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More optimization
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parent
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@ -1,18 +1,18 @@
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/*
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/*
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This file is part of mcMMO.
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This file is part of mcMMO.
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mcMMO is free software: you can redistribute it and/or modify
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mcMMO is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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(at your option) any later version.
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mcMMO is distributed in the hope that it will be useful,
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mcMMO is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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You should have received a copy of the GNU General Public License
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along with mcMMO. If not, see <http://www.gnu.org/licenses/>.
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along with mcMMO. If not, see <http://www.gnu.org/licenses/>.
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*/
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*/
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package com.gmail.nossr50;
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package com.gmail.nossr50;
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@ -58,17 +58,17 @@ public class Combat
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ItemStack itemInHand = attacker.getItemInHand();
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ItemStack itemInHand = attacker.getItemInHand();
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PlayerProfile PPa = Users.getProfile(attacker);
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PlayerProfile PPa = Users.getProfile(attacker);
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//If there are any abilities to activate
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combatAbilityChecks(attacker, PPa);
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//Damage modifiers and proc checks
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//Damage modifiers and proc checks
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if(m.isSwords(itemInHand) && mcPermissions.getInstance().swords(attacker))
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if(m.isSwords(itemInHand) && mcPermissions.getInstance().swords(attacker))
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{
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{
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if(PPa.getSwordsPreparationMode())
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Skills.abilityCheck(attacker, PPa, SkillType.SWORDS);
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if(!pluginx.misc.bleedTracker.contains(target)) //Bleed
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if(!pluginx.misc.bleedTracker.contains(target)) //Bleed
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Swords.bleedCheck(attacker, target, pluginx);
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Swords.bleedCheck(attacker, PPa.getSkillLevel(SkillType.SWORDS), target, pluginx);
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if (!(event instanceof FakeEntityDamageByEntityEvent) && PPa.getSerratedStrikesMode())
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if (!(event instanceof FakeEntityDamageByEntityEvent) && PPa.getSerratedStrikesMode())
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Swords.applySerratedStrikes(attacker, event, pluginx);
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Swords.applySerratedStrikes(attacker, target, damage, pluginx);
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if(target instanceof Player)
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if(target instanceof Player)
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PvPExperienceGain(attacker, PPa, (Player) target, damage, SkillType.SWORDS);
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PvPExperienceGain(attacker, PPa, (Player) target, damage, SkillType.SWORDS);
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@ -77,35 +77,41 @@ public class Combat
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}
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}
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else if(m.isAxes(itemInHand) && mcPermissions.getInstance().axes(attacker))
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else if(m.isAxes(itemInHand) && mcPermissions.getInstance().axes(attacker))
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{
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{
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Axes.axesBonus(attacker, event);
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if(PPa.getAxePreparationMode())
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Skills.abilityCheck(attacker, PPa, SkillType.AXES);
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Axes.axeCriticalCheck(attacker, event, pluginx); //Critical hit
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damage += Axes.axesBonus(attacker, PPa);
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damage *= Axes.axeCriticalBonus(attacker, PPa.getSkillLevel(SkillType.AXES), target, pluginx); //Critical hit
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//Impact
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//Impact
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if(event.getEntity() instanceof LivingEntity)
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Axes.impact(attacker, target);
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Axes.impact(attacker, (LivingEntity)event.getEntity());
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if (!(event instanceof FakeEntityDamageByEntityEvent) && PPa.getSkullSplitterMode())
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if (!(event instanceof FakeEntityDamageByEntityEvent) && PPa.getSkullSplitterMode())
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Axes.applyAoeDamage(attacker, event, pluginx);
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Axes.applyAoeDamage(attacker, target, damage, pluginx);
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if(target instanceof Player)
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if(target instanceof Player)
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PvPExperienceGain(attacker, PPa, (Player) target, event.getDamage(), SkillType.AXES);
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PvPExperienceGain(attacker, PPa, (Player) target, damage, SkillType.AXES);
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else if(!pluginx.misc.mobSpawnerList.contains(target.getEntityId()))
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else if(!pluginx.misc.mobSpawnerList.contains(target.getEntityId()))
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PvEExperienceGain(attacker, PPa, target, event.getDamage(), SkillType.AXES);
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PvEExperienceGain(attacker, PPa, target, damage, SkillType.AXES);
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}
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}
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else if(itemInHand.getTypeId() == 0 && mcPermissions.getInstance().unarmed(attacker)) //Unarmed
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else if(itemInHand.getTypeId() == 0 && mcPermissions.getInstance().unarmed(attacker)) //Unarmed
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{
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{
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Unarmed.unarmedBonus(attacker, event);
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if(PPa.getFistsPreparationMode())
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Skills.abilityCheck(attacker, PPa, SkillType.UNARMED);
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damage += Unarmed.unarmedBonus(PPa.getSkillLevel(SkillType.UNARMED));
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if(PPa.getBerserkMode())
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if(PPa.getBerserkMode())
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event.setDamage(event.getDamage() + (event.getDamage() / 2));
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damage *= 1.5;
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if(target instanceof Player)
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if(target instanceof Player)
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Unarmed.disarmProcCheck(attacker, (Player) target); //Disarm
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Unarmed.disarmProcCheck(attacker, PPa.getSkillLevel(SkillType.UNARMED), (Player) target); //Disarm
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if(target instanceof Player)
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if(target instanceof Player)
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PvPExperienceGain(attacker, PPa, (Player) target, event.getDamage(), SkillType.UNARMED);
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PvPExperienceGain(attacker, PPa, (Player) target, damage, SkillType.UNARMED);
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else if(!pluginx.misc.mobSpawnerList.contains(target.getEntityId()))
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else if(!pluginx.misc.mobSpawnerList.contains(target.getEntityId()))
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PvEExperienceGain(attacker, PPa, target, event.getDamage(), SkillType.UNARMED);
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PvEExperienceGain(attacker, PPa, target, damage, SkillType.UNARMED);
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}
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}
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//Player use bone on wolf.
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//Player use bone on wolf.
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@ -116,6 +122,7 @@ public class Combat
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if(itemInHand.getTypeId() == 352 && mcPermissions.getInstance().taming(attacker))
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if(itemInHand.getTypeId() == 352 && mcPermissions.getInstance().taming(attacker))
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{
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{
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event.setCancelled(true);
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event.setCancelled(true);
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if(wolf.isTamed())
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if(wolf.isTamed())
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attacker.sendMessage(mcLocale.getString("Combat.BeastLore")+" "+
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attacker.sendMessage(mcLocale.getString("Combat.BeastLore")+" "+
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mcLocale.getString("Combat.BeastLoreOwner", new Object[] {Taming.getOwnerName(wolf)})+" "+
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mcLocale.getString("Combat.BeastLoreOwner", new Object[] {Taming.getOwnerName(wolf)})+" "+
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@ -125,6 +132,8 @@ public class Combat
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mcLocale.getString("Combat.BeastLoreHealthWolf", new Object[] {wolf.getHealth()}));
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mcLocale.getString("Combat.BeastLoreHealthWolf", new Object[] {wolf.getHealth()}));
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}
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}
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}
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}
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event.setDamage(damage);
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}
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}
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/*
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/*
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@ -182,17 +191,6 @@ public class Combat
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}
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}
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}
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}
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public static void combatAbilityChecks(Player attacker, PlayerProfile PPa)
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{
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//Check to see if any abilities need to be activated
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if(PPa.getAxePreparationMode())
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Skills.abilityCheck(attacker, SkillType.AXES);
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if(PPa.getSwordsPreparationMode())
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Skills.abilityCheck(attacker, SkillType.SWORDS);
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if(PPa.getFistsPreparationMode())
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Skills.abilityCheck(attacker, SkillType.UNARMED);
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}
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public static void archeryCheck(EntityDamageByEntityEvent event, mcMMO pluginx)
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public static void archeryCheck(EntityDamageByEntityEvent event, mcMMO pluginx)
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{
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{
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Arrow arrow = (Arrow)event.getDamager();
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Arrow arrow = (Arrow)event.getDamager();
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@ -322,7 +320,6 @@ public class Combat
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EntityDamageEvent ede = (EntityDamageByEntityEvent) new FakeEntityDamageByEntityEvent(attacker, target, EntityDamageEvent.DamageCause.ENTITY_ATTACK, dmg);
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EntityDamageEvent ede = (EntityDamageByEntityEvent) new FakeEntityDamageByEntityEvent(attacker, target, EntityDamageEvent.DamageCause.ENTITY_ATTACK, dmg);
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Bukkit.getPluginManager().callEvent(ede);
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Bukkit.getPluginManager().callEvent(ede);
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if(ede.isCancelled()) return;
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if(ede.isCancelled()) return;
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target.damage(ede.getDamage());
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target.damage(ede.getDamage());
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} else {
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} else {
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target.damage(dmg);
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target.damage(dmg);
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@ -144,7 +144,7 @@ public class mcBlockListener implements Listener
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//Green Terra
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//Green Terra
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if(PP.getHoePreparationMode() && mcPermissions.getInstance().herbalismAbility(player) && ((id == 59 && block.getData() == (byte) 0x07) || Herbalism.canBeGreenTerra(block)))
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if(PP.getHoePreparationMode() && mcPermissions.getInstance().herbalismAbility(player) && ((id == 59 && block.getData() == (byte) 0x07) || Herbalism.canBeGreenTerra(block)))
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Skills.abilityCheck(player, SkillType.HERBALISM);
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Skills.abilityCheck(player, PP, SkillType.HERBALISM);
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//Wheat && Triple drops
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//Wheat && Triple drops
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if(PP.getGreenTerraMode() && Herbalism.canBeGreenTerra(block))
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if(PP.getGreenTerraMode() && Herbalism.canBeGreenTerra(block))
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@ -220,17 +220,17 @@ public class mcBlockListener implements Listener
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if(m.abilityBlockCheck(block))
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if(m.abilityBlockCheck(block))
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{
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{
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if(PP.getHoePreparationMode() && Herbalism.canBeGreenTerra(block))
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if(PP.getHoePreparationMode() && Herbalism.canBeGreenTerra(block))
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Skills.abilityCheck(player, SkillType.HERBALISM);
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Skills.abilityCheck(player, PP, SkillType.HERBALISM);
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if(PP.getAxePreparationMode() && id == 17 && mcPermissions.getInstance().woodCuttingAbility(player))
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if(PP.getAxePreparationMode() && id == 17 && mcPermissions.getInstance().woodCuttingAbility(player))
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Skills.abilityCheck(player, SkillType.WOODCUTTING);
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Skills.abilityCheck(player, PP, SkillType.WOODCUTTING);
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if(PP.getPickaxePreparationMode() && Mining.canBeSuperBroken(block))
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if(PP.getPickaxePreparationMode() && Mining.canBeSuperBroken(block))
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Skills.abilityCheck(player, SkillType.MINING);
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Skills.abilityCheck(player, PP, SkillType.MINING);
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if(PP.getShovelPreparationMode() && Excavation.canBeGigaDrillBroken(block))
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if(PP.getShovelPreparationMode() && Excavation.canBeGigaDrillBroken(block))
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Skills.abilityCheck(player, SkillType.EXCAVATION);
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Skills.abilityCheck(player, PP, SkillType.EXCAVATION);
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}
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}
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if(PP.getFistsPreparationMode() && (Excavation.canBeGigaDrillBroken(block) || id == 78))
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if(PP.getFistsPreparationMode() && (Excavation.canBeGigaDrillBroken(block) || id == 78))
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Skills.abilityCheck(player, SkillType.UNARMED);
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Skills.abilityCheck(player, PP, SkillType.UNARMED);
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/*
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/*
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* TREE FELLER STUFF
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* TREE FELLER STUFF
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@ -22,76 +22,67 @@ import org.bukkit.entity.Entity;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Wolf;
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import org.bukkit.entity.Wolf;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.plugin.Plugin;
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import com.gmail.nossr50.Combat;
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import com.gmail.nossr50.Combat;
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import com.gmail.nossr50.Users;
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import com.gmail.nossr50.Users;
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import com.gmail.nossr50.m;
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import com.gmail.nossr50.m;
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import com.gmail.nossr50.mcPermissions;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.locale.mcLocale;
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import com.gmail.nossr50.locale.mcLocale;
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import com.gmail.nossr50.party.Party;
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import com.gmail.nossr50.party.Party;
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public class Axes {
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public class Axes
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public static void axesBonus(Player attacker, EntityDamageByEntityEvent event)
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{
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{
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public static int axesBonus(Player attacker, PlayerProfile PP)
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int bonus = 0;
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//Add 1 DMG for every 50 skill levels
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bonus += Users.getProfile(attacker).getSkillLevel(SkillType.AXES)/50;
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if(bonus > 4)
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bonus = 4;
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event.setDamage(event.getDamage() + bonus);
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}
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public static void axeCriticalCheck(Player attacker, EntityDamageByEntityEvent event, Plugin pluginx)
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{
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{
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Entity x = event.getEntity();
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//Add 1 DMG for every 50 skill levels
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int bonus = PP.getSkillLevel(SkillType.AXES) / 50;
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if(x instanceof Wolf){
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if(bonus > 4)
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Wolf wolf = (Wolf)x;
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bonus = 4;
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if(Taming.getOwner(wolf, pluginx) != null)
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{
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return bonus;
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if(Taming.getOwner(wolf, pluginx) == attacker)
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}
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return;
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if(Party.getInstance().inSameParty(attacker, Taming.getOwner(wolf, pluginx)))
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public static double axeCriticalBonus(Player attacker, int skillLevel, LivingEntity target, mcMMO pluginx)
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return;
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{
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}
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if(target instanceof Wolf)
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}
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{
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PlayerProfile PPa = Users.getProfile(attacker);
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if(Taming.isFriendlyWolf(attacker, (Wolf) target, pluginx))
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if(m.isAxes(attacker.getItemInHand()) && mcPermissions.getInstance().axes(attacker)){
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return 1.0;
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if(PPa.getSkillLevel(SkillType.AXES) >= 750){
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}
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if(Math.random() * 1000 <= 750 && !x.isDead()){
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if(x instanceof Player){
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double criticalBonus = 0.0;
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int damage = (event.getDamage() * 2) - (event.getDamage() / 2);
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event.setDamage(damage);
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if(skillLevel >= 750)
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Player player = (Player)x;
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{
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player.sendMessage(ChatColor.DARK_RED + "You were CRITICALLY hit!");
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if(Math.random() * 1000 <= 750)
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}
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{
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else {
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if(target instanceof Player)
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int damage = event.getDamage() * 2;
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{
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event.setDamage(damage);
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criticalBonus = 1.5;
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}
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((Player) target).sendMessage(ChatColor.DARK_RED + "You were CRITICALLY hit!");
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attacker.sendMessage(ChatColor.RED+"CRITICAL HIT!");
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}
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}
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else
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} else if(Math.random() * 1000 <= PPa.getSkillLevel(SkillType.AXES) && !x.isDead()){
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criticalBonus = 2.0;
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if(x instanceof Player){
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int damage = (event.getDamage() * 2) - (event.getDamage() / 2);
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event.setDamage(damage);
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Player player = (Player)x;
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player.sendMessage(ChatColor.DARK_RED + "You were CRITICALLY hit!");
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}
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else {
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int damage = event.getDamage() * 2;
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event.setDamage(damage);
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}
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attacker.sendMessage(ChatColor.RED+"CRITICAL HIT!");
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attacker.sendMessage(ChatColor.RED+"CRITICAL HIT!");
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}
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}
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}
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}
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}
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else if(Math.random() * 1000 <= skillLevel)
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{
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if(target instanceof Player)
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{
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criticalBonus = 1.5;
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((Player) target).sendMessage(ChatColor.DARK_RED + "You were CRITICALLY hit!");
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}
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else
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criticalBonus = 2.0;
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attacker.sendMessage(ChatColor.RED+"CRITICAL HIT!");
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}
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return criticalBonus;
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}
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public static void impact(Player attacker, LivingEntity target)
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public static void impact(Player attacker, LivingEntity target)
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{
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{
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@ -146,68 +137,60 @@ public class Axes {
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return false;
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return false;
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}
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}
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public static void applyAoeDamage(Player attacker, EntityDamageByEntityEvent event, Plugin pluginx)
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public static void applyAoeDamage(Player attacker, LivingEntity target, int damage, mcMMO pluginx)
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{
|
{
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int targets = 0;
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int targets = 0;
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int dmgAmount = (event.getDamage()/2);
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int dmgAmount = damage / 2;
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//Setup minimum damage
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//Setup minimum damage
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if(dmgAmount < 1)
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if(dmgAmount < 1)
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dmgAmount = 1;
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dmgAmount = 1;
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if(event.getEntity() instanceof LivingEntity)
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targets = m.getTier(attacker);
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{
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|
||||||
LivingEntity x = (LivingEntity) event.getEntity();
|
|
||||||
targets = m.getTier(attacker);
|
|
||||||
|
|
||||||
for(Entity derp : x.getNearbyEntities(2.5, 2.5, 2.5))
|
for(Entity derp : target.getNearbyEntities(2.5, 2.5, 2.5))
|
||||||
{
|
{
|
||||||
//Make sure the Wolf is not friendly
|
//Make sure the Wolf is not friendly
|
||||||
if(derp instanceof Wolf)
|
if(derp instanceof Wolf)
|
||||||
{
|
{
|
||||||
Wolf hurrDurr = (Wolf)derp;
|
if (Taming.isFriendlyWolf(attacker, (Wolf) derp, pluginx))
|
||||||
if(Taming.getOwner(hurrDurr, pluginx) == attacker)
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
//Damage nearby LivingEntities
|
||||||
|
else if(derp instanceof LivingEntity && targets >= 1)
|
||||||
|
{
|
||||||
|
if(derp instanceof Player)
|
||||||
|
{
|
||||||
|
Player nearbyPlayer = (Player) derp;
|
||||||
|
|
||||||
|
if(Users.getProfile(nearbyPlayer).getGodMode())
|
||||||
continue;
|
continue;
|
||||||
if(Party.getInstance().inSameParty(attacker, Taming.getOwner(hurrDurr, pluginx)))
|
|
||||||
|
if(nearbyPlayer.getName().equals(attacker.getName()))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
|
if(Party.getInstance().inSameParty(attacker, nearbyPlayer))
|
||||||
|
continue;
|
||||||
|
|
||||||
|
if(target.isDead())
|
||||||
|
continue;
|
||||||
|
|
||||||
|
if(targets >= 1 && nearbyPlayer.getWorld().getPVP())
|
||||||
|
{
|
||||||
|
Combat.dealDamage(nearbyPlayer, dmgAmount, attacker);
|
||||||
|
nearbyPlayer.sendMessage(ChatColor.DARK_RED+"Struck by CLEAVE!");
|
||||||
|
targets--;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
else
|
||||||
//Damage nearby LivingEntities
|
{
|
||||||
if(derp instanceof LivingEntity && targets >= 1)
|
LivingEntity nearbyLivingEntity = (LivingEntity) derp;
|
||||||
{
|
Combat.dealDamage(nearbyLivingEntity, dmgAmount, attacker);
|
||||||
if(derp instanceof Player)
|
targets--;
|
||||||
{
|
}
|
||||||
Player target = (Player)derp;
|
}
|
||||||
|
}
|
||||||
if(Users.getProfile(target).getGodMode())
|
|
||||||
continue;
|
|
||||||
|
|
||||||
if(target.getName().equals(attacker.getName()))
|
|
||||||
continue;
|
|
||||||
|
|
||||||
if(Party.getInstance().inSameParty(attacker, target))
|
|
||||||
continue;
|
|
||||||
|
|
||||||
if(target.isDead())
|
|
||||||
continue;
|
|
||||||
|
|
||||||
if(targets >= 1 && derp.getWorld().getPVP())
|
|
||||||
{
|
|
||||||
Combat.dealDamage(target, dmgAmount, attacker);
|
|
||||||
target.sendMessage(ChatColor.DARK_RED+"Struck by CLEAVE!");
|
|
||||||
targets--;
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
LivingEntity target = (LivingEntity)derp;
|
|
||||||
Combat.dealDamage(target, dmgAmount, attacker);
|
|
||||||
targets--;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -275,14 +275,13 @@ public class Skills
|
|||||||
* @param player The player activating the ability
|
* @param player The player activating the ability
|
||||||
* @param type The skill the ability is based on
|
* @param type The skill the ability is based on
|
||||||
*/
|
*/
|
||||||
public static void abilityCheck(Player player, SkillType type)
|
public static void abilityCheck(Player player, PlayerProfile PP, SkillType type)
|
||||||
{
|
{
|
||||||
PlayerProfile PP = Users.getProfile(player);
|
AbilityType ability = type.getAbility();
|
||||||
AbilityType ability = type.getAbility();
|
if(type.getTool().inHand(player.getItemInHand()))
|
||||||
if(type.getTool().inHand(player.getItemInHand()))
|
{
|
||||||
{
|
if(type.getTool().getToolMode(PP))
|
||||||
if(type.getTool().getToolMode(PP))
|
type.getTool().setToolMode(PP, false);
|
||||||
type.getTool().setToolMode(PP, false);
|
|
||||||
|
|
||||||
//Axes and Woodcutting are odd because they share the same tool so we show them the too tired message when they take action
|
//Axes and Woodcutting are odd because they share the same tool so we show them the too tired message when they take action
|
||||||
if(type == SkillType.WOODCUTTING || type == SkillType.AXES)
|
if(type == SkillType.WOODCUTTING || type == SkillType.AXES)
|
||||||
@ -294,18 +293,18 @@ public class Skills
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
int ticks = 2 + (PP.getSkillLevel(type) / 50);
|
int ticks = 2 + (PP.getSkillLevel(type) / 50);
|
||||||
if(!ability.getMode(PP) && cooldownOver(player, PP.getSkillDATS(ability), ability.getCooldown()))
|
if(!ability.getMode(PP) && cooldownOver(player, PP.getSkillDATS(ability), ability.getCooldown()))
|
||||||
{
|
{
|
||||||
player.sendMessage(ability.getAbilityOn());
|
player.sendMessage(ability.getAbilityOn());
|
||||||
for(Player y : player.getWorld().getPlayers())
|
for(Player y : player.getWorld().getPlayers())
|
||||||
{
|
{
|
||||||
if(y != player && m.isNear(player.getLocation(), y.getLocation(), 10))
|
if(y != player && m.isNear(player.getLocation(), y.getLocation(), 10))
|
||||||
y.sendMessage(ability.getAbilityPlayer(player));
|
y.sendMessage(ability.getAbilityPlayer(player));
|
||||||
}
|
}
|
||||||
PP.setSkillDATS(ability, System.currentTimeMillis()+(ticks*1000));
|
PP.setSkillDATS(ability, System.currentTimeMillis()+(ticks*1000));
|
||||||
ability.setMode(PP, true);
|
ability.setMode(PP, true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -33,186 +33,165 @@ import com.gmail.nossr50.party.Party;
|
|||||||
|
|
||||||
public class Swords
|
public class Swords
|
||||||
{
|
{
|
||||||
public static void bleedCheck(Player attacker, LivingEntity x, mcMMO pluginx)
|
public static void bleedCheck(Player attacker, int skillLevel, LivingEntity target, mcMMO pluginx)
|
||||||
{
|
{
|
||||||
PlayerProfile PPa = Users.getProfile(attacker);
|
if(target instanceof Wolf)
|
||||||
|
{
|
||||||
|
if(Taming.isFriendlyWolf(attacker, (Wolf) target, pluginx))
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
if(x instanceof Wolf)
|
if(skillLevel >= 750)
|
||||||
{
|
{
|
||||||
Wolf wolf = (Wolf)x;
|
if(Math.random() * 1000 <= 750)
|
||||||
if(Taming.getOwner(wolf, pluginx) != null)
|
|
||||||
{
|
|
||||||
if(Taming.getOwner(wolf, pluginx) == attacker)
|
|
||||||
return;
|
|
||||||
if(Party.getInstance().inSameParty(attacker, Taming.getOwner(wolf, pluginx)))
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if(mcPermissions.getInstance().swords(attacker) && m.isSwords(attacker.getItemInHand())){
|
|
||||||
if(PPa.getSkillLevel(SkillType.SWORDS) >= 750)
|
|
||||||
{
|
{
|
||||||
if(Math.random() * 1000 <= 750)
|
if(!(target instanceof Player))
|
||||||
{
|
pluginx.misc.addToBleedQue(target);
|
||||||
if(!(x instanceof Player))
|
else if(target instanceof Player)
|
||||||
pluginx.misc.addToBleedQue(x);
|
Users.getProfile((Player) target).addBleedTicks(3);
|
||||||
if(x instanceof Player)
|
|
||||||
{
|
|
||||||
Player target = (Player)x;
|
|
||||||
Users.getProfile(target).addBleedTicks(3);
|
|
||||||
}
|
|
||||||
attacker.sendMessage(ChatColor.GREEN+"**ENEMY BLEEDING**");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else if (Math.random() * 1000 <= PPa.getSkillLevel(SkillType.SWORDS))
|
|
||||||
{
|
|
||||||
if(!(x instanceof Player))
|
|
||||||
pluginx.misc.addToBleedQue(x);
|
|
||||||
if(x instanceof Player)
|
|
||||||
{
|
|
||||||
Player target = (Player)x;
|
|
||||||
Users.getProfile(target).addBleedTicks(2);
|
|
||||||
}
|
|
||||||
attacker.sendMessage(ChatColor.GREEN+"**ENEMY BLEEDING**");
|
attacker.sendMessage(ChatColor.GREEN+"**ENEMY BLEEDING**");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
else if(Math.random() * 1000 <= skillLevel)
|
||||||
public static void applySerratedStrikes(Player attacker, EntityDamageByEntityEvent event, mcMMO pluginx)
|
{
|
||||||
{
|
if(!(target instanceof Player))
|
||||||
int targets = 0;
|
pluginx.misc.addToBleedQue(target);
|
||||||
|
else if(target instanceof Player)
|
||||||
int dmgAmount = (event.getDamage()/4);
|
Users.getProfile((Player) target).addBleedTicks(2);
|
||||||
|
attacker.sendMessage(ChatColor.GREEN+"**ENEMY BLEEDING**");
|
||||||
//Setup minimum damage
|
}
|
||||||
if(dmgAmount < 1)
|
|
||||||
dmgAmount = 1;
|
|
||||||
|
|
||||||
if(event.getEntity() instanceof LivingEntity)
|
|
||||||
{
|
|
||||||
LivingEntity x = (LivingEntity) event.getEntity();
|
|
||||||
targets = m.getTier(attacker);
|
|
||||||
|
|
||||||
for(Entity derp : x.getNearbyEntities(2.5, 2.5, 2.5))
|
|
||||||
{
|
|
||||||
//Make sure the Wolf is not friendly
|
|
||||||
if(derp instanceof Wolf)
|
|
||||||
{
|
|
||||||
Wolf hurrDurr = (Wolf)derp;
|
|
||||||
if(Taming.getOwner(hurrDurr, pluginx) == attacker)
|
|
||||||
continue;
|
|
||||||
if(Party.getInstance().inSameParty(attacker, Taming.getOwner(hurrDurr, pluginx)))
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
//Damage nearby LivingEntities
|
|
||||||
if(derp instanceof LivingEntity && targets >= 1)
|
|
||||||
{
|
|
||||||
if(derp instanceof Player)
|
|
||||||
{
|
|
||||||
Player target = (Player)derp;
|
|
||||||
|
|
||||||
if(target.getName().equals(attacker.getName()))
|
|
||||||
continue;
|
|
||||||
|
|
||||||
if(Users.getProfile(target).getGodMode())
|
|
||||||
continue;
|
|
||||||
|
|
||||||
if(Party.getInstance().inSameParty(attacker, target))
|
|
||||||
continue;
|
|
||||||
if(targets >= 1 && derp.getWorld().getPVP())
|
|
||||||
{
|
|
||||||
Combat.dealDamage(target, dmgAmount, attacker);
|
|
||||||
target.sendMessage(ChatColor.DARK_RED+"Struck by Serrated Strikes!");
|
|
||||||
Users.getProfile(target).addBleedTicks(5);
|
|
||||||
targets--;
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if(!pluginx.misc.bleedTracker.contains(derp))
|
|
||||||
pluginx.misc.addToBleedQue((LivingEntity)derp);
|
|
||||||
|
|
||||||
LivingEntity target = (LivingEntity)derp;
|
|
||||||
Combat.dealDamage(target, dmgAmount, attacker);
|
|
||||||
targets--;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void counterAttackChecks(EntityDamageByEntityEvent event)
|
public static void applySerratedStrikes(Player attacker, LivingEntity target, int damage, mcMMO pluginx)
|
||||||
{
|
{
|
||||||
//Don't want to counter attack stuff not alive
|
int targets = 0;
|
||||||
|
|
||||||
if(!(event.getDamager() instanceof LivingEntity))
|
int dmgAmount = damage / 4;
|
||||||
return;
|
|
||||||
|
|
||||||
if(event instanceof EntityDamageByEntityEvent)
|
//Setup minimum damage
|
||||||
{
|
if(dmgAmount < 1)
|
||||||
Entity f = ((EntityDamageByEntityEvent) event).getDamager();
|
dmgAmount = 1;
|
||||||
if(event.getEntity() instanceof Player)
|
|
||||||
{
|
|
||||||
Player defender = (Player)event.getEntity();
|
|
||||||
PlayerProfile PPd = Users.getProfile(defender);
|
|
||||||
if(m.isSwords(defender.getItemInHand()) && mcPermissions.getInstance().swords(defender))
|
|
||||||
{
|
|
||||||
if(PPd.getSkillLevel(SkillType.SWORDS) >= 600)
|
|
||||||
{
|
|
||||||
if(Math.random() * 2000 <= 600)
|
|
||||||
{
|
|
||||||
Combat.dealDamage((LivingEntity) f, event.getDamage() / 2);
|
|
||||||
defender.sendMessage(ChatColor.GREEN+"**COUNTER-ATTACKED**");
|
|
||||||
if(f instanceof Player)
|
|
||||||
((Player) f).sendMessage(ChatColor.DARK_RED+"Hit with counterattack!");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else if (Math.random() * 2000 <= PPd.getSkillLevel(SkillType.SWORDS))
|
|
||||||
{
|
|
||||||
Combat.dealDamage((LivingEntity) f, event.getDamage() / 2);
|
|
||||||
defender.sendMessage(ChatColor.GREEN+"**COUNTER-ATTACKED**");
|
|
||||||
if(f instanceof Player)
|
|
||||||
((Player) f).sendMessage(ChatColor.DARK_RED+"Hit with counterattack!");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void bleedSimulate(mcMMO plugin)
|
targets = m.getTier(attacker);
|
||||||
{
|
|
||||||
//Add items from Que list to BleedTrack list
|
|
||||||
|
|
||||||
for(LivingEntity x : plugin.misc.bleedQue)
|
for(Entity derp : target.getNearbyEntities(2.5, 2.5, 2.5))
|
||||||
{
|
{
|
||||||
plugin.misc.bleedTracker.add(x);
|
//Make sure the Wolf is not friendly
|
||||||
}
|
if(derp instanceof Wolf)
|
||||||
|
{
|
||||||
|
if (Taming.isFriendlyWolf(attacker, (Wolf) target, pluginx))
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
//Clear list
|
//Damage nearby LivingEntities
|
||||||
plugin.misc.bleedQue = new LivingEntity[plugin.misc.bleedQue.length];
|
if(derp instanceof LivingEntity && targets >= 1)
|
||||||
plugin.misc.bleedQuePos = 0;
|
{
|
||||||
|
if(derp instanceof Player)
|
||||||
|
{
|
||||||
|
Player nearbyPlayer = (Player) derp;
|
||||||
|
|
||||||
//Cleanup any dead entities from the list
|
if(nearbyPlayer.getName().equals(attacker.getName()))
|
||||||
for(LivingEntity x : plugin.misc.bleedRemovalQue)
|
continue;
|
||||||
{
|
|
||||||
plugin.misc.bleedTracker.remove(x);
|
|
||||||
}
|
|
||||||
|
|
||||||
//Clear bleed removal list
|
if(Users.getProfile(nearbyPlayer).getGodMode())
|
||||||
plugin.misc.bleedRemovalQue = new LivingEntity[plugin.misc.bleedRemovalQue.length];
|
continue;
|
||||||
plugin.misc.bleedRemovalQuePos = 0;
|
|
||||||
|
|
||||||
//Bleed monsters/animals
|
if(Party.getInstance().inSameParty(attacker, nearbyPlayer))
|
||||||
for(LivingEntity x : plugin.misc.bleedTracker)
|
continue;
|
||||||
{
|
|
||||||
if(x == null || x.isDead())
|
if(targets >= 1 && nearbyPlayer.getWorld().getPVP())
|
||||||
{
|
{
|
||||||
plugin.misc.addToBleedRemovalQue(x);
|
Combat.dealDamage(nearbyPlayer, dmgAmount, attacker);
|
||||||
continue;
|
nearbyPlayer.sendMessage(ChatColor.DARK_RED+"Struck by Serrated Strikes!");
|
||||||
}
|
Users.getProfile(nearbyPlayer).addBleedTicks(5);
|
||||||
else
|
targets--;
|
||||||
{
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
LivingEntity neabyLivingEntity = (LivingEntity) derp;
|
||||||
|
|
||||||
|
if(!pluginx.misc.bleedTracker.contains(neabyLivingEntity))
|
||||||
|
pluginx.misc.addToBleedQue(neabyLivingEntity);
|
||||||
|
|
||||||
|
Combat.dealDamage(neabyLivingEntity, dmgAmount, attacker);
|
||||||
|
targets--;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void counterAttackChecks(EntityDamageByEntityEvent event)
|
||||||
|
{
|
||||||
|
//Don't want to counter attack stuff not alive
|
||||||
|
|
||||||
|
if(!(event.getDamager() instanceof LivingEntity))
|
||||||
|
return;
|
||||||
|
|
||||||
|
if(event instanceof EntityDamageByEntityEvent)
|
||||||
|
{
|
||||||
|
Entity f = ((EntityDamageByEntityEvent) event).getDamager();
|
||||||
|
if(event.getEntity() instanceof Player)
|
||||||
|
{
|
||||||
|
Player defender = (Player)event.getEntity();
|
||||||
|
PlayerProfile PPd = Users.getProfile(defender);
|
||||||
|
if(m.isSwords(defender.getItemInHand()) && mcPermissions.getInstance().swords(defender))
|
||||||
|
{
|
||||||
|
if(PPd.getSkillLevel(SkillType.SWORDS) >= 600)
|
||||||
|
{
|
||||||
|
if(Math.random() * 2000 <= 600)
|
||||||
|
{
|
||||||
|
Combat.dealDamage((LivingEntity) f, event.getDamage() / 2);
|
||||||
|
defender.sendMessage(ChatColor.GREEN+"**COUNTER-ATTACKED**");
|
||||||
|
if(f instanceof Player)
|
||||||
|
((Player) f).sendMessage(ChatColor.DARK_RED+"Hit with counterattack!");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (Math.random() * 2000 <= PPd.getSkillLevel(SkillType.SWORDS))
|
||||||
|
{
|
||||||
|
Combat.dealDamage((LivingEntity) f, event.getDamage() / 2);
|
||||||
|
defender.sendMessage(ChatColor.GREEN+"**COUNTER-ATTACKED**");
|
||||||
|
if(f instanceof Player)
|
||||||
|
((Player) f).sendMessage(ChatColor.DARK_RED+"Hit with counterattack!");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void bleedSimulate(mcMMO plugin)
|
||||||
|
{
|
||||||
|
//Add items from Que list to BleedTrack list
|
||||||
|
|
||||||
|
for(LivingEntity x : plugin.misc.bleedQue)
|
||||||
|
{
|
||||||
|
plugin.misc.bleedTracker.add(x);
|
||||||
|
}
|
||||||
|
|
||||||
|
//Clear list
|
||||||
|
plugin.misc.bleedQue = new LivingEntity[plugin.misc.bleedQue.length];
|
||||||
|
plugin.misc.bleedQuePos = 0;
|
||||||
|
|
||||||
|
//Cleanup any dead entities from the list
|
||||||
|
for(LivingEntity x : plugin.misc.bleedRemovalQue)
|
||||||
|
{
|
||||||
|
plugin.misc.bleedTracker.remove(x);
|
||||||
|
}
|
||||||
|
|
||||||
|
//Clear bleed removal list
|
||||||
|
plugin.misc.bleedRemovalQue = new LivingEntity[plugin.misc.bleedRemovalQue.length];
|
||||||
|
plugin.misc.bleedRemovalQuePos = 0;
|
||||||
|
|
||||||
|
//Bleed monsters/animals
|
||||||
|
for(LivingEntity x : plugin.misc.bleedTracker)
|
||||||
|
{
|
||||||
|
if(x == null || x.isDead())
|
||||||
|
{
|
||||||
|
plugin.misc.addToBleedRemovalQue(x);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
else
|
||||||
Combat.dealDamage(x, 2);
|
Combat.dealDamage(x, 2);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
@ -1,18 +1,18 @@
|
|||||||
/*
|
/*
|
||||||
This file is part of mcMMO.
|
This file is part of mcMMO.
|
||||||
|
|
||||||
mcMMO is free software: you can redistribute it and/or modify
|
mcMMO is free software: you can redistribute it and/or modify
|
||||||
it under the terms of the GNU General Public License as published by
|
it under the terms of the GNU General Public License as published by
|
||||||
the Free Software Foundation, either version 3 of the License, or
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
(at your option) any later version.
|
(at your option) any later version.
|
||||||
|
|
||||||
mcMMO is distributed in the hope that it will be useful,
|
mcMMO is distributed in the hope that it will be useful,
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
GNU General Public License for more details.
|
GNU General Public License for more details.
|
||||||
|
|
||||||
You should have received a copy of the GNU General Public License
|
You should have received a copy of the GNU General Public License
|
||||||
along with mcMMO. If not, see <http://www.gnu.org/licenses/>.
|
along with mcMMO. If not, see <http://www.gnu.org/licenses/>.
|
||||||
*/
|
*/
|
||||||
package com.gmail.nossr50.skills;
|
package com.gmail.nossr50.skills;
|
||||||
|
|
||||||
@ -31,6 +31,7 @@ import com.gmail.nossr50.mcMMO;
|
|||||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||||
import com.gmail.nossr50.datatypes.SkillType;
|
import com.gmail.nossr50.datatypes.SkillType;
|
||||||
import com.gmail.nossr50.locale.mcLocale;
|
import com.gmail.nossr50.locale.mcLocale;
|
||||||
|
import com.gmail.nossr50.party.Party;
|
||||||
|
|
||||||
public class Taming
|
public class Taming
|
||||||
{
|
{
|
||||||
@ -169,4 +170,11 @@ public class Taming
|
|||||||
if(cause == DamageCause.FIRE_TICK)
|
if(cause == DamageCause.FIRE_TICK)
|
||||||
event.getEntity().setFireTicks(0);
|
event.getEntity().setFireTicks(0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static boolean isFriendlyWolf(Player player, Wolf wolf, mcMMO pluginx)
|
||||||
|
{
|
||||||
|
if(getOwner(wolf, pluginx) == player || Party.getInstance().inSameParty(player, getOwner(wolf, pluginx)))
|
||||||
|
return true;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
@ -18,53 +18,47 @@ package com.gmail.nossr50.skills;
|
|||||||
|
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
|
||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
import com.gmail.nossr50.Users;
|
|
||||||
import com.gmail.nossr50.m;
|
import com.gmail.nossr50.m;
|
||||||
import com.gmail.nossr50.datatypes.SkillType;
|
|
||||||
import com.gmail.nossr50.locale.mcLocale;
|
import com.gmail.nossr50.locale.mcLocale;
|
||||||
|
|
||||||
public class Unarmed {
|
public class Unarmed
|
||||||
|
{
|
||||||
public static void unarmedBonus(Player attacker, EntityDamageByEntityEvent event)
|
public static int unarmedBonus(int skillLevel)
|
||||||
{
|
{
|
||||||
int bonus = 3;
|
|
||||||
|
|
||||||
//Add 1 DMG for every 50 skill levels
|
//Add 1 DMG for every 50 skill levels
|
||||||
bonus += Users.getProfile(attacker).getSkillLevel(SkillType.UNARMED)/50;
|
int bonus = skillLevel / 50;
|
||||||
|
|
||||||
if(bonus > 8)
|
if(bonus > 8)
|
||||||
bonus = 8;
|
bonus = 8;
|
||||||
|
|
||||||
event.setDamage(event.getDamage() + bonus);
|
return bonus;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void disarmProcCheck(Player attacker, Player defender)
|
public static void disarmProcCheck(Player attacker, int skillLevel, Player defender)
|
||||||
{
|
{
|
||||||
int skillLevel = Users.getProfile(attacker).getSkillLevel(SkillType.UNARMED);
|
|
||||||
if(defender.getItemInHand() != null && defender.getItemInHand().getType() != Material.AIR)
|
if(defender.getItemInHand() != null && defender.getItemInHand().getType() != Material.AIR)
|
||||||
{
|
{
|
||||||
if(skillLevel >= 1000)
|
if(skillLevel >= 1000)
|
||||||
{
|
{
|
||||||
if(Math.random() * 3000 <= 1000)
|
if(Math.random() * 3000 <= 1000)
|
||||||
{
|
{
|
||||||
ItemStack item = defender.getItemInHand();
|
ItemStack item = defender.getItemInHand();
|
||||||
defender.sendMessage(mcLocale.getString("Skills.Disarmed"));
|
defender.sendMessage(mcLocale.getString("Skills.Disarmed"));
|
||||||
m.mcDropItem(defender.getLocation(), item);
|
m.mcDropItem(defender.getLocation(), item);
|
||||||
defender.setItemInHand(null);
|
defender.setItemInHand(null);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if(Math.random() * 3000 <= skillLevel)
|
if(Math.random() * 3000 <= skillLevel)
|
||||||
{
|
{
|
||||||
ItemStack item = defender.getItemInHand();
|
ItemStack item = defender.getItemInHand();
|
||||||
defender.sendMessage(mcLocale.getString("Skills.Disarmed"));
|
defender.sendMessage(mcLocale.getString("Skills.Disarmed"));
|
||||||
m.mcDropItem(defender.getLocation(), item);
|
m.mcDropItem(defender.getLocation(), item);
|
||||||
defender.setItemInHand(null);
|
defender.setItemInHand(null);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
Loading…
Reference in New Issue
Block a user