Update Woodcutting command.

This commit is contained in:
GJ 2013-01-22 11:52:06 -05:00
parent cac5f15a37
commit 397dd96383
4 changed files with 33 additions and 56 deletions

View File

@ -2,11 +2,10 @@ package com.gmail.nossr50.commands.skills;
import com.gmail.nossr50.commands.SkillCommand;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.gathering.WoodCutting;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.Skills;
public class WoodcuttingCommand extends SkillCommand {
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
@ -15,17 +14,10 @@ public class WoodcuttingCommand extends SkillCommand {
private String doubleDropChance;
private String doubleDropChanceLucky;
private int abilityLengthIncreaseLevel = advancedConfig.getAbilityLength();
private double doubleDropsMaxBonus = advancedConfig.getWoodcuttingDoubleDropChance();
private int doubleDropsMaxLevel = advancedConfig.getWoodcuttingDoubleDropMaxLevel();
private int leafBlowUnlock = advancedConfig.getLeafBlowUnlockLevel();
private boolean canTreeFell;
private boolean canLeafBlow;
private boolean canDoubleDrop;
private boolean doubleDropsDisabled;
private boolean lucky;
private boolean endurance;
public WoodcuttingCommand() {
super(SkillType.WOODCUTTING);
@ -33,45 +25,23 @@ public class WoodcuttingCommand extends SkillCommand {
@Override
protected void dataCalculations() {
float doubleDropChanceF;
//TREE FELLER
String[] treeFellerStrings = calculateLengthDisplayValues();
treeFellerLength = treeFellerStrings[0];
treeFellerLengthEndurance = treeFellerStrings[1];
//Tree Feller
int length = 2 + (int) ((double) skillValue / (double) abilityLengthIncreaseLevel);
treeFellerLength = String.valueOf(length);
if (Permissions.activationTwelve(player)) {
length = length + 12;
}
else if (Permissions.activationEight(player)) {
length = length + 8;
}
else if (Permissions.activationFour(player)) {
length = length + 4;
}
int maxLength = SkillType.WOODCUTTING.getAbility().getMaxTicks();
if (maxLength != 0 && length > maxLength) {
length = maxLength;
}
treeFellerLengthEndurance = String.valueOf(length);
//Double Drops
if (skillValue >= doubleDropsMaxLevel) doubleDropChanceF = (float) (doubleDropsMaxBonus);
else doubleDropChanceF = (float) ((doubleDropsMaxBonus / doubleDropsMaxLevel) * skillValue);
doubleDropChance = percent.format(doubleDropChanceF / 100D);
if (doubleDropChanceF * 1.3333D >= 100D) doubleDropChanceLucky = percent.format(1D);
else doubleDropChanceLucky = percent.format(doubleDropChanceF * 1.3333D / 100D);
//DOUBLE DROPS
String[] doubleDropStrings = calculateAbilityDisplayValues(WoodCutting.doubleDropsMaxLevel, WoodCutting.doubleDropsMaxChance);
doubleDropChance = doubleDropStrings[0];
doubleDropChanceLucky = doubleDropStrings[1];
}
@Override
protected void permissionsCheck() {
Config configInstance = Config.getInstance();
canTreeFell = Permissions.treeFeller(player);
canDoubleDrop = Permissions.woodcuttingDoubleDrops(player);
canLeafBlow = Permissions.leafBlower(player);
doubleDropsDisabled = configInstance.woodcuttingDoubleDropsDisabled();
lucky = Permissions.luckyWoodcutting(player);
endurance = Permissions.activationTwelve(player) || Permissions.activationEight(player) || Permissions.activationFour(player);
doubleDropsDisabled = WoodCutting.doubleDropsDisabled;
}
@Override
@ -81,10 +51,7 @@ public class WoodcuttingCommand extends SkillCommand {
@Override
protected void effectsDisplay() {
if (lucky) {
String perkPrefix = LocaleLoader.getString("MOTD.PerksPrefix");
player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { Skills.localizeSkillName(SkillType.WOODCUTTING) }) }));
}
luckyEffectsDisplay();
if (canTreeFell) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Woodcutting.Effect.0"), LocaleLoader.getString("Woodcutting.Effect.1") }));
@ -106,10 +73,9 @@ public class WoodcuttingCommand extends SkillCommand {
@Override
protected void statsDisplay() {
//TODO: Remove? Basically duplicates the above.
if (canLeafBlow) {
if (skillValue < leafBlowUnlock) {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Woodcutting.Ability.Locked.0", new Object[] { leafBlowUnlock }) }));
if (skillValue < WoodCutting.leafBlowerUnlockLevel) {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Woodcutting.Ability.Locked.0", new Object[] { WoodCutting.leafBlowerUnlockLevel }) }));
}
else {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Woodcutting.Ability.0"), LocaleLoader.getString("Woodcutting.Ability.1") }));
@ -117,17 +83,21 @@ public class WoodcuttingCommand extends SkillCommand {
}
if (canDoubleDrop && !doubleDropsDisabled) {
if (lucky)
if (isLucky) {
player.sendMessage(LocaleLoader.getString("Woodcutting.Ability.Chance.DDrop", new Object[] { doubleDropChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { doubleDropChanceLucky }));
else
}
else {
player.sendMessage(LocaleLoader.getString("Woodcutting.Ability.Chance.DDrop", new Object[] { doubleDropChance }));
}
}
if (canTreeFell) {
if (endurance)
if (hasEndurance) {
player.sendMessage(LocaleLoader.getString("Woodcutting.Ability.Length", new Object[] { treeFellerLength }) + LocaleLoader.getString("Perks.activationtime.bonus", new Object[] { treeFellerLengthEndurance }));
else
}
else {
player.sendMessage(LocaleLoader.getString("Woodcutting.Ability.Length", new Object[] { treeFellerLength }));
}
}
}
}

View File

@ -183,7 +183,8 @@ public class AdvancedConfig extends ConfigLoader {
/* WOODCUTTING */
public int getLeafBlowUnlockLevel() { return config.getInt("Skills.Woodcutting.LeafBlower_UnlockLevel", 100); }
public int getWoodcuttingDoubleDropChance() { return config.getInt("Skills.Woodcutting.DoubleDrops_ChanceMax", 100); }
public double getWoodcuttingDoubleDropChance() { return config.getDouble("Skills.Woodcutting.DoubleDrops_ChanceMax", 100.0D); }
public int getWoodcuttingDoubleDropMaxLevel() { return config.getInt("Skills.Woodcutting.DoubleDrops_MaxBonusLevel", 1000); }
/* SPOUT STUFF*/

View File

@ -36,6 +36,12 @@ public class WoodCutting {
private static final AdvancedConfig ADVANCED_CONFIG = AdvancedConfig.getInstance();
private static boolean treeFellerReachedThreshold = false;
public static int doubleDropsMaxLevel = ADVANCED_CONFIG.getMiningDoubleDropMaxLevel();
public static double doubleDropsMaxChance = ADVANCED_CONFIG.getMiningDoubleDropChance();
public static boolean doubleDropsDisabled = Config.getInstance().woodcuttingDoubleDropsDisabled();
public static int leafBlowerUnlockLevel = ADVANCED_CONFIG.getLeafBlowUnlockLevel();
/**
* Handle the Tree Feller ability.
*
@ -242,7 +248,7 @@ public class WoodCutting {
* @param block Block being broken
*/
private static void woodCuttingProcCheck(Player player, Block block) {
final int MAX_CHANCE = ADVANCED_CONFIG.getWoodcuttingDoubleDropChance();
final double MAX_CHANCE = ADVANCED_CONFIG.getWoodcuttingDoubleDropChance();
final int MAX_BONUS_LEVEL = ADVANCED_CONFIG.getWoodcuttingDoubleDropMaxLevel();
byte type = block.getData();
@ -253,10 +259,10 @@ public class WoodCutting {
type ^= 0x8;
Material blockMaterial = block.getType();
int chance = (int) (((double) MAX_CHANCE / (double) MAX_BONUS_LEVEL) * Users.getProfile(player).getSkillLevel(SkillType.WOODCUTTING));
int chance = (int) ((MAX_CHANCE / MAX_BONUS_LEVEL) * Users.getProfile(player).getSkillLevel(SkillType.WOODCUTTING));
if (chance > MAX_CHANCE) {
chance = MAX_CHANCE;
chance = (int) MAX_CHANCE;
}
int activationChance = Misc.calculateActivationChance(Permissions.luckyWoodcutting(player));

View File

@ -286,7 +286,7 @@ Skills:
# DoubleDrops_ChanceMax: Maximum chance of receiving double drops
# DoubleDrops_MaxBonusLevel: Level when the maximum chance of receiving double drops is reached
DoubleDrops_ChanceMax: 100
DoubleDrops_ChanceMax: 100.0
DoubleDrops_MaxBonusLevel: 1000
Spout:
#