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	Add new Experience API functions and clarify some old ones.
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		@@ -272,13 +272,13 @@ public final class ExperienceAPI {
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    }
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    /**
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     * Get the amount of XP left before leveling up.
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     * Get the total amount of XP needed to reach the next level.
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     * </br>
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     * This function is designed for API usage.
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     *
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     * @param player The player to get the XP amount for
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     * @param skillType The skill to get the XP amount for
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     * @return the amount of XP left before leveling up a specifc skill
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     * @return the total amount of XP needed to reach the next level
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     *
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     * @throws InvalidSkillException if the given skill is not valid
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     * @throws UnsupportedOperationException if the given skill is a child skill
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@@ -298,13 +298,13 @@ public final class ExperienceAPI {
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    }
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    /**
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     * Get the amount of XP an offline player has left before leveling up.
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     * Get the total amount of XP an offline player needs to reach the next level.
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     * </br>
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     * This function is designed for API usage.
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     *
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     * @param playerName The player to get XP for
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     * @param skillType The skill to get XP for
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     * @return the amount of XP in a given skill
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     * @return the total amount of XP needed to reach the next level
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     *
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     * @throws InvalidSkillException if the given skill is not valid
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     * @throws InvalidPlayerException if the given player does not exist in the database
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@@ -324,6 +324,63 @@ public final class ExperienceAPI {
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        return getOfflineProfile(playerName).getXpToLevel(skill);
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    }
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    /**
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     * Get the amount of XP remaining until the next level.
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     * </br>
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     * This function is designed for API usage.
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     *
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     * @param player The player to get the XP amount for
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     * @param skillType The skill to get the XP amount for
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     * @return the amount of XP remaining until the next level
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     *
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     * @throws InvalidSkillException if the given skill is not valid
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     * @throws UnsupportedOperationException if the given skill is a child skill
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     */
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    public static int getXPRemaining(Player player, String skillType) {
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        SkillType skill = SkillType.getSkill(skillType);
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        if (skill == null) {
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            throw new InvalidSkillException();
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        }
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        if (skill.isChildSkill()) {
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            throw new UnsupportedOperationException("Child skills do not have XP");
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        }
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        PlayerProfile profile = UserManager.getPlayer(player).getProfile();
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        return profile.getXpToLevel(skill) - profile.getSkillXpLevel(skill);
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    }
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    /**
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     * Get the amount of XP an offline player has left before leveling up.
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     * </br>
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     * This function is designed for API usage.
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     *
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     * @param playerName The player to get XP for
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     * @param skillType The skill to get XP for
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     * @return the amount of XP needed to reach the next level
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     *
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     * @throws InvalidSkillException if the given skill is not valid
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     * @throws InvalidPlayerException if the given player does not exist in the database
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     * @throws UnsupportedOperationException if the given skill is a child skill
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     */
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    public static int getOfflineXPRemaining(String playerName, String skillType) {
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        SkillType skill = SkillType.getSkill(skillType);
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        if (skill == null) {
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            throw new InvalidSkillException();
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        }
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        if (skill.isChildSkill()) {
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            throw new UnsupportedOperationException("Child skills do not have XP");
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        }
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        PlayerProfile profile = getOfflineProfile(playerName);
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        return profile.getXpToLevel(skill) - profile.getSkillXpLevel(skill);
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    }
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    /**
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     * Add levels to a skill.
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     * </br>
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