More optimization

This commit is contained in:
bm01 2012-02-26 17:36:11 +01:00
parent 9a7ea3b6d0
commit 87723bd06d
7 changed files with 359 additions and 399 deletions

View File

@ -1,18 +1,18 @@
/*
This file is part of mcMMO.
mcMMO is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
mcMMO is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
mcMMO is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
mcMMO is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with mcMMO. If not, see <http://www.gnu.org/licenses/>.
You should have received a copy of the GNU General Public License
along with mcMMO. If not, see <http://www.gnu.org/licenses/>.
*/
package com.gmail.nossr50;
@ -58,17 +58,17 @@ public class Combat
ItemStack itemInHand = attacker.getItemInHand();
PlayerProfile PPa = Users.getProfile(attacker);
//If there are any abilities to activate
combatAbilityChecks(attacker, PPa);
//Damage modifiers and proc checks
if(m.isSwords(itemInHand) && mcPermissions.getInstance().swords(attacker))
{
if(PPa.getSwordsPreparationMode())
Skills.abilityCheck(attacker, PPa, SkillType.SWORDS);
if(!pluginx.misc.bleedTracker.contains(target)) //Bleed
Swords.bleedCheck(attacker, target, pluginx);
Swords.bleedCheck(attacker, PPa.getSkillLevel(SkillType.SWORDS), target, pluginx);
if (!(event instanceof FakeEntityDamageByEntityEvent) && PPa.getSerratedStrikesMode())
Swords.applySerratedStrikes(attacker, event, pluginx);
Swords.applySerratedStrikes(attacker, target, damage, pluginx);
if(target instanceof Player)
PvPExperienceGain(attacker, PPa, (Player) target, damage, SkillType.SWORDS);
@ -77,35 +77,41 @@ public class Combat
}
else if(m.isAxes(itemInHand) && mcPermissions.getInstance().axes(attacker))
{
Axes.axesBonus(attacker, event);
if(PPa.getAxePreparationMode())
Skills.abilityCheck(attacker, PPa, SkillType.AXES);
Axes.axeCriticalCheck(attacker, event, pluginx); //Critical hit
damage += Axes.axesBonus(attacker, PPa);
damage *= Axes.axeCriticalBonus(attacker, PPa.getSkillLevel(SkillType.AXES), target, pluginx); //Critical hit
//Impact
if(event.getEntity() instanceof LivingEntity)
Axes.impact(attacker, (LivingEntity)event.getEntity());
Axes.impact(attacker, target);
if (!(event instanceof FakeEntityDamageByEntityEvent) && PPa.getSkullSplitterMode())
Axes.applyAoeDamage(attacker, event, pluginx);
Axes.applyAoeDamage(attacker, target, damage, pluginx);
if(target instanceof Player)
PvPExperienceGain(attacker, PPa, (Player) target, event.getDamage(), SkillType.AXES);
PvPExperienceGain(attacker, PPa, (Player) target, damage, SkillType.AXES);
else if(!pluginx.misc.mobSpawnerList.contains(target.getEntityId()))
PvEExperienceGain(attacker, PPa, target, event.getDamage(), SkillType.AXES);
PvEExperienceGain(attacker, PPa, target, damage, SkillType.AXES);
}
else if(itemInHand.getTypeId() == 0 && mcPermissions.getInstance().unarmed(attacker)) //Unarmed
{
Unarmed.unarmedBonus(attacker, event);
if(PPa.getFistsPreparationMode())
Skills.abilityCheck(attacker, PPa, SkillType.UNARMED);
damage += Unarmed.unarmedBonus(PPa.getSkillLevel(SkillType.UNARMED));
if(PPa.getBerserkMode())
event.setDamage(event.getDamage() + (event.getDamage() / 2));
damage *= 1.5;
if(target instanceof Player)
Unarmed.disarmProcCheck(attacker, (Player) target); //Disarm
Unarmed.disarmProcCheck(attacker, PPa.getSkillLevel(SkillType.UNARMED), (Player) target); //Disarm
if(target instanceof Player)
PvPExperienceGain(attacker, PPa, (Player) target, event.getDamage(), SkillType.UNARMED);
PvPExperienceGain(attacker, PPa, (Player) target, damage, SkillType.UNARMED);
else if(!pluginx.misc.mobSpawnerList.contains(target.getEntityId()))
PvEExperienceGain(attacker, PPa, target, event.getDamage(), SkillType.UNARMED);
PvEExperienceGain(attacker, PPa, target, damage, SkillType.UNARMED);
}
//Player use bone on wolf.
@ -116,6 +122,7 @@ public class Combat
if(itemInHand.getTypeId() == 352 && mcPermissions.getInstance().taming(attacker))
{
event.setCancelled(true);
if(wolf.isTamed())
attacker.sendMessage(mcLocale.getString("Combat.BeastLore")+" "+
mcLocale.getString("Combat.BeastLoreOwner", new Object[] {Taming.getOwnerName(wolf)})+" "+
@ -125,6 +132,8 @@ public class Combat
mcLocale.getString("Combat.BeastLoreHealthWolf", new Object[] {wolf.getHealth()}));
}
}
event.setDamage(damage);
}
/*
@ -182,17 +191,6 @@ public class Combat
}
}
public static void combatAbilityChecks(Player attacker, PlayerProfile PPa)
{
//Check to see if any abilities need to be activated
if(PPa.getAxePreparationMode())
Skills.abilityCheck(attacker, SkillType.AXES);
if(PPa.getSwordsPreparationMode())
Skills.abilityCheck(attacker, SkillType.SWORDS);
if(PPa.getFistsPreparationMode())
Skills.abilityCheck(attacker, SkillType.UNARMED);
}
public static void archeryCheck(EntityDamageByEntityEvent event, mcMMO pluginx)
{
Arrow arrow = (Arrow)event.getDamager();
@ -322,7 +320,6 @@ public class Combat
EntityDamageEvent ede = (EntityDamageByEntityEvent) new FakeEntityDamageByEntityEvent(attacker, target, EntityDamageEvent.DamageCause.ENTITY_ATTACK, dmg);
Bukkit.getPluginManager().callEvent(ede);
if(ede.isCancelled()) return;
target.damage(ede.getDamage());
} else {
target.damage(dmg);

View File

@ -144,7 +144,7 @@ public class mcBlockListener implements Listener
//Green Terra
if(PP.getHoePreparationMode() && mcPermissions.getInstance().herbalismAbility(player) && ((id == 59 && block.getData() == (byte) 0x07) || Herbalism.canBeGreenTerra(block)))
Skills.abilityCheck(player, SkillType.HERBALISM);
Skills.abilityCheck(player, PP, SkillType.HERBALISM);
//Wheat && Triple drops
if(PP.getGreenTerraMode() && Herbalism.canBeGreenTerra(block))
@ -220,17 +220,17 @@ public class mcBlockListener implements Listener
if(m.abilityBlockCheck(block))
{
if(PP.getHoePreparationMode() && Herbalism.canBeGreenTerra(block))
Skills.abilityCheck(player, SkillType.HERBALISM);
Skills.abilityCheck(player, PP, SkillType.HERBALISM);
if(PP.getAxePreparationMode() && id == 17 && mcPermissions.getInstance().woodCuttingAbility(player))
Skills.abilityCheck(player, SkillType.WOODCUTTING);
Skills.abilityCheck(player, PP, SkillType.WOODCUTTING);
if(PP.getPickaxePreparationMode() && Mining.canBeSuperBroken(block))
Skills.abilityCheck(player, SkillType.MINING);
Skills.abilityCheck(player, PP, SkillType.MINING);
if(PP.getShovelPreparationMode() && Excavation.canBeGigaDrillBroken(block))
Skills.abilityCheck(player, SkillType.EXCAVATION);
Skills.abilityCheck(player, PP, SkillType.EXCAVATION);
}
if(PP.getFistsPreparationMode() && (Excavation.canBeGigaDrillBroken(block) || id == 78))
Skills.abilityCheck(player, SkillType.UNARMED);
Skills.abilityCheck(player, PP, SkillType.UNARMED);
/*
* TREE FELLER STUFF

View File

@ -22,76 +22,67 @@ import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.entity.Wolf;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.plugin.Plugin;
import com.gmail.nossr50.Combat;
import com.gmail.nossr50.Users;
import com.gmail.nossr50.m;
import com.gmail.nossr50.mcPermissions;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.locale.mcLocale;
import com.gmail.nossr50.party.Party;
public class Axes {
public static void axesBonus(Player attacker, EntityDamageByEntityEvent event)
{
int bonus = 0;
//Add 1 DMG for every 50 skill levels
bonus += Users.getProfile(attacker).getSkillLevel(SkillType.AXES)/50;
if(bonus > 4)
bonus = 4;
event.setDamage(event.getDamage() + bonus);
}
public static void axeCriticalCheck(Player attacker, EntityDamageByEntityEvent event, Plugin pluginx)
public class Axes
{
public static int axesBonus(Player attacker, PlayerProfile PP)
{
Entity x = event.getEntity();
//Add 1 DMG for every 50 skill levels
int bonus = PP.getSkillLevel(SkillType.AXES) / 50;
if(x instanceof Wolf){
Wolf wolf = (Wolf)x;
if(Taming.getOwner(wolf, pluginx) != null)
{
if(Taming.getOwner(wolf, pluginx) == attacker)
return;
if(Party.getInstance().inSameParty(attacker, Taming.getOwner(wolf, pluginx)))
return;
}
}
PlayerProfile PPa = Users.getProfile(attacker);
if(m.isAxes(attacker.getItemInHand()) && mcPermissions.getInstance().axes(attacker)){
if(PPa.getSkillLevel(SkillType.AXES) >= 750){
if(Math.random() * 1000 <= 750 && !x.isDead()){
if(x instanceof Player){
int damage = (event.getDamage() * 2) - (event.getDamage() / 2);
event.setDamage(damage);
Player player = (Player)x;
player.sendMessage(ChatColor.DARK_RED + "You were CRITICALLY hit!");
}
else {
int damage = event.getDamage() * 2;
event.setDamage(damage);
}
attacker.sendMessage(ChatColor.RED+"CRITICAL HIT!");
}
} else if(Math.random() * 1000 <= PPa.getSkillLevel(SkillType.AXES) && !x.isDead()){
if(x instanceof Player){
int damage = (event.getDamage() * 2) - (event.getDamage() / 2);
event.setDamage(damage);
Player player = (Player)x;
player.sendMessage(ChatColor.DARK_RED + "You were CRITICALLY hit!");
}
else {
int damage = event.getDamage() * 2;
event.setDamage(damage);
}
if(bonus > 4)
bonus = 4;
return bonus;
}
public static double axeCriticalBonus(Player attacker, int skillLevel, LivingEntity target, mcMMO pluginx)
{
if(target instanceof Wolf)
{
if(Taming.isFriendlyWolf(attacker, (Wolf) target, pluginx))
return 1.0;
}
double criticalBonus = 0.0;
if(skillLevel >= 750)
{
if(Math.random() * 1000 <= 750)
{
if(target instanceof Player)
{
criticalBonus = 1.5;
((Player) target).sendMessage(ChatColor.DARK_RED + "You were CRITICALLY hit!");
}
else
criticalBonus = 2.0;
attacker.sendMessage(ChatColor.RED+"CRITICAL HIT!");
}
}
}
}
}
else if(Math.random() * 1000 <= skillLevel)
{
if(target instanceof Player)
{
criticalBonus = 1.5;
((Player) target).sendMessage(ChatColor.DARK_RED + "You were CRITICALLY hit!");
}
else
criticalBonus = 2.0;
attacker.sendMessage(ChatColor.RED+"CRITICAL HIT!");
}
return criticalBonus;
}
public static void impact(Player attacker, LivingEntity target)
{
@ -146,68 +137,60 @@ public class Axes {
return false;
}
public static void applyAoeDamage(Player attacker, EntityDamageByEntityEvent event, Plugin pluginx)
public static void applyAoeDamage(Player attacker, LivingEntity target, int damage, mcMMO pluginx)
{
int targets = 0;
int dmgAmount = (event.getDamage()/2);
int dmgAmount = damage / 2;
//Setup minimum damage
if(dmgAmount < 1)
dmgAmount = 1;
//Setup minimum damage
if(dmgAmount < 1)
dmgAmount = 1;
if(event.getEntity() instanceof LivingEntity)
{
LivingEntity x = (LivingEntity) event.getEntity();
targets = m.getTier(attacker);
targets = m.getTier(attacker);
for(Entity derp : x.getNearbyEntities(2.5, 2.5, 2.5))
{
//Make sure the Wolf is not friendly
if(derp instanceof Wolf)
{
Wolf hurrDurr = (Wolf)derp;
if(Taming.getOwner(hurrDurr, pluginx) == attacker)
for(Entity derp : target.getNearbyEntities(2.5, 2.5, 2.5))
{
//Make sure the Wolf is not friendly
if(derp instanceof Wolf)
{
if (Taming.isFriendlyWolf(attacker, (Wolf) derp, pluginx))
continue;
}
//Damage nearby LivingEntities
else if(derp instanceof LivingEntity && targets >= 1)
{
if(derp instanceof Player)
{
Player nearbyPlayer = (Player) derp;
if(Users.getProfile(nearbyPlayer).getGodMode())
continue;
if(Party.getInstance().inSameParty(attacker, Taming.getOwner(hurrDurr, pluginx)))
if(nearbyPlayer.getName().equals(attacker.getName()))
continue;
if(Party.getInstance().inSameParty(attacker, nearbyPlayer))
continue;
if(target.isDead())
continue;
if(targets >= 1 && nearbyPlayer.getWorld().getPVP())
{
Combat.dealDamage(nearbyPlayer, dmgAmount, attacker);
nearbyPlayer.sendMessage(ChatColor.DARK_RED+"Struck by CLEAVE!");
targets--;
}
}
//Damage nearby LivingEntities
if(derp instanceof LivingEntity && targets >= 1)
{
if(derp instanceof Player)
{
Player target = (Player)derp;
if(Users.getProfile(target).getGodMode())
continue;
if(target.getName().equals(attacker.getName()))
continue;
if(Party.getInstance().inSameParty(attacker, target))
continue;
if(target.isDead())
continue;
if(targets >= 1 && derp.getWorld().getPVP())
{
Combat.dealDamage(target, dmgAmount, attacker);
target.sendMessage(ChatColor.DARK_RED+"Struck by CLEAVE!");
targets--;
continue;
}
}
else
{
LivingEntity target = (LivingEntity)derp;
Combat.dealDamage(target, dmgAmount, attacker);
targets--;
}
}
}
}
else
{
LivingEntity nearbyLivingEntity = (LivingEntity) derp;
Combat.dealDamage(nearbyLivingEntity, dmgAmount, attacker);
targets--;
}
}
}
}
}

View File

@ -275,14 +275,13 @@ public class Skills
* @param player The player activating the ability
* @param type The skill the ability is based on
*/
public static void abilityCheck(Player player, SkillType type)
{
PlayerProfile PP = Users.getProfile(player);
AbilityType ability = type.getAbility();
if(type.getTool().inHand(player.getItemInHand()))
{
if(type.getTool().getToolMode(PP))
type.getTool().setToolMode(PP, false);
public static void abilityCheck(Player player, PlayerProfile PP, SkillType type)
{
AbilityType ability = type.getAbility();
if(type.getTool().inHand(player.getItemInHand()))
{
if(type.getTool().getToolMode(PP))
type.getTool().setToolMode(PP, false);
//Axes and Woodcutting are odd because they share the same tool so we show them the too tired message when they take action
if(type == SkillType.WOODCUTTING || type == SkillType.AXES)
@ -294,18 +293,18 @@ public class Skills
}
}
int ticks = 2 + (PP.getSkillLevel(type) / 50);
if(!ability.getMode(PP) && cooldownOver(player, PP.getSkillDATS(ability), ability.getCooldown()))
{
player.sendMessage(ability.getAbilityOn());
for(Player y : player.getWorld().getPlayers())
{
if(y != player && m.isNear(player.getLocation(), y.getLocation(), 10))
y.sendMessage(ability.getAbilityPlayer(player));
}
PP.setSkillDATS(ability, System.currentTimeMillis()+(ticks*1000));
ability.setMode(PP, true);
}
}
}
int ticks = 2 + (PP.getSkillLevel(type) / 50);
if(!ability.getMode(PP) && cooldownOver(player, PP.getSkillDATS(ability), ability.getCooldown()))
{
player.sendMessage(ability.getAbilityOn());
for(Player y : player.getWorld().getPlayers())
{
if(y != player && m.isNear(player.getLocation(), y.getLocation(), 10))
y.sendMessage(ability.getAbilityPlayer(player));
}
PP.setSkillDATS(ability, System.currentTimeMillis()+(ticks*1000));
ability.setMode(PP, true);
}
}
}
}

View File

@ -33,186 +33,165 @@ import com.gmail.nossr50.party.Party;
public class Swords
{
public static void bleedCheck(Player attacker, LivingEntity x, mcMMO pluginx)
public static void bleedCheck(Player attacker, int skillLevel, LivingEntity target, mcMMO pluginx)
{
PlayerProfile PPa = Users.getProfile(attacker);
if(target instanceof Wolf)
{
if(Taming.isFriendlyWolf(attacker, (Wolf) target, pluginx))
return;
}
if(x instanceof Wolf)
{
Wolf wolf = (Wolf)x;
if(Taming.getOwner(wolf, pluginx) != null)
{
if(Taming.getOwner(wolf, pluginx) == attacker)
return;
if(Party.getInstance().inSameParty(attacker, Taming.getOwner(wolf, pluginx)))
return;
}
}
if(mcPermissions.getInstance().swords(attacker) && m.isSwords(attacker.getItemInHand())){
if(PPa.getSkillLevel(SkillType.SWORDS) >= 750)
if(skillLevel >= 750)
{
if(Math.random() * 1000 <= 750)
{
if(Math.random() * 1000 <= 750)
{
if(!(x instanceof Player))
pluginx.misc.addToBleedQue(x);
if(x instanceof Player)
{
Player target = (Player)x;
Users.getProfile(target).addBleedTicks(3);
}
attacker.sendMessage(ChatColor.GREEN+"**ENEMY BLEEDING**");
}
}
else if (Math.random() * 1000 <= PPa.getSkillLevel(SkillType.SWORDS))
{
if(!(x instanceof Player))
pluginx.misc.addToBleedQue(x);
if(x instanceof Player)
{
Player target = (Player)x;
Users.getProfile(target).addBleedTicks(2);
}
if(!(target instanceof Player))
pluginx.misc.addToBleedQue(target);
else if(target instanceof Player)
Users.getProfile((Player) target).addBleedTicks(3);
attacker.sendMessage(ChatColor.GREEN+"**ENEMY BLEEDING**");
}
}
}
public static void applySerratedStrikes(Player attacker, EntityDamageByEntityEvent event, mcMMO pluginx)
{
int targets = 0;
int dmgAmount = (event.getDamage()/4);
//Setup minimum damage
if(dmgAmount < 1)
dmgAmount = 1;
if(event.getEntity() instanceof LivingEntity)
{
LivingEntity x = (LivingEntity) event.getEntity();
targets = m.getTier(attacker);
for(Entity derp : x.getNearbyEntities(2.5, 2.5, 2.5))
{
//Make sure the Wolf is not friendly
if(derp instanceof Wolf)
{
Wolf hurrDurr = (Wolf)derp;
if(Taming.getOwner(hurrDurr, pluginx) == attacker)
continue;
if(Party.getInstance().inSameParty(attacker, Taming.getOwner(hurrDurr, pluginx)))
continue;
}
//Damage nearby LivingEntities
if(derp instanceof LivingEntity && targets >= 1)
{
if(derp instanceof Player)
{
Player target = (Player)derp;
if(target.getName().equals(attacker.getName()))
continue;
if(Users.getProfile(target).getGodMode())
continue;
if(Party.getInstance().inSameParty(attacker, target))
continue;
if(targets >= 1 && derp.getWorld().getPVP())
{
Combat.dealDamage(target, dmgAmount, attacker);
target.sendMessage(ChatColor.DARK_RED+"Struck by Serrated Strikes!");
Users.getProfile(target).addBleedTicks(5);
targets--;
continue;
}
}
else
{
if(!pluginx.misc.bleedTracker.contains(derp))
pluginx.misc.addToBleedQue((LivingEntity)derp);
LivingEntity target = (LivingEntity)derp;
Combat.dealDamage(target, dmgAmount, attacker);
targets--;
}
}
}
}
else if(Math.random() * 1000 <= skillLevel)
{
if(!(target instanceof Player))
pluginx.misc.addToBleedQue(target);
else if(target instanceof Player)
Users.getProfile((Player) target).addBleedTicks(2);
attacker.sendMessage(ChatColor.GREEN+"**ENEMY BLEEDING**");
}
}
public static void counterAttackChecks(EntityDamageByEntityEvent event)
{
//Don't want to counter attack stuff not alive
public static void applySerratedStrikes(Player attacker, LivingEntity target, int damage, mcMMO pluginx)
{
int targets = 0;
if(!(event.getDamager() instanceof LivingEntity))
return;
int dmgAmount = damage / 4;
if(event instanceof EntityDamageByEntityEvent)
{
Entity f = ((EntityDamageByEntityEvent) event).getDamager();
if(event.getEntity() instanceof Player)
{
Player defender = (Player)event.getEntity();
PlayerProfile PPd = Users.getProfile(defender);
if(m.isSwords(defender.getItemInHand()) && mcPermissions.getInstance().swords(defender))
{
if(PPd.getSkillLevel(SkillType.SWORDS) >= 600)
{
if(Math.random() * 2000 <= 600)
{
Combat.dealDamage((LivingEntity) f, event.getDamage() / 2);
defender.sendMessage(ChatColor.GREEN+"**COUNTER-ATTACKED**");
if(f instanceof Player)
((Player) f).sendMessage(ChatColor.DARK_RED+"Hit with counterattack!");
}
}
else if (Math.random() * 2000 <= PPd.getSkillLevel(SkillType.SWORDS))
{
Combat.dealDamage((LivingEntity) f, event.getDamage() / 2);
defender.sendMessage(ChatColor.GREEN+"**COUNTER-ATTACKED**");
if(f instanceof Player)
((Player) f).sendMessage(ChatColor.DARK_RED+"Hit with counterattack!");
}
}
}
}
}
//Setup minimum damage
if(dmgAmount < 1)
dmgAmount = 1;
public static void bleedSimulate(mcMMO plugin)
{
//Add items from Que list to BleedTrack list
targets = m.getTier(attacker);
for(LivingEntity x : plugin.misc.bleedQue)
{
plugin.misc.bleedTracker.add(x);
}
for(Entity derp : target.getNearbyEntities(2.5, 2.5, 2.5))
{
//Make sure the Wolf is not friendly
if(derp instanceof Wolf)
{
if (Taming.isFriendlyWolf(attacker, (Wolf) target, pluginx))
continue;
}
//Clear list
plugin.misc.bleedQue = new LivingEntity[plugin.misc.bleedQue.length];
plugin.misc.bleedQuePos = 0;
//Damage nearby LivingEntities
if(derp instanceof LivingEntity && targets >= 1)
{
if(derp instanceof Player)
{
Player nearbyPlayer = (Player) derp;
//Cleanup any dead entities from the list
for(LivingEntity x : plugin.misc.bleedRemovalQue)
{
plugin.misc.bleedTracker.remove(x);
}
if(nearbyPlayer.getName().equals(attacker.getName()))
continue;
//Clear bleed removal list
plugin.misc.bleedRemovalQue = new LivingEntity[plugin.misc.bleedRemovalQue.length];
plugin.misc.bleedRemovalQuePos = 0;
if(Users.getProfile(nearbyPlayer).getGodMode())
continue;
//Bleed monsters/animals
for(LivingEntity x : plugin.misc.bleedTracker)
{
if(x == null || x.isDead())
{
plugin.misc.addToBleedRemovalQue(x);
continue;
}
else
{
if(Party.getInstance().inSameParty(attacker, nearbyPlayer))
continue;
if(targets >= 1 && nearbyPlayer.getWorld().getPVP())
{
Combat.dealDamage(nearbyPlayer, dmgAmount, attacker);
nearbyPlayer.sendMessage(ChatColor.DARK_RED+"Struck by Serrated Strikes!");
Users.getProfile(nearbyPlayer).addBleedTicks(5);
targets--;
}
}
else
{
LivingEntity neabyLivingEntity = (LivingEntity) derp;
if(!pluginx.misc.bleedTracker.contains(neabyLivingEntity))
pluginx.misc.addToBleedQue(neabyLivingEntity);
Combat.dealDamage(neabyLivingEntity, dmgAmount, attacker);
targets--;
}
}
}
}
public static void counterAttackChecks(EntityDamageByEntityEvent event)
{
//Don't want to counter attack stuff not alive
if(!(event.getDamager() instanceof LivingEntity))
return;
if(event instanceof EntityDamageByEntityEvent)
{
Entity f = ((EntityDamageByEntityEvent) event).getDamager();
if(event.getEntity() instanceof Player)
{
Player defender = (Player)event.getEntity();
PlayerProfile PPd = Users.getProfile(defender);
if(m.isSwords(defender.getItemInHand()) && mcPermissions.getInstance().swords(defender))
{
if(PPd.getSkillLevel(SkillType.SWORDS) >= 600)
{
if(Math.random() * 2000 <= 600)
{
Combat.dealDamage((LivingEntity) f, event.getDamage() / 2);
defender.sendMessage(ChatColor.GREEN+"**COUNTER-ATTACKED**");
if(f instanceof Player)
((Player) f).sendMessage(ChatColor.DARK_RED+"Hit with counterattack!");
}
}
else if (Math.random() * 2000 <= PPd.getSkillLevel(SkillType.SWORDS))
{
Combat.dealDamage((LivingEntity) f, event.getDamage() / 2);
defender.sendMessage(ChatColor.GREEN+"**COUNTER-ATTACKED**");
if(f instanceof Player)
((Player) f).sendMessage(ChatColor.DARK_RED+"Hit with counterattack!");
}
}
}
}
}
public static void bleedSimulate(mcMMO plugin)
{
//Add items from Que list to BleedTrack list
for(LivingEntity x : plugin.misc.bleedQue)
{
plugin.misc.bleedTracker.add(x);
}
//Clear list
plugin.misc.bleedQue = new LivingEntity[plugin.misc.bleedQue.length];
plugin.misc.bleedQuePos = 0;
//Cleanup any dead entities from the list
for(LivingEntity x : plugin.misc.bleedRemovalQue)
{
plugin.misc.bleedTracker.remove(x);
}
//Clear bleed removal list
plugin.misc.bleedRemovalQue = new LivingEntity[plugin.misc.bleedRemovalQue.length];
plugin.misc.bleedRemovalQuePos = 0;
//Bleed monsters/animals
for(LivingEntity x : plugin.misc.bleedTracker)
{
if(x == null || x.isDead())
{
plugin.misc.addToBleedRemovalQue(x);
continue;
}
else
Combat.dealDamage(x, 2);
}
}
}
}
}
}

View File

@ -1,18 +1,18 @@
/*
This file is part of mcMMO.
mcMMO is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
mcMMO is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
mcMMO is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
mcMMO is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with mcMMO. If not, see <http://www.gnu.org/licenses/>.
You should have received a copy of the GNU General Public License
along with mcMMO. If not, see <http://www.gnu.org/licenses/>.
*/
package com.gmail.nossr50.skills;
@ -31,6 +31,7 @@ import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.locale.mcLocale;
import com.gmail.nossr50.party.Party;
public class Taming
{
@ -169,4 +170,11 @@ public class Taming
if(cause == DamageCause.FIRE_TICK)
event.getEntity().setFireTicks(0);
}
public static boolean isFriendlyWolf(Player player, Wolf wolf, mcMMO pluginx)
{
if(getOwner(wolf, pluginx) == player || Party.getInstance().inSameParty(player, getOwner(wolf, pluginx)))
return true;
return false;
}
}

View File

@ -18,53 +18,47 @@ package com.gmail.nossr50.skills;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.inventory.ItemStack;
import com.gmail.nossr50.Users;
import com.gmail.nossr50.m;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.locale.mcLocale;
public class Unarmed {
public static void unarmedBonus(Player attacker, EntityDamageByEntityEvent event)
public class Unarmed
{
public static int unarmedBonus(int skillLevel)
{
int bonus = 3;
//Add 1 DMG for every 50 skill levels
bonus += Users.getProfile(attacker).getSkillLevel(SkillType.UNARMED)/50;
int bonus = skillLevel / 50;
if(bonus > 8)
bonus = 8;
bonus = 8;
event.setDamage(event.getDamage() + bonus);
return bonus;
}
public static void disarmProcCheck(Player attacker, Player defender)
public static void disarmProcCheck(Player attacker, int skillLevel, Player defender)
{
int skillLevel = Users.getProfile(attacker).getSkillLevel(SkillType.UNARMED);
if(defender.getItemInHand() != null && defender.getItemInHand().getType() != Material.AIR)
{
if(skillLevel >= 1000)
{
if(Math.random() * 3000 <= 1000)
{
ItemStack item = defender.getItemInHand();
defender.sendMessage(mcLocale.getString("Skills.Disarmed"));
m.mcDropItem(defender.getLocation(), item);
defender.setItemInHand(null);
ItemStack item = defender.getItemInHand();
defender.sendMessage(mcLocale.getString("Skills.Disarmed"));
m.mcDropItem(defender.getLocation(), item);
defender.setItemInHand(null);
}
}
}
else
{
{
if(Math.random() * 3000 <= skillLevel)
{
ItemStack item = defender.getItemInHand();
defender.sendMessage(mcLocale.getString("Skills.Disarmed"));
m.mcDropItem(defender.getLocation(), item);
defender.setItemInHand(null);
ItemStack item = defender.getItemInHand();
defender.sendMessage(mcLocale.getString("Skills.Disarmed"));
m.mcDropItem(defender.getLocation(), item);
defender.setItemInHand(null);
}
}
}
}
}
}