More optimization

This commit is contained in:
bm01 2012-02-26 17:36:11 +01:00
parent 9a7ea3b6d0
commit 87723bd06d
7 changed files with 359 additions and 399 deletions

View File

@ -58,17 +58,17 @@ public class Combat
ItemStack itemInHand = attacker.getItemInHand(); ItemStack itemInHand = attacker.getItemInHand();
PlayerProfile PPa = Users.getProfile(attacker); PlayerProfile PPa = Users.getProfile(attacker);
//If there are any abilities to activate
combatAbilityChecks(attacker, PPa);
//Damage modifiers and proc checks //Damage modifiers and proc checks
if(m.isSwords(itemInHand) && mcPermissions.getInstance().swords(attacker)) if(m.isSwords(itemInHand) && mcPermissions.getInstance().swords(attacker))
{ {
if(PPa.getSwordsPreparationMode())
Skills.abilityCheck(attacker, PPa, SkillType.SWORDS);
if(!pluginx.misc.bleedTracker.contains(target)) //Bleed if(!pluginx.misc.bleedTracker.contains(target)) //Bleed
Swords.bleedCheck(attacker, target, pluginx); Swords.bleedCheck(attacker, PPa.getSkillLevel(SkillType.SWORDS), target, pluginx);
if (!(event instanceof FakeEntityDamageByEntityEvent) && PPa.getSerratedStrikesMode()) if (!(event instanceof FakeEntityDamageByEntityEvent) && PPa.getSerratedStrikesMode())
Swords.applySerratedStrikes(attacker, event, pluginx); Swords.applySerratedStrikes(attacker, target, damage, pluginx);
if(target instanceof Player) if(target instanceof Player)
PvPExperienceGain(attacker, PPa, (Player) target, damage, SkillType.SWORDS); PvPExperienceGain(attacker, PPa, (Player) target, damage, SkillType.SWORDS);
@ -77,35 +77,41 @@ public class Combat
} }
else if(m.isAxes(itemInHand) && mcPermissions.getInstance().axes(attacker)) else if(m.isAxes(itemInHand) && mcPermissions.getInstance().axes(attacker))
{ {
Axes.axesBonus(attacker, event); if(PPa.getAxePreparationMode())
Skills.abilityCheck(attacker, PPa, SkillType.AXES);
Axes.axeCriticalCheck(attacker, event, pluginx); //Critical hit damage += Axes.axesBonus(attacker, PPa);
damage *= Axes.axeCriticalBonus(attacker, PPa.getSkillLevel(SkillType.AXES), target, pluginx); //Critical hit
//Impact //Impact
if(event.getEntity() instanceof LivingEntity) Axes.impact(attacker, target);
Axes.impact(attacker, (LivingEntity)event.getEntity());
if (!(event instanceof FakeEntityDamageByEntityEvent) && PPa.getSkullSplitterMode()) if (!(event instanceof FakeEntityDamageByEntityEvent) && PPa.getSkullSplitterMode())
Axes.applyAoeDamage(attacker, event, pluginx); Axes.applyAoeDamage(attacker, target, damage, pluginx);
if(target instanceof Player) if(target instanceof Player)
PvPExperienceGain(attacker, PPa, (Player) target, event.getDamage(), SkillType.AXES); PvPExperienceGain(attacker, PPa, (Player) target, damage, SkillType.AXES);
else if(!pluginx.misc.mobSpawnerList.contains(target.getEntityId())) else if(!pluginx.misc.mobSpawnerList.contains(target.getEntityId()))
PvEExperienceGain(attacker, PPa, target, event.getDamage(), SkillType.AXES); PvEExperienceGain(attacker, PPa, target, damage, SkillType.AXES);
} }
else if(itemInHand.getTypeId() == 0 && mcPermissions.getInstance().unarmed(attacker)) //Unarmed else if(itemInHand.getTypeId() == 0 && mcPermissions.getInstance().unarmed(attacker)) //Unarmed
{ {
Unarmed.unarmedBonus(attacker, event); if(PPa.getFistsPreparationMode())
Skills.abilityCheck(attacker, PPa, SkillType.UNARMED);
damage += Unarmed.unarmedBonus(PPa.getSkillLevel(SkillType.UNARMED));
if(PPa.getBerserkMode()) if(PPa.getBerserkMode())
event.setDamage(event.getDamage() + (event.getDamage() / 2)); damage *= 1.5;
if(target instanceof Player) if(target instanceof Player)
Unarmed.disarmProcCheck(attacker, (Player) target); //Disarm Unarmed.disarmProcCheck(attacker, PPa.getSkillLevel(SkillType.UNARMED), (Player) target); //Disarm
if(target instanceof Player) if(target instanceof Player)
PvPExperienceGain(attacker, PPa, (Player) target, event.getDamage(), SkillType.UNARMED); PvPExperienceGain(attacker, PPa, (Player) target, damage, SkillType.UNARMED);
else if(!pluginx.misc.mobSpawnerList.contains(target.getEntityId())) else if(!pluginx.misc.mobSpawnerList.contains(target.getEntityId()))
PvEExperienceGain(attacker, PPa, target, event.getDamage(), SkillType.UNARMED); PvEExperienceGain(attacker, PPa, target, damage, SkillType.UNARMED);
} }
//Player use bone on wolf. //Player use bone on wolf.
@ -116,6 +122,7 @@ public class Combat
if(itemInHand.getTypeId() == 352 && mcPermissions.getInstance().taming(attacker)) if(itemInHand.getTypeId() == 352 && mcPermissions.getInstance().taming(attacker))
{ {
event.setCancelled(true); event.setCancelled(true);
if(wolf.isTamed()) if(wolf.isTamed())
attacker.sendMessage(mcLocale.getString("Combat.BeastLore")+" "+ attacker.sendMessage(mcLocale.getString("Combat.BeastLore")+" "+
mcLocale.getString("Combat.BeastLoreOwner", new Object[] {Taming.getOwnerName(wolf)})+" "+ mcLocale.getString("Combat.BeastLoreOwner", new Object[] {Taming.getOwnerName(wolf)})+" "+
@ -125,6 +132,8 @@ public class Combat
mcLocale.getString("Combat.BeastLoreHealthWolf", new Object[] {wolf.getHealth()})); mcLocale.getString("Combat.BeastLoreHealthWolf", new Object[] {wolf.getHealth()}));
} }
} }
event.setDamage(damage);
} }
/* /*
@ -182,17 +191,6 @@ public class Combat
} }
} }
public static void combatAbilityChecks(Player attacker, PlayerProfile PPa)
{
//Check to see if any abilities need to be activated
if(PPa.getAxePreparationMode())
Skills.abilityCheck(attacker, SkillType.AXES);
if(PPa.getSwordsPreparationMode())
Skills.abilityCheck(attacker, SkillType.SWORDS);
if(PPa.getFistsPreparationMode())
Skills.abilityCheck(attacker, SkillType.UNARMED);
}
public static void archeryCheck(EntityDamageByEntityEvent event, mcMMO pluginx) public static void archeryCheck(EntityDamageByEntityEvent event, mcMMO pluginx)
{ {
Arrow arrow = (Arrow)event.getDamager(); Arrow arrow = (Arrow)event.getDamager();
@ -322,7 +320,6 @@ public class Combat
EntityDamageEvent ede = (EntityDamageByEntityEvent) new FakeEntityDamageByEntityEvent(attacker, target, EntityDamageEvent.DamageCause.ENTITY_ATTACK, dmg); EntityDamageEvent ede = (EntityDamageByEntityEvent) new FakeEntityDamageByEntityEvent(attacker, target, EntityDamageEvent.DamageCause.ENTITY_ATTACK, dmg);
Bukkit.getPluginManager().callEvent(ede); Bukkit.getPluginManager().callEvent(ede);
if(ede.isCancelled()) return; if(ede.isCancelled()) return;
target.damage(ede.getDamage()); target.damage(ede.getDamage());
} else { } else {
target.damage(dmg); target.damage(dmg);

View File

@ -144,7 +144,7 @@ public class mcBlockListener implements Listener
//Green Terra //Green Terra
if(PP.getHoePreparationMode() && mcPermissions.getInstance().herbalismAbility(player) && ((id == 59 && block.getData() == (byte) 0x07) || Herbalism.canBeGreenTerra(block))) if(PP.getHoePreparationMode() && mcPermissions.getInstance().herbalismAbility(player) && ((id == 59 && block.getData() == (byte) 0x07) || Herbalism.canBeGreenTerra(block)))
Skills.abilityCheck(player, SkillType.HERBALISM); Skills.abilityCheck(player, PP, SkillType.HERBALISM);
//Wheat && Triple drops //Wheat && Triple drops
if(PP.getGreenTerraMode() && Herbalism.canBeGreenTerra(block)) if(PP.getGreenTerraMode() && Herbalism.canBeGreenTerra(block))
@ -220,17 +220,17 @@ public class mcBlockListener implements Listener
if(m.abilityBlockCheck(block)) if(m.abilityBlockCheck(block))
{ {
if(PP.getHoePreparationMode() && Herbalism.canBeGreenTerra(block)) if(PP.getHoePreparationMode() && Herbalism.canBeGreenTerra(block))
Skills.abilityCheck(player, SkillType.HERBALISM); Skills.abilityCheck(player, PP, SkillType.HERBALISM);
if(PP.getAxePreparationMode() && id == 17 && mcPermissions.getInstance().woodCuttingAbility(player)) if(PP.getAxePreparationMode() && id == 17 && mcPermissions.getInstance().woodCuttingAbility(player))
Skills.abilityCheck(player, SkillType.WOODCUTTING); Skills.abilityCheck(player, PP, SkillType.WOODCUTTING);
if(PP.getPickaxePreparationMode() && Mining.canBeSuperBroken(block)) if(PP.getPickaxePreparationMode() && Mining.canBeSuperBroken(block))
Skills.abilityCheck(player, SkillType.MINING); Skills.abilityCheck(player, PP, SkillType.MINING);
if(PP.getShovelPreparationMode() && Excavation.canBeGigaDrillBroken(block)) if(PP.getShovelPreparationMode() && Excavation.canBeGigaDrillBroken(block))
Skills.abilityCheck(player, SkillType.EXCAVATION); Skills.abilityCheck(player, PP, SkillType.EXCAVATION);
} }
if(PP.getFistsPreparationMode() && (Excavation.canBeGigaDrillBroken(block) || id == 78)) if(PP.getFistsPreparationMode() && (Excavation.canBeGigaDrillBroken(block) || id == 78))
Skills.abilityCheck(player, SkillType.UNARMED); Skills.abilityCheck(player, PP, SkillType.UNARMED);
/* /*
* TREE FELLER STUFF * TREE FELLER STUFF

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@ -22,75 +22,66 @@ import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.entity.Wolf; import org.bukkit.entity.Wolf;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import org.bukkit.plugin.Plugin;
import com.gmail.nossr50.Combat; import com.gmail.nossr50.Combat;
import com.gmail.nossr50.Users; import com.gmail.nossr50.Users;
import com.gmail.nossr50.m; import com.gmail.nossr50.m;
import com.gmail.nossr50.mcPermissions; import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.datatypes.PlayerProfile; import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.datatypes.SkillType; import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.locale.mcLocale; import com.gmail.nossr50.locale.mcLocale;
import com.gmail.nossr50.party.Party; import com.gmail.nossr50.party.Party;
public class Axes { public class Axes
public static void axesBonus(Player attacker, EntityDamageByEntityEvent event) {
public static int axesBonus(Player attacker, PlayerProfile PP)
{ {
int bonus = 0;
//Add 1 DMG for every 50 skill levels //Add 1 DMG for every 50 skill levels
bonus += Users.getProfile(attacker).getSkillLevel(SkillType.AXES)/50; int bonus = PP.getSkillLevel(SkillType.AXES) / 50;
if(bonus > 4) if(bonus > 4)
bonus = 4; bonus = 4;
event.setDamage(event.getDamage() + bonus); return bonus;
} }
public static void axeCriticalCheck(Player attacker, EntityDamageByEntityEvent event, Plugin pluginx)
{
Entity x = event.getEntity();
if(x instanceof Wolf){ public static double axeCriticalBonus(Player attacker, int skillLevel, LivingEntity target, mcMMO pluginx)
Wolf wolf = (Wolf)x;
if(Taming.getOwner(wolf, pluginx) != null)
{ {
if(Taming.getOwner(wolf, pluginx) == attacker) if(target instanceof Wolf)
return; {
if(Party.getInstance().inSameParty(attacker, Taming.getOwner(wolf, pluginx))) if(Taming.isFriendlyWolf(attacker, (Wolf) target, pluginx))
return; return 1.0;
} }
double criticalBonus = 0.0;
if(skillLevel >= 750)
{
if(Math.random() * 1000 <= 750)
{
if(target instanceof Player)
{
criticalBonus = 1.5;
((Player) target).sendMessage(ChatColor.DARK_RED + "You were CRITICALLY hit!");
} }
PlayerProfile PPa = Users.getProfile(attacker); else
if(m.isAxes(attacker.getItemInHand()) && mcPermissions.getInstance().axes(attacker)){ criticalBonus = 2.0;
if(PPa.getSkillLevel(SkillType.AXES) >= 750){
if(Math.random() * 1000 <= 750 && !x.isDead()){
if(x instanceof Player){
int damage = (event.getDamage() * 2) - (event.getDamage() / 2);
event.setDamage(damage);
Player player = (Player)x;
player.sendMessage(ChatColor.DARK_RED + "You were CRITICALLY hit!");
}
else {
int damage = event.getDamage() * 2;
event.setDamage(damage);
}
attacker.sendMessage(ChatColor.RED+"CRITICAL HIT!");
}
} else if(Math.random() * 1000 <= PPa.getSkillLevel(SkillType.AXES) && !x.isDead()){
if(x instanceof Player){
int damage = (event.getDamage() * 2) - (event.getDamage() / 2);
event.setDamage(damage);
Player player = (Player)x;
player.sendMessage(ChatColor.DARK_RED + "You were CRITICALLY hit!");
}
else {
int damage = event.getDamage() * 2;
event.setDamage(damage);
}
attacker.sendMessage(ChatColor.RED+"CRITICAL HIT!"); attacker.sendMessage(ChatColor.RED+"CRITICAL HIT!");
} }
} }
else if(Math.random() * 1000 <= skillLevel)
{
if(target instanceof Player)
{
criticalBonus = 1.5;
((Player) target).sendMessage(ChatColor.DARK_RED + "You were CRITICALLY hit!");
}
else
criticalBonus = 2.0;
attacker.sendMessage(ChatColor.RED+"CRITICAL HIT!");
}
return criticalBonus;
} }
public static void impact(Player attacker, LivingEntity target) public static void impact(Player attacker, LivingEntity target)
@ -146,68 +137,60 @@ public class Axes {
return false; return false;
} }
public static void applyAoeDamage(Player attacker, EntityDamageByEntityEvent event, Plugin pluginx) public static void applyAoeDamage(Player attacker, LivingEntity target, int damage, mcMMO pluginx)
{ {
int targets = 0; int targets = 0;
int dmgAmount = (event.getDamage()/2); int dmgAmount = damage / 2;
//Setup minimum damage //Setup minimum damage
if(dmgAmount < 1) if(dmgAmount < 1)
dmgAmount = 1; dmgAmount = 1;
if(event.getEntity() instanceof LivingEntity)
{
LivingEntity x = (LivingEntity) event.getEntity();
targets = m.getTier(attacker); targets = m.getTier(attacker);
for(Entity derp : x.getNearbyEntities(2.5, 2.5, 2.5)) for(Entity derp : target.getNearbyEntities(2.5, 2.5, 2.5))
{ {
//Make sure the Wolf is not friendly //Make sure the Wolf is not friendly
if(derp instanceof Wolf) if(derp instanceof Wolf)
{ {
Wolf hurrDurr = (Wolf)derp; if (Taming.isFriendlyWolf(attacker, (Wolf) derp, pluginx))
if(Taming.getOwner(hurrDurr, pluginx) == attacker)
continue;
if(Party.getInstance().inSameParty(attacker, Taming.getOwner(hurrDurr, pluginx)))
continue; continue;
} }
//Damage nearby LivingEntities //Damage nearby LivingEntities
if(derp instanceof LivingEntity && targets >= 1) else if(derp instanceof LivingEntity && targets >= 1)
{ {
if(derp instanceof Player) if(derp instanceof Player)
{ {
Player target = (Player)derp; Player nearbyPlayer = (Player) derp;
if(Users.getProfile(target).getGodMode()) if(Users.getProfile(nearbyPlayer).getGodMode())
continue; continue;
if(target.getName().equals(attacker.getName())) if(nearbyPlayer.getName().equals(attacker.getName()))
continue; continue;
if(Party.getInstance().inSameParty(attacker, target)) if(Party.getInstance().inSameParty(attacker, nearbyPlayer))
continue; continue;
if(target.isDead()) if(target.isDead())
continue; continue;
if(targets >= 1 && derp.getWorld().getPVP()) if(targets >= 1 && nearbyPlayer.getWorld().getPVP())
{ {
Combat.dealDamage(target, dmgAmount, attacker); Combat.dealDamage(nearbyPlayer, dmgAmount, attacker);
target.sendMessage(ChatColor.DARK_RED+"Struck by CLEAVE!"); nearbyPlayer.sendMessage(ChatColor.DARK_RED+"Struck by CLEAVE!");
targets--; targets--;
continue;
} }
} }
else else
{ {
LivingEntity target = (LivingEntity)derp; LivingEntity nearbyLivingEntity = (LivingEntity) derp;
Combat.dealDamage(target, dmgAmount, attacker); Combat.dealDamage(nearbyLivingEntity, dmgAmount, attacker);
targets--; targets--;
} }
} }
} }
} }
}
} }

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@ -275,9 +275,8 @@ public class Skills
* @param player The player activating the ability * @param player The player activating the ability
* @param type The skill the ability is based on * @param type The skill the ability is based on
*/ */
public static void abilityCheck(Player player, SkillType type) public static void abilityCheck(Player player, PlayerProfile PP, SkillType type)
{ {
PlayerProfile PP = Users.getProfile(player);
AbilityType ability = type.getAbility(); AbilityType ability = type.getAbility();
if(type.getTool().inHand(player.getItemInHand())) if(type.getTool().inHand(player.getItemInHand()))
{ {

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@ -33,112 +33,93 @@ import com.gmail.nossr50.party.Party;
public class Swords public class Swords
{ {
public static void bleedCheck(Player attacker, LivingEntity x, mcMMO pluginx) public static void bleedCheck(Player attacker, int skillLevel, LivingEntity target, mcMMO pluginx)
{ {
PlayerProfile PPa = Users.getProfile(attacker); if(target instanceof Wolf)
{
if(Taming.isFriendlyWolf(attacker, (Wolf) target, pluginx))
return;
}
if(x instanceof Wolf) if(skillLevel >= 750)
{
Wolf wolf = (Wolf)x;
if(Taming.getOwner(wolf, pluginx) != null)
{
if(Taming.getOwner(wolf, pluginx) == attacker)
return;
if(Party.getInstance().inSameParty(attacker, Taming.getOwner(wolf, pluginx)))
return;
}
}
if(mcPermissions.getInstance().swords(attacker) && m.isSwords(attacker.getItemInHand())){
if(PPa.getSkillLevel(SkillType.SWORDS) >= 750)
{ {
if(Math.random() * 1000 <= 750) if(Math.random() * 1000 <= 750)
{ {
if(!(x instanceof Player)) if(!(target instanceof Player))
pluginx.misc.addToBleedQue(x); pluginx.misc.addToBleedQue(target);
if(x instanceof Player) else if(target instanceof Player)
{ Users.getProfile((Player) target).addBleedTicks(3);
Player target = (Player)x;
Users.getProfile(target).addBleedTicks(3);
}
attacker.sendMessage(ChatColor.GREEN+"**ENEMY BLEEDING**"); attacker.sendMessage(ChatColor.GREEN+"**ENEMY BLEEDING**");
} }
} }
else if (Math.random() * 1000 <= PPa.getSkillLevel(SkillType.SWORDS)) else if(Math.random() * 1000 <= skillLevel)
{ {
if(!(x instanceof Player)) if(!(target instanceof Player))
pluginx.misc.addToBleedQue(x); pluginx.misc.addToBleedQue(target);
if(x instanceof Player) else if(target instanceof Player)
{ Users.getProfile((Player) target).addBleedTicks(2);
Player target = (Player)x;
Users.getProfile(target).addBleedTicks(2);
}
attacker.sendMessage(ChatColor.GREEN+"**ENEMY BLEEDING**"); attacker.sendMessage(ChatColor.GREEN+"**ENEMY BLEEDING**");
} }
} }
}
public static void applySerratedStrikes(Player attacker, EntityDamageByEntityEvent event, mcMMO pluginx) public static void applySerratedStrikes(Player attacker, LivingEntity target, int damage, mcMMO pluginx)
{ {
int targets = 0; int targets = 0;
int dmgAmount = (event.getDamage()/4); int dmgAmount = damage / 4;
//Setup minimum damage //Setup minimum damage
if(dmgAmount < 1) if(dmgAmount < 1)
dmgAmount = 1; dmgAmount = 1;
if(event.getEntity() instanceof LivingEntity)
{
LivingEntity x = (LivingEntity) event.getEntity();
targets = m.getTier(attacker); targets = m.getTier(attacker);
for(Entity derp : x.getNearbyEntities(2.5, 2.5, 2.5)) for(Entity derp : target.getNearbyEntities(2.5, 2.5, 2.5))
{ {
//Make sure the Wolf is not friendly //Make sure the Wolf is not friendly
if(derp instanceof Wolf) if(derp instanceof Wolf)
{ {
Wolf hurrDurr = (Wolf)derp; if (Taming.isFriendlyWolf(attacker, (Wolf) target, pluginx))
if(Taming.getOwner(hurrDurr, pluginx) == attacker)
continue;
if(Party.getInstance().inSameParty(attacker, Taming.getOwner(hurrDurr, pluginx)))
continue; continue;
} }
//Damage nearby LivingEntities //Damage nearby LivingEntities
if(derp instanceof LivingEntity && targets >= 1) if(derp instanceof LivingEntity && targets >= 1)
{ {
if(derp instanceof Player) if(derp instanceof Player)
{ {
Player target = (Player)derp; Player nearbyPlayer = (Player) derp;
if(target.getName().equals(attacker.getName())) if(nearbyPlayer.getName().equals(attacker.getName()))
continue; continue;
if(Users.getProfile(target).getGodMode()) if(Users.getProfile(nearbyPlayer).getGodMode())
continue; continue;
if(Party.getInstance().inSameParty(attacker, target)) if(Party.getInstance().inSameParty(attacker, nearbyPlayer))
continue; continue;
if(targets >= 1 && derp.getWorld().getPVP())
if(targets >= 1 && nearbyPlayer.getWorld().getPVP())
{ {
Combat.dealDamage(target, dmgAmount, attacker); Combat.dealDamage(nearbyPlayer, dmgAmount, attacker);
target.sendMessage(ChatColor.DARK_RED+"Struck by Serrated Strikes!"); nearbyPlayer.sendMessage(ChatColor.DARK_RED+"Struck by Serrated Strikes!");
Users.getProfile(target).addBleedTicks(5); Users.getProfile(nearbyPlayer).addBleedTicks(5);
targets--; targets--;
continue;
} }
} }
else else
{ {
if(!pluginx.misc.bleedTracker.contains(derp)) LivingEntity neabyLivingEntity = (LivingEntity) derp;
pluginx.misc.addToBleedQue((LivingEntity)derp);
LivingEntity target = (LivingEntity)derp; if(!pluginx.misc.bleedTracker.contains(neabyLivingEntity))
Combat.dealDamage(target, dmgAmount, attacker); pluginx.misc.addToBleedQue(neabyLivingEntity);
Combat.dealDamage(neabyLivingEntity, dmgAmount, attacker);
targets--; targets--;
} }
} }
} }
} }
}
public static void counterAttackChecks(EntityDamageByEntityEvent event) public static void counterAttackChecks(EntityDamageByEntityEvent event)
{ {
@ -210,9 +191,7 @@ public class Swords
continue; continue;
} }
else else
{
Combat.dealDamage(x, 2); Combat.dealDamage(x, 2);
} }
} }
}
} }

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@ -31,6 +31,7 @@ import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.datatypes.PlayerProfile; import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.datatypes.SkillType; import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.locale.mcLocale; import com.gmail.nossr50.locale.mcLocale;
import com.gmail.nossr50.party.Party;
public class Taming public class Taming
{ {
@ -169,4 +170,11 @@ public class Taming
if(cause == DamageCause.FIRE_TICK) if(cause == DamageCause.FIRE_TICK)
event.getEntity().setFireTicks(0); event.getEntity().setFireTicks(0);
} }
public static boolean isFriendlyWolf(Player player, Wolf wolf, mcMMO pluginx)
{
if(getOwner(wolf, pluginx) == player || Party.getInstance().inSameParty(player, getOwner(wolf, pluginx)))
return true;
return false;
}
} }

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@ -18,31 +18,25 @@ package com.gmail.nossr50.skills;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import com.gmail.nossr50.Users;
import com.gmail.nossr50.m; import com.gmail.nossr50.m;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.locale.mcLocale; import com.gmail.nossr50.locale.mcLocale;
public class Unarmed { public class Unarmed
{
public static void unarmedBonus(Player attacker, EntityDamageByEntityEvent event) public static int unarmedBonus(int skillLevel)
{ {
int bonus = 3;
//Add 1 DMG for every 50 skill levels //Add 1 DMG for every 50 skill levels
bonus += Users.getProfile(attacker).getSkillLevel(SkillType.UNARMED)/50; int bonus = skillLevel / 50;
if(bonus > 8) if(bonus > 8)
bonus = 8; bonus = 8;
event.setDamage(event.getDamage() + bonus); return bonus;
} }
public static void disarmProcCheck(Player attacker, Player defender) public static void disarmProcCheck(Player attacker, int skillLevel, Player defender)
{ {
int skillLevel = Users.getProfile(attacker).getSkillLevel(SkillType.UNARMED);
if(defender.getItemInHand() != null && defender.getItemInHand().getType() != Material.AIR) if(defender.getItemInHand() != null && defender.getItemInHand().getType() != Material.AIR)
{ {
if(skillLevel >= 1000) if(skillLevel >= 1000)