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Cleanup of UnarmedCommand.java
This commit is contained in:
@ -1,36 +1,27 @@
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package com.gmail.nossr50.commands.skills;
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import com.gmail.nossr50.commands.SkillCommand;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.skills.unarmed.Unarmed;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Skills;
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public class UnarmedCommand extends SkillCommand {
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AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
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private String berserkLength;
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private String berserkLengthEndurance;
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private String deflectChance;
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private String deflectChanceLucky;
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private String disarmChance;
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private String disarmChanceLucky;
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private String ironGripChance;
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private String ironGripChanceLucky;
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private String ironArmBonus;
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private float disarmChanceMax = advancedConfig.getDisarmChanceMax();
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private float disarmMaxLevel = advancedConfig.getDisarmMaxBonusLevel();
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private float deflectChanceMax = advancedConfig.getDeflectChanceMax();
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private float deflectMaxLevel = advancedConfig.getDeflectMaxBonusLevel();
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private float ironArmMaxBonus = advancedConfig.getIronArmBonus();
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private int ironArmIncreaseLevel = advancedConfig.getIronArmIncreaseLevel();
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private int abilityLengthIncreaseLevel = advancedConfig.getAbilityLength();
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private boolean canBerserk;
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private boolean canDisarm;
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private boolean canBonusDamage;
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private boolean canDeflect;
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private boolean lucky;
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private boolean endurance;
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private boolean canIronGrip;
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public UnarmedCommand() {
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super(SkillType.UNARMED);
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@ -38,44 +29,33 @@ public class UnarmedCommand extends SkillCommand {
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@Override
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protected void dataCalculations() {
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float disarmChanceF;
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float deflectChanceF;
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//Berserk
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int length = 2 + (int) ((double) skillValue / (double) abilityLengthIncreaseLevel);
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berserkLength = String.valueOf(length);
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//BERSERK
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String[] berserkStrings = calculateLengthDisplayValues();
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berserkLength = berserkStrings[0];
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berserkLengthEndurance = berserkStrings[1];
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if (Permissions.activationTwelve(player)) {
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length = length + 12;
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}
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else if (Permissions.activationEight(player)) {
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length = length + 8;
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}
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else if (Permissions.activationFour(player)) {
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length = length + 4;
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}
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int maxLength = SkillType.UNARMED.getAbility().getMaxTicks();
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if (maxLength != 0 && length > maxLength) {
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length = maxLength;
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}
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berserkLengthEndurance = String.valueOf(length);
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//DISARM
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String[] disarmStrings = calculateAbilityDisplayValues(Unarmed.disarmMaxBonusLevel, Unarmed.disarmMaxChance);
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disarmChance = disarmStrings[0];
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disarmChanceLucky = disarmStrings[1];
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//Disarm
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if (skillValue >= disarmMaxLevel) disarmChanceF = disarmChanceMax;
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else disarmChanceF = (float) (((double) disarmChanceMax / (double) disarmMaxLevel) * skillValue);
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disarmChance = percent.format(disarmChanceF / 100D);
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if (disarmChanceF * 1.3333D >= 100D) disarmChanceLucky = percent.format(1D);
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else disarmChanceLucky = percent.format(disarmChanceF * 1.3333D / 100D);
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//DEFLECT
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String[] deflectStrings = calculateAbilityDisplayValues(Unarmed.deflectMaxBonusLevel, Unarmed.deflectMaxChance);
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deflectChance = deflectStrings[0];
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deflectChanceLucky = deflectStrings[1];
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//Deflect
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if (skillValue >= deflectMaxLevel) deflectChanceF = deflectChanceMax;
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else deflectChanceF = (float) (((double) deflectChanceMax / (double) deflectMaxLevel) * skillValue);
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deflectChance = percent.format(deflectChanceF / 100D);
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if (deflectChanceF * 1.3333D >= 100D) deflectChanceLucky = percent.format(1D);
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else deflectChanceLucky = percent.format(deflectChanceF * 1.3333D / 100D);
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//IRON ARM
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if (skillValue >= ((Unarmed.ironArmMaxBonusDamage - 3) * Unarmed.ironArmIncreaseLevel)) {
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ironArmBonus = String.valueOf(Unarmed.ironArmMaxBonusDamage);
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}
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else {
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ironArmBonus = String.valueOf(3 + (skillValue / Unarmed.ironArmIncreaseLevel));
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}
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//Iron Arm
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if (skillValue >= 250) ironArmBonus = String.valueOf(ironArmMaxBonus);
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else ironArmBonus = String.valueOf(3 + ((double) skillValue / (double) ironArmIncreaseLevel));
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//IRON GRIP
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String[] ironGripStrings = calculateAbilityDisplayValues(Unarmed.ironGripMaxBonusLevel, Unarmed.ironGripMaxChance);
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ironGripChance = ironGripStrings[0];
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ironGripChanceLucky = ironGripStrings[1];
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}
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@Override
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@ -84,21 +64,17 @@ public class UnarmedCommand extends SkillCommand {
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canBonusDamage = Permissions.unarmedBonus(player);
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canDeflect = Permissions.deflect(player);
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canDisarm = Permissions.disarm(player);
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lucky = Permissions.luckyUnarmed(player);
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endurance = Permissions.activationTwelve(player) || Permissions.activationEight(player) || Permissions.activationFour(player);
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canIronGrip = Permissions.ironGrip(player);
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}
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@Override
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protected boolean effectsHeaderPermissions() {
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return canBerserk || canBonusDamage || canDeflect || canDisarm;
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return canBerserk || canBonusDamage || canDeflect || canDisarm || canIronGrip;
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}
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@Override
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protected void effectsDisplay() {
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if (lucky) {
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String perkPrefix = LocaleLoader.getString("MOTD.PerksPrefix");
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player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { Skills.localizeSkillName(SkillType.UNARMED) }) }));
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}
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luckyEffectsDisplay();
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if (canBerserk) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.0"), LocaleLoader.getString("Unarmed.Effect.1") }));
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@ -115,11 +91,15 @@ public class UnarmedCommand extends SkillCommand {
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if (canDeflect) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.6"), LocaleLoader.getString("Unarmed.Effect.7") }));
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}
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if (canIronGrip) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.8"), LocaleLoader.getString("Unarmed.Effect.9") }));
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}
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}
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@Override
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protected boolean statsHeaderPermissions() {
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return canBerserk || canBonusDamage || canDeflect || canDisarm;
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return canBerserk || canBonusDamage || canDeflect || canDisarm || canIronGrip;
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}
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@Override
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@ -129,24 +109,39 @@ public class UnarmedCommand extends SkillCommand {
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}
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if (canDeflect) {
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if (lucky)
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if (isLucky) {
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player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.ArrowDeflect", new Object[] { deflectChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { deflectChanceLucky }));
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else
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}
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else {
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player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.ArrowDeflect", new Object[] { deflectChance }));
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}
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}
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if (canDisarm) {
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if (lucky)
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if (isLucky) {
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player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.Disarm", new Object[] { disarmChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { disarmChanceLucky }));
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else
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}
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else {
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player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.Disarm", new Object[] { disarmChance }));
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}
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}
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if (canIronGrip) {
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if (isLucky) {
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player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.IronGrip", new Object[] { ironGripChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { ironGripChanceLucky }));
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}
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else {
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player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.IronGrip", new Object[] { ironGripChance }));
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}
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}
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if (canBerserk) {
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if (endurance)
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if (hasEndurance) {
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player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Berserk.Length", new Object[] { berserkLength }) + LocaleLoader.getString("Perks.activationtime.bonus", new Object[] { berserkLengthEndurance }));
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else
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}
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else {
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player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Berserk.Length", new Object[] { berserkLength }));
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}
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}
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}
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}
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