treasures.yml is now split into 3 treasure configs

This commit is contained in:
nossr50 2019-02-21 18:08:25 -08:00
parent 83ee9ca92c
commit 41bfba0c68
10 changed files with 401 additions and 250 deletions

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@ -3,7 +3,7 @@ package com.gmail.nossr50.config;
/**
* A class that is expected to register one thing into another thing
*/
public interface Registers {
public interface Registers extends Unload {
/**
* Register stuff
*/

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@ -0,0 +1,4 @@
package com.gmail.nossr50.config.treasure;
public class ExcavationTreasureConfig {
}

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@ -0,0 +1,4 @@
package com.gmail.nossr50.config.treasure;
public class FishingTreasureConfig {
}

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@ -0,0 +1,4 @@
package com.gmail.nossr50.config.treasure;
public class HerbalismTreasureConfig {
}

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@ -1,12 +1,15 @@
package com.gmail.nossr50.config.treasure;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.config.ConfigCollection;
import com.gmail.nossr50.config.Registers;
import com.gmail.nossr50.config.UnsafeValueValidation;
import com.gmail.nossr50.datatypes.treasure.*;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.util.EnchantmentUtils;
import com.gmail.nossr50.util.StringUtils;
import com.google.common.reflect.TypeToken;
import ninja.leaping.configurate.ConfigurationNode;
import ninja.leaping.configurate.objectmapping.ObjectMappingException;
import org.bukkit.Material;
import org.bukkit.Tag;
@ -23,7 +26,15 @@ import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
public class TreasureConfig extends ConfigCollection implements UnsafeValueValidation {
//TODO: Need to rewrite this too
public class TreasureConfig extends Config implements UnsafeValueValidation, Registers {
public static final String ENCHANTMENT_DROP_RATES = "Enchantment_Drop_Rates";
public static final String ITEM_DROP_RATES = "Item_Drop_Rates";
public static final String FISHING = "Fishing";
public static final String EXCAVATION = "Excavation";
public static final String SHAKE = "Shake";
public static final String HYLIAN_LUCK = "Hylian_Luck";
public HashMap<String, List<ExcavationTreasure>> excavationMap = new HashMap<String, List<ExcavationTreasure>>();
@ -36,6 +47,7 @@ public class TreasureConfig extends ConfigCollection implements UnsafeValueValid
public TreasureConfig() {
//super(McmmoCore.getDataFolderPath().getAbsoluteFile(),"treasures.yml");
super(mcMMO.p.getDataFolder().getAbsoluteFile(), "treasures.yml", false, true, false);
register();
validateEntries();
}
@ -61,38 +73,59 @@ public class TreasureConfig extends ConfigCollection implements UnsafeValueValid
return 1;
}
@Override
public void unload() {
excavationMap.clear();
shakeMap.clear();
hylianMap.clear();
fishingRewards.clear();
fishingEnchantments.clear();
}
@Override
public List<String> validateKeys() {
// Validate all the settings!
List<String> errorMessages = new ArrayList<String>();
try {
for (String tier : getUserRootNode().getNode("Enchantment_Drop_Rates").getList(TypeToken.of(String.class))) {
double totalEnchantDropRate = 0;
double totalItemDropRate = 0;
for (String tier : getUserRootNode().getNode(ENCHANTMENT_DROP_RATES).getList(TypeToken.of(String.class))) {
/*double totalEnchantDropRate = 0;
double totalItemDropRate = 0;*/
for (Rarity rarity : Rarity.values()) {
double enchantDropRate = getDoubleValue("Enchantment_Drop_Rates." + tier + "." + rarity.toString());
double itemDropRate = getDoubleValue("Item_Drop_Rates." + tier + "." + rarity.toString());
double enchantDropRate = getDoubleValue(ENCHANTMENT_DROP_RATES, tier, rarity.toString());
double itemDropRate = getDoubleValue(ITEM_DROP_RATES, tier, rarity.toString());
if ((enchantDropRate < 0.0 || enchantDropRate > 100.0) && rarity != Rarity.RECORD) {
errorMessages.add("The enchant drop rate for " + tier + " items that are " + rarity.toString() + "should be between 0.0 and 100.0!");
//Bound Values
/*enchantDropRate = boundValues(enchantDropRate, 0.0D, 100.0D);*/
}
if (itemDropRate < 0.0 || itemDropRate > 100.0) {
errorMessages.add("The item drop rate for " + tier + " items that are " + rarity.toString() + "should be between 0.0 and 100.0!");
//Bound Values
/*itemDropRate = boundValues(itemDropRate, 0.0D, 100.0D);*/
}
totalEnchantDropRate += enchantDropRate;
totalItemDropRate += itemDropRate;
/*totalEnchantDropRate += enchantDropRate;
totalItemDropRate += itemDropRate;*/
}
if (totalEnchantDropRate < 0 || totalEnchantDropRate > 100.0) {
//TODO: Why does it matter what the total item/enchant drop rate is?
/*if (totalEnchantDropRate < 0 || totalEnchantDropRate > 100.0) {
errorMessages.add("The total enchant drop rate for " + tier + " should be between 0.0 and 100.0!");
}
if (totalItemDropRate < 0 || totalItemDropRate > 100.0) {
errorMessages.add("The total item drop rate for " + tier + " should be between 0.0 and 100.0!");
}
}*/
}
} catch (ObjectMappingException e) {
e.printStackTrace();
@ -101,34 +134,62 @@ public class TreasureConfig extends ConfigCollection implements UnsafeValueValid
return errorMessages;
}
@Override
protected void register() {
if (config.getConfigurationSection("Treasures") != null) {
backup();
return;
}
private double boundValues(double valueRef, double min, double max)
{
if(valueRef < min)
valueRef = min;
else if(valueRef > max)
valueRef = max;
loadTreasures("Fishing");
return valueRef;
}
@Override
public void register() {
/*loadTreasures("Fishing");
loadTreasures("Excavation");
loadTreasures("Hylian_Luck");
loadTreasures("Hylian_Luck");*/
initRegisters();
loadFishing();
loadExcavation();
loadHerbalism();
loadEnchantments();
for (EntityType entity : EntityType.values()) {
if (entity.isAlive()) {
loadTreasures("Shake." + entity.toString());
loadShake(entity);
}
}
}
private void loadTreasures(String type) {
boolean isFishing = type.equals("Fishing");
boolean isShake = type.contains("Shake");
boolean isExcavation = type.equals("Excavation");
boolean isHylian = type.equals("Hylian_Luck");
private void initRegisters()
{
if(excavationMap == null)
excavationMap = new HashMap<>();
ConfigurationSection treasureSection = config.getConfigurationSection(type);
if(shakeMap == null)
shakeMap = new HashMap<>();
if (treasureSection == null) {
if(hylianMap == null)
hylianMap = new HashMap<>();
if(fishingRewards == null)
fishingRewards = new HashMap<>();
if(fishingEnchantments == null)
fishingEnchantments = new HashMap<>();
}
private void loadFishing()
{
ConfigurationNode fishingTreasureNode = getUserRootNode().getNode(FISHING);
if(fishingTreasureNode == null)
{
mcMMO.p.getLogger().info("Fishing treasures in treasures config not defined");
return;
}
@ -139,9 +200,80 @@ public class TreasureConfig extends ConfigCollection implements UnsafeValueValid
}
}
for (String treasureName : treasureSection.getKeys(false)) {
try {
for (String treasureName : fishingTreasureNode.getList(TypeToken.of(String.class))) {
}
} catch (ObjectMappingException e) {
e.printStackTrace();
}
}
private void loadExcavation()
{
ConfigurationNode excavationTreasureNode = getUserRootNode().getNode(EXCAVATION);
if(excavationTreasureNode == null)
{
mcMMO.p.getLogger().info("Excavation treasures in treasures config not defined");
return;
}
try {
for (String treasureName : excavationTreasureNode.getList(TypeToken.of(String.class))) {
}
} catch (ObjectMappingException e) {
e.printStackTrace();
}
}
private void loadHerbalism()
{
ConfigurationNode herbalismTreasureNode = getUserRootNode().getNode(HYLIAN_LUCK);
if(herbalismTreasureNode == null)
{
mcMMO.p.getLogger().info("Hylian_Luck in treasures config not defined");
return;
}
try {
for (String treasureName : herbalismTreasureNode.getList(TypeToken.of(String.class))) {
}
} catch (ObjectMappingException e) {
e.printStackTrace();
}
}
private void loadShake(EntityType entityType)
{
ConfigurationNode shakeTreasureNode = getUserRootNode().getNode(SHAKE, entityType.toString());
if(shakeTreasureNode != null)
return;
try {
for (String treasureName : shakeTreasureNode.getList(TypeToken.of(String.class))) {
}
} catch (ObjectMappingException e) {
e.printStackTrace();
}
}
private void loadTreasures(ConfigurationNode treasureChildNode) {
if (treasureChildNode == null) {
return;
}
for (String treasureName : treasureChildNode.getKeys(false)) {
// Validate all the things!
List<String> reason = new ArrayList<String>();
List<String> errorMessages = new ArrayList<String>();
String[] treasureInfo = treasureName.split("[|]");
String materialName = treasureInfo[0];
@ -161,39 +293,39 @@ public class TreasureConfig extends ConfigCollection implements UnsafeValueValid
material = Material.matchMaterial(materialName);
}
int amount = getIntValue(type + "." + treasureName + ".Amount");
short data = (treasureInfo.length == 2) ? Short.parseShort(treasureInfo[1]) : (short) getIntValue(type + "." + treasureName + ".Data");
int amount = getIntValue(treasureChildNodeAddress + "." + treasureName + ".Amount");
short data = (treasureInfo.length == 2) ? Short.parseShort(treasureInfo[1]) : (short) getIntValue(treasureChildNodeAddress + "." + treasureName + ".Data");
if (material == null) {
reason.add("Invalid material: " + materialName);
errorMessages.add("Invalid material: " + materialName);
}
if (amount <= 0) {
reason.add("Amount of " + treasureName + " must be greater than 0! " + amount);
errorMessages.add("Amount of " + treasureName + " must be greater than 0! " + amount);
}
if (material != null && material.isBlock() && (data > 127 || data < -128)) {
reason.add("Data of " + treasureName + " is invalid! " + data);
errorMessages.add("Data of " + treasureName + " is invalid! " + data);
}
/*
* XP, Drop Chance, and Drop Level
*/
int xp = getIntValue(type + "." + treasureName + ".XP");
double dropChance = getDoubleValue(type + "." + treasureName + ".Drop_Chance");
int dropLevel = getIntValue(type + "." + treasureName + ".Drop_Level");
int xp = getIntValue(treasureChildNodeAddress + "." + treasureName + ".XP");
double dropChance = getDoubleValue(treasureChildNodeAddress + "." + treasureName + ".Drop_Chance");
int dropLevel = getIntValue(treasureChildNodeAddress + "." + treasureName + ".Drop_Level");
if (xp < 0) {
reason.add(treasureName + " has an invalid XP value: " + xp);
errorMessages.add(treasureName + " has an invalid XP value: " + xp);
}
if (dropChance < 0.0D) {
reason.add(treasureName + " has an invalid Drop_Chance: " + dropChance);
errorMessages.add(treasureName + " has an invalid Drop_Chance: " + dropChance);
}
if (dropLevel < 0) {
reason.add(treasureName + " has an invalid Drop_Level: " + dropLevel);
errorMessages.add(treasureName + " has an invalid Drop_Level: " + dropLevel);
}
/*
@ -202,10 +334,10 @@ public class TreasureConfig extends ConfigCollection implements UnsafeValueValid
Rarity rarity = null;
if (isFishing) {
rarity = Rarity.getRarity(getStringValue(type + "." + treasureName + ".Rarity"));
rarity = Rarity.getRarity(getStringValue(treasureChildNodeAddress + "." + treasureName + ".Rarity"));
if (rarity == null) {
reason.add("Invalid Rarity for item: " + treasureName);
errorMessages.add("Invalid Rarity for item: " + treasureName);
}
}
@ -217,28 +349,28 @@ public class TreasureConfig extends ConfigCollection implements UnsafeValueValid
if (materialName.contains("POTION")) {
Material mat = Material.matchMaterial(materialName);
if (mat == null) {
reason.add("Potion format for Treasures.yml has changed");
errorMessages.add("Potion format for Treasures.yml has changed");
} else {
item = new ItemStack(mat, amount, data);
PotionMeta itemMeta = (PotionMeta) item.getItemMeta();
PotionType potionType = null;
try {
potionType = PotionType.valueOf(getStringValue(type + "." + treasureName + ".PotionData.PotionType", "WATER"));
potionType = PotionType.valueOf(getStringValue(treasureChildNodeAddress + "." + treasureName + ".PotionData.PotionType", "WATER"));
} catch (IllegalArgumentException ex) {
reason.add("Invalid Potion_Type: " + getStringValue(type + "." + treasureName + ".PotionData.PotionType", "WATER"));
errorMessages.add("Invalid Potion_Type: " + getStringValue(treasureChildNodeAddress + "." + treasureName + ".PotionData.PotionType", "WATER"));
}
boolean extended = getBooleanValue(type + "." + treasureName + ".PotionData.Extended", false);
boolean upgraded = getBooleanValue(type + "." + treasureName + ".PotionData.Upgraded", false);
boolean extended = getBooleanValue(treasureChildNodeAddress + "." + treasureName + ".PotionData.Extended", false);
boolean upgraded = getBooleanValue(treasureChildNodeAddress + "." + treasureName + ".PotionData.Upgraded", false);
itemMeta.setBasePotionData(new PotionData(potionType, extended, upgraded));
if (config.contains(type + "." + treasureName + ".Custom_Name")) {
itemMeta.setDisplayName(ChatColor.translateAlternateColorCodes('&', getStringValue(type + "." + treasureName + ".Custom_Name")));
if (config.contains(treasureChildNodeAddress + "." + treasureName + ".Custom_Name")) {
itemMeta.setDisplayName(ChatColor.translateAlternateColorCodes('&', getStringValue(treasureChildNodeAddress + "." + treasureName + ".Custom_Name")));
}
if (config.contains(type + "." + treasureName + ".Lore")) {
if (config.contains(treasureChildNodeAddress + "." + treasureName + ".Lore")) {
List<String> lore = new ArrayList<String>();
for (String s : getStringValueList(type + "." + treasureName + ".Lore")) {
for (String s : getStringValueList(treasureChildNodeAddress + "." + treasureName + ".Lore")) {
lore.add(ChatColor.translateAlternateColorCodes('&', s));
}
itemMeta.setLore(lore);
@ -248,16 +380,16 @@ public class TreasureConfig extends ConfigCollection implements UnsafeValueValid
} else if (material != null) {
item = new ItemStack(material, amount, data);
if (config.contains(type + "." + treasureName + ".Custom_Name")) {
if (config.contains(treasureChildNodeAddress + "." + treasureName + ".Custom_Name")) {
ItemMeta itemMeta = item.getItemMeta();
itemMeta.setDisplayName(ChatColor.translateAlternateColorCodes('&', getStringValue(type + "." + treasureName + ".Custom_Name")));
itemMeta.setDisplayName(ChatColor.translateAlternateColorCodes('&', getStringValue(treasureChildNodeAddress + "." + treasureName + ".Custom_Name")));
item.setItemMeta(itemMeta);
}
if (config.contains(type + "." + treasureName + ".Lore")) {
if (config.contains(treasureChildNodeAddress + "." + treasureName + ".Lore")) {
ItemMeta itemMeta = item.getItemMeta();
List<String> lore = new ArrayList<String>();
for (String s : getStringValueList(type + "." + treasureName + ".Lore")) {
for (String s : getStringValueList(treasureChildNodeAddress + "." + treasureName + ".Lore")) {
lore.add(ChatColor.translateAlternateColorCodes('&', s));
}
itemMeta.setLore(lore);
@ -265,19 +397,19 @@ public class TreasureConfig extends ConfigCollection implements UnsafeValueValid
}
}
if (noErrorsInConfig(reason)) {
if (noErrorsInConfig(errorMessages)) {
if (isFishing) {
fishingRewards.get(rarity).add(new FishingTreasure(item, xp));
} else if (isShake) {
ShakeTreasure shakeTreasure = new ShakeTreasure(item, xp, dropChance, dropLevel);
EntityType entityType = EntityType.valueOf(type.substring(6));
EntityType entityType = EntityType.valueOf(treasureChildNodeAddress.substring(6));
if (!shakeMap.containsKey(entityType))
shakeMap.put(entityType, new ArrayList<ShakeTreasure>());
shakeMap.get(entityType).add(shakeTreasure);
} else if (isExcavation) {
ExcavationTreasure excavationTreasure = new ExcavationTreasure(item, xp, dropChance, dropLevel);
List<String> dropList = getStringValueList(type + "." + treasureName + ".Drops_From");
List<String> dropList = getStringValueList(treasureChildNodeAddress + "." + treasureName + ".Drops_From");
for (String blockType : dropList) {
if (!excavationMap.containsKey(blockType))
@ -286,7 +418,7 @@ public class TreasureConfig extends ConfigCollection implements UnsafeValueValid
}
} else if (isHylian) {
HylianTreasure hylianTreasure = new HylianTreasure(item, xp, dropChance, dropLevel);
List<String> dropList = getStringValueList(type + "." + treasureName + ".Drops_From");
List<String> dropList = getStringValueList(treasureChildNodeAddress + "." + treasureName + ".Drops_From");
for (String dropper : dropList) {
if (dropper.equals("Bushes")) {
@ -375,7 +507,7 @@ public class TreasureConfig extends ConfigCollection implements UnsafeValueValid
}
public double getItemDropRate(int tier, Rarity rarity) {
return getDoubleValue("Item_Drop_Rates.Tier_" + tier + "." + rarity.toString());
return getDoubleValue(ITEM_DROP_RATES + ".Tier_" + tier + "." + rarity.toString());
}
public double getEnchantmentDropRate(int tier, Rarity rarity) {

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@ -0,0 +1,8 @@
package com.gmail.nossr50.config.treasure;
public enum TreasureType {
FISHING,
EXCAVATION,
HYLIAN,
SHAKE
}

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@ -22,7 +22,7 @@ public class ZipLibrary {
private static File MOD_FILE_DIRECTORY = new File(mcMMO.getModDirectory());
private static File CONFIG_FILE = new File(mcMMO.getMainDirectory() + "config.yml");
private static File EXPERIENCE_FILE = new File(mcMMO.getMainDirectory() + "experience.yml");
private static File TREASURE_FILE = new File(mcMMO.getMainDirectory() + "treasures.yml");
//private static File TREASURE_FILE = new File(mcMMO.getMainDirectory() + "treasures.yml");
private static File ADVANCED_FILE = new File(mcMMO.getMainDirectory() + "advanced.yml");
private static File REPAIR_FILE = new File(mcMMO.getMainDirectory() + "repair.vanilla.yml");

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@ -0,0 +1,130 @@
#
# Settings for Excavation's Archaeology
###
Excavation:
CAKE:
Amount: 1
XP: 3000
Drop_Chance: 0.05
Drop_Level: 75
Drops_From: [Dirt, Podzol, Grass_Block, Sand, Red_Sand, Gravel, Clay, Mycelium, Soul_Sand]
GUNPOWDER:
Amount: 1
XP: 30
Drop_Chance: 10.0
Drop_Level: 10
Drops_From: [Gravel]
BONE:
Amount: 1
XP: 30
Drop_Chance: 10.0
Drop_Level: 20
Drops_From: [Gravel]
APPLE:
Amount: 1
XP: 100
Drop_Chance: 0.1
Drop_Level: 25
Drops_From: [Grass_Block, Mycelium]
SLIME_BALL:
Amount: 1
XP: 100
Drop_Chance: 5.0
Drop_Level: 15
Drops_From: [Clay]
BUCKET:
Amount: 1
XP: 100
Drop_Chance: 0.1
Drop_Level: 50
Drops_From: [Clay]
NETHERRACK:
Amount: 1
XP: 30
Drop_Chance: 0.5
Drop_Level: 85
Drops_From: [Gravel]
RED_MUSHROOM:
Amount: 1
XP: 80
Drop_Chance: 0.5
Drop_Level: 50
Drops_From: [Dirt, Podzol, Grass_Block, Mycelium]
BROWN_MUSHROOM:
Amount: 1
XP: 80
Drop_Chance: 0.5
Drop_Level: 50
Drops_From: [Dirt, Podzol, Grass_Block, Mycelium]
EGG:
Amount: 1
XP: 100
Drop_Chance: 1.0
Drop_Level: 25
Drops_From: [Grass_Block]
SOUL_SAND:
Amount: 1
XP: 80
Drop_Chance: 0.5
Drop_Level: 65
Drops_From: [Sand, Red_Sand]
CLOCK:
Amount: 1
XP: 100
Drop_Chance: 0.1
Drop_Level: 50
Drops_From: [Clay]
COBWEB:
Amount: 1
XP: 150
Drop_Chance: 5.0
Drop_Level: 75
Drops_From: [Clay]
STRING:
Amount: 1
XP: 200
Drop_Chance: 5.0
Drop_Level: 25
Drops_From: [Clay]
GLOWSTONE_DUST:
Amount: 1
XP: 80
Drop_Chance: 5.0
Drop_Level: 5
Drops_From: [Dirt, Podzol, Grass_Block, Sand, Red_Sand, Mycelium]
MUSIC_DISC_13:
Amount: 1
XP: 3000
Drop_Chance: 0.05
Drop_Level: 25
Drops_From: [Dirt, Podzol, Grass_Block, Sand, Red_Sand, Gravel, Clay, Mycelium, Soul_Sand]
MUSIC_DISC_CAT:
Amount: 1
XP: 3000
Drop_Chance: 0.05
Drop_Level: 25
Drops_From: [Dirt, Podzol, Grass_Block, Sand, Red_Sand, Gravel, Clay, Mycelium, Soul_Sand]
DIAMOND:
Amount: 1
XP: 1000
Drop_Chance: 0.13
Drop_Level: 35
Drops_From: [Dirt, Podzol, Grass_Block, Sand, Red_Sand, Gravel, Clay, Mycelium, Soul_Sand]
COCOA_BEANS:
Amount: 1
XP: 100
Drop_Chance: 1.33
Drop_Level: 35
Drops_From: [Dirt, Podzol, Grass_Block, Mycelium]
QUARTZ:
Amount: 1
XP: 100
Drop_Chance: 0.5
Drop_Level: 85
Drops_From: [Dirt, Podzol, Sand, Red_Sand, Gravel, Mycelium, Soul_Sand]
NAME_TAG:
Amount: 1
XP: 3000
Drop_Chance: 0.05
Drop_Level: 25
Drops_From: [Dirt, Podzol, Grass_Block, Sand, Red_Sand, Gravel, Clay, Mycelium, Soul_Sand]

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@ -390,7 +390,6 @@ Enchantments_Rarity:
POWER: 5
PUNCH: 2
INFINITY: 1
Enchantment_Drop_Rates:
Tier_1:
COMMON: 5.00
@ -441,194 +440,6 @@ Enchantment_Drop_Rates:
EPIC: 1.50
LEGENDARY: 0.75
#
# Settings for Excavation's Archaeology
###
Excavation:
CAKE:
Amount: 1
XP: 3000
Drop_Chance: 0.05
Drop_Level: 75
Drops_From: [Dirt, Podzol, Grass_Block, Sand, Red_Sand, Gravel, Clay, Mycelium, Soul_Sand]
GUNPOWDER:
Amount: 1
XP: 30
Drop_Chance: 10.0
Drop_Level: 10
Drops_From: [Gravel]
BONE:
Amount: 1
XP: 30
Drop_Chance: 10.0
Drop_Level: 20
Drops_From: [Gravel]
APPLE:
Amount: 1
XP: 100
Drop_Chance: 0.1
Drop_Level: 25
Drops_From: [Grass_Block, Mycelium]
SLIME_BALL:
Amount: 1
XP: 100
Drop_Chance: 5.0
Drop_Level: 15
Drops_From: [Clay]
BUCKET:
Amount: 1
XP: 100
Drop_Chance: 0.1
Drop_Level: 50
Drops_From: [Clay]
NETHERRACK:
Amount: 1
XP: 30
Drop_Chance: 0.5
Drop_Level: 85
Drops_From: [Gravel]
RED_MUSHROOM:
Amount: 1
XP: 80
Drop_Chance: 0.5
Drop_Level: 50
Drops_From: [Dirt, Podzol, Grass_Block, Mycelium]
BROWN_MUSHROOM:
Amount: 1
XP: 80
Drop_Chance: 0.5
Drop_Level: 50
Drops_From: [Dirt, Podzol, Grass_Block, Mycelium]
EGG:
Amount: 1
XP: 100
Drop_Chance: 1.0
Drop_Level: 25
Drops_From: [Grass_Block]
SOUL_SAND:
Amount: 1
XP: 80
Drop_Chance: 0.5
Drop_Level: 65
Drops_From: [Sand, Red_Sand]
CLOCK:
Amount: 1
XP: 100
Drop_Chance: 0.1
Drop_Level: 50
Drops_From: [Clay]
COBWEB:
Amount: 1
XP: 150
Drop_Chance: 5.0
Drop_Level: 75
Drops_From: [Clay]
STRING:
Amount: 1
XP: 200
Drop_Chance: 5.0
Drop_Level: 25
Drops_From: [Clay]
GLOWSTONE_DUST:
Amount: 1
XP: 80
Drop_Chance: 5.0
Drop_Level: 5
Drops_From: [Dirt, Podzol, Grass_Block, Sand, Red_Sand, Mycelium]
MUSIC_DISC_13:
Amount: 1
XP: 3000
Drop_Chance: 0.05
Drop_Level: 25
Drops_From: [Dirt, Podzol, Grass_Block, Sand, Red_Sand, Gravel, Clay, Mycelium, Soul_Sand]
MUSIC_DISC_CAT:
Amount: 1
XP: 3000
Drop_Chance: 0.05
Drop_Level: 25
Drops_From: [Dirt, Podzol, Grass_Block, Sand, Red_Sand, Gravel, Clay, Mycelium, Soul_Sand]
DIAMOND:
Amount: 1
XP: 1000
Drop_Chance: 0.13
Drop_Level: 35
Drops_From: [Dirt, Podzol, Grass_Block, Sand, Red_Sand, Gravel, Clay, Mycelium, Soul_Sand]
COCOA_BEANS:
Amount: 1
XP: 100
Drop_Chance: 1.33
Drop_Level: 35
Drops_From: [Dirt, Podzol, Grass_Block, Mycelium]
QUARTZ:
Amount: 1
XP: 100
Drop_Chance: 0.5
Drop_Level: 85
Drops_From: [Dirt, Podzol, Sand, Red_Sand, Gravel, Mycelium, Soul_Sand]
NAME_TAG:
Amount: 1
XP: 3000
Drop_Chance: 0.05
Drop_Level: 25
Drops_From: [Dirt, Podzol, Grass_Block, Sand, Red_Sand, Gravel, Clay, Mycelium, Soul_Sand]
#
# Settings for Hylian Luck
###
Hylian_Luck:
MELON_SEEDS:
Amount: 1
XP: 0
Drop_Chance: 100.0
Drop_Level: 0
Drops_From: [Bushes]
PUMPKIN_SEEDS:
Amount: 1
XP: 0
Drop_Chance: 100.0
Drop_Level: 0
Drops_From: [Bushes]
COCOA_BEANS:
Amount: 1
XP: 0
Drop_Chance: 100.0
Drop_Level: 0
Drops_From: [Bushes]
CARROT:
Amount: 1
XP: 0
Drop_Chance: 100.0
Drop_Level: 0
Drops_From: [Flowers]
POTATO:
Amount: 1
XP: 0
Drop_Chance: 100.0
Drop_Level: 0
Drops_From: [Flowers]
APPLE:
Amount: 1
XP: 0
Drop_Chance: 100.0
Drop_Level: 0
Drops_From: [Flowers]
EMERALD:
Amount: 1
XP: 0
Drop_Chance: 100.0
Drop_Level: 0
Drops_From: [Pots]
DIAMOND:
Amount: 1
XP: 0
Drop_Chance: 100.0
Drop_Level: 0
Drops_From: [Pots]
GOLD_NUGGET:
Amount: 1
XP: 0
Drop_Chance: 100.0
Drop_Level: 0
Drops_From: [Pots]
#
# Settings for Shake
###
Shake:

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#
# Settings for Hylian Luck
###
Hylian_Luck:
MELON_SEEDS:
Amount: 1
XP: 0
Drop_Chance: 100.0
Drop_Level: 0
Drops_From: [Bushes]
PUMPKIN_SEEDS:
Amount: 1
XP: 0
Drop_Chance: 100.0
Drop_Level: 0
Drops_From: [Bushes]
COCOA_BEANS:
Amount: 1
XP: 0
Drop_Chance: 100.0
Drop_Level: 0
Drops_From: [Bushes]
CARROT:
Amount: 1
XP: 0
Drop_Chance: 100.0
Drop_Level: 0
Drops_From: [Flowers]
POTATO:
Amount: 1
XP: 0
Drop_Chance: 100.0
Drop_Level: 0
Drops_From: [Flowers]
APPLE:
Amount: 1
XP: 0
Drop_Chance: 100.0
Drop_Level: 0
Drops_From: [Flowers]
EMERALD:
Amount: 1
XP: 0
Drop_Chance: 100.0
Drop_Level: 0
Drops_From: [Pots]
DIAMOND:
Amount: 1
XP: 0
Drop_Chance: 100.0
Drop_Level: 0
Drops_From: [Pots]
GOLD_NUGGET:
Amount: 1
XP: 0
Drop_Chance: 100.0
Drop_Level: 0
Drops_From: [Pots]