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Add support for torchflower replanting to herbalism
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cd96bc79d8
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@ -42,10 +42,7 @@ import org.bukkit.inventory.PlayerInventory;
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import org.bukkit.scheduler.BukkitRunnable;
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import org.jetbrains.annotations.NotNull;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.HashSet;
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import java.util.List;
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import java.util.*;
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public class HerbalismManager extends SkillManager {
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public HerbalismManager(McMMOPlayer mcMMOPlayer) {
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@ -773,35 +770,40 @@ public class HerbalismManager extends SkillManager {
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PlayerInventory playerInventory = player.getInventory();
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Material seed;
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switch (blockState.getType()) {
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case CARROTS:
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seed = Material.CARROT;
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switch (blockState.getType().getKey().getKey().toLowerCase(Locale.ROOT)) {
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case "carrots":
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seed = Material.matchMaterial("CARROT");
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break;
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case WHEAT:
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seed = Material.WHEAT_SEEDS;
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case "wheat":
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seed = Material.matchMaterial("WHEAT_SEEDS");
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break;
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case NETHER_WART:
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seed = Material.NETHER_WART;
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case "nether_wart":
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seed = Material.getMaterial("NETHER_WART");
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break;
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case POTATOES:
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seed = Material.POTATO;
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case "potatoes":
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seed = Material.matchMaterial("POTATO");
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break;
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case BEETROOTS:
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seed = Material.BEETROOT_SEEDS;
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case "beetroots":
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seed = Material.matchMaterial("BEETROOT_SEEDS");
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break;
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case COCOA:
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seed = Material.COCOA_BEANS;
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case "cocoa":
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seed = Material.matchMaterial("COCOA_BEANS");
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break;
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case "torchflower":
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seed = Material.matchMaterial("TORCHFLOWER_SEEDS");
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break;
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default:
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return false;
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}
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ItemStack seedStack = new ItemStack(seed);
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if (ItemUtils.isAxe(blockBreakEvent.getPlayer().getInventory().getItemInMainHand())
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