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	Merge pull request #322 from Glitchfinder/fixes
Resolving merge conflict with Advanced Config
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							@@ -1,4 +1,4 @@
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# Eclipse stuff
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					# Eclipse stuffs
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/.classpath
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					/.classpath
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/.project
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					/.project
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/.settings
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					/.settings
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@@ -7,6 +7,23 @@ Key:
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  ! Change
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					  ! Change
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  - Removal
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					  - Removal
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					Version 1.3.12
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					 + Added Craftbukkit 1.4.5 compatibility
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					 + Added new items from Minecraft 1.4 to Herbalism (potatoes & carrots)
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					 + Added new mobs from Minecraft 1.4 checks for every ability
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					 + Added new active ability for Repair: Salvage
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					 + Added options to 'config.yml' configure shake chance
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					 + Added the option to negate experience earned for Herbalism while in a minecart to prevent afk leveling
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					 + Added Green thumb now converts cobble walls to mossy cobble walls
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					 + Added beacons and anvils to list of blocks that don't trigger abilities
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					 ! Changed Fishing, Shake drops changed from guaranteed to based upon fishing level and perks
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					 ! Changed Woodcutting, the amount of experience earned when using Tree Feller on jungle trees has increased
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					 ! Changed filesystem usage, it's reduced a lot. Should help reduce lag on larger servers
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					 = Fixed Woodcutting bug, excessive null chunk before earning Woodcutting experience
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					 = Fixed a null pointer error related to skill cooldowns
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					 = Fixed more NPE ?? Needs better explanation
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					 - Removed nothing
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Version 1.3.11
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					Version 1.3.11
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 ! Changed axes to start with 1 durability damage instead of 5, gain 1 durability damage every 50 levels instead of 30, and only have a 25% chance on hit to damage armor (per armor piece)
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					 ! Changed axes to start with 1 durability damage instead of 5, gain 1 durability damage every 50 levels instead of 30, and only have a 25% chance on hit to damage armor (per armor piece)
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 + Added compatibility with bow-wielding NPCs from Citizens/NPC mods
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					 + Added compatibility with bow-wielding NPCs from Citizens/NPC mods
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@@ -1,90 +1,92 @@
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package com.gmail.nossr50.commands.skills;
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					package com.gmail.nossr50.commands.skills;
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					import java.text.DecimalFormat;
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import com.gmail.nossr50.commands.SkillCommand;
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					import com.gmail.nossr50.commands.SkillCommand;
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					import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.datatypes.SkillType;
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					import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.locale.LocaleLoader;
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					import com.gmail.nossr50.locale.LocaleLoader;
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public class AcrobaticsCommand extends SkillCommand {
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					public class AcrobaticsCommand extends SkillCommand {
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    private String dodgeChance;
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						AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
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    private String rollChance;
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					 | 
				
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    private String gracefulRollChance;
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					 | 
				
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    private boolean canDodge;
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						private String dodgeChance;
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    private boolean canRoll;
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						private String rollChance;
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    private boolean canGracefulRoll;
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						private String gracefulRollChance;
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    public AcrobaticsCommand() {
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						private float dodgeChanceMax = advancedConfig.getDodgeChanceMax();
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        super(SkillType.ACROBATICS);
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						private float dodgeMaxBonusLevel = advancedConfig.getDodgeMaxBonusLevel();
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    }
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						private float rollChanceMax = advancedConfig.getRollChanceMax();
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						private float rollMaxBonusLevel = advancedConfig.getRollMaxBonusLevel();
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						private float gracefulRollChanceMax = advancedConfig.getGracefulRollChanceMax();
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						private float gracefulRollMaxBonusLevel = advancedConfig.getGracefulRollMaxBonusLevel();
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    @Override
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						private boolean canDodge;
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    protected void dataCalculations() {
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						private boolean canRoll;
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        if (skillValue >= 1000) {
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						private boolean canGracefulRoll;
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            dodgeChance = "20.00%";
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					 | 
				
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            rollChance = "100.00%";
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					 | 
				
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            gracefulRollChance = "100.00%";
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					 | 
				
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        }
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					 | 
				
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        else if (skillValue >= 800) {
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					 | 
				
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            dodgeChance = "20.00%";
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					 | 
				
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            rollChance = percent.format(skillValue / 1000);
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					 | 
				
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            gracefulRollChance = "100.00%";
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					 | 
				
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        }
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					 | 
				
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        else if (skillValue >= 500) {
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					 | 
				
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            dodgeChance = percent.format(skillValue / 4000);
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					 | 
				
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            rollChance = percent.format(skillValue / 1000);
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					 | 
				
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            gracefulRollChance = "100.00%";
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					 | 
				
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        }
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					 | 
				
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        else {
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					 | 
				
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            dodgeChance = percent.format(skillValue / 4000);
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					 | 
				
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            rollChance = percent.format(skillValue / 1000);
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					 | 
				
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            gracefulRollChance = percent.format(skillValue / 500);
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					 | 
				
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        }
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					 | 
				
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    }
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					 | 
				
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    @Override
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						public AcrobaticsCommand() {
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    protected void permissionsCheck() {
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							super(SkillType.ACROBATICS);
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        canDodge = permInstance.dodge(player);
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						}
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        canRoll = permInstance.roll(player);
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					 | 
				
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        canGracefulRoll = permInstance.gracefulRoll(player);
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					 | 
				
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    }
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					 | 
				
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    @Override
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						@Override
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    protected boolean effectsHeaderPermissions() {
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						protected void dataCalculations() {
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        return canDodge || canGracefulRoll || canRoll;
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							DecimalFormat df = new DecimalFormat("#.0");
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    }
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							// DODGE
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							if(skillValue >= dodgeMaxBonusLevel) dodgeChance = df.format(dodgeChanceMax);
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							else dodgeChance = df.format((dodgeChanceMax / dodgeMaxBonusLevel) * skillValue);
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							// ROLL
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							if(skillValue >= rollMaxBonusLevel) rollChance = df.format(rollChanceMax);
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							else rollChance = df.format((rollChanceMax / rollMaxBonusLevel) * skillValue);			
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							// GRACEFULROLL
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							if(skillValue >= gracefulRollMaxBonusLevel) gracefulRollChance = df.format(gracefulRollChanceMax);
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							else gracefulRollChance = df.format((gracefulRollChanceMax / gracefulRollMaxBonusLevel) * skillValue);
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						}
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    @Override
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						@Override
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    protected void effectsDisplay() {
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						protected void permissionsCheck() {
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        if (canRoll) {
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							canDodge = permInstance.dodge(player);
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            player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Acrobatics.Effect.0"), LocaleLoader.getString("Acrobatics.Effect.1") }));
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							canRoll = permInstance.roll(player);
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        }
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							canGracefulRoll = permInstance.gracefulRoll(player);
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						}
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        if (canGracefulRoll) {
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						@Override
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            player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Acrobatics.Effect.2"), LocaleLoader.getString("Acrobatics.Effect.3") }));
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						protected boolean effectsHeaderPermissions() {
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        }
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							return canDodge || canGracefulRoll || canRoll;
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						}
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        if (canDodge) {
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						@Override
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            player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Acrobatics.Effect.4"), LocaleLoader.getString("Acrobatics.Effect.5") }));
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						protected void effectsDisplay() {
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        }
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							if (canRoll) {
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    }
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								player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Acrobatics.Effect.0"), LocaleLoader.getString("Acrobatics.Effect.1") }));
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							}
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    @Override
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							if (canGracefulRoll) {
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    protected boolean statsHeaderPermissions() {
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								player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Acrobatics.Effect.2"), LocaleLoader.getString("Acrobatics.Effect.3") }));
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        return canDodge || canGracefulRoll || canRoll;
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							}
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    }
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					 | 
				
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    @Override
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							if (canDodge) {
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    protected void statsDisplay() {
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								player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Acrobatics.Effect.4"), LocaleLoader.getString("Acrobatics.Effect.5") }));
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        if (canRoll) {
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							}
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            player.sendMessage(LocaleLoader.getString("Acrobatics.Roll.Chance", new Object[] { rollChance }));
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						}
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        }
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        if (canGracefulRoll) {
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						@Override
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            player.sendMessage(LocaleLoader.getString("Acrobatics.Roll.GraceChance", new Object[] { gracefulRollChance }));
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						protected boolean statsHeaderPermissions() {
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        }
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							return canDodge || canGracefulRoll || canRoll;
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						}
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        if (canDodge) {
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						@Override
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            player.sendMessage(LocaleLoader.getString("Acrobatics.DodgeChance", new Object[] { dodgeChance }));
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						protected void statsDisplay() {
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        }
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							if (canRoll) {
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    }
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								player.sendMessage(LocaleLoader.getString("Acrobatics.Roll.Chance", new Object[] { rollChance }));
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							}
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							if (canGracefulRoll) {
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								player.sendMessage(LocaleLoader.getString("Acrobatics.Roll.GraceChance", new Object[] { gracefulRollChance }));
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							}
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							if (canDodge) {
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								player.sendMessage(LocaleLoader.getString("Acrobatics.DodgeChance", new Object[] { dodgeChance }));
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							}
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						}
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}
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					}
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@@ -1,80 +1,99 @@
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package com.gmail.nossr50.commands.skills;
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					package com.gmail.nossr50.commands.skills;
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					import java.text.DecimalFormat;
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import com.gmail.nossr50.commands.SkillCommand;
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					import com.gmail.nossr50.commands.SkillCommand;
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					import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.datatypes.SkillType;
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					import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.locale.LocaleLoader;
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					import com.gmail.nossr50.locale.LocaleLoader;
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public class ArcheryCommand extends SkillCommand {
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					public class ArcheryCommand extends SkillCommand {
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    private String skillShotBonus;
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						AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
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    private String dazeChance;
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					 | 
				
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    private String retrieveChance;
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    private boolean canSkillShot;
 | 
						private String skillShotBonus;
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    private boolean canDaze;
 | 
						private String dazeChance;
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    private boolean canRetrieve;
 | 
						private String retrieveChance;
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    public ArcheryCommand() {
 | 
						private int skillShotIncreaseLevel = advancedConfig.getSkillShotIncreaseLevel();
 | 
				
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        super(SkillType.ARCHERY);
 | 
						private double skillShotIncreasePercentage = advancedConfig.getSkillShotIncreasePercentage();
 | 
				
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    }
 | 
						private double skillShotBonusMax = advancedConfig.getSkillShotBonusMax();
 | 
				
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 | 
					
 | 
				
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    @Override
 | 
						private float dazeBonusMax = advancedConfig.getDazeBonusMax();
 | 
				
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    protected void dataCalculations() {
 | 
						private float dazeMaxBonusLevel = advancedConfig.getDazeMaxBonusLevel();
 | 
				
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        if (skillValue >= 1000) {
 | 
					 | 
				
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            skillShotBonus = "200.00%";
 | 
					 | 
				
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            dazeChance = "50.00%";
 | 
					 | 
				
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            retrieveChance = "100.00%";
 | 
					 | 
				
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        }
 | 
					 | 
				
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        else {
 | 
					 | 
				
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            skillShotBonus = percent.format(((int) skillValue / 50) * 0.1D); //TODO: Not sure if this is the best way to calculate this or not...
 | 
					 | 
				
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            dazeChance = percent.format(skillValue / 2000);
 | 
					 | 
				
			||||||
            retrieveChance = percent.format(skillValue / 1000);
 | 
					 | 
				
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        }
 | 
					 | 
				
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    }
 | 
					 | 
				
			||||||
 | 
					
 | 
				
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    @Override
 | 
						private float retrieveBonusMax = advancedConfig.getRetrieveBonusMax();
 | 
				
			||||||
    protected void permissionsCheck() {
 | 
						private float retrieveMaxBonusLevel = advancedConfig.getRetrieveMaxBonusLevel();
 | 
				
			||||||
        canSkillShot = permInstance.archeryBonus(player);
 | 
					 | 
				
			||||||
        canDaze = permInstance.daze(player);
 | 
					 | 
				
			||||||
        canRetrieve = permInstance.trackArrows(player);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					 | 
				
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    protected boolean effectsHeaderPermissions() {
 | 
					 | 
				
			||||||
        return canSkillShot || canDaze || canRetrieve;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
						private boolean canSkillShot;
 | 
				
			||||||
    protected void effectsDisplay() {
 | 
						private boolean canDaze;
 | 
				
			||||||
        if (canSkillShot) {
 | 
						private boolean canRetrieve;
 | 
				
			||||||
            player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Archery.Effect.0"), LocaleLoader.getString("Archery.Effect.1") }));
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (canDaze) {
 | 
						public ArcheryCommand() {
 | 
				
			||||||
            player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Archery.Effect.2"), LocaleLoader.getString("Archery.Effect.3") }));
 | 
							super(SkillType.ARCHERY);
 | 
				
			||||||
        }
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (canRetrieve) {
 | 
						@Override
 | 
				
			||||||
            player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Archery.Effect.4"), LocaleLoader.getString("Archery.Effect.5") }));
 | 
						protected void dataCalculations() {
 | 
				
			||||||
        }
 | 
							DecimalFormat df = new DecimalFormat("#.0");
 | 
				
			||||||
    }
 | 
							// SkillShot
 | 
				
			||||||
 | 
					        double bonus = (int)(skillValue / skillShotIncreaseLevel) * skillShotIncreasePercentage;
 | 
				
			||||||
 | 
					        if (bonus > skillShotBonusMax) skillShotBonus = percent.format(skillShotBonusMax);
 | 
				
			||||||
 | 
					        else skillShotBonus = percent.format(bonus);
 | 
				
			||||||
        
 | 
					        
 | 
				
			||||||
    @Override
 | 
							// Daze
 | 
				
			||||||
    protected boolean statsHeaderPermissions() {
 | 
							if(skillValue >= dazeMaxBonusLevel) dazeChance = df.format(dazeBonusMax);
 | 
				
			||||||
        return canSkillShot || canDaze || canRetrieve;
 | 
							else dazeChance = df.format((dazeBonusMax / dazeMaxBonusLevel) * skillValue);
 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
							// Retrieve
 | 
				
			||||||
    protected void statsDisplay() {
 | 
							if(skillValue >= retrieveMaxBonusLevel)	retrieveChance = df.format(retrieveBonusMax);
 | 
				
			||||||
        if (canSkillShot) {
 | 
							else retrieveChance = df.format((retrieveBonusMax / retrieveMaxBonusLevel) * skillValue);
 | 
				
			||||||
            player.sendMessage(LocaleLoader.getString("Archery.Combat.SkillshotBonus", new Object[] { skillShotBonus }));
 | 
						}
 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (canDaze) {
 | 
						@Override
 | 
				
			||||||
            player.sendMessage(LocaleLoader.getString("Archery.Combat.DazeChance", new Object[] { dazeChance }));
 | 
						protected void permissionsCheck() {
 | 
				
			||||||
        }
 | 
							canSkillShot = permInstance.archeryBonus(player);
 | 
				
			||||||
 | 
							canDaze = permInstance.daze(player);
 | 
				
			||||||
 | 
							canRetrieve = permInstance.trackArrows(player);
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (canRetrieve) {
 | 
						@Override
 | 
				
			||||||
            player.sendMessage(LocaleLoader.getString("Archery.Combat.RetrieveChance", new Object[] { retrieveChance }));
 | 
						protected boolean effectsHeaderPermissions() {
 | 
				
			||||||
        }
 | 
							return canSkillShot || canDaze || canRetrieve;
 | 
				
			||||||
    }
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						@Override
 | 
				
			||||||
 | 
						protected void effectsDisplay() {
 | 
				
			||||||
 | 
							if (canSkillShot) {
 | 
				
			||||||
 | 
								player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Archery.Effect.0"), LocaleLoader.getString("Archery.Effect.1") }));
 | 
				
			||||||
 | 
							}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							if (canDaze) {
 | 
				
			||||||
 | 
								player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Archery.Effect.2"), LocaleLoader.getString("Archery.Effect.3") }));
 | 
				
			||||||
 | 
							}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							if (canRetrieve) {
 | 
				
			||||||
 | 
								player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Archery.Effect.4"), LocaleLoader.getString("Archery.Effect.5") }));
 | 
				
			||||||
 | 
							}
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						@Override
 | 
				
			||||||
 | 
						protected boolean statsHeaderPermissions() {
 | 
				
			||||||
 | 
							return canSkillShot || canDaze || canRetrieve;
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						@Override
 | 
				
			||||||
 | 
						protected void statsDisplay() {
 | 
				
			||||||
 | 
							if (canSkillShot) {
 | 
				
			||||||
 | 
								player.sendMessage(LocaleLoader.getString("Archery.Combat.SkillshotBonus", new Object[] { skillShotBonus }));
 | 
				
			||||||
 | 
							}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							if (canDaze) {
 | 
				
			||||||
 | 
								player.sendMessage(LocaleLoader.getString("Archery.Combat.DazeChance", new Object[] { dazeChance }));
 | 
				
			||||||
 | 
							}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							if (canRetrieve) {
 | 
				
			||||||
 | 
								player.sendMessage(LocaleLoader.getString("Archery.Combat.RetrieveChance", new Object[] { retrieveChance }));
 | 
				
			||||||
 | 
							}
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,16 +1,30 @@
 | 
				
			|||||||
package com.gmail.nossr50.commands.skills;
 | 
					package com.gmail.nossr50.commands.skills;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import java.text.DecimalFormat;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import com.gmail.nossr50.commands.SkillCommand;
 | 
					import com.gmail.nossr50.commands.SkillCommand;
 | 
				
			||||||
 | 
					import com.gmail.nossr50.config.AdvancedConfig;
 | 
				
			||||||
import com.gmail.nossr50.datatypes.SkillType;
 | 
					import com.gmail.nossr50.datatypes.SkillType;
 | 
				
			||||||
import com.gmail.nossr50.locale.LocaleLoader;
 | 
					import com.gmail.nossr50.locale.LocaleLoader;
 | 
				
			||||||
 | 
					import com.gmail.nossr50.util.Misc;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class AxesCommand extends SkillCommand {
 | 
					public class AxesCommand extends SkillCommand {
 | 
				
			||||||
 | 
						AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
 | 
				
			||||||
 | 
						
 | 
				
			||||||
    private String critChance;
 | 
					    private String critChance;
 | 
				
			||||||
    private String bonusDamage;
 | 
					    private String bonusDamage;
 | 
				
			||||||
    private String impactDamage;
 | 
					    private String impactDamage;
 | 
				
			||||||
    private String greaterImpactDamage;
 | 
					    private String greaterImpactDamage;
 | 
				
			||||||
    private String skullSplitterLength;
 | 
					    private String skullSplitterLength;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						private int bonusDamageAxesBonusMax = advancedConfig.getBonusDamageAxesBonusMax();
 | 
				
			||||||
 | 
						private int bonusDamageAxesMaxBonusLevel = advancedConfig.getBonusDamageAxesMaxBonusLevel();
 | 
				
			||||||
 | 
						private double critMaxChance = advancedConfig.getAxesCriticalChance();
 | 
				
			||||||
 | 
						private int critMaxBonusLevel = advancedConfig.getAxesCriticalMaxBonusLevel();
 | 
				
			||||||
 | 
						private int greaterImpactIncreaseLevel = advancedConfig.getGreaterImpactIncreaseLevel();
 | 
				
			||||||
 | 
					//	private double greaterImpactModifier = advancedConfig.getGreaterImpactModifier();
 | 
				
			||||||
 | 
						private int abilityLengthIncreaseLevel = advancedConfig.getAbilityLength();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    private boolean canSkullSplitter;
 | 
					    private boolean canSkullSplitter;
 | 
				
			||||||
    private boolean canCritical;
 | 
					    private boolean canCritical;
 | 
				
			||||||
    private boolean canBonusDamage;
 | 
					    private boolean canBonusDamage;
 | 
				
			||||||
@@ -23,22 +37,17 @@ public class AxesCommand extends SkillCommand {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    protected void dataCalculations() {
 | 
					    protected void dataCalculations() {
 | 
				
			||||||
        impactDamage = String.valueOf(1 + ((int) skillValue / 50));
 | 
					    	DecimalFormat df = new DecimalFormat("#.0");
 | 
				
			||||||
        skullSplitterLength = String.valueOf(2 + ((int) skillValue / 50));
 | 
					    	int skillCheck = Misc.skillCheck((int)skillValue, critMaxBonusLevel);
 | 
				
			||||||
        greaterImpactDamage = "2";
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (skillValue >= 750) {
 | 
					    	impactDamage = String.valueOf(1 + ((int) skillValue / greaterImpactIncreaseLevel));
 | 
				
			||||||
            critChance = "37.50";
 | 
					    	skullSplitterLength = String.valueOf(2 + ((int) skillValue / abilityLengthIncreaseLevel));
 | 
				
			||||||
            bonusDamage = "4";
 | 
					    	greaterImpactDamage = "2";
 | 
				
			||||||
        }
 | 
					
 | 
				
			||||||
        else if (skillValue >= 200) {
 | 
					    	if (skillValue >= critMaxBonusLevel) critChance = df.format(critMaxChance);
 | 
				
			||||||
            critChance = percent.format(skillValue / 2000);
 | 
					    	else critChance = String.valueOf((critMaxChance / critMaxBonusLevel) * (float)skillCheck);
 | 
				
			||||||
            bonusDamage = "4";
 | 
					    	if (skillValue >= bonusDamageAxesMaxBonusLevel) bonusDamage = String.valueOf(bonusDamageAxesBonusMax);
 | 
				
			||||||
        }
 | 
					    	else bonusDamage = String.valueOf((int) skillValue / (bonusDamageAxesMaxBonusLevel / bonusDamageAxesBonusMax));
 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            critChance = percent.format(skillValue / 2000);
 | 
					 | 
				
			||||||
            bonusDamage = String.valueOf((int) skillValue / 50);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,12 +1,16 @@
 | 
				
			|||||||
package com.gmail.nossr50.commands.skills;
 | 
					package com.gmail.nossr50.commands.skills;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import com.gmail.nossr50.commands.SkillCommand;
 | 
					import com.gmail.nossr50.commands.SkillCommand;
 | 
				
			||||||
 | 
					import com.gmail.nossr50.config.AdvancedConfig;
 | 
				
			||||||
import com.gmail.nossr50.datatypes.SkillType;
 | 
					import com.gmail.nossr50.datatypes.SkillType;
 | 
				
			||||||
import com.gmail.nossr50.locale.LocaleLoader;
 | 
					import com.gmail.nossr50.locale.LocaleLoader;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class ExcavationCommand extends SkillCommand {
 | 
					public class ExcavationCommand extends SkillCommand {
 | 
				
			||||||
 | 
						AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
 | 
				
			||||||
    private String gigaDrillBreakerLength;
 | 
					    private String gigaDrillBreakerLength;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private int abilityLengthIncreaseLevel = advancedConfig.getAbilityLength();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    private boolean canGigaDrill;
 | 
					    private boolean canGigaDrill;
 | 
				
			||||||
    private boolean canTreasureHunt;
 | 
					    private boolean canTreasureHunt;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -16,7 +20,7 @@ public class ExcavationCommand extends SkillCommand {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    protected void dataCalculations() {
 | 
					    protected void dataCalculations() {
 | 
				
			||||||
        gigaDrillBreakerLength = String.valueOf(2 + ((int) skillValue / 50));
 | 
					        gigaDrillBreakerLength = String.valueOf(2 + ((int) skillValue / abilityLengthIncreaseLevel));
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,14 +1,18 @@
 | 
				
			|||||||
package com.gmail.nossr50.commands.skills;
 | 
					package com.gmail.nossr50.commands.skills;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import com.gmail.nossr50.commands.SkillCommand;
 | 
					import com.gmail.nossr50.commands.SkillCommand;
 | 
				
			||||||
import com.gmail.nossr50.config.Config;
 | 
					import com.gmail.nossr50.config.AdvancedConfig;
 | 
				
			||||||
import com.gmail.nossr50.datatypes.SkillType;
 | 
					import com.gmail.nossr50.datatypes.SkillType;
 | 
				
			||||||
import com.gmail.nossr50.locale.LocaleLoader;
 | 
					import com.gmail.nossr50.locale.LocaleLoader;
 | 
				
			||||||
import com.gmail.nossr50.skills.gathering.Fishing;
 | 
					import com.gmail.nossr50.skills.gathering.Fishing;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class FishingCommand extends SkillCommand {
 | 
					public class FishingCommand extends SkillCommand {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
    private int lootTier;
 | 
					    private int lootTier;
 | 
				
			||||||
    private String magicChance;
 | 
					    private String magicChance;
 | 
				
			||||||
 | 
					    private int shakeUnlockLevel;
 | 
				
			||||||
    private String shakeChance;
 | 
					    private String shakeChance;
 | 
				
			||||||
    private String fishermansDietRank;
 | 
					    private String fishermansDietRank;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -46,6 +50,7 @@ public class FishingCommand extends SkillCommand {
 | 
				
			|||||||
        else {
 | 
					        else {
 | 
				
			||||||
            fishermansDietRank = "1";
 | 
					            fishermansDietRank = "1";
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					        shakeUnlockLevel = advancedConfig.getShakeUnlockLevel();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -96,8 +101,8 @@ public class FishingCommand extends SkillCommand {
 | 
				
			|||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (canShake) {
 | 
					        if (canShake) {
 | 
				
			||||||
            if (skillValue < 150) {
 | 
					            if (skillValue < advancedConfig.getShakeUnlockLevel()) {
 | 
				
			||||||
                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Fishing.Ability.Locked.0") }));
 | 
					                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Fishing.Ability.Locked.0", new Object[] { shakeUnlockLevel }) }));
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
            else {
 | 
					            else {
 | 
				
			||||||
                player.sendMessage(LocaleLoader.getString("Fishing.Ability.Shake", new Object[] { shakeChance }));
 | 
					                player.sendMessage(LocaleLoader.getString("Fishing.Ability.Shake", new Object[] { shakeChance }));
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,17 +1,32 @@
 | 
				
			|||||||
package com.gmail.nossr50.commands.skills;
 | 
					package com.gmail.nossr50.commands.skills;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import java.text.DecimalFormat;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import com.gmail.nossr50.commands.SkillCommand;
 | 
					import com.gmail.nossr50.commands.SkillCommand;
 | 
				
			||||||
 | 
					import com.gmail.nossr50.config.AdvancedConfig;
 | 
				
			||||||
import com.gmail.nossr50.config.Config;
 | 
					import com.gmail.nossr50.config.Config;
 | 
				
			||||||
import com.gmail.nossr50.datatypes.SkillType;
 | 
					import com.gmail.nossr50.datatypes.SkillType;
 | 
				
			||||||
import com.gmail.nossr50.locale.LocaleLoader;
 | 
					import com.gmail.nossr50.locale.LocaleLoader;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class HerbalismCommand extends SkillCommand {
 | 
					public class HerbalismCommand extends SkillCommand {
 | 
				
			||||||
 | 
						AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
 | 
				
			||||||
 | 
						
 | 
				
			||||||
    private String greenTerraLength;
 | 
					    private String greenTerraLength;
 | 
				
			||||||
    private String greenThumbChance;
 | 
					    private String greenThumbChance;
 | 
				
			||||||
    private String greenThumbStage;
 | 
					    private String greenThumbStage;
 | 
				
			||||||
    private String farmersDietRank;
 | 
					    private String farmersDietRank;
 | 
				
			||||||
    private String doubleDropChance;
 | 
					    private String doubleDropChance;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private int abilityLengthIncreaseLevel = advancedConfig.getAbilityLength();
 | 
				
			||||||
 | 
					    private int farmersDietRankChange = advancedConfig.getFarmerDietRankChange();
 | 
				
			||||||
 | 
					    private int farmersDietMaxLevel = farmersDietRankChange * 5;
 | 
				
			||||||
 | 
					    private int greenThumbStageChange = advancedConfig.getGreenThumbStageChange();
 | 
				
			||||||
 | 
					    private int greenThumbStageMaxLevel = greenThumbStageChange * 4;
 | 
				
			||||||
 | 
					    private double greenThumbMaxBonus = advancedConfig.getGreenThumbChanceMax();
 | 
				
			||||||
 | 
					    private int greenThumbMaxLevel = advancedConfig.getGreenThumbMaxLevel();
 | 
				
			||||||
 | 
					    private double doubleDropsMaxBonus = advancedConfig.getHerbalismDoubleDropsChanceMax();
 | 
				
			||||||
 | 
					    private int doubleDropsMaxLevel = advancedConfig.getHerbalismDoubleDropsMaxLevel();
 | 
				
			||||||
 | 
						
 | 
				
			||||||
    private boolean canGreenTerra;
 | 
					    private boolean canGreenTerra;
 | 
				
			||||||
    private boolean canGreenThumbWheat;
 | 
					    private boolean canGreenThumbWheat;
 | 
				
			||||||
    private boolean canGreenThumbBlocks;
 | 
					    private boolean canGreenThumbBlocks;
 | 
				
			||||||
@@ -25,50 +40,21 @@ public class HerbalismCommand extends SkillCommand {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    protected void dataCalculations() {
 | 
					    protected void dataCalculations() {
 | 
				
			||||||
        greenTerraLength = String.valueOf(2 + ((int) skillValue / 50));
 | 
					    	DecimalFormat df = new DecimalFormat("#.0");
 | 
				
			||||||
 | 
					    	greenTerraLength = String.valueOf(2 + ((int) skillValue / abilityLengthIncreaseLevel));
 | 
				
			||||||
 | 
					    	//FARMERS DIET
 | 
				
			||||||
 | 
					    	if(skillValue >= farmersDietMaxLevel) farmersDietRank = "5";
 | 
				
			||||||
 | 
					    	else farmersDietRank = String.valueOf((int)skillValue / farmersDietRankChange);
 | 
				
			||||||
 | 
					    	//GREEN THUMB
 | 
				
			||||||
 | 
					    	if(skillValue >= greenThumbStageMaxLevel) greenThumbStage = "4";
 | 
				
			||||||
 | 
					    	else greenThumbStage = String.valueOf((int)skillValue / greenThumbStageChange);
 | 
				
			||||||
    	
 | 
					    	
 | 
				
			||||||
        if (skillValue >= 1500) {
 | 
					    	
 | 
				
			||||||
            greenThumbChance = "100.00%";
 | 
					    	if(skillValue >= greenThumbMaxLevel) greenThumbChance = String.valueOf(greenThumbMaxBonus);
 | 
				
			||||||
            greenThumbStage = "4";
 | 
					    	else greenThumbChance = String.valueOf((greenThumbMaxBonus / greenThumbMaxLevel) * skillValue);
 | 
				
			||||||
            farmersDietRank = "5";
 | 
					    	//DOUBLE DROPS
 | 
				
			||||||
            doubleDropChance = "100.00%";
 | 
					    	if(skillValue >= doubleDropsMaxLevel) doubleDropChance = df.format(doubleDropsMaxBonus);
 | 
				
			||||||
        }
 | 
					    	else doubleDropChance = df.format((doubleDropsMaxBonus / doubleDropsMaxLevel) * skillValue);
 | 
				
			||||||
        else if (skillValue >= 1000) {
 | 
					 | 
				
			||||||
            greenThumbChance = percent.format(skillValue / 1500);
 | 
					 | 
				
			||||||
            greenThumbStage = "4";
 | 
					 | 
				
			||||||
            farmersDietRank = "5";
 | 
					 | 
				
			||||||
            doubleDropChance = "100.00%";
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (skillValue >= 800) {
 | 
					 | 
				
			||||||
            greenThumbChance = percent.format(skillValue / 1500);
 | 
					 | 
				
			||||||
            greenThumbStage = "4";
 | 
					 | 
				
			||||||
            farmersDietRank = "4";
 | 
					 | 
				
			||||||
            doubleDropChance = percent.format(skillValue / 1000);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (skillValue >= 600) {
 | 
					 | 
				
			||||||
            greenThumbChance = percent.format(skillValue / 1500);
 | 
					 | 
				
			||||||
            greenThumbStage = "4";
 | 
					 | 
				
			||||||
            farmersDietRank = "3";
 | 
					 | 
				
			||||||
            doubleDropChance = percent.format(skillValue / 1000);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (skillValue >= 400) {
 | 
					 | 
				
			||||||
            greenThumbChance = percent.format(skillValue / 1500);
 | 
					 | 
				
			||||||
            greenThumbStage = "3";
 | 
					 | 
				
			||||||
            farmersDietRank = "2";
 | 
					 | 
				
			||||||
            doubleDropChance = percent.format(skillValue / 1000);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (skillValue >= 200) {
 | 
					 | 
				
			||||||
            greenThumbChance = percent.format(skillValue / 1500);
 | 
					 | 
				
			||||||
            greenThumbStage = "2";
 | 
					 | 
				
			||||||
            farmersDietRank = "1";
 | 
					 | 
				
			||||||
            doubleDropChance = percent.format(skillValue / 1000);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            greenThumbChance = percent.format(skillValue / 1500);
 | 
					 | 
				
			||||||
            greenThumbStage = "1";
 | 
					 | 
				
			||||||
            farmersDietRank = "1";
 | 
					 | 
				
			||||||
            doubleDropChance = percent.format(skillValue / 1000);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,18 +1,35 @@
 | 
				
			|||||||
package com.gmail.nossr50.commands.skills;
 | 
					package com.gmail.nossr50.commands.skills;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import java.text.DecimalFormat;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import com.gmail.nossr50.commands.SkillCommand;
 | 
					import com.gmail.nossr50.commands.SkillCommand;
 | 
				
			||||||
 | 
					import com.gmail.nossr50.config.AdvancedConfig;
 | 
				
			||||||
import com.gmail.nossr50.config.Config;
 | 
					import com.gmail.nossr50.config.Config;
 | 
				
			||||||
import com.gmail.nossr50.datatypes.SkillType;
 | 
					import com.gmail.nossr50.datatypes.SkillType;
 | 
				
			||||||
import com.gmail.nossr50.locale.LocaleLoader;
 | 
					import com.gmail.nossr50.locale.LocaleLoader;
 | 
				
			||||||
import com.gmail.nossr50.util.Misc;
 | 
					import com.gmail.nossr50.util.Misc;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class MiningCommand extends SkillCommand {
 | 
					public class MiningCommand extends SkillCommand {
 | 
				
			||||||
 | 
						AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
 | 
				
			||||||
    private String doubleDropChance;
 | 
					    private String doubleDropChance;
 | 
				
			||||||
    private String superBreakerLength;
 | 
					    private String superBreakerLength;
 | 
				
			||||||
    private String blastMiningRank;
 | 
					    private String blastMiningRank;
 | 
				
			||||||
    private String blastRadiusIncrease;
 | 
					    private String blastRadiusIncrease;
 | 
				
			||||||
    private String blastDamageDecrease;
 | 
					    private String blastDamageDecrease;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						private int blastMiningRank1 = advancedConfig.getBlastMiningRank1();
 | 
				
			||||||
 | 
						private int blastMiningRank2 = advancedConfig.getBlastMiningRank2();
 | 
				
			||||||
 | 
						private int blastMiningRank3 = advancedConfig.getBlastMiningRank3();
 | 
				
			||||||
 | 
						private int blastMiningRank4 = advancedConfig.getBlastMiningRank4();
 | 
				
			||||||
 | 
						private int blastMiningRank5 = advancedConfig.getBlastMiningRank5();
 | 
				
			||||||
 | 
						private int blastMiningRank6 = advancedConfig.getBlastMiningRank6();
 | 
				
			||||||
 | 
						private int blastMiningRank7 = advancedConfig.getBlastMiningRank7();
 | 
				
			||||||
 | 
						private int blastMiningRank8 = advancedConfig.getBlastMiningRank8();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						private double doubleDropsMaxBonus = advancedConfig.getMiningDoubleDropChance();
 | 
				
			||||||
 | 
						private int doubleDropsMaxLevel = advancedConfig.getMiningDoubleDropMaxLevel();
 | 
				
			||||||
 | 
						public int abilityLengthIncreaseLevel = advancedConfig.getAbilityLength();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    private boolean canSuperBreaker;
 | 
					    private boolean canSuperBreaker;
 | 
				
			||||||
    private boolean canDoubleDrop;
 | 
					    private boolean canDoubleDrop;
 | 
				
			||||||
    private boolean canBlast;
 | 
					    private boolean canBlast;
 | 
				
			||||||
@@ -26,61 +43,55 @@ public class MiningCommand extends SkillCommand {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    protected void dataCalculations() {
 | 
					    protected void dataCalculations() {
 | 
				
			||||||
        superBreakerLength = String.valueOf(2 + ((int) skillValue / 50));
 | 
					    	DecimalFormat df = new DecimalFormat("#.0");
 | 
				
			||||||
 | 
					        superBreakerLength = String.valueOf(2 + ((int) skillValue / abilityLengthIncreaseLevel));
 | 
				
			||||||
 | 
					    	if(skillValue >= doubleDropsMaxLevel) doubleDropChance = df.format(doubleDropsMaxBonus);
 | 
				
			||||||
 | 
					    	else doubleDropChance = df.format((doubleDropsMaxBonus / doubleDropsMaxLevel) * skillValue);
 | 
				
			||||||
        
 | 
					        
 | 
				
			||||||
        if (skillValue >= 1000) {
 | 
					        if (skillValue >= blastMiningRank8) {
 | 
				
			||||||
            blastMiningRank = "8";
 | 
					            blastMiningRank = "8";
 | 
				
			||||||
            blastDamageDecrease = "100.00%";
 | 
					            blastDamageDecrease = "100.00%";
 | 
				
			||||||
            blastRadiusIncrease = "4";
 | 
					            blastRadiusIncrease = "4";
 | 
				
			||||||
            doubleDropChance = "100.00%";
 | 
					 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        else if (skillValue >= 875) {
 | 
					        else if (skillValue >= blastMiningRank7) {
 | 
				
			||||||
            blastMiningRank = "7";
 | 
					            blastMiningRank = "7";
 | 
				
			||||||
            blastDamageDecrease = "50.00%";
 | 
					            blastDamageDecrease = "50.00%";
 | 
				
			||||||
            blastRadiusIncrease = "3";
 | 
					            blastRadiusIncrease = "3";
 | 
				
			||||||
            doubleDropChance = percent.format(skillValue / 1000);
 | 
					 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        else if (skillValue >= 750) {
 | 
					        else if (skillValue >= blastMiningRank6) {
 | 
				
			||||||
            blastMiningRank = "6";
 | 
					            blastMiningRank = "6";
 | 
				
			||||||
            blastDamageDecrease = "50.00%";
 | 
					            blastDamageDecrease = "50.00%";
 | 
				
			||||||
            blastRadiusIncrease = "3";
 | 
					            blastRadiusIncrease = "3";
 | 
				
			||||||
            doubleDropChance = percent.format(skillValue / 1000);
 | 
					 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        else if (skillValue >= 625) {
 | 
					        else if (skillValue >= blastMiningRank5) {
 | 
				
			||||||
            blastMiningRank = "5";
 | 
					            blastMiningRank = "5";
 | 
				
			||||||
            blastDamageDecrease = "25.00%";
 | 
					            blastDamageDecrease = "25.00%";
 | 
				
			||||||
            blastRadiusIncrease = "2";
 | 
					            blastRadiusIncrease = "2";
 | 
				
			||||||
            doubleDropChance = percent.format(skillValue / 1000);
 | 
					 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        else if (skillValue >= 500) {
 | 
					        else if (skillValue >= blastMiningRank4) {
 | 
				
			||||||
            blastMiningRank = "4";
 | 
					            blastMiningRank = "4";
 | 
				
			||||||
            blastDamageDecrease = "25.00%";
 | 
					            blastDamageDecrease = "25.00%";
 | 
				
			||||||
            blastRadiusIncrease = "2";
 | 
					            blastRadiusIncrease = "2";
 | 
				
			||||||
            doubleDropChance = percent.format(skillValue / 1000);
 | 
					 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        else if (skillValue >= 375) {
 | 
					        else if (skillValue >= blastMiningRank3) {
 | 
				
			||||||
            blastMiningRank = "3";
 | 
					            blastMiningRank = "3";
 | 
				
			||||||
            blastDamageDecrease = "0.00%";
 | 
					            blastDamageDecrease = "0.00%";
 | 
				
			||||||
            blastRadiusIncrease = "1";
 | 
					            blastRadiusIncrease = "1";
 | 
				
			||||||
            doubleDropChance = percent.format(skillValue / 1000);
 | 
					 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        else if (skillValue >= 250) {
 | 
					        else if (skillValue >= blastMiningRank2) {
 | 
				
			||||||
            blastMiningRank = "2";
 | 
					            blastMiningRank = "2";
 | 
				
			||||||
            blastDamageDecrease = "0.00%";
 | 
					            blastDamageDecrease = "0.00%";
 | 
				
			||||||
            blastRadiusIncrease = "1";
 | 
					            blastRadiusIncrease = "1";
 | 
				
			||||||
            doubleDropChance = percent.format(skillValue / 1000);
 | 
					 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        else if (skillValue >= 125) {
 | 
					        else if (skillValue >= blastMiningRank1) {
 | 
				
			||||||
            blastMiningRank = "1";
 | 
					            blastMiningRank = "1";
 | 
				
			||||||
            blastDamageDecrease = "0.00%";
 | 
					            blastDamageDecrease = "0.00%";
 | 
				
			||||||
            blastRadiusIncrease = "0";
 | 
					            blastRadiusIncrease = "0";
 | 
				
			||||||
            doubleDropChance = percent.format(skillValue / 1000);
 | 
					 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        else {
 | 
					        else {
 | 
				
			||||||
            blastMiningRank = "0";
 | 
					            blastMiningRank = "0";
 | 
				
			||||||
            blastDamageDecrease = "0.00%";
 | 
					            blastDamageDecrease = "0.00%";
 | 
				
			||||||
            blastRadiusIncrease = "0";
 | 
					            blastRadiusIncrease = "0";
 | 
				
			||||||
            doubleDropChance = percent.format(skillValue / 1000);
 | 
					 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -140,8 +151,8 @@ public class MiningCommand extends SkillCommand {
 | 
				
			|||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (canBlast) {
 | 
					        if (canBlast) {
 | 
				
			||||||
            if (skillValue < 125) {
 | 
					            if (skillValue < blastMiningRank1) {
 | 
				
			||||||
                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Mining.Ability.Locked.0") }));
 | 
					                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Mining.Ability.Locked.0", new Object[] { blastMiningRank1 })  }));
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
            else {
 | 
					            else {
 | 
				
			||||||
                player.sendMessage(LocaleLoader.getString("Mining.Blast.Rank", new Object[] { blastMiningRank, LocaleLoader.getString("Mining.Blast.Effect." + (Misc.getInt(blastMiningRank) - 1)) }));
 | 
					                player.sendMessage(LocaleLoader.getString("Mining.Blast.Rank", new Object[] { blastMiningRank, LocaleLoader.getString("Mining.Blast.Effect." + (Misc.getInt(blastMiningRank) - 1)) }));
 | 
				
			||||||
@@ -149,8 +160,8 @@ public class MiningCommand extends SkillCommand {
 | 
				
			|||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (canBiggerBombs) {
 | 
					        if (canBiggerBombs) {
 | 
				
			||||||
            if (skillValue < 250) {
 | 
					            if (skillValue < blastMiningRank2) {
 | 
				
			||||||
                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Mining.Ability.Locked.1") }));
 | 
					                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Mining.Ability.Locked.1", new Object[] { blastMiningRank2 }) }));
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
            else {
 | 
					            else {
 | 
				
			||||||
                player.sendMessage(LocaleLoader.getString("Mining.Blast.Radius.Increase", new Object[] { blastRadiusIncrease }));
 | 
					                player.sendMessage(LocaleLoader.getString("Mining.Blast.Radius.Increase", new Object[] { blastRadiusIncrease }));
 | 
				
			||||||
@@ -158,8 +169,8 @@ public class MiningCommand extends SkillCommand {
 | 
				
			|||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (canDemoExpert) {
 | 
					        if (canDemoExpert) {
 | 
				
			||||||
            if (skillValue < 500) {
 | 
					            if (skillValue < blastMiningRank4) {
 | 
				
			||||||
                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Mining.Ability.Locked.2") }));
 | 
					                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Mining.Ability.Locked.2", new Object[] { blastMiningRank4 }) }));
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
            else {
 | 
					            else {
 | 
				
			||||||
                player.sendMessage(LocaleLoader.getString("Mining.Effect.Decrease", new Object[] { blastDamageDecrease }));
 | 
					                player.sendMessage(LocaleLoader.getString("Mining.Effect.Decrease", new Object[] { blastDamageDecrease }));
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,7 +1,10 @@
 | 
				
			|||||||
package com.gmail.nossr50.commands.skills;
 | 
					package com.gmail.nossr50.commands.skills;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import java.text.DecimalFormat;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import com.gmail.nossr50.mcMMO;
 | 
					import com.gmail.nossr50.mcMMO;
 | 
				
			||||||
import com.gmail.nossr50.commands.SkillCommand;
 | 
					import com.gmail.nossr50.commands.SkillCommand;
 | 
				
			||||||
 | 
					import com.gmail.nossr50.config.AdvancedConfig;
 | 
				
			||||||
import com.gmail.nossr50.config.Config;
 | 
					import com.gmail.nossr50.config.Config;
 | 
				
			||||||
import com.gmail.nossr50.datatypes.SkillType;
 | 
					import com.gmail.nossr50.datatypes.SkillType;
 | 
				
			||||||
import com.gmail.nossr50.locale.LocaleLoader;
 | 
					import com.gmail.nossr50.locale.LocaleLoader;
 | 
				
			||||||
@@ -9,10 +12,16 @@ import com.gmail.nossr50.skills.repair.Repair;
 | 
				
			|||||||
import com.gmail.nossr50.skills.repair.Repairable;
 | 
					import com.gmail.nossr50.skills.repair.Repairable;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class RepairCommand extends SkillCommand {
 | 
					public class RepairCommand extends SkillCommand {
 | 
				
			||||||
 | 
						AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
 | 
				
			||||||
    private int arcaneForgingRank;
 | 
					    private int arcaneForgingRank;
 | 
				
			||||||
    private String repairMasteryBonus;
 | 
					    private String repairMasteryBonus;
 | 
				
			||||||
    private String superRepairChance;
 | 
					    private String superRepairChance;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						private float repairMasteryChanceMax = advancedConfig.getRepairMasteryChanceMax();
 | 
				
			||||||
 | 
						private float repairMasteryMaxBonusLevel = advancedConfig.getRepairMasteryMaxLevel();
 | 
				
			||||||
 | 
						private float superRepairChanceMax = advancedConfig.getSuperRepairChanceMax();
 | 
				
			||||||
 | 
						private float superRepairMaxBonusLevel = advancedConfig.getSuperRepairMaxLevel();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    private boolean canSuperRepair;
 | 
					    private boolean canSuperRepair;
 | 
				
			||||||
    private boolean canMasterRepair;
 | 
					    private boolean canMasterRepair;
 | 
				
			||||||
    private boolean canArcaneForge;
 | 
					    private boolean canArcaneForge;
 | 
				
			||||||
@@ -37,6 +46,7 @@ public class RepairCommand extends SkillCommand {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    protected void dataCalculations() {
 | 
					    protected void dataCalculations() {
 | 
				
			||||||
 | 
							DecimalFormat df = new DecimalFormat("#.0");
 | 
				
			||||||
        // We're using pickaxes here, not the best but it works
 | 
					        // We're using pickaxes here, not the best but it works
 | 
				
			||||||
        Repairable diamondRepairable = mcMMO.repairManager.getRepairable(278);
 | 
					        Repairable diamondRepairable = mcMMO.repairManager.getRepairable(278);
 | 
				
			||||||
        Repairable goldRepairable = mcMMO.repairManager.getRepairable(285);
 | 
					        Repairable goldRepairable = mcMMO.repairManager.getRepairable(285);
 | 
				
			||||||
@@ -50,14 +60,11 @@ public class RepairCommand extends SkillCommand {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        salvageLevel = Config.getInstance().getSalvageUnlockLevel();
 | 
					        salvageLevel = Config.getInstance().getSalvageUnlockLevel();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        repairMasteryBonus = percent.format(skillValue / 500);
 | 
					        if(skillValue >= repairMasteryMaxBonusLevel) repairMasteryBonus = df.format(repairMasteryChanceMax);
 | 
				
			||||||
 | 
							else repairMasteryBonus = df.format((repairMasteryChanceMax / repairMasteryMaxBonusLevel) * skillValue);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (skillValue >= 1000) {
 | 
					        if(skillValue >= superRepairMaxBonusLevel) superRepairChance = df.format(superRepairChanceMax);
 | 
				
			||||||
            superRepairChance = "100.00%";
 | 
							else superRepairChance = df.format((superRepairChanceMax / superRepairMaxBonusLevel) * skillValue);
 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            superRepairChance = percent.format(skillValue / 1000);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
        arcaneForgingRank = Repair.getArcaneForgingRank(profile);
 | 
					        arcaneForgingRank = Repair.getArcaneForgingRank(profile);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,15 +1,29 @@
 | 
				
			|||||||
package com.gmail.nossr50.commands.skills;
 | 
					package com.gmail.nossr50.commands.skills;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import java.text.DecimalFormat;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import com.gmail.nossr50.commands.SkillCommand;
 | 
					import com.gmail.nossr50.commands.SkillCommand;
 | 
				
			||||||
 | 
					import com.gmail.nossr50.config.AdvancedConfig;
 | 
				
			||||||
import com.gmail.nossr50.datatypes.SkillType;
 | 
					import com.gmail.nossr50.datatypes.SkillType;
 | 
				
			||||||
import com.gmail.nossr50.locale.LocaleLoader;
 | 
					import com.gmail.nossr50.locale.LocaleLoader;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class SwordsCommand extends SkillCommand {
 | 
					public class SwordsCommand extends SkillCommand {
 | 
				
			||||||
 | 
						AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
 | 
				
			||||||
 | 
						
 | 
				
			||||||
    private String counterAttackChance;
 | 
					    private String counterAttackChance;
 | 
				
			||||||
    private String bleedLength;
 | 
					    private String bleedLength;
 | 
				
			||||||
    private String bleedChance;
 | 
					    private String bleedChance;
 | 
				
			||||||
    private String serratedStrikesLength;
 | 
					    private String serratedStrikesLength;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private int abilityLengthIncreaseLevel = advancedConfig.getAbilityLength();
 | 
				
			||||||
 | 
					    private float bleedChanceMax = advancedConfig.getBleedChanceMax();
 | 
				
			||||||
 | 
					    private float bleedMaxLevel = advancedConfig.getBleedMaxBonusLevel();
 | 
				
			||||||
 | 
					    private int bleedMaxTicks = advancedConfig.getBleedMaxTicks();
 | 
				
			||||||
 | 
					    private int bleedBaseTicks = advancedConfig.getBleedBaseTicks();
 | 
				
			||||||
 | 
					    private float counterChanceMax = advancedConfig.getCounterChanceMax();
 | 
				
			||||||
 | 
					    private float counterMaxLevel = advancedConfig.getCounterMaxBonusLevel();
 | 
				
			||||||
 | 
					    private int serratedBleedTicks = advancedConfig.getSerratedStrikesTicks();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    private boolean canCounter;
 | 
					    private boolean canCounter;
 | 
				
			||||||
    private boolean canSerratedStrike;
 | 
					    private boolean canSerratedStrike;
 | 
				
			||||||
    private boolean canBleed;
 | 
					    private boolean canBleed;
 | 
				
			||||||
@@ -20,23 +34,19 @@ public class SwordsCommand extends SkillCommand {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    protected void dataCalculations() {
 | 
					    protected void dataCalculations() {
 | 
				
			||||||
        serratedStrikesLength = String.valueOf(2 + ((int) skillValue / 50));
 | 
							DecimalFormat df = new DecimalFormat("#.0");
 | 
				
			||||||
 | 
					        serratedStrikesLength = String.valueOf(2 + ((int) skillValue / abilityLengthIncreaseLevel));
 | 
				
			||||||
        
 | 
					        
 | 
				
			||||||
        if (skillValue >= 750) {
 | 
					        if (skillValue >= bleedMaxLevel) bleedLength = String.valueOf(bleedMaxTicks);
 | 
				
			||||||
            bleedLength = "3";
 | 
					        else bleedLength = String.valueOf(bleedBaseTicks);
 | 
				
			||||||
            bleedChance = "75.00%";
 | 
					
 | 
				
			||||||
            counterAttackChance = "30.00%";
 | 
							if(skillValue >= bleedMaxLevel) bleedChance = df.format(bleedChanceMax);
 | 
				
			||||||
        }
 | 
							else bleedChance = df.format((bleedChanceMax / bleedMaxLevel) * skillValue);
 | 
				
			||||||
        else if (skillValue >= 600) {
 | 
					        
 | 
				
			||||||
            bleedLength = "2";
 | 
							if(skillValue >= counterMaxLevel) counterAttackChance = df.format(counterChanceMax);
 | 
				
			||||||
            bleedChance = percent.format(skillValue / 1000);
 | 
							else counterAttackChance = df.format((counterChanceMax / counterMaxLevel) * skillValue);
 | 
				
			||||||
            counterAttackChance = "30.00%";
 | 
							
 | 
				
			||||||
        }
 | 
							serratedStrikesLength = String.valueOf(serratedBleedTicks);
 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            bleedLength = "2";
 | 
					 | 
				
			||||||
            bleedChance = percent.format(skillValue / 1000);
 | 
					 | 
				
			||||||
            counterAttackChance = percent.format(skillValue / 2000);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,13 +1,26 @@
 | 
				
			|||||||
package com.gmail.nossr50.commands.skills;
 | 
					package com.gmail.nossr50.commands.skills;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import java.text.DecimalFormat;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import com.gmail.nossr50.commands.SkillCommand;
 | 
					import com.gmail.nossr50.commands.SkillCommand;
 | 
				
			||||||
 | 
					import com.gmail.nossr50.config.AdvancedConfig;
 | 
				
			||||||
import com.gmail.nossr50.config.Config;
 | 
					import com.gmail.nossr50.config.Config;
 | 
				
			||||||
import com.gmail.nossr50.datatypes.SkillType;
 | 
					import com.gmail.nossr50.datatypes.SkillType;
 | 
				
			||||||
import com.gmail.nossr50.locale.LocaleLoader;
 | 
					import com.gmail.nossr50.locale.LocaleLoader;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class TamingCommand extends SkillCommand {
 | 
					public class TamingCommand extends SkillCommand {
 | 
				
			||||||
 | 
						AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
 | 
				
			||||||
    private String goreChance;
 | 
					    private String goreChance;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						private float goreChanceMax = advancedConfig.getGoreChanceMax();
 | 
				
			||||||
 | 
						private float goreMaxLevel = advancedConfig.getGoreMaxBonusLevel();
 | 
				
			||||||
 | 
						private int fastFoodUnlock = advancedConfig.getFastFoodUnlock();
 | 
				
			||||||
 | 
						private float fastFoodChance = advancedConfig.getFastFoodChance();
 | 
				
			||||||
 | 
						private int enviromentallyAwareUnlock = advancedConfig.getEnviromentallyAwareUnlock();
 | 
				
			||||||
 | 
						private int thickFurUnlock = advancedConfig.getThickFurUnlock();
 | 
				
			||||||
 | 
						private int shockProofUnlock = advancedConfig.getShockProofUnlock();
 | 
				
			||||||
 | 
						private int sharpenedClawUnlock = advancedConfig.getSharpenedClawsUnlock();
 | 
				
			||||||
 | 
					   
 | 
				
			||||||
    private boolean canBeastLore;
 | 
					    private boolean canBeastLore;
 | 
				
			||||||
    private boolean canGore;
 | 
					    private boolean canGore;
 | 
				
			||||||
    private boolean canSharpenedClaws;
 | 
					    private boolean canSharpenedClaws;
 | 
				
			||||||
@@ -23,12 +36,10 @@ public class TamingCommand extends SkillCommand {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    protected void dataCalculations() {
 | 
					    protected void dataCalculations() {
 | 
				
			||||||
        if (skillValue >= 1000) {
 | 
					    	DecimalFormat df = new DecimalFormat("#.0");
 | 
				
			||||||
            goreChance = "100.00%";
 | 
					    	if(skillValue >= goreMaxLevel) goreChance = df.format(goreChanceMax);
 | 
				
			||||||
        }
 | 
					    	else goreChance = df.format((goreChanceMax / goreMaxLevel) * skillValue);
 | 
				
			||||||
        else {
 | 
					    }    
 | 
				
			||||||
            goreChance = percent.format(skillValue / 1000);
 | 
					 | 
				
			||||||
        }    }
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    protected void permissionsCheck() {
 | 
					    protected void permissionsCheck() {
 | 
				
			||||||
@@ -94,17 +105,17 @@ public class TamingCommand extends SkillCommand {
 | 
				
			|||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    protected void statsDisplay() {
 | 
					    protected void statsDisplay() {
 | 
				
			||||||
        if (canFastFood) {
 | 
					        if (canFastFood) {
 | 
				
			||||||
            if (skillValue < 50) {
 | 
					            if (skillValue < fastFoodUnlock) {
 | 
				
			||||||
                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.4") }));
 | 
					                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.4", new Object[] { fastFoodUnlock } ) }));
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
            else {
 | 
					            else {
 | 
				
			||||||
                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.8"), LocaleLoader.getString("Taming.Ability.Bonus.9") }));
 | 
					                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.8"), LocaleLoader.getString("Taming.Ability.Bonus.9", new Object[] { fastFoodChance } ) }));
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (canEnvironmentallyAware) {
 | 
					        if (canEnvironmentallyAware) {
 | 
				
			||||||
            if (skillValue < 100) {
 | 
					            if (skillValue < enviromentallyAwareUnlock) {
 | 
				
			||||||
                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.0") }));
 | 
					                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.0", new Object[] { enviromentallyAwareUnlock } ) }));
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
            else {
 | 
					            else {
 | 
				
			||||||
                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.0"), LocaleLoader.getString("Taming.Ability.Bonus.1") }));
 | 
					                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.0"), LocaleLoader.getString("Taming.Ability.Bonus.1") }));
 | 
				
			||||||
@@ -112,8 +123,8 @@ public class TamingCommand extends SkillCommand {
 | 
				
			|||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (canThickFur) {
 | 
					        if (canThickFur) {
 | 
				
			||||||
            if (skillValue < 250) {
 | 
					            if (skillValue < thickFurUnlock) {
 | 
				
			||||||
                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.1") }));
 | 
					                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.1", new Object[] { thickFurUnlock } ) }));
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
            else {
 | 
					            else {
 | 
				
			||||||
                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.2"), LocaleLoader.getString("Taming.Ability.Bonus.3") }));
 | 
					                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.2"), LocaleLoader.getString("Taming.Ability.Bonus.3") }));
 | 
				
			||||||
@@ -121,8 +132,8 @@ public class TamingCommand extends SkillCommand {
 | 
				
			|||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (canShockProof) {
 | 
					        if (canShockProof) {
 | 
				
			||||||
            if (skillValue < 500) {
 | 
					            if (skillValue < shockProofUnlock) {
 | 
				
			||||||
                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.2") }));
 | 
					                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.2", new Object[] { shockProofUnlock } ) }));
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
            else {
 | 
					            else {
 | 
				
			||||||
                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.4"), LocaleLoader.getString("Taming.Ability.Bonus.5") }));
 | 
					                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.4"), LocaleLoader.getString("Taming.Ability.Bonus.5") }));
 | 
				
			||||||
@@ -130,8 +141,8 @@ public class TamingCommand extends SkillCommand {
 | 
				
			|||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (canSharpenedClaws) {
 | 
					        if (canSharpenedClaws) {
 | 
				
			||||||
            if (skillValue < 750) {
 | 
					            if (skillValue < sharpenedClawUnlock) {
 | 
				
			||||||
                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.3") }));
 | 
					                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.3", new Object[] { sharpenedClawUnlock } ) }));
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
            else {
 | 
					            else {
 | 
				
			||||||
                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.6"), LocaleLoader.getString("Taming.Ability.Bonus.7") }));
 | 
					                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.6"), LocaleLoader.getString("Taming.Ability.Bonus.7") }));
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,15 +1,27 @@
 | 
				
			|||||||
package com.gmail.nossr50.commands.skills;
 | 
					package com.gmail.nossr50.commands.skills;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import java.text.DecimalFormat;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import com.gmail.nossr50.commands.SkillCommand;
 | 
					import com.gmail.nossr50.commands.SkillCommand;
 | 
				
			||||||
 | 
					import com.gmail.nossr50.config.AdvancedConfig;
 | 
				
			||||||
import com.gmail.nossr50.datatypes.SkillType;
 | 
					import com.gmail.nossr50.datatypes.SkillType;
 | 
				
			||||||
import com.gmail.nossr50.locale.LocaleLoader;
 | 
					import com.gmail.nossr50.locale.LocaleLoader;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class UnarmedCommand extends SkillCommand {
 | 
					public class UnarmedCommand extends SkillCommand {
 | 
				
			||||||
 | 
						AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
 | 
				
			||||||
    private String berserkLength;
 | 
					    private String berserkLength;
 | 
				
			||||||
    private String deflectChance;
 | 
					    private String deflectChance;
 | 
				
			||||||
    private String disarmChance;
 | 
					    private String disarmChance;
 | 
				
			||||||
    private String ironArmBonus;
 | 
					    private String ironArmBonus;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private float disarmChanceMax = advancedConfig.getDisarmChanceMax();
 | 
				
			||||||
 | 
					    private float disarmMaxLevel = advancedConfig.getDisarmMaxBonusLevel();
 | 
				
			||||||
 | 
					    private float deflectChanceMax = advancedConfig.getDeflectChanceMax();
 | 
				
			||||||
 | 
					    private float deflectMaxLevel = advancedConfig.getDeflectMaxBonusLevel();
 | 
				
			||||||
 | 
					    private float ironArmMaxBonus = advancedConfig.getIronArmBonus();
 | 
				
			||||||
 | 
					    private int ironArmIncreaseLevel = advancedConfig.getIronArmIncreaseLevel();
 | 
				
			||||||
 | 
						private int abilityLengthIncreaseLevel = advancedConfig.getAbilityLength();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    private boolean canBerserk;
 | 
					    private boolean canBerserk;
 | 
				
			||||||
    private boolean canDisarm;
 | 
					    private boolean canDisarm;
 | 
				
			||||||
    private boolean canBonusDamage;
 | 
					    private boolean canBonusDamage;
 | 
				
			||||||
@@ -21,23 +33,18 @@ public class UnarmedCommand extends SkillCommand {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    protected void dataCalculations() {
 | 
					    protected void dataCalculations() {
 | 
				
			||||||
        berserkLength = String.valueOf(2 + ((int) skillValue / 50));
 | 
							DecimalFormat df = new DecimalFormat("#.0");
 | 
				
			||||||
 | 
					        berserkLength = String.valueOf(2 + ((int) skillValue / abilityLengthIncreaseLevel));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (skillValue >= 1000) {
 | 
					        if(skillValue >= disarmMaxLevel) disarmChance = df.format(disarmChanceMax);
 | 
				
			||||||
            disarmChance = "33.33%";
 | 
							else disarmChance = df.format((disarmChanceMax / disarmMaxLevel) * skillValue);
 | 
				
			||||||
            deflectChance = "50.00%";
 | 
					        
 | 
				
			||||||
            ironArmBonus = "8";
 | 
					        if(skillValue >= deflectMaxLevel) deflectChance = df.format(deflectChanceMax);
 | 
				
			||||||
        }
 | 
					        else deflectChance = df.format((deflectChanceMax / deflectMaxLevel) * skillValue);
 | 
				
			||||||
        else if (skillValue >= 250) {
 | 
					
 | 
				
			||||||
            disarmChance = percent.format(skillValue / 3000);
 | 
					        if (skillValue >= 250) ironArmBonus = String.valueOf(ironArmMaxBonus);
 | 
				
			||||||
            deflectChance = percent.format(skillValue / 2000);
 | 
					        else ironArmBonus = String.valueOf(3 + ((int) skillValue / ironArmIncreaseLevel));
 | 
				
			||||||
            ironArmBonus = "8";
 | 
					    }
 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            disarmChance = percent.format(skillValue / 3000);
 | 
					 | 
				
			||||||
            deflectChance = percent.format(skillValue / 2000);
 | 
					 | 
				
			||||||
            ironArmBonus = String.valueOf(3 + ((int) skillValue / 50));
 | 
					 | 
				
			||||||
        }    }
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    protected void permissionsCheck() {
 | 
					    protected void permissionsCheck() {
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,14 +1,23 @@
 | 
				
			|||||||
package com.gmail.nossr50.commands.skills;
 | 
					package com.gmail.nossr50.commands.skills;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import java.text.DecimalFormat;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import com.gmail.nossr50.commands.SkillCommand;
 | 
					import com.gmail.nossr50.commands.SkillCommand;
 | 
				
			||||||
 | 
					import com.gmail.nossr50.config.AdvancedConfig;
 | 
				
			||||||
import com.gmail.nossr50.config.Config;
 | 
					import com.gmail.nossr50.config.Config;
 | 
				
			||||||
import com.gmail.nossr50.datatypes.SkillType;
 | 
					import com.gmail.nossr50.datatypes.SkillType;
 | 
				
			||||||
import com.gmail.nossr50.locale.LocaleLoader;
 | 
					import com.gmail.nossr50.locale.LocaleLoader;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class WoodcuttingCommand extends SkillCommand {
 | 
					public class WoodcuttingCommand extends SkillCommand {
 | 
				
			||||||
 | 
						AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
 | 
				
			||||||
    private String treeFellerLength;
 | 
					    private String treeFellerLength;
 | 
				
			||||||
    private String doubleDropChance;
 | 
					    private String doubleDropChance;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						private int abilityLengthIncreaseLevel = advancedConfig.getAbilityLength();
 | 
				
			||||||
 | 
						private double doubleDropsMaxBonus = advancedConfig.getWoodcuttingDoubleDropChance();
 | 
				
			||||||
 | 
						private int doubleDropsMaxLevel = advancedConfig.getWoodcuttingDoubleDropMaxLevel();
 | 
				
			||||||
 | 
						private int leafBlowUnlock = advancedConfig.getLeafBlowUnlockLevel();
 | 
				
			||||||
 | 
						
 | 
				
			||||||
    private boolean canTreeFell;
 | 
					    private boolean canTreeFell;
 | 
				
			||||||
    private boolean canLeafBlow;
 | 
					    private boolean canLeafBlow;
 | 
				
			||||||
    private boolean canDoubleDrop;
 | 
					    private boolean canDoubleDrop;
 | 
				
			||||||
@@ -20,14 +29,11 @@ public class WoodcuttingCommand extends SkillCommand {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    protected void dataCalculations() {
 | 
					    protected void dataCalculations() {
 | 
				
			||||||
        treeFellerLength = String.valueOf(2 + ((int) skillValue / 50));
 | 
					    	DecimalFormat df = new DecimalFormat("0.0");
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (skillValue >= 1000) {
 | 
					        treeFellerLength = String.valueOf(2 + ((int) skillValue / abilityLengthIncreaseLevel));
 | 
				
			||||||
            doubleDropChance = "100.00%";
 | 
					    	if(skillValue >= doubleDropsMaxLevel) doubleDropChance = df.format(doubleDropsMaxBonus);
 | 
				
			||||||
        }
 | 
					    	else doubleDropChance = df.format((doubleDropsMaxBonus / doubleDropsMaxLevel) * skillValue);
 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            doubleDropChance = percent.format(skillValue / 1000);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -69,8 +75,8 @@ public class WoodcuttingCommand extends SkillCommand {
 | 
				
			|||||||
    protected void statsDisplay() {
 | 
					    protected void statsDisplay() {
 | 
				
			||||||
        //TODO: Remove? Basically duplicates the above.
 | 
					        //TODO: Remove? Basically duplicates the above.
 | 
				
			||||||
        if (canLeafBlow) {
 | 
					        if (canLeafBlow) {
 | 
				
			||||||
            if (skillValue < 100) {
 | 
					            if (skillValue < leafBlowUnlock) {
 | 
				
			||||||
                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Woodcutting.Ability.Locked.0") }));
 | 
					                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Woodcutting.Ability.Locked.0", new Object[] { leafBlowUnlock }) }));
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
            else {
 | 
					            else {
 | 
				
			||||||
                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Woodcutting.Ability.0"), LocaleLoader.getString("Woodcutting.Ability.1") }));
 | 
					                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Woodcutting.Ability.0"), LocaleLoader.getString("Woodcutting.Ability.1") }));
 | 
				
			||||||
 
 | 
				
			|||||||
							
								
								
									
										152
									
								
								src/main/java/com/gmail/nossr50/config/AdvancedConfig.java
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										152
									
								
								src/main/java/com/gmail/nossr50/config/AdvancedConfig.java
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,152 @@
 | 
				
			|||||||
 | 
					package com.gmail.nossr50.config;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					public class AdvancedConfig extends ConfigLoader {
 | 
				
			||||||
 | 
					    private static AdvancedConfig instance;
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
 | 
					    private AdvancedConfig() {
 | 
				
			||||||
 | 
					        super("advanced.yml");
 | 
				
			||||||
 | 
					        loadKeys();
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    public static AdvancedConfig getInstance() {
 | 
				
			||||||
 | 
					        if (instance == null) {
 | 
				
			||||||
 | 
					            instance = new AdvancedConfig();
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					        return instance;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
 | 
						@Override
 | 
				
			||||||
 | 
						protected void loadKeys() {
 | 
				
			||||||
 | 
							// TODO Do I need to use this?
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
						/* GENERAL */
 | 
				
			||||||
 | 
						public int getAbilityLength() { return config.getInt("Skills.General.Ability_IncreaseLevel", 50); }
 | 
				
			||||||
 | 
						
 | 
				
			||||||
 | 
					    /* ACROBATICS */
 | 
				
			||||||
 | 
						public int getDodgeChanceMax() { return config.getInt("Skills.Acrobatics.Dodge_ChanceMax", 20); }
 | 
				
			||||||
 | 
						public int getDodgeMaxBonusLevel() { return config.getInt("Skills.Acrobatics.Dodge_MaxBonusLevel", 800); }
 | 
				
			||||||
 | 
						
 | 
				
			||||||
 | 
						public int getRollChanceMax() { return config.getInt("Skills.Acrobatics.Roll_ChanceMax", 100); }
 | 
				
			||||||
 | 
						public int getRollMaxBonusLevel() { return config.getInt("Skills.Acrobatics.Roll_MaxBonusLevel", 1000); }
 | 
				
			||||||
 | 
						
 | 
				
			||||||
 | 
						public int getGracefulRollChanceMax() { return config.getInt("Skills.Acrobatics.GracefulRoll_ChanceMax", 100); }
 | 
				
			||||||
 | 
						public int getGracefulRollMaxBonusLevel() { return config.getInt("Skills.Acrobatics.GracefulRoll_MaxBonusLevel", 500); }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						public int getDodgeXPModifier() { return config.getInt("Skills.Acrobatics.Dodge_XP_Modifier", 120); }
 | 
				
			||||||
 | 
						public int getRollXPModifier() { return config.getInt("Skills.Acrobatics.Roll_XP_Modifier", 80); }
 | 
				
			||||||
 | 
						public int getFallXPModifier() { return config.getInt("Skills.Acrobatics.Fall_XP_Modifier", 120); }
 | 
				
			||||||
 | 
						
 | 
				
			||||||
 | 
					    /* ARCHERY */
 | 
				
			||||||
 | 
						public int getSkillShotIncreaseLevel() { return config.getInt("Skills.Archery.SkillShot_IncreaseLevel", 50); }
 | 
				
			||||||
 | 
						public double getSkillShotIncreasePercentage() { return config.getDouble("Skills.Archery.SkillShot_IncreasePercentage", 0.1D); }
 | 
				
			||||||
 | 
						public double getSkillShotBonusMax() { return config.getDouble("Skills.Archery.SkillShot_MaxBonus", 2.0D); }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						public int getDazeBonusMax() { return config.getInt("Skills.Archery.Daze_MaxChance", 50); }
 | 
				
			||||||
 | 
						public int getDazeMaxBonusLevel() { return config.getInt("Skills.Archery.Daze_MaxBonusLevel", 1000); }
 | 
				
			||||||
 | 
						public int getDazeModifier() { return config.getInt("Skills.Archery.Daze_BonusDamage", 4); }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						public int getRetrieveBonusMax() { return config.getInt("Skills.Archery.Retrieve_MaxBonus", 100); }
 | 
				
			||||||
 | 
						public int getRetrieveMaxBonusLevel() { return config.getInt("Skills.Archery.Retrieve_MaxBonusLevel", 1000); }
 | 
				
			||||||
 | 
						
 | 
				
			||||||
 | 
					    /* AXES */
 | 
				
			||||||
 | 
						public int getBonusDamageAxesBonusMax() { return config.getInt("Skills.Axes.DamageIncrease_MaxBonus", 4); }
 | 
				
			||||||
 | 
						public int getBonusDamageAxesMaxBonusLevel() { return config.getInt("Skills.Axes.DamageIncrease_MaxBonusLevel", 200); }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						public double getAxesCriticalChance() { return config.getDouble("Skills.Axes.AxesCritical_MaxChance", 37.50); }
 | 
				
			||||||
 | 
						public int getAxesCriticalMaxBonusLevel() { return config.getInt("Skills.Axes.AxesCritical_MaxBonusLevel", 750); }
 | 
				
			||||||
 | 
						public double getAxesCriticalPVPModifier() { return config.getDouble("Skills.Axes.AxesCritical_PVP_Modifier", 1.5); }
 | 
				
			||||||
 | 
						public int getAxesCriticalPVEModifier() { return config.getInt("Skills.Axes.AxesCritical_PVE_Modifier", 2); }
 | 
				
			||||||
 | 
						
 | 
				
			||||||
 | 
						public int getGreaterImpactChance() { return config.getInt("Skills.Axes.GreaterImpact_Chance", 25); }
 | 
				
			||||||
 | 
						public int getGreaterImpactIncreaseLevel() { return config.getInt("Skills.Axes.GreaterImpact_IncreaseLevel", 50); }
 | 
				
			||||||
 | 
						public double getGreaterImpactModifier() { return config.getDouble("Skills.Axes.GreaterImpact_KnockbackModifier", 1.5); }
 | 
				
			||||||
 | 
						public int getGreaterImpactBonusDamage() { return config.getInt("Skills.Axes.GreaterImpact_BonusDamage", 2); }
 | 
				
			||||||
 | 
						
 | 
				
			||||||
 | 
					    /* EXCAVATION */
 | 
				
			||||||
 | 
						//Nothing to configure, everything is already configurable in config.yml
 | 
				
			||||||
 | 
						
 | 
				
			||||||
 | 
					    /* FISHING */
 | 
				
			||||||
 | 
					    public int getShakeUnlockLevel() { return config.getInt("Skills.Fishing.Shake_UnlockLevel", 150); }
 | 
				
			||||||
 | 
					    public int getFishingEnchantmentChance() { return config.getInt("Skills.Fishing.Enchantment_Chance", 10); }
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
 | 
					    /* HERBALISM */
 | 
				
			||||||
 | 
					    public int getFarmerDietRankChange() { return config.getInt("Skills.Herbalism.Food_RankChange", 200); }
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
 | 
					    public int getGreenThumbStageChange() { return config.getInt("Skills.Herbalism.GreenThumb_StageChange", 200); }
 | 
				
			||||||
 | 
					    public int getGreenThumbChanceMax() { return config.getInt("Skills.Herbalism.GreenThumb_ChanceMax", 100); }
 | 
				
			||||||
 | 
					    public int getGreenThumbMaxLevel() { return config.getInt("Skills.Herbalism.GreenThumb_MaxBonusLevel", 1500); }
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
 | 
					    public int getHerbalismDoubleDropsChanceMax() { return config.getInt("Skills.Herbalism.DoubleDrops_ChanceMax", 100); }
 | 
				
			||||||
 | 
					    public int getHerbalismDoubleDropsMaxLevel() { return config.getInt("Skills.Herbalism.DoubleDrops_MaxBonusLevel", 1000); }
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
 | 
					    /* MINING */
 | 
				
			||||||
 | 
					    public int getMiningDoubleDropChance() { return config.getInt("Skills.Mining.DoubleDrops_ChanceMax", 100); }
 | 
				
			||||||
 | 
					    public int getMiningDoubleDropMaxLevel() { return config.getInt("Skills.Mining.DoubleDrops_MaxBonusLevel", 1000); }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    public int getBlastMiningRank1() { return config.getInt("Skills.Mining.BlastMining_Rank1", 125); }
 | 
				
			||||||
 | 
					    public int getBlastMiningRank2() { return config.getInt("Skills.Mining.BlastMining_Rank2", 250); }
 | 
				
			||||||
 | 
					    public int getBlastMiningRank3() { return config.getInt("Skills.Mining.BlastMining_Rank3", 375); }
 | 
				
			||||||
 | 
					    public int getBlastMiningRank4() { return config.getInt("Skills.Mining.BlastMining_Rank4", 500); }
 | 
				
			||||||
 | 
					    public int getBlastMiningRank5() { return config.getInt("Skills.Mining.BlastMining_Rank5", 625); }
 | 
				
			||||||
 | 
					    public int getBlastMiningRank6() { return config.getInt("Skills.Mining.BlastMining_Rank6", 750); }
 | 
				
			||||||
 | 
					    public int getBlastMiningRank7() { return config.getInt("Skills.Mining.BlastMining_Rank7", 875); }
 | 
				
			||||||
 | 
					    public int getBlastMiningRank8() { return config.getInt("Skills.Mining.BlastMining_Rank8", 1000); }
 | 
				
			||||||
 | 
					    /* REPAIR */
 | 
				
			||||||
 | 
					    public int getRepairMasteryChanceMax() { return config.getInt("Skills.Repair.RepairMastery_ChanceMax", 200); }
 | 
				
			||||||
 | 
					    public int getRepairMasteryMaxLevel() { return config.getInt("Skills.Repair.RepairMastery_MaxBonusLevel", 1000); }
 | 
				
			||||||
 | 
					    public int getSuperRepairChanceMax() { return config.getInt("Skills.Repair.SuperRepair_ChanceMax", 100); }
 | 
				
			||||||
 | 
					    public int getSuperRepairMaxLevel() { return config.getInt("Skills.Repair.SuperRepair_MaxBonusLevel", 1000); }
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
 | 
					    /* SWORDS */
 | 
				
			||||||
 | 
						public int getBleedChanceMax() { return config.getInt("Skills.Sword.Bleed_ChanceMax", 75); }
 | 
				
			||||||
 | 
						public int getBleedMaxBonusLevel() { return config.getInt("Skills.Sword.Bleed_MaxBonusLevel", 750); }
 | 
				
			||||||
 | 
						public int getBleedMaxTicks() { return config.getInt("Skills.Sword.Bleed_MaxTicks", 3); }
 | 
				
			||||||
 | 
						public int getBleedBaseTicks() { return config.getInt("Skills.Sword.Bleed_BaseTicks", 2); }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    public int getCounterChanceMax() { return config.getInt("Skills.Sword.Counter_ChanceMax", 30); }
 | 
				
			||||||
 | 
						public int getCounterMaxBonusLevel() { return config.getInt("Skills.Sword.Counter_MaxBonusLevel", 600); }
 | 
				
			||||||
 | 
						public int getCounterModifier() { return config.getInt("Skills.Sword.Counter_DamageModifier", 2); }
 | 
				
			||||||
 | 
						
 | 
				
			||||||
 | 
						public int getSerratedStrikesModifier() { return config.getInt("Skills.Sword.SerratedStrikes_DamageModifier", 4); }
 | 
				
			||||||
 | 
						public int getSerratedStrikesTicks() { return config.getInt("Skills.Sword.SerratedStrikes_BleedTicks", 5); }
 | 
				
			||||||
 | 
					    /* TAMING */
 | 
				
			||||||
 | 
						public int getGoreChanceMax() { return config.getInt("Skills.Taming.Gore_ChanceMax", 100); }
 | 
				
			||||||
 | 
						public int getGoreMaxBonusLevel() { return config.getInt("Skills.Taming.Gore_MaxBonusLevel", 1000); }
 | 
				
			||||||
 | 
						public int getGoreBleedTicks() { return config.getInt("Skills.Taming.Gore_BleedTicks", 2); }
 | 
				
			||||||
 | 
						public int getGoreModifier() { return config.getInt("Skills.Taming.Gore_Modifier", 2); }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						public int getFastFoodUnlock() { return config.getInt("Skills.Taming.FastFood_UnlockLevel", 50); }
 | 
				
			||||||
 | 
						public int getFastFoodChance() { return config.getInt("Skills.Taming.FastFood_Chance", 50); }
 | 
				
			||||||
 | 
						
 | 
				
			||||||
 | 
						public int getEnviromentallyAwareUnlock() { return config.getInt("Skills.Taming.EnvironmentallyAware_UnlockLevel", 100); }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						public int getThickFurUnlock() { return config.getInt("Skills.Taming.ThickFur_UnlockLevel", 250); }
 | 
				
			||||||
 | 
						public int getThickFurModifier() { return config.getInt("Skills.Taming.ThickFur_Modifier", 2); }
 | 
				
			||||||
 | 
						
 | 
				
			||||||
 | 
						public int getShockProofUnlock() { return config.getInt("Skills.Taming.ShockProof_UnlockLevel", 500); }
 | 
				
			||||||
 | 
						public int getShockProofModifier() { return config.getInt("Skills.Taming.ShockProof_Modifier", 6); }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						public int getSharpenedClawsUnlock() { return config.getInt("Skills.Taming.SharpenedClaws_UnlockLevel", 750); }
 | 
				
			||||||
 | 
						public int getSharpenedClawsBonus() { return config.getInt("Skills.Taming.SharpenedClaws_Bonus", 2); }
 | 
				
			||||||
 | 
					    /* UNARMED */
 | 
				
			||||||
 | 
						public int getDisarmChanceMax() { return config.getInt("Skills.Unarmed.Disarm_ChanceMax", 33); }
 | 
				
			||||||
 | 
						public int getDisarmMaxBonusLevel() { return config.getInt("Skills.Unarmed.Disarm_MaxBonusLevel", 1000); }
 | 
				
			||||||
 | 
						public int getDeflectChanceMax() { return config.getInt("Skills.Unarmed.Deflect_ChanceMax", 50); }
 | 
				
			||||||
 | 
						public int getDeflectMaxBonusLevel() { return config.getInt("Skills.Unarmed.Deflect_MaxBonusLevel", 1000); }
 | 
				
			||||||
 | 
						public int getIronGripChanceMax() { return config.getInt("Skills.Unarmed.IronGrip_ChanceMax", 100); }
 | 
				
			||||||
 | 
						public int getIronGripMaxBonusLevel() { return config.getInt("Skills.Unarmed.IronGrip_MaxBonusLevel", 1000); }
 | 
				
			||||||
 | 
						public int getIronArmBonus() { return config.getInt("Skills.Unarmed.IronArm_Bonus", 8); }
 | 
				
			||||||
 | 
						public int getIronArmIncreaseLevel() { return config.getInt("Skills.Unarmed.IronArm_IncreaseLevel", 50); }
 | 
				
			||||||
 | 
					    /* WOODCUTTING */
 | 
				
			||||||
 | 
					    public int getLeafBlowUnlockLevel() { return config.getInt("Skills.Woodcutting.LeafBlower_UnlockLevel", 100); }
 | 
				
			||||||
 | 
					    public int getWoodcuttingDoubleDropChance() { return config.getInt("Skills.Woodcutting.DoubleDrops_ChanceMax", 100); }
 | 
				
			||||||
 | 
					    public int getWoodcuttingDoubleDropMaxLevel() { return config.getInt("Skills.Woodcutting.DoubleDrops_MaxBonusLevel", 1000); }
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
 | 
					    /* SPOUT STUFF*/
 | 
				
			||||||
 | 
						public int getSpoutNotificationTier1() { return config.getInt("Spout.Notifications.Tier1", 200); }
 | 
				
			||||||
 | 
						public int getSpoutNotificationTier2() { return config.getInt("Spout.Notifications.Tier2", 400); }
 | 
				
			||||||
 | 
						public int getSpoutNotificationTier3() { return config.getInt("Spout.Notifications.Tier3", 600); }
 | 
				
			||||||
 | 
						public int getSpoutNotificationTier4() { return config.getInt("Spout.Notifications.Tier4", 800); }
 | 
				
			||||||
 | 
						//TODO Make the sounds configurable! :D
 | 
				
			||||||
 | 
					//	public String getSpoutSoundRepair() { return config.getString("Spout.Sounds.RepairSound", "url here"); }
 | 
				
			||||||
 | 
					//	public String getSpoutSoundLevelUp() { return config.getString("Spout.Sounds.LevelUp", "url here"); }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -26,6 +26,7 @@ import org.bukkit.event.entity.FoodLevelChangeEvent;
 | 
				
			|||||||
import org.bukkit.metadata.FixedMetadataValue;
 | 
					import org.bukkit.metadata.FixedMetadataValue;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import com.gmail.nossr50.mcMMO;
 | 
					import com.gmail.nossr50.mcMMO;
 | 
				
			||||||
 | 
					import com.gmail.nossr50.config.AdvancedConfig;
 | 
				
			||||||
import com.gmail.nossr50.config.Config;
 | 
					import com.gmail.nossr50.config.Config;
 | 
				
			||||||
import com.gmail.nossr50.datatypes.PlayerProfile;
 | 
					import com.gmail.nossr50.datatypes.PlayerProfile;
 | 
				
			||||||
import com.gmail.nossr50.datatypes.SkillType;
 | 
					import com.gmail.nossr50.datatypes.SkillType;
 | 
				
			||||||
@@ -254,6 +255,7 @@ public class EntityListener implements Listener {
 | 
				
			|||||||
     */
 | 
					     */
 | 
				
			||||||
    @EventHandler (priority = EventPriority.LOW)
 | 
					    @EventHandler (priority = EventPriority.LOW)
 | 
				
			||||||
    public void onFoodLevelChange(FoodLevelChangeEvent event) {
 | 
					    public void onFoodLevelChange(FoodLevelChangeEvent event) {
 | 
				
			||||||
 | 
					    	AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
 | 
				
			||||||
        if (event.getEntity() instanceof Player) {
 | 
					        if (event.getEntity() instanceof Player) {
 | 
				
			||||||
            Player player = (Player) event.getEntity();
 | 
					            Player player = (Player) event.getEntity();
 | 
				
			||||||
            
 | 
					            
 | 
				
			||||||
@@ -278,66 +280,69 @@ public class EntityListener implements Listener {
 | 
				
			|||||||
                int rankChange = 0;
 | 
					                int rankChange = 0;
 | 
				
			||||||
                boolean fish = false;
 | 
					                boolean fish = false;
 | 
				
			||||||
                boolean herb = false;
 | 
					                boolean herb = false;
 | 
				
			||||||
 | 
					                int FoodRank1 = advancedConfig.getFarmerDietRankChange();
 | 
				
			||||||
 | 
					                int FoodRank2 = advancedConfig.getFarmerDietRankChange() * 2;
 | 
				
			||||||
 | 
					                int FoodRankMax = advancedConfig.getFarmerDietRankChange() * 5;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
                switch (food) {
 | 
					                switch (food) {
 | 
				
			||||||
                case BREAD:
 | 
					                case BREAD:
 | 
				
			||||||
                    /* BREAD RESTORES 2 1/2 HUNGER - RESTORES 5 HUNGER @ 1000 */
 | 
					                    /* BREAD RESTORES 2 1/2 HUNGER - RESTORES 5 HUNGER @ 1000 */
 | 
				
			||||||
                    rankChange = 200;
 | 
					 | 
				
			||||||
                    herb = true;
 | 
					                    herb = true;
 | 
				
			||||||
 | 
					                    rankChange = FoodRank1;
 | 
				
			||||||
                    break;
 | 
					                    break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
                case COOKIE:
 | 
					                case COOKIE:
 | 
				
			||||||
                    /* COOKIE RESTORES 1/2 HUNGER - RESTORES 2 HUNGER @ 1000 */
 | 
					                    /* COOKIE RESTORES 1/2 HUNGER - RESTORES 2 HUNGER @ 1000 */
 | 
				
			||||||
                    rankChange = 400;
 | 
					 | 
				
			||||||
                    herb = true;
 | 
					                    herb = true;
 | 
				
			||||||
 | 
					                    rankChange = FoodRank2;
 | 
				
			||||||
                    break;
 | 
					                    break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
                case MELON:
 | 
					                case MELON:
 | 
				
			||||||
                    /* MELON RESTORES  1 HUNGER - RESTORES 2 1/2 HUNGER @ 1000 */
 | 
					                    /* MELON RESTORES  1 HUNGER - RESTORES 2 1/2 HUNGER @ 1000 */
 | 
				
			||||||
                    rankChange = 400;
 | 
					 | 
				
			||||||
                    herb = true;
 | 
					                    herb = true;
 | 
				
			||||||
 | 
					                    rankChange = FoodRank2;
 | 
				
			||||||
                    break;
 | 
					                    break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
                case MUSHROOM_SOUP:
 | 
					                case MUSHROOM_SOUP:
 | 
				
			||||||
                    /* MUSHROOM SOUP RESTORES 4 HUNGER - RESTORES 6 1/2 HUNGER @ 1000 */
 | 
					                    /* MUSHROOM SOUP RESTORES 4 HUNGER - RESTORES 6 1/2 HUNGER @ 1000 */
 | 
				
			||||||
                    rankChange = 200;
 | 
					 | 
				
			||||||
                    herb = true;
 | 
					                    herb = true;
 | 
				
			||||||
 | 
					                    rankChange = FoodRank1;
 | 
				
			||||||
                    break;
 | 
					                    break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
                case CARROT_ITEM:
 | 
					                case CARROT_ITEM:
 | 
				
			||||||
                    /* CARROT RESTORES 2 HUNGER - RESTORES 4 1/2 HUNGER @ 1000 */
 | 
					                    /* CARROT RESTORES 2 HUNGER - RESTORES 4 1/2 HUNGER @ 1000 */
 | 
				
			||||||
                    rankChange = 200;
 | 
					 | 
				
			||||||
                    herb = true;
 | 
					                    herb = true;
 | 
				
			||||||
 | 
					                    rankChange = FoodRank1;
 | 
				
			||||||
                    break;
 | 
					                    break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
                case POTATO_ITEM:
 | 
					                case POTATO_ITEM:
 | 
				
			||||||
                    /* POTATO RESTORES 1/2 HUNGER - RESTORES 2 HUNGER @ 1000 */
 | 
					                    /* POTATO RESTORES 1/2 HUNGER - RESTORES 2 HUNGER @ 1000 */
 | 
				
			||||||
                    rankChange = 400;
 | 
					 | 
				
			||||||
                    herb = true;
 | 
					                    herb = true;
 | 
				
			||||||
 | 
					                    rankChange = FoodRank2;
 | 
				
			||||||
                    break;
 | 
					                    break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
                case BAKED_POTATO:
 | 
					                case BAKED_POTATO:
 | 
				
			||||||
                    /* BAKED POTATO RESTORES 3 HUNGER - RESTORES 5 1/2 HUNGER @ 1000 */
 | 
					                    /* BAKED POTATO RESTORES 3 HUNGER - RESTORES 5 1/2 HUNGER @ 1000 */
 | 
				
			||||||
                    rankChange = 200;
 | 
					 | 
				
			||||||
                    herb = true;
 | 
					                    herb = true;
 | 
				
			||||||
 | 
					                    rankChange = FoodRank1;
 | 
				
			||||||
                    break;
 | 
					                    break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
                case POISONOUS_POTATO:
 | 
					                case POISONOUS_POTATO:
 | 
				
			||||||
                    /* POISONOUS POTATO RESTORES 1 HUNGER - RESTORES 2 1/2 HUNGER @ 1000 */
 | 
					                    /* POISONOUS POTATO RESTORES 1 HUNGER - RESTORES 2 1/2 HUNGER @ 1000 */
 | 
				
			||||||
                    rankChange = 400;
 | 
					 | 
				
			||||||
                    herb = true;
 | 
					                    herb = true;
 | 
				
			||||||
 | 
					                    rankChange = FoodRank2;
 | 
				
			||||||
                    break;
 | 
					                    break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
                case GOLDEN_CARROT:
 | 
					                case GOLDEN_CARROT:
 | 
				
			||||||
                    /* GOLDEN CARROT RESTORES 3 HUNGER - RESTORES 5 1/2 HUNGER @ 1000 */
 | 
					                    /* GOLDEN CARROT RESTORES 3 HUNGER - RESTORES 5 1/2 HUNGER @ 1000 */
 | 
				
			||||||
                    rankChange = 200;
 | 
					 | 
				
			||||||
                    herb = true;
 | 
					                    herb = true;
 | 
				
			||||||
 | 
					                    rankChange = FoodRank1;
 | 
				
			||||||
                    break;
 | 
					                    break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
                case PUMPKIN_PIE:
 | 
					                case PUMPKIN_PIE:
 | 
				
			||||||
                    /* PUMPKIN PIE RESTORES 4 HUNGER - RESTORES 6 1/2 HUNGER @ 1000 */
 | 
					                    /* PUMPKIN PIE RESTORES 4 HUNGER - RESTORES 6 1/2 HUNGER @ 1000 */
 | 
				
			||||||
                    rankChange = 200;
 | 
					 | 
				
			||||||
                    herb = true;
 | 
					                    herb = true;
 | 
				
			||||||
 | 
					                    rankChange = FoodRank1;
 | 
				
			||||||
                    break;
 | 
					                    break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
                case RAW_FISH:
 | 
					                case RAW_FISH:
 | 
				
			||||||
@@ -350,6 +355,7 @@ public class EntityListener implements Listener {
 | 
				
			|||||||
                    /* COOKED FISH RESTORES 2 1/2 HUNGER - RESTORES 5 HUNGER @ 1000 */
 | 
					                    /* COOKED FISH RESTORES 2 1/2 HUNGER - RESTORES 5 HUNGER @ 1000 */
 | 
				
			||||||
                    rankChange = 200;
 | 
					                    rankChange = 200;
 | 
				
			||||||
                    fish = true;
 | 
					                    fish = true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
                    break;
 | 
					                    break;
 | 
				
			||||||
                default:
 | 
					                default:
 | 
				
			||||||
                    return;
 | 
					                    return;
 | 
				
			||||||
@@ -362,7 +368,7 @@ public class EntityListener implements Listener {
 | 
				
			|||||||
                    return;
 | 
					                    return;
 | 
				
			||||||
                }
 | 
					                }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
                for (int i = 200; i <= 1000; i += rankChange) {
 | 
					                for (int i = FoodRank1; i <= FoodRankMax; i += rankChange) {
 | 
				
			||||||
                    if ((herb && herbLevel >= i) || (fish && fishLevel >= i)) {
 | 
					                    if ((herb && herbLevel >= i) || (fish && fishLevel >= i)) {
 | 
				
			||||||
                        foodChange++;
 | 
					                        foodChange++;
 | 
				
			||||||
                    }
 | 
					                    }
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -25,6 +25,7 @@ import org.bukkit.inventory.ItemStack;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
import com.gmail.nossr50.mcMMO;
 | 
					import com.gmail.nossr50.mcMMO;
 | 
				
			||||||
import com.gmail.nossr50.commands.general.XprateCommand;
 | 
					import com.gmail.nossr50.commands.general.XprateCommand;
 | 
				
			||||||
 | 
					import com.gmail.nossr50.config.AdvancedConfig;
 | 
				
			||||||
import com.gmail.nossr50.config.Config;
 | 
					import com.gmail.nossr50.config.Config;
 | 
				
			||||||
import com.gmail.nossr50.datatypes.AbilityType;
 | 
					import com.gmail.nossr50.datatypes.AbilityType;
 | 
				
			||||||
import com.gmail.nossr50.datatypes.PlayerProfile;
 | 
					import com.gmail.nossr50.datatypes.PlayerProfile;
 | 
				
			||||||
@@ -46,6 +47,7 @@ import com.gmail.nossr50.util.Skills;
 | 
				
			|||||||
import com.gmail.nossr50.util.Users;
 | 
					import com.gmail.nossr50.util.Users;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class PlayerListener implements Listener {
 | 
					public class PlayerListener implements Listener {
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
    private final mcMMO plugin;
 | 
					    private final mcMMO plugin;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public PlayerListener(final mcMMO plugin) {
 | 
					    public PlayerListener(final mcMMO plugin) {
 | 
				
			||||||
@@ -91,6 +93,8 @@ public class PlayerListener implements Listener {
 | 
				
			|||||||
     */
 | 
					     */
 | 
				
			||||||
    @EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
 | 
					    @EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
 | 
				
			||||||
    public void onPlayerFish(PlayerFishEvent event) {
 | 
					    public void onPlayerFish(PlayerFishEvent event) {
 | 
				
			||||||
 | 
					    	AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
 | 
				
			||||||
 | 
					        int shakeUnlockLevel = advancedConfig.getShakeUnlockLevel();
 | 
				
			||||||
        Player player = event.getPlayer();
 | 
					        Player player = event.getPlayer();
 | 
				
			||||||
        
 | 
					        
 | 
				
			||||||
        if(player.hasMetadata("NPC")) return; // Check if this player is a Citizens NPC
 | 
					        if(player.hasMetadata("NPC")) return; // Check if this player is a Citizens NPC
 | 
				
			||||||
@@ -108,7 +112,7 @@ public class PlayerListener implements Listener {
 | 
				
			|||||||
                    return;
 | 
					                    return;
 | 
				
			||||||
                }
 | 
					                }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
                if (Users.getProfile(player).getSkillLevel(SkillType.FISHING) >= 150 && Permissions.getInstance().shakeMob(player)) {
 | 
					                if (Users.getProfile(player).getSkillLevel(SkillType.FISHING) >= shakeUnlockLevel && Permissions.getInstance().shakeMob(player)) {
 | 
				
			||||||
                    Fishing.shakeMob(event);
 | 
					                    Fishing.shakeMob(event);
 | 
				
			||||||
                }
 | 
					                }
 | 
				
			||||||
                break;
 | 
					                break;
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -51,6 +51,7 @@ import com.gmail.nossr50.commands.skills.UnarmedCommand;
 | 
				
			|||||||
import com.gmail.nossr50.commands.skills.WoodcuttingCommand;
 | 
					import com.gmail.nossr50.commands.skills.WoodcuttingCommand;
 | 
				
			||||||
import com.gmail.nossr50.commands.spout.MchudCommand;
 | 
					import com.gmail.nossr50.commands.spout.MchudCommand;
 | 
				
			||||||
import com.gmail.nossr50.commands.spout.XplockCommand;
 | 
					import com.gmail.nossr50.commands.spout.XplockCommand;
 | 
				
			||||||
 | 
					import com.gmail.nossr50.config.AdvancedConfig;
 | 
				
			||||||
import com.gmail.nossr50.config.Config;
 | 
					import com.gmail.nossr50.config.Config;
 | 
				
			||||||
import com.gmail.nossr50.config.HiddenConfig;
 | 
					import com.gmail.nossr50.config.HiddenConfig;
 | 
				
			||||||
import com.gmail.nossr50.config.TreasuresConfig;
 | 
					import com.gmail.nossr50.config.TreasuresConfig;
 | 
				
			||||||
@@ -125,6 +126,7 @@ public class mcMMO extends JavaPlugin {
 | 
				
			|||||||
        Config configInstance = Config.getInstance();
 | 
					        Config configInstance = Config.getInstance();
 | 
				
			||||||
        TreasuresConfig.getInstance();
 | 
					        TreasuresConfig.getInstance();
 | 
				
			||||||
        HiddenConfig.getInstance();
 | 
					        HiddenConfig.getInstance();
 | 
				
			||||||
 | 
					        AdvancedConfig.getInstance();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        List<Repairable> repairables = new ArrayList<Repairable>();
 | 
					        List<Repairable> repairables = new ArrayList<Repairable>();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -2,13 +2,16 @@ package com.gmail.nossr50.skills.acrobatics;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
import java.util.Random;
 | 
					import java.util.Random;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class Acrobatics {
 | 
					import com.gmail.nossr50.config.AdvancedConfig;
 | 
				
			||||||
    public static final int DODGE_MAX_BONUS_LEVEL = 800;
 | 
					 | 
				
			||||||
    public static final int DODGE_XP_MODIFIER = 120;
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public static final int FALL_XP_MODIFIER = 120;
 | 
					public class Acrobatics {
 | 
				
			||||||
    public static final int ROLL_MAX_BONUS_LEVEL = 1000;
 | 
						static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
 | 
				
			||||||
    public static final int ROLL_XP_MODIFIER = 80;
 | 
					    public static final int DODGE_MAX_BONUS_LEVEL = advancedConfig.getDodgeMaxBonusLevel();
 | 
				
			||||||
 | 
					    public static final int DODGE_XP_MODIFIER = advancedConfig.getDodgeXPModifier();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    public static final int FALL_XP_MODIFIER = advancedConfig.getFallXPModifier();
 | 
				
			||||||
 | 
					    public static final int ROLL_MAX_BONUS_LEVEL = advancedConfig.getRollMaxBonusLevel();
 | 
				
			||||||
 | 
					    public static final int ROLL_XP_MODIFIER = advancedConfig.getRollXPModifier();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    private static Random random = new Random();
 | 
					    private static Random random = new Random();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -9,20 +9,22 @@ import org.bukkit.Material;
 | 
				
			|||||||
import org.bukkit.entity.LivingEntity;
 | 
					import org.bukkit.entity.LivingEntity;
 | 
				
			||||||
import org.bukkit.inventory.ItemStack;
 | 
					import org.bukkit.inventory.ItemStack;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.gmail.nossr50.config.AdvancedConfig;
 | 
				
			||||||
import com.gmail.nossr50.util.Misc;
 | 
					import com.gmail.nossr50.util.Misc;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class Archery {
 | 
					public class Archery {
 | 
				
			||||||
 | 
						static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
 | 
				
			||||||
    private static Random random = new Random();
 | 
					    private static Random random = new Random();
 | 
				
			||||||
    private static List<TrackedEntity> trackedEntities = new ArrayList<TrackedEntity>();
 | 
					    private static List<TrackedEntity> trackedEntities = new ArrayList<TrackedEntity>();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public static final int ARROW_TRACKING_MAX_BONUS_LEVEL = 1000;
 | 
					    public static final int ARROW_TRACKING_MAX_BONUS_LEVEL = advancedConfig.getRetrieveMaxBonusLevel();
 | 
				
			||||||
    
 | 
					    
 | 
				
			||||||
    public static final int BONUS_DAMAGE_INCREASE_LEVEL = 50;
 | 
					    public static final int BONUS_DAMAGE_INCREASE_LEVEL = advancedConfig.getSkillShotIncreaseLevel();
 | 
				
			||||||
    public static final double BONUS_DAMAGE_INCREASE_PERCENT = 0.1D;
 | 
					    public static final double BONUS_DAMAGE_INCREASE_PERCENT = advancedConfig.getSkillShotIncreasePercentage();
 | 
				
			||||||
    public static final double BONUS_DAMAGE_MAX_BONUS_PERCENTAGE = 2.0D;
 | 
					    public static final double BONUS_DAMAGE_MAX_BONUS_PERCENTAGE = advancedConfig.getSkillShotBonusMax();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public static final int DAZE_MAX_BONUS_LEVEL = 1000;
 | 
					    public static final int DAZE_MAX_BONUS_LEVEL = advancedConfig.getDazeMaxBonusLevel();
 | 
				
			||||||
    public static final int DAZE_MODIFIER = 4;
 | 
					    public static final int DAZE_MODIFIER = advancedConfig.getDazeModifier();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    protected static void incrementTrackerValue(LivingEntity livingEntity) {
 | 
					    protected static void incrementTrackerValue(LivingEntity livingEntity) {
 | 
				
			||||||
        for (TrackedEntity trackedEntity : trackedEntities) {
 | 
					        for (TrackedEntity trackedEntity : trackedEntities) {
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -4,17 +4,25 @@ import org.bukkit.entity.LivingEntity;
 | 
				
			|||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
import org.bukkit.event.entity.EntityDamageEvent;
 | 
					import org.bukkit.event.entity.EntityDamageEvent;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.gmail.nossr50.config.AdvancedConfig;
 | 
				
			||||||
import com.gmail.nossr50.datatypes.PlayerProfile;
 | 
					import com.gmail.nossr50.datatypes.PlayerProfile;
 | 
				
			||||||
import com.gmail.nossr50.datatypes.SkillType;
 | 
					import com.gmail.nossr50.datatypes.SkillType;
 | 
				
			||||||
import com.gmail.nossr50.util.Permissions;
 | 
					import com.gmail.nossr50.util.Permissions;
 | 
				
			||||||
import com.gmail.nossr50.util.Users;
 | 
					import com.gmail.nossr50.util.Users;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class ArcheryManager {
 | 
					public class ArcheryManager {
 | 
				
			||||||
 | 
						AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
 | 
				
			||||||
 | 
						
 | 
				
			||||||
    private Player player;
 | 
					    private Player player;
 | 
				
			||||||
    private PlayerProfile profile;
 | 
					    private PlayerProfile profile;
 | 
				
			||||||
    private int skillLevel;
 | 
					    private int skillLevel;
 | 
				
			||||||
    private Permissions permissionsInstance;
 | 
					    private Permissions permissionsInstance;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						private float dazeBonusMax = advancedConfig.getDazeBonusMax();
 | 
				
			||||||
 | 
						private float dazeMaxBonusLevel = advancedConfig.getDazeMaxBonusLevel();
 | 
				
			||||||
 | 
						private float retrieveBonusMax = advancedConfig.getRetrieveBonusMax();
 | 
				
			||||||
 | 
						private float retrieveMaxBonusLevel = advancedConfig.getRetrieveMaxBonusLevel();
 | 
				
			||||||
 | 
						
 | 
				
			||||||
    public ArcheryManager (Player player) {
 | 
					    public ArcheryManager (Player player) {
 | 
				
			||||||
        this.player = player;
 | 
					        this.player = player;
 | 
				
			||||||
        this.profile = Users.getProfile(player);
 | 
					        this.profile = Users.getProfile(player);
 | 
				
			||||||
@@ -45,13 +53,12 @@ public class ArcheryManager {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        ArrowTrackingEventHandler eventHandler = new ArrowTrackingEventHandler(this, livingEntity);
 | 
					        ArrowTrackingEventHandler eventHandler = new ArrowTrackingEventHandler(this, livingEntity);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        int randomChance = 1000;
 | 
					        int randomChance = 100;
 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (player.hasPermission("mcmmo.perks.lucky.archery")) {
 | 
					        if (player.hasPermission("mcmmo.perks.lucky.archery")) {
 | 
				
			||||||
            randomChance = (int) (randomChance * 0.75);
 | 
					            randomChance = (int) (randomChance * 0.75);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					        final float chance = (retrieveBonusMax / retrieveMaxBonusLevel) * skillLevel;
 | 
				
			||||||
        if (Archery.getRandom().nextInt(randomChance) < eventHandler.skillModifier) {
 | 
					        if (chance > Archery.getRandom().nextInt(randomChance)) {
 | 
				
			||||||
            eventHandler.addToTracker();
 | 
					            eventHandler.addToTracker();
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
@@ -75,15 +82,16 @@ public class ArcheryManager {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        DazeEventHandler eventHandler = new DazeEventHandler(this, event, defender);
 | 
					        DazeEventHandler eventHandler = new DazeEventHandler(this, event, defender);
 | 
				
			||||||
        
 | 
					        
 | 
				
			||||||
        int randomChance = 2000;
 | 
					        int randomChance = 100;
 | 
				
			||||||
        
 | 
					        
 | 
				
			||||||
        if (player.hasPermission("mcmmo.perks.lucky.archery")) {
 | 
					        if (player.hasPermission("mcmmo.perks.lucky.archery")) {
 | 
				
			||||||
            randomChance = (int) (randomChance * 0.75);
 | 
					            randomChance = (int) (randomChance * 0.75);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        
 | 
					        
 | 
				
			||||||
        if (Archery.getRandom().nextInt(randomChance) < eventHandler.skillModifier) {
 | 
					        final float chance = (dazeBonusMax / dazeMaxBonusLevel) * skillLevel;
 | 
				
			||||||
            eventHandler.handleDazeEffect();
 | 
					        if (chance > Archery.getRandom().nextInt(randomChance)) {
 | 
				
			||||||
            eventHandler.sendAbilityMessages();
 | 
					        	eventHandler.handleDazeEffect();
 | 
				
			||||||
 | 
					        	eventHandler.sendAbilityMessages();
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -11,6 +11,7 @@ import org.bukkit.event.entity.EntityDamageByEntityEvent;
 | 
				
			|||||||
import org.bukkit.inventory.ItemStack;
 | 
					import org.bukkit.inventory.ItemStack;
 | 
				
			||||||
import org.bukkit.inventory.PlayerInventory;
 | 
					import org.bukkit.inventory.PlayerInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.gmail.nossr50.config.AdvancedConfig;
 | 
				
			||||||
import com.gmail.nossr50.datatypes.PlayerProfile;
 | 
					import com.gmail.nossr50.datatypes.PlayerProfile;
 | 
				
			||||||
import com.gmail.nossr50.datatypes.SkillType;
 | 
					import com.gmail.nossr50.datatypes.SkillType;
 | 
				
			||||||
import com.gmail.nossr50.locale.LocaleLoader;
 | 
					import com.gmail.nossr50.locale.LocaleLoader;
 | 
				
			||||||
@@ -20,6 +21,7 @@ import com.gmail.nossr50.util.Permissions;
 | 
				
			|||||||
import com.gmail.nossr50.util.Users;
 | 
					import com.gmail.nossr50.util.Users;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class Axes {
 | 
					public class Axes {
 | 
				
			||||||
 | 
						static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    private static Random random = new Random();
 | 
					    private static Random random = new Random();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -33,10 +35,12 @@ public class Axes {
 | 
				
			|||||||
        if(attacker == null)
 | 
					        if(attacker == null)
 | 
				
			||||||
            return;
 | 
					            return;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        final int MAX_BONUS = 4;
 | 
					        final int MAX_BONUS = advancedConfig.getBonusDamageAxesBonusMax();
 | 
				
			||||||
 | 
					        final int MAX_LEVEL = advancedConfig.getBonusDamageAxesMaxBonusLevel();
 | 
				
			||||||
 | 
					        final int INCREASE_LEVEL = MAX_LEVEL / MAX_BONUS;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        /* Add 1 DMG for every 50 skill levels */
 | 
					        /* Add 1 DMG for every 50 skill levels */
 | 
				
			||||||
        int bonus = Users.getProfile(attacker).getSkillLevel(SkillType.AXES) / 50;
 | 
					        int bonus = Users.getProfile(attacker).getSkillLevel(SkillType.AXES) / INCREASE_LEVEL;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (bonus > MAX_BONUS) {
 | 
					        if (bonus > MAX_BONUS) {
 | 
				
			||||||
            bonus = MAX_BONUS;
 | 
					            bonus = MAX_BONUS;
 | 
				
			||||||
@@ -73,21 +77,24 @@ public class Axes {
 | 
				
			|||||||
            }
 | 
					            }
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        final int MAX_BONUS_LEVEL = 750;
 | 
					        final int MAX_BONUS_LEVEL = advancedConfig.getAxesCriticalMaxBonusLevel();
 | 
				
			||||||
        final double PVP_MODIFIER = 1.5;
 | 
					        final double MAX_CHANCE = advancedConfig.getAxesCriticalChance();
 | 
				
			||||||
        final int PVE_MODIFIER = 2;
 | 
					        final double PVP_MODIFIER = advancedConfig.getAxesCriticalPVPModifier();
 | 
				
			||||||
 | 
					        final int PVE_MODIFIER = advancedConfig.getAxesCriticalPVEModifier();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        PlayerProfile attackerProfile = Users.getProfile(attacker);
 | 
					        PlayerProfile attackerProfile = Users.getProfile(attacker);
 | 
				
			||||||
        int skillLevel = attackerProfile.getSkillLevel(SkillType.AXES);
 | 
					        int skillLevel = attackerProfile.getSkillLevel(SkillType.AXES);
 | 
				
			||||||
        int skillCheck = Misc.skillCheck(skillLevel, MAX_BONUS_LEVEL);
 | 
					        int skillCheck = Misc.skillCheck(skillLevel, MAX_BONUS_LEVEL);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        int randomChance = 2000;
 | 
					        int randomChance = 100;
 | 
				
			||||||
 | 
					        double chance = (MAX_CHANCE / MAX_BONUS_LEVEL) * skillCheck;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (attacker.hasPermission("mcmmo.perks.lucky.axes")) {
 | 
					        if (attacker.hasPermission("mcmmo.perks.lucky.axes")) {
 | 
				
			||||||
            randomChance = (int) (randomChance * 0.75);
 | 
					            randomChance = (int) (randomChance * 0.75);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (random.nextInt(randomChance) <= skillCheck && !entity.isDead()){
 | 
					        if (chance > random.nextInt(randomChance) && !entity.isDead()){
 | 
				
			||||||
 | 
					//        if (random.nextInt(randomChance) <= skillCheck && !entity.isDead()){
 | 
				
			||||||
            int damage = event.getDamage();
 | 
					            int damage = event.getDamage();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            if (entity instanceof Player){
 | 
					            if (entity instanceof Player){
 | 
				
			||||||
@@ -122,7 +129,8 @@ public class Axes {
 | 
				
			|||||||
            short durabilityDamage = 1; //Start with 1 durability damage
 | 
					            short durabilityDamage = 1; //Start with 1 durability damage
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            /* Every 30 Skill Levels you gain 1 durability damage */
 | 
					            /* Every 30 Skill Levels you gain 1 durability damage */
 | 
				
			||||||
            durabilityDamage += Users.getProfile(attacker).getSkillLevel(SkillType.AXES)/50;
 | 
					            int impactIncreaseLevel = advancedConfig.getGreaterImpactIncreaseLevel();
 | 
				
			||||||
 | 
					            durabilityDamage += Users.getProfile(attacker).getSkillLevel(SkillType.AXES)/impactIncreaseLevel;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            if (!hasArmor(targetPlayer)) {
 | 
					            if (!hasArmor(targetPlayer)) {
 | 
				
			||||||
                applyGreaterImpact(attacker, target, event);
 | 
					                applyGreaterImpact(attacker, target, event);
 | 
				
			||||||
@@ -151,8 +159,9 @@ public class Axes {
 | 
				
			|||||||
        if(attacker == null)
 | 
					        if(attacker == null)
 | 
				
			||||||
            return;
 | 
					            return;
 | 
				
			||||||
    	
 | 
					    	
 | 
				
			||||||
        final int GREATER_IMPACT_CHANCE = 25;
 | 
					        final int GREATER_IMPACT_CHANCE = advancedConfig.getGreaterImpactChance();
 | 
				
			||||||
        final double GREATER_IMPACT_MULTIPLIER = 1.5;
 | 
					        final double GREATER_IMPACT_MULTIPLIER = advancedConfig.getGreaterImpactModifier();
 | 
				
			||||||
 | 
					        final int GREATER_IMPACT_DAMAGE = advancedConfig.getGreaterImpactBonusDamage();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (!Permissions.getInstance().greaterImpact(attacker)) {
 | 
					        if (!Permissions.getInstance().greaterImpact(attacker)) {
 | 
				
			||||||
            return;
 | 
					            return;
 | 
				
			||||||
@@ -165,7 +174,7 @@ public class Axes {
 | 
				
			|||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (random.nextInt(randomChance) <= GREATER_IMPACT_CHANCE) {
 | 
					        if (random.nextInt(randomChance) <= GREATER_IMPACT_CHANCE) {
 | 
				
			||||||
            event.setDamage(event.getDamage() + 2);
 | 
					            event.setDamage(event.getDamage() + GREATER_IMPACT_DAMAGE);
 | 
				
			||||||
            target.setVelocity(attacker.getLocation().getDirection().normalize().multiply(GREATER_IMPACT_MULTIPLIER));
 | 
					            target.setVelocity(attacker.getLocation().getDirection().normalize().multiply(GREATER_IMPACT_MULTIPLIER));
 | 
				
			||||||
            attacker.sendMessage(LocaleLoader.getString("Axes.Combat.GI.Proc"));
 | 
					            attacker.sendMessage(LocaleLoader.getString("Axes.Combat.GI.Proc"));
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -17,6 +17,7 @@ import org.bukkit.event.entity.ExplosionPrimeEvent;
 | 
				
			|||||||
import org.bukkit.event.player.PlayerInteractEvent;
 | 
					import org.bukkit.event.player.PlayerInteractEvent;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import com.gmail.nossr50.mcMMO;
 | 
					import com.gmail.nossr50.mcMMO;
 | 
				
			||||||
 | 
					import com.gmail.nossr50.config.AdvancedConfig;
 | 
				
			||||||
import com.gmail.nossr50.datatypes.AbilityType;
 | 
					import com.gmail.nossr50.datatypes.AbilityType;
 | 
				
			||||||
import com.gmail.nossr50.datatypes.PlayerProfile;
 | 
					import com.gmail.nossr50.datatypes.PlayerProfile;
 | 
				
			||||||
import com.gmail.nossr50.datatypes.SkillType;
 | 
					import com.gmail.nossr50.datatypes.SkillType;
 | 
				
			||||||
@@ -27,9 +28,18 @@ import com.gmail.nossr50.util.Skills;
 | 
				
			|||||||
import com.gmail.nossr50.util.Users;
 | 
					import com.gmail.nossr50.util.Users;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class BlastMining {
 | 
					public class BlastMining {
 | 
				
			||||||
 | 
						static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    private static Random random = new Random();
 | 
					    private static Random random = new Random();
 | 
				
			||||||
    
 | 
					    
 | 
				
			||||||
 | 
						private static int blastMiningRank1 = advancedConfig.getBlastMiningRank1();
 | 
				
			||||||
 | 
						private static int blastMiningRank2 = advancedConfig.getBlastMiningRank2();
 | 
				
			||||||
 | 
						private static int blastMiningRank3 = advancedConfig.getBlastMiningRank3();
 | 
				
			||||||
 | 
						private static int blastMiningRank4 = advancedConfig.getBlastMiningRank4();
 | 
				
			||||||
 | 
						private static int blastMiningRank5 = advancedConfig.getBlastMiningRank5();
 | 
				
			||||||
 | 
						private static int blastMiningRank6 = advancedConfig.getBlastMiningRank6();
 | 
				
			||||||
 | 
						private static int blastMiningRank7 = advancedConfig.getBlastMiningRank7();
 | 
				
			||||||
 | 
						private static int blastMiningRank8 = advancedConfig.getBlastMiningRank8();
 | 
				
			||||||
    /**
 | 
					    /**
 | 
				
			||||||
     * Handler for what blocks drop from the explosion.
 | 
					     * Handler for what blocks drop from the explosion.
 | 
				
			||||||
     *
 | 
					     *
 | 
				
			||||||
@@ -85,14 +95,14 @@ public class BlastMining {
 | 
				
			|||||||
        if(player == null)
 | 
					        if(player == null)
 | 
				
			||||||
            return;
 | 
					            return;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        final int RANK_1_LEVEL = 125;
 | 
					        final int RANK_1_LEVEL = blastMiningRank1;
 | 
				
			||||||
        final int RANK_2_LEVEL = 250;
 | 
					        final int RANK_2_LEVEL = blastMiningRank2;
 | 
				
			||||||
        final int RANK_3_LEVEL = 375;
 | 
					        final int RANK_3_LEVEL = blastMiningRank3;
 | 
				
			||||||
        final int RANK_4_LEVEL = 500;
 | 
					        final int RANK_4_LEVEL = blastMiningRank4;
 | 
				
			||||||
        final int RANK_5_LEVEL = 625;
 | 
					        final int RANK_5_LEVEL = blastMiningRank5;
 | 
				
			||||||
        final int RANK_6_LEVEL = 750;
 | 
					        final int RANK_6_LEVEL = blastMiningRank6;
 | 
				
			||||||
        final int RANK_7_LEVEL = 875;
 | 
					        final int RANK_7_LEVEL = blastMiningRank7;
 | 
				
			||||||
        final int RANK_8_LEVEL = 1000;
 | 
					        final int RANK_8_LEVEL = blastMiningRank8;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        int skillLevel = Users.getProfile(player).getSkillLevel(SkillType.MINING);
 | 
					        int skillLevel = Users.getProfile(player).getSkillLevel(SkillType.MINING);
 | 
				
			||||||
        float yield = event.getYield();
 | 
					        float yield = event.getYield();
 | 
				
			||||||
@@ -178,10 +188,10 @@ public class BlastMining {
 | 
				
			|||||||
        if(player == null)
 | 
					        if(player == null)
 | 
				
			||||||
            return;
 | 
					            return;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        final int RANK_1_LEVEL = 250;
 | 
					        final int RANK_1_LEVEL = blastMiningRank2;
 | 
				
			||||||
        final int RANK_2_LEVEL = 500;
 | 
					        final int RANK_2_LEVEL = blastMiningRank4;
 | 
				
			||||||
        final int RANK_3_LEVEL = 750;
 | 
					        final int RANK_3_LEVEL = blastMiningRank6;
 | 
				
			||||||
        final int RANK_4_LEVEL = 1000;
 | 
					        final int RANK_4_LEVEL = blastMiningRank8;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        int skillLevel = Users.getProfile(player).getSkillLevel(SkillType.MINING);
 | 
					        int skillLevel = Users.getProfile(player).getSkillLevel(SkillType.MINING);
 | 
				
			||||||
        float radius = event.getRadius();
 | 
					        float radius = event.getRadius();
 | 
				
			||||||
@@ -219,9 +229,9 @@ public class BlastMining {
 | 
				
			|||||||
        if(player == null)
 | 
					        if(player == null)
 | 
				
			||||||
            return;
 | 
					            return;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        final int RANK_1_LEVEL = 500;
 | 
					        final int RANK_1_LEVEL = blastMiningRank4;
 | 
				
			||||||
        final int RANK_2_LEVEL = 750;
 | 
					        final int RANK_2_LEVEL = blastMiningRank6;
 | 
				
			||||||
        final int RANK_3_LEVEL = 1000;
 | 
					        final int RANK_3_LEVEL = blastMiningRank8;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        int skill = Users.getProfile(player).getSkillLevel(SkillType.MINING);
 | 
					        int skill = Users.getProfile(player).getSkillLevel(SkillType.MINING);
 | 
				
			||||||
        int damage = event.getDamage();
 | 
					        int damage = event.getDamage();
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -19,6 +19,7 @@ import org.bukkit.material.Wool;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
import org.bukkit.craftbukkit.entity.CraftSkeleton;
 | 
					import org.bukkit.craftbukkit.entity.CraftSkeleton;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.gmail.nossr50.config.AdvancedConfig;
 | 
				
			||||||
import com.gmail.nossr50.config.Config;
 | 
					import com.gmail.nossr50.config.Config;
 | 
				
			||||||
import com.gmail.nossr50.config.TreasuresConfig;
 | 
					import com.gmail.nossr50.config.TreasuresConfig;
 | 
				
			||||||
import com.gmail.nossr50.datatypes.PlayerProfile;
 | 
					import com.gmail.nossr50.datatypes.PlayerProfile;
 | 
				
			||||||
@@ -35,6 +36,7 @@ import com.gmail.nossr50.util.Users;
 | 
				
			|||||||
public class Fishing {
 | 
					public class Fishing {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    private static Random random = new Random();
 | 
					    private static Random random = new Random();
 | 
				
			||||||
 | 
					    static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    /**
 | 
					    /**
 | 
				
			||||||
     * Get the player's current fishing loot tier.
 | 
					     * Get the player's current fishing loot tier.
 | 
				
			||||||
@@ -147,7 +149,7 @@ public class Fishing {
 | 
				
			|||||||
        Item theCatch = (Item) event.getCaught();
 | 
					        Item theCatch = (Item) event.getCaught();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (theCatch.getItemStack().getType() != Material.RAW_FISH) {
 | 
					        if (theCatch.getItemStack().getType() != Material.RAW_FISH) {
 | 
				
			||||||
            final int ENCHANTMENT_CHANCE = 10;
 | 
					            final int ENCHANTMENT_CHANCE = advancedConfig.getFishingEnchantmentChance();
 | 
				
			||||||
            boolean enchanted = false;
 | 
					            boolean enchanted = false;
 | 
				
			||||||
            ItemStack fishingResults = theCatch.getItemStack();
 | 
					            ItemStack fishingResults = theCatch.getItemStack();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -12,6 +12,7 @@ import org.bukkit.inventory.ItemStack;
 | 
				
			|||||||
import org.getspout.spoutapi.sound.SoundEffect;
 | 
					import org.getspout.spoutapi.sound.SoundEffect;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import com.gmail.nossr50.mcMMO;
 | 
					import com.gmail.nossr50.mcMMO;
 | 
				
			||||||
 | 
					import com.gmail.nossr50.config.AdvancedConfig;
 | 
				
			||||||
import com.gmail.nossr50.config.Config;
 | 
					import com.gmail.nossr50.config.Config;
 | 
				
			||||||
import com.gmail.nossr50.datatypes.PlayerProfile;
 | 
					import com.gmail.nossr50.datatypes.PlayerProfile;
 | 
				
			||||||
import com.gmail.nossr50.datatypes.SkillType;
 | 
					import com.gmail.nossr50.datatypes.SkillType;
 | 
				
			||||||
@@ -26,6 +27,7 @@ import com.gmail.nossr50.util.Users;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
public class Mining {
 | 
					public class Mining {
 | 
				
			||||||
    private static Random random = new Random();
 | 
					    private static Random random = new Random();
 | 
				
			||||||
 | 
						static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    /**
 | 
					    /**
 | 
				
			||||||
     * Handle double drops when using Silk Touch.
 | 
					     * Handle double drops when using Silk Touch.
 | 
				
			||||||
@@ -320,17 +322,20 @@ public class Mining {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        miningXP(player, block);
 | 
					        miningXP(player, block);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        final int MAX_BONUS_LEVEL = 1000;
 | 
					        final int MAX_BONUS_LEVEL = advancedConfig.getMiningDoubleDropMaxLevel();
 | 
				
			||||||
 | 
					        int	MAX_CHANCE = advancedConfig.getMiningDoubleDropChance();
 | 
				
			||||||
 | 
					        
 | 
				
			||||||
        int skillLevel = Users.getProfile(player).getSkillLevel(SkillType.MINING);
 | 
					        int skillLevel = Users.getProfile(player).getSkillLevel(SkillType.MINING);
 | 
				
			||||||
        int skillCheck = Misc.skillCheck(skillLevel, MAX_BONUS_LEVEL);
 | 
					        int skillCheck = Misc.skillCheck(skillLevel, MAX_BONUS_LEVEL);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        int randomChance = 1000;
 | 
					        int randomChance = 100;
 | 
				
			||||||
 | 
					        int chance = (MAX_CHANCE / MAX_BONUS_LEVEL) * skillLevel;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (player.hasPermission("mcmmo.perks.lucky.mining")) {
 | 
					        if (player.hasPermission("mcmmo.perks.lucky.mining")) {
 | 
				
			||||||
            randomChance = (int) (randomChance * 0.75);
 | 
					            randomChance = (int) (randomChance * 0.75);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (random.nextInt(randomChance) <= skillCheck && Permissions.getInstance().miningDoubleDrops(player)) {
 | 
					        if (chance > random.nextInt(randomChance) && Permissions.getInstance().miningDoubleDrops(player)) {
 | 
				
			||||||
            if (player.getItemInHand().containsEnchantment(Enchantment.SILK_TOUCH)) {
 | 
					            if (player.getItemInHand().containsEnchantment(Enchantment.SILK_TOUCH)) {
 | 
				
			||||||
                silkTouchDrops(block);
 | 
					                silkTouchDrops(block);
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -14,6 +14,7 @@ import org.bukkit.material.Tree;
 | 
				
			|||||||
import org.getspout.spoutapi.sound.SoundEffect;
 | 
					import org.getspout.spoutapi.sound.SoundEffect;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import com.gmail.nossr50.mcMMO;
 | 
					import com.gmail.nossr50.mcMMO;
 | 
				
			||||||
 | 
					import com.gmail.nossr50.config.AdvancedConfig;
 | 
				
			||||||
import com.gmail.nossr50.config.Config;
 | 
					import com.gmail.nossr50.config.Config;
 | 
				
			||||||
import com.gmail.nossr50.datatypes.PlayerProfile;
 | 
					import com.gmail.nossr50.datatypes.PlayerProfile;
 | 
				
			||||||
import com.gmail.nossr50.datatypes.SkillType;
 | 
					import com.gmail.nossr50.datatypes.SkillType;
 | 
				
			||||||
@@ -31,6 +32,7 @@ import com.gmail.nossr50.util.Users;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
public class WoodCutting {
 | 
					public class WoodCutting {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
 | 
				
			||||||
    private static Random random = new Random();
 | 
					    private static Random random = new Random();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    /**
 | 
					    /**
 | 
				
			||||||
@@ -327,7 +329,9 @@ public class WoodCutting {
 | 
				
			|||||||
     * @param block The block being broken
 | 
					     * @param block The block being broken
 | 
				
			||||||
     */
 | 
					     */
 | 
				
			||||||
    private static void woodCuttingProcCheck(Player player, Block block) {
 | 
					    private static void woodCuttingProcCheck(Player player, Block block) {
 | 
				
			||||||
        final int MAX_SKILL_LEVEL = 1000;
 | 
					
 | 
				
			||||||
 | 
					    	final int MAX_CHANCE = advancedConfig.getMiningDoubleDropChance();
 | 
				
			||||||
 | 
					        final int MAX_BONUS_LEVEL = advancedConfig.getMiningDoubleDropMaxLevel();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        int skillLevel = Users.getProfile(player).getSkillLevel(SkillType.WOODCUTTING);
 | 
					        int skillLevel = Users.getProfile(player).getSkillLevel(SkillType.WOODCUTTING);
 | 
				
			||||||
        byte type = block.getData();
 | 
					        byte type = block.getData();
 | 
				
			||||||
@@ -340,13 +344,14 @@ public class WoodCutting {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        Material mat = Material.getMaterial(block.getTypeId());
 | 
					        Material mat = Material.getMaterial(block.getTypeId());
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        int randomChance = 1000;
 | 
					        int randomChance = 100;
 | 
				
			||||||
 | 
					        int chance = (MAX_CHANCE / MAX_BONUS_LEVEL) * skillLevel;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (player.hasPermission("mcmmo.perks.lucky.woodcutting")) {
 | 
					        if (player.hasPermission("mcmmo.perks.lucky.woodcutting")) {
 | 
				
			||||||
            randomChance = (int) (randomChance * 0.75);
 | 
					            randomChance = (int) (randomChance * 0.75);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if ((skillLevel > MAX_SKILL_LEVEL || random.nextInt(randomChance) <= skillLevel) && Permissions.getInstance().woodcuttingDoubleDrops(player)) {
 | 
					        if (chance > random.nextInt(randomChance) && Permissions.getInstance().woodcuttingDoubleDrops(player)) {
 | 
				
			||||||
            Config configInstance = Config.getInstance();
 | 
					            Config configInstance = Config.getInstance();
 | 
				
			||||||
            ItemStack item;
 | 
					            ItemStack item;
 | 
				
			||||||
            Location location;
 | 
					            Location location;
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -12,6 +12,7 @@ import org.getspout.spoutapi.SpoutManager;
 | 
				
			|||||||
import org.getspout.spoutapi.player.SpoutPlayer;
 | 
					import org.getspout.spoutapi.player.SpoutPlayer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import com.gmail.nossr50.mcMMO;
 | 
					import com.gmail.nossr50.mcMMO;
 | 
				
			||||||
 | 
					import com.gmail.nossr50.config.AdvancedConfig;
 | 
				
			||||||
import com.gmail.nossr50.config.Config;
 | 
					import com.gmail.nossr50.config.Config;
 | 
				
			||||||
import com.gmail.nossr50.datatypes.PlayerProfile;
 | 
					import com.gmail.nossr50.datatypes.PlayerProfile;
 | 
				
			||||||
import com.gmail.nossr50.datatypes.SkillType;
 | 
					import com.gmail.nossr50.datatypes.SkillType;
 | 
				
			||||||
@@ -27,6 +28,13 @@ public class Repair {
 | 
				
			|||||||
    private static Config configInstance = Config.getInstance();
 | 
					    private static Config configInstance = Config.getInstance();
 | 
				
			||||||
    private static Permissions permInstance = Permissions.getInstance();
 | 
					    private static Permissions permInstance = Permissions.getInstance();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						private static int repairMasteryChanceMax = advancedConfig.getRepairMasteryChanceMax();
 | 
				
			||||||
 | 
						private static int repairMasteryMaxBonusLevel = advancedConfig.getRepairMasteryMaxLevel();
 | 
				
			||||||
 | 
						private static int superRepairChanceMax = advancedConfig.getSuperRepairChanceMax();
 | 
				
			||||||
 | 
						private static int superRepairMaxBonusLevel = advancedConfig.getSuperRepairMaxLevel();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    /**
 | 
					    /**
 | 
				
			||||||
     * Handle the XP gain for repair events.
 | 
					     * Handle the XP gain for repair events.
 | 
				
			||||||
     *
 | 
					     *
 | 
				
			||||||
@@ -198,7 +206,10 @@ public class Repair {
 | 
				
			|||||||
     * @return The final amount of durability repaired to the item
 | 
					     * @return The final amount of durability repaired to the item
 | 
				
			||||||
     */
 | 
					     */
 | 
				
			||||||
    protected static short repairCalculate(Player player, int skillLevel, short durability, int repairAmount) {
 | 
					    protected static short repairCalculate(Player player, int skillLevel, short durability, int repairAmount) {
 | 
				
			||||||
        float bonus = (float) skillLevel / 500;
 | 
					//        float bonus = (float) skillLevel / 500;
 | 
				
			||||||
 | 
					    	float bonus;
 | 
				
			||||||
 | 
							if(skillLevel >= repairMasteryMaxBonusLevel) bonus = repairMasteryChanceMax;
 | 
				
			||||||
 | 
							else bonus = (repairMasteryChanceMax / repairMasteryMaxBonusLevel) * skillLevel;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (permInstance.repairMastery(player)) {
 | 
					        if (permInstance.repairMastery(player)) {
 | 
				
			||||||
            bonus = (repairAmount * bonus);
 | 
					            bonus = (repairAmount * bonus);
 | 
				
			||||||
@@ -225,21 +236,21 @@ public class Repair {
 | 
				
			|||||||
     * @return true if bonus granted, false otherwise
 | 
					     * @return true if bonus granted, false otherwise
 | 
				
			||||||
     */
 | 
					     */
 | 
				
			||||||
    public static boolean checkPlayerProcRepair(Player player) {
 | 
					    public static boolean checkPlayerProcRepair(Player player) {
 | 
				
			||||||
        final int MAX_BONUS_LEVEL = 1000;
 | 
					    	final int MAX_CHANCE = superRepairChanceMax;
 | 
				
			||||||
 | 
					        final int MAX_BONUS_LEVEL = superRepairMaxBonusLevel;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        int skillLevel = Users.getProfile(player).getSkillLevel(SkillType.REPAIR);
 | 
					        int skillLevel = Users.getProfile(player).getSkillLevel(SkillType.REPAIR);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        int randomChance = 1000;
 | 
					        int randomChance = 100;
 | 
				
			||||||
 | 
					        int chance = (MAX_CHANCE / MAX_BONUS_LEVEL) * skillLevel;
 | 
				
			||||||
 | 
					        if (skillLevel >= MAX_BONUS_LEVEL) chance = MAX_CHANCE;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (player.hasPermission("mcmmo.perks.lucky.repair")) {
 | 
					        if (player.hasPermission("mcmmo.perks.lucky.repair")) randomChance = (int) (randomChance * 0.75);
 | 
				
			||||||
            randomChance = (int) (randomChance * 0.75);
 | 
					        
 | 
				
			||||||
 | 
					        if (chance > random.nextInt(randomChance) && permInstance.repairBonus(player)){
 | 
				
			||||||
 | 
					        	player.sendMessage(LocaleLoader.getString("Repair.Skills.FeltEasy"));
 | 
				
			||||||
 | 
					        	return true;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					 | 
				
			||||||
        if ((skillLevel > MAX_BONUS_LEVEL || random.nextInt(randomChance) <= skillLevel) && permInstance.repairBonus(player)) {
 | 
					 | 
				
			||||||
            player.sendMessage(LocaleLoader.getString("Repair.Skills.FeltEasy"));
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					        return false;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -2,16 +2,20 @@ package com.gmail.nossr50.skills.swords;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
import java.util.Random;
 | 
					import java.util.Random;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.gmail.nossr50.config.AdvancedConfig;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class Swords {
 | 
					public class Swords {
 | 
				
			||||||
    public static final int BLEED_MAX_BONUS_LEVEL = 750;
 | 
						static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
 | 
				
			||||||
    public static final int MAX_BLEED_TICKS = 3;
 | 
					 | 
				
			||||||
    public static final int BASE_BLEED_TICKS = 2;
 | 
					 | 
				
			||||||
	
 | 
						
 | 
				
			||||||
    public static final int COUNTER_ATTACK_MAX_BONUS_LEVEL = 600;
 | 
					    public static final int BLEED_MAX_BONUS_LEVEL = advancedConfig.getBleedMaxBonusLevel();
 | 
				
			||||||
    public static final int COUNTER_ATTACK_MODIFIER = 2;
 | 
					    public static final int MAX_BLEED_TICKS = advancedConfig.getBleedMaxTicks();
 | 
				
			||||||
 | 
					    public static final int BASE_BLEED_TICKS = advancedConfig.getBleedBaseTicks();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public static final int SERRATED_STRIKES_MODIFIER = 4;
 | 
					    public static final int COUNTER_ATTACK_MAX_BONUS_LEVEL = advancedConfig.getCounterMaxBonusLevel();
 | 
				
			||||||
    public static final int SERRATED_STRIKES_BLEED_TICKS = 5;
 | 
					    public static final int COUNTER_ATTACK_MODIFIER = advancedConfig.getCounterModifier();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    public static final int SERRATED_STRIKES_MODIFIER = advancedConfig.getSerratedStrikesModifier();
 | 
				
			||||||
 | 
					    public static final int SERRATED_STRIKES_BLEED_TICKS = advancedConfig.getSerratedStrikesTicks();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    private static Random random = new Random();
 | 
					    private static Random random = new Random();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -3,6 +3,7 @@ package com.gmail.nossr50.skills.swords;
 | 
				
			|||||||
import org.bukkit.entity.LivingEntity;
 | 
					import org.bukkit.entity.LivingEntity;
 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.gmail.nossr50.config.AdvancedConfig;
 | 
				
			||||||
import com.gmail.nossr50.datatypes.PlayerProfile;
 | 
					import com.gmail.nossr50.datatypes.PlayerProfile;
 | 
				
			||||||
import com.gmail.nossr50.datatypes.SkillType;
 | 
					import com.gmail.nossr50.datatypes.SkillType;
 | 
				
			||||||
import com.gmail.nossr50.util.Combat;
 | 
					import com.gmail.nossr50.util.Combat;
 | 
				
			||||||
@@ -41,13 +42,16 @@ public class SwordsManager {
 | 
				
			|||||||
        if (Combat.shouldBeAffected(player, defender)) {
 | 
					        if (Combat.shouldBeAffected(player, defender)) {
 | 
				
			||||||
            BleedEventHandler eventHandler = new BleedEventHandler(this, defender);
 | 
					            BleedEventHandler eventHandler = new BleedEventHandler(this, defender);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            int randomChance = 1000;
 | 
					            int bleedChanceMax = AdvancedConfig.getInstance().getBleedChanceMax();
 | 
				
			||||||
 | 
					            int bleedMaxLevel = AdvancedConfig.getInstance().getBleedMaxBonusLevel();
 | 
				
			||||||
 | 
					            int randomChance = 100;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            if (player.hasPermission("mcmmo.perks.lucky.swords")) {
 | 
					            if (player.hasPermission("mcmmo.perks.lucky.swords")) {
 | 
				
			||||||
                randomChance = (int) (randomChance * 0.75);
 | 
					                randomChance = (int) (randomChance * 0.75);
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            if (Swords.getRandom().nextInt(randomChance) < eventHandler.skillModifier) {
 | 
					            final float chance = (bleedChanceMax / bleedMaxLevel) * skillLevel;
 | 
				
			||||||
 | 
					            if (chance > Swords.getRandom().nextInt(randomChance)) {
 | 
				
			||||||
                eventHandler.addBleedTicks();
 | 
					                eventHandler.addBleedTicks();
 | 
				
			||||||
                eventHandler.sendAbilityMessages();
 | 
					                eventHandler.sendAbilityMessages();
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
@@ -69,14 +73,16 @@ public class SwordsManager {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        if (eventHandler.isHoldingSword()) {
 | 
					        if (eventHandler.isHoldingSword()) {
 | 
				
			||||||
            eventHandler.calculateSkillModifier();
 | 
					            eventHandler.calculateSkillModifier();
 | 
				
			||||||
 | 
					            int counterChanceMax = AdvancedConfig.getInstance().getCounterChanceMax();
 | 
				
			||||||
            int randomChance = 2000;
 | 
					            int counterMaxLevel = AdvancedConfig.getInstance().getCounterMaxBonusLevel();
 | 
				
			||||||
 | 
					            int randomChance = 100;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            if (player.hasPermission("mcmmo.perks.lucky.swords")) {
 | 
					            if (player.hasPermission("mcmmo.perks.lucky.swords")) {
 | 
				
			||||||
                randomChance = (int) (randomChance * 0.75);
 | 
					                randomChance = (int) (randomChance * 0.75);
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            if (Swords.getRandom().nextInt(randomChance) < eventHandler.skillModifier) {
 | 
					            final float chance = (counterChanceMax / counterMaxLevel) * skillLevel;
 | 
				
			||||||
 | 
					            if (chance > Swords.getRandom().nextInt(randomChance)) {
 | 
				
			||||||
                eventHandler.dealDamage();
 | 
					                eventHandler.dealDamage();
 | 
				
			||||||
                eventHandler.sendAbilityMessages();
 | 
					                eventHandler.sendAbilityMessages();
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -2,24 +2,28 @@ package com.gmail.nossr50.skills.taming;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
import java.util.Random;
 | 
					import java.util.Random;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.gmail.nossr50.config.AdvancedConfig;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class Taming {
 | 
					public class Taming {
 | 
				
			||||||
    public static final int ENVIRONMENTALLY_AWARE_ACTIVATION_LEVEL = 100;
 | 
						static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
 | 
				
			||||||
	
 | 
						
 | 
				
			||||||
    public static final int FAST_FOOD_SERVICE_ACTIVATION_CHANCE = 50;
 | 
					    public static final int ENVIRONMENTALLY_AWARE_ACTIVATION_LEVEL = advancedConfig.getEnviromentallyAwareUnlock();
 | 
				
			||||||
    public static final int FAST_FOOD_SERVICE_ACTIVATION_LEVEL = 50;
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public static final int GORE_BLEED_TICKS = 2;
 | 
					    public static final int FAST_FOOD_SERVICE_ACTIVATION_CHANCE = advancedConfig.getFastFoodChance();
 | 
				
			||||||
    public static final int GORE_MAX_BONUS_LEVEL = 1000;
 | 
					    public static final int FAST_FOOD_SERVICE_ACTIVATION_LEVEL = advancedConfig.getFastFoodUnlock();
 | 
				
			||||||
    public static final int GORE_MULTIPLIER = 2;
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public static final int SHARPENED_CLAWS_ACTIVATION_LEVEL = 750;
 | 
					    public static final int GORE_BLEED_TICKS = advancedConfig.getGoreBleedTicks();
 | 
				
			||||||
    public static final int SHARPENED_CLAWS_BONUS = 2;
 | 
					    public static final int GORE_MAX_BONUS_LEVEL = advancedConfig.getGoreMaxBonusLevel();
 | 
				
			||||||
 | 
					    public static final int GORE_MULTIPLIER = advancedConfig.getGoreModifier();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public static final int SHOCK_PROOF_ACTIVATION_LEVEL = 500;
 | 
					    public static final int SHARPENED_CLAWS_ACTIVATION_LEVEL = advancedConfig.getSharpenedClawsUnlock();
 | 
				
			||||||
    public static final int SHOCK_PROOF_MODIFIER = 6;
 | 
					    public static final int SHARPENED_CLAWS_BONUS = advancedConfig.getSharpenedClawsBonus();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public static final int THICK_FUR_ACTIVATION_LEVEL = 250;
 | 
					    public static final int SHOCK_PROOF_ACTIVATION_LEVEL = advancedConfig.getShockProofUnlock();
 | 
				
			||||||
    public static final int THICK_FUR_MODIFIER = 2;
 | 
					    public static final int SHOCK_PROOF_MODIFIER = advancedConfig.getShockProofModifier();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    public static final int THICK_FUR_ACTIVATION_LEVEL = advancedConfig.getThickFurUnlock();
 | 
				
			||||||
 | 
					    public static final int THICK_FUR_MODIFIER = advancedConfig.getThickFurModifier();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    private static Random random = new Random();
 | 
					    private static Random random = new Random();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -8,6 +8,7 @@ import org.bukkit.event.entity.EntityDamageEvent;
 | 
				
			|||||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
 | 
					import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
 | 
				
			||||||
import org.bukkit.inventory.ItemStack;
 | 
					import org.bukkit.inventory.ItemStack;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.gmail.nossr50.config.AdvancedConfig;
 | 
				
			||||||
import com.gmail.nossr50.config.Config;
 | 
					import com.gmail.nossr50.config.Config;
 | 
				
			||||||
import com.gmail.nossr50.datatypes.PlayerProfile;
 | 
					import com.gmail.nossr50.datatypes.PlayerProfile;
 | 
				
			||||||
import com.gmail.nossr50.datatypes.SkillType;
 | 
					import com.gmail.nossr50.datatypes.SkillType;
 | 
				
			||||||
@@ -102,13 +103,16 @@ public class TamingManager {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        GoreEventHandler eventHandler = new GoreEventHandler(this, event);
 | 
					        GoreEventHandler eventHandler = new GoreEventHandler(this, event);
 | 
				
			||||||
        
 | 
					        
 | 
				
			||||||
        int randomChance = 1000;
 | 
					        int goreChanceMax = AdvancedConfig.getInstance().getGoreChanceMax();
 | 
				
			||||||
 | 
					        int goreMaxLevel = AdvancedConfig.getInstance().getGoreMaxBonusLevel();
 | 
				
			||||||
 | 
					        int randomChance = 100;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (player.hasPermission("mcmmo.perks.lucky.taming")) {
 | 
					        if (player.hasPermission("mcmmo.perks.lucky.taming")) {
 | 
				
			||||||
            randomChance = (int) (randomChance * 0.75);
 | 
					            randomChance = (int) (randomChance * 0.75);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (Taming.getRandom().nextInt(randomChance) < eventHandler.skillModifier) {
 | 
					        final float chance = (goreChanceMax / goreMaxLevel) * skillLevel;
 | 
				
			||||||
 | 
					        if (chance > Taming.getRandom().nextInt(randomChance)) {
 | 
				
			||||||
            eventHandler.modifyEventDamage();
 | 
					            eventHandler.modifyEventDamage();
 | 
				
			||||||
            eventHandler.applyBleed();
 | 
					            eventHandler.applyBleed();
 | 
				
			||||||
            eventHandler.sendAbilityMessage();
 | 
					            eventHandler.sendAbilityMessage();
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -2,12 +2,19 @@ package com.gmail.nossr50.skills.unarmed;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
import java.util.Random;
 | 
					import java.util.Random;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.gmail.nossr50.config.AdvancedConfig;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class Unarmed {
 | 
					public class Unarmed {
 | 
				
			||||||
    public static final int BONUS_DAMAGE_MAX_BONUS_MODIFIER = 8;
 | 
						static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
 | 
				
			||||||
    public static final int BONUS_DAMAGE_INCREASE_LEVEL = 50;
 | 
						
 | 
				
			||||||
    public static final int DEFLECT_MAX_BONUS_LEVEL = 1000;
 | 
					    public static final int BONUS_DAMAGE_MAX_BONUS_MODIFIER = advancedConfig.getIronArmBonus();
 | 
				
			||||||
    public static final int DISARM_MAX_BONUS_LEVEL = 1000;
 | 
					    public static final int BONUS_DAMAGE_INCREASE_LEVEL = advancedConfig.getIronArmIncreaseLevel();
 | 
				
			||||||
    public static final int IRON_GRIP_MAX_BONUS_LEVEL = 1000;
 | 
					    public static final int DEFLECT_MAX_CHANCE = advancedConfig.getDisarmChanceMax() ;
 | 
				
			||||||
 | 
					    public static final int DEFLECT_MAX_BONUS_LEVEL = advancedConfig.getDisarmMaxBonusLevel();
 | 
				
			||||||
 | 
					    public static final int DISARM_MAX_CHANCE = advancedConfig.getDeflectChanceMax();
 | 
				
			||||||
 | 
					    public static final int DISARM_MAX_BONUS_LEVEL = advancedConfig.getDeflectMaxBonusLevel();
 | 
				
			||||||
 | 
					    public static final int IRON_GRIP_MAX_CHANCE = advancedConfig.getIronGripChanceMax();
 | 
				
			||||||
 | 
					    public static final int IRON_GRIP_MAX_BONUS_LEVEL = advancedConfig.getIronGripMaxBonusLevel();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    private static Random random = new Random();
 | 
					    private static Random random = new Random();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -3,6 +3,7 @@ package com.gmail.nossr50.skills.unarmed;
 | 
				
			|||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
import org.bukkit.event.entity.EntityDamageEvent;
 | 
					import org.bukkit.event.entity.EntityDamageEvent;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.gmail.nossr50.config.AdvancedConfig;
 | 
				
			||||||
import com.gmail.nossr50.datatypes.PlayerProfile;
 | 
					import com.gmail.nossr50.datatypes.PlayerProfile;
 | 
				
			||||||
import com.gmail.nossr50.datatypes.SkillType;
 | 
					import com.gmail.nossr50.datatypes.SkillType;
 | 
				
			||||||
import com.gmail.nossr50.util.Permissions;
 | 
					import com.gmail.nossr50.util.Permissions;
 | 
				
			||||||
@@ -42,13 +43,16 @@ public class UnarmedManager {
 | 
				
			|||||||
        if (eventHandler.isHoldingItem()) {
 | 
					        if (eventHandler.isHoldingItem()) {
 | 
				
			||||||
            eventHandler.calculateSkillModifier();
 | 
					            eventHandler.calculateSkillModifier();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            int randomChance = 3000;
 | 
					            int disarmChanceMax = AdvancedConfig.getInstance().getDisarmChanceMax();
 | 
				
			||||||
 | 
					            int disarmMaxLevel = AdvancedConfig.getInstance().getDisarmMaxBonusLevel();
 | 
				
			||||||
 | 
					            int randomChance = 100;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            if (player.hasPermission("mcmmo.perks.lucky.unarmed")) {
 | 
					            if (player.hasPermission("mcmmo.perks.lucky.unarmed")) {
 | 
				
			||||||
                randomChance = (int) (randomChance * 0.75);
 | 
					                randomChance = (int) (randomChance * 0.75);
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            if (Unarmed.getRandom().nextInt(randomChance) < eventHandler.skillModifier) {
 | 
					            final float chance = (disarmChanceMax / disarmMaxLevel) * skillLevel;
 | 
				
			||||||
 | 
					            if (chance > Unarmed.getRandom().nextInt(randomChance)) {
 | 
				
			||||||
                if (!hasIronGrip(defender)) {
 | 
					                if (!hasIronGrip(defender)) {
 | 
				
			||||||
                    eventHandler.sendAbilityMessage();
 | 
					                    eventHandler.sendAbilityMessage();
 | 
				
			||||||
                    eventHandler.handleDisarm();
 | 
					                    eventHandler.handleDisarm();
 | 
				
			||||||
@@ -76,13 +80,16 @@ public class UnarmedManager {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        DeflectEventHandler eventHandler = new DeflectEventHandler(this, event);
 | 
					        DeflectEventHandler eventHandler = new DeflectEventHandler(this, event);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        int randomChance = 2000;
 | 
					        int deflectChanceMax = AdvancedConfig.getInstance().getDeflectChanceMax();
 | 
				
			||||||
 | 
					        int deflectMaxLevel = AdvancedConfig.getInstance().getDeflectMaxBonusLevel();
 | 
				
			||||||
 | 
					        int randomChance = 100;
 | 
				
			||||||
        
 | 
					        
 | 
				
			||||||
        if (player.hasPermission("mcmmo.perks.lucky.unarmed")) {
 | 
					        if (player.hasPermission("mcmmo.perks.lucky.unarmed")) {
 | 
				
			||||||
            randomChance = (int) (randomChance * 0.75);
 | 
					            randomChance = (int) (randomChance * 0.75);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        
 | 
					        
 | 
				
			||||||
        if (Unarmed.getRandom().nextInt(randomChance) < eventHandler.skillModifier) {
 | 
					        final float chance = (deflectChanceMax / deflectMaxLevel) * skillLevel;
 | 
				
			||||||
 | 
					        if (chance > Unarmed.getRandom().nextInt(randomChance)) {
 | 
				
			||||||
            eventHandler.cancelEvent();
 | 
					            eventHandler.cancelEvent();
 | 
				
			||||||
            eventHandler.sendAbilityMessage();
 | 
					            eventHandler.sendAbilityMessage();
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
@@ -129,13 +136,16 @@ public class UnarmedManager {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        IronGripEventHandler eventHandler = new IronGripEventHandler(this, defender);
 | 
					        IronGripEventHandler eventHandler = new IronGripEventHandler(this, defender);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        int randomChance = 1000;
 | 
					        int ironGripChanceMax = AdvancedConfig.getInstance().getIronGripChanceMax();
 | 
				
			||||||
 | 
					        int ironGripMaxLevel = AdvancedConfig.getInstance().getIronGripMaxBonusLevel();
 | 
				
			||||||
 | 
					        int randomChance = 100;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (defender.hasPermission("mcmmo.perks.lucky.unarmed")) {
 | 
					        if (defender.hasPermission("mcmmo.perks.lucky.unarmed")) {
 | 
				
			||||||
            randomChance = (int) (randomChance * 0.75);
 | 
					            randomChance = (int) (randomChance * 0.75);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        
 | 
					        
 | 
				
			||||||
        if (Unarmed.getRandom().nextInt(randomChance) < eventHandler.skillModifier) {
 | 
					        final float chance = (ironGripChanceMax / ironGripMaxLevel) * skillLevel;
 | 
				
			||||||
 | 
					        if (chance > Unarmed.getRandom().nextInt(randomChance)) {
 | 
				
			||||||
            eventHandler.sendAbilityMessages();
 | 
					            eventHandler.sendAbilityMessages();
 | 
				
			||||||
            return true;
 | 
					            return true;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -20,6 +20,7 @@ import org.getspout.spoutapi.keyboard.Keyboard;
 | 
				
			|||||||
import org.getspout.spoutapi.player.SpoutPlayer;
 | 
					import org.getspout.spoutapi.player.SpoutPlayer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import com.gmail.nossr50.mcMMO;
 | 
					import com.gmail.nossr50.mcMMO;
 | 
				
			||||||
 | 
					import com.gmail.nossr50.config.AdvancedConfig;
 | 
				
			||||||
import com.gmail.nossr50.config.SpoutConfig;
 | 
					import com.gmail.nossr50.config.SpoutConfig;
 | 
				
			||||||
import com.gmail.nossr50.datatypes.PlayerProfile;
 | 
					import com.gmail.nossr50.datatypes.PlayerProfile;
 | 
				
			||||||
import com.gmail.nossr50.datatypes.SkillType;
 | 
					import com.gmail.nossr50.datatypes.SkillType;
 | 
				
			||||||
@@ -29,6 +30,7 @@ import com.gmail.nossr50.util.Users;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
public class SpoutStuff {
 | 
					public class SpoutStuff {
 | 
				
			||||||
    private static mcMMO plugin = mcMMO.p;
 | 
					    private static mcMMO plugin = mcMMO.p;
 | 
				
			||||||
 | 
						static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public final static String spoutDirectory = mcMMO.getMainDirectory() + "Resources" + File.separator;
 | 
					    public final static String spoutDirectory = mcMMO.getMainDirectory() + "Resources" + File.separator;
 | 
				
			||||||
    public final static String hudDirectory = spoutDirectory + "HUD" + File.separator;
 | 
					    public final static String hudDirectory = spoutDirectory + "HUD" + File.separator;
 | 
				
			||||||
@@ -548,16 +550,16 @@ public class SpoutStuff {
 | 
				
			|||||||
     * @return the notification tier of the skill
 | 
					     * @return the notification tier of the skill
 | 
				
			||||||
     */
 | 
					     */
 | 
				
			||||||
    private static Integer getNotificationTier(Integer level) {
 | 
					    private static Integer getNotificationTier(Integer level) {
 | 
				
			||||||
        if (level >= 800) {
 | 
					        if (level >= advancedConfig.getSpoutNotificationTier4()) {
 | 
				
			||||||
            return 5;
 | 
					            return 5;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        else if (level >= 600) {
 | 
					        else if (level >= advancedConfig.getSpoutNotificationTier3()) {
 | 
				
			||||||
            return 4;
 | 
					            return 4;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        else if (level >= 400) {
 | 
					        else if (level >= advancedConfig.getSpoutNotificationTier2()) {
 | 
				
			||||||
            return 3;
 | 
					            return 3;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        else if (level >= 200) {
 | 
					        else if (level >= advancedConfig.getSpoutNotificationTier1()) {
 | 
				
			||||||
            return 2;
 | 
					            return 2;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        else {
 | 
					        else {
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -11,6 +11,7 @@ import org.getspout.spoutapi.SpoutManager;
 | 
				
			|||||||
import org.getspout.spoutapi.player.SpoutPlayer;
 | 
					import org.getspout.spoutapi.player.SpoutPlayer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import com.gmail.nossr50.mcMMO;
 | 
					import com.gmail.nossr50.mcMMO;
 | 
				
			||||||
 | 
					import com.gmail.nossr50.config.AdvancedConfig;
 | 
				
			||||||
import com.gmail.nossr50.config.Config;
 | 
					import com.gmail.nossr50.config.Config;
 | 
				
			||||||
import com.gmail.nossr50.config.SpoutConfig;
 | 
					import com.gmail.nossr50.config.SpoutConfig;
 | 
				
			||||||
import com.gmail.nossr50.datatypes.AbilityType;
 | 
					import com.gmail.nossr50.datatypes.AbilityType;
 | 
				
			||||||
@@ -24,6 +25,8 @@ import com.gmail.nossr50.locale.LocaleLoader;
 | 
				
			|||||||
import com.gmail.nossr50.spout.SpoutStuff;
 | 
					import com.gmail.nossr50.spout.SpoutStuff;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class Skills {
 | 
					public class Skills {
 | 
				
			||||||
 | 
						static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
 | 
				
			||||||
 | 
						public static int abilityLengthIncreaseLevel = advancedConfig.getAbilityLength();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    private final static int TIME_CONVERSION_FACTOR = 1000;
 | 
					    private final static int TIME_CONVERSION_FACTOR = 1000;
 | 
				
			||||||
    private final static double MAX_DISTANCE_AWAY = 10.0;
 | 
					    private final static double MAX_DISTANCE_AWAY = 10.0;
 | 
				
			||||||
@@ -435,7 +438,7 @@ public class Skills {
 | 
				
			|||||||
            }
 | 
					            }
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        int ticks = 2 + (profile.getSkillLevel(type) / 50);
 | 
					        int ticks = 2 + (profile.getSkillLevel(type) / abilityLengthIncreaseLevel);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (player.hasPermission("mcmmo.perks.activationtime.twelveseconds")) {
 | 
					        if (player.hasPermission("mcmmo.perks.activationtime.twelveseconds")) {
 | 
				
			||||||
            ticks = ticks + 12;
 | 
					            ticks = ticks + 12;
 | 
				
			||||||
 
 | 
				
			|||||||
							
								
								
									
										116
									
								
								src/main/resources/advanced.yml
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										116
									
								
								src/main/resources/advanced.yml
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,116 @@
 | 
				
			|||||||
 | 
					#
 | 
				
			||||||
 | 
					#  Advanced configuration
 | 
				
			||||||
 | 
					#  
 | 
				
			||||||
 | 
					#  For advanced users only! There is no need to change anything here. 
 | 
				
			||||||
 | 
					#
 | 
				
			||||||
 | 
					#  You can customize almost every aspect of every skill here.  
 | 
				
			||||||
 | 
					#  Its mainly here if you've changed "Experience.Formula.Curve_Modifier"
 | 
				
			||||||
 | 
					#  Configure at what level you get better with certain abilities.
 | 
				
			||||||
 | 
					#
 | 
				
			||||||
 | 
					#####
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#
 | 
				
			||||||
 | 
					#  Settings for the Skills
 | 
				
			||||||
 | 
					###
 | 
				
			||||||
 | 
					Skills:
 | 
				
			||||||
 | 
					    General:
 | 
				
			||||||
 | 
					        Ability_IncreaseLevel: 50
 | 
				
			||||||
 | 
					    Acrobatics:
 | 
				
			||||||
 | 
					        Dodge_ChanceMax: 20
 | 
				
			||||||
 | 
					        Dodge_MaxBonusLevel: 800
 | 
				
			||||||
 | 
					        Roll_ChanceMax: 100
 | 
				
			||||||
 | 
					        Roll_MaxBonusLevel: 1000
 | 
				
			||||||
 | 
					        GracefulRoll_ChanceMax: 100
 | 
				
			||||||
 | 
					        GracefulRoll_MaxBonusLevel: 500
 | 
				
			||||||
 | 
					        Dodge_XP_Modifier: 120
 | 
				
			||||||
 | 
					        Roll_XP_Modifier: 80
 | 
				
			||||||
 | 
					        Fall_XP_Modifier: 120
 | 
				
			||||||
 | 
					    Archery:
 | 
				
			||||||
 | 
					        SkillShot_IncreaseLevel: 50
 | 
				
			||||||
 | 
					        SkillShot_IncreasePercentage: 0.1D
 | 
				
			||||||
 | 
					        SkillShot_MaxBonus: 2.0D
 | 
				
			||||||
 | 
					        Daze_MaxChance: 50
 | 
				
			||||||
 | 
					        Daze_MaxBonusLevel: 1000
 | 
				
			||||||
 | 
					        Daze_Modifier: 4
 | 
				
			||||||
 | 
					        Retrieve_MaxBonus: 100
 | 
				
			||||||
 | 
					        Retrieve_MaxBonusLevel: 1000
 | 
				
			||||||
 | 
					    Axes:
 | 
				
			||||||
 | 
					        DamageIncrease_MaxBonus: 4
 | 
				
			||||||
 | 
					        DamageIncrease_MaxBonusLevel: 200
 | 
				
			||||||
 | 
					        AxesCritical_MaxChance: 37.50
 | 
				
			||||||
 | 
					        AxesCritical_MaxBonusLevel: 750
 | 
				
			||||||
 | 
					        AxesCritical_PVP_Modifier: 1.5
 | 
				
			||||||
 | 
					        AxesCritical_PVE_Modifier: 2
 | 
				
			||||||
 | 
					        GreaterImpact_Chance: 25
 | 
				
			||||||
 | 
					        GreaterImpact_IncreaseLevel: 50
 | 
				
			||||||
 | 
					        GreaterImpact_KnockbackModifier: 1.5
 | 
				
			||||||
 | 
					        GreaterImpact_BonusDamage: 2
 | 
				
			||||||
 | 
					    Fishing:
 | 
				
			||||||
 | 
					        Shake_UnlockLevel: 150
 | 
				
			||||||
 | 
					        Enchantment_Chance: 10
 | 
				
			||||||
 | 
					    Herbalism:
 | 
				
			||||||
 | 
					        Food_RankChange: 200
 | 
				
			||||||
 | 
					        GreenThumb_StageChange: 200
 | 
				
			||||||
 | 
					        GreenThumb_ChanceMax: 100
 | 
				
			||||||
 | 
					        GreenThumb_MaxBonusLevel: 1500
 | 
				
			||||||
 | 
					        DoubleDrops_ChanceMax: 100
 | 
				
			||||||
 | 
					        DoubleDrops_MaxBonusLevel: 1000
 | 
				
			||||||
 | 
					    Mining:
 | 
				
			||||||
 | 
					        DoubleDrops_ChanceMax: 100
 | 
				
			||||||
 | 
					        DoubleDrops_MaxBonusLevel: 1000
 | 
				
			||||||
 | 
					        BlastMining_Rank1: 125
 | 
				
			||||||
 | 
					        BlastMining_Rank2: 250
 | 
				
			||||||
 | 
					        BlastMining_Rank3: 375
 | 
				
			||||||
 | 
					        BlastMining_Rank4: 500
 | 
				
			||||||
 | 
					        BlastMining_Rank5: 625
 | 
				
			||||||
 | 
					        BlastMining_Rank6: 750
 | 
				
			||||||
 | 
					        BlastMining_Rank7: 875
 | 
				
			||||||
 | 
					        BlastMining_Rank8: 1000
 | 
				
			||||||
 | 
					    Repair:
 | 
				
			||||||
 | 
					        RepairMastery_ChanceMax: 200
 | 
				
			||||||
 | 
					        RepairMastery_MaxBonusLevel: 1000
 | 
				
			||||||
 | 
					        SuperRepair_ChanceMax: 100
 | 
				
			||||||
 | 
					        SuperRepair_MaxBonusLevel: 1000
 | 
				
			||||||
 | 
					    Swords:
 | 
				
			||||||
 | 
					        Bleed_ChanceMax: 75
 | 
				
			||||||
 | 
					        Bleed_MaxBonusLevel: 750
 | 
				
			||||||
 | 
					        Bleed_MaxTicks: 3
 | 
				
			||||||
 | 
					        Bleed_BaseTicks: 2
 | 
				
			||||||
 | 
					        CounterAttack_ChanceMax: 30
 | 
				
			||||||
 | 
					        CounterAttack_MaxBonusLevel: 600
 | 
				
			||||||
 | 
					        Counter_DamageModifier: 2
 | 
				
			||||||
 | 
					        SerratedStrikes_DamageModifier: 4
 | 
				
			||||||
 | 
					        SerratedStrikes_BleedTicks: 5
 | 
				
			||||||
 | 
					    Taming:
 | 
				
			||||||
 | 
					        Gore_ChanceMax: 100
 | 
				
			||||||
 | 
					        Gore_MaxBonusLevel: 1000
 | 
				
			||||||
 | 
					        Gore_BleedTicks: 2
 | 
				
			||||||
 | 
					        Gore_Modifier: 2
 | 
				
			||||||
 | 
					        FastFood_UnlockLevel: 50
 | 
				
			||||||
 | 
					        FastFood_Chance: 50
 | 
				
			||||||
 | 
					        EnvironmentallyAware_UnlockLevel: 100
 | 
				
			||||||
 | 
					        ThickFur_UnlockLevel: 250
 | 
				
			||||||
 | 
					        ThickFur_Modifier: 2
 | 
				
			||||||
 | 
					        ShockProof_UnlockLevel: 500
 | 
				
			||||||
 | 
					        ShockProof_Modifier: 6
 | 
				
			||||||
 | 
					        SharpenedClaws_UnlockLevel: 750
 | 
				
			||||||
 | 
					        SharpenedClaws_Bonus: 2
 | 
				
			||||||
 | 
					    Unarmed:
 | 
				
			||||||
 | 
					        Disarm_ChanceMax: 33
 | 
				
			||||||
 | 
					        Disarm_MaxBonusLevel: 1000
 | 
				
			||||||
 | 
					        Deflect_ChanceMax: 50
 | 
				
			||||||
 | 
					        Deflect_MaxBonusLevel: 1000
 | 
				
			||||||
 | 
					        IronGrip_ChanceMax: 100
 | 
				
			||||||
 | 
					        IronGrip_MaxBonusLevel: 1000
 | 
				
			||||||
 | 
					        IronArmBonus: 8
 | 
				
			||||||
 | 
					        IronArm_IncreaseLevel: 50
 | 
				
			||||||
 | 
					    Woodcutting:
 | 
				
			||||||
 | 
					        LeafBlower_UnlockLevel: 100
 | 
				
			||||||
 | 
					        DoubleDrops_ChanceMax: 100
 | 
				
			||||||
 | 
					        DoubleDrops_MaxBonusLevel: 1000
 | 
				
			||||||
 | 
					Spout:
 | 
				
			||||||
 | 
					    Notifications:
 | 
				
			||||||
 | 
					        Tier1: 200
 | 
				
			||||||
 | 
					        Tier2: 400
 | 
				
			||||||
 | 
					        Tier3: 600
 | 
				
			||||||
 | 
					        Tier4: 800
 | 
				
			||||||
@@ -18,7 +18,7 @@
 | 
				
			|||||||
# ACROBATICS
 | 
					# ACROBATICS
 | 
				
			||||||
Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**
 | 
					Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**
 | 
				
			||||||
Acrobatics.Combat.Proc=[[GREEN]]**Dodged**
 | 
					Acrobatics.Combat.Proc=[[GREEN]]**Dodged**
 | 
				
			||||||
Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}
 | 
					Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}%
 | 
				
			||||||
Acrobatics.Effect.0=Roll
 | 
					Acrobatics.Effect.0=Roll
 | 
				
			||||||
Acrobatics.Effect.1=Reduces or Negates fall damage
 | 
					Acrobatics.Effect.1=Reduces or Negates fall damage
 | 
				
			||||||
Acrobatics.Effect.2=Graceful Roll
 | 
					Acrobatics.Effect.2=Graceful Roll
 | 
				
			||||||
@@ -26,15 +26,15 @@ Acrobatics.Effect.3=Twice as effective as a normal Roll
 | 
				
			|||||||
Acrobatics.Effect.4=Dodge
 | 
					Acrobatics.Effect.4=Dodge
 | 
				
			||||||
Acrobatics.Effect.5=Reduce attack damage by half
 | 
					Acrobatics.Effect.5=Reduce attack damage by half
 | 
				
			||||||
Acrobatics.Listener=Acrobatics: 
 | 
					Acrobatics.Listener=Acrobatics: 
 | 
				
			||||||
Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}
 | 
					Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}%
 | 
				
			||||||
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}
 | 
					Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}%
 | 
				
			||||||
Acrobatics.Roll.Text=**Rolled**
 | 
					Acrobatics.Roll.Text=**Rolled**
 | 
				
			||||||
Acrobatics.SkillName=ACROBATICS
 | 
					Acrobatics.SkillName=ACROBATICS
 | 
				
			||||||
Acrobatics.Skillup=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1})
 | 
					Acrobatics.Skillup=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#ARCHERY
 | 
					#ARCHERY
 | 
				
			||||||
Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}
 | 
					Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}%
 | 
				
			||||||
Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}
 | 
					Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}%
 | 
				
			||||||
Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}
 | 
					Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}
 | 
				
			||||||
Archery.Effect.0=Skill Shot
 | 
					Archery.Effect.0=Skill Shot
 | 
				
			||||||
Archery.Effect.1=Increases damage done with bows
 | 
					Archery.Effect.1=Increases damage done with bows
 | 
				
			||||||
@@ -100,7 +100,7 @@ Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1})
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
#FISHING
 | 
					#FISHING
 | 
				
			||||||
Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
 | 
					Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
 | 
				
			||||||
Fishing.Ability.Locked.0=LOCKED UNTIL 150+ SKILL (SHAKE)
 | 
					Fishing.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (SHAKE)
 | 
				
			||||||
Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
 | 
					Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
 | 
				
			||||||
Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}%
 | 
					Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}%
 | 
				
			||||||
Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0}
 | 
					Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0}
 | 
				
			||||||
@@ -112,7 +112,7 @@ Fishing.Effect.4=Shake (vs. Entities)
 | 
				
			|||||||
Fishing.Effect.5=Shake items off of mobs w/ fishing pole
 | 
					Fishing.Effect.5=Shake items off of mobs w/ fishing pole
 | 
				
			||||||
Fishing.Effect.6=Fisherman's Diet
 | 
					Fishing.Effect.6=Fisherman's Diet
 | 
				
			||||||
Fishing.Effect.7=Improves hunger restored from fished foods
 | 
					Fishing.Effect.7=Improves hunger restored from fished foods
 | 
				
			||||||
Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}
 | 
					Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}%
 | 
				
			||||||
Fishing.ItemFound=[[GRAY]]Treasure found!
 | 
					Fishing.ItemFound=[[GRAY]]Treasure found!
 | 
				
			||||||
Fishing.Listener=Fishing: 
 | 
					Fishing.Listener=Fishing: 
 | 
				
			||||||
Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
 | 
					Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
 | 
				
			||||||
@@ -120,10 +120,10 @@ Fishing.SkillName=FISHING
 | 
				
			|||||||
Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
 | 
					Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#HERBALISM
 | 
					#HERBALISM
 | 
				
			||||||
Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}
 | 
					Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
 | 
				
			||||||
Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0}
 | 
					Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0}
 | 
				
			||||||
Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s
 | 
					Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s
 | 
				
			||||||
Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}
 | 
					Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}%
 | 
				
			||||||
Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**
 | 
					Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**
 | 
				
			||||||
Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Crops grow in stage {0}
 | 
					Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Crops grow in stage {0}
 | 
				
			||||||
Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**
 | 
					Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**
 | 
				
			||||||
@@ -150,9 +150,9 @@ Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
#MINING
 | 
					#MINING
 | 
				
			||||||
Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s
 | 
					Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s
 | 
				
			||||||
Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING)
 | 
					Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING)
 | 
				
			||||||
Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS)
 | 
					Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS)
 | 
				
			||||||
Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE)
 | 
					Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE)
 | 
				
			||||||
Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE**
 | 
					Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE**
 | 
				
			||||||
Mining.Ability.Ready=[[GREEN]]**YOU READY YOUR PICKAXE**
 | 
					Mining.Ability.Ready=[[GREEN]]**YOU READY YOUR PICKAXE**
 | 
				
			||||||
Mining.Effect.0=Super Breaker (ABILITY)
 | 
					Mining.Effect.0=Super Breaker (ABILITY)
 | 
				
			||||||
@@ -166,7 +166,7 @@ Mining.Effect.7=Increases TNT explosion radius
 | 
				
			|||||||
Mining.Effect.8=Demolitions Expertise
 | 
					Mining.Effect.8=Demolitions Expertise
 | 
				
			||||||
Mining.Effect.9=Decreases damage from TNT explosions
 | 
					Mining.Effect.9=Decreases damage from TNT explosions
 | 
				
			||||||
Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}
 | 
					Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}
 | 
				
			||||||
Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}
 | 
					Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
 | 
				
			||||||
Mining.Listener=Mining: 
 | 
					Mining.Listener=Mining: 
 | 
				
			||||||
Mining.SkillName=MINING
 | 
					Mining.SkillName=MINING
 | 
				
			||||||
Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**
 | 
					Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**
 | 
				
			||||||
@@ -224,9 +224,9 @@ Repair.Skills.FeltEasy=[[GRAY]]That felt easy.
 | 
				
			|||||||
Repair.Skills.FullDurability=[[GRAY]]That is at full durability.
 | 
					Repair.Skills.FullDurability=[[GRAY]]That is at full durability.
 | 
				
			||||||
Repair.Skills.SalvageSuccess=[[GRAY]]Item salvaged!
 | 
					Repair.Skills.SalvageSuccess=[[GRAY]]Item salvaged!
 | 
				
			||||||
Repair.Skills.NotFullDurability=[[DARK_RED]]You can't salvage damaged items.
 | 
					Repair.Skills.NotFullDurability=[[DARK_RED]]You can't salvage damaged items.
 | 
				
			||||||
Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored
 | 
					Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored
 | 
				
			||||||
Repair.Skills.StackedItems=[[DARK_RED]]You can't repair stacked items.
 | 
					Repair.Skills.StackedItems=[[DARK_RED]]You can't repair stacked items.
 | 
				
			||||||
Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}
 | 
					Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}%
 | 
				
			||||||
Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1})
 | 
					Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
##Arcane Forging
 | 
					##Arcane Forging
 | 
				
			||||||
@@ -241,13 +241,13 @@ Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
 | 
				
			|||||||
#SWORDS
 | 
					#SWORDS
 | 
				
			||||||
Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD**
 | 
					Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD**
 | 
				
			||||||
Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**
 | 
					Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**
 | 
				
			||||||
Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}
 | 
					Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}%
 | 
				
			||||||
Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks
 | 
					Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks
 | 
				
			||||||
Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds
 | 
					Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds
 | 
				
			||||||
Swords.Combat.Bleeding.Started=[[DARK_RED]] You're bleeding!
 | 
					Swords.Combat.Bleeding.Started=[[DARK_RED]] You're bleeding!
 | 
				
			||||||
Swords.Combat.Bleeding.Stopped=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]!
 | 
					Swords.Combat.Bleeding.Stopped=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]!
 | 
				
			||||||
Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING**
 | 
					Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING**
 | 
				
			||||||
Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}
 | 
					Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}%
 | 
				
			||||||
Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
 | 
					Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
 | 
				
			||||||
Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED**
 | 
					Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED**
 | 
				
			||||||
Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES!
 | 
					Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES!
 | 
				
			||||||
@@ -279,13 +279,13 @@ Taming.Ability.Bonus.5=Explosives do 1/6 normal damage
 | 
				
			|||||||
Taming.Ability.Bonus.6=Sharpened Claws
 | 
					Taming.Ability.Bonus.6=Sharpened Claws
 | 
				
			||||||
Taming.Ability.Bonus.7=+2 Damage
 | 
					Taming.Ability.Bonus.7=+2 Damage
 | 
				
			||||||
Taming.Ability.Bonus.8=Fast Food Service
 | 
					Taming.Ability.Bonus.8=Fast Food Service
 | 
				
			||||||
Taming.Ability.Bonus.9=50% Chance for heal on attack
 | 
					Taming.Ability.Bonus.9={0}% Chance for heal on attack
 | 
				
			||||||
Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE)
 | 
					Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE)
 | 
				
			||||||
Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR)
 | 
					Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR)
 | 
				
			||||||
Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF)
 | 
					Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF)
 | 
				
			||||||
Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS)
 | 
					Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS)
 | 
				
			||||||
Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
 | 
					Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE)
 | 
				
			||||||
Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}
 | 
					Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}%
 | 
				
			||||||
Taming.Effect.0=Beast Lore
 | 
					Taming.Effect.0=Beast Lore
 | 
				
			||||||
Taming.Effect.1=Bone-whacking inspects wolves & ocelots
 | 
					Taming.Effect.1=Bone-whacking inspects wolves & ocelots
 | 
				
			||||||
Taming.Effect.10=Shock Proof
 | 
					Taming.Effect.10=Shock Proof
 | 
				
			||||||
@@ -316,8 +316,8 @@ Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any mor
 | 
				
			|||||||
Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s
 | 
					Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s
 | 
				
			||||||
Unarmed.Ability.Bonus.0=Iron Arm Style
 | 
					Unarmed.Ability.Bonus.0=Iron Arm Style
 | 
				
			||||||
Unarmed.Ability.Bonus.1=+{0} DMG Upgrade
 | 
					Unarmed.Ability.Bonus.1=+{0} DMG Upgrade
 | 
				
			||||||
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}
 | 
					Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}%
 | 
				
			||||||
Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}
 | 
					Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}%
 | 
				
			||||||
Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**
 | 
					Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**
 | 
				
			||||||
Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**
 | 
					Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**
 | 
				
			||||||
Unarmed.Effect.0=Berserk (ABILITY)
 | 
					Unarmed.Effect.0=Berserk (ABILITY)
 | 
				
			||||||
@@ -340,9 +340,9 @@ Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})
 | 
				
			|||||||
#WOODCUTTING
 | 
					#WOODCUTTING
 | 
				
			||||||
Woodcutting.Ability.0=Leaf Blower
 | 
					Woodcutting.Ability.0=Leaf Blower
 | 
				
			||||||
Woodcutting.Ability.1=Blow away leaves
 | 
					Woodcutting.Ability.1=Blow away leaves
 | 
				
			||||||
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}
 | 
					Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
 | 
				
			||||||
Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
 | 
					Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
 | 
				
			||||||
Woodcutting.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (LEAF BLOWER)
 | 
					Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER)
 | 
				
			||||||
Woodcutting.Effect.0=Tree Feller (ABILITY)
 | 
					Woodcutting.Effect.0=Tree Feller (ABILITY)
 | 
				
			||||||
Woodcutting.Effect.1=Make trees explode
 | 
					Woodcutting.Effect.1=Make trees explode
 | 
				
			||||||
Woodcutting.Effect.2=Leaf Blower
 | 
					Woodcutting.Effect.2=Leaf Blower
 | 
				
			||||||
 
 | 
				
			|||||||
		Reference in New Issue
	
	Block a user