FishingTreasureEvent, FishingShakeEvent and MagicHunterEvent

This commit is contained in:
T00thpick1 2013-05-16 20:44:45 -04:00
parent 60304e9643
commit 6dbf2e0d95
4 changed files with 156 additions and 10 deletions

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@ -0,0 +1,45 @@
package com.gmail.nossr50.events.skills.fishing;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;
import org.bukkit.inventory.ItemStack;
import com.gmail.nossr50.datatypes.skills.SkillType;
import com.gmail.nossr50.events.skills.McMMOPlayerSkillEvent;
public class McMMOPlayerFishingTreasureEvent extends McMMOPlayerSkillEvent implements Cancellable {
private boolean cancelled = false;
private ItemStack treasure;
private int xp;
public McMMOPlayerFishingTreasureEvent(Player player, ItemStack treasure, int xp) {
super(player, SkillType.FISHING);
this.treasure = treasure;
this.xp = xp;
}
public ItemStack getTreasure() {
return treasure;
}
public void setTreasure(ItemStack item) {
this.treasure = item;
}
public boolean isCancelled() {
return cancelled;
}
public void setCancelled(boolean newValue) {
this.cancelled = newValue;
}
public int getXp() {
return xp;
}
public void setXp(int xp) {
this.xp = xp;
}
}

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@ -0,0 +1,22 @@
package com.gmail.nossr50.events.skills.fishing;
import java.util.Map;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
public class McMMOPlayerMagicHunterEvent extends McMMOPlayerFishingTreasureEvent {
private Map<Enchantment, Integer> enchants;
public McMMOPlayerMagicHunterEvent(Player player, ItemStack treasure, int xp, Map<Enchantment, Integer> enchants) {
super(player, treasure, xp);
this.enchants = enchants;
}
public Map<Enchantment, Integer> getEnchantments() {
return enchants;
}
}

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@ -0,0 +1,36 @@
package com.gmail.nossr50.events.skills.fishing;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;
import org.bukkit.inventory.ItemStack;
import com.gmail.nossr50.datatypes.skills.SkillType;
import com.gmail.nossr50.events.skills.McMMOPlayerSkillEvent;
public class McMMOPlayerShakeEvent extends McMMOPlayerSkillEvent implements Cancellable {
private boolean cancelled = false;
private ItemStack drop;
public McMMOPlayerShakeEvent(Player player, ItemStack drop) {
super(player, SkillType.FISHING);
this.drop = drop;
}
public boolean isCancelled() {
return cancelled;
}
public void setCancelled(boolean newValue) {
this.cancelled = newValue;
}
public ItemStack getDrop() {
return drop;
}
public void setDrop(ItemStack drop) {
this.drop = drop;
}
}

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@ -2,7 +2,9 @@ package com.gmail.nossr50.skills.fishing;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import org.bukkit.ChatColor;
import org.bukkit.Location;
@ -37,6 +39,9 @@ import com.gmail.nossr50.datatypes.skills.SkillType;
import com.gmail.nossr50.datatypes.treasure.FishingTreasure;
import com.gmail.nossr50.datatypes.treasure.ShakeTreasure;
import com.gmail.nossr50.events.fake.FakePlayerFishEvent;
import com.gmail.nossr50.events.skills.fishing.McMMOPlayerFishingTreasureEvent;
import com.gmail.nossr50.events.skills.fishing.McMMOPlayerMagicHunterEvent;
import com.gmail.nossr50.events.skills.fishing.McMMOPlayerShakeEvent;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.runnables.skills.KrakenAttackTask;
import com.gmail.nossr50.skills.SkillManager;
@ -269,14 +274,44 @@ public class FishingManager extends SkillManager {
treasureXp = treasure.getXp();
ItemStack treasureDrop = treasure.getDrop().clone(); // Not cloning is bad, m'kay?
if (Permissions.magicHunter(player) && ItemUtils.isEnchantable(treasureDrop) && handleMagicHunter(treasureDrop)) {
player.sendMessage(LocaleLoader.getString("Fishing.MagicFound"));
McMMOPlayerFishingTreasureEvent event;
Map<Enchantment, Integer> enchants = new HashMap<Enchantment, Integer>();
if (Permissions.magicHunter(player) && ItemUtils.isEnchantable(treasureDrop)) {
enchants = handleMagicHunter(treasureDrop);
event = new McMMOPlayerMagicHunterEvent(player, treasureDrop, treasureXp, enchants);
}
else {
event = new McMMOPlayerFishingTreasureEvent(player, treasureDrop, treasureXp);
}
mcMMO.p.getServer().getPluginManager().callEvent(event);
treasureDrop = event.getTreasure();
treasureXp = event.getXp();
if (event.isCancelled()) {
treasureDrop = null;
treasureXp = 0;
}
// Drop the original catch at the feet of the player and set the treasure as the real catch
if (treasureDrop != null) {
boolean enchanted = false;
if (!enchants.isEmpty()) {
treasureDrop.addUnsafeEnchantments(enchants);
enchanted = true;
}
if (enchanted) {
player.sendMessage(LocaleLoader.getString("Fishing.MagicFound"));
}
Misc.dropItem(player.getEyeLocation(), fishingCatch.getItemStack());
fishingCatch.setItemStack(treasureDrop);
}
}
applyXpGain(Config.getInstance().getFishingBaseXP() + treasureXp);
}
@ -351,6 +386,14 @@ public class FishingManager extends SkillManager {
break;
}
McMMOPlayerShakeEvent event = new McMMOPlayerShakeEvent(getPlayer(), drop);
drop = event.getDrop();
if (event.isCancelled() || drop == null) {
return;
}
Misc.dropItem(target.getLocation(), drop);
CombatUtils.dealDamage(target, Math.max(target.getMaxHealth() / 4, 1)); // Make it so you can shake a mob no more than 4 times.
}
@ -399,7 +442,7 @@ public class FishingManager extends SkillManager {
* @param treasureDrop The {@link ItemStack} to enchant
* @return true if the item has been enchanted
*/
private boolean handleMagicHunter(ItemStack treasureDrop) {
private Map<Enchantment, Integer> handleMagicHunter(ItemStack treasureDrop) {
Player player = getPlayer();
int activationChance = this.activationChance;
@ -407,8 +450,10 @@ public class FishingManager extends SkillManager {
activationChance *= Fishing.STORM_MODIFIER;
}
Map<Enchantment, Integer> enchants = new HashMap<Enchantment, Integer>();
if (Misc.getRandom().nextInt(activationChance) > getLootTier() * AdvancedConfig.getInstance().getFishingMagicMultiplier()) {
return false;
return enchants;
}
List<Enchantment> possibleEnchantments = getPossibleEnchantments(treasureDrop);
@ -416,7 +461,6 @@ public class FishingManager extends SkillManager {
// This make sure that the order isn't always the same, for example previously Unbreaking had a lot more chance to be used than any other enchant
Collections.shuffle(possibleEnchantments, Misc.getRandom());
boolean enchanted = false;
int specificChance = 1;
for (Enchantment possibleEnchantment : possibleEnchantments) {
@ -424,13 +468,12 @@ public class FishingManager extends SkillManager {
continue;
}
treasureDrop.addEnchantment(possibleEnchantment, Math.max(Misc.getRandom().nextInt(possibleEnchantment.getMaxLevel()) + 1, possibleEnchantment.getStartLevel()));
enchants.put(possibleEnchantment, Math.max(Misc.getRandom().nextInt(possibleEnchantment.getMaxLevel()) + 1, possibleEnchantment.getStartLevel()));
specificChance++;
enchanted = true;
}
return enchanted;
return enchants;
}
private List<Enchantment> getPossibleEnchantments(ItemStack treasureDrop) {