Numerous tweaks to salvage + fixing repair bugs

This commit is contained in:
nossr50
2019-06-10 22:37:20 -07:00
parent 8e67e2d158
commit 46dee3c9b6
26 changed files with 166 additions and 151 deletions

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@ -94,7 +94,6 @@ public class RepairManager extends SkillManager {
PlayerInventory inventory = player.getInventory();
Material repairMaterial = repairable.getRepairMaterial();
byte repairMaterialMetadata = repairable.getRepairMaterialMetadata();
ItemStack toRemove = new ItemStack(repairMaterial);
short startDurability = item.getDurability();
@ -111,10 +110,6 @@ public class RepairManager extends SkillManager {
String materialsNeeded = "";
if (repairMaterialMetadata != (byte) -1 && !inventory.containsAtLeast(toRemove, 1)) {
materialsNeeded += ":" + repairMaterialMetadata;
}
NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE_FAILED, "Skills.NeedMore.Extra", prettyName, materialsNeeded);
return;
}
@ -130,7 +125,7 @@ public class RepairManager extends SkillManager {
// Lets get down to business,
// To defeat, the huns.
int baseRepairAmount = repairable.getBaseRepairDurability(); // Did they send me daughters?
int baseRepairAmount = repairable.getBaseRepairDurability(item); // Did they send me daughters?
short newDurability = repairCalculate(startDurability, baseRepairAmount); // When I asked for sons?
// Call event
@ -144,15 +139,16 @@ public class RepairManager extends SkillManager {
}
// Remove the item
if (repairMaterialMetadata == -1) {
toRemove = inventory.getItem(inventory.first(repairMaterial)).clone();
toRemove.setAmount(1);
}
toRemove = inventory.getItem(inventory.first(repairMaterial)).clone();
toRemove.setAmount(1);
inventory.removeItem(toRemove);
// Give out XP like candy
applyXpGain((float) ((getPercentageRepaired(startDurability, newDurability, repairable.getMaximumDurability()) * repairable.getXpMultiplier()) * ExperienceConfig.getInstance().getRepairXPBase() * ExperienceConfig.getInstance().getRepairXP(repairable.getRepairMaterialType())), XPGainReason.PVE);
applyXpGain((float) ((getPercentageRepaired(startDurability, newDurability, repairable.getMaximumDurability())
* repairable.getXpMultiplier())
* ExperienceConfig.getInstance().getRepairXPBase()
* ExperienceConfig.getInstance().getRepairXP(repairable.getRepairMaterialType())), XPGainReason.PVE);
// BWONG BWONG BWONG
if (Config.getInstance().getRepairAnvilUseSoundsEnabled()) {

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@ -3,6 +3,7 @@ package com.gmail.nossr50.skills.repair.repairables;
import com.gmail.nossr50.datatypes.skills.ItemType;
import com.gmail.nossr50.datatypes.skills.MaterialType;
import org.bukkit.Material;
import org.bukkit.inventory.ItemStack;
public interface Repairable {
@ -20,13 +21,6 @@ public interface Repairable {
*/
public Material getRepairMaterial();
/**
* Gets the metadata byte value of the material used to repair this item
*
* @return the byte metadata of the repair material
*/
public byte getRepairMaterialMetadata();
/**
* Gets the pretty name of the material used to repair this item
*
@ -71,7 +65,7 @@ public interface Repairable {
*
* @return the base repair durability
*/
public short getBaseRepairDurability();
public short getBaseRepairDurability(ItemStack itemStack);
/**
* Gets the minimum repair level needed to repair this item

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@ -6,16 +6,16 @@ import org.bukkit.Material;
public class RepairableFactory {
public static Repairable getRepairable(Material itemMaterial, Material repairMaterial, byte repairMetadata, int minimumQuantity, short maximumDurability) {
return getRepairable(itemMaterial, repairMaterial, repairMetadata, null, 0, minimumQuantity, maximumDurability, ItemType.OTHER, MaterialType.OTHER, 1);
public static Repairable getRepairable(Material itemMaterial, Material repairMaterial, short maximumDurability) {
return getRepairable(itemMaterial, repairMaterial, null, 0, maximumDurability, ItemType.OTHER, MaterialType.OTHER, 1);
}
public static Repairable getRepairable(Material itemMaterial, Material repairMaterial, byte repairMetadata, int minimumLevel, int minimumQuantity, short maximumDurability, ItemType repairItemType, MaterialType repairMaterialType, double xpMultiplier) {
return getRepairable(itemMaterial, repairMaterial, repairMetadata, null, minimumLevel, minimumQuantity, maximumDurability, repairItemType, repairMaterialType, xpMultiplier);
public static Repairable getRepairable(Material itemMaterial, Material repairMaterial, int minimumLevel, short maximumDurability, ItemType repairItemType, MaterialType repairMaterialType, double xpMultiplier) {
return getRepairable(itemMaterial, repairMaterial, null, minimumLevel, maximumDurability, repairItemType, repairMaterialType, xpMultiplier);
}
public static Repairable getRepairable(Material itemMaterial, Material repairMaterial, byte repairMetadata, String repairMaterialPrettyName, int minimumLevel, int minimumQuantity, short maximumDurability, ItemType repairItemType, MaterialType repairMaterialType, double xpMultiplier) {
public static Repairable getRepairable(Material itemMaterial, Material repairMaterial, String repairMaterialPrettyName, int minimumLevel, short maximumDurability, ItemType repairItemType, MaterialType repairMaterialType, double xpMultiplier) {
// TODO: Add in loading from config what type of repairable we want.
return new SimpleRepairable(itemMaterial, repairMaterial, repairMetadata, repairMaterialPrettyName, minimumLevel, minimumQuantity, maximumDurability, repairItemType, repairMaterialType, xpMultiplier);
return new SimpleRepairable(itemMaterial, repairMaterial, repairMaterialPrettyName, minimumLevel, maximumDurability, repairItemType, repairMaterialType, xpMultiplier);
}
}

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@ -2,30 +2,28 @@ package com.gmail.nossr50.skills.repair.repairables;
import com.gmail.nossr50.datatypes.skills.ItemType;
import com.gmail.nossr50.datatypes.skills.MaterialType;
import com.gmail.nossr50.util.skills.SkillUtils;
import org.bukkit.Material;
import org.bukkit.inventory.ItemStack;
public class SimpleRepairable implements Repairable {
private final Material itemMaterial, repairMaterial;
private final int minimumQuantity, minimumLevel;
private final short maximumDurability, baseRepairDurability;
private final byte repairMetadata;
private final int minimumLevel;
private final short maximumDurability;
private String repairMaterialPrettyName;
private final ItemType repairItemType;
private final MaterialType repairMaterialType;
private final double xpMultiplier;
protected SimpleRepairable(Material type, Material repairMaterial, byte repairMetadata, String repairMaterialPrettyName, int minimumLevel, int minimumQuantity, short maximumDurability, ItemType repairItemType, MaterialType repairMaterialType, double xpMultiplier) {
protected SimpleRepairable(Material type, Material repairMaterial, String repairMaterialPrettyName, int minimumLevel, short maximumDurability, ItemType repairItemType, MaterialType repairMaterialType, double xpMultiplier) {
this.itemMaterial = type;
this.repairMaterial = repairMaterial;
this.repairMetadata = repairMetadata;
this.repairMaterialPrettyName = repairMaterialPrettyName;
this.repairItemType = repairItemType;
this.repairMaterialType = repairMaterialType;
this.minimumLevel = minimumLevel;
this.minimumQuantity = minimumQuantity;
this.maximumDurability = maximumDurability;
this.baseRepairDurability = (short) (maximumDurability / minimumQuantity);
this.xpMultiplier = xpMultiplier;
}
@ -39,11 +37,6 @@ public class SimpleRepairable implements Repairable {
return repairMaterial;
}
@Override
public byte getRepairMaterialMetadata() {
return repairMetadata;
}
@Override
public String getRepairMaterialPrettyName() {
return repairMaterialPrettyName;
@ -61,7 +54,7 @@ public class SimpleRepairable implements Repairable {
@Override
public int getMinimumQuantity() {
return minimumQuantity;
return Math.max(SkillUtils.getRepairAndSalvageQuantities(itemMaterial, repairMaterial), 2);
}
@Override
@ -70,8 +63,8 @@ public class SimpleRepairable implements Repairable {
}
@Override
public short getBaseRepairDurability() {
return baseRepairDurability;
public short getBaseRepairDurability(ItemStack itemStack) {
return (short) (maximumDurability / getMinimumQuantity());
}
@Override

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@ -10,7 +10,7 @@ public class Salvage {
/*public static int salvageMaxPercentageLevel = AdvancedConfig.getInstance().getSalvageMaxPercentageLevel();
public static double salvageMaxPercentage = AdvancedConfig.getInstance().getSalvageMaxPercentage();
public static int advancedSalvageUnlockLevel = RankUtils.getRankUnlockLevel(SubSkillType.SALVAGE_ADVANCED_SALVAGE, 1);*/
public static int advancedSalvageUnlockLevel = RankUtils.getRankUnlockLevel(SubSkillType.SALVAGE_SCRAP_COLLECTOR, 1);*/
public static boolean arcaneSalvageDowngrades = AdvancedConfig.getInstance().getArcaneSalvageEnchantDowngradeEnabled();
public static boolean arcaneSalvageEnchantLoss = AdvancedConfig.getInstance().getArcaneSalvageEnchantLossEnabled();

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@ -10,10 +10,7 @@ import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.skills.SkillManager;
import com.gmail.nossr50.skills.salvage.salvageables.Salvageable;
import com.gmail.nossr50.util.EventUtils;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.StringUtils;
import com.gmail.nossr50.util.*;
import com.gmail.nossr50.util.player.NotificationManager;
import com.gmail.nossr50.util.random.RandomChanceSkillStatic;
import com.gmail.nossr50.util.random.RandomChanceUtil;
@ -90,12 +87,14 @@ public class SalvageManager extends SkillManager {
return;
}
if (item.getDurability() != 0 && (!RankUtils.hasUnlockedSubskill(player, SubSkillType.SALVAGE_ADVANCED_SALVAGE) || !Permissions.advancedSalvage(player))) {
if (item.getDurability() != 0 && (!RankUtils.hasUnlockedSubskill(player, SubSkillType.SALVAGE_SCRAP_COLLECTOR) || !Permissions.advancedSalvage(player))) {
NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE_FAILED, "Salvage.Skills.Adept.Damaged");
return;
}
int salvageableAmount = Salvage.calculateSalvageableAmount(item.getDurability(), salvageable.getMaximumDurability(), salvageable.getMaximumQuantity());
int maxAmountSalvageable = Salvage.calculateSalvageableAmount(item.getDurability(), salvageable.getMaximumDurability(), salvageable.getMaximumQuantity());
int salvageableAmount = maxAmountSalvageable;
if (salvageableAmount == 0) {
NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE_FAILED, "Salvage.Skills.TooDamaged");
@ -105,7 +104,6 @@ public class SalvageManager extends SkillManager {
salvageableAmount = Math.min(salvageableAmount, getSalvageableAmount()); // Always get at least something back, if you're capable of salvaging it.
player.getInventory().setItemInMainHand(new ItemStack(Material.AIR));
location.add(0.5, 1, 0.5);
@ -116,7 +114,30 @@ public class SalvageManager extends SkillManager {
enchantBook = arcaneSalvageCheck(enchants);
}
ItemStack salvageResults = new ItemStack(salvageable.getSalvageMaterial(), salvageableAmount);
//Lottery on Salvageable Amount
int lotteryResults = 1;
int chanceOfSuccess = 80;
for(int x = 1; x < salvageableAmount-1; x++) {
if(RandomChanceUtil.rollDice(chanceOfSuccess, 100)) {
chanceOfSuccess-=20;
Math.max(chanceOfSuccess, 33);
lotteryResults+=1;
}
}
if(lotteryResults == salvageableAmount) {
NotificationManager.sendPlayerInformationChatOnly(player, "Salvage.Skills.Lottery.Perfect", String.valueOf(lotteryResults), StringUtils.getPrettyItemString(item.getType()));
} else if(RankUtils.isPlayerMaxRankInSubSkill(player, SubSkillType.SALVAGE_ARCANE_SALVAGE)) {
NotificationManager.sendPlayerInformationChatOnly(player, "Salvage.Skills.Lottery.Normal", String.valueOf(lotteryResults), StringUtils.getPrettyItemString(item.getType()));
} else {
NotificationManager.sendPlayerInformationChatOnly(player, "Salvage.Skills.Lottery.Untrained", String.valueOf(lotteryResults), StringUtils.getPrettyItemString(item.getType()));
}
ItemStack salvageResults = new ItemStack(salvageable.getSalvageMaterial(), lotteryResults);
//Call event
if (EventUtils.callSalvageCheckEvent(player, item, salvageResults, enchantBook).isCancelled()) {

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@ -19,13 +19,6 @@ public interface Salvageable {
*/
public Material getSalvageMaterial();
/**
* Gets the metadata byte value of the items dropped when salvaging this item
*
* @return the byte metadata of the salvage drop
*/
public byte getSalvageMaterialMetadata();
/**
* Gets the ItemType value for this salvageable item
*

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@ -5,12 +5,12 @@ import com.gmail.nossr50.datatypes.skills.MaterialType;
import org.bukkit.Material;
public class SalvageableFactory {
public static Salvageable getSalvageable(Material itemMaterial, Material repairMaterial, byte repairMetadata, int maximumQuantity, short maximumDurability) {
return getSalvageable(itemMaterial, repairMaterial, repairMetadata, 0, maximumQuantity, maximumDurability, ItemType.OTHER, MaterialType.OTHER, 1);
public static Salvageable getSalvageable(Material itemMaterial, Material recipeMaterial, int maximumQuantity, short maximumDurability) {
return getSalvageable(itemMaterial, recipeMaterial, 0, maximumQuantity, maximumDurability, ItemType.OTHER, MaterialType.OTHER, 1);
}
public static Salvageable getSalvageable(Material itemMaterial, Material repairMaterial, byte repairMetadata, int minimumLevel, int maximumQuantity, short maximumDurability, ItemType repairItemType, MaterialType repairMaterialType, double xpMultiplier) {
public static Salvageable getSalvageable(Material itemMaterial, Material recipeMaterial, int minimumLevel, int maximumQuantity, short maximumDurability, ItemType repairItemType, MaterialType repairMaterialType, double xpMultiplier) {
// TODO: Add in loading from config what type of repairable we want.
return new SimpleSalvageable(itemMaterial, repairMaterial, repairMetadata, minimumLevel, maximumQuantity, maximumDurability, repairItemType, repairMaterialType, xpMultiplier);
return new SimpleSalvageable(itemMaterial, recipeMaterial, minimumLevel, maximumQuantity, maximumDurability, repairItemType, repairMaterialType, xpMultiplier);
}
}

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@ -9,15 +9,13 @@ public class SimpleSalvageable implements Salvageable {
private final Material itemMaterial, salvageMaterial;
private final int maximumQuantity, minimumLevel;
private final short maximumDurability, baseSalvageDurability;
private final byte salvageMetadata;
private final ItemType salvageItemType;
private final MaterialType salvageMaterialType;
private final double xpMultiplier;
protected SimpleSalvageable(Material type, Material salvageMaterial, byte salvageMetadata, int minimumLevel, int maximumQuantity, short maximumDurability, ItemType salvageItemType, MaterialType salvageMaterialType, double xpMultiplier) {
protected SimpleSalvageable(Material type, Material salvageMaterial, int minimumLevel, int maximumQuantity, short maximumDurability, ItemType salvageItemType, MaterialType salvageMaterialType, double xpMultiplier) {
this.itemMaterial = type;
this.salvageMaterial = salvageMaterial;
this.salvageMetadata = salvageMetadata;
this.salvageItemType = salvageItemType;
this.salvageMaterialType = salvageMaterialType;
this.minimumLevel = minimumLevel;
@ -37,11 +35,6 @@ public class SimpleSalvageable implements Salvageable {
return salvageMaterial;
}
@Override
public byte getSalvageMaterialMetadata() {
return salvageMetadata;
}
@Override
public ItemType getSalvageItemType() {
return salvageItemType;