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updating changelog
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Version 2.2.000
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Version 2.2.000
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TODO: Add check to archery arrow retrieval to not work for crossbows
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New Things
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TODO: Add metadata cleanup unit tests
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Added Crossbows Skill, this skill is a WIP and feedback on discord is appreciated
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TODO: com/gmail/nossr50/database/FlatFileDatabaseManager.java:109 reporting data entries that need correction on each launch
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Added Tridents Skill, this skill is a WIP and feedback on discord is appreciated
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TODO: Add Xbows/Tridents to salvage/repair
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TODO: Add unit test for combat XP values
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Config Changes
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TODO: Add unit test to determine crossbow or bow skill
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TODO: Add unit test for trident xp processing
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TODO: Add missing entries to changelog
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Tree Feller now drops 90% less non-wood blocks (leaves/etc) on average
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Replaced 'Experience_Formula.Modifier' in experience.yml with 'Experience_Formula.Skill_Multiplier' which is easier to understand and less prone to divide by zero bugs
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Replaced 'Experience_Formula.Modifier' in experience.yml with 'Experience_Formula.Skill_Multiplier' which is easier to understand and less prone to divide by zero bugs
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Balance Changes
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Tree Feller now drops 90% less non-wood blocks (leaves/etc) on average
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Treasure drop rate from Shake, Fishing, Hylian, and Excavation now benefit from the Luck perk
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Treasure drop rate from Shake, Fishing, Hylian, and Excavation now benefit from the Luck perk
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Added 'Send_To_Console' settings to chat.yml to toggle sending party or admin chat messages to console
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Added 'Send_To_Console' settings to chat.yml to toggle sending party or admin chat messages to console
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Added a set of "triple drop" sub skills to a few gathering skills, this is meant for "end game" progression
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Added a set of "triple drop" sub skills to a few gathering skills, this is meant for "end game" progression
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Added the end game oriented subskill 'Mother Lode' to Mining
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Added the end game oriented subskill 'Mother Lode' to Mining
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Added the end game oriented subskill 'Clean Cuts' to Woodcutting
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Added the end game oriented subskill 'Clean Cuts' to Woodcutting
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Added the end game oriented subskill 'Verdant Bounty' to Herbalism
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Added the end game oriented subskill 'Verdant Bounty' to Herbalism
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Added Crossbows Skill and various sub skills
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Updated advanced.yml with entries for the new skills
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Updated advanced.yml with entries for the new skills
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(API) Many skills with RNG elements now send out a SubSkillEvent (which can be used to modify probability or cancel the results), some skills without RNG still send out this event when activated, this event is cancellable so it can be used to make a skill fail
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(API) Many skills with RNG elements now send out a SubSkillEvent (which can be used to modify probability or cancel the results), some skills without RNG still send out this event when activated, this event is cancellable so it can be used to make a skill fail
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Added /mmopower command (aliases /mmopowerlevel /powerlevel)
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Added /mmopower command (aliases /mmopowerlevel /powerlevel)
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