Fixed Shake Mob level not being displayed correctly

Another bug introduced in previous commits
This commit is contained in:
bm01 2013-01-30 05:12:34 +01:00
parent b43538ee78
commit 74d9fa422f

View File

@ -41,7 +41,7 @@ public class FishingCommand extends SkillCommand {
magicChanceLucky = treasureHunterStrings[1]; magicChanceLucky = treasureHunterStrings[1];
//SHAKE //SHAKE
String[] shakeStrings = calculateAbilityDisplayValues(ShakeMob.getShakeProbability(lootTier)); String[] shakeStrings = calculateAbilityDisplayValues(ShakeMob.getShakeProbability((int) skillValue));
shakeChance = shakeStrings[0]; shakeChance = shakeStrings[0];
shakeChanceLucky = shakeStrings[1]; shakeChanceLucky = shakeStrings[1];