mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2025-06-28 03:34:43 +02:00
Major refactoring. This WILL break any mcMMO-related plugin that
does not properly hook into the API classes. This consolidates the skill-related classes into their own individual packages, and moves several misc skill classes into the main Skill package as well. This also moves all Party & Spout related files into their own respective packages as well.
This commit is contained in:
211
src/main/java/com/gmail/nossr50/skills/AbilityType.java
Normal file
211
src/main/java/com/gmail/nossr50/skills/AbilityType.java
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@ -0,0 +1,211 @@
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package com.gmail.nossr50.skills;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Player;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.util.BlockChecks;
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import com.gmail.nossr50.util.Permissions;
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public enum AbilityType {
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BERSERK(
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Config.getInstance().getAbilityCooldownBerserk(),
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Config.getInstance().getAbilityMaxTicksBerserk(),
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"Unarmed.Skills.Berserk.On",
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"Unarmed.Skills.Berserk.Off",
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"Unarmed.Skills.Berserk.Other.On",
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"Unarmed.Skills.Berserk.Refresh",
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"Unarmed.Skills.Berserk.Other.Off"),
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SUPER_BREAKER(
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Config.getInstance().getAbilityCooldownSuperBreaker(),
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Config.getInstance().getAbilityMaxTicksSuperBreaker(),
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"Mining.Skills.SuperBreaker.On",
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"Mining.Skills.SuperBreaker.Off",
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"Mining.Skills.SuperBreaker.Other.On",
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"Mining.Skills.SuperBreaker.Refresh",
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"Mining.Skills.SuperBreaker.Other.Off"),
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GIGA_DRILL_BREAKER(
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Config.getInstance().getAbilityCooldownGigaDrillBreaker(),
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Config.getInstance().getAbilityMaxTicksGigaDrillBreaker(),
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"Excavation.Skills.GigaDrillBreaker.On",
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"Excavation.Skills.GigaDrillBreaker.Off",
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"Excavation.Skills.GigaDrillBreaker.Other.On",
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"Excavation.Skills.GigaDrillBreaker.Refresh",
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"Excavation.Skills.GigaDrillBreaker.Other.Off"),
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GREEN_TERRA(
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Config.getInstance().getAbilityCooldownGreenTerra(),
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Config.getInstance().getAbilityMaxTicksGreenTerra(),
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"Herbalism.Skills.GTe.On",
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"Herbalism.Skills.GTe.Off",
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"Herbalism.Skills.GTe.Other.On",
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"Herbalism.Skills.GTe.Refresh",
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"Herbalism.Skills.GTe.Other.Off"),
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SKULL_SPLIITER(
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Config.getInstance().getAbilityCooldownSkullSplitter(),
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Config.getInstance().getAbilityMaxTicksSkullSplitter(),
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"Axes.Skills.SS.On",
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"Axes.Skills.SS.Off",
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"Axes.Skills.SS.Other.On",
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"Axes.Skills.SS.Refresh",
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"Axes.Skills.SS.Other.Off"),
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TREE_FELLER(
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Config.getInstance().getAbilityCooldownTreeFeller(),
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Config.getInstance().getAbilityMaxTicksTreeFeller(),
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"Woodcutting.Skills.TreeFeller.On",
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"Woodcutting.Skills.TreeFeller.Off",
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"Woodcutting.Skills.TreeFeller.Other.On",
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"Woodcutting.Skills.TreeFeller.Refresh",
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"Woodcutting.Skills.TreeFeller.Other.Off"),
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SERRATED_STRIKES(
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Config.getInstance().getAbilityCooldownSerratedStrikes(),
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Config.getInstance().getAbilityMaxTicksSerratedStrikes(),
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"Swords.Skills.SS.On",
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"Swords.Skills.SS.Off",
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"Swords.Skills.SS.Other.On",
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"Swords.Skills.SS.Refresh",
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"Swords.Skills.SS.Other.Off"),
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BLAST_MINING(
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Config.getInstance().getAbilityCooldownBlastMining(),
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Config.getInstance().getAbilityMaxTicksBlastMining(),
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null,
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null,
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"Mining.Blast.Other.On",
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"Mining.Blast.Refresh",
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null),
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LEAF_BLOWER(
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0,
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0,
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null,
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null,
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null,
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null,
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null);
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private int cooldown;
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private int maxTicks;
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private String abilityOn;
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private String abilityOff;
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private String abilityPlayer;
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private String abilityRefresh;
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private String abilityPlayerOff;
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private AbilityType(int cooldown, int maxTicks, String abilityOn, String abilityOff, String abilityPlayer, String abilityRefresh, String abilityPlayerOff) {
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this.cooldown = cooldown;
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this.maxTicks = maxTicks;
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this.abilityOn = abilityOn;
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this.abilityOff = abilityOff;
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this.abilityPlayer = abilityPlayer;
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this.abilityRefresh = abilityRefresh;
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this.abilityPlayerOff = abilityPlayerOff;
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}
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public int getCooldown() {
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return this.cooldown;
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}
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public String getAbilityOn() {
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return LocaleLoader.getString(this.abilityOn);
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}
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public String getAbilityOff() {
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return LocaleLoader.getString(this.abilityOff);
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}
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public String getAbilityPlayer(Player player) {
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return LocaleLoader.getString(this.abilityPlayer, new Object[] {player.getName()});
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}
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public String getAbilityPlayerOff(Player player) {
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return LocaleLoader.getString(this.abilityPlayerOff, new Object[] {player.getName()});
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}
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public String getAbilityRefresh() {
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return LocaleLoader.getString(this.abilityRefresh);
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}
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public int getMaxTicks() {
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return this.maxTicks;
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}
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/**
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* Get the permissions for this ability.
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*
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* @param player Player to check permissions for
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* @return true if the player has permissions, false otherwise
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*/
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public boolean getPermissions(Player player) {
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switch (this) {
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case BERSERK:
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return Permissions.berserk(player);
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case BLAST_MINING:
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return Permissions.blastMining(player);
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case GIGA_DRILL_BREAKER:
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return Permissions.gigaDrillBreaker(player);
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case GREEN_TERRA:
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return Permissions.greenTerra(player);
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case LEAF_BLOWER:
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return Permissions.leafBlower(player);
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case SERRATED_STRIKES:
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return Permissions.serratedStrikes(player);
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case SKULL_SPLIITER:
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return Permissions.skullSplitter(player);
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case SUPER_BREAKER:
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return Permissions.superBreaker(player);
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case TREE_FELLER:
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return Permissions.treeFeller(player);
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default:
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return false;
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}
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}
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/**
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* Check if a block is affected by this ability.
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*
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* @param Block the block to check
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* @return true if the block is affected by this ability, false otherwise
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*/
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public boolean blockCheck(Block block) {
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switch (this) {
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case BERSERK:
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return (BlockChecks.canBeGigaDrillBroken(block) || block.getType() == Material.SNOW);
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case GIGA_DRILL_BREAKER:
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return BlockChecks.canBeGigaDrillBroken(block);
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case GREEN_TERRA:
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return BlockChecks.makeMossy(block);
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case LEAF_BLOWER:
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return block.getType() == Material.LEAVES;
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case SUPER_BREAKER:
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return BlockChecks.canBeSuperBroken(block);
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case TREE_FELLER:
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return block.getType() == Material.LOG;
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default:
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return false;
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}
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}
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}
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544
src/main/java/com/gmail/nossr50/skills/Combat.java
Normal file
544
src/main/java/com/gmail/nossr50/skills/Combat.java
Normal file
@ -0,0 +1,544 @@
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package com.gmail.nossr50.skills;
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import org.bukkit.Material;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.Animals;
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import org.bukkit.entity.Arrow;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.IronGolem;
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import org.bukkit.entity.LightningStrike;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Skeleton;
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import org.bukkit.entity.Tameable;
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import org.bukkit.entity.Wolf;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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import org.bukkit.event.player.PlayerAnimationEvent;
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import org.bukkit.inventory.ItemStack;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.events.fake.FakeEntityDamageByEntityEvent;
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import com.gmail.nossr50.events.fake.FakeEntityDamageEvent;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.party.PartyManager;
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import com.gmail.nossr50.runnables.BleedTimer;
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import com.gmail.nossr50.runnables.GainXp;
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import com.gmail.nossr50.skills.acrobatics.AcrobaticsManager;
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import com.gmail.nossr50.skills.archery.ArcheryManager;
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import com.gmail.nossr50.skills.axes.AxeManager;
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import com.gmail.nossr50.skills.swords.Swords;
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import com.gmail.nossr50.skills.swords.SwordsManager;
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import com.gmail.nossr50.skills.taming.TamingManager;
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import com.gmail.nossr50.skills.unarmed.UnarmedManager;
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import com.gmail.nossr50.util.ItemChecks;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Users;
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public class Combat {
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private static Config configInstance = Config.getInstance();
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/**
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* Apply combat modifiers and process and XP gain.
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*
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* @param event The event to run the combat checks on.
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*/
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public static void combatChecks(EntityDamageByEntityEvent event) {
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if (event.getDamage() == 0 || event.getEntity().isDead()) {
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return;
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}
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Entity damager = event.getDamager();
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LivingEntity target = (LivingEntity) event.getEntity();
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boolean targetIsPlayer = (target.getType() == EntityType.PLAYER);
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boolean targetIsTamedPet = (target instanceof Tameable) ? ((Tameable) target).isTamed() : false;
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switch (damager.getType()) {
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case PLAYER:
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Player attacker = (Player) event.getDamager();
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ItemStack itemInHand = attacker.getItemInHand();
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if (ItemChecks.isSword(itemInHand)) {
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if (targetIsPlayer || targetIsTamedPet) {
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if (!configInstance.getSwordsPVP()) {
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return;
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}
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}
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else if (!configInstance.getSwordsPVE()) {
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return;
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}
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Skills.abilityCheck(attacker, SkillType.SWORDS);
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SwordsManager swordsManager = new SwordsManager(attacker);
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swordsManager.bleedCheck(target);
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swordsManager.serratedStrikes(target, event.getDamage());
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startGainXp(attacker, swordsManager.getProfile(), target, SkillType.SWORDS);
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}
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else if (ItemChecks.isAxe(itemInHand) && Permissions.axes(attacker)) {
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if (targetIsPlayer || targetIsTamedPet) {
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if (!configInstance.getAxesPVP()) {
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return;
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}
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}
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else if (!configInstance.getAxesPVE()) {
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return;
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}
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Skills.abilityCheck(attacker, SkillType.AXES);
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AxeManager axeManager = new AxeManager(attacker);
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axeManager.bonusDamage(event);
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axeManager.criticalHitCheck(event);
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axeManager.impact(event);
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axeManager.skullSplitter(event);
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startGainXp(attacker, axeManager.getProfile(), target, SkillType.AXES);
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}
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else if (itemInHand.getType() == Material.AIR && Permissions.unarmed(attacker)) {
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if (targetIsPlayer || targetIsTamedPet) {
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if (!configInstance.getUnarmedPVP()) {
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return;
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}
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}
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else if (!configInstance.getUnarmedPVE()) {
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return;
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}
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Skills.abilityCheck(attacker, SkillType.UNARMED);
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UnarmedManager unarmedManager = new UnarmedManager(attacker);
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unarmedManager.bonusDamage(event);
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if (unarmedManager.getProfile().getAbilityMode(AbilityType.BERSERK) && Permissions.berserk(attacker)) {
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event.setDamage((int) (event.getDamage() * 1.5));
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}
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if (targetIsPlayer) {
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unarmedManager.disarmCheck((Player) target);
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}
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startGainXp(attacker, unarmedManager.getProfile(), target, SkillType.UNARMED);
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}
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else if (itemInHand.getType() == Material.BONE && target instanceof Tameable) {
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TamingManager tamingManager = new TamingManager(attacker);
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tamingManager.beastLore(target);
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event.setCancelled(true);
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}
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break;
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case WOLF:
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Wolf wolf = (Wolf) damager;
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if (wolf.isTamed() && wolf.getOwner() instanceof Player) {
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Player master = (Player) wolf.getOwner();
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if (targetIsPlayer || targetIsTamedPet) {
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if (!configInstance.getTamingPVP()) {
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return;
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}
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}
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else if (!configInstance.getTamingPVE()) {
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return;
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}
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TamingManager tamingManager = new TamingManager(master);
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tamingManager.fastFoodService(wolf, event.getDamage());
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tamingManager.sharpenedClaws(event);
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tamingManager.gore(event);
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startGainXp(master, Users.getProfile(master), target, SkillType.TAMING);
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}
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break;
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case ARROW:
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LivingEntity shooter = ((Arrow) damager).getShooter();
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if (shooter == null || shooter.getType() != EntityType.PLAYER) {
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break;
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}
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if (targetIsPlayer || targetIsTamedPet) {
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if (!configInstance.getArcheryPVP()) {
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return;
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}
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}
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else if (!configInstance.getArcheryPVE()) {
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return;
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}
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archeryCheck((Player) shooter, target, event);
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break;
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||||
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||||
default:
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||||
break;
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||||
}
|
||||
|
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if (targetIsPlayer) {
|
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Player player = (Player) target;
|
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||||
AcrobaticsManager acroManager = new AcrobaticsManager(player);
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||||
SwordsManager swordsManager = new SwordsManager(player);
|
||||
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if (damager.getType() == EntityType.PLAYER) {
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||||
if (configInstance.getSwordsPVP()) {
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swordsManager.counterAttackChecks((LivingEntity) damager, event.getDamage());
|
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}
|
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|
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if (configInstance.getAcrobaticsPVP()) {
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acroManager.dodgeCheck(event);
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||||
}
|
||||
}
|
||||
else {
|
||||
if (configInstance.getSwordsPVE() && damager instanceof LivingEntity) {
|
||||
swordsManager.counterAttackChecks((LivingEntity) damager, event.getDamage());
|
||||
}
|
||||
|
||||
if (configInstance.getAcrobaticsPVE()) {
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if (damager instanceof LightningStrike && configInstance.getDodgeLightningDisabled()) {
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return;
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||||
}
|
||||
|
||||
acroManager.dodgeCheck(event);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Process archery abilities.
|
||||
*
|
||||
* @param shooter The player shooting
|
||||
* @param target The defending entity
|
||||
* @param event The event to run the archery checks on.
|
||||
*/
|
||||
public static void archeryCheck(Player shooter, LivingEntity target, EntityDamageByEntityEvent event) {
|
||||
if (target instanceof Player) {
|
||||
Player defender = (Player) target;
|
||||
|
||||
if (defender.getItemInHand().getType().equals(Material.AIR)) {
|
||||
if (configInstance.getUnarmedPVP()) {
|
||||
UnarmedManager unarmedManager = new UnarmedManager(defender);
|
||||
unarmedManager.deflectCheck(event);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ArcheryManager archeryManager = new ArcheryManager(shooter);
|
||||
|
||||
archeryManager.skillShot(event);
|
||||
|
||||
if (target instanceof Player) {
|
||||
archeryManager.dazeCheck((Player) target, event);
|
||||
}
|
||||
|
||||
if (!(shooter.getItemInHand().containsEnchantment(Enchantment.ARROW_INFINITE))) {
|
||||
archeryManager.trackArrows(target);
|
||||
}
|
||||
|
||||
if (target != shooter) {
|
||||
PlayerProfile profile = Users.getProfile(shooter);
|
||||
startGainXp(shooter, profile, target, SkillType.ARCHERY);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Attempt to damage target for value dmg with reason CUSTOM
|
||||
*
|
||||
* @param target LivingEntity which to attempt to damage
|
||||
* @param dmg Amount of damage to attempt to do
|
||||
*/
|
||||
public static void dealDamage(LivingEntity target, int dmg) {
|
||||
dealDamage(target, dmg, EntityDamageEvent.DamageCause.CUSTOM);
|
||||
}
|
||||
|
||||
/**
|
||||
* Attempt to damage target for value dmg with reason cause
|
||||
*
|
||||
* @param target LivingEntity which to attempt to damage
|
||||
* @param dmg Amount of damage to attempt to do
|
||||
* @param cause DamageCause to pass to damage event
|
||||
*/
|
||||
private static void dealDamage(LivingEntity target, int dmg, DamageCause cause) {
|
||||
if (configInstance.getEventCallbackEnabled()) {
|
||||
EntityDamageEvent ede = new FakeEntityDamageEvent(target, cause, dmg);
|
||||
mcMMO.p.getServer().getPluginManager().callEvent(ede);
|
||||
|
||||
if (ede.isCancelled()) {
|
||||
return;
|
||||
}
|
||||
|
||||
target.damage(ede.getDamage());
|
||||
}
|
||||
else {
|
||||
target.damage(dmg);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker
|
||||
*
|
||||
* @param target LivingEntity which to attempt to damage
|
||||
* @param dmg Amount of damage to attempt to do
|
||||
* @param attacker Player to pass to event as damager
|
||||
*/
|
||||
private static void dealDamage(LivingEntity target, int dmg, Player attacker) {
|
||||
if (configInstance.getEventCallbackEnabled()) {
|
||||
EntityDamageEvent ede = new FakeEntityDamageByEntityEvent(attacker, target, EntityDamageEvent.DamageCause.ENTITY_ATTACK, dmg);
|
||||
mcMMO.p.getServer().getPluginManager().callEvent(ede);
|
||||
|
||||
if (ede.isCancelled()) {
|
||||
return;
|
||||
}
|
||||
|
||||
target.damage(ede.getDamage());
|
||||
}
|
||||
else {
|
||||
target.damage(dmg);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Apply Area-of-Effect ability actions.
|
||||
*
|
||||
* @param attacker The attacking player
|
||||
* @param target The defending entity
|
||||
* @param damage The initial damage amount
|
||||
* @param type The type of skill being used
|
||||
*/
|
||||
public static void applyAbilityAoE(Player attacker, LivingEntity target, int damage, SkillType type) {
|
||||
int numberOfTargets = Misc.getTier(attacker.getItemInHand()); //The higher the weapon tier, the more targets you hit
|
||||
int damageAmount = damage;
|
||||
|
||||
if (damageAmount < 1) {
|
||||
damageAmount = 1;
|
||||
}
|
||||
|
||||
for (Entity entity : target.getNearbyEntities(2.5, 2.5, 2.5)) {
|
||||
if (entity instanceof Player) {
|
||||
if (Misc.isNPC((Player) entity)) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
if (!(entity instanceof LivingEntity)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (numberOfTargets <= 0) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (!shouldBeAffected(attacker, entity)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
PlayerAnimationEvent armswing = new PlayerAnimationEvent(attacker);
|
||||
mcMMO.p.getServer().getPluginManager().callEvent(armswing);
|
||||
|
||||
switch (type) {
|
||||
case SWORDS:
|
||||
if (entity instanceof Player) {
|
||||
((Player) entity).sendMessage(LocaleLoader.getString("Swords.Combat.SS.Struck"));
|
||||
}
|
||||
|
||||
BleedTimer.add((LivingEntity) entity, Swords.serratedStrikesBleedTicks);
|
||||
|
||||
break;
|
||||
|
||||
case AXES:
|
||||
if (entity instanceof Player) {
|
||||
((Player) entity).sendMessage(LocaleLoader.getString("Axes.Combat.Cleave.Struck"));
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
dealDamage((LivingEntity) entity, damageAmount, attacker);
|
||||
numberOfTargets--;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Start the task that gives combat XP.
|
||||
*
|
||||
* @param attacker The attacking player
|
||||
* @param profile The player's PlayerProfile
|
||||
* @param target The defending entity
|
||||
* @param skillType The skill being used
|
||||
*/
|
||||
public static void startGainXp(Player attacker, PlayerProfile profile, LivingEntity target, SkillType skillType) {
|
||||
double baseXP = 0;
|
||||
|
||||
if (target instanceof Player) {
|
||||
if (!configInstance.getExperienceGainsPlayerVersusPlayerEnabled()) {
|
||||
return;
|
||||
}
|
||||
|
||||
Player defender = (Player) target;
|
||||
|
||||
if (System.currentTimeMillis() >= Users.getProfile(defender).getRespawnATS() + 5) {
|
||||
baseXP = 20 * configInstance.getPlayerVersusPlayerXP();
|
||||
}
|
||||
}
|
||||
else if (!mcMMO.placeStore.isSpawnedMob(target)) {
|
||||
if (target instanceof Animals && !mcMMO.placeStore.isSpawnedPet(target)) {
|
||||
baseXP = configInstance.getAnimalsXP();
|
||||
}
|
||||
else {
|
||||
EntityType type = target.getType();
|
||||
|
||||
switch (type) {
|
||||
case BAT:
|
||||
baseXP = configInstance.getAnimalsXP();
|
||||
break;
|
||||
|
||||
case BLAZE:
|
||||
baseXP = configInstance.getBlazeXP();
|
||||
break;
|
||||
|
||||
case CAVE_SPIDER:
|
||||
baseXP = configInstance.getCaveSpiderXP();
|
||||
break;
|
||||
|
||||
case CREEPER:
|
||||
baseXP = configInstance.getCreeperXP();
|
||||
break;
|
||||
|
||||
case ENDER_DRAGON:
|
||||
baseXP = configInstance.getEnderDragonXP();
|
||||
break;
|
||||
|
||||
case ENDERMAN:
|
||||
baseXP = configInstance.getEndermanXP();
|
||||
break;
|
||||
|
||||
case GHAST:
|
||||
baseXP = configInstance.getGhastXP();
|
||||
break;
|
||||
|
||||
case GIANT:
|
||||
baseXP = configInstance.getGiantXP();
|
||||
break;
|
||||
|
||||
case MAGMA_CUBE:
|
||||
baseXP = configInstance.getMagmaCubeXP();
|
||||
break;
|
||||
|
||||
case IRON_GOLEM:
|
||||
if (!((IronGolem) target).isPlayerCreated()) {
|
||||
baseXP = configInstance.getIronGolemXP();
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case PIG_ZOMBIE:
|
||||
baseXP = configInstance.getPigZombieXP();
|
||||
break;
|
||||
|
||||
case SILVERFISH:
|
||||
baseXP = configInstance.getSilverfishXP();
|
||||
break;
|
||||
|
||||
case SKELETON:
|
||||
switch(((Skeleton) target).getSkeletonType()) {
|
||||
case WITHER:
|
||||
baseXP = configInstance.getWitherSkeletonXP();
|
||||
break;
|
||||
default:
|
||||
baseXP = configInstance.getSkeletonXP();
|
||||
break;
|
||||
}
|
||||
case SLIME:
|
||||
baseXP = configInstance.getSlimeXP();
|
||||
break;
|
||||
|
||||
case SPIDER:
|
||||
baseXP = configInstance.getSpiderXP();
|
||||
break;
|
||||
|
||||
case WITCH:
|
||||
baseXP = configInstance.getWitchXP();
|
||||
break;
|
||||
|
||||
case WITHER:
|
||||
baseXP = configInstance.getWitherXP();
|
||||
break;
|
||||
|
||||
case ZOMBIE:
|
||||
baseXP = configInstance.getZombieXP();
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
baseXP *= 10;
|
||||
}
|
||||
|
||||
if (baseXP != 0) {
|
||||
mcMMO.p.getServer().getScheduler().scheduleSyncDelayedTask(mcMMO.p, new GainXp(attacker, profile, skillType, baseXP, target), 0);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Check to see if the given LivingEntity should be affected by a combat ability.
|
||||
*
|
||||
* @param player The attacking Player
|
||||
* @param livingEntity The defending LivingEntity
|
||||
* @return true if the Entity should be damaged, false otherwise.
|
||||
*/
|
||||
public static boolean shouldBeAffected(Player player, Entity entity) {
|
||||
if (entity instanceof Player) {
|
||||
Player defender = (Player) entity;
|
||||
|
||||
if (!defender.getWorld().getPVP()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (defender == player) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (PartyManager.getInstance().inSameParty(player, defender)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (Users.getProfile(defender).getGodMode()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
//It may seem a bit redundant but we need a check here to prevent bleed from being applied in applyAbilityAoE()
|
||||
EntityDamageEvent ede = new FakeEntityDamageByEntityEvent(player, entity, EntityDamageEvent.DamageCause.ENTITY_ATTACK, 1);
|
||||
mcMMO.p.getServer().getPluginManager().callEvent(ede);
|
||||
|
||||
if (ede.isCancelled()) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else if (entity instanceof Tameable) {
|
||||
Tameable pet = (Tameable) entity;
|
||||
|
||||
if (Misc.isFriendlyPet(player, pet)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
174
src/main/java/com/gmail/nossr50/skills/SkillCommand.java
Normal file
174
src/main/java/com/gmail/nossr50/skills/SkillCommand.java
Normal file
@ -0,0 +1,174 @@
|
||||
package com.gmail.nossr50.skills;
|
||||
|
||||
import java.text.DecimalFormat;
|
||||
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandExecutor;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import com.gmail.nossr50.commands.CommandHelper;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
import com.gmail.nossr50.util.Misc;
|
||||
import com.gmail.nossr50.util.Page;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
import com.gmail.nossr50.util.Users;
|
||||
|
||||
public abstract class SkillCommand implements CommandExecutor {
|
||||
private SkillType skill;
|
||||
private String skillString;
|
||||
private String permission;
|
||||
|
||||
protected Player player;
|
||||
protected PlayerProfile profile;
|
||||
protected float skillValue;
|
||||
protected boolean isLucky;
|
||||
protected boolean hasEndurance;
|
||||
|
||||
protected DecimalFormat percent = new DecimalFormat("##0.00%");
|
||||
|
||||
public SkillCommand(SkillType skill) {
|
||||
this.skill = skill;
|
||||
this.skillString = Misc.getCapitalized(skill.toString());
|
||||
this.permission = "mcmmo.skills." + skillString.toLowerCase();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
|
||||
if (CommandHelper.noConsoleUsage(sender)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (CommandHelper.noCommandPermissions(sender, permission)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
player = (Player) sender;
|
||||
profile = Users.getProfile(player);
|
||||
|
||||
if (profile == null) {
|
||||
sender.sendMessage(LocaleLoader.getString("Commands.DoesNotExist"));
|
||||
return true;
|
||||
}
|
||||
|
||||
skillValue = profile.getSkillLevel(skill);
|
||||
isLucky = Permissions.lucky(player, skill);
|
||||
hasEndurance = (Permissions.activationTwelve(player) || Permissions.activationEight(player) || Permissions.activationFour(player));
|
||||
|
||||
dataCalculations();
|
||||
permissionsCheck();
|
||||
|
||||
player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString(skillString + ".SkillName") }));
|
||||
player.sendMessage(LocaleLoader.getString("Commands.XPGain", new Object[] { LocaleLoader.getString("Commands.XPGain." + skillString) }));
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Level", new Object[] { profile.getSkillLevel(skill), profile.getSkillXpLevel(skill), profile.getXpToLevel(skill) }));
|
||||
|
||||
if (effectsHeaderPermissions()) {
|
||||
player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Effects.Effects") }));
|
||||
}
|
||||
|
||||
effectsDisplay();
|
||||
|
||||
if (statsHeaderPermissions()) {
|
||||
player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Commands.Stats.Self") }));
|
||||
}
|
||||
|
||||
statsDisplay();
|
||||
|
||||
Page.grabGuidePageForSkill(skill, player, args);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
protected String calculateRank(int maxLevel, int rankChangeLevel) {
|
||||
if (skillValue >= maxLevel) {
|
||||
return String.valueOf(maxLevel / rankChangeLevel);
|
||||
}
|
||||
|
||||
return String.valueOf((int) (skillValue / rankChangeLevel));
|
||||
}
|
||||
|
||||
protected String[] calculateAbilityDisplayValues(double chance) {
|
||||
if (isLucky) {
|
||||
double luckyChance = chance * 1.3333D;
|
||||
|
||||
if (luckyChance >= 100D) {
|
||||
return new String[] { percent.format(chance / 100.0D), percent.format(1.0D) };
|
||||
}
|
||||
|
||||
return new String[] { percent.format(chance / 100.0D), percent.format(luckyChance / 100.0D) };
|
||||
}
|
||||
|
||||
return new String[] { percent.format(chance / 100.0D), null };
|
||||
}
|
||||
|
||||
protected String[] calculateAbilityDisplayValues(int maxBonusLevel, double maxChance) {
|
||||
double abilityChance;
|
||||
|
||||
if (skillValue >= maxBonusLevel) {
|
||||
abilityChance = maxChance;
|
||||
}
|
||||
else {
|
||||
abilityChance = (maxChance / maxBonusLevel) * skillValue;
|
||||
}
|
||||
|
||||
if (isLucky) {
|
||||
double luckyChance = abilityChance * 1.3333D;
|
||||
|
||||
if (luckyChance >= 100D) {
|
||||
return new String[] { percent.format(abilityChance / 100.0D), percent.format(1.0D) };
|
||||
}
|
||||
|
||||
return new String[] { percent.format(abilityChance / 100.0D), percent.format(luckyChance / 100.0D) };
|
||||
}
|
||||
|
||||
return new String[] { percent.format(abilityChance / 100.0D), null };
|
||||
}
|
||||
|
||||
protected String[] calculateLengthDisplayValues() {
|
||||
int maxLength = skill.getAbility().getMaxTicks();
|
||||
int length = 2 + (int) (skillValue / Misc.abilityLengthIncreaseLevel);
|
||||
int enduranceLength = 0;
|
||||
|
||||
if (Permissions.activationTwelve(player)) {
|
||||
enduranceLength = length + 12;
|
||||
}
|
||||
else if (Permissions.activationEight(player)) {
|
||||
enduranceLength = length + 8;
|
||||
}
|
||||
else if (Permissions.activationFour(player)) {
|
||||
enduranceLength = length + 4;
|
||||
}
|
||||
|
||||
if (maxLength != 0) {
|
||||
if (length > maxLength) {
|
||||
length = maxLength;
|
||||
}
|
||||
|
||||
if (enduranceLength > maxLength) {
|
||||
enduranceLength = maxLength;
|
||||
}
|
||||
}
|
||||
|
||||
return new String[] { String.valueOf(length), String.valueOf(enduranceLength) };
|
||||
}
|
||||
|
||||
protected void luckyEffectsDisplay() {
|
||||
if (isLucky) {
|
||||
String perkPrefix = LocaleLoader.getString("MOTD.PerksPrefix");
|
||||
player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { Skills.localizeSkillName(skill) }) }));
|
||||
}
|
||||
}
|
||||
|
||||
protected abstract void dataCalculations();
|
||||
|
||||
protected abstract void permissionsCheck();
|
||||
|
||||
protected abstract boolean effectsHeaderPermissions();
|
||||
|
||||
protected abstract void effectsDisplay();
|
||||
|
||||
protected abstract boolean statsHeaderPermissions();
|
||||
|
||||
protected abstract void statsDisplay();
|
||||
}
|
@ -3,7 +3,6 @@ package com.gmail.nossr50.skills;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.util.Misc;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
import com.gmail.nossr50.util.Users;
|
||||
|
145
src/main/java/com/gmail/nossr50/skills/SkillType.java
Normal file
145
src/main/java/com/gmail/nossr50/skills/SkillType.java
Normal file
@ -0,0 +1,145 @@
|
||||
package com.gmail.nossr50.skills;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import com.gmail.nossr50.config.Config;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
import com.gmail.nossr50.util.Users;
|
||||
|
||||
public enum SkillType {
|
||||
ACROBATICS(Config.getInstance().getLevelCapAcrobatics(), Config.getInstance().getFormulaMultiplierAcrobatics()),
|
||||
ALL, //This one is just for convenience
|
||||
ARCHERY(Config.getInstance().getLevelCapArchery(), Config.getInstance().getFormulaMultiplierArchery()),
|
||||
AXES(AbilityType.SKULL_SPLIITER, Config.getInstance().getLevelCapAxes(), ToolType.AXE, Config.getInstance().getFormulaMultiplierAxes()),
|
||||
EXCAVATION(AbilityType.GIGA_DRILL_BREAKER, Config.getInstance().getLevelCapExcavation(), ToolType.SHOVEL, Config.getInstance().getFormulaMultiplierExcavation()),
|
||||
FISHING(Config.getInstance().getLevelCapFishing(), Config.getInstance().getFormulaMultiplierFishing()),
|
||||
HERBALISM(AbilityType.GREEN_TERRA, Config.getInstance().getLevelCapHerbalism(), ToolType.HOE, Config.getInstance().getFormulaMultiplierHerbalism()),
|
||||
MINING(AbilityType.SUPER_BREAKER, Config.getInstance().getLevelCapMining(), ToolType.PICKAXE, Config.getInstance().getFormulaMultiplierMining()),
|
||||
REPAIR(Config.getInstance().getLevelCapRepair(), Config.getInstance().getFormulaMultiplierRepair()),
|
||||
SWORDS(AbilityType.SERRATED_STRIKES, Config.getInstance().getLevelCapSwords(), ToolType.SWORD, Config.getInstance().getFormulaMultiplierSwords()),
|
||||
TAMING(Config.getInstance().getLevelCapTaming(), Config.getInstance().getFormulaMultiplierTaming()),
|
||||
UNARMED(AbilityType.BERSERK, Config.getInstance().getLevelCapUnarmed(), ToolType.FISTS, Config.getInstance().getFormulaMultiplierUnarmed()),
|
||||
WOODCUTTING(AbilityType.TREE_FELLER, Config.getInstance().getLevelCapWoodcutting(), ToolType.AXE, Config.getInstance().getFormulaMultiplierWoodcutting());
|
||||
|
||||
private AbilityType ability;
|
||||
private int maxLevel;
|
||||
private ToolType tool;
|
||||
private double xpModifier;
|
||||
|
||||
private SkillType() {
|
||||
this.ability = null;
|
||||
this.maxLevel = 0;
|
||||
this.tool = null;
|
||||
this.xpModifier = 0;
|
||||
}
|
||||
|
||||
private SkillType(AbilityType ability, int maxLevel, ToolType tool, double xpModifier) {
|
||||
this.ability = ability;
|
||||
this.maxLevel = maxLevel;
|
||||
this.tool = tool;
|
||||
this.xpModifier = xpModifier;
|
||||
}
|
||||
|
||||
private SkillType(int maxLevel, double xpModifier) {
|
||||
this(null, maxLevel, null, xpModifier);
|
||||
}
|
||||
|
||||
public AbilityType getAbility() {
|
||||
return ability;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the max level of this skill.
|
||||
*
|
||||
* @return the max level of this skill
|
||||
*/
|
||||
public int getMaxLevel() {
|
||||
if (maxLevel > 0) {
|
||||
return maxLevel;
|
||||
}
|
||||
|
||||
return Integer.MAX_VALUE;
|
||||
}
|
||||
|
||||
public ToolType getTool() {
|
||||
return tool;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the base permissions associated with this skill.
|
||||
*
|
||||
* @param player The player to check the permissions for
|
||||
* @return true if the player has permissions, false otherwise
|
||||
*/
|
||||
public boolean getPermissions(Player player) {
|
||||
switch (this) {
|
||||
case ACROBATICS:
|
||||
return Permissions.acrobatics(player);
|
||||
|
||||
case ARCHERY:
|
||||
return Permissions.archery(player);
|
||||
|
||||
case AXES:
|
||||
return Permissions.axes(player);
|
||||
|
||||
case EXCAVATION:
|
||||
return Permissions.excavation(player);
|
||||
|
||||
case FISHING:
|
||||
return Permissions.fishing(player);
|
||||
|
||||
case HERBALISM:
|
||||
return Permissions.herbalism(player);
|
||||
|
||||
case MINING:
|
||||
return Permissions.mining(player);
|
||||
|
||||
case REPAIR:
|
||||
return Permissions.repair(player);
|
||||
|
||||
case SWORDS:
|
||||
return Permissions.swords(player);
|
||||
|
||||
case TAMING:
|
||||
return Permissions.taming(player);
|
||||
|
||||
case UNARMED:
|
||||
return Permissions.unarmed(player);
|
||||
|
||||
case WOODCUTTING:
|
||||
return Permissions.woodcutting(player);
|
||||
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public double getXpModifier() {
|
||||
return xpModifier;
|
||||
}
|
||||
|
||||
public static SkillType getSkill(String skillName) {
|
||||
if (skillName.equalsIgnoreCase("powerlevel") || skillName.equalsIgnoreCase("all")) {
|
||||
return SkillType.ALL;
|
||||
}
|
||||
|
||||
for (SkillType type : SkillType.values()) {
|
||||
if (type.name().equalsIgnoreCase(skillName)) {
|
||||
return type;
|
||||
}
|
||||
}
|
||||
|
||||
System.out.println("[DEBUG] Invalid mcMMO skill (" + skillName + ")");
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the skill level for this skill.
|
||||
*
|
||||
* @param player The player to check
|
||||
* @return
|
||||
*/
|
||||
public int getSkillLevel(Player player) {
|
||||
return Users.getProfile(player).getSkillLevel(this);
|
||||
}
|
||||
}
|
518
src/main/java/com/gmail/nossr50/skills/Skills.java
Normal file
518
src/main/java/com/gmail/nossr50/skills/Skills.java
Normal file
@ -0,0 +1,518 @@
|
||||
package com.gmail.nossr50.skills;
|
||||
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.enchantments.Enchantment;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.getspout.spoutapi.SpoutManager;
|
||||
import org.getspout.spoutapi.player.SpoutPlayer;
|
||||
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
import com.gmail.nossr50.config.Config;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.events.experience.McMMOPlayerLevelUpEvent;
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
import com.gmail.nossr50.spout.SpoutConfig;
|
||||
import com.gmail.nossr50.spout.SpoutStuff;
|
||||
import com.gmail.nossr50.util.Misc;
|
||||
import com.gmail.nossr50.util.ModChecks;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
import com.gmail.nossr50.util.Users;
|
||||
|
||||
public class Skills {
|
||||
static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
|
||||
public static int abilityLengthIncreaseLevel = advancedConfig.getAbilityLength();
|
||||
|
||||
/**
|
||||
* Checks to see if the cooldown for an item or ability is expired.
|
||||
*
|
||||
* @param oldTime The time the ability or item was last used
|
||||
* @param cooldown The amount of time that must pass between uses
|
||||
* @param player The player whose cooldown is being checked
|
||||
* @return true if the cooldown is over, false otherwise
|
||||
*/
|
||||
public static boolean cooldownOver(long oldTime, int cooldown, Player player) {
|
||||
long currentTime = System.currentTimeMillis();
|
||||
int adjustedCooldown = cooldown;
|
||||
|
||||
//Reduced Cooldown Donor Perks
|
||||
if (Permissions.cooldownsHalved(player)) {
|
||||
adjustedCooldown = (int) (adjustedCooldown * 0.5);
|
||||
}
|
||||
else if (Permissions.cooldownsThirded(player)) {
|
||||
adjustedCooldown = (int) (adjustedCooldown * 0.66);
|
||||
}
|
||||
else if (Permissions.cooldownsQuartered(player)) {
|
||||
adjustedCooldown = (int) (adjustedCooldown * 0.75);
|
||||
}
|
||||
|
||||
if (currentTime - oldTime >= (adjustedCooldown * Misc.TIME_CONVERSION_FACTOR)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculate the time remaining until the cooldown expires.
|
||||
*
|
||||
* @param deactivatedTimeStamp Time of deactivation
|
||||
* @param cooldown The length of the cooldown
|
||||
* @return the number of seconds remaining before the cooldown expires
|
||||
*/
|
||||
public static int calculateTimeLeft(long deactivatedTimeStamp, int cooldown, Player player) {
|
||||
int adjustedCooldown = cooldown;
|
||||
|
||||
//Reduced Cooldown Donor Perks
|
||||
if (Permissions.cooldownsHalved(player)) {
|
||||
adjustedCooldown = (int) (adjustedCooldown * 0.5);
|
||||
}
|
||||
else if (Permissions.cooldownsThirded(player)) {
|
||||
adjustedCooldown = (int) (adjustedCooldown * 0.66);
|
||||
}
|
||||
else if (Permissions.cooldownsQuartered(player)) {
|
||||
adjustedCooldown = (int) (adjustedCooldown * 0.75);
|
||||
}
|
||||
|
||||
return (int) (((deactivatedTimeStamp + (adjustedCooldown * Misc.TIME_CONVERSION_FACTOR)) - System.currentTimeMillis()) / Misc.TIME_CONVERSION_FACTOR);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sends a message to the player when the cooldown expires.
|
||||
*
|
||||
* @param player The player to send a message to
|
||||
* @param profile The profile of the player
|
||||
* @param ability The ability to watch cooldowns for
|
||||
*/
|
||||
public static void watchCooldown(Player player, PlayerProfile profile, AbilityType ability) {
|
||||
if (player == null || profile == null || ability == null)
|
||||
return;
|
||||
|
||||
if (!profile.getAbilityInformed(ability) && cooldownOver(profile.getSkillDATS(ability) * Misc.TIME_CONVERSION_FACTOR, ability.getCooldown(), player)) {
|
||||
profile.setAbilityInformed(ability, true);
|
||||
player.sendMessage(ability.getAbilityRefresh());
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Process activating abilities & readying the tool.
|
||||
*
|
||||
* @param player The player using the ability
|
||||
* @param skill The skill the ability is tied to
|
||||
*/
|
||||
public static void activationCheck(Player player, SkillType skill) {
|
||||
if (Config.getInstance().getAbilitiesOnlyActivateWhenSneaking() && !player.isSneaking()) {
|
||||
return;
|
||||
}
|
||||
|
||||
PlayerProfile profile = Users.getProfile(player);
|
||||
AbilityType ability = skill.getAbility();
|
||||
ToolType tool = skill.getTool();
|
||||
ItemStack inHand = player.getItemInHand();
|
||||
|
||||
if (ModChecks.isCustomTool(inHand) && !ModChecks.getToolFromItemStack(inHand).isAbilityEnabled()) {
|
||||
return;
|
||||
}
|
||||
|
||||
/* Check if any abilities are active */
|
||||
if (profile == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!profile.getAbilityUse()) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (AbilityType x : AbilityType.values()) {
|
||||
if (profile.getAbilityMode(x)) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
/* Woodcutting & Axes need to be treated differently.
|
||||
* Basically the tool always needs to ready and we check to see if the cooldown is over when the user takes action
|
||||
*/
|
||||
if (ability.getPermissions(player) && tool.inHand(inHand) && !profile.getToolPreparationMode(tool)) {
|
||||
if (skill != SkillType.WOODCUTTING && skill != SkillType.AXES) {
|
||||
if (!profile.getAbilityMode(ability) && !cooldownOver(profile.getSkillDATS(ability) * Misc.TIME_CONVERSION_FACTOR, ability.getCooldown(), player)) {
|
||||
player.sendMessage(LocaleLoader.getString("Skills.TooTired", new Object[] { calculateTimeLeft(profile.getSkillDATS(ability) * Misc.TIME_CONVERSION_FACTOR, ability.getCooldown(), player) }));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (Config.getInstance().getAbilityMessagesEnabled()) {
|
||||
player.sendMessage(tool.getRaiseTool());
|
||||
}
|
||||
|
||||
profile.setToolPreparationATS(tool, System.currentTimeMillis());
|
||||
profile.setToolPreparationMode(tool, true);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Monitors various things relating to skill abilities.
|
||||
*
|
||||
* @param player The player using the skill
|
||||
* @param profile The profile of the player
|
||||
* @param curTime The current system time
|
||||
* @param skill The skill being monitored
|
||||
*/
|
||||
public static void monitorSkill(Player player, PlayerProfile profile, long curTime, SkillType skill) {
|
||||
final int FOUR_SECONDS = 4000;
|
||||
|
||||
ToolType tool = skill.getTool();
|
||||
AbilityType ability = skill.getAbility();
|
||||
|
||||
if (profile == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (profile.getToolPreparationMode(tool) && curTime - (profile.getToolPreparationATS(tool) * Misc.TIME_CONVERSION_FACTOR) >= FOUR_SECONDS) {
|
||||
profile.setToolPreparationMode(tool, false);
|
||||
|
||||
if (Config.getInstance().getAbilityMessagesEnabled()) {
|
||||
player.sendMessage(tool.getLowerTool());
|
||||
}
|
||||
}
|
||||
|
||||
if (ability.getPermissions(player)) {
|
||||
if (profile.getAbilityMode(ability) && (profile.getSkillDATS(ability) * Misc.TIME_CONVERSION_FACTOR) <= curTime) {
|
||||
profile.setAbilityMode(ability, false);
|
||||
profile.setAbilityInformed(ability, false);
|
||||
player.sendMessage(ability.getAbilityOff());
|
||||
|
||||
Misc.sendSkillMessage(player, ability.getAbilityPlayerOff(player));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Check the XP of a skill.
|
||||
*
|
||||
* @param skillType The skill to check
|
||||
* @param player The player whose skill to check
|
||||
* @param profile The profile of the player whose skill to check
|
||||
*/
|
||||
public static void xpCheckSkill(SkillType skillType, Player player, PlayerProfile profile) {
|
||||
int skillups = 0;
|
||||
|
||||
if (profile.getSkillXpLevel(skillType) >= profile.getXpToLevel(skillType)) {
|
||||
|
||||
while (profile.getSkillXpLevel(skillType) >= profile.getXpToLevel(skillType)) {
|
||||
if ((skillType.getMaxLevel() >= profile.getSkillLevel(skillType) + 1) && (Misc.getPowerLevelCap() >= Users.getPlayer(player).getPowerLevel() + 1)) {
|
||||
profile.removeXP(skillType, profile.getXpToLevel(skillType));
|
||||
skillups++;
|
||||
profile.skillUp(skillType, 1);
|
||||
|
||||
McMMOPlayerLevelUpEvent eventToFire = new McMMOPlayerLevelUpEvent(player, skillType);
|
||||
mcMMO.p.getServer().getPluginManager().callEvent(eventToFire);
|
||||
}
|
||||
else {
|
||||
profile.addLevels(skillType, 0);
|
||||
}
|
||||
}
|
||||
|
||||
String capitalized = Misc.getCapitalized(skillType.toString());
|
||||
|
||||
/* Spout Stuff */
|
||||
if (mcMMO.spoutEnabled) {
|
||||
SpoutPlayer spoutPlayer = SpoutManager.getPlayer(player);
|
||||
|
||||
if (spoutPlayer != null && spoutPlayer.isSpoutCraftEnabled()) {
|
||||
SpoutStuff.levelUpNotification(skillType, spoutPlayer);
|
||||
|
||||
/* Update custom titles */
|
||||
if (SpoutConfig.getInstance().getShowPowerLevel()) {
|
||||
spoutPlayer.setTitle(LocaleLoader.getString("Spout.Title", new Object[] {spoutPlayer.getName(), Users.getPlayer(player).getPowerLevel()} ));
|
||||
}
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString(capitalized + ".Skillup", new Object[] {String.valueOf(skillups), profile.getSkillLevel(skillType)}));
|
||||
}
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString(capitalized + ".Skillup", new Object[] {String.valueOf(skillups), profile.getSkillLevel(skillType)}));
|
||||
}
|
||||
}
|
||||
|
||||
if (mcMMO.spoutEnabled) {
|
||||
SpoutPlayer spoutPlayer = (SpoutPlayer) player;
|
||||
|
||||
if (spoutPlayer != null && spoutPlayer.isSpoutCraftEnabled()) {
|
||||
if (SpoutConfig.getInstance().getXPBarEnabled()) {
|
||||
profile.getSpoutHud().updateXpBar();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Check XP of all skills.
|
||||
*
|
||||
* @param player The player to check XP for.
|
||||
* @param profile The profile of the player whose skill to check
|
||||
*/
|
||||
public static void xpCheckAll(Player player, PlayerProfile profile) {
|
||||
for (SkillType skillType : SkillType.values()) {
|
||||
//Don't want to do anything with this one
|
||||
if (skillType == SkillType.ALL) {
|
||||
continue;
|
||||
}
|
||||
|
||||
xpCheckSkill(skillType, player, profile);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the skill represented by the given string
|
||||
*
|
||||
* @param skillName The name of the skill
|
||||
* @return the SkillType if it exists, null otherwise
|
||||
*/
|
||||
public static SkillType getSkillType(String skillName) {
|
||||
for (SkillType x : SkillType.values()) {
|
||||
if (x.toString().equals(skillName.toUpperCase())) {
|
||||
return x;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the given string represents a valid skill
|
||||
*
|
||||
* @param skillname The name of the skill to check
|
||||
* @return true if this is a valid skill, false otherwise
|
||||
*/
|
||||
public static boolean isSkill(String skillName) {
|
||||
if (getSkillType(skillName) != null) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public static boolean isLocalizedSkill(String skillName) {
|
||||
for (SkillType skill : SkillType.values()) {
|
||||
if (skillName.equalsIgnoreCase(LocaleLoader.getString(Misc.getCapitalized(skill.toString() + ".SkillName")))) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public static String translateLocalizedSkill(String skillName) {
|
||||
for (SkillType skill : SkillType.values()) {
|
||||
if (skillName.equalsIgnoreCase(LocaleLoader.getString(Misc.getCapitalized(skill.toString() + ".SkillName")))) {
|
||||
return skill.toString();
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public static String localizeSkillName(SkillType skill) {
|
||||
return Misc.getCapitalized(LocaleLoader.getString(Misc.getCapitalized(skill.toString()) + ".SkillName"));
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if the player has any combat skill permissions.
|
||||
*
|
||||
* @param player The player to check permissions for
|
||||
* @return true if the player has combat skills, false otherwise
|
||||
*/
|
||||
public static boolean hasCombatSkills(Player player) {
|
||||
if (Permissions.axes(player)
|
||||
|| Permissions.archery(player)
|
||||
|| Permissions.swords(player)
|
||||
|| Permissions.taming(player)
|
||||
|| Permissions.unarmed(player)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if the player has any gathering skill permissions.
|
||||
*
|
||||
* @param player The player to check permissions for
|
||||
* @return true if the player has gathering skills, false otherwise
|
||||
*/
|
||||
public static boolean hasGatheringSkills(Player player) {
|
||||
if (Permissions.excavation(player)
|
||||
|| Permissions.fishing(player)
|
||||
|| Permissions.herbalism(player)
|
||||
|| Permissions.mining(player)
|
||||
|| Permissions.woodcutting(player)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if the player has any misc skill permissions.
|
||||
*
|
||||
* @param player The player to check permissions for
|
||||
* @return true if the player has misc skills, false otherwise
|
||||
*/
|
||||
public static boolean hasMiscSkills(Player player) {
|
||||
if (Permissions.acrobatics(player) || Permissions.repair(player)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle tool durability loss from abilities.
|
||||
*
|
||||
* @param inHand The item to damage
|
||||
* @param durabilityLoss The durability to remove from the item
|
||||
*/
|
||||
public static void abilityDurabilityLoss(ItemStack inHand, int durabilityLoss) {
|
||||
if (Config.getInstance().getAbilitiesDamageTools()) {
|
||||
if (inHand.containsEnchantment(Enchantment.DURABILITY)) {
|
||||
int level = inHand.getEnchantmentLevel(Enchantment.DURABILITY);
|
||||
if (Misc.getRandom().nextInt(level + 1) > 0) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
inHand.setDurability((short) (inHand.getDurability() + durabilityLoss));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Check to see if an ability can be activated.
|
||||
*
|
||||
* @param player The player activating the ability
|
||||
* @param type The skill the ability is based on
|
||||
*/
|
||||
public static void abilityCheck(Player player, SkillType type) {
|
||||
PlayerProfile profile = Users.getProfile(player);
|
||||
if (profile == null) {
|
||||
return;
|
||||
}
|
||||
ToolType tool = type.getTool();
|
||||
|
||||
if (!profile.getToolPreparationMode(tool)) {
|
||||
return;
|
||||
}
|
||||
|
||||
profile.setToolPreparationMode(tool, false);
|
||||
|
||||
AbilityType ability = type.getAbility();
|
||||
|
||||
/* Axes and Woodcutting are odd because they share the same tool.
|
||||
* We show them the too tired message when they take action.
|
||||
*/
|
||||
if (type == SkillType.WOODCUTTING || type == SkillType.AXES) {
|
||||
if (!profile.getAbilityMode(ability) && !cooldownOver(profile.getSkillDATS(ability) * Misc.TIME_CONVERSION_FACTOR, ability.getCooldown(), player)) {
|
||||
player.sendMessage(LocaleLoader.getString("Skills.TooTired", new Object[] { calculateTimeLeft(profile.getSkillDATS(ability) * Misc.TIME_CONVERSION_FACTOR, ability.getCooldown(), player) }));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
int ticks = 2 + (profile.getSkillLevel(type) / abilityLengthIncreaseLevel);
|
||||
|
||||
if (Permissions.activationTwelve(player)) {
|
||||
ticks = ticks + 12;
|
||||
}
|
||||
else if (Permissions.activationEight(player)) {
|
||||
ticks = ticks + 8;
|
||||
}
|
||||
else if (Permissions.activationFour(player)) {
|
||||
ticks = ticks + 4;
|
||||
}
|
||||
|
||||
int maxTicks = ability.getMaxTicks();
|
||||
|
||||
if (maxTicks != 0 && ticks > maxTicks) {
|
||||
ticks = maxTicks;
|
||||
}
|
||||
|
||||
if (!profile.getAbilityMode(ability) && cooldownOver(profile.getSkillDATS(ability), ability.getCooldown(), player)) {
|
||||
player.sendMessage(ability.getAbilityOn());
|
||||
|
||||
Misc.sendSkillMessage(player, ability.getAbilityPlayer(player));
|
||||
|
||||
profile.setSkillDATS(ability, System.currentTimeMillis() + (ticks * Misc.TIME_CONVERSION_FACTOR));
|
||||
profile.setAbilityMode(ability, true);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Check to see if ability should be triggered.
|
||||
*
|
||||
* @param player The player using the ability
|
||||
* @param block The block modified by the ability
|
||||
* @param ability The ability to check
|
||||
* @return true if the ability should activate, false otherwise
|
||||
*/
|
||||
public static boolean triggerCheck(Player player, Block block, AbilityType ability) {
|
||||
boolean activate = true;
|
||||
|
||||
if (!ability.getPermissions(player)) {
|
||||
activate = false;
|
||||
return activate;
|
||||
}
|
||||
|
||||
switch (ability) {
|
||||
case BERSERK:
|
||||
case GIGA_DRILL_BREAKER:
|
||||
case SUPER_BREAKER:
|
||||
case LEAF_BLOWER:
|
||||
if (!ability.blockCheck(block)) {
|
||||
activate = false;
|
||||
break;
|
||||
}
|
||||
|
||||
if (!Misc.blockBreakSimulate(block, player, true)) {
|
||||
activate = false;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
case GREEN_TERRA:
|
||||
if (!ability.blockCheck(block)) {
|
||||
activate = false;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
activate = false;
|
||||
break;
|
||||
}
|
||||
|
||||
return activate;
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle the processing of XP gain from individual skills.
|
||||
*
|
||||
* @param player The player that gained XP
|
||||
* @param profile The profile of the player gaining XP
|
||||
* @param type The type of skill to gain XP from
|
||||
* @param xp the amount of XP to gain
|
||||
*/
|
||||
public static void xpProcessing(Player player, PlayerProfile profile, SkillType type, int xp) {
|
||||
if (player == null)
|
||||
return;
|
||||
|
||||
if (type.getPermissions(player)) {
|
||||
if (Users.getPlayer(player) == null)
|
||||
return;
|
||||
|
||||
if ((type.getMaxLevel() < profile.getSkillLevel(type) + 1) || (Misc.getPowerLevelCap() < Users.getPlayer(player).getPowerLevel() + 1))
|
||||
return;
|
||||
|
||||
Users.getPlayer(player).addXP(type, xp);
|
||||
xpCheckSkill(type, player, profile);
|
||||
}
|
||||
}
|
||||
}
|
63
src/main/java/com/gmail/nossr50/skills/ToolType.java
Normal file
63
src/main/java/com/gmail/nossr50/skills/ToolType.java
Normal file
@ -0,0 +1,63 @@
|
||||
package com.gmail.nossr50.skills;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
import com.gmail.nossr50.util.ItemChecks;
|
||||
|
||||
public enum ToolType {
|
||||
AXE(LocaleLoader.getString("Axes.Ability.Lower"), LocaleLoader.getString("Axes.Ability.Ready")),
|
||||
FISTS(LocaleLoader.getString("Unarmed.Ability.Lower"), LocaleLoader.getString("Unarmed.Ability.Ready")),
|
||||
HOE(LocaleLoader.getString("Herbalism.Ability.Lower"), LocaleLoader.getString("Herbalism.Ability.Ready")),
|
||||
PICKAXE(LocaleLoader.getString("Mining.Ability.Lower"), LocaleLoader.getString("Mining.Ability.Ready")),
|
||||
SHOVEL(LocaleLoader.getString("Excavation.Ability.Lower"), LocaleLoader.getString("Excavation.Ability.Ready")),
|
||||
SWORD(LocaleLoader.getString("Swords.Ability.Lower"), LocaleLoader.getString("Swords.Ability.Ready"));
|
||||
|
||||
private String lowerTool;
|
||||
private String raiseTool;
|
||||
|
||||
private ToolType(String lowerTool, String raiseTool) {
|
||||
this.lowerTool = lowerTool;
|
||||
this.raiseTool = raiseTool;
|
||||
}
|
||||
|
||||
public String getLowerTool() {
|
||||
return lowerTool;
|
||||
}
|
||||
|
||||
public String getRaiseTool() {
|
||||
return raiseTool;
|
||||
}
|
||||
|
||||
/**
|
||||
* Check to see if the item is of the appropriate type.
|
||||
*
|
||||
* @param is The item to check
|
||||
* @return true if the item is the right type, false otherwise
|
||||
*/
|
||||
public boolean inHand(ItemStack is) {
|
||||
switch (this) {
|
||||
case AXE:
|
||||
return ItemChecks.isAxe(is);
|
||||
|
||||
case FISTS:
|
||||
return is.getType().equals(Material.AIR);
|
||||
|
||||
case HOE:
|
||||
return ItemChecks.isHoe(is);
|
||||
|
||||
case PICKAXE:
|
||||
return ItemChecks.isPickaxe(is);
|
||||
|
||||
case SHOVEL:
|
||||
return ItemChecks.isShovel(is);
|
||||
|
||||
case SWORD:
|
||||
return ItemChecks.isSword(is);
|
||||
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,105 @@
|
||||
package com.gmail.nossr50.skills.acrobatics;
|
||||
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
import com.gmail.nossr50.skills.SkillCommand;
|
||||
import com.gmail.nossr50.skills.SkillType;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
|
||||
public class AcrobaticsCommand extends SkillCommand {
|
||||
private String dodgeChance;
|
||||
private String dodgeChanceLucky;
|
||||
private String rollChance;
|
||||
private String rollChanceLucky;
|
||||
private String gracefulRollChance;
|
||||
private String gracefulRollChanceLucky;
|
||||
|
||||
private boolean canDodge;
|
||||
private boolean canRoll;
|
||||
private boolean canGracefulRoll;
|
||||
|
||||
public AcrobaticsCommand() {
|
||||
super(SkillType.ACROBATICS);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void dataCalculations() {
|
||||
//DODGE
|
||||
String[] dodgeStrings = calculateAbilityDisplayValues(Acrobatics.dodgeMaxBonusLevel, Acrobatics.dodgeMaxChance);
|
||||
dodgeChance = dodgeStrings[0];
|
||||
dodgeChanceLucky = dodgeStrings[1];
|
||||
|
||||
//ROLL
|
||||
String[] rollStrings = calculateAbilityDisplayValues(Acrobatics.rollMaxBonusLevel, Acrobatics.rollMaxChance);
|
||||
rollChance = rollStrings[0];
|
||||
rollChanceLucky = rollStrings[1];
|
||||
|
||||
//GRACEFUL ROLL
|
||||
String[] gracefulRollStrings = calculateAbilityDisplayValues(Acrobatics.gracefulRollMaxBonusLevel, Acrobatics.gracefulRollMaxChance);
|
||||
rollChance = gracefulRollStrings[0];
|
||||
rollChanceLucky = gracefulRollStrings[1];
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void permissionsCheck() {
|
||||
canDodge = Permissions.dodge(player);
|
||||
canRoll = Permissions.roll(player);
|
||||
canGracefulRoll = Permissions.gracefulRoll(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean effectsHeaderPermissions() {
|
||||
return canDodge || canGracefulRoll || canRoll;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void effectsDisplay() {
|
||||
luckyEffectsDisplay();
|
||||
|
||||
if (canRoll) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Acrobatics.Effect.0"), LocaleLoader.getString("Acrobatics.Effect.1") }));
|
||||
}
|
||||
|
||||
if (canGracefulRoll) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Acrobatics.Effect.2"), LocaleLoader.getString("Acrobatics.Effect.3") }));
|
||||
}
|
||||
|
||||
if (canDodge) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Acrobatics.Effect.4"), LocaleLoader.getString("Acrobatics.Effect.5") }));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean statsHeaderPermissions() {
|
||||
return canDodge || canGracefulRoll || canRoll;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void statsDisplay() {
|
||||
if (canRoll) {
|
||||
if (isLucky) {
|
||||
player.sendMessage(LocaleLoader.getString("Acrobatics.Roll.Chance", new Object[] { rollChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { rollChanceLucky }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Acrobatics.Roll.Chance", new Object[] { rollChance }));
|
||||
}
|
||||
}
|
||||
|
||||
if (canGracefulRoll) {
|
||||
if (isLucky) {
|
||||
player.sendMessage(LocaleLoader.getString("Acrobatics.Roll.GraceChance", new Object[] { gracefulRollChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { gracefulRollChanceLucky }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Acrobatics.Roll.GraceChance", new Object[] { gracefulRollChance }));
|
||||
}
|
||||
}
|
||||
|
||||
if (canDodge) {
|
||||
if (isLucky) {
|
||||
player.sendMessage(LocaleLoader.getString("Acrobatics.DodgeChance", new Object[] { dodgeChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { dodgeChanceLucky }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Acrobatics.DodgeChance", new Object[] { dodgeChance }));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -4,8 +4,8 @@ import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.entity.EntityDamageEvent;
|
||||
|
||||
import com.gmail.nossr50.config.Config;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.skills.SkillManager;
|
||||
import com.gmail.nossr50.skills.SkillType;
|
||||
import com.gmail.nossr50.util.Misc;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
|
||||
|
@ -3,10 +3,10 @@ package com.gmail.nossr50.skills.acrobatics;
|
||||
import org.bukkit.event.entity.EntityDamageEvent;
|
||||
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
import com.gmail.nossr50.skills.SkillType;
|
||||
import com.gmail.nossr50.skills.Skills;
|
||||
import com.gmail.nossr50.util.Misc;
|
||||
import com.gmail.nossr50.util.Skills;
|
||||
|
||||
public class DodgeEventHandler extends AcrobaticsEventHandler {
|
||||
protected DodgeEventHandler(AcrobaticsManager manager, EntityDamageEvent event) {
|
||||
|
@ -2,11 +2,11 @@ package com.gmail.nossr50.skills.acrobatics;
|
||||
|
||||
import org.bukkit.event.entity.EntityDamageEvent;
|
||||
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
import com.gmail.nossr50.skills.SkillType;
|
||||
import com.gmail.nossr50.skills.Skills;
|
||||
import com.gmail.nossr50.util.Misc;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
import com.gmail.nossr50.util.Skills;
|
||||
|
||||
public class RollEventHandler extends AcrobaticsEventHandler {
|
||||
protected boolean isGraceful;
|
||||
|
@ -0,0 +1,104 @@
|
||||
package com.gmail.nossr50.skills.archery;
|
||||
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
import com.gmail.nossr50.skills.SkillCommand;
|
||||
import com.gmail.nossr50.skills.SkillType;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
|
||||
public class ArcheryCommand extends SkillCommand {
|
||||
private String skillShotBonus;
|
||||
private String dazeChance;
|
||||
private String dazeChanceLucky;
|
||||
private String retrieveChance;
|
||||
private String retrieveChanceLucky;
|
||||
|
||||
private boolean canSkillShot;
|
||||
private boolean canDaze;
|
||||
private boolean canRetrieve;
|
||||
|
||||
public ArcheryCommand() {
|
||||
super(SkillType.ARCHERY);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void dataCalculations() {
|
||||
//SKILL SHOT
|
||||
double bonus = (skillValue / Archery.skillShotIncreaseLevel) * Archery.skillShotIncreasePercentage;
|
||||
|
||||
if (bonus > Archery.skillShotMaxBonusPercentage) {
|
||||
skillShotBonus = percent.format(Archery.skillShotMaxBonusPercentage);
|
||||
}
|
||||
else {
|
||||
skillShotBonus = percent.format(bonus);
|
||||
}
|
||||
|
||||
//DAZE
|
||||
String[] dazeStrings = calculateAbilityDisplayValues(Archery.dazeMaxBonusLevel, Archery.dazeMaxBonus);
|
||||
dazeChance = dazeStrings[0];
|
||||
dazeChanceLucky = dazeStrings[1];
|
||||
|
||||
//RETRIEVE
|
||||
String[] retrieveStrings = calculateAbilityDisplayValues(Archery.retrieveMaxBonusLevel, Archery.retrieveMaxChance);
|
||||
retrieveChance = retrieveStrings[0];
|
||||
retrieveChanceLucky = retrieveStrings[1];
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void permissionsCheck() {
|
||||
canSkillShot = Permissions.archeryBonus(player);
|
||||
canDaze = Permissions.daze(player);
|
||||
canRetrieve = Permissions.trackArrows(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean effectsHeaderPermissions() {
|
||||
return canSkillShot || canDaze || canRetrieve;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void effectsDisplay() {
|
||||
luckyEffectsDisplay();
|
||||
|
||||
if (canSkillShot) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Archery.Effect.0"), LocaleLoader.getString("Archery.Effect.1") }));
|
||||
}
|
||||
|
||||
if (canDaze) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Archery.Effect.2"), LocaleLoader.getString("Archery.Effect.3", new Object[] {Archery.dazeModifier}) }));
|
||||
}
|
||||
|
||||
if (canRetrieve) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Archery.Effect.4"), LocaleLoader.getString("Archery.Effect.5") }));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean statsHeaderPermissions() {
|
||||
return canSkillShot || canDaze || canRetrieve;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void statsDisplay() {
|
||||
if (canSkillShot) {
|
||||
player.sendMessage(LocaleLoader.getString("Archery.Combat.SkillshotBonus", new Object[] { skillShotBonus }));
|
||||
}
|
||||
|
||||
if (canDaze) {
|
||||
if (isLucky) {
|
||||
player.sendMessage(LocaleLoader.getString("Archery.Combat.DazeChance", new Object[] { dazeChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { dazeChanceLucky }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Archery.Combat.DazeChance", new Object[] { dazeChance }));
|
||||
}
|
||||
}
|
||||
|
||||
if (canRetrieve) {
|
||||
if (isLucky) {
|
||||
player.sendMessage(LocaleLoader.getString("Archery.Combat.RetrieveChance", new Object[] { retrieveChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { retrieveChanceLucky }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Archery.Combat.RetrieveChance", new Object[] { retrieveChance }));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -4,8 +4,8 @@ import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.entity.EntityDamageEvent;
|
||||
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.skills.SkillManager;
|
||||
import com.gmail.nossr50.skills.SkillType;
|
||||
import com.gmail.nossr50.util.Misc;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
|
||||
|
@ -4,9 +4,9 @@ import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.Tameable;
|
||||
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||
|
||||
import com.gmail.nossr50.datatypes.AbilityType;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.skills.AbilityType;
|
||||
import com.gmail.nossr50.skills.SkillManager;
|
||||
import com.gmail.nossr50.skills.SkillType;
|
||||
import com.gmail.nossr50.util.Misc;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
|
||||
|
128
src/main/java/com/gmail/nossr50/skills/axes/AxesCommand.java
Normal file
128
src/main/java/com/gmail/nossr50/skills/axes/AxesCommand.java
Normal file
@ -0,0 +1,128 @@
|
||||
package com.gmail.nossr50.skills.axes;
|
||||
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
import com.gmail.nossr50.skills.SkillCommand;
|
||||
import com.gmail.nossr50.skills.SkillType;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
|
||||
public class AxesCommand extends SkillCommand {
|
||||
private String critChance;
|
||||
private String critChanceLucky;
|
||||
private String bonusDamage;
|
||||
private String impactDamage;
|
||||
private String greaterImpactDamage;
|
||||
private String skullSplitterLength;
|
||||
private String skullSplitterLengthEndurance;
|
||||
|
||||
private boolean canSkullSplitter;
|
||||
private boolean canCritical;
|
||||
private boolean canBonusDamage;
|
||||
private boolean canImpact;
|
||||
private boolean canGreaterImpact;
|
||||
|
||||
public AxesCommand() {
|
||||
super(SkillType.AXES);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void dataCalculations() {
|
||||
//IMPACT
|
||||
impactDamage = String.valueOf(1 + (skillValue / Axes.impactIncreaseLevel));
|
||||
greaterImpactDamage = String.valueOf(Axes.greaterImpactBonusDamage);
|
||||
|
||||
//SKULL SPLITTER
|
||||
String[] skullSplitterStrings = calculateLengthDisplayValues();
|
||||
skullSplitterLength = skullSplitterStrings[0];
|
||||
skullSplitterLengthEndurance = skullSplitterStrings[1];
|
||||
|
||||
//CRITICAL STRIKES
|
||||
String[] criticalStrikeStrings = calculateAbilityDisplayValues(Axes.criticalHitMaxBonusLevel, Axes.criticalHitMaxChance);
|
||||
critChance = criticalStrikeStrings[0];
|
||||
critChanceLucky = criticalStrikeStrings[1];
|
||||
|
||||
//AXE MASTERY
|
||||
if (skillValue >= Axes.bonusDamageMaxBonusLevel) {
|
||||
bonusDamage = String.valueOf(Axes.bonusDamageMaxBonus);
|
||||
}
|
||||
else {
|
||||
bonusDamage = String.valueOf(skillValue / Axes.bonusDamageMaxBonusLevel / Axes.bonusDamageMaxBonus);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void permissionsCheck() {
|
||||
canSkullSplitter = Permissions.skullSplitter(player);
|
||||
canCritical = Permissions.criticalHit(player);
|
||||
canBonusDamage = Permissions.axeBonus(player);
|
||||
canImpact = Permissions.impact(player);
|
||||
canGreaterImpact = Permissions.greaterImpact(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean effectsHeaderPermissions() {
|
||||
return canSkullSplitter || canCritical || canBonusDamage || canImpact || canGreaterImpact;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void effectsDisplay() {
|
||||
luckyEffectsDisplay();
|
||||
|
||||
if (canSkullSplitter) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Axes.Effect.0"), LocaleLoader.getString("Axes.Effect.1") }));
|
||||
}
|
||||
|
||||
if (canCritical) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Axes.Effect.2"), LocaleLoader.getString("Axes.Effect.3") }));
|
||||
}
|
||||
|
||||
if (canBonusDamage) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Axes.Effect.4"), LocaleLoader.getString("Axes.Effect.5") }));
|
||||
}
|
||||
|
||||
if (canImpact) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Axes.Effect.6"), LocaleLoader.getString("Axes.Effect.7") }));
|
||||
}
|
||||
|
||||
if (canGreaterImpact) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Axes.Effect.8"), LocaleLoader.getString("Axes.Effect.9") }));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean statsHeaderPermissions() {
|
||||
return canSkullSplitter || canCritical || canBonusDamage || canImpact || canGreaterImpact;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void statsDisplay() {
|
||||
if (canBonusDamage) {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Axes.Ability.Bonus.0"), LocaleLoader.getString("Axes.Ability.Bonus.1", new Object[] {bonusDamage}) }));
|
||||
}
|
||||
|
||||
if (canImpact) {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Axes.Ability.Bonus.2"), LocaleLoader.getString("Axes.Ability.Bonus.3", new Object[] {impactDamage}) }));
|
||||
}
|
||||
|
||||
if (canGreaterImpact) {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Axes.Ability.Bonus.4"), LocaleLoader.getString("Axes.Ability.Bonus.5", new Object[] {greaterImpactDamage}) }));
|
||||
}
|
||||
|
||||
if (canCritical) {
|
||||
if (isLucky) {
|
||||
player.sendMessage(LocaleLoader.getString("Axes.Combat.CritChance", new Object[] { critChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { critChanceLucky }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Axes.Combat.CritChance", new Object[] { critChance }));
|
||||
}
|
||||
}
|
||||
|
||||
if (canSkullSplitter) {
|
||||
if (hasEndurance) {
|
||||
player.sendMessage(LocaleLoader.getString("Axes.Combat.SS.Length", new Object[] { skullSplitterLength }) + LocaleLoader.getString("Perks.activationtime.bonus", new Object[] { skullSplitterLengthEndurance }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Axes.Combat.SS.Length", new Object[] { skullSplitterLength }));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -4,8 +4,8 @@ import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.util.Combat;
|
||||
import com.gmail.nossr50.skills.Combat;
|
||||
import com.gmail.nossr50.skills.SkillType;
|
||||
|
||||
public class SkullSplitterEventHandler {
|
||||
private Player player;
|
||||
|
@ -1,4 +1,4 @@
|
||||
package com.gmail.nossr50.skills.gathering;
|
||||
package com.gmail.nossr50.skills.excavation;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
@ -16,14 +16,14 @@ import com.gmail.nossr50.config.Config;
|
||||
import com.gmail.nossr50.config.TreasuresConfig;
|
||||
import com.gmail.nossr50.config.mods.CustomBlocksConfig;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.datatypes.treasure.ExcavationTreasure;
|
||||
import com.gmail.nossr50.events.fake.FakePlayerAnimationEvent;
|
||||
import com.gmail.nossr50.skills.SkillType;
|
||||
import com.gmail.nossr50.skills.Skills;
|
||||
import com.gmail.nossr50.spout.SpoutSounds;
|
||||
import com.gmail.nossr50.util.Misc;
|
||||
import com.gmail.nossr50.util.ModChecks;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
import com.gmail.nossr50.util.Skills;
|
||||
import com.gmail.nossr50.util.Users;
|
||||
|
||||
public class Excavation {
|
@ -0,0 +1,67 @@
|
||||
package com.gmail.nossr50.skills.excavation;
|
||||
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
import com.gmail.nossr50.skills.SkillCommand;
|
||||
import com.gmail.nossr50.skills.SkillType;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
|
||||
public class ExcavationCommand extends SkillCommand {
|
||||
private String gigaDrillBreakerLength;
|
||||
private String gigaDrillBreakerLengthEndurance;
|
||||
|
||||
private boolean canGigaDrill;
|
||||
private boolean canTreasureHunt;
|
||||
|
||||
public ExcavationCommand() {
|
||||
super(SkillType.EXCAVATION);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void dataCalculations() {
|
||||
//GIGA DRILL BREAKER
|
||||
String gigaDrillStrings[] = calculateLengthDisplayValues();
|
||||
gigaDrillBreakerLength = gigaDrillStrings[0];
|
||||
gigaDrillBreakerLengthEndurance = gigaDrillStrings[1];
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void permissionsCheck() {
|
||||
canGigaDrill = Permissions.gigaDrillBreaker(player);
|
||||
canTreasureHunt = Permissions.excavationTreasures(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean effectsHeaderPermissions() {
|
||||
return canGigaDrill || canTreasureHunt;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void effectsDisplay() {
|
||||
luckyEffectsDisplay();
|
||||
|
||||
if (canGigaDrill) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Excavation.Effect.0"), LocaleLoader.getString("Excavation.Effect.1") }));
|
||||
}
|
||||
|
||||
if (canTreasureHunt) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Excavation.Effect.2"), LocaleLoader.getString("Excavation.Effect.3") }));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean statsHeaderPermissions() {
|
||||
return canGigaDrill;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void statsDisplay() {
|
||||
if (canGigaDrill) {
|
||||
if (hasEndurance) {
|
||||
player.sendMessage(LocaleLoader.getString("Excavation.Effect.Length", new Object[] { gigaDrillBreakerLength }) + LocaleLoader.getString("Perks.activationtime.bonus", new Object[] { gigaDrillBreakerLengthEndurance }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Excavation.Effect.Length", new Object[] { gigaDrillBreakerLength }));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
8
src/main/java/com/gmail/nossr50/skills/gathering/Fishing.java → src/main/java/com/gmail/nossr50/skills/fishing/Fishing.java
Executable file → Normal file
8
src/main/java/com/gmail/nossr50/skills/gathering/Fishing.java → src/main/java/com/gmail/nossr50/skills/fishing/Fishing.java
Executable file → Normal file
@ -1,4 +1,4 @@
|
||||
package com.gmail.nossr50.skills.gathering;
|
||||
package com.gmail.nossr50.skills.fishing;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
@ -25,14 +25,14 @@ import com.gmail.nossr50.config.AdvancedConfig;
|
||||
import com.gmail.nossr50.config.Config;
|
||||
import com.gmail.nossr50.config.TreasuresConfig;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.datatypes.treasure.FishingTreasure;
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
import com.gmail.nossr50.util.Combat;
|
||||
import com.gmail.nossr50.skills.Combat;
|
||||
import com.gmail.nossr50.skills.SkillType;
|
||||
import com.gmail.nossr50.skills.Skills;
|
||||
import com.gmail.nossr50.util.ItemChecks;
|
||||
import com.gmail.nossr50.util.Misc;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
import com.gmail.nossr50.util.Skills;
|
||||
import com.gmail.nossr50.util.Users;
|
||||
|
||||
public class Fishing {
|
@ -0,0 +1,127 @@
|
||||
package com.gmail.nossr50.skills.fishing;
|
||||
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
import com.gmail.nossr50.skills.SkillCommand;
|
||||
import com.gmail.nossr50.skills.SkillType;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
|
||||
public class FishingCommand extends SkillCommand {
|
||||
|
||||
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
|
||||
|
||||
private int lootTier;
|
||||
private String magicChance;
|
||||
private String magicChanceLucky;
|
||||
private String chanceRaining = "";
|
||||
private String shakeChance;
|
||||
private String shakeChanceLucky;
|
||||
private String fishermansDietRank;
|
||||
|
||||
private boolean canTreasureHunt;
|
||||
private boolean canMagicHunt;
|
||||
private boolean canShake;
|
||||
private boolean canFishermansDiet;
|
||||
|
||||
public FishingCommand() {
|
||||
super(SkillType.FISHING);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void dataCalculations() {
|
||||
lootTier = Fishing.getFishingLootTier(profile);
|
||||
|
||||
//TREASURE HUNTER
|
||||
double enchantChance = lootTier * Fishing.magicHunterMultiplier;
|
||||
|
||||
if (player.getWorld().hasStorm()) {
|
||||
chanceRaining = LocaleLoader.getString("Fishing.Chance.Raining");
|
||||
enchantChance = enchantChance * 1.1D;
|
||||
}
|
||||
|
||||
String[] treasureHunterStrings = calculateAbilityDisplayValues(enchantChance);
|
||||
magicChance = treasureHunterStrings[0];
|
||||
magicChanceLucky = treasureHunterStrings[1];
|
||||
|
||||
//SHAKE
|
||||
String[] shakeStrings = calculateAbilityDisplayValues(Fishing.getShakeChance(lootTier));
|
||||
shakeChance = shakeStrings[0];
|
||||
shakeChanceLucky = shakeStrings[1];
|
||||
|
||||
//FISHERMAN'S DIET
|
||||
fishermansDietRank = calculateRank(Fishing.fishermanDietMaxLevel, Fishing.fishermanDietRankChangeLevel);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void permissionsCheck() {
|
||||
canTreasureHunt = Permissions.fishingTreasures(player);
|
||||
canMagicHunt = Permissions.fishingMagic(player);
|
||||
canShake = Permissions.shakeMob(player);
|
||||
canFishermansDiet = Permissions.fishermansDiet(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean effectsHeaderPermissions() {
|
||||
return canTreasureHunt || canMagicHunt || canShake;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void effectsDisplay() {
|
||||
luckyEffectsDisplay();
|
||||
|
||||
if (canTreasureHunt) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Fishing.Effect.0"), LocaleLoader.getString("Fishing.Effect.1") }));
|
||||
}
|
||||
|
||||
if (canMagicHunt) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Fishing.Effect.2"), LocaleLoader.getString("Fishing.Effect.3") }));
|
||||
}
|
||||
|
||||
if (canShake) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Fishing.Effect.4"), LocaleLoader.getString("Fishing.Effect.5") }));
|
||||
}
|
||||
|
||||
if (canFishermansDiet) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Fishing.Effect.6"), LocaleLoader.getString("Fishing.Effect.7") }));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean statsHeaderPermissions() {
|
||||
return canTreasureHunt || canMagicHunt || canShake;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void statsDisplay() {
|
||||
if (canTreasureHunt) {
|
||||
player.sendMessage(LocaleLoader.getString("Fishing.Ability.Rank", new Object[] { lootTier }));
|
||||
}
|
||||
|
||||
if (canMagicHunt) {
|
||||
if (isLucky) {
|
||||
player.sendMessage(LocaleLoader.getString("Fishing.Enchant.Chance", new Object[] { magicChance}) + chanceRaining + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { magicChanceLucky }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Fishing.Enchant.Chance", new Object[] { magicChance}) + chanceRaining);
|
||||
}
|
||||
}
|
||||
|
||||
if (canShake) {
|
||||
if (skillValue < Fishing.shakeUnlockLevel) {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Fishing.Ability.Locked.0", new Object[] { Fishing.shakeUnlockLevel }) }));
|
||||
}
|
||||
else {
|
||||
if (isLucky) {
|
||||
player.sendMessage(LocaleLoader.getString("Fishing.Ability.Shake", new Object[] { shakeChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { shakeChanceLucky }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Fishing.Ability.Shake", new Object[] { shakeChance }));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (canFishermansDiet) {
|
||||
player.sendMessage(LocaleLoader.getString("Fishing.Ability.FD", new Object[] { fishermansDietRank }));
|
||||
}
|
||||
}
|
||||
}
|
@ -1,4 +1,4 @@
|
||||
package com.gmail.nossr50.skills.gathering;
|
||||
package com.gmail.nossr50.skills.herbalism;
|
||||
|
||||
import org.bukkit.CropState;
|
||||
import org.bukkit.DyeColor;
|
||||
@ -15,16 +15,16 @@ import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
import com.gmail.nossr50.config.Config;
|
||||
import com.gmail.nossr50.config.mods.CustomBlocksConfig;
|
||||
import com.gmail.nossr50.datatypes.AbilityType;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.datatypes.mods.CustomBlock;
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
import com.gmail.nossr50.runnables.GreenThumbTimer;
|
||||
import com.gmail.nossr50.skills.AbilityType;
|
||||
import com.gmail.nossr50.skills.SkillType;
|
||||
import com.gmail.nossr50.skills.Skills;
|
||||
import com.gmail.nossr50.util.Misc;
|
||||
import com.gmail.nossr50.util.ModChecks;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
import com.gmail.nossr50.util.Skills;
|
||||
import com.gmail.nossr50.util.Users;
|
||||
|
||||
public class Herbalism {
|
@ -0,0 +1,155 @@
|
||||
package com.gmail.nossr50.skills.herbalism;
|
||||
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
import com.gmail.nossr50.skills.SkillCommand;
|
||||
import com.gmail.nossr50.skills.SkillType;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
|
||||
public class HerbalismCommand extends SkillCommand {
|
||||
private String greenTerraLength;
|
||||
private String greenTerraLengthEndurance;
|
||||
private String greenThumbChance;
|
||||
private String greenThumbChanceLucky;
|
||||
private String greenThumbStage;
|
||||
private String farmersDietRank;
|
||||
private String doubleDropChance;
|
||||
private String doubleDropChanceLucky;
|
||||
private String hylianLuckChance;
|
||||
private String hylianLuckChanceLucky;
|
||||
|
||||
private boolean hasHylianLuck;
|
||||
private boolean canGreenTerra;
|
||||
private boolean canGreenThumbWheat;
|
||||
private boolean canGreenThumbBlocks;
|
||||
private boolean canFarmersDiet;
|
||||
private boolean canDoubleDrop;
|
||||
private boolean doubleDropsDisabled;
|
||||
|
||||
public HerbalismCommand() {
|
||||
super(SkillType.HERBALISM);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void dataCalculations() {
|
||||
//GREEN TERRA
|
||||
String[] greenTerraStrings = calculateLengthDisplayValues();
|
||||
greenTerraLength = greenTerraStrings[0];
|
||||
greenTerraLengthEndurance = greenTerraStrings[1];
|
||||
|
||||
//FARMERS DIET
|
||||
farmersDietRank = calculateRank(Herbalism.farmersDietMaxLevel, Herbalism.farmersDietRankChangeLevel);
|
||||
|
||||
//GREEN THUMB
|
||||
greenThumbStage = calculateRank(Herbalism.greenThumbStageMaxLevel, Herbalism.greenThumbStageMaxLevel);
|
||||
|
||||
String[] greenThumbStrings = calculateAbilityDisplayValues(Herbalism.greenThumbMaxLevel, Herbalism.greenThumbMaxChance);
|
||||
greenThumbChance = greenThumbStrings[0];
|
||||
greenThumbChanceLucky = greenThumbStrings[1];
|
||||
|
||||
//DOUBLE DROPS
|
||||
String[] doubleDropStrings = calculateAbilityDisplayValues(Herbalism.doubleDropsMaxLevel, Herbalism.doubleDropsMaxChance);
|
||||
doubleDropChance = doubleDropStrings[0];
|
||||
doubleDropChanceLucky = doubleDropStrings[1];
|
||||
|
||||
//HYLIAN LUCK
|
||||
String[] hylianLuckStrings = calculateAbilityDisplayValues(Herbalism.hylianLuckMaxLevel, Herbalism.hylianLuckMaxChance);
|
||||
hylianLuckChance = hylianLuckStrings[0];
|
||||
hylianLuckChanceLucky = hylianLuckStrings[1];
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void permissionsCheck() {
|
||||
hasHylianLuck = Permissions.hylianLuck(player);
|
||||
canGreenTerra = Permissions.greenTerra(player);
|
||||
canGreenThumbWheat = Permissions.greenThumbWheat(player);
|
||||
canGreenThumbBlocks = Permissions.greenThumbBlocks(player);
|
||||
canFarmersDiet = Permissions.farmersDiet(player);
|
||||
canDoubleDrop = Permissions.herbalismDoubleDrops(player);
|
||||
doubleDropsDisabled = Herbalism.doubleDropsDisabled;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean effectsHeaderPermissions() {
|
||||
return canGreenTerra || (canDoubleDrop && !doubleDropsDisabled) || canFarmersDiet || canGreenThumbBlocks || canGreenThumbWheat;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void effectsDisplay() {
|
||||
luckyEffectsDisplay();
|
||||
|
||||
if (canGreenTerra) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Herbalism.Effect.0"), LocaleLoader.getString("Herbalism.Effect.1") }));
|
||||
}
|
||||
|
||||
if (canGreenThumbWheat) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Herbalism.Effect.2"), LocaleLoader.getString("Herbalism.Effect.3") }));
|
||||
}
|
||||
|
||||
if (canGreenThumbBlocks) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Herbalism.Effect.4"), LocaleLoader.getString("Herbalism.Effect.5") }));
|
||||
}
|
||||
|
||||
if (canFarmersDiet) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Herbalism.Effect.6"), LocaleLoader.getString("Herbalism.Effect.7") }));
|
||||
}
|
||||
|
||||
if (hasHylianLuck) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Herbalism.Effect.10"), LocaleLoader.getString("Herbalism.Effect.11") }));
|
||||
}
|
||||
|
||||
if (canDoubleDrop && !doubleDropsDisabled) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Herbalism.Effect.8"), LocaleLoader.getString("Herbalism.Effect.9") }));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean statsHeaderPermissions() {
|
||||
return canGreenTerra || (canDoubleDrop && !doubleDropsDisabled) || canFarmersDiet || canGreenThumbBlocks || canGreenThumbWheat;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void statsDisplay() {
|
||||
if (canGreenTerra) {
|
||||
if (hasEndurance) {
|
||||
player.sendMessage(LocaleLoader.getString("Herbalism.Ability.GTe.Length", new Object[] { greenTerraLength }) + LocaleLoader.getString("Perks.activationtime.bonus", new Object[] { greenTerraLengthEndurance }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Herbalism.Ability.GTe.Length", new Object[] { greenTerraLength }));
|
||||
}
|
||||
}
|
||||
|
||||
if (canGreenThumbBlocks || canGreenThumbWheat) {
|
||||
if (isLucky) {
|
||||
player.sendMessage(LocaleLoader.getString("Herbalism.Ability.GTh.Chance", new Object[] { greenThumbChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { greenThumbChanceLucky }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Herbalism.Ability.GTh.Chance", new Object[] { greenThumbChance }));
|
||||
}
|
||||
}
|
||||
|
||||
if (canGreenThumbWheat) {
|
||||
player.sendMessage(LocaleLoader.getString("Herbalism.Ability.GTh.Stage", new Object[] { greenThumbStage }));
|
||||
}
|
||||
|
||||
if (canFarmersDiet) {
|
||||
player.sendMessage(LocaleLoader.getString("Herbalism.Ability.FD", new Object[] { farmersDietRank } ));
|
||||
}
|
||||
|
||||
if (hasHylianLuck) {
|
||||
if (isLucky) {
|
||||
player.sendMessage(LocaleLoader.getString("Herbalism.Ability.HylianLuck", new Object[] { hylianLuckChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { hylianLuckChanceLucky }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Herbalism.Ability.HylianLuck", new Object[] { hylianLuckChance }));
|
||||
}
|
||||
}
|
||||
if (canDoubleDrop && !doubleDropsDisabled) {
|
||||
if (isLucky) {
|
||||
player.sendMessage(LocaleLoader.getString("Herbalism.Ability.DoubleDropChance", new Object[] { doubleDropChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { doubleDropChanceLucky }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Herbalism.Ability.DoubleDropChance", new Object[] { doubleDropChance }));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -12,11 +12,11 @@ import org.bukkit.material.MaterialData;
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
import com.gmail.nossr50.config.Config;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.datatypes.mods.CustomBlock;
|
||||
import com.gmail.nossr50.skills.SkillType;
|
||||
import com.gmail.nossr50.skills.Skills;
|
||||
import com.gmail.nossr50.util.Misc;
|
||||
import com.gmail.nossr50.util.ModChecks;
|
||||
import com.gmail.nossr50.util.Skills;
|
||||
|
||||
public class Mining {
|
||||
private static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
|
||||
|
181
src/main/java/com/gmail/nossr50/skills/mining/MiningCommand.java
Normal file
181
src/main/java/com/gmail/nossr50/skills/mining/MiningCommand.java
Normal file
@ -0,0 +1,181 @@
|
||||
package com.gmail.nossr50.skills.mining;
|
||||
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
import com.gmail.nossr50.skills.SkillCommand;
|
||||
import com.gmail.nossr50.skills.SkillType;
|
||||
import com.gmail.nossr50.util.Misc;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
|
||||
public class MiningCommand extends SkillCommand {
|
||||
private String doubleDropChance;
|
||||
private String doubleDropChanceLucky;
|
||||
private String superBreakerLength;
|
||||
private String superBreakerLengthEndurance;
|
||||
private String blastMiningRank;
|
||||
private String blastRadiusIncrease;
|
||||
private String blastDamageDecrease;
|
||||
|
||||
private boolean canSuperBreaker;
|
||||
private boolean canDoubleDrop;
|
||||
private boolean canBlast;
|
||||
private boolean canBiggerBombs;
|
||||
private boolean canDemoExpert;
|
||||
private boolean doubleDropsDisabled;
|
||||
|
||||
public MiningCommand() {
|
||||
super(SkillType.MINING);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void dataCalculations() {
|
||||
//SUPER BREAKER
|
||||
String[] superBreakerStrings = calculateLengthDisplayValues();
|
||||
superBreakerLength = superBreakerStrings[0];
|
||||
superBreakerLengthEndurance = superBreakerStrings[1];
|
||||
|
||||
//DOUBLE DROPS
|
||||
String[] doubleDropStrings = calculateAbilityDisplayValues(Mining.doubleDropsMaxLevel, Mining.doubleDropsMaxChance);
|
||||
doubleDropChance = doubleDropStrings[0];
|
||||
doubleDropChanceLucky = doubleDropStrings[1];
|
||||
|
||||
//BLAST MINING
|
||||
if (skillValue >= BlastMining.rank8) {
|
||||
blastMiningRank = "8";
|
||||
blastDamageDecrease = "100.00%";
|
||||
blastRadiusIncrease = "4";
|
||||
}
|
||||
else if (skillValue >= BlastMining.rank7) {
|
||||
blastMiningRank = "7";
|
||||
blastDamageDecrease = "50.00%";
|
||||
blastRadiusIncrease = "3";
|
||||
}
|
||||
else if (skillValue >= BlastMining.rank6) {
|
||||
blastMiningRank = "6";
|
||||
blastDamageDecrease = "50.00%";
|
||||
blastRadiusIncrease = "3";
|
||||
}
|
||||
else if (skillValue >= BlastMining.rank5) {
|
||||
blastMiningRank = "5";
|
||||
blastDamageDecrease = "25.00%";
|
||||
blastRadiusIncrease = "2";
|
||||
}
|
||||
else if (skillValue >= BlastMining.rank4) {
|
||||
blastMiningRank = "4";
|
||||
blastDamageDecrease = "25.00%";
|
||||
blastRadiusIncrease = "2";
|
||||
}
|
||||
else if (skillValue >= BlastMining.rank3) {
|
||||
blastMiningRank = "3";
|
||||
blastDamageDecrease = "0.00%";
|
||||
blastRadiusIncrease = "1";
|
||||
}
|
||||
else if (skillValue >= BlastMining.rank2) {
|
||||
blastMiningRank = "2";
|
||||
blastDamageDecrease = "0.00%";
|
||||
blastRadiusIncrease = "1";
|
||||
}
|
||||
else if (skillValue >= BlastMining.rank1) {
|
||||
blastMiningRank = "1";
|
||||
blastDamageDecrease = "0.00%";
|
||||
blastRadiusIncrease = "0";
|
||||
}
|
||||
else {
|
||||
blastMiningRank = "0";
|
||||
blastDamageDecrease = "0.00%";
|
||||
blastRadiusIncrease = "0";
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void permissionsCheck() {
|
||||
canBiggerBombs = Permissions.biggerBombs(player);
|
||||
canBlast = Permissions.blastMining(player);
|
||||
canDemoExpert = Permissions.demolitionsExpertise(player);
|
||||
canDoubleDrop = Permissions.miningDoubleDrops(player);
|
||||
canSuperBreaker = Permissions.superBreaker(player);
|
||||
doubleDropsDisabled = Mining.doubleDropsDisabled;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean effectsHeaderPermissions() {
|
||||
return canBiggerBombs || canBlast || canDemoExpert || (canDoubleDrop && !doubleDropsDisabled) || canSuperBreaker;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void effectsDisplay() {
|
||||
luckyEffectsDisplay();
|
||||
|
||||
if (canSuperBreaker) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Mining.Effect.0"), LocaleLoader.getString("Mining.Effect.1") }));
|
||||
}
|
||||
|
||||
if (canDoubleDrop && !doubleDropsDisabled) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Mining.Effect.2"), LocaleLoader.getString("Mining.Effect.3") }));
|
||||
}
|
||||
|
||||
if (canBlast) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Mining.Effect.4"), LocaleLoader.getString("Mining.Effect.5") }));
|
||||
}
|
||||
|
||||
if (canBiggerBombs) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Mining.Effect.6"), LocaleLoader.getString("Mining.Effect.7") }));
|
||||
}
|
||||
|
||||
if (canDemoExpert) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Mining.Effect.8"), LocaleLoader.getString("Mining.Effect.9") }));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean statsHeaderPermissions() {
|
||||
return canBiggerBombs || canBlast || canDemoExpert || (canDoubleDrop && !doubleDropsDisabled) || canSuperBreaker;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void statsDisplay() {
|
||||
if (canDoubleDrop && !doubleDropsDisabled) {
|
||||
if (isLucky) {
|
||||
player.sendMessage(LocaleLoader.getString("Mining.Effect.DropChance", new Object[] { doubleDropChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { doubleDropChanceLucky }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Mining.Effect.DropChance", new Object[] { doubleDropChance }));
|
||||
}
|
||||
}
|
||||
|
||||
if (canSuperBreaker) {
|
||||
if (hasEndurance) {
|
||||
player.sendMessage(LocaleLoader.getString("Mining.Ability.Length", new Object[] { superBreakerLength }) + LocaleLoader.getString("Perks.activationtime.bonus", new Object[] { superBreakerLengthEndurance }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Mining.Ability.Length", new Object[] { superBreakerLength }));
|
||||
}
|
||||
}
|
||||
|
||||
if (canBlast) {
|
||||
if (skillValue < BlastMining.rank1) {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Mining.Ability.Locked.0", new Object[] { BlastMining.rank1 }) }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Mining.Blast.Rank", new Object[] { blastMiningRank, LocaleLoader.getString("Mining.Blast.Effect." + (Misc.getInt(blastMiningRank) - 1)) }));
|
||||
}
|
||||
}
|
||||
|
||||
if (canBiggerBombs) {
|
||||
if (skillValue < BlastMining.rank2) {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Mining.Ability.Locked.1", new Object[] { BlastMining.rank2 }) }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Mining.Blast.Radius.Increase", new Object[] { blastRadiusIncrease }));
|
||||
}
|
||||
}
|
||||
|
||||
if (canDemoExpert) {
|
||||
if (skillValue < BlastMining.rank4) {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Mining.Ability.Locked.2", new Object[] { BlastMining.rank4 }) }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Mining.Effect.Decrease", new Object[] { blastDamageDecrease }));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -9,8 +9,8 @@ import org.bukkit.event.entity.ExplosionPrimeEvent;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.skills.SkillManager;
|
||||
import com.gmail.nossr50.skills.SkillType;
|
||||
import com.gmail.nossr50.util.Misc;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
|
||||
|
@ -9,11 +9,11 @@ import org.bukkit.entity.TNTPrimed;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.datatypes.AbilityType;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
import com.gmail.nossr50.skills.AbilityType;
|
||||
import com.gmail.nossr50.skills.Skills;
|
||||
import com.gmail.nossr50.util.Misc;
|
||||
import com.gmail.nossr50.util.Skills;
|
||||
|
||||
public class RemoteDetonationEventHandler {
|
||||
private Player player;
|
||||
|
@ -8,10 +8,10 @@ import org.getspout.spoutapi.sound.SoundEffect;
|
||||
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.events.fake.FakePlayerAnimationEvent;
|
||||
import com.gmail.nossr50.skills.Skills;
|
||||
import com.gmail.nossr50.spout.SpoutSounds;
|
||||
import com.gmail.nossr50.util.Misc;
|
||||
import com.gmail.nossr50.util.ModChecks;
|
||||
import com.gmail.nossr50.util.Skills;
|
||||
|
||||
public class SuperBreakerEventHandler {
|
||||
private MiningManager manager;
|
||||
|
@ -13,12 +13,12 @@ import org.getspout.spoutapi.player.SpoutPlayer;
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
import com.gmail.nossr50.skills.SkillType;
|
||||
import com.gmail.nossr50.skills.Skills;
|
||||
import com.gmail.nossr50.spout.SpoutSounds;
|
||||
import com.gmail.nossr50.util.Misc;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
import com.gmail.nossr50.util.Skills;
|
||||
import com.gmail.nossr50.util.Users;
|
||||
|
||||
public class Repair {
|
||||
|
164
src/main/java/com/gmail/nossr50/skills/repair/RepairCommand.java
Normal file
164
src/main/java/com/gmail/nossr50/skills/repair/RepairCommand.java
Normal file
@ -0,0 +1,164 @@
|
||||
package com.gmail.nossr50.skills.repair;
|
||||
|
||||
import org.bukkit.Material;
|
||||
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
import com.gmail.nossr50.skills.SkillCommand;
|
||||
import com.gmail.nossr50.skills.SkillType;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
|
||||
public class RepairCommand extends SkillCommand {
|
||||
private int arcaneForgingRank;
|
||||
private String repairMasteryBonus;
|
||||
private String superRepairChance;
|
||||
private String superRepairChanceLucky;
|
||||
|
||||
private boolean canSuperRepair;
|
||||
private boolean canMasterRepair;
|
||||
private boolean canArcaneForge;
|
||||
private boolean canSalvage;
|
||||
private boolean canRepairStone;
|
||||
private boolean canRepairIron;
|
||||
private boolean canRepairGold;
|
||||
private boolean canRepairDiamond;
|
||||
private boolean canRepairString;
|
||||
private boolean canRepairLeather;
|
||||
private boolean canRepairWood;
|
||||
private boolean arcaneBypass;
|
||||
|
||||
private int diamondLevel;
|
||||
private int goldLevel;
|
||||
private int ironLevel;
|
||||
private int stoneLevel;
|
||||
|
||||
public RepairCommand() {
|
||||
super(SkillType.REPAIR);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void dataCalculations() {
|
||||
// We're using pickaxes here, not the best but it works
|
||||
Repairable diamondRepairable = mcMMO.repairManager.getRepairable(Material.DIAMOND_PICKAXE.getId());
|
||||
Repairable goldRepairable = mcMMO.repairManager.getRepairable(Material.GOLD_PICKAXE.getId());
|
||||
Repairable ironRepairable = mcMMO.repairManager.getRepairable(Material.IRON_PICKAXE.getId());
|
||||
Repairable stoneRepairable = mcMMO.repairManager.getRepairable(Material.STONE_PICKAXE.getId());
|
||||
|
||||
//TODO: This isn't really accurate - if they don't have pickaxes loaded it doesn't always mean the repair level is 0
|
||||
diamondLevel = (diamondRepairable == null) ? 0 : diamondRepairable.getMinimumLevel();
|
||||
goldLevel = (goldRepairable == null) ? 0 : goldRepairable.getMinimumLevel();
|
||||
ironLevel = (ironRepairable == null) ? 0 : ironRepairable.getMinimumLevel();
|
||||
stoneLevel = (stoneRepairable == null) ? 0 : stoneRepairable.getMinimumLevel();
|
||||
|
||||
//REPAIR MASTERY
|
||||
if (skillValue >= Repair.REPAIR_MASTERY_MAX_BONUS_LEVEL) {
|
||||
repairMasteryBonus = percent.format(Repair.REPAIR_MASTERY_CHANCE_MAX / 100D);
|
||||
}
|
||||
else {
|
||||
repairMasteryBonus = percent.format((( Repair.REPAIR_MASTERY_CHANCE_MAX / Repair.REPAIR_MASTERY_MAX_BONUS_LEVEL) * skillValue) / 100D);
|
||||
}
|
||||
|
||||
//SUPER REPAIR
|
||||
String[] superRepairStrings = calculateAbilityDisplayValues(Repair.SUPER_REPAIR_MAX_BONUS_LEVEL, Repair.SUPER_REPAIR_CHANCE_MAX);
|
||||
superRepairChance = superRepairStrings[0];
|
||||
superRepairChanceLucky = superRepairStrings[1];
|
||||
|
||||
//ARCANE FORGING
|
||||
arcaneForgingRank = Repair.getArcaneForgingRank(profile);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void permissionsCheck() {
|
||||
canSuperRepair = Permissions.repairBonus(player);
|
||||
canMasterRepair = Permissions.repairMastery(player);
|
||||
canArcaneForge = Permissions.arcaneForging(player);
|
||||
canSalvage = Permissions.salvage(player);
|
||||
canRepairDiamond = Permissions.diamondRepair(player);
|
||||
canRepairGold = Permissions.goldRepair(player);
|
||||
canRepairIron = Permissions.ironRepair(player);
|
||||
canRepairStone = Permissions.stoneRepair(player);
|
||||
canRepairString = Permissions.stringRepair(player);
|
||||
canRepairLeather = Permissions.leatherRepair(player);
|
||||
canRepairWood = Permissions.woodRepair(player);
|
||||
arcaneBypass = Permissions.arcaneBypass(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean effectsHeaderPermissions() {
|
||||
return canArcaneForge || canSalvage || canRepairDiamond || canRepairGold || canRepairIron || canMasterRepair || canRepairStone || canSuperRepair || canRepairString || canRepairWood || canRepairLeather;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void effectsDisplay() {
|
||||
luckyEffectsDisplay();
|
||||
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.0"), LocaleLoader.getString("Repair.Effect.1") }));
|
||||
|
||||
if (canMasterRepair) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.2"), LocaleLoader.getString("Repair.Effect.3") }));
|
||||
}
|
||||
|
||||
if (canSuperRepair) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.4"), LocaleLoader.getString("Repair.Effect.5") }));
|
||||
}
|
||||
|
||||
/* Repair Level Requirements */
|
||||
|
||||
if (canRepairStone && stoneLevel > 0) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.14", new Object[] { stoneLevel }), LocaleLoader.getString("Repair.Effect.15") }));
|
||||
}
|
||||
|
||||
if (canRepairIron && ironLevel > 0) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.12", new Object[] { ironLevel }), LocaleLoader.getString("Repair.Effect.13") }));
|
||||
}
|
||||
|
||||
if (canRepairGold && goldLevel > 0) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.10", new Object[] { goldLevel }), LocaleLoader.getString("Repair.Effect.11") }));
|
||||
}
|
||||
|
||||
if (canRepairDiamond && diamondLevel > 0) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.6", new Object[] { diamondLevel }), LocaleLoader.getString("Repair.Effect.7") }));
|
||||
}
|
||||
|
||||
if (canSalvage && Salvage.salvageUnlockLevel > 0) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.16", new Object[] { Salvage.salvageUnlockLevel }), LocaleLoader.getString("Repair.Effect.17") }));
|
||||
}
|
||||
|
||||
if (canArcaneForge) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.8"), LocaleLoader.getString("Repair.Effect.9") }));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean statsHeaderPermissions() {
|
||||
return canArcaneForge || canMasterRepair || canSuperRepair;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void statsDisplay() {
|
||||
if (canMasterRepair) {
|
||||
player.sendMessage(LocaleLoader.getString("Repair.Skills.Mastery", new Object[] { repairMasteryBonus }));
|
||||
}
|
||||
|
||||
if (canSuperRepair) {
|
||||
if (isLucky) {
|
||||
player.sendMessage(LocaleLoader.getString("Repair.Skills.Super.Chance", new Object[] { superRepairChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { superRepairChanceLucky }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Repair.Skills.Super.Chance", new Object[] { superRepairChance }));
|
||||
}
|
||||
}
|
||||
|
||||
if (canArcaneForge) {
|
||||
player.sendMessage(LocaleLoader.getString("Repair.Arcane.Rank", new Object[] { arcaneForgingRank }));
|
||||
|
||||
if (Repair.arcaneForgingEnchantLoss) {
|
||||
player.sendMessage(LocaleLoader.getString("Repair.Arcane.Chance.Success", new Object[] { (arcaneBypass ? 100 : Repair.getEnchantChance(arcaneForgingRank)) }));
|
||||
}
|
||||
|
||||
if (Repair.arcaneForgingDowngrades) {
|
||||
player.sendMessage(LocaleLoader.getString("Repair.Arcane.Chance.Downgrade", new Object[] { (arcaneBypass ? 0 : Repair.getDowngradeChance(arcaneForgingRank)) }));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -11,8 +11,8 @@ import org.getspout.spoutapi.player.SpoutPlayer;
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.config.Config;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
import com.gmail.nossr50.skills.SkillType;
|
||||
import com.gmail.nossr50.util.ItemChecks;
|
||||
import com.gmail.nossr50.util.Misc;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
|
@ -10,9 +10,9 @@ import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.PlayerInventory;
|
||||
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.events.skills.McMMOPlayerRepairCheckEvent;
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
import com.gmail.nossr50.skills.SkillType;
|
||||
import com.gmail.nossr50.util.Misc;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
import com.gmail.nossr50.util.Users;
|
||||
|
@ -0,0 +1,108 @@
|
||||
package com.gmail.nossr50.skills.repair.config;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
import org.bukkit.configuration.ConfigurationSection;
|
||||
|
||||
import com.gmail.nossr50.config.ConfigLoader;
|
||||
import com.gmail.nossr50.skills.repair.RepairItemType;
|
||||
import com.gmail.nossr50.skills.repair.RepairMaterialType;
|
||||
import com.gmail.nossr50.skills.repair.Repairable;
|
||||
import com.gmail.nossr50.skills.repair.RepairableFactory;
|
||||
|
||||
public class RepairConfig extends ConfigLoader {
|
||||
private List<Repairable> repairables;
|
||||
|
||||
public RepairConfig(String fileName) {
|
||||
super(fileName);
|
||||
loadKeys();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void loadKeys() {
|
||||
repairables = new ArrayList<Repairable>();
|
||||
|
||||
ConfigurationSection section = config.getConfigurationSection("Repairables");
|
||||
Set<String> keys = section.getKeys(false);
|
||||
|
||||
for (String key : keys) {
|
||||
// Validate all the things!
|
||||
List<String> reason = new ArrayList<String>();
|
||||
|
||||
if (!config.contains("Repairables." + key + ".ItemId")) {
|
||||
reason.add(key + " is missing ItemId");
|
||||
}
|
||||
|
||||
if (!config.contains("Repairables." + key + ".RepairMaterialId")) {
|
||||
reason.add(key + " is missing RepairMaterialId");
|
||||
}
|
||||
|
||||
if (!config.contains("Repairables." + key + ".MaximumDurability")) {
|
||||
reason.add(key + " is missing MaximumDurability");
|
||||
}
|
||||
|
||||
int itemId = config.getInt("Repairables." + key + ".ItemId", 0);
|
||||
int repairMaterialId = config.getInt("Repairables." + key + ".RepairMaterialId", 0);
|
||||
int maximumDurability = config.getInt("Repairables." + key + ".MaximumDurability", 0);
|
||||
|
||||
int repairMetadata = config.getInt("Repairables." + key + ".RepairMaterialMetadata", -1);
|
||||
int minimumLevel = config.getInt("Repairables." + key + ".MinimumLevel", 0);
|
||||
int minimumQuantity = config.getInt("Repairables." + key + ".MinimumQuantity", 2);
|
||||
double xpMultiplier = config.getDouble("Repairables." + key + ".XpMultiplier", 1);
|
||||
|
||||
RepairItemType repairItemType = RepairItemType.OTHER;
|
||||
RepairMaterialType repairMaterialType = RepairMaterialType.OTHER;
|
||||
|
||||
String repairItemTypeString = config.getString("Repairables." + key + ".ItemType", "OTHER");
|
||||
String repairMaterialTypeString = config.getString("Repairables." + key + ".MaterialType", "OTHER");
|
||||
|
||||
if (minimumLevel < 0) {
|
||||
reason.add(key + " has an invalid MinimumLevel of " + minimumLevel);
|
||||
}
|
||||
|
||||
if (minimumQuantity < 0) {
|
||||
reason.add(key + " has an invalid MinimumQuantity of " + minimumQuantity);
|
||||
}
|
||||
|
||||
try {
|
||||
repairItemType = RepairItemType.valueOf(repairItemTypeString);
|
||||
}
|
||||
catch (IllegalArgumentException ex) {
|
||||
reason.add(key + " has an invalid ItemType of " + repairItemTypeString);
|
||||
}
|
||||
|
||||
try {
|
||||
repairMaterialType = RepairMaterialType.valueOf(repairMaterialTypeString);
|
||||
}
|
||||
catch (IllegalArgumentException ex) {
|
||||
reason.add(key + " has an invalid MaterialType of " + repairMaterialTypeString);
|
||||
}
|
||||
|
||||
if (noErrorsInRepairable(reason)) {
|
||||
Repairable repairable = RepairableFactory.getRepairable(itemId, repairMaterialId, (byte) repairMetadata, minimumLevel, minimumQuantity, (short) maximumDurability, repairItemType, repairMaterialType, xpMultiplier);
|
||||
repairables.add(repairable);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected List<Repairable> getLoadedRepairables() {
|
||||
if (repairables == null) {
|
||||
return new ArrayList<Repairable>();
|
||||
}
|
||||
|
||||
return repairables;
|
||||
}
|
||||
|
||||
private boolean noErrorsInRepairable(List<String> issues) {
|
||||
if (issues.isEmpty()) {
|
||||
return true;
|
||||
}
|
||||
|
||||
for (String issue : issues) {
|
||||
plugin.getLogger().warning(issue);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
@ -0,0 +1,52 @@
|
||||
package com.gmail.nossr50.skills.repair.config;
|
||||
|
||||
import java.io.File;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.regex.Pattern;
|
||||
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.skills.repair.Repairable;
|
||||
|
||||
public class RepairConfigManager {
|
||||
private List<Repairable> repairables;
|
||||
|
||||
public RepairConfigManager(mcMMO plugin) {
|
||||
repairables = new ArrayList<Repairable>();
|
||||
|
||||
Pattern pattern = Pattern.compile("repair\\.(?:.+)\\.yml");
|
||||
File dataFolder = plugin.getDataFolder();
|
||||
File vanilla = new File(dataFolder, "repair.vanilla.yml");
|
||||
|
||||
if (!vanilla.exists()) {
|
||||
plugin.saveResource("repair.vanilla.yml", false);
|
||||
}
|
||||
|
||||
for (String fileName : dataFolder.list()) {
|
||||
if (!pattern.matcher(fileName).matches()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
File file = new File(dataFolder, fileName);
|
||||
|
||||
if (file.isDirectory()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
RepairConfig rConfig = new RepairConfig(fileName);
|
||||
List<Repairable> rConfigRepairables = rConfig.getLoadedRepairables();
|
||||
|
||||
if (rConfigRepairables != null) {
|
||||
repairables.addAll(rConfigRepairables);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public List<Repairable> getLoadedRepairables() {
|
||||
if (repairables == null) {
|
||||
return new ArrayList<Repairable>();
|
||||
}
|
||||
|
||||
return repairables;
|
||||
}
|
||||
}
|
@ -4,7 +4,7 @@ import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
import com.gmail.nossr50.util.Combat;
|
||||
import com.gmail.nossr50.skills.Combat;
|
||||
import com.gmail.nossr50.util.ItemChecks;
|
||||
import com.gmail.nossr50.util.Misc;
|
||||
|
||||
|
@ -3,9 +3,9 @@ package com.gmail.nossr50.skills.swords;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.runnables.BleedTimer;
|
||||
import com.gmail.nossr50.util.Combat;
|
||||
import com.gmail.nossr50.skills.Combat;
|
||||
import com.gmail.nossr50.skills.SkillType;
|
||||
|
||||
public class SerratedStrikesEventHandler {
|
||||
private Player player;
|
||||
|
117
src/main/java/com/gmail/nossr50/skills/swords/SwordsCommand.java
Normal file
117
src/main/java/com/gmail/nossr50/skills/swords/SwordsCommand.java
Normal file
@ -0,0 +1,117 @@
|
||||
package com.gmail.nossr50.skills.swords;
|
||||
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
import com.gmail.nossr50.skills.SkillCommand;
|
||||
import com.gmail.nossr50.skills.SkillType;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
|
||||
public class SwordsCommand extends SkillCommand {
|
||||
private String counterAttackChance;
|
||||
private String counterAttackChanceLucky;
|
||||
private String bleedLength;
|
||||
private String bleedChance;
|
||||
private String bleedChanceLucky;
|
||||
private String serratedStrikesLength;
|
||||
private String serratedStrikesLengthEndurance;
|
||||
|
||||
private boolean canCounter;
|
||||
private boolean canSerratedStrike;
|
||||
private boolean canBleed;
|
||||
|
||||
public SwordsCommand() {
|
||||
super(SkillType.SWORDS);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void dataCalculations() {
|
||||
//SERRATED STRIKES
|
||||
String[] serratedStrikesStrings = calculateLengthDisplayValues();
|
||||
serratedStrikesLength = serratedStrikesStrings[0];
|
||||
serratedStrikesLengthEndurance = serratedStrikesStrings[1];
|
||||
|
||||
//BLEED
|
||||
if (skillValue >= Swords.bleedMaxBonusLevel) {
|
||||
bleedLength = String.valueOf(Swords.bleedMaxTicks);
|
||||
}
|
||||
else {
|
||||
bleedLength = String.valueOf(Swords.bleedBaseTicks);
|
||||
}
|
||||
|
||||
String[] bleedStrings = calculateAbilityDisplayValues(Swords.bleedMaxBonusLevel, Swords.bleedMaxChance);
|
||||
bleedChance = bleedStrings[0];
|
||||
bleedChanceLucky = bleedStrings[1];
|
||||
|
||||
//COUNTER ATTACK
|
||||
String[] counterAttackStrings = calculateAbilityDisplayValues(Swords.counterAttackMaxBonusLevel, Swords.counterAttackMaxChance);
|
||||
counterAttackChance = counterAttackStrings[0];
|
||||
counterAttackChanceLucky = counterAttackStrings[1];
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void permissionsCheck() {
|
||||
canBleed = Permissions.swordsBleed(player);
|
||||
canCounter = Permissions.counterAttack(player);
|
||||
canSerratedStrike = Permissions.serratedStrikes(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean effectsHeaderPermissions() {
|
||||
return canBleed || canCounter || canSerratedStrike;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void effectsDisplay() {
|
||||
luckyEffectsDisplay();
|
||||
|
||||
if (canCounter) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.0"), LocaleLoader.getString("Swords.Effect.1", new Object[] {percent.format(100.D / Swords.counterAttackModifier)} ) }));
|
||||
}
|
||||
|
||||
if (canSerratedStrike) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.2"), LocaleLoader.getString("Swords.Effect.3", new Object[] {percent.format(100.0D / Swords.serratedStrikesModifier)}) }));
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.4"), LocaleLoader.getString("Swords.Effect.5", new Object[] {Swords.serratedStrikesBleedTicks}) }));
|
||||
}
|
||||
|
||||
if (canBleed) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.6"), LocaleLoader.getString("Swords.Effect.7") }));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean statsHeaderPermissions() {
|
||||
return canBleed || canCounter || canSerratedStrike;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void statsDisplay() {
|
||||
if (canCounter) {
|
||||
if (isLucky) {
|
||||
player.sendMessage(LocaleLoader.getString("Swords.Combat.Counter.Chance", new Object[] { counterAttackChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { counterAttackChanceLucky }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Swords.Combat.Counter.Chance", new Object[] { counterAttackChance }));
|
||||
}
|
||||
}
|
||||
|
||||
if (canBleed) {
|
||||
player.sendMessage(LocaleLoader.getString("Swords.Combat.Bleed.Length", new Object[] { bleedLength }));
|
||||
player.sendMessage(LocaleLoader.getString("Swords.Combat.Bleed.Note"));
|
||||
|
||||
if (isLucky) {
|
||||
player.sendMessage(LocaleLoader.getString("Swords.Combat.Bleed.Chance", new Object[] { bleedChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { bleedChanceLucky }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Swords.Combat.Bleed.Chance", new Object[] { bleedChance }));
|
||||
}
|
||||
}
|
||||
|
||||
if (canSerratedStrike) {
|
||||
if (hasEndurance) {
|
||||
player.sendMessage(LocaleLoader.getString("Swords.SS.Length", new Object[] { serratedStrikesLength }) + LocaleLoader.getString("Perks.activationtime.bonus", new Object[] { serratedStrikesLengthEndurance }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Swords.SS.Length", new Object[] { serratedStrikesLength }));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -3,10 +3,10 @@ package com.gmail.nossr50.skills.swords;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import com.gmail.nossr50.datatypes.AbilityType;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.skills.AbilityType;
|
||||
import com.gmail.nossr50.skills.Combat;
|
||||
import com.gmail.nossr50.skills.SkillManager;
|
||||
import com.gmail.nossr50.util.Combat;
|
||||
import com.gmail.nossr50.skills.SkillType;
|
||||
import com.gmail.nossr50.util.Misc;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
|
||||
|
150
src/main/java/com/gmail/nossr50/skills/taming/TamingCommand.java
Normal file
150
src/main/java/com/gmail/nossr50/skills/taming/TamingCommand.java
Normal file
@ -0,0 +1,150 @@
|
||||
package com.gmail.nossr50.skills.taming;
|
||||
|
||||
import com.gmail.nossr50.config.Config;
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
import com.gmail.nossr50.skills.SkillCommand;
|
||||
import com.gmail.nossr50.skills.SkillType;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
|
||||
public class TamingCommand extends SkillCommand {
|
||||
private String goreChance;
|
||||
private String goreChanceLucky;
|
||||
|
||||
private boolean canBeastLore;
|
||||
private boolean canGore;
|
||||
private boolean canSharpenedClaws;
|
||||
private boolean canEnvironmentallyAware;
|
||||
private boolean canThickFur;
|
||||
private boolean canShockProof;
|
||||
private boolean canCallWild;
|
||||
private boolean canFastFood;
|
||||
|
||||
public TamingCommand() {
|
||||
super(SkillType.TAMING);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void dataCalculations() {
|
||||
String[] goreStrings = calculateAbilityDisplayValues(Taming.goreMaxBonusLevel, Taming.goreMaxChance);
|
||||
goreChance = goreStrings[0];
|
||||
goreChanceLucky = goreStrings[1];
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void permissionsCheck() {
|
||||
canBeastLore = Permissions.beastLore(player);
|
||||
canCallWild = Permissions.callOfTheWild(player);
|
||||
canEnvironmentallyAware = Permissions.environmentallyAware(player);
|
||||
canFastFood = Permissions.fastFoodService(player);
|
||||
canGore = Permissions.gore(player);
|
||||
canSharpenedClaws = Permissions.sharpenedClaws(player);
|
||||
canShockProof = Permissions.shockProof(player);
|
||||
canThickFur = Permissions.thickFur(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean effectsHeaderPermissions() {
|
||||
return canBeastLore || canCallWild || canEnvironmentallyAware || canFastFood || canGore || canSharpenedClaws || canShockProof || canThickFur;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void effectsDisplay() {
|
||||
luckyEffectsDisplay();
|
||||
|
||||
if (canBeastLore) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Taming.Effect.0"), LocaleLoader.getString("Taming.Effect.1") }));
|
||||
}
|
||||
|
||||
if (canGore) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Taming.Effect.2"), LocaleLoader.getString("Taming.Effect.3") }));
|
||||
}
|
||||
|
||||
if (canSharpenedClaws) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Taming.Effect.4"), LocaleLoader.getString("Taming.Effect.5") }));
|
||||
}
|
||||
|
||||
if (canEnvironmentallyAware) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Taming.Effect.6"), LocaleLoader.getString("Taming.Effect.7") }));
|
||||
}
|
||||
|
||||
if (canThickFur) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Taming.Effect.8"), LocaleLoader.getString("Taming.Effect.9") }));
|
||||
}
|
||||
|
||||
if (canShockProof) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Taming.Effect.10"), LocaleLoader.getString("Taming.Effect.11") }));
|
||||
}
|
||||
|
||||
if (canFastFood) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Taming.Effect.16"), LocaleLoader.getString("Taming.Effect.17") }));
|
||||
}
|
||||
|
||||
if (canCallWild) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Taming.Effect.12"), LocaleLoader.getString("Taming.Effect.13") }));
|
||||
player.sendMessage(LocaleLoader.getString("Taming.Effect.14", new Object[] { Config.getInstance().getTamingCOTWOcelotCost() }));
|
||||
player.sendMessage(LocaleLoader.getString("Taming.Effect.15", new Object[] { Config.getInstance().getTamingCOTWWolfCost() }));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean statsHeaderPermissions() {
|
||||
return canEnvironmentallyAware || canFastFood || canGore || canSharpenedClaws || canShockProof || canThickFur;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void statsDisplay() {
|
||||
if (canFastFood) {
|
||||
if (skillValue < Taming.fastFoodServiceUnlockLevel) {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.4", new Object[] { Taming.fastFoodServiceUnlockLevel } ) }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.8"), LocaleLoader.getString("Taming.Ability.Bonus.9", new Object[] { percent.format(Taming.fastFoodServiceActivationChance) } ) }));
|
||||
}
|
||||
}
|
||||
|
||||
if (canEnvironmentallyAware) {
|
||||
if (skillValue < Taming.environmentallyAwareUnlockLevel) {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.0", new Object[] { Taming.environmentallyAwareUnlockLevel } ) }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.0"), LocaleLoader.getString("Taming.Ability.Bonus.1") }));
|
||||
}
|
||||
}
|
||||
|
||||
if (canThickFur) {
|
||||
if (skillValue < Taming.thickFurUnlockLevel) {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.1", new Object[] { Taming.thickFurUnlockLevel } ) }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.2"), LocaleLoader.getString("Taming.Ability.Bonus.3", new Object[] { Taming.thickFurModifier }) }));
|
||||
}
|
||||
}
|
||||
|
||||
if (canShockProof) {
|
||||
if (skillValue < Taming.shockProofUnlockLevel) {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.2", new Object[] { Taming.shockProofUnlockLevel } ) }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.4"), LocaleLoader.getString("Taming.Ability.Bonus.5", new Object[] { Taming.shockProofModifier }) }));
|
||||
}
|
||||
}
|
||||
|
||||
if (canSharpenedClaws) {
|
||||
if (skillValue < Taming.sharpenedClawsUnlockLevel) {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.3", new Object[] { Taming.sharpenedClawsUnlockLevel } ) }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.6"), LocaleLoader.getString("Taming.Ability.Bonus.7", new Object[] { Taming.sharpenedClawsBonusDamage }) }));
|
||||
}
|
||||
}
|
||||
|
||||
if (canGore) {
|
||||
if (isLucky) {
|
||||
player.sendMessage(LocaleLoader.getString("Taming.Combat.Chance.Gore", new Object[] { goreChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { goreChanceLucky }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Taming.Combat.Chance.Gore", new Object[] { goreChance }));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -9,8 +9,8 @@ import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import com.gmail.nossr50.config.Config;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.skills.SkillManager;
|
||||
import com.gmail.nossr50.skills.SkillType;
|
||||
import com.gmail.nossr50.util.Misc;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
|
||||
|
@ -2,8 +2,8 @@ package com.gmail.nossr50.skills.unarmed;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
import com.gmail.nossr50.skills.SkillType;
|
||||
import com.gmail.nossr50.util.Misc;
|
||||
import com.gmail.nossr50.util.Users;
|
||||
|
||||
|
@ -0,0 +1,146 @@
|
||||
package com.gmail.nossr50.skills.unarmed;
|
||||
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
import com.gmail.nossr50.skills.SkillCommand;
|
||||
import com.gmail.nossr50.skills.SkillType;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
|
||||
public class UnarmedCommand extends SkillCommand {
|
||||
private String berserkLength;
|
||||
private String berserkLengthEndurance;
|
||||
private String deflectChance;
|
||||
private String deflectChanceLucky;
|
||||
private String disarmChance;
|
||||
private String disarmChanceLucky;
|
||||
private String ironGripChance;
|
||||
private String ironGripChanceLucky;
|
||||
private String ironArmBonus;
|
||||
|
||||
private boolean canBerserk;
|
||||
private boolean canDisarm;
|
||||
private boolean canBonusDamage;
|
||||
private boolean canDeflect;
|
||||
private boolean canIronGrip;
|
||||
|
||||
public UnarmedCommand() {
|
||||
super(SkillType.UNARMED);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void dataCalculations() {
|
||||
//BERSERK
|
||||
String[] berserkStrings = calculateLengthDisplayValues();
|
||||
berserkLength = berserkStrings[0];
|
||||
berserkLengthEndurance = berserkStrings[1];
|
||||
|
||||
//DISARM
|
||||
String[] disarmStrings = calculateAbilityDisplayValues(Unarmed.disarmMaxBonusLevel, Unarmed.disarmMaxChance);
|
||||
disarmChance = disarmStrings[0];
|
||||
disarmChanceLucky = disarmStrings[1];
|
||||
|
||||
//DEFLECT
|
||||
String[] deflectStrings = calculateAbilityDisplayValues(Unarmed.deflectMaxBonusLevel, Unarmed.deflectMaxChance);
|
||||
deflectChance = deflectStrings[0];
|
||||
deflectChanceLucky = deflectStrings[1];
|
||||
|
||||
//IRON ARM
|
||||
if (skillValue >= ((Unarmed.ironArmMaxBonusDamage - 3) * Unarmed.ironArmIncreaseLevel)) {
|
||||
ironArmBonus = String.valueOf(Unarmed.ironArmMaxBonusDamage);
|
||||
}
|
||||
else {
|
||||
ironArmBonus = String.valueOf(3 + (skillValue / Unarmed.ironArmIncreaseLevel));
|
||||
}
|
||||
|
||||
//IRON GRIP
|
||||
String[] ironGripStrings = calculateAbilityDisplayValues(Unarmed.ironGripMaxBonusLevel, Unarmed.ironGripMaxChance);
|
||||
ironGripChance = ironGripStrings[0];
|
||||
ironGripChanceLucky = ironGripStrings[1];
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void permissionsCheck() {
|
||||
canBerserk = Permissions.berserk(player);
|
||||
canBonusDamage = Permissions.unarmedBonus(player);
|
||||
canDeflect = Permissions.deflect(player);
|
||||
canDisarm = Permissions.disarm(player);
|
||||
canIronGrip = Permissions.ironGrip(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean effectsHeaderPermissions() {
|
||||
return canBerserk || canBonusDamage || canDeflect || canDisarm || canIronGrip;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void effectsDisplay() {
|
||||
luckyEffectsDisplay();
|
||||
|
||||
if (canBerserk) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.0"), LocaleLoader.getString("Unarmed.Effect.1") }));
|
||||
}
|
||||
|
||||
if (canDisarm) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.2"), LocaleLoader.getString("Unarmed.Effect.3") }));
|
||||
}
|
||||
|
||||
if (canBonusDamage) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.4"), LocaleLoader.getString("Unarmed.Effect.5") }));
|
||||
}
|
||||
|
||||
if (canDeflect) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.6"), LocaleLoader.getString("Unarmed.Effect.7") }));
|
||||
}
|
||||
|
||||
if (canIronGrip) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.8"), LocaleLoader.getString("Unarmed.Effect.9") }));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean statsHeaderPermissions() {
|
||||
return canBerserk || canBonusDamage || canDeflect || canDisarm || canIronGrip;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void statsDisplay() {
|
||||
if (canBonusDamage) {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Unarmed.Ability.Bonus.0"), LocaleLoader.getString("Unarmed.Ability.Bonus.1", new Object[] {ironArmBonus}) }));
|
||||
}
|
||||
|
||||
if (canDeflect) {
|
||||
if (isLucky) {
|
||||
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.ArrowDeflect", new Object[] { deflectChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { deflectChanceLucky }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.ArrowDeflect", new Object[] { deflectChance }));
|
||||
}
|
||||
}
|
||||
|
||||
if (canDisarm) {
|
||||
if (isLucky) {
|
||||
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.Disarm", new Object[] { disarmChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { disarmChanceLucky }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.Disarm", new Object[] { disarmChance }));
|
||||
}
|
||||
}
|
||||
|
||||
if (canIronGrip) {
|
||||
if (isLucky) {
|
||||
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.IronGrip", new Object[] { ironGripChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { ironGripChanceLucky }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.IronGrip", new Object[] { ironGripChance }));
|
||||
}
|
||||
}
|
||||
|
||||
if (canBerserk) {
|
||||
if (hasEndurance) {
|
||||
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Berserk.Length", new Object[] { berserkLength }) + LocaleLoader.getString("Perks.activationtime.bonus", new Object[] { berserkLengthEndurance }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Berserk.Length", new Object[] { berserkLength }));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -3,8 +3,8 @@ package com.gmail.nossr50.skills.unarmed;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.entity.EntityDamageEvent;
|
||||
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.skills.SkillManager;
|
||||
import com.gmail.nossr50.skills.SkillType;
|
||||
import com.gmail.nossr50.util.Misc;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
package com.gmail.nossr50.skills.gathering;
|
||||
package com.gmail.nossr50.skills.woodcutting;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
@ -19,20 +19,20 @@ import org.getspout.spoutapi.sound.SoundEffect;
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
import com.gmail.nossr50.config.Config;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.datatypes.mods.CustomBlock;
|
||||
import com.gmail.nossr50.events.fake.FakePlayerAnimationEvent;
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
import com.gmail.nossr50.skills.Combat;
|
||||
import com.gmail.nossr50.skills.SkillType;
|
||||
import com.gmail.nossr50.skills.Skills;
|
||||
import com.gmail.nossr50.spout.SpoutSounds;
|
||||
import com.gmail.nossr50.util.BlockChecks;
|
||||
import com.gmail.nossr50.util.Combat;
|
||||
import com.gmail.nossr50.util.Misc;
|
||||
import com.gmail.nossr50.util.ModChecks;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
import com.gmail.nossr50.util.Skills;
|
||||
import com.gmail.nossr50.util.Users;
|
||||
|
||||
public class WoodCutting {
|
||||
public class Woodcutting {
|
||||
private static final AdvancedConfig ADVANCED_CONFIG = AdvancedConfig.getInstance();
|
||||
private static boolean treeFellerReachedThreshold = false;
|
||||
|
||||
@ -95,7 +95,7 @@ public class WoodCutting {
|
||||
}
|
||||
|
||||
if (block.getType() == Material.LOG) {
|
||||
WoodCutting.woodCuttingProcCheck(player, block);
|
||||
Woodcutting.woodCuttingProcCheck(player, block);
|
||||
|
||||
TreeSpecies species = ((Tree) block.getState().getData()).getSpecies();
|
||||
|
||||
@ -131,7 +131,7 @@ public class WoodCutting {
|
||||
if (ModChecks.isCustomLogBlock(block)) {
|
||||
CustomBlock customBlock = ModChecks.getCustomBlock(block);
|
||||
|
||||
WoodCutting.woodCuttingProcCheck(player, block);
|
||||
Woodcutting.woodCuttingProcCheck(player, block);
|
||||
|
||||
xp = customBlock.getXpGain();
|
||||
int minimumDropAmount = customBlock.getMinimumDropAmount();
|
||||
@ -378,7 +378,7 @@ public class WoodCutting {
|
||||
}
|
||||
}
|
||||
|
||||
WoodCutting.woodCuttingProcCheck(player, block);
|
||||
Woodcutting.woodCuttingProcCheck(player, block);
|
||||
Skills.xpProcessing(player, Users.getProfile(player), SkillType.WOODCUTTING, xp);
|
||||
}
|
||||
|
@ -0,0 +1,102 @@
|
||||
package com.gmail.nossr50.skills.woodcutting;
|
||||
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
import com.gmail.nossr50.skills.SkillCommand;
|
||||
import com.gmail.nossr50.skills.SkillType;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
|
||||
public class WoodcuttingCommand extends SkillCommand {
|
||||
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
|
||||
private String treeFellerLength;
|
||||
private String treeFellerLengthEndurance;
|
||||
private String doubleDropChance;
|
||||
private String doubleDropChanceLucky;
|
||||
|
||||
private boolean canTreeFell;
|
||||
private boolean canLeafBlow;
|
||||
private boolean canDoubleDrop;
|
||||
private boolean doubleDropsDisabled;
|
||||
|
||||
public WoodcuttingCommand() {
|
||||
super(SkillType.WOODCUTTING);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void dataCalculations() {
|
||||
//TREE FELLER
|
||||
String[] treeFellerStrings = calculateLengthDisplayValues();
|
||||
treeFellerLength = treeFellerStrings[0];
|
||||
treeFellerLengthEndurance = treeFellerStrings[1];
|
||||
|
||||
//DOUBLE DROPS
|
||||
String[] doubleDropStrings = calculateAbilityDisplayValues(Woodcutting.doubleDropsMaxLevel, Woodcutting.doubleDropsMaxChance);
|
||||
doubleDropChance = doubleDropStrings[0];
|
||||
doubleDropChanceLucky = doubleDropStrings[1];
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void permissionsCheck() {
|
||||
canTreeFell = Permissions.treeFeller(player);
|
||||
canDoubleDrop = Permissions.woodcuttingDoubleDrops(player);
|
||||
canLeafBlow = Permissions.leafBlower(player);
|
||||
doubleDropsDisabled = Woodcutting.doubleDropsDisabled;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean effectsHeaderPermissions() {
|
||||
return (canDoubleDrop && !doubleDropsDisabled) || canLeafBlow || canTreeFell;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void effectsDisplay() {
|
||||
luckyEffectsDisplay();
|
||||
|
||||
if (canTreeFell) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Woodcutting.Effect.0"), LocaleLoader.getString("Woodcutting.Effect.1") }));
|
||||
}
|
||||
|
||||
if (canLeafBlow) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Woodcutting.Effect.2"), LocaleLoader.getString("Woodcutting.Effect.3") }));
|
||||
}
|
||||
|
||||
if (canDoubleDrop && !doubleDropsDisabled) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Woodcutting.Effect.4"), LocaleLoader.getString("Woodcutting.Effect.5") }));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean statsHeaderPermissions() {
|
||||
return (canDoubleDrop && !doubleDropsDisabled) || canLeafBlow || canTreeFell;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void statsDisplay() {
|
||||
if (canLeafBlow) {
|
||||
if (skillValue < Woodcutting.leafBlowerUnlockLevel) {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Woodcutting.Ability.Locked.0", new Object[] { Woodcutting.leafBlowerUnlockLevel }) }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Woodcutting.Ability.0"), LocaleLoader.getString("Woodcutting.Ability.1") }));
|
||||
}
|
||||
}
|
||||
|
||||
if (canDoubleDrop && !doubleDropsDisabled) {
|
||||
if (isLucky) {
|
||||
player.sendMessage(LocaleLoader.getString("Woodcutting.Ability.Chance.DDrop", new Object[] { doubleDropChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { doubleDropChanceLucky }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Woodcutting.Ability.Chance.DDrop", new Object[] { doubleDropChance }));
|
||||
}
|
||||
}
|
||||
|
||||
if (canTreeFell) {
|
||||
if (hasEndurance) {
|
||||
player.sendMessage(LocaleLoader.getString("Woodcutting.Ability.Length", new Object[] { treeFellerLength }) + LocaleLoader.getString("Perks.activationtime.bonus", new Object[] { treeFellerLengthEndurance }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Woodcutting.Ability.Length", new Object[] { treeFellerLength }));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user