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Add static chance skills to probability unit tests
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@ -54,11 +54,11 @@ public class ProbabilityUtil {
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return percentageValue;
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}
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static double getStaticRandomChance(@NotNull SubSkillType subSkillType) throws InvalidStaticChance {
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static Probability getStaticRandomChance(@NotNull SubSkillType subSkillType) throws InvalidStaticChance {
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return switch (subSkillType) {
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case AXES_ARMOR_IMPACT -> mcMMO.p.getAdvancedConfig().getImpactChance();
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case AXES_GREATER_IMPACT -> mcMMO.p.getAdvancedConfig().getGreaterImpactChance();
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case TAMING_FAST_FOOD_SERVICE -> mcMMO.p.getAdvancedConfig().getFastFoodChance();
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case AXES_ARMOR_IMPACT -> Probability.ofPercent(mcMMO.p.getAdvancedConfig().getImpactChance());
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case AXES_GREATER_IMPACT -> Probability.ofPercent(mcMMO.p.getAdvancedConfig().getGreaterImpactChance());
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case TAMING_FAST_FOOD_SERVICE -> Probability.ofPercent(mcMMO.p.getAdvancedConfig().getFastFoodChance());
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default -> throw new InvalidStaticChance();
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};
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}
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@ -99,7 +99,7 @@ public class ProbabilityUtil {
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return new ProbabilityImpl(xPos, xCeiling, probabilityCeiling);
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case STATIC_CONFIGURABLE:
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try {
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return Probability.ofPercent(getStaticRandomChance(subSkillType));
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return getStaticRandomChance(subSkillType);
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} catch (InvalidStaticChance invalidStaticChance) {
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invalidStaticChance.printStackTrace();
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}
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@ -100,8 +100,8 @@ class ProbabilityTest {
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@ParameterizedTest
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@MethodSource("provideOfPercentageProbabilitiesForWithinExpectations")
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void testOddsExpectationsOfPercent(Probability probability, double expectedWinPercent) {
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// Probabilities are tested 200,000,000 times with a margin of error of 0.01%
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int iterations = 200000000;
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// Probabilities are tested 2.0 x 10^9 with a margin of error of 0.01%
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double iterations = 2.0e9;
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double winCount = 0;
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for (int i = 0; i < iterations; i++) {
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@ -1,22 +1,64 @@
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package com.gmail.nossr50.util.random;
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import org.bukkit.entity.Player;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.datatypes.skills.SubSkillType;
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import com.gmail.nossr50.mcMMO;
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import org.junit.jupiter.api.BeforeEach;
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import org.junit.jupiter.api.Test;
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import org.junit.jupiter.params.ParameterizedTest;
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import org.junit.jupiter.params.provider.Arguments;
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import org.junit.jupiter.params.provider.MethodSource;
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import org.mockito.Mockito;
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import java.util.stream.Stream;
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import static com.gmail.nossr50.datatypes.skills.SubSkillType.*;
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import static org.junit.jupiter.api.Assertions.assertEquals;
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class ProbabilityUtilTest {
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// Mocks
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Player player;
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mcMMO mmoInstance;
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AdvancedConfig advancedConfig;
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final static double impactChance = 11D;
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final static double greaterImpactChance = 0.007D;
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final static double fastFoodChance = 45.5D;
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@BeforeEach
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public void setupMocks() {
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this.player = Mockito.mock(Player.class);
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public void setupMocks() throws NoSuchFieldException, IllegalAccessException {
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this.mmoInstance = Mockito.mock(mcMMO.class);
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mcMMO.class.getField("p").set(null, mmoInstance);
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this.advancedConfig = Mockito.mock(AdvancedConfig.class);
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Mockito.when(mmoInstance.getAdvancedConfig()).thenReturn(advancedConfig);
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Mockito.when(advancedConfig.getImpactChance()).thenReturn(impactChance);
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Mockito.when(advancedConfig.getGreaterImpactChance()).thenReturn(greaterImpactChance);
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Mockito.when(advancedConfig.getFastFoodChance()).thenReturn(fastFoodChance);
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}
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@Test
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public void testChanceOfSuccessPercentage() {
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private static Stream<Arguments> staticChanceSkills() {
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return Stream.of(
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// static probability, % of time for success
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Arguments.of(AXES_ARMOR_IMPACT, impactChance),
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Arguments.of(AXES_GREATER_IMPACT, greaterImpactChance),
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Arguments.of(TAMING_FAST_FOOD_SERVICE, fastFoodChance)
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);
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}
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@ParameterizedTest
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@MethodSource("staticChanceSkills")
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void testStaticChanceSkills(SubSkillType subSkillType, double expectedWinPercent) throws InvalidStaticChance {
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// Probabilities are tested 2.0 x 10^9 with a margin of error of 0.01%
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double iterations = 2.0e9;
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double winCount = 0;
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Probability staticRandomChance = ProbabilityUtil.getStaticRandomChance(subSkillType);
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for (int i = 0; i < iterations; i++) {
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if(staticRandomChance.evaluate()) {
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winCount++;
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}
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}
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double successPercent = (winCount / iterations) * 100;
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System.out.println(successPercent + ", " + expectedWinPercent);
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assertEquals(expectedWinPercent, successPercent, 0.01D);
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}
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}
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