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Cleanup of UnarmedCommand.java
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@ -28,8 +28,8 @@ public class UnarmedManager extends SkillManager {
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if (eventHandler.isHoldingItem()) {
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eventHandler.calculateSkillModifier();
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float chance = (float) (((double) Unarmed.DISARM_MAX_CHANCE / (double) Unarmed.DISARM_MAX_BONUS_LEVEL) * skillLevel);
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if (chance > Unarmed.DISARM_MAX_CHANCE) chance = Unarmed.DISARM_MAX_CHANCE;
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float chance = (float) ((Unarmed.disarmMaxChance / Unarmed.disarmMaxBonusLevel) * skillLevel);
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if (chance > Unarmed.disarmMaxChance) chance = (float) Unarmed.disarmMaxChance;
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if (chance > Misc.getRandom().nextInt(activationChance)) {
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if (!hasIronGrip(defender)) {
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@ -55,8 +55,8 @@ public class UnarmedManager extends SkillManager {
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DeflectEventHandler eventHandler = new DeflectEventHandler(this, event);
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float chance = (float) (((double) Unarmed.DEFLECT_MAX_CHANCE / (double) Unarmed.DEFLECT_MAX_BONUS_LEVEL) * skillLevel);
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if (chance > Unarmed.DEFLECT_MAX_CHANCE) chance = Unarmed.DEFLECT_MAX_CHANCE;
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float chance = (float) ((Unarmed.deflectMaxChance / Unarmed.deflectMaxBonusLevel) * skillLevel);
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if (chance > Unarmed.deflectMaxChance) chance = (float) Unarmed.deflectMaxChance;
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if (chance > Misc.getRandom().nextInt(activationChance)) {
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eventHandler.cancelEvent();
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@ -99,8 +99,8 @@ public class UnarmedManager extends SkillManager {
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IronGripEventHandler eventHandler = new IronGripEventHandler(this, defender);
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float chance = (float) (((double) Unarmed.IRON_GRIP_MAX_CHANCE / (double) Unarmed.IRON_GRIP_MAX_BONUS_LEVEL) * skillLevel);
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if (chance > Unarmed.IRON_GRIP_MAX_CHANCE) chance = Unarmed.IRON_GRIP_MAX_CHANCE;
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float chance = (float) ((Unarmed.ironGripMaxChance / Unarmed.ironGripMaxBonusLevel) * skillLevel);
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if (chance > Unarmed.ironGripMaxChance) chance = (float) Unarmed.ironGripMaxChance;
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if (chance > Misc.getRandom().nextInt(activationChance)) {
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eventHandler.sendAbilityMessages();
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