This commit is contained in:
nossr50
2013-01-15 14:49:55 -08:00
14 changed files with 212 additions and 148 deletions

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@ -17,7 +17,6 @@ import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.util.Database;
public class McremoveCommand implements CommandExecutor {
private Database database = mcMMO.getPlayerDatabase();
private final String location;
private final mcMMO plugin;

View File

@ -6,6 +6,7 @@ import com.gmail.nossr50.commands.SkillCommand;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.axes.Axes;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Permissions;
@ -20,14 +21,6 @@ public class AxesCommand extends SkillCommand {
private String skullSplitterLength;
private String skullSplitterLengthEndurance;
private int bonusDamageAxesBonusMax = advancedConfig.getBonusDamageAxesBonusMax();
private int bonusDamageAxesMaxBonusLevel = advancedConfig.getBonusDamageAxesMaxBonusLevel();
private double critMaxChance = advancedConfig.getAxesCriticalChance();
private int critMaxBonusLevel = advancedConfig.getAxesCriticalMaxBonusLevel();
private int greaterImpactIncreaseLevel = advancedConfig.getArmorImpactIncreaseLevel();
private double greaterImpactBonusDamage = advancedConfig.getGreaterImpactBonusDamage();
private int abilityLengthIncreaseLevel = advancedConfig.getAbilityLength();
private boolean canSkullSplitter;
private boolean canCritical;
private boolean canBonusDamage;
@ -43,12 +36,12 @@ public class AxesCommand extends SkillCommand {
@Override
protected void dataCalculations() {
float critChanceF;
int skillCheck = Misc.skillCheck((int)skillValue, critMaxBonusLevel);
int skillCheck = Misc.skillCheck((int) skillValue, Axes.criticalHitMaxBonusLevel);
//Armor Impact
impactDamage = String.valueOf(1 + ((double) skillValue / (double) greaterImpactIncreaseLevel));
impactDamage = String.valueOf(1 + ((double) skillValue / (double) Axes.impactIncreaseLevel));
//Skull Splitter
int length = 2 + (int) ((double) skillValue / (double) abilityLengthIncreaseLevel);
int length = 2 + (int) ((double) skillValue / (double) Misc.abilityLengthIncreaseLevel);
skullSplitterLength = String.valueOf(length);
if (Permissions.activationTwelve(player)) {
@ -67,16 +60,16 @@ public class AxesCommand extends SkillCommand {
skullSplitterLengthEndurance = String.valueOf(length);
//Greater Impact
greaterImpactDamage = String.valueOf(greaterImpactBonusDamage);
greaterImpactDamage = String.valueOf(Axes.greaterImpactBonusDamage);
//Critical Strikes
if (skillValue >= critMaxBonusLevel) critChanceF = (float) critMaxChance;
else critChanceF = (float) ((critMaxChance / critMaxBonusLevel) * skillCheck);
if (skillValue >= Axes.criticalHitMaxBonusLevel) critChanceF = (float) Axes.criticalHitMaxChance;
else critChanceF = (float) ((Axes.criticalHitMaxChance / Axes.criticalHitMaxBonusLevel) * skillCheck);
critChance = percent.format(critChanceF / 100D);
if (critChanceF * 1.3333D >= 100D) critChanceLucky = percent.format(1D);
else critChanceLucky = percent.format(critChanceF * 1.3333D / 100D);
//Axe Mastery
if (skillValue >= bonusDamageAxesMaxBonusLevel) bonusDamage = String.valueOf(bonusDamageAxesBonusMax);
else bonusDamage = String.valueOf(skillValue / ((double) bonusDamageAxesMaxBonusLevel / (double) bonusDamageAxesBonusMax));
if (skillValue >= Axes.bonusDamageMaxBonusLevel) bonusDamage = String.valueOf(Axes.bonusDamageMaxBonus);
else bonusDamage = String.valueOf(skillValue / ((double) Axes.bonusDamageMaxBonusLevel / (double) Axes.bonusDamageMaxBonus));
}
@Override