Cleanup of UnarmedCommand.java

This commit is contained in:
GJ
2013-01-22 11:18:12 -05:00
parent e048a6d0d0
commit 74c32c4e59
11 changed files with 92 additions and 92 deletions

View File

@ -1,36 +1,27 @@
package com.gmail.nossr50.commands.skills;
import com.gmail.nossr50.commands.SkillCommand;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.unarmed.Unarmed;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.Skills;
public class UnarmedCommand extends SkillCommand {
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
private String berserkLength;
private String berserkLengthEndurance;
private String deflectChance;
private String deflectChanceLucky;
private String disarmChance;
private String disarmChanceLucky;
private String ironGripChance;
private String ironGripChanceLucky;
private String ironArmBonus;
private float disarmChanceMax = advancedConfig.getDisarmChanceMax();
private float disarmMaxLevel = advancedConfig.getDisarmMaxBonusLevel();
private float deflectChanceMax = advancedConfig.getDeflectChanceMax();
private float deflectMaxLevel = advancedConfig.getDeflectMaxBonusLevel();
private float ironArmMaxBonus = advancedConfig.getIronArmBonus();
private int ironArmIncreaseLevel = advancedConfig.getIronArmIncreaseLevel();
private int abilityLengthIncreaseLevel = advancedConfig.getAbilityLength();
private boolean canBerserk;
private boolean canDisarm;
private boolean canBonusDamage;
private boolean canDeflect;
private boolean lucky;
private boolean endurance;
private boolean canIronGrip;
public UnarmedCommand() {
super(SkillType.UNARMED);
@ -38,44 +29,33 @@ public class UnarmedCommand extends SkillCommand {
@Override
protected void dataCalculations() {
float disarmChanceF;
float deflectChanceF;
//Berserk
int length = 2 + (int) ((double) skillValue / (double) abilityLengthIncreaseLevel);
berserkLength = String.valueOf(length);
//BERSERK
String[] berserkStrings = calculateLengthDisplayValues();
berserkLength = berserkStrings[0];
berserkLengthEndurance = berserkStrings[1];
if (Permissions.activationTwelve(player)) {
length = length + 12;
}
else if (Permissions.activationEight(player)) {
length = length + 8;
}
else if (Permissions.activationFour(player)) {
length = length + 4;
}
int maxLength = SkillType.UNARMED.getAbility().getMaxTicks();
if (maxLength != 0 && length > maxLength) {
length = maxLength;
}
berserkLengthEndurance = String.valueOf(length);
//DISARM
String[] disarmStrings = calculateAbilityDisplayValues(Unarmed.disarmMaxBonusLevel, Unarmed.disarmMaxChance);
disarmChance = disarmStrings[0];
disarmChanceLucky = disarmStrings[1];
//Disarm
if (skillValue >= disarmMaxLevel) disarmChanceF = disarmChanceMax;
else disarmChanceF = (float) (((double) disarmChanceMax / (double) disarmMaxLevel) * skillValue);
disarmChance = percent.format(disarmChanceF / 100D);
if (disarmChanceF * 1.3333D >= 100D) disarmChanceLucky = percent.format(1D);
else disarmChanceLucky = percent.format(disarmChanceF * 1.3333D / 100D);
//DEFLECT
String[] deflectStrings = calculateAbilityDisplayValues(Unarmed.deflectMaxBonusLevel, Unarmed.deflectMaxChance);
deflectChance = deflectStrings[0];
deflectChanceLucky = deflectStrings[1];
//Deflect
if (skillValue >= deflectMaxLevel) deflectChanceF = deflectChanceMax;
else deflectChanceF = (float) (((double) deflectChanceMax / (double) deflectMaxLevel) * skillValue);
deflectChance = percent.format(deflectChanceF / 100D);
if (deflectChanceF * 1.3333D >= 100D) deflectChanceLucky = percent.format(1D);
else deflectChanceLucky = percent.format(deflectChanceF * 1.3333D / 100D);
//IRON ARM
if (skillValue >= ((Unarmed.ironArmMaxBonusDamage - 3) * Unarmed.ironArmIncreaseLevel)) {
ironArmBonus = String.valueOf(Unarmed.ironArmMaxBonusDamage);
}
else {
ironArmBonus = String.valueOf(3 + (skillValue / Unarmed.ironArmIncreaseLevel));
}
//Iron Arm
if (skillValue >= 250) ironArmBonus = String.valueOf(ironArmMaxBonus);
else ironArmBonus = String.valueOf(3 + ((double) skillValue / (double) ironArmIncreaseLevel));
//IRON GRIP
String[] ironGripStrings = calculateAbilityDisplayValues(Unarmed.ironGripMaxBonusLevel, Unarmed.ironGripMaxChance);
ironGripChance = ironGripStrings[0];
ironGripChanceLucky = ironGripStrings[1];
}
@Override
@ -84,21 +64,17 @@ public class UnarmedCommand extends SkillCommand {
canBonusDamage = Permissions.unarmedBonus(player);
canDeflect = Permissions.deflect(player);
canDisarm = Permissions.disarm(player);
lucky = Permissions.luckyUnarmed(player);
endurance = Permissions.activationTwelve(player) || Permissions.activationEight(player) || Permissions.activationFour(player);
canIronGrip = Permissions.ironGrip(player);
}
@Override
protected boolean effectsHeaderPermissions() {
return canBerserk || canBonusDamage || canDeflect || canDisarm;
return canBerserk || canBonusDamage || canDeflect || canDisarm || canIronGrip;
}
@Override
protected void effectsDisplay() {
if (lucky) {
String perkPrefix = LocaleLoader.getString("MOTD.PerksPrefix");
player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { Skills.localizeSkillName(SkillType.UNARMED) }) }));
}
luckyEffectsDisplay();
if (canBerserk) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.0"), LocaleLoader.getString("Unarmed.Effect.1") }));
@ -115,11 +91,15 @@ public class UnarmedCommand extends SkillCommand {
if (canDeflect) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.6"), LocaleLoader.getString("Unarmed.Effect.7") }));
}
if (canIronGrip) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.8"), LocaleLoader.getString("Unarmed.Effect.9") }));
}
}
@Override
protected boolean statsHeaderPermissions() {
return canBerserk || canBonusDamage || canDeflect || canDisarm;
return canBerserk || canBonusDamage || canDeflect || canDisarm || canIronGrip;
}
@Override
@ -129,24 +109,39 @@ public class UnarmedCommand extends SkillCommand {
}
if (canDeflect) {
if (lucky)
if (isLucky) {
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.ArrowDeflect", new Object[] { deflectChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { deflectChanceLucky }));
else
}
else {
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.ArrowDeflect", new Object[] { deflectChance }));
}
}
if (canDisarm) {
if (lucky)
if (isLucky) {
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.Disarm", new Object[] { disarmChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { disarmChanceLucky }));
else
}
else {
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.Disarm", new Object[] { disarmChance }));
}
}
if (canIronGrip) {
if (isLucky) {
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.IronGrip", new Object[] { ironGripChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { ironGripChanceLucky }));
}
else {
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.IronGrip", new Object[] { ironGripChance }));
}
}
if (canBerserk) {
if (endurance)
if (hasEndurance) {
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Berserk.Length", new Object[] { berserkLength }) + LocaleLoader.getString("Perks.activationtime.bonus", new Object[] { berserkLengthEndurance }));
else
}
else {
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Berserk.Length", new Object[] { berserkLength }));
}
}
}
}