0E41\u0E1A\u0E48\u0E07\u0E1B\u0E31\u0E19:
|
||||
Commands.Party.Status = [[DARK_GRAY]]\u0E0A\u0E37\u0E48\u0E2D: [[WHITE]]{0} {1}
|
||||
Commands.Party.Teleport = <player> [[RED]]- Teleport to \u0E44\u0E1B\u0E2B\u0E32\u0E2A\u0E21\u0E32\u0E0A\u0E34\u0E01 party
|
||||
Commands.Party.Toggle = - \u0E40\u0E1B\u0E25\u0E35\u0E48\u0E22\u0E19\u0E42\u0E2B\u0E21\u0E14 Party Chat
|
||||
Commands.Party.ToggleShareCategory = [[GRAY]]Party \u0E41\u0E1A\u0E48\u0E07\u0E1B\u0E31\u0E19\u0E2A\u0E34\u0E48\u0E07\u0E02\u0E2D\u0E07\u0E43\u0E2B\u0E49 [[GOLD]]{0} [[GRAY]]\u0E44\u0E14\u0E49\u0E23\u0E31\u0E1A [[DARK_AQUA]]{1}
|
||||
Commands.PowerLevel = [[DARK_RED]]\u0E23\u0E30\u0E14\u0E31\u0E1A\u0E1E\u0E25\u0E31\u0E07: [[GREEN]]{0}
|
||||
Commands.PowerLevel.Capped = [[DARK_RED]]\u0E23\u0E30\u0E14\u0E31\u0E1A\u0E1E\u0E25\u0E31\u0E07: [[GREEN]]{0} [[DARK_RED]]\u0E23\u0E30\u0E14\u0E31\u0E1A\u0E40\u0E15\u0E47\u0E21: [[YELLOW]]{1}
|
||||
Commands.PowerLevel.Leaderboard = --mcMMO[[BLUE]] \u0E23\u0E30\u0E14\u0E31\u0E1A\u0E1E\u0E25\u0E31\u0E07 [[YELLOW]]Leaderboard--
|
||||
Commands.Reset = \u0E15\u0E31\u0E49\u0E07\u0E04\u0E48\u0E32\u0E17\u0E31\u0E01\u0E29\u0E30\u0E43\u0E2B\u0E21\u0E48\u0E43\u0E2B\u0E49\u0E40\u0E1B\u0E47\u0E19 0
|
||||
Commands.Reset.All = [[GREEN]]\u0E17\u0E31\u0E01\u0E29\u0E30\u0E17\u0E38\u0E01\u0E17\u0E31\u0E01\u0E29\u0E30\u0E16\u0E39\u0E01\u0E15\u0E31\u0E49\u0E07\u0E04\u0E48\u0E32\u0E43\u0E2B\u0E21\u0E48.
|
||||
Commands.Reset.Single = [[GREEN]]\u0E17\u0E31\u0E01\u0E29\u0E30 {0} \u0E23\u0E30\u0E14\u0E31\u0E1A\u0E17\u0E31\u0E01\u0E29\u0E30\u0E44\u0E14\u0E49\u0E15\u0E31\u0E49\u0E07\u0E04\u0E48\u0E32\u0E43\u0E2B\u0E21\u0E48\u0E40\u0E23\u0E35\u0E22\u0E1A\u0E23\u0E49\u0E2D\u0E22\u0E41\u0E25\u0E49\u0E27.
|
||||
Commands.Skill.Invalid = \u0E44\u0E21\u0E48\u0E21\u0E35\u0E0A\u0E37\u0E48\u0E2D\u0E17\u0E31\u0E01\u0E29\u0E30\u0E19\u0E35\u0E49!
|
||||
Commands.Skill.Leaderboard = --mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--
|
||||
Commands.Stats = - \u0E14\u0E39\u0E2A\u0E16\u0E34\u0E15\u0E34 mcMMO \u0E02\u0E2D\u0E07\u0E04\u0E38\u0E13
|
||||
Commands.ToggleAbility = - \u0E40\u0E1B\u0E34\u0E14\u0E43\u0E0A\u0E49\u0E04\u0E27\u0E32\u0E21\u0E2A\u0E32\u0E21\u0E32\u0E23\u0E16\u0E42\u0E14\u0E22\u0E01\u0E32\u0E23\u0E04\u0E25\u0E34\u0E01\u0E02\u0E27\u0E32
|
||||
Commands.Usage.0 = \u0E04\u0E27\u0E23\u0E43\u0E0A\u0E49 /{0}
|
||||
Commands.Usage.1 = \u0E04\u0E27\u0E23\u0E43\u0E0A\u0E49 /{0} {1}
|
||||
Commands.Usage.2 = \u0E04\u0E27\u0E23\u0E43\u0E0A\u0E49 /{0} {1} {2}
|
||||
Commands.Usage.3 = \u0E04\u0E27\u0E23\u0E43\u0E0A\u0E49 /{0} {1} {2} {3}
|
||||
Commands.Usage.Level = \u0E23\u0E30\u0E14\u0E31\u0E1A
|
||||
Commands.Usage.Message = \u0E02\u0E49\u0E2D\u0E04\u0E27\u0E32\u0E21
|
||||
Commands.Usage.Page = \u0E2B\u0E19\u0E49\u0E32
|
||||
Commands.Usage.PartyName = \u0E0A\u0E37\u0E48\u0E2D
|
||||
Commands.Usage.Password = \u0E23\u0E2B\u0E31\u0E2A\u0E1C\u0E48\u0E32\u0E19
|
||||
Commands.Usage.Player = \u0E1C\u0E39\u0E49\u0E40\u0E25\u0E48\u0E19
|
||||
Commands.Usage.Rate = \u0E2D\u0E31\u0E15\u0E23\u0E32
|
||||
Commands.Usage.Skill = \u0E17\u0E31\u0E01\u0E29\u0E30
|
||||
Commands.Usage.XP = Exp
|
||||
Commands.XPGain = [[DARK_GRAY]]EXP \u0E17\u0E35\u0E48\u0E44\u0E14\u0E49\u0E23\u0E31\u0E1A: [[WHITE]]{0}
|
||||
Commands.XPGain.Acrobatics = Falling
|
||||
Commands.XPGain.Archery = \u0E17\u0E33\u0E01\u0E32\u0E23\u0E42\u0E08\u0E21\u0E15\u0E35 Monster
|
||||
Commands.XPGain.Axes = \u0E17\u0E33\u0E01\u0E32\u0E23\u0E42\u0E08\u0E21\u0E15\u0E35 Monster
|
||||
Commands.XPGain.Child = \u0E23\u0E30\u0E14\u0E31\u0E1A\u0E23\u0E32\u0E07\u0E27\u0E31\u0E25\u0E08\u0E32\u0E01\u0E01\u0E32\u0E23\u0E43\u0E0A\u0E49\u0E17\u0E31\u0E01\u0E29\u0E30
|
||||
Commands.XPGain.Excavation = \u0E02\u0E38\u0E14\u0E41\u0E25\u0E30\u0E2B\u0E32\u0E2A\u0E21\u0E1A\u0E31\u0E15\u0E34
|
||||
Commands.XPGain.Fishing = Fishing!
|
||||
Commands.XPGain.Herbalism = Harvesting Herbs
|
||||
Commands.XPGain.Mining = \u0E01\u0E32\u0E23\u0E17\u0E33\u0E40\u0E2B\u0E21\u0E37\u0E2D\u0E07\u0E41\u0E23\u0E48\u0E2B\u0E34\u0E19\u0E41\u0E25\u0E30\u0E41\u0E23\u0E48
|
||||
Commands.XPGain.Repair = Repairing
|
||||
Commands.XPGain.Swords = \u0E17\u0E33\u0E01\u0E32\u0E23\u0E42\u0E08\u0E21\u0E15\u0E35 Monster
|
||||
Commands.XPGain.Taming = \u0E2A\u0E31\u0E15\u0E27\u0E4C\u0E40\u0E25\u0E35\u0E49\u0E22\u0E07\u0E02\u0E2D\u0E07\u0E04\u0E38\u0E13\u0E01\u0E33\u0E25\u0E31\u0E07\u0E1D\u0E36\u0E01\u0E1D\u0E19\u0E01\u0E32\u0E23\u0E15\u0E48\u0E2D\u0E2A\u0E39\u0E49
|
||||
Commands.XPGain.Unarmed = \u0E17\u0E33\u0E01\u0E32\u0E23\u0E42\u0E08\u0E21\u0E15\u0E35 Monster
|
||||
Commands.XPGain.Woodcutting = \u0E2A\u0E31\u0E1A\u0E15\u0E49\u0E19\u0E44\u0E21\u0E49\u0E25\u0E49\u0E21\u0E25\u0E07
|
||||
Commands.addlevels.AwardAll.1 = [[GREEN]]\u0E04\u0E38\u0E13\u0E44\u0E14\u0E49\u0E23\u0E31\u0E1A\u0E23\u0E32\u0E07\u0E27\u0E31\u0E25 {0} \u0E17\u0E38\u0E01\u0E17\u0E31\u0E01\u0E29\u0E30!
|
||||
Commands.addlevels.AwardAll.2 = \u0E17\u0E31\u0E01\u0E29\u0E30\u0E17\u0E31\u0E49\u0E07\u0E2B\u0E21\u0E14\u0E44\u0E14\u0E49\u0E23\u0E31\u0E1A\u0E01\u0E32\u0E23\u0E41\u0E01\u0E49\u0E44\u0E02\u0E40\u0E1E\u0E37\u0E48\u0E2D {0}.
|
||||
Commands.addlevels.AwardSkill.1 = [[GREEN]]\u0E04\u0E38\u0E13\u0E44\u0E14\u0E49\u0E23\u0E31\u0E1A\u0E23\u0E32\u0E07\u0E27\u0E31\u0E25 {0} \u0E43\u0E19\u0E17\u0E31\u0E01\u0E29\u0E30 {1}!
|
||||
Commands.addlevels.AwardSkill.2 = {0} \u0E44\u0E14\u0E49\u0E23\u0E31\u0E1A\u0E01\u0E32\u0E23\u0E41\u0E01\u0E49\u0E44\u0E02\u0E2A\u0E33\u0E2B\u0E23\u0E31\u0E1A {1}.
|
||||
Commands.addxp.AwardAll = [[GREEN]]\u0E04\u0E38\u0E13\u0E44\u0E14\u0E49\u0E23\u0E31\u0E1A\u0E23\u0E32\u0E07\u0E27\u0E31\u0E25 {0} \u0E1B\u0E23\u0E30\u0E2A\u0E1A\u0E01\u0E32\u0E23\u0E13\u0E4C\u0E43\u0E19\u0E17\u0E31\u0E01\u0E29\u0E30\u0E17\u0E31\u0E49\u0E07\u0E2B\u0E21\u0E14!
|
||||
Commands.addxp.AwardSkill = [[GREEN]]\u0E04\u0E38\u0E13\u0E44\u0E14\u0E49\u0E23\u0E31\u0E1A\u0E23\u0E32\u0E07\u0E27\u0E31\u0E25 {0} \u0E1B\u0E23\u0E30\u0E2A\u0E1A\u0E01\u0E32\u0E23\u0E13\u0E4C\u0E17\u0E31\u0E01\u0E29\u0E30 {1}!
|
||||
Commands.mcc.Header = ---[][[YELLOW]]\u0E04\u0E33\u0E2A\u0E31\u0E48\u0E07 mcMMO[[RED]][]---
|
||||
Commands.mcgod = - \u0E42\u0E2B\u0E21\u0E14 God
|
||||
Commands.mchud.Invalid = \u0E44\u0E21\u0E48\u0E1E\u0E1A HUD \u0E0A\u0E19\u0E34\u0E14\u0E19\u0E35\u0E49.
|
||||
Commands.mcpurge.Success = [[GREEN]]\u0E10\u0E32\u0E19\u0E02\u0E49\u0E2D\u0E21\u0E39\u0E25\u0E01\u0E33\u0E25\u0E31\u0E07\u0E25\u0E49\u0E32\u0E07\u0E40\u0E23\u0E35\u0E22\u0E1A\u0E23\u0E49\u0E2D\u0E22\u0E41\u0E25\u0E49\u0E27!
|
||||
Commands.mcrank.Heading = [[GOLD]]-=\u0E01\u0E32\u0E23\u0E08\u0E31\u0E14\u0E2D\u0E31\u0E19\u0E14\u0E31\u0E1A\u0E02\u0E2D\u0E07\u0E1A\u0E38\u0E04\u0E04\u0E25=-
|
||||
Commands.mcrank.Overall = \u0E23\u0E27\u0E21\u0E17\u0E31\u0E49\u0E07\u0E2B\u0E21\u0E14[[GREEN]] - [[GOLD]]\u0E23\u0E30\u0E14\u0E31\u0E1A [[WHITE]]#[[GREEN]]{0}
|
||||
Commands.mcrank.Player = \u0E40\u0E1B\u0E49\u0E32\u0E2B\u0E21\u0E32\u0E22: [[WHITE]]{0}
|
||||
Commands.mcrank.Skill = {0}[[GREEN]] - [[GOLD]]\u0E25\u0E33\u0E14\u0E31\u0E1A [[WHITE]]#[[GREEN]]{1}
|
||||
Commands.mcrank.Unranked = [[WHITE]]Unranked
|
||||
Commands.mcrefresh.Success = {0}''\u0E27\u0E34\u0E19\u0E32\u0E17\u0E35 \u0E04\u0E39\u0E25\u0E14\u0E32\u0E27\u0E19\u0E4C\u0E2A\u0E33\u0E40\u0E23\u0E47\u0E08.
|
||||
Commands.mcremove.Success = [[GREEN]]{0} \u0E08\u0E30\u0E16\u0E39\u0E01\u0E25\u0E1A\u0E2D\u0E2D\u0E01\u0E08\u0E32\u0E01\u0E10\u0E32\u0E19\u0E02\u0E49\u0E2D\u0E21\u0E39\u0E25\u0E17\u0E35\u0E48\u0E1B\u0E23\u0E30\u0E2A\u0E1A\u0E04\u0E27\u0E32\u0E21\u0E2A\u0E33\u0E40\u0E23\u0E47\u0E08!
|
||||
Commands.mctop.Tip = [[GOLD]]Tip: \u0E43\u0E0A\u0E49 [[RED]]/mcrank[[GOLD]] \u0E40\u0E1E\u0E37\u0E48\u0E2D\u0E14\u0E39\u0E25\u0E33\u0E14\u0E31\u0E1A\u0E02\u0E2D\u0E07\u0E1A\u0E38\u0E04\u0E04\u0E25!
|
||||
Commands.mmoedit = [player] <skill> <newvalue> [[RED]] - \u0E41\u0E01\u0E49\u0E44\u0E02\u0E40\u0E1B\u0E49\u0E32\u0E2B\u0E21\u0E32\u0E22
|
||||
Commands.mmoedit.AllSkills.1 = [[GREEN]]\u0E23\u0E30\u0E14\u0E31\u0E1A\u0E17\u0E31\u0E01\u0E29\u0E30\u0E17\u0E31\u0E49\u0E07\u0E2B\u0E21\u0E14\u0E16\u0E39\u0E01\u0E15\u0E31\u0E49\u0E07\u0E40\u0E1B\u0E47\u0E19 {0}!
|
||||
Commands.mmoedit.Modified.1 = [[GREEN]]\u0E23\u0E30\u0E14\u0E31\u0E1A\u0E40\u0E14\u0E34\u0E21\u0E04\u0E38\u0E13\u0E04\u0E37\u0E2D {0} \u0E16\u0E39\u0E01\u0E40\u0E1B\u0E25\u0E35\u0E48\u0E22\u0E19\u0E40\u0E1B\u0E47\u0E19 {1}!
|
||||
Commands.mmoedit.Modified.2 = {0} \u0E44\u0E14\u0E49\u0E23\u0E31\u0E1A\u0E01\u0E32\u0E23\u0E41\u0E01\u0E49\u0E44\u0E02\u0E2A\u0E33\u0E2B\u0E23\u0E31\u0E1A {1}.
|
||||
Commands.ptp.AcceptAny.Disabled = Party teleport [[RED]]\u0E16\u0E39\u0E01\u0E1B\u0E34\u0E14
|
||||
Commands.ptp.AcceptAny.Enabled = Party teleport [[GREEN]]\u0E16\u0E39\u0E01\u0E40\u0E1B\u0E34\u0E14
|
||||
Commands.ptp.Disabled = Party teleporting [[RED]]\u0E16\u0E39\u0E01\u0E1B\u0E34\u0E14
|
||||
Commands.ptp.Enabled = Party teleporting [[GREEN]]\u0E16\u0E39\u0E01\u0E40\u0E1B\u0E34\u0E14
|
||||
Commands.ptp.NoRequests = \u0E04\u0E38\u0E13\u0E22\u0E31\u0E07\u0E44\u0E21\u0E48\u0E21\u0E35\u0E01\u0E32\u0E23\u0E23\u0E49\u0E2D\u0E07\u0E02\u0E2D teleport \u0E43\u0E19\u0E40\u0E27\u0E25\u0E32\u0E19\u0E35\u0E49
|
||||
Commands.ptp.NoWorldPermissions = [mcMMO] \u0E04\u0E38\u0E13\u0E44\u0E21\u0E48\u0E44\u0E14\u0E49\u0E23\u0E31\u0E1A\u0E2D\u0E19\u0E38\u0E0D\u0E32\u0E15\u0E43\u0E2B\u0E49 teleport \u0E43\u0E19\u0E42\u0E25\u0E01\u0E19\u0E35\u0E49 {0}.
|
||||
Commands.ptp.Request1 = {0} [[GREEN]]\u0E15\u0E49\u0E2D\u0E07\u0E01\u0E32\u0E23 teleport \u0E21\u0E32\u0E2B\u0E32\u0E04\u0E38\u0E13.
|
||||
Commands.ptp.Request2 = [[GREEN]]\u0E40\u0E1E\u0E37\u0E48\u0E2D teleport \u0E43\u0E0A\u0E49 [[YELLOW]]/ptp accept. [[GREEN]]\u0E20\u0E32\u0E22\u0E43\u0E19 [[RED]]{0} [[GREEN]]\u0E27\u0E34\u0E19\u0E32\u0E17\u0E35.
|
||||
Commands.ptp.RequestExpired = Party teleport \u0E2B\u0E21\u0E14\u0E40\u0E27\u0E25\u0E32\u0E41\u0E25\u0E49\u0E27!
|
||||
Commands.xplock.locked = [[GOLD]]BAR EXP \u0E16\u0E39\u0E01\u0E1B\u0E14\u0E25\u0E47\u0E2D\u0E01 {0}!
|
||||
Commands.xplock.unlocked = [[GOLD]]EXP BAR \u0E02\u0E2D\u0E07\u0E04\u0E38\u0E13\u0E44\u0E14\u0E49\u0E16\u0E39\u0E01 [[GREEN]]\u0E1B\u0E25\u0E14\u0E25\u0E47\u0E2D\u0E01[[GOLD]]!
|
||||
Commands.xprate.modified = \u0E2D\u0E31\u0E04\u0E23\u0E32 EXP \u0E16\u0E39\u0E01\u0E41\u0E01\u0E49\u0E44\u0E02\u0E40\u0E1B\u0E47\u0E19 {0}
|
||||
Commands.xprate.over = mcMMO \u0E2D\u0E31\u0E15\u0E23\u0E32EXP \u0E15\u0E2D\u0E19\u0E19\u0E35\u0E49\u0E21\u0E32\u0E01\u0E02\u0E36\u0E49\u0E19!!
|
||||
Commands.xprate.proper.0 = \u0E01\u0E32\u0E23\u0E43\u0E0A\u0E49\u0E07\u0E32\u0E19\u0E17\u0E35\u0E48\u0E40\u0E2B\u0E21\u0E32\u0E30\u0E2A\u0E21\u0E43\u0E19\u0E01\u0E32\u0E23\u0E40\u0E1B\u0E25\u0E35\u0E48\u0E22\u0E19\u0E2D\u0E31\u0E15\u0E23\u0E32 EXP \u0E40\u0E1B\u0E47\u0E19 /xprate <integer> <true/false>
|
||||
Commands.xprate.proper.1 = \u0E01\u0E32\u0E23\u0E43\u0E0A\u0E49\u0E07\u0E32\u0E19\u0E17\u0E35\u0E48\u0E40\u0E2B\u0E21\u0E32\u0E30\u0E2A\u0E21\u0E43\u0E19\u0E01\u0E32\u0E23\u0E40\u0E23\u0E35\u0E22\u0E01\u0E04\u0E37\u0E19\u0E2D\u0E31\u0E15\u0E23\u0E32 EXP \u0E40\u0E1E\u0E37\u0E48\u0E2D\u0E40\u0E23\u0E34\u0E48\u0E21\u0E15\u0E49\u0E19\u0E16\u0E39\u0E01\u0E15\u0E31\u0E49\u0E07\u0E04\u0E48\u0E32\u0E43\u0E2B\u0E21\u0E48 xprate /
|
||||
Commands.xprate.proper.2 = \u0E42\u0E1B\u0E23\u0E14\u0E23\u0E30\u0E1A\u0E38\u0E08\u0E23\u0E34\u0E07\u0E2B\u0E23\u0E37\u0E2D\u0E40\u0E17\u0E47\u0E08\u0E40\u0E1E\u0E37\u0E48\u0E2D\u0E41\u0E2A\u0E14\u0E07\u0E27\u0E48\u0E32\u0E19\u0E35\u0E49\u0E40\u0E1B\u0E47\u0E19\u0E40\u0E2B\u0E15\u0E38\u0E01\u0E32\u0E23\u0E13\u0E4C EXP \u0E2B\u0E23\u0E37\u0E2D\u0E44\u0E21\u0E48
|
||||
Commands.xprate.started.0 = [[GOLD]]\u0E40\u0E2B\u0E15\u0E38\u0E01\u0E32\u0E23\u0E13\u0E4C EXP \u0E2A\u0E33\u0E2B\u0E23\u0E31\u0E1A mcMMO \u0E44\u0E14\u0E49\u0E40\u0E23\u0E34\u0E48\u0E21\u0E15\u0E49\u0E19!
|
||||
Commands.xprate.started.1 = [[GOLD]]mcMMO \u0E2D\u0E31\u0E15\u0E23\u0E32 EXP \u0E15\u0E2D\u0E19\u0E19\u0E35\u0E49 {0}x!
|
||||
|
||||
Effects.Effects = EFFECTS
|
||||
Effects.Parent = [[GOLD]]{0} -
|
||||
Effects.Template = [[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||
|
||||
Excavation.Ability.Lower = [[GRAY]]**\u0E22\u0E01\u0E40\u0E25\u0E34\u0E01\u0E01\u0E32\u0E23\u0E43\u0E0A\u0E49\u0E17\u0E31\u0E01\u0E29\u0E30\u0E02\u0E2D\u0E07 Shovel**
|
||||
Excavation.Ability.Ready = [[GREEN]]**\u0E04\u0E38\u0E13\u0E1E\u0E23\u0E49\u0E2D\u0E21\u0E17\u0E35\u0E48\u0E08\u0E30\u0E43\u0E0A\u0E49\u0E17\u0E31\u0E01\u0E29\u0E30\u0E02\u0E2D\u0E07 Shovel**
|
||||
Excavation.Listener = \u0E17\u0E31\u0E01\u0E29\u0E30 Excavation:
|
||||
Excavation.SkillName = EXCAVATION
|
||||
Excavation.Skills.GigaDrillBreaker.Off = **\u0E17\u0E31\u0E01\u0E29\u0E30 Giga Drill Breaker \u0E2B\u0E21\u0E14\u0E2A\u0E20\u0E32\u0E1E**
|
||||
Excavation.Skills.GigaDrillBreaker.On = [[GREEN]]**\u0E43\u0E0A\u0E49\u0E17\u0E31\u0E01\u0E29\u0E30 GIGA DRILL BREAKER**
|
||||
Excavation.Skills.GigaDrillBreaker.Other.Off = Giga Drill Breaker[[GREEN]] \u0E23\u0E2D\u0E01\u0E32\u0E23\u0E04\u0E39\u0E25\u0E14\u0E32\u0E27\u0E19\u0E4C [[YELLOW]]{0}
|
||||
Excavation.Skills.GigaDrillBreaker.Other.On = [[GREEN]]{0}[[DARK_GREEN]] \u0E44\u0E14\u0E49\u0E43\u0E0A\u0E49\u0E17\u0E31\u0E01\u0E29\u0E30 [[RED]]Giga Drill Breaker!
|
||||
Excavation.Skills.GigaDrillBreaker.Refresh = [[GREEN]]\u0E04\u0E27\u0E32\u0E21\u0E2A\u0E32\u0E21\u0E32\u0E23\u0E16\u0E17\u0E31\u0E01\u0E29\u0E30 [[YELLOW]]Giga Drill Breaker [[GREEN]]\u0E04\u0E39\u0E25\u0E14\u0E32\u0E27\u0E19\u0E4C\u0E40\u0E2A\u0E23\u0E47\u0E08\u0E41\u0E25\u0E49\u0E27!
|
||||
Excavation.SubSkill.GigaDrillBreaker.Description = \u0E2D\u0E31\u0E15\u0E23\u0E32\u0E14\u0E23\u0E2D\u0E1B 3x , EXP 3x, +\u0E04\u0E27\u0E32\u0E21\u0E40\u0E23\u0E47\u0E27
|
||||
Excavation.SubSkill.GigaDrillBreaker.Name = Giga Drill Breaker
|
||||
|
||||
Fishing.Ability.Info = \u0E17\u0E31\u0E01\u0E29\u0E30 Magic Hunter: [[GRAY]] **\u0E40\u0E1B\u0E25\u0E35\u0E48\u0E22\u0E19\u0E41\u0E1B\u0E25\u0E07\u0E42\u0E14\u0E22\u0E23\u0E30\u0E14\u0E31\u0E1A\u0E17\u0E31\u0E01\u0E29\u0E30 Treasure Hunter**
|
||||
Fishing.Ability.Locked.0 = \u0E2A\u0E32\u0E21\u0E32\u0E23\u0E16\u0E1B\u0E25\u0E14\u0E25\u0E47\u0E2D\u0E01\u0E44\u0E14\u0E49\u0E40\u0E21\u0E37\u0E48\u0E2D\u0E23\u0E30\u0E14\u0E31\u0E1A {0}+ (SHAKE)
|
||||
Fishing.Ability.Locked.1 = \u0E2A\u0E32\u0E21\u0E32\u0E23\u0E16\u0E1B\u0E25\u0E14\u0E25\u0E47\u0E2D\u0E01\u0E44\u0E14\u0E49\u0E40\u0E21\u0E37\u0E48\u0E2D\u0E23\u0E30\u0E14\u0E31\u0E1A {0} (ICE FISHING)
|
||||
Fishing.Ability.TH.MagicFound = [[GRAY]]\u0E04\u0E38\u0E13\u0E23\u0E39\u0E49\u0E2A\u0E36\u0E01\u0E44\u0E14\u0E49\u0E16\u0E36\u0E07\u0E2A\u0E31\u0E21\u0E1C\u0E31\u0E2A\u0E02\u0E2D\u0E07\u0E40\u0E27\u0E17\u0E21\u0E19\u0E15\u0E23\u0E4C\u0E14\u0E49\u0E27\u0E22\u0E01\u0E32\u0E23\u0E08\u0E31\u0E1A\u0E2A\u0E34\u0E48\u0E07\u0E19\u0E35\u0E49 ...
|
||||
Fishing.Chance.Raining = [[BLUE]] Rain Bonus
|
||||
Fishing.Listener = \u0E17\u0E31\u0E01\u0E29\u0E30 Fishing:
|
||||
Fishing.SkillName = FISHING
|
||||
Fishing.SubSkill.FishermansDiet.Description = \u0E40\u0E1E\u0E34\u0E48\u0E21\u0E04\u0E27\u0E32\u0E21\u0E2D\u0E34\u0E48\u0E21\u0E08\u0E32\u0E01\u0E01\u0E32\u0E23\u0E01\u0E34\u0E19\u0E1B\u0E25\u0E32
|
||||
Fishing.SubSkill.FishermansDiet.Name = Fisherman's Diet
|
||||
Fishing.SubSkill.IceFishing.Description = \u0E2D\u0E19\u0E38\u0E0D\u0E32\u0E15\u0E34\u0E43\u0E2B\u0E49\u0E15\u0E01\u0E1B\u0E25\u0E32\u0E43\u0E19\u0E19\u0E49\u0E33\u0E41\u0E02\u0E47\u0E07
|
||||
Fishing.SubSkill.IceFishing.Name = Ice Fishing
|
||||
Fishing.SubSkill.MagicHunter.Description = \u0E04\u0E49\u0E19\u0E2B\u0E32\u0E2A\u0E34\u0E48\u0E07\u0E02\u0E2D\u0E07 enchanted
|
||||
Fishing.SubSkill.MagicHunter.Name = Magic Hunter
|
||||
Fishing.SubSkill.MasterAngler.Description = \u0E40\u0E1E\u0E34\u0E48\u0E21\u0E42\u0E2D\u0E01\u0E32\u0E2A\u0E44\u0E14\u0E49\u0E23\u0E31\u0E1A\u0E1B\u0E25\u0E32\u0E21\u0E32\u0E01\u0E02\u0E36\u0E49\u0E19\u0E08\u0E32\u0E01\u0E01\u0E32\u0E23\u0E15\u0E01\u0E1B\u0E25\u0E32
|
||||
Fishing.SubSkill.MasterAngler.Name = Master Angler
|
||||
Fishing.SubSkill.Shake.Description = \u0E40\u0E02\u0E22\u0E48\u0E32\u0E40\u0E2D\u0E32\u0E2A\u0E34\u0E48\u0E07\u0E02\u0E2D\u0E07\u0E08\u0E32\u0E01 monster w/ \u0E14\u0E49\u0E27\u0E22\u0E04\u0E31\u0E19\u0E40\u0E1A\u0E47\u0E14
|
||||
Fishing.SubSkill.Shake.Name = Shake (vs. Entities)
|
||||
Fishing.SubSkill.TreasureHunter.Description = \u0E44\u0E14\u0E49\u0E23\u0E31\u0E1A\u0E27\u0E31\u0E15\u0E16\u0E38\u0E08\u0E32\u0E01\u0E01\u0E32\u0E23\u0E15\u0E01\u0E1B\u0E25\u0E32
|
||||
Fishing.SubSkill.TreasureHunter.Name = Treasure Hunter (Passive)
|
||||
|
||||
Guides.Available = [[GRAY]]\u0E41\u0E19\u0E30\u0E19\u0E33 {0} \u0E04\u0E27\u0E23\u0E43\u0E0A\u0E49 - \u0E0A\u0E19\u0E34\u0E14 /{1} ? [\u0E2B\u0E19\u0E49\u0E32]
|
||||
Guides.Header = [[GOLD]]-=[[GREEN]]{0} \u0E41\u0E19\u0E30\u0E19\u0E33[[GOLD]]=-
|
||||
Guides.Page.Invalid = \u0E44\u0E21\u0E48\u0E43\u0E0A\u0E48\u0E15\u0E31\u0E27\u0E40\u0E25\u0E02\u0E17\u0E35\u0E48\u0E16\u0E39\u0E01\u0E15\u0E49\u0E2D\u0E07!
|
||||
Guides.Page.OutOfRange = \u0E44\u0E21\u0E48\u0E21\u0E35\u0E2B\u0E19\u0E49\u0E32\u0E19\u0E35\u0E2D\u0E22\u0E39\u0E48 \u0E21\u0E35\u0E40\u0E1E\u0E35\u0E22\u0E07 {0} \u0E2B\u0E19\u0E49\u0E32.
|
||||
Guides.Smelting.Section.0 = \u0E40\u0E23\u0E47\u0E27\u0E46\u0E19\u0E35\u0E49...
|
||||
Guides.Usage = \u0E43\u0E0A\u0E49 /{0} ? [\u0E2B\u0E19\u0E49\u0E32]
|
||||
|
||||
Herbalism.Ability.GTe.NeedMore = \u0E41\u0E15\u0E48\u0E04\u0E38\u0E13\u0E15\u0E49\u0E2D\u0E07\u0E01\u0E32\u0E23\u0E40\u0E21\u0E25\u0E47\u0E14\u0E1E\u0E31\u0E19\u0E18\u0E38\u0E4C\u0E21\u0E32\u0E01\u0E02\u0E36\u0E49\u0E19\u0E40\u0E1E\u0E37\u0E48\u0E2D\u0E43\u0E0A\u0E49 Green Terra.
|
||||
Herbalism.Ability.GTh = [[GREEN]]**\u0E43\u0E0A\u0E49\u0E17\u0E31\u0E01\u0E29\u0E30 GREEN THUMB**
|
||||
Herbalism.Ability.GTh.Fail = **GREEN THUMB \u0E25\u0E49\u0E21\u0E40\u0E2B\u0E25\u0E27**
|
||||
Herbalism.Ability.Lower = [[GRAY]]**\u0E22\u0E01\u0E40\u0E25\u0E34\u0E01\u0E01\u0E32\u0E23\u0E43\u0E0A\u0E49\u0E17\u0E31\u0E01\u0E29\u0E30\u0E02\u0E2D\u0E07 Hoe**
|
||||
Herbalism.Ability.Ready = [[GREEN]]**\u0E04\u0E38\u0E13\u0E1E\u0E23\u0E49\u0E2D\u0E21\u0E17\u0E35\u0E48\u0E08\u0E30\u0E43\u0E0A\u0E49\u0E17\u0E31\u0E01\u0E29\u0E30\u0E02\u0E2D\u0E07 Hoe**
|
||||
Herbalism.Ability.ShroomThumb.Fail = **SHROOM THUMB \u0E25\u0E49\u0E21\u0E40\u0E2B\u0E25\u0E27**
|
||||
Herbalism.HylianLuck = [[GREEN]]\u0E04\u0E38\u0E13\u0E21\u0E35\u0E42\u0E0A\u0E04\u0E43\u0E19\u0E27\u0E31\u0E19\u0E19\u0E35\u0E49!
|
||||
Herbalism.Listener = \u0E17\u0E31\u0E01\u0E29\u0E30 Herbalism:
|
||||
Herbalism.SkillName = HERBALISM
|
||||
Herbalism.Skills.GTe.On = [[GREEN]]**\u0E43\u0E0A\u0E49\u0E17\u0E31\u0E01\u0E29\u0E30 GREEN TERRA**
|
||||
Herbalism.Skills.GTe.Other.Off = Green Terra[[GREEN]] \u0E23\u0E2D\u0E01\u0E32\u0E23\u0E04\u0E39\u0E25\u0E14\u0E32\u0E27\u0E19\u0E4C [[YELLOW]]{0}
|
||||
Herbalism.Skills.GTe.Other.On = [[GREEN]]{0}[[DARK_GREEN]] \u0E44\u0E14\u0E49\u0E43\u0E0A\u0E49\u0E17\u0E31\u0E01\u0E29\u0E30 [[RED]]Green Terra!
|
||||
Herbalism.Skills.GTe.Refresh = [[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]\u0E04\u0E39\u0E25\u0E14\u0E32\u0E27\u0E19\u0E4C\u0E40\u0E2A\u0E23\u0E47\u0E08\u0E41\u0E25\u0E49\u0E27!
|
||||
Herbalism.SubSkill.DoubleDrops.Description = \u0E40\u0E1E\u0E34\u0E48\u0E21\u0E2D\u0E31\u0E04\u0E23\u0E32\u0E01\u0E32\u0E23 Drops
|
||||
Herbalism.SubSkill.DoubleDrops.Name = Drops x2 (\u0E2A\u0E21\u0E38\u0E19\u0E44\u0E1E\u0E23\u0E17\u0E31\u0E49\u0E07\u0E2B\u0E21\u0E14)
|
||||
Herbalism.SubSkill.FarmersDiet.Description = \u0E40\u0E1E\u0E34\u0E48\u0E21\u0E04\u0E27\u0E32\u0E21\u0E2D\u0E34\u0E48\u0E21\u0E08\u0E32\u0E01\u0E01\u0E32\u0E23\u0E01\u0E34\u0E19\u0E2D\u0E32\u0E2B\u0E32\u0E23
|
||||
Herbalism.SubSkill.FarmersDiet.Name = Farmer's Diet
|
||||
Herbalism.SubSkill.GreenTerra.Description = \u0E40\u0E1E\u0E34\u0E48\u0E21\u0E2D\u0E31\u0E15\u0E23\u0E32\u0E01\u0E32\u0E23\u0E14\u0E23\u0E2D\u0E1B x3
|
||||
Herbalism.SubSkill.GreenTerra.Name = Green Terra
|
||||
Herbalism.SubSkill.GreenThumb.Description = \u0E1E\u0E37\u0E0A\u0E42\u0E15\u0E2D\u0E31\u0E15\u0E42\u0E19\u0E21\u0E31\u0E15\u0E34\u0E40\u0E21\u0E37\u0E48\u0E2D\u0E40\u0E01\u0E47\u0E1A\u0E40\u0E01\u0E35\u0E48\u0E22\u0E27
|
||||
Herbalism.SubSkill.GreenThumb.Description.2 = \u0E17\u0E33\u0E2D\u0E34\u0E10\u0E40\u0E2A\u0E35\u0E22\u0E2B\u0E23\u0E37\u0E2D\u0E17\u0E33\u0E43\u0E2B\u0E49\u0E2B\u0E0D\u0E49\u0E32\u0E40\u0E15\u0E34\u0E1A\u0E42\u0E15
|
||||
Herbalism.SubSkill.GreenThumb.Name = Green Thumb (\u0E02\u0E49\u0E32\u0E27\u0E40\u0E17\u0E48\u0E32\u0E19\u0E31\u0E49\u0E19)
|
||||
Herbalism.SubSkill.HylianLuck.Description = \u0E43\u0E2B\u0E49\u0E21\u0E35\u0E42\u0E2D\u0E01\u0E32\u0E2A\u0E40\u0E25\u0E47\u0E01\u0E19\u0E49\u0E2D\u0E22\u0E43\u0E19\u0E01\u0E32\u0E23\u0E2B\u0E32\u0E2A\u0E34\u0E48\u0E07\u0E02\u0E2D\u0E07\u0E17\u0E35\u0E48\u0E2B\u0E32\u0E22\u0E32\u0E01
|
||||
Herbalism.SubSkill.HylianLuck.Name = Hylian Luck
|
||||
Herbalism.SubSkill.ShroomThumb.Description = \u0E01\u0E23\u0E30\u0E08\u0E32\u0E22\u0E40\u0E2A\u0E49\u0E19\u0E43\u0E22\u0E14\u0E34\u0E19\u0E41\u0E25\u0E30\u0E2B\u0E0D\u0E49\u0E32
|
||||
Herbalism.SubSkill.ShroomThumb.Name = Shroom Thumb
|
||||
|
||||
Inspect.Offline = \u0E04\u0E38\u0E13\u0E44\u0E21\u0E48\u0E44\u0E14\u0E49\u0E23\u0E31\u0E1A\u0E2A\u0E34\u0E17\u0E18\u0E34\u0E4C\u0E43\u0E19\u0E01\u0E32\u0E23\u0E15\u0E23\u0E27\u0E08\u0E2A\u0E2D\u0E1A\u0E1C\u0E39\u0E49\u0E40\u0E25\u0E48\u0E19 Offline!
|
||||
Inspect.OfflineStats = mcMMO \u0E2A\u0E16\u0E34\u0E15\u0E34\u0E1C\u0E39\u0E49\u0E40\u0E25\u0E48\u0E19 Offline [[YELLOW]]{0}
|
||||
Inspect.Stats = [[GREEN]]mcMMO \u0E2A\u0E16\u0E34\u0E15\u0E34\u0E02\u0E2D\u0E07 [[YELLOW]]{0}
|
||||
Inspect.TooFar = \u0E04\u0E38\u0E13\u0E2D\u0E22\u0E39\u0E48\u0E44\u0E01\u0E25\u0E40\u0E01\u0E34\u0E19\u0E44\u0E1B\u0E17\u0E35\u0E48\u0E08\u0E30\u0E15\u0E23\u0E27\u0E08\u0E2A\u0E2D\u0E1A\u0E1C\u0E39\u0E49\u0E40\u0E25\u0E48\u0E19\u0E17\u0E35\u0E48!
|
||||
|
||||
Item.ChimaeraWing.Fail = **\u0E43\u0E0A\u0E49\u0E17\u0E31\u0E01\u0E29\u0E30 CHIMAERA WING \u0E25\u0E49\u0E21\u0E40\u0E2B\u0E25\u0E27!**
|
||||
Item.ChimaeraWing.Lore = [[GRAY]]Teleports \u0E44\u0E1B\u0E22\u0E31\u0E07\u0E40\u0E15\u0E35\u0E22\u0E07\u0E02\u0E2D\u0E07\u0E04\u0E38\u0E13.
|
||||
Item.ChimaeraWing.Name = Chimaera Wing
|
||||
Item.ChimaeraWing.Pass = **\u0E43\u0E0A\u0E49\u0E17\u0E31\u0E01\u0E29\u0E30 CHIMAERA WING**
|
||||
Item.Generic.Wait = \u0E04\u0E38\u0E13\u0E15\u0E49\u0E2D\u0E07\u0E23\u0E2D\u0E40\u0E1E\u0E37\u0E48\u0E2D\u0E43\u0E0A\u0E49\u0E21\u0E31\u0E19\u0E2D\u0E35\u0E01\u0E04\u0E23\u0E31\u0E49\u0E07\u0E43\u0E19! [[YELLOW]]({0}\u0E27\u0E34\u0E19\u0E32\u0E17\u0E35)
|
||||
Item.Injured.Wait = \u0E04\u0E39\u0E13\u0E44\u0E14\u0E49\u0E23\u0E31\u0E1A\u0E04\u0E27\u0E32\u0E21\u0E40\u0E2A\u0E35\u0E22\u0E2B\u0E32\u0E22\u0E15\u0E48\u0E2D\u0E40\u0E19\u0E37\u0E48\u0E2D\u0E07\u0E15\u0E49\u0E2D\u0E07\u0E23\u0E2D. [[YELLOW]]({0} \u0E27\u0E34\u0E19\u0E32\u0E17\u0E35)
|
||||
|
||||
MOTD.Donate = [[DARK_AQUA]]\u0E02\u0E49\u0E2D\u0E21\u0E39\u0E25 Donation:
|
||||
MOTD.Hardcore.DeathStatLoss.Stats = [[GOLD]][mcMMO] [[DARK_AQUA]]\u0E17\u0E31\u0E01\u0E29\u0E30 Death Penalty: [[DARK_RED]]{0}%
|
||||
MOTD.Hardcore.Vampirism.Stats = [[GOLD]][mcMMO] [[DARK_AQUA]]\u0E16\u0E39\u0E01\u0E02\u0E42\u0E21\u0E22\u0E2A\u0E16\u0E34\u0E15\u0E34: [[DARK_RED]]{0}%
|
||||
MOTD.PerksPrefix = [mcMMO Perks]
|
||||
MOTD.Version = [[GOLD]][mcMMO] \u0E43\u0E0A\u0E49 version [[DARK_AQUA]]{0}
|
||||
MOTD.Website = [[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO Website
|
||||
|
||||
Mining.Ability.Locked.0 = \u0E2A\u0E32\u0E21\u0E32\u0E23\u0E16\u0E1B\u0E25\u0E14\u0E25\u0E47\u0E2D\u0E01\u0E44\u0E14\u0E49\u0E40\u0E21\u0E37\u0E48\u0E2D\u0E23\u0E30\u0E14\u0E31\u0E1A {0}+ (BLAST MINING)
|
||||
Mining.Ability.Locked.1 = \u0E2A\u0E32\u0E21\u0E32\u0E23\u0E16\u0E1B\u0E25\u0E14\u0E25\u0E47\u0E2D\u0E01\u0E44\u0E14\u0E49\u0E40\u0E21\u0E37\u0E48\u0E2D\u0E23\u0E30\u0E14\u0E31\u0E1A {0}+ (BIGGER BOMBS)
|
||||
Mining.Ability.Locked.2 = \u0E2A\u0E32\u0E21\u0E32\u0E23\u0E16\u0E1B\u0E25\u0E14\u0E25\u0E47\u0E2D\u0E01\u0E44\u0E14\u0E49\u0E40\u0E21\u0E37\u0E48\u0E2D\u0E23\u0E30\u0E14\u0E31\u0E1A {0}+ (DEMOLITIONS EXPERTISE)
|
||||
Mining.Ability.Lower = [[GRAY]]**\u0E22\u0E01\u0E40\u0E25\u0E34\u0E01\u0E01\u0E32\u0E23\u0E43\u0E0A\u0E49\u0E17\u0E31\u0E01\u0E29\u0E30\u0E02\u0E2D\u0E07 Pickaxe**
|
||||
Mining.Ability.Ready = [[GREEN]]**\u0E04\u0E38\u0E13\u0E1E\u0E23\u0E49\u0E2D\u0E21\u0E17\u0E35\u0E48\u0E08\u0E30\u0E43\u0E0A\u0E49\u0E17\u0E31\u0E01\u0E29\u0E30\u0E02\u0E2D\u0E07 Pickaxe**
|
||||
Mining.Blast.Boom = [[GRAY]]**BOOM**
|
||||
Mining.Blast.Effect = +{0} \u0E1C\u0E25\u0E1C\u0E25\u0E34\u0E15\u0E41\u0E23\u0E48, -{1} \u0E1C\u0E25\u0E1C\u0E25\u0E34\u0E15\u0E40\u0E28\u0E29, {2}x \u0E14\u0E23\u0E2D\u0E1B
|
||||
Mining.Blast.Other.On = [[GREEN]]{0}[[DARK_GREEN]] \u0E44\u0E14\u0E49\u0E43\u0E0A\u0E49\u0E17\u0E31\u0E01\u0E29\u0E30 [[RED]]Blast Mining!
|
||||
Mining.Blast.Refresh = [[GREEN]]\u0E04\u0E27\u0E32\u0E21\u0E2A\u0E32\u0E21\u0E32\u0E23\u0E16\u0E17\u0E31\u0E01\u0E29\u0E30 [[YELLOW]]Blast Mining [[GREEN]]\u0E04\u0E39\u0E25\u0E14\u0E32\u0E27\u0E19\u0E4C\u0E40\u0E2A\u0E23\u0E47\u0E08\u0E41\u0E25\u0E49\u0E27!
|
||||
Mining.Listener = \u0E17\u0E31\u0E01\u0E29\u0E30 Mining:
|
||||
Mining.SkillName = MINING
|
||||
Mining.Skills.SuperBreaker.Off = **\u0E17\u0E31\u0E01\u0E29\u0E30 Super Breaker \u0E2B\u0E21\u0E14\u0E2A\u0E20\u0E32\u0E1E**
|
||||
Mining.Skills.SuperBreaker.On = [[GREEN]]**\u0E43\u0E0A\u0E49\u0E17\u0E31\u0E01\u0E29\u0E30 SUPER BREAKER**
|
||||
Mining.Skills.SuperBreaker.Other.Off = Super Breaker[[GREEN]] \u0E23\u0E2D\u0E01\u0E32\u0E23\u0E04\u0E39\u0E25\u0E14\u0E32\u0E27\u0E19\u0E4C [[YELLOW]]{0}
|
||||
Mining.Skills.SuperBreaker.Other.On = [[GREEN]]{0}[[DARK_GREEN]] \u0E44\u0E14\u0E49\u0E43\u0E0A\u0E49\u0E17\u0E31\u0E01\u0E29\u0E30 [[RED]]Super Breaker!
|
||||
Mining.Skills.SuperBreaker.Refresh = [[GREEN]]\u0E04\u0E27\u0E32\u0E21\u0E2A\u0E32\u0E21\u0E23\u0E16\u0E17\u0E31\u0E01\u0E29\u0E30 [[YELLOW]]Super Breaker [[GREEN]]\u0E04\u0E39\u0E25\u0E14\u0E32\u0E27\u0E19\u0E4C\u0E40\u0E2A\u0E23\u0E47\u0E08\u0E41\u0E25\u0E49\u0E27!
|
||||
Mining.SubSkill.BiggerBombs.Description = \u0E40\u0E1E\u0E34\u0E48\u0E21\u0E23\u0E31\u0E28\u0E21\u0E35\u0E02\u0E2D\u0E07 TNT
|
||||
Mining.SubSkill.BiggerBombs.Name = Bigger Bombs
|
||||
Mining.SubSkill.BlastMining.Description = \u0E40\u0E1E\u0E34\u0E48\u0E21\u0E41\u0E23\u0E48\u0E08\u0E32\u0E01\u0E01\u0E32\u0E23\u0E43\u0E0A\u0E49 TNT
|
||||
Mining.SubSkill.BlastMining.Name = Blast Mining
|
||||
Mining.SubSkill.DemolitionsExpertise.Description = \u0E25\u0E14\u0E01\u0E32\u0E23\u0E44\u0E14\u0E49\u0E23\u0E31\u0E1A\u0E04\u0E27\u0E32\u0E21\u0E40\u0E2A\u0E35\u0E22\u0E2B\u0E32\u0E22\u0E08\u0E32\u0E01 TNT
|
||||
Mining.SubSkill.DemolitionsExpertise.Name = Demolitions Expertise
|
||||
Mining.SubSkill.DoubleDrops.Description = \u0E40\u0E1E\u0E34\u0E48\u0E21\u0E2D\u0E31\u0E04\u0E23\u0E32\u0E01\u0E32\u0E23 Drops
|
||||
Mining.SubSkill.DoubleDrops.Name = Drops x2
|
||||
Mining.SubSkill.SuperBreaker.Description = +\u0E04\u0E27\u0E32\u0E21\u0E40\u0E23\u0E47\u0E27, \u0E40\u0E1E\u0E34\u0E48\u0E21\u0E42\u0E2D\u0E01\u0E32\u0E2A\u0E14\u0E23\u0E2D\u0E1B x3
|
||||
Mining.SubSkill.SuperBreaker.Name = Super Breaker
|
||||
|
||||
Party.Disband = [[GRAY]]Party \u0E16\u0E39\u0E01\u0E1B\u0E34\u0E14\u0E44\u0E27\u0E49
|
||||
Party.Forbidden = [mcMMO] \u0E04\u0E38\u0E13\u0E44\u0E21\u0E48\u0E44\u0E14\u0E49\u0E23\u0E31\u0E1A\u0E2D\u0E19\u0E38\u0E0D\u0E32\u0E15\u0E1A\u0E19\u0E42\u0E25\u0E01\u0E19\u0E35\u0E49 (\u0E14\u0E39 Permissions)
|
||||
Party.Help.0 = \u0E04\u0E27\u0E23\u0E43\u0E0A\u0E49 [[DARK_AQUA]]{0} <player> [password].
|
||||
Party.Help.1 = \u0E2A\u0E23\u0E49\u0E32\u0E07 Party \u0E43\u0E2B\u0E21\u0E48\u0E43\u0E0A\u0E49 [[DARK_AQUA]]{0} <name> [password].
|
||||
Party.Help.10 = \u0E43\u0E0A\u0E49 [[DARK_AQUA]]{0} [[RED]]\u0E40\u0E1E\u0E37\u0E48\u0E2D\u0E41\u0E1A\u0E48\u0E07\u0E1B\u0E31\u0E19 EXP \u0E43\u0E2B\u0E49\u0E01\u0E31\u0E1A party \u0E02\u0E2D\u0E07\u0E04\u0E38\u0E13
|
||||
Party.Help.2 = \u0E1B\u0E23\u0E36\u0E01\u0E29\u0E32 [[DARK_AQUA]]{0} [[RED]]\u0E2A\u0E33\u0E2B\u0E23\u0E31\u0E1A\u0E02\u0E49\u0E2D\u0E21\u0E39\u0E25\u0E40\u0E1E\u0E34\u0E48\u0E21\u0E40\u0E15\u0E34\u0E21
|
||||
Party.Help.3 = \u0E43\u0E0A\u0E49 [[DARK_AQUA]]{0} <player> [password] [[RED]]\u0E40\u0E1E\u0E37\u0E48\u0E2D\u0E40\u0E02\u0E49\u0E32 [[DARK_AQUA]]{1} [[RED]]\u0E2B\u0E23\u0E37\u0E2D\u0E2D\u0E2D\u0E01
|
||||
Party.Help.4 = \u0E40\u0E1E\u0E37\u0E48\u0E2D\u0E25\u0E47\u0E2D\u0E04\u0E2B\u0E23\u0E37\u0E2D\u0E1B\u0E25\u0E14\u0E25\u0E47\u0E2D\u0E04 Party \u0E43\u0E0A\u0E49 [[DARK_AQUA]]{0}
|
||||
Party.Help.5 = \u0E23\u0E2B\u0E31\u0E2A\u0E1C\u0E48\u0E32\u0E19\u0E40\u0E1E\u0E37\u0E48\u0E2D\u0E1B\u0E49\u0E2D\u0E07\u0E01\u0E31\u0E19 Party \u0E43\u0E0A\u0E49 [[DARK_AQUA]]{0} <password>
|
||||
Party.Help.6 = \u0E40\u0E15\u0E30\u0E1C\u0E39\u0E49\u0E40\u0E25\u0E48\u0E19\u0E08\u0E32\u0E01 Party \u0E02\u0E2D\u0E07\u0E04\u0E38\u0E13\u0E43\u0E0A\u0E49 [[DARK_AQUA]]{0} <player>
|
||||
Party.Help.7 = \u0E43\u0E19\u0E01\u0E32\u0E23\u0E42\u0E2D\u0E19\u0E2B\u0E31\u0E27\u0E2B\u0E19\u0E49\u0E32\u0E02\u0E2D\u0E07 Party \u0E43\u0E0A\u0E49 [[DARK_AQUA]]{0} <player>
|
||||
Party.Help.8 = \u0E22\u0E01\u0E40\u0E25\u0E34\u0E01 Party \u0E43\u0E0A\u0E49 [[DARK_AQUA]]{0}
|
||||
Party.Help.9 = \u0E43\u0E0A\u0E49 [[DARK_AQUA]]{0} [[RED]]\u0E40\u0E1E\u0E37\u0E48\u0E2D\u0E41\u0E1A\u0E48\u0E07\u0E1B\u0E31\u0E19\u0E2A\u0E34\u0E48\u0E07\u0E02\u0E2D\u0E07\u0E43\u0E19 party \u0E02\u0E2D\u0E07\u0E04\u0E38\u0E13
|
||||
Party.InformedOnJoin = {0} [[GREEN]]\u0E44\u0E14\u0E49\u0E40\u0E02\u0E49\u0E32\u0E23\u0E48\u0E27\u0E21 Party \u0E02\u0E2D\u0E07\u0E04\u0E38\u0E13
|
||||
Party.InformedOnNameChange = [[GOLD]]{0} [[GREEN]]\u0E44\u0E14\u0E49\u0E40\u0E1B\u0E25\u0E35\u0E48\u0E22\u0E19\u0E0A\u0E37\u0E48\u0E2D Party \u0E40\u0E1B\u0E47\u0E19 [[WHITE]]{1}
|
||||
Party.InformedOnQuit = {0} [[GREEN]]\u0E44\u0E14\u0E49\u0E2D\u0E2D\u0E01\u0E08\u0E32\u0E01 Party \u0E02\u0E2D\u0E07\u0E04\u0E38\u0E13
|
||||
Party.InvalidName = [[DARK_RED]]\u0E44\u0E21\u0E48\u0E1E\u0E1A\u0E0A\u0E37\u0E48\u0E2D party \u0E19\u0E35\u0E49.
|
||||
Party.Invite.Self = \u0E04\u0E38\u0E13\u0E44\u0E21\u0E48\u0E2A\u0E32\u0E21\u0E32\u0E23\u0E16\u0E40\u0E0A\u0E34\u0E0D\u0E15\u0E31\u0E27\u0E40\u0E2D\u0E07\u0E44\u0E14\u0E49!
|
||||
Party.IsLocked = Party \u0E16\u0E39\u0E01\u0E1B\u0E25\u0E14\u0E25\u0E47\u0E2D\u0E01\u0E2D\u0E22\u0E39\u0E48\u0E41\u0E25\u0E49\u0E27!
|
||||
Party.IsntLocked = party \u0E22\u0E31\u0E07\u0E44\u0E21\u0E48\u0E1B\u0E25\u0E14\u0E25\u0E47\u0E2D\u0E01!
|
||||
Party.ItemShare.Category.Herbalism = Herbalism
|
||||
Party.ItemShare.Category.Loot = Loot
|
||||
Party.ItemShare.Category.Mining = Mining
|
||||
Party.ItemShare.Category.Misc = Misc
|
||||
Party.ItemShare.Category.Woodcutting = Woodcutting
|
||||
Party.Join.Self = \u0E04\u0E38\u0E13\u0E44\u0E21\u0E48\u0E2A\u0E32\u0E21\u0E32\u0E23\u0E16\u0E40\u0E02\u0E49\u0E32\u0E23\u0E48\u0E27\u0E21\u0E14\u0E49\u0E27\u0E22\u0E15\u0E31\u0E27\u0E04\u0E38\u0E13\u0E40\u0E2D\u0E07!
|
||||
Party.Locked = Party \u0E16\u0E39\u0E01\u0E25\u0E47\u0E2D\u0E01\u0E44\u0E27\u0E49 \u0E15\u0E49\u0E2D\u0E07\u0E43\u0E2B\u0E49\u0E2B\u0E31\u0E27\u0E2B\u0E19\u0E49\u0E32 Party \u0E40\u0E0A\u0E34\u0E0D\u0E40\u0E17\u0E48\u0E32\u0E19\u0E31\u0E49\u0E19.
|
||||
Party.NotInYourParty = [[DARK_RED]]{0} \u0E44\u0E21\u0E48\u0E44\u0E14\u0E49\u0E2D\u0E22\u0E39\u0E48\u0E43\u0E19 party \u0E02\u0E2D\u0E07\u0E04\u0E38\u0E13
|
||||
Party.NotOnline = [[DARK_RED]]{0} \u0E44\u0E21\u0E48\u0E44\u0E14\u0E49 Online!
|
||||
Party.NotOwner = [[DARK_RED]]\u0E04\u0E38\u0E13\u0E44\u0E21\u0E48\u0E44\u0E14\u0E49\u0E40\u0E1B\u0E47\u0E19\u0E2B\u0E31\u0E27\u0E2B\u0E19\u0E49\u0E32 Party.
|
||||
Party.Owner.New = [[GREEN]]{0} \u0E44\u0E14\u0E49\u0E40\u0E1B\u0E47\u0E19\u0E2B\u0E31\u0E27\u0E2B\u0E19\u0E49\u0E32 Party \u0E43\u0E2B\u0E21\u0E48.
|
||||
Party.Owner.NotLeader = [[DARK_RED]]\u0E04\u0E38\u0E13\u0E08\u0E30\u0E44\u0E21\u0E48\u0E44\u0E14\u0E49\u0E40\u0E1B\u0E47\u0E19\u0E2B\u0E31\u0E27\u0E2B\u0E19\u0E49\u0E32 Party.
|
||||
Party.Owner.Player = [[DARK_RED]]\u0E04\u0E38\u0E13\u0E44\u0E14\u0E49\u0E40\u0E1B\u0E47\u0E19\u0E2B\u0E31\u0E27\u0E2B\u0E19\u0E49\u0E32 Party.
|
||||
Party.Password.Incorrect = \u0E23\u0E2B\u0E31\u0E2A\u0E1C\u0E48\u0E32\u0E19 Party \u0E44\u0E21\u0E48\u0E16\u0E39\u0E01\u0E15\u0E49\u0E2D\u0E07.
|
||||
Party.Password.None = Party \u0E19\u0E35\u0E49\u0E21\u0E35\u0E23\u0E2B\u0E31\u0E2A\u0E1C\u0E48\u0E32\u0E19\u0E1B\u0E49\u0E2D\u0E07\u0E01\u0E31\u0E19 \u0E42\u0E1B\u0E23\u0E14\u0E23\u0E30\u0E1A\u0E38\u0E23\u0E2B\u0E31\u0E2A\u0E1C\u0E48\u0E32\u0E19\u0E17\u0E35\u0E48\u0E08\u0E30\u0E40\u0E02\u0E49\u0E32\u0E23\u0E48\u0E27\u0E21.
|
||||
Party.Password.Removed = [[GREEN]]\u0E23\u0E2B\u0E31\u0E2A\u0E1C\u0E48\u0E32\u0E19 Party \u0E16\u0E39\u0E01\u0E25\u0E49\u0E32\u0E07\u0E2D\u0E2D\u0E01.
|
||||
Party.Password.Set = [[GREEN]]\u0E23\u0E2B\u0E31\u0E2A\u0E1C\u0E48\u0E32\u0E19 Party \u0E16\u0E39\u0E01\u0E15\u0E31\u0E49\u0E07\u0E40\u0E1B\u0E47\u0E19 {0}
|
||||
Party.Player.InSameParty = {0} \u0E44\u0E14\u0E49\u0E2D\u0E22\u0E39\u0E48\u0E43\u0E19 Party \u0E02\u0E2D\u0E07\u0E04\u0E38\u0E13\u0E41\u0E25\u0E49\u0E27!
|
||||
Party.Player.Invalid = \u0E0A\u0E37\u0E48\u0E2D\u0E1C\u0E39\u0E49\u0E40\u0E25\u0E48\u0E19\u0E1C\u0E34\u0E14\u0E1E\u0E25\u0E32\u0E14.
|
||||
Party.PlayerNotInParty = [[DARK_RED]]{0} \u0E44\u0E21\u0E48\u0E44\u0E14\u0E49\u0E2D\u0E22\u0E39\u0E48\u0E43\u0E19 Party
|
||||
Party.Rename.Same = \u0E0A\u0E37\u0E48\u0E2D\u0E19\u0E35\u0E49\u0E21\u0E35\u0E43\u0E19 Party \u0E41\u0E25\u0E49\u0E27!
|
||||
Party.ShareMode.Equal = \u0E40\u0E17\u0E48\u0E32\u0E01\u0E31\u0E19
|
||||
Party.ShareMode.None = NONE
|
||||
Party.ShareMode.Random = \u0E2A\u0E38\u0E48\u0E21
|
||||
Party.ShareType.Item = \u0E2A\u0E34\u0E48\u0E07\u0E02\u0E2D\u0E07
|
||||
Party.ShareType.Xp = EXP
|
||||
Party.Specify = \u0E04\u0E38\u0E13\u0E15\u0E49\u0E2D\u0E07\u0E23\u0E30\u0E1A\u0E38 Party.
|
||||
Party.Status.Locked = [[DARK_RED]](\u0E40\u0E0A\u0E34\u0E0D\u0E2D\u0E22\u0E48\u0E32\u0E07\u0E40\u0E14\u0E35\u0E22\u0E27)
|
||||
Party.Status.Unlocked = [[DARK_GREEN]](\u0E40\u0E1B\u0E34\u0E14)
|
||||
Party.Teleport.Dead = \u0E04\u0E39\u0E13\u0E44\u0E21\u0E48\u0E2A\u0E32\u0E21\u0E32\u0E23\u0E16 teleport \u0E44\u0E1B\u0E2B\u0E32\u0E1C\u0E39\u0E40\u0E25\u0E48\u0E19\u0E19\u0E35\u0E49\u0E44\u0E14\u0E49.
|
||||
Party.Teleport.Disabled = {0} \u0E44\u0E21\u0E48\u0E2D\u0E19\u0E38\u0E0D\u0E32\u0E15\u0E43\u0E2B\u0E49\u0E1A\u0E38\u0E04\u0E04\u0E25 teleport.
|
||||
Party.Teleport.Hurt = \u0E04\u0E38\u0E13\u0E44\u0E14\u0E49\u0E23\u0E31\u0E1A\u0E1A\u0E32\u0E14\u0E40\u0E08\u0E47\u0E1A\u0E43\u0E19\u0E0A\u0E48\u0E27\u0E07 {0} \u0E27\u0E34\u0E19\u0E32\u0E17\u0E35\u0E41\u0E25\u0E30\u0E44\u0E21\u0E48\u0E2A\u0E32\u0E21\u0E32\u0E23\u0E16 teleport.
|
||||
Party.Teleport.Player = [[GREEN]]\u0E04\u0E38\u0E13\u0E44\u0E14\u0E49 teleport \u0E44\u0E1B\u0E2B\u0E32 {0}.
|
||||
Party.Teleport.Self = \u0E04\u0E38\u0E13\u0E44\u0E21\u0E48\u0E2A\u0E32\u0E21\u0E32\u0E23\u0E16 teleport \u0E44\u0E1B\u0E2B\u0E32\u0E04\u0E38\u0E13\u0E40\u0E2D\u0E07\u0E44\u0E14\u0E49
|
||||
Party.Teleport.Target = [[GREEN]]{0} \u0E44\u0E14\u0E49\u0E17\u0E33\u0E01\u0E32\u0E23 teleport \u0E21\u0E32\u0E2B\u0E32\u0E04\u0E38\u0E13.
|
||||
Party.Unlocked = [[GRAY]]Party \u0E16\u0E39\u0E01\u0E1B\u0E25\u0E14\u0E25\u0E47\u0E2D\u0E01
|
||||
|
||||
Perks.ActivationTime.Bonus = [[GOLD]] ({0}\u0E27\u0E34\u0E19\u0E32\u0E17\u0E35 \u0E14\u0E49\u0E27\u0E22 Endurance Perk)
|
||||
Perks.ActivationTime.Desc = \u0E40\u0E1E\u0E34\u0E48\u0E21\u0E40\u0E27\u0E25\u0E32\u0E01\u0E32\u0E23\u0E40\u0E1B\u0E34\u0E14\u0E43\u0E0A\u0E49\u0E07\u0E32\u0E19\u0E04\u0E27\u0E32\u0E21\u0E2A\u0E32\u0E21\u0E32\u0E23\u0E16 {0} \u0E27\u0E34\u0E19\u0E32\u0E17\u0E35.
|
||||
Perks.ActivationTime.Name = \u0E04\u0E27\u0E32\u0E21\u0E2D\u0E14\u0E17\u0E19
|
||||
Perks.Cooldowns.Desc = \u0E25\u0E14\u0E23\u0E30\u0E22\u0E30\u0E40\u0E27\u0E25\u0E32\u0E04\u0E39\u0E25\u0E14\u0E32\u0E27\u0E19\u0E4C {0}.
|
||||
Perks.Cooldowns.Name = Fast Recovery
|
||||
Perks.Lucky.Bonus = [[GOLD]] ({0} \u0E14\u0E49\u0E27\u0E22 Lucky Perk)
|
||||
Perks.Lucky.Desc = \u0E43\u0E2B\u0E49\u0E17\u0E31\u0E01\u0E29\u0E30 {0} \u0E41\u0E25\u0E30\u0E04\u0E27\u0E32\u0E21\u0E2A\u0E32\u0E21\u0E32\u0E23\u0E16\u0E21\u0E35\u0E42\u0E2D\u0E01\u0E32\u0E2A 33.3% \u0E14\u0E35\u0E01\u0E27\u0E48\u0E32\u0E17\u0E35\u0E48\u0E08\u0E30\u0E40\u0E1B\u0E34\u0E14\u0E43\u0E0A\u0E49\u0E07\u0E32\u0E19
|
||||
Perks.Lucky.Desc.Login = \u0E43\u0E2B\u0E49\u0E17\u0E31\u0E01\u0E29\u0E30\u0E1A\u0E32\u0E07\u0E2D\u0E22\u0E48\u0E32\u0E07\u0E41\u0E25\u0E30\u0E04\u0E27\u0E32\u0E21\u0E2A\u0E32\u0E21\u0E32\u0E23\u0E16\u0E43\u0E19\u0E42\u0E2D\u0E01\u0E32\u0E2A\u0E17\u0E35\u0E48 33.3% \u0E14\u0E35\u0E01\u0E27\u0E48\u0E32\u0E17\u0E35\u0E48\u0E08\u0E30\u0E40\u0E1B\u0E34\u0E14\u0E43\u0E0A\u0E49\u0E07\u0E32\u0E19
|
||||
Perks.Lucky.Name = \u0E42\u0E0A\u0E04
|
||||
Perks.XP.Desc = \u0E44\u0E14\u0E49\u0E23\u0E31\u0E1A {0}x EXP.
|
||||
Perks.XP.Name = \u0E1B\u0E23\u0E30\u0E2A\u0E1A\u0E01\u0E32\u0E23\u0E13\u0E4C
|
||||
|
||||
Repair.Arcane.Downgrade = \u0E2D\u0E33\u0E19\u0E32\u0E08\u0E25\u0E35\u0E49\u0E25\u0E31\u0E1A\u0E44\u0E14\u0E49\u0E25\u0E14\u0E25\u0E07\u0E2A\u0E33\u0E2B\u0E23\u0E31\u0E1A\u0E23\u0E32\u0E22\u0E01\u0E32\u0E23\u0E19\u0E35\u0E49.
|
||||
Repair.Arcane.Fail = \u0E2D\u0E33\u0E19\u0E32\u0E08\u0E25\u0E35\u0E49\u0E25\u0E31\u0E1A\u0E44\u0E14\u0E49\u0E17\u0E34\u0E49\u0E07\u0E2D\u0E22\u0E48\u0E32\u0E07\u0E16\u0E32\u0E27\u0E23.
|
||||
Repair.Arcane.Lost = \u0E04\u0E38\u0E13\u0E44\u0E21\u0E48\u0E21\u0E35\u0E17\u0E31\u0E01\u0E29\u0E30\u0E1E\u0E2D\u0E17\u0E35\u0E48\u0E08\u0E30\u0E40\u0E1E\u0E34\u0E48\u0E21\u0E1B\u0E23\u0E30\u0E2A\u0E34\u0E17\u0E18\u0E34\u0E20\u0E32\u0E1E
|
||||
Repair.Arcane.Perfect = [[GREEN]]\u0E04\u0E38\u0E13\u0E44\u0E14\u0E49\u0E2D\u0E22\u0E48\u0E32\u0E07\u0E22\u0E31\u0E48\u0E07\u0E22\u0E37\u0E19\u0E1E\u0E25\u0E31\u0E07\u0E07\u0E32\u0E19\u0E25\u0E35\u0E49\u0E25\u0E31\u0E1A\u0E43\u0E19\u0E23\u0E32\u0E22\u0E01\u0E32\u0E23\u0E19\u0E35\u0E49.
|
||||
Repair.Error = [[DARK_RED]]mcMMO \u0E1E\u0E1A\u0E02\u0E49\u0E2D\u0E1C\u0E34\u0E14\u0E1E\u0E25\u0E32\u0E14\u0E1E\u0E22\u0E32\u0E22\u0E32\u0E21\u0E17\u0E35\u0E48\u0E08\u0E30\u0E0B\u0E48\u0E2D\u0E21\u0E41\u0E0B\u0E21\u0E2A\u0E34\u0E19\u0E04\u0E49\u0E32\u0E23\u0E32\u0E22\u0E01\u0E32\u0E23\u0E19\u0E35\u0E49!
|
||||
Repair.Listener = \u0E17\u0E31\u0E01\u0E29\u0E30 Repair:
|
||||
Repair.Listener.Anvil = [[DARK_RED]]\u0E04\u0E38\u0E13\u0E44\u0E14\u0E49\u0E27\u0E32\u0E07 Anvil \u0E2A\u0E32\u0E21\u0E32\u0E23\u0E16\u0E0B\u0E48\u0E2D\u0E21\u0E41\u0E0B\u0E21\u0E40\u0E04\u0E23\u0E37\u0E48\u0E2D\u0E07\u0E21\u0E37\u0E2D\u0E41\u0E25\u0E30\u0E40\u0E01\u0E23\u0E32\u0E30.
|
||||
Repair.Pretty.Name = Repair
|
||||
Repair.SkillName = REPAIR
|
||||
Repair.Skills.Adept = \u0E04\u0E38\u0E13\u0E21\u0E35\u0E23\u0E30\u0E14\u0E31\u0E1A\u0E01\u0E32\u0E23\u0E0B\u0E48\u0E2D\u0E21\u0E41\u0E0B\u0E21 [[YELLOW]]{0}[[RED]] \u0E40\u0E1E\u0E35\u0E22\u0E07\u0E1E\u0E2D\u0E17\u0E35\u0E48\u0E08\u0E30\u0E0B\u0E48\u0E2D\u0E21\u0E41\u0E0B\u0E21 [[YELLOW]]{1}
|
||||
Repair.Skills.AdeptDiamond = [[DARK_RED]]\u0E17\u0E31\u0E01\u0E29\u0E30 Repair \u0E44\u0E21\u0E48\u0E1E\u0E2D\u0E17\u0E35\u0E48\u0E08\u0E30\u0E0B\u0E48\u0E2D\u0E21\u0E2D\u0E38\u0E1B\u0E01\u0E23\u0E13\u0E4C\u0E40\u0E1E\u0E0A\u0E23.
|
||||
Repair.Skills.AdeptGold = [[DARK_RED]]\u0E17\u0E31\u0E01\u0E29\u0E30 Repair \u0E44\u0E21\u0E48\u0E1E\u0E2D\u0E17\u0E35\u0E48\u0E08\u0E30\u0E0B\u0E48\u0E2D\u0E21\u0E2D\u0E38\u0E1B\u0E01\u0E23\u0E13\u0E4C\u0E17\u0E2D\u0E07.
|
||||
Repair.Skills.AdeptIron = [[DARK_RED]]\u0E17\u0E31\u0E01\u0E29\u0E30 Repair \u0E44\u0E21\u0E48\u0E1E\u0E2D\u0E17\u0E35\u0E48\u0E08\u0E30\u0E0B\u0E48\u0E2D\u0E21\u0E2D\u0E38\u0E1B\u0E01\u0E23\u0E13\u0E4C\u0E40\u0E2B\u0E25\u0E47\u0E01.
|
||||
Repair.Skills.AdeptStone = [[DARK_RED]]\u0E17\u0E31\u0E01\u0E29\u0E30 Repair \u0E44\u0E21\u0E48\u0E1E\u0E2D\u0E17\u0E35\u0E48\u0E08\u0E30\u0E0B\u0E48\u0E2D\u0E21\u0E2D\u0E38\u0E1B\u0E01\u0E23\u0E13\u0E4C\u0E2B\u0E34\u0E19.
|
||||
Repair.Skills.FeltEasy = [[GRAY]]\u0E23\u0E39\u0E49\u0E2A\u0E36\u0E01\u0E27\u0E48\u0E32\u0E21\u0E31\u0E19\u0E07\u0E48\u0E32\u0E22.
|
||||
Repair.Skills.FullDurability = [[GRAY]]\u0E2A\u0E34\u0E48\u0E07\u0E19\u0E35\u0E49\u0E21\u0E35\u0E04\u0E27\u0E32\u0E21\u0E04\u0E07\u0E17\u0E19\u0E40\u0E15\u0E47\u0E21\u0E41\u0E25\u0E49\u0E27.
|
||||
Repair.Skills.StackedItems = [[DARK_RED]]\u0E04\u0E38\u0E13\u0E44\u0E21\u0E48\u0E2A\u0E32\u0E21\u0E32\u0E23\u0E16\u0E0B\u0E48\u0E2D\u0E21\u0E41\u0E0B\u0E21\u0E23\u0E32\u0E22\u0E01\u0E32\u0E23\u0E0B\u0E49\u0E2D\u0E19\u0E01\u0E31\u0E19\u0E44\u0E14\u0E49.
|
||||
Repair.SubSkill.ArcaneForging.Description = \u0E0B\u0E48\u0E2D\u0E21\u0E2A\u0E34\u0E48\u0E07\u0E02\u0E2D\u0E07\u0E44\u0E14\u0E49\u0E23\u0E31\u0E1A\u0E01\u0E32\u0E23\u0E40\u0E1E\u0E34\u0E48\u0E21\u0E1B\u0E23\u0E30\u0E2A\u0E34\u0E17\u0E18\u0E34\u0E20\u0E32\u0E1E\u0E02\u0E36\u0E49\u0E19
|
||||
Repair.SubSkill.ArcaneForging.Name = Arcane Forging
|
||||
Repair.SubSkill.DiamondRepair.Description = \u0E0B\u0E48\u0E2D\u0E21\u0E41\u0E0B\u0E21 \u0E2D\u0E38\u0E1B\u0E01\u0E23\u0E13\u0E4C\u0E40\u0E1E\u0E0A\u0E23\u0E41\u0E25\u0E30\u0E40\u0E01\u0E23\u0E32\u0E30
|
||||
Repair.SubSkill.DiamondRepair.Name = \u0E17\u0E31\u0E01\u0E29\u0E30 Diamond Repair ({0}+ SKILL)
|
||||
Repair.SubSkill.GoldRepair.Description = \u0E0B\u0E48\u0E2D\u0E21\u0E41\u0E0B\u0E21 \u0E2D\u0E38\u0E1B\u0E01\u0E23\u0E13\u0E4C\u0E17\u0E2D\u0E07\u0E41\u0E25\u0E30\u0E40\u0E01\u0E23\u0E32\u0E30
|
||||
Repair.SubSkill.GoldRepair.Name = \u0E0B\u0E48\u0E2D\u0E21\u0E2D\u0E38\u0E1B\u0E01\u0E23\u0E13\u0E4C\u0E17\u0E2D\u0E07 (\u0E17\u0E31\u0E01\u0E29\u0E30\u0E15\u0E49\u0E2D\u0E07\u0E01\u0E32\u0E23 {0}+)
|
||||
Repair.SubSkill.IronRepair.Description = \u0E0B\u0E48\u0E2D\u0E21\u0E41\u0E0B\u0E21 \u0E2D\u0E38\u0E1B\u0E01\u0E23\u0E13\u0E4C\u0E40\u0E2B\u0E25\u0E47\u0E01\u0E41\u0E25\u0E30\u0E40\u0E01\u0E23\u0E32\u0E30
|
||||
Repair.SubSkill.IronRepair.Name = \u0E0B\u0E48\u0E2D\u0E21\u0E2D\u0E38\u0E1B\u0E01\u0E23\u0E13\u0E4C\u0E40\u0E2B\u0E25\u0E47\u0E01 (\u0E17\u0E31\u0E01\u0E29\u0E30\u0E15\u0E49\u0E2D\u0E07\u0E01\u0E32\u0E23 {0}+)
|
||||
Repair.SubSkill.Repair.Description = \u0E0B\u0E48\u0E2D\u0E21\u0E41\u0E0B\u0E21\u0E2D\u0E38\u0E1B\u0E01\u0E23\u0E13\u0E4C\u0E41\u0E25\u0E30\u0E40\u0E01\u0E23\u0E32\u0E30
|
||||
Repair.SubSkill.Repair.Name = \u0E0B\u0E48\u0E2D\u0E21\u0E41\u0E0B\u0E21
|
||||
Repair.SubSkill.RepairMastery.Description = \u0E08\u0E33\u0E19\u0E27\u0E19\u0E40\u0E07\u0E34\u0E19\u0E17\u0E35\u0E48\u0E40\u0E1E\u0E34\u0E48\u0E21\u0E02\u0E36\u0E49\u0E19\u0E43\u0E19\u0E01\u0E32\u0E23\u0E0B\u0E48\u0E2D\u0E21
|
||||
Repair.SubSkill.RepairMastery.Name = \u0E17\u0E31\u0E01\u0E29\u0E30 Repair Mastery
|
||||
Repair.SubSkill.StoneRepair.Description = \u0E0B\u0E48\u0E2D\u0E21\u0E41\u0E0B\u0E21\u0E2D\u0E38\u0E1B\u0E01\u0E23\u0E13\u0E4C\u0E2B\u0E34\u0E19
|
||||
Repair.SubSkill.StoneRepair.Name = \u0E0B\u0E48\u0E2D\u0E21\u0E2D\u0E38\u0E1B\u0E01\u0E23\u0E13\u0E4C\u0E2B\u0E34\u0E19 (\u0E17\u0E31\u0E01\u0E29\u0E30\u0E15\u0E49\u0E2D\u0E07\u0E01\u0E32\u0E23 {0}+)
|
||||
Repair.SubSkill.SuperRepair.Description = \u0E1C\u0E25\u0E01\u0E32\u0E23\u0E44\u0E14\u0E49 Double
|
||||
Repair.SubSkill.SuperRepair.Name = Super Repair
|
||||
|
||||
Salvage.Pretty.Name = Salvage
|
||||
|
||||
Skills.Cancelled = {0} \u0E16\u0E39\u0E01\u0E22\u0E01\u0E40\u0E25\u0E34\u0E01!
|
||||
Skills.Child = [[GOLD]](\u0E17\u0E31\u0E01\u0E29\u0E30 CHILD)
|
||||
Skills.ConfirmOrCancel = [[GOLD]]-=[[GREEN]]{0} \u0E41\u0E19\u0E30\u0E19\u0E33[[GOLD]]=-
|
||||
Skills.Disarmed = [[DARK_RED]]\u0E04\u0E38\u0E13\u0E44\u0E14\u0E49\u0E1B\u0E25\u0E14\u0E25\u0E47\u0E2D\u0E01!
|
||||
Skills.Header = -----[][[GREEN]]{0}[[RED]][]-----
|
||||
Skills.NeedMore = [[DARK_RED]]\u0E04\u0E38\u0E13\u0E15\u0E49\u0E2D\u0E07\u0E01\u0E32\u0E23\u0E02\u0E49\u0E2D\u0E21\u0E39\u0E25\u0E40\u0E1E\u0E34\u0E48\u0E21\u0E40\u0E15\u0E34\u0E21 [[GRAY]]{0}
|
||||
Skills.Parents = PARENTS
|
||||
Skills.Stats = {0}[[GREEN]]{1}[[DARK_AQUA]] EXP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
|
||||
Skills.TooTired = \u0E04\u0E38\u0E13\u0E40\u0E2B\u0E19\u0E37\u0E48\u0E2D\u0E22\u0E40\u0E01\u0E34\u0E19\u0E44\u0E1B\u0E17\u0E35\u0E48\u0E08\u0E30\u0E43\u0E0A\u0E49\u0E04\u0E27\u0E32\u0E21\u0E2A\u0E32\u0E21\u0E32\u0E23\u0E16\u0E19\u0E31\u0E49\u0E19\u0E2D\u0E35\u0E01\u0E04\u0E23\u0E31\u0E49\u0E07. [[YELLOW]]({0}s)
|
||||
|
||||
Smelting.Ability.Locked.0 = \u0E2A\u0E32\u0E21\u0E32\u0E23\u0E16\u0E1B\u0E25\u0E14\u0E25\u0E47\u0E2D\u0E01\u0E44\u0E14\u0E49\u0E40\u0E21\u0E37\u0E48\u0E2D\u0E23\u0E30\u0E14\u0E31\u0E1A {0}+ (VANILLA XP BOOST)
|
||||
Smelting.Ability.Locked.1 = \u0E2A\u0E32\u0E21\u0E32\u0E23\u0E16\u0E1B\u0E25\u0E14\u0E25\u0E47\u0E2D\u0E01\u0E44\u0E14\u0E49\u0E40\u0E21\u0E37\u0E48\u0E2D\u0E23\u0E30\u0E14\u0E31\u0E1A {0}+ (FLUX MINING)
|
||||
Smelting.Effect.4 = Vanilla EXP \u0E40\u0E1E\u0E34\u0E48\u0E21\u0E02\u0E36\u0E49\u0E19
|
||||
Smelting.Effect.5 = \u0E40\u0E1E\u0E34\u0E48\u0E21 Vanilla EXP \u0E44\u0E14\u0E49\u0E23\u0E31\u0E1A\u0E43\u0E19\u0E02\u0E13\u0E30\u0E17\u0E35\u0E48\u0E16\u0E25\u0E38\u0E07
|
||||
Smelting.Listener = \u0E17\u0E31\u0E01\u0E29\u0E30 Smelting:
|
||||
Smelting.SkillName = SMELTING
|
||||
Smelting.SubSkill.FluxMining.Description = \u0E42\u0E2D\u0E01\u0E32\u0E2A\u0E2A\u0E33\u0E2B\u0E23\u0E31\u0E1A\u0E41\u0E23\u0E48\u0E17\u0E35\u0E48\u0E08\u0E30\u0E16\u0E25\u0E38\u0E07\u0E17\u0E31\u0E19\u0E17\u0E35\u0E43\u0E19\u0E02\u0E13\u0E30\u0E17\u0E35\u0E48\u0E01\u0E32\u0E23\u0E17\u0E33\u0E40\u0E2B\u0E21\u0E37\u0E2D\u0E07\u0E41\u0E23\u0E48
|
||||
Smelting.SubSkill.FluxMining.Name = Flux Mining
|
||||
Smelting.SubSkill.FuelEfficiency.Description = \u0E40\u0E1E\u0E34\u0E48\u0E21\u0E40\u0E27\u0E25\u0E32\u0E01\u0E32\u0E23\u0E40\u0E1C\u0E32\u0E44\u0E2B\u0E21\u0E49\u0E02\u0E2D\u0E07\u0E40\u0E0A\u0E37\u0E49\u0E2D\u0E40\u0E1E\u0E25\u0E34\u0E07\u0E17\u0E35\u0E48\u0E43\u0E0A\u0E49\u0E43\u0E19\u0E40\u0E15\u0E32\u0E2B\u0E25\u0E2D\u0E21\u0E16\u0E25\u0E38\u0E07
|
||||
Smelting.SubSkill.FuelEfficiency.Name = Fuel Efficiency
|
||||
Smelting.SubSkill.SecondSmelt.Description = \u0E40\u0E1E\u0E34\u0E48\u0E21\u0E17\u0E23\u0E31\u0E1E\u0E22\u0E32\u0E01\u0E23\u0E17\u0E35\u0E48\u0E44\u0E14\u0E49\u0E08\u0E32\u0E01\u0E01\u0E32\u0E23\u0E16\u0E25\u0E38\u0E07
|
||||
Smelting.SubSkill.SecondSmelt.Name = Second Smelt
|
||||
|
||||
Stats.Header.Combat = [[GOLD]]-=\u0E17\u0E31\u0E01\u0E29\u0E30\u0E01\u0E32\u0E23\u0E15\u0E48\u0E2D\u0E2A\u0E39\u0E49=-
|
||||
Stats.Header.Gathering = [[GOLD]]-=\u0E17\u0E31\u0E01\u0E29\u0E30 GATHERING=-
|
||||
Stats.Header.Misc = [[GOLD]]-=\u0E17\u0E31\u0E01\u0E29\u0E30 MISC=-
|
||||
Stats.Own.Stats = [[GREEN]][mcMMO] \u0E2A\u0E16\u0E34\u0E15\u0E34
|
||||
|
||||
Swords.Ability.Lower = [[GRAY]]**\u0E22\u0E01\u0E40\u0E25\u0E34\u0E01\u0E01\u0E32\u0E23\u0E43\u0E0A\u0E49\u0E17\u0E31\u0E01\u0E29\u0E30 Sword**
|
||||
Swords.Ability.Ready = [[GREEN]]**\u0E04\u0E38\u0E13\u0E1E\u0E23\u0E49\u0E2D\u0E21\u0E17\u0E35\u0E48\u0E08\u0E30\u0E43\u0E0A\u0E49\u0E17\u0E31\u0E01\u0E29\u0E30\u0E02\u0E2D\u0E07 Sword**
|
||||
Swords.Combat.Bleeding = [[GREEN]]**\u0E43\u0E0A\u0E49\u0E17\u0E31\u0E01\u0E29\u0E30 ENEMY BLEEDING**
|
||||
Swords.Combat.Bleeding.Started = [[DARK_RED]] \u0E04\u0E38\u0E13\u0E01\u0E33\u0E25\u0E31\u0E07\u0E40\u0E25\u0E37\u0E2D\u0E14\u0E44\u0E2B\u0E25!
|
||||
Swords.Combat.Bleeding.Stopped = [[GRAY]]\u0E17\u0E31\u0E01\u0E29\u0E30 Enemy Bleeding \u0E2B\u0E21\u0E14\u0E2A\u0E20\u0E32\u0E1E[[GREEN]]
|
||||
Swords.Combat.Counter.Hit = [[DARK_RED]]\u0E42\u0E08\u0E21\u0E15\u0E35\u0E14\u0E49\u0E27\u0E22 counter-attack!
|
||||
Swords.Combat.Countered = [[GREEN]]**\u0E43\u0E0A\u0E49\u0E17\u0E31\u0E01\u0E29\u0E30 COUNTER-ATTACKED**
|
||||
Swords.Combat.SS.Struck = [[DARK_RED]]\u0E23\u0E39\u0E49\u0E2A\u0E36\u0E01\u0E21\u0E36\u0E19\u0E07\u0E07 \u0E40\u0E1E\u0E23\u0E32\u0E30 \u0E17\u0E31\u0E01\u0E29\u0E30 SERRATED STRIKES!
|
||||
Swords.Effect.4 = Serrated Strikes Bleed+
|
||||
Swords.Effect.5 = {0} Tick \u0E15\u0E48\u0E2D\u0E01\u0E32\u0E23\u0E40\u0E25\u0E37\u0E2D\u0E14\u0E44\u0E2B\u0E25
|
||||
Swords.Listener = \u0E17\u0E31\u0E01\u0E29\u0E30 Swords:
|
||||
Swords.SkillName = SWORDS
|
||||
Swords.Skills.SS.Off = **\u0E17\u0E31\u0E01\u0E29\u0E30 Serrated Strikes \u0E2B\u0E21\u0E14\u0E2A\u0E20\u0E32\u0E1E**
|
||||
Swords.Skills.SS.On = [[GREEN]]**\u0E43\u0E0A\u0E49\u0E17\u0E31\u0E01\u0E28\u0E30 SERRATED STRIKES**
|
||||
Swords.Skills.SS.Other.Off = Serrated Strikes[[GREEN]] \u0E23\u0E2D\u0E01\u0E32\u0E23\u0E04\u0E39\u0E25\u0E14\u0E32\u0E27\u0E19\u0E4C [[YELLOW]]{0}
|
||||
Swords.Skills.SS.Other.On = [[GREEN]]{0}[[DARK_GREEN]] \u0E44\u0E14\u0E49\u0E43\u0E0A\u0E49\u0E17\u0E31\u0E01\u0E29\u0E30 [[RED]]Serrated Strikes!
|
||||
Swords.Skills.SS.Refresh = [[GREEN]]\u0E04\u0E27\u0E32\u0E21\u0E2A\u0E32\u0E21\u0E32\u0E23\u0E16\u0E17\u0E31\u0E01\u0E29\u0E30 [[YELLOW]]Serrated Strikes [[GREEN]]\u0E04\u0E39\u0E25\u0E14\u0E32\u0E27\u0E19\u0E4C\u0E40\u0E2A\u0E23\u0E47\u0E08\u0E41\u0E25\u0E49\u0E27!
|
||||
Swords.SubSkill.CounterAttack.Name = Counter Attack
|
||||
Swords.SubSkill.SerratedStrikes.Description = {0} \u0E04\u0E27\u0E32\u0E21\u0E40\u0E2A\u0E35\u0E22\u0E2B\u0E32\u0E22\u0E01\u0E23\u0E30\u0E08\u0E32\u0E22, \u0E40\u0E25\u0E37\u0E2D\u0E14\u0E44\u0E2B\u0E25+ \u0E01\u0E23\u0E30\u0E08\u0E32\u0E22
|
||||
Swords.SubSkill.SerratedStrikes.Name = Serrated Strikes
|
||||
|
||||
Taming.Ability.Bonus.0 = Environmentally Aware
|
||||
Taming.Ability.Bonus.1 = \u0E2B\u0E21\u0E32\u0E1B\u0E48\u0E32\u0E2B\u0E25\u0E35\u0E01\u0E40\u0E25\u0E35\u0E48\u0E22\u0E07\u0E2D\u0E31\u0E19\u0E15\u0E23\u0E32\u0E22
|
||||
Taming.Ability.Bonus.10 = Holy Hound
|
||||
Taming.Ability.Bonus.11 = \u0E1F\u0E37\u0E49\u0E19\u0E2A\u0E38\u0E02\u0E20\u0E32\u0E1E\u0E40\u0E21\u0E37\u0E48\u0E2D\u0E40\u0E01\u0E34\u0E14\u0E04\u0E27\u0E32\u0E21\u0E40\u0E2A\u0E35\u0E22\u0E2B\u0E32\u0E22\u0E08\u0E32\u0E01\u0E40\u0E27\u0E17\u0E21\u0E19\u0E15\u0E23\u0E4C\u0E2B\u0E23\u0E37\u0E2D\u0E22\u0E32\u0E1E\u0E34\u0E29
|
||||
Taming.Ability.Bonus.2 = Thick Fur
|
||||
Taming.Ability.Bonus.3 = 1/{0} \u0E04\u0E27\u0E32\u0E21\u0E40\u0E2A\u0E35\u0E22\u0E2B\u0E32\u0E22 \u0E15\u0E49\u0E32\u0E19\u0E17\u0E32\u0E19\u0E44\u0E1F
|
||||
Taming.Ability.Bonus.4 = Shock Proof
|
||||
Taming.Ability.Bonus.5 = \u0E41\u0E23\u0E07\u0E23\u0E30\u0E40\u0E1A\u0E34\u0E14\u0E40\u0E1B\u0E47\u0E19 1/{0} \u0E08\u0E32\u0E01\u0E04\u0E27\u0E32\u0E21\u0E40\u0E2A\u0E35\u0E22\u0E2B\u0E32\u0E22\u0E1B\u0E01\u0E15\u0E34
|
||||
Taming.Ability.Bonus.6 = Sharpened Claws
|
||||
Taming.Ability.Bonus.7 = \u0E04\u0E27\u0E32\u0E21\u0E40\u0E2A\u0E35\u0E22\u0E2B\u0E32\u0E22+{0}
|
||||
Taming.Ability.Bonus.8 = Fast Food Service
|
||||
Taming.Ability.Bonus.9 = {0} \u0E42\u0E2D\u0E01\u0E32\u0E2A\u0E40\u0E21\u0E37\u0E48\u0E2D\u0E42\u0E08\u0E21\u0E15\u0E35\u0E41\u0E25\u0E49\u0E27\u0E08\u0E30\u0E40\u0E1E\u0E34\u0E48\u0E21\u0E1E\u0E25\u0E31\u0E07\u0E0A\u0E35\u0E27\u0E34\u0E15
|
||||
Taming.Ability.Locked.0 = \u0E2A\u0E32\u0E21\u0E32\u0E23\u0E16\u0E1B\u0E25\u0E14\u0E25\u0E47\u0E2D\u0E01\u0E44\u0E14\u0E49\u0E40\u0E21\u0E37\u0E48\u0E2D\u0E23\u0E30\u0E14\u0E31\u0E1A {0}+ (ENVIRONMENTALLY AWARE)
|
||||
Taming.Ability.Locked.1 = \u0E2A\u0E32\u0E21\u0E32\u0E23\u0E16\u0E1B\u0E25\u0E14\u0E25\u0E47\u0E2D\u0E01\u0E44\u0E14\u0E49\u0E40\u0E21\u0E37\u0E48\u0E2D\u0E23\u0E30\u0E14\u0E31\u0E1A {0}+ (THICK FUR)
|
||||
Taming.Ability.Locked.2 = \u0E2A\u0E32\u0E21\u0E32\u0E23\u0E16\u0E1B\u0E25\u0E14\u0E25\u0E47\u0E2D\u0E01\u0E44\u0E14\u0E49\u0E40\u0E21\u0E37\u0E48\u0E2D\u0E23\u0E30\u0E14\u0E31\u0E1A {0}+ (SHOCK PROOF)
|
||||
Taming.Ability.Locked.3 = \u0E2A\u0E32\u0E21\u0E32\u0E23\u0E16\u0E1B\u0E25\u0E14\u0E25\u0E47\u0E2D\u0E01\u0E44\u0E14\u0E49\u0E40\u0E21\u0E37\u0E48\u0E2D\u0E23\u0E30\u0E14\u0E31\u0E1A {0}+ (SHARPENED CLAWS)
|
||||
Taming.Ability.Locked.4 = \u0E2A\u0E32\u0E21\u0E32\u0E23\u0E16\u0E1B\u0E25\u0E14\u0E25\u0E47\u0E2D\u0E01\u0E44\u0E14\u0E49\u0E40\u0E21\u0E37\u0E48\u0E2D\u0E23\u0E30\u0E14\u0E31\u0E1A {0}+ (FAST FOOD SERVICE)
|
||||
Taming.Ability.Locked.5 = \u0E2A\u0E32\u0E21\u0E32\u0E23\u0E16\u0E1B\u0E25\u0E14\u0E25\u0E47\u0E2D\u0E01\u0E44\u0E14\u0E49\u0E40\u0E21\u0E37\u0E48\u0E2D\u0E23\u0E30\u0E14\u0E31\u0E1A {0}+ (HOLY HOUND)
|
||||
Taming.Combat.Chance.Gore = Gore \u0E42\u0E2D\u0E01\u0E32\u0E2A: [[YELLOW]]{0}
|
||||
Taming.Listener = \u0E17\u0E31\u0E01\u0E29\u0E30 Taming:
|
||||
Taming.Listener.Wolf = [[DARK_GRAY]]\u0E2B\u0E21\u0E32\u0E1B\u0E48\u0E32\u0E02\u0E2D\u0E07\u0E04\u0E38\u0E13\u0E44\u0E14\u0E49\u0E01\u0E25\u0E31\u0E1A\u0E21\u0E32\u0E2B\u0E32\u0E04\u0E38\u0E13...
|
||||
Taming.SkillName = TAMING
|
||||
Taming.SubSkill.BeastLore.Description = \u0E01\u0E23\u0E30\u0E14\u0E39\u0E01\u0E43\u0E0A\u0E49\u0E15\u0E23\u0E27\u0E08\u0E2B\u0E21\u0E32\u0E1B\u0E48\u0E32\u0E41\u0E25\u0E30 ocelots
|
||||
Taming.SubSkill.BeastLore.Name = Beast Lore
|
||||
Taming.SubSkill.CallOfTheWild.Description = \u0E40\u0E23\u0E35\u0E22\u0E01\u0E2A\u0E31\u0E15\u0E27\u0E4C\u0E21\u0E32\u0E14\u0E49\u0E32\u0E19\u0E02\u0E49\u0E32\u0E07\u0E02\u0E2D\u0E07\u0E04\u0E38\u0E13
|
||||
Taming.SubSkill.CallOfTheWild.Description.2 = [[GRAY]]COTW (Ocelot): \u0E21\u0E2D\u0E1A\u0E1B\u0E25\u0E32\u0E43\u0E19\u0E21\u0E37\u0E2D {0} \u0E0A\u0E34\u0E49\u0E19\u0E42\u0E14\u0E22\u0E01\u0E32\u0E23\u0E04\u0E25\u0E34\u0E01\u0E0B\u0E49\u0E32\u0E22
|
||||
Taming.SubSkill.CallOfTheWild.Name = Call of the Wild
|
||||
Taming.SubSkill.EnvironmentallyAware.Description = \u0E25\u0E14\u0E04\u0E27\u0E32\u0E21\u0E40\u0E2A\u0E35\u0E22\u0E2B\u0E32\u0E22\u0E08\u0E32\u0E01\u0E01\u0E23\u0E30\u0E1A\u0E2D\u0E07\u0E40\u0E1E\u0E0A\u0E23 \u0E25\u0E32\u0E27\u0E32 \u0E01\u0E32\u0E23\u0E15\u0E01\u0E08\u0E32\u0E01\u0E17\u0E35\u0E48\u0E2A\u0E39\u0E07
|
||||
Taming.SubSkill.EnvironmentallyAware.Name = Environmentally Aware
|
||||
Taming.SubSkill.FastFoodService.Description = \u0E42\u0E2D\u0E01\u0E32\u0E2A\u0E2A\u0E33\u0E2B\u0E23\u0E31\u0E1A\u0E2B\u0E21\u0E32\u0E1B\u0E48\u0E32\u0E17\u0E35\u0E48\u0E08\u0E30\u0E23\u0E31\u0E01\u0E29\u0E32\u0E15\u0E31\u0E27\u0E40\u0E2D\u0E07\u0E43\u0E19\u0E01\u0E32\u0E23\u0E42\u0E08\u0E21\u0E15\u0E35
|
||||
Taming.SubSkill.FastFoodService.Name = Fast Food Service
|
||||
Taming.SubSkill.Gore.Description = \u0E42\u0E08\u0E21\u0E15\u0E35\u0E17\u0E33 Critical \u0E41\u0E25\u0E30\u0E42\u0E2D\u0E01\u0E32\u0E2A\u0E17\u0E33\u0E43\u0E2B\u0E49\u0E40\u0E25\u0E37\u0E2D\u0E14\u0E44\u0E2B\u0E25
|
||||
Taming.SubSkill.Gore.Name = Gore
|
||||
Taming.SubSkill.HolyHound.Description = \u0E23\u0E31\u0E01\u0E29\u0E32\u0E1E\u0E34\u0E29\u0E41\u0E25\u0E30\u0E40\u0E27\u0E17\u0E21\u0E19\u0E15\u0E4C
|
||||
Taming.SubSkill.HolyHound.Name = Holy Hound
|
||||
Taming.SubSkill.SharpenedClaws.Description = \u0E40\u0E1E\u0E34\u0E48\u0E21\u0E04\u0E27\u0E32\u0E21\u0E40\u0E2A\u0E35\u0E22\u0E2B\u0E32\u0E22
|
||||
Taming.SubSkill.SharpenedClaws.Name = Sharpened Claws
|
||||
Taming.SubSkill.ShockProof.Description = \u0E04\u0E27\u0E32\u0E21\u0E40\u0E2A\u0E35\u0E22\u0E2B\u0E32\u0E22\u0E08\u0E32\u0E01\u0E23\u0E30\u0E40\u0E1A\u0E34\u0E14\u0E25\u0E14\u0E25\u0E07
|
||||
Taming.SubSkill.ShockProof.Name = Shock Proof
|
||||
Taming.SubSkill.ThickFur.Description = \u0E25\u0E14\u0E04\u0E27\u0E32\u0E21\u0E40\u0E2A\u0E35\u0E22\u0E2B\u0E32\u0E22\u0E08\u0E32\u0E01\u0E44\u0E1F
|
||||
Taming.SubSkill.ThickFur.Name = Thick Fur
|
||||
Taming.Summon.Complete = [[GREEN]]\u0E40\u0E23\u0E35\u0E22\u0E01\u0E2A\u0E31\u0E15\u0E27\u0E4C\u0E2D\u0E2D\u0E01\u0E21\u0E32\u0E2A\u0E33\u0E40\u0E23\u0E47\u0E08
|
||||
Taming.Summon.Fail.Ocelot = \u0E04\u0E38\u0E13\u0E21\u0E35 ocelots \u0E21\u0E32\u0E01\u0E40\u0E01\u0E34\u0E19\u0E44\u0E1B\u0E44\u0E21\u0E48\u0E2A\u0E32\u0E21\u0E32\u0E23\u0E16\u0E40\u0E23\u0E35\u0E22\u0E01\u0E2D\u0E2D\u0E01\u0E21\u0E32\u0E44\u0E14\u0E49
|
||||
Taming.Summon.Fail.Wolf = \u0E04\u0E38\u0E13\u0E21\u0E35 wolf \u0E21\u0E32\u0E01\u0E40\u0E01\u0E34\u0E19\u0E44\u0E1B\u0E44\u0E21\u0E48\u0E2A\u0E32\u0E21\u0E32\u0E23\u0E16\u0E40\u0E23\u0E35\u0E22\u0E01\u0E2D\u0E2D\u0E01\u0E21\u0E32\u0E44\u0E14\u0E49
|
||||
Taming.Summon.Name.Format = {0}s {1}
|
||||
|
||||
Teleport.Cancelled = [[DARK_RED]]Teleportation \u0E16\u0E39\u0E01\u0E22\u0E01\u0E40\u0E25\u0E34\u0E01!
|
||||
Teleport.Commencing = [[GRAY]]\u0E04\u0E33\u0E2A\u0E31\u0E48\u0E07 teleport \u0E15\u0E49\u0E2D\u0E07\u0E23\u0E2D [[GOLD]]({0}) [[GRAY]]\u0E27\u0E34\u0E19\u0E32\u0E17\u0E35, \u0E01\u0E23\u0E38\u0E13\u0E32\u0E22\u0E37\u0E19\u0E2D\u0E22\u0E39\u0E48\u0E01\u0E31\u0E1A\u0E17\u0E35\u0E48...
|
||||
|
||||
Unarmed.Ability.Bonus.0 = Iron Arm Style
|
||||
Unarmed.Ability.Bonus.1 = +{0} \u0E04\u0E27\u0E32\u0E21\u0E40\u0E2A\u0E35\u0E22\u0E2B\u0E32\u0E22\u0E40\u0E1E\u0E34\u0E48\u0E21\u0E02\u0E36\u0E49\u0E19
|
||||
Unarmed.Ability.IronGrip.Attacker = \u0E1D\u0E48\u0E32\u0E22\u0E15\u0E23\u0E07\u0E02\u0E49\u0E32\u0E21\u0E21\u0E35 iron grip!
|
||||
Unarmed.Ability.IronGrip.Defender = [[GREEN]]Iron grip \u0E17\u0E33\u0E43\u0E2B\u0E49\u0E04\u0E38\u0E13\u0E44\u0E21\u0E48\u0E44\u0E14\u0E49\u0E23\u0E31\u0E1A\u0E04\u0E27\u0E32\u0E21\u0E40\u0E2A\u0E35\u0E22\u0E2B\u0E32\u0E22!
|
||||
Unarmed.Ability.Lower = [[GRAY]]**\u0E04\u0E38\u0E13\u0E1E\u0E23\u0E49\u0E2D\u0E21\u0E17\u0E35\u0E48\u0E08\u0E30\u0E43\u0E0A\u0E49\u0E17\u0E31\u0E01\u0E29\u0E30\u0E02\u0E2D\u0E07 \u0E21\u0E37\u0E2D**
|
||||
Unarmed.Ability.Ready = [[GREEN]]**\u0E04\u0E38\u0E13\u0E1E\u0E23\u0E49\u0E2D\u0E21\u0E17\u0E35\u0E48\u0E08\u0E30\u0E43\u0E0A\u0E49\u0E17\u0E31\u0E01\u0E29\u0E30\u0E02\u0E2D\u0E07 \u0E21\u0E37\u0E2D**
|
||||
Unarmed.Listener = \u0E17\u0E31\u0E01\u0E29\u0E30 Unarmed:
|
||||
Unarmed.SkillName = UNARMED
|
||||
Unarmed.Skills.Berserk.Off = **\u0E17\u0E31\u0E01\u0E29\u0E30 Berserk \u0E2B\u0E21\u0E14\u0E2A\u0E20\u0E32\u0E1E**
|
||||
Unarmed.Skills.Berserk.On = [[GREEN]]**\u0E43\u0E0A\u0E49\u0E17\u0E31\u0E01\u0E29\u0E30 BERSERK**
|
||||
Unarmed.Skills.Berserk.Other.Off = Berserk[[GREEN]] \u0E23\u0E2D\u0E01\u0E32\u0E23\u0E04\u0E39\u0E25\u0E14\u0E32\u0E27\u0E19\u0E4C [[YELLOW]]{0}
|
||||
Unarmed.Skills.Berserk.Other.On = [[GREEN]]{0}[[DARK_GREEN]] \u0E44\u0E14\u0E49\u0E43\u0E0A\u0E49\u0E17\u0E31\u0E01\u0E29\u0E30 [[RED]]Berserk!
|
||||
Unarmed.Skills.Berserk.Refresh = [[GREEN]]\u0E04\u0E27\u0E32\u0E21\u0E2A\u0E32\u0E21\u0E32\u0E23\u0E16\u0E17\u0E31\u0E01\u0E29\u0E30 [[YELLOW]]Berserk [[GREEN]]\u0E04\u0E39\u0E25\u0E14\u0E32\u0E27\u0E19\u0E4C\u0E40\u0E2A\u0E23\u0E47\u0E08\u0E41\u0E25\u0E49\u0E27!
|
||||
Unarmed.SubSkill.ArrowDeflect.Description = Deflect arrows
|
||||
Unarmed.SubSkill.ArrowDeflect.Name = Arrow Deflect
|
||||
Unarmed.SubSkill.Berserk.Description = \u0E40\u0E1E\u0E34\u0E48\u0E21\u0E01\u0E32\u0E23\u0E17\u0E33\u0E04\u0E27\u0E32\u0E21\u0E40\u0E2A\u0E35\u0E22\u0E2B\u0E32\u0E22 +50%, \u0E17\u0E33\u0E25\u0E32\u0E22\u0E27\u0E31\u0E15\u0E16\u0E38\u0E17\u0E35\u0E48\u0E2D\u0E48\u0E2D\u0E19
|
||||
Unarmed.SubSkill.Berserk.Name = Berserk
|
||||
Unarmed.SubSkill.Disarm.Description = \u0E02\u0E42\u0E21\u0E22\u0E2A\u0E34\u0E48\u0E07\u0E02\u0E2D\u0E07\u0E43\u0E19\u0E21\u0E37\u0E2D\u0E02\u0E2D\u0E07\u0E1C\u0E39\u0E49\u0E40\u0E25\u0E48\u0E19
|
||||
Unarmed.SubSkill.Disarm.Name = Disarm (Players)
|
||||
Unarmed.SubSkill.IronArmStyle.Description = \u0E41\u0E02\u0E47\u0E07\u0E15\u0E31\u0E27\u0E41\u0E02\u0E19\u0E02\u0E2D\u0E07\u0E04\u0E38\u0E13\u0E40\u0E21\u0E37\u0E48\u0E2D\u0E40\u0E27\u0E25\u0E32\u0E1C\u0E48\u0E32\u0E19\u0E44\u0E1B
|
||||
Unarmed.SubSkill.IronArmStyle.Name = Iron Arm Style
|
||||
Unarmed.SubSkill.IronGrip.Description = \u0E1B\u0E49\u0E2D\u0E07\u0E01\u0E31\u0E19\u0E44\u0E21\u0E48\u0E43\u0E2B\u0E49\u0E04\u0E38\u0E13\u0E08\u0E32\u0E01\u0E01\u0E32\u0E23\u0E16\u0E39\u0E01\u0E1B\u0E25\u0E14
|
||||
Unarmed.SubSkill.IronGrip.Name = Iron Grip
|
||||
|
||||
UpdateChecker.NewAvailable = There is a new version available on BukkitDev.
|
||||
UpdateChecker.Outdated = You are using an outdated version of mcMMO!
|
||||
|
||||
Woodcutting.Ability.0 = \u0E17\u0E31\u0E01\u0E29\u0E30 Leaf Blower
|
||||
Woodcutting.Ability.1 = \u0E17\u0E33\u0E25\u0E32\u0E22\u0E43\u0E1A\u0E44\u0E21\u0E49\u0E2D\u0E2D\u0E01
|
||||
Woodcutting.Ability.Locked.0 = \u0E2A\u0E32\u0E21\u0E32\u0E23\u0E16\u0E1B\u0E25\u0E14\u0E25\u0E47\u0E2D\u0E01\u0E44\u0E14\u0E49\u0E40\u0E21\u0E37\u0E48\u0E2D\u0E23\u0E30\u0E14\u0E31\u0E1A {0}+ (LEAF BLOWER)
|
||||
Woodcutting.Listener = \u0E17\u0E31\u0E01\u0E29\u0E30 Woodcutting:
|
||||
Woodcutting.SkillName = WOODCUTTING
|
||||
Woodcutting.Skills.TreeFeller.Off = **\u0E17\u0E31\u0E01\u0E29\u0E30 Tree Feller \u0E2B\u0E21\u0E14\u0E2A\u0E20\u0E32\u0E1E**
|
||||
Woodcutting.Skills.TreeFeller.On = [[GREEN]]**\u0E43\u0E0A\u0E49\u0E17\u0E31\u0E01\u0E29\u0E30 TREE FELLER**
|
||||
Woodcutting.Skills.TreeFeller.Other.Off = Tree Feller[[GREEN]] \u0E23\u0E2D\u0E01\u0E32\u0E23\u0E04\u0E39\u0E25\u0E14\u0E32\u0E27\u0E19\u0E4C [[YELLOW]]{0}
|
||||
Woodcutting.Skills.TreeFeller.Other.On = [[GREEN]]{0}[[DARK_GREEN]] \u0E44\u0E14\u0E49\u0E43\u0E0A\u0E49\u0E17\u0E31\u0E01\u0E29\u0E30 [[RED]]Tree Feller!
|
||||
Woodcutting.Skills.TreeFeller.Refresh = [[GREEN]]\u0E04\u0E27\u0E32\u0E21\u0E2A\u0E32\u0E21\u0E32\u0E23\u0E16\u0E17\u0E31\u0E01\u0E29\u0E30 [[YELLOW]]Tree Feller [[GREEN]]\u0E04\u0E39\u0E25\u0E14\u0E32\u0E27\u0E19\u0E4C\u0E40\u0E2A\u0E23\u0E47\u0E08\u0E41\u0E25\u0E49\u0E27!
|
||||
Woodcutting.Skills.TreeFeller.Splinter = \u0E02\u0E27\u0E32\u0E19\u0E02\u0E2D\u0E07\u0E04\u0E38\u0E13\u0E1E\u0E31\u0E07\u0E41\u0E25\u0E49\u0E27!
|
||||
Woodcutting.Skills.TreeFeller.Threshold = \u0E15\u0E49\u0E19\u0E44\u0E21\u0E49\u0E15\u0E49\u0E19\u0E19\u0E35\u0E49\u0E43\u0E2B\u0E0D\u0E48\u0E40\u0E01\u0E34\u0E19\u0E44\u0E1B!
|
||||
Woodcutting.SubSkill.HarvestLumber.Description = \u0E40\u0E1E\u0E34\u0E48\u0E21\u0E2D\u0E31\u0E04\u0E23\u0E32\u0E01\u0E32\u0E23 Drops
|
||||
Woodcutting.SubSkill.HarvestLumber.Name = \u0E40\u0E1E\u0E34\u0E48\u0E21\u0E2D\u0E31\u0E15\u0E23\u0E32\u0E01\u0E32\u0E23 Drops
|
||||
Woodcutting.SubSkill.LeafBlower.Description = \u0E17\u0E33\u0E25\u0E32\u0E22\u0E43\u0E1A\u0E44\u0E21\u0E49\u0E2D\u0E2D\u0E01
|
||||
Woodcutting.SubSkill.LeafBlower.Name = Leaf Blower
|
||||
Woodcutting.SubSkill.TreeFeller.Description = \u0E17\u0E33\u0E43\u0E2B\u0E49\u0E15\u0E49\u0E19\u0E44\u0E21\u0E49\u0E23\u0E30\u0E40\u0E1A\u0E34\u0E14
|
||||
Woodcutting.SubSkill.TreeFeller.Name = Tree Feller
|
||||
|
||||
XPRate.Event = [[GOLD]]mcMMO \u0E02\u0E13\u0E30\u0E19\u0E35\u0E49\u0E2D\u0E22\u0E39\u0E48\u0E43\u0E19\u0E40\u0E2B\u0E15\u0E38\u0E01\u0E32\u0E23\u0E13\u0E4C\u0E40\u0E1E\u0E34\u0E48\u0E21\u0E2D\u0E31\u0E15\u0E23\u0E32\u0E1B\u0E23\u0E30\u0E2A\u0E1A\u0E01\u0E32\u0E23\u0E13\u0E4C! \u0E2D\u0E31\u0E15\u0E23\u0E32\u0E1B\u0E23\u0E30\u0E2A\u0E1A\u0E01\u0E32\u0E23\u0E13\u0E4C \u0E40\u0E1B\u0E47\u0E19 {0} \u0E40\u0E17\u0E48\u0E32!
|
||||
|
||||
mcMMO.Description = [[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcmmo help[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Founder & Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Former Project Lead),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Developer),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,
|
||||
mcMMO.NoInvites = \u0E04\u0E38\u0E13\u0E22\u0E31\u0E07\u0E44\u0E21\u0E48\u0E44\u0E14\u0E49\u0E16\u0E39\u0E01\u0E40\u0E0A\u0E34\u0E0D\u0E15\u0E2D\u0E19\u0E19\u0E35\u0E49
|
||||
mcMMO.NoPermission = [[DARK_RED]]\u0E2A\u0E34\u0E17\u0E18\u0E34\u0E4C\u0E44\u0E21\u0E48\u0E40\u0E1E\u0E35\u0E22\u0E07\u0E1E\u0E2D.
|
||||
mcMMO.NoSkillNote = [[DARK_GRAY]]\u0E2B\u0E32\u0E01\u0E04\u0E38\u0E13\u0E44\u0E21\u0E48\u0E44\u0E14\u0E49\u0E21\u0E35\u0E01\u0E32\u0E23\u0E40\u0E02\u0E49\u0E32\u0E16\u0E36\u0E07\u0E17\u0E31\u0E01\u0E29\u0E30\u0E21\u0E31\u0E19\u0E08\u0E30\u0E44\u0E21\u0E48\u0E16\u0E39\u0E01\u0E41\u0E2A\u0E14\u0E07\u0E17\u0E35\u0E48\u0E19\u0E35\u0E48
|
@ -1,754 +0,0 @@
|
||||
|
||||
Ability.Generic.Refresh = [[GREEN]]**\u6280\u80FD\u51B7\u5374\u5B8C\u6BD5!**
|
||||
Ability.Generic.Template = [[GOLD]]{0}: [[DARK_AQUA]]{1}
|
||||
Ability.Generic.Template.Lock = [[GRAY]]{0}
|
||||
|
||||
Acrobatics.Ability.Proc = [[GREEN]]**\u534E\u5C14\u5179\u822C\u7684\u964D\u843D**
|
||||
Acrobatics.Combat.Proc = [[GREEN]]**\u95EA\u907F**
|
||||
Acrobatics.Listener = \u6742\u6280(Acrobatics):
|
||||
Acrobatics.Roll.Text = **\u7FFB\u6EDA**
|
||||
Acrobatics.SkillName = \u6742\u6280
|
||||
Acrobatics.SubSkill.Dodge.Description = \u51CF\u5C11\u4E00\u534A\u7684\u4F24\u5BB3
|
||||
Acrobatics.SubSkill.Dodge.Name = \u95EA\u907F
|
||||
Acrobatics.SubSkill.GracefulRoll.Description = \u4E24\u500D\u7684\u7FFB\u6EDA\u6548\u679C
|
||||
Acrobatics.SubSkill.GracefulRoll.Name = \u4F18\u96C5\u7684\u7FFB\u6EDA
|
||||
Acrobatics.SubSkill.Roll.Chance = \u7FFB\u6EDA\u51E0\u7387: [[YELLOW]]{0}
|
||||
Acrobatics.SubSkill.Roll.Description = \u51CF\u5C11\u6216\u8005\u53D6\u6D88\u6389\u843D\u4F24\u5BB3
|
||||
Acrobatics.SubSkill.Roll.GraceChance = \u4F18\u96C5\u7684\u7FFB\u6EDA\u51E0\u7387: [[YELLOW]]{0}
|
||||
Acrobatics.SubSkill.Roll.Name = \u7FFB\u6EDA
|
||||
|
||||
Alchemy.Ability.Locked.0 = \u9501\u5B9A\u72B6\u6001,\u76F4\u5230 {0}+ \u6280\u80FD\uFF08\u50AC\u5316\uFF09
|
||||
Alchemy.Listener = \u70BC\u91D1(Alchemy):
|
||||
Alchemy.SkillName = \u70BC\u91D1
|
||||
Alchemy.SubSkill.Catalysis.Description = \u63D0\u5347\u836F\u6C34\u917F\u9020\u901F\u5EA6
|
||||
Alchemy.SubSkill.Catalysis.Name = \u50AC\u5316
|
||||
Alchemy.SubSkill.Concoctions.Description = \u917F\u9020\u5E26\u6709\u591A\u91CD\u539F\u6599\u7684\u836F\u6C34
|
||||
Alchemy.SubSkill.Concoctions.Name = \u6DF7\u5408
|
||||
|
||||
Anvil.Unbreakable = \u8BE5\u7269\u54C1\u662F\u65E0\u6CD5\u7834\u574F\u7684\uFF01
|
||||
|
||||
Archery.Listener = \u7BAD\u672F(Archery):
|
||||
Archery.SkillName = \u7BAD\u672F
|
||||
Archery.SubSkill.ArrowRetrieval.Description = \u6709\u51E0\u7387\u4ECE\u5C38\u4F53\u4E0A\u56DE\u6536\u7BAD\u77E2
|
||||
Archery.SubSkill.ArrowRetrieval.Name = \u56DE\u6536\u5F13\u7BAD
|
||||
Archery.SubSkill.Daze.Description = \u8FF7\u60D1\u654C\u4EBA\u5E76\u9020\u6210 {0} \u4F24\u5BB3
|
||||
Archery.SubSkill.Daze.Name = \u51FB\u6655 (\u9650\u73A9\u5BB6\u4E4B\u95F4)
|
||||
Archery.SubSkill.SkillShot.Description = \u589E\u52A0\u5F13\u7BAD\u4F24\u5BB3
|
||||
Archery.SubSkill.SkillShot.Name = \u6280\u5DE7\u5C04\u51FB
|
||||
|
||||
Axes.Ability.Bonus.0 = \u65A7\u5934\u7CBE\u901A
|
||||
Axes.Ability.Bonus.1 = \u5956\u52B1 {0} \u4F24\u5BB3
|
||||
Axes.Ability.Bonus.2 = \u51B2\u51FB
|
||||
Axes.Ability.Bonus.3 = \u5BF9\u6709\u62A4\u7532\u654C\u4EBA\u9020\u6210 {0} \u70B9\u989D\u5916\u4F24\u5BB3
|
||||
Axes.Ability.Bonus.4 = \u5F3A\u70C8\u51B2\u51FB
|
||||
Axes.Ability.Bonus.5 = \u5BF9\u65E0\u62A4\u7532\u654C\u4EBA\u9020\u6210 {0} \u70B9\u989D\u5916\u4F24\u5BB3
|
||||
Axes.Ability.Lower = [[GRAY]]**\u4F60\u6536\u8D77\u4E86\u4F60\u7684\u65A7\u5934**
|
||||
Axes.Ability.Ready = [[GREEN]]**\u4F60\u63E1\u7D27\u4E86\u4F60\u7684\u65A7\u5934**
|
||||
Axes.Combat.CritStruck = [[DARK_RED]]\u4F60\u6253\u51FA\u4E86\u66B4\u51FB!
|
||||
Axes.Combat.CriticalHit = \u66B4\u51FB!
|
||||
Axes.Combat.GI.Proc = [[GREEN]]**\u5DE8\u529B\u6253\u51FB**
|
||||
Axes.Combat.GI.Struck = **\u88AB\u5F3A\u70C8\u51B2\u51FB\u51FB\u4E2D**
|
||||
Axes.Combat.SS.Struck = [[DARK_RED]]\u88AB\u65A9\u9996\u8005\u6280\u80FD\u653B\u51FB!
|
||||
Axes.Listener = \u65A7\u6280(Axes):
|
||||
Axes.SkillName = \u65A7\u6280
|
||||
Axes.Skills.SS.Off = **\u65A9\u9996\u8005\u6280\u80FD\u5DF2\u7ED3\u675F**
|
||||
Axes.Skills.SS.On = [[GREEN]]**\u65A9\u9996\u8005\u6280\u80FD\u542F\u52A8**
|
||||
Axes.Skills.SS.Other.Off = \u65A9\u9996\u8005[[GREEN]] \u5DF2\u7ECF\u7ED3\u675F\u4E86 [[YELLOW]]{0}
|
||||
Axes.Skills.SS.Other.On = [[GREEN]]{0}[[DARK_GREEN]]\u4F7F\u7528\u4E86 [[RED]]\u65A9\u9996\u8005!
|
||||
Axes.Skills.SS.Refresh = [[GREEN]]\u4F60\u7684 [[YELLOW]]\u65A9\u9996\u8005 [[GREEN]]\u6280\u80FD\u5DF2\u7ECF\u53EF\u4EE5\u4F7F\u7528\uFF01\uFF01\uFF01
|
||||
Axes.SubSkill.ArmorImpact.Description = \u7528\u8DB3\u591F\u7684\u529B\u91CF\u51FB\u788E\u62A4\u7532
|
||||
Axes.SubSkill.ArmorImpact.Name = \u51B2\u51FB
|
||||
Axes.SubSkill.AxeMastery.Description = \u589E\u52A0\u989D\u5916\u4F24\u5BB3
|
||||
Axes.SubSkill.AxeMastery.Name = \u65A7\u5934\u7CBE\u901A
|
||||
Axes.SubSkill.CriticalStrikes.Description = \u53CC\u500D\u4F24\u5BB3
|
||||
Axes.SubSkill.CriticalStrikes.Name = \u81F4\u547D\u4E00\u51FB
|
||||
Axes.SubSkill.GreaterImpact.Description = \u5BF9\u65E0\u62A4\u7532\u654C\u4EBA\u9020\u6210\u989D\u5916\u4F24\u5BB3
|
||||
Axes.SubSkill.GreaterImpact.Name = \u5F3A\u70C8\u51B2\u51FB
|
||||
Axes.SubSkill.SkullSplitter.Description = \u9020\u6210\u8303\u56F4\u4F24\u5BB3
|
||||
Axes.SubSkill.SkullSplitter.Name = \u65A9\u9996\u8005 (\u4E3B\u52A8\u6280\u80FD)
|
||||
|
||||
Combat.ArrowDeflect = [[WHITE]]**\u7BAD\u77E2\u504F\u5411**
|
||||
Combat.BeastLore = [[GREEN]]**\u9A6F\u517D\u77E5\u8BC6**
|
||||
Combat.BeastLoreHealth = [[DARK_AQUA]]\u751F\u547D\u503C ([[GREEN]]{0}[[DARK_AQUA]]/{1})
|
||||
Combat.BeastLoreOwner = [[DARK_AQUA]]\u62E5\u6709\u8005 ([[RED]]{0}[[DARK_AQUA]])
|
||||
Combat.Gore = [[GREEN]]**\u76EE\u6807\u88AB\u653E\u8840**
|
||||
Combat.StruckByGore = **\u4F60\u88AB\u653E\u8840\u4E86**
|
||||
Combat.TargetDazed = \u76EE\u6807\u88AB [[DARK_RED]]\u88AB\u51FB\u6655
|
||||
Combat.TouchedFuzzy = [[DARK_RED]]\u5934\u6655\u76EE\u7729
|
||||
|
||||
Commands.Ability.Off = \u6280\u80FD\u4F7F\u7528 [[GREEN]]\u5173\u95ED
|
||||
Commands.Ability.On = \u6280\u80FD\u4F7F\u7528 [[GREEN]]\u5F00\u542F
|
||||
Commands.Ability.Toggle = \u6280\u80FD\u4F7F\u7528\u5DF2\u5207\u6362\u4E3A [[YELLOW]]{0}
|
||||
Commands.AdminChat.Off = \u4EC5\u7BA1\u7406\u804A\u5929\u6A21\u5F0F [[RED]]\u5173\u95ED
|
||||
Commands.AdminChat.On = \u4EC5\u7BA1\u7406\u804A\u5929\u6A21\u5F0F [[GREEN]]\u5F00\u542F
|
||||
Commands.AdminToggle = - \u5207\u6362\u7BA1\u7406\u5458\u804A\u5929
|
||||
Commands.Chat.Console = *\u63A7\u5236\u53F0*
|
||||
Commands.Cooldowns.Header = [[GOLD]]--= [[GREEN]]mcMMO \u80FD\u529B\u51B7\u5374[[GOLD]] =--
|
||||
Commands.Cooldowns.Row.N = \ [[RED]]{0}[[WHITE]] - \u5269\u4F59 [[GOLD]]{1} \u79D2
|
||||
Commands.Cooldowns.Row.Y = \ [[AQUA]]{0}[[WHITE]] - [[DARK_GREEN]]\u5DF2\u5C31\u7EEA\uFF01
|
||||
Commands.Database.Cooldown = \u518D\u6B21\u4F7F\u7528\u8FD9\u4E2A\u547D\u4EE4\u8FD8\u9700\u8981\u7B49\u5F851\u79D2.
|
||||
Commands.Description.Skill = \u663E\u793A {0} \u8BE6\u7EC6\u7684mcMMO\u6280\u80FD\u4FE1\u606F
|
||||
Commands.Description.addlevels = \u7ED9\u73A9\u5BB6\u589E\u52A0 mcMMO \u7B49\u7EA7
|
||||
Commands.Description.addxp = \u7ED9\u73A9\u5BB6\u589E\u52A0 mcMMO \u7ECF\u9A8C
|
||||
Commands.Description.adminchat = \u5207\u6362 mcMMO \u7BA1\u7406\u5458\u804A\u5929\u6216\u53D1\u9001\u7BA1\u7406\u5458\u804A\u5929\u4FE1\u606F
|
||||
Commands.Description.hardcore = \u4FEE\u6539 mcMMO hardcore \u767E\u5206\u6BD4\u6216\u5207\u6362 hardcore \u6A21\u5F0F\u5F00/\u5173
|
||||
Commands.Description.inspect = \u67E5\u770B\u73A9\u5BB6\u8BE6\u7EC6\u7684 mcMMO \u4FE1\u606F
|
||||
Commands.Description.mcability = \u5207\u6362 mcMMO \u6280\u80FD\u80FD\u5426\u88AB\u53F3\u952E\u6FC0\u6D3B
|
||||
Commands.Description.mcconvert = \u8F6C\u6362\u6570\u636E\u5E93\u7684\u7C7B\u578B\u6216\u7ECF\u9A8C\u503C\u516C\u5F0F\u7684\u7C7B\u578B
|
||||
Commands.Description.mcgod = \u5207\u6362 mcMMO \u4E0A\u5E1D\u6A21\u5F0F
|
||||
Commands.Description.mchud = \u53D8\u66F4\u4F60\u7684 mcMMO HUD \u6837\u5F0F
|
||||
Commands.Description.mcmmo = \u663E\u793A mcMMO \u7684\u7B80\u5355\u63CF\u8FF0
|
||||
Commands.Description.mcnotify = \u5207\u6362 mcMMO \u6280\u80FD\u63D0\u793A\u5F00\u5173
|
||||
Commands.Description.mcpurge = \u6E05\u9664\u6CA1\u6709 mcMMO \u7B49\u7EA7\u7684\u73A9\u5BB6\u548C\u8D85\u8FC7 {0} \u4E2A\u6708\u6CA1\u6709\u767B\u5F55\u7684\u73A9\u5BB6\u7684 mcMMO \u6570\u636E
|
||||
Commands.Description.mcrank = \u663E\u793A\u73A9\u5BB6\u7684 mcMMO \u6392\u540D
|
||||
Commands.Description.mcrefresh = \u5237\u65B0\u6240\u6709\u7684 mcMMO \u51B7\u5374\u65F6\u95F4
|
||||
Commands.Description.mcremove = \u4ECE mcMMO \u6570\u636E\u5E93\u4E2D\u79FB\u9664\u4E00\u4E2A\u73A9\u5BB6
|
||||
Commands.Description.mcstats = \u663E\u793A\u4F60\u7684 mcMMO \u7B49\u7EA7\u548C\u7ECF\u9A8C
|
||||
Commands.Description.mctop = \u663E\u793A mcMMO \u6392\u884C\u699C
|
||||
Commands.Description.mmoedit = \u7ED9\u73A9\u5BB6\u8BBE\u7F6E mcMMO \u7B49\u7EA7
|
||||
Commands.Description.mmoshowdb = \u663E\u793A\u5F53\u524D\u6570\u636E\u5E93\u7C7B\u578B\u540D\u79F0 (\u8FC7\u540E\u66F4\u65B0\u4F7F\u7528 /mmoupdate)
|
||||
Commands.Description.mmoupdate = \u4ECE\u4E00\u4E2A\u65E7\u7684 mcMMO \u6570\u636E\u5E93\u8FC1\u79FB\u5230\u5F53\u524D\u6570\u636E\u5E93\u5185
|
||||
Commands.Description.party = \u63A7\u5236\u5404\u79CD mcMMO \u961F\u4F0D\u8BBE\u7F6E
|
||||
Commands.Description.partychat = \u5207\u6362 mcMMO \u961F\u4F0D\u804A\u5929\u6216\u53D1\u9001\u961F\u4F0D\u804A\u5929\u6D88\u606F
|
||||
Commands.Description.ptp = \u4F20\u9001\u81F3 mcMMO \u961F\u4F0D\u6210\u5458
|
||||
Commands.Description.skillreset = \u91CD\u7F6E mcMMO \u7B49\u7EA7
|
||||
Commands.Description.vampirism = \u66F4\u6539 mcMMO \u69A8\u53D6\u767E\u5206\u6BD4 \u6216\u5207\u6362 vampirism \u6A21\u5F0F\u5F00/\u5173
|
||||
Commands.Description.xplock = \u9501\u5B9A\u6307\u5B9A mcMMO \u6280\u80FD\u7684\u7ECF\u9A8C\u6761
|
||||
Commands.Description.xprate = \u66F4\u6539 mcMMO \u7ECF\u9A8C\u500D\u7387\u6216\u5F00\u542F\u4E00\u4E2A mcMMO \u7ECF\u9A8C\u7FFB\u500D\u4E8B\u4EF6
|
||||
Commands.Disabled = \u8FD9\u4E2A\u6307\u4EE4\u88AB\u7981\u7528\u4E86.
|
||||
Commands.DoesNotExist = \u8BE5\u540D\u73A9\u5BB6\u4E0D\u5B58\u5728\u4E8E\u6570\u636E\u5E93\u4E2D\uFF01
|
||||
Commands.GodMode.Disabled = mcMMO \u4E0A\u5E1D\u6A21\u5F0F\u5173\u95ED
|
||||
Commands.GodMode.Enabled = mcMMO \u4E0A\u5E1D\u6A21\u5F0F\u5F00\u542F
|
||||
Commands.GodMode.Forbidden = [mcMMO] \u4E0A\u5E1D\u6A21\u5F0F\u4E0D\u5141\u8BB8\u5728\u8FD9\u4E2A\u4E16\u754C\u5F00\u542F (\u8BE6\u60C5\u8BF7\u770B\u6743\u9650\u914D\u7F6E)
|
||||
Commands.GodMode.Toggle = \u4E0A\u5E1D\u6A21\u5F0F\u5DF2\u5207\u6362\u4E3A [[YELLOW]]{0}
|
||||
Commands.Healthbars.Changed.BAR = [mcMMO] \u4F60\u7684\u8840\u6761\u663E\u793A\u7C7B\u578B\u5DF2\u66F4\u6539\u4E3A [[RED]]\u65B9\u5F62[[WHITE]].
|
||||
Commands.Healthbars.Changed.DISABLED = [mcMMO] \u4F60\u7684\u602A\u7269\u8840\u6761\u663E\u793A\u5DF2\u88AB [[GRAY]]\u7981\u7528[[WHITE]].
|
||||
Commands.Healthbars.Changed.HEARTS = [mcMMO] \u4F60\u7684\u8840\u6761\u663E\u793A\u7C7B\u578B\u5DF2\u66F4\u6539\u4E3A [[RED]]\u5FC3\u5F62[[WHITE]].
|
||||
Commands.Healthbars.Invalid = \u65E0\u6548\u7684\u8840\u6761\u7C7B\u578B!
|
||||
Commands.Inspect = <player> [[RED]]-\u67E5\u770B\u73A9\u5BB6\u8BE6\u7EC6\u4FE1\u606F
|
||||
Commands.Invite.Success = [[GREEN]]\u9080\u8BF7\u53D1\u9001\u6210\u529F.
|
||||
Commands.Leaderboards = <skill> <page> [[RED]]- \u6392\u884C\u699C
|
||||
Commands.ModDescription = - \u8BF7\u9605\u8BFB\u7B80\u8981\u63D2\u4EF6\u63CF\u8FF0
|
||||
Commands.NoConsole = \u8FD9\u4E2A\u6307\u4EE4\u4E0D\u652F\u6301\u5728\u63A7\u5236\u53F0\u4F7F\u7528.
|
||||
Commands.NotLoaded = \u73A9\u5BB6\u8D44\u6599\u5C1A\u672A\u52A0\u8F7D\u3002
|
||||
Commands.Notifications.Off = \u6280\u80FD\u63D0\u793A [[RED]]\u5173\u95ED
|
||||
Commands.Notifications.On = \u6280\u80FD\u63D0\u793A [[GREEN]]\u5F00\u542F
|
||||
Commands.Offline = \u8FD9\u4E2A\u6307\u4EE4\u5BF9\u79BB\u7EBF\u73A9\u5BB6\u65E0\u6548
|
||||
Commands.Other = [[GREEN]]--\u5176\u4ED6\u547D\u4EE4--
|
||||
Commands.Party.Accept = - \u63A5\u53D7\u961F\u4F0D\u9080\u8BF7
|
||||
Commands.Party.Alliance.Ally = [[WHITE]]{0} [[DARK_GRAY]]\u540C\u76DF\u6709: [[WHITE]]{1}
|
||||
Commands.Party.Alliance.AlreadyAllies = \u60A8\u7684\u961F\u4F0D\u5DF2\u7ECF\u6709\u4E00\u4E2A\u540C\u76DF\u3002\u4F7F\u7528 [[DARK_AQUA]]/party alliance disband [[RED]]\u6765\u89E3\u6563
|
||||
Commands.Party.Alliance.Header = -----[][[GREEN]]\u961F\u4F0D\u540C\u76DF[[RED]][]-----
|
||||
Commands.Party.Alliance.Help.0 = \u8FD9\u4E2A\u961F\u4F0D\u6CA1\u6709\u7EC4\u6210\u540C\u76DF\uFF0C\u4F7F\u7528 [[DARK_AQUA]]/party alliance invite <player>[[RED]] \u9080\u8BF7
|
||||
Commands.Party.Alliance.Help.1 = \u5B83\u7684\u961F\u957F\u6765\u7ED3\u76DF\u3002
|
||||
Commands.Party.Alliance.Invite.0 = \u8B66\u544A: [[GREEN]]\u60A8\u4ECE {1} \u6536\u5230\u961F\u4F0D\u540C\u76DF\u9080\u8BF7\u6765 {0}
|
||||
Commands.Party.Alliance.Invite.1 = \u8F93\u5165 [[GREEN]]/party alliance accept[[YELLOW]] \u6765\u63A5\u53D7\u9080\u8BF7
|
||||
Commands.Party.Alliance.Invite.Accepted = [[GREEN]]\u5DF2\u63A5\u53D7\u540C\u76DF\u9080\u8BF7\u3002
|
||||
Commands.Party.Alliance.Members.Header = -----[][[GREEN]]\u540C\u76DF\u6210\u5458[[RED]][]-----
|
||||
Commands.Party.Alliance.None = \u60A8\u6CA1\u6709\u540C\u76DF\u3002
|
||||
Commands.Party.AlreadyExists = [[DARK_RED]]\u961F\u4F0D {0} \u5DF2\u5B58\u5728!
|
||||
Commands.Party.Chat.Off = \u53EA\u5141\u8BB8\u961F\u4F0D\u804A\u5929 [[RED]]\u5173\u95ED
|
||||
Commands.Party.Chat.On = \u56E2\u961F\u804A\u5929 [[GREEN]]\u5F00\u542F
|
||||
Commands.Party.Commands = [[GREEN]]--\u7EC4\u961F\u547D\u4EE4--
|
||||
Commands.Party.Create = [[GRAY]]\u5DF2\u521B\u5EFA\u961F\u4F0D: {0}
|
||||
Commands.Party.ExpShare = [[GRAY]]\u7ECF\u9A8C [[DARK_AQUA]]({0})
|
||||
Commands.Party.Features.Header = -----[][[GREEN]]\u529F\u80FD[[RED]][]-----
|
||||
Commands.Party.Header = -----[][[GREEN]]\u961F\u4F0D[[RED]][]-----
|
||||
Commands.Party.Invite = - \u53D1\u9001\u7EC4\u961F\u9080\u8BF7
|
||||
Commands.Party.Invite.0 = \u6CE8\u610F: [[GREEN]]\u4F60\u6536\u5230\u4E86\u4E00\u4E2A\u7EC4\u961F\u9080\u8BF7 {0} \u6765\u81EA {1}
|
||||
Commands.Party.Invite.1 = \u8F93\u5165 [[GREEN]]/party accept[[YELLOW]] \u6765\u63A5\u53D7\u9080\u8BF7
|
||||
Commands.Party.Invite.Accepted = [[GREEN]]\u5DF2\u63A5\u53D7\u7EC4\u961F\u9080\u8BF7\u3002\u60A8\u5DF2\u7ECF\u52A0\u5165\u961F\u4F0D {0}
|
||||
Commands.Party.ItemShare = [[GRAY]]\u7269\u54C1 [[DARK_AQUA]]({0})
|
||||
Commands.Party.ItemShareCategories = [[DARK_GRAY]]\u7269\u54C1\u5206\u914D: [[GRAY]][[ITALIC]]{0}
|
||||
Commands.Party.Join = [[GRAY]]\u52A0\u5165\u7684\u961F\u4F0D: {0}
|
||||
Commands.Party.Kick = \u4F60\u5DF2\u88AB {0} \u8E22\u51FA!
|
||||
Commands.Party.Leave = \u4F60\u79BB\u5F00\u4E86\u8FD9\u652F\u961F\u4F0D
|
||||
Commands.Party.Members.Header = -----[][[GREEN]]\u6210\u5458[[RED]][]-----
|
||||
Commands.Party.MembersNear = [[DARK_GRAY]]\u4F60\u9644\u8FD1 [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1}
|
||||
Commands.Party.None = \u4F60\u4E0D\u5728\u961F\u4F0D\u4E2D.
|
||||
Commands.Party.Quit = - \u79BB\u5F00\u4F60\u73B0\u6709\u7684\u961F\u4F0D
|
||||
Commands.Party.Rename = [[GRAY]]\u961F\u4F0D\u540D\u53D8\u66F4\u4E3A: [[WHITE]]{0}
|
||||
Commands.Party.SetSharing = [[GRAY]]\u961F\u4F0D {0} \u5171\u4EAB\u8BBE\u7F6E\u4E3A: [[DARK_AQUA]]{1}
|
||||
Commands.Party.ShareMode = [[DARK_GRAY]]\u5171\u4EAB\u6A21\u5F0F:
|
||||
Commands.Party.Status = [[DARK_GRAY]]\u540D\u5B57: [[WHITE]]{0} {1} [[DARK_GRAY]]\u7B49\u7EA7: [[DARK_AQUA]]{2}
|
||||
Commands.Party.Status.Alliance = [[DARK_GRAY]]\u540C\u76DF: [[WHITE]]{0}
|
||||
Commands.Party.Teleport = <player> [[RED]]- \u4F20\u9001\u5230\u961F\u4F0D\u6210\u5458
|
||||
Commands.Party.Toggle = - \u5207\u6362\u961F\u4F0D\u804A\u5929
|
||||
Commands.Party.ToggleShareCategory = [[GRAY]]\u961F\u4F0D\u7269\u54C1\u5206\u914D\u7531 [[GOLD]]{0} [[GRAY]] \u53D8\u4E3A [[DARK_AQUA]]{1}
|
||||
Commands.Party.UnlockedFeatures = [[DARK_GRAY]]\u5DF2\u89E3\u9501\u529F\u80FD: [[GRAY]][[ITALIC]]{0}
|
||||
Commands.Party1 = - \u521B\u5EFA\u4E00\u4E2A\u65B0\u961F\u4F0D
|
||||
Commands.Party2 = - \u52A0\u5165\u4E00\u4E2A\u73A9\u5BB6\u7684\u961F\u4F0D
|
||||
Commands.PowerLevel = [[DARK_RED]]\u6218\u6597\u529B: [[GREEN]]{0}
|
||||
Commands.PowerLevel.Capped = [[DARK_RED]]\u6218\u6597\u529B: [[GREEN]]{0} [[DARK_RED]]\u6700\u9AD8\u7B49\u7EA7: [[YELLOW]]{1}
|
||||
Commands.PowerLevel.Leaderboard = --mcMMO[[BLUE]] \u6218\u6597\u529B [[YELLOW]]\u6392\u884C\u699C--
|
||||
Commands.Reset = \u91CD\u7F6E\u6280\u80FD\u7B49\u7EA7\u4E3A0
|
||||
Commands.Reset.All = [[GREEN]]\u4F60\u7684\u6280\u672F\u6C34\u5E73\u5DF2\u590D\u4F4D\u6210\u529F.
|
||||
Commands.Reset.Single = [[GREEN]]\u4F60\u7684 {0} \u6280\u80FD\u7B49\u7EA7\u5DF2\u6210\u529F\u91CD\u7F6E.
|
||||
Commands.Scoreboard.Clear = [[DARK_AQUA]]mcMMO \u8BB0\u5206\u677F\u5DF2\u6E05\u7A7A\u3002
|
||||
Commands.Scoreboard.Help.0 = [[GOLD]] == [[RED]]/mcscoreboard [[GREEN]]\u5E2E\u52A9[[GOLD]] ==
|
||||
Commands.Scoreboard.Help.1 = [[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - \u6E05\u7A7A mcMMO \u8BB0\u5206\u677F
|
||||
Commands.Scoreboard.Help.2 = [[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - \u4FDD\u6301 mcMMO \u8BB0\u5206\u677F\u60AC\u505C
|
||||
Commands.Scoreboard.Help.3 = [[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - [[LIGHT_PURPLE]]n[[WHITE]] \u79D2\u540E\u6E05\u7A7A mcMMO \u8BB0\u5206\u677F
|
||||
Commands.Scoreboard.Keep = [[DARK_AQUA]]mcMMO \u8BB0\u5206\u677F\u5C06\u60AC\u505C\u76F4\u5230\u60A8\u4F7F\u7528 [[GREEN]]/mcscoreboard clear[[DARK_AQUA]]\u3002
|
||||
Commands.Scoreboard.NoBoard = mcMMO \u8BB0\u5206\u677F\u5F53\u524D\u672A\u6FC0\u6D3B\u3002
|
||||
Commands.Scoreboard.Timer = [[DARK_AQUA]]mcMMO \u8BB0\u5206\u677F\u5C06\u5728 [[GOLD]]{0}[[DARK_AQUA]] \u79D2\u540E\u6E05\u7A7A\u3002
|
||||
Commands.Scoreboard.Tip.Clear = [[GOLD]]\u63D0\u793A: \u4F7F\u7528 [[RED]]/mcscoreboard clear[[GOLD]] \u6765\u5173\u95ED\u8BA1\u5206\u677F\u3002
|
||||
Commands.Scoreboard.Tip.Keep = [[GOLD]]\u63D0\u793A: \u5F53\u8BB0\u5206\u677F\u663E\u793A\u65F6\u4F7F\u7528 [[RED]]/mcscoreboard keep[[GOLD]] \u6765\u4FDD\u6301\u5B83\u4E0D\u6D88\u5931\u3002
|
||||
Commands.Skill.ChildSkill = \u5B50\u6280\u80FD\u5BF9\u8BE5\u547D\u4EE4\u65E0\u6548\uFF01
|
||||
Commands.Skill.Invalid = \u8FD9\u4E0D\u662F\u4E00\u4E2A\u6709\u6548\u7684\u6280\u80FD\u540D\u5B57!
|
||||
Commands.Skill.Leaderboard = --mcMMO [[BLUE]]{0}[[YELLOW]] \u6392\u884C\u699C--
|
||||
Commands.SkillInfo = - \u67E5\u770B\u6280\u80FD\u7684\u8BE6\u7EC6\u4FE1\u606F
|
||||
Commands.Stats = - \u67E5\u770B\u4F60\u7684mcMMO\u7EDF\u8BA1\u4FE1\u606F
|
||||
Commands.ToggleAbility = - \u7528\u9F20\u6807\u53F3\u952E\u5207\u6362\u6280\u80FD\u6FC0\u6D3B\u6A21\u5F0F
|
||||
Commands.Usage.0 = \u6B63\u786E\u7684\u7528\u6CD5 /{0}
|
||||
Commands.Usage.1 = \u6B63\u786E\u7684\u7528\u6CD5\u5E94\u4E3A /{0} {1}
|
||||
Commands.Usage.2 = \u6B63\u786E\u7684\u7528\u6CD5 /{0} {1} {2}
|
||||
Commands.Usage.3 = \u6B63\u786E\u7684\u7528\u6CD5 /{0} {1} {2} {3}
|
||||
Commands.Usage.FullClassName = \u6570\u636E\u7C7B\u578B
|
||||
Commands.Usage.Level = \u7B49\u7EA7
|
||||
Commands.Usage.Message = \u6D88\u606F
|
||||
Commands.Usage.Page = \u9875
|
||||
Commands.Usage.PartyName = \u540D\u79F0
|
||||
Commands.Usage.Password = \u5BC6\u7801
|
||||
Commands.Usage.Player = \u73A9\u5BB6
|
||||
Commands.Usage.Rate = \u6BD4\u7387
|
||||
Commands.Usage.Skill = \u6280\u80FD
|
||||
Commands.Usage.XP = \u7ECF\u9A8C\u503C
|
||||
Commands.XPGain = [[DARK_GRAY]]\u83B7\u5F97\u7ECF\u9A8C: [[WHITE]]{0}
|
||||
Commands.XPGain.Acrobatics = \u6389\u843D
|
||||
Commands.XPGain.Alchemy = \u917F\u9020\u836F\u6C34
|
||||
Commands.XPGain.Archery = \u7A7A\u624B\u653B\u51FB\u602A\u7269
|
||||
Commands.XPGain.Axes = \u653B\u51FB\u602A\u7269
|
||||
Commands.XPGain.Child = \u4ECE\u4E3B\u6280\u80FD\u83B7\u53D6\u7B49\u7EA7
|
||||
Commands.XPGain.Excavation = \u6316\u5230\u5B9D\u7269
|
||||
Commands.XPGain.Fishing = \u9493\u9C7C (\u53BB\u60F3\u60F3\u5427\uFF01)
|
||||
Commands.XPGain.Herbalism = \u6536\u83B7\u4F5C\u7269
|
||||
Commands.XPGain.Mining = \u6316\u6398\u77F3\u5934\u548C\u77FF\u7269
|
||||
Commands.XPGain.Repair = \u4FEE\u7406
|
||||
Commands.XPGain.Swords = \u653B\u51FB\u602A\u7269
|
||||
Commands.XPGain.Taming = \u9A6F\u517D, \u548C\u4F60\u7684\u72FC\u4E00\u8D77\u6218\u6597
|
||||
Commands.XPGain.Unarmed = \u653B\u51FB\u602A\u7269
|
||||
Commands.XPGain.Woodcutting = \u6B63\u5728\u780D\u5012\u6811\u6728
|
||||
Commands.addlevels.AwardAll.1 = [[GREEN]]\u4F60\u7684\u6240\u6709\u7B49\u7EA7\u88AB\u5956\u52B1\u4E0A\u5347\u4E86 {0} \u7EA7!
|
||||
Commands.addlevels.AwardAll.2 = \u6240\u6709\u6280\u80FD\u7B49\u7EA7\u5DF2\u88AB\u8BBE\u7F6E\u4E3A {0}.
|
||||
Commands.addlevels.AwardSkill.1 = [[GREEN]]\u4F60\u5728 {1} \u91CC\u5347\u4E86 {0} \u7EA7!
|
||||
Commands.addlevels.AwardSkill.2 = {0} \u56E0\u4E3A {1} \u800C\u88AB\u4FEE\u6539.
|
||||
Commands.addxp.AwardAll = [[GREEN]]\u4F60\u7684\u6240\u6709\u6280\u80FD\u83B7\u5F97 {0} \u70B9\u7ECF\u9A8C!
|
||||
Commands.addxp.AwardSkill = [[GREEN]]\u4F60\u5728 {1} \u88AB\u5956\u52B1\u4E86 {0} \u70B9\u7ECF\u9A8C!
|
||||
Commands.mcc.Header = ---[][[YELLOW]]mcMMO \u6307\u4EE4[[RED]][]---
|
||||
Commands.mcconvert.Database.Finish = [[GRAY]]\u6570\u636E\u5E93\u8FC1\u79FB\u5B8C\u6210; {1}\u6570\u636E\u5E93\u73B0\u5728\u62E5\u6709{0}\u6570\u636E\u5E93\u7684\u6240\u6709\u6570\u636E.
|
||||
Commands.mcconvert.Database.InvalidType = {0} \u4E0D\u662F\u4E00\u4E2A\u6709\u6548\u7684\u6570\u636E\u5E93\u7C7B\u578B.
|
||||
Commands.mcconvert.Database.Same = \u4F60\u5DF2\u7ECF\u5728\u4F7F\u7528 {0} \u6570\u636E\u5E93!
|
||||
Commands.mcconvert.Database.Start = [[GRAY]]\u5F00\u59CB\u4ECE{0}\u8F6C\u6362\u81F3{1}...
|
||||
Commands.mcconvert.Experience.Finish = [[GRAY]]\u516C\u5F0F\u8F6C\u6362\u5B8C\u6210; \u73B0\u5728\u4F7F\u7528 {0} \u7ECF\u9A8C\u66F2\u7EBF.
|
||||
Commands.mcconvert.Experience.Invalid = \u9519\u8BEF\u7684\u516C\u5F0F\u7C7B\u578B! \u6709\u6548\u7C7B\u578B\u4E3A: [[GREEN]]\u7EBF\u6027 [[RED]]\u548C [[GREEN]]\u6307\u6570.
|
||||
Commands.mcconvert.Experience.Same = \u6B63\u5728\u4F7F\u7528\u516C\u5F0F{0}
|
||||
Commands.mcconvert.Experience.Start = [[GRAY]]\u5F00\u59CB\u4ECE{0}\u8F6C\u6362\u5230{1}\u66F2\u7EBF
|
||||
Commands.mcgod = - \u5207\u6362\u4E0A\u5E1D\u6A21\u5F0F
|
||||
Commands.mchud.Invalid = \u90A3\u5E76\u4E0D\u662F\u53EF\u7528\u7684HUD\u7C7B\u578B.
|
||||
Commands.mcpurge.Success = [[GREEN]]\u6570\u636E\u5DF2\u91CD\u7F6E!
|
||||
Commands.mcrank.Heading = [[GOLD]]-=\u4E2A\u4EBA\u6392\u540D=-
|
||||
Commands.mcrank.Overall = \u7EFC\u5408[[GREEN]] - [[GOLD]]\u6392\u540D [[WHITE]]#[[GREEN]]{0}
|
||||
Commands.mcrank.Player = \u76EE\u6807: [[WHITE]]{0}
|
||||
Commands.mcrank.Skill = {0}[[GREEN]] - [[GOLD]]\u6392\u540D [[WHITE]]#[[GREEN]]{1}
|
||||
Commands.mcrank.Unranked = [[WHITE]]\u65E0\u6392\u540D
|
||||
Commands.mcrefresh.Success = {0} \u7684\u51B7\u5374\u65F6\u95F4\u5DF2\u5237\u65B0
|
||||
Commands.mcremove.Success = [[GREEN]]{0} \u5DF2\u4ECE\u6570\u636E\u5E93\u4E2D\u6210\u529F\u79FB\u9664!
|
||||
Commands.mctop.Tip = [[GOLD]]\u63D0\u793A: \u4F7F\u7528 [[RED]]/mcrank[[GOLD]] \u6765\u67E5\u770B\u4F60\u6240\u6709\u7684\u4E2A\u4EBA\u6392\u540D!
|
||||
Commands.mmoedit = [player] <skill> <newvalue> [[RED]] - \u7F16\u8F91\u76EE\u6807
|
||||
Commands.mmoedit.AllSkills.1 = [[GREEN]]\u4F60\u7684\u6240\u6709\u6280\u80FD\u7B49\u7EA7\u8BBE\u7F6E\u4E3A {0}!
|
||||
Commands.mmoedit.Modified.1 = [[GREEN]]\u4F60\u7684\u7B49\u7EA7 {0} \u88AB\u8BBE\u7F6E\u4E3A {1}!
|
||||
Commands.mmoedit.Modified.2 = {0} \u5DF2\u66F4\u6539\u4E3A {1}.
|
||||
Commands.mmoshowdb = \u5F53\u524D\u4F7F\u7528\u7684\u6570\u636E\u5E93\u4E3A [[GREEN]]{0}
|
||||
Commands.ptp.AcceptAny.Disabled = \u961F\u4F0D\u4F20\u9001\u8BF7\u6C42\u786E\u8BA4 [[RED]]\u7981\u7528
|
||||
Commands.ptp.AcceptAny.Enabled = \u961F\u4F0D\u4F20\u9001\u8BF7\u6C42\u786E\u8BA4 [[GREEN]]\u542F\u7528
|
||||
Commands.ptp.Disabled = \u961F\u4F0D\u4F20\u9001 [[RED]]\u7981\u7528
|
||||
Commands.ptp.Enabled = \u961F\u4F0D\u4F20\u9001 [[GREEN]]\u542F\u7528
|
||||
Commands.ptp.NoRequests = \u5F53\u524D\u6CA1\u6709\u4F20\u9001\u8BF7\u6C42
|
||||
Commands.ptp.NoWorldPermissions = [mcMMO] \u4F60\u6CA1\u6709\u6743\u9650\u4F20\u9001\u5230\u4E16\u754C {0}.
|
||||
Commands.ptp.Request1 = {0} [[GREEN]]\u5DF2\u7ECF\u5411\u4F60\u53D1\u51FA\u8BF7\u6C42\u4F20\u9001
|
||||
Commands.ptp.Request2 = [[GREEN]]\u540C\u610F\u4F20\u9001\u8F93\u5165 [[YELLOW]]/ptp accept. [[GREEN]]\u8BF7\u6C42\u5C06\u5728 [[RED]]{0} [[GREEN]] \u79D2\u540E\u5931\u6548
|
||||
Commands.ptp.RequestExpired = \u961F\u4F0D\u4F20\u9001\u8BF7\u6C42\u5DF2\u5931\u6548!
|
||||
Commands.xplock.locked = [[GOLD]]\u4F60\u7684\u7ECF\u9A8C\u6761\u9501\u5B9A\u5728 {0}!
|
||||
Commands.xplock.unlocked = [[GOLD]]\u4F60\u7684\u7ECF\u9A8C\u6761\u73B0\u5728 [[GREEN]]\u89E3\u9664\u9501\u5B9A\u4E86[[GOLD]]!
|
||||
Commands.xprate.modified = \u7ECF\u9A8C\u500D\u7387\u5DF2\u8BBE\u7F6E\u4E3A {0}
|
||||
Commands.xprate.over = mcMMO \u9AD8\u7ECF\u9A8C\u4E8B\u4EF6\u7ED3\u675F!!
|
||||
Commands.xprate.proper.0 = \u60F3\u4FEE\u6539\u7ECF\u9A8C\u83B7\u53D6\u7387\u8BF7\u8F93\u5165 /xprate <integer> <true/false>
|
||||
Commands.xprate.proper.1 = \u60F3\u628A\u7ECF\u9A8C\u83B7\u53D6\u7387\u8C03\u6574\u4E3A\u9ED8\u8BA4\u8BF7\u8F93\u5165 /xprate reset
|
||||
Commands.xprate.proper.2 = \u8BF7\u6307\u5B9A true \u6216 false \u6765\u8868\u660E\u8FD9\u662F\u5426\u662F\u4E00\u4E2A\u7ECF\u9A8C\u4E8B\u4EF6
|
||||
Commands.xprate.started.0 = [[GOLD]] mcMMO \u9AD8\u7ECF\u9A8C\u4E8B\u4EF6\u5DF2\u5F00\u59CB!
|
||||
Commands.xprate.started.1 = [[GOLD]]mcMMO \u7ECF\u9A8C\u83B7\u53D6\u7387\u73B0\u5728\u4E3A {0}x!
|
||||
|
||||
Effects.Effects = \u6548\u679C
|
||||
Effects.Parent = [[GOLD]]{0} -
|
||||
Effects.Template = [[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||
|
||||
Excavation.Ability.Lower = [[GRAY]]**\u4F60\u653E\u4E0B\u4E86\u4F60\u7684\u94F2\u5B50**
|
||||
Excavation.Ability.Ready = [[GREEN]]**\u4F60\u63E1\u7D27\u4E86\u4F60\u7684\u94F2\u5B50**
|
||||
Excavation.Listener = \u6316\u6398(Excavation):
|
||||
Excavation.SkillName = \u6316\u6398
|
||||
Excavation.Skills.GigaDrillBreaker.Off = **\u66B4\u8D70\u94BB\u5934\u5DF2\u7ECF\u7ED3\u675F\u4E86**
|
||||
Excavation.Skills.GigaDrillBreaker.On = [[GREEN]]**\u66B4\u8D70\u94BB\u5934\u6FC0\u6D3B**
|
||||
Excavation.Skills.GigaDrillBreaker.Other.Off = \u66B4\u8D70\u94BB\u5934[[GREEN]] \u8FDB\u5165\u51B7\u5374 [[YELLOW]]{0}
|
||||
Excavation.Skills.GigaDrillBreaker.Other.On = [[GREEN]]{0}[[DARK_GREEN]] \u4F7F\u7528\u4E86 [[RED]]\u66B4\u8D70\u94BB\u5934!
|
||||
Excavation.Skills.GigaDrillBreaker.Refresh = [[GREEN]]\u4F60\u7684 [[YELLOW]]\u66B4\u8D70\u94BB\u5934 [[GREEN]]\u6280\u80FD\u5DF2\u7ECF\u53EF\u4EE5\u4F7F\u7528\u4E86!
|
||||
Excavation.SubSkill.GigaDrillBreaker.Description = 3x \u6389\u843D\u7387, 3x \u7ECF\u9A8C\u503C, +\u901F\u5EA6
|
||||
Excavation.SubSkill.GigaDrillBreaker.Name = \u66B4\u8D70\u94BB\u5934 (\u4E3B\u52A8\u6280\u80FD)
|
||||
|
||||
Fishing.Ability.Info = \u9B54\u6CD5\u730E\u4EBA: [[GRAY]] ** \u968F\u7740\u5B9D\u85CF\u730E\u4EBA\u7B49\u7EA7\u63D0\u9AD8 **
|
||||
Fishing.Ability.Locked.0 = \u9501\u5B9A\u72B6\u6001,\u76F4\u5230 {0}+ \u6280\u80FD\uFF08\u6447\uFF09
|
||||
Fishing.Ability.Locked.1 = {0}+ \u7EA7\u540E\u89E3\u9501 (\u51B0\u9493)
|
||||
Fishing.Ability.Locked.2 = \u9501\u5B9A\u72B6\u6001,\u76F4\u5230 {0}+ \u6280\u80FD (\u9493\u9C7C\u5927\u5E08)
|
||||
Fishing.Ability.TH.Boom = [[GRAY]]\u7E41\u8363\u65F6\u671F!!!
|
||||
Fishing.Ability.TH.MagicFound = [[GRAY]]\u4F60\u611F\u5230\u4E00\u80A1\u9B54\u529B\u7684\u6CE2\u52A8...
|
||||
Fishing.Ability.TH.Poison = [[GRAY]]\u4EC0\u4E48\u4E1C\u897F,\u95FB\u8D77\u6765\u597D\u81ED\u554A...
|
||||
Fishing.Chance.Raining = [[BLUE]] \u5927\u91CF\u5956\u52B1
|
||||
Fishing.Listener = \u9493\u9C7C(Fishing):
|
||||
Fishing.SkillName = \u9493\u9C7C
|
||||
Fishing.SubSkill.FishermansDiet.Description = \u63D0\u9AD8\u9C7C\u7C7B\u98DF\u7269\u6062\u590D\u7684\u9971\u98DF\u5EA6
|
||||
Fishing.SubSkill.FishermansDiet.Name = \u6E14\u592B\u98DF\u8C31
|
||||
Fishing.SubSkill.IceFishing.Description = \u5141\u8BB8\u4F60\u5728\u51B0\u51B7\u7684\u73AF\u5883\u4E0B\u9493\u9C7C
|
||||
Fishing.SubSkill.IceFishing.Name = \u51B0\u9493
|
||||
Fishing.SubSkill.MagicHunter.Description = \u627E\u5230\u9644\u9B54\u7269\u54C1
|
||||
Fishing.SubSkill.MagicHunter.Name = \u9B54\u6CD5\u730E\u4EBA
|
||||
Fishing.SubSkill.MasterAngler.Description = \u63D0\u9AD8\u9493\u9C7C\u54AC\u94A9\u51E0\u7387
|
||||
Fishing.SubSkill.MasterAngler.Name = \u9493\u9C7C\u5927\u5E08
|
||||
Fishing.SubSkill.Shake.Description = \u7528\u9C7C\u7AFF\u628A\u602A\u7269\u8EAB\u4E0A\u7684\u4E1C\u897F\u6447\u4E0B\u6765
|
||||
Fishing.SubSkill.Shake.Name = \u6643\u52A8\u602A\u7269 (\u5BF9\u602A\u7269\u4F7F\u7528)
|
||||
Fishing.SubSkill.TreasureHunter.Description = \u9493\u5230\u6742\u7269
|
||||
Fishing.SubSkill.TreasureHunter.Name = \u5B9D\u7269\u730E\u4EBA (\u88AB\u52A8\u6280\u80FD)
|
||||
|
||||
Guides.Acrobatics.Section.0 = [[DARK_AQUA]]\u5173\u4E8E\u6742\u6280:\n[[YELLOW]]\u6742\u6280\u662F mcMMO \u4E2D\u4F18\u96C5\u79FB\u52A8\u7684\u827A\u672F\u3002\n[[YELLOW]]\u5B83\u63D0\u4F9B\u4E86\u6218\u6597\u52A0\u6210\u548C\u73AF\u5883\u4F24\u5BB3\u52A0\u6210\u3002\n\n[[DARK_AQUA]]\u7ECF\u9A8C\u83B7\u53D6:\n[[YELLOW]]\u901A\u8FC7\u5728\u6218\u6597\u4E2D\u95EA\u907F\u6216\u8005\u4ECE\u9AD8\u5904\n[[YELLOW]]\u8DCC\u843D\u65F6\u53D7\u4F24\u5E76\u5E78\u5B58\u6765\u83B7\u5F97\u7ECF\u9A8C\u3002
|
||||
Guides.Acrobatics.Section.1 = [[DARK_AQUA]]\u7FFB\u6EDA\u662F\u5982\u4F55\u5DE5\u4F5C\u7684\uFF1F\n[[YELLOW]]\u5F53\u60A8\u53D7\u5230\u8DCC\u843D\u4F24\u5BB3\u65F6\u60A8\u6709\u88AB\u52A8\u673A\u4F1A\u6765\u514D\u53D7\u4F24\u5BB3\u3002\n[[YELLOW]]\u60A8\u53EF\u4EE5\u5728\u8DCC\u843D\u4E2D\u6309\u4F4F\u6F5C\u884C\u952E\u6765\u63D0\u5347\u89E6\u53D1\u51E0\u7387\u3002\n[[YELLOW]]\u8FD9\u5C06\u89E6\u53D1\u4E00\u4E2A\u4F18\u96C5\u5730\u7FFB\u6EDA\u800C\u4E0D\u662F\u666E\u901A\u7684\u7FFB\u6EDA\u3002\n[[YELLOW]]\u4F18\u96C5\u5730\u7FFB\u6EDA\u7C7B\u4F3C\u666E\u901A\u7684\u7FFB\u6EDA\u4F46\u662F\u5B83\u6709\u53CC\u500D\u51E0\u7387\n[[YELLOW]]\u53D1\u751F\uFF0C\u5E76\u4E14\u80FD\u591F\u63D0\u4F9B\u6BD4\u666E\u901A\u5730\u7FFB\u6EDA\u66F4\u9AD8\u7684\u4F24\u5BB3\u51CF\u514D\u3002\n[[YELLOW]]\u7FFB\u6EDA\u51E0\u7387\u53D6\u51B3\u4E8E\u60A8\u7684\u6280\u80FD\u7B49\u7EA7
|
||||
Guides.Acrobatics.Section.2 = [[DARK_AQUA]]\u95EA\u907F\u662F\u5982\u4F55\u5DE5\u4F5C\u7684?\n[[YELLOW]]\u95EA\u907F\u662F\u4E00\u4E2A\u88AB\u52A8\u6280\u80FD\n[[YELLOW]]\u4ED6\u5728\u4F60\u88AB\u653B\u51FB\u65F6\u6709\u4E00\u5B9A\u51E0\u7387\u88AB\u6FC0\u53D1\n[[YELLOW]]\u8FD9\u4E2A\u51E0\u7387\u548C\u4F60\u7684\u6280\u80FD\u7B49\u7EA7\u6709\u5173
|
||||
Guides.Alchemy.Section.0 = [[DARK_AQUA]]\u5173\u4E8E\u70BC\u91D1:\n[[YELLOW]]\u70BC\u91D1\u662F\u836F\u6C34\u917F\u9020\u7684\u6280\u80FD\u3002\n[[YELLOW]]\u5B83\u63D0\u5347\u4E86\u836F\u6C34\u917F\u9020\u65F6\u7684\u901F\u5EA6\uFF0C\u5E76\u4E14\u52A0\u5165\u4E86\n[[YELLOW]]\u65B0\u7684\uFF08\u76F8\u5BF9\u4E4B\u524D\uFF09\u65E0\u6CD5\u83B7\u53D6\u7684\u836F\u6C34\u3002\n\n\n[[DARK_AQUA]]\u7ECF\u9A8C\u83B7\u53D6\uFF1A\n[[YELLOW]]\u901A\u8FC7\u917F\u9020\u836F\u6C34\u6765\u83B7\u53D6\u7ECF\u9A8C\u3002
|
||||
Guides.Alchemy.Section.1 = [[DARK_AQUA]]\u50AC\u5316\u662F\u5982\u4F55\u5DE5\u4F5C\u7684\uFF1F\n[[YELLOW]]\u50AC\u5316\u63D0\u5347\u917F\u9020\u7684\u901F\u5EA6\uFF0C\u5728 1000 \u7EA7\n[[YELLOW]]\u65F6\u80FD\u8FBE\u5230\u6700\u9AD8 4 \u500D\u3002\n[[YELLOW]]\u6B64\u80FD\u529B\u9ED8\u8BA4\u5728 100 \u7EA7\u89E3\u9501\u3002
|
||||
Guides.Alchemy.Section.2 = [[DARK_AQUA]]\u6DF7\u5408\u662F\u5982\u4F55\u5DE5\u4F5C\u7684\uFF1F\n[[YELLOW]]\u6DF7\u5408\u5141\u8BB8\u4F7F\u7528\u81EA\u8BA2\u539F\u6599\u917F\u9020\u66F4\u591A\u836F\u6C34\u3002\n[[YELLOW]]\u7279\u6B8A\u539F\u6599\u6839\u636E\u60A8\u7684\u7B49\u7EA7\u6765\u89E3\u9501\u3002\n[[YELLOW]]\u603B\u5171\u6709 8 \u4E2A\u7B49\u7EA7\u9700\u8981\u89E3\u9501\u3002
|
||||
Guides.Alchemy.Section.3 = [[DARK_AQUA]]\u6DF7\u5408\u7B2C 1 \u9636\u539F\u6599:\n[[YELLOW]]\u70C8\u7130\u7C89, \u53D1\u9175\u86DB\u773C, \u6076\u9B42\u4E4B\u6CEA, \u7EA2\u77F3,\n[[YELLOW]]\u8424\u77F3\u7C89, \u7CD6, \u95EA\u70C1\u7684\u897F\u74DC, \u91D1\u80E1\u841D\u535C,\n[[YELLOW]]\u5CA9\u6D46\u818F, \u5730\u72F1\u75A3, \u8718\u86DB\u773C, \u706B\u836F, \u7761\u83B2,\n[[YELLOW]]\u6CB3\u8C5A\n[[YELLOW]](\u7EAF\u51C0\u836F\u6C34)
|
||||
Guides.Alchemy.Section.4 = [[DARK_AQUA]]\u6DF7\u5408\u7B2C 2 \u9636\u539F\u6599:\n[[YELLOW]]\u80E1\u841D\u535C (\u6025\u8FEB\u836F\u6C34)\n[[YELLOW]]\u7C98\u6DB2\u7403 (\u8FDF\u949D\u836F\u6C34)\n\n[[DARK_AQUA]]\u6DF7\u5408\u7B2C 3 \u9636\u539F\u6599:\n[[YELLOW]]\u4E0B\u754C\u77F3\u82F1 (\u4F24\u5BB3\u5438\u6536\u836F\u6C34)\n[[YELLOW]]\u7EA2\u8272\u8611\u83C7 (\u8DF3\u8DC3\u836F\u6C34)
|
||||
Guides.Alchemy.Section.5 = [[DARK_AQUA]]\u6DF7\u5408\u7B2C 4 \u9636\u539F\u6599:\n[[YELLOW]]\u82F9\u679C (\u751F\u547D\u52A0\u6210\u836F\u6C34)\n[[YELLOW]]\u8150\u8089 (\u9965\u997F\u836F\u6C34)\n\n[[DARK_AQUA]]\u6DF7\u5408\u7B2C 5 \u9636\u539F\u6599:\n[[YELLOW]]\u8910\u8272\u8611\u83C7 (\u53CD\u80C3\u836F\u6C34)\n[[YELLOW]]\u58A8\u56CA (\u5931\u660E\u836F\u6C34)
|
||||
Guides.Alchemy.Section.6 = [[DARK_AQUA]]\u6DF7\u5408\u7B2C 6 \u9636\u539F\u6599:\n[[YELLOW]]\u8568\u7C7B (\u9971\u548C\u836F\u6C34)\n\n[[DARK_AQUA]]\u6DF7\u5408\u7B2C 7 \u9636\u539F\u6599:\n[[YELLOW]]\u6BD2\u9A6C\u94C3\u85AF (Potion of Decay)\n\n[[\u8150\u70C2\u836F\u6C34]]\u6DF7\u5408\u7B2C 8 \u9636\u539F\u6599:\n[[YELLOW]]\u666E\u901A\u91D1\u82F9\u679C (\u6297\u6027\u63D0\u5347\u836F\u6C34)
|
||||
Guides.Available = [[GRAY]]{0} \u7684\u5411\u5BFC - \u8F93\u5165/{1} ? [\u9875\u6570]
|
||||
Guides.Axes.Section.0 = [[DARK_AQUA]]\u5173\u4E8E \u65A7\u6280:\n[[YELLOW]]\u6709\u4E86\u65A7\u5934\u6280\u80FD,\u65A7\u5B50\u4E0D\u518D\u53EA\u662F\u780D\u6811\u800C\u5DF2.\n[[YELLOW]]\u4F60\u8FD8\u53EF\u4EE5\u780D\u5176\u4ED6\u751F\u7269\u548C\u73A9\u5BB6\u6765\u8D5A\u53D6\u7ECF\u9A8C.\n[[YELLOW]]\u6253\u51FB\u751F\u7269\u65F6\u9644\u52A0\u51FB\u9000\u6548\u679C.\n[[YELLOW]]\u8FD8\u4F1A\u5BF9\u751F\u7269\u548C\u73A9\u5BB6\u9020\u6210\u81F4\u547D\u4F24\u5BB3.\n[[YELLOW]]\u4F60\u7684\u65A7\u5B50\u4F1A\u50CF\u4F10\u6728\u673A\u4E00\u6837.\n[[YELLOW]]\u8F7B\u677E\u524A\u6389\u654C\u4EBA\u7684\u62A4\u7532.\n[[YELLOW]]\u6548\u679C\u968F\u7740\u6280\u80FD\u7B49\u7EA7\u63D0\u9AD8.\n[[DARK_AQUA]]\u7ECF\u9A8C\u7684\u83B7\u53D6:\n[[YELLOW]]\u624B\u6301\u65A7\u5B50\u653B\u51FB\u5176\u4ED6\u751F\u7269\u6216\u73A9\u5BB6.
|
||||
Guides.Axes.Section.1 = [[DARK_AQUA]]\u4EC0\u4E48\u662F\u65A9\u9996\u8005?\n[[YELLOW]]\u8FD9\u4E2A\u6280\u80FD\u4F1A\u9020\u6210\u8303\u56F4\u6253\u51FB\u4F24\u5BB3\n[[YELLOW]]\u4F24\u5BB3\u7B49\u4E8E\u5BF9\u4E3B\u8981\u653B\u51FB\u76EE\u6807\u9020\u6210\u4F24\u5BB3\u768450%\n[[YELLOW]]\u6240\u4EE5\u5F88\u5BB9\u6613\u6E05\u7406\u6389\u4E00\u5927\u7247\u602A\u7269
|
||||
Guides.Axes.Section.2 = [[DARK_AQUA]]\u4EC0\u4E48\u662F\u81F4\u547D\u4E00\u51FB?\n[[YELLOW]]\u8FD9\u662F\u4E00\u4E2A\u88AB\u52A8\u6280\u80FD\n[[YELLOW]]\u4E00\u5B9A\u51E0\u7387\u5BF9\u76EE\u6807\u9020\u6210\u989D\u5916\u4F24\u5BB3\n[[YELLOW]]\u9ED8\u8BA4\u6BCF2\u7EA7\u589E\u52A0 0.1%\n[[YELLOW]]\u5BF9\u751F\u7269\u9020\u62102\u500D\u4F24\u5BB3\n[[YELLOW]]\u5BF9\u73A9\u5BB6\u9020\u62101.5\u500D\u4F24\u5BB3
|
||||
Guides.Axes.Section.3 = [[DARK_AQUA]]\u4EC0\u4E48\u662F\u65A7\u7CBE\u901A?\n[[YELLOW]]\u8FD9\u662F\u4E00\u4E2A\u88AB\u52A8\u6280\u80FD\n[[YELLOW]]\u4F7F\u7528\u65A7\u5B50\u653B\u51FB\u65F6\u9644\u52A0\u989D\u5916\u4F24\u5BB3\n[[YELLOW]]\u9ED8\u8BA4\u6BCF50\u7EA7\u989D\u5916\u63D0\u9AD81\u70B9\u4F24\u5BB3\n[[YELLOW]]4\u70B9\u989D\u5916\u4F24\u5BB3\u5C01\u9876
|
||||
Guides.Axes.Section.5 = [[DARK_AQUA]]\u4EC0\u4E48\u662F\u5F3A\u529B\u51B2\u51FB?\n[[YELLOW]]\u8FD9\u662F\u4E00\u4E2A\u88AB\u52A8\u6280\u80FD\n[[YELLOW]]\u4F7F\u7528\u65A7\u5B50\u653B\u51FB\u65F6\u4E00\u5B9A\u51E0\u7387\u7ED9\u654C\u4EBA\u5E26\u6765\u5DE8\u5927\u7684\u51B2\u51FB\u529B\n[[YELLOW]]\u9ED8\u8BA4\u51E0\u7387\u4E3A 25%\n[[YELLOW]]\u6548\u679C\u76F8\u5F53\u4E8E \u51FB\u9000 II \u7684\u9644\u9B54\u6548\u679C\n[[YELLOW]]\u6B64\u5916\u8FD8\u4F1A\u5BF9\u76EE\u6807\u9020\u6210\u989D\u5916\u4F24\u5BB3
|
||||
Guides.Header = [[GOLD]]-=[[GREEN]]{0} \u5411\u5BFC[[GOLD]]=-
|
||||
Guides.Mining.Section.0 = [[DARK_AQUA]]\u5173\u4E8E \u6316\u77FF:\n[[YELLOW]]\u5728\u6316\u77FF\u7684\u65F6\u5019,\u6316\u77FF\u6280\u80FD\u53EF\u4EE5\u63D0\u4F9B\u591A\u91CD\u77FF\u7269\u6389\u843D\u7684\u5956\u52B1.\n\n[[DARK_AQUA]]\u7ECF\u9A8C\u63D0\u5347:\n[[YELLOW]]\u4F60\u5FC5\u987B\u4F7F\u7528\u9550\u5B50\u6316\u6389\u6709\u6548\u7684\u65B9\u5757\u624D\u80FD\u589E\u52A0\u672C\u6280\u80FD\u7684\u7ECF\u9A8C.
|
||||
Guides.Mining.Section.1 = [[DARK_AQUA]]\u517C\u5BB9\u6750\u6599:\n[[YELLOW]]\u77F3\u5934,\u7164\u77FF\u77F3,\u94C1\u77FF\u77F3,\u91D1\u77FF\u77F3,\u94BB\u77F3\u77FF\u77F3,\u7EA2\u77F3\u77FF\u77F3,\n[[YELLOW]]\u9752\u91D1\u77F3\u77FF\u77F3,\u9ED1\u66DC\u77F3,\u82D4\u77F3,\u672B\u5730\u77F3,\n[[YELLOW]]\u8424\u77F3,\u5730\u72F1\u5CA9.
|
||||
Guides.Mining.Section.2 = [[DARK_AQUA]]\u5982\u4F55\u4F7F\u7528\u8D85\u7EA7\u788E\u77F3\u673A:\n[[YELLOW]]\u628A\u9550\u5B50\u62FF\u5728\u4F60\u7684\u624B\u4E0A,\u6309\u4E0B\u53F3\u952E\u6765\u51C6\u5907\u4F60\u7684\u9550\u5B50.\n[[YELLOW]]\u4F60\u5C06\u67094\u79D2\u949F\u7684\u65F6\u95F4\u6765\u6FC0\u53D1\u4F60\u7684\u6280\u80FD.\n[[YELLOW]]\u5F53\u4F60\u6572\u4E0B\u5BF9\u5E94\u7684\u77F3\u5934\u4EE5\u540E,\u8D85\u7EA7\u788E\u77F3\u673A\u5C06\u88AB\u6FC0\u6D3B.
|
||||
Guides.Mining.Section.3 = [[DARK_AQUA]]\u4EC0\u4E48\u662F\u8D85\u7EA7\u788E\u77F3\u673A?\n[[YELLOW]]\u8D85\u7EA7\u788E\u77F3\u673A\u662F\u4E00\u4E2A\u4E3B\u52A8\u6280\u80FD\n[[YELLOW]]\u5B83\u80FD\u4F7F\u4F60\u5728\u6316\u6389\u5BF9\u5E94\u77FF\u77F3\u7684\u65F6\u5019\u589E\u52A03\u500D\u6389\u843D\u51E0\u7387\n[[YELLOW]]\u5E76\u4E14\u5728\u6280\u80FD\u65F6\u95F4\u5185\u77AC\u95F4\u7834\u574F\u77F3\u5934\u548C\u77FF\u77F3
|
||||
Guides.Mining.Section.4 = [[DARK_AQUA]\u5982\u4F55\u4F7F\u7528\u7206\u7834\u5F00\u91C7:\n[[YELLOW]]\u628A\u96F7\u7BA1\u62FF\u5728\u624B\u4E0A,\u9ED8\u8BA4\u7684\u60C5\u51B5\u4E0B\u662F\u6253\u706B\u5668.\n[[YELLOW]]\u5728\u4E00\u5B9A\u8DDD\u79BB\u5185\u53F3\u952E\u70B9\u51FBTNT,\u8FD9\u5C06\u4F1A\u4F7F\u5F97TNT\u5728\u77AC\u95F4\u5185\u7206\u70B8.
|
||||
Guides.Mining.Section.5 = [[DARK_AQUA]]\u4EC0\u4E48\u662F\u7206\u7834\u5F00\u91C7?\n[[YELLOW]]\u7206\u7834\u5F00\u91C7\u662F\u4E00\u4E2A\u9700\u8981\u51B7\u5374\u65F6\u95F4\u7684\u6316\u77FF\u6280\u80FD\n[[YELLOW]]\u5B83\u80FD\u4F7F\u4F60\u5728\u4F7F\u7528TNT\u70B8\u77FF\u65F6\u83B7\u5F97\u989D\u5916\u5956\u52B1\n[[YELLOW]]\u7206\u7834\u5F00\u91C7\u603B\u5171\u67093\u4E2A\u529F\u80FD\n[[YELLOW]]\u5927\u53F7\u70B8\u5F39:\u4F7F\u4F60\u7684TNT\u7206\u70B8\u8303\u56F4\u6269\u5927\n[[YELLOW]]\u7206\u7834\u4E13\u5BB6:\u964D\u4F4E\u4F60\u53D7\u5230TNT\u7684\u7206\u70B8\u4F24\u5BB3\n[[YELLOW]]\u7206\u7834\u5F00\u91C7:\u4F7F\u4F60\u70B9\u71C3\u7684TNT\u70B8\u4E0B\u8303\u56F4\u5185\u4E00\u5B9A\u6570\u91CF\u7684\u77FF\u77F3
|
||||
Guides.Page.Invalid = \u4E0D\u662F\u4E00\u4E2A\u6709\u6548\u7684\u9875\u6570!
|
||||
Guides.Page.OutOfRange = \u90A3\u9875\u4E0D\u5B58\u5728, \u603B\u5171\u53EA\u6709 {0} \u9875
|
||||
Guides.Repair.Section.1 = [[DARK_AQUA]]\u6211\u600E\u4E48\u624D\u80FD\u4FEE\u7406?\n[[YELLOW]]\u653E\u7F6E\u4E00\u4E2A mcMMO \u7684\u94C1\u7827\u5E76\u4E14\u70B9\u51FB\u53F3\u952E\u6765\u4FEE\u7406.\n[[YELLOW]]\u4F60\u76EE\u524D\u62FF\u5728\u624B\u4E0A\u7684\u7269\u54C1,\u6BCF\u70B9\u51FB\u4E00\u6B21\u6D88\u8017\u4E00\u4E2A\u7269\u54C1.
|
||||
Guides.Repair.Section.3 = [[DARK_AQUA]]\u4EC0\u4E48\u662F\u8D85\u7EA7\u4FEE\u7406?\n[[YELLOW]]\u8FD9\u662F\u4E00\u4E2A\u88AB\u52A8\u6280\u80FD\n[[YELLOW]]\u5F53\u73A9\u5BB6\u8FDB\u884C\u4FEE\u7406\u65F6\u4F1A\u6062\u590D\u53CC\u500D\u7684\u8010\u4E45
|
||||
Guides.Smelting.Section.0 = \u5373\u5C06\u5230\u6765...
|
||||
Guides.Swords.Section.0 = [[DARK_AQUA]]\u5173\u4E8E\u5251\u672F:\n[[YELLOW]]\u5251\u672F\u8BA9\u73A9\u5BB6\u5728\u4F7F\u7528\u5251\u6218\u6597\u65F6\u83B7\u5F97\u989D\u5916\u52A0\u6210\u6548\u679C.\n\n[[DARK_AQUA]]\u5982\u4F55\u83B7\u53D6\u7ECF\u9A8C:\n[[YELLOW]]\u8981\u83B7\u53D6\u7ECF\u9A8C\u4F60\u5FC5\u987B\u7528\u5251\u653B\u51FB\u654C\u4EBA.
|
||||
Guides.Swords.Section.1 = [[DARK_AQUA]]\u4EC0\u4E48\u662F\u5229\u5203\u7A81\u523A?\n[[YELLOW]]\u5229\u5203\u7A81\u523A\u662F\u4E00\u4E2A\u4E3B\u52A8\u6280\u80FD.\n[[YELLOW]]\u4F60\u53EF\u4EE5\u5C06\u62FF\u5728\u624B\u4E0A\u7684\u5251\u6309\u4E0B\u53F3\u952E\u6765\u542F\u52A8\u5B83.\n[[YELLOW]]\u8FD9\u4E2A\u6280\u80FD\u5C06\u9020\u621025%\u7684\u989D\u5916\u8303\u56F4\u4F24\u5BB3\n[[YELLOW]]\u5E76\u4E14\u9644\u5E26\u81F3\u5C115\u4E2Aticks\u7684\u653E\u8840\u6548\u679C
|
||||
Guides.Swords.Section.2 = [[DARK_AQUA]]\u4EC0\u4E48\u662F\u53CD\u51FB?\n[[YELLOW]]\u53CD\u51FB\u662F\u4E00\u4E2A\u4E3B\u52A8\u6280\u80FD\n[[YELLOW]]\u5F53\u683C\u6863\u602A\u7269\u6240\u9020\u6210\u7684\u4F24\u5BB3\u65F6\n[[YELLOW]]\u4F60\u6709\u673A\u4F1A\u53CD\u5C0450%\u6240\u53D7\u5230\u7684\u4F24\u5BB3
|
||||
Guides.Swords.Section.3 = [[DARK_AQUA]]\u4EC0\u4E48\u662F\u653E\u8840?\n[[YELLOW]]\u653E\u8840\u5C06\u9020\u6210\u654C\u4EBA\u6BCF\u4E24\u79D2\u949F\u53D7\u5230\u4F24\u5BB3\n[[YELLOW]]\u76EE\u6807\u4E0D\u505C\u7684\u6D41\u8840\u76F4\u5230\u6548\u679C\u7ED3\u675F\u6216\u662F\u6B7B\u4EA1\n[[YELLOW]]\u653E\u8840\u7684\u65F6\u95F4\u968F\u7740\u4F60\u7684\u5251\u672F\u7684\u63D0\u5347\u800C\u589E\u52A0
|
||||
Guides.Taming.Section.1 = [[DARK_AQUA]]\u4EC0\u4E48\u662F\u91CE\u6027\u547C\u5524?\n[[YELLOW]]\u8FD9\u662F\u4E00\u4E2A\u4E3B\u52A8\u6280\u80FD\n[[YELLOW]]\u5B83\u53EF\u4EE5\u53EC\u5524\u4E00\u53EA\u72FC,\u8C79\u732B\u6216\u8005\u9A6C\u5230\u4F60\u8EAB\u8FB9\n[[YELLOW]]\u624B\u6301\u9AA8\u5934,\u751F\u9C7C\u6216\u82F9\u679C\u6765\u8FDB\u884C\u53EC\u5524
|
||||
Guides.Taming.Section.8 = [[DARK_AQUA]]\u4EC0\u4E48\u662F\u5FEB\u9910\u670D\u52A1?\n[[YELLOW]]\u8FD9\u662F\u4E00\u4E2A\u88AB\u52A8\u6280\u80FD\n[[YELLOW]]\u653B\u51FB\u65F6\u6062\u590D\u72FC\u7684\u751F\u547D\u503C
|
||||
Guides.Usage = \u7528\u6CD5 /{0} ? [\u9875\u6570]
|
||||
|
||||
Hardcore.DeathStatLoss.Name = \u6280\u80FD\u6B7B\u4EA1\u60E9\u7F5A
|
||||
Hardcore.DeathStatLoss.PercentageChanged = [[GOLD]][mcMMO] \u72B6\u6001\u9057\u5931\u7387\u53D8\u66F4\u4E3A {0}.
|
||||
Hardcore.DeathStatLoss.PlayerDeath = [[GOLD]][mcMMO] [[DARK_RED]]\u6B7B\u4EA1,\u4F60\u5931\u53BB\u4E86 [[BLUE]]{0}[[DARK_RED]].
|
||||
Hardcore.Mode.Disabled = [[GOLD]][mcMMO] \u786C\u6838\u6A21\u5F0F {0} \u5173\u95ED. {1}
|
||||
Hardcore.Mode.Enabled = [[GOLD]][mcMMO] \u786C\u6838\u6A21\u5F0F {0} \u542F\u7528. {1}
|
||||
Hardcore.Vampirism.Killer.Failure = [[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]]\u592A\u4E0D\u719F\u7EC3\u6388\u4E88\u4F60\u83B7\u5F97\u4EFB\u4F55\u7684\u77E5\u8BC6.
|
||||
Hardcore.Vampirism.Killer.Success = [[GOLD]][mcMMO] [[DARK_AQUA]]\u4F60\u4ECE[[YELLOW]]{1}[[DARK_AQUA]]\u90A3\u5077\u53D6\u4E86[[BLUE]]{0}[[DARK_AQUA]]\u4E2A\u7B49\u7EA7.
|
||||
Hardcore.Vampirism.Name = \u5438\u8840\u6A21\u5F0F
|
||||
Hardcore.Vampirism.PercentageChanged = [[GOLD]][mcMMO] \u72B6\u6001\u5438\u6536\u7387\u53D8\u66F4\u4E3A {0}.
|
||||
Hardcore.Vampirism.Victim.Failure = [[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]]\u65E0\u6CD5\u4ECE\u4F60\u8FD9\u5077\u53D6\u4EFB\u4F55\u7684\u77E5\u8BC6!
|
||||
Hardcore.Vampirism.Victim.Success = [[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]]\u4ECE\u4F60\u8FD9\u5077\u53D6\u4E86[[BLUE]]{1}[[DARK_RED]]\u4E2A\u7B49\u7EA7!
|
||||
|
||||
Herbalism.Ability.GTe.NeedMore = \u4F60\u9700\u8981\u66F4\u591A\u7684\u79CD\u5B50\u8FDB\u884C\u7EFF\u5316
|
||||
Herbalism.Ability.GTh = [[GREEN]]**\u7EFF\u5316**
|
||||
Herbalism.Ability.GTh.Fail = **\u7EFF\u5316\u5931\u8D25**
|
||||
Herbalism.Ability.Lower = [[GRAY]]**\u4F60\u653E\u4E0B\u4E86\u4F60\u7684\u9504\u5934**
|
||||
Herbalism.Ability.Ready = [[GREEN]]**\u4F60\u6311\u8D77\u4E86\u4F60\u7684\u9504\u5934**
|
||||
Herbalism.Ability.ShroomThumb.Fail = **\u83CC\u4E1D\u5316\u5931\u8D25**
|
||||
Herbalism.Effect.4 = \u7EFF\u5316 (\u65B9\u5757)
|
||||
Herbalism.HylianLuck = [[GREEN]]\u613F\u6D77\u62C9\u5C14\u7684\u795D\u798F\u4E0E\u4F60\u540C\u5728!
|
||||
Herbalism.Listener = \u8349\u836F\u5B66(Herbalism):
|
||||
Herbalism.SkillName = \u8349\u836F\u5B66
|
||||
Herbalism.Skills.GTe.Off = **\u571F\u795E\u5E87\u4F51\u6280\u80FD\u5DF2\u7ED3\u675F**
|
||||
Herbalism.Skills.GTe.On = [[GREEN]]**\u6FC0\u6D3B\u571F\u795E\u5E87\u4F51\u6280\u80FD**
|
||||
Herbalism.Skills.GTe.Other.Off = \u571F\u795E\u5E87\u4F51[[GREEN]] \u5DF2\u7ECF\u7ED3\u675F\u4E86 [[YELLOW]]{0}
|
||||
Herbalism.Skills.GTe.Other.On = [[GREEN]]{0}[[DARK_GREEN]] \u4F7F\u7528\u4E86 [[RED]]\u571F\u795E\u5E87\u4F51!
|
||||
Herbalism.Skills.GTe.Refresh = [[GREEN]]\u4F60\u7684 [[YELLOW]]\u571F\u795E\u5E87\u4F51 [[GREEN]]\u6280\u80FD\u5DF2\u7ECF\u53EF\u4EE5\u518D\u6B21\u4F7F\u7528\u4E86\uFF01
|
||||
Herbalism.SubSkill.DoubleDrops.Description = \u53CC\u500D\u7269\u54C1
|
||||
Herbalism.SubSkill.DoubleDrops.Name = \u53CC\u500D\u6389\u843D (\u6240\u6709\u7684\u690D\u7269)
|
||||
Herbalism.SubSkill.FarmersDiet.Description = \u98DF\u7528\u519C\u4EA7\u54C1\u65F6\u989D\u5916\u56DE\u590D\u9965\u997F\u5EA6
|
||||
Herbalism.SubSkill.FarmersDiet.Name = \u519C\u592B\u98DF\u8C31
|
||||
Herbalism.SubSkill.GreenTerra.Description = \u64AD\u6492\u5973\u795E\u7684\u6069\u60E0, \u83B7\u5F973\u500D\u6389\u7387
|
||||
Herbalism.SubSkill.GreenTerra.Name = \u571F\u795E\u5E87\u4F51 (\u4E3B\u52A8\u6280\u80FD)
|
||||
Herbalism.SubSkill.GreenThumb.Description = \u6536\u83B7\u7684\u65F6\u5019\u81EA\u52A8\u79CD\u690D\u5C0F\u9EA6
|
||||
Herbalism.SubSkill.GreenThumb.Description.2 = \u788E\u77F3/\u77F3\u5757 -> \u7528\u79CD\u5B50\u4F7F\u5B83\u4EEC\u53D8\u6210\u9752\u82D4\u77F3,\u6216\u8005\u8BA9\u8349\u751F\u957F
|
||||
Herbalism.SubSkill.GreenThumb.Name = \u7EFF\u5316 (\u5C0F\u9EA6)
|
||||
Herbalism.SubSkill.HylianLuck.Description = \u7ED9\u4E88\u5C0F\u51E0\u7387\u627E\u5230\u7A00\u6709\u7269\u54C1\u7684\u80FD\u529B
|
||||
Herbalism.SubSkill.HylianLuck.Name = \u6D77\u62C9\u5C14\u7684\u795D\u798F
|
||||
Herbalism.SubSkill.ShroomThumb.Description = \u5411\u6CE5\u571F&\u8349\u5730\u6563\u64AD\u83CC\u4E1D
|
||||
Herbalism.SubSkill.ShroomThumb.Name = \u83CC\u4E1D\u5316
|
||||
|
||||
Inspect.Offline = \u4F60\u6CA1\u6709\u67E5\u8BE2\u4E0D\u5728\u7EBF\u73A9\u5BB6\u4FE1\u606F\u7684\u6743\u9650!
|
||||
Inspect.OfflineStats = \u4E0D\u5728\u7EBF\u73A9\u5BB6\u7684mcmmo\u7EDF\u8BA1\u4FE1\u606F [[YELLOW]]{0}
|
||||
Inspect.Stats = {0} [[GREEN]]\u7684 mcMMO \u7EDF\u8BA1\u4FE1\u606F
|
||||
Inspect.TooFar = \u4F60\u65E0\u6CD5\u68C0\u67E5\u90A3\u4E2A\u73A9\u5BB6\u56E0\u4E3A\u4F60\u4EEC\u8DDD\u79BB\u592A\u8FDC\u4E86!
|
||||
|
||||
Item.ChimaeraWing.Fail = **\u5947\u7F8E\u62C9\u4E4B\u7FFC\u5931\u8D25\u4E86!**
|
||||
Item.ChimaeraWing.Lore = [[GRAY]]\u4F20\u9001\u81F3\u4F60\u7684\u5E8A.
|
||||
Item.ChimaeraWing.Name = \u5947\u7F8E\u62C9\u4E4B\u7FFC
|
||||
Item.ChimaeraWing.Pass = **\u5947\u7F8E\u62C9\u4E4B\u7FFC**
|
||||
Item.FluxPickaxe.Lore.1 = [[GRAY]]\u6709\u51E0\u7387\u77AC\u95F4\u7194\u70BC\u77FF\u7269\u3002
|
||||
Item.FluxPickaxe.Lore.2 = [[GRAY]]\u9700\u8981\u7194\u70BC\u7B49\u7EA7 {0}+
|
||||
Item.FluxPickaxe.Name = \u707C\u70ED\u4E4B\u9550
|
||||
Item.Generic.Wait = \u4F60\u9700\u8981\u7B49\u5F85\u4E00\u6BB5\u65F6\u95F4\u624D\u80FD\u518D\u6B21\u4F7F\u7528! [[YELLOW]]({0}s)
|
||||
Item.Injured.Wait = \u4F60\u6700\u8FD1\u53D7\u4F24\u4E86\u6240\u4EE5\u4F60\u5FC5\u987B\u7B49\u4E00\u6BB5\u65F6\u95F4\u624D\u80FD\u4F7F\u7528\u8FD9\u4E2A. [[YELLOW]]({0}s)
|
||||
|
||||
MOTD.Donate = [[DARK_AQUA]]\u6350\u8D60\u4FE1\u606F:
|
||||
MOTD.Hardcore.DeathStatLoss.Stats = [[GOLD]][mcMMO] [[DARK_AQUA]]\u6280\u80FD\u6B7B\u4EA1\u60E9\u7F5A: [[DARK_RED]]{0}%
|
||||
MOTD.Hardcore.Enabled = [[GOLD]][mcMMO] [[DARK_AQUA]]\u786C\u6838\u6A21\u5F0F\u5DF2\u542F\u7528: [[DARK_RED]]{0}
|
||||
MOTD.Hardcore.Vampirism.Stats = [[GOLD]][mcMMO] [[DARK_AQUA]]Vampirism\u7EDF\u8BA1: [[DARK_RED]]{0}%
|
||||
MOTD.PerksPrefix = [mcMMO \u80FD\u529B]
|
||||
MOTD.Version = [[GOLD]][mcMMO] \u6B63\u5728\u8FD0\u884C\u7248\u672C [[DARK_AQUA]]{0}
|
||||
MOTD.Website = [[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO \u7F51\u5740
|
||||
|
||||
Mining.Ability.Locked.0 = \u9501\u5B9A\u76F4\u5230 {0}+ \u6280\u80FD (\u7206\u7834\u5F00\u91C7)
|
||||
Mining.Ability.Locked.1 = \u9501\u5B9A\u76F4\u5230 {0}+ \u6280\u80FD (\u5927\u53F7\u70B8\u5F39)
|
||||
Mining.Ability.Locked.2 = \u9501\u5B9A\u76F4\u5230 {0}+ \u6280\u80FD (\u7206\u7834\u4E13\u5BB6)
|
||||
Mining.Ability.Lower = [[GRAY]]**\u4F60\u6536\u8D77\u4E86\u4F60\u7684\u9550\u5B50**
|
||||
Mining.Ability.Ready = [[GREEN]]**\u4F60\u62FF\u8D77\u4E86\u4F60\u7684\u77FF\u9504**
|
||||
Mining.Blast.Boom = [[GRAY]]**\u5623**
|
||||
Mining.Blast.Effect = +{0} \u77FF\u7269\u91CF, -{1} \u788E\u7247\u91CF, {2}x \u6389\u843D
|
||||
Mining.Blast.Other.On = Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u4F7F\u7528\u4E86 [[RED]]\u7206\u7834\u5F00\u91C7!
|
||||
Mining.Blast.Refresh = [[GREEN]]\u4F60\u7684 [[YELLOW]]\u7206\u7834\u5F00\u91C7 [[GREEN]]\u6280\u80FD\u51B7\u5374\u5B8C\u6BD5!
|
||||
Mining.Listener = \u6316\u77FF(Mining):
|
||||
Mining.SkillName = \u6316\u77FF
|
||||
Mining.Skills.SuperBreaker.Off = **\u8D85\u7EA7\u788E\u77F3\u673A\u5DF2\u7ED3\u675F**
|
||||
Mining.Skills.SuperBreaker.On = [[GREEN]]**\u8D85\u7EA7\u788E\u77F3\u673A\u5DF2\u6FC0\u6D3B**
|
||||
Mining.Skills.SuperBreaker.Other.Off = \u8D85\u7EA7\u788E\u77F3\u673A[[GREEN]] \u5DF2\u7ECF\u7ED3\u675F\u4E86 [[YELLOW]]{0}
|
||||
Mining.Skills.SuperBreaker.Other.On = [[GREEN]]{0}[[DARK_GREEN]] \u4F7F\u7528\u4E86 [[RED]]\u8D85\u7EA7\u788E\u77F3\u673A!
|
||||
Mining.Skills.SuperBreaker.Refresh = [[GREEN]]\u4F60\u7684[[YELLOW]] \u8D85\u7EA7\u788E\u77F3\u673A [[GREEN]]\u6280\u80FD\u5DF2\u7ECF\u53EF\u4EE5\u518D\u6B21\u4F7F\u7528\u4E86\uFF01
|
||||
Mining.SubSkill.BiggerBombs.Description = \u589E\u52A0TNT\u7206\u70B8\u8303\u56F4
|
||||
Mining.SubSkill.BiggerBombs.Name = \u5927\u53F7\u70B8\u5F39
|
||||
Mining.SubSkill.BlastMining.Description = \u4F7F\u7528TNT\u70B8\u77FF\u65F6\u4F1A\u83B7\u5F97\u989D\u5916\u5956\u52B1
|
||||
Mining.SubSkill.BlastMining.Name = \u7206\u7834\u5F00\u91C7
|
||||
Mining.SubSkill.DemolitionsExpertise.Description = \u51CF\u5C11\u6765\u81EATNT\u7684\u4F24\u5BB3
|
||||
Mining.SubSkill.DemolitionsExpertise.Name = \u7206\u7834\u4E13\u5BB6
|
||||
Mining.SubSkill.DoubleDrops.Description = \u53CC\u500D\u7269\u54C1
|
||||
Mining.SubSkill.DoubleDrops.Name = \u53CC\u500D\u6389\u843D
|
||||
Mining.SubSkill.SuperBreaker.Description = \u901F\u5EA6+, 3\u500D\u6389\u843D\u7387
|
||||
Mining.SubSkill.SuperBreaker.Name = \u8D85\u7EA7\u788E\u77F3\u673A (\u4E3B\u52A8\u6280\u80FD)
|
||||
|
||||
Party.Alliance.Disband = [[GRAY]]\u60A8\u7684\u961F\u4F0D\u4E0D\u518D\u4E0E [[RED]]{0} [[GRAY]]\u7ED3\u76DF
|
||||
Party.Alliance.Formed = [[GRAY]]\u60A8\u7684\u961F\u4F0D\u5F53\u524D\u4E0E [[GREEN]]{0} [[GRAY]]\u7ED3\u76DF
|
||||
Party.Disband = [[GRAY]]\u961F\u4F0D\u5DF2\u89E3\u6563
|
||||
Party.Feature.Alliance = \u540C\u76DF
|
||||
Party.Feature.Chat = \u961F\u4F0D\u804A\u5929
|
||||
Party.Feature.Disabled.1 = \u961F\u4F0D\u804A\u5929\u5C1A\u672A\u89E3\u9501\u3002
|
||||
Party.Feature.Disabled.2 = \u961F\u4F0D\u4F20\u9001\u5C1A\u672A\u89E3\u9501\u3002
|
||||
Party.Feature.Disabled.3 = \u961F\u4F0D\u540C\u76DF\u5C1A\u672A\u89E3\u9501\u3002
|
||||
Party.Feature.Disabled.4 = \u961F\u4F0D\u7269\u54C1\u5171\u4EAB\u5C1A\u672A\u89E3\u9501\u3002
|
||||
Party.Feature.Disabled.5 = \u961F\u4F0D\u7ECF\u9A8C\u5171\u4EAB\u5C1A\u672A\u89E3\u9501\u3002
|
||||
Party.Feature.ItemShare = \u7269\u54C1\u5171\u4EAB
|
||||
Party.Feature.Locked.Alliance = \u529F\u80FD\u9501\u5B9A\u76F4\u81F3 {0}+ (\u540C\u76DF)
|
||||
Party.Feature.Locked.Chat = \u529F\u80FD\u9501\u5B9A\u76F4\u81F3 {0}+ \u7EA7(\u961F\u4F0D\u804A\u5929)
|
||||
Party.Feature.Locked.ItemShare = \u529F\u80FD\u9501\u5B9A\u76F4\u81F3 {0}+ (\u7269\u54C1\u5171\u4EAB)
|
||||
Party.Feature.Locked.Teleport = \u529F\u80FD\u9501\u5B9A\u76F4\u81F3 {0}+ (\u961F\u4F0D\u4F20\u9001)
|
||||
Party.Feature.Locked.XpShare = \u529F\u80FD\u9501\u5B9A\u76F4\u81F3 {0}+ (\u7ECF\u9A8C\u5171\u4EAB)
|
||||
Party.Feature.Teleport = \u961F\u4F0D\u4F20\u9001
|
||||
Party.Feature.XpShare = \u7ECF\u9A8C\u5171\u4EAB
|
||||
Party.Forbidden = [mcMMO] \u961F\u4F0D\u529F\u80FD\u4E0D\u5141\u8BB8\u5728\u8FD9\u4E2A\u4E16\u754C\u5F00\u542F (\u8BE6\u60C5\u8BF7\u770B\u6743\u9650\u914D\u7F6E)
|
||||
Party.Help.0 = \u6B63\u786E\u7684\u7528\u6CD5 [[DARK_AQUA]]{0} <player> [password].
|
||||
Party.Help.1 = \u521B\u5EFA\u4E00\u4E2A\u961F\u4F0D, \u4F7F\u7528 [[DARK_AQUA]]{0} <name> [password].
|
||||
Party.Help.10 = \u4F7F\u7528 [[DARK_AQUA]]{0} [[RED]]\u5F00\u542F\u4E0E\u4F60\u7684\u961F\u4F0D\u6210\u5458\u5206\u4EAB\u7ECF\u9A8C
|
||||
Party.Help.2 = \u67E5\u9605 [[DARK_AQUA]]{0} [[RED]]\u83B7\u53D6\u66F4\u591A\u4FE1\u606F
|
||||
Party.Help.3 = \u4F7F\u7528 [[DARK_AQUA]]{0} <player> [password] [[RED]]\u52A0\u5165\u6216 [[DARK_AQUA]]{1} [[RED]]\u9000\u51FA
|
||||
Party.Help.4 = \u9501\u5B9A\u6216\u89E3\u9501\u4F60\u7684\u961F\u4F0D, \u4F7F\u7528 [[DARK_AQUA]]{0}
|
||||
Party.Help.5 = \u8BBE\u7F6E\u961F\u4F0D\u5BC6\u7801, \u4F7F\u7528 [[DARK_AQUA]]{0} <password>
|
||||
Party.Help.6 = \u4ECE\u4F60\u7684\u961F\u4F0D\u4E2D\u8E22\u51FA\u73A9\u5BB6, \u4F7F\u7528 [[DARK_AQUA]]{0} <player>
|
||||
Party.Help.7 = \u79FB\u4EA4\u961F\u957F, \u4F7F\u7528 [[DARK_AQUA]]{0} <player>
|
||||
Party.Help.8 = \u89E3\u6563\u961F\u4F0D, \u4F7F\u7528 [[DARK_AQUA]]{0}
|
||||
Party.Help.9 = \u4F7F\u7528 [[DARK_AQUA]]{0} [[RED]]\u6765\u4E0E\u4F60\u7684\u961F\u4F0D\u6210\u5458\u5206\u4EAB\u7269\u54C1
|
||||
Party.InformedOnJoin = {0} [[GREEN]]\u5DF2\u7ECF\u52A0\u5165\u4F60\u7684\u961F\u4F0D
|
||||
Party.InformedOnNameChange = [[GOLD]]{0} [[GREEN]]\u5DF2\u8BBE\u7F6E\u961F\u4F0D\u540D\u4E3A [[WHITE]]{1}
|
||||
Party.InformedOnQuit = {0} [[GREEN]]\u79BB\u5F00\u4E86\u961F\u4F0D
|
||||
Party.InvalidName = [[DARK_RED]]\u90A3\u4E0D\u662F\u4E00\u4E2A\u6709\u6548\u7684\u961F\u4F0D\u540D\u5B57.
|
||||
Party.Invite.Self = \u4F60\u4E0D\u80FD\u9080\u8BF7\u81EA\u5DF1!
|
||||
Party.IsLocked = \u8FD9\u4E2A\u961F\u4F0D\u5DF2\u7ECF\u9501\u5B9A!
|
||||
Party.IsntLocked = \u8FD9\u4E2A\u961F\u4F0D\u5E76\u6CA1\u6709\u9501\u5B9A!
|
||||
Party.ItemShare.Category.Herbalism = \u8349\u836F\u5B66
|
||||
Party.ItemShare.Category.Loot = \u63A0\u593A
|
||||
Party.ItemShare.Category.Mining = \u6316\u77FF
|
||||
Party.ItemShare.Category.Misc = \u6742\u9879
|
||||
Party.ItemShare.Category.Woodcutting = \u4F10\u6728
|
||||
Party.Join.Self = \u4F60\u4E0D\u80FD\u52A0\u5165\u4F60\u81EA\u5DF1!
|
||||
Party.LevelUp = \u961F\u4F0D\u7B49\u7EA7\u63D0\u5347 {0} \u7EA7. \u603B\u8BA1 ({1})
|
||||
Party.Locked = \u961F\u4F0D\u88AB\u9501\u5B9A, \u53EA\u6709\u961F\u957F\u53EF\u4EE5\u9080\u8BF7.
|
||||
Party.NotInYourParty = [[DARK_RED]]{0} \u4F60\u4E0D\u5728\u4F60\u7684\u56E2\u961F
|
||||
Party.NotOnline = [[DARK_RED]]{0} \u4E0D\u5728\u7EBF!
|
||||
Party.NotOwner = [[DARK_RED]]\u4F60\u4E0D\u662F\u961F\u957F
|
||||
Party.Owner.New = [[GREEN]]{0} \u73B0\u5728\u662F\u65B0\u7684\u6D3E\u7CFB\u9886\u961F.
|
||||
Party.Owner.NotLeader = [[DARK_RED]]\u4F60\u5DF2\u7ECF\u4E0D\u518D\u662F\u6D3E\u7CFB\u5185\u7684\u9886\u961F.
|
||||
Party.Owner.Player = [[GREEN]]\u4F60\u73B0\u5728\u4E0D\u662F\u961F\u957F\u4E86
|
||||
Party.Password.Incorrect = \u961F\u4F0D\u5BC6\u7801\u9519\u8BEF
|
||||
Party.Password.None = \u52A0\u5165\u8FD9\u4E2A\u961F\u4F0D\u9700\u8981\u5BC6\u7801. \u8BF7\u63D0\u4F9B\u5BC6\u7801\u518D\u52A0\u5165
|
||||
Party.Password.Removed = [[GREEN]]\u961F\u4F0D\u5BC6\u7801\u5DF2\u88AB\u6E05\u9664
|
||||
Party.Password.Set = [[GREEN]]\u961F\u4F0D\u5BC6\u7801\u8BBE\u7F6E\u4E3A {0}
|
||||
Party.Player.InSameParty = {0} \u5DF2\u7ECF\u5728\u961F\u4F0D\u4E2D!
|
||||
Party.Player.Invalid = \u8FD9\u4E0D\u662F\u4E00\u540D\u6709\u6548\u7684\u73A9\u5BB6
|
||||
Party.PlayerNotInParty = [[DARK_RED]]{0} \u4E0D\u5728\u961F\u4F0D\u91CC
|
||||
Party.Rename.Same = \u8FD9\u5DF2\u7ECF\u662F\u4F60\u7684\u961F\u4F0D\u540D\u5B57\u4E86!
|
||||
Party.ShareMode.Equal = \u5747\u5206
|
||||
Party.ShareMode.None = \u65E0
|
||||
Party.ShareMode.Random = \u968F\u673A
|
||||
Party.ShareType.Item = \u7269\u54C1
|
||||
Party.ShareType.Xp = \u7ECF\u9A8C
|
||||
Party.Specify = \u4F60\u5FC5\u987B\u6307\u5B9A\u4E00\u4E2A\u961F\u4F0D
|
||||
Party.Status.Locked = [[DARK_RED]](\u4EC5\u9080\u8BF7)
|
||||
Party.Status.Unlocked = [[DARK_GREEN]](\u5F00\u542F)
|
||||
Party.Target.NotOwner = [[DARK_RED]]{0} \u4E0D\u662F\u961F\u957F\u3002
|
||||
Party.Teleport.Dead = \u4F60\u4E0D\u80FD\u4F20\u9001\u5230\u6B7B\u4EA1\u7684\u73A9\u5BB6\u8EAB\u8FB9
|
||||
Party.Teleport.Disabled = {0} \u4E0D\u5141\u8BB8\u961F\u4F0D\u4F20\u9001
|
||||
Party.Teleport.Hurt = \u4F60\u53D7\u5230\u4F24\u5BB3, \u81F3\u5C11 {0} \u79D2\u5185\u4E0D\u80FD\u4F20\u9001
|
||||
Party.Teleport.Player = [[GREEN]]\u4F60\u5DF2\u7ECF\u4F20\u9001\u5230 {0}.
|
||||
Party.Teleport.Self = \u4F60\u4E0D\u80FD\u4F20\u9001\u5230\u4F60\u81EA\u5DF1\u90A3\u91CC!
|
||||
Party.Teleport.Target = [[GREEN]]{0} \u5DF2\u7ECF\u4F20\u9001\u5230\u4F60\u8EAB\u8FB9.
|
||||
Party.Unlocked = [[GRAY]]\u961F\u4F0D\u5DF2\u89E3\u9501
|
||||
|
||||
Perks.ActivationTime.Bonus = [[GOLD]] ({0} \u79D2\u989D\u5916\u6301\u7EED\u65F6\u95F4)
|
||||
Perks.ActivationTime.Desc = \u63D0\u9AD8\u80FD\u529B\u6FC0\u6D3B\u65F6\u95F4 {0} \u79D2.
|
||||
Perks.ActivationTime.Name = \u8010\u529B
|
||||
Perks.Cooldowns.Desc = \u51CF\u5C11\u51B7\u5374\u65F6\u95F4 {0}.
|
||||
Perks.Cooldowns.Name = \u5FEB\u901F\u6062\u590D
|
||||
Perks.Lucky.Bonus = [[GOLD]] ({0} \u7684\u597D\u8FD0\u52A0\u6210)
|
||||
Perks.Lucky.Desc = \u7ED9\u4E88 {0} \u6280\u80FD\u548C\u80FD\u529B33.3%\u7684\u66F4\u9AD8\u51E0\u7387\u89E6\u53D1
|
||||
Perks.Lucky.Desc.Login = \u7ED9\u4E88\u6280\u80FD\u548C\u80FD\u529B33.3%\u5F97\u66F4\u9AD8\u51E0\u7387\u89E6\u53D1
|
||||
Perks.Lucky.Name = \u5E78\u8FD0
|
||||
Perks.XP.Desc = \u83B7\u5F97 {0}x \u7ECF\u9A8C.
|
||||
Perks.XP.Name = \u7ECF\u9A8C
|
||||
|
||||
Repair.Arcane.Downgrade = \u8FD9\u4EF6\u7269\u54C1\u7684\u9644\u9B54\u7B49\u7EA7\u5DF2\u4E0B\u964D.
|
||||
Repair.Arcane.Fail = \u8FD9\u4EF6\u7269\u54C1\u7684\u9644\u9B54\u5DF2\u6D88\u5931.
|
||||
Repair.Arcane.Lost = \u4F60\u7684\u6280\u80FD\u7B49\u7EA7\u4E0D\u8DB3\u4EE5\u4FDD\u7559\u9644\u9B54\u5C5E\u6027.
|
||||
Repair.Arcane.Perfect = [[GREEN]]\u4F60\u6210\u529F\u5730\u4FDD\u7559\u4E86\u8FD9\u4EF6\u7269\u54C1\u7684\u9644\u9B54.
|
||||
Repair.Error = [[DARK_RED]]mcMMO \u5728\u5C1D\u8BD5\u4FEE\u7406\u6B64\u7269\u54C1\u65F6\u53D1\u751F\u4E86\u9519\u8BEF!
|
||||
Repair.Listener = \u4FEE\u7406\uFF1A
|
||||
Repair.Listener.Anvil = [[DARK_RED]]\u4F60\u653E\u7F6E\u7684\u94C1\u65B9\u5757\u53EF\u4EE5\u7528\u6765\u4FEE\u7406\u5DE5\u5177\u548C\u9632\u5177.
|
||||
Repair.Pretty.Name = \u4FEE\u7406
|
||||
Repair.SkillName = \u4FEE\u7406
|
||||
Repair.Skills.Adept = \u4F60\u5FC5\u987B\u8FBE\u5230\u7B49\u7EA7 [[YELLOW]]{0}[[RED]] \u624D\u80FD\u4FEE\u7406 [[YELLOW]]{1}
|
||||
Repair.Skills.AdeptDiamond = [[DARK_RED]]\u4F60\u7684\u6280\u80FD\u7B49\u7EA7\u4E0D\u8DB3\u4EE5\u4FEE\u7406\u94BB\u77F3\u88C5\u5907.
|
||||
Repair.Skills.AdeptGold = [[DARK_RED]]\u4F60\u7684\u6280\u80FD\u7B49\u7EA7\u4E0D\u8DB3\u4EE5\u4FEE\u7406\u9EC4\u91D1\u88C5\u5907.
|
||||
Repair.Skills.AdeptIron = [[DARK_RED]]\u4F60\u7684\u6280\u80FD\u4E0D\u8DB3\u4EE5\u4FEE\u590D\u94C1\u8D28\u88C5\u5907.
|
||||
Repair.Skills.AdeptStone = [[DARK_RED]]\u4F60\u7684\u6280\u80FD\u7B49\u7EA7\u4E0D\u8DB3\u4EE5\u4FEE\u590D\u77F3\u5934\u88C5\u5907
|
||||
Repair.Skills.FeltEasy = [[GRAY]]\u90A3\u770B\u8D77\u6765\u5F88\u7B80\u5355.
|
||||
Repair.Skills.FullDurability = [[GRAY]]\u4F60\u7684\u88C5\u5907\u5DF2\u7ECF\u6EE1\u8010\u4E45\u5EA6\u4E86
|
||||
Repair.Skills.StackedItems = [[DARK_RED]]\u4F60\u65E0\u6CD5\u4FEE\u7406\u5DF2\u53E0\u52A0\u7684\u7269\u54C1.
|
||||
Repair.SubSkill.ArcaneForging.Description = \u4FEE\u7406\u9644\u9B54\u7269\u54C1
|
||||
Repair.SubSkill.ArcaneForging.Name = \u79D8\u6CD5\u953B\u9020
|
||||
Repair.SubSkill.DiamondRepair.Description = \u4FEE\u7406\u94BB\u77F3\u5DE5\u5177\u548C\u88C5\u5907
|
||||
Repair.SubSkill.DiamondRepair.Name = \u94BB\u77F3\u4FEE\u7406 ({0}+ SKILL)
|
||||
Repair.SubSkill.GoldRepair.Description = \u4FEE\u7406\u9EC4\u91D1\u5DE5\u5177\u548C\u88C5\u5907
|
||||
Repair.SubSkill.GoldRepair.Name = \u4FEE\u7406\u9EC4\u91D1 ({0}+ SKILL)
|
||||
Repair.SubSkill.IronRepair.Description = \u4FEE\u7406\u94C1\u8D28\u5DE5\u5177\u548C\u62A4\u7532
|
||||
Repair.SubSkill.IronRepair.Name = \u4FEE\u7406\u94C1\u8D28\u7269\u54C1 ({0}+ SKILL)
|
||||
Repair.SubSkill.Repair.Description = \u4FEE\u7406\u5DE5\u5177\u548C\u88C5\u5907
|
||||
Repair.SubSkill.Repair.Name = \u4FEE\u7406
|
||||
Repair.SubSkill.RepairMastery.Description = \u5DF2\u589E\u52A0\u4FEE\u7406\u6570\u91CF
|
||||
Repair.SubSkill.RepairMastery.Name = \u4FEE\u7406\u7CBE\u901A
|
||||
Repair.SubSkill.StoneRepair.Description = \u4FEE\u7406\u77F3\u5934\u5DE5\u5177
|
||||
Repair.SubSkill.StoneRepair.Name = \u4FEE\u7406\u77F3\u5934\u7269\u54C1 ({0}+ SKILL)
|
||||
Repair.SubSkill.SuperRepair.Description = \u53CC\u500D\u6548\u679C
|
||||
Repair.SubSkill.SuperRepair.Name = \u8D85\u7EA7\u4FEE\u7406
|
||||
|
||||
Salvage.Ability.Bonus.0 = \u8FDB\u9636\u5206\u89E3
|
||||
Salvage.Ability.Bonus.1 = \u6700\u5927\u9650\u5EA6\u56DE\u6536 {0} \u635F\u574F\u7684\u7269\u54C1
|
||||
Salvage.Ability.Locked.0 = \u80FD\u529B\u9501\u5B9A\u76F4\u81F3 {0}+ \u6280\u80FD\u7B49\u7EA7 (\u8FDB\u9636\u5206\u89E3)
|
||||
Salvage.Arcane.ExtractFull = [[GRAY]]\u5B8C\u5168\u62C6\u89E3\u51FA\u9644\u9B54\u51E0\u7387
|
||||
Salvage.Arcane.ExtractPartial = [[GRAY]]\u90E8\u5206\u62C6\u89E3\u51FA\u9644\u9B54\u51E0\u7387
|
||||
Salvage.Listener = \u5206\u89E3:
|
||||
Salvage.Listener.Anvil = [[DARK_RED]]\u60A8\u5DF2\u7ECF\u653E\u7F6E\u4E86\u4E00\u4E2A\u5206\u89E3\u7827\uFF0C\u4F7F\u7528\u5B83\u6765\u5206\u89E3\u5DE5\u5177\u548C\u62A4\u7532\u3002
|
||||
Salvage.Pretty.Name = \u5206\u89E3
|
||||
Salvage.SkillName = \u5206\u89E3
|
||||
Salvage.Skills.Adept.Damaged = [[DARK_RED]]\u60A8\u7684\u6280\u80FD\u7B49\u7EA7\u4E0D\u8DB3\u4EE5\u5206\u89E3\u635F\u574F\u7684\u7269\u54C1\u3002
|
||||
Salvage.Skills.Adept.Level = \u60A8\u5FC5\u987B\u8FBE\u5230 [[YELLOW]]{0}[[RED]] \u7EA7\u624D\u80FD\u5206\u89E3 [[YELLOW]]{1}
|
||||
Salvage.Skills.ArcaneFailed = \u60A8\u65E0\u6CD5\u62C6\u89E3\u51FA\u672C\u7269\u54C1\u6240\u8574\u542B\u7684\u77E5\u8BC6\u3002
|
||||
Salvage.Skills.ArcanePartial = \u60A8\u53EA\u80FD\u62C6\u89E3\u51FA\u672C\u7269\u54C1\u6240\u8574\u542B\u7684\u90E8\u5206\u77E5\u8BC6\u3002
|
||||
Salvage.Skills.ArcaneSuccess = [[GREEN]]\u60A8\u80FD\u591F\u5B8C\u5168\u62C6\u89E3\u51FA\u672C\u7269\u54C1\u6240\u542B\u7684\u77E5\u8BC6\uFF01
|
||||
Salvage.Skills.Success = [[GREEN]]\u7269\u54C1\u5DF2\u5206\u89E3\uFF01
|
||||
Salvage.Skills.TooDamaged = [[DARK_RED]]\u8BE5\u7269\u54C1\u635F\u574F\u8FC7\u4E8E\u4E25\u91CD\uFF0C\u65E0\u6CD5\u5206\u89E3\u3002
|
||||
Salvage.SubSkill.AdvancedSalvage.Description = \u5206\u89E3\u635F\u574F\u7684\u7269\u54C1
|
||||
Salvage.SubSkill.AdvancedSalvage.Name = \u8FDB\u9636\u5206\u89E3
|
||||
|
||||
Scoreboard.Header.PlayerCooldowns = mcMMO \u51B7\u5374
|
||||
Scoreboard.Header.PlayerInspect = mcMMO \u7EDF\u8BA1: {0}
|
||||
Scoreboard.Header.PlayerRank = mcMMO \u6392\u540D
|
||||
Scoreboard.Header.PlayerStats = mcMMO \u7EDF\u8BA1
|
||||
Scoreboard.Header.PowerLevel = \u6218\u6597\u529B
|
||||
Scoreboard.Misc.Ability = \u80FD\u529B
|
||||
Scoreboard.Misc.Cooldown = [[LIGHT_PURPLE]]\u51B7\u5374
|
||||
Scoreboard.Misc.CurrentXP = [[GREEN]]\u5F53\u524D\u7ECF\u9A8C
|
||||
Scoreboard.Misc.Level = [[DARK_AQUA]]\u7B49\u7EA7
|
||||
Scoreboard.Misc.Overall = [[GOLD]]\u603B\u4F53
|
||||
Scoreboard.Misc.PowerLevel = [[GOLD]]\u6218\u6597\u529B
|
||||
Scoreboard.Misc.RemainingXP = \u5347\u7EA7\u6240\u9700\u7ECF\u9A8C
|
||||
|
||||
Skills.Cancelled = {0} \u5DF2\u53D6\u6D88!
|
||||
Skills.Child = [[GOLD]](\u5206\u652F\u6280\u80FD)
|
||||
Skills.ChildStats = {0}[[GREEN]]{1}
|
||||
Skills.ConfirmOrCancel = [[GREEN]]\u518D\u6B21\u53F3\u952E\u4EE5\u786E\u5B9A [[GOLD]]{0}[[GREEN]]. \u5DE6\u952E\u53D6\u6D88.
|
||||
Skills.Disarmed = [[DARK_RED]]\u4F60\u88AB\u7F34\u68B0\u4E86!
|
||||
Skills.Header = -----[][[GREEN]]{0}[[RED]][]-----
|
||||
Skills.NeedMore = [[DARK_RED]]\u4F60\u9700\u8981\u66F4\u591A\u7684 [[GRAY]]{0}
|
||||
Skills.Parents = \u4E3B\u6280\u80FD
|
||||
Skills.Stats = {0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
|
||||
Skills.TooTired = \u4F60\u592A\u7D2F\u4E86\u6682\u65F6\u65E0\u6CD5\u4F7F\u7528\u8BE5\u6280\u80FD.[[YELLOW]]({0}s)
|
||||
|
||||
Smelting.Ability.Locked.0 = {0}+ \u7EA7\u540E\u89E3\u9501 (\u66F4\u591A\u51B6\u70BC\u7ECF\u9A8C\u7403)
|
||||
Smelting.Ability.Locked.1 = {0}+ \u7EA7\u540E\u89E3\u9501 (FLUX MINING)
|
||||
Smelting.Effect.4 = \u66F4\u591A\u51B6\u70BC\u7ECF\u9A8C\u7403
|
||||
Smelting.Effect.5 = \u63D0\u9AD8\u51B6\u70BC\u83B7\u53D6\u7684\u7ECF\u9A8C\u7403
|
||||
Smelting.Listener = \u51B6\u70BC:
|
||||
Smelting.SkillName = \u51B6\u70BC
|
||||
Smelting.SubSkill.FluxMining.Description = \u6316\u77FF\u65F6\u4E00\u5B9A\u51E0\u7387\u4F7F\u77FF\u77F3\u7ACB\u5373\u88AB\u7194\u70BC
|
||||
Smelting.SubSkill.FluxMining.Name = \u70BD\u70ED\u7684\u9550\u5B50
|
||||
Smelting.SubSkill.FuelEfficiency.Description = \u7194\u70BC\u65F6\u63D0\u9AD8\u7194\u7089\u5185\u71C3\u6599\u7684\u71C3\u70E7\u65F6\u95F4
|
||||
Smelting.SubSkill.FuelEfficiency.Name = \u71C3\u6599\u6548\u7387
|
||||
Smelting.SubSkill.SecondSmelt.Description = \u901A\u8FC7\u51B6\u70BC\u83B7\u5F97\u53CC\u500D\u8D44\u6E90
|
||||
Smelting.SubSkill.SecondSmelt.Name = \u4E8C\u6B21\u7194\u70BC
|
||||
|
||||
Stats.Header.Combat = [[GOLD]]-=\u683C\u6597\u6280\u80FD=-
|
||||
Stats.Header.Gathering = [[GOLD]]-=\u91C7\u96C6\u6280\u80FD=-
|
||||
Stats.Header.Misc = [[GOLD]]-=\u6742\u9879\u6280\u80FD=-
|
||||
Stats.Own.Stats = [[GREEN]][mcMMO] \u7EDF\u8BA1\u4FE1\u606F
|
||||
|
||||
Swords.Ability.Lower = [[GRAY]]**\u4F60\u6536\u597D\u4E86\u4F60\u7684\u5251**
|
||||
Swords.Ability.Ready = [[GREEN]]**\u4F60\u628A\u5251\u7D27\u63E1\u5728\u4E86\u624B\u4E2D**
|
||||
Swords.Combat.Bleeding = [[GREEN]]**\u654C\u4EBA\u6B63\u5728\u4E0D\u65AD\u6D41\u8840**
|
||||
Swords.Combat.Bleeding.Started = [[DARK_RED]] \u4F60\u6B63\u5728\u6D41\u8840!
|
||||
Swords.Combat.Bleeding.Stopped = [[GRAY]]\u653E\u8840 [[GREEN]]\u5DF2\u505C\u6B62[[GRAY]]!
|
||||
Swords.Combat.Counter.Hit = [[DARK_RED]]\u4F60\u53CD\u51FB\u4E86\u5BF9\u624B!
|
||||
Swords.Combat.Countered = [[GREEN]]**\u53CD\u51FB\u4E86\u654C\u4EBA**
|
||||
Swords.Combat.SS.Struck = [[DARK_RED]]\u53D1\u52A8\u5229\u5203\u7A81\u523A!
|
||||
Swords.Effect.4 = \u5229\u5203\u7A81\u523A \u6D41\u8840\u4F24\u5BB3\u589E\u52A0
|
||||
Swords.Effect.5 = {0} \u6B21 \u6D41\u8840
|
||||
Swords.Listener = \u5251\u672F(Swords):
|
||||
Swords.SkillName = \u5251\u672F
|
||||
Swords.Skills.SS.Off = **\u5229\u5203\u7A81\u523A\u5DF2\u7ECF\u7ED3\u675F\u4E86**
|
||||
Swords.Skills.SS.On = [[GREEN]]**\u5229\u5203\u7A81\u523A\u542F\u52A8**
|
||||
Swords.Skills.SS.Other.Off = \u5229\u5203\u7A81\u523A[[GREEN]] \u5DF2\u7ECF\u7ED3\u675F\u4E86 [[YELLOW]]{0}
|
||||
Swords.Skills.SS.Other.On = [[GREEN]]{0}[[DARK_GREEN]] \u4F7F\u7528\u4E86 [[RED]]\u5229\u5203\u7A81\u523A!
|
||||
Swords.Skills.SS.Refresh = [[GREEN]]\u4F60\u7684 [[YELLOW]]\u5229\u5203\u7A81\u523A [[GREEN]]\u6280\u80FD\u5DF2\u7ECF\u53EF\u4EE5\u4F7F\u7528\u4E86!
|
||||
Swords.SubSkill.CounterAttack.Description = \u683C\u6863\u65F6\u53CD\u5F39{0}\u4F24\u5BB3\u503C
|
||||
Swords.SubSkill.CounterAttack.Name = \u53CD\u51FB
|
||||
Swords.SubSkill.SerratedStrikes.Description = {0} \u653B\u51FB\u8303\u56F4, \u653E\u8840\u8303\u56F4
|
||||
Swords.SubSkill.SerratedStrikes.Name = \u5229\u5203\u7A81\u523A (\u4E3B\u52A8\u6280\u80FD)
|
||||
|
||||
Taming.Ability.Bonus.0 = \u73AF\u5883\u611F\u77E5
|
||||
Taming.Ability.Bonus.1 = \u72FC\u4F1A\u907F\u514D\u5371\u9669
|
||||
Taming.Ability.Bonus.10 = \u72AC\u795E\u7684\u5E87\u62A4
|
||||
Taming.Ability.Bonus.11 = \u53D7\u5230\u9B54\u6CD5\u6216\u4E2D\u6BD2\u4F24\u5BB3\u65F6\u6062\u590D\u751F\u547D\u503C
|
||||
Taming.Ability.Bonus.2 = \u539A\u5B9E\u7684\u76AE\u6BDB
|
||||
Taming.Ability.Bonus.3 = 1/{0} \u4F24\u5BB3, \u706B\u7130\u62B5\u6297
|
||||
Taming.Ability.Bonus.4 = \u51B2\u51FB\u62B5\u6297
|
||||
Taming.Ability.Bonus.5 = \u7206\u70B8\u9020\u6210 1/{0} \u666E\u901A\u4F24\u5BB3
|
||||
Taming.Ability.Bonus.6 = \u5229\u722A
|
||||
Taming.Ability.Bonus.7 = +{0} \u4F24\u5BB3
|
||||
Taming.Ability.Bonus.8 = \u5FEB\u9910\u670D\u52A1
|
||||
Taming.Ability.Bonus.9 = {0} \u7684\u51E0\u7387\u653B\u51FB\u65F6\u56DE\u8840
|
||||
Taming.Ability.Locked.0 = {0}+ \u7EA7\u540E\u89E3\u9501 (\u73AF\u5883\u611F\u77E5)
|
||||
Taming.Ability.Locked.1 = \u9501\u5B9A\u76F4\u5230 {0}+ \u6280\u80FD (\u539A\u5B9E\u7684\u76AE\u6BDB)
|
||||
Taming.Ability.Locked.2 = \u9501\u5B9A\u76F4\u5230 {0}+ \u6280\u80FD (\u51B2\u51FB\u62B5\u6297)
|
||||
Taming.Ability.Locked.3 = \u9501\u5B9A\u76F4\u5230 {0}+ \u6280\u80FD (\u5229\u722A)
|
||||
Taming.Ability.Locked.4 = {0}+ \u7EA7\u540E\u89E3\u9501 (FAST FOOD SERVICE)
|
||||
Taming.Ability.Locked.5 = {0}+ \u7EA7\u540E\u89E3\u9501 (\u72AC\u795E\u7684\u5E87\u62A4)
|
||||
Taming.Combat.Chance.Gore = \u55DC\u8840\u51E0\u7387: [[YELLOW]]{0}
|
||||
Taming.Listener = \u9A6F\u517D(Taming):
|
||||
Taming.Listener.Wolf = [[DARK_GRAY]]\u4F60\u7684\u72FC\u98DE\u901F\u5730\u8DD1\u56DE\u4E86\u4F60\u8EAB\u8FB9...
|
||||
Taming.SkillName = \u9A6F\u517D
|
||||
Taming.SubSkill.BeastLore.Description = \u7528\u9AA8\u5934\u53F3\u952E\u5355\u51FB\u72FC\u6216\u8005\u8C79\u732B\u4EE5\u68C0\u67E5\u5B83\u4EEC\u7684\u72B6\u51B5
|
||||
Taming.SubSkill.BeastLore.Name = \u9A6F\u517D\u77E5\u8BC6
|
||||
Taming.SubSkill.CallOfTheWild.Description = \u4E3A\u4F60\u53EC\u5524\u4E00\u53EA\u5BA0\u7269
|
||||
Taming.SubSkill.CallOfTheWild.Description.2 = [[GRAY]]\u53EC\u5524 (\u8C79\u732B): \u624B\u91CC\u62FF\u7740 {0} \u6761\u9C7C,\u6309\u4F4F\u6F5C\u884C\u540C\u65F6\u5355\u51FB\u5DE6\u952E\u53EC\u5524.
|
||||
Taming.SubSkill.CallOfTheWild.Name = \u91CE\u6027\u547C\u5524
|
||||
Taming.SubSkill.EnvironmentallyAware.Description = \u4ED9\u4EBA\u638C/\u5CA9\u6D46 \u6050\u60E7\u75C7, \u514D\u75AB\u6389\u843D\u4F24\u5BB3
|
||||
Taming.SubSkill.EnvironmentallyAware.Name = \u73AF\u5883\u611F\u77E5
|
||||
Taming.SubSkill.FastFoodService.Description = \u4E00\u5B9A\u51E0\u7387\u4F7F\u72FC\u5728\u653B\u51FB\u65F6\u56DE\u590D\u81EA\u8EAB\u8840\u91CF
|
||||
Taming.SubSkill.FastFoodService.Name = \u5FEB\u9910\u670D\u52A1
|
||||
Taming.SubSkill.Gore.Description = \u81F4\u547D\u653B\u51FB\u4F1A\u7ED9\u76EE\u6807\u653E\u8840
|
||||
Taming.SubSkill.Gore.Name = \u55DC\u8840
|
||||
Taming.SubSkill.HolyHound.Description = \u5DF2\u88AB\u9B54\u6CD5 & \u4E2D\u6BD2\u6548\u679C\u6CBB\u6108
|
||||
Taming.SubSkill.HolyHound.Name = \u72AC\u795E\u7684\u5E87\u62A4
|
||||
Taming.SubSkill.SharpenedClaws.Description = \u4F24\u5BB3\u5956\u52B1
|
||||
Taming.SubSkill.SharpenedClaws.Name = \u5229\u722A
|
||||
Taming.SubSkill.ShockProof.Description = \u7206\u70B8\u4F24\u5BB3\u51CF\u5C11
|
||||
Taming.SubSkill.ShockProof.Name = \u51B2\u51FB\u62B5\u6297
|
||||
Taming.SubSkill.ThickFur.Description = \u524A\u51CF\u53D7\u5230\u7684\u4F24\u5BB3, \u706B\u7130\u62B5\u6297
|
||||
Taming.SubSkill.ThickFur.Name = \u539A\u5B9E\u7684\u76AE\u6BDB
|
||||
Taming.Summon.Complete = [[GREEN]]\u53EC\u5524\u5B8C\u6BD5
|
||||
Taming.Summon.Fail.Horse = \u4F60\u8EAB\u8FB9\u5DF2\u7ECF\u62E5\u6709\u8DB3\u591F\u591A\u7684\u9A6C\u4E86,\u65E0\u6CD5\u53EC\u5524.
|
||||
Taming.Summon.Fail.Ocelot = \u4F60\u4E0D\u80FD\u53EC\u5524\u8C79\u732B\u56E0\u4E3A\u4F60\u53EC\u5524\u4E86\u592A\u591A\u4E86.
|
||||
Taming.Summon.Fail.Wolf = \u4F60\u8EAB\u8FB9\u5DF2\u7ECF\u62E5\u6709\u8DB3\u591F\u591A\u7684\u72FC,\u65E0\u6CD5\u53EC\u5524\u66F4\u591A.
|
||||
Taming.Summon.Name.Format = {0}\u7684 {1}
|
||||
|
||||
Teleport.Cancelled = [[DARK_RED]]\u4F20\u9001\u5DF2\u53D6\u6D88!
|
||||
Teleport.Commencing = [[GRAY]]\u4F20\u9001\u5C06\u5728 [[GOLD]]({0}) [[GRAY]] \u79D2\u540E\u8FDB\u884C, \u8BF7\u4FDD\u6301\u7AD9\u7ACB\u4E0D\u52A8...
|
||||
|
||||
Unarmed.Ability.Bonus.0 = \u94C1\u8155\u6A21\u5F0F
|
||||
Unarmed.Ability.Bonus.1 = \u589E\u52A0{0}\u70B9\u4F24\u5BB3
|
||||
Unarmed.Ability.IronGrip.Attacker = \u4F60\u7684\u5BF9\u624B\u6709\u8D85\u5F3A\u63E1\u529B!
|
||||
Unarmed.Ability.IronGrip.Defender = [[GREEN]]\u4F60\u7684\u8D85\u5F3A\u63E1\u529B\u62B5\u6321\u4F4F\u4E86\u5BF9\u65B9\u7684\u7F34\u68B0\u653B\u51FB!
|
||||
Unarmed.Ability.Lower = [[GRAY]]**\u4F60\u653E\u4E0B\u4E86\u4F60\u7684\u62F3\u5934**
|
||||
Unarmed.Ability.Ready = [[GREEN]]**\u4F60\u63E1\u7D27\u4E86\u4F60\u7684\u62F3\u5934**
|
||||
Unarmed.Listener = \u683C\u6597(Unarmed):
|
||||
Unarmed.SkillName = \u683C\u6597
|
||||
Unarmed.Skills.Berserk.Off = **\u72C2\u66B4\u6280\u80FD\u5DF2\u7ED3\u675F**
|
||||
Unarmed.Skills.Berserk.On = [[GREEN]]**\u72C2\u66B4\u6FC0\u6D3B**
|
||||
Unarmed.Skills.Berserk.Other.Off = \u72C2\u66B4[[GREEN]] \u5DF2\u7ECF\u7ED3\u675F\u4E86 [[YELLOW]]{0}
|
||||
Unarmed.Skills.Berserk.Other.On = [[GREEN]]{0}[[DARK_GREEN]] \u4F7F\u7528\u4E86 [[RED]]\u72C2\u66B4!
|
||||
Unarmed.Skills.Berserk.Refresh = [[GREEN]]\u4F60\u7684 [[YELLOW]]\u72C2\u66B4 [[GREEN]]\u6280\u80FD\u5DF2\u7ECF\u53EF\u4EE5\u4F7F\u7528\u4E86!
|
||||
Unarmed.SubSkill.ArrowDeflect.Description = \u8BA9\u7BAD\u77E2\u504F\u5411
|
||||
Unarmed.SubSkill.ArrowDeflect.Name = \u7BAD\u77E2\u504F\u5411
|
||||
Unarmed.SubSkill.Berserk.Description = +50% \u4F24\u5BB3, \u80FD\u7834\u574F\u786C\u5EA6\u4F4E\u7684\u65B9\u5757
|
||||
Unarmed.SubSkill.Berserk.Name = \u72C2\u66B4 (\u4E3B\u52A8\u6280\u80FD)
|
||||
Unarmed.SubSkill.Disarm.Description = \u4F7F\u654C\u4EBA\u624B\u4E2D\u6B66\u5668\u6389\u843D
|
||||
Unarmed.SubSkill.Disarm.Name = \u7F34\u68B0 (\u4EC5\u9650\u73A9\u5BB6)
|
||||
Unarmed.SubSkill.IronArmStyle.Description = \u4F7F\u4F60\u7684\u62A4\u7532\u968F\u65F6\u95F4\u589E\u52A0\u800C\u589E\u5F3A
|
||||
Unarmed.SubSkill.IronArmStyle.Name = \u94C1\u8155\u6A21\u5F0F
|
||||
Unarmed.SubSkill.IronGrip.Description = \u9632\u6B62\u4F60\u88AB\u7F34\u68B0
|
||||
Unarmed.SubSkill.IronGrip.Name = \u8D85\u5F3A\u63E1\u529B
|
||||
|
||||
UpdateChecker.NewAvailable = \u53D1\u73B0 BukkitDev \u4E0A\u6709\u53EF\u7528\u65B0\u7248\u672C.
|
||||
UpdateChecker.Outdated = \u4F60\u6B63\u4F7F\u7528\u7740\u4E00\u4E2A\u8FC7\u65F6\u7248\u672C\u7684 mcMMO !
|
||||
|
||||
Woodcutting.Ability.0 = \u79CB\u98CE\u626B\u843D\u53F6
|
||||
Woodcutting.Ability.1 = \u626B\u9664\u6811\u53F6
|
||||
Woodcutting.Ability.Locked.0 = \u9501\u5B9A\u72B6\u6001,\u76F4\u5230 {0}+ \u6280\u80FD (\u5439\u53F6\u673A)
|
||||
Woodcutting.Listener = \u4F10\u6728(Woodcutting):
|
||||
Woodcutting.SkillName = \u4F10\u6728
|
||||
Woodcutting.Skills.TreeFeller.Off = **\u4F10\u6728\u6280\u80FD\u5DF2\u7ED3\u675F**
|
||||
Woodcutting.Skills.TreeFeller.On = [[GREEN]]**\u4F10\u6728\u6280\u80FD\u6FC0\u6D3B**
|
||||
Woodcutting.Skills.TreeFeller.Other.Off = \u4F10\u6728\u6280\u80FD[[GREEN]] \u5DF2\u7ECF\u7ED3\u675F\u4E86 [[YELLOW]]{0}
|
||||
Woodcutting.Skills.TreeFeller.Other.On = [[GREEN]]{0}[[DARK_GREEN]] \u4F7F\u7528\u4E86 [[RED]]\u4F10\u6728\u6280\u80FD!
|
||||
Woodcutting.Skills.TreeFeller.Refresh = [[GREEN]]\u4F60\u7684 [[YELLOW]]\u4F10\u6728 [[GREEN]]\u6280\u80FD\u5DF2\u7ECF\u53EF\u4EE5\u4F7F\u7528\u4E86\uFF01
|
||||
Woodcutting.Skills.TreeFeller.Splinter = \u4F60\u7684\u65A7\u5934\u53D8\u6210\u4E86\u4E00\u5806\u788E\u7247\uFF01
|
||||
Woodcutting.Skills.TreeFeller.Threshold = \u90A3\u68F5\u6811\u592A\u5927\u4E86!
|
||||
Woodcutting.SubSkill.HarvestLumber.Description = \u53CC\u500D\u6389\u843D\u7269\u54C1
|
||||
Woodcutting.SubSkill.HarvestLumber.Name = \u53CC\u500D\u6389\u843D
|
||||
Woodcutting.SubSkill.LeafBlower.Description = \u626B\u9664\u6811\u53F6
|
||||
Woodcutting.SubSkill.LeafBlower.Name = \u4E71\u780D\u65E0\u53CC
|
||||
Woodcutting.SubSkill.TreeFeller.Description = \u7206\u53D1\u5F0F\u7684\u780D\u6811
|
||||
Woodcutting.SubSkill.TreeFeller.Name = \u7CBE\u9510\u4F10\u6728\u5DE5(\u6280\u80FD)
|
||||
|
||||
XPRate.Event = [[GOLD]]mcMMO \u73B0\u5728\u6B63\u5904\u4E8E\u9AD8\u7ECF\u9A8C\u4E8B\u4EF6\u9636\u6BB5! \u7ECF\u9A8C\u83B7\u53D6\u7387\u4E3A {0}\u500D
|
||||
|
||||
mcMMO.Description = [[DARK_AQUA]]\u5173\u4E8E [[YELLOW]]mcMMO[[DARK_AQUA]]:,[[GOLD]]mcMMO \u662F\u4E00\u4E2A [[RED]]\u5F00\u6E90[[GOLD]] RPG mod \u521B\u5EFA\u4E8E2011\u5E742\u6708,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. \u76EE\u6807\u4E3A\u73A9\u5BB6\u63D0\u4F9B\u4E00\u4E2A\u9AD8\u8D28\u91CF\u7684RPG\u4F53\u9A8C.,[[DARK_AQUA]]\u63D0\u793A:,[[GOLD]] - [[GREEN]]\u4F7F\u7528 [[RED]]/mcmmo help[[GREEN]] \u67E5\u770B\u6307\u4EE4,[[GOLD]] - [[GREEN]]\u8F93\u5165 [[RED]]/\u6280\u80FD\u540D[[GREEN]] \u67E5\u770B\u8BE6\u7EC6\u7684\u6280\u80FD\u4FE1\u606F,[[DARK_AQUA]]\u5F00\u53D1\u8005:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](\u521B\u59CB\u4EBA),[[GOLD]] - [[GREEN]]GJ [[BLUE]](\u9879\u76EE\u7EC4\u957F),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](\u5F00\u53D1\u8005),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](\u5F00\u53D1\u8005),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](\u5F00\u53D1\u8005),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](\u5F00\u53D1\u8005),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](\u5F00\u53D1\u8005),[[DARK_AQUA]]\u6709\u7528\u7684\u94FE\u63A5:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] \u62A5\u544ABUG,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[YELLOW]]\u53C2\u4E0E\u8FC7\u7FFB\u8BD1\u4E0E\u6DA6\u8272\u7684\u4EBA[[DARK_AQUA]]:,[[GREEN]]hzk11o11k11o wolski Chikaze(Cirno) 664365842 zesty HDfunctions CNAmira,[[DARK_AQUA]]\u4FEE\u6B63\u8865\u6F0F\u5DE5\u4F5C\u8FD8\u5728\u7EE7\u7EED...
|
||||
mcMMO.NoInvites = \u4F60\u73B0\u5728\u6CA1\u6709\u6536\u5230\u4EFB\u4F55\u9080\u8BF7
|
||||
mcMMO.NoPermission = [[DARK_RED]]\u6743\u9650\u4E0D\u8DB3.
|
||||
mcMMO.NoSkillNote = [[DARK_GRAY]]\u5982\u679C\u4F60\u6CA1\u6709\u67D0\u4E2A\u6280\u80FD\u7684\u4F7F\u7528\u6743\u9650\u90A3\u4E48\u4ED6\u5C06\u4E0D\u4F1A\u5728\u8FD9\u91CC\u663E\u793A.
|
@ -1,726 +0,0 @@
|
||||
|
||||
Ability.Generic.Refresh = [[GREEN]]**\u6280\u80FD\u51B7\u537B\u5B8C\u7562!**
|
||||
Ability.Generic.Template = [[GOLD]]{0}: [[DARK_AQUA]]{1}
|
||||
Ability.Generic.Template.Lock = [[GRAY]]{0}
|
||||
|
||||
Acrobatics.Ability.Proc = [[GREEN]]**\u5B8C\u7F8E\u8457\u9678**
|
||||
Acrobatics.Combat.Proc = [[GREEN]]**\u8FF4\u907F**
|
||||
Acrobatics.Listener = \u96DC\u6280:
|
||||
Acrobatics.Roll.Text = **\u7FFB\u6EFE**
|
||||
Acrobatics.SkillName = \u96DC\u6280
|
||||
Acrobatics.SubSkill.Dodge.Description = \u6E1B\u5C11\u4E00\u534A\u7684\u50B7\u5BB3
|
||||
Acrobatics.SubSkill.Dodge.Name = \u8FF4\u907F
|
||||
Acrobatics.SubSkill.GracefulRoll.Description = \u5169\u500D\u7684\u7FFB\u6EFE\u6548\u679C
|
||||
Acrobatics.SubSkill.GracefulRoll.Name = \u6F02\u4EAE\u7FFB\u6EFE
|
||||
Acrobatics.SubSkill.Roll.Chance = \u7FFB\u6EFE\u6A5F\u7387: [[YELLOW]]{0}
|
||||
Acrobatics.SubSkill.Roll.Description = \u6E1B\u5C11\u6216\u53D6\u6D88\u6389\u843D\u50B7\u5BB3
|
||||
Acrobatics.SubSkill.Roll.GraceChance = \u6F02\u4EAE\u7FFB\u6EFE\u6A5F\u7387: [[YELLOW]]{0}
|
||||
Acrobatics.SubSkill.Roll.Name = \u7FFB\u6EFE
|
||||
|
||||
Archery.Listener = \u7BAD\u8853:
|
||||
Archery.SkillName = \u7BAD\u8853
|
||||
Archery.SubSkill.ArrowRetrieval.Description = \u6709\u6A5F\u7387\u5F9E\u5C4D\u9AD4\u4E0A\u53D6\u5F97\u7BAD\u77E2
|
||||
Archery.SubSkill.ArrowRetrieval.Name = \u56DE\u6536\u5F13\u7BAD
|
||||
Archery.SubSkill.Daze.Description = \u8FF7\u60D1\u6575\u4EBA\u4E26\u9020\u6210 {0}\u9EDE\u50B7\u5BB3
|
||||
Archery.SubSkill.Daze.Name = \u6688\u7729(\u9650\u5B9A\u73A9\u5BB6)
|
||||
Archery.SubSkill.SkillShot.Description = \u589E\u52A0\u5F13\u7BAD\u50B7\u5BB3
|
||||
Archery.SubSkill.SkillShot.Name = \u6280\u8853\u5C04\u64CA
|
||||
|
||||
Axes.Ability.Bonus.0 = \u65A7\u982D\u7CBE\u901A
|
||||
Axes.Ability.Bonus.1 = \u734E\u52F5 {0} \u50B7\u5BB3
|
||||
Axes.Ability.Bonus.2 = \u9632\u5177\u7834\u58DE\u8005
|
||||
Axes.Ability.Bonus.3 = \u5C0D\u6709\u88DD\u7532\u6575\u4EBA\u984D\u5916\u9020\u6210 {0} \u50B7\u5BB3
|
||||
Axes.Ability.Bonus.4 = \u5F37\u529B\u653B\u64CA
|
||||
Axes.Ability.Bonus.5 = \u5C0D\u7121\u88DD\u7532\u6575\u4EBA\u984D\u5916\u9020\u6210 {0} \u50B7\u5BB3
|
||||
Axes.Ability.Lower = [[GRAY]]**\u4F60\u653E\u4E0B\u4E86\u4F60\u7684\u65A7\u982D**
|
||||
Axes.Ability.Ready = [[GREEN]]**\u4F60\u63E1\u7DCA\u4E86\u4F60\u7684\u65A7\u982D**
|
||||
Axes.Combat.CritStruck = [[DARK_RED]]\u4F60\u6253\u51FA\u4E86\u6703\u5FC3\u4E00\u64CA!
|
||||
Axes.Combat.CriticalHit = \u6703\u5FC3\u4E00\u64CA!
|
||||
Axes.Combat.GI.Proc = [[GREEN]]**\u66B4\u529B\u6253\u64CA**
|
||||
Axes.Combat.GI.Struck = **\u88AB\u5F37\u529B\u653B\u64CA\u64CA\u4E2D**
|
||||
Axes.Combat.SS.Struck = [[DARK_RED]]\u88AB\u5288\u9871\u65AC\u64CA\u4E2D!
|
||||
Axes.Listener = \u65A7\u6280:
|
||||
Axes.SkillName = \u65A7\u6280
|
||||
Axes.Skills.SS.Off = **\u5288\u9871\u65AC\u5DF2\u7D50\u675F**
|
||||
Axes.Skills.SS.On = [[GREEN]]**\u5288\u9871\u65AC\u5DF2\u4F7F\u7528**
|
||||
Axes.Skills.SS.Other.Off = \u5288\u9871\u65AC[[GREEN]] \u5DF2\u7D93\u7ED3\u675F\u4E86 [[YELLOW]]{0}
|
||||
Axes.Skills.SS.Other.On = [[GREEN]]{0}[[DARK_GREEN]]\u4F7F\u7528\u4E86 [[RED]]\u5288\u9871\u65AC!
|
||||
Axes.Skills.SS.Refresh = [[GREEN]]\u4F60\u7684 [[YELLOW]]\u5288\u9871\u65AC [[GREEN]]\u80FD\u529B\u5DF2\u53EF\u4F7F\u7528\uFF01
|
||||
Axes.SubSkill.ArmorImpact.Description = \u7528\u8DB3\u5920\u7684\u529B\u91CF\u4F86\u7A81\u7834\u88DD\u7532
|
||||
Axes.SubSkill.ArmorImpact.Name = \u9632\u5177\u7834\u58DE\u8005
|
||||
Axes.SubSkill.AxeMastery.Description = \u589E\u52A0\u984D\u5916\u50B7\u5BB3
|
||||
Axes.SubSkill.AxeMastery.Name = \u65A7\u982D\u7CBE\u901A
|
||||
Axes.SubSkill.CriticalStrikes.Description = \u96D9\u500D\u50B7\u5BB3
|
||||
Axes.SubSkill.CriticalStrikes.Name = \u6703\u5FC3\u4E00\u64CA
|
||||
Axes.SubSkill.GreaterImpact.Description = \u5C0D\u7121\u88DD\u7532\u6575\u4EBA\u9020\u6210\u66F4\u591A\u50B7\u5BB3
|
||||
Axes.SubSkill.GreaterImpact.Name = \u5F37\u529B\u653B\u64CA
|
||||
Axes.SubSkill.SkullSplitter.Description = \u9020\u6210\u7BC4\u570D\u50B7\u5BB3
|
||||
Axes.SubSkill.SkullSplitter.Name = \u5288\u9871\u65AC (\u4E3B\u52D5\u6280\u80FD)
|
||||
|
||||
Combat.ArrowDeflect = [[WHITE]]**\u64CA\u843D\u5F13\u7BAD**
|
||||
Combat.BeastLore = [[GREEN]]**\u99B4\u7378\u4E4B\u80FD**
|
||||
Combat.BeastLoreHealth = [[DARK_AQUA]]\u751F\u547D\u503C ([[GREEN]]{0}[[DARK_AQUA]]/{1})
|
||||
Combat.BeastLoreOwner = [[DARK_AQUA]]\u64C1\u6709\u8005 ([[RED]]{0}[[DARK_AQUA]])
|
||||
Combat.Gore = [[GREEN]]**\u6D41\u8840**
|
||||
Combat.StruckByGore = **\u4F60\u958B\u59CB\u6D41\u8840\u4E86**
|
||||
Combat.TargetDazed = \u76EE\u6A19\u5DF2\u88AB [[DARK_RED]] \u64CA\u6688
|
||||
Combat.TouchedFuzzy = [[DARK_RED]]\u982D\u6688\u76EE\u7729...
|
||||
|
||||
Commands.Ability.Off = \u6280\u80FD\u4F7F\u7528 [[RED]]\u95DC\u9589
|
||||
Commands.Ability.On = \u6280\u80FD\u4F7F\u7528 [[GREEN]]\u555F\u52D5
|
||||
Commands.Ability.Toggle = \u6280\u80FD\u4F7F\u7528\u5DF2\u88AB\u5207\u63DB\u70BA [[YELLOW]]{0}
|
||||
Commands.AdminChat.Off = \u7BA1\u7406\u54E1\u804A\u5929\u6A21\u5F0F [[RED]]\u95DC\u9589
|
||||
Commands.AdminChat.On = \u7BA1\u7406\u54E1\u804A\u5929\u6A21\u5F0F [[GREEN]]\u958B\u555F
|
||||
Commands.AdminToggle = - \u5207\u63DB\u7BA1\u7406\u54E1\u804A\u5929\u6A21\u5F0F
|
||||
Commands.Chat.Console = *\u63A7\u5236\u53F0*
|
||||
Commands.Cooldowns.Header = [[GOLD]]--= [[GREEN]]mcMMO \u80FD\u529B\u51B7\u537B\u6642\u9593[[GOLD]] =--
|
||||
Commands.Cooldowns.Row.N = \\ [[RED]]{0}[[WHITE]] - [[GOLD]]\u5C1A\u9918 {1} \u79D2
|
||||
Commands.Cooldowns.Row.Y = \\ [[AQUA]]{0}[[WHITE]] - [[DARK_GREEN]] \u5DF2\u53EF\u4F7F\u7528!
|
||||
Commands.Database.Cooldown = \u518D\u6B21\u4F7F\u7528\u6B64\u547D\u4EE4\u4E4B\u524D,\u4F60\u5FC5\u9808\u7B49\u4E0A1\u79D2.
|
||||
Commands.Description.Skill = \u986F\u793A\u8A73\u7D30\u7684{0}mcMMO\u6280\u80FD\u8CC7\u8A0A
|
||||
Commands.Description.addlevels = \u7D66\u4E88\u73A9\u5BB6McMMO\u7B49\u7D1A
|
||||
Commands.Description.addxp = \u7D66\u4E88\u73A9\u5BB6mcMMO\u7D93\u9A57\u503C
|
||||
Commands.Description.adminchat = \u5207\u63DBmcMMO\u7BA1\u7406\u54E1\u804A\u5929\u958B/\u95DC\u6216\u767C\u9001\u7D66\u7BA1\u7406\u54E1\u7684\u804A\u5929\u6D88\u606F
|
||||
Commands.Description.hardcore = \u8ABF\u6574mcMMO\u786C\u6D3E\u6BD4\u4F8B\u6216\u5207\u63DB\u786C\u6D3E\u6A21\u5F0F (\u958B/\u95DC)
|
||||
Commands.Description.inspect = \u89C0\u770B\u5176\u5B83\u4F7F\u7528\u8005\u7684\u8A73\u7D30mcMMO\u8CC7\u8A0A
|
||||
Commands.Description.mcability = \u4F7F\u7528\u53F3\u9375\u767C\u52D5mcMMO\u6280\u80FD(\u958B/\u95DC)
|
||||
Commands.Description.mcconvert = \u8F49\u63DB\u8CC7\u6599\u5EAB\u7684\u7A2E\u985E\u6216\u7D93\u9A57\u503C\u516C\u5F0F\u7684\u7A2E\u985E
|
||||
Commands.Description.mccooldown = \u67E5\u770B\u6240\u6709 mcMMO \u80FD\u529B\u7684\u51B7\u537B\u6642\u9593
|
||||
Commands.Description.mcgod = \u5207\u63DBmcMMo\u795E\u4E4B\u6A21\u5F0F(\u958B/\u95DC)
|
||||
Commands.Description.mchud = \u66F4\u63DB\u4F60\u7684McMMO HUD\u98A8\u683C
|
||||
Commands.Description.mcmmo = \u986F\u793AmcMMO\u7684\u7C21\u8981\u8AAA\u660E
|
||||
Commands.Description.mcnotify = \u5207\u63DBmcMMO\u7684\u804A\u5929\u986F\u793A\u901A\u77E5 (\u958B/\u95DC)
|
||||
Commands.Description.mcpurge = \u6E05\u9664mcMMO\u6280\u80FD\u7B49\u7D1A\u70BA0\u6216\u8D85\u904E{0}\u500B\u6708\u672A\u767B\u5165\u7684\u7528\u6236\u8CC7\u6599.
|
||||
Commands.Description.mcrank = \u986F\u793A\u6240\u6709mcMMO\u7684\u6392\u540D
|
||||
Commands.Description.mcrefresh = \u66F4\u65B0\u6240\u6709McMMO\u6280\u80FD\u51B7\u537B\u6642\u9593
|
||||
Commands.Description.mcremove = \u5F9EmcMMO\u8CC7\u6599\u5EAB\u4E2D\u522A\u9664\u4F7F\u7528\u8005
|
||||
Commands.Description.mcscoreboard = \u7BA1\u7406\u4F60\u7684 mcMMO \u5F97\u5206\u699C
|
||||
Commands.Description.mcstats = \u986F\u793A\u4F60\u7684MMO\u7B49\u7D1A\u8207\u7D93\u9A57
|
||||
Commands.Description.mctop = \u986F\u793AmcMMO\u6392\u884C\u699C
|
||||
Commands.Description.mmoedit = \u4FEE\u6539\u73A9\u5BB6McMMO\u7B49\u7D1A
|
||||
Commands.Description.mmoshowdb = \u986F\u793A\u76EE\u524D\u7684\u8CC7\u6599\u5EAB\u985E\u5225 (\u70BA\u4E86\u4E4B\u5F8C\u5728 /mmoupdate \u4E2D\u4F7F\u7528)
|
||||
Commands.Description.mmoupdate = \u5F9E\u820A\u7684 mcMMO \u8CC7\u6599\u5EAB\u9077\u79FB\u5230\u76EE\u524D\u4F7F\u7528\u7684\u8CC7\u6599\u5EAB
|
||||
Commands.Description.party = \u63A7\u5236\u5404\u7A2EmcMMO\u968A\u4F0D\u8A2D\u7F6E
|
||||
Commands.Description.partychat = \u5207\u63DBmcMMO\u968A\u4F0D\u804A\u5929(\u958B/\u95DC)\u6216\u767C\u9001\u968A\u4F0D\u804A\u5929\u8A0A\u606F
|
||||
Commands.Description.ptp = \u50B3\u9001\u5230\u4E00\u500BmcMMO\u968A\u4F0D\u6210\u54E1\u65C1
|
||||
Commands.Description.skillreset = \u91CD\u7F6E\u73A9\u5BB6McMMO\u7B49\u7D1A
|
||||
Commands.Description.vampirism = \u8ABF\u6574mcMMO\u5438\u8840\u6BD4\u4F8B\u6216\u5207\u63DB\u5438\u8840\u6A21\u5F0F (\u958B/\u95DC)
|
||||
Commands.Description.xplock = \u9396\u4F4F\u4F60\u4E00\u500B\u7279\u5B9AmcMMO\u6280\u80FD\u7684\u7D93\u9A57\u6B04
|
||||
Commands.Description.xprate = \u8ABF\u6574mcMMO\u7D93\u9A57\u503C\u6BD4\u4F8B\u6216\u8209\u8FA6mcMMO\u7D93\u9A57\u503C\u52A0\u500D\u6D3B\u52D5
|
||||
Commands.Disabled = \u9019\u500B\u6307\u4EE4\u88AB\u7981\u7528\u4E86.
|
||||
Commands.DoesNotExist = \u6B64\u73A9\u5BB6\u4E0D\u5B58\u5728\uFF01
|
||||
Commands.GodMode.Disabled = mcMMO \u795E\u4E4B\u6A21\u5F0F\u53D6\u6D88
|
||||
Commands.GodMode.Enabled = mcMMO \u795E\u4E4B\u6A21\u5F0F\u958B\u555F
|
||||
Commands.GodMode.Forbidden = [mcMMO] \u795E\u4E4B\u6A21\u5F0F\u4E0D\u5141\u8A31\u5728\u9019\u4E16\u754C\u958B\u555F (\u8ACB\u89C0\u770B\u6B0A\u9650\u8A2D\u5B9A)
|
||||
Commands.GodMode.Toggle = \u795E\u4E4B\u6A21\u5F0F\u5DF2\u88AB\u5207\u63DB\u70BA [[YELLOW]]{0}
|
||||
Commands.Healthbars.Changed.BAR = [mcMMO] \u4F60\u7684\u8840\u689D\u986F\u793A\u6A21\u5F0F\u5DF2\u66F4\u6539\u70BA [[YELLOW]]\u65B9\u584A[[WHITE]].
|
||||
Commands.Healthbars.Changed.DISABLED = [mcMMO] \u4F60\u7684\u602A\u7269\u8840\u689D\u5DF2 [[GRAY]]\u505C\u7528[[WHITE]].
|
||||
Commands.Healthbars.Changed.HEARTS = [mcMMO] \u4F60\u7684\u8840\u689D\u986F\u793A\u6A21\u5F0F\u5DF2\u66F4\u6539\u70BA [[RED]]\u611B\u5FC3[[WHITE]].
|
||||
Commands.Healthbars.Invalid = \u4E0D\u6B63\u78BA\u7684\u8840\u689D\u985E\u578B!
|
||||
Commands.Inspect = <player> [[RED]]-\u67E5\u770B\u73A9\u5BB6\u8A73\u7D30\u8A0A\u606F
|
||||
Commands.Invite.Success = [[GREEN]]\u9080\u8ACB\u8A0A\u606F\u767C\u9001\u6210\u529F
|
||||
Commands.Leaderboards = <skill> <page> [[RED]]- \u6392\u884C\u699C
|
||||
Commands.ModDescription = - \u8ACB\u95B1\u8B80\u63D2\u4EF6\u63CF\u8FF0
|
||||
Commands.NoConsole = \u9019\u500B\u6307\u4EE4\u4E0D\u53EF\u4F7F\u7528
|
||||
Commands.Notifications.Off = \u5207\u63DB\u80FD\u529B\u901A\u77E5\u70BA [[RED]]\u95DC\u9589
|
||||
Commands.Notifications.On = \u5207\u63DB\u80FD\u529B\u901A\u77E5\u70BA [[GREEN]]\u958B\u555F
|
||||
Commands.Offline = [RED]]\u9019\u500B\u6307\u4EE4\u4E26\u4E0D\u9069\u7528\u65BC\u96E2\u7DDA\u73A9\u5BB6.
|
||||
Commands.Other = [[GREEN]]--\u5176\u4ED6\u6307\u4EE4--
|
||||
Commands.Party.Accept = - \u63A5\u53D7\u968A\u4F0D\u9080\u8ACB
|
||||
Commands.Party.AlreadyExists = [[DARK_RED]]\u5C0D\u4F0D{0} \u5DF2\u5B58\u5728!
|
||||
Commands.Party.Chat.Off = \u968A\u4F0D\u804A\u5929\u6A21\u5F0F[[RED]]\u53D6\u6D88
|
||||
Commands.Party.Chat.On = \u968A\u4F0D\u804A\u5929\u6A21\u5F0F [[GREEN]]\u958B\u555F
|
||||
Commands.Party.Commands = [[GREEN]]--\u7D44\u968A\u6307\u4EE4--
|
||||
Commands.Party.Create = [[GRAY]]\u5275\u5EFA\u7684\u968A\u4F0D\u540D\u7A31: {0}
|
||||
Commands.Party.ExpShare = [[GRAY]]\u7D93\u9A57\u503C [[DARK_AQUA]]({0})
|
||||
Commands.Party.Header = -----[][[GREEN]]\u968A\u4F0D[[RED]][]-----
|
||||
Commands.Party.Invite = - \u5DF2\u767C\u9001\u968A\u4F0D\u9080\u8ACB
|
||||
Commands.Party.Invite.0 = \u6CE8\u610F: [[GREEN]]\u4F60\u6536\u5230\u4E86\u4F86\u81EA {1} \u7684\u968A\u4F0D\u9080\u8ACB {0}
|
||||
Commands.Party.Invite.1 = \u8F38\u5165 [[GREEN]]/party accept[[YELLOW]] \u4F86\u63A5\u53D7\u9080\u8ACB
|
||||
Commands.Party.Invite.Accepted = [[GREEN]]\u63A5\u53D7\u9080\u8ACB\uFF0C\u4F60\u52A0\u5165\u4E86\u968A\u4F0D {0}
|
||||
Commands.Party.ItemShare = [[GRAY]]\u7269\u54C1 [[DARK_AQUA]]({0})
|
||||
Commands.Party.ItemShareCategories = [[DARK_GRAY]]\u5171\u4EAB\u7269\u54C1: [[GRAY]][[ITALIC]]{0}
|
||||
Commands.Party.Join = [[GRAY]]\u52A0\u5165\u7684\u968A\u4F0D: {0}
|
||||
Commands.Party.Kick = \u4F60\u5DF2\u88AB {0} \u8E22\u51FA\u968A\u4F0D!
|
||||
Commands.Party.Leave = \u4F60\u96E2\u958B\u4E86\u9019\u652F\u968A\u4F0D
|
||||
Commands.Party.Members.Header = [RED]] ----- [] [GREEN]\u6210\u54E1[RED] [] -----
|
||||
Commands.Party.MembersNear = [[DARK_GRAY]]\u63A5\u8FD1\u4F60 [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1}
|
||||
Commands.Party.None = \u4F60\u4E0D\u5728\u968A\u4F0D\u4E2D.
|
||||
Commands.Party.Quit = - \u96E2\u958B\u4F60\u73FE\u5728\u7684\u968A\u4F0D
|
||||
Commands.Party.Rename = [[GRAY]]\u968A\u4F0D\u540D\u7A31\u5DF2\u66F4\u6539\u70BA: [[WHITE]]{0}
|
||||
Commands.Party.SetSharing = [[GRAY]]\u968A\u4F0D {0} \u5206\u4EAB\u8A2D\u5B9A\u70BA: [[DARK_AQUA]]{1}
|
||||
Commands.Party.ShareMode = [[DARK_GRAY]]\u5206\u4EAB\u6A21\u5F0F:
|
||||
Commands.Party.Status = [[DARK_GRAY]]\u540D\u5B57: [[WHITE]]{0} {1}
|
||||
Commands.Party.Teleport = <player> [[RED]]- \u50B3\u9001\u5230\u968A\u4F0D\u6210\u54E1\u65C1
|
||||
Commands.Party.Toggle = - \u5207\u63DB\u968A\u4F0D\u804A\u5929
|
||||
Commands.Party.ToggleShareCategory = [[GRAY]]\u968A\u4F0D\u5171\u4EAB\u7684\u7269\u54C1[[GOLD]]{0} [[GRAY]] \u5DF2\u7D93 [[DARK_AQUA]]{1}
|
||||
Commands.PowerLevel = [[DARK_RED]]\u6230\u9B25\u529B: [[GREEN]]{0}
|
||||
Commands.PowerLevel.Capped = [[DARK_RED]]\u6230\u9B25\u529B: [[GREEN]]{0} [[DARK_RED]]\u6700\u9AD8\u7B49\u7D1A: [[YELLOW]]{1}
|
||||
Commands.PowerLevel.Leaderboard = --mcMMO[[BLUE]] \u6230\u9B25\u529B [[YELLOW]]\u6392\u884C\u699C--
|
||||
Commands.Reset = \u8A2D\u5B9A\u6280\u80FD\u7B49\u7D1A\u70BA0
|
||||
Commands.Reset.All = [[GREEN]]\u4F60\u5168\u90E8\u7684\u6280\u80FD\u7B49\u7D1A\u4EE5\u91CD\u7F6E\u6210\u529F.
|
||||
Commands.Reset.Single = [[GREEN]]\u4F60\u7684 {0} \u6280\u80FD\u7B49\u7D1A\u4EE5\u91CD\u7F6E\u6210\u529F.
|
||||
Commands.Scoreboard.Clear = [[DARK_AQUA]]\u5DF2\u6E05\u9664 mcMMO \u5F97\u5206\u699C.
|
||||
Commands.Scoreboard.Help.0 = [[GOLD]] == [[RED]]/mcscoreboard [[GREEN]]\u8AAA\u660E [[GOLD]]==
|
||||
Commands.Scoreboard.Help.1 = [[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - \u6E05\u9664 McMMO \u5F97\u5206\u699C
|
||||
Commands.Scoreboard.Help.2 = [[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - \u6301\u7E8C\u986F\u793A mcMMO \u5F97\u5206\u699C
|
||||
Commands.Scoreboard.Help.3 = [[DARK_AQUA]]/mcscoreboard[[AQUA]] \u6642\u9593 [n] [[WHITE]] - \u5728 [[LIGHT_PURPLE]]n[[WHITE]] \u79D2\u4E4B\u5F8C\u6E05\u9664 McMMO \u5F97\u5206\u699C
|
||||
Commands.Scoreboard.Keep = [[DARK_AQUA]]mcMMO \u5F97\u5206\u699C\u6703\u6301\u7E8C\u986F\u793A\u76F4\u5230\u4F60\u8F38\u5165 [[GREEN]]/mcscoreboard clear[[DARK_AQUA]].
|
||||
Commands.Scoreboard.NoBoard = mcMMO \u5F97\u5206\u699C\u4E26\u672A\u555F\u7528.
|
||||
Commands.Scoreboard.Timer = [[DARK_AQUA]]mcMMO \u5F97\u5206\u699C\u5C07\u5728 [[GOLD]]{0}[[DARK_AQUA]] \u79D2\u540E\u6E05\u9664.
|
||||
Commands.Scoreboard.Tip.Clear = [[GOLD]]\u5C0F\u6280\u5DE7: \u8F38\u5165 [[RED]]/mcscoreboard clear[[GOLD]] \u4F86\u6E05\u9664\u5F97\u5206\u699C.
|
||||
Commands.Scoreboard.Tip.Keep = [[GOLD]]\u5C0F\u6280\u5DE7: \u7576\u5F97\u5206\u699C\u51FA\u73FE\u6642\u8F38\u5165 [[RED]]/mcscoreboard keep[[GOLD]] \u4F86\u907F\u514D\u5B83\u6D88\u5931.
|
||||
Commands.Skill.Invalid = \u9019\u4E0D\u662F\u4E00\u500B\u6709\u6548\u7684\u6280\u80FD\u540D\u5B57!
|
||||
Commands.Skill.Leaderboard = --mcMMO [[BLUE]]{0}[[YELLOW]] \u6392\u884C\u699C--
|
||||
Commands.SkillInfo = - \u67E5\u770B\u6280\u80FD\u7684\u8A73\u7D30\u8CC7\u8A0A
|
||||
Commands.Stats = - \u67E5\u770B\u4F60\u7684mcMMO\u7D71\u8A08\u8A0A\u606F
|
||||
Commands.ToggleAbility = - \u7528\u6ED1\u9F20\u53F3\u9375\u5207\u63DB\u6280\u80FD\u4F7F\u7528\u6A21\u5F0F
|
||||
Commands.Usage.0 = \u6B63\u78BA\u7528\u6CD5\u70BA/{0}
|
||||
Commands.Usage.1 = \u8ACB\u8F38\u5165 /{0} {1}
|
||||
Commands.Usage.2 = \u8ACB\u8F38\u5165 /{0} {1} {2}
|
||||
Commands.Usage.3 = \u8ACB\u8F38\u5165 /{0} {1} {2} {3}
|
||||
Commands.Usage.FullClassName = \u985E\u5225\u540D\u7A31
|
||||
Commands.Usage.Level = \u7B49\u7D1A
|
||||
Commands.Usage.Message = \u8A0A\u606F
|
||||
Commands.Usage.Page = \u9801\u6578
|
||||
Commands.Usage.PartyName = \u540D\u7A31
|
||||
Commands.Usage.Password = \u5BC6\u78BC
|
||||
Commands.Usage.Player = \u73A9\u5BB6
|
||||
Commands.Usage.Rate = \u6A5F\u7387
|
||||
Commands.Usage.Skill = \u6280\u80FD
|
||||
Commands.Usage.XP = \u7D93\u9A57\u503C
|
||||
Commands.XPGain = [[DARK_GRAY]]\u7372\u5F97\u7D93\u9A57\u503C:[[WHITE]]{0}
|
||||
Commands.XPGain.Acrobatics = \u6389\u843D
|
||||
Commands.XPGain.Archery = \u653B\u64CA\u602A\u7269
|
||||
Commands.XPGain.Axes = \u653B\u64CA\u602A\u7269
|
||||
Commands.XPGain.Child = \u5F9E\u524D\u7F6E\u6280\u80FD\u7372\u53D6\u7B49\u7D1A
|
||||
Commands.XPGain.Excavation = \u6316\u5230\u5BF6\u7269
|
||||
Commands.XPGain.Fishing = \u91E3\u9B5A!(\u53BB\u60F3\u60F3\u5427!)
|
||||
Commands.XPGain.Herbalism = \u6536\u7A6B\u8FB2\u4F5C\u7269
|
||||
Commands.XPGain.Mining = \u6316\u6398\u77F3\u982D\u548C\u7926\u7269
|
||||
Commands.XPGain.Repair = \u4FEE\u7406
|
||||
Commands.XPGain.Swords = \u653B\u64CA\u602A\u7269
|
||||
Commands.XPGain.Taming = \u99B4\u7378, \u6216\u548C\u4F60\u7684\u72FC\u4E00\u8D77\u6230\u9B25
|
||||
Commands.XPGain.Unarmed = \u653B\u64CA\u602A\u7269
|
||||
Commands.XPGain.Woodcutting = \u780D\u6A39
|
||||
Commands.addlevels.AwardAll.1 = [[GREEN]]\u5728\u5168\u90E8\u7684\u6280\u80FD\u88E1\u4F60\u9084\u5DEE {0} \u7B49\u7D1A!
|
||||
Commands.addlevels.AwardAll.2 = \u6240\u6709\u6280\u80FD\u7B49\u7D1A\u5DF2\u88AB\u8A2D\u5B9A\u70BA {0}.
|
||||
Commands.addlevels.AwardSkill.1 = [[GREEN]]{1}\u6280\u80FD\u5DF2\u589E\u52A0{0}\u7B49!
|
||||
Commands.addlevels.AwardSkill.2 = {0} \u56E0\u70BA {1} \u800C\u4FEE\u6539.
|
||||
Commands.addxp.AwardAll = [[GREEN]]\u5728\u5168\u90E8\u7684\u6280\u80FD\u88E1\u4F60\u9084\u5DEE {0} \u7D93\u9A57\u503C!
|
||||
Commands.addxp.AwardSkill = [[GREEN]]\u4F60\u5728 {1} \u4E2D\u88AB\u734E\u52F5\u4E86 {0} \u7D93\u9A57\u503C!
|
||||
Commands.mcc.Header = ---[][[YELLOW]]mcMMO \u6307\u4EE4[[RED]][]---
|
||||
Commands.mcconvert.Database.Finish = [[GRAY]]\u8CC7\u6599\u5EAB\u9077\u79FB\u5B8C\u6210; {1}\u8CC7\u6599\u5EAB\u73FE\u5728\u64C1\u6709{0}\u8CC7\u6599\u5EAB\u7684\u6240\u6709\u8CC7\u6599.
|
||||
Commands.mcconvert.Database.InvalidType = {0}\u4E0D\u662F\u4E00\u500B\u6B63\u78BA\u7684\u8CC7\u6599\u5EAB\u7A2E\u985E.
|
||||
Commands.mcconvert.Database.Same = \u4F60\u6B63\u5728\u4F7F\u7528{0}\u8CC7\u6599\u5EAB!
|
||||
Commands.mcconvert.Database.Start = [[GRAY]]\u958B\u59CB\u5F9E{0}\u8F49\u63DB\u81F3{1}...
|
||||
Commands.mcconvert.Experience.Finish = [[GRAY]]\u516C\u5F0F\u8F49\u63DB\u5B8C\u6210; \u73FE\u5728\u958B\u59CB\u4F7F\u7528{0} XP\u66F2\u7DDA.
|
||||
Commands.mcconvert.Experience.Invalid = \u4E0D\u660E\u7684\u516C\u5F0F\u7A2E\u985E! \u6B63\u78BA\u7684\u7A2E\u985E\u70BA: [[GREEN]]LINEAR [[RED]]\u548C [[GREEN]]EXPONENTIAL.
|
||||
Commands.mcconvert.Experience.Same = \u6B63\u5728\u4F7F\u7528{0}\u516C\u5F0F
|
||||
Commands.mcconvert.Experience.Start = [[GRAY]]\u958B\u59CB\u5F9E{0}\u8F49\u63DB\u5230{1}\u66F2\u7DDA
|
||||
Commands.mcgod = - \u5207\u63DB\u70BA\u795E\u4E4B\u6A21\u5F0F
|
||||
Commands.mchud.Invalid = \u90A3\u4E0D\u662F\u4E00\u500B\u53EF\u7528\u7684HUD\u985E\u578B.
|
||||
Commands.mcpurge.Success = [[GREEN]]\u6578\u64DA\u5DF2\u91CD\u7F6E!
|
||||
Commands.mcrank.Heading = [[GOLD]]-=\u500B\u4EBA\u6392\u884C=-
|
||||
Commands.mcrank.Overall = \u6574\u9AD4[[GREEN]] - [[GOLD]]\u6392\u884C [[WHITE]]#[[GREEN]]{0}
|
||||
Commands.mcrank.Player = \u76EE\u6A19: [[WHITE]]{0}
|
||||
Commands.mcrank.Skill = {0}[[GREEN]] - [[GOLD]]\u6392\u540D [[WHITE]]#[[GREEN]]{1}
|
||||
Commands.mcrank.Unranked = [[WHITE]]\u6392\u884C\u699C\u5916
|
||||
Commands.mcrefresh.Success = {0} \u79D2\u5F8C\u51B7\u537B\u6642\u9593\u5B8C\u7562.
|
||||
Commands.mcremove.Success = [[GREEN]]{0} \u5DF2\u6210\u529F\u5F9E\u6578\u64DA\u88E1\u79FB\u9664!
|
||||
Commands.mctop.Tip = [[GOLD]]\u5C0F\u6487\u6B65: \u6253 [[RED]]/mcrank[[GOLD]] \u53EF\u4EE5\u89C0\u770B\u4F60\u7684\u6392\u540D!
|
||||
Commands.mmoedit = [player] <skill> <newvalue> [[RED]] - \u7DE8\u8F2F\u76EE\u6A19
|
||||
Commands.mmoedit.AllSkills.1 = [\u7DA0\u8272]\u60A8\u6240\u6709\u7684\u6280\u80FD\u7B49\u7D1A\u88AB\u8A2D\u5B9A\u70BA{0}\uFF01
|
||||
Commands.mmoedit.Modified.1 = [[GREEN]]\u4F60\u7684 {0} \u7B49\u7D1A\u88AB\u8A2D\u5B9A\u70BA {1}!
|
||||
Commands.mmoedit.Modified.2 = {0} \u56E0\u70BA {1} \u800C\u4FEE\u6539.
|
||||
Commands.mmoshowdb = \u76EE\u524D\u4F7F\u7528\u7684\u8CC7\u6599\u5EAB\u662F [[GREEN]]{0}
|
||||
Commands.ptp.AcceptAny.Disabled = \u968A\u4F0D\u50B3\u9001\u8ACB\u6C42\u78BA\u8A8D[[RED]]\u7981\u7528
|
||||
Commands.ptp.AcceptAny.Enabled = \u968A\u4F0D\u50B3\u9001\u8ACB\u6C42\u78BA\u8A8D [[GREEN]]\u555F\u7528
|
||||
Commands.ptp.Disabled = \u968A\u4F0D\u50B3\u9001 [[RED]]\u4E0D\u5141\u8A31
|
||||
Commands.ptp.Enabled = \u968A\u4F0D\u50B3\u9001 [[GREEN]]\u5141\u8A31
|
||||
Commands.ptp.NoRequests = \u4F60\u73FE\u5728\u4E0D\u53EF\u4EE5\u50B3\u9001
|
||||
Commands.ptp.NoWorldPermissions = [mcMMO]\u60A8\u6C92\u6709\u6B0A\u9650\u50B3\u9001\u5230\u4E16\u754C{0}.
|
||||
Commands.ptp.Request1 = {0} [[GREEN]]\u5DF2\u50B3\u9001\u81F3\u4F60\u65C1\u908A.
|
||||
Commands.ptp.Request2 = [[GREEN]]\u4F60\u50B3\u9001\u7684\u8A71\u8ACB\u8F38\u5165[[YELLOW]]/ptp accept. [[GREEN]]\u5728[[RED]]{0} [[GREEN]]\u79D2\u5167\u5FC5\u9808\u5B8C\u6210
|
||||
Commands.ptp.RequestExpired = \u968A\u4F0D\u50B3\u9001\u5DF2\u6210\u529F!
|
||||
Commands.xplock.locked = [[GOLD]]\u4F60\u7684\u7D93\u9A57\u503C\u9396\u5B9A\u5728 {0}!
|
||||
Commands.xplock.unlocked = [[GOLD]]\u4F60\u7684\u7D93\u9A57\u503C\u73FE\u5728 [[GREEN]]\u89E3\u9664\u9396\u5B9A\u4E86[[GOLD]]!
|
||||
Commands.xprate.modified = \u7D93\u9A57\u503C\u500D\u6578\u5DF2\u88AB\u8A2D\u5B9A\u70BA {0}
|
||||
Commands.xprate.over = mcMMO \u7D93\u9A57\u52A0\u500D\u7ED3\u675F!!
|
||||
Commands.xprate.proper.0 = \u60F3\u4FEE\u6539\u7D93\u9A57\u503C\u7372\u5F97\u7387\u8ACB\u8F38\u5165 /xprate <integer> <true/false>
|
||||
Commands.xprate.proper.1 = \u60F3\u628A\u7D93\u9A57\u503C\u7372\u5F97\u7387\u8ABF\u70BA\u9810\u8A2D\u503C\u8ACB\u8F38\u5165 /xprate reset
|
||||
Commands.xprate.proper.2 = \u8ACB\u8F38\u5165 true \u6216 false \u4F86\u8868\u793A\u9019\u662F\u4E00\u500B\u7D93\u9A57\u4E8B\u4EF6
|
||||
Commands.xprate.started.0 = [[GOLD]] mcMMO \u7D93\u9A57\u52A0\u500D\u6642\u6BB5\u958B\u59CB!
|
||||
Commands.xprate.started.1 = [[GOLD]]mcMMO \u7D93\u9A57\u503C\u73FE\u5728\u52A0\u500D {0}x!
|
||||
|
||||
Effects.Effects = \u6548\u679C
|
||||
Effects.Parent = [[GOLD]]{0} -
|
||||
Effects.Template = [[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||
|
||||
Excavation.Ability.Lower = [[GRAY]]**\u4F60\u653E\u4E0B\u4E86\u4F60\u7684\u93DF\u5B50**
|
||||
Excavation.Ability.Ready = [[GREEN]]**\u4F60\u63E1\u7DCA\u4E86\u4F60\u7684\u93DF\u5B50**
|
||||
Excavation.Listener = \u6316\u6398:
|
||||
Excavation.SkillName = \u6316\u6398
|
||||
Excavation.Skills.GigaDrillBreaker.Off = **\u66B4\u8D70\u947D\u982D\u5DF2\u7ED3\u675F**
|
||||
Excavation.Skills.GigaDrillBreaker.On = [[GREEN]]**\u66B4\u8D70\u947D\u982D\u6280\u80FD\u4F7F\u7528**
|
||||
Excavation.Skills.GigaDrillBreaker.Other.Off = \u66B4\u8D70\u947D\u982D[[GREEN]] \u5DF2\u7D93\u7ED3\u675F\u4E86 [[YELLOW]]{0}
|
||||
Excavation.Skills.GigaDrillBreaker.Other.On = [[GREEN]]{0}[[DARK_GREEN]] \u4F7F\u7528\u4E86 [[RED]]\u66B4\u8D70\u947D\u982D!
|
||||
Excavation.Skills.GigaDrillBreaker.Refresh = [[GREEN]]\u4F60\u7684 [[YELLOW]]\u66B4\u8D70\u947D\u982D [[GREEN]]\u6280\u80FD\u5DF2\u7D93\u53EF\u4EE5\u4F7F\u7528\u4E86!
|
||||
Excavation.SubSkill.GigaDrillBreaker.Description = 3x \u6389\u843D\u7387, 3x \u7D93\u9A57\u503C, +\u901F\u5EA6
|
||||
Excavation.SubSkill.GigaDrillBreaker.Name = \u66B4\u8D70\u947D\u982D (\u4E3B\u52D5\u6280\u80FD)
|
||||
|
||||
Fishing.Ability.Info = \u9B54\u6CD5\u7375\u4EBA: [[GRAY]] ** \u96A8\u8457\u5BF6\u85CF\u7375\u4EBA\u7B49\u7D1A\u63D0\u9AD8 **
|
||||
Fishing.Ability.Locked.0 = \u9396\u5B9A\u76F4\u5230\u6280\u80FD {0}+ \uFF08\u6416\u6643\uFF09
|
||||
Fishing.Ability.Locked.1 = \u9396\u5B9A\u76F4\u5230\u6280\u80FD {0}+ (\u51B0\u91E3)
|
||||
Fishing.Ability.Locked.2 = \u9396\u5B9A\u76F4\u5230\u6280\u80FD {0}+ (\u5782\u91E3\u5927\u5E2B)
|
||||
Fishing.Ability.TH.Boom = [[GRAY]]\u6536\u7A6B\u6642\u9593!!!
|
||||
Fishing.Ability.TH.MagicFound = [[GRAY]]\u4F60\u611F\u53D7\u5230\u9B54\u529B\u7684\u6CE2\u52D5...
|
||||
Fishing.Ability.TH.Poison = [[GRAY]]\u4EC0\u9EBC\u6771\u897F,\u805E\u8D77\u4F86\u597D\u81ED\u554A...
|
||||
Fishing.Chance.Raining = [[BLUE]] \u5927\u91CF\u734E\u52F5
|
||||
Fishing.Listener = \u91E3\u9B5A:
|
||||
Fishing.SkillName = \u91E3\u9B5A
|
||||
Fishing.SubSkill.FishermansDiet.Description = \u98DF\u7528\u9B5A\u98DF\u54C1\u6642\u984D\u5916\u6062\u5FA9\u98FD\u98DF\u5EA6
|
||||
Fishing.SubSkill.FishermansDiet.Name = \u6F01\u4EBA\u4FBF\u7576
|
||||
Fishing.SubSkill.IceFishing.Description = \u5141\u8A31\u4F60\u5728\u51B0\u5929\u96EA\u5730\u88E1\u91E3\u9B5A
|
||||
Fishing.SubSkill.IceFishing.Name = \u51B0\u91E3
|
||||
Fishing.SubSkill.MagicHunter.Description = \u627E\u5230\u9644\u9B54\u7269\u54C1
|
||||
Fishing.SubSkill.MagicHunter.Name = \u9B54\u6CD5\u7375\u4EBA
|
||||
Fishing.SubSkill.MasterAngler.Description = \u589E\u52A0\u5728\u91E3\u9B5A\u6642\u4E0A\u9264\u7684\u6A5F\u7387
|
||||
Fishing.SubSkill.MasterAngler.Name = \u5782\u91E3\u5927\u5E2B
|
||||
Fishing.SubSkill.Shake.Description = \u7528\u91E3\u7AFF\u628A\u602A\u7269\u7684\u7269\u54C1\u53D6\u4E0B\u4F86
|
||||
Fishing.SubSkill.Shake.Name = \u6416\u6643 (\u5C0D\u602A\u7269\u4F7F\u7528)
|
||||
Fishing.SubSkill.TreasureHunter.Description = \u6389\u5230\u96DC\u7269
|
||||
Fishing.SubSkill.TreasureHunter.Name = \u5BF6\u7269\u7375\u4EBA (\u88AB\u52D5\u6280\u80FD)
|
||||
|
||||
Guides.Acrobatics.Section.0 = [DARK_AQUA]]\u95DC\u65BC\u96DC\u6280:\n[[YELLOW]]\u96DC\u6280\u53EF\u4EE5\u8B93\u4F60\u5728MMO\u88E1\u73A9\u5F97\u5F88\u512A\u96C5.\n[[YELLOW]]\u5B83\u53EF\u4EE5\u8B93\u4F60\u5728\u6230\u9B25\u4E2D\u53CA\u74B0\u5883\u4E2D\u53D6\u5F97\u512A\u52E2.\n\n[[DARK_AQUA]]\u7D93\u9A57\u5982\u4F55\u7372\u53D6:\n[[YELLOW]]\u5728\u6230\u9B25\u4E2D\u9583\u8EB2\u653B\u64CA\u6216\u5F9E\u9AD8\u8655\u589C\u843D\u5C07\n[[YELLOW]]\u53EF\u7372\u5F97\u7D93\u9A57.
|
||||
Guides.Acrobatics.Section.1 = [[DARK_AQUA]]\u4EC0\u9EBC\u662F\u7FFB\u6EFE?\n[[YELLOW]]\u4F60\u6709\u4E00\u5B9A\u7684\u6A5F\u7387\u53EF\u4EE5\u6E1B\u514D\u5F9E\u9AD8\u8655\u589C\u843D\n[[YELLOW]]\u7684\u50B7\u5BB3. \u4F60\u53EF\u4EE5\u6309\u4F4F\u6F5B\u884C\u9375(\u9810\u8A2Dshift)\n[[YELLOW]]\u4F86\u5F97\u5230\u96D9\u500D\u7684\u7FFB\u6EFE\u6A5F\u7387.\n[[YELLOW]]\u9019\u5C07\u89F8\u767C\u5B8C\u7F8E\u8457\u9678\u800C\u4E0D\u53EA\u662F\u55AE\u7D14\u7684\u7FFB\u6EFE.\n[[YELLOW]]\u5B8C\u7F8E\u8457\u9678\u6548\u679C\u8207\u7FFB\u6EFE\u985E\u4F3C,\u4F46\u6709\u5169\u500D\n[[YELLOW]]\u7684\u89F8\u767C\u6A5F\u7387\u4E14\u53EF\u6E1B\u514D\u66F4\u591A\u50B7\u5BB3.\n[[YELLOW]]\u7FFB\u6EFE\u6A5F\u7387\u95DC\u4FC2\u5230\u4F60\u7684\u96DC\u6280\u7B49\u7D1A.
|
||||
Guides.Acrobatics.Section.2 = [[DARK_AQUA]]\u4EC0\u9EBC\u662F\u8FF4\u907F?\n[YELLOW]]\u8FF4\u907F\u662F\u6709\u6A5F\u7387\u6E1B \u514D\u5728\u6230\u9B25\u4E2D\n[[YELLOW]]\u6575\u4EBA\u5C0D\u4F60\u7684\u50B7\u5BB3.\n[[YELLOW]]\u9019\u6A5F\u7387\u95DC\u4FC2\u5230\u4F60\u7684\u96DC\u6280\u7B49\u7D1A.
|
||||
Guides.Archery.Section.0 = [[DARK_AQUA]]\u7BAD\u8853:\n[[YELLOW]]\u7BAD\u8853\u662F\u7528\u5F13\u5C04\u7BAD\u7684\u6280\u80FD.\n[[YELLOW]]\u7BAD\u8853\u6709\u5404\u7A2E\u52A0\u4E58\u6548\u679C,\u5982\u52A0\u4E58\u653B\u64CA\n[[YELLOW]]\u6688\u7729\u5C0D\u624B\u7B49\u6548\u679C.\n[[YELLOW]]\u6B64\u5916\u4F60\u4E5F\u6709\u6A5F\u7387\u56DE\u6536\u5DF2\u7D93\u5C04\u4E2D\u6575\u4EBA\u7684\u7BAD\n[[YELLOW]] \u4EE5\u4E0A\u6A5F\u7387\u95DC\u4FC2\u5230\u7B49\u7D1A.\n\n[[DARK_AQUA]]\u7372\u53D6\u7D93\u9A57:\n[[YELLOW]]\u8981\u7372\u5F97\u7D93\u9A57\u5FC5\u9808\u7528\u5F13\u5C04\u4E2D\u602A\u7269\u6216\u73A9\u5BB6.
|
||||
Guides.Archery.Section.1 = [[DARK_AQUA]]\u4EC0\u9EBC\u662F\u6280\u8853\u5C04\u64CA?\n[[YELLOW]]\u6280\u8853\u5C04\u64CA\u5C07\u52A0\u4E58\u4F60\u7684\u5C04\u7BAD\u57FA\u672C\u653B\u64CA\u529B.\n[[YELLOW]]\u52A0\u4E58\u7684\u7A0B\u5EA6\u95DC\u4FC2\u5230\u4F60\u7684\u7BAD\u8853\u7B49\u7D1A.\n[[YELLOW]]\u9810\u8A2D\u72C0\u614B\u4E0B, \u6BCF\u534750\u7D1A\u52A0\u4E5810%\u653B\u64CA\u529B, \n[[YELLOW]]\u6700\u9AD8\u5230200%\u52A0\u4E58.
|
||||
Guides.Archery.Section.2 = [[DARK_AQUA]]\u4EC0\u9EBC\u662F\u6688\u7729\u6548\u679C?\n[[YELLOW]]\u7576\u4F60\u64CA\u4E2D\u76EE\u6A19\u6642\u6709\u88AB\u52D5\u6A5F\u7387\u4F7F\u76EE\u6A19\u6688\u7729.\n[[YELLOW]]\u6688\u7DDA\u89F8\u767C\u6642\u5C07\u5F37\u5236\u4F60\u7684\u76EE\u6A19\u5446\u6EEF\u4E00\u5C0F\u6BB5\u6642\u9593.\n[[YELLOW]]\u6688\u7729\u6548\u679C\u6709\u52A0\u4E584\u9EDE\u50B7\u5BB3(2\u5FC3).
|
||||
Guides.Archery.Section.3 = [[DARK_AQUA]]\u4EC0\u9EBC\u662F\u56DE\u6536\u5F13\u7BAD?\n[[YELLOW]]\u4F60\u6709\u6A5F\u7387\u5728\u6BBA\u6B7B\u602A\u7269\u5F8C\u56DE\u6536\u5C04\u51FA\u53BB\u7684\u7BAD.\n[[YELLOW]]\u6A5F\u7387\u95DC\u4FC2\u5230\u4F60\u7684\u7BAD\u8853\u7B49\u7D1A.\n[[YELLOW]]\u9810\u8A2D\u72C0\u614B\u4E0B,\u6BCF\u5347\u4E00\u7B49\u589E\u52A00.1%\u6A5F\u7387,\n[[YELLOW]]\u7B49\u7D1A\u5230\u90541000\u6642\u5C07\u6709100%\u56DE\u6536\u7387.
|
||||
Guides.Available = [[GRAY]] \u95DC\u65BC{0}\u7684\u8AAA\u660E - \u8F38\u5165 /{1} ? [\u9801\u6578]
|
||||
Guides.Axes.Section.0 = [[DARK_AQUA]]\u95DC\u65BC\u65A7\u6280:\n[[YELLOW]]\u6709\u4E86\u65A7\u6280, \u4F60\u5C31\u53EF\u4EE5\u4E0D\u5FC5\u53EA\u662F\u4E82\u63EE\u4E82\u780D\n[[YELLOW]]\u4F60\u53EF\u4EE5\u66F4\u6709\u6548\u5730\u64CA\u6BBA\u53EF\u60E1\u7684\u602A\u7269\u5011!\n[[YELLOW]]\u800C\u4E14\u53EF\u4EE5\u5728\u63EE\u64CA\u6642\u70B8\u98DB\u6216\u767C\u51FA\u81F4\u547D\u7684\u66B4\u64CA\n[[YELLOW]]\u4EE5\u91CD\u5275 \u5C0D\u624B.\n[[YELLOW]]\u4F60\u7684\u65A7\u982D\u4E5F\u53EF\u4EE5\u6210\u70BA\u4E00\u53F0\u524A\u6728\u6A5F,\n[[YELLOW]]\u91CD\u5275\u5C0D\u624B\u7684\u88DD\u7532,\u96A8\u8457\u64CD\u65A7\u6280\u80FD\u5347\u9AD8\u800C\n[[YELLOW]]\u63D0\u5347\u6548\u679C.\n[[DARK_AQUA]]\u5982\u4F55\u7372\u53D6\u7D93\u9A57:\n[[YELLOW]]\u8981\u7372\u53D6\u7D93\u9A57\u4F60\u5FC5\u9808\u7528\u65A7\u982D\u653B\u64CA\u73A9\u5BB6\u6216\u602A\u7269
|
||||
Guides.Axes.Section.1 = [[DARK_AQUA]]\u4EC0\u9EBC\u662F\u5288\u9871\u65AC?\n[[YELLOW]]\u9019\u662F\u4E00\u500B\u4E3B\u52D5\u6280\u80FD(\u7BC4\u570D\u6280).\n[[YELLOW]]\u9031\u906D\u88AB\u6CE2\u53CA\u7684\u50B7\u5BB3\u70BA\u4E3B\u8981\u76EE\u6A19\u7684\u4E00\u534A\n[[YELLOW]]\u662F\u7528\u4F86\u6E05\u9664\u4E00\u5768\u602A\u7269\u7684\u5FC5\u5099\u7D55\u62DB.
|
||||
Guides.Axes.Section.2 = [[DARK_AQUA]]\u4EC0\u9EBC\u662F\u6703\u5FC3\u4E00\u64CA?\n[[YELLOW]]\u6703\u5FC3\u4E00\u64CA\u662F\u4E00\u500B\u53EF\u4EE5\u9020\u6210\u52A0\u4E58\u50B7\u5BB3\u7684\u88AB\u52D5\u6280\u80FD.\n[[YELLOW]]\u9810\u8A2D\u65A7\u6280\u6BCF\u5347\u5169\u7B49,\u53EF\u589E\u52A00.1%\u66B4\u64CA\u7387\n[[YELLOW]]\u5C0D\u602A\u7269\u67092\u500D\u653B\u64CA\u529B\u5C0D\u73A9\u5BB6\u67091.5\u500D.
|
||||
Guides.Axes.Section.3 = [[DARK_AQUA]]\u4EC0\u9EBC\u662F\u65A7\u982D\u7CBE\u901A?\n[[YELLOW]]\u65A7\u982D\u7CBE\u901A\u53EF\u4EE5\u52A0\u4E58\u65A7\u982D\u7684\u57FA\u672C\u653B\u64CA \u529B\n[[YELLOW]]\u9810\u8A2D\u4E2D\u6BCF50\u7B49\u589E\u52A01\u9EDE\u50B7\u5BB3(\u534A\u5FC3)\n[[YELLOW]]200\u7B49\u9054\u5230\u6975\u96504\u9EDE\u50B7\u5BB3.
|
||||
Guides.Axes.Section.4 = [[DARK_AQUA]]\u4EC0\u9EBC\u662F\u9632\u5177\u7834\u58DE\u8005?\n[[YELLOW]]\u66B4\u529B\u7684\u6253\u64CA\u4F7F\u9632\u5177\u7C89\u788E!\n[[YELLOW]]\u9632\u5177\u7834\u58DE\u8005\u6709\u88AB\u52D5\u6A5F\u7387\u9020\u6210\u5C0D\u624B\u9632\u5177\u88AB\u7834\u58DE!\n[[YELLOW]]\u7834\u58DE\u7A0B\u5EA6\u95DC\u4FC2\u5230\u4F60\u7684\u65A7\u982D\u6280\u80FD\u7B49\u7D1A.
|
||||
Guides.Axes.Section.5 = [[DARK_AQUA]]\u4EC0\u9EBC\u662F\u5F37\u529B\u653B\u64CA?\n[[YELLOW]]\u5728\u653B\u64CA\u73A9\u5BB6\u6216\u602A\u7269\u6642\u6709\u88AB\u52D5\u6A5F\u7387\u70B8\u98DB\u5C0D\u624B\n[[YELLOW]]\u9810\u8A2D\u6A5F\u7387\u70BA25%. \u70B8\u98DB\u6548\u679C\u76F8\u7576\u65BC\u64CA\u9000II\u7684\u9644\u9B54\n[[YELLOW]]\u5916\u52A0\u5C0D\u76EE\u6A19\u7684\u52A0\u4E58\u653B\u64CA.
|
||||
Guides.Excavation.Section.0 = [[DARK_AQUA]]\u95DC\u65BC\u6316\u6398:\n[[YELLOW]]\u6316\u6398\u662F\u4E00\u500B\u95DC\u65BC\u6316\u571F\u8207\u6316\u5BF6\u7684\u6280\u80FD.\n[[YELLOW]]\u6316\u6398\u5730\u9762\u53EF\u4EE5\u627E\u5230\u5BF6\u7269.\n[[YELLOW]]\u6316\u6108\u591A\u5BF6\u7269\u6108\u591A.\n\n[[DARK_AQUA]]\u7372\u53D6\u7D93\u9A57:\n[[YELLOW]]\u8981\u7372\u53D6\u7D93\u9A57\u5FC5\u9808\u6301 \u6709\u93DF\u5B50.\n[[YELLOW]]\u53EA\u6709\u7279\u5B9A\u7269\u8CEA\u624D\u80FD\u6316\u5230\u5BF6\u7269\u6216\u7D93\u9A57.
|
||||
Guides.Excavation.Section.1 = [[DARK_AQUA]]\u76F8\u5BB9\u7684\u7269\u8CEA:\n[[YELLOW]]\u8349\u76AE, \u571F, \u6C99, \u9ECF\u571F, \u792B\u77F3, \u83CC\u7D72\u9AD4, \u9748\u9B42\u6C99
|
||||
Guides.Excavation.Section.2 = [[DARK_AQUA]]\u5982\u4F55\u7528\u66B4\u8D70\u947D\u982D:\n[[YELLOW]]\u624B\u6301\u93DF\u5B50\u4E26\u9EDE\u53F3\u9375.\n[[YELLOW]]\u9032\u5165\u6B64\u72C0\u614B\u7D04\u80FD\u7DAD\u63014\u79D2\n[[YELLOW]]\u4E00\u65E6\u63A5\u89F8\u5230\u76F8\u5BB9\u7684\u7269\u8CEA\u4FBF\u80FD\n[[YELLOW]]\u89F8\u767C\u66B4\u8D70\u947D\u982D.
|
||||
Guides.Excavation.Section.3 = [[DARK_AQUA]]\u4EC0\u9EBC\u662F\u66B4\u8D70\u947D\u982D?\n[[YELLOW]]\u66B4\u8D70\u947D\u982D\u662F\u4E3B\u52D5\u6280\u80FD,\u6301\u7E8C\u6642\u9593\u95DC\u4FC2\u5230\n[[YELLOW]]\u6316\u6398\u6280\u80FD\u7B49\u7D1A,\u5B83\u53EF \u4EE5\u8B93\u4F60\u6709\u6A5F\u7387\u7372\u5F97\u5BF6\u7269\n[[YELLOW]]\u9084\u6709\u76F4\u63A5\u6467\u6BC0\u6307\u5B9A\u65B9\u584A.
|
||||
Guides.Excavation.Section.4 = [[DARK_AQUA]]\u4EC0\u9EBC\u662F\u5BF6\u7269\u7375\u4EBA?\n[[YELLOW]]\u6240\u6709\u5BF6\u7269\u90FD\u6709\u81EA\u5DF1\u7684\u6700\u4F4E\u6389\u843D\u7B49\u7D1A\n[[YELLOW]]\u6240\u4EE5\u5BF6\u7269\u5C0D\u4F60\u4E0D\u898B\u5F97\u6709\u7528.\n[[YELLOW]]\u53EA\u9700\u8981 \u8A18\u5F97\u6108\u6316\u6398\u7B49\u7D1A\u6108\u9AD8,\n[[YELLOW]]\u5C31\u80FD\u6316\u9053\u6108\u591A\u5BF6.\n[[YELLOW]]\u9084\u6709\u6BCF\u4E00\u7A2E\u4E0D\u540C\u7684\u6750\u8CEA,\n[[YELLOW]]\u53EF\u80FD\u6389\u51FA\u4F86\u7684\u5BF6\u7269\u90FD\u4E0D\u540C.\n[[YELLOW]]\u63DB\u53E5\u8A71\u8AAA\u4F60\u80FD\u5F9E\u571F\u88E1\u6316\u51FA\u6BD4\u792B\u77F3\n[[YELLOW]]\u66F4\u591A\u7A2E\u985E\u7684\u5BF6\u7269.
|
||||
Guides.Excavation.Section.5 = [[DARK_AQUA]]\u6316\u6398\u7684\u6CE8\u610F\u4E8B\u9805:\n[[YELLOW]]\u6316\u6398\u7684\u6389\u843D\u7269\u662F\u53EF\u96A8\u610F\u8ABF\u6574\u7684,\n[[YELLOW]]\u4E0D\u540C\u4F3A\u670D\u5668\u5C07\u6709\u6240\u5DEE\u7570.
|
||||
Guides.Fishing.Section.0 = [[DARK_AQUA]]\u95DC\u65BC\u91E3\u9B5A:\n[[YELLOW]]\u6709\u4E86\u91E3\u9B5A\u6280\u80FD,\u91E3\u9B5A\u66F4\u6709\u8DA3\u4E86!\n[[YELLOW]]\u53EF\u4EE5\u6389\u5BF6\u7269,\u5F9E\u602A\u7269\u8EAB\u4E0A\u76DC\u5BF6.\n\n[[DARK_AQUA]]\u7372\u53D6\u7D93\u9A57:\n[[YELLOW]]\u6293\u5230\u9B5A.
|
||||
Guides.Fishing.Section.1 = [[DARK_AQUA]]\u4EC0\u9EBC\u662F\u5BF6\u7269\u7375\u4EBA?\n[[YELLOW]]\u9019\u500B\u6280\u80FD\u8B93\u4F60\u5728\u91E3\u9B5A\u6642\u91E3\u5230\u5BF6\u7269\n[[YELLOW]]\u6709\u5C0F\u6A5F\u7387\u91E3\u5230\u9644\u9B54\u9053\u5177.\n[[YELLOW]]\u6BCF\u7A2E\u5BF6\u7269\u7684\u51FA\u73FE\u95DC\u4FC2\u5230\n[[YELLOW]]\u4F60\u7684\u91E3\u9B5A\u7B49\u7D1A. \u91E3\u9B5A\u7B49\u7D1A\u6108\u9AD8,\n[[YELLOW]]\u5C31\u80FD\u91E3\u5230\u6108\u591A\u6108\u597D\u7684\u5BF6\u7269.
|
||||
Guides.Fishing.Section.2 = [[DARK_AQUA]]\u4EC0\u9EBC\u662F\u51B0\u91E3?\n[[YELLOW]]\u9019\u500B\u88AB\u52D5\u6280\u80FD\u8B93\u4F60\u5728\u51B0\u6E56\u4E0A\u6355\u9B5A!\n[[YELLOW]]\u5728\u51B0\u6E56\u4E0A\u7529\u52D5\u4F60\u7684\u91E3\u7AFF\n[[YELLOW]]\u5C07\u6703\u5728\u51B0\u4E0A\u88FD\u9020\u51FA\u53EF\u4F9B\u91E3\u9B5A\u7684\u5C0F\u6D1E.
|
||||
Guides.Fishing.Section.3 = [[DARK_AQUA]]\u4EC0\u9EBC\u662F\u5782\u91E3\u5927\u5E2B?\n[[YELLOW]]\u9019\u500B\u88AB\u52D5\u6280\u80FD\u5C07\u589E\u52A0\u4E0A\u9264\u7684\u6A5F\u7387.\n[[YELLOW]]\u7576\u4F60\u7372\u5F97\u9019\u500B\u80FD\u529B, \u5728\u8239\u4E0A\u6216\u6D77\u6D0B\u751F\u614B\n[[YELLOW]]\u91E3\u9B5A\u5C07\u6703\u7372\u5F97\u96D9\u500D\u4E0A\u9264\u6A5F\u7387.
|
||||
Guides.Fishing.Section.4 = [[DARK_AQUA]]\u4EC0\u9EBC\u662F\u6416\u6643?\n[[YELLOW]]\u9019\u500B\u6280\u80FD\u8B93\u4F60\u53EF\u4EE5\u5F9E\u602A\u7269\u8EAB\u4E0A\u626F\u4E0B\u5BF6\u7269.\n[[YELLOW]]\u53EA\u8981\u4F7F\u7528\u91E3\u7AFF\u91E3\u602A\u7269,\n[[YELLOW]]\u80FD\u91E3\u51FA\u602A\u7269\u6B7B\u4EA1\u6642\u6703\u6389\u7684\u5BF6\u7269.\n[[YELLOW]]\u9019\u6280\u80FD\u751A\u81F3\u80FD\u91E3\u51FA\u8EAB\u5B58\u6A21\u5F0F\u7121\u6CD5\u7372\u5F97\u7684\n[[YELLOW]]\u602A\u7269\u982D\u9871.
|
||||
Guides.Fishing.Section.5 = [[DARK_AQUA]]\u4EC0\u9EBC\u662F\u6F01\u4EBA\u4FBF\u7576?\n[[YELLOW]]\u9019\u662F\u4E00\u500B\u88AB\u52D5\u6280\u80FD\u8B93\u4F60\u80FD\u5728\u5403\u9B5A\u6642\u6709\n[[YELLOW]]\u66F4\u591A\u7684\u98FD\u98DF\u5EA6.
|
||||
Guides.Fishing.Section.6 = [[DARK_AQUA]]\u91E3\u9B5A\u7684\u6CE8\u610F\u4E8B\u9805:\n[[YELLOW]]\u6389\u843D\u8A2D\u5B9A\u662F\u53EF\u8ABF\u6574\u7684,\n[[YELLOW]]\u5404\u4F3A\u670D\u5668\u53EF\u80FD\u6709\u6240\u4E0D\u540C.
|
||||
Guides.Header = [[GOLD]]-=[[GREEN]]{0} \u6307\u5357[[GOLD]]=-
|
||||
Guides.Herbalism.Section.0 = [[DARK_AQUA]]\u95DC\u65BC\u8349\u85E5\u5B78:\n[[YELLOW]]\u8349\u85E5\u5B78\u662F\u95DC\u65BC\u63A1\u6536\u8349\u85E5\u8207\u690D\u7269\u7684\u6280\u80FD.\n\n[[DARK_AQUA]]\u7372\u53D6\u7D93\u9A57:\n[[YELLOW]]\u63A1\u6536\u8349\u85E5\u6216\u690D\u7269.
|
||||
Guides.Herbalism.Section.1 = [[DARK_AQUA]]\u53EF\u4F5C\u7528\u7684\u8349\u85E5/\u690D\u7269\n[[YELLOW]]\u5C0F\u9EA5, \u99AC\u9234\u85AF, \u80E1\u863F\u8514, \u897F\u74DC, \n[[YELLOW]]\u5357\u74DC, \u7518\u8517, \u53EF\u53EF\u8C46, \u82B1, \u4ED9\u4EBA\u638C, \u9999\u83C7,\n[[YELLOW]]\u5730\u7344\u7599\u7629, \u84EE\u8449, \u8207\u85E4.
|
||||
Guides.Herbalism.Section.2 = [[DARK_AQUA]]\u4EC0\u9EBC\u662F\u7DA0\u5316?\n[[YELLOW]]\u7DA0\u5316\u662F\u4E00\u500B\u4E3B\u52D5\u6280\u80FD, \u7576\u4F60\u624B\u6301\u92E4\u982D\u6642\n[[YELLOW]]\u9EDE\u64CA\u53F3\u9375\u53EF\u767C\u52D5\u6280\u80FD. \u7DA0\u5316\u63D0\u9AD8\u4E09\u88AB\u6536\u7A6B\u7684\u6A5F\u7387. \n[[YELLOW]]\u540C\u6642\u4E5F\u8B93\u73A9\u5BB6\u6709\u80FD\u529B\u4F7F\u7528\u8EAB\u4E0A\u7684\u7A2E\u5B50\u4F86\u8F49\u5316\n[[YELLOW]]\u65B9\u584A\u4E26\u8CE6\u4E88\u751F\u547D.
|
||||
Guides.Herbalism.Section.3 = [[DARK_AQUA]]\u4EC0\u9EBC\u662F\u7DA0\u624B\u6307(\u4F5C\u7269)?\n[[YELLOW]]\u9019\u662F\u4E00\u500B\u88AB\u52D5\u6280\u80FD,\u8B93\u4F5C\u7269\u5728\u63A1\u6536\u6642\n[[YELLOW]]\u81EA\u52D5\u7A2E\u56DE\u53BB.\n[[YELLOW]]\u6210\u529F\u7387\u95DC\u4FC2\u5230\u4F60\u7684\u8349\u85E5\u5B78\u6280\u80FD\u7B49\u7D1A.
|
||||
Guides.Herbalism.Section.4 = \u4EC0\u9EBC\u662F\u7DA0\u624B\u6307(\u5375\u77F3/\u77F3\u78DA/\u571F)?\n[[YELLOW]]\u9019\u662F\u4E00\u500B\u4E3B\u52D5\u6280\u80FD,\u8B93\u4F60\u5728\u624B\u62FF\u8457\u7A2E\u5B50\u6642,\n[[YELLOW]]\u5C0D\u5375\u77F3/\u77F3\u78DA/\u571F,\u9EDE\u64CA\u53F3\u9375,\u53EF\u4F7F\u5B83\u5011\u8B8A\u6210\n[[YELLOW]]\u690D\u7269\u5F62\u614B,\u6703\u6D88\u8017\u4E00\u9846\u7A2E\u5B50.
|
||||
Guides.Herbalism.Section.5 = [[DARK_AQUA]]\u4EC0\u9EBC\u662F\u8FB2\u592B\u79C1\u623F\u83DC?\n[[YELLOW]]\u9019\u662F\u4E00\u500B\u88AB\u52D5\u6280\u80FD, \u53EF\u589E\u52A0\u4E0B\u5217\u98DF\u7269\u7684\u98FD\u98DF\u5EA6\u56DE\u5FA9 -\n[[YELLOW]]\u9EB5\u5305, \u9905\u4E7E, \u897F\u74DC, \u8611\u83C7\u6E6F, \u80E1\u863F\u8514, \u99AC\u9234\u85AF.
|
||||
Guides.Herbalism.Section.6 = [[DARK_AQUA]]\u4EC0\u9EBC\u662F\u6D77\u502B\u7684\u795D\u798F?\n[[YELLOW]]\u9019\u662F\u4E00\u500B\u4E3B\u52D5\u6280\u80FD,\u6709\u6A5F\u7387\u5728\u7528\u528D\u7834\u58DE\u7279\u5B9A\n[[YELLOW]]\u65B9\u584A\u6642\u7372\u5F97\u7A00\u6709\u9053\u5177.
|
||||
Guides.Herbalism.Section.7 = [[DARK_AQUA]]\u4EC0\u9EBC\u662F\u96D9\u500D\u6389\u843D?\n[[YELLOW]]\u9019\u662F\u4E00\u500B\u88AB\u52D5\u6280\u80FD\u4F7F\u73A9\u5BB6\u80FD\u52A0\u500D\u6536\u7372.
|
||||
Guides.Mining.Section.0 = [[DARK_AQUA]]\u95DC\u65BC\u6316\u7926:\n[[YELLOW]]\u6316\u7926\u7531\u63A1\u77F3\u8207\u63A1\u7926\u6240\u7D44\u6210. \u5B83\u63D0\u4F9B\u6316\u7926\u6642\n[[YELLOW]\u7684\u984D\u5916\u7926\u7269\u6389\u843D\u91CF.\n\n[[DARK_AQUA]]\u5982\u4F55\u7372\u53D6\u7D93\u9A57:\n[[YELLOW]]\u8981\u589E\u9032\u6316\u7926\u6280\u80FD,\u4F60\u5FC5\u9808\u7528\u93AC\u5B50\u6316\u7926.\n[[YELLOW]]\u53EA\u6709\u6316\u6398\u6307\u5B9A\u7926\u7269\u80FD\u589E\u52A0\u7D93\u9A57.
|
||||
Guides.Mining.Section.1 = [[DARK_AQUA]]\u76F8\u5BB9\u7684\u7926\u7269:\n[[YELLOW]]\u77F3\u982D, \u70AD\u7926\u8108, \u9435\u7926\u8108, \u91D1\u7926\u8108, \u947D\u77F3\u7926\u8108, \u7D05\u77F3\u7926\u8108,\n[[YELLOW]]\u9752\u91D1\u77F3\u7926\u8108, \u9ED1\u66DC\u77F3, \u9752\u82D4\u77F3, \u7D42\u754C\u77F3,\n[[YELLOW]]\u87A2\u5149\u77F3, \u9084\u6709\u5730\u7344\u77F3.
|
||||
Guides.Mining.Section.2 = [[DARK_AQUA]]\u5982\u4F55\u4F7F\u7528\u8D85\u7D1A\u788E\u77F3\u6A5F:\n[[YELLOW]]\u624B\u62FF\u8457\u93AC\u5B50\u9EDE\u6ED1\u9F20\u53F3\u9375\u4EE5\u6E96\u5099\u597D\u958B\u555F\u6280\u80FD.\n[[YELLOW]]\u4E00\u65E6\u958B\u555F\u6280\u80FD\u5C07\u6709\u6578\u79D2\u7684\u6642\u9593\u53EF\u4EE5\u8B93\u4F60\n[[YELLOW]]\u5FEB\u901F\u7834\u58DE\u6307\u5B9A\u7926\u7269,\u53EA\u6709\u76F8\u5BB9\u7684\u7926\u7269\u53EF\u4EE5\n[[YELLOW]]\u89F8\u767C\u6280\u80FD.
|
||||
Guides.Mining.Section.3 = [[DARK_AQUA]]\u4EC0\u9EBC\u662F\u8D85\u7D1A\u788E\u77F3\u6A5F?\n[[YELLOW]]\u8D85\u7D1A\u788E\u77F3\u6A5F\u662F\u4E00\u500B\u9700\u8981\u51B7\u537B\u6642\u9593\u7684\u6316\u7926\u6280\u80FD.\n[[YELLOW]]\u5B83\u80FD\u4F7F\u4F60\u5728\u6316\u6389\u5C0D\u61C9\u7926\u77F3\u7684\u6642\u5019\u589E\u52A03\u500D\u6389\u843D\u6A5F\u7387.\n[[YELLOW]]\u4E26\u4E14\u5728\u6280\u80FD\u6642\u9593\u5167\u77AC\u9593\u7834\u58DE\u77F3\u982D\u548C\u7926\u77F3.
|
||||
Guides.Mining.Section.4 = [[DARK_AQUA]]\u5982\u4F55\u4F7F\u7528\u7206\u7834\u6316\u6398:\n[[YELLOW]]\u624B\u6301\u6253\u706B\u77F3, \u9810\u8A2D\u7531\u71E7\u77F3\u53CA\u9435\u9320\u7D44\u6210,\n[[YELLOW]]\u8E72\u4E0B\u4E26\u7528\u53F3\u9375\u9EDE\u53CATNT. \u9019\u6703\u4F7FTNT\n[[YELLOW]]\u76F4\u63A5\u7206\u70B8, \u6700\u597D\u7AD9\u9060\u4E00\u9EDE.
|
||||
Guides.Mining.Section.5 = [[DARK_AQUA]]\u4EC0\u9EBC\u662F\u7206\u7834\u6316\u6398?\n[[YELLOW]]\u7206\u7834\u6316\u6398\u662F\u4E00\u500B\u4E3B\u52D5\u6280\u80FD, \u51B7\u537B\u6642\u9593\u95DC\u4FC2\u5230\u4F60\u7684\u6316\u7926\n[[YELLOW]]\u6280\u80FD\u7B49\u7D1A. \u5B83\u53EF\u4EE5\u8B93\u4F60\u5728\u4F7F\u7528TNT\u6316\u7926\u77F3\u6709\u66F4\u591A\u798F\u5229\n[[YELLOW]]\u4E14\u53EF\u4EE5\u9059\u63A7\u5F15\u7206TNT. \u7206\u7834\u6316\u6398\u5206\u6210\u4E09\u90E8\u5206.\n[[YELLOW]]\u7B2C\u4E00\u90E8\u5206\u7A31\u70BA\u5DE8\u5927\u7206\u7834, \u53EF \u4EE5\u64F4\u5927\u4F60\u7684\u7206\u7834\u7BC4\u570D.\n[[YELLOW]]\u7B2C\u4E8C\u90E8\u5206\u7A31\u70BA\u7206\u7834\u5C08\u5BB6, \u53EF\u4EE5\u6E1B\u514DTNT\u5C0D\u4F60\u7684\u50B7\u5BB3\n[[YELLOW]]\u7B2C\u4E09\u90E8\u5206\u7A31\u70BA\u7CBE\u6E96\u7206\u7834, \u589E\u52A0\u6389\u843D\u7269\u6578\u91CF, \u6E1B\u5C11\u5783\u573E\u6389\n[[YELLOW]]\u843D\u7269\u6578\u91CF, \u5F88\u68D2\u5427.
|
||||
Guides.Page.Invalid = \u4E0D\u5B58\u5728\u7684\u9801\u6578
|
||||
Guides.Page.OutOfRange = \u9019\u9801\u78BC\u4E0D\u5B58\u5728,\u7E3D\u5171\u53EA\u6709{0} \u9801.
|
||||
Guides.Repair.Section.0 = [[DARK_AQUA]]\u4FEE\u5FA9:\n[[YELLOW]]\u4FEE\u5FA9\u6280\u80FD\u8B93\u4F60\u53EF\u4EE5\u4F7F\u7528\u9435\u78DA(MMO\u9435\u7827)\n[[YELLOW]]\u4FEE\u5FA9\u5DE5\u5177,\u6216\u4F7F\u7528\u91D1\u78DA\u56DE\u6536\u5DE5\u5177.\n\n[[DARK_AQUA]]\u7D93\u9A57\u7372\u53D6:\n[[YELLOW]]\u7528MMO\u9435\u7827\u4FEE\u5FA9\u5DE5\u5177.\n[[YELLOW]]\u9810\u8A2D\u662F\u9435\u78DA,\u4E0D\u8981\u548C\u4E00\u822C\u7684\u9435\u7827\u641E\u6DF7.
|
||||
Guides.Repair.Section.1 = [[DARK_AQUA]]\u5982\u4F55\u4FEE\u5FA9?\n[[YELLOW]]\u624B\u6301\u8981\u4FEE\u5FA9\u7684\u5DE5\u5177\u5C0D\u9435\u78DA\u9EDE\u64CA\u53F3\u9375\n[[YELLOW]]\u6703\u6D88\u80171\u500B\u4E3B\u539F\u6599.
|
||||
Guides.Repair.Section.2 = [[DARK_AQUA]]\u4EC0\u9EBC\u662F\u4FEE\u7406\u7CBE\u901A?\n[[YELLOW]]\u55AE\u6B21\u4FEE\u5FA9\u7684\u8010\u4E45\u5EA6\u52A0\u4E58.\n[[YELLOW]]\u9019\u95DC\u4FC2\u5230\u4F60\u7684\u4FEE\u5FA9\u7B49\u7D1A.
|
||||
Guides.Repair.Section.3 = [[DARK_AQUA]]\u4EC0\u9EBC\u662F\u8D85\u7D1A\u4FEE\u7406?\n[[YELLOW]]\u8D85\u7D1A\u4FEE\u7406\u662F\u88AB\u52D5\u6280\u80FD. \u7576\u4FEE\u7406\u4E00\u500B\u7269\u54C1\u6642,\n[[YELLOW]]\u73A9\u5BB6\u6709\u6A5F\u7387\u4FEE\u5FA9\u5169\u500D\u8010\u4E45\u5EA6.
|
||||
Guides.Repair.Section.4 = [[DARK_AQUA]]\u4EC0\u9EBC\u662F\u79D8\u6CD5\u935B\u9020?\n[[YELLOW]]\u79D8\u6CD5\u935B\u9020\u8B93\u4F60\u6709\u6A5F\u7387\u7559\u4F4F\u5DE5\u5177\u7684\u9644\u9B54.\n[[YELLOW]]\u9644\u9B54\u53EF\u80FD\u5728\u4FEE\u5FA9\u6642\u964D\u7D1A\u6216\u6D88\u5931.
|
||||
Guides.Smelting.Section.0 = \u4E0B\u6B21\u9084\u6709...
|
||||
Guides.Swords.Section.0 = [[DARK_AQUA]]\u528D\u8853:\n[[YELLOW]]\u528D\u8853\u8B93\u73A9\u5BB6\u5728\u4F7F\u7528\u528D\u6230\u9B25\u6642\u7372\u5F97\u5404\u7A2E\u52A0\u4E58\u6548\u679C.\n\n[[DARK_AQUA]]\u5982\u4F55\u7372\u53D6\u7D93\u9A57:\n[[YELLOW]]\u8981\u7372\u53D6\u7D93\u9A57\u4F60\u5FC5\u9808\u7528\u528D\u653B\u64CA\u73A9\u5BB6\u6216\u602A\u7269.
|
||||
Guides.Swords.Section.1 = [[DARK_AQUA]]\u4EC0\u9EBC\u662F\u5272\u88C2\u65AC?\n[[YELLOW]]\u5272\u88C2\u65AC\u662F\u4E00\u500B\u4E3B\u52D5\u6280\u80FD, \u4F60\u53EF\u4EE5\u5C07\u528D\u62FF\u518D\u624B\u4E0A\u4E26\u6309\u4E0B\u53F3\u9375\u555F\u52D5\u5B83.\n[[YELLOW]]\u9019\u500B\u6280\u80FD\u8B93\u4F60\u767C\u52D5\u7BC4\u570D\u653B\u64CA. \u9019\u500B\u7BC4\u570D\u6280\u80FD\u5C07\u9020\u621025%\u7684\u984D\u5916\u50B7\u5BB3,\n[[YELLOW]]\u4E26\u4E14\u9644\u5E36\u81F3\u5C115\u500Bticks\u7684\u653E\u8840\u6548\u679C.
|
||||
Guides.Swords.Section.2 = [[DARK_AQUA]]\u4EC0\u9EBC\u662F\u53CD\u64CA?\n[[YELLOW]]\u53CD\u64CA\u662F\u4E00\u500B\u4E3B\u52D5\u6280\u80FD. \u7576\u683C\u6A94\u602A\u7269\u6240\u9020\u6210\u7684\u50B7\u5BB3\u6642, \u4F60\u6709\u6A5F\u6703\u53CD\u5C04\n[[YELLOW]]50%\u6240\u53D7\u5230\u7684\u50B7\u5BB3.
|
||||
Guides.Swords.Section.3 = [[DARK_AQUA]]\u4EC0\u9EBC\u662F\u653E\u8840?\n[[YELLOW]]\u653E\u8840\u5C07\u9020\u6210\u6575\u4EBA\u6BCF\u5169\u79D2\u9418\u53D7\u5230\u50B7\u5BB3. \u76EE\u6A19\u5C07\u6703\u4E0D \u505C\u7684\u6D41\u8840\u76F4\u5230\u6548\u679C\n[[YELLOW]]\u7D50\u675F, \u6216\u662F\u6B7B\u4EA1. \u653E\u8840\u7684\u6642\u9593\u96A8\u8457\u4F60\u7684\u528D\u8853\u7684\u63D0\u6607\u800C\u589E\u52A0.
|
||||
Guides.Taming.Section.0 = [[DARK_AQUA]]\u99B4\u7378\n[[YELLOW]]\u99B4\u7378\u6280\u80FD\u8B93\u73A9\u5BB6\u80FD\u5728\u7528\u72FC\u6230\u9B25\u6642\n[[YELLOW]]\u6642\u6709\u52A0\u4E58\u6548\u679C.\n\n[[DARK_AQUA]]\u7D93\u9A57\u7372\u53D6:\n[[YELLOW]]\u8981\u7372\u53D6\u7D93\u9A57,\u9808\u8A13\u670D\u72FC\u6216\u8C79\u8C93,\n[[YELLOW]]\u6216\u8207\u4F60\u7684\u72FC\u4E00\u540C\u6230\u9B25.
|
||||
Guides.Taming.Section.1 = [[DARK_AQUA]]\u4EC0\u9EBC\u662F\u91CE\u6027\u547C\u558A?\n[[YELLOW]]\u91CE\u6027\u547C\u558A\u662F\u4E00\u500B\u4E3B\u52D5\u6280\u80FD\u8B93\u4F60\n[[YELLOW]]\u53EF\u4EE5\u53EC\u559A\u4E00\u96BB\u72FC\u6216\u8C79\u8C93,\n[[YELLOW]]\u53EA\u8981\u624B\u630110\u8DDF\u9AA8\u982D\u6216\u751F\u9B5A,\u9EDE\u5DE6\u9375.
|
||||
Guides.Taming.Section.2 = [[DARK_AQUA]]\u4EC0\u9EBC\u662F\u99B4\u7378\u4E4B\u80FD?\n[[YELLOW]]\u99B4\u7378\u4E4B\u80FD\u8B93\u4F60\u5BDF\u89BA\u5BF5\u7269\u7684\u72C0\u614B,\n[[YELLOW]]\u5C0D\u5BF5\u7269\u9EDE\u64CA\u5DE6\u9375\u5C31\u80FD\u4F7F\u7528\u9019\u9805\u80FD\u529B.
|
||||
Guides.Taming.Section.3 = [[DARK_AQUA]]\u4EC0\u9EBC\u662F\u8840\u8165\u653B\u64CA?\n[[YELLOW]]\u8840\u8165\u653B\u64CA\u662F\u4E00\u500B\u4E3B\u52D5\u6280\u80FD,\u80FD\u9020\u6210\n[[YELLOW]]\u72FC\u7684\u653B\u64CA\u76EE\u6A19\u6709\u6A5F\u7387\u9677\u5165\u6D41\u8840\u72C0\u614B.
|
||||
Guides.Taming.Section.4 = [[DARK_AQUA]]\u4EC0\u9EBC\u662F\u5229\u722A?\n[[YELLOW]]\u5229\u722A\u4F7F\u72FC\u7684\u653B\u64CA\u529B\u96A8\u8457\u99B4\u7378\u7B49\u7D1A\n[[YELLOW]]\u589E\u52A0\u800C\u589E\u52A0.
|
||||
Guides.Taming.Section.5 = [[DARK_AQUA]]\u4EC0\u9EBC\u662F\u5371\u6A5F\u610F\u8B58?\n[[YELLOW]]\u9019\u500B\u88AB\u52D5\u6280\u80FD\u80FD\u8B93\u72FC\u5728\u9047\u5230\u5371\u96AA\u6642\n[[YELLOW]]\u8FC5\u901F\u56DE\u5230\u4F60\u8EAB\u908A(\u5982\u4ED9\u4EBA\u638C\u6216\u5CA9\u6F3F),\n[[YELLOW]]\u4E5F\u53EF\u4EE5\u6E1B\u514D\u6454\u843D\u50B7\u5BB3.
|
||||
Guides.Taming.Section.6 = [[DARK_AQUA]]\u4EC0\u9EBC\u662F\u6BDB\u76AE\u5F37\u5316?\n[[YELLOW]]\u9019\u662F\u4E00\u500B\u88AB\u52D5\u6280\u80FD\u80FD\u8B93\u72FC\n[[YELLOW]]\u53D7\u5230\u653B\u64CA\u6216\u71C3\u71D2\u6642\u6E1B\u514D\u50B7\u5BB3.
|
||||
Guides.Taming.Section.7 = [[DARK_AQUA]]\u4EC0\u9EBC\u662F\u885D\u64CA\u683C\u64CB?\n[[YELLOW]]\u9019\u662F\u4E00\u500B\u88AB\u52D5\u6280\u80FD,\u8B93\u72FC\u7FA4\n[[YELLOW]]\u6E1B\u514D\u7206\u70B8\u50B7\u5BB3.
|
||||
Guides.Taming.Section.8 = [[DARK_AQUA]]\u4EC0\u9EBC\u662F\u5FEB\u9910\u670D\u52D9?\n[[YELLOW]]\u9019\u662F\u4E00\u500B\u88AB\u52D5\u6280\u80FD,\u8B93\u72FC\u7FA4\u5728\u653B\u64CA\u6642\n[[YELLOW]]\u6709\u6A5F\u7387\u56DE\u5FA9\u8840\u91CF.
|
||||
Guides.Unarmed.Section.0 = [[DARK_AQUA]]\u640F\u64CA:\n[[YELLOW]]\u640F\u64CA\u8B93\u73A9\u5BB6\u5728\u4F7F\u7528\u62F3\u982D\u4F5C\u6230\u6642\u6709\n[[YELLOW]]\u5404\u7A2E\u52A0\u4E58\u6548\u679C.\n\n[[DARK_AQUA]]\u7D93\u9A57\u7372\u53D6:\n[[YELLOW]]\u5728\u7528\u624B\u653B\u64CA\u602A\u7269\u6216\u73A9\u5BB6\u6642\u53EF\u4EE5\u7372\u53D6\u7D93\u9A57.
|
||||
Guides.Unarmed.Section.1 = [[DARK_AQUA]]\u4EC0\u9EBC\u662F\u72C2\u66B4?\n[[YELLOW]]\u72C2\u66B4\u662F\u4E3B\u52D5\u6280\u80FD,\u7A7A\u624B\u6642\u9EDE\u64CA\u53F3\u9375\u767C\u52D5.\n[[YELLOW]]\u72C2\u66B4\u53EF\u4EE5\u52A0\u4E5850%\u5C0D\u65B9\u584A\u7684\u50B7\u5BB3,\n[[YELLOW]]\u4F7F\u4F60\u53EF\u4EE5\u8F15\u9B06\u7834\u58DE\u8106\u5F31\u7269\u9AD4,\n[[YELLOW]]\u5982\u571F\u8207\u7802.
|
||||
Guides.Unarmed.Section.2 = [[DARK_AQUA]]\u4EC0\u9EBC\u662F\u9435\u81C2?\n[[YELLOW]]\u9435\u81C2\u80FD\u589E\u52A0\u5F92\u624B\u653B\u64CA\u602A\u7269\u6216\n[[YELLOW]]\u73A9\u5BB6\u7684\u5A01\u529B.
|
||||
Guides.Unarmed.Section.3 = [[DARK_AQUA]]\u4EC0\u9EBC\u662F\u64CA\u843D\u5F13\u7BAD?\n[[YELLOW]]\u64CA\u843D\u5F13\u7BAD\u662F\u4E00\u500B\u88AB\u52D5\u6280\u80FD,\u8B93\u4F60\u6709\u6A5F\u7387\n[[YELLOW]]\u80FD\u64CA\u843D\u9AB7\u9ACF\u7372\u73A9\u5BB6\u5C04\u5411\u4F60\u7684\u7BAD.\n[[YELLOW]]\u7BAD\u6703\u88AB\u64CA\u843D\u81F3\u5730\u9762.
|
||||
Guides.Unarmed.Section.4 = [[DARK_AQUA]]\u4EC0\u9EBC\u662F\u9435\u722A?\n[[YELLOW]]\u9435\u722A\u53EF\u4EE5\u6709\u6A5F\u7387\u4F7F\u64CA\u843D\u6B66\u5668\u7121\u6548\u5316.\n[[YELLOW]]\u6A5F\u7387\u95DC\u4FC2\u5230\u640F\u64CA\u6280\u80FD\u7B49\u7D1A.
|
||||
Guides.Unarmed.Section.5 = [[DARK_AQUA]]\u4EC0\u9EBC\u662F\u64CA\u843D\u6B66\u5668?\n[[YELLOW]]\u9019\u500B\u88AB\u52D5\u6280\u80FD\u8B93\u73A9\u5BB6\u89E3\u9664\u5176\u4ED6\u73A9\u5BB6\u7684\u6B66\u88DD,\n[[YELLOW]]\u4F7F\u76EE\u6A19\u6240\u88DD\u5099\u7684\u7269\u54C1\u6389\u843D\u5230\u5730\u4E0A.
|
||||
Guides.Usage = \u8ACB\u8F38\u5165 /{0}
|
||||
Guides.Woodcutting.Section.0 = [[DARK_AQUA]]\u95DC\u65BC\u4F10\u6728:\n[[YELLOW]] \u4F10\u6728\u5C31\u662F\u628A\u6A39\u780D\u5012.\n\n[[DARK_AQUA]]\u7372\u53D6\u7D93\u9A57:\n[[YELLOW]]\u7834\u58DE\u6A39\u5E79\u53EF\u7372\u53D6\u7D93\u9A57.
|
||||
Guides.Woodcutting.Section.1 = [[DARK_AQUA]]\u4EC0\u9EBC\u662F\u4F10\u6728\u5DE5?\n[[YELLOW]]\u4F10\u6728\u5DE5\u662F\u4E3B\u52D5\u6280\u80FD,\u6301\u6709\u65A7\u982D\u6642\u9EDE\u53F3\u9375\n[[YELLOW]]\u53EF\u4EE5\u767C\u52D5.\u5C07\u5C0E\u81F4\u6574\u68F5\u6A39\u6728\u76F4\u63A5\u7834\u58DE,\n[[YELLOW]]\u6240\u6709\u679D\u8449\u90FD\u5C07\u6389\u843D.
|
||||
Guides.Woodcutting.Section.2 = [[DARK_AQUA]]\u4EC0\u9EBC\u662F\u79CB\u98A8\u6383\u843D\u8449?\n[[YELLOW]]\u79CB\u98A8\u6383\u843D\u8449\u662F\u4E00\u500B\u88AB\u52D5\u6280\u80FD,\n[[YELLOW]]\u7576\u4F60\u7528\u65A7\u982D\u7834\u58DE\u6A39\u8449\u6642,\u6A39\u8449\u5C07\u76F4\u63A5\u6467\u6BC0.\n[[YELLOW]]\u9019\u500B\u6280\u80FD\u9810\u8A2D\u5728100\u7B49\u958B\u653E.
|
||||
Guides.Woodcutting.Section.3 = [[DARK_AQUA]]\u4EC0\u9EBC\u662F\u96D9\u500D\u6389\u843D?\n[[YELLOW]]\u9019\u500B\u88AB\u52D5\u6280\u80FD\u53EF\u4EE5\u8B93\u4F60\u6709\u6A5F\u7387\u5728\u4F10\u6728\n[[YELLOW]]\u6642\u6A39\u6728\u6389\u843D\u66F4\u591A\u539F\u6728.
|
||||
|
||||
Hardcore.DeathStatLoss.Name = \u6B7B\u4EA1\u6280\u80FD\u61F2\u7F70
|
||||
Hardcore.DeathStatLoss.PercentageChanged = [[GOLD]][mcMMO] \u72C0\u614B\u907A\u5931\u7387\u8B8A\u66F4\u70BA {0}.
|
||||
Hardcore.DeathStatLoss.PlayerDeath = [[GOLD]][mcMMO] [[DARK_RED]]\u56E0\u70BA\u6B7B\u4EA1\u4F60\u5931\u53BB\u4E86[[BLUE]]{0}[[DARK_RED]].
|
||||
Hardcore.Mode.Disabled = [[GOLD]][mcMMO] \u786C\u6D3E\u6A21\u5F0F {0} \u95DC\u9589. {1}
|
||||
Hardcore.Mode.Enabled = [[GOLD]][mcMMO] \u786C\u6D3E\u6A21\u5F0F {0} \u958B\u555F. {1}
|
||||
Hardcore.Vampirism.Killer.Failure = [[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]]\u592A\u4E0D\u7D14\u719F\u4EE5\u81F3\u65BC\u7121\u6CD5\u8B93\u4F60\u7372\u5F97\u4EFB\u4F55\u7684\u77E5\u8B58.
|
||||
Hardcore.Vampirism.Killer.Success = [[GOLD]][mcMMO] [[DARK_AQUA]]\u4F60\u5F9E[[YELLOW]]{1}[[DARK_AQUA]]\u90A3\u5077\u53D6\u4E86[[BLUE]]{0}[[DARK_AQUA]]\u500B\u7B49\u7D1A .
|
||||
Hardcore.Vampirism.Name = \u5438\u8840\u6A21\u5F0F
|
||||
Hardcore.Vampirism.PercentageChanged = [[GOLD]][mcMMO] \u72C0\u614B\u5438\u6536\u7387\u8B8A\u66F4\u70BA {0}.
|
||||
Hardcore.Vampirism.Victim.Failure = [[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]]\u7121\u6CD5\u5F9E\u4F60\u9019\u5077\u53D6\u4EFB\u4F55\u7684\u77E5\u8B58!
|
||||
Hardcore.Vampirism.Victim.Success = [[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]]\u5F9E\u4F60\u9019\u5077\u53D6\u4E86[[BLUE]]{1}[[DARK_RED]]\u500B\u7B49\u7D1A!
|
||||
|
||||
Herbalism.Ability.GTe.NeedMore = \u4F60\u9700\u8981\u66F4\u591A\u7A2E\u5B50\u624D\u53EF\u7DA0\u5316.
|
||||
Herbalism.Ability.GTh = [[GREEN]]**\u7DA0\u624B\u6307**
|
||||
Herbalism.Ability.GTh.Fail = **\u7DA0\u624B\u6307\u5931\u6557**
|
||||
Herbalism.Ability.Lower = [[GRAY]]**\u4F60\u653E\u4E0B\u4E86\u4F60\u7684\u92E4\u982D**
|
||||
Herbalism.Ability.Ready = [[GREEN]]**\u4F60\u8209\u9AD8\u4E86\u4F60\u7684\u92E4\u982D**
|
||||
Herbalism.Ability.ShroomThumb.Fail = **\u78E8\u83C7\u624B\u4F7F\u7528\u5931\u6557**
|
||||
Herbalism.Effect.4 = \u7DA0\u624B\u6307 (\u5927\u91CF)
|
||||
Herbalism.HylianLuck = [[GREEN]]\u8C50\u6536\u5973\u795E\u4ECA\u65E5\u8207\u4F60\u540C\u5728!
|
||||
Herbalism.Listener = \u8349\u85E5\u5B78:
|
||||
Herbalism.SkillName = \u8349\u85E5\u5B78
|
||||
Herbalism.Skills.GTe.On = [[GREEN]]**\u767C\u52D5\u7DA0\u5316**
|
||||
Herbalism.Skills.GTe.Other.Off = \u7DA0\u5316[[GREEN]] \u5373\u5C07\u7ED3\u675F [[YELLOW]]{0}
|
||||
Herbalism.Skills.GTe.Other.On = [[GREEN]]{0}[[DARK_GREEN]] \u4F7F\u7528\u4E86 [[RED]]\u7DA0\u5316!
|
||||
Herbalism.Skills.GTe.Refresh = [[GREEN]]\u4F60\u7684 [[YELLOW]]\u7DA0\u5316 [[GREEN]]\u80FD\u529B\u5DF2\u53EF\u4F7F\u7528!
|
||||
Herbalism.SubSkill.DoubleDrops.Description = \u96D9\u500D\u6389\u843D\u7269\u54C1
|
||||
Herbalism.SubSkill.DoubleDrops.Name = \u96D9\u500D\u6389\u843D (\u6240\u6709\u7684\u690D\u7269)
|
||||
Herbalism.SubSkill.FarmersDiet.Description = \u98DF\u7528\u8FB2\u98DF\u54C1\u6642\u984D\u5916\u6062\u5FA9\u98FD\u98DF\u5EA6
|
||||
Herbalism.SubSkill.FarmersDiet.Name = \u8FB2\u592B\u79C1\u623F\u83DC
|
||||
Herbalism.SubSkill.GreenTerra.Description = \u6563\u64AD\u4E0A\u5E1D\u7684\u6069\u60E0,3\u500D\u6389\u843D\u7269
|
||||
Herbalism.SubSkill.GreenTerra.Name = \u7DA0\u5316 (\u4E3B\u52D5\u6280\u80FD)
|
||||
Herbalism.SubSkill.GreenThumb.Description = \u6536\u6210\u6642\u81EA\u52D5\u7A2E\u690D\u5C0F\u9EA5
|
||||
Herbalism.SubSkill.GreenThumb.Description.2 = \u4F7F\u7528\u7A2E\u5B50\u8B93\u9D5D\u5375\u77F3\u8B8A\u9752\u82D4\u77F3,\u6216\u8B93\u6CE5\u571F\u8B8A\u8349\u5730
|
||||
Herbalism.SubSkill.GreenThumb.Name = \u7DA0\u624B\u6307 (\u5C0F\u9EA5)
|
||||
Herbalism.SubSkill.HylianLuck.Description = \u4F7F\u4F60\u64C1\u6709\u5FAE\u5C0F\u6A5F\u7387\u767C\u73FE\u7A00\u6709\u7269\u54C1
|
||||
Herbalism.SubSkill.HylianLuck.Name = \u6D77\u502B\u7684\u795D\u798F
|
||||
Herbalism.SubSkill.ShroomThumb.Description = \u6563\u64AD\u83CC\u7D72\u9AD4\u81F3\u571F\u548C\u8349
|
||||
Herbalism.SubSkill.ShroomThumb.Name = \u8611\u83C7\u624B
|
||||
|
||||
Inspect.Offline = \u4F60\u6C92\u6709\u67E5\u8A62\u96E2\u7DDA\u73A9\u5BB6\u8A0A\u606F\u7684\u6B0A\u9650!
|
||||
Inspect.OfflineStats = \u96E2\u7DDA\u73A9\u5BB6\u7684 [mcMMO] \u7D71\u8A08\u8A0A\u606F [[YELLOW]]{0}
|
||||
Inspect.Stats = [[GREEN]][mcMMO] \u7684\u7D71\u8A08\u8A0A\u606F [[YELLOW]]{0}
|
||||
Inspect.TooFar = \u56E0\u8DDD\u96E2\u592A\u9060\u7121\u6CD5\u67E5\u770B\u90A3\u4F4D\u73A9\u5BB6!
|
||||
|
||||
Item.ChimaeraWing.Fail = **\u5947\u7F8E\u62C9\u4E4B\u7FFC\u4F7F\u7528\u5931\u6557\u4E86!**
|
||||
Item.ChimaeraWing.Lore = [[GRAY]]\u50B3\u9001\u4F60\u5230\u4F60\u7684\u5E8A\u908A.
|
||||
Item.ChimaeraWing.Name = \u5947\u7F8E\u62C9\u4E4B\u7FFC
|
||||
Item.ChimaeraWing.Pass = **\u5947\u7F8E\u62C9\u4E4B\u7FFC**
|
||||
Item.Generic.Wait = \u4F60\u5FC5\u9808\u7B49\u5F85\u76F4\u5230\u53EF\u4EE5\u518D\u6B21\u4F7F\u7528! [[YELLOW]]({0}s)
|
||||
Item.Injured.Wait = \u4F60\u904E\u5EA6\u75B2\u52DE\u5FC5\u9808\u7B49\u5F85\u4E00\u6BB5\u6642\u9593\u5F8C\u624D\u53EF\u4F7F\u7528. [[YELLOW]]({0}s)
|
||||
|
||||
MOTD.Donate = [[DARK_AQUA]]\u8D0A\u52A9\u8CC7\u8A0A:
|
||||
MOTD.Hardcore.DeathStatLoss.Stats = [[GOLD]][mcMMO] [[DARK_AQUA]]\u6B7B\u4EA1\u6280\u80FD\u61F2\u7F70: [[DARK_RED]]{0}%
|
||||
MOTD.Hardcore.Enabled = [[GOLD]][mcMMO] [[DARK_AQUA]]\u786C\u6D3E\u6A21\u5F0F\u5DF2\u555F\u7528: [[DARK_RED]]{0}
|
||||
MOTD.Hardcore.Vampirism.Stats = [[GOLD]][mcMMO] [[DARK_AQUA]]\u5438\u8840\u7372\u5F97\u72C0\u614B: [[DARK_RED]]{0}%
|
||||
MOTD.PerksPrefix = [mcMMO \u984D\u5916\u734E\u52F5]
|
||||
MOTD.Version = [[GOLD]][mcMMO] \u6B63\u904B\u4F5C\u7684\u7248\u672C [[DARK_AQUA]]{0}
|
||||
MOTD.Website = [[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO \u9996\u9801
|
||||
|
||||
Mining.Ability.Locked.0 = \u9396\u5B9A\u76F4\u5230\u6280\u80FD {0}+ (\u6316\u7926\u7206\u767C)
|
||||
Mining.Ability.Locked.1 = \u9396\u5B9A\u76F4\u5230\u6280\u80FD {0}+ (\u5DE8\u5927\u7206\u7834)
|
||||
Mining.Ability.Locked.2 = \u9396\u5B9A\u76F4\u5230\u6280\u80FD {0}+ (\u7206\u7834\u5C08\u5BB6)
|
||||
Mining.Ability.Lower = [[GRAY]]**\u4F60\u653E\u4E0B\u4E86\u4F60\u7684\u93AC\u5B50**
|
||||
Mining.Ability.Ready = [[GREEN]]**\u4F60\u63E1\u7DCA\u8457\u4F60\u7684\u93AC\u5B50**
|
||||
Mining.Blast.Boom = [[GRAY]]**\u78B0!**
|
||||
Mining.Blast.Effect = +{0} \u7926\u7269\u7522\u91CF, -{1}\u5783\u573E\u7522\u91CF, {2}x \u6389\u843D\u91CF
|
||||
Mining.Blast.Other.On = [[GREEN]]{0}[[DARK_GREEN]] \u4F7F\u7528\u4E86 [[RED]]\u6316\u7926\u7206\u767C!
|
||||
Mining.Blast.Refresh = [[GREEN]]\u4F60\u7684 [[YELLOW]]\u6316\u7926\u7206\u767C [[GREEN]]\u51B7\u537B\u6642\u9593\u5DF2\u7D50\u675F!
|
||||
Mining.Listener = \u6316\u7926:
|
||||
Mining.SkillName = \u6316\u7926
|
||||
Mining.Skills.SuperBreaker.Off = **\u8D85\u7D1A\u788E\u77F3\u6A5F\u5DF2\u7ED3\u675F**
|
||||
Mining.Skills.SuperBreaker.On = [[GREEN]]**\u8D85\u7D1A\u788E\u77F3\u6A5F\u5DF2\u4F7F\u7528**
|
||||
Mining.Skills.SuperBreaker.Other.Off = \u8D85\u7D1A\u788E\u77F3\u6A5F[[GREEN]] \u5DF2\u7D93\u7ED3\u675F\u4E86 [[YELLOW]]{0}
|
||||
Mining.Skills.SuperBreaker.Other.On = [[GREEN]]{0}[[DARK_GREEN]] \u4F7F\u7528\u4E86 [[RED]]\u8D85\u7D1A\u788E\u77F3\u6A5F!
|
||||
Mining.Skills.SuperBreaker.Refresh = [[GREEN]]\u4F60\u7684[[YELLOW]] \u8D85\u7D1A\u788E\u77F3\u6A5F [[GREEN]]\u80FD\u529B\u5DF2\u53EF\u518D\u6B21\u4F7F\u7528\uFF01
|
||||
Mining.SubSkill.BiggerBombs.Description = \u589E\u52A0TNT\u7206\u70B8\u7BC4\u570D
|
||||
Mining.SubSkill.BiggerBombs.Name = \u5DE8\u5927\u7206\u7834
|
||||
Mining.SubSkill.BlastMining.Description = \u4F7F\u7528TNT\u6316\u7926\u6703\u7372\u5F97\u984D\u5916\u734E\u52F5
|
||||
Mining.SubSkill.BlastMining.Name = \u6316\u7926\u7206\u767C
|
||||
Mining.SubSkill.DemolitionsExpertise.Description = \u6E1B\u5C11\u4F86\u81EATNT\u7684\u50B7\u5BB3
|
||||
Mining.SubSkill.DemolitionsExpertise.Name = \u7206\u7834\u5C08\u5BB6
|
||||
Mining.SubSkill.DoubleDrops.Description = \u96D9\u500D\u6389\u843D\u7269\u54C1
|
||||
Mining.SubSkill.DoubleDrops.Name = \u96D9\u500D\u6389\u843D
|
||||
Mining.SubSkill.SuperBreaker.Description = \u901F\u5EA6+, 3\u500D\u6389\u843D\u7387
|
||||
Mining.SubSkill.SuperBreaker.Name = \u8D85\u7D1A\u788E\u77F3\u6A5F (\u4E3B\u52D5\u6280\u80FD)
|
||||
|
||||
Party.Disband = [[GRAY]]\u968A\u4F0D\u5DF2\u89E3\u6563
|
||||
Party.Forbidden = [mcMMO] \u968A\u4F0D\u529F\u80FD\u4E0D\u5141\u8A31\u5728\u9019\u4E16\u754C\u958B\u555F (\u8ACB\u89C0\u770B\u6B0A\u9650\u8A2D\u5B9A)
|
||||
Party.Help.0 = \u6B63\u78BA\u7528\u6CD5\u70BA[[DARK_AQUA]]{0} <player> [password].
|
||||
Party.Help.1 = \u8981\u5275\u5EFA\u4E00\u500B\u968A\u4F0D\uFF0C\u8ACB\u4F7F\u7528[[DARK_AQUA]] {0} <name> [password].
|
||||
Party.Help.10 = \u4F7F\u7528 [[DARK_AQUA]]{0} [[RED]]\u4F86\u555F\u7528\u548C\u968A\u54E1\u5206\u4EAB\u7D93\u9A57
|
||||
Party.Help.2 = \u66F4\u591A\u8CC7\u8A0A\u8ACB\u8AEE\u8A62[[DARK_AQUA]]{0}
|
||||
Party.Help.3 = \u4F7F\u7528 [[DARK_AQUA]]{0} <player> [password] [[RED]]\u4F86\u52A0\u5165\u6216\u4F7F\u7528 [[DARK_AQUA]]{1} [[RED]]\u4F86\u96E2\u958B
|
||||
Party.Help.4 = \u6B32\u9396\u5B9A\u6216\u89E3\u9396\u4F60\u7684\u968A\u4F0D\uFF0C\u4F7F\u7528[[DARK_AQUA]] {0}
|
||||
Party.Help.5 = \u6B32\u4F7F\u7528\u5BC6\u78BC\u4FDD\u8B77\u4F60\u7684\u968A\u4F0D\uFF0C\u8ACB\u4F7F\u7528[[DARK_AQUA]] {0}<password>
|
||||
Party.Help.6 = \u8981\u5F9E\u968A\u4F0D\u4E2D\u8E22\u6389\u6210\u54E1\uFF0C\u4F7F\u7528[[DARK_AQUA]] {0} <player>
|
||||
Party.Help.7 = \u8981\u8F49\u79FB\u4F60\u7684\u968A\u4F0D\u6240\u6709\u6B0A\uFF0C\u4F7F\u7528[[DARK_AQUA]] {0} <player>
|
||||
Party.Help.8 = \u8981\u89E3\u6563\u968A\u4F0D\uFF0C\u4F7F\u7528[[DARK_AQUA]] {0}
|
||||
Party.Help.9 = \u4F7F\u7528 [[DARK_AQUA]]{0} [[RED]]\u4F86\u548C\u968A\u54E1\u5206\u4EAB\u7269\u54C1
|
||||
Party.InformedOnJoin = {0} [[GREEN]]\u52A0\u5165\u4E86\u4F60\u7684\u968A\u4F0D
|
||||
Party.InformedOnNameChange = [[GOLD]]{0} [[GREEN]]\u5C07\u968A\u4F0D\u540D\u7A31\u8A2D\u5B9A\u70BA [[WHITE]]{1}
|
||||
Party.InformedOnQuit = {0} [[GREEN]]\u96E2\u958B\u4E86\u4F60\u7684\u968A\u4F0D
|
||||
Party.InvalidName = [[DARK_RED]]\u90A3\u4E0D\u662F\u4E00\u500B\u6709\u6548\u7684\u968A\u4F0D\u540D\u7A31.
|
||||
Party.Invite.Self = \u4F60\u4E0D\u80FD\u9080\u8ACB\u81EA\u5DF1\uFF01
|
||||
Party.IsLocked = \u9019\u500B\u968A\u4F0D\u5DF2\u7D93\u9396\u5B9A\u4E86!
|
||||
Party.IsntLocked = \u9019\u500B\u968A\u4F0D\u4E26\u6C92\u6709\u9396\u5B9A!
|
||||
Party.ItemShare.Category.Herbalism = \u8349\u85E5\u5B78
|
||||
Party.ItemShare.Category.Loot = \u62FE\u53D6
|
||||
Party.ItemShare.Category.Mining = \u6316\u7926
|
||||
Party.ItemShare.Category.Misc = \u96DC\u9805
|
||||
Party.ItemShare.Category.Woodcutting = \u4F10\u6728
|
||||
Party.Join.Self = \u4F60\u7121\u6CD5\u52A0\u5165\u81EA\u5DF1!
|
||||
Party.Locked = \u9019\u500B\u968A\u4F0D\u5DF2\u9396\u5B9A!\u53EA\u6709\u968A\u9577\u53EF\u4EE5\u9080\u8ACB!
|
||||
Party.NotInYourParty = [[DARK_RED]]{0} \u4F60\u4E0D\u5728\u4F60\u7684\u5718\u968A
|
||||
Party.NotOnline = [[DARK_RED]]{0} \u4E26\u4E0D\u5728\u7DDA\u4E0A!
|
||||
Party.NotOwner = [[DARK_RED]]\u4F60\u4E26\u975E\u968A\u9577.
|
||||
Party.Owner.New = [[GREEN]]{0} \u6210\u70BA\u65B0\u968A\u9577.
|
||||
Party.Owner.NotLeader = [[DARK_RED]]\u56E0\u9592\u7F6E\u904E\u4E45,\u968A\u9577\u81EA\u52D5\u8F49\u8B93.
|
||||
Party.Owner.Player = [[GREEN]]\u4F60\u6210\u70BA\u4E86\u968A\u9577.
|
||||
Party.Password.Incorrect = \u968A\u4F0D\u5BC6\u78BC\u932F\u8AA4.
|
||||
Party.Password.None = \u9019\u500B\u968A\u4F0D\u6709\u5BC6\u78BC\u4FDD\u8B77. \u8ACB\u63D0\u4F9B\u5BC6\u78BC\u4F86\u52A0\u5165.
|
||||
Party.Password.Removed = [[GREEN]]\u968A\u4F0D\u5BC6\u78BC\u5DF2\u522A\u9664.
|
||||
Party.Password.Set = [[GREEN]]\u968A\u4F0D\u5BC6\u78BC\u8A2D\u5B9A\u70BA {0}
|
||||
Party.Player.InSameParty = {0} \u5DF2\u7D93\u5728\u4F60\u968A\u4F0D\u88E1\u4E86!
|
||||
Party.Player.Invalid = \u6B64\u73A9\u5BB6\u4E0D\u5B58\u5728
|
||||
Party.PlayerNotInParty = [[DARK_RED]]{0} \u5DF2\u4E0D\u5728\u4F60\u7684\u5718\u968A
|
||||
Party.Rename.Same = {0}\u4F60\u7684\u968A\u4F0D\u5DF2\u7D93\u662F\u9019\u500B\u540D\u5B57\u4E86!
|
||||
Party.ShareMode.Equal = \u5E73\u5206
|
||||
Party.ShareMode.None = \u7121
|
||||
Party.ShareMode.Random = \u96A8\u6A5F
|
||||
Party.ShareType.Item = \u7269\u54C1
|
||||
Party.ShareType.Xp = \u7D93\u9A57\u503C
|
||||
Party.Specify = \u4F60\u5FC5\u9808\u6307\u5B9A\u4E00\u500B\u968A\u4F0D.
|
||||
Party.Status.Locked = [[DARK_RED]](\u53EA\u53EF\u9080\u8ACB)
|
||||
Party.Status.Unlocked = [[DARK_GREEN]](\u958B\u555F)
|
||||
Party.Teleport.Dead = \u4F60\u4E0D\u80FD\u50B3\u9001\u81F3\u6B7B\u4EA1\u7684\u73A9\u5BB6\u65C1
|
||||
Party.Teleport.Disabled = {0} \u4E0D\u5141\u8A31\u968A\u4F0D\u50B3\u9001.
|
||||
Party.Teleport.Hurt = \u4F60\u5728{0}\u79D2\u524D\u88AB\u653B\u64CA\u6240\u4EE5\u7121\u6CD5\u50B3\u9001.
|
||||
Party.Teleport.Player = [[GREEN]]\u4F60\u5DF2\u7D93\u50B3\u9001\u5230 {0}.
|
||||
Party.Teleport.Self = \u4F60\u7121\u6CD5\u50B3\u9001\u5230\u4F60\u81EA\u5DF1\u8EAB\u65C1!
|
||||
Party.Teleport.Target = [[GREEN]]{0} \u5DF2\u7D93\u50B3\u9001\u5230\u4F60\u8EAB\u908A.
|
||||
Party.Unlocked = [[GRAY]]\u968A\u4F0D\u5DF2\u89E3\u9396!
|
||||
|
||||
Perks.ActivationTime.Bonus = [[GOLD]] ({0}\u8010\u4E45\u52A0\u4E58)
|
||||
Perks.ActivationTime.Desc = \u63D0\u9AD8\u80FD\u529B \u6301\u7E8C\u6642\u9593: {0} \u79D2
|
||||
Perks.ActivationTime.Name = \u8010\u529B
|
||||
Perks.Cooldowns.Desc = \u6E1B\u5C11\u51B7\u537B\u6642\u9593 {0}
|
||||
Perks.Cooldowns.Name = \u5FEB\u901F\u56DE\u5FA9
|
||||
Perks.Lucky.Bonus = [[GOLD]] ({0}\u5F88\u8D70\u904B)
|
||||
Perks.Lucky.Desc = \u7D66\u4E88 {0} \u6280\u80FD\u9AD8\u65BC33.3%\u4EE5\u4E0A\u7684\u6A5F\u7387\u89F8\u767C
|
||||
Perks.Lucky.Desc.Login = \u7D66\u4E88\u6280\u80FD\u9AD8\u65BC33.3%\u4EE5\u4E0A\u7684\u6A5F\u7387\u89F8\u767C
|
||||
Perks.Lucky.Name = \u5E78\u904B
|
||||
Perks.XP.Desc = \u67D0\u6A23\u6280\u80FD\u7372\u5F97\u5927\u91CF\u7D93\u9A57\u503C.
|
||||
Perks.XP.Name = \u7D93\u9A57\u503C
|
||||
|
||||
Repair.Arcane.Downgrade = \u9019\u4EF6\u7269\u54C1\u7684\u9644\u9B54\u7B49\u7D1A\u5DF2\u4E0B\u964D
|
||||
Repair.Arcane.Fail = \u9019\u4EF6\u7269\u54C1\u7684\u9644\u9B54\u5DF2\u6D88\u5931!
|
||||
Repair.Arcane.Lost = \u4F60\u7684\u6280\u80FD\u7B49\u7D1A\u4E0D\u8DB3\u4EE5\u4FDD\u7559\u9644\u9B54\u5C6C\u6027.
|
||||
Repair.Arcane.Perfect = [[GREEN]]\u4F60\u6210\u529F\u5730\u4FDD\u7559\u4E86\u9019\u4EF6\u7269\u54C1\u7684\u9644\u9B54.
|
||||
Repair.Error = [[DARK_RED]]mcMMO \u5728\u4FEE\u6B63\u6642\u767C\u751F\u4E86\u932F\u8AA4!
|
||||
Repair.Listener = \u4FEE\u7406\uFF1A
|
||||
Repair.Listener.Anvil = [[DARK_RED]]\u4F60\u5DF2\u7D93\u653E\u7F6E\u4E86\u4E00\u500B\u9435\u7827,\u4F60\u53EF\u4EE5\u5728\u9435\u7827\u4E0A\u4FEE\u7406\u5DE5\u5177\u548C\u88DD\u7532
|
||||
Repair.Pretty.Name = \u4FEE\u7406
|
||||
Repair.SkillName = \u4FEE\u7406
|
||||
Repair.Skills.Adept = \u4F60\u5FC5\u9808\u9054\u5230\u7B49\u7D1A [[YELLOW]]{0}[[RED]] \u624D\u53EF\u4FEE\u7406[[YELLOW]]{1}
|
||||
Repair.Skills.AdeptDiamond = [[DARK_RED]]\u4F60\u7684\u6280\u80FD\u7B49\u7D1A\u4E0D\u8DB3\u4EE5\u4FEE\u7406\u947D\u77F3\u88DD\u5099!
|
||||
Repair.Skills.AdeptGold = [[DARK_RED]]\u4F60\u7684\u6280\u80FD\u7B49\u7D1A\u4E0D\u8DB3\u4EE5\u4FEE\u7406\u9EC4\u91D1\u88DD\u5099!
|
||||
Repair.Skills.AdeptIron = [[DARK_RED]]\u4F60\u7684\u6280\u80FD\u7B49\u7D1A\u4E0D\u8DB3\u4EE5\u4FEE\u7406\u9435\u88FD\u88DD\u5099!
|
||||
Repair.Skills.AdeptStone = [[DARK_RED]]\u4F60\u7684\u6280\u80FD\u7B49\u7D1A\u4E0D\u8DB3\u4EE5\u4FEE\u7406\u77F3\u982D\u88DD\u5099!
|
||||
Repair.Skills.FeltEasy = [[GRAY]]\u90A3\u770B\u8D77\u4F86\u5F88\u7C21\u55AE.
|
||||
Repair.Skills.FullDurability = [[GRAY]]\u4F60\u7684\u88DD\u5099\u8010\u4E45\u5EA6\u5DF2\u6EFF!
|
||||
Repair.Skills.StackedItems = [[DARK_RED]]\u4F60\u7121\u6CD5\u4FEE\u7406\u758A\u52A0\u7684\u7269\u54C1
|
||||
Repair.SubSkill.ArcaneForging.Description = \u4FEE\u7406\u9644\u9B54\u7269\u54C1
|
||||
Repair.SubSkill.ArcaneForging.Name = \u79D8\u6CD5\u935B\u9020
|
||||
Repair.SubSkill.DiamondRepair.Description = \u4FEE\u7406\u947D\u77F3\u5DE5\u5177\u548C\u88DD\u5099
|
||||
Repair.SubSkill.DiamondRepair.Name = \u947D\u77F3\u4FEE\u7406 ({0}+ SKILL)
|
||||
Repair.SubSkill.GoldRepair.Description = \u4FEE\u7406\u91D1\u88FD\u5DE5\u5177\u548C\u88DD\u5099
|
||||
Repair.SubSkill.GoldRepair.Name = \u4FEE\u7406\u9EC3\u91D1 ({0}+ SKILL)
|
||||
Repair.SubSkill.IronRepair.Description = \u4FEE\u7406\u9435\u88FD\u5DE5\u5177\u548C\u88DD\u5099
|
||||
Repair.SubSkill.IronRepair.Name = \u4FEE\u7406\u9435 ({0}+ SKILL)
|
||||
Repair.SubSkill.Repair.Description = \u4FEE\u7406\u5DE5\u5177\u548C\u88DD\u5099
|
||||
Repair.SubSkill.Repair.Name = \u4FEE\u7406
|
||||
Repair.SubSkill.RepairMastery.Description = \u5DF2\u589E\u52A0\u4FEE\u7406\u6578\u91CF
|
||||
Repair.SubSkill.RepairMastery.Name = \u4FEE\u7406\u7CBE\u901A
|
||||
Repair.SubSkill.StoneRepair.Description = \u4FEE\u7406\u77F3\u88FD\u5DE5\u5177
|
||||
Repair.SubSkill.StoneRepair.Name = \u4FEE\u7406\u77F3\u982D ({0}+ SKILL)
|
||||
Repair.SubSkill.SuperRepair.Description = \u96D9\u500D\u6548\u679C
|
||||
Repair.SubSkill.SuperRepair.Name = \u8D85\u7D1A\u4FEE\u7406
|
||||
|
||||
Salvage.Pretty.Name = \u56DE\u6536
|
||||
|
||||
Scoreboard.Header.PlayerCooldowns = mcMMO \u51B7\u537B\u6642\u9593
|
||||
Scoreboard.Header.PlayerInspect = mcMMO \u72C0\u614B:
|
||||
Scoreboard.Header.PlayerRank = mcMMO \u6392\u540D
|
||||
Scoreboard.Header.PlayerStats = mcMMO \u72C0\u614B
|
||||
Scoreboard.Header.PowerLevel = \u6230\u9B25\u529B
|
||||
Scoreboard.Misc.Cooldown = [[LIGHT_PURPLE]]\u51B7\u537B\u6642\u9593
|
||||
Scoreboard.Misc.CurrentXP = \u76EE\u524D\u7D93\u9A57\u503C
|
||||
Scoreboard.Misc.Level = \u7B49\u7D1A
|
||||
Scoreboard.Misc.Overall = \u6574\u9AD4
|
||||
Scoreboard.Misc.PowerLevel = \u6230\u9B25\u529B
|
||||
Scoreboard.Misc.RemainingXP = \u5269\u9918\u7D93\u9A57\u503C
|
||||
|
||||
Skills.Cancelled = {0} \u53D6\u6D88!
|
||||
Skills.Child = [[GOLD]](\u5B50\u6280\u80FD)
|
||||
Skills.ChildStats = {0}[[GREEN]]{1}
|
||||
Skills.ConfirmOrCancel = [[GREEN]]\u518D\u6B21\u6309\u4E0B\u6ED1\u9F20\u53F3\u9375\u4F86\u78BA\u8A8D [[GOLD]]{0}[[GREEN]]. \u6ED1\u9F20\u5DE6\u9375\u53D6\u6D88.
|
||||
Skills.Disarmed = [[DARK_RED]]\u4F60\u7684\u6B66\u5668\u88AB\u64CA\u843D!
|
||||
Skills.Header = -----[][[GREEN]]{0}[[RED]][]-----
|
||||
Skills.NeedMore = [[DARK_RED]]\u4F60\u9700\u8981\u66F4\u591A[[GRAY]]{0}
|
||||
Skills.Parents = \u524D\u7F6E
|
||||
Skills.Stats = {0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
|
||||
Skills.TooTired = \u6B64\u6280\u80FD\u6B63\u8655\u65BC\u51B7\u537B\u6642\u9593. [[YELLOW]]({0}s)
|
||||
|
||||
Smelting.Ability.Locked.0 = \u9396\u5B9A\u76F4\u5230\u6280\u80FD {0}+ (\u4E00\u822C\u7D93\u9A57\u52A0\u6210)
|
||||
Smelting.Ability.Locked.1 = \u9396\u5B9A\u76F4\u5230\u6280\u80FD {0}+ (\u6D41\u80FD\u6316\u7926)
|
||||
Smelting.Effect.4 = \u4E00\u822C\u7D93\u9A57\u52A0\u4E58
|
||||
Smelting.Effect.5 = \u589E\u52A0\u51B6\u7149\u6642\u7684\u4E00\u822C\u7D93\u9A57
|
||||
Smelting.Listener = \u51B6\u7149:
|
||||
Smelting.SkillName = \u51B6\u7149
|
||||
Smelting.SubSkill.FluxMining.Description = \u6316\u539F\u7926\u6642\u6709\u6A5F\u7387\u76F4\u63A5\u6389\u51FA\u51B6\u7149\u597D\u7684\u7926\u7269
|
||||
Smelting.SubSkill.FluxMining.Name = \u6D41\u80FD\u6316\u7926
|
||||
Smelting.SubSkill.FuelEfficiency.Description = \u589E\u52A0\u71C3\u6599\u5728\u7194\u7210\u88E1\u71C3\u71D2\u7684\u6642\u9593
|
||||
Smelting.SubSkill.FuelEfficiency.Name = \u71C3\u6599\u6548\u7387
|
||||
Smelting.SubSkill.SecondSmelt.Description = \u51B6\u7149\u7926\u7269\u52A0\u500D
|
||||
Smelting.SubSkill.SecondSmelt.Name = \u518D\u51B6\u7149
|
||||
|
||||
Stats.Header.Combat = [[GOLD]]-=\u683C\u9B25\u6280\u80FD=-
|
||||
Stats.Header.Gathering = [[GOLD]]-=\u63A1\u96C6\u6280\u80FD=-
|
||||
Stats.Header.Misc = [[GOLD]]-=\u96DC\u985E\u6280\u80FD=-
|
||||
Stats.Own.Stats = [[GREEN]][mcMMO] \u72C0\u614B
|
||||
|
||||
Swords.Ability.Lower = [[GRAY]]**\u4F60\u653E\u4E0B\u4E86\u4F60\u7684\u528D**
|
||||
Swords.Ability.Ready = [[GREEN]]**\u4F60\u63E1\u7DCA\u8457\u4F60\u7684\u528D**
|
||||
Swords.Combat.Bleeding = [[GREEN]]**\u6575\u4EBA\u6B63\u5728\u4E0D\u65B7\u6D41\u8840**
|
||||
Swords.Combat.Bleeding.Started = [[DARK_RED]] \u4F60\u6B63\u5728\u6D41\u8840!
|
||||
Swords.Combat.Bleeding.Stopped = [[GRAY]]\u653E\u8840\u5DF2[[GREEN]]\u505C\u6B62[[GRAY]]!
|
||||
Swords.Combat.Counter.Hit = [[DARK_RED]]\u4F60\u53CD\u64CA\u4E86\u5C0D\u624B!
|
||||
Swords.Combat.Countered = [[GREEN]]**\u53CD\u5C04\u4E86\u6575\u4EBA\u7684\u653B\u64CA**
|
||||
Swords.Combat.SS.Struck = [[DARK_RED]]\u88AB\u5272\u88C2\u65AC\u653B\u64CA\uFF01
|
||||
Swords.Effect.4 = \u5272\u88C2\u65AC\u6D41\u8840\u50B7\u5BB3\u589E\u52A0
|
||||
Swords.Effect.5 = {0} \u6D41\u8840\u9031\u671F
|
||||
Swords.Listener = \u528D\u8853:
|
||||
Swords.SkillName = \u528D\u8853
|
||||
Swords.Skills.SS.Off = [[DARK_RED]]\u5272\u88C2\u65AC\u7D50\u675F\u4E86\uFF01
|
||||
Swords.Skills.SS.On = [[GREEN]]**\u767C\u52D5\u5272\u88C2\u65AC**
|
||||
Swords.Skills.SS.Other.Off = \u5272\u88C2\u65AC[[GREEN]] \u5373\u5C07\u7D50\u675F [[YELLOW]]{0}
|
||||
Swords.Skills.SS.Other.On = [[GREEN]]{0}[[DARK_GREEN]] \u4F7F\u7528\u4E86 [[RED]]\u5272\u88C2\u65AC!
|
||||
Swords.Skills.SS.Refresh = [[GREEN]]\u4F60\u7684 [[YELLOW]]\u5272\u88C2\u65AC [[GREEN]]\u6280\u80FD\u5DF2\u53EF\u4F7F\u7528!
|
||||
Swords.SubSkill.CounterAttack.Description = \u683C\u6A94\u6642\u53CD\u5F48{0}\u50B7\u5BB3\u503C
|
||||
Swords.SubSkill.CounterAttack.Name = \u53CD\u64CA
|
||||
Swords.SubSkill.SerratedStrikes.Description = {0} \u50B7\u5BB3\u7BC4\u570D, \u653E\u8840\u7BC4\u570D
|
||||
Swords.SubSkill.SerratedStrikes.Name = \u5272\u88C2\u65AC (\u4E3B\u52D5\u6280\u80FD)
|
||||
|
||||
Taming.Ability.Bonus.0 = \u5371\u6A5F\u610F\u8B58
|
||||
Taming.Ability.Bonus.1 = \u72FC\u6703\u907F\u958B\u5371\u96AA
|
||||
Taming.Ability.Bonus.10 = \u795E\u72AC
|
||||
Taming.Ability.Bonus.11 = \u7576\u88AB\u6CD5\u8853\u653B\u64CA\u6216\u4E2D\u6BD2\u6642\u6062\u5FA9\u751F\u547D\u503C
|
||||
Taming.Ability.Bonus.2 = \u6BDB\u76AE\u5F37\u5316
|
||||
Taming.Ability.Bonus.3 = 1/{0} \u50B7\u5BB3/\u706B\u7130\u50B7\u5BB3
|
||||
Taming.Ability.Bonus.4 = \u885D\u64CA\u683C\u64CB
|
||||
Taming.Ability.Bonus.5 = \u7206\u70B8\u50B7\u5BB3\u6E1B\u514D\u70BA 1/{0}
|
||||
Taming.Ability.Bonus.6 = \u5229\u722A
|
||||
Taming.Ability.Bonus.7 = +{0} \u50B7\u5BB3
|
||||
Taming.Ability.Bonus.8 = \u5FEB\u9910\u670D\u52D9
|
||||
Taming.Ability.Bonus.9 = {0} \u4E00\u5B9A\u6A5F\u7387\u5728\u653B\u64CA\u6642\u6062\u5FA9\u8840\u91CF
|
||||
Taming.Ability.Locked.0 = \u9396\u5B9A\u76F4\u5230\u6280\u80FD {0}+ (\u5371\u6A5F\u610F\u8B58)
|
||||
Taming.Ability.Locked.1 = \u9396\u5B9A\u76F4\u5230\u6280\u80FD {0}+ (\u6BDB\u76AE\u5F37\u5316)
|
||||
Taming.Ability.Locked.2 = \u9396\u5B9A\u76F4\u5230\u6280\u80FD {0}+ (\u885D\u64CA\u683C\u64CB)
|
||||
Taming.Ability.Locked.3 = \u9396\u5B9A\u76F4\u5230\u6280\u80FD {0}+ (\u5229\u722A)
|
||||
Taming.Ability.Locked.4 = \u9396\u5B9A\u76F4\u5230\u6280\u80FD {0}+ (\u5FEB\u9910\u670D\u52D9)
|
||||
Taming.Ability.Locked.5 = \u9396\u5B9A\u76F4\u5230\u6280\u80FD {0}+ (\u795E\u72AC)
|
||||
Taming.Combat.Chance.Gore = \u6D41\u8840\u6A5F\u7387: [[YELLOW]]{0}
|
||||
Taming.Listener = \u99B4\u7378:
|
||||
Taming.Listener.Wolf = [[DARK_GRAY]]\u4F60\u7684\u72FC\u8FC5\u901F\u5730\u56DE\u5230\u4E86\u4F60\u7684\u8EAB\u908A...
|
||||
Taming.SkillName = \u99B4\u7378
|
||||
Taming.SubSkill.BeastLore.Description = \u62FF\u8457\u9AA8\u982D\u4E26\u4F7F\u7528\u6ED1\u9F20\u53F3\u9375\u4F86\u78BA\u8A8D\u72FC\u8207\u5C71\u8C93\u7684\u72C0\u6CC1
|
||||
Taming.SubSkill.BeastLore.Name = \u99B4\u7378\u4E4B\u80FD
|
||||
Taming.SubSkill.CallOfTheWild.Description = \u70BA\u4F60\u81EA\u5DF1\u53EC\u559A\u4E00\u96BB\u52D5\u7269
|
||||
Taming.SubSkill.CallOfTheWild.Description.2 = [[GRAY]]\u53EC\u559A (\u5C71\u8C93): \u6309\u4F4Fshift\u540C\u6642\u4E26\u6309\u4F4F\u5DE6\u9375 \u9084\u9700\u8981\u62FF {0} \u689D\u9B5A\u5728\u624B\u88E1
|
||||
Taming.SubSkill.CallOfTheWild.Name = \u91CE\u6027\u547C\u558A
|
||||
Taming.SubSkill.EnvironmentallyAware.Description = \u4ED9\u4EBA\u638C/\u5CA9\u6F3F \u6050\u61FC\u75C7, \u514D\u75AB\u6389\u5165\u50B7\u5BB3
|
||||
Taming.SubSkill.EnvironmentallyAware.Name = \u5371\u6A5F\u610F\u8B58
|
||||
Taming.SubSkill.FastFoodService.Description = \u4E00\u5B9A\u6A5F\u7387\u4F7F\u72FC\u5728\u653B\u64CA\u6642\u6062\u5FA9\u8840\u91CF
|
||||
Taming.SubSkill.FastFoodService.Name = \u5FEB\u9910\u670D\u52D9
|
||||
Taming.SubSkill.Gore.Description = \u6703\u5FC3\u4E00\u64CA\u4F7F\u76EE\u6A19\u6D41\u8840
|
||||
Taming.SubSkill.Gore.Name = \u6D41\u8840
|
||||
Taming.SubSkill.HolyHound.Description = \u6CD5\u8853&\u4E2D\u6BD2\u5C07\u6703\u89F8\u767C\u6CBB\u7642.
|
||||
Taming.SubSkill.HolyHound.Name = \u795E\u72AC
|
||||
Taming.SubSkill.SharpenedClaws.Description = \u50B7\u5BB3\u734E\u52F5
|
||||
Taming.SubSkill.SharpenedClaws.Name = \u5229\u722A
|
||||
Taming.SubSkill.ShockProof.Description = \u7206\u70B8\u50B7\u5BB3\u6E1B\u514D
|
||||
Taming.SubSkill.ShockProof.Name = \u885D\u64CA\u683C\u64CB
|
||||
Taming.SubSkill.ThickFur.Description = \u524A\u6E1B\u706B\u7130\u50B7\u5BB3
|
||||
Taming.SubSkill.ThickFur.Name = \u6BDB\u76AE\u5F37\u5316
|
||||
Taming.Summon.Complete = [[GREEN]]\u53EC\u63DB\u5B8C\u7562
|
||||
Taming.Summon.Fail.Horse = \u4F60\u4E0D\u80FD\u53EC\u63DB\u99AC\u56E0\u70BA\u4F60\u5DF2\u7D93\u53EC\u559A\u592A\u591A\u4E86.
|
||||
Taming.Summon.Fail.Ocelot = \u4F60\u4E0D\u80FD\u53EC\u63DB\u5C71\u8C93\u56E0\u70BA\u4F60\u5DF2\u7D93\u53EC\u559A\u592A\u591A\u4E86.
|
||||
Taming.Summon.Fail.Wolf = \u4F60\u4E0D\u80FD\u53EC\u63DB\u72FC\u56E0\u70BA\u4F60\u5DF2\u7D93\u53EC\u559A\u592A\u591A\u4E86.
|
||||
Taming.Summon.Name.Format = {0}s {1}
|
||||
|
||||
Teleport.Cancelled = [[DARK_RED]]\u53D6\u6D88\u50B3\u9001!
|
||||
Teleport.Commencing = [[GRAY]]\u5373\u5C07\u5728 [[GOLD]]({0}) [[GRAY]]\u79D2\u5F8C\u50B3\u9001, \u8ACB\u4E0D\u8981\u4E82\u52D5...
|
||||
|
||||
Unarmed.Ability.Bonus.0 = \u9435\u81C2\u98A8\u683C
|
||||
Unarmed.Ability.Bonus.1 = \u589E\u52A0{0}\u50B7\u5BB3
|
||||
Unarmed.Ability.IronGrip.Attacker = \u4F60\u7684\u5C0D\u624B\u6709\u9435\u722A!
|
||||
Unarmed.Ability.IronGrip.Defender = [[GREEN]]\u4F60\u7684\u9435\u722A\u4F7F\u4F60\u7684\u6B66\u5668\u514D\u65BC\u88AB\u64CA\u843D!
|
||||
Unarmed.Ability.Lower = [[GRAY]]**\u4F60\u653E\u9B06\u4E86\u4F60\u7684\u62F3\u982D**
|
||||
Unarmed.Ability.Ready = [[GREEN]]**\u4F60\u7DCA\u63E1\u8457\u4F60\u7684\u62F3\u982D**
|
||||
Unarmed.Listener = \u640F\u64CA:
|
||||
Unarmed.SkillName = \u640F\u64CA
|
||||
Unarmed.Skills.Berserk.Off = **\u72C2\u66B4\u5DF2\u7ED3\u675F**
|
||||
Unarmed.Skills.Berserk.On = [[GREEN]]**\u767C\u52D5\u72C2\u66B4**
|
||||
Unarmed.Skills.Berserk.Other.Off = \u72C2\u66B4[[GREEN]] \u5373\u5C07\u7ED3\u675F [[YELLOW]]{0}
|
||||
Unarmed.Skills.Berserk.Other.On = [[GREEN]]{0}[[DARK_GREEN]] \u4F7F\u7528\u4E86 [[RED]]\u72C2\u66B4!
|
||||
Unarmed.Skills.Berserk.Refresh = [[GREEN]]\u4F60\u7684 [[YELLOW]]\u72C2\u66B4 [[GREEN]]\u6280\u80FD\u5DF2\u53EF\u4F7F\u7528!
|
||||
Unarmed.SubSkill.ArrowDeflect.Description = \u8B93\u5F13\u7BAD\u504F\u5411
|
||||
Unarmed.SubSkill.ArrowDeflect.Name = \u64CA\u843D\u5F13\u7BAD
|
||||
Unarmed.SubSkill.Berserk.Description = +50%\u50B7\u5BB3 \u80FD\u7834\u58DE\u786C\u5EA6\u4F4E\u7684\u65B9\u584A
|
||||
Unarmed.SubSkill.Berserk.Name = \u72C2\u66B4 (\u4E3B\u52D5\u6280\u80FD)
|
||||
Unarmed.SubSkill.Disarm.Description = \u4F7F\u6575\u4EBA\u624B\u4E2D\u6B66\u5668\u6389\u843D
|
||||
Unarmed.SubSkill.Disarm.Name = \u64CA\u843D\u6B66\u5668 (\u50C5\u9650\u65BC\u73A9\u5BB6)
|
||||
Unarmed.SubSkill.IronArmStyle.Description = \u4F7F\u4F60\u7684\u88DD\u7532\u96A8\u6642\u9593\u589E\u52A0\u800C\u589E\u5F37
|
||||
Unarmed.SubSkill.IronArmStyle.Name = \u9435\u81C2\u98A8\u683C
|
||||
Unarmed.SubSkill.IronGrip.Description = \u9632\u6B62\u4F60\u7684\u6B66\u5668\u88AB\u64CA\u843D
|
||||
Unarmed.SubSkill.IronGrip.Name = \u9435\u722A
|
||||
|
||||
UpdateChecker.NewAvailable = \u6709\u65B0\u7684\u7248\u672CBukkitDev\u3002
|
||||
UpdateChecker.Outdated = \u60A8\u4F7F\u7528\u7684\u662F\u904E\u6642\u7684\u7248\u672CmcMMO\uFF01
|
||||
|
||||
Woodcutting.Ability.0 = \u79CB\u98A8\u6383\u843D\u8449
|
||||
Woodcutting.Ability.1 = \u6383\u9664\u8449\u5B50
|
||||
Woodcutting.Ability.Locked.0 = \u9396\u5B9A\u76F4\u5230\u6280\u80FD {0}+ (\u79CB\u98A8\u6383\u843D\u8449)
|
||||
Woodcutting.Listener = \u4F10\u6728:
|
||||
Woodcutting.SkillName = \u4F10\u6728
|
||||
Woodcutting.Skills.TreeFeller.Off = **\u4F10\u6728\u5DE5\u5DF2\u7ED3\u675F**
|
||||
Woodcutting.Skills.TreeFeller.On = [[GREEN]]**\u555F\u52D5\u4F10\u6728\u5DE5**
|
||||
Woodcutting.Skills.TreeFeller.Other.Off = \u4F10\u6728\u5DE5[[GREEN]] \u5373\u5C07\u7ED3\u675F [[YELLOW]]{0}
|
||||
Woodcutting.Skills.TreeFeller.Other.On = [[GREEN]]{0}[[DARK_GREEN]] \u4F7F\u7528\u4E86 [[RED]]\u4F10\u6728\u5DE5!
|
||||
Woodcutting.Skills.TreeFeller.Refresh = [[GREEN]]\u4F60\u7684 [[YELLOW]]\u4F10\u6728\u5DE5 [[GREEN]]\u5DF2\u53EF\u4F7F\u7528\uFF01
|
||||
Woodcutting.Skills.TreeFeller.Splinter = \u4F60\u7684\u65A7\u982D\u8B8A\u6210\u4E86\u4E00\u5806\u788E\u7247\uFF01
|
||||
Woodcutting.Skills.TreeFeller.Threshold = \u9019\u68F5\u6A39\u592A\u5927\u4E86!
|
||||
Woodcutting.SubSkill.HarvestLumber.Description = \u96D9\u500D\u6389\u843D\u7269\u54C1
|
||||
Woodcutting.SubSkill.HarvestLumber.Name = \u96D9\u500D\u6389\u843D
|
||||
Woodcutting.SubSkill.LeafBlower.Description = \u6383\u9664\u8449\u5B50
|
||||
Woodcutting.SubSkill.LeafBlower.Name = \u79CB\u98A8\u6383\u843D\u8449
|
||||
Woodcutting.SubSkill.TreeFeller.Description = \u7206\u767C\u780D\u6A39
|
||||
Woodcutting.SubSkill.TreeFeller.Name = \u4F10\u6728\u5DE5(\u6280\u80FD)
|
||||
|
||||
XPRate.Event = [[GOLD]]mcMMO\u73FE\u6B63\u8655\u65BC\u7D93\u9A57\u503C\u52A0\u500D\u968E\u6BB5!\u7D93\u9A57\u503C\u6BD4\u4F8B\u70BA{0}!
|
||||
|
||||
mcMMO.Description = [[DARK_AQUA]]\u95DC\u65BC [[YELLOW]]mcMMO[[DARK_AQUA]] \u5C08\u6848:,[[GOLD]]mcMMO\u662F\u4E00\u500B[[RED]]\u958B\u653E\u539F\u59CB\u78BC\u7684[[GOLD]] RPG \u6A21\u7D44\u59CB\u65BC2011\u5E74\u4E8C\u6708,[[GOLD]]\u5EFA\u7ACB\u8005 [[BLUE]]nossr50[[GOLD]]. \u65E8\u5728\u63D0\u4F9B\u4E00\u500B\u9AD8\u54C1\u8CEARPG\u9AD4\u9A57.,[[DARK_AQUA]]\u5C0F\u6280\u5DE7:,[[GOLD]] - [[GREEN]]\u8F38\u5165 [[RED]]/mcmmo help[[GREEN]] \u4EE5\u4E86\u89E3\u6240\u6709\u6307\u4EE4,[[GOLD]] - [[GREEN]]\u8F38\u5165 [[RED]]/\u6280\u80FD\u540D\u7A31 [[GREEN]]\u4EE5\u4E86\u89E3\u6280\u80FD\u7D30\u7BC0,[[DARK_AQUA]]\u958B\u767C\u8005:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](\u8D0A\u52A9\u8005),[[GOLD]] - [[GREEN]]GJ [[BLUE]](\u5C08\u6848\u9818\u5C0E\u4EBA),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](\u958B\u767C\u8005),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](\u958B\u767C\u8005),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](\u958B\u767C\u8005),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](\u958B\u767C\u8005),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](\u958B\u767C\u8005),[[DARK_AQUA]]\u5BE6\u7528\u9023\u7D50:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] \u932F\u8AA4\u56DE\u5831,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC \u983B\u9053,
|
||||
mcMMO.NoInvites = \u4F60\u6C92\u6709\u6536\u5230\u4EFB\u4F55\u968A\u4F0D\u9080\u8ACB
|
||||
mcMMO.NoPermission = [[DARK_RED]]\u6B0A\u9650\u4E0D\u8DB3
|
||||
mcMMO.NoSkillNote = [[DARK_GRAY]]\u5982\u679C\u4F60\u7121\u6CD5\u4F7F\u7528\u90A3\u4E9B\u6280\u80FD\u5C31\u4E0D\u6703\u51FA\u73FE\u5728\u9019\u88E1
|
Loading…
Reference in New Issue
Block a user