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Fixing a 7 year old damage bug.
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@ -8,6 +8,7 @@ Key:
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- Removal
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Version 2.1.23
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Fixed a 7 year old bug where damage in mcMMO from Skills was getting reduced by damage reduction TWICE
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Fixed a bug with Double Drops for Mining
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Fixed a bug where killing entities with Rupture would not properly credit you as the killer
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Fixed a bug where Serrated Strikes was applying Rupture twice
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@ -5,13 +5,11 @@ import com.gmail.nossr50.datatypes.experience.XPGainReason;
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import com.gmail.nossr50.datatypes.interactions.NotificationType;
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import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
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import com.gmail.nossr50.datatypes.skills.SubSkillType;
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import com.gmail.nossr50.events.fake.FakeEntityDamageByEntityEvent;
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import com.gmail.nossr50.events.fake.FakeEntityDamageEvent;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.party.PartyManager;
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import com.gmail.nossr50.runnables.skills.AwardCombatXpTask;
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import com.gmail.nossr50.runnables.skills.BleedTimerTask;
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import com.gmail.nossr50.skills.acrobatics.AcrobaticsManager;
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import com.gmail.nossr50.skills.archery.ArcheryManager;
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import com.gmail.nossr50.skills.axes.AxesManager;
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@ -32,7 +30,6 @@ import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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import org.bukkit.event.entity.EntityDamageEvent.DamageModifier;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.projectiles.ProjectileSource;
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import org.bukkit.util.Vector;
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import java.util.EnumMap;
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import java.util.HashMap;
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@ -368,7 +365,7 @@ public final class CombatUtils {
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}
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// Aren't we applying the damage twice????
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target.damage(callFakeDamageEvent(attacker, target, damage, modifiers));
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target.damage(getFakeDamageFinalResult(attacker, target, damage, modifiers));
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}
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/**
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@ -384,7 +381,8 @@ public final class CombatUtils {
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return;
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}
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target.damage(callFakeDamageEvent(attacker, target, cause, damage));
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if(canDamage(attacker, target, cause, damage))
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target.damage(damage);
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}
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public static void dealNoInvulnerabilityTickDamage(LivingEntity target, double damage, Entity attacker) {
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@ -392,7 +390,7 @@ public final class CombatUtils {
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return;
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}
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double incDmg = callFakeDamageEvent(attacker, target, DamageCause.CUSTOM, damage);
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double incDmg = getFakeDamageFinalResult(attacker, target, DamageCause.CUSTOM, damage);
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double newHealth = Math.max(0, target.getHealth() - incDmg);
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@ -409,9 +407,10 @@ public final class CombatUtils {
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return;
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}
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int noDamageTicks = target.getNoDamageTicks();
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//IFrame storage
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// int noDamageTicks = target.getNoDamageTicks();
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double incDmg = callFakeDamageEvent(attacker, target, DamageCause.CUSTOM, damage);
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double incDmg = getFakeDamageFinalResult(attacker, target, DamageCause.CUSTOM, damage);
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double newHealth = Math.max(0, target.getHealth() - incDmg);
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@ -421,19 +420,17 @@ public final class CombatUtils {
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target.setMetadata(mcMMO.CUSTOM_DAMAGE_METAKEY, mcMMO.metadataValue);
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if(newHealth == 0)
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if(newHealth == 0 && !(target instanceof Player))
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{
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target.damage(99999, attacker);
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}
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else
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{
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Vector beforeRuptureVec = new Vector(target.getVelocity().getX(), target.getVelocity().getY(), target.getVelocity().getZ()); ;
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target.damage(damage, attacker);
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target.setNoDamageTicks(noDamageTicks);
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target.setVelocity(beforeRuptureVec);
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// Vector beforeRuptureVec = new Vector(target.getVelocity().getX(), target.getVelocity().getY(), target.getVelocity().getZ()); ;
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target.setHealth(newHealth);
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// target.setNoDamageTicks(noDamageTicks); //Do not add additional IFrames
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// target.setVelocity(beforeRuptureVec);
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}
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}
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/**
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@ -597,7 +594,7 @@ public final class CombatUtils {
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}
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// It may seem a bit redundant but we need a check here to prevent bleed from being applied in applyAbilityAoE()
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if (callFakeDamageEvent(player, entity, 1.0) == 0) {
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if (getFakeDamageFinalResult(player, entity, 1.0) == 0) {
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return false;
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}
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}
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@ -652,14 +649,13 @@ public final class CombatUtils {
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}
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@Deprecated
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public static double callFakeDamageEvent(Entity attacker, Entity target, double damage) {
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return callFakeDamageEvent(attacker, target, DamageCause.ENTITY_ATTACK, new EnumMap<DamageModifier, Double>(ImmutableMap.of(DamageModifier.BASE, damage)));
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public static double getFakeDamageFinalResult(Entity attacker, Entity target, double damage) {
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return getFakeDamageFinalResult(attacker, target, DamageCause.ENTITY_ATTACK, new EnumMap<DamageModifier, Double>(ImmutableMap.of(DamageModifier.BASE, damage)));
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}
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@Deprecated
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public static double callFakeDamageEvent(Entity attacker, Entity target, DamageCause damageCause, double damage) {
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EntityDamageEvent damageEvent = attacker == null ? new FakeEntityDamageEvent(target, damageCause, damage) : new FakeEntityDamageByEntityEvent(attacker, target, damageCause, damage);
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mcMMO.p.getServer().getPluginManager().callEvent(damageEvent);
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public static double getFakeDamageFinalResult(Entity attacker, Entity target, DamageCause damageCause, double damage) {
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EntityDamageEvent damageEvent = sendEntityDamageEvent(attacker, target, damageCause, damage);
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if (damageEvent.isCancelled()) {
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return 0;
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@ -668,15 +664,31 @@ public final class CombatUtils {
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return damageEvent.getFinalDamage();
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}
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public static double callFakeDamageEvent(Entity attacker, Entity target, Map<DamageModifier, Double> modifiers) {
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return callFakeDamageEvent(attacker, target, DamageCause.ENTITY_ATTACK, modifiers);
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public static boolean canDamage(Entity attacker, Entity target, DamageCause damageCause, double damage) {
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EntityDamageEvent damageEvent = sendEntityDamageEvent(attacker, target, damageCause, damage);
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if (damageEvent.isCancelled()) {
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return false;
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}
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public static double callFakeDamageEvent(Entity attacker, Entity target, double damage, Map<DamageModifier, Double> modifiers) {
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return callFakeDamageEvent(attacker, target, DamageCause.ENTITY_ATTACK, getScaledModifiers(damage, modifiers));
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return true;
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}
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public static double callFakeDamageEvent(Entity attacker, Entity target, DamageCause cause, Map<DamageModifier, Double> modifiers) {
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public static EntityDamageEvent sendEntityDamageEvent(Entity attacker, Entity target, DamageCause damageCause, double damage) {
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EntityDamageEvent damageEvent = attacker == null ? new FakeEntityDamageEvent(target, damageCause, damage) : new FakeEntityDamageByEntityEvent(attacker, target, damageCause, damage);
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mcMMO.p.getServer().getPluginManager().callEvent(damageEvent);
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return damageEvent;
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}
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public static double getFakeDamageFinalResult(Entity attacker, Entity target, Map<DamageModifier, Double> modifiers) {
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return getFakeDamageFinalResult(attacker, target, DamageCause.ENTITY_ATTACK, modifiers);
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}
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public static double getFakeDamageFinalResult(Entity attacker, Entity target, double damage, Map<DamageModifier, Double> modifiers) {
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return getFakeDamageFinalResult(attacker, target, DamageCause.ENTITY_ATTACK, getScaledModifiers(damage, modifiers));
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}
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public static double getFakeDamageFinalResult(Entity attacker, Entity target, DamageCause cause, Map<DamageModifier, Double> modifiers) {
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EntityDamageEvent damageEvent = attacker == null ? new FakeEntityDamageEvent(target, cause, modifiers) : new FakeEntityDamageByEntityEvent(attacker, target, cause, modifiers);
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mcMMO.p.getServer().getPluginManager().callEvent(damageEvent);
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