More work on Crossbows & Tridents

This commit is contained in:
nossr50
2024-01-04 12:39:26 -08:00
parent 4ba0f76eb9
commit 826d16d916
14 changed files with 193 additions and 27 deletions

View File

@@ -1,8 +1,14 @@
package com.gmail.nossr50.commands.skills;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.archery.Archery;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.player.UserManager;
import com.gmail.nossr50.util.random.ProbabilityUtil;
import com.gmail.nossr50.util.skills.CombatUtils;
import com.gmail.nossr50.util.skills.RankUtils;
import com.gmail.nossr50.util.text.TextComponentFactory;
import net.kyori.adventure.text.Component;
@@ -13,6 +19,9 @@ import java.util.List;
public class CrossbowsCommand extends SkillCommand {
private boolean canSSG;
private boolean canTrickShot;
private boolean canPoweredShot;
private int bounceCount;
public CrossbowsCommand() {
super(PrimarySkillType.CROSSBOWS);
@@ -27,17 +36,42 @@ public class CrossbowsCommand extends SkillCommand {
protected void permissionsCheck(Player player) {
canSSG = RankUtils.hasUnlockedSubskill(player, SubSkillType.CROSSBOWS_SUPER_SHOTGUN)
&& Permissions.superShotgun(player);
canTrickShot = RankUtils.hasUnlockedSubskill(player, SubSkillType.CROSSBOWS_TRICK_SHOT)
&& Permissions.trickShot(player);
canPoweredShot = RankUtils.hasUnlockedSubskill(player, SubSkillType.CROSSBOWS_POWERED_SHOT)
&& Permissions.poweredShot(player);
}
@Override
protected List<String> statsDisplay(Player player, float skillValue, boolean hasEndurance, boolean isLucky) {
List<String> messages = new ArrayList<>();
McMMOPlayer mmoPlayer = UserManager.getPlayer(player);
if (mmoPlayer == null) {
return messages;
}
if (canPoweredShot) {
messages.add(getStatMessage(SubSkillType.ARCHERY_SKILL_SHOT, percent.format(mmoPlayer.getCrossbowsManager().getDamageBonusPercent(player))));
}
if (canSSG) {
messages.add("Super Shotgun");
//TODO: Implement SSG
}
if (canTrickShot) {
messages.add(getStatMessage(SubSkillType.CROSSBOWS_TRICK_SHOT,
String.valueOf(mmoPlayer.getCrossbowsManager().getTrickShotMaxBounceCount())));
}
if(Permissions.canUseSubSkill(player, SubSkillType.CROSSBOWS_CROSSBOWS_LIMIT_BREAK)) {
messages.add(getStatMessage(SubSkillType.CROSSBOWS_CROSSBOWS_LIMIT_BREAK,
String.valueOf(CombatUtils.getLimitBreakDamageAgainstQuality(player, SubSkillType.CROSSBOWS_CROSSBOWS_LIMIT_BREAK, 1000))));
}
return messages;
}

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@@ -11,7 +11,6 @@ import com.gmail.nossr50.util.player.NotificationManager;
import com.gmail.nossr50.util.player.UserManager;
import com.gmail.nossr50.util.scoreboards.ScoreboardManager;
import com.gmail.nossr50.util.skills.PerksUtils;
import com.gmail.nossr50.util.skills.RankUtils;
import com.gmail.nossr50.util.skills.SkillTools;
import com.gmail.nossr50.util.text.StringUtils;
import com.gmail.nossr50.util.text.TextComponentFactory;
@@ -29,7 +28,6 @@ import java.text.DecimalFormat;
import java.util.ArrayList;
import java.util.List;
import java.util.Locale;
import java.util.Set;
public abstract class SkillCommand implements TabExecutor {
protected PrimarySkillType skill;
@@ -294,14 +292,4 @@ public abstract class SkillCommand implements TabExecutor {
protected abstract List<Component> getTextComponents(Player player);
/**
* Checks if a player can use a skill
* @param player target player
* @param subSkillType target subskill
* @return true if the player has permission and has the skill unlocked
*/
protected boolean canUseSubskill(Player player, SubSkillType subSkillType)
{
return Permissions.isSubSkillEnabled(player, subSkillType) && RankUtils.hasUnlockedSubskill(player, subSkillType);
}
}

View File

@@ -9,6 +9,7 @@ import com.gmail.nossr50.util.player.UserManager;
import com.gmail.nossr50.util.random.ProbabilityUtil;
import com.gmail.nossr50.util.skills.CombatUtils;
import com.gmail.nossr50.util.skills.RankUtils;
import com.gmail.nossr50.util.skills.SkillUtils;
import com.gmail.nossr50.util.text.TextComponentFactory;
import net.kyori.adventure.text.Component;
import org.bukkit.entity.Player;
@@ -69,8 +70,8 @@ public class SwordsCommand extends SkillCommand {
@Override
protected void permissionsCheck(Player player) {
canRupture = canUseSubskill(player, SubSkillType.SWORDS_RUPTURE);
canCounter = canUseSubskill(player, SubSkillType.SWORDS_COUNTER_ATTACK);
canRupture = SkillUtils.canUseSubskill(player, SubSkillType.SWORDS_RUPTURE);
canCounter = SkillUtils.canUseSubskill(player, SubSkillType.SWORDS_COUNTER_ATTACK);
canSerratedStrike = RankUtils.hasUnlockedSubskill(player, SubSkillType.SWORDS_SERRATED_STRIKES) && Permissions.serratedStrikes(player);
}
@@ -101,13 +102,13 @@ public class SwordsCommand extends SkillCommand {
+ (hasEndurance ? LocaleLoader.getString("Perks.ActivationTime.Bonus", serratedStrikesLengthEndurance) : ""));
}
if(canUseSubskill(player, SubSkillType.SWORDS_STAB))
if(SkillUtils.canUseSubskill(player, SubSkillType.SWORDS_STAB))
{
messages.add(getStatMessage(SubSkillType.SWORDS_STAB,
String.valueOf(UserManager.getPlayer(player).getSwordsManager().getStabDamage())));
}
if(canUseSubskill(player, SubSkillType.SWORDS_SWORDS_LIMIT_BREAK)) {
if(SkillUtils.canUseSubskill(player, SubSkillType.SWORDS_SWORDS_LIMIT_BREAK)) {
messages.add(getStatMessage(SubSkillType.SWORDS_SWORDS_LIMIT_BREAK,
String.valueOf(CombatUtils.getLimitBreakDamageAgainstQuality(player, SubSkillType.SWORDS_SWORDS_LIMIT_BREAK, 1000))));
}

View File

@@ -3,6 +3,7 @@ package com.gmail.nossr50.commands.skills;
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.util.skills.CombatUtils;
import com.gmail.nossr50.util.skills.SkillUtils;
import com.gmail.nossr50.util.text.TextComponentFactory;
import net.kyori.adventure.text.Component;
import org.bukkit.entity.Player;
@@ -27,12 +28,12 @@ public class TridentsCommand extends SkillCommand {
protected List<String> statsDisplay(Player player, float skillValue, boolean hasEndurance, boolean isLucky) {
List<String> messages = new ArrayList<>();
if (canUseSubskill(player, SubSkillType.TRIDENTS_SUPER)) {
if (SkillUtils.canUseSubskill(player, SubSkillType.TRIDENTS_SUPER)) {
messages.add("Tridents Super Ability");
//TODO: Implement Tridents Super
}
if(canUseSubskill(player, SubSkillType.TRIDENTS_TRIDENTS_LIMIT_BREAK)) {
if(SkillUtils.canUseSubskill(player, SubSkillType.TRIDENTS_TRIDENTS_LIMIT_BREAK)) {
messages.add(getStatMessage(SubSkillType.TRIDENTS_TRIDENTS_LIMIT_BREAK,
String.valueOf(CombatUtils.getLimitBreakDamageAgainstQuality(player, SubSkillType.TRIDENTS_TRIDENTS_LIMIT_BREAK, 1000))));
}