mirror of
https://github.com/mcMMO-Dev/mcMMO.git
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parent
22a738bace
commit
8c52884ac6
@ -2,6 +2,7 @@ Version 2.1.163
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Fixed the translate URL pointing to the wrong place (thanks chew)
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Fixed a bug where FlatFile databases would always attempt a UUID conversion task every save operation (every 10 minutes) causing console spam
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mcMMO will no longer throw errors when incoming XP is below 0 (it will just silently cancel the operation)
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COTW Summoned entities are now removed when the chunk they are in is unloaded (prevents some exploits)
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NOTES:
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I often test in SQL environments so I missed this bug, reminder to come bother me on discord if you find any annoying bugs!
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30
src/main/java/com/gmail/nossr50/listeners/ChunkListener.java
Normal file
30
src/main/java/com/gmail/nossr50/listeners/ChunkListener.java
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@ -0,0 +1,30 @@
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package com.gmail.nossr50.listeners;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.util.compat.layers.persistentdata.MobMetaFlagType;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.world.ChunkUnloadEvent;
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public class ChunkListener implements Listener {
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@EventHandler(ignoreCancelled = true)
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public void onChunkUnload(ChunkUnloadEvent event) {
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for(Entity entity : event.getChunk().getEntities()) {
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if(entity instanceof LivingEntity) {
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LivingEntity livingEntity = (LivingEntity) entity;
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if(mcMMO.getCompatibilityManager().getPersistentDataLayer().hasMobFlag(MobMetaFlagType.COTW_SUMMONED_MOB, livingEntity)) {
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//Remove from existence
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if(livingEntity.isValid()) {
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mcMMO.getCompatibilityManager().getPersistentDataLayer().removeMobFlags(livingEntity);
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livingEntity.setHealth(0);
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livingEntity.remove();
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}
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}
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}
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}
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}
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}
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@ -570,6 +570,7 @@ public class TamingManager extends SkillManager {
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//Remove from existence
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if(livingEntity != null && livingEntity.isValid()) {
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mcMMO.getCompatibilityManager().getPersistentDataLayer().removeMobFlags(livingEntity);
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livingEntity.setHealth(0);
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livingEntity.remove();
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}
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