mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-22 05:06:45 +01:00
Refactor DB code a bit and fix console spam when using the Plan plugin
Fixes #4450
This commit is contained in:
parent
7d5bcf3ebf
commit
4a048b47cb
@ -1,3 +1,10 @@
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Version 2.1.181
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Removed the "name change detected" message as some plugins (such as Plan) invoke API calls which spams the console with this message
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Refactored code related to loading player data from the database
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(API) Added DatabaseManager::loadPlayerProfile(String)
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(API) Removed DatabaseManager::loadPlayerProfile(String, UUID, boolean)
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(API) Removed DatabaseManager::loadPlayerProfile(String, boolean)
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Version 2.1.180
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mcMMO will now automatically remove corrupted data from mcmmo.users instead of catastrophic failure
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When using FlatFile database (the default) mcMMO will try its best to inform you which players had corrupted data when it does repairs
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2
pom.xml
2
pom.xml
@ -2,7 +2,7 @@
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<modelVersion>4.0.0</modelVersion>
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<groupId>com.gmail.nossr50.mcMMO</groupId>
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<artifactId>mcMMO</artifactId>
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<version>2.1.180</version>
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<version>2.1.181-SNAPSHOT</version>
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<name>mcMMO</name>
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<url>https://github.com/mcMMO-Dev/mcMMO</url>
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<scm>
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@ -22,7 +22,7 @@ public class DatabaseAPI {
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* @return true if the player exists in the DB, false if they do not
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*/
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public boolean doesPlayerExistInDB(UUID uuid) {
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PlayerProfile playerProfile = mcMMO.getDatabaseManager().loadPlayerProfile(uuid);
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PlayerProfile playerProfile = mcMMO.getDatabaseManager().loadPlayerProfile(uuid, null);
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return playerProfile.isLoaded();
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}
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@ -13,6 +13,8 @@ import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.skills.child.FamilyTree;
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import com.gmail.nossr50.util.player.UserManager;
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import com.gmail.nossr50.util.skills.CombatUtils;
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import org.bukkit.Bukkit;
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import org.bukkit.OfflinePlayer;
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import org.bukkit.block.BlockState;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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@ -714,7 +716,6 @@ public final class ExperienceAPI {
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* @throws InvalidSkillException if the given skill is not valid
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* @throws InvalidPlayerException if the given player does not exist in the database
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*/
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@Deprecated
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public static int getLevelOffline(String playerName, String skillType) {
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return getOfflineProfile(playerName).getSkillLevel(getSkillType(skillType));
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}
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@ -1126,8 +1127,6 @@ public final class ExperienceAPI {
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}
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}
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// Utility methods follow.
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private static void addOfflineXP(UUID playerUniqueId, PrimarySkillType skill, int XP) {
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PlayerProfile profile = getOfflineProfile(playerUniqueId);
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@ -1144,8 +1143,10 @@ public final class ExperienceAPI {
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profile.scheduleAsyncSave();
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}
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private static PlayerProfile getOfflineProfile(UUID uuid) {
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PlayerProfile profile = mcMMO.getDatabaseManager().loadPlayerProfile(uuid);
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private static PlayerProfile getOfflineProfile(UUID uuid) throws InvalidPlayerException {
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OfflinePlayer offlinePlayer = Bukkit.getServer().getOfflinePlayer(uuid);
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String playerName = offlinePlayer.getName();
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PlayerProfile profile = mcMMO.getDatabaseManager().loadPlayerProfile(uuid, playerName);
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if (!profile.isLoaded()) {
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throw new InvalidPlayerException();
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@ -1155,9 +1156,10 @@ public final class ExperienceAPI {
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}
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@Deprecated
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private static PlayerProfile getOfflineProfile(String playerName) {
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UUID uuid = mcMMO.p.getServer().getOfflinePlayer(playerName).getUniqueId();
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PlayerProfile profile = mcMMO.getDatabaseManager().loadPlayerProfile(uuid);
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private static PlayerProfile getOfflineProfile(String playerName) throws InvalidPlayerException {
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OfflinePlayer offlinePlayer = Bukkit.getServer().getOfflinePlayer(playerName);
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UUID uuid = offlinePlayer.getUniqueId();
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PlayerProfile profile = mcMMO.getDatabaseManager().loadPlayerProfile(uuid, playerName);
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if (!profile.isLoaded()) {
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throw new InvalidPlayerException();
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@ -54,7 +54,7 @@ public class ConvertDatabaseCommand implements CommandExecutor {
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UserManager.clearAll();
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for (Player player : mcMMO.p.getServer().getOnlinePlayers()) {
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PlayerProfile profile = oldDatabase.loadPlayerProfile(player.getUniqueId());
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PlayerProfile profile = oldDatabase.loadPlayerProfile(player.getUniqueId(), null);
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if (profile.isLoaded()) {
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mcMMO.getDatabaseManager().saveUser(profile);
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@ -22,7 +22,7 @@ public class McremoveCommand implements TabExecutor {
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if (args.length == 1) {
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String playerName = CommandUtils.getMatchedPlayerName(args[0]);
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if (UserManager.getOfflinePlayer(playerName) == null && CommandUtils.unloadedProfile(sender, mcMMO.getDatabaseManager().loadPlayerProfile(playerName, false))) {
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if (UserManager.getOfflinePlayer(playerName) == null && CommandUtils.unloadedProfile(sender, mcMMO.getDatabaseManager().loadPlayerProfile(playerName))) {
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return true;
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}
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@ -97,14 +97,20 @@ public abstract class ExperienceCommand implements TabExecutor {
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// If the mcMMOPlayer doesn't exist, create a temporary profile and check if it's present in the database. If it's not, abort the process.
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if (mcMMOPlayer == null) {
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UUID uuid = null;
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OfflinePlayer player = mcMMO.p.getServer().getOfflinePlayer(playerName);
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if (player != null) {
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uuid = player.getUniqueId();
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}
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PlayerProfile profile = mcMMO.getDatabaseManager().loadPlayerProfile(playerName, uuid, false);
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OfflinePlayer offlinePlayer = mcMMO.p.getServer().getOfflinePlayer(playerName);
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PlayerProfile profile;
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uuid = offlinePlayer.getUniqueId();
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profile = mcMMO.getDatabaseManager().loadPlayerProfile(uuid, null);
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//Check loading by UUID
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if (CommandUtils.unloadedProfile(sender, profile)) {
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return true;
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//Check loading by name
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profile = mcMMO.getDatabaseManager().loadPlayerProfile(playerName);
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if(CommandUtils.unloadedProfile(sender, profile)) {
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return true;
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}
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}
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editValues(null, profile, skill, value, isSilent(args));
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@ -80,13 +80,19 @@ public class SkillresetCommand implements TabExecutor {
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if (mcMMOPlayer == null) {
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UUID uuid = null;
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OfflinePlayer player = mcMMO.p.getServer().getOfflinePlayer(playerName);
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if (player != null) {
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uuid = player.getUniqueId();
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}
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PlayerProfile profile = mcMMO.getDatabaseManager().loadPlayerProfile(playerName, uuid, false);
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uuid = player.getUniqueId();
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PlayerProfile profile = mcMMO.getDatabaseManager().loadPlayerProfile(uuid, playerName);
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//Check loading by UUID
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if (CommandUtils.unloadedProfile(sender, profile)) {
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return true;
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//Didn't find it by UUID so try to find it by name
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profile = mcMMO.getDatabaseManager().loadPlayerProfile(playerName);
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//Check if it was present in DB
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if(CommandUtils.unloadedProfile(sender, profile)) {
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return true;
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}
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}
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editValues(null, profile, skill);
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@ -30,7 +30,7 @@ public class InspectCommand implements TabExecutor {
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// If the mcMMOPlayer doesn't exist, create a temporary profile and check if it's present in the database. If it's not, abort the process.
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if (mcMMOPlayer == null) {
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PlayerProfile profile = mcMMO.getDatabaseManager().loadPlayerProfile(playerName, false); // Temporary Profile
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PlayerProfile profile = mcMMO.getDatabaseManager().loadPlayerProfile(playerName); // Temporary Profile
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if (!CommandUtils.isLoaded(sender, profile)) {
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return true;
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@ -6,6 +6,7 @@ import com.gmail.nossr50.datatypes.database.DatabaseType;
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import com.gmail.nossr50.datatypes.database.PlayerStat;
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import com.gmail.nossr50.datatypes.player.PlayerProfile;
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import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
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import org.bukkit.entity.Player;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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@ -83,19 +84,16 @@ public interface DatabaseManager {
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*/
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void newUser(String playerName, UUID uuid);
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@NotNull PlayerProfile newUser(@NotNull Player player);
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/**
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* Load a player from the database.
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*
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* @deprecated replaced by {@link #loadPlayerProfile(String playerName, UUID uuid, boolean createNew)}
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*
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* @param playerName The name of the player to load from the database
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* @param createNew Whether to create a new record if the player is not
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* found
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* @return The player's data, or an unloaded PlayerProfile if not found
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* and createNew is false
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*/
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@Deprecated
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PlayerProfile loadPlayerProfile(String playerName, boolean createNew);
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@NotNull PlayerProfile loadPlayerProfile(@NotNull String playerName);
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/**
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* Load a player from the database.
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@ -103,19 +101,7 @@ public interface DatabaseManager {
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* @param uuid The uuid of the player to load from the database
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* @return The player's data, or an unloaded PlayerProfile if not found
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*/
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PlayerProfile loadPlayerProfile(UUID uuid);
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/**
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* Load a player from the database. Attempt to use uuid, fall back on playername
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*
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* @param playerName The name of the player to load from the database
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* @param uuid The uuid of the player to load from the database
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* @param createNew Whether to create a new record if the player is not
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* found
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* @return The player's data, or an unloaded PlayerProfile if not found
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* and createNew is false
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*/
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PlayerProfile loadPlayerProfile(String playerName, UUID uuid, boolean createNew);
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@NotNull PlayerProfile loadPlayerProfile(@NotNull UUID uuid, @Nullable String playerName);
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/**
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* Get all users currently stored in the database.
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@ -14,8 +14,8 @@ import com.gmail.nossr50.datatypes.skills.SuperAbilityType;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.runnables.database.UUIDUpdateAsyncTask;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.text.StringUtils;
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import org.bukkit.OfflinePlayer;
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import org.bukkit.entity.Player;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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@ -461,6 +461,11 @@ public final class FlatFileDatabaseManager implements DatabaseManager {
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return skills;
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}
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public @NotNull PlayerProfile newUser(@NotNull Player player) {
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newUser(player.getName(), player.getUniqueId());
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return new PlayerProfile(player.getName(), player.getUniqueId(), true);
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}
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public void newUser(String playerName, UUID uuid) {
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BufferedWriter out = null;
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synchronized (fileWritingLock) {
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@ -534,17 +539,15 @@ public final class FlatFileDatabaseManager implements DatabaseManager {
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}
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}
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@Deprecated
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public PlayerProfile loadPlayerProfile(String playerName, boolean create) {
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return loadPlayerProfile(playerName, null, false);
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public @NotNull PlayerProfile loadPlayerProfile(@NotNull String playerName) {
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return loadPlayerByName(playerName);
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}
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public PlayerProfile loadPlayerProfile(UUID uuid) {
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return loadPlayerProfile("", uuid, false);
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public @NotNull PlayerProfile loadPlayerProfile(@NotNull UUID uuid, @Nullable String playerName) {
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return loadPlayerByUUID(uuid, playerName);
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}
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public PlayerProfile loadPlayerProfile(String playerName, UUID uuid, boolean create) {
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// boolean updateRequired = false;
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private @NotNull PlayerProfile loadPlayerByUUID(@NotNull UUID uuid, @Nullable String playerName) {
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BufferedReader in = null;
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String usersFilePath = mcMMO.getUsersFilePath();
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@ -558,68 +561,105 @@ public final class FlatFileDatabaseManager implements DatabaseManager {
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// Find if the line contains the player we want.
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String[] rawSplitData = line.split(":");
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if(rawSplitData.length < (USERNAME_INDEX + 1)) {
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//Users without a name aren't worth it
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mcMMO.p.getLogger().severe("Corrupted data was found in mcmmo.users, removing it from the database");
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}
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// Compare names because we don't have a valid uuid for that player even
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// if input uuid is not null
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if (rawSplitData[UUID_INDEX].equalsIgnoreCase("NULL")
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|| rawSplitData[UUID_INDEX].isEmpty()
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|| rawSplitData[UUID_INDEX].equalsIgnoreCase("")) {
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if (!rawSplitData[USERNAME_INDEX].equalsIgnoreCase(playerName)) {
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continue;
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}
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}
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// If input uuid is not null then we should compare uuids
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else if ((uuid != null && !rawSplitData[UUID_INDEX].equalsIgnoreCase(uuid.toString())) || (uuid == null && !rawSplitData[USERNAME_INDEX].equalsIgnoreCase(playerName))) {
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/* Don't read corrupt data */
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if(rawSplitData.length < (UUID_INDEX + 1)) {
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continue;
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}
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// Update playerName in database after name change
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/* Does this entry have a UUID? */
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if (rawSplitData[UUID_INDEX].equalsIgnoreCase("NULL")
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|| rawSplitData[UUID_INDEX].isEmpty()
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|| rawSplitData[UUID_INDEX].equalsIgnoreCase("")) {
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continue; //No UUID entry found for this data in the DB, go to next entry
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}
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// Compare provided UUID to DB
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if (!rawSplitData[UUID_INDEX].equalsIgnoreCase(uuid.toString())) {
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continue; //Doesn't match, go to the next entry
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}
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/*
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* UUID Matched!
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* Making it this far means the current data line is considered a match
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*/
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/* Check for nickname changes and update since we are here anyways */
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if (!rawSplitData[USERNAME_INDEX].equalsIgnoreCase(playerName)) {
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//TODO: A proper fix for changed names
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mcMMO.p.getLogger().info("Name change detected: " + rawSplitData[USERNAME_INDEX] + " => " + playerName);
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//mcMMO.p.getLogger().info("Name updated for player: " + rawSplitData[USERNAME_INDEX] + " => " + playerName);
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rawSplitData[USERNAME_INDEX] = playerName;
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// updateRequired = true; //Flag profile to update
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}
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return loadFromLine(rawSplitData);
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}
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// Didn't find the player, create a new one
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if (create) {
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if (uuid == null) {
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newUser(playerName, uuid);
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return new PlayerProfile(playerName, true);
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}
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newUser(playerName, uuid);
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return new PlayerProfile(playerName, uuid, true);
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}
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}
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catch (Exception e) {
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} catch (Exception e) {
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e.printStackTrace();
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}
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finally {
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} finally {
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// I have no idea why it's necessary to inline tryClose() here, but it removes
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// a resource leak warning, and I'm trusting the compiler on this one.
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if (in != null) {
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try {
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in.close();
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}
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catch (IOException e) {
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} catch (IOException e) {
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// Ignore
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}
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}
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}
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}
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// Return unloaded profile
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if (uuid == null) {
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return new PlayerProfile(playerName);
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/*
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* No match was found in the file
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*/
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return grabUnloadedProfile(uuid, playerName); //Create an empty new profile and return
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}
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private @NotNull PlayerProfile loadPlayerByName(@NotNull String playerName) {
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BufferedReader in = null;
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String usersFilePath = mcMMO.getUsersFilePath();
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synchronized (fileWritingLock) {
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try {
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// Open the user file
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in = new BufferedReader(new FileReader(usersFilePath));
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String line;
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while ((line = in.readLine()) != null) {
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// Find if the line contains the player we want.
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String[] rawSplitData = line.split(":");
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/* Don't read corrupt data */
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if(rawSplitData.length < (USERNAME_INDEX + 1)) {
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continue;
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}
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//If we couldn't find anyone
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if(playerName.equalsIgnoreCase(rawSplitData[USERNAME_INDEX])) {
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return loadFromLine(rawSplitData);
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}
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}
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} catch (Exception e) {
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e.printStackTrace();
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} finally {
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// I have no idea why it's necessary to inline tryClose() here, but it removes
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// a resource leak warning, and I'm trusting the compiler on this one.
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if (in != null) {
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try {
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in.close();
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} catch (IOException e) {
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// Ignore
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}
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}
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}
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}
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//Return a new blank profile
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return new PlayerProfile(playerName, null);
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}
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private @NotNull PlayerProfile grabUnloadedProfile(@NotNull UUID uuid, @Nullable String playerName) {
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if(playerName == null) {
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playerName = ""; //No name for you boy!
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}
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return new PlayerProfile(playerName, uuid);
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@ -1205,8 +1245,6 @@ public final class FlatFileDatabaseManager implements DatabaseManager {
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return skills;
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}
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public DatabaseType getDatabaseType() {
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return DatabaseType.FLATFILE;
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}
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@ -16,6 +16,7 @@ import com.gmail.nossr50.runnables.database.UUIDUpdateAsyncTask;
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import com.gmail.nossr50.util.Misc;
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import org.apache.tomcat.jdbc.pool.DataSource;
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import org.apache.tomcat.jdbc.pool.PoolProperties;
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import org.bukkit.entity.Player;
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import org.bukkit.scheduler.BukkitRunnable;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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@ -506,6 +507,24 @@ public final class SQLDatabaseManager implements DatabaseManager {
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}
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}
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@Override
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public @NotNull PlayerProfile newUser(@NotNull Player player) {
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try {
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Connection connection = getConnection(PoolIdentifier.SAVE);
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int id = newUser(connection, player.getName(), player.getUniqueId());
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if (id == -1) {
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return new PlayerProfile(player.getName(), player.getUniqueId(), false);
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} else {
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return loadPlayerProfile(player.getUniqueId(), player.getName());
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}
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} catch (SQLException e) {
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e.printStackTrace();
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}
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return new PlayerProfile(player.getName(), player.getUniqueId(), false);
|
||||
}
|
||||
|
||||
private int newUser(Connection connection, String playerName, UUID uuid) {
|
||||
ResultSet resultSet = null;
|
||||
PreparedStatement statement = null;
|
||||
@ -544,20 +563,24 @@ public final class SQLDatabaseManager implements DatabaseManager {
|
||||
return -1;
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public PlayerProfile loadPlayerProfile(String playerName, boolean create) {
|
||||
return loadPlayerProfile(playerName, null, false, true);
|
||||
public @NotNull PlayerProfile loadPlayerProfile(@NotNull String playerName) {
|
||||
try {
|
||||
return loadPlayerFromDB(null, playerName);
|
||||
} catch (RuntimeException e) {
|
||||
e.printStackTrace();
|
||||
return new PlayerProfile(playerName, false);
|
||||
}
|
||||
}
|
||||
|
||||
public PlayerProfile loadPlayerProfile(UUID uuid) {
|
||||
return loadPlayerProfile("", uuid, false, true);
|
||||
public @NotNull PlayerProfile loadPlayerProfile(@NotNull UUID uuid, @Nullable String playerName) {
|
||||
return loadPlayerFromDB(uuid, playerName);
|
||||
}
|
||||
|
||||
public PlayerProfile loadPlayerProfile(String playerName, UUID uuid, boolean create) {
|
||||
return loadPlayerProfile(playerName, uuid, create, true);
|
||||
}
|
||||
private PlayerProfile loadPlayerFromDB(@Nullable UUID uuid, @Nullable String playerName) throws RuntimeException {
|
||||
if(uuid == null && playerName == null) {
|
||||
throw new RuntimeException("Error looking up player, both UUID and playerName are null and one must not be.");
|
||||
}
|
||||
|
||||
private PlayerProfile loadPlayerProfile(String playerName, UUID uuid, boolean create, boolean retry) {
|
||||
PreparedStatement statement = null;
|
||||
Connection connection = null;
|
||||
ResultSet resultSet = null;
|
||||
@ -567,16 +590,8 @@ public final class SQLDatabaseManager implements DatabaseManager {
|
||||
int id = getUserID(connection, playerName, uuid);
|
||||
|
||||
if (id == -1) {
|
||||
// There is no such user
|
||||
if (create) {
|
||||
id = newUser(connection, playerName, uuid);
|
||||
create = false;
|
||||
if (id == -1) {
|
||||
return new PlayerProfile(playerName, false);
|
||||
}
|
||||
} else {
|
||||
return new PlayerProfile(playerName, false);
|
||||
}
|
||||
// There is no such user
|
||||
return new PlayerProfile(playerName, false);
|
||||
}
|
||||
// There is such a user
|
||||
writeMissingRows(connection, id);
|
||||
@ -604,7 +619,10 @@ public final class SQLDatabaseManager implements DatabaseManager {
|
||||
resultSet.close();
|
||||
statement.close();
|
||||
|
||||
if (!playerName.isEmpty() && !playerName.equalsIgnoreCase(name) && uuid != null) {
|
||||
if (playerName != null
|
||||
&& !playerName.isEmpty()
|
||||
&& !playerName.equalsIgnoreCase(name)
|
||||
&& uuid != null) {
|
||||
statement = connection.prepareStatement(
|
||||
"UPDATE `" + tablePrefix + "users` "
|
||||
+ "SET user = ? "
|
||||
@ -641,15 +659,8 @@ public final class SQLDatabaseManager implements DatabaseManager {
|
||||
tryClose(connection);
|
||||
}
|
||||
|
||||
// Problem, nothing was returned
|
||||
|
||||
// return unloaded profile
|
||||
if (!retry) {
|
||||
return new PlayerProfile(playerName, false);
|
||||
}
|
||||
|
||||
// Retry, and abort on re-failure
|
||||
return loadPlayerProfile(playerName, uuid, create, false);
|
||||
//Return empty profile
|
||||
return new PlayerProfile(playerName, false);
|
||||
}
|
||||
|
||||
public void convertUsers(DatabaseManager destination) {
|
||||
|
@ -32,7 +32,7 @@ public class FormulaConversionTask extends BukkitRunnable {
|
||||
|
||||
// If the mcMMOPlayer doesn't exist, create a temporary profile and check if it's present in the database. If it's not, abort the process.
|
||||
if (mcMMOPlayer == null) {
|
||||
profile = mcMMO.getDatabaseManager().loadPlayerProfile(playerName, false);
|
||||
profile = mcMMO.getDatabaseManager().loadPlayerProfile(playerName);
|
||||
|
||||
if (!profile.isLoaded()) {
|
||||
mcMMO.p.debug("Profile not loaded.");
|
||||
|
@ -42,7 +42,13 @@ public class PlayerProfileLoadingTask extends BukkitRunnable {
|
||||
return;
|
||||
}
|
||||
|
||||
PlayerProfile profile = mcMMO.getDatabaseManager().loadPlayerProfile(player.getName(), player.getUniqueId(), true);
|
||||
PlayerProfile profile = mcMMO.getDatabaseManager().loadPlayerProfile(player.getUniqueId(), player.getName());
|
||||
|
||||
if(!profile.isLoaded()) {
|
||||
mcMMO.p.getLogger().info("Creating new data for player: "+player.getName());
|
||||
//Profile isn't loaded so add as new user
|
||||
profile = mcMMO.getDatabaseManager().newUser(player);
|
||||
}
|
||||
|
||||
// If successful, schedule the apply
|
||||
if (profile.isLoaded()) {
|
||||
|
Loading…
Reference in New Issue
Block a user