updating changelog

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nossr50 2024-03-30 05:39:25 -07:00
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Version 2.2.000
TODO: Add check to archery arrow retrieval to not work for crossbows
TODO: Add metadata cleanup unit tests
TODO: com/gmail/nossr50/database/FlatFileDatabaseManager.java:109 reporting data entries that need correction on each launch
TODO: Add Xbows/Tridents to salvage/repair
TODO: Add unit test for combat XP values
TODO: Add unit test to determine crossbow or bow skill
TODO: Add unit test for trident xp processing
TODO: Add missing entries to changelog
Tree Feller now drops 90% less non-wood blocks (leaves/etc) on average
New Things
Added Crossbows Skill, this skill is a WIP and feedback on discord is appreciated
Added Tridents Skill, this skill is a WIP and feedback on discord is appreciated
Config Changes
Replaced 'Experience_Formula.Modifier' in experience.yml with 'Experience_Formula.Skill_Multiplier' which is easier to understand and less prone to divide by zero bugs
Balance Changes
Tree Feller now drops 90% less non-wood blocks (leaves/etc) on average
Treasure drop rate from Shake, Fishing, Hylian, and Excavation now benefit from the Luck perk
Added 'Send_To_Console' settings to chat.yml to toggle sending party or admin chat messages to console
Added a set of "triple drop" sub skills to a few gathering skills, this is meant for "end game" progression
Added the end game oriented subskill 'Mother Lode' to Mining
Added the end game oriented subskill 'Clean Cuts' to Woodcutting
Added the end game oriented subskill 'Verdant Bounty' to Herbalism
Added Crossbows Skill and various sub skills
Updated advanced.yml with entries for the new skills
(API) Many skills with RNG elements now send out a SubSkillEvent (which can be used to modify probability or cancel the results), some skills without RNG still send out this event when activated, this event is cancellable so it can be used to make a skill fail
Added /mmopower command (aliases /mmopowerlevel /powerlevel)