Minor cleanup / refactoring

This commit is contained in:
GJ 2012-05-21 09:21:26 -04:00
parent 0bb5f9f297
commit 73902d5f92
3 changed files with 15 additions and 17 deletions

View File

@ -13,7 +13,6 @@ import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.datatypes.PlayerProfile; import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.datatypes.SkillType; import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.locale.LocaleLoader; import com.gmail.nossr50.locale.LocaleLoader;
@ -21,24 +20,24 @@ import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Users; import com.gmail.nossr50.util.Users;
public class Archery { public class Archery {
public static Map<Entity, Integer> arrowTracker = new HashMap<Entity, Integer>();
private static Random random = new Random(); private static Random random = new Random();
public static Map<Entity, Integer> arrowTracker = new HashMap<Entity, Integer>();
/** /**
* Track arrows fired for later retrieval. * Track arrows fired for later retrieval.
* *
* @param plugin mcMMO plugin instance
* @param entity Entity damaged by the arrow * @param entity Entity damaged by the arrow
* @param PPa PlayerProfile of the player firing the arrow * @param PPa PlayerProfile of the player firing the arrow
*/ */
public static void trackArrows(mcMMO plugin, Entity entity, PlayerProfile PPa) { public static void trackArrows(Entity entity, PlayerProfile PPa) {
final int MAX_BONUS_LEVEL = 1000; final int MAX_BONUS_LEVEL = 1000;
int skillLevel = PPa.getSkillLevel(SkillType.ARCHERY);
if (skillLevel > MAX_BONUS_LEVEL || (random.nextInt(1000) <= skillLevel)) { int skillLevel = PPa.getSkillLevel(SkillType.ARCHERY);
int skillCheck = Misc.skillCheck(skillLevel, MAX_BONUS_LEVEL);
if (random.nextInt(1000) <= skillCheck) {
for (Entry<Entity, Integer> entry : arrowTracker.entrySet()) { for (Entry<Entity, Integer> entry : arrowTracker.entrySet()) {
if (entry.getKey() == entity) { if (entry.getKey() == entity) { //Shouldn't we be using .equals() here?
entry.setValue(entry.getValue() + 1); entry.setValue(entry.getValue() + 1);
return; return;
} }
@ -59,18 +58,18 @@ public class Archery {
final int MAX_BONUS_LEVEL = 1000; final int MAX_BONUS_LEVEL = 1000;
int skillLevel = Users.getProfile(attacker).getSkillLevel(SkillType.ARCHERY); int skillLevel = Users.getProfile(attacker).getSkillLevel(SkillType.ARCHERY);
Location loc = defender.getLocation(); Location location = defender.getLocation();
int skillCheck = Misc.skillCheck(skillLevel, MAX_BONUS_LEVEL); int skillCheck = Misc.skillCheck(skillLevel, MAX_BONUS_LEVEL);
if (random.nextInt(10) > 5) { if (random.nextInt(10) > 5) {
loc.setPitch(90); location.setPitch(90);
} }
else { else {
loc.setPitch(-90); location.setPitch(-90);
} }
if (random.nextInt(2000) <= skillCheck) { if (random.nextInt(2000) <= skillCheck) {
defender.teleport(loc); defender.teleport(location);
event.setDamage(event.getDamage() + 4); event.setDamage(event.getDamage() + 4);
defender.sendMessage(LocaleLoader.getString("Combat.TouchedFuzzy")); defender.sendMessage(LocaleLoader.getString("Combat.TouchedFuzzy"));
attacker.sendMessage(LocaleLoader.getString("Combat.TargetDazed")); attacker.sendMessage(LocaleLoader.getString("Combat.TargetDazed"));
@ -83,10 +82,10 @@ public class Archery {
* @param entity The entity hit by the arrows * @param entity The entity hit by the arrows
*/ */
public static void arrowRetrievalCheck(Entity entity) { public static void arrowRetrievalCheck(Entity entity) {
for (Iterator<Map.Entry<Entity, Integer>> it = arrowTracker.entrySet().iterator() ; it.hasNext() ; ) { for (Iterator<Map.Entry<Entity, Integer>> it = arrowTracker.entrySet().iterator() ; it.hasNext() ; ) { //This is a wee bit confusing...
Entry<Entity, Integer> entry = it.next(); Entry<Entity, Integer> entry = it.next();
if (entry.getKey() == entity) { if (entry.getKey() == entity) { //Shouldn't we be using .equals() here?
Misc.dropItems(entity.getLocation(), new ItemStack(Material.ARROW), entry.getValue()); Misc.dropItems(entity.getLocation(), new ItemStack(Material.ARROW), entry.getValue());
it.remove(); it.remove();
return; return;

View File

@ -80,8 +80,7 @@ public class Axes {
if (entity instanceof Player){ if (entity instanceof Player){
event.setDamage((int) (damage * PVP_MODIFIER)); event.setDamage((int) (damage * PVP_MODIFIER));
Player player = (Player) entity; ((Player) entity).sendMessage(LocaleLoader.getString("Axes.Combat.CritStruck"));
player.sendMessage(LocaleLoader.getString("Axes.Combat.CritStruck"));
} }
else { else {
event.setDamage(damage * PVE_MODIFIER); event.setDamage(damage * PVE_MODIFIER);

View File

@ -286,7 +286,7 @@ public class Combat {
} }
if (permInstance.trackArrows(attacker)) { if (permInstance.trackArrows(attacker)) {
Archery.trackArrows(pluginx, target, PPa); Archery.trackArrows(target, PPa);
} }
if (target != attacker) { if (target != attacker) {