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https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-24 06:06:45 +01:00
Refactor ricochet code, don't reflect shallow angles
This commit is contained in:
parent
afff3b4c50
commit
76d4b50554
@ -1,4 +1,6 @@
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Version 2.2.000
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TODO: Trickshot: locale, multiple bounces, does not hurt yourself or allies, reduced damage per bounce?
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TODO: Add metadata cleanup unit tests
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TODO: Cleanup new arrow metadatas
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TODO: SQL DB update
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TODO: SQL unit tests
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@ -35,7 +35,7 @@ public enum SubSkillType {
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/* CROSSBOWS */
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CROSSBOWS_SUPER_SHOTGUN(1),
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CROSSBOWS_CROSSBOWS_LIMIT_BREAK(10),
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CROSSBOWS_TRICK_SHOT(5),
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CROSSBOWS_TRICK_SHOT(3),
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/* Excavation */
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EXCAVATION_ARCHAEOLOGY(8),
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@ -15,6 +15,7 @@ import com.gmail.nossr50.metadata.MobMetadataService;
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import com.gmail.nossr50.party.PartyManager;
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import com.gmail.nossr50.runnables.TravelingBlockMetaCleanup;
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import com.gmail.nossr50.skills.archery.Archery;
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import com.gmail.nossr50.skills.crossbows.Crossbows;
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import com.gmail.nossr50.skills.mining.BlastMining;
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import com.gmail.nossr50.skills.mining.MiningManager;
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import com.gmail.nossr50.skills.taming.Taming;
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@ -28,7 +29,10 @@ import com.gmail.nossr50.util.skills.CombatUtils;
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import com.gmail.nossr50.util.skills.ProjectileUtils;
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import com.gmail.nossr50.worldguard.WorldGuardManager;
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import com.gmail.nossr50.worldguard.WorldGuardUtils;
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import org.bukkit.*;
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import org.bukkit.ChatColor;
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import org.bukkit.Material;
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import org.bukkit.NamespacedKey;
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import org.bukkit.OfflinePlayer;
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import org.bukkit.attribute.Attribute;
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import org.bukkit.block.Block;
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import org.bukkit.enchantments.Enchantment;
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@ -48,9 +52,6 @@ import org.bukkit.potion.PotionEffectType;
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import org.bukkit.projectiles.ProjectileSource;
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import org.jetbrains.annotations.NotNull;
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import static com.gmail.nossr50.util.skills.ProjectileUtils.getNormal;
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import static com.gmail.nossr50.util.skills.ProjectileUtils.spawnReflectedArrow;
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public class EntityListener implements Listener {
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private final mcMMO pluginRef;
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private final @NotNull MobMetadataService mobMetadataService;
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@ -411,7 +412,7 @@ public class EntityListener implements Listener {
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}
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if(entityDamageEvent.getDamager() instanceof Projectile) {
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CombatUtils.cleanupArrowMetadata((Projectile) entityDamageEvent.getDamager());
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ProjectileUtils.cleanupProjectileMetadata((Projectile) entityDamageEvent.getDamager());
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}
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if(entityDamageEvent.getEntity() instanceof Player player && entityDamageEvent.getDamager() instanceof Player) {
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@ -1118,17 +1119,6 @@ public class EntityListener implements Listener {
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if (WorldBlacklist.isWorldBlacklisted(event.getEntity().getWorld()))
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return;
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if(event.getEntity() instanceof Arrow originalArrow && event.getHitBlock() != null && event.getHitBlockFace() != null) {
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if (originalArrow.getShooter() instanceof Player) {
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// Avoid infinite spawning of arrows
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if (originalArrow.hasMetadata(MetadataConstants.METADATA_KEY_SPAWNED_ARROW)) {
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return;
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}
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// Spawn a new arrow shooting in the reflected direction
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spawnReflectedArrow(pluginRef, originalArrow, originalArrow.getLocation(),
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getNormal(event.getHitBlockFace()));
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}
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}
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Crossbows.processCrossbows(event, pluginRef);
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}
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}
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@ -0,0 +1,35 @@
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package com.gmail.nossr50.skills.crossbows;
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import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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import com.gmail.nossr50.util.MetadataConstants;
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import com.gmail.nossr50.util.player.UserManager;
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import org.bukkit.entity.Arrow;
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import org.bukkit.entity.Player;
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import org.bukkit.event.entity.ProjectileHitEvent;
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import org.bukkit.plugin.Plugin;
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import static com.gmail.nossr50.util.skills.ProjectileUtils.getNormal;
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/**
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* Util class for crossbows.
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*/
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public class Crossbows {
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public static void processCrossbows(ProjectileHitEvent event, Plugin pluginRef) {
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if(event.getEntity() instanceof Arrow originalArrow && event.getHitBlock() != null && event.getHitBlockFace() != null) {
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if (originalArrow.getShooter() instanceof Player) {
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// Avoid infinite spawning of arrows
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if (originalArrow.hasMetadata(MetadataConstants.METADATA_KEY_SPAWNED_ARROW)) {
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return;
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}
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McMMOPlayer mmoPlayer = UserManager.getPlayer((Player) originalArrow.getShooter());
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if (mmoPlayer != null) {
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mmoPlayer.getCrossbowsManager().handleRicochet(
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pluginRef,
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originalArrow,
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getNormal(event.getHitBlockFace()));
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}
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}
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}
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}
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}
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@ -3,9 +3,49 @@ package com.gmail.nossr50.skills.crossbows;
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import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
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import com.gmail.nossr50.skills.SkillManager;
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import com.gmail.nossr50.util.MetadataConstants;
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import org.bukkit.Location;
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import org.bukkit.entity.Arrow;
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import org.bukkit.metadata.FixedMetadataValue;
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import org.bukkit.plugin.Plugin;
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import org.bukkit.projectiles.ProjectileSource;
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import org.bukkit.util.Vector;
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import org.jetbrains.annotations.NotNull;
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public class CrossbowsManager extends SkillManager {
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public CrossbowsManager(McMMOPlayer mmoPlayer) {
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super(mmoPlayer, PrimarySkillType.CROSSBOWS);
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}
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public void handleRicochet(@NotNull Plugin pluginRef, @NotNull Arrow originalArrow, @NotNull Vector hitBlockNormal) {
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// Reflect arrow in new direction
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// cleanup metadata on original arrow
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// TODO: Add an event for this for plugins to hook into
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spawnReflectedArrow(pluginRef, originalArrow, originalArrow.getLocation(), hitBlockNormal);
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}
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public void spawnReflectedArrow(@NotNull Plugin pluginRef, @NotNull Arrow originalArrow, @NotNull Location origin, @NotNull Vector normal) {
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final ProjectileSource originalArrowShooter = originalArrow.getShooter();
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final Vector arrowInBlockVector = originalArrow.getVelocity();
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final Vector reflectedDirection = arrowInBlockVector.subtract(normal.multiply(2 * arrowInBlockVector.dot(normal)));
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final Vector inverseNormal = normal.multiply(-1);
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// check the angle of the arrow against the inverse normal to see if the angle was too shallow
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if (arrowInBlockVector.angle(inverseNormal) < Math.PI / 4) {
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return;
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}
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// Spawn new arrow with the reflected direction
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Arrow arrow = originalArrow.getWorld().spawnArrow(origin,
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reflectedDirection, 1, 1);
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arrow.setShooter(originalArrowShooter);
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arrow.setMetadata(MetadataConstants.METADATA_KEY_SPAWNED_ARROW,
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new FixedMetadataValue(pluginRef, originalArrowShooter));
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// TODO: This metadata needs to get cleaned up at some point
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arrow.setMetadata(MetadataConstants.METADATA_KEY_BOW_TYPE,
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new FixedMetadataValue(pluginRef, originalArrow.getMetadata(
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MetadataConstants.METADATA_KEY_BOW_TYPE).get(0)));
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}
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}
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@ -161,16 +161,10 @@ public final class CombatUtils {
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//Make sure the profiles been loaded
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if(mcMMOPlayer == null) {
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cleanupArrowMetadata(arrow);
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ProjectileUtils.cleanupProjectileMetadata(arrow);
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return;
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}
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// CrossbowsManager crossbowsManager = mcMMOPlayer.getCrossbowsManager();
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// if (crossbowsManager.canActivateAbility()) {
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// mcMMOPlayer.checkAbilityActivation(PrimarySkillType.CROSSBOWS);
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// }
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double boostedDamage = event.getDamage();
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if(canUseLimitBreak(player, target, SubSkillType.CROSSBOWS_CROSSBOWS_LIMIT_BREAK)) {
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@ -190,7 +184,7 @@ public final class CombatUtils {
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"Final Damage: "+boostedDamage);
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//Clean data
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cleanupArrowMetadata(arrow);
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ProjectileUtils.cleanupProjectileMetadata(arrow);
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}
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private static void processAxeCombat(@NotNull LivingEntity target, @NotNull Player player, @NotNull EntityDamageByEntityEvent event) {
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@ -327,7 +321,7 @@ public final class CombatUtils {
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//Make sure the profiles been loaded
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if(mcMMOPlayer == null) {
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cleanupArrowMetadata(arrow);
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ProjectileUtils.cleanupProjectileMetadata(arrow);
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return;
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}
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@ -368,7 +362,7 @@ public final class CombatUtils {
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"Initial Damage: "+initialDamage,
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"Final Damage: "+boostedDamage);
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//Clean data
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cleanupArrowMetadata(arrow);
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ProjectileUtils.cleanupProjectileMetadata(arrow);
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}
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/**
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@ -500,7 +494,7 @@ public final class CombatUtils {
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}
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} else {
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//Cleanup Arrow
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cleanupArrowMetadata(arrow);
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ProjectileUtils.cleanupProjectileMetadata(arrow);
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}
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if (target.getType() != EntityType.CREEPER
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@ -733,35 +727,6 @@ public final class CombatUtils {
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}
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dealNoInvulnerabilityTickDamage(target, damage, attacker);
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// //IFrame storage
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//// int noDamageTicks = target.getNoDamageTicks();
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//
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//// String debug = "BLEED DMG RESULT: INC DMG:"+damage+", HP-Before:"+target.getHealth()+", HP-After:";
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//
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//// double incDmg = getFakeDamageFinalResult(attacker, target, DamageCause.ENTITY_ATTACK, damage);
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//
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//// double newHealth = Math.max(0, target.getHealth() - incDmg);
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//
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// //Don't kill things with a stone or wooden weapon
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//// if(toolTier < 3 && newHealth == 0)
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//// return;
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//
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// target.setMetadata(mcMMO.CUSTOM_DAMAGE_METAKEY, mcMMO.metadataValue);
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//
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// if(newHealth == 0 && !(target instanceof Player))
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// {
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// target.damage(99999, attacker);
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// }
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// else
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// {
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//// Vector beforeRuptureVec = new Vector(target.getVelocity().getX(), target.getVelocity().getY(), target.getVelocity().getZ()); ;
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// target.damage(damage, attacker);
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//// debug+=target.getHealth();
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// Bukkit.broadcastMessage(debug);
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//// target.setNoDamageTicks(noDamageTicks); //Do not add additional IFrames
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//// target.setVelocity(beforeRuptureVec);
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// }
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}
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/**
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@ -1062,31 +1027,12 @@ public final class CombatUtils {
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}
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}
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/**
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* Clean up metadata from a projectile
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*
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* @param entity projectile
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*/
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public static void cleanupArrowMetadata(@NotNull Projectile entity) {
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if(entity.hasMetadata(MetadataConstants.METADATA_KEY_INF_ARROW)) {
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entity.removeMetadata(MetadataConstants.METADATA_KEY_INF_ARROW, mcMMO.p);
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}
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if(entity.hasMetadata(MetadataConstants.METADATA_KEY_BOW_FORCE)) {
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entity.removeMetadata(MetadataConstants.METADATA_KEY_BOW_FORCE, mcMMO.p);
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}
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if(entity.hasMetadata(MetadataConstants.METADATA_KEY_ARROW_DISTANCE)) {
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entity.removeMetadata(MetadataConstants.METADATA_KEY_ARROW_DISTANCE, mcMMO.p);
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}
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}
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/**
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* Clean up metadata from a projectile after a minute has passed
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*
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* @param entity the projectile
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*/
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public static void delayArrowMetaCleanup(@NotNull Projectile entity) {
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mcMMO.p.getFoliaLib().getImpl().runLater(() -> cleanupArrowMetadata(entity), 20*60);
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mcMMO.p.getFoliaLib().getImpl().runLater(() -> ProjectileUtils.cleanupProjectileMetadata(entity), 20*60);
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}
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}
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@ -1,13 +1,11 @@
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package com.gmail.nossr50.util.skills;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.util.MetadataConstants;
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import org.bukkit.Location;
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import org.bukkit.block.BlockFace;
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import org.bukkit.entity.Arrow;
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import org.bukkit.metadata.FixedMetadataValue;
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import org.bukkit.plugin.Plugin;
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import org.bukkit.projectiles.ProjectileSource;
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import org.bukkit.entity.Projectile;
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import org.bukkit.util.Vector;
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import org.jetbrains.annotations.NotNull;
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public class ProjectileUtils {
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public static Vector getNormal(BlockFace blockFace) {
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@ -22,21 +20,31 @@ public class ProjectileUtils {
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};
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}
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public static void spawnReflectedArrow(Plugin pluginRef, Arrow originalArrow, Location origin, Vector normal) {
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// TODO: Add an event for this for plugins to hook into
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ProjectileSource originalArrowShooter = originalArrow.getShooter();
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Vector incomingDirection = originalArrow.getVelocity();
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Vector reflectedDirection = incomingDirection.subtract(normal.multiply(2 * incomingDirection.dot(normal)));
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/**
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* Clean up all possible mcMMO related metadata for a projectile
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*
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* @param entity projectile
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*/
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// TODO: Add test
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public static void cleanupProjectileMetadata(@NotNull Projectile entity) {
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if(entity.hasMetadata(MetadataConstants.METADATA_KEY_INF_ARROW)) {
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entity.removeMetadata(MetadataConstants.METADATA_KEY_INF_ARROW, mcMMO.p);
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}
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// Spawn new arrow with the reflected direction
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Arrow arrow = originalArrow.getWorld().spawnArrow(origin,
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reflectedDirection, 1, 1);
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arrow.setShooter(originalArrowShooter);
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arrow.setMetadata(MetadataConstants.METADATA_KEY_SPAWNED_ARROW,
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new FixedMetadataValue(pluginRef, originalArrowShooter));
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// TODO: This metadata needs to get cleaned up at some point
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arrow.setMetadata(MetadataConstants.METADATA_KEY_BOW_TYPE,
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new FixedMetadataValue(pluginRef, originalArrow.getMetadata(
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MetadataConstants.METADATA_KEY_BOW_TYPE).get(0)));
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if(entity.hasMetadata(MetadataConstants.METADATA_KEY_BOW_FORCE)) {
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entity.removeMetadata(MetadataConstants.METADATA_KEY_BOW_FORCE, mcMMO.p);
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}
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if(entity.hasMetadata(MetadataConstants.METADATA_KEY_ARROW_DISTANCE)) {
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entity.removeMetadata(MetadataConstants.METADATA_KEY_ARROW_DISTANCE, mcMMO.p);
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}
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if(entity.hasMetadata(MetadataConstants.METADATA_KEY_BOW_TYPE)) {
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entity.removeMetadata(MetadataConstants.METADATA_KEY_BOW_TYPE, mcMMO.p);
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}
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if(entity.hasMetadata(MetadataConstants.METADATA_KEY_SPAWNED_ARROW)) {
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entity.removeMetadata(MetadataConstants.METADATA_KEY_SPAWNED_ARROW, mcMMO.p);
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}
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}
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}
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