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https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-22 21:26:46 +01:00
Minor updates/optimizations to PlayerListener
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parent
6b36a030f6
commit
6b0c46b634
@ -48,7 +48,6 @@ import org.bukkit.event.player.PlayerQuitEvent;
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import org.bukkit.event.player.PlayerRespawnEvent;
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import org.bukkit.event.player.PlayerShearEntityEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.PlayerInventory;
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import com.gmail.nossr50.Combat;
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import com.gmail.nossr50.Item;
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@ -111,20 +110,21 @@ public class mcPlayerListener implements Listener
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onPlayerFish(PlayerFishEvent event)
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{
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if(mcPermissions.getInstance().fishing(event.getPlayer()))
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Player player = event.getPlayer();
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if(mcPermissions.getInstance().fishing(player))
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{
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if(event.getState() == State.CAUGHT_FISH)
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State state = event.getState();
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Entity caught = event.getCaught();
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if(state== State.CAUGHT_FISH)
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{
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if(event.getCaught() instanceof org.bukkit.entity.Item)
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{
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if(caught instanceof org.bukkit.entity.Item)
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Fishing.processResults(event);
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}
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} else if (event.getState() == State.CAUGHT_ENTITY)
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}
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else if (state == State.CAUGHT_ENTITY)
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{
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if(Users.getProfile(event.getPlayer()).getSkillLevel(SkillType.FISHING) >= 150 && event.getCaught() instanceof LivingEntity)
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{
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int skillLevel = Users.getProfile(player).getSkillLevel(SkillType.FISHING);
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if(skillLevel >= 150 && caught instanceof LivingEntity)
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Fishing.shakeMob(event);
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}
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}
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}
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}
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@ -133,32 +133,20 @@ public class mcPlayerListener implements Listener
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public void onPlayerPickupItem(PlayerPickupItemEvent event)
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{
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if(Users.getProfile(event.getPlayer()).getBerserkMode())
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{
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event.setCancelled(true);
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}
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}
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@EventHandler
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public void onPlayerRespawn(PlayerRespawnEvent event)
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{
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Player player = event.getPlayer();
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PlayerProfile PP = Users.getProfile(player);
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if(LoadProperties.enableMySpawn && mcPermissions.getInstance().mySpawn(player))
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{
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if(player != null && PP != null)
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{
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PP.setRespawnATS(System.currentTimeMillis());
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Location mySpawn = PP.getMySpawn(player);
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if(mySpawn != null)
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{
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{
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event.setRespawnLocation(mySpawn);
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}
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}
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}
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PP.setRespawnATS(System.currentTimeMillis());
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Location mySpawn = PP.getMySpawn(player);
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if(mySpawn != null)
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event.setRespawnLocation(mySpawn);
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}
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}
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@ -176,18 +164,16 @@ public class mcPlayerListener implements Listener
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*/
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//Discard the PlayerProfile object
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Player player = event.getPlayer();
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if(LoadProperties.spoutEnabled)
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{
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if(SpoutStuff.playerHUDs.containsKey(player))
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SpoutStuff.playerHUDs.remove(player);
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}
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PlayerProfile PP = Users.getProfile(player);
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if(LoadProperties.spoutEnabled && SpoutStuff.playerHUDs.containsKey(player))
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SpoutStuff.playerHUDs.remove(player);
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//Bleed it out
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if(Users.getProfile(player).getBleedTicks() > 0) Combat.dealDamage(player, Users.getProfile(player).getBleedTicks()*2);
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if(PP.getBleedTicks() > 0)
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Combat.dealDamage(player, PP.getBleedTicks()*2);
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//Save PlayerData to MySQL/FlatFile on player quit
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Users.getProfile(player).save();
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PP.save();
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//Schedule PlayerProfile removal 2 minutes after quitting
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Bukkit.getScheduler().scheduleSyncDelayedTask(plugin, new RemoveProfileFromMemoryTask(player), 2400);
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@ -214,28 +200,24 @@ public class mcPlayerListener implements Listener
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PlayerProfile PP = Users.getProfile(player);
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Action action = event.getAction();
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Block block = event.getClickedBlock();
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PlayerInventory inventory = player.getInventory();
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Material mat = block.getType();
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ItemStack is = player.getItemInHand();
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/*
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* Ability checks
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*/
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if(action == Action.RIGHT_CLICK_BLOCK)
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{
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ItemStack is = player.getItemInHand();
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if(LoadProperties.enableMySpawn && block != null && player != null)
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if(LoadProperties.enableMySpawn && block != null)
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{
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if(block.getTypeId() == 26 && mcPermissions.getInstance().setMySpawn(player))
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if(mat.equals(Material.BED_BLOCK) && mcPermissions.getInstance().setMySpawn(player))
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{
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Location loc = player.getLocation();
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if(mcPermissions.getInstance().setMySpawn(player)){
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PP.setMySpawn(loc.getX(), loc.getY(), loc.getZ(), loc.getWorld().getName());
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}
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//player.sendMessage(mcLocale.getString("mcPlayerListener.MyspawnSet"));
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PP.setMySpawn(loc.getX(), loc.getY(), loc.getZ(), loc.getWorld().getName());
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}
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}
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if(block != null && player != null && mcPermissions.getInstance().repair(player)
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&& event.getClickedBlock().getTypeId() == LoadProperties.anvilID && (Repair.isTools(player.getItemInHand()) || Repair.isArmor(player.getItemInHand())))
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if(block != null && mcPermissions.getInstance().repair(player) && block.getTypeId() == LoadProperties.anvilID && (Repair.isTools(is) || Repair.isArmor(is)))
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{
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Repair.repairCheck(player, is, event.getClickedBlock());
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event.setCancelled(true);
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@ -244,53 +226,52 @@ public class mcPlayerListener implements Listener
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if(LoadProperties.enableAbilities && m.abilityBlockCheck(block))
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{
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if(block != null && m.isHoe(player.getItemInHand()) && block.getTypeId() != 3 && block.getTypeId() != 2 && block.getTypeId() != 60)
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if(block != null && m.isHoe(is) && !mat.equals(Material.DIRT) && !mat.equals(Material.GRASS) && !mat.equals(Material.SOIL))
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Skills.hoeReadinessCheck(player);
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Skills.abilityActivationCheck(player);
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}
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//GREEN THUMB
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if(block != null && mcPermissions.getInstance().herbalism(player) && (block.getType() == Material.COBBLESTONE || block.getType() == Material.DIRT || block.getType() == Material.SMOOTH_BRICK) && player.getItemInHand().getType() == Material.SEEDS)
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if(block != null && mcPermissions.getInstance().herbalism(player) && (mat.equals(Material.COBBLESTONE) || mat.equals(Material.DIRT) || mat.equals(Material.SMOOTH_BRICK)) && is.getType().equals(Material.SEEDS))
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{
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boolean pass = false;
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if(inventory.contains(Material.SEEDS))
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{
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inventory.removeItem(new ItemStack(Material.SEEDS, 1));
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player.updateInventory();
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int seeds = is.getAmount();
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player.setItemInHand(new ItemStack(Material.SEEDS, seeds - 1));
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if(block.getType() == Material.DIRT || block.getType() == Material.COBBLESTONE || block.getType() == Material.SMOOTH_BRICK)
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if(Math.random() * 1500 <= PP.getSkillLevel(SkillType.HERBALISM) && m.blockBreakSimulate(block, player, false))
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{
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switch(mat)
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{
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if(Math.random() * 1500 <= PP.getSkillLevel(SkillType.HERBALISM) && m.blockBreakSimulate(block, player, false))
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case COBBLESTONE:
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if(LoadProperties.enableCobbleToMossy)
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{
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switch(block.getType())
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{
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case COBBLESTONE:
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if(LoadProperties.enableCobbleToMossy) {
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block.setType(Material.MOSSY_COBBLESTONE);
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pass = true;
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}
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break;
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case DIRT:
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if(LoadProperties.enableDirtToGrass) {
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pass = true;
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block.setType(Material.GRASS);
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}
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break;
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case SMOOTH_BRICK:
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if(LoadProperties.enableSmoothToMossy) {
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pass = true;
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block.setData((byte)1);
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}
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break;
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}
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if(pass == false)
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player.sendMessage(mcLocale.getString("mcPlayerListener.GreenThumbFail"));
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block.setType(Material.MOSSY_COBBLESTONE);
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pass = true;
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}
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break;
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case DIRT:
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if(LoadProperties.enableDirtToGrass)
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{
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block.setType(Material.GRASS);
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pass = true;
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}
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break;
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case SMOOTH_BRICK:
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if(LoadProperties.enableSmoothToMossy)
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{
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pass = true;
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block.setData((byte)1);
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}
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break;
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}
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if(pass == false)
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player.sendMessage(mcLocale.getString("mcPlayerListener.GreenThumbFail"));
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}
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return;
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}
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}
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if(LoadProperties.enableAbilities && action == Action.RIGHT_CLICK_AIR)
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{
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Skills.hoeReadinessCheck(player);
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@ -302,15 +283,12 @@ public class mcPlayerListener implements Listener
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*/
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if(action == Action.RIGHT_CLICK_AIR)
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Item.itemchecks(player, plugin);
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if(action == Action.RIGHT_CLICK_BLOCK)
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{
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if(m.abilityBlockCheck(event.getClickedBlock()))
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Item.itemchecks(player, plugin);
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}
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if(action == Action.RIGHT_CLICK_BLOCK && m.abilityBlockCheck(block))
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Item.itemchecks(player, plugin);
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if(player.isSneaking() && mcPermissions.getInstance().taming(player) && (action == Action.RIGHT_CLICK_AIR || action == Action.RIGHT_CLICK_BLOCK))
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{
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if(player.getItemInHand().getType() == Material.BONE && player.getItemInHand().getAmount() >= LoadProperties.bonesConsumedByCOTW)
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if(mat.equals(Material.BONE) && is.getAmount() >= LoadProperties.bonesConsumedByCOTW)
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{
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for(Entity x : player.getNearbyEntities(40, 40, 40))
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{
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@ -320,10 +298,11 @@ public class mcPlayerListener implements Listener
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return;
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}
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}
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World world = player.getWorld();
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world.spawnCreature(player.getLocation(), EntityType.WOLF);
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int bones = player.getItemInHand().getAmount();
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int bones = is.getAmount();
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bones = bones - LoadProperties.bonesConsumedByCOTW;
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player.setItemInHand(new ItemStack(Material.BONE, bones));
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player.sendMessage(mcLocale.getString("m.TamingSummon"));
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