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	Fix for inspect command throwing errors when players are in different
worlds
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		| @@ -47,7 +47,8 @@ public class InspectCommand implements CommandExecutor { | ||||
|             PlayerProfile PPt = Users.getProfile(target); | ||||
|              | ||||
|             //If they are not an Op they have to be close | ||||
|             if(sender instanceof Player && !player.isOp() && !m.isNear(player.getLocation(), target.getLocation(), 5.0)) | ||||
|             if(sender instanceof Player && !player.getWorld().equals(target.getWorld()) ||  | ||||
|                     sender instanceof Player && !player.isOp() && !m.isNear(player.getLocation(), target.getLocation(), 5.0)) | ||||
|             { | ||||
|                 sender.sendMessage("You are too far away to inspect that player!"); //TODO: Needs more locale. | ||||
|             } | ||||
|   | ||||
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