This commit is contained in:
nossr50
2019-07-07 02:48:17 -07:00
parent 6c58e8a243
commit 6bc57f184a
8 changed files with 25 additions and 21 deletions

View File

@ -24,7 +24,6 @@ import com.gmail.nossr50.util.player.UserManager;
import com.google.common.collect.ImmutableMap;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.*;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
@ -77,7 +76,7 @@ public final class CombatUtils {
if(canUseLimitBreak(player, target, SubSkillType.SWORDS_SWORDS_LIMIT_BREAK))
{
finalDamage+=getLimitBreakDamage(player, SubSkillType.SWORDS_SWORDS_LIMIT_BREAK);
finalDamage+=getLimitBreakDamage(player, (Player) target, SubSkillType.SWORDS_SWORDS_LIMIT_BREAK);
}
applyScaledModifiers(initialDamage, finalDamage, event);
@ -121,7 +120,7 @@ public final class CombatUtils {
if(canUseLimitBreak(player, target, SubSkillType.AXES_AXES_LIMIT_BREAK))
{
finalDamage+=getLimitBreakDamage(player, SubSkillType.AXES_AXES_LIMIT_BREAK);
finalDamage+=getLimitBreakDamage(player, (Player) target, SubSkillType.AXES_AXES_LIMIT_BREAK);
}
applyScaledModifiers(initialDamage, finalDamage, event);
@ -160,7 +159,7 @@ public final class CombatUtils {
if(canUseLimitBreak(player, target, SubSkillType.UNARMED_UNARMED_LIMIT_BREAK))
{
finalDamage+=getLimitBreakDamage(player, SubSkillType.UNARMED_UNARMED_LIMIT_BREAK);
finalDamage+=getLimitBreakDamage(player, (Player) target, SubSkillType.UNARMED_UNARMED_LIMIT_BREAK);
}
}
@ -228,7 +227,7 @@ public final class CombatUtils {
if(canUseLimitBreak(player, target, SubSkillType.ARCHERY_ARCHERY_LIMIT_BREAK))
{
finalDamage+=getLimitBreakDamage(player, SubSkillType.ARCHERY_ARCHERY_LIMIT_BREAK);
finalDamage+=getLimitBreakDamage(player, (Player) target, SubSkillType.ARCHERY_ARCHERY_LIMIT_BREAK);
}
double distanceMultiplier = archeryManager.distanceXpBonusMultiplier(target, arrow);
@ -385,8 +384,11 @@ public final class CombatUtils {
}
public static int getLimitBreakDamage(Player player, Player defender, SubSkillType subSkillType) {
return getLimitBreakDamageAgainstQuality(player, subSkillType, getArmorQualityLevel(defender));
}
public static int getLimitBreakDamageAgainstQuality(Player player, SubSkillType subSkillType, int armorQualityLevel) {
int rawDamageBoost = RankUtils.getRank(player, subSkillType);
int armorQualityLevel = getArmorQualityLevel(defender);
if(armorQualityLevel <= 4) {
rawDamageBoost *= .25; //75% Nerf