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Cleanup cooldown monitoring a bit.
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@@ -38,7 +38,7 @@ public class SkillMonitor implements Runnable {
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*/
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for (AbilityType ability : AbilityType.values()) {
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if (ability.getCooldown() > 0 ) {
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Skills.watchCooldown(player, PP, curTime, ability);
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Skills.watchCooldown(player, PP, ability);
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}
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}
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}
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