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https://github.com/mcMMO-Dev/mcMMO.git
synced 2025-06-27 19:24:44 +02:00
Fixing fishing a bit.
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@ -153,7 +153,7 @@ public class Fishing {
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player.sendMessage(LocaleLoader.getString("Fishing.ItemFound"));
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if (ItemChecks.isArmor(fishingResults) || ItemChecks.isTool(fishingResults)) {
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if (ItemChecks.isEnchantable(fishingResults)) {
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int randomChance = 100;
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if (player.hasPermission("mcmmo.perks.lucky.fishing")) {
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@ -205,7 +205,7 @@ public class Fishing {
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randomChance = (int) (randomChance * 0.75);
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}
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final int DROP_NUMBER = random.nextInt(randomChance);
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final int DROP_NUMBER = random.nextInt(randomChance) + 1;
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LivingEntity le = (LivingEntity) event.getCaught();
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EntityType type = le.getType();
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@ -385,7 +385,7 @@ public class Fishing {
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break;
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case WITCH:
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final int DROP_NUMBER_2 = random.nextInt(randomChance);
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final int DROP_NUMBER_2 = random.nextInt(randomChance) + 1;
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if (DROP_NUMBER > 97) {
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if(DROP_NUMBER_2 > 66) {
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Misc.dropItem(location, new ItemStack(Material.POTION, 1, (short) 8197));
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