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Cleanup of UnarmedCommand.java
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@ -224,7 +224,7 @@ Skills:
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Taming:
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# Gore_ChanceMax: Maximum chance of triggering gore
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# Gore_MaxBonusLevel: On this level, the chance to cause Gore will be Gore_ChanceMax
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Gore_ChanceMax: 100
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Gore_ChanceMax: 100.0
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Gore_MaxBonusLevel: 1000
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# Gore_BleedTicks: Determines the length of the bleeding effect
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@ -235,7 +235,7 @@ Skills:
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# FastFood_UnlockLevel: Level when FastFood unlocks
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# FastFood_Chance: The chance for wolves to heal hp when inflicting damage
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FastFood_UnlockLevel: 50
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FastFood_Chance: 50
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FastFood_Chance: 50.0
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# EnvironmentallyAware_UnlockLevel: Level when EnvironmentallyAware unlocks
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EnvironmentallyAware_UnlockLevel: 100
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@ -260,17 +260,17 @@ Skills:
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Unarmed:
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# Disarm_ChanceMax: Maximum chance of disarming other players
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# Disarm_MaxBonusLevel: Level when the maximum chance to disarm is reached
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Disarm_ChanceMax: 33
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Disarm_ChanceMax: 33.0
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Disarm_MaxBonusLevel: 1000
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# Deflect_ChanceMax: Maximum chance of deflecting arrows
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# Deflect_MaxBonusLevel: Level when the maximum chance to deflect is reached
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Deflect_ChanceMax: 50
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Deflect_ChanceMax: 50.0
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Deflect_MaxBonusLevel: 1000
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# IronGrip_ChanceMax: Maximum chance of preventing being disarmed
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# IronGrip_MaxBonusLevel: Level when the maximum chance to prevent being disarmed is reached
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IronGrip_ChanceMax: 100
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IronGrip_ChanceMax: 100.0
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IronGrip_MaxBonusLevel: 1000
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# IronArmBonusMax: Maximum bonus damage for unarmed
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@ -327,6 +327,7 @@ Unarmed.Ability.Bonus.0=Iron Arm Style
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Unarmed.Ability.Bonus.1=+{0} DMG Upgrade
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Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}
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Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}
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Unarmed.Ability.Chance.IronGrip=[[RED]]Iron Grip Chance: [[YELLOW]{0}
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Unarmed.Ability.IronGrip.Attacker=[[RED]]Your opponent has an iron grip!
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Unarmed.Ability.IronGrip.Defender=[[GREEN]]Your iron grip kept you from being disarmed!
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Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**
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@ -339,6 +340,8 @@ Unarmed.Effect.4=Iron Arm Style
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Unarmed.Effect.5=Hardens your arm over time
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Unarmed.Effect.6=Arrow Deflect
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Unarmed.Effect.7=Deflect arrows
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Unarmed.Effect.8=Iron Grip
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Unarmed.Effect.9=Prevents you from being disarmed
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Unarmed.Listener=Unarmed:
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Unarmed.SkillName=UNARMED
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Unarmed.Skills.Berserk.Off=[[RED]]**Berserk has worn off**
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