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Excavation hides stats until skills are unlocked
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@ -5,6 +5,7 @@ import com.gmail.nossr50.datatypes.skills.SubSkillType;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.TextComponentFactory;
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import com.gmail.nossr50.util.TextComponentFactory;
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import com.gmail.nossr50.util.skills.RankUtils;
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import net.md_5.bungee.api.chat.TextComponent;
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import net.md_5.bungee.api.chat.TextComponent;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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@ -34,8 +35,8 @@ public class ExcavationCommand extends SkillCommand {
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@Override
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@Override
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protected void permissionsCheck(Player player) {
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protected void permissionsCheck(Player player) {
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canGigaDrill = Permissions.gigaDrillBreaker(player);
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canGigaDrill = Permissions.gigaDrillBreaker(player) && RankUtils.hasUnlockedSubskill(player, SubSkillType.EXCAVATION_GIGA_DRILL_BREAKER);
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canTreasureHunt = Permissions.isSubSkillEnabled(player, SubSkillType.EXCAVATION_TREASURE_HUNTER);
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canTreasureHunt = Permissions.isSubSkillEnabled(player, SubSkillType.EXCAVATION_TREASURE_HUNTER) && RankUtils.hasUnlockedSubskill(player, SubSkillType.EXCAVATION_TREASURE_HUNTER);
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}
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}
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@Override
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@Override
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@ -27,8 +27,8 @@ public enum SubSkillType {
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AXES_SKULL_SPLITTER(1),
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AXES_SKULL_SPLITTER(1),
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/* Excavation */
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/* Excavation */
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EXCAVATION_TREASURE_HUNTER,
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EXCAVATION_TREASURE_HUNTER(8),
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EXCAVATION_GIGA_DRILL_BREAKER(0),
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EXCAVATION_GIGA_DRILL_BREAKER(1),
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/* Fishing */
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/* Fishing */
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FISHING_FISHERMANS_DIET,
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FISHING_FISHERMANS_DIET,
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@ -372,3 +372,28 @@ Woodcutting:
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Rank_1: 150
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Rank_1: 150
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Rank_2: 350
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Rank_2: 350
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Rank_3: 650
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Rank_3: 650
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Excavation:
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GigaDrillBreaker:
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Standard:
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Rank_1: 10
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RetroMode:
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Rank_1: 100
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TreasureHunter:
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Standard:
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Rank_1: 10
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Rank_2: 25
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Rank_3: 35
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Rank_4: 50
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Rank_5: 65
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Rank_6: 75
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Rank_7: 85
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Rank_8: 100
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RetroMode:
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Rank_1: 100
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Rank_2: 250
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Rank_3: 350
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Rank_4: 500
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Rank_5: 650
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Rank_6: 750
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Rank_7: 850
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Rank_8: 1000
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