addRawXP should use float instead of int

This commit is contained in:
TfT_02 2013-09-29 15:48:11 +02:00
parent 763cff6898
commit 4c7fb1854d

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@ -59,7 +59,7 @@ public final class ExperienceAPI {
* *
* @throws InvalidSkillException if the given skill is not valid * @throws InvalidSkillException if the given skill is not valid
*/ */
public static void addRawXP(Player player, String skillType, int XP) { public static void addRawXP(Player player, String skillType, float XP) {
UserManager.getPlayer(player).applyXpGain(getSkillType(skillType), XP); UserManager.getPlayer(player).applyXpGain(getSkillType(skillType), XP);
} }
@ -75,8 +75,8 @@ public final class ExperienceAPI {
* @throws InvalidSkillException if the given skill is not valid * @throws InvalidSkillException if the given skill is not valid
* @throws InvalidPlayerException if the given player does not exist in the database * @throws InvalidPlayerException if the given player does not exist in the database
*/ */
public static void addRawXPOffline(String playerName, String skillType, int XP) { public static void addRawXPOffline(String playerName, String skillType, float XP) {
addOfflineXP(playerName, getSkillType(skillType), XP); addOfflineXP(playerName, getSkillType(skillType), (int) Math.floor(XP));
} }
/** /**