mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-22 13:16:45 +01:00
parent
14daee3b1b
commit
71ab678945
@ -90,7 +90,7 @@ public class ArcheryManager extends SkillManager {
|
|||||||
getPlayer().sendMessage(LocaleLoader.getString("Combat.TargetDazed"));
|
getPlayer().sendMessage(LocaleLoader.getString("Combat.TargetDazed"));
|
||||||
}
|
}
|
||||||
|
|
||||||
CombatUtils.dealDamage(defender, Archery.dazeModifier, DamageCause.PROJECTILE, arrow);
|
CombatUtils.dealDamage(defender, Archery.dazeModifier, DamageCause.PROJECTILE, arrow, mcMMOPlayer, SkillType.ARCHERY);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -104,6 +104,6 @@ public class ArcheryManager extends SkillManager {
|
|||||||
double damageBonusPercent = Math.min(((getSkillLevel() / Archery.skillShotIncreaseLevel) * Archery.skillShotIncreasePercentage), Archery.skillShotMaxBonusPercentage);
|
double damageBonusPercent = Math.min(((getSkillLevel() / Archery.skillShotIncreaseLevel) * Archery.skillShotIncreasePercentage), Archery.skillShotMaxBonusPercentage);
|
||||||
double archeryBonus = damage * damageBonusPercent;
|
double archeryBonus = damage * damageBonusPercent;
|
||||||
|
|
||||||
CombatUtils.dealDamage(target, archeryBonus, DamageCause.PROJECTILE, arrow);
|
CombatUtils.dealDamage(target, archeryBonus, DamageCause.PROJECTILE, arrow, mcMMOPlayer, SkillType.ARCHERY);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -57,7 +57,7 @@ public class AxesManager extends SkillManager {
|
|||||||
public void axeMastery(LivingEntity target) {
|
public void axeMastery(LivingEntity target) {
|
||||||
double axeBonus = Math.min(getSkillLevel() / (Axes.bonusDamageMaxBonusLevel / Axes.bonusDamageMaxBonus), Axes.bonusDamageMaxBonus);
|
double axeBonus = Math.min(getSkillLevel() / (Axes.bonusDamageMaxBonusLevel / Axes.bonusDamageMaxBonus), Axes.bonusDamageMaxBonus);
|
||||||
|
|
||||||
CombatUtils.dealDamage(target, axeBonus, getPlayer());
|
CombatUtils.dealDamage(target, axeBonus, getPlayer(), mcMMOPlayer, SkillType.AXES);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -84,7 +84,7 @@ public class AxesManager extends SkillManager {
|
|||||||
damage = (damage * Axes.criticalHitPVEModifier) - damage;
|
damage = (damage * Axes.criticalHitPVEModifier) - damage;
|
||||||
}
|
}
|
||||||
|
|
||||||
CombatUtils.dealDamage(target, damage, player);
|
CombatUtils.dealDamage(target, damage, player, mcMMOPlayer, SkillType.AXES);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -134,7 +134,7 @@ public class AxesManager extends SkillManager {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
CombatUtils.dealDamage(target, Axes.greaterImpactBonusDamage, player);
|
CombatUtils.dealDamage(target, Axes.greaterImpactBonusDamage, player, mcMMOPlayer, SkillType.AXES);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -123,11 +123,11 @@ public class TamingManager extends SkillManager {
|
|||||||
getPlayer().sendMessage(LocaleLoader.getString("Combat.Gore"));
|
getPlayer().sendMessage(LocaleLoader.getString("Combat.Gore"));
|
||||||
|
|
||||||
damage = (damage * Taming.goreModifier) - damage;
|
damage = (damage * Taming.goreModifier) - damage;
|
||||||
CombatUtils.dealDamage(target, damage, wolf);
|
CombatUtils.dealDamage(target, damage, wolf, mcMMOPlayer, SkillType.TAMING);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void sharpenedClaws(LivingEntity target, Wolf wolf) {
|
public void sharpenedClaws(LivingEntity target, Wolf wolf) {
|
||||||
CombatUtils.dealDamage(target, Taming.sharpenedClawsBonusDamage, wolf);
|
CombatUtils.dealDamage(target, Taming.sharpenedClawsBonusDamage, wolf, mcMMOPlayer, SkillType.TAMING);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -116,7 +116,7 @@ public class UnarmedManager extends SkillManager {
|
|||||||
public void berserkDamage(LivingEntity target, double damage) {
|
public void berserkDamage(LivingEntity target, double damage) {
|
||||||
damage = (damage * Unarmed.berserkDamageModifier) - damage;
|
damage = (damage * Unarmed.berserkDamageModifier) - damage;
|
||||||
|
|
||||||
CombatUtils.dealDamage(target, damage, getPlayer());
|
CombatUtils.dealDamage(target, damage, getPlayer(), mcMMOPlayer, SkillType.UNARMED);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -127,7 +127,7 @@ public class UnarmedManager extends SkillManager {
|
|||||||
public void ironArm(LivingEntity target) {
|
public void ironArm(LivingEntity target) {
|
||||||
int unarmedBonus = Math.min(Unarmed.ironArmMinBonusDamage + (getSkillLevel() / Unarmed.ironArmIncreaseLevel), Unarmed.ironArmMaxBonusDamage);
|
int unarmedBonus = Math.min(Unarmed.ironArmMinBonusDamage + (getSkillLevel() / Unarmed.ironArmIncreaseLevel), Unarmed.ironArmMaxBonusDamage);
|
||||||
|
|
||||||
CombatUtils.dealDamage(target, unarmedBonus, getPlayer());
|
CombatUtils.dealDamage(target, unarmedBonus, getPlayer(), mcMMOPlayer, SkillType.UNARMED);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -348,7 +348,7 @@ public final class CombatUtils {
|
|||||||
* @param damage Amount of damage to attempt to do
|
* @param damage Amount of damage to attempt to do
|
||||||
*/
|
*/
|
||||||
public static void dealDamage(LivingEntity target, double damage) {
|
public static void dealDamage(LivingEntity target, double damage) {
|
||||||
dealDamage(target, damage, DamageCause.CUSTOM, null);
|
dealDamage(target, damage, DamageCause.CUSTOM, null, null, null);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -358,8 +358,8 @@ public final class CombatUtils {
|
|||||||
* @param damage Amount of damage to attempt to do
|
* @param damage Amount of damage to attempt to do
|
||||||
* @param attacker Player to pass to event as damager
|
* @param attacker Player to pass to event as damager
|
||||||
*/
|
*/
|
||||||
public static void dealDamage(LivingEntity target, double damage, LivingEntity attacker) {
|
public static void dealDamage(LivingEntity target, double damage, LivingEntity attacker, McMMOPlayer mcMMOPlayer, SkillType skill) {
|
||||||
dealDamage(target, damage, DamageCause.ENTITY_ATTACK, attacker);
|
dealDamage(target, damage, DamageCause.ENTITY_ATTACK, attacker, mcMMOPlayer, skill);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -369,7 +369,7 @@ public final class CombatUtils {
|
|||||||
* @param damage Amount of damage to attempt to do
|
* @param damage Amount of damage to attempt to do
|
||||||
* @param attacker Player to pass to event as damager
|
* @param attacker Player to pass to event as damager
|
||||||
*/
|
*/
|
||||||
public static void dealDamage(LivingEntity target, double damage, DamageCause cause, Entity attacker) {
|
public static void dealDamage(LivingEntity target, double damage, DamageCause cause, Entity attacker, McMMOPlayer mcMMOPlayer, SkillType skill) {
|
||||||
if (target.isDead()) {
|
if (target.isDead()) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@ -385,6 +385,10 @@ public final class CombatUtils {
|
|||||||
damage = damageEvent.getDamage();
|
damage = damageEvent.getDamage();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (mcMMOPlayer != null) {
|
||||||
|
startGainXp(mcMMOPlayer, target, skill);
|
||||||
|
}
|
||||||
|
|
||||||
target.damage(damage);
|
target.damage(damage);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -432,7 +436,7 @@ public final class CombatUtils {
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
dealDamage(livingEntity, damageAmount, attacker);
|
dealDamage(livingEntity, damageAmount, attacker, UserManager.getPlayer(attacker), type);
|
||||||
numberOfTargets--;
|
numberOfTargets--;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user