Merge branch 'master' of github.com:mcMMO-Dev/mcMMO into tridentsxbows

This commit is contained in:
nossr50
2020-12-30 15:49:16 -08:00
56 changed files with 2830 additions and 3412 deletions

View File

@@ -1,6 +1,7 @@
package com.gmail.nossr50.commands.skills;
import com.gmail.nossr50.config.treasure.TreasureConfig;
import com.gmail.nossr50.config.treasure.FishingTreasureConfig;
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.datatypes.treasure.Rarity;
import com.gmail.nossr50.locale.LocaleLoader;
@@ -28,7 +29,7 @@ public class FishingCommand extends SkillCommand {
private String rareTreasure;
private String epicTreasure;
private String legendaryTreasure;
private String recordTreasure;
private String mythicTreasure;
private String magicChance;
@@ -54,19 +55,19 @@ public class FishingCommand extends SkillCommand {
lootTier = fishingManager.getLootTier();
// Item drop rates
commonTreasure = percent.format(TreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.COMMON) / 100.0);
uncommonTreasure = percent.format(TreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.UNCOMMON) / 100.0);
rareTreasure = percent.format(TreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.RARE) / 100.0);
epicTreasure = percent.format(TreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.EPIC) / 100.0);
legendaryTreasure = percent.format(TreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.LEGENDARY) / 100.0);
recordTreasure = percent.format(TreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.RECORD) / 100.0);
commonTreasure = percent.format(FishingTreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.COMMON) / 100.0);
uncommonTreasure = percent.format(FishingTreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.UNCOMMON) / 100.0);
rareTreasure = percent.format(FishingTreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.RARE) / 100.0);
epicTreasure = percent.format(FishingTreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.EPIC) / 100.0);
legendaryTreasure = percent.format(FishingTreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.LEGENDARY) / 100.0);
mythicTreasure = percent.format(FishingTreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.MYTHIC) / 100.0);
// Magic hunter drop rates
double totalEnchantChance = 0;
for (Rarity rarity : Rarity.values()) {
if (rarity != Rarity.RECORD) {
totalEnchantChance += TreasureConfig.getInstance().getEnchantmentDropRate(lootTier, rarity);
if (rarity != Rarity.MYTHIC) {
totalEnchantChance += FishingTreasureConfig.getInstance().getEnchantmentDropRate(lootTier, rarity);
}
}
@@ -144,7 +145,7 @@ public class FishingCommand extends SkillCommand {
String.valueOf(rareTreasure),
String.valueOf(epicTreasure),
String.valueOf(legendaryTreasure),
String.valueOf(recordTreasure)));
String.valueOf(mythicTreasure)));
}
return messages;