mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-22 13:16:45 +01:00
Refactor DB code a bit and fix console spam when using the Plan plugin
Fixes #4450
This commit is contained in:
parent
7d5bcf3ebf
commit
4a048b47cb
@ -1,3 +1,10 @@
|
||||
Version 2.1.181
|
||||
Removed the "name change detected" message as some plugins (such as Plan) invoke API calls which spams the console with this message
|
||||
Refactored code related to loading player data from the database
|
||||
(API) Added DatabaseManager::loadPlayerProfile(String)
|
||||
(API) Removed DatabaseManager::loadPlayerProfile(String, UUID, boolean)
|
||||
(API) Removed DatabaseManager::loadPlayerProfile(String, boolean)
|
||||
|
||||
Version 2.1.180
|
||||
mcMMO will now automatically remove corrupted data from mcmmo.users instead of catastrophic failure
|
||||
When using FlatFile database (the default) mcMMO will try its best to inform you which players had corrupted data when it does repairs
|
||||
|
2
pom.xml
2
pom.xml
@ -2,7 +2,7 @@
|
||||
<modelVersion>4.0.0</modelVersion>
|
||||
<groupId>com.gmail.nossr50.mcMMO</groupId>
|
||||
<artifactId>mcMMO</artifactId>
|
||||
<version>2.1.180</version>
|
||||
<version>2.1.181-SNAPSHOT</version>
|
||||
<name>mcMMO</name>
|
||||
<url>https://github.com/mcMMO-Dev/mcMMO</url>
|
||||
<scm>
|
||||
|
@ -22,7 +22,7 @@ public class DatabaseAPI {
|
||||
* @return true if the player exists in the DB, false if they do not
|
||||
*/
|
||||
public boolean doesPlayerExistInDB(UUID uuid) {
|
||||
PlayerProfile playerProfile = mcMMO.getDatabaseManager().loadPlayerProfile(uuid);
|
||||
PlayerProfile playerProfile = mcMMO.getDatabaseManager().loadPlayerProfile(uuid, null);
|
||||
|
||||
return playerProfile.isLoaded();
|
||||
}
|
||||
|
@ -13,6 +13,8 @@ import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.skills.child.FamilyTree;
|
||||
import com.gmail.nossr50.util.player.UserManager;
|
||||
import com.gmail.nossr50.util.skills.CombatUtils;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.block.BlockState;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
@ -714,7 +716,6 @@ public final class ExperienceAPI {
|
||||
* @throws InvalidSkillException if the given skill is not valid
|
||||
* @throws InvalidPlayerException if the given player does not exist in the database
|
||||
*/
|
||||
@Deprecated
|
||||
public static int getLevelOffline(String playerName, String skillType) {
|
||||
return getOfflineProfile(playerName).getSkillLevel(getSkillType(skillType));
|
||||
}
|
||||
@ -1126,8 +1127,6 @@ public final class ExperienceAPI {
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
// Utility methods follow.
|
||||
private static void addOfflineXP(UUID playerUniqueId, PrimarySkillType skill, int XP) {
|
||||
PlayerProfile profile = getOfflineProfile(playerUniqueId);
|
||||
@ -1144,8 +1143,10 @@ public final class ExperienceAPI {
|
||||
profile.scheduleAsyncSave();
|
||||
}
|
||||
|
||||
private static PlayerProfile getOfflineProfile(UUID uuid) {
|
||||
PlayerProfile profile = mcMMO.getDatabaseManager().loadPlayerProfile(uuid);
|
||||
private static PlayerProfile getOfflineProfile(UUID uuid) throws InvalidPlayerException {
|
||||
OfflinePlayer offlinePlayer = Bukkit.getServer().getOfflinePlayer(uuid);
|
||||
String playerName = offlinePlayer.getName();
|
||||
PlayerProfile profile = mcMMO.getDatabaseManager().loadPlayerProfile(uuid, playerName);
|
||||
|
||||
if (!profile.isLoaded()) {
|
||||
throw new InvalidPlayerException();
|
||||
@ -1155,9 +1156,10 @@ public final class ExperienceAPI {
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
private static PlayerProfile getOfflineProfile(String playerName) {
|
||||
UUID uuid = mcMMO.p.getServer().getOfflinePlayer(playerName).getUniqueId();
|
||||
PlayerProfile profile = mcMMO.getDatabaseManager().loadPlayerProfile(uuid);
|
||||
private static PlayerProfile getOfflineProfile(String playerName) throws InvalidPlayerException {
|
||||
OfflinePlayer offlinePlayer = Bukkit.getServer().getOfflinePlayer(playerName);
|
||||
UUID uuid = offlinePlayer.getUniqueId();
|
||||
PlayerProfile profile = mcMMO.getDatabaseManager().loadPlayerProfile(uuid, playerName);
|
||||
|
||||
if (!profile.isLoaded()) {
|
||||
throw new InvalidPlayerException();
|
||||
|
@ -54,7 +54,7 @@ public class ConvertDatabaseCommand implements CommandExecutor {
|
||||
UserManager.clearAll();
|
||||
|
||||
for (Player player : mcMMO.p.getServer().getOnlinePlayers()) {
|
||||
PlayerProfile profile = oldDatabase.loadPlayerProfile(player.getUniqueId());
|
||||
PlayerProfile profile = oldDatabase.loadPlayerProfile(player.getUniqueId(), null);
|
||||
|
||||
if (profile.isLoaded()) {
|
||||
mcMMO.getDatabaseManager().saveUser(profile);
|
||||
|
@ -22,7 +22,7 @@ public class McremoveCommand implements TabExecutor {
|
||||
if (args.length == 1) {
|
||||
String playerName = CommandUtils.getMatchedPlayerName(args[0]);
|
||||
|
||||
if (UserManager.getOfflinePlayer(playerName) == null && CommandUtils.unloadedProfile(sender, mcMMO.getDatabaseManager().loadPlayerProfile(playerName, false))) {
|
||||
if (UserManager.getOfflinePlayer(playerName) == null && CommandUtils.unloadedProfile(sender, mcMMO.getDatabaseManager().loadPlayerProfile(playerName))) {
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -97,15 +97,21 @@ public abstract class ExperienceCommand implements TabExecutor {
|
||||
// If the mcMMOPlayer doesn't exist, create a temporary profile and check if it's present in the database. If it's not, abort the process.
|
||||
if (mcMMOPlayer == null) {
|
||||
UUID uuid = null;
|
||||
OfflinePlayer player = mcMMO.p.getServer().getOfflinePlayer(playerName);
|
||||
if (player != null) {
|
||||
uuid = player.getUniqueId();
|
||||
}
|
||||
PlayerProfile profile = mcMMO.getDatabaseManager().loadPlayerProfile(playerName, uuid, false);
|
||||
OfflinePlayer offlinePlayer = mcMMO.p.getServer().getOfflinePlayer(playerName);
|
||||
PlayerProfile profile;
|
||||
|
||||
uuid = offlinePlayer.getUniqueId();
|
||||
profile = mcMMO.getDatabaseManager().loadPlayerProfile(uuid, null);
|
||||
|
||||
//Check loading by UUID
|
||||
if (CommandUtils.unloadedProfile(sender, profile)) {
|
||||
//Check loading by name
|
||||
profile = mcMMO.getDatabaseManager().loadPlayerProfile(playerName);
|
||||
|
||||
if(CommandUtils.unloadedProfile(sender, profile)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
editValues(null, profile, skill, value, isSilent(args));
|
||||
}
|
||||
|
@ -80,14 +80,20 @@ public class SkillresetCommand implements TabExecutor {
|
||||
if (mcMMOPlayer == null) {
|
||||
UUID uuid = null;
|
||||
OfflinePlayer player = mcMMO.p.getServer().getOfflinePlayer(playerName);
|
||||
if (player != null) {
|
||||
uuid = player.getUniqueId();
|
||||
}
|
||||
PlayerProfile profile = mcMMO.getDatabaseManager().loadPlayerProfile(playerName, uuid, false);
|
||||
|
||||
PlayerProfile profile = mcMMO.getDatabaseManager().loadPlayerProfile(uuid, playerName);
|
||||
|
||||
//Check loading by UUID
|
||||
if (CommandUtils.unloadedProfile(sender, profile)) {
|
||||
//Didn't find it by UUID so try to find it by name
|
||||
profile = mcMMO.getDatabaseManager().loadPlayerProfile(playerName);
|
||||
|
||||
//Check if it was present in DB
|
||||
if(CommandUtils.unloadedProfile(sender, profile)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
editValues(null, profile, skill);
|
||||
}
|
||||
|
@ -30,7 +30,7 @@ public class InspectCommand implements TabExecutor {
|
||||
|
||||
// If the mcMMOPlayer doesn't exist, create a temporary profile and check if it's present in the database. If it's not, abort the process.
|
||||
if (mcMMOPlayer == null) {
|
||||
PlayerProfile profile = mcMMO.getDatabaseManager().loadPlayerProfile(playerName, false); // Temporary Profile
|
||||
PlayerProfile profile = mcMMO.getDatabaseManager().loadPlayerProfile(playerName); // Temporary Profile
|
||||
|
||||
if (!CommandUtils.isLoaded(sender, profile)) {
|
||||
return true;
|
||||
|
@ -6,6 +6,7 @@ import com.gmail.nossr50.datatypes.database.DatabaseType;
|
||||
import com.gmail.nossr50.datatypes.database.PlayerStat;
|
||||
import com.gmail.nossr50.datatypes.player.PlayerProfile;
|
||||
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
@ -83,19 +84,16 @@ public interface DatabaseManager {
|
||||
*/
|
||||
void newUser(String playerName, UUID uuid);
|
||||
|
||||
@NotNull PlayerProfile newUser(@NotNull Player player);
|
||||
|
||||
/**
|
||||
* Load a player from the database.
|
||||
*
|
||||
* @deprecated replaced by {@link #loadPlayerProfile(String playerName, UUID uuid, boolean createNew)}
|
||||
*
|
||||
* @param playerName The name of the player to load from the database
|
||||
* @param createNew Whether to create a new record if the player is not
|
||||
* found
|
||||
* @return The player's data, or an unloaded PlayerProfile if not found
|
||||
* and createNew is false
|
||||
*/
|
||||
@Deprecated
|
||||
PlayerProfile loadPlayerProfile(String playerName, boolean createNew);
|
||||
@NotNull PlayerProfile loadPlayerProfile(@NotNull String playerName);
|
||||
|
||||
/**
|
||||
* Load a player from the database.
|
||||
@ -103,19 +101,7 @@ public interface DatabaseManager {
|
||||
* @param uuid The uuid of the player to load from the database
|
||||
* @return The player's data, or an unloaded PlayerProfile if not found
|
||||
*/
|
||||
PlayerProfile loadPlayerProfile(UUID uuid);
|
||||
|
||||
/**
|
||||
* Load a player from the database. Attempt to use uuid, fall back on playername
|
||||
*
|
||||
* @param playerName The name of the player to load from the database
|
||||
* @param uuid The uuid of the player to load from the database
|
||||
* @param createNew Whether to create a new record if the player is not
|
||||
* found
|
||||
* @return The player's data, or an unloaded PlayerProfile if not found
|
||||
* and createNew is false
|
||||
*/
|
||||
PlayerProfile loadPlayerProfile(String playerName, UUID uuid, boolean createNew);
|
||||
@NotNull PlayerProfile loadPlayerProfile(@NotNull UUID uuid, @Nullable String playerName);
|
||||
|
||||
/**
|
||||
* Get all users currently stored in the database.
|
||||
|
@ -14,8 +14,8 @@ import com.gmail.nossr50.datatypes.skills.SuperAbilityType;
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.runnables.database.UUIDUpdateAsyncTask;
|
||||
import com.gmail.nossr50.util.Misc;
|
||||
import com.gmail.nossr50.util.text.StringUtils;
|
||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
@ -461,6 +461,11 @@ public final class FlatFileDatabaseManager implements DatabaseManager {
|
||||
return skills;
|
||||
}
|
||||
|
||||
public @NotNull PlayerProfile newUser(@NotNull Player player) {
|
||||
newUser(player.getName(), player.getUniqueId());
|
||||
return new PlayerProfile(player.getName(), player.getUniqueId(), true);
|
||||
}
|
||||
|
||||
public void newUser(String playerName, UUID uuid) {
|
||||
BufferedWriter out = null;
|
||||
synchronized (fileWritingLock) {
|
||||
@ -534,17 +539,15 @@ public final class FlatFileDatabaseManager implements DatabaseManager {
|
||||
}
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public PlayerProfile loadPlayerProfile(String playerName, boolean create) {
|
||||
return loadPlayerProfile(playerName, null, false);
|
||||
public @NotNull PlayerProfile loadPlayerProfile(@NotNull String playerName) {
|
||||
return loadPlayerByName(playerName);
|
||||
}
|
||||
|
||||
public PlayerProfile loadPlayerProfile(UUID uuid) {
|
||||
return loadPlayerProfile("", uuid, false);
|
||||
public @NotNull PlayerProfile loadPlayerProfile(@NotNull UUID uuid, @Nullable String playerName) {
|
||||
return loadPlayerByUUID(uuid, playerName);
|
||||
}
|
||||
|
||||
public PlayerProfile loadPlayerProfile(String playerName, UUID uuid, boolean create) {
|
||||
// boolean updateRequired = false;
|
||||
private @NotNull PlayerProfile loadPlayerByUUID(@NotNull UUID uuid, @Nullable String playerName) {
|
||||
BufferedReader in = null;
|
||||
String usersFilePath = mcMMO.getUsersFilePath();
|
||||
|
||||
@ -558,68 +561,105 @@ public final class FlatFileDatabaseManager implements DatabaseManager {
|
||||
// Find if the line contains the player we want.
|
||||
String[] rawSplitData = line.split(":");
|
||||
|
||||
if(rawSplitData.length < (USERNAME_INDEX + 1)) {
|
||||
//Users without a name aren't worth it
|
||||
mcMMO.p.getLogger().severe("Corrupted data was found in mcmmo.users, removing it from the database");
|
||||
/* Don't read corrupt data */
|
||||
if(rawSplitData.length < (UUID_INDEX + 1)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Compare names because we don't have a valid uuid for that player even
|
||||
// if input uuid is not null
|
||||
/* Does this entry have a UUID? */
|
||||
if (rawSplitData[UUID_INDEX].equalsIgnoreCase("NULL")
|
||||
|| rawSplitData[UUID_INDEX].isEmpty()
|
||||
|| rawSplitData[UUID_INDEX].equalsIgnoreCase("")) {
|
||||
if (!rawSplitData[USERNAME_INDEX].equalsIgnoreCase(playerName)) {
|
||||
continue;
|
||||
}
|
||||
continue; //No UUID entry found for this data in the DB, go to next entry
|
||||
}
|
||||
|
||||
// If input uuid is not null then we should compare uuids
|
||||
else if ((uuid != null && !rawSplitData[UUID_INDEX].equalsIgnoreCase(uuid.toString())) || (uuid == null && !rawSplitData[USERNAME_INDEX].equalsIgnoreCase(playerName))) {
|
||||
continue;
|
||||
// Compare provided UUID to DB
|
||||
if (!rawSplitData[UUID_INDEX].equalsIgnoreCase(uuid.toString())) {
|
||||
continue; //Doesn't match, go to the next entry
|
||||
}
|
||||
|
||||
// Update playerName in database after name change
|
||||
/*
|
||||
* UUID Matched!
|
||||
* Making it this far means the current data line is considered a match
|
||||
*/
|
||||
|
||||
|
||||
/* Check for nickname changes and update since we are here anyways */
|
||||
if (!rawSplitData[USERNAME_INDEX].equalsIgnoreCase(playerName)) {
|
||||
//TODO: A proper fix for changed names
|
||||
mcMMO.p.getLogger().info("Name change detected: " + rawSplitData[USERNAME_INDEX] + " => " + playerName);
|
||||
//mcMMO.p.getLogger().info("Name updated for player: " + rawSplitData[USERNAME_INDEX] + " => " + playerName);
|
||||
rawSplitData[USERNAME_INDEX] = playerName;
|
||||
// updateRequired = true; //Flag profile to update
|
||||
}
|
||||
|
||||
return loadFromLine(rawSplitData);
|
||||
}
|
||||
|
||||
// Didn't find the player, create a new one
|
||||
if (create) {
|
||||
if (uuid == null) {
|
||||
newUser(playerName, uuid);
|
||||
return new PlayerProfile(playerName, true);
|
||||
}
|
||||
|
||||
newUser(playerName, uuid);
|
||||
return new PlayerProfile(playerName, uuid, true);
|
||||
}
|
||||
}
|
||||
catch (Exception e) {
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
finally {
|
||||
} finally {
|
||||
// I have no idea why it's necessary to inline tryClose() here, but it removes
|
||||
// a resource leak warning, and I'm trusting the compiler on this one.
|
||||
if (in != null) {
|
||||
try {
|
||||
in.close();
|
||||
}
|
||||
catch (IOException e) {
|
||||
} catch (IOException e) {
|
||||
// Ignore
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Return unloaded profile
|
||||
if (uuid == null) {
|
||||
return new PlayerProfile(playerName);
|
||||
/*
|
||||
* No match was found in the file
|
||||
*/
|
||||
|
||||
return grabUnloadedProfile(uuid, playerName); //Create an empty new profile and return
|
||||
}
|
||||
|
||||
private @NotNull PlayerProfile loadPlayerByName(@NotNull String playerName) {
|
||||
BufferedReader in = null;
|
||||
String usersFilePath = mcMMO.getUsersFilePath();
|
||||
|
||||
synchronized (fileWritingLock) {
|
||||
try {
|
||||
// Open the user file
|
||||
in = new BufferedReader(new FileReader(usersFilePath));
|
||||
String line;
|
||||
|
||||
while ((line = in.readLine()) != null) {
|
||||
// Find if the line contains the player we want.
|
||||
String[] rawSplitData = line.split(":");
|
||||
|
||||
/* Don't read corrupt data */
|
||||
if(rawSplitData.length < (USERNAME_INDEX + 1)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
//If we couldn't find anyone
|
||||
if(playerName.equalsIgnoreCase(rawSplitData[USERNAME_INDEX])) {
|
||||
return loadFromLine(rawSplitData);
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
} finally {
|
||||
// I have no idea why it's necessary to inline tryClose() here, but it removes
|
||||
// a resource leak warning, and I'm trusting the compiler on this one.
|
||||
if (in != null) {
|
||||
try {
|
||||
in.close();
|
||||
} catch (IOException e) {
|
||||
// Ignore
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Return a new blank profile
|
||||
return new PlayerProfile(playerName, null);
|
||||
}
|
||||
|
||||
private @NotNull PlayerProfile grabUnloadedProfile(@NotNull UUID uuid, @Nullable String playerName) {
|
||||
if(playerName == null) {
|
||||
playerName = ""; //No name for you boy!
|
||||
}
|
||||
|
||||
return new PlayerProfile(playerName, uuid);
|
||||
@ -1205,8 +1245,6 @@ public final class FlatFileDatabaseManager implements DatabaseManager {
|
||||
return skills;
|
||||
}
|
||||
|
||||
|
||||
|
||||
public DatabaseType getDatabaseType() {
|
||||
return DatabaseType.FLATFILE;
|
||||
}
|
||||
|
@ -16,6 +16,7 @@ import com.gmail.nossr50.runnables.database.UUIDUpdateAsyncTask;
|
||||
import com.gmail.nossr50.util.Misc;
|
||||
import org.apache.tomcat.jdbc.pool.DataSource;
|
||||
import org.apache.tomcat.jdbc.pool.PoolProperties;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.scheduler.BukkitRunnable;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
@ -506,6 +507,24 @@ public final class SQLDatabaseManager implements DatabaseManager {
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull PlayerProfile newUser(@NotNull Player player) {
|
||||
try {
|
||||
Connection connection = getConnection(PoolIdentifier.SAVE);
|
||||
int id = newUser(connection, player.getName(), player.getUniqueId());
|
||||
|
||||
if (id == -1) {
|
||||
return new PlayerProfile(player.getName(), player.getUniqueId(), false);
|
||||
} else {
|
||||
return loadPlayerProfile(player.getUniqueId(), player.getName());
|
||||
}
|
||||
} catch (SQLException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
return new PlayerProfile(player.getName(), player.getUniqueId(), false);
|
||||
}
|
||||
|
||||
private int newUser(Connection connection, String playerName, UUID uuid) {
|
||||
ResultSet resultSet = null;
|
||||
PreparedStatement statement = null;
|
||||
@ -544,20 +563,24 @@ public final class SQLDatabaseManager implements DatabaseManager {
|
||||
return -1;
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public PlayerProfile loadPlayerProfile(String playerName, boolean create) {
|
||||
return loadPlayerProfile(playerName, null, false, true);
|
||||
public @NotNull PlayerProfile loadPlayerProfile(@NotNull String playerName) {
|
||||
try {
|
||||
return loadPlayerFromDB(null, playerName);
|
||||
} catch (RuntimeException e) {
|
||||
e.printStackTrace();
|
||||
return new PlayerProfile(playerName, false);
|
||||
}
|
||||
}
|
||||
|
||||
public PlayerProfile loadPlayerProfile(UUID uuid) {
|
||||
return loadPlayerProfile("", uuid, false, true);
|
||||
public @NotNull PlayerProfile loadPlayerProfile(@NotNull UUID uuid, @Nullable String playerName) {
|
||||
return loadPlayerFromDB(uuid, playerName);
|
||||
}
|
||||
|
||||
public PlayerProfile loadPlayerProfile(String playerName, UUID uuid, boolean create) {
|
||||
return loadPlayerProfile(playerName, uuid, create, true);
|
||||
private PlayerProfile loadPlayerFromDB(@Nullable UUID uuid, @Nullable String playerName) throws RuntimeException {
|
||||
if(uuid == null && playerName == null) {
|
||||
throw new RuntimeException("Error looking up player, both UUID and playerName are null and one must not be.");
|
||||
}
|
||||
|
||||
private PlayerProfile loadPlayerProfile(String playerName, UUID uuid, boolean create, boolean retry) {
|
||||
PreparedStatement statement = null;
|
||||
Connection connection = null;
|
||||
ResultSet resultSet = null;
|
||||
@ -568,16 +591,8 @@ public final class SQLDatabaseManager implements DatabaseManager {
|
||||
|
||||
if (id == -1) {
|
||||
// There is no such user
|
||||
if (create) {
|
||||
id = newUser(connection, playerName, uuid);
|
||||
create = false;
|
||||
if (id == -1) {
|
||||
return new PlayerProfile(playerName, false);
|
||||
}
|
||||
} else {
|
||||
return new PlayerProfile(playerName, false);
|
||||
}
|
||||
}
|
||||
// There is such a user
|
||||
writeMissingRows(connection, id);
|
||||
|
||||
@ -604,7 +619,10 @@ public final class SQLDatabaseManager implements DatabaseManager {
|
||||
resultSet.close();
|
||||
statement.close();
|
||||
|
||||
if (!playerName.isEmpty() && !playerName.equalsIgnoreCase(name) && uuid != null) {
|
||||
if (playerName != null
|
||||
&& !playerName.isEmpty()
|
||||
&& !playerName.equalsIgnoreCase(name)
|
||||
&& uuid != null) {
|
||||
statement = connection.prepareStatement(
|
||||
"UPDATE `" + tablePrefix + "users` "
|
||||
+ "SET user = ? "
|
||||
@ -641,17 +659,10 @@ public final class SQLDatabaseManager implements DatabaseManager {
|
||||
tryClose(connection);
|
||||
}
|
||||
|
||||
// Problem, nothing was returned
|
||||
|
||||
// return unloaded profile
|
||||
if (!retry) {
|
||||
//Return empty profile
|
||||
return new PlayerProfile(playerName, false);
|
||||
}
|
||||
|
||||
// Retry, and abort on re-failure
|
||||
return loadPlayerProfile(playerName, uuid, create, false);
|
||||
}
|
||||
|
||||
public void convertUsers(DatabaseManager destination) {
|
||||
PreparedStatement statement = null;
|
||||
Connection connection = null;
|
||||
|
@ -32,7 +32,7 @@ public class FormulaConversionTask extends BukkitRunnable {
|
||||
|
||||
// If the mcMMOPlayer doesn't exist, create a temporary profile and check if it's present in the database. If it's not, abort the process.
|
||||
if (mcMMOPlayer == null) {
|
||||
profile = mcMMO.getDatabaseManager().loadPlayerProfile(playerName, false);
|
||||
profile = mcMMO.getDatabaseManager().loadPlayerProfile(playerName);
|
||||
|
||||
if (!profile.isLoaded()) {
|
||||
mcMMO.p.debug("Profile not loaded.");
|
||||
|
@ -42,7 +42,13 @@ public class PlayerProfileLoadingTask extends BukkitRunnable {
|
||||
return;
|
||||
}
|
||||
|
||||
PlayerProfile profile = mcMMO.getDatabaseManager().loadPlayerProfile(player.getName(), player.getUniqueId(), true);
|
||||
PlayerProfile profile = mcMMO.getDatabaseManager().loadPlayerProfile(player.getUniqueId(), player.getName());
|
||||
|
||||
if(!profile.isLoaded()) {
|
||||
mcMMO.p.getLogger().info("Creating new data for player: "+player.getName());
|
||||
//Profile isn't loaded so add as new user
|
||||
profile = mcMMO.getDatabaseManager().newUser(player);
|
||||
}
|
||||
|
||||
// If successful, schedule the apply
|
||||
if (profile.isLoaded()) {
|
||||
|
Loading…
Reference in New Issue
Block a user