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Add new Experience API functions and clarify some old ones.
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@ -272,13 +272,13 @@ public final class ExperienceAPI {
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}
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/**
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* Get the amount of XP left before leveling up.
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* Get the total amount of XP needed to reach the next level.
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* </br>
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* This function is designed for API usage.
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*
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* @param player The player to get the XP amount for
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* @param skillType The skill to get the XP amount for
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* @return the amount of XP left before leveling up a specifc skill
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* @return the total amount of XP needed to reach the next level
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*
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* @throws InvalidSkillException if the given skill is not valid
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* @throws UnsupportedOperationException if the given skill is a child skill
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@ -298,13 +298,13 @@ public final class ExperienceAPI {
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}
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/**
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* Get the amount of XP an offline player has left before leveling up.
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* Get the total amount of XP an offline player needs to reach the next level.
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* </br>
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* This function is designed for API usage.
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*
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* @param playerName The player to get XP for
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* @param skillType The skill to get XP for
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* @return the amount of XP in a given skill
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* @return the total amount of XP needed to reach the next level
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*
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* @throws InvalidSkillException if the given skill is not valid
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* @throws InvalidPlayerException if the given player does not exist in the database
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@ -324,6 +324,63 @@ public final class ExperienceAPI {
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return getOfflineProfile(playerName).getXpToLevel(skill);
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}
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/**
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* Get the amount of XP remaining until the next level.
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* </br>
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* This function is designed for API usage.
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*
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* @param player The player to get the XP amount for
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* @param skillType The skill to get the XP amount for
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* @return the amount of XP remaining until the next level
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*
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* @throws InvalidSkillException if the given skill is not valid
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* @throws UnsupportedOperationException if the given skill is a child skill
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*/
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public static int getXPRemaining(Player player, String skillType) {
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SkillType skill = SkillType.getSkill(skillType);
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if (skill == null) {
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throw new InvalidSkillException();
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}
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if (skill.isChildSkill()) {
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throw new UnsupportedOperationException("Child skills do not have XP");
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}
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PlayerProfile profile = UserManager.getPlayer(player).getProfile();
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return profile.getXpToLevel(skill) - profile.getSkillXpLevel(skill);
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}
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/**
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* Get the amount of XP an offline player has left before leveling up.
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* </br>
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* This function is designed for API usage.
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*
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* @param playerName The player to get XP for
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* @param skillType The skill to get XP for
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* @return the amount of XP needed to reach the next level
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*
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* @throws InvalidSkillException if the given skill is not valid
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* @throws InvalidPlayerException if the given player does not exist in the database
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* @throws UnsupportedOperationException if the given skill is a child skill
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*/
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public static int getOfflineXPRemaining(String playerName, String skillType) {
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SkillType skill = SkillType.getSkill(skillType);
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if (skill == null) {
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throw new InvalidSkillException();
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}
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if (skill.isChildSkill()) {
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throw new UnsupportedOperationException("Child skills do not have XP");
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}
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PlayerProfile profile = getOfflineProfile(playerName);
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return profile.getXpToLevel(skill) - profile.getSkillXpLevel(skill);
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}
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/**
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* Add levels to a skill.
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* </br>
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