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Update Woodcutting command.
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cac5f15a37
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@ -2,11 +2,10 @@ package com.gmail.nossr50.commands.skills;
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import com.gmail.nossr50.commands.SkillCommand;
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import com.gmail.nossr50.commands.SkillCommand;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.skills.gathering.WoodCutting;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Skills;
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public class WoodcuttingCommand extends SkillCommand {
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public class WoodcuttingCommand extends SkillCommand {
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AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
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AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
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@ -15,17 +14,10 @@ public class WoodcuttingCommand extends SkillCommand {
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private String doubleDropChance;
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private String doubleDropChance;
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private String doubleDropChanceLucky;
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private String doubleDropChanceLucky;
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private int abilityLengthIncreaseLevel = advancedConfig.getAbilityLength();
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private double doubleDropsMaxBonus = advancedConfig.getWoodcuttingDoubleDropChance();
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private int doubleDropsMaxLevel = advancedConfig.getWoodcuttingDoubleDropMaxLevel();
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private int leafBlowUnlock = advancedConfig.getLeafBlowUnlockLevel();
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private boolean canTreeFell;
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private boolean canTreeFell;
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private boolean canLeafBlow;
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private boolean canLeafBlow;
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private boolean canDoubleDrop;
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private boolean canDoubleDrop;
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private boolean doubleDropsDisabled;
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private boolean doubleDropsDisabled;
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private boolean lucky;
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private boolean endurance;
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public WoodcuttingCommand() {
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public WoodcuttingCommand() {
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super(SkillType.WOODCUTTING);
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super(SkillType.WOODCUTTING);
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@ -33,45 +25,23 @@ public class WoodcuttingCommand extends SkillCommand {
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@Override
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@Override
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protected void dataCalculations() {
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protected void dataCalculations() {
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float doubleDropChanceF;
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//TREE FELLER
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String[] treeFellerStrings = calculateLengthDisplayValues();
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treeFellerLength = treeFellerStrings[0];
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treeFellerLengthEndurance = treeFellerStrings[1];
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//Tree Feller
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//DOUBLE DROPS
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int length = 2 + (int) ((double) skillValue / (double) abilityLengthIncreaseLevel);
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String[] doubleDropStrings = calculateAbilityDisplayValues(WoodCutting.doubleDropsMaxLevel, WoodCutting.doubleDropsMaxChance);
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treeFellerLength = String.valueOf(length);
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doubleDropChance = doubleDropStrings[0];
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doubleDropChanceLucky = doubleDropStrings[1];
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if (Permissions.activationTwelve(player)) {
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length = length + 12;
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}
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else if (Permissions.activationEight(player)) {
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length = length + 8;
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}
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else if (Permissions.activationFour(player)) {
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length = length + 4;
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}
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int maxLength = SkillType.WOODCUTTING.getAbility().getMaxTicks();
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if (maxLength != 0 && length > maxLength) {
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length = maxLength;
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}
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treeFellerLengthEndurance = String.valueOf(length);
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//Double Drops
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if (skillValue >= doubleDropsMaxLevel) doubleDropChanceF = (float) (doubleDropsMaxBonus);
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else doubleDropChanceF = (float) ((doubleDropsMaxBonus / doubleDropsMaxLevel) * skillValue);
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doubleDropChance = percent.format(doubleDropChanceF / 100D);
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if (doubleDropChanceF * 1.3333D >= 100D) doubleDropChanceLucky = percent.format(1D);
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else doubleDropChanceLucky = percent.format(doubleDropChanceF * 1.3333D / 100D);
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}
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}
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@Override
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@Override
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protected void permissionsCheck() {
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protected void permissionsCheck() {
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Config configInstance = Config.getInstance();
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canTreeFell = Permissions.treeFeller(player);
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canTreeFell = Permissions.treeFeller(player);
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canDoubleDrop = Permissions.woodcuttingDoubleDrops(player);
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canDoubleDrop = Permissions.woodcuttingDoubleDrops(player);
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canLeafBlow = Permissions.leafBlower(player);
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canLeafBlow = Permissions.leafBlower(player);
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doubleDropsDisabled = configInstance.woodcuttingDoubleDropsDisabled();
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doubleDropsDisabled = WoodCutting.doubleDropsDisabled;
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lucky = Permissions.luckyWoodcutting(player);
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endurance = Permissions.activationTwelve(player) || Permissions.activationEight(player) || Permissions.activationFour(player);
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}
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}
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@Override
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@Override
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@ -81,10 +51,7 @@ public class WoodcuttingCommand extends SkillCommand {
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@Override
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@Override
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protected void effectsDisplay() {
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protected void effectsDisplay() {
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if (lucky) {
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luckyEffectsDisplay();
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String perkPrefix = LocaleLoader.getString("MOTD.PerksPrefix");
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player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { Skills.localizeSkillName(SkillType.WOODCUTTING) }) }));
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}
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if (canTreeFell) {
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if (canTreeFell) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Woodcutting.Effect.0"), LocaleLoader.getString("Woodcutting.Effect.1") }));
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Woodcutting.Effect.0"), LocaleLoader.getString("Woodcutting.Effect.1") }));
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@ -106,10 +73,9 @@ public class WoodcuttingCommand extends SkillCommand {
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@Override
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@Override
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protected void statsDisplay() {
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protected void statsDisplay() {
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//TODO: Remove? Basically duplicates the above.
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if (canLeafBlow) {
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if (canLeafBlow) {
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if (skillValue < leafBlowUnlock) {
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if (skillValue < WoodCutting.leafBlowerUnlockLevel) {
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player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Woodcutting.Ability.Locked.0", new Object[] { leafBlowUnlock }) }));
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player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Woodcutting.Ability.Locked.0", new Object[] { WoodCutting.leafBlowerUnlockLevel }) }));
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}
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}
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else {
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else {
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player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Woodcutting.Ability.0"), LocaleLoader.getString("Woodcutting.Ability.1") }));
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player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Woodcutting.Ability.0"), LocaleLoader.getString("Woodcutting.Ability.1") }));
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@ -117,17 +83,21 @@ public class WoodcuttingCommand extends SkillCommand {
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}
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}
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if (canDoubleDrop && !doubleDropsDisabled) {
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if (canDoubleDrop && !doubleDropsDisabled) {
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if (lucky)
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if (isLucky) {
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player.sendMessage(LocaleLoader.getString("Woodcutting.Ability.Chance.DDrop", new Object[] { doubleDropChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { doubleDropChanceLucky }));
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player.sendMessage(LocaleLoader.getString("Woodcutting.Ability.Chance.DDrop", new Object[] { doubleDropChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { doubleDropChanceLucky }));
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else
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}
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else {
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player.sendMessage(LocaleLoader.getString("Woodcutting.Ability.Chance.DDrop", new Object[] { doubleDropChance }));
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player.sendMessage(LocaleLoader.getString("Woodcutting.Ability.Chance.DDrop", new Object[] { doubleDropChance }));
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}
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}
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}
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if (canTreeFell) {
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if (canTreeFell) {
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if (endurance)
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if (hasEndurance) {
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player.sendMessage(LocaleLoader.getString("Woodcutting.Ability.Length", new Object[] { treeFellerLength }) + LocaleLoader.getString("Perks.activationtime.bonus", new Object[] { treeFellerLengthEndurance }));
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player.sendMessage(LocaleLoader.getString("Woodcutting.Ability.Length", new Object[] { treeFellerLength }) + LocaleLoader.getString("Perks.activationtime.bonus", new Object[] { treeFellerLengthEndurance }));
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else
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}
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else {
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player.sendMessage(LocaleLoader.getString("Woodcutting.Ability.Length", new Object[] { treeFellerLength }));
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player.sendMessage(LocaleLoader.getString("Woodcutting.Ability.Length", new Object[] { treeFellerLength }));
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}
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}
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}
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}
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}
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}
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}
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@ -183,7 +183,8 @@ public class AdvancedConfig extends ConfigLoader {
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/* WOODCUTTING */
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/* WOODCUTTING */
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public int getLeafBlowUnlockLevel() { return config.getInt("Skills.Woodcutting.LeafBlower_UnlockLevel", 100); }
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public int getLeafBlowUnlockLevel() { return config.getInt("Skills.Woodcutting.LeafBlower_UnlockLevel", 100); }
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public int getWoodcuttingDoubleDropChance() { return config.getInt("Skills.Woodcutting.DoubleDrops_ChanceMax", 100); }
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public double getWoodcuttingDoubleDropChance() { return config.getDouble("Skills.Woodcutting.DoubleDrops_ChanceMax", 100.0D); }
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public int getWoodcuttingDoubleDropMaxLevel() { return config.getInt("Skills.Woodcutting.DoubleDrops_MaxBonusLevel", 1000); }
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public int getWoodcuttingDoubleDropMaxLevel() { return config.getInt("Skills.Woodcutting.DoubleDrops_MaxBonusLevel", 1000); }
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/* SPOUT STUFF*/
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/* SPOUT STUFF*/
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@ -36,6 +36,12 @@ public class WoodCutting {
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private static final AdvancedConfig ADVANCED_CONFIG = AdvancedConfig.getInstance();
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private static final AdvancedConfig ADVANCED_CONFIG = AdvancedConfig.getInstance();
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private static boolean treeFellerReachedThreshold = false;
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private static boolean treeFellerReachedThreshold = false;
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public static int doubleDropsMaxLevel = ADVANCED_CONFIG.getMiningDoubleDropMaxLevel();
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public static double doubleDropsMaxChance = ADVANCED_CONFIG.getMiningDoubleDropChance();
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public static boolean doubleDropsDisabled = Config.getInstance().woodcuttingDoubleDropsDisabled();
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public static int leafBlowerUnlockLevel = ADVANCED_CONFIG.getLeafBlowUnlockLevel();
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/**
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/**
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* Handle the Tree Feller ability.
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* Handle the Tree Feller ability.
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*
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*
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@ -242,7 +248,7 @@ public class WoodCutting {
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* @param block Block being broken
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* @param block Block being broken
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*/
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*/
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private static void woodCuttingProcCheck(Player player, Block block) {
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private static void woodCuttingProcCheck(Player player, Block block) {
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final int MAX_CHANCE = ADVANCED_CONFIG.getWoodcuttingDoubleDropChance();
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final double MAX_CHANCE = ADVANCED_CONFIG.getWoodcuttingDoubleDropChance();
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final int MAX_BONUS_LEVEL = ADVANCED_CONFIG.getWoodcuttingDoubleDropMaxLevel();
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final int MAX_BONUS_LEVEL = ADVANCED_CONFIG.getWoodcuttingDoubleDropMaxLevel();
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byte type = block.getData();
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byte type = block.getData();
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@ -253,10 +259,10 @@ public class WoodCutting {
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type ^= 0x8;
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type ^= 0x8;
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Material blockMaterial = block.getType();
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Material blockMaterial = block.getType();
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int chance = (int) (((double) MAX_CHANCE / (double) MAX_BONUS_LEVEL) * Users.getProfile(player).getSkillLevel(SkillType.WOODCUTTING));
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int chance = (int) ((MAX_CHANCE / MAX_BONUS_LEVEL) * Users.getProfile(player).getSkillLevel(SkillType.WOODCUTTING));
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if (chance > MAX_CHANCE) {
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if (chance > MAX_CHANCE) {
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chance = MAX_CHANCE;
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chance = (int) MAX_CHANCE;
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}
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}
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int activationChance = Misc.calculateActivationChance(Permissions.luckyWoodcutting(player));
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int activationChance = Misc.calculateActivationChance(Permissions.luckyWoodcutting(player));
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@ -286,7 +286,7 @@ Skills:
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# DoubleDrops_ChanceMax: Maximum chance of receiving double drops
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# DoubleDrops_ChanceMax: Maximum chance of receiving double drops
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# DoubleDrops_MaxBonusLevel: Level when the maximum chance of receiving double drops is reached
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# DoubleDrops_MaxBonusLevel: Level when the maximum chance of receiving double drops is reached
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DoubleDrops_ChanceMax: 100
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DoubleDrops_ChanceMax: 100.0
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DoubleDrops_MaxBonusLevel: 1000
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DoubleDrops_MaxBonusLevel: 1000
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Spout:
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Spout:
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#
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#
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