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More tweaks to Tree Feller
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@ -143,6 +143,7 @@ public class Herbalism
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mat = Material.getMaterial(296);
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is = new ItemStack(mat, 1, (byte)0, (byte)0);
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PP.addXP(SkillType.HERBALISM, LoadProperties.mwheat, player);
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if(player != null)
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{
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if(herbLevel > 1000 || (Math.random() * 1000 <= herbLevel))
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