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Fixed custom tools & armor not being repairable.
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@ -45,6 +45,7 @@ import com.gmail.nossr50.skills.misc.Repair;
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import com.gmail.nossr50.util.BlockChecks;
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import com.gmail.nossr50.util.Item;
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import com.gmail.nossr50.util.ItemChecks;
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import com.gmail.nossr50.util.ModChecks;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Skills;
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import com.gmail.nossr50.util.Users;
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@ -201,10 +202,22 @@ public class PlayerListener implements Listener {
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case RIGHT_CLICK_BLOCK:
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/* REPAIR CHECKS */
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if (Permissions.getInstance().repair(player) && block.getTypeId() == Config.getInstance().getRepairAnvilId() && (ItemChecks.isTool(is) || ItemChecks.isArmor(is))) {
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Repair.repairCheck(player, is);
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event.setCancelled(true);
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player.updateInventory();
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if (Permissions.getInstance().repair(player) && block.getTypeId() == Config.getInstance().getRepairAnvilId()) {
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if (ItemChecks.isTool(is) || ItemChecks.isArmor(is)) {
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Repair.repairCheck(player, is);
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event.setCancelled(true);
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player.updateInventory();
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}
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else if (Config.getInstance().getToolModsEnabled() && ItemChecks.isCustomTool(is) && ModChecks.getToolFromItemStack(is).isRepairable()) {
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Repair.repairCheck(player, is);
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event.setCancelled(true);
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player.updateInventory();
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}
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else if (Config.getInstance().getArmorModsEnabled() && ItemChecks.isCustomArmor(is) && ModChecks.getArmorFromItemStack(is).isRepairable()) {
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Repair.repairCheck(player, is);
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event.setCancelled(true);
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player.updateInventory();
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}
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}
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/* ACTIVATION CHECKS */
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