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@ -1,6 +1,7 @@
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Version 2.1.165
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The mcMMO system which tracks player placed blocks has had some major rewrites (thanks t00thpick1)
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mcMMO will now be compatible with changes to world height (1.17 compatibility)
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Added missing cooldown locale message 'Commands.Database.Cooldown'
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NOTES:
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t00thpick1 has taken time to rewrite our block meta tracking system to be more efficient, easier to maintain, and support upcoming features such as world height changes
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@ -589,6 +589,7 @@ Commands.Cooldowns.Header=&6--= &amcMMO Ability Cooldowns&6 =--
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Commands.Cooldowns.Row.N=\ &c{0}&f - &6{1} seconds left
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Commands.Cooldowns.Row.Y=\ &b{0}&f - &2Ready!
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Commands.Database.CooldownMS=You must wait {0} milliseconds before using this command again.
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Commands.Database.Cooldown=You must wait {0} seconds before using this command again.
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Commands.Database.Processing=Your previous command is still being processed. Please wait.
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Commands.Disabled=This command is disabled.
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Commands.DoesNotExist= &cPlayer does not exist in the database!
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@ -15,7 +15,7 @@ import java.util.UUID;
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import static org.mockito.Mockito.mock;
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/**
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* Could be alot better. But some tests are better than none! Tests the major things, still kinda unit-testy. Verifies that the serialization isn't completely broken.
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* Could be a lot better. But some tests are better than none! Tests the major things, still kinda unit-testy. Verifies that the serialization isn't completely broken.
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*/
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@RunWith(PowerMockRunner.class)
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@PrepareForTest(Bukkit.class)
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