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Fixed an inverted check on Impact.
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@ -38,9 +38,10 @@ public class FishingCommand extends SkillCommand {
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@Override
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protected void dataCalculations() {
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//TREASURE HUNTER
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raining = player.getWorld().hasStorm();
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chanceRaining = "";
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//Treasure Hunter
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lootTier = Fishing.getFishingLootTier(profile);
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double magicChanceD = lootTier * magicHunterMultiplier;
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if (raining) {
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