Version 1.2.05

This commit is contained in:
nossr50 2011-12-05 05:26:29 -08:00
parent b9c8117937
commit 56992de506
3 changed files with 12 additions and 3 deletions

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@ -1,5 +1,12 @@
Changelog: Changelog:
#Versions without changelogs probably had very small misc fixes, like tweaks to the source code #Versions without changelogs probably had very small misc fixes, like tweaks to the source code
Version 1.2.05
Fixed my fix of not being able to place blocks near/on Anvils
Fixed resources in inventory not correctly updating after Repair
Version 1.2.04
Fixed bug where you could not place blocks near/on the Anvil
Version 1.2.03 Version 1.2.03
skills2 and experience2 will be removed from MySQL DB automagically when this version first runs skills2 and experience2 will be removed from MySQL DB automagically when this version first runs
Fishing is now stored in skills and experience tables on the MySQL DB as it should have been Fishing is now stored in skills and experience tables on the MySQL DB as it should have been

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@ -188,10 +188,12 @@ public class mcPlayerListener extends PlayerListener
} }
} }
if(block != null && player != null && mcPermissions.getInstance().repair(player) && event.getClickedBlock().getTypeId() == 42) if(block != null && player != null && mcPermissions.getInstance().repair(player)
&& event.getClickedBlock().getTypeId() == 42 && (Repair.isTools(player.getItemInHand()) || Repair.isArmor(player.getItemInHand())))
{ {
event.setCancelled(true);//This is a fix for the sword repair bug
Repair.repairCheck(player, is, event.getClickedBlock()); Repair.repairCheck(player, is, event.getClickedBlock());
event.setCancelled(true);
player.updateInventory();
} }
if(LoadProperties.enableAbilities && m.abilityBlockCheck(block)) if(LoadProperties.enableAbilities && m.abilityBlockCheck(block))

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@ -1,6 +1,6 @@
name: mcMMO name: mcMMO
main: com.gmail.nossr50.mcMMO main: com.gmail.nossr50.mcMMO
version: 1.2.03 version: 1.2.05
softdepend: [Spout] softdepend: [Spout]
author: nossr50 author: nossr50
description: mcMMO takes core Minecraft game mechanics and expands them to add an extensive RPG experience, the goal of the project has always been a quality RPG experience. Everything in mcMMO is carefully thought out and is constantly improving. mcMMO adds eleven skills to train in and level in, while also offering a high level of customization for server admins. There are countless features, including custom sounds, graphical elements, and more added when running mcMMO in conjunction with Spout. I carefully read feedback and evaluate the mechanics of mcMMO in every update to provide an ever-evolving experience. description: mcMMO takes core Minecraft game mechanics and expands them to add an extensive RPG experience, the goal of the project has always been a quality RPG experience. Everything in mcMMO is carefully thought out and is constantly improving. mcMMO adds eleven skills to train in and level in, while also offering a high level of customization for server admins. There are countless features, including custom sounds, graphical elements, and more added when running mcMMO in conjunction with Spout. I carefully read feedback and evaluate the mechanics of mcMMO in every update to provide an ever-evolving experience.