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Fix for inspect command throwing errors when players are in different
worlds
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@ -47,7 +47,8 @@ public class InspectCommand implements CommandExecutor {
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PlayerProfile PPt = Users.getProfile(target);
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PlayerProfile PPt = Users.getProfile(target);
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//If they are not an Op they have to be close
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//If they are not an Op they have to be close
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if(sender instanceof Player && !player.isOp() && !m.isNear(player.getLocation(), target.getLocation(), 5.0))
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if(sender instanceof Player && !player.getWorld().equals(target.getWorld()) ||
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sender instanceof Player && !player.isOp() && !m.isNear(player.getLocation(), target.getLocation(), 5.0))
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{
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{
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sender.sendMessage("You are too far away to inspect that player!"); //TODO: Needs more locale.
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sender.sendMessage("You are too far away to inspect that player!"); //TODO: Needs more locale.
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}
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}
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