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Cleanup of HerbalismCommand, added config options for Hylian Luck
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@ -49,6 +49,9 @@ public class Fishing {
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public static int shakeChanceLevel5 = AdvancedConfig.getInstance().getShakeChanceRank5();
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public static int shakeUnlockLevel = AdvancedConfig.getInstance().getShakeUnlockLevel();
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public static int fishermanDietRankChangeLevel = AdvancedConfig.getInstance().getFishermanDietRankChange();
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public static int fishermanDietMaxLevel = fishermanDietRankChangeLevel * 5;
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public static int magicHunterMultiplier = AdvancedConfig.getInstance().getFishingMagicMultiplier();
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/**
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@ -28,7 +28,20 @@ import com.gmail.nossr50.util.Skills;
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import com.gmail.nossr50.util.Users;
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public class Herbalism {
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static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
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public static int farmersDietRankChangeLevel = AdvancedConfig.getInstance().getFarmerDietRankChange();
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public static int farmersDietMaxLevel = farmersDietRankChangeLevel * 5;
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public static int greenThumbStageChangeLevel = AdvancedConfig.getInstance().getGreenThumbStageChange();
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public static int greenThumbStageMaxLevel = greenThumbStageChangeLevel * 4;
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public static double greenThumbMaxChance = AdvancedConfig.getInstance().getGreenThumbChanceMax();
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public static int greenThumbMaxLevel = AdvancedConfig.getInstance().getGreenThumbMaxLevel();
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public static double doubleDropsMaxChance = AdvancedConfig.getInstance().getHerbalismDoubleDropsChanceMax();
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public static int doubleDropsMaxLevel = AdvancedConfig.getInstance().getHerbalismDoubleDropsMaxLevel();
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public static double hylianLuckMaxChance = AdvancedConfig.getInstance().getHylianLuckChanceMax();
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public static int hylianLuckMaxLevel = AdvancedConfig.getInstance().getHylianLucksMaxLevel();
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/**
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* Activate the Green Terra ability.
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@ -84,8 +97,6 @@ public class Herbalism {
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return;
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final PlayerProfile profile = Users.getProfile(player);
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final double MAX_CHANCE = advancedConfig.getHerbalismDoubleDropsChanceMax();
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final int MAX_BONUS_LEVEL = advancedConfig.getHerbalismDoubleDropsMaxLevel();
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int herbLevel = profile.getSkillLevel(SkillType.HERBALISM);
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int id = block.getTypeId();
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@ -103,8 +114,8 @@ public class Herbalism {
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int activationChance = Misc.calculateActivationChance(Permissions.luckyHerbalism(player));
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float chance = (float) ((MAX_CHANCE / MAX_BONUS_LEVEL) * herbLevel);
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if (chance > MAX_CHANCE) chance = (float) MAX_CHANCE;
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float chance = (float) ((doubleDropsMaxChance / doubleDropsMaxLevel) * herbLevel);
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if (chance > doubleDropsMaxChance) chance = (float) doubleDropsMaxChance;
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switch (type) {
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case BROWN_MUSHROOM:
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@ -406,9 +417,6 @@ public class Herbalism {
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* @param plugin mcMMO plugin instance
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*/
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private static void greenThumbWheat(Block block, Player player, BlockBreakEvent event, mcMMO plugin) {
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final int MAX_CHANCE = advancedConfig.getGreenThumbChanceMax();
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final int MAX_BONUS_LEVEL = advancedConfig.getGreenThumbMaxLevel();
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PlayerProfile profile = Users.getProfile(player);
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int herbLevel = profile.getSkillLevel(SkillType.HERBALISM);
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PlayerInventory inventory = player.getInventory();
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@ -446,8 +454,8 @@ public class Herbalism {
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int activationChance = Misc.calculateActivationChance(Permissions.luckyHerbalism(player));
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float chance = (float) (((double) MAX_CHANCE / (double) MAX_BONUS_LEVEL) * herbLevel);
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if (chance > MAX_CHANCE) chance = MAX_CHANCE;
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float chance = (float) ((greenThumbMaxChance / greenThumbMaxLevel) * herbLevel);
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if (chance > greenThumbMaxChance) chance = (float) greenThumbMaxChance;
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if (hasSeeds && profile.getAbilityMode(AbilityType.GREEN_TERRA) || hasSeeds && (chance > Misc.getRandom().nextInt(activationChance))) {
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event.setCancelled(true);
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@ -505,9 +513,6 @@ public class Herbalism {
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* @param block The block being used in the ability
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*/
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public static void greenThumbBlocks(ItemStack is, Player player, Block block) {
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final int MAX_CHANCE = advancedConfig.getGreenThumbChanceMax();
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final int MAX_BONUS_LEVEL = advancedConfig.getGreenThumbMaxLevel();
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PlayerProfile profile = Users.getProfile(player);
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int skillLevel = profile.getSkillLevel(SkillType.HERBALISM);
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int seeds = is.getAmount();
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@ -516,8 +521,8 @@ public class Herbalism {
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int activationChance = Misc.calculateActivationChance(Permissions.luckyHerbalism(player));
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float chance = (float) (((double) MAX_CHANCE / (double) MAX_BONUS_LEVEL) * skillLevel);
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if (chance > MAX_CHANCE) chance = MAX_CHANCE;
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float chance = (float) ((greenThumbMaxChance / greenThumbMaxLevel) * skillLevel);
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if (chance > greenThumbMaxChance) chance = (float) greenThumbMaxChance;
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if (chance > Misc.getRandom().nextInt(activationChance)) {
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greenTerraConvert(player, block);
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@ -528,7 +533,10 @@ public class Herbalism {
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}
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public static void hylianLuck(Block block, Player player, BlockBreakEvent event) {
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int chance = Users.getProfile(player).getSkillLevel(SkillType.HERBALISM) / 100;
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int skillLevel = Users.getProfile(player).getSkillLevel(SkillType.HERBALISM);
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float chance = (float) ((hylianLuckMaxChance / hylianLuckMaxLevel) * skillLevel);
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if (chance > hylianLuckMaxChance) chance = (float) hylianLuckMaxChance;
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int activationChance = Misc.calculateActivationChance(Permissions.luckyHerbalism(player));
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