Major refactoring. This WILL break any mcMMO-related plugin that

does not properly hook into the API classes. 

This consolidates the skill-related classes into their own individual
packages, and moves several misc skill classes into the main Skill
package as well. This also moves all Party & Spout related files into
their own respective packages as well.
This commit is contained in:
GJ
2013-01-22 12:43:25 -05:00
parent 00d50953ad
commit 6b0e7a9c61
95 changed files with 233 additions and 239 deletions

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package com.gmail.nossr50.skills;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.util.BlockChecks;
import com.gmail.nossr50.util.Permissions;
public enum AbilityType {
BERSERK(
Config.getInstance().getAbilityCooldownBerserk(),
Config.getInstance().getAbilityMaxTicksBerserk(),
"Unarmed.Skills.Berserk.On",
"Unarmed.Skills.Berserk.Off",
"Unarmed.Skills.Berserk.Other.On",
"Unarmed.Skills.Berserk.Refresh",
"Unarmed.Skills.Berserk.Other.Off"),
SUPER_BREAKER(
Config.getInstance().getAbilityCooldownSuperBreaker(),
Config.getInstance().getAbilityMaxTicksSuperBreaker(),
"Mining.Skills.SuperBreaker.On",
"Mining.Skills.SuperBreaker.Off",
"Mining.Skills.SuperBreaker.Other.On",
"Mining.Skills.SuperBreaker.Refresh",
"Mining.Skills.SuperBreaker.Other.Off"),
GIGA_DRILL_BREAKER(
Config.getInstance().getAbilityCooldownGigaDrillBreaker(),
Config.getInstance().getAbilityMaxTicksGigaDrillBreaker(),
"Excavation.Skills.GigaDrillBreaker.On",
"Excavation.Skills.GigaDrillBreaker.Off",
"Excavation.Skills.GigaDrillBreaker.Other.On",
"Excavation.Skills.GigaDrillBreaker.Refresh",
"Excavation.Skills.GigaDrillBreaker.Other.Off"),
GREEN_TERRA(
Config.getInstance().getAbilityCooldownGreenTerra(),
Config.getInstance().getAbilityMaxTicksGreenTerra(),
"Herbalism.Skills.GTe.On",
"Herbalism.Skills.GTe.Off",
"Herbalism.Skills.GTe.Other.On",
"Herbalism.Skills.GTe.Refresh",
"Herbalism.Skills.GTe.Other.Off"),
SKULL_SPLIITER(
Config.getInstance().getAbilityCooldownSkullSplitter(),
Config.getInstance().getAbilityMaxTicksSkullSplitter(),
"Axes.Skills.SS.On",
"Axes.Skills.SS.Off",
"Axes.Skills.SS.Other.On",
"Axes.Skills.SS.Refresh",
"Axes.Skills.SS.Other.Off"),
TREE_FELLER(
Config.getInstance().getAbilityCooldownTreeFeller(),
Config.getInstance().getAbilityMaxTicksTreeFeller(),
"Woodcutting.Skills.TreeFeller.On",
"Woodcutting.Skills.TreeFeller.Off",
"Woodcutting.Skills.TreeFeller.Other.On",
"Woodcutting.Skills.TreeFeller.Refresh",
"Woodcutting.Skills.TreeFeller.Other.Off"),
SERRATED_STRIKES(
Config.getInstance().getAbilityCooldownSerratedStrikes(),
Config.getInstance().getAbilityMaxTicksSerratedStrikes(),
"Swords.Skills.SS.On",
"Swords.Skills.SS.Off",
"Swords.Skills.SS.Other.On",
"Swords.Skills.SS.Refresh",
"Swords.Skills.SS.Other.Off"),
BLAST_MINING(
Config.getInstance().getAbilityCooldownBlastMining(),
Config.getInstance().getAbilityMaxTicksBlastMining(),
null,
null,
"Mining.Blast.Other.On",
"Mining.Blast.Refresh",
null),
LEAF_BLOWER(
0,
0,
null,
null,
null,
null,
null);
private int cooldown;
private int maxTicks;
private String abilityOn;
private String abilityOff;
private String abilityPlayer;
private String abilityRefresh;
private String abilityPlayerOff;
private AbilityType(int cooldown, int maxTicks, String abilityOn, String abilityOff, String abilityPlayer, String abilityRefresh, String abilityPlayerOff) {
this.cooldown = cooldown;
this.maxTicks = maxTicks;
this.abilityOn = abilityOn;
this.abilityOff = abilityOff;
this.abilityPlayer = abilityPlayer;
this.abilityRefresh = abilityRefresh;
this.abilityPlayerOff = abilityPlayerOff;
}
public int getCooldown() {
return this.cooldown;
}
public String getAbilityOn() {
return LocaleLoader.getString(this.abilityOn);
}
public String getAbilityOff() {
return LocaleLoader.getString(this.abilityOff);
}
public String getAbilityPlayer(Player player) {
return LocaleLoader.getString(this.abilityPlayer, new Object[] {player.getName()});
}
public String getAbilityPlayerOff(Player player) {
return LocaleLoader.getString(this.abilityPlayerOff, new Object[] {player.getName()});
}
public String getAbilityRefresh() {
return LocaleLoader.getString(this.abilityRefresh);
}
public int getMaxTicks() {
return this.maxTicks;
}
/**
* Get the permissions for this ability.
*
* @param player Player to check permissions for
* @return true if the player has permissions, false otherwise
*/
public boolean getPermissions(Player player) {
switch (this) {
case BERSERK:
return Permissions.berserk(player);
case BLAST_MINING:
return Permissions.blastMining(player);
case GIGA_DRILL_BREAKER:
return Permissions.gigaDrillBreaker(player);
case GREEN_TERRA:
return Permissions.greenTerra(player);
case LEAF_BLOWER:
return Permissions.leafBlower(player);
case SERRATED_STRIKES:
return Permissions.serratedStrikes(player);
case SKULL_SPLIITER:
return Permissions.skullSplitter(player);
case SUPER_BREAKER:
return Permissions.superBreaker(player);
case TREE_FELLER:
return Permissions.treeFeller(player);
default:
return false;
}
}
/**
* Check if a block is affected by this ability.
*
* @param Block the block to check
* @return true if the block is affected by this ability, false otherwise
*/
public boolean blockCheck(Block block) {
switch (this) {
case BERSERK:
return (BlockChecks.canBeGigaDrillBroken(block) || block.getType() == Material.SNOW);
case GIGA_DRILL_BREAKER:
return BlockChecks.canBeGigaDrillBroken(block);
case GREEN_TERRA:
return BlockChecks.makeMossy(block);
case LEAF_BLOWER:
return block.getType() == Material.LEAVES;
case SUPER_BREAKER:
return BlockChecks.canBeSuperBroken(block);
case TREE_FELLER:
return block.getType() == Material.LOG;
default:
return false;
}
}
}

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package com.gmail.nossr50.skills;
import org.bukkit.Material;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.Animals;
import org.bukkit.entity.Arrow;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.IronGolem;
import org.bukkit.entity.LightningStrike;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.entity.Skeleton;
import org.bukkit.entity.Tameable;
import org.bukkit.entity.Wolf;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import org.bukkit.event.player.PlayerAnimationEvent;
import org.bukkit.inventory.ItemStack;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.events.fake.FakeEntityDamageByEntityEvent;
import com.gmail.nossr50.events.fake.FakeEntityDamageEvent;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.party.PartyManager;
import com.gmail.nossr50.runnables.BleedTimer;
import com.gmail.nossr50.runnables.GainXp;
import com.gmail.nossr50.skills.acrobatics.AcrobaticsManager;
import com.gmail.nossr50.skills.archery.ArcheryManager;
import com.gmail.nossr50.skills.axes.AxeManager;
import com.gmail.nossr50.skills.swords.Swords;
import com.gmail.nossr50.skills.swords.SwordsManager;
import com.gmail.nossr50.skills.taming.TamingManager;
import com.gmail.nossr50.skills.unarmed.UnarmedManager;
import com.gmail.nossr50.util.ItemChecks;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.Users;
public class Combat {
private static Config configInstance = Config.getInstance();
/**
* Apply combat modifiers and process and XP gain.
*
* @param event The event to run the combat checks on.
*/
public static void combatChecks(EntityDamageByEntityEvent event) {
if (event.getDamage() == 0 || event.getEntity().isDead()) {
return;
}
Entity damager = event.getDamager();
LivingEntity target = (LivingEntity) event.getEntity();
boolean targetIsPlayer = (target.getType() == EntityType.PLAYER);
boolean targetIsTamedPet = (target instanceof Tameable) ? ((Tameable) target).isTamed() : false;
switch (damager.getType()) {
case PLAYER:
Player attacker = (Player) event.getDamager();
ItemStack itemInHand = attacker.getItemInHand();
if (ItemChecks.isSword(itemInHand)) {
if (targetIsPlayer || targetIsTamedPet) {
if (!configInstance.getSwordsPVP()) {
return;
}
}
else if (!configInstance.getSwordsPVE()) {
return;
}
Skills.abilityCheck(attacker, SkillType.SWORDS);
SwordsManager swordsManager = new SwordsManager(attacker);
swordsManager.bleedCheck(target);
swordsManager.serratedStrikes(target, event.getDamage());
startGainXp(attacker, swordsManager.getProfile(), target, SkillType.SWORDS);
}
else if (ItemChecks.isAxe(itemInHand) && Permissions.axes(attacker)) {
if (targetIsPlayer || targetIsTamedPet) {
if (!configInstance.getAxesPVP()) {
return;
}
}
else if (!configInstance.getAxesPVE()) {
return;
}
Skills.abilityCheck(attacker, SkillType.AXES);
AxeManager axeManager = new AxeManager(attacker);
axeManager.bonusDamage(event);
axeManager.criticalHitCheck(event);
axeManager.impact(event);
axeManager.skullSplitter(event);
startGainXp(attacker, axeManager.getProfile(), target, SkillType.AXES);
}
else if (itemInHand.getType() == Material.AIR && Permissions.unarmed(attacker)) {
if (targetIsPlayer || targetIsTamedPet) {
if (!configInstance.getUnarmedPVP()) {
return;
}
}
else if (!configInstance.getUnarmedPVE()) {
return;
}
Skills.abilityCheck(attacker, SkillType.UNARMED);
UnarmedManager unarmedManager = new UnarmedManager(attacker);
unarmedManager.bonusDamage(event);
if (unarmedManager.getProfile().getAbilityMode(AbilityType.BERSERK) && Permissions.berserk(attacker)) {
event.setDamage((int) (event.getDamage() * 1.5));
}
if (targetIsPlayer) {
unarmedManager.disarmCheck((Player) target);
}
startGainXp(attacker, unarmedManager.getProfile(), target, SkillType.UNARMED);
}
else if (itemInHand.getType() == Material.BONE && target instanceof Tameable) {
TamingManager tamingManager = new TamingManager(attacker);
tamingManager.beastLore(target);
event.setCancelled(true);
}
break;
case WOLF:
Wolf wolf = (Wolf) damager;
if (wolf.isTamed() && wolf.getOwner() instanceof Player) {
Player master = (Player) wolf.getOwner();
if (targetIsPlayer || targetIsTamedPet) {
if (!configInstance.getTamingPVP()) {
return;
}
}
else if (!configInstance.getTamingPVE()) {
return;
}
TamingManager tamingManager = new TamingManager(master);
tamingManager.fastFoodService(wolf, event.getDamage());
tamingManager.sharpenedClaws(event);
tamingManager.gore(event);
startGainXp(master, Users.getProfile(master), target, SkillType.TAMING);
}
break;
case ARROW:
LivingEntity shooter = ((Arrow) damager).getShooter();
if (shooter == null || shooter.getType() != EntityType.PLAYER) {
break;
}
if (targetIsPlayer || targetIsTamedPet) {
if (!configInstance.getArcheryPVP()) {
return;
}
}
else if (!configInstance.getArcheryPVE()) {
return;
}
archeryCheck((Player) shooter, target, event);
break;
default:
break;
}
if (targetIsPlayer) {
Player player = (Player) target;
AcrobaticsManager acroManager = new AcrobaticsManager(player);
SwordsManager swordsManager = new SwordsManager(player);
if (damager.getType() == EntityType.PLAYER) {
if (configInstance.getSwordsPVP()) {
swordsManager.counterAttackChecks((LivingEntity) damager, event.getDamage());
}
if (configInstance.getAcrobaticsPVP()) {
acroManager.dodgeCheck(event);
}
}
else {
if (configInstance.getSwordsPVE() && damager instanceof LivingEntity) {
swordsManager.counterAttackChecks((LivingEntity) damager, event.getDamage());
}
if (configInstance.getAcrobaticsPVE()) {
if (damager instanceof LightningStrike && configInstance.getDodgeLightningDisabled()) {
return;
}
acroManager.dodgeCheck(event);
}
}
}
}
/**
* Process archery abilities.
*
* @param shooter The player shooting
* @param target The defending entity
* @param event The event to run the archery checks on.
*/
public static void archeryCheck(Player shooter, LivingEntity target, EntityDamageByEntityEvent event) {
if (target instanceof Player) {
Player defender = (Player) target;
if (defender.getItemInHand().getType().equals(Material.AIR)) {
if (configInstance.getUnarmedPVP()) {
UnarmedManager unarmedManager = new UnarmedManager(defender);
unarmedManager.deflectCheck(event);
}
}
}
ArcheryManager archeryManager = new ArcheryManager(shooter);
archeryManager.skillShot(event);
if (target instanceof Player) {
archeryManager.dazeCheck((Player) target, event);
}
if (!(shooter.getItemInHand().containsEnchantment(Enchantment.ARROW_INFINITE))) {
archeryManager.trackArrows(target);
}
if (target != shooter) {
PlayerProfile profile = Users.getProfile(shooter);
startGainXp(shooter, profile, target, SkillType.ARCHERY);
}
}
/**
* Attempt to damage target for value dmg with reason CUSTOM
*
* @param target LivingEntity which to attempt to damage
* @param dmg Amount of damage to attempt to do
*/
public static void dealDamage(LivingEntity target, int dmg) {
dealDamage(target, dmg, EntityDamageEvent.DamageCause.CUSTOM);
}
/**
* Attempt to damage target for value dmg with reason cause
*
* @param target LivingEntity which to attempt to damage
* @param dmg Amount of damage to attempt to do
* @param cause DamageCause to pass to damage event
*/
private static void dealDamage(LivingEntity target, int dmg, DamageCause cause) {
if (configInstance.getEventCallbackEnabled()) {
EntityDamageEvent ede = new FakeEntityDamageEvent(target, cause, dmg);
mcMMO.p.getServer().getPluginManager().callEvent(ede);
if (ede.isCancelled()) {
return;
}
target.damage(ede.getDamage());
}
else {
target.damage(dmg);
}
}
/**
* Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker
*
* @param target LivingEntity which to attempt to damage
* @param dmg Amount of damage to attempt to do
* @param attacker Player to pass to event as damager
*/
private static void dealDamage(LivingEntity target, int dmg, Player attacker) {
if (configInstance.getEventCallbackEnabled()) {
EntityDamageEvent ede = new FakeEntityDamageByEntityEvent(attacker, target, EntityDamageEvent.DamageCause.ENTITY_ATTACK, dmg);
mcMMO.p.getServer().getPluginManager().callEvent(ede);
if (ede.isCancelled()) {
return;
}
target.damage(ede.getDamage());
}
else {
target.damage(dmg);
}
}
/**
* Apply Area-of-Effect ability actions.
*
* @param attacker The attacking player
* @param target The defending entity
* @param damage The initial damage amount
* @param type The type of skill being used
*/
public static void applyAbilityAoE(Player attacker, LivingEntity target, int damage, SkillType type) {
int numberOfTargets = Misc.getTier(attacker.getItemInHand()); //The higher the weapon tier, the more targets you hit
int damageAmount = damage;
if (damageAmount < 1) {
damageAmount = 1;
}
for (Entity entity : target.getNearbyEntities(2.5, 2.5, 2.5)) {
if (entity instanceof Player) {
if (Misc.isNPC((Player) entity)) {
continue;
}
}
if (!(entity instanceof LivingEntity)) {
continue;
}
if (numberOfTargets <= 0) {
break;
}
if (!shouldBeAffected(attacker, entity)) {
continue;
}
PlayerAnimationEvent armswing = new PlayerAnimationEvent(attacker);
mcMMO.p.getServer().getPluginManager().callEvent(armswing);
switch (type) {
case SWORDS:
if (entity instanceof Player) {
((Player) entity).sendMessage(LocaleLoader.getString("Swords.Combat.SS.Struck"));
}
BleedTimer.add((LivingEntity) entity, Swords.serratedStrikesBleedTicks);
break;
case AXES:
if (entity instanceof Player) {
((Player) entity).sendMessage(LocaleLoader.getString("Axes.Combat.Cleave.Struck"));
}
break;
default:
break;
}
dealDamage((LivingEntity) entity, damageAmount, attacker);
numberOfTargets--;
}
}
/**
* Start the task that gives combat XP.
*
* @param attacker The attacking player
* @param profile The player's PlayerProfile
* @param target The defending entity
* @param skillType The skill being used
*/
public static void startGainXp(Player attacker, PlayerProfile profile, LivingEntity target, SkillType skillType) {
double baseXP = 0;
if (target instanceof Player) {
if (!configInstance.getExperienceGainsPlayerVersusPlayerEnabled()) {
return;
}
Player defender = (Player) target;
if (System.currentTimeMillis() >= Users.getProfile(defender).getRespawnATS() + 5) {
baseXP = 20 * configInstance.getPlayerVersusPlayerXP();
}
}
else if (!mcMMO.placeStore.isSpawnedMob(target)) {
if (target instanceof Animals && !mcMMO.placeStore.isSpawnedPet(target)) {
baseXP = configInstance.getAnimalsXP();
}
else {
EntityType type = target.getType();
switch (type) {
case BAT:
baseXP = configInstance.getAnimalsXP();
break;
case BLAZE:
baseXP = configInstance.getBlazeXP();
break;
case CAVE_SPIDER:
baseXP = configInstance.getCaveSpiderXP();
break;
case CREEPER:
baseXP = configInstance.getCreeperXP();
break;
case ENDER_DRAGON:
baseXP = configInstance.getEnderDragonXP();
break;
case ENDERMAN:
baseXP = configInstance.getEndermanXP();
break;
case GHAST:
baseXP = configInstance.getGhastXP();
break;
case GIANT:
baseXP = configInstance.getGiantXP();
break;
case MAGMA_CUBE:
baseXP = configInstance.getMagmaCubeXP();
break;
case IRON_GOLEM:
if (!((IronGolem) target).isPlayerCreated()) {
baseXP = configInstance.getIronGolemXP();
}
break;
case PIG_ZOMBIE:
baseXP = configInstance.getPigZombieXP();
break;
case SILVERFISH:
baseXP = configInstance.getSilverfishXP();
break;
case SKELETON:
switch(((Skeleton) target).getSkeletonType()) {
case WITHER:
baseXP = configInstance.getWitherSkeletonXP();
break;
default:
baseXP = configInstance.getSkeletonXP();
break;
}
case SLIME:
baseXP = configInstance.getSlimeXP();
break;
case SPIDER:
baseXP = configInstance.getSpiderXP();
break;
case WITCH:
baseXP = configInstance.getWitchXP();
break;
case WITHER:
baseXP = configInstance.getWitherXP();
break;
case ZOMBIE:
baseXP = configInstance.getZombieXP();
break;
default:
break;
}
}
baseXP *= 10;
}
if (baseXP != 0) {
mcMMO.p.getServer().getScheduler().scheduleSyncDelayedTask(mcMMO.p, new GainXp(attacker, profile, skillType, baseXP, target), 0);
}
}
/**
* Check to see if the given LivingEntity should be affected by a combat ability.
*
* @param player The attacking Player
* @param livingEntity The defending LivingEntity
* @return true if the Entity should be damaged, false otherwise.
*/
public static boolean shouldBeAffected(Player player, Entity entity) {
if (entity instanceof Player) {
Player defender = (Player) entity;
if (!defender.getWorld().getPVP()) {
return false;
}
if (defender == player) {
return false;
}
if (PartyManager.getInstance().inSameParty(player, defender)) {
return false;
}
if (Users.getProfile(defender).getGodMode()) {
return false;
}
//It may seem a bit redundant but we need a check here to prevent bleed from being applied in applyAbilityAoE()
EntityDamageEvent ede = new FakeEntityDamageByEntityEvent(player, entity, EntityDamageEvent.DamageCause.ENTITY_ATTACK, 1);
mcMMO.p.getServer().getPluginManager().callEvent(ede);
if (ede.isCancelled()) {
return false;
}
}
else if (entity instanceof Tameable) {
Tameable pet = (Tameable) entity;
if (Misc.isFriendlyPet(player, pet)) {
return false;
}
}
return true;
}
}

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package com.gmail.nossr50.skills;
import java.text.DecimalFormat;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.gmail.nossr50.commands.CommandHelper;
import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Page;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.Users;
public abstract class SkillCommand implements CommandExecutor {
private SkillType skill;
private String skillString;
private String permission;
protected Player player;
protected PlayerProfile profile;
protected float skillValue;
protected boolean isLucky;
protected boolean hasEndurance;
protected DecimalFormat percent = new DecimalFormat("##0.00%");
public SkillCommand(SkillType skill) {
this.skill = skill;
this.skillString = Misc.getCapitalized(skill.toString());
this.permission = "mcmmo.skills." + skillString.toLowerCase();
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (CommandHelper.noConsoleUsage(sender)) {
return true;
}
if (CommandHelper.noCommandPermissions(sender, permission)) {
return true;
}
player = (Player) sender;
profile = Users.getProfile(player);
if (profile == null) {
sender.sendMessage(LocaleLoader.getString("Commands.DoesNotExist"));
return true;
}
skillValue = profile.getSkillLevel(skill);
isLucky = Permissions.lucky(player, skill);
hasEndurance = (Permissions.activationTwelve(player) || Permissions.activationEight(player) || Permissions.activationFour(player));
dataCalculations();
permissionsCheck();
player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString(skillString + ".SkillName") }));
player.sendMessage(LocaleLoader.getString("Commands.XPGain", new Object[] { LocaleLoader.getString("Commands.XPGain." + skillString) }));
player.sendMessage(LocaleLoader.getString("Effects.Level", new Object[] { profile.getSkillLevel(skill), profile.getSkillXpLevel(skill), profile.getXpToLevel(skill) }));
if (effectsHeaderPermissions()) {
player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Effects.Effects") }));
}
effectsDisplay();
if (statsHeaderPermissions()) {
player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Commands.Stats.Self") }));
}
statsDisplay();
Page.grabGuidePageForSkill(skill, player, args);
return true;
}
protected String calculateRank(int maxLevel, int rankChangeLevel) {
if (skillValue >= maxLevel) {
return String.valueOf(maxLevel / rankChangeLevel);
}
return String.valueOf((int) (skillValue / rankChangeLevel));
}
protected String[] calculateAbilityDisplayValues(double chance) {
if (isLucky) {
double luckyChance = chance * 1.3333D;
if (luckyChance >= 100D) {
return new String[] { percent.format(chance / 100.0D), percent.format(1.0D) };
}
return new String[] { percent.format(chance / 100.0D), percent.format(luckyChance / 100.0D) };
}
return new String[] { percent.format(chance / 100.0D), null };
}
protected String[] calculateAbilityDisplayValues(int maxBonusLevel, double maxChance) {
double abilityChance;
if (skillValue >= maxBonusLevel) {
abilityChance = maxChance;
}
else {
abilityChance = (maxChance / maxBonusLevel) * skillValue;
}
if (isLucky) {
double luckyChance = abilityChance * 1.3333D;
if (luckyChance >= 100D) {
return new String[] { percent.format(abilityChance / 100.0D), percent.format(1.0D) };
}
return new String[] { percent.format(abilityChance / 100.0D), percent.format(luckyChance / 100.0D) };
}
return new String[] { percent.format(abilityChance / 100.0D), null };
}
protected String[] calculateLengthDisplayValues() {
int maxLength = skill.getAbility().getMaxTicks();
int length = 2 + (int) (skillValue / Misc.abilityLengthIncreaseLevel);
int enduranceLength = 0;
if (Permissions.activationTwelve(player)) {
enduranceLength = length + 12;
}
else if (Permissions.activationEight(player)) {
enduranceLength = length + 8;
}
else if (Permissions.activationFour(player)) {
enduranceLength = length + 4;
}
if (maxLength != 0) {
if (length > maxLength) {
length = maxLength;
}
if (enduranceLength > maxLength) {
enduranceLength = maxLength;
}
}
return new String[] { String.valueOf(length), String.valueOf(enduranceLength) };
}
protected void luckyEffectsDisplay() {
if (isLucky) {
String perkPrefix = LocaleLoader.getString("MOTD.PerksPrefix");
player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { Skills.localizeSkillName(skill) }) }));
}
}
protected abstract void dataCalculations();
protected abstract void permissionsCheck();
protected abstract boolean effectsHeaderPermissions();
protected abstract void effectsDisplay();
protected abstract boolean statsHeaderPermissions();
protected abstract void statsDisplay();
}

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@ -3,7 +3,6 @@ package com.gmail.nossr50.skills;
import org.bukkit.entity.Player;
import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.Users;

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@ -0,0 +1,145 @@
package com.gmail.nossr50.skills;
import org.bukkit.entity.Player;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.Users;
public enum SkillType {
ACROBATICS(Config.getInstance().getLevelCapAcrobatics(), Config.getInstance().getFormulaMultiplierAcrobatics()),
ALL, //This one is just for convenience
ARCHERY(Config.getInstance().getLevelCapArchery(), Config.getInstance().getFormulaMultiplierArchery()),
AXES(AbilityType.SKULL_SPLIITER, Config.getInstance().getLevelCapAxes(), ToolType.AXE, Config.getInstance().getFormulaMultiplierAxes()),
EXCAVATION(AbilityType.GIGA_DRILL_BREAKER, Config.getInstance().getLevelCapExcavation(), ToolType.SHOVEL, Config.getInstance().getFormulaMultiplierExcavation()),
FISHING(Config.getInstance().getLevelCapFishing(), Config.getInstance().getFormulaMultiplierFishing()),
HERBALISM(AbilityType.GREEN_TERRA, Config.getInstance().getLevelCapHerbalism(), ToolType.HOE, Config.getInstance().getFormulaMultiplierHerbalism()),
MINING(AbilityType.SUPER_BREAKER, Config.getInstance().getLevelCapMining(), ToolType.PICKAXE, Config.getInstance().getFormulaMultiplierMining()),
REPAIR(Config.getInstance().getLevelCapRepair(), Config.getInstance().getFormulaMultiplierRepair()),
SWORDS(AbilityType.SERRATED_STRIKES, Config.getInstance().getLevelCapSwords(), ToolType.SWORD, Config.getInstance().getFormulaMultiplierSwords()),
TAMING(Config.getInstance().getLevelCapTaming(), Config.getInstance().getFormulaMultiplierTaming()),
UNARMED(AbilityType.BERSERK, Config.getInstance().getLevelCapUnarmed(), ToolType.FISTS, Config.getInstance().getFormulaMultiplierUnarmed()),
WOODCUTTING(AbilityType.TREE_FELLER, Config.getInstance().getLevelCapWoodcutting(), ToolType.AXE, Config.getInstance().getFormulaMultiplierWoodcutting());
private AbilityType ability;
private int maxLevel;
private ToolType tool;
private double xpModifier;
private SkillType() {
this.ability = null;
this.maxLevel = 0;
this.tool = null;
this.xpModifier = 0;
}
private SkillType(AbilityType ability, int maxLevel, ToolType tool, double xpModifier) {
this.ability = ability;
this.maxLevel = maxLevel;
this.tool = tool;
this.xpModifier = xpModifier;
}
private SkillType(int maxLevel, double xpModifier) {
this(null, maxLevel, null, xpModifier);
}
public AbilityType getAbility() {
return ability;
}
/**
* Get the max level of this skill.
*
* @return the max level of this skill
*/
public int getMaxLevel() {
if (maxLevel > 0) {
return maxLevel;
}
return Integer.MAX_VALUE;
}
public ToolType getTool() {
return tool;
}
/**
* Get the base permissions associated with this skill.
*
* @param player The player to check the permissions for
* @return true if the player has permissions, false otherwise
*/
public boolean getPermissions(Player player) {
switch (this) {
case ACROBATICS:
return Permissions.acrobatics(player);
case ARCHERY:
return Permissions.archery(player);
case AXES:
return Permissions.axes(player);
case EXCAVATION:
return Permissions.excavation(player);
case FISHING:
return Permissions.fishing(player);
case HERBALISM:
return Permissions.herbalism(player);
case MINING:
return Permissions.mining(player);
case REPAIR:
return Permissions.repair(player);
case SWORDS:
return Permissions.swords(player);
case TAMING:
return Permissions.taming(player);
case UNARMED:
return Permissions.unarmed(player);
case WOODCUTTING:
return Permissions.woodcutting(player);
default:
return false;
}
}
public double getXpModifier() {
return xpModifier;
}
public static SkillType getSkill(String skillName) {
if (skillName.equalsIgnoreCase("powerlevel") || skillName.equalsIgnoreCase("all")) {
return SkillType.ALL;
}
for (SkillType type : SkillType.values()) {
if (type.name().equalsIgnoreCase(skillName)) {
return type;
}
}
System.out.println("[DEBUG] Invalid mcMMO skill (" + skillName + ")");
return null;
}
/**
* Get the skill level for this skill.
*
* @param player The player to check
* @return
*/
public int getSkillLevel(Player player) {
return Users.getProfile(player).getSkillLevel(this);
}
}

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@ -0,0 +1,518 @@
package com.gmail.nossr50.skills;
import org.bukkit.block.Block;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.getspout.spoutapi.SpoutManager;
import org.getspout.spoutapi.player.SpoutPlayer;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.events.experience.McMMOPlayerLevelUpEvent;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.spout.SpoutConfig;
import com.gmail.nossr50.spout.SpoutStuff;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.ModChecks;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.Users;
public class Skills {
static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
public static int abilityLengthIncreaseLevel = advancedConfig.getAbilityLength();
/**
* Checks to see if the cooldown for an item or ability is expired.
*
* @param oldTime The time the ability or item was last used
* @param cooldown The amount of time that must pass between uses
* @param player The player whose cooldown is being checked
* @return true if the cooldown is over, false otherwise
*/
public static boolean cooldownOver(long oldTime, int cooldown, Player player) {
long currentTime = System.currentTimeMillis();
int adjustedCooldown = cooldown;
//Reduced Cooldown Donor Perks
if (Permissions.cooldownsHalved(player)) {
adjustedCooldown = (int) (adjustedCooldown * 0.5);
}
else if (Permissions.cooldownsThirded(player)) {
adjustedCooldown = (int) (adjustedCooldown * 0.66);
}
else if (Permissions.cooldownsQuartered(player)) {
adjustedCooldown = (int) (adjustedCooldown * 0.75);
}
if (currentTime - oldTime >= (adjustedCooldown * Misc.TIME_CONVERSION_FACTOR)) {
return true;
}
return false;
}
/**
* Calculate the time remaining until the cooldown expires.
*
* @param deactivatedTimeStamp Time of deactivation
* @param cooldown The length of the cooldown
* @return the number of seconds remaining before the cooldown expires
*/
public static int calculateTimeLeft(long deactivatedTimeStamp, int cooldown, Player player) {
int adjustedCooldown = cooldown;
//Reduced Cooldown Donor Perks
if (Permissions.cooldownsHalved(player)) {
adjustedCooldown = (int) (adjustedCooldown * 0.5);
}
else if (Permissions.cooldownsThirded(player)) {
adjustedCooldown = (int) (adjustedCooldown * 0.66);
}
else if (Permissions.cooldownsQuartered(player)) {
adjustedCooldown = (int) (adjustedCooldown * 0.75);
}
return (int) (((deactivatedTimeStamp + (adjustedCooldown * Misc.TIME_CONVERSION_FACTOR)) - System.currentTimeMillis()) / Misc.TIME_CONVERSION_FACTOR);
}
/**
* Sends a message to the player when the cooldown expires.
*
* @param player The player to send a message to
* @param profile The profile of the player
* @param ability The ability to watch cooldowns for
*/
public static void watchCooldown(Player player, PlayerProfile profile, AbilityType ability) {
if (player == null || profile == null || ability == null)
return;
if (!profile.getAbilityInformed(ability) && cooldownOver(profile.getSkillDATS(ability) * Misc.TIME_CONVERSION_FACTOR, ability.getCooldown(), player)) {
profile.setAbilityInformed(ability, true);
player.sendMessage(ability.getAbilityRefresh());
}
}
/**
* Process activating abilities & readying the tool.
*
* @param player The player using the ability
* @param skill The skill the ability is tied to
*/
public static void activationCheck(Player player, SkillType skill) {
if (Config.getInstance().getAbilitiesOnlyActivateWhenSneaking() && !player.isSneaking()) {
return;
}
PlayerProfile profile = Users.getProfile(player);
AbilityType ability = skill.getAbility();
ToolType tool = skill.getTool();
ItemStack inHand = player.getItemInHand();
if (ModChecks.isCustomTool(inHand) && !ModChecks.getToolFromItemStack(inHand).isAbilityEnabled()) {
return;
}
/* Check if any abilities are active */
if (profile == null) {
return;
}
if (!profile.getAbilityUse()) {
return;
}
for (AbilityType x : AbilityType.values()) {
if (profile.getAbilityMode(x)) {
return;
}
}
/* Woodcutting & Axes need to be treated differently.
* Basically the tool always needs to ready and we check to see if the cooldown is over when the user takes action
*/
if (ability.getPermissions(player) && tool.inHand(inHand) && !profile.getToolPreparationMode(tool)) {
if (skill != SkillType.WOODCUTTING && skill != SkillType.AXES) {
if (!profile.getAbilityMode(ability) && !cooldownOver(profile.getSkillDATS(ability) * Misc.TIME_CONVERSION_FACTOR, ability.getCooldown(), player)) {
player.sendMessage(LocaleLoader.getString("Skills.TooTired", new Object[] { calculateTimeLeft(profile.getSkillDATS(ability) * Misc.TIME_CONVERSION_FACTOR, ability.getCooldown(), player) }));
return;
}
}
if (Config.getInstance().getAbilityMessagesEnabled()) {
player.sendMessage(tool.getRaiseTool());
}
profile.setToolPreparationATS(tool, System.currentTimeMillis());
profile.setToolPreparationMode(tool, true);
}
}
/**
* Monitors various things relating to skill abilities.
*
* @param player The player using the skill
* @param profile The profile of the player
* @param curTime The current system time
* @param skill The skill being monitored
*/
public static void monitorSkill(Player player, PlayerProfile profile, long curTime, SkillType skill) {
final int FOUR_SECONDS = 4000;
ToolType tool = skill.getTool();
AbilityType ability = skill.getAbility();
if (profile == null) {
return;
}
if (profile.getToolPreparationMode(tool) && curTime - (profile.getToolPreparationATS(tool) * Misc.TIME_CONVERSION_FACTOR) >= FOUR_SECONDS) {
profile.setToolPreparationMode(tool, false);
if (Config.getInstance().getAbilityMessagesEnabled()) {
player.sendMessage(tool.getLowerTool());
}
}
if (ability.getPermissions(player)) {
if (profile.getAbilityMode(ability) && (profile.getSkillDATS(ability) * Misc.TIME_CONVERSION_FACTOR) <= curTime) {
profile.setAbilityMode(ability, false);
profile.setAbilityInformed(ability, false);
player.sendMessage(ability.getAbilityOff());
Misc.sendSkillMessage(player, ability.getAbilityPlayerOff(player));
}
}
}
/**
* Check the XP of a skill.
*
* @param skillType The skill to check
* @param player The player whose skill to check
* @param profile The profile of the player whose skill to check
*/
public static void xpCheckSkill(SkillType skillType, Player player, PlayerProfile profile) {
int skillups = 0;
if (profile.getSkillXpLevel(skillType) >= profile.getXpToLevel(skillType)) {
while (profile.getSkillXpLevel(skillType) >= profile.getXpToLevel(skillType)) {
if ((skillType.getMaxLevel() >= profile.getSkillLevel(skillType) + 1) && (Misc.getPowerLevelCap() >= Users.getPlayer(player).getPowerLevel() + 1)) {
profile.removeXP(skillType, profile.getXpToLevel(skillType));
skillups++;
profile.skillUp(skillType, 1);
McMMOPlayerLevelUpEvent eventToFire = new McMMOPlayerLevelUpEvent(player, skillType);
mcMMO.p.getServer().getPluginManager().callEvent(eventToFire);
}
else {
profile.addLevels(skillType, 0);
}
}
String capitalized = Misc.getCapitalized(skillType.toString());
/* Spout Stuff */
if (mcMMO.spoutEnabled) {
SpoutPlayer spoutPlayer = SpoutManager.getPlayer(player);
if (spoutPlayer != null && spoutPlayer.isSpoutCraftEnabled()) {
SpoutStuff.levelUpNotification(skillType, spoutPlayer);
/* Update custom titles */
if (SpoutConfig.getInstance().getShowPowerLevel()) {
spoutPlayer.setTitle(LocaleLoader.getString("Spout.Title", new Object[] {spoutPlayer.getName(), Users.getPlayer(player).getPowerLevel()} ));
}
}
else {
player.sendMessage(LocaleLoader.getString(capitalized + ".Skillup", new Object[] {String.valueOf(skillups), profile.getSkillLevel(skillType)}));
}
}
else {
player.sendMessage(LocaleLoader.getString(capitalized + ".Skillup", new Object[] {String.valueOf(skillups), profile.getSkillLevel(skillType)}));
}
}
if (mcMMO.spoutEnabled) {
SpoutPlayer spoutPlayer = (SpoutPlayer) player;
if (spoutPlayer != null && spoutPlayer.isSpoutCraftEnabled()) {
if (SpoutConfig.getInstance().getXPBarEnabled()) {
profile.getSpoutHud().updateXpBar();
}
}
}
}
/**
* Check XP of all skills.
*
* @param player The player to check XP for.
* @param profile The profile of the player whose skill to check
*/
public static void xpCheckAll(Player player, PlayerProfile profile) {
for (SkillType skillType : SkillType.values()) {
//Don't want to do anything with this one
if (skillType == SkillType.ALL) {
continue;
}
xpCheckSkill(skillType, player, profile);
}
}
/**
* Get the skill represented by the given string
*
* @param skillName The name of the skill
* @return the SkillType if it exists, null otherwise
*/
public static SkillType getSkillType(String skillName) {
for (SkillType x : SkillType.values()) {
if (x.toString().equals(skillName.toUpperCase())) {
return x;
}
}
return null;
}
/**
* Checks if the given string represents a valid skill
*
* @param skillname The name of the skill to check
* @return true if this is a valid skill, false otherwise
*/
public static boolean isSkill(String skillName) {
if (getSkillType(skillName) != null) {
return true;
}
return false;
}
public static boolean isLocalizedSkill(String skillName) {
for (SkillType skill : SkillType.values()) {
if (skillName.equalsIgnoreCase(LocaleLoader.getString(Misc.getCapitalized(skill.toString() + ".SkillName")))) {
return true;
}
}
return false;
}
public static String translateLocalizedSkill(String skillName) {
for (SkillType skill : SkillType.values()) {
if (skillName.equalsIgnoreCase(LocaleLoader.getString(Misc.getCapitalized(skill.toString() + ".SkillName")))) {
return skill.toString();
}
}
return null;
}
public static String localizeSkillName(SkillType skill) {
return Misc.getCapitalized(LocaleLoader.getString(Misc.getCapitalized(skill.toString()) + ".SkillName"));
}
/**
* Check if the player has any combat skill permissions.
*
* @param player The player to check permissions for
* @return true if the player has combat skills, false otherwise
*/
public static boolean hasCombatSkills(Player player) {
if (Permissions.axes(player)
|| Permissions.archery(player)
|| Permissions.swords(player)
|| Permissions.taming(player)
|| Permissions.unarmed(player)) {
return true;
}
return false;
}
/**
* Check if the player has any gathering skill permissions.
*
* @param player The player to check permissions for
* @return true if the player has gathering skills, false otherwise
*/
public static boolean hasGatheringSkills(Player player) {
if (Permissions.excavation(player)
|| Permissions.fishing(player)
|| Permissions.herbalism(player)
|| Permissions.mining(player)
|| Permissions.woodcutting(player)) {
return true;
}
return false;
}
/**
* Check if the player has any misc skill permissions.
*
* @param player The player to check permissions for
* @return true if the player has misc skills, false otherwise
*/
public static boolean hasMiscSkills(Player player) {
if (Permissions.acrobatics(player) || Permissions.repair(player)) {
return true;
}
return false;
}
/**
* Handle tool durability loss from abilities.
*
* @param inHand The item to damage
* @param durabilityLoss The durability to remove from the item
*/
public static void abilityDurabilityLoss(ItemStack inHand, int durabilityLoss) {
if (Config.getInstance().getAbilitiesDamageTools()) {
if (inHand.containsEnchantment(Enchantment.DURABILITY)) {
int level = inHand.getEnchantmentLevel(Enchantment.DURABILITY);
if (Misc.getRandom().nextInt(level + 1) > 0) {
return;
}
}
inHand.setDurability((short) (inHand.getDurability() + durabilityLoss));
}
}
/**
* Check to see if an ability can be activated.
*
* @param player The player activating the ability
* @param type The skill the ability is based on
*/
public static void abilityCheck(Player player, SkillType type) {
PlayerProfile profile = Users.getProfile(player);
if (profile == null) {
return;
}
ToolType tool = type.getTool();
if (!profile.getToolPreparationMode(tool)) {
return;
}
profile.setToolPreparationMode(tool, false);
AbilityType ability = type.getAbility();
/* Axes and Woodcutting are odd because they share the same tool.
* We show them the too tired message when they take action.
*/
if (type == SkillType.WOODCUTTING || type == SkillType.AXES) {
if (!profile.getAbilityMode(ability) && !cooldownOver(profile.getSkillDATS(ability) * Misc.TIME_CONVERSION_FACTOR, ability.getCooldown(), player)) {
player.sendMessage(LocaleLoader.getString("Skills.TooTired", new Object[] { calculateTimeLeft(profile.getSkillDATS(ability) * Misc.TIME_CONVERSION_FACTOR, ability.getCooldown(), player) }));
return;
}
}
int ticks = 2 + (profile.getSkillLevel(type) / abilityLengthIncreaseLevel);
if (Permissions.activationTwelve(player)) {
ticks = ticks + 12;
}
else if (Permissions.activationEight(player)) {
ticks = ticks + 8;
}
else if (Permissions.activationFour(player)) {
ticks = ticks + 4;
}
int maxTicks = ability.getMaxTicks();
if (maxTicks != 0 && ticks > maxTicks) {
ticks = maxTicks;
}
if (!profile.getAbilityMode(ability) && cooldownOver(profile.getSkillDATS(ability), ability.getCooldown(), player)) {
player.sendMessage(ability.getAbilityOn());
Misc.sendSkillMessage(player, ability.getAbilityPlayer(player));
profile.setSkillDATS(ability, System.currentTimeMillis() + (ticks * Misc.TIME_CONVERSION_FACTOR));
profile.setAbilityMode(ability, true);
}
}
/**
* Check to see if ability should be triggered.
*
* @param player The player using the ability
* @param block The block modified by the ability
* @param ability The ability to check
* @return true if the ability should activate, false otherwise
*/
public static boolean triggerCheck(Player player, Block block, AbilityType ability) {
boolean activate = true;
if (!ability.getPermissions(player)) {
activate = false;
return activate;
}
switch (ability) {
case BERSERK:
case GIGA_DRILL_BREAKER:
case SUPER_BREAKER:
case LEAF_BLOWER:
if (!ability.blockCheck(block)) {
activate = false;
break;
}
if (!Misc.blockBreakSimulate(block, player, true)) {
activate = false;
break;
}
break;
case GREEN_TERRA:
if (!ability.blockCheck(block)) {
activate = false;
break;
}
break;
default:
activate = false;
break;
}
return activate;
}
/**
* Handle the processing of XP gain from individual skills.
*
* @param player The player that gained XP
* @param profile The profile of the player gaining XP
* @param type The type of skill to gain XP from
* @param xp the amount of XP to gain
*/
public static void xpProcessing(Player player, PlayerProfile profile, SkillType type, int xp) {
if (player == null)
return;
if (type.getPermissions(player)) {
if (Users.getPlayer(player) == null)
return;
if ((type.getMaxLevel() < profile.getSkillLevel(type) + 1) || (Misc.getPowerLevelCap() < Users.getPlayer(player).getPowerLevel() + 1))
return;
Users.getPlayer(player).addXP(type, xp);
xpCheckSkill(type, player, profile);
}
}
}

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package com.gmail.nossr50.skills;
import org.bukkit.Material;
import org.bukkit.inventory.ItemStack;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.util.ItemChecks;
public enum ToolType {
AXE(LocaleLoader.getString("Axes.Ability.Lower"), LocaleLoader.getString("Axes.Ability.Ready")),
FISTS(LocaleLoader.getString("Unarmed.Ability.Lower"), LocaleLoader.getString("Unarmed.Ability.Ready")),
HOE(LocaleLoader.getString("Herbalism.Ability.Lower"), LocaleLoader.getString("Herbalism.Ability.Ready")),
PICKAXE(LocaleLoader.getString("Mining.Ability.Lower"), LocaleLoader.getString("Mining.Ability.Ready")),
SHOVEL(LocaleLoader.getString("Excavation.Ability.Lower"), LocaleLoader.getString("Excavation.Ability.Ready")),
SWORD(LocaleLoader.getString("Swords.Ability.Lower"), LocaleLoader.getString("Swords.Ability.Ready"));
private String lowerTool;
private String raiseTool;
private ToolType(String lowerTool, String raiseTool) {
this.lowerTool = lowerTool;
this.raiseTool = raiseTool;
}
public String getLowerTool() {
return lowerTool;
}
public String getRaiseTool() {
return raiseTool;
}
/**
* Check to see if the item is of the appropriate type.
*
* @param is The item to check
* @return true if the item is the right type, false otherwise
*/
public boolean inHand(ItemStack is) {
switch (this) {
case AXE:
return ItemChecks.isAxe(is);
case FISTS:
return is.getType().equals(Material.AIR);
case HOE:
return ItemChecks.isHoe(is);
case PICKAXE:
return ItemChecks.isPickaxe(is);
case SHOVEL:
return ItemChecks.isShovel(is);
case SWORD:
return ItemChecks.isSword(is);
default:
return false;
}
}
}

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package com.gmail.nossr50.skills.acrobatics;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.SkillCommand;
import com.gmail.nossr50.skills.SkillType;
import com.gmail.nossr50.util.Permissions;
public class AcrobaticsCommand extends SkillCommand {
private String dodgeChance;
private String dodgeChanceLucky;
private String rollChance;
private String rollChanceLucky;
private String gracefulRollChance;
private String gracefulRollChanceLucky;
private boolean canDodge;
private boolean canRoll;
private boolean canGracefulRoll;
public AcrobaticsCommand() {
super(SkillType.ACROBATICS);
}
@Override
protected void dataCalculations() {
//DODGE
String[] dodgeStrings = calculateAbilityDisplayValues(Acrobatics.dodgeMaxBonusLevel, Acrobatics.dodgeMaxChance);
dodgeChance = dodgeStrings[0];
dodgeChanceLucky = dodgeStrings[1];
//ROLL
String[] rollStrings = calculateAbilityDisplayValues(Acrobatics.rollMaxBonusLevel, Acrobatics.rollMaxChance);
rollChance = rollStrings[0];
rollChanceLucky = rollStrings[1];
//GRACEFUL ROLL
String[] gracefulRollStrings = calculateAbilityDisplayValues(Acrobatics.gracefulRollMaxBonusLevel, Acrobatics.gracefulRollMaxChance);
rollChance = gracefulRollStrings[0];
rollChanceLucky = gracefulRollStrings[1];
}
@Override
protected void permissionsCheck() {
canDodge = Permissions.dodge(player);
canRoll = Permissions.roll(player);
canGracefulRoll = Permissions.gracefulRoll(player);
}
@Override
protected boolean effectsHeaderPermissions() {
return canDodge || canGracefulRoll || canRoll;
}
@Override
protected void effectsDisplay() {
luckyEffectsDisplay();
if (canRoll) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Acrobatics.Effect.0"), LocaleLoader.getString("Acrobatics.Effect.1") }));
}
if (canGracefulRoll) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Acrobatics.Effect.2"), LocaleLoader.getString("Acrobatics.Effect.3") }));
}
if (canDodge) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Acrobatics.Effect.4"), LocaleLoader.getString("Acrobatics.Effect.5") }));
}
}
@Override
protected boolean statsHeaderPermissions() {
return canDodge || canGracefulRoll || canRoll;
}
@Override
protected void statsDisplay() {
if (canRoll) {
if (isLucky) {
player.sendMessage(LocaleLoader.getString("Acrobatics.Roll.Chance", new Object[] { rollChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { rollChanceLucky }));
}
else {
player.sendMessage(LocaleLoader.getString("Acrobatics.Roll.Chance", new Object[] { rollChance }));
}
}
if (canGracefulRoll) {
if (isLucky) {
player.sendMessage(LocaleLoader.getString("Acrobatics.Roll.GraceChance", new Object[] { gracefulRollChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { gracefulRollChanceLucky }));
}
else {
player.sendMessage(LocaleLoader.getString("Acrobatics.Roll.GraceChance", new Object[] { gracefulRollChance }));
}
}
if (canDodge) {
if (isLucky) {
player.sendMessage(LocaleLoader.getString("Acrobatics.DodgeChance", new Object[] { dodgeChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { dodgeChanceLucky }));
}
else {
player.sendMessage(LocaleLoader.getString("Acrobatics.DodgeChance", new Object[] { dodgeChance }));
}
}
}
}

View File

@ -4,8 +4,8 @@ import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageEvent;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.skills.SkillManager;
import com.gmail.nossr50.skills.SkillType;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Permissions;

View File

@ -3,10 +3,10 @@ package com.gmail.nossr50.skills.acrobatics;
import org.bukkit.event.entity.EntityDamageEvent;
import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.SkillType;
import com.gmail.nossr50.skills.Skills;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Skills;
public class DodgeEventHandler extends AcrobaticsEventHandler {
protected DodgeEventHandler(AcrobaticsManager manager, EntityDamageEvent event) {

View File

@ -2,11 +2,11 @@ package com.gmail.nossr50.skills.acrobatics;
import org.bukkit.event.entity.EntityDamageEvent;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.SkillType;
import com.gmail.nossr50.skills.Skills;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.Skills;
public class RollEventHandler extends AcrobaticsEventHandler {
protected boolean isGraceful;

View File

@ -0,0 +1,104 @@
package com.gmail.nossr50.skills.archery;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.SkillCommand;
import com.gmail.nossr50.skills.SkillType;
import com.gmail.nossr50.util.Permissions;
public class ArcheryCommand extends SkillCommand {
private String skillShotBonus;
private String dazeChance;
private String dazeChanceLucky;
private String retrieveChance;
private String retrieveChanceLucky;
private boolean canSkillShot;
private boolean canDaze;
private boolean canRetrieve;
public ArcheryCommand() {
super(SkillType.ARCHERY);
}
@Override
protected void dataCalculations() {
//SKILL SHOT
double bonus = (skillValue / Archery.skillShotIncreaseLevel) * Archery.skillShotIncreasePercentage;
if (bonus > Archery.skillShotMaxBonusPercentage) {
skillShotBonus = percent.format(Archery.skillShotMaxBonusPercentage);
}
else {
skillShotBonus = percent.format(bonus);
}
//DAZE
String[] dazeStrings = calculateAbilityDisplayValues(Archery.dazeMaxBonusLevel, Archery.dazeMaxBonus);
dazeChance = dazeStrings[0];
dazeChanceLucky = dazeStrings[1];
//RETRIEVE
String[] retrieveStrings = calculateAbilityDisplayValues(Archery.retrieveMaxBonusLevel, Archery.retrieveMaxChance);
retrieveChance = retrieveStrings[0];
retrieveChanceLucky = retrieveStrings[1];
}
@Override
protected void permissionsCheck() {
canSkillShot = Permissions.archeryBonus(player);
canDaze = Permissions.daze(player);
canRetrieve = Permissions.trackArrows(player);
}
@Override
protected boolean effectsHeaderPermissions() {
return canSkillShot || canDaze || canRetrieve;
}
@Override
protected void effectsDisplay() {
luckyEffectsDisplay();
if (canSkillShot) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Archery.Effect.0"), LocaleLoader.getString("Archery.Effect.1") }));
}
if (canDaze) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Archery.Effect.2"), LocaleLoader.getString("Archery.Effect.3", new Object[] {Archery.dazeModifier}) }));
}
if (canRetrieve) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Archery.Effect.4"), LocaleLoader.getString("Archery.Effect.5") }));
}
}
@Override
protected boolean statsHeaderPermissions() {
return canSkillShot || canDaze || canRetrieve;
}
@Override
protected void statsDisplay() {
if (canSkillShot) {
player.sendMessage(LocaleLoader.getString("Archery.Combat.SkillshotBonus", new Object[] { skillShotBonus }));
}
if (canDaze) {
if (isLucky) {
player.sendMessage(LocaleLoader.getString("Archery.Combat.DazeChance", new Object[] { dazeChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { dazeChanceLucky }));
}
else {
player.sendMessage(LocaleLoader.getString("Archery.Combat.DazeChance", new Object[] { dazeChance }));
}
}
if (canRetrieve) {
if (isLucky) {
player.sendMessage(LocaleLoader.getString("Archery.Combat.RetrieveChance", new Object[] { retrieveChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { retrieveChanceLucky }));
}
else {
player.sendMessage(LocaleLoader.getString("Archery.Combat.RetrieveChance", new Object[] { retrieveChance }));
}
}
}
}

View File

@ -4,8 +4,8 @@ import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageEvent;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.skills.SkillManager;
import com.gmail.nossr50.skills.SkillType;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Permissions;

View File

@ -4,9 +4,9 @@ import org.bukkit.entity.Player;
import org.bukkit.entity.Tameable;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import com.gmail.nossr50.datatypes.AbilityType;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.skills.AbilityType;
import com.gmail.nossr50.skills.SkillManager;
import com.gmail.nossr50.skills.SkillType;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Permissions;

View File

@ -0,0 +1,128 @@
package com.gmail.nossr50.skills.axes;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.SkillCommand;
import com.gmail.nossr50.skills.SkillType;
import com.gmail.nossr50.util.Permissions;
public class AxesCommand extends SkillCommand {
private String critChance;
private String critChanceLucky;
private String bonusDamage;
private String impactDamage;
private String greaterImpactDamage;
private String skullSplitterLength;
private String skullSplitterLengthEndurance;
private boolean canSkullSplitter;
private boolean canCritical;
private boolean canBonusDamage;
private boolean canImpact;
private boolean canGreaterImpact;
public AxesCommand() {
super(SkillType.AXES);
}
@Override
protected void dataCalculations() {
//IMPACT
impactDamage = String.valueOf(1 + (skillValue / Axes.impactIncreaseLevel));
greaterImpactDamage = String.valueOf(Axes.greaterImpactBonusDamage);
//SKULL SPLITTER
String[] skullSplitterStrings = calculateLengthDisplayValues();
skullSplitterLength = skullSplitterStrings[0];
skullSplitterLengthEndurance = skullSplitterStrings[1];
//CRITICAL STRIKES
String[] criticalStrikeStrings = calculateAbilityDisplayValues(Axes.criticalHitMaxBonusLevel, Axes.criticalHitMaxChance);
critChance = criticalStrikeStrings[0];
critChanceLucky = criticalStrikeStrings[1];
//AXE MASTERY
if (skillValue >= Axes.bonusDamageMaxBonusLevel) {
bonusDamage = String.valueOf(Axes.bonusDamageMaxBonus);
}
else {
bonusDamage = String.valueOf(skillValue / Axes.bonusDamageMaxBonusLevel / Axes.bonusDamageMaxBonus);
}
}
@Override
protected void permissionsCheck() {
canSkullSplitter = Permissions.skullSplitter(player);
canCritical = Permissions.criticalHit(player);
canBonusDamage = Permissions.axeBonus(player);
canImpact = Permissions.impact(player);
canGreaterImpact = Permissions.greaterImpact(player);
}
@Override
protected boolean effectsHeaderPermissions() {
return canSkullSplitter || canCritical || canBonusDamage || canImpact || canGreaterImpact;
}
@Override
protected void effectsDisplay() {
luckyEffectsDisplay();
if (canSkullSplitter) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Axes.Effect.0"), LocaleLoader.getString("Axes.Effect.1") }));
}
if (canCritical) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Axes.Effect.2"), LocaleLoader.getString("Axes.Effect.3") }));
}
if (canBonusDamage) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Axes.Effect.4"), LocaleLoader.getString("Axes.Effect.5") }));
}
if (canImpact) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Axes.Effect.6"), LocaleLoader.getString("Axes.Effect.7") }));
}
if (canGreaterImpact) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Axes.Effect.8"), LocaleLoader.getString("Axes.Effect.9") }));
}
}
@Override
protected boolean statsHeaderPermissions() {
return canSkullSplitter || canCritical || canBonusDamage || canImpact || canGreaterImpact;
}
@Override
protected void statsDisplay() {
if (canBonusDamage) {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Axes.Ability.Bonus.0"), LocaleLoader.getString("Axes.Ability.Bonus.1", new Object[] {bonusDamage}) }));
}
if (canImpact) {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Axes.Ability.Bonus.2"), LocaleLoader.getString("Axes.Ability.Bonus.3", new Object[] {impactDamage}) }));
}
if (canGreaterImpact) {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Axes.Ability.Bonus.4"), LocaleLoader.getString("Axes.Ability.Bonus.5", new Object[] {greaterImpactDamage}) }));
}
if (canCritical) {
if (isLucky) {
player.sendMessage(LocaleLoader.getString("Axes.Combat.CritChance", new Object[] { critChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { critChanceLucky }));
}
else {
player.sendMessage(LocaleLoader.getString("Axes.Combat.CritChance", new Object[] { critChance }));
}
}
if (canSkullSplitter) {
if (hasEndurance) {
player.sendMessage(LocaleLoader.getString("Axes.Combat.SS.Length", new Object[] { skullSplitterLength }) + LocaleLoader.getString("Perks.activationtime.bonus", new Object[] { skullSplitterLengthEndurance }));
}
else {
player.sendMessage(LocaleLoader.getString("Axes.Combat.SS.Length", new Object[] { skullSplitterLength }));
}
}
}
}

View File

@ -4,8 +4,8 @@ import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.util.Combat;
import com.gmail.nossr50.skills.Combat;
import com.gmail.nossr50.skills.SkillType;
public class SkullSplitterEventHandler {
private Player player;

View File

@ -1,4 +1,4 @@
package com.gmail.nossr50.skills.gathering;
package com.gmail.nossr50.skills.excavation;
import java.util.ArrayList;
import java.util.List;
@ -16,14 +16,14 @@ import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.config.TreasuresConfig;
import com.gmail.nossr50.config.mods.CustomBlocksConfig;
import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.datatypes.treasure.ExcavationTreasure;
import com.gmail.nossr50.events.fake.FakePlayerAnimationEvent;
import com.gmail.nossr50.skills.SkillType;
import com.gmail.nossr50.skills.Skills;
import com.gmail.nossr50.spout.SpoutSounds;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.ModChecks;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.Skills;
import com.gmail.nossr50.util.Users;
public class Excavation {

View File

@ -0,0 +1,67 @@
package com.gmail.nossr50.skills.excavation;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.SkillCommand;
import com.gmail.nossr50.skills.SkillType;
import com.gmail.nossr50.util.Permissions;
public class ExcavationCommand extends SkillCommand {
private String gigaDrillBreakerLength;
private String gigaDrillBreakerLengthEndurance;
private boolean canGigaDrill;
private boolean canTreasureHunt;
public ExcavationCommand() {
super(SkillType.EXCAVATION);
}
@Override
protected void dataCalculations() {
//GIGA DRILL BREAKER
String gigaDrillStrings[] = calculateLengthDisplayValues();
gigaDrillBreakerLength = gigaDrillStrings[0];
gigaDrillBreakerLengthEndurance = gigaDrillStrings[1];
}
@Override
protected void permissionsCheck() {
canGigaDrill = Permissions.gigaDrillBreaker(player);
canTreasureHunt = Permissions.excavationTreasures(player);
}
@Override
protected boolean effectsHeaderPermissions() {
return canGigaDrill || canTreasureHunt;
}
@Override
protected void effectsDisplay() {
luckyEffectsDisplay();
if (canGigaDrill) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Excavation.Effect.0"), LocaleLoader.getString("Excavation.Effect.1") }));
}
if (canTreasureHunt) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Excavation.Effect.2"), LocaleLoader.getString("Excavation.Effect.3") }));
}
}
@Override
protected boolean statsHeaderPermissions() {
return canGigaDrill;
}
@Override
protected void statsDisplay() {
if (canGigaDrill) {
if (hasEndurance) {
player.sendMessage(LocaleLoader.getString("Excavation.Effect.Length", new Object[] { gigaDrillBreakerLength }) + LocaleLoader.getString("Perks.activationtime.bonus", new Object[] { gigaDrillBreakerLengthEndurance }));
}
else {
player.sendMessage(LocaleLoader.getString("Excavation.Effect.Length", new Object[] { gigaDrillBreakerLength }));
}
}
}
}

View File

@ -1,4 +1,4 @@
package com.gmail.nossr50.skills.gathering;
package com.gmail.nossr50.skills.fishing;
import java.util.ArrayList;
import java.util.List;
@ -25,14 +25,14 @@ import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.config.TreasuresConfig;
import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.datatypes.treasure.FishingTreasure;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.util.Combat;
import com.gmail.nossr50.skills.Combat;
import com.gmail.nossr50.skills.SkillType;
import com.gmail.nossr50.skills.Skills;
import com.gmail.nossr50.util.ItemChecks;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.Skills;
import com.gmail.nossr50.util.Users;
public class Fishing {

View File

@ -0,0 +1,127 @@
package com.gmail.nossr50.skills.fishing;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.SkillCommand;
import com.gmail.nossr50.skills.SkillType;
import com.gmail.nossr50.util.Permissions;
public class FishingCommand extends SkillCommand {
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
private int lootTier;
private String magicChance;
private String magicChanceLucky;
private String chanceRaining = "";
private String shakeChance;
private String shakeChanceLucky;
private String fishermansDietRank;
private boolean canTreasureHunt;
private boolean canMagicHunt;
private boolean canShake;
private boolean canFishermansDiet;
public FishingCommand() {
super(SkillType.FISHING);
}
@Override
protected void dataCalculations() {
lootTier = Fishing.getFishingLootTier(profile);
//TREASURE HUNTER
double enchantChance = lootTier * Fishing.magicHunterMultiplier;
if (player.getWorld().hasStorm()) {
chanceRaining = LocaleLoader.getString("Fishing.Chance.Raining");
enchantChance = enchantChance * 1.1D;
}
String[] treasureHunterStrings = calculateAbilityDisplayValues(enchantChance);
magicChance = treasureHunterStrings[0];
magicChanceLucky = treasureHunterStrings[1];
//SHAKE
String[] shakeStrings = calculateAbilityDisplayValues(Fishing.getShakeChance(lootTier));
shakeChance = shakeStrings[0];
shakeChanceLucky = shakeStrings[1];
//FISHERMAN'S DIET
fishermansDietRank = calculateRank(Fishing.fishermanDietMaxLevel, Fishing.fishermanDietRankChangeLevel);
}
@Override
protected void permissionsCheck() {
canTreasureHunt = Permissions.fishingTreasures(player);
canMagicHunt = Permissions.fishingMagic(player);
canShake = Permissions.shakeMob(player);
canFishermansDiet = Permissions.fishermansDiet(player);
}
@Override
protected boolean effectsHeaderPermissions() {
return canTreasureHunt || canMagicHunt || canShake;
}
@Override
protected void effectsDisplay() {
luckyEffectsDisplay();
if (canTreasureHunt) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Fishing.Effect.0"), LocaleLoader.getString("Fishing.Effect.1") }));
}
if (canMagicHunt) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Fishing.Effect.2"), LocaleLoader.getString("Fishing.Effect.3") }));
}
if (canShake) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Fishing.Effect.4"), LocaleLoader.getString("Fishing.Effect.5") }));
}
if (canFishermansDiet) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Fishing.Effect.6"), LocaleLoader.getString("Fishing.Effect.7") }));
}
}
@Override
protected boolean statsHeaderPermissions() {
return canTreasureHunt || canMagicHunt || canShake;
}
@Override
protected void statsDisplay() {
if (canTreasureHunt) {
player.sendMessage(LocaleLoader.getString("Fishing.Ability.Rank", new Object[] { lootTier }));
}
if (canMagicHunt) {
if (isLucky) {
player.sendMessage(LocaleLoader.getString("Fishing.Enchant.Chance", new Object[] { magicChance}) + chanceRaining + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { magicChanceLucky }));
}
else {
player.sendMessage(LocaleLoader.getString("Fishing.Enchant.Chance", new Object[] { magicChance}) + chanceRaining);
}
}
if (canShake) {
if (skillValue < Fishing.shakeUnlockLevel) {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Fishing.Ability.Locked.0", new Object[] { Fishing.shakeUnlockLevel }) }));
}
else {
if (isLucky) {
player.sendMessage(LocaleLoader.getString("Fishing.Ability.Shake", new Object[] { shakeChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { shakeChanceLucky }));
}
else {
player.sendMessage(LocaleLoader.getString("Fishing.Ability.Shake", new Object[] { shakeChance }));
}
}
}
if (canFishermansDiet) {
player.sendMessage(LocaleLoader.getString("Fishing.Ability.FD", new Object[] { fishermansDietRank }));
}
}
}

View File

@ -1,4 +1,4 @@
package com.gmail.nossr50.skills.gathering;
package com.gmail.nossr50.skills.herbalism;
import org.bukkit.CropState;
import org.bukkit.DyeColor;
@ -15,16 +15,16 @@ import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.config.mods.CustomBlocksConfig;
import com.gmail.nossr50.datatypes.AbilityType;
import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.datatypes.mods.CustomBlock;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.runnables.GreenThumbTimer;
import com.gmail.nossr50.skills.AbilityType;
import com.gmail.nossr50.skills.SkillType;
import com.gmail.nossr50.skills.Skills;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.ModChecks;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.Skills;
import com.gmail.nossr50.util.Users;
public class Herbalism {

View File

@ -0,0 +1,155 @@
package com.gmail.nossr50.skills.herbalism;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.SkillCommand;
import com.gmail.nossr50.skills.SkillType;
import com.gmail.nossr50.util.Permissions;
public class HerbalismCommand extends SkillCommand {
private String greenTerraLength;
private String greenTerraLengthEndurance;
private String greenThumbChance;
private String greenThumbChanceLucky;
private String greenThumbStage;
private String farmersDietRank;
private String doubleDropChance;
private String doubleDropChanceLucky;
private String hylianLuckChance;
private String hylianLuckChanceLucky;
private boolean hasHylianLuck;
private boolean canGreenTerra;
private boolean canGreenThumbWheat;
private boolean canGreenThumbBlocks;
private boolean canFarmersDiet;
private boolean canDoubleDrop;
private boolean doubleDropsDisabled;
public HerbalismCommand() {
super(SkillType.HERBALISM);
}
@Override
protected void dataCalculations() {
//GREEN TERRA
String[] greenTerraStrings = calculateLengthDisplayValues();
greenTerraLength = greenTerraStrings[0];
greenTerraLengthEndurance = greenTerraStrings[1];
//FARMERS DIET
farmersDietRank = calculateRank(Herbalism.farmersDietMaxLevel, Herbalism.farmersDietRankChangeLevel);
//GREEN THUMB
greenThumbStage = calculateRank(Herbalism.greenThumbStageMaxLevel, Herbalism.greenThumbStageMaxLevel);
String[] greenThumbStrings = calculateAbilityDisplayValues(Herbalism.greenThumbMaxLevel, Herbalism.greenThumbMaxChance);
greenThumbChance = greenThumbStrings[0];
greenThumbChanceLucky = greenThumbStrings[1];
//DOUBLE DROPS
String[] doubleDropStrings = calculateAbilityDisplayValues(Herbalism.doubleDropsMaxLevel, Herbalism.doubleDropsMaxChance);
doubleDropChance = doubleDropStrings[0];
doubleDropChanceLucky = doubleDropStrings[1];
//HYLIAN LUCK
String[] hylianLuckStrings = calculateAbilityDisplayValues(Herbalism.hylianLuckMaxLevel, Herbalism.hylianLuckMaxChance);
hylianLuckChance = hylianLuckStrings[0];
hylianLuckChanceLucky = hylianLuckStrings[1];
}
@Override
protected void permissionsCheck() {
hasHylianLuck = Permissions.hylianLuck(player);
canGreenTerra = Permissions.greenTerra(player);
canGreenThumbWheat = Permissions.greenThumbWheat(player);
canGreenThumbBlocks = Permissions.greenThumbBlocks(player);
canFarmersDiet = Permissions.farmersDiet(player);
canDoubleDrop = Permissions.herbalismDoubleDrops(player);
doubleDropsDisabled = Herbalism.doubleDropsDisabled;
}
@Override
protected boolean effectsHeaderPermissions() {
return canGreenTerra || (canDoubleDrop && !doubleDropsDisabled) || canFarmersDiet || canGreenThumbBlocks || canGreenThumbWheat;
}
@Override
protected void effectsDisplay() {
luckyEffectsDisplay();
if (canGreenTerra) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Herbalism.Effect.0"), LocaleLoader.getString("Herbalism.Effect.1") }));
}
if (canGreenThumbWheat) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Herbalism.Effect.2"), LocaleLoader.getString("Herbalism.Effect.3") }));
}
if (canGreenThumbBlocks) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Herbalism.Effect.4"), LocaleLoader.getString("Herbalism.Effect.5") }));
}
if (canFarmersDiet) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Herbalism.Effect.6"), LocaleLoader.getString("Herbalism.Effect.7") }));
}
if (hasHylianLuck) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Herbalism.Effect.10"), LocaleLoader.getString("Herbalism.Effect.11") }));
}
if (canDoubleDrop && !doubleDropsDisabled) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Herbalism.Effect.8"), LocaleLoader.getString("Herbalism.Effect.9") }));
}
}
@Override
protected boolean statsHeaderPermissions() {
return canGreenTerra || (canDoubleDrop && !doubleDropsDisabled) || canFarmersDiet || canGreenThumbBlocks || canGreenThumbWheat;
}
@Override
protected void statsDisplay() {
if (canGreenTerra) {
if (hasEndurance) {
player.sendMessage(LocaleLoader.getString("Herbalism.Ability.GTe.Length", new Object[] { greenTerraLength }) + LocaleLoader.getString("Perks.activationtime.bonus", new Object[] { greenTerraLengthEndurance }));
}
else {
player.sendMessage(LocaleLoader.getString("Herbalism.Ability.GTe.Length", new Object[] { greenTerraLength }));
}
}
if (canGreenThumbBlocks || canGreenThumbWheat) {
if (isLucky) {
player.sendMessage(LocaleLoader.getString("Herbalism.Ability.GTh.Chance", new Object[] { greenThumbChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { greenThumbChanceLucky }));
}
else {
player.sendMessage(LocaleLoader.getString("Herbalism.Ability.GTh.Chance", new Object[] { greenThumbChance }));
}
}
if (canGreenThumbWheat) {
player.sendMessage(LocaleLoader.getString("Herbalism.Ability.GTh.Stage", new Object[] { greenThumbStage }));
}
if (canFarmersDiet) {
player.sendMessage(LocaleLoader.getString("Herbalism.Ability.FD", new Object[] { farmersDietRank } ));
}
if (hasHylianLuck) {
if (isLucky) {
player.sendMessage(LocaleLoader.getString("Herbalism.Ability.HylianLuck", new Object[] { hylianLuckChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { hylianLuckChanceLucky }));
}
else {
player.sendMessage(LocaleLoader.getString("Herbalism.Ability.HylianLuck", new Object[] { hylianLuckChance }));
}
}
if (canDoubleDrop && !doubleDropsDisabled) {
if (isLucky) {
player.sendMessage(LocaleLoader.getString("Herbalism.Ability.DoubleDropChance", new Object[] { doubleDropChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { doubleDropChanceLucky }));
}
else {
player.sendMessage(LocaleLoader.getString("Herbalism.Ability.DoubleDropChance", new Object[] { doubleDropChance }));
}
}
}
}

View File

@ -12,11 +12,11 @@ import org.bukkit.material.MaterialData;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.datatypes.mods.CustomBlock;
import com.gmail.nossr50.skills.SkillType;
import com.gmail.nossr50.skills.Skills;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.ModChecks;
import com.gmail.nossr50.util.Skills;
public class Mining {
private static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();

View File

@ -0,0 +1,181 @@
package com.gmail.nossr50.skills.mining;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.SkillCommand;
import com.gmail.nossr50.skills.SkillType;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Permissions;
public class MiningCommand extends SkillCommand {
private String doubleDropChance;
private String doubleDropChanceLucky;
private String superBreakerLength;
private String superBreakerLengthEndurance;
private String blastMiningRank;
private String blastRadiusIncrease;
private String blastDamageDecrease;
private boolean canSuperBreaker;
private boolean canDoubleDrop;
private boolean canBlast;
private boolean canBiggerBombs;
private boolean canDemoExpert;
private boolean doubleDropsDisabled;
public MiningCommand() {
super(SkillType.MINING);
}
@Override
protected void dataCalculations() {
//SUPER BREAKER
String[] superBreakerStrings = calculateLengthDisplayValues();
superBreakerLength = superBreakerStrings[0];
superBreakerLengthEndurance = superBreakerStrings[1];
//DOUBLE DROPS
String[] doubleDropStrings = calculateAbilityDisplayValues(Mining.doubleDropsMaxLevel, Mining.doubleDropsMaxChance);
doubleDropChance = doubleDropStrings[0];
doubleDropChanceLucky = doubleDropStrings[1];
//BLAST MINING
if (skillValue >= BlastMining.rank8) {
blastMiningRank = "8";
blastDamageDecrease = "100.00%";
blastRadiusIncrease = "4";
}
else if (skillValue >= BlastMining.rank7) {
blastMiningRank = "7";
blastDamageDecrease = "50.00%";
blastRadiusIncrease = "3";
}
else if (skillValue >= BlastMining.rank6) {
blastMiningRank = "6";
blastDamageDecrease = "50.00%";
blastRadiusIncrease = "3";
}
else if (skillValue >= BlastMining.rank5) {
blastMiningRank = "5";
blastDamageDecrease = "25.00%";
blastRadiusIncrease = "2";
}
else if (skillValue >= BlastMining.rank4) {
blastMiningRank = "4";
blastDamageDecrease = "25.00%";
blastRadiusIncrease = "2";
}
else if (skillValue >= BlastMining.rank3) {
blastMiningRank = "3";
blastDamageDecrease = "0.00%";
blastRadiusIncrease = "1";
}
else if (skillValue >= BlastMining.rank2) {
blastMiningRank = "2";
blastDamageDecrease = "0.00%";
blastRadiusIncrease = "1";
}
else if (skillValue >= BlastMining.rank1) {
blastMiningRank = "1";
blastDamageDecrease = "0.00%";
blastRadiusIncrease = "0";
}
else {
blastMiningRank = "0";
blastDamageDecrease = "0.00%";
blastRadiusIncrease = "0";
}
}
@Override
protected void permissionsCheck() {
canBiggerBombs = Permissions.biggerBombs(player);
canBlast = Permissions.blastMining(player);
canDemoExpert = Permissions.demolitionsExpertise(player);
canDoubleDrop = Permissions.miningDoubleDrops(player);
canSuperBreaker = Permissions.superBreaker(player);
doubleDropsDisabled = Mining.doubleDropsDisabled;
}
@Override
protected boolean effectsHeaderPermissions() {
return canBiggerBombs || canBlast || canDemoExpert || (canDoubleDrop && !doubleDropsDisabled) || canSuperBreaker;
}
@Override
protected void effectsDisplay() {
luckyEffectsDisplay();
if (canSuperBreaker) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Mining.Effect.0"), LocaleLoader.getString("Mining.Effect.1") }));
}
if (canDoubleDrop && !doubleDropsDisabled) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Mining.Effect.2"), LocaleLoader.getString("Mining.Effect.3") }));
}
if (canBlast) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Mining.Effect.4"), LocaleLoader.getString("Mining.Effect.5") }));
}
if (canBiggerBombs) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Mining.Effect.6"), LocaleLoader.getString("Mining.Effect.7") }));
}
if (canDemoExpert) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Mining.Effect.8"), LocaleLoader.getString("Mining.Effect.9") }));
}
}
@Override
protected boolean statsHeaderPermissions() {
return canBiggerBombs || canBlast || canDemoExpert || (canDoubleDrop && !doubleDropsDisabled) || canSuperBreaker;
}
@Override
protected void statsDisplay() {
if (canDoubleDrop && !doubleDropsDisabled) {
if (isLucky) {
player.sendMessage(LocaleLoader.getString("Mining.Effect.DropChance", new Object[] { doubleDropChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { doubleDropChanceLucky }));
}
else {
player.sendMessage(LocaleLoader.getString("Mining.Effect.DropChance", new Object[] { doubleDropChance }));
}
}
if (canSuperBreaker) {
if (hasEndurance) {
player.sendMessage(LocaleLoader.getString("Mining.Ability.Length", new Object[] { superBreakerLength }) + LocaleLoader.getString("Perks.activationtime.bonus", new Object[] { superBreakerLengthEndurance }));
}
else {
player.sendMessage(LocaleLoader.getString("Mining.Ability.Length", new Object[] { superBreakerLength }));
}
}
if (canBlast) {
if (skillValue < BlastMining.rank1) {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Mining.Ability.Locked.0", new Object[] { BlastMining.rank1 }) }));
}
else {
player.sendMessage(LocaleLoader.getString("Mining.Blast.Rank", new Object[] { blastMiningRank, LocaleLoader.getString("Mining.Blast.Effect." + (Misc.getInt(blastMiningRank) - 1)) }));
}
}
if (canBiggerBombs) {
if (skillValue < BlastMining.rank2) {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Mining.Ability.Locked.1", new Object[] { BlastMining.rank2 }) }));
}
else {
player.sendMessage(LocaleLoader.getString("Mining.Blast.Radius.Increase", new Object[] { blastRadiusIncrease }));
}
}
if (canDemoExpert) {
if (skillValue < BlastMining.rank4) {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Mining.Ability.Locked.2", new Object[] { BlastMining.rank4 }) }));
}
else {
player.sendMessage(LocaleLoader.getString("Mining.Effect.Decrease", new Object[] { blastDamageDecrease }));
}
}
}
}

View File

@ -9,8 +9,8 @@ import org.bukkit.event.entity.ExplosionPrimeEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.skills.SkillManager;
import com.gmail.nossr50.skills.SkillType;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Permissions;

View File

@ -9,11 +9,11 @@ import org.bukkit.entity.TNTPrimed;
import org.bukkit.event.player.PlayerInteractEvent;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.datatypes.AbilityType;
import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.AbilityType;
import com.gmail.nossr50.skills.Skills;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Skills;
public class RemoteDetonationEventHandler {
private Player player;

View File

@ -8,10 +8,10 @@ import org.getspout.spoutapi.sound.SoundEffect;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.events.fake.FakePlayerAnimationEvent;
import com.gmail.nossr50.skills.Skills;
import com.gmail.nossr50.spout.SpoutSounds;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.ModChecks;
import com.gmail.nossr50.util.Skills;
public class SuperBreakerEventHandler {
private MiningManager manager;

View File

@ -13,12 +13,12 @@ import org.getspout.spoutapi.player.SpoutPlayer;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.SkillType;
import com.gmail.nossr50.skills.Skills;
import com.gmail.nossr50.spout.SpoutSounds;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.Skills;
import com.gmail.nossr50.util.Users;
public class Repair {

View File

@ -0,0 +1,164 @@
package com.gmail.nossr50.skills.repair;
import org.bukkit.Material;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.SkillCommand;
import com.gmail.nossr50.skills.SkillType;
import com.gmail.nossr50.util.Permissions;
public class RepairCommand extends SkillCommand {
private int arcaneForgingRank;
private String repairMasteryBonus;
private String superRepairChance;
private String superRepairChanceLucky;
private boolean canSuperRepair;
private boolean canMasterRepair;
private boolean canArcaneForge;
private boolean canSalvage;
private boolean canRepairStone;
private boolean canRepairIron;
private boolean canRepairGold;
private boolean canRepairDiamond;
private boolean canRepairString;
private boolean canRepairLeather;
private boolean canRepairWood;
private boolean arcaneBypass;
private int diamondLevel;
private int goldLevel;
private int ironLevel;
private int stoneLevel;
public RepairCommand() {
super(SkillType.REPAIR);
}
@Override
protected void dataCalculations() {
// We're using pickaxes here, not the best but it works
Repairable diamondRepairable = mcMMO.repairManager.getRepairable(Material.DIAMOND_PICKAXE.getId());
Repairable goldRepairable = mcMMO.repairManager.getRepairable(Material.GOLD_PICKAXE.getId());
Repairable ironRepairable = mcMMO.repairManager.getRepairable(Material.IRON_PICKAXE.getId());
Repairable stoneRepairable = mcMMO.repairManager.getRepairable(Material.STONE_PICKAXE.getId());
//TODO: This isn't really accurate - if they don't have pickaxes loaded it doesn't always mean the repair level is 0
diamondLevel = (diamondRepairable == null) ? 0 : diamondRepairable.getMinimumLevel();
goldLevel = (goldRepairable == null) ? 0 : goldRepairable.getMinimumLevel();
ironLevel = (ironRepairable == null) ? 0 : ironRepairable.getMinimumLevel();
stoneLevel = (stoneRepairable == null) ? 0 : stoneRepairable.getMinimumLevel();
//REPAIR MASTERY
if (skillValue >= Repair.REPAIR_MASTERY_MAX_BONUS_LEVEL) {
repairMasteryBonus = percent.format(Repair.REPAIR_MASTERY_CHANCE_MAX / 100D);
}
else {
repairMasteryBonus = percent.format((( Repair.REPAIR_MASTERY_CHANCE_MAX / Repair.REPAIR_MASTERY_MAX_BONUS_LEVEL) * skillValue) / 100D);
}
//SUPER REPAIR
String[] superRepairStrings = calculateAbilityDisplayValues(Repair.SUPER_REPAIR_MAX_BONUS_LEVEL, Repair.SUPER_REPAIR_CHANCE_MAX);
superRepairChance = superRepairStrings[0];
superRepairChanceLucky = superRepairStrings[1];
//ARCANE FORGING
arcaneForgingRank = Repair.getArcaneForgingRank(profile);
}
@Override
protected void permissionsCheck() {
canSuperRepair = Permissions.repairBonus(player);
canMasterRepair = Permissions.repairMastery(player);
canArcaneForge = Permissions.arcaneForging(player);
canSalvage = Permissions.salvage(player);
canRepairDiamond = Permissions.diamondRepair(player);
canRepairGold = Permissions.goldRepair(player);
canRepairIron = Permissions.ironRepair(player);
canRepairStone = Permissions.stoneRepair(player);
canRepairString = Permissions.stringRepair(player);
canRepairLeather = Permissions.leatherRepair(player);
canRepairWood = Permissions.woodRepair(player);
arcaneBypass = Permissions.arcaneBypass(player);
}
@Override
protected boolean effectsHeaderPermissions() {
return canArcaneForge || canSalvage || canRepairDiamond || canRepairGold || canRepairIron || canMasterRepair || canRepairStone || canSuperRepair || canRepairString || canRepairWood || canRepairLeather;
}
@Override
protected void effectsDisplay() {
luckyEffectsDisplay();
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.0"), LocaleLoader.getString("Repair.Effect.1") }));
if (canMasterRepair) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.2"), LocaleLoader.getString("Repair.Effect.3") }));
}
if (canSuperRepair) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.4"), LocaleLoader.getString("Repair.Effect.5") }));
}
/* Repair Level Requirements */
if (canRepairStone && stoneLevel > 0) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.14", new Object[] { stoneLevel }), LocaleLoader.getString("Repair.Effect.15") }));
}
if (canRepairIron && ironLevel > 0) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.12", new Object[] { ironLevel }), LocaleLoader.getString("Repair.Effect.13") }));
}
if (canRepairGold && goldLevel > 0) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.10", new Object[] { goldLevel }), LocaleLoader.getString("Repair.Effect.11") }));
}
if (canRepairDiamond && diamondLevel > 0) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.6", new Object[] { diamondLevel }), LocaleLoader.getString("Repair.Effect.7") }));
}
if (canSalvage && Salvage.salvageUnlockLevel > 0) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.16", new Object[] { Salvage.salvageUnlockLevel }), LocaleLoader.getString("Repair.Effect.17") }));
}
if (canArcaneForge) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.8"), LocaleLoader.getString("Repair.Effect.9") }));
}
}
@Override
protected boolean statsHeaderPermissions() {
return canArcaneForge || canMasterRepair || canSuperRepair;
}
@Override
protected void statsDisplay() {
if (canMasterRepair) {
player.sendMessage(LocaleLoader.getString("Repair.Skills.Mastery", new Object[] { repairMasteryBonus }));
}
if (canSuperRepair) {
if (isLucky) {
player.sendMessage(LocaleLoader.getString("Repair.Skills.Super.Chance", new Object[] { superRepairChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { superRepairChanceLucky }));
}
else {
player.sendMessage(LocaleLoader.getString("Repair.Skills.Super.Chance", new Object[] { superRepairChance }));
}
}
if (canArcaneForge) {
player.sendMessage(LocaleLoader.getString("Repair.Arcane.Rank", new Object[] { arcaneForgingRank }));
if (Repair.arcaneForgingEnchantLoss) {
player.sendMessage(LocaleLoader.getString("Repair.Arcane.Chance.Success", new Object[] { (arcaneBypass ? 100 : Repair.getEnchantChance(arcaneForgingRank)) }));
}
if (Repair.arcaneForgingDowngrades) {
player.sendMessage(LocaleLoader.getString("Repair.Arcane.Chance.Downgrade", new Object[] { (arcaneBypass ? 0 : Repair.getDowngradeChance(arcaneForgingRank)) }));
}
}
}
}

View File

@ -11,8 +11,8 @@ import org.getspout.spoutapi.player.SpoutPlayer;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.SkillType;
import com.gmail.nossr50.util.ItemChecks;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Permissions;

View File

@ -10,9 +10,9 @@ import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.PlayerInventory;
import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.events.skills.McMMOPlayerRepairCheckEvent;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.SkillType;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.Users;

View File

@ -0,0 +1,108 @@
package com.gmail.nossr50.skills.repair.config;
import java.util.ArrayList;
import java.util.List;
import java.util.Set;
import org.bukkit.configuration.ConfigurationSection;
import com.gmail.nossr50.config.ConfigLoader;
import com.gmail.nossr50.skills.repair.RepairItemType;
import com.gmail.nossr50.skills.repair.RepairMaterialType;
import com.gmail.nossr50.skills.repair.Repairable;
import com.gmail.nossr50.skills.repair.RepairableFactory;
public class RepairConfig extends ConfigLoader {
private List<Repairable> repairables;
public RepairConfig(String fileName) {
super(fileName);
loadKeys();
}
@Override
protected void loadKeys() {
repairables = new ArrayList<Repairable>();
ConfigurationSection section = config.getConfigurationSection("Repairables");
Set<String> keys = section.getKeys(false);
for (String key : keys) {
// Validate all the things!
List<String> reason = new ArrayList<String>();
if (!config.contains("Repairables." + key + ".ItemId")) {
reason.add(key + " is missing ItemId");
}
if (!config.contains("Repairables." + key + ".RepairMaterialId")) {
reason.add(key + " is missing RepairMaterialId");
}
if (!config.contains("Repairables." + key + ".MaximumDurability")) {
reason.add(key + " is missing MaximumDurability");
}
int itemId = config.getInt("Repairables." + key + ".ItemId", 0);
int repairMaterialId = config.getInt("Repairables." + key + ".RepairMaterialId", 0);
int maximumDurability = config.getInt("Repairables." + key + ".MaximumDurability", 0);
int repairMetadata = config.getInt("Repairables." + key + ".RepairMaterialMetadata", -1);
int minimumLevel = config.getInt("Repairables." + key + ".MinimumLevel", 0);
int minimumQuantity = config.getInt("Repairables." + key + ".MinimumQuantity", 2);
double xpMultiplier = config.getDouble("Repairables." + key + ".XpMultiplier", 1);
RepairItemType repairItemType = RepairItemType.OTHER;
RepairMaterialType repairMaterialType = RepairMaterialType.OTHER;
String repairItemTypeString = config.getString("Repairables." + key + ".ItemType", "OTHER");
String repairMaterialTypeString = config.getString("Repairables." + key + ".MaterialType", "OTHER");
if (minimumLevel < 0) {
reason.add(key + " has an invalid MinimumLevel of " + minimumLevel);
}
if (minimumQuantity < 0) {
reason.add(key + " has an invalid MinimumQuantity of " + minimumQuantity);
}
try {
repairItemType = RepairItemType.valueOf(repairItemTypeString);
}
catch (IllegalArgumentException ex) {
reason.add(key + " has an invalid ItemType of " + repairItemTypeString);
}
try {
repairMaterialType = RepairMaterialType.valueOf(repairMaterialTypeString);
}
catch (IllegalArgumentException ex) {
reason.add(key + " has an invalid MaterialType of " + repairMaterialTypeString);
}
if (noErrorsInRepairable(reason)) {
Repairable repairable = RepairableFactory.getRepairable(itemId, repairMaterialId, (byte) repairMetadata, minimumLevel, minimumQuantity, (short) maximumDurability, repairItemType, repairMaterialType, xpMultiplier);
repairables.add(repairable);
}
}
}
protected List<Repairable> getLoadedRepairables() {
if (repairables == null) {
return new ArrayList<Repairable>();
}
return repairables;
}
private boolean noErrorsInRepairable(List<String> issues) {
if (issues.isEmpty()) {
return true;
}
for (String issue : issues) {
plugin.getLogger().warning(issue);
}
return false;
}
}

View File

@ -0,0 +1,52 @@
package com.gmail.nossr50.skills.repair.config;
import java.io.File;
import java.util.ArrayList;
import java.util.List;
import java.util.regex.Pattern;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.skills.repair.Repairable;
public class RepairConfigManager {
private List<Repairable> repairables;
public RepairConfigManager(mcMMO plugin) {
repairables = new ArrayList<Repairable>();
Pattern pattern = Pattern.compile("repair\\.(?:.+)\\.yml");
File dataFolder = plugin.getDataFolder();
File vanilla = new File(dataFolder, "repair.vanilla.yml");
if (!vanilla.exists()) {
plugin.saveResource("repair.vanilla.yml", false);
}
for (String fileName : dataFolder.list()) {
if (!pattern.matcher(fileName).matches()) {
continue;
}
File file = new File(dataFolder, fileName);
if (file.isDirectory()) {
continue;
}
RepairConfig rConfig = new RepairConfig(fileName);
List<Repairable> rConfigRepairables = rConfig.getLoadedRepairables();
if (rConfigRepairables != null) {
repairables.addAll(rConfigRepairables);
}
}
}
public List<Repairable> getLoadedRepairables() {
if (repairables == null) {
return new ArrayList<Repairable>();
}
return repairables;
}
}

View File

@ -4,7 +4,7 @@ import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.util.Combat;
import com.gmail.nossr50.skills.Combat;
import com.gmail.nossr50.util.ItemChecks;
import com.gmail.nossr50.util.Misc;

View File

@ -3,9 +3,9 @@ package com.gmail.nossr50.skills.swords;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.runnables.BleedTimer;
import com.gmail.nossr50.util.Combat;
import com.gmail.nossr50.skills.Combat;
import com.gmail.nossr50.skills.SkillType;
public class SerratedStrikesEventHandler {
private Player player;

View File

@ -0,0 +1,117 @@
package com.gmail.nossr50.skills.swords;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.SkillCommand;
import com.gmail.nossr50.skills.SkillType;
import com.gmail.nossr50.util.Permissions;
public class SwordsCommand extends SkillCommand {
private String counterAttackChance;
private String counterAttackChanceLucky;
private String bleedLength;
private String bleedChance;
private String bleedChanceLucky;
private String serratedStrikesLength;
private String serratedStrikesLengthEndurance;
private boolean canCounter;
private boolean canSerratedStrike;
private boolean canBleed;
public SwordsCommand() {
super(SkillType.SWORDS);
}
@Override
protected void dataCalculations() {
//SERRATED STRIKES
String[] serratedStrikesStrings = calculateLengthDisplayValues();
serratedStrikesLength = serratedStrikesStrings[0];
serratedStrikesLengthEndurance = serratedStrikesStrings[1];
//BLEED
if (skillValue >= Swords.bleedMaxBonusLevel) {
bleedLength = String.valueOf(Swords.bleedMaxTicks);
}
else {
bleedLength = String.valueOf(Swords.bleedBaseTicks);
}
String[] bleedStrings = calculateAbilityDisplayValues(Swords.bleedMaxBonusLevel, Swords.bleedMaxChance);
bleedChance = bleedStrings[0];
bleedChanceLucky = bleedStrings[1];
//COUNTER ATTACK
String[] counterAttackStrings = calculateAbilityDisplayValues(Swords.counterAttackMaxBonusLevel, Swords.counterAttackMaxChance);
counterAttackChance = counterAttackStrings[0];
counterAttackChanceLucky = counterAttackStrings[1];
}
@Override
protected void permissionsCheck() {
canBleed = Permissions.swordsBleed(player);
canCounter = Permissions.counterAttack(player);
canSerratedStrike = Permissions.serratedStrikes(player);
}
@Override
protected boolean effectsHeaderPermissions() {
return canBleed || canCounter || canSerratedStrike;
}
@Override
protected void effectsDisplay() {
luckyEffectsDisplay();
if (canCounter) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.0"), LocaleLoader.getString("Swords.Effect.1", new Object[] {percent.format(100.D / Swords.counterAttackModifier)} ) }));
}
if (canSerratedStrike) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.2"), LocaleLoader.getString("Swords.Effect.3", new Object[] {percent.format(100.0D / Swords.serratedStrikesModifier)}) }));
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.4"), LocaleLoader.getString("Swords.Effect.5", new Object[] {Swords.serratedStrikesBleedTicks}) }));
}
if (canBleed) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.6"), LocaleLoader.getString("Swords.Effect.7") }));
}
}
@Override
protected boolean statsHeaderPermissions() {
return canBleed || canCounter || canSerratedStrike;
}
@Override
protected void statsDisplay() {
if (canCounter) {
if (isLucky) {
player.sendMessage(LocaleLoader.getString("Swords.Combat.Counter.Chance", new Object[] { counterAttackChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { counterAttackChanceLucky }));
}
else {
player.sendMessage(LocaleLoader.getString("Swords.Combat.Counter.Chance", new Object[] { counterAttackChance }));
}
}
if (canBleed) {
player.sendMessage(LocaleLoader.getString("Swords.Combat.Bleed.Length", new Object[] { bleedLength }));
player.sendMessage(LocaleLoader.getString("Swords.Combat.Bleed.Note"));
if (isLucky) {
player.sendMessage(LocaleLoader.getString("Swords.Combat.Bleed.Chance", new Object[] { bleedChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { bleedChanceLucky }));
}
else {
player.sendMessage(LocaleLoader.getString("Swords.Combat.Bleed.Chance", new Object[] { bleedChance }));
}
}
if (canSerratedStrike) {
if (hasEndurance) {
player.sendMessage(LocaleLoader.getString("Swords.SS.Length", new Object[] { serratedStrikesLength }) + LocaleLoader.getString("Perks.activationtime.bonus", new Object[] { serratedStrikesLengthEndurance }));
}
else {
player.sendMessage(LocaleLoader.getString("Swords.SS.Length", new Object[] { serratedStrikesLength }));
}
}
}
}

View File

@ -3,10 +3,10 @@ package com.gmail.nossr50.skills.swords;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import com.gmail.nossr50.datatypes.AbilityType;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.skills.AbilityType;
import com.gmail.nossr50.skills.Combat;
import com.gmail.nossr50.skills.SkillManager;
import com.gmail.nossr50.util.Combat;
import com.gmail.nossr50.skills.SkillType;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Permissions;

View File

@ -0,0 +1,150 @@
package com.gmail.nossr50.skills.taming;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.SkillCommand;
import com.gmail.nossr50.skills.SkillType;
import com.gmail.nossr50.util.Permissions;
public class TamingCommand extends SkillCommand {
private String goreChance;
private String goreChanceLucky;
private boolean canBeastLore;
private boolean canGore;
private boolean canSharpenedClaws;
private boolean canEnvironmentallyAware;
private boolean canThickFur;
private boolean canShockProof;
private boolean canCallWild;
private boolean canFastFood;
public TamingCommand() {
super(SkillType.TAMING);
}
@Override
protected void dataCalculations() {
String[] goreStrings = calculateAbilityDisplayValues(Taming.goreMaxBonusLevel, Taming.goreMaxChance);
goreChance = goreStrings[0];
goreChanceLucky = goreStrings[1];
}
@Override
protected void permissionsCheck() {
canBeastLore = Permissions.beastLore(player);
canCallWild = Permissions.callOfTheWild(player);
canEnvironmentallyAware = Permissions.environmentallyAware(player);
canFastFood = Permissions.fastFoodService(player);
canGore = Permissions.gore(player);
canSharpenedClaws = Permissions.sharpenedClaws(player);
canShockProof = Permissions.shockProof(player);
canThickFur = Permissions.thickFur(player);
}
@Override
protected boolean effectsHeaderPermissions() {
return canBeastLore || canCallWild || canEnvironmentallyAware || canFastFood || canGore || canSharpenedClaws || canShockProof || canThickFur;
}
@Override
protected void effectsDisplay() {
luckyEffectsDisplay();
if (canBeastLore) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Taming.Effect.0"), LocaleLoader.getString("Taming.Effect.1") }));
}
if (canGore) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Taming.Effect.2"), LocaleLoader.getString("Taming.Effect.3") }));
}
if (canSharpenedClaws) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Taming.Effect.4"), LocaleLoader.getString("Taming.Effect.5") }));
}
if (canEnvironmentallyAware) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Taming.Effect.6"), LocaleLoader.getString("Taming.Effect.7") }));
}
if (canThickFur) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Taming.Effect.8"), LocaleLoader.getString("Taming.Effect.9") }));
}
if (canShockProof) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Taming.Effect.10"), LocaleLoader.getString("Taming.Effect.11") }));
}
if (canFastFood) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Taming.Effect.16"), LocaleLoader.getString("Taming.Effect.17") }));
}
if (canCallWild) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Taming.Effect.12"), LocaleLoader.getString("Taming.Effect.13") }));
player.sendMessage(LocaleLoader.getString("Taming.Effect.14", new Object[] { Config.getInstance().getTamingCOTWOcelotCost() }));
player.sendMessage(LocaleLoader.getString("Taming.Effect.15", new Object[] { Config.getInstance().getTamingCOTWWolfCost() }));
}
}
@Override
protected boolean statsHeaderPermissions() {
return canEnvironmentallyAware || canFastFood || canGore || canSharpenedClaws || canShockProof || canThickFur;
}
@Override
protected void statsDisplay() {
if (canFastFood) {
if (skillValue < Taming.fastFoodServiceUnlockLevel) {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.4", new Object[] { Taming.fastFoodServiceUnlockLevel } ) }));
}
else {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.8"), LocaleLoader.getString("Taming.Ability.Bonus.9", new Object[] { percent.format(Taming.fastFoodServiceActivationChance) } ) }));
}
}
if (canEnvironmentallyAware) {
if (skillValue < Taming.environmentallyAwareUnlockLevel) {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.0", new Object[] { Taming.environmentallyAwareUnlockLevel } ) }));
}
else {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.0"), LocaleLoader.getString("Taming.Ability.Bonus.1") }));
}
}
if (canThickFur) {
if (skillValue < Taming.thickFurUnlockLevel) {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.1", new Object[] { Taming.thickFurUnlockLevel } ) }));
}
else {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.2"), LocaleLoader.getString("Taming.Ability.Bonus.3", new Object[] { Taming.thickFurModifier }) }));
}
}
if (canShockProof) {
if (skillValue < Taming.shockProofUnlockLevel) {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.2", new Object[] { Taming.shockProofUnlockLevel } ) }));
}
else {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.4"), LocaleLoader.getString("Taming.Ability.Bonus.5", new Object[] { Taming.shockProofModifier }) }));
}
}
if (canSharpenedClaws) {
if (skillValue < Taming.sharpenedClawsUnlockLevel) {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.3", new Object[] { Taming.sharpenedClawsUnlockLevel } ) }));
}
else {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.6"), LocaleLoader.getString("Taming.Ability.Bonus.7", new Object[] { Taming.sharpenedClawsBonusDamage }) }));
}
}
if (canGore) {
if (isLucky) {
player.sendMessage(LocaleLoader.getString("Taming.Combat.Chance.Gore", new Object[] { goreChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { goreChanceLucky }));
}
else {
player.sendMessage(LocaleLoader.getString("Taming.Combat.Chance.Gore", new Object[] { goreChance }));
}
}
}
}

View File

@ -9,8 +9,8 @@ import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import org.bukkit.inventory.ItemStack;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.skills.SkillManager;
import com.gmail.nossr50.skills.SkillType;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Permissions;

View File

@ -2,8 +2,8 @@ package com.gmail.nossr50.skills.unarmed;
import org.bukkit.entity.Player;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.SkillType;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Users;

View File

@ -0,0 +1,146 @@
package com.gmail.nossr50.skills.unarmed;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.SkillCommand;
import com.gmail.nossr50.skills.SkillType;
import com.gmail.nossr50.util.Permissions;
public class UnarmedCommand extends SkillCommand {
private String berserkLength;
private String berserkLengthEndurance;
private String deflectChance;
private String deflectChanceLucky;
private String disarmChance;
private String disarmChanceLucky;
private String ironGripChance;
private String ironGripChanceLucky;
private String ironArmBonus;
private boolean canBerserk;
private boolean canDisarm;
private boolean canBonusDamage;
private boolean canDeflect;
private boolean canIronGrip;
public UnarmedCommand() {
super(SkillType.UNARMED);
}
@Override
protected void dataCalculations() {
//BERSERK
String[] berserkStrings = calculateLengthDisplayValues();
berserkLength = berserkStrings[0];
berserkLengthEndurance = berserkStrings[1];
//DISARM
String[] disarmStrings = calculateAbilityDisplayValues(Unarmed.disarmMaxBonusLevel, Unarmed.disarmMaxChance);
disarmChance = disarmStrings[0];
disarmChanceLucky = disarmStrings[1];
//DEFLECT
String[] deflectStrings = calculateAbilityDisplayValues(Unarmed.deflectMaxBonusLevel, Unarmed.deflectMaxChance);
deflectChance = deflectStrings[0];
deflectChanceLucky = deflectStrings[1];
//IRON ARM
if (skillValue >= ((Unarmed.ironArmMaxBonusDamage - 3) * Unarmed.ironArmIncreaseLevel)) {
ironArmBonus = String.valueOf(Unarmed.ironArmMaxBonusDamage);
}
else {
ironArmBonus = String.valueOf(3 + (skillValue / Unarmed.ironArmIncreaseLevel));
}
//IRON GRIP
String[] ironGripStrings = calculateAbilityDisplayValues(Unarmed.ironGripMaxBonusLevel, Unarmed.ironGripMaxChance);
ironGripChance = ironGripStrings[0];
ironGripChanceLucky = ironGripStrings[1];
}
@Override
protected void permissionsCheck() {
canBerserk = Permissions.berserk(player);
canBonusDamage = Permissions.unarmedBonus(player);
canDeflect = Permissions.deflect(player);
canDisarm = Permissions.disarm(player);
canIronGrip = Permissions.ironGrip(player);
}
@Override
protected boolean effectsHeaderPermissions() {
return canBerserk || canBonusDamage || canDeflect || canDisarm || canIronGrip;
}
@Override
protected void effectsDisplay() {
luckyEffectsDisplay();
if (canBerserk) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.0"), LocaleLoader.getString("Unarmed.Effect.1") }));
}
if (canDisarm) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.2"), LocaleLoader.getString("Unarmed.Effect.3") }));
}
if (canBonusDamage) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.4"), LocaleLoader.getString("Unarmed.Effect.5") }));
}
if (canDeflect) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.6"), LocaleLoader.getString("Unarmed.Effect.7") }));
}
if (canIronGrip) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.8"), LocaleLoader.getString("Unarmed.Effect.9") }));
}
}
@Override
protected boolean statsHeaderPermissions() {
return canBerserk || canBonusDamage || canDeflect || canDisarm || canIronGrip;
}
@Override
protected void statsDisplay() {
if (canBonusDamage) {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Unarmed.Ability.Bonus.0"), LocaleLoader.getString("Unarmed.Ability.Bonus.1", new Object[] {ironArmBonus}) }));
}
if (canDeflect) {
if (isLucky) {
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.ArrowDeflect", new Object[] { deflectChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { deflectChanceLucky }));
}
else {
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.ArrowDeflect", new Object[] { deflectChance }));
}
}
if (canDisarm) {
if (isLucky) {
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.Disarm", new Object[] { disarmChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { disarmChanceLucky }));
}
else {
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.Disarm", new Object[] { disarmChance }));
}
}
if (canIronGrip) {
if (isLucky) {
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.IronGrip", new Object[] { ironGripChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { ironGripChanceLucky }));
}
else {
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.IronGrip", new Object[] { ironGripChance }));
}
}
if (canBerserk) {
if (hasEndurance) {
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Berserk.Length", new Object[] { berserkLength }) + LocaleLoader.getString("Perks.activationtime.bonus", new Object[] { berserkLengthEndurance }));
}
else {
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Berserk.Length", new Object[] { berserkLength }));
}
}
}
}

View File

@ -3,8 +3,8 @@ package com.gmail.nossr50.skills.unarmed;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageEvent;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.skills.SkillManager;
import com.gmail.nossr50.skills.SkillType;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Permissions;

View File

@ -1,4 +1,4 @@
package com.gmail.nossr50.skills.gathering;
package com.gmail.nossr50.skills.woodcutting;
import java.util.ArrayList;
import java.util.List;
@ -19,20 +19,20 @@ import org.getspout.spoutapi.sound.SoundEffect;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.datatypes.mods.CustomBlock;
import com.gmail.nossr50.events.fake.FakePlayerAnimationEvent;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.Combat;
import com.gmail.nossr50.skills.SkillType;
import com.gmail.nossr50.skills.Skills;
import com.gmail.nossr50.spout.SpoutSounds;
import com.gmail.nossr50.util.BlockChecks;
import com.gmail.nossr50.util.Combat;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.ModChecks;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.Skills;
import com.gmail.nossr50.util.Users;
public class WoodCutting {
public class Woodcutting {
private static final AdvancedConfig ADVANCED_CONFIG = AdvancedConfig.getInstance();
private static boolean treeFellerReachedThreshold = false;
@ -95,7 +95,7 @@ public class WoodCutting {
}
if (block.getType() == Material.LOG) {
WoodCutting.woodCuttingProcCheck(player, block);
Woodcutting.woodCuttingProcCheck(player, block);
TreeSpecies species = ((Tree) block.getState().getData()).getSpecies();
@ -131,7 +131,7 @@ public class WoodCutting {
if (ModChecks.isCustomLogBlock(block)) {
CustomBlock customBlock = ModChecks.getCustomBlock(block);
WoodCutting.woodCuttingProcCheck(player, block);
Woodcutting.woodCuttingProcCheck(player, block);
xp = customBlock.getXpGain();
int minimumDropAmount = customBlock.getMinimumDropAmount();
@ -378,7 +378,7 @@ public class WoodCutting {
}
}
WoodCutting.woodCuttingProcCheck(player, block);
Woodcutting.woodCuttingProcCheck(player, block);
Skills.xpProcessing(player, Users.getProfile(player), SkillType.WOODCUTTING, xp);
}

View File

@ -0,0 +1,102 @@
package com.gmail.nossr50.skills.woodcutting;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.SkillCommand;
import com.gmail.nossr50.skills.SkillType;
import com.gmail.nossr50.util.Permissions;
public class WoodcuttingCommand extends SkillCommand {
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
private String treeFellerLength;
private String treeFellerLengthEndurance;
private String doubleDropChance;
private String doubleDropChanceLucky;
private boolean canTreeFell;
private boolean canLeafBlow;
private boolean canDoubleDrop;
private boolean doubleDropsDisabled;
public WoodcuttingCommand() {
super(SkillType.WOODCUTTING);
}
@Override
protected void dataCalculations() {
//TREE FELLER
String[] treeFellerStrings = calculateLengthDisplayValues();
treeFellerLength = treeFellerStrings[0];
treeFellerLengthEndurance = treeFellerStrings[1];
//DOUBLE DROPS
String[] doubleDropStrings = calculateAbilityDisplayValues(Woodcutting.doubleDropsMaxLevel, Woodcutting.doubleDropsMaxChance);
doubleDropChance = doubleDropStrings[0];
doubleDropChanceLucky = doubleDropStrings[1];
}
@Override
protected void permissionsCheck() {
canTreeFell = Permissions.treeFeller(player);
canDoubleDrop = Permissions.woodcuttingDoubleDrops(player);
canLeafBlow = Permissions.leafBlower(player);
doubleDropsDisabled = Woodcutting.doubleDropsDisabled;
}
@Override
protected boolean effectsHeaderPermissions() {
return (canDoubleDrop && !doubleDropsDisabled) || canLeafBlow || canTreeFell;
}
@Override
protected void effectsDisplay() {
luckyEffectsDisplay();
if (canTreeFell) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Woodcutting.Effect.0"), LocaleLoader.getString("Woodcutting.Effect.1") }));
}
if (canLeafBlow) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Woodcutting.Effect.2"), LocaleLoader.getString("Woodcutting.Effect.3") }));
}
if (canDoubleDrop && !doubleDropsDisabled) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Woodcutting.Effect.4"), LocaleLoader.getString("Woodcutting.Effect.5") }));
}
}
@Override
protected boolean statsHeaderPermissions() {
return (canDoubleDrop && !doubleDropsDisabled) || canLeafBlow || canTreeFell;
}
@Override
protected void statsDisplay() {
if (canLeafBlow) {
if (skillValue < Woodcutting.leafBlowerUnlockLevel) {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Woodcutting.Ability.Locked.0", new Object[] { Woodcutting.leafBlowerUnlockLevel }) }));
}
else {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Woodcutting.Ability.0"), LocaleLoader.getString("Woodcutting.Ability.1") }));
}
}
if (canDoubleDrop && !doubleDropsDisabled) {
if (isLucky) {
player.sendMessage(LocaleLoader.getString("Woodcutting.Ability.Chance.DDrop", new Object[] { doubleDropChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { doubleDropChanceLucky }));
}
else {
player.sendMessage(LocaleLoader.getString("Woodcutting.Ability.Chance.DDrop", new Object[] { doubleDropChance }));
}
}
if (canTreeFell) {
if (hasEndurance) {
player.sendMessage(LocaleLoader.getString("Woodcutting.Ability.Length", new Object[] { treeFellerLength }) + LocaleLoader.getString("Perks.activationtime.bonus", new Object[] { treeFellerLengthEndurance }));
}
else {
player.sendMessage(LocaleLoader.getString("Woodcutting.Ability.Length", new Object[] { treeFellerLength }));
}
}
}
}