mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-26 07:06:45 +01:00
Version 1.2.01
This commit is contained in:
parent
a814b57311
commit
942a8363f3
@ -1,5 +1,20 @@
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Changelog:
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#Versions without changelogs probably had very small misc fixes, like tweaks to the source code
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Version 1.2.01
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Added a setting to turn off abilities completely from config
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Added a setting to just turn off ability messages from config
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Fixed the bug with sword repair
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Fixed mcMMO not working properly with Spout
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Added Fishing XP icon to Normal/Retro HUDs for Spout
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Added icons to Spout notifications for leveling Fishing
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Added Fishing Retro XP bar color customization to config file
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The number of bones required to use Call of The Wild is now configurable
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Reduced the XP animals would give from 1.5x to 1x
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Removed current durability value message from Repairing
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Fixed bug where Arcane Forging failed to display messages
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Fixed bug where Arcane Forging tries to downgrade level 1 enchants
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Fixed bug where Arcane Forging always kept enchantments if you had under 100 Repair skill
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Version 1.2.00
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Added Fishing Skill
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Added Call Of The Wild to Taming
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@ -386,7 +386,7 @@ public class Combat
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if(entity instanceof Animals)
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{
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xp = (int) (xpinc * 1.5);
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xp = (int) (xpinc * 1);
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} else
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{
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if(entity instanceof Enderman)
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@ -106,7 +106,7 @@ public class Commands
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player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsTaming5_0"), mcLocale.getString("m.EffectsTaming5_1")}));
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player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsTaming6_0"), mcLocale.getString("m.EffectsTaming6_1")}));
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player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsTaming7_0"), mcLocale.getString("m.EffectsTaming7_1")}));
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player.sendMessage(mcLocale.getString("m.EffectsTaming7_2"));
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player.sendMessage(mcLocale.getString("m.EffectsTaming7_2", new Object[] {LoadProperties.bonesConsumedByCOTW}));
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player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.YourStats")}));
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if(PP.getSkillLevel(SkillType.TAMING) < 100)
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player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] {mcLocale.getString("m.AbilLockTaming1")}));
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@ -23,7 +23,7 @@ import com.gmail.nossr50.datatypes.HUDType;
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public class LoadProperties
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{
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public static Boolean showDisplayName, showFaces, watch, xplockEnable, xpbar, xpicon, partybar, string, bucket, web, xprateEnable, slimeballs, spoutEnabled,
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public static Boolean enableAbilityMessages, enableAbilities, showDisplayName, showFaces, watch, xplockEnable, xpbar, xpicon, partybar, string, bucket, web, xprateEnable, slimeballs, spoutEnabled,
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donateMessage, chimaeraWingEnable, xpGainsMobSpawners, myspawnEnable, mccEnable, mcmmoEnable, partyEnable, inviteEnable, acceptEnable,
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whoisEnable, statsEnable, addxpEnable, ptpEnable, mmoeditEnable, clearmyspawnEnable, mcgodEnable, mcabilityEnable, mctopEnable,
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mcrefreshEnable, enableMotd, enableMySpawn, enableRegen, enableCobbleToMossy, useMySQL, cocoabeans, mushrooms,
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@ -40,9 +40,9 @@ public class LoadProperties
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msugar, mpumpkin, mwheat, mgold, mdiamond, miron, mredstone, mlapis, mobsidian, mnetherrack, mglowstone, mcoal, mstone, MySQLport,
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xpGainMultiplier, superBreakerCooldown, greenTerraCooldown, gigaDrillBreakerCooldown, treeFellerCooldown,
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berserkCooldown, serratedStrikeCooldown, skullSplitterCooldown, abilityDurabilityLoss,
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feathersConsumedByChimaeraWing, repairdiamondlevel, rWood, rStone, rIron, rGold, rDiamond;
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feathersConsumedByChimaeraWing, bonesConsumedByCOTW, repairdiamondlevel, rWood, rStone, rIron, rGold, rDiamond;
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public static double xpbackground_r, xpbackground_g, xpbackground_b, xpborder_r, xpborder_g, xpborder_b, acrobatics_r, acrobatics_g, acrobatics_b, archery_r, archery_g, archery_b, axes_r, axes_g, axes_b,
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public static double xpbackground_r, xpbackground_g, xpbackground_b, xpborder_r, xpborder_g, xpborder_b, fishing_r, fishing_g, fishing_b, acrobatics_r, acrobatics_g, acrobatics_b, archery_r, archery_g, archery_b, axes_r, axes_g, axes_b,
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excavation_r, excavation_g, excavation_b, herbalism_r, herbalism_g, herbalism_b, mining_r, mining_g, mining_b,
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repair_r, repair_g, repair_b, swords_r, swords_g, swords_b, taming_r, taming_g, taming_b, unarmed_r, unarmed_g, unarmed_b,
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woodcutting_r, woodcutting_g, woodcutting_b, pvpxprewardmodifier, tamingxpmodifier, miningxpmodifier,
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@ -174,6 +174,9 @@ public class LoadProperties
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write("Spout.HUD.Retro.Colors.Woodcutting.RED", 0.3);
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write("Spout.HUD.Retro.Colors.Woodcutting.GREEN", 0.3);
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write("Spout.HUD.Retro.Colors.Woodcutting.BLUE", 0.75);
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write("Spout.HUD.Retro.Colors.Fishing.RED", 0.3);
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write("Spout.HUD.Retro.Colors.Fishing.GREEN", 0.3);
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write("Spout.HUD.Retro.Colors.Fishing.BLUE", 0.75);
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write("Spout.HUD.Retro.Colors.Border.RED", 0.0);
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write("Spout.HUD.Retro.Colors.Border.GREEN", 0.0);
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write("Spout.HUD.Retro.Colors.Border.BLUE", 0.0);
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@ -322,6 +325,8 @@ public class LoadProperties
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write("Abilities.Cooldowns.Berserk", 240);
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write("Abilities.Cooldowns.Serrated_Strikes", 240);
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write("Abilities.Cooldowns.Skull_Splitter", 240);
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write("Abilities.Messages", true);
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write("Abilities.Enabled", true);
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write("Skills.Repair.Anvil_Messages", true);
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write("Skills.Repair.Gold.ID", 266);
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@ -339,6 +344,7 @@ public class LoadProperties
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write("Skills.Excavation.Requires_Shovel", true);
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write("Skills.Mining.Requires_Pickaxe", true);
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write("Skills.Woodcutting.Requires_Axe", true);
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write("Skills.Taming.Call_Of_The_Wild.Bones_Required", 10);
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loadkeys();
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}
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@ -356,9 +362,14 @@ public class LoadProperties
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}
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}
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enableAbilityMessages = readBoolean("Abilities.Messages", true);
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enableAbilities = readBoolean("Abilities.Enabled", true);
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donateMessage = readBoolean("Commands.mcmmo.Donate_Message", true);
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xpGainsMobSpawners = readBoolean("XP.Gains.Mobspawners.Enabled", false);
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bonesConsumedByCOTW = readInteger("Skills.Taming.Call_Of_The_Wild.Bones_Required", 10);
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xpbar = readBoolean("Spout.XP.Bar.Enabled", true);
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//web_url = readString("Spout.Images.URL_DIR", "http://mcmmo.rycochet.net/mcmmo/");
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xpicon = readBoolean("Spout.XP.Icon.Enabled", true);
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@ -404,6 +415,9 @@ public class LoadProperties
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woodcutting_r = readDouble("Spout.HUD.Retro.Colors.Woodcutting.RED", 0.3);
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woodcutting_g = readDouble("Spout.HUD.Retro.Colors.Woodcutting.GREEN", 0.3);
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woodcutting_b = readDouble("Spout.HUD.Retro.Colors.Woodcutting.BLUE", 0.75);
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fishing_r = readDouble("Spout.HUD.Retro.Colors.Fishing.RED", 0.3);
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fishing_g = readDouble("Spout.HUD.Retro.Colors.Fishing.GREEN", 0.3);
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fishing_b = readDouble("Spout.HUD.Retro.Colors.Fishing.BLUE", 0.75);
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xpborder_r = readDouble("Spout.HUD.Retro.Colors.Border.RED", 0.0);
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xpborder_g = readDouble("Spout.HUD.Retro.Colors.Border.GREEN", 0.0);
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@ -27,7 +27,7 @@ import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.craftbukkit.command.ColouredConsoleSender;
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import org.bukkit.craftbukkit.entity.CraftItem;
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import org.bukkit.entity.AnimalTamer;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.CreatureType;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.LivingEntity;
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@ -62,7 +62,6 @@ import com.gmail.nossr50.skills.Fishing;
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import com.gmail.nossr50.skills.Herbalism;
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import com.gmail.nossr50.skills.Repair;
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import com.gmail.nossr50.skills.Skills;
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import com.gmail.nossr50.skills.Taming;
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public class mcPlayerListener extends PlayerListener
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@ -191,10 +190,11 @@ public class mcPlayerListener extends PlayerListener
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if(block != null && player != null && mcPermissions.getInstance().repair(player) && event.getClickedBlock().getTypeId() == 42)
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{
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event.setCancelled(true);//This is a fix for the sword repair bug
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Repair.repairCheck(player, is, event.getClickedBlock());
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}
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if(m.abilityBlockCheck(block))
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if(LoadProperties.enableAbilities && m.abilityBlockCheck(block))
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{
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if(block != null && m.isHoe(player.getItemInHand()) && block.getTypeId() != 3 && block.getTypeId() != 2 && block.getTypeId() != 60){
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Skills.hoeReadinessCheck(player);
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@ -240,7 +240,7 @@ public class mcPlayerListener extends PlayerListener
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return;
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}
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}
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if(action == Action.RIGHT_CLICK_AIR)
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if(LoadProperties.enableAbilities && action == Action.RIGHT_CLICK_AIR)
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{
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Skills.hoeReadinessCheck(player);
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Skills.abilityActivationCheck(player);
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@ -275,9 +275,9 @@ public class mcPlayerListener extends PlayerListener
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ItemStack[] inventory = player.getInventory().getContents();
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for(ItemStack x : inventory){
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if(x != null && x.getType() == Material.BONE){
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if(x.getAmount() >= 10)
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if(x.getAmount() >= LoadProperties.bonesConsumedByCOTW)
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{
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x.setAmount(x.getAmount() - 10);
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x.setAmount(x.getAmount() - LoadProperties.bonesConsumedByCOTW);
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player.getInventory().setContents(inventory);
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player.updateInventory();
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break;
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@ -393,4 +393,4 @@ m.TamingSummon=[[GREEN]]Summoning complete
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m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more.
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m.EffectsTaming7_0=Call of the Wild
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m.EffectsTaming7_1=Summon a wolf to your side
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m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with 10 Bones in hand
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m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand
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@ -387,4 +387,4 @@ m.TamingSummon=[[GREEN]]Summoning complete
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m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more.
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m.EffectsTaming7_0=Call of the Wild
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m.EffectsTaming7_1=Summon a wolf to your side
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m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with 10 Bones in hand
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m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand
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@ -387,4 +387,4 @@ m.TamingSummon=[[GREEN]]Summoning complete
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m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more.
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m.EffectsTaming7_0=Call of the Wild
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m.EffectsTaming7_1=Summon a wolf to your side
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m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with 10 Bones in hand
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m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand
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@ -366,4 +366,4 @@ m.TamingSummon=[[GREEN]]Summoning complete
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m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more.
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m.EffectsTaming7_0=Call of the Wild
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m.EffectsTaming7_1=Summon a wolf to your side
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m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with 10 Bones in hand
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m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand
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@ -387,4 +387,4 @@ m.TamingSummon=[[GREEN]]Summoning complete
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m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more.
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m.EffectsTaming7_0=Call of the Wild
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m.EffectsTaming7_1=Summon a wolf to your side
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m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with 10 Bones in hand
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m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand
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@ -393,4 +393,4 @@ m.TamingSummon=[[GREEN]]Summoning complete
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m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more.
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m.EffectsTaming7_0=Call of the Wild
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m.EffectsTaming7_1=Summon a wolf to your side
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m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with 10 Bones in hand
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m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand
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@ -387,4 +387,4 @@ m.TamingSummon=[[GREEN]]Summoning complete
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m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more.
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m.EffectsTaming7_0=Call of the Wild
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m.EffectsTaming7_1=Summon a wolf to your side
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m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with 10 Bones in hand
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m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand
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@ -401,4 +401,4 @@ m.TamingSummon=[[GREEN]]Summoning complete
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m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more.
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m.EffectsTaming7_0=Call of the Wild
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m.EffectsTaming7_1=Summon a wolf to your side
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m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with 10 Bones in hand
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m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand
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@ -379,4 +379,4 @@ m.TamingSummon=[[GREEN]]Summoning complete
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m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more.
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m.EffectsTaming7_0=Call of the Wild
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m.EffectsTaming7_1=Summon a wolf to your side
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m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with 10 Bones in hand
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m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand
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@ -154,6 +154,21 @@ public class mcMMO extends JavaPlugin
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pm.registerEvent(Event.Type.ENTITY_DAMAGE, entityListener, Priority.Monitor, this);
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pm.registerEvent(Event.Type.CREATURE_SPAWN, entityListener, Priority.Normal, this);
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PluginDescriptionFile pdfFile = this.getDescription();
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mcPermissions.initialize(getServer());
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if(LoadProperties.useMySQL)
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{
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database = new Database(this);
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database.createStructure();
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} else
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Leaderboard.makeLeaderboards(); //Make the leaderboards
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for(Player player : getServer().getOnlinePlayers()){Users.addUser(player);} //In case of reload add all users back into PlayerProfile
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System.out.println(pdfFile.getName() + " version " + pdfFile.getVersion() + " is enabled!" );
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Bukkit.getServer().getScheduler().scheduleAsyncRepeatingTask(this, mcMMO_Timer, 0, 20);
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//Spout Stuff
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if(LoadProperties.spoutEnabled)
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{
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@ -175,21 +190,6 @@ public class mcMMO extends JavaPlugin
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}, 20, 20);
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*/
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}
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PluginDescriptionFile pdfFile = this.getDescription();
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mcPermissions.initialize(getServer());
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if(LoadProperties.useMySQL)
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{
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database = new Database(this);
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database.createStructure();
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} else
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Leaderboard.makeLeaderboards(); //Make the leaderboards
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for(Player player : getServer().getOnlinePlayers()){Users.addUser(player);} //In case of reload add all users back into PlayerProfile
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System.out.println(pdfFile.getName() + " version " + pdfFile.getVersion() + " is enabled!" );
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Bukkit.getServer().getScheduler().scheduleAsyncRepeatingTask(this, mcMMO_Timer, 0, 20);
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}
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public PlayerProfile getPlayerProfile(Player player)
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@ -17,12 +17,10 @@
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package com.gmail.nossr50.skills;
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import org.bukkit.ChatColor;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import com.gmail.nossr50.Users;
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import com.gmail.nossr50.m;
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import com.gmail.nossr50.mcPermissions;
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@ -50,7 +48,6 @@ public class Repair {
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private static String nIron = LoadProperties.nIron;
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@SuppressWarnings("deprecation")
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public static void repairCheck(Player player, ItemStack is, Block block){
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PlayerProfile PP = Users.getProfile(player);
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short durabilityBefore = player.getItemInHand().getDurability();
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@ -69,7 +66,11 @@ public class Repair {
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pos++;
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}
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if(block != null && mcPermissions.getInstance().repair(player)){
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if(block != null && mcPermissions.getInstance().repair(player))
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{
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//Handle the enchantments
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addEnchants(player.getItemInHand(), enchants, enchantsLevel, PP, player);
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if(player.getItemInHand().getDurability() > 0 && player.getItemInHand().getAmount() < 2){
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/*
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* ARMOR
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@ -130,14 +131,6 @@ public class Repair {
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* TOOLS
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*/
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if(isTools(is)){
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if(is.getType() == Material.WOOD_SWORD || is.getType() == Material.STONE_SWORD || is.getType() == Material.IRON_SWORD ||
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is.getType() == Material.GOLD_SWORD || is.getType() == Material.DIAMOND_SWORD)
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{
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player.sendMessage(ChatColor.GOLD+"[mcMMO] "+ChatColor.GREEN+"Sorry this is disabled due to a bug");
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player.sendMessage(ChatColor.GREEN+" with changing the durability of swords in CB");
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return;
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}
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if(isStoneTools(is) && hasItem(player, rStone)){
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removeItem(player, rStone);
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/*
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@ -145,7 +138,6 @@ public class Repair {
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*/
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player.getItemInHand().setDurability(getRepairAmount(is, player));
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||||
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||||
durabilityAfter = player.getItemInHand().getDurability();
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dif = (short) (durabilityBefore - durabilityAfter);
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if(m.isShovel(is))
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@ -238,26 +230,16 @@ public class Repair {
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} else {
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needMoreVespeneGas(is, player);
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}
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//This will solve the issue with swords not repairing properly
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||||
if(is.getType() == Material.WOOD_SWORD || is.getType() == Material.STONE_SWORD || is.getType() == Material.IRON_SWORD ||
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||||
is.getType() == Material.GOLD_SWORD || is.getType() == Material.DIAMOND_SWORD)
|
||||
{
|
||||
player.getItemInHand().getData().setData((byte)player.getItemInHand().getDurability());
|
||||
}
|
||||
|
||||
player.sendMessage("Current Durability Value: "+player.getItemInHand().getDurability());
|
||||
}
|
||||
|
||||
} else {
|
||||
player.sendMessage(mcLocale.getString("Skills.FullDurability"));
|
||||
}
|
||||
player.updateInventory();
|
||||
//player.updateInventory();
|
||||
/*
|
||||
* GIVE SKILL IF THERE IS ENOUGH XP
|
||||
*/
|
||||
Skills.XpCheckSkill(SkillType.REPAIR, player);
|
||||
addEnchants(player.getItemInHand(), enchants, enchantsLevel, PP, player);
|
||||
}
|
||||
}
|
||||
public static int getArcaneForgingRank(PlayerProfile PP)
|
||||
@ -290,6 +272,10 @@ public class Repair {
|
||||
if(rank == 0)
|
||||
{
|
||||
player.sendMessage(mcLocale.getString("Repair.LostEnchants"));
|
||||
for(Enchantment x : enchants)
|
||||
{
|
||||
is.removeEnchantment(x);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
@ -298,7 +284,6 @@ public class Repair {
|
||||
for(Enchantment x : enchants)
|
||||
{
|
||||
//Remove enchant
|
||||
if(is.getEnchantments().containsKey(x))
|
||||
is.removeEnchantment(x);
|
||||
|
||||
if(x.canEnchantItem(is))
|
||||
@ -330,10 +315,10 @@ public class Repair {
|
||||
{
|
||||
player.sendMessage(mcLocale.getString("Repair.ArcanePerfect"));
|
||||
} else {
|
||||
if(failure == false)
|
||||
player.sendMessage("Repair.ArcaneFailed");
|
||||
if(downgrade == false)
|
||||
player.sendMessage("Repair.Downgraded");
|
||||
if(failure == true)
|
||||
player.sendMessage(mcLocale.getString("Repair.ArcaneFailed"));
|
||||
if(downgrade == true)
|
||||
player.sendMessage(mcLocale.getString("Repair.Downgraded"));
|
||||
}
|
||||
}
|
||||
public static int getEnchantChance(int rank)
|
||||
|
@ -115,6 +115,7 @@ public class Skills
|
||||
+ChatColor.YELLOW+" ("+calculateTimeLeft(player, (PP.getGreenTerraDeactivatedTimeStamp()*1000), LoadProperties.greenTerraCooldown)+"s)");
|
||||
return;
|
||||
}
|
||||
if(LoadProperties.enableAbilityMessages)
|
||||
player.sendMessage(mcLocale.getString("Skills.ReadyHoe"));
|
||||
PP.setHoePreparationATS(System.currentTimeMillis());
|
||||
PP.setHoePreparationMode(true);
|
||||
@ -236,6 +237,7 @@ public class Skills
|
||||
+ChatColor.YELLOW+" ("+calculateTimeLeft(player, (PP.getSuperBreakerDeactivatedTimeStamp()*1000), LoadProperties.superBreakerCooldown)+"s)");
|
||||
return;
|
||||
}
|
||||
if(LoadProperties.enableAbilityMessages)
|
||||
player.sendMessage(mcLocale.getString("Skills.ReadyPickAxe"));
|
||||
PP.setPickaxePreparationATS(System.currentTimeMillis());
|
||||
PP.setPickaxePreparationMode(true);
|
||||
@ -248,6 +250,7 @@ public class Skills
|
||||
+ChatColor.YELLOW+" ("+calculateTimeLeft(player, (PP.getGigaDrillBreakerDeactivatedTimeStamp()*1000), LoadProperties.gigaDrillBreakerCooldown)+"s)");
|
||||
return;
|
||||
}
|
||||
if(LoadProperties.enableAbilityMessages)
|
||||
player.sendMessage(mcLocale.getString("Skills.ReadyShovel"));
|
||||
PP.setShovelPreparationATS(System.currentTimeMillis());
|
||||
PP.setShovelPreparationMode(true);
|
||||
@ -260,6 +263,7 @@ public class Skills
|
||||
+ChatColor.YELLOW+" ("+calculateTimeLeft(player, (PP.getSerratedStrikesDeactivatedTimeStamp()*1000), LoadProperties.serratedStrikeCooldown)+"s)");
|
||||
return;
|
||||
}
|
||||
if(LoadProperties.enableAbilityMessages)
|
||||
player.sendMessage(mcLocale.getString("Skills.ReadySword"));
|
||||
PP.setSwordsPreparationATS(System.currentTimeMillis());
|
||||
PP.setSwordsPreparationMode(true);
|
||||
@ -272,6 +276,7 @@ public class Skills
|
||||
+ChatColor.YELLOW+" ("+calculateTimeLeft(player, (PP.getBerserkDeactivatedTimeStamp()*1000), LoadProperties.berserkCooldown)+"s)");
|
||||
return;
|
||||
}
|
||||
if(LoadProperties.enableAbilityMessages)
|
||||
player.sendMessage(mcLocale.getString("Skills.ReadyFists"));
|
||||
PP.setFistsPreparationATS(System.currentTimeMillis());
|
||||
PP.setFistsPreparationMode(true);
|
||||
@ -280,6 +285,7 @@ public class Skills
|
||||
{
|
||||
if(m.isAxes(player.getItemInHand()))
|
||||
{
|
||||
if(LoadProperties.enableAbilityMessages)
|
||||
player.sendMessage(mcLocale.getString("Skills.ReadyAxe"));
|
||||
PP.setAxePreparationATS(System.currentTimeMillis());
|
||||
PP.setAxePreparationMode(true);
|
||||
|
@ -64,7 +64,6 @@ public class SpoutStuff
|
||||
private final static mcSpoutScreenListener spoutScreenListener = new mcSpoutScreenListener(plugin);
|
||||
|
||||
public static HashMap<Player, HUDmmo> playerHUDs = new HashMap<Player, HUDmmo>();
|
||||
//public static HashMap<Player, ArrayList<HealthBarMMO>> partyHealthBars = new HashMap<Player, ArrayList<HealthBarMMO>>();
|
||||
public static HashMap<SpoutPlayer, PopupMMO> playerScreens = new HashMap<SpoutPlayer, PopupMMO>();
|
||||
|
||||
public static Keyboard keypress;
|
||||
@ -128,10 +127,9 @@ public class SpoutStuff
|
||||
|
||||
for(SkillType y : SkillType.values())
|
||||
{
|
||||
if(y == SkillType.ALL)
|
||||
if(y == SkillType.ALL || y == SkillType.ENCHANTING || y == SkillType.ALCHEMY)
|
||||
continue;
|
||||
|
||||
|
||||
String theFileNameA = m.getCapitalized(y.toString())+".png";
|
||||
String theFileNameB = m.getCapitalized(y.toString())+"_r.png";
|
||||
|
||||
@ -193,7 +191,7 @@ public class SpoutStuff
|
||||
//Standard XP Icons
|
||||
for(SkillType y : SkillType.values())
|
||||
{
|
||||
if(y == SkillType.ALL)
|
||||
if(y == SkillType.ALL || y == SkillType.ENCHANTING || y == SkillType.ALCHEMY)
|
||||
continue;
|
||||
files.add(new File(dir+"HUD/Standard/"+m.getCapitalized(y.toString())+".png"));
|
||||
files.add(new File(dir+"HUD/Retro/"+m.getCapitalized(y.toString())+"_r.png"));
|
||||
@ -242,6 +240,8 @@ public class SpoutStuff
|
||||
return new Color((float)LoadProperties.unarmed_r, (float)LoadProperties.unarmed_g, (float)LoadProperties.unarmed_b, 1f);
|
||||
case WOODCUTTING:
|
||||
return new Color((float)LoadProperties.woodcutting_r, (float)LoadProperties.woodcutting_g, (float)LoadProperties.woodcutting_b, 1f);
|
||||
case FISHING:
|
||||
return new Color((float)LoadProperties.fishing_r, (float)LoadProperties.fishing_g, (float)LoadProperties.fishing_b, 1f);
|
||||
default:
|
||||
return new Color(0.3f, 0.3f, 0.75f, 1f);
|
||||
}
|
||||
@ -490,6 +490,25 @@ public class SpoutStuff
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case FISHING:
|
||||
switch(getNotificationTier(PP.getSkillLevel(skillType)))
|
||||
{
|
||||
case 1:
|
||||
mat = Material.RAW_FISH;
|
||||
break;
|
||||
case 2:
|
||||
mat = Material.RAW_FISH;
|
||||
break;
|
||||
case 3:
|
||||
mat = Material.COOKED_FISH;
|
||||
break;
|
||||
case 4:
|
||||
mat = Material.COOKED_FISH;
|
||||
break;
|
||||
case 5:
|
||||
mat = Material.FISHING_ROD;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
mat = Material.WATCH;
|
||||
break;
|
||||
|
@ -1,6 +1,6 @@
|
||||
name: mcMMO
|
||||
main: com.gmail.nossr50.mcMMO
|
||||
version: 1.2.00
|
||||
version: 1.2.01
|
||||
softdepend: [Spout]
|
||||
author: nossr50
|
||||
description: mcMMO takes core Minecraft game mechanics and expands them to add an extensive RPG experience, the goal of the project has always been a quality RPG experience. Everything in mcMMO is carefully thought out and is constantly improving. mcMMO adds eleven skills to train in and level in, while also offering a high level of customization for server admins. There are countless features, including custom sounds, graphical elements, and more added when running mcMMO in conjunction with Spout. I carefully read feedback and evaluate the mechanics of mcMMO in every update to provide an ever-evolving experience.
|
||||
|
BIN
src/resources/Fishing.png
Normal file
BIN
src/resources/Fishing.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 3.0 KiB |
BIN
src/resources/Fishing_r.png
Normal file
BIN
src/resources/Fishing_r.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 2.8 KiB |
Loading…
Reference in New Issue
Block a user