Merge conflicts

This commit is contained in:
nossr50 2019-04-04 00:24:34 -07:00
commit 6cad982969
7 changed files with 21 additions and 8 deletions

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@ -153,6 +153,16 @@ Version 2.2.0
Added API method to check if player parties are size capped
Added API method to grab the level cap of a skill by its PrimarySkillType ENUM definition
Added API method to check if a skill was being level capped
Version 2.1.34
Added Llama to taming XP tables
Added Parrot to taming XP tables
Pickaxes are now used to activate Blast Mining instead of Flint
The detonator for Blast Mining is no longer configurable
Fixed a bug where Blast Mining did not show cooldown length correctly
NOTE: You'll have to add these entries in yourself, this is what it should look like: https://paste.gg/p/anonymous/aadbcfde3eb3470fb13caebde4065a03
Alternatively you can delete the experience config file to generate a new one
Version 2.1.33
Renamed "Skills.Acrobatics.Prevent_AFK_Leveling" to "ExploitFix.Acrobatics"
ExploitFix.Acrobatics when set to false allows gaining XP in Acrobatics freely with no anti-grind measures

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@ -210,8 +210,6 @@ public abstract class Config implements VersionedConfig, Unload {
return getDefaultConfigFile();
}
/**
* Attemps to load the config file if it exists, if it doesn't it copies a new one from within the JAR
* @return user config File

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@ -11,10 +11,7 @@ import com.gmail.nossr50.datatypes.skills.SuperAbilityType;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.runnables.skills.AbilityCooldownTask;
import com.gmail.nossr50.skills.SkillManager;
import com.gmail.nossr50.util.BlockUtils;
import com.gmail.nossr50.util.EventUtils;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.*;
import com.gmail.nossr50.util.player.NotificationManager;
import com.gmail.nossr50.util.random.RandomChanceUtil;
import com.gmail.nossr50.util.skills.RankUtils;
@ -45,7 +42,9 @@ public class MiningManager extends SkillManager {
public boolean canDetonate() {
Player player = getPlayer();
return canUseBlastMining() && player.isSneaking() && player.getInventory().getItemInMainHand().getType() == BlastMining.detonator && Permissions.remoteDetonation(player);
return canUseBlastMining() && player.isSneaking()
&& ItemUtils.isPickaxe(getPlayer().getInventory().getItemInMainHand())
&& Permissions.remoteDetonation(player);
}
public boolean canUseBlastMining() {

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@ -451,6 +451,9 @@ public final class CombatUtils {
}
target.setMetadata(mcMMO.CUSTOM_DAMAGE_METAKEY, mcMMO.metadataValue);
target.damage(damage, attacker);
// //IFrame storage

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@ -346,6 +346,7 @@ Skills:
Mining:
Level_Cap: 0
Detonator_Name: FLINT_AND_STEEL
Ability_Activation_Level_Gate: 10
Repair:
Level_Cap: 0
Anvil_Messages: true

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@ -380,6 +380,7 @@ Experience:
Redstone_Ore: 15
Taming:
Animal_Taming:
Llama: 1200
Wolf: 250
Ocelot: 500
Horse: 1000
@ -387,6 +388,7 @@ Experience:
Mule: 1000
Skeleton_Horse: 1000
Zombie_Horse: 1000
Parrot: 1100
Combat:
Multiplier:
Animals: 1.0

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@ -888,7 +888,7 @@ Guides.Mining.Section.0=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of
Guides.Mining.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.
Guides.Mining.Section.2=[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.
Guides.Mining.Section.3=[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.
Guides.Mining.Section.4=[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]crouch and right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.
Guides.Mining.Section.4=[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a pickaxe in hand,\n[[YELLOW]]crouch and right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.
Guides.Mining.Section.5=[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
##Repair
Guides.Repair.Section.0=[[DARK_AQUA]]About Repair:\n[[YELLOW]]Repair allows you to use an iron block to repair armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Repair tools or armor using the mcMMO Anvil. This is an\n[[YELLOW]]iron block by default and should not be confused with\n[[YELLOW]]the Vanilla Minecraft Anvil.